2020-10-13 11:58:38.991 - Thread: 1 -> Log Started 2020-10-13 11:58:38.991 - Thread: 1 -> Timezone (local - UTC): -5h 2020-10-13 11:58:38.991 - Thread: 1 -> App Version: 01_196_018 2020-10-13 11:58:39.041 - Thread: 1 -> Steam build: Always true 2020-10-13 11:58:39.041 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-10-13 11:58:39.041 - Thread: 1 -> Environment.ProcessorCount: 8 2020-10-13 11:58:39.142 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-10-13 11:58:39.142 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-10-13 11:58:39.142 - Thread: 1 -> Environment.Is64BitProcess: True 2020-10-13 11:58:39.142 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-10-13 11:58:39.142 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4220.0 2020-10-13 11:58:39.142 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-13 11:58:39.148 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2020-10-13 11:58:39.148 - Thread: 1 -> IntPtr.Size: 8 2020-10-13 11:58:39.148 - Thread: 1 -> Default Culture: 2020-10-13 11:58:39.148 - Thread: 1 -> Default UI Culture: 2020-10-13 11:58:39.148 - Thread: 1 -> MyConfig.Load() - START 2020-10-13 11:58:39.151 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 11:58:39.681 - Thread: 1 -> NewNewGameScreen: False 2020-10-13 11:58:39.681 - Thread: 1 -> EnableDamageEffects: True 2020-10-13 11:58:39.681 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-10-13 11:58:39.681 - Thread: 1 -> EnableReverb: False 2020-10-13 11:58:39.681 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-10-13 11:58:39.681 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-10-13 11:58:39.681 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-10-13 11:58:39.681 - Thread: 1 -> FirstTimeRun: False 2020-10-13 11:58:39.681 - Thread: 1 -> ExperimentalMode: True 2020-10-13 11:58:39.681 - Thread: 1 -> VideoAdapter: 0 2020-10-13 11:58:39.681 - Thread: 1 -> ScreenWidth: 3840 2020-10-13 11:58:39.681 - Thread: 1 -> ScreenHeight: 2160 2020-10-13 11:58:39.681 - Thread: 1 -> RefreshRate: 60000 2020-10-13 11:58:39.681 - Thread: 1 -> WindowMode: 1 2020-10-13 11:58:39.681 - Thread: 1 -> VerticalSync: 0 2020-10-13 11:58:39.681 - Thread: 1 -> FieldOfView: 70 2020-10-13 11:58:39.681 - Thread: 1 -> PostProcessingEnabled: True 2020-10-13 11:58:39.681 - Thread: 1 -> FlaresIntensity: 1 2020-10-13 11:58:39.681 - Thread: 1 -> TreeViewDistance: 1000 2020-10-13 11:58:39.681 - Thread: 1 -> GrassDensity: 1 2020-10-13 11:58:39.681 - Thread: 1 -> GrassDrawDistance: 160 2020-10-13 11:58:39.681 - Thread: 1 -> AntialiasingMode: 1 2020-10-13 11:58:39.681 - Thread: 1 -> ShadowMapResolution: 1 2020-10-13 11:58:39.681 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-10-13 11:58:39.681 - Thread: 1 -> TextureQuality: 1 2020-10-13 11:58:39.681 - Thread: 1 -> AnisotropicFiltering: 0 2020-10-13 11:58:39.681 - Thread: 1 -> ModelQuality: 1 2020-10-13 11:58:39.681 - Thread: 1 -> VoxelQuality: 1 2020-10-13 11:58:39.681 - Thread: 1 -> ShaderQuality: 1 2020-10-13 11:58:39.681 - Thread: 1 -> LowMemSwitchToLow: 0 2020-10-13 11:58:39.681 - Thread: 1 -> FirstVTTimeRun: False 2020-10-13 11:58:39.681 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-10-13 11:58:39.681 - Thread: 1 -> GDPRConsent: True 2020-10-13 11:58:39.681 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-10-13 11:58:39.681 - Thread: 1 -> FirstTimeTutorials: False 2020-10-13 11:58:39.681 - Thread: 1 -> HudState: 1 2020-10-13 11:58:39.681 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-10-13 11:58:39.681 - Thread: 1 -> MutedPlayers: 2020-10-13 11:58:39.681 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-10-13 11:58:39.681 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-10-13 11:58:39.681 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-10-13 11:58:39.681 - Thread: 1 -> ShowCrosshair2: 0 2020-10-13 11:58:39.681 - Thread: 1 -> EnableTrading: True 2020-10-13 11:58:39.681 - Thread: 1 -> EnableSteamCloud: False 2020-10-13 11:58:39.681 - Thread: 1 -> UiTransparency: 1 2020-10-13 11:58:39.681 - Thread: 1 -> UiBkTransparency: 0.8 2020-10-13 11:58:39.681 - Thread: 1 -> HUDBkTransparency: 0.6 2020-10-13 11:58:39.681 - Thread: 1 -> AreaInteraction: True 2020-10-13 11:58:39.681 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-10-13 11:58:39.681 - Thread: 1 -> ControlsHints: True 2020-10-13 11:58:39.681 - Thread: 1 -> GoodBotHints: True 2020-10-13 11:58:39.681 - Thread: 1 -> RotationHints: True 2020-10-13 11:58:39.681 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-10-13 11:58:39.681 - Thread: 1 -> GameVolume: 0.28554 2020-10-13 11:58:39.681 - Thread: 1 -> Music_Volume: 0.1149625 2020-10-13 11:58:39.681 - Thread: 1 -> VoiceChatVolume: 0.2869267 2020-10-13 11:58:39.681 - Thread: 1 -> HudWarnings: True 2020-10-13 11:58:39.681 - Thread: 1 -> VoiceChat: True 2020-10-13 11:58:39.681 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-10-13 11:58:39.681 - Thread: 1 -> EnableDynamicMusic: True 2020-10-13 11:58:39.681 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-10-13 11:58:39.681 - Thread: 1 -> EnableDoppler: True 2020-10-13 11:58:39.682 - Thread: 1 -> MyConfig.Load() - END 2020-10-13 11:58:44.797 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-10-13 11:58:45.267 - Thread: 1 -> Found processor count: 8 2020-10-13 11:58:45.267 - Thread: 1 -> Using processor count: 8 2020-10-13 11:58:45.692 - Thread: 1 -> All detected adapters: 2020-10-13 11:58:45.695 - Thread: 1 -> Radeon RX 5500 XT - VendorID=4098, SubsystemID=-467591774, DeviceID=29504 2020-10-13 11:58:45.695 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-10-13 11:58:45.921 - Thread: 1 -> AdapterInfo = { 2020-10-13 11:58:45.921 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY2 2020-10-13 11:58:45.921 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46697, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 11:58:45.921 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 11:58:45.921 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 11:58:45.921 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 11:58:45.921 - Thread: 1 -> AftermathSupported = False 2020-10-13 11:58:45.921 - Thread: 1 -> Adapter id = 0 2020-10-13 11:58:45.921 - Thread: 1 -> Supported = True 2020-10-13 11:58:45.921 - Thread: 1 -> RAM = 8548257792 2020-10-13 11:58:45.921 - Thread: 1 -> Priority = 2 2020-10-13 11:58:45.921 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 11:58:45.921 - Thread: 1 -> Output is attached = True 2020-10-13 11:58:45.921 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-10-13 11:58:45.921 - Thread: 1 -> Display modes = { 2020-10-13 11:58:45.922 - Thread: 1 -> DXGIOutput id = 0 2020-10-13 11:58:45.922 - Thread: 1 -> 380x2160@444Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@70Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@75Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@120Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1920x1080@60Hz 2020-10-13 11:58:45.922 - Thread: 1 -> 1920x1080@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 1920x1080@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 1920x1080@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 1920x1080@119.8801Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 2560x1440@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@60Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@100Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@24Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@25Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@30Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@50Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@80Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@90Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@120Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@144Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@23.97602Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@29.97003Hz 2020-10-13 11:58:45.923 - Thread: 1 -> 3840x2160@59.94006Hz 2020-10-13 11:58:45.923 - Thread: 1 -> } 2020-10-13 11:58:45.924 - Thread: 1 -> } 2020-10-13 11:58:45.924 - Thread: 1 -> AdapterInfo = { 2020-10-13 11:58:45.924 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY2 2020-10-13 11:58:45.924 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46697, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 11:58:45.924 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 11:58:45.924 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 11:58:45.924 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 11:58:45.924 - Thread: 1 -> AftermathSupported = False 2020-10-13 11:58:45.924 - Thread: 1 -> Adapter id = 0 2020-10-13 11:58:45.924 - Thread: 1 -> Supported = True 2020-10-13 11:58:45.924 - Thread: 1 -> RAM = 8548257792 2020-10-13 11:58:45.924 - Thread: 1 -> Priority = 2 2020-10-13 11:58:45.924 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 11:58:45.924 - Thread: 1 -> Output is attached = True 2020-10-13 11:58:45.924 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-10-13 11:58:45.924 - Thread: 1 -> Display modes = { 2020-10-13 11:58:45.925 - Thread: 1 -> DXGIOutput id = 0 2020-10-13 11:58:45.925 - Thread: 1 -> 380x2160@444Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@70Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@75Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@120Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1080@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1080@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1080@120Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1080@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1080@119.8801Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 2560x1440@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 11:58:45.925 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@60Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@100Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@24Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@25Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@30Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@50Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@80Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@90Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@120Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@144Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@23.97602Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@29.97003Hz 2020-10-13 11:58:45.926 - Thread: 1 -> 3840x2160@59.94006Hz 2020-10-13 11:58:45.926 - Thread: 1 -> } 2020-10-13 11:58:45.926 - Thread: 1 -> } 2020-10-13 11:58:45.926 - Thread: 1 -> AdapterInfo = { 2020-10-13 11:58:45.926 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY1 2020-10-13 11:58:45.926 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46697, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 11:58:45.927 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 11:58:45.927 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 11:58:45.927 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 11:58:45.927 - Thread: 1 -> AftermathSupported = False 2020-10-13 11:58:45.927 - Thread: 1 -> Adapter id = 0 2020-10-13 11:58:45.927 - Thread: 1 -> Supported = True 2020-10-13 11:58:45.927 - Thread: 1 -> RAM = 8548257792 2020-10-13 11:58:45.927 - Thread: 1 -> Priority = 2 2020-10-13 11:58:45.927 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 11:58:45.927 - Thread: 1 -> Output is attached = True 2020-10-13 11:58:45.927 - Thread: 1 -> DesktopBounds = {X:3840 Y:744 Width:1440 Height:900} 2020-10-13 11:58:45.927 - Thread: 1 -> Display modes = { 2020-10-13 11:58:45.927 - Thread: 1 -> DXGIOutput id = 1 2020-10-13 11:58:45.927 - Thread: 1 -> 640x480@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 640x480@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 640x480@72Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 640x480@67Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 720x400@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 720x400@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 720x400@70Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 800x600@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 800x600@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 800x600@72Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 800x600@56Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 832x624@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 832x624@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 832x624@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1024x768@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1024x768@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1024x768@70Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1152x864@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1152x864@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1152x864@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1152x872@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1152x872@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1152x872@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x720@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x720@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x800@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x800@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x960@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x1024@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1440x900@60Hz 2020-10-13 11:58:45.927 - Thread: 1 -> 1440x900@75Hz 2020-10-13 11:58:45.927 - Thread: 1 -> } 2020-10-13 11:58:45.927 - Thread: 1 -> } 2020-10-13 11:58:45.928 - Thread: 1 -> AdapterInfo = { 2020-10-13 11:58:45.928 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY1 2020-10-13 11:58:45.928 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46697, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 11:58:45.928 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 11:58:45.928 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 11:58:45.928 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 11:58:45.928 - Thread: 1 -> AftermathSupported = False 2020-10-13 11:58:45.928 - Thread: 1 -> Adapter id = 0 2020-10-13 11:58:45.928 - Thread: 1 -> Supported = True 2020-10-13 11:58:45.928 - Thread: 1 -> RAM = 8548257792 2020-10-13 11:58:45.928 - Thread: 1 -> Priority = 2 2020-10-13 11:58:45.928 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 11:58:45.928 - Thread: 1 -> Output is attached = True 2020-10-13 11:58:45.928 - Thread: 1 -> DesktopBounds = {X:3840 Y:744 Width:1440 Height:900} 2020-10-13 11:58:45.928 - Thread: 1 -> Display modes = { 2020-10-13 11:58:45.928 - Thread: 1 -> DXGIOutput id = 1 2020-10-13 11:58:45.928 - Thread: 1 -> 640x480@60Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 640x480@75Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 640x480@72Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 640x480@67Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 720x400@60Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 720x400@60Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 720x400@70Hz 2020-10-13 11:58:45.928 - Thread: 1 -> 800x600@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 800x600@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 800x600@72Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 800x600@56Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 832x624@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 832x624@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 832x624@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1024x768@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1024x768@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1024x768@70Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1152x864@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1152x864@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1152x864@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1152x872@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1152x872@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1152x872@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x720@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x720@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x800@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x800@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x960@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x1024@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1440x900@60Hz 2020-10-13 11:58:45.929 - Thread: 1 -> 1440x900@75Hz 2020-10-13 11:58:45.929 - Thread: 1 -> } 2020-10-13 11:58:45.929 - Thread: 1 -> } 2020-10-13 11:58:45.930 - Thread: 1 -> Steam.IsActive: True 2020-10-13 11:58:45.931 - Thread: 1 -> Steam.IsOnline: True 2020-10-13 11:58:45.931 - Thread: 1 -> Steam.OwnsGame: False 2020-10-13 11:58:45.931 - Thread: 1 -> Steam.UserId: 76561197996144683 2020-10-13 11:58:45.931 - Thread: 1 -> Steam.UserName: FordGT90Concept 2020-10-13 11:58:45.931 - Thread: 1 -> Steam.Branch: default 2020-10-13 11:58:45.931 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-10-13 11:58:45.931 - Thread: 1 -> Build version: 0.1.1.0 2020-10-13 11:58:45.938 - Thread: 1 -> MyScreenManager() 2020-10-13 11:58:46.008 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2020-10-13 11:58:46.008 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2020-10-13 11:58:46.010 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2020-10-13 11:58:46.010 - Thread: 23 -> CreateDeviceInternal - Create device 2020-10-13 11:58:46.060 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2020-10-13 11:58:46.093 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2020-10-13 11:58:46.093 - Thread: 23 -> CreateDeviceInternal create swapchain 2020-10-13 11:58:55.389 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-10-13 11:58:55.389 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-13 11:58:55.389 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2020-10-13 11:58:57.702 - Thread: 1 -> Preallocate - START 2020-10-13 11:58:57.706 - Thread: 1 -> MySpaceWorldGenerator - START 2020-10-13 11:58:57.709 - Thread: 1 -> MySpaceWorldGenerator - END 2020-10-13 11:58:57.709 - Thread: 1 -> MySpaceBuildComponent - START 2020-10-13 11:58:57.709 - Thread: 1 -> MySpaceBuildComponent - END 2020-10-13 11:58:57.709 - Thread: 1 -> MyEntities - START 2020-10-13 11:58:57.728 - Thread: 1 -> MyEntities - END 2020-10-13 11:58:57.729 - Thread: 1 -> MyObjectBuilder_Base - START 2020-10-13 11:58:57.729 - Thread: 1 -> MyObjectBuilder_Base - END 2020-10-13 11:58:57.729 - Thread: 1 -> MyTransparentGeometry - START 2020-10-13 11:58:57.729 - Thread: 1 -> MyTransparentGeometry - END 2020-10-13 11:58:57.729 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-10-13 11:58:57.737 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-10-13 11:58:57.737 - Thread: 1 -> MyMath - START 2020-10-13 11:58:57.737 - Thread: 1 -> MyMath - END 2020-10-13 11:58:57.737 - Thread: 1 -> MySimpleObjectDraw - START 2020-10-13 11:58:57.737 - Thread: 1 -> MySimpleObjectDraw - END 2020-10-13 11:58:57.758 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-10-13 11:58:57.758 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-10-13 11:58:57.758 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-10-13 11:58:57.770 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-10-13 11:58:57.770 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-10-13 11:58:57.771 - Thread: 1 -> MySyncDestructions - START 2020-10-13 11:58:57.771 - Thread: 1 -> MySyncDestructions - END 2020-10-13 11:58:57.771 - Thread: 1 -> MySyncEntity - START 2020-10-13 11:58:57.771 - Thread: 1 -> MySyncEntity - END 2020-10-13 11:58:57.771 - Thread: 1 -> MySyncScenario - START 2020-10-13 11:58:57.771 - Thread: 1 -> MySyncScenario - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyCommandCharacter - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyCommandCharacter - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyCommandConsole - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyCommandConsole - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyCommandEntity - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyCommandEntity - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyAiTargetManager - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyAiTargetManager - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyClientDebugCommands - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyClientDebugCommands - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyDedicatedServer - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyDedicatedServer - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyDedicatedServerBase - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyDedicatedServerBase - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerBase - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerBase - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerClient - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerClient - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerClientBase - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerClientBase - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerLobby - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerLobby - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerServerBase - START 2020-10-13 11:58:57.771 - Thread: 1 -> MyMultiplayerServerBase - END 2020-10-13 11:58:57.771 - Thread: 1 -> MyServerDebugCommands - START 2020-10-13 11:58:57.772 - Thread: 1 -> MyServerDebugCommands - END 2020-10-13 11:58:57.772 - Thread: 1 -> MyAIActionsParser - START 2020-10-13 11:58:57.772 - Thread: 1 -> MyAIActionsParser - END 2020-10-13 11:58:57.772 - Thread: 1 -> MyCubeGridDefinitions - START 2020-10-13 11:58:57.781 - Thread: 1 -> MyCubeGridDefinitions - END 2020-10-13 11:58:57.781 - Thread: 1 -> MyDefinitionManager - START 2020-10-13 11:58:57.785 - Thread: 1 -> MyDefinitionManager - END 2020-10-13 11:58:57.785 - Thread: 1 -> Preallocate - END 2020-10-13 11:58:57.786 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-10-13 11:58:58.618 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-10-13 11:58:58.618 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-10-13 11:58:58.651 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-10-13 11:58:58.652 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:58:58.652 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:58:58.652 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-10-13 11:58:58.652 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-10-13 11:58:58.652 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-10-13 11:58:58.652 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-10-13 11:58:58.662 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2020-10-13 11:58:58.662 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7976 2020-10-13 11:58:58.662 - Thread: 1 -> Virtualized: False 2020-10-13 11:58:58.666 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2020-10-13 11:58:58.666 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,141,948,416 bytes 2020-10-13 11:58:58.666 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-10-13 11:58:58.666 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,129,077,760 bytes 2020-10-13 11:58:58.666 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,433,967,616 bytes 2020-10-13 11:58:58.671 - Thread: 1 -> Drive C: | Capacity: 273,029,623,808 bytes | Free space: 155,268,694,016 bytes 2020-10-13 11:58:58.671 - Thread: 1 -> Drive D: | Capacity: 12,000,119,746,560 bytes | Free space: 4,389,425,987,584 bytes 2020-10-13 11:58:58.671 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-10-13 11:58:58.671 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-10-13 11:58:58.672 - Thread: 1 -> Installed DLCs: 2020-10-13 11:58:58.674 - Thread: 1 -> Deluxe Edition (573160) 2020-10-13 11:58:58.674 - Thread: 1 -> Decorative Blocks (1049790) 2020-10-13 11:58:58.674 - Thread: 1 -> Economy Deluxe (1135960) 2020-10-13 11:58:58.674 - Thread: 1 -> Style Pack (1084680) 2020-10-13 11:58:58.715 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-10-13 11:58:58.870 - Thread: 1 -> Havok: Physics.Init 2020-10-13 11:58:59.753 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-10-13 11:58:59.783 - Thread: 1 -> HkGameName: SpaceEngineers 2020-10-13 11:58:59.788 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-10-13 11:58:59.789 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 11:58:59.824 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 11:59:00.026 - Thread: 1 -> Loading scenarios 2020-10-13 11:59:00.055 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 11:59:00.055 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 11:59:00.574 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:02.501 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 11:59:02.501 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 11:59:02.502 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 11:59:02.502 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 11:59:02.502 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 11:59:02.640 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 11:59:02.779 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 11:59:04.377 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 11:59:04.382 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-10-13 11:59:04.382 - Thread: 1 -> MyGuiManager() 2020-10-13 11:59:04.385 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-13 11:59:04.553 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-13 11:59:04.742 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-13 11:59:04.844 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-13 11:59:04.844 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-13 11:59:04.844 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-13 11:59:04.847 - Thread: 1 -> Loading default controls 2020-10-13 11:59:04.907 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-10-13 11:59:04.909 - Thread: 10 -> ReloadVoxelMaterials 2020-10-13 11:59:04.911 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-10-13 11:59:05.099 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-10-13 11:59:05.108 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-10-13 11:59:05.108 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-10-13 11:59:05.108 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-10-13 11:59:05.109 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-10-13 11:59:05.123 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-10-13 11:59:05.123 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-10-13 11:59:05.123 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-10-13 11:59:05.271 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-10-13 11:59:05.276 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-10-13 11:59:05.284 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-10-13 11:59:05.288 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-10-13 11:59:05.292 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-10-13 11:59:05.300 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-10-13 11:59:05.308 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-10-13 11:59:05.309 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-10-13 11:59:05.310 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-10-13 11:59:05.312 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-10-13 11:59:05.326 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-10-13 11:59:05.364 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-10-13 11:59:05.390 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-10-13 11:59:05.390 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-10-13 11:59:05.435 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-10-13 11:59:05.556 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-10-13 11:59:05.571 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-10-13 11:59:05.574 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-10-13 11:59:05.586 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-10-13 11:59:05.607 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-10-13 11:59:05.629 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-10-13 11:59:05.648 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-10-13 11:59:05.696 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-10-13 11:59:05.703 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-10-13 11:59:05.709 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-10-13 11:59:05.715 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-10-13 11:59:05.716 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-10-13 11:59:05.727 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-10-13 11:59:05.730 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-10-13 11:59:05.740 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-10-13 11:59:05.741 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-10-13 11:59:05.742 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-10-13 11:59:05.748 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-10-13 11:59:05.749 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-10-13 11:59:05.769 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-10-13 11:59:05.769 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-10-13 11:59:05.780 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-10-13 11:59:05.822 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-10-13 11:59:05.835 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-10-13 11:59:05.835 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-10-13 11:59:05.836 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-10-13 11:59:06.089 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-10-13 11:59:06.090 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-10-13 11:59:06.090 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-10-13 11:59:06.118 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-10-13 11:59:06.135 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-10-13 11:59:06.235 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-10-13 11:59:06.239 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-10-13 11:59:06.253 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-10-13 11:59:06.254 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-10-13 11:59:06.262 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-10-13 11:59:06.263 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-10-13 11:59:06.275 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-10-13 11:59:06.276 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-10-13 11:59:06.294 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-10-13 11:59:06.307 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-10-13 11:59:06.308 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-10-13 11:59:06.330 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-10-13 11:59:06.332 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-10-13 11:59:06.364 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-10-13 11:59:06.367 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-10-13 11:59:06.453 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-10-13 11:59:06.559 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-10-13 11:59:06.619 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-10-13 11:59:06.623 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-10-13 11:59:06.704 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-10-13 11:59:06.751 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-10-13 11:59:06.801 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-10-13 11:59:06.851 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-10-13 11:59:06.870 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-10-13 11:59:06.948 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-10-13 11:59:07.061 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-10-13 11:59:07.105 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-10-13 11:59:07.198 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-10-13 11:59:07.211 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-10-13 11:59:07.251 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-10-13 11:59:07.254 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-10-13 11:59:07.303 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-10-13 11:59:07.318 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-10-13 11:59:07.330 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-10-13 11:59:07.343 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-10-13 11:59:07.346 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-10-13 11:59:07.413 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-10-13 11:59:07.639 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-10-13 11:59:07.669 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-10-13 11:59:07.730 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-10-13 11:59:07.797 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-10-13 11:59:07.812 - Thread: 1 -> Timer Frequency: 10000000 2020-10-13 11:59:07.812 - Thread: 1 -> Ticks per frame: 166667 2020-10-13 11:59:07.945 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-10-13 11:59:07.977 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-10-13 11:59:08.052 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-10-13 11:59:08.067 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-10-13 11:59:08.128 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-10-13 11:59:08.597 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-10-13 11:59:08.598 - Thread: 1 -> Flares Intensity: 1 2020-10-13 11:59:08.598 - Thread: 1 -> Field of view: 1.22173 2020-10-13 11:59:08.598 - Thread: 1 -> PostProcessingEnabled: True 2020-10-13 11:59:08.598 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-10-13 11:59:08.598 - Thread: 1 -> Render.GrassDrawDistance: 160 2020-10-13 11:59:08.598 - Thread: 1 -> Render.DistanceFade: 1000 2020-10-13 11:59:08.598 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-10-13 11:59:08.598 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-10-13 11:59:08.598 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-10-13 11:59:08.598 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-10-13 11:59:08.598 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-10-13 11:59:08.598 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-10-13 11:59:08.598 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-10-13 11:59:08.598 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-10-13 11:59:08.598 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-10-13 11:59:08.598 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-10-13 11:59:08.602 - Thread: 1 -> Analytics uuid: 1d8a0f5e-ac32-19d7-a423-79770801cc11 2020-10-13 11:59:09.063 - Thread: 1 -> Analytics helper process start reported 2020-10-13 11:59:09.706 - Thread: 33 -> Analytics session error 2020-10-13 11:59:18.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 11:59:18.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 11:59:19.253 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-13 11:59:22.519 - Thread: 37 -> LoadSession() - Start 2020-10-13 11:59:22.520 - Thread: 37 -> C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 11:59:26.203 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 11:59:26.216 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 11:59:26.222 - Thread: 37 -> CheckPoint Experimental mode: Yes 2020-10-13 11:59:26.222 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-10-13 11:59:26.224 - Thread: 37 -> LoadSession() - End 2020-10-13 11:59:26.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 11:59:26.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 11:59:26.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 11:59:26.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 11:59:26.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 11:59:26.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 11:59:26.269 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-13 11:59:26.271 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-13 11:59:26.460 - Thread: 1 -> RunLoadingAction - START 2020-10-13 11:59:26.465 - Thread: 1 -> Loading session: C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 11:59:27.935 - Thread: 1 -> GC Memory: 1,134,275,560 B 2020-10-13 11:59:27.939 - Thread: 1 -> Process Memory: 3,522,125,824 B 2020-10-13 11:59:27.941 - Thread: 1 -> Experimental mode: Yes 2020-10-13 11:59:27.941 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2020-10-13 11:59:29.349 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-13 11:59:29.349 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-10-13 11:59:29.349 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2020-10-13 11:59:30.454 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-13 11:59:30.482 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-13 11:59:30.488 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-13 11:59:30.490 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 11:59:30.492 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 11:59:30.696 - Thread: 1 -> Loading scenarios 2020-10-13 11:59:30.696 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 11:59:30.697 - Thread: 1 -> List of used mods (0) - START 2020-10-13 11:59:30.697 - Thread: 1 -> List of used mods - END 2020-10-13 11:59:30.792 - Thread: 1 -> Loading behaviors 2020-10-13 11:59:30.794 - Thread: 1 -> Loading ammo magazines 2020-10-13 11:59:30.798 - Thread: 1 -> Loading ammo definitions 2020-10-13 11:59:30.802 - Thread: 1 -> Loading animations 2020-10-13 11:59:30.806 - Thread: 1 -> Loading animations 2020-10-13 11:59:30.808 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:30.809 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:30.809 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:30.809 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:30.809 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:30.809 - Thread: 1 -> Loading sound definitions 2020-10-13 11:59:30.809 - Thread: 1 -> Loading category classes 2020-10-13 11:59:30.810 - Thread: 1 -> Loading category classes 2020-10-13 11:59:30.810 - Thread: 1 -> Loading blueprint classes 2020-10-13 11:59:30.812 - Thread: 1 -> Loading blueprint class entries 2020-10-13 11:59:30.813 - Thread: 1 -> Loading blueprint class entries 2020-10-13 11:59:30.814 - Thread: 1 -> Loading blueprints 2020-10-13 11:59:30.817 - Thread: 1 -> Loading blueprints 2020-10-13 11:59:30.817 - Thread: 1 -> Loading agent definitions 2020-10-13 11:59:30.820 - Thread: 1 -> Loading character definitions 2020-10-13 11:59:30.840 - Thread: 1 -> Loading character definitions 2020-10-13 11:59:30.840 - Thread: 1 -> Loading components 2020-10-13 11:59:30.842 - Thread: 1 -> Loading components 2020-10-13 11:59:30.842 - Thread: 1 -> Loading configuration 2020-10-13 11:59:30.844 - Thread: 1 -> Loading container types 2020-10-13 11:59:30.847 - Thread: 1 -> Loading Contract Types 2020-10-13 11:59:30.855 - Thread: 1 -> Loading block positions 2020-10-13 11:59:30.859 - Thread: 1 -> Loading block positions 2020-10-13 11:59:30.859 - Thread: 1 -> Loading curve definitions 2020-10-13 11:59:30.863 - Thread: 1 -> Loading debris 2020-10-13 11:59:30.865 - Thread: 1 -> Loading environment items entries 2020-10-13 11:59:30.865 - Thread: 1 -> Loading decal global definitions 2020-10-13 11:59:30.866 - Thread: 1 -> Loading decal definitions 2020-10-13 11:59:30.869 - Thread: 1 -> Loading drone behaviors 2020-10-13 11:59:30.873 - Thread: 1 -> Loading edges 2020-10-13 11:59:30.873 - Thread: 1 -> Loading emissive color definitions 2020-10-13 11:59:30.879 - Thread: 1 -> Loading emissive color default states 2020-10-13 11:59:30.885 - Thread: 1 -> Loading animations 2020-10-13 11:59:30.886 - Thread: 1 -> Loading entity components 2020-10-13 11:59:30.911 - Thread: 1 -> Loading component containers 2020-10-13 11:59:30.931 - Thread: 1 -> Loading environment items entries 2020-10-13 11:59:30.932 - Thread: 1 -> Loading Faction Names 2020-10-13 11:59:30.933 - Thread: 1 -> Loading factions 2020-10-13 11:59:30.938 - Thread: 1 -> Loading flare definitions 2020-10-13 11:59:30.955 - Thread: 1 -> Loading gas property definitions 2020-10-13 11:59:30.956 - Thread: 1 -> Loading event definitions 2020-10-13 11:59:30.958 - Thread: 1 -> Loading physical items 2020-10-13 11:59:30.964 - Thread: 1 -> Loading chat bot responses 2020-10-13 11:59:30.988 - Thread: 1 -> Loading LCD texture categories 2020-10-13 11:59:30.990 - Thread: 1 -> Loading LCD texture categories 2020-10-13 11:59:30.990 - Thread: 1 -> Loading LCD texture categories 2020-10-13 11:59:30.990 - Thread: 1 -> Loading LCD texture categories 2020-10-13 11:59:30.990 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 11:59:30.990 - Thread: 1 -> Loading physical items 2020-10-13 11:59:30.994 - Thread: 1 -> Loading physical items 2020-10-13 11:59:30.995 - Thread: 1 -> Loading physical material properties 2020-10-13 11:59:31.000 - Thread: 1 -> Loading pirate antennas 2020-10-13 11:59:31.012 - Thread: 1 -> Loading research blocks definitions 2020-10-13 11:59:31.019 - Thread: 1 -> Loading research groups definitions 2020-10-13 11:59:31.021 - Thread: 1 -> Loading resource distribution groups 2020-10-13 11:59:31.023 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 11:59:31.023 - Thread: 1 -> Loading ship sound groups 2020-10-13 11:59:31.043 - Thread: 1 -> Loading ship sound groups 2020-10-13 11:59:31.044 - Thread: 1 -> Loading sound categories 2020-10-13 11:59:31.048 - Thread: 1 -> Loading stat definitions 2020-10-13 11:59:31.049 - Thread: 1 -> Loading grid creators 2020-10-13 11:59:31.052 - Thread: 1 -> Loading transparent material properties 2020-10-13 11:59:31.053 - Thread: 1 -> Loading planet definition 2020-10-13 11:59:31.055 - Thread: 1 -> Loading voxel map storage definitions 2020-10-13 11:59:31.057 - Thread: 1 -> Loading voxel material definitions 2020-10-13 11:59:31.059 - Thread: 1 -> Loading voxel material definitions 2020-10-13 11:59:31.059 - Thread: 1 -> Loading voxel material definitions 2020-10-13 11:59:31.059 - Thread: 1 -> Loading Weather Effects 2020-10-13 11:59:31.064 - Thread: 1 -> Audio effects definitions 2020-10-13 11:59:31.069 - Thread: 1 -> Loading environment items definitions 2020-10-13 11:59:31.072 - Thread: 1 -> Loading environment items definitions 2020-10-13 11:59:31.073 - Thread: 1 -> Loading physical material properties 2020-10-13 11:59:31.080 - Thread: 1 -> Loading particle effect definitions 2020-10-13 11:59:31.191 - Thread: 1 -> Loading particle effect definitions 2020-10-13 11:59:31.193 - Thread: 1 -> Loading environment item definitions 2020-10-13 11:59:31.199 - Thread: 1 -> Loading weapon definitions 2020-10-13 11:59:31.206 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.256 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.257 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.317 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.329 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.332 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.334 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.336 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.337 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.338 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.339 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.341 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.341 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.346 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.347 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.349 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.350 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.351 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.352 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.362 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.363 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.363 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.364 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.364 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.365 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.368 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.381 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.381 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.382 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.382 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.384 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.384 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.385 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.391 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.393 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.395 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.397 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.399 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.400 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.408 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.410 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.412 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.414 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.414 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.417 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.417 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.420 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.422 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.428 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.431 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.434 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.436 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.439 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.441 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.444 - Thread: 1 -> Loading cube blocks 2020-10-13 11:59:31.444 - Thread: 1 -> Created block definitions 2020-10-13 11:59:31.448 - Thread: 1 -> Loading block variant groups 2020-10-13 11:59:31.451 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-10-13 11:59:31.452 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-10-13 11:59:31.453 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-10-13 11:59:31.453 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-10-13 11:59:31.453 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-10-13 11:59:31.453 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-10-13 11:59:31.453 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-10-13 11:59:31.453 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-10-13 11:59:31.453 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-13 11:59:31.461 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-13 11:59:31.462 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-13 11:59:31.462 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-13 11:59:31.463 - Thread: 1 -> Loading asteroid generators 2020-10-13 11:59:31.466 - Thread: 1 -> Loading spawn groups 2020-10-13 11:59:31.471 - Thread: 1 -> Loading drop containers 2020-10-13 11:59:31.472 - Thread: 1 -> Loading spawn groups 2020-10-13 11:59:31.473 - Thread: 1 -> Loading spawn groups 2020-10-13 11:59:31.473 - Thread: 1 -> Loading radial menu definitions 2020-10-13 11:59:31.512 - Thread: 1 -> Loading respawn ships 2020-10-13 11:59:31.515 - Thread: 1 -> Loading spawn groups 2020-10-13 11:59:31.515 - Thread: 1 -> Loading wheel speeds 2020-10-13 11:59:31.592 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 11:59:31.604 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 11:59:31.604 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 11:59:31.644 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 11:59:34.209 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 11:59:34.283 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-13 11:59:34.294 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:59:34.351 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:59:34.352 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:59:34.352 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:59:34.367 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 11:59:38.365 - Thread: 3 -> External debugger: listening... 2020-10-13 11:59:38.400 - Thread: 1 -> MyLights.LoadData() - START 2020-10-13 11:59:38.403 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-13 11:59:38.403 - Thread: 1 -> MyLights.LoadData() - END 2020-10-13 11:59:38.403 - Thread: 1 -> Info: MyLights initialized. 2020-10-13 11:59:38.404 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-13 11:59:38.413 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-13 11:59:38.658 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-13 11:59:38.658 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-13 11:59:38.712 - Thread: 1 -> Loading Procedural World Generator 2020-10-13 11:59:38.714 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-13 11:59:40.960 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-13 11:59:41.143 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-10-13 11:59:41.143 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-10-13 11:59:41.143 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-10-13 11:59:41.143 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-10-13 11:59:41.143 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-10-13 11:59:41.145 - Thread: 1 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\EarthLike-1490369077d120000.vx2' 2020-10-13 11:59:41.145 - Thread: 13 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Titan-813248659d19000.vx2' 2020-10-13 11:59:41.145 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Alien-1494130250d120000.vx2' 2020-10-13 11:59:41.146 - Thread: 11 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Mars-1323953731d120000.vx2' 2020-10-13 11:59:41.150 - Thread: 10 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Moon-1321135827d19000.vx2' 2020-10-13 11:59:47.689 - Thread: 13 -> Info: Planet generator name: Titan 2020-10-13 11:59:47.695 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 11:59:47.867 - Thread: 13 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-10-13 11:59:48.094 - Thread: 11 -> Info: Planet generator name: Mars 2020-10-13 11:59:48.094 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 11:59:48.103 - Thread: 11 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-10-13 11:59:48.403 - Thread: 12 -> Info: Planet generator name: Alien 2020-10-13 11:59:48.403 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 11:59:49.594 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-13 11:59:49.594 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 11:59:49.828 - Thread: 10 -> Info: Planet generator name: Moon 2020-10-13 11:59:49.828 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 11:59:52.276 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-10-13 11:59:52.276 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Europa-374791280d19000.vx2' 2020-10-13 11:59:58.421 - Thread: 12 -> Info: Planet generator name: Europa 2020-10-13 11:59:58.422 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 12:00:00.681 - Thread: 1 -> Entities loaded 2020-10-13 12:00:01.370 - Thread: 1 -> Clusters reordered 2020-10-13 12:00:01.645 - Thread: 1 -> Entities initialized 2020-10-13 12:00:02.000 - Thread: 1 -> Checkpoint.CameraAttachedTo: 73189304326949627 2020-10-13 12:00:02.050 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-13 12:00:02.051 - Thread: 1 -> Name = Earth Creative 2020-10-13 12:00:02.051 - Thread: 1 -> Description = 2020-10-13 12:00:02.051 - Thread: 1 -> GameDateTime = 01/01/2081 04:08:25 2020-10-13 12:00:02.051 - Thread: 1 -> Password = 2020-10-13 12:00:02.051 - Thread: 1 -> CurrentPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 12:00:02.051 - Thread: 1 -> WorkshopId = 2020-10-13 12:00:02.051 - Thread: 1 -> CameraController = Default_Astronaut 2020-10-13 12:00:02.051 - Thread: 1 -> ThumbPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\thumb.jpg 2020-10-13 12:00:02.054 - Thread: 1 -> Settings: 2020-10-13 12:00:02.055 - Thread: 1 -> GameMode = Creative 2020-10-13 12:00:02.055 - Thread: 1 -> MaxPlayers = 4 2020-10-13 12:00:02.055 - Thread: 1 -> OnlineMode = FRIENDS 2020-10-13 12:00:02.055 - Thread: 1 -> AutoHealing = True 2020-10-13 12:00:02.055 - Thread: 1 -> WeaponsEnabled = True 2020-10-13 12:00:02.055 - Thread: 1 -> ThrusterDamage = True 2020-10-13 12:00:02.055 - Thread: 1 -> EnableSpectator = False 2020-10-13 12:00:02.055 - Thread: 1 -> EnableCopyPaste = True 2020-10-13 12:00:02.055 - Thread: 1 -> MaxFloatingObjects = 56 2020-10-13 12:00:02.055 - Thread: 1 -> MaxGridSize = 50000 2020-10-13 12:00:02.055 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-10-13 12:00:02.055 - Thread: 1 -> CargoShipsEnabled = True 2020-10-13 12:00:02.055 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-13 12:00:02.055 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-13 12:00:02.055 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-13 12:00:02.055 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-13 12:00:02.055 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-13 12:00:02.055 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-13 12:00:02.055 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-13 12:00:02.055 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-13 12:00:02.055 - Thread: 1 -> ClientCanSave = False 2020-10-13 12:00:02.055 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-13 12:00:02.055 - Thread: 1 -> PermanentDeath = False 2020-10-13 12:00:02.055 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 12:00:02.055 - Thread: 1 -> EnableScripts = True 2020-10-13 12:00:02.055 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-13 12:00:02.055 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-13 12:00:02.055 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-13 12:00:02.055 - Thread: 1 -> ProceduralSeed = 0 2020-10-13 12:00:02.055 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 12:00:02.055 - Thread: 1 -> EnableIngameScripts = True 2020-10-13 12:00:02.055 - Thread: 1 -> ViewDistance = 15000 2020-10-13 12:00:02.055 - Thread: 1 -> Voxel destruction = True 2020-10-13 12:00:02.055 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-13 12:00:02.056 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-13 12:00:02.056 - Thread: 1 -> EnableContainerDrops = True 2020-10-13 12:00:02.056 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-13 12:00:02.056 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-13 12:00:02.056 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-13 12:00:02.056 - Thread: 1 -> EnableSubgridDamage = False 2020-10-13 12:00:02.056 - Thread: 1 -> SyncDistance = 3000 2020-10-13 12:00:02.056 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-10-13 12:00:02.056 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-13 12:00:02.056 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-13 12:00:02.056 - Thread: 1 -> ExperimentalMode = True 2020-10-13 12:00:02.056 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-10-13 12:00:02.056 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-13 12:00:02.191 - Thread: 1 -> Session loaded 2020-10-13 12:00:02.191 - Thread: 1 -> RunLoadingAction - END 2020-10-13 12:00:02.193 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-13 12:00:02.861 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-13 12:00:02.862 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-13 12:00:02.863 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-13 12:00:02.883 - Thread: 1 -> Updating continues. 2020-10-13 12:00:02.954 - Thread: 1 -> Clusters reordered 2020-10-13 12:00:04.912 - Thread: 1 -> GC Memory: 1978.997 / 1978.997 MB 2020-10-13 12:00:36.488 - Thread: 1 -> GC Memory: 3626.146 / 3626.146 MB 2020-10-13 12:00:45.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:00:45.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:00:52.082 - Thread: 1 -> GUI Stats: Update 20.9466699444445, Draw 0.274110111111111 2020-10-13 12:01:06.498 - Thread: 1 -> GC Memory: 4062.844 / 4062.844 MB 2020-10-13 12:01:22.587 - Thread: 1 -> GUI Stats: Update 0.512325722222222, Draw 0.408710444444444 2020-10-13 12:01:22.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:01:22.624 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,27.52493,36.26279,1,0,4068.532,9430.379,21824,28176,62,14.53794,98.29189,0,4816,20.67491,0,16.66667,3.005708,20.32176,100,5448774070,4068.532 2020-10-13 12:01:22.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:01:22.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5196,2341,0,0,490,2735,0,1277,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:01:24.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:01:24.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:01:24.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:01:25.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:01:35.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:01:35.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:01:36.508 - Thread: 1 -> GC Memory: 4067.124 / 4067.124 MB 2020-10-13 12:01:48.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:01:48.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:01:48.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:01:48.032 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:01:52.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:01:52.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:01:52.775 - Thread: 1 -> GUI Stats: Update 0.580433166666667, Draw 0.288749 2020-10-13 12:02:05.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:02:05.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:02:06.524 - Thread: 1 -> GC Memory: 2086.132 / 2086.132 MB 2020-10-13 12:02:22.775 - Thread: 1 -> GUI Stats: Update 0.547780277777777, Draw 0.379615666666666 2020-10-13 12:02:22.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:02:22.804 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,25.85235,37.54466,1,0,2085.727,8709.371,21824,28176,62,15.19915,98.30057,0.9998702,5553,20.61543,0,16.66667,3.133369,20.26508,100,5448856862,2085.727 2020-10-13 12:02:22.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:02:22.804 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5196,2341,0,0,490,2735,0,1277,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:02:36.524 - Thread: 1 -> GC Memory: 2088.882 / 2088.882 MB 2020-10-13 12:02:52.775 - Thread: 1 -> GUI Stats: Update 0.559091333333333, Draw 0.375067111111111 2020-10-13 12:02:56.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:02:56.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:02:56.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:02:56.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:03:00.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:03:00.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:03:02.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:03:02.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:03:06.541 - Thread: 1 -> GC Memory: 2090.214 / 2090.214 MB 2020-10-13 12:03:22.774 - Thread: 1 -> GUI Stats: Update 0.49687761111111, Draw 0.348916722222222 2020-10-13 12:03:22.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:03:22.821 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,27.51747,42.57189,1,0,2094.703,8706.758,21824,28176,62,15.06124,98.18249,0.9999024,5814,20.0787,0,16.66667,3.024101,19.71377,100,5451891930,2094.703 2020-10-13 12:03:22.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:03:22.821 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5199,2344,0,0,490,2738,0,1280,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:03:22.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:03:22.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:03:36.541 - Thread: 1 -> GC Memory: 2091.852 / 2091.852 MB 2020-10-13 12:03:52.775 - Thread: 1 -> GUI Stats: Update 0.547191944444444, Draw 0.421230222222222 2020-10-13 12:03:54.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:03:54.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:04:06.558 - Thread: 1 -> GC Memory: 2095.283 / 2095.283 MB 2020-10-13 12:04:07.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:04:07.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:04:07.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:04:07.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:04:22.775 - Thread: 1 -> GUI Stats: Update 0.568514055555555, Draw 0.303212166666667 2020-10-13 12:04:22.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:04:22.838 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,24.95934,35.1111,1,0,2096.298,8715.07,21824,28176,62,14.89905,98.27954,0.9998698,5828,20.3102,0,16.66667,3.026026,19.96077,100,5451919834,2096.298 2020-10-13 12:04:22.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:04:22.838 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5199,2344,0,0,490,2738,0,1280,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:04:26.458 - Thread: 1 -> Autosave initiated 2020-10-13 12:04:26.458 - Thread: 1 -> Character state: True 2020-10-13 12:04:26.458 - Thread: 1 -> IsServer: True 2020-10-13 12:04:26.458 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:04:26.458 - Thread: 1 -> Autosave 2020-10-13 12:04:26.465 - Thread: 1 -> Saving world - START 2020-10-13 12:04:26.466 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:04:26.466 - Thread: 1 -> Before snapshot.: GC Memory: 2,094 B 2020-10-13 12:04:26.823 - Thread: 1 -> After snapshot.: GC Memory: 2,110 B 2020-10-13 12:04:26.826 - Thread: 1 -> Directory cleanup: GC Memory: 2,110 B 2020-10-13 12:04:26.826 - Thread: 1 -> Saving world - END 2020-10-13 12:04:26.873 - Thread: 10 -> Session snapshot save - START 2020-10-13 12:04:26.874 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 12:04:30.726 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:04:31.981 - Thread: 10 -> Session snapshot save - END 2020-10-13 12:04:36.567 - Thread: 1 -> GC Memory: 2119.742 / 2119.742 MB 2020-10-13 12:04:53.135 - Thread: 1 -> GUI Stats: Update 0.568683222222223, Draw 0.280217277777778 2020-10-13 12:05:06.567 - Thread: 1 -> GC Memory: 2120.308 / 2120.308 MB 2020-10-13 12:05:23.134 - Thread: 1 -> GUI Stats: Update 0.573957222222222, Draw 0.215096277777778 2020-10-13 12:05:23.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:05:23.214 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,24.36843,37.16781,1,0,2122.007,8725.176,21824,28176,62,14.78306,98.27473,0.9999353,5816,20.17108,0,16.66667,2.981904,19.82308,100,5451919834,2122.007 2020-10-13 12:05:23.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:05:23.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5199,2344,0,0,490,2738,0,1280,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:05:36.567 - Thread: 1 -> GC Memory: 2120.778 / 2120.778 MB 2020-10-13 12:05:53.133 - Thread: 1 -> GUI Stats: Update 0.567287, Draw 0.203829055555555 2020-10-13 12:06:06.584 - Thread: 1 -> GC Memory: 2120.203 / 2120.203 MB 2020-10-13 12:06:23.135 - Thread: 1 -> GUI Stats: Update 0.575771944444444, Draw 0.188010777777778 2020-10-13 12:06:23.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:06:23.230 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,24.45179,35.40794,1,0,2122.476,8724.719,21824,28176,62,14.49354,98.2739,0.9998698,5813,20.14015,0,16.66667,2.91902,19.79251,100,5451919834,2122.476 2020-10-13 12:06:23.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:06:23.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5199,2344,0,0,490,2738,0,1280,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:06:36.586 - Thread: 1 -> GC Memory: 2120.234 / 2120.234 MB 2020-10-13 12:06:37.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:06:37.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:06:53.134 - Thread: 1 -> GUI Stats: Update 0.575305222222222, Draw 0.299209722222222 2020-10-13 12:06:54.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:06:54.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:06:54.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:06:54.820 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:07:06.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:07:06.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:07:06.602 - Thread: 1 -> GC Memory: 2089.835 / 2089.835 MB 2020-10-13 12:07:23.135 - Thread: 1 -> GUI Stats: Update 0.563196277777778, Draw 0.292837666666667 2020-10-13 12:07:23.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:07:23.248 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,27.37683,39.55572,1,0,2086.094,8725.293,21824,28176,62,15.60252,98.25734,0.9998047,5818,20.19016,0,16.66667,3.150175,19.83831,100,5451919834,2086.094 2020-10-13 12:07:23.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:07:23.248 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5199,2344,0,0,490,2738,0,1280,126,0,39,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:07:28.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:07:28.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:07:36.618 - Thread: 1 -> GC Memory: 2087.568 / 2087.568 MB 2020-10-13 12:07:50.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:07:50.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:07:53.135 - Thread: 1 -> GUI Stats: Update 0.485785833333332, Draw 0.365118722222222 2020-10-13 12:08:06.626 - Thread: 1 -> GC Memory: 2091.607 / 2091.607 MB 2020-10-13 12:08:16.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:08:16.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:08:18.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:08:18.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:08:18.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:08:18.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:08:23.245 - Thread: 1 -> GUI Stats: Update 0.505169777777778, Draw 0.405487611111111 2020-10-13 12:08:23.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:08:23.373 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,32.17031,55.55614,1,0,2089.692,8735.395,21824,28176,62,15.50553,98.196,0.9998376,5936,19.41166,0,16.66667,3.009881,19.06147,100,5321110934,2089.692 2020-10-13 12:08:23.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:08:23.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5074,2217,0,0,427,2611,0,1280,63,0,41,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:08:35.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:08:35.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:08:36.627 - Thread: 1 -> GC Memory: 2089.657 / 2089.657 MB 2020-10-13 12:08:53.244 - Thread: 1 -> GUI Stats: Update 0.480040444444446, Draw 0.327628833333334 2020-10-13 12:08:54.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:08:54.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:09:06.627 - Thread: 1 -> GC Memory: 2090.947 / 2090.947 MB 2020-10-13 12:09:08.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:09:08.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:09:23.244 - Thread: 1 -> GUI Stats: Update 0.501989722222222, Draw 0.416409611111111 2020-10-13 12:09:23.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:09:23.390 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,28.88007,45.69181,1,0,2093.935,8735.23,21824,28176,62,15.36338,98.13169,0.9997071,5936,19.24453,0,16.66667,2.95661,18.88498,100,5321351470,2093.935 2020-10-13 12:09:23.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:09:23.390 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5074,2218,0,0,427,2611,0,1280,63,0,41,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:09:26.460 - Thread: 1 -> Autosave initiated 2020-10-13 12:09:26.460 - Thread: 1 -> Character state: True 2020-10-13 12:09:26.460 - Thread: 1 -> IsServer: True 2020-10-13 12:09:26.460 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:09:26.460 - Thread: 1 -> Autosave 2020-10-13 12:09:26.460 - Thread: 1 -> Saving world - START 2020-10-13 12:09:26.461 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:09:26.461 - Thread: 1 -> Before snapshot.: GC Memory: 2,092 B 2020-10-13 12:09:26.572 - Thread: 1 -> After snapshot.: GC Memory: 2,107 B 2020-10-13 12:09:26.572 - Thread: 1 -> Directory cleanup: GC Memory: 2,107 B 2020-10-13 12:09:26.572 - Thread: 1 -> Saving world - END 2020-10-13 12:09:26.614 - Thread: 10 -> Session snapshot save - START 2020-10-13 12:09:26.615 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 12:09:29.587 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:09:30.800 - Thread: 10 -> Session snapshot save - END 2020-10-13 12:09:36.628 - Thread: 1 -> GC Memory: 2120.999 / 2120.999 MB 2020-10-13 12:09:43.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:09:43.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:09:53.345 - Thread: 1 -> GUI Stats: Update 0.577195666666666, Draw 0.434667444444444 2020-10-13 12:09:54.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:09:54.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:10:06.628 - Thread: 1 -> GC Memory: 2124.23 / 2124.23 MB 2020-10-13 12:10:08.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:10:08.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:10:23.344 - Thread: 1 -> GUI Stats: Update 0.498890722222222, Draw 0.389595611111111 2020-10-13 12:10:23.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:10:23.507 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,29.04975,83.13882,1,0,2122.679,8775.824,21824,28176,62,19.50985,98.16018,0.9998051,6070,19.21864,0,16.66667,3.749528,18.86505,100,5392991166,2122.679 2020-10-13 12:10:23.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:10:23.507 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5143,2281,0,0,427,2674,0,1280,126,0,46,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:10:36.636 - Thread: 1 -> GC Memory: 2126.342 / 2126.342 MB 2020-10-13 12:10:53.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:10:53.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:10:53.784 - Thread: 1 -> GUI Stats: Update 0.546025611111111, Draw 0.566903999999999 2020-10-13 12:11:06.649 - Thread: 1 -> GC Memory: 2137.806 / 2137.806 MB 2020-10-13 12:11:23.783 - Thread: 1 -> GUI Stats: Update 0.452480611111111, Draw 0.389535833333334 2020-10-13 12:11:23.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:11:23.963 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,27.51731,80.32954,1,0,2093.937,8763.918,21724,28276,62,19.6529,98.16174,0.9997739,6072,19.77741,0,16.66667,3.886834,19.41385,100,5393983430,2093.937 2020-10-13 12:11:23.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:11:23.963 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5144,2281,0,0,427,2674,0,1281,126,0,47,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:11:28.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:11:28.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:11:36.650 - Thread: 1 -> GC Memory: 2090.19 / 2090.19 MB 2020-10-13 12:11:53.785 - Thread: 1 -> GUI Stats: Update 0.484253388888889, Draw 0.404783166666667 2020-10-13 12:12:06.667 - Thread: 1 -> GC Memory: 2094.273 / 2094.273 MB 2020-10-13 12:12:13.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:12:13.301 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:12:21.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:12:21.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:12:23.783 - Thread: 1 -> GUI Stats: Update 0.551194000000001, Draw 0.451955222222222 2020-10-13 12:12:23.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:12:23.979 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,29.65052,41.01601,1,0,2098.622,8767.414,21724,28276,62,17.29721,98.16148,0.9998373,6014,18.90382,0,16.66667,3.269834,18.55627,100,5327297090,2098.622 2020-10-13 12:12:23.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:12:23.979 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,392,104,655,5080,2218,0,0,427,2611,0,1281,63,0,47,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:12:27.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:12:27.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:12:28.146 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:12:28.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:12:28.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:12:28.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:12:30.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:12:30.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:12:36.683 - Thread: 1 -> GC Memory: 2100.758 / 2100.758 MB 2020-10-13 12:12:53.782 - Thread: 1 -> GUI Stats: Update 0.550167, Draw 0.444350666666667 2020-10-13 12:12:57.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:12:57.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:13:06.698 - Thread: 1 -> GC Memory: 2100.88 / 2100.88 MB 2020-10-13 12:13:10.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:13:10.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:13:18.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:13:18.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:13:18.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:13:18.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:13:23.783 - Thread: 1 -> GUI Stats: Update 0.565666666666666, Draw 0.430677833333333 2020-10-13 12:13:23.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:13:23.996 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,18.14454,41.45428,1,0,2106.038,8766.492,21724,28276,62,15.81443,98.16758,0.9998698,6117,18.95696,0,16.66667,2.997936,18.60959,100,5327996194,2106.038 2020-10-13 12:13:23.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:13:23.996 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,392,104,655,5081,2219,0,0,427,2612,0,1281,63,0,47,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:13:36.700 - Thread: 1 -> GC Memory: 2105.379 / 2105.379 MB 2020-10-13 12:13:46.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:13:46.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:13:49.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:13:49.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:13:53.783 - Thread: 1 -> GUI Stats: Update 0.568163833333334, Draw 0.283554277777778 2020-10-13 12:13:58.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:13:58.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:14:06.701 - Thread: 1 -> GC Memory: 2098.755 / 2098.755 MB 2020-10-13 12:14:08.904 - Thread: 1 -> Info: Trash collector removed grid '142031274428273551:Large Grid 3551' with entity id '142031274428273551' 2020-10-13 12:14:23.783 - Thread: 1 -> GUI Stats: Update 0.450895555555555, Draw 0.381681611111111 2020-10-13 12:14:24.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:14:24.013 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,28.89851,37.54981,1,0,2103.52,8788.875,21574,28426,61,15.36411,98.144,0.9997722,6079,19.10279,0,16.66667,2.934975,18.74825,100,5346313726,2103.52 2020-10-13 12:14:24.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:14:24.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5098,2219,0,0,427,2612,0,1281,63,0,64,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:14:26.466 - Thread: 1 -> Autosave initiated 2020-10-13 12:14:26.466 - Thread: 1 -> Character state: True 2020-10-13 12:14:26.466 - Thread: 1 -> IsServer: True 2020-10-13 12:14:26.466 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:14:26.466 - Thread: 1 -> Autosave 2020-10-13 12:14:26.466 - Thread: 1 -> Saving world - START 2020-10-13 12:14:26.467 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:14:26.467 - Thread: 1 -> Before snapshot.: GC Memory: 2,102 B 2020-10-13 12:14:26.569 - Thread: 1 -> After snapshot.: GC Memory: 2,116 B 2020-10-13 12:14:26.570 - Thread: 1 -> Directory cleanup: GC Memory: 2,116 B 2020-10-13 12:14:26.570 - Thread: 1 -> Saving world - END 2020-10-13 12:14:26.611 - Thread: 10 -> Session snapshot save - START 2020-10-13 12:14:26.612 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 12:14:29.433 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:14:30.641 - Thread: 10 -> Session snapshot save - END 2020-10-13 12:14:36.706 - Thread: 1 -> GC Memory: 2144.622 / 2144.622 MB 2020-10-13 12:14:53.873 - Thread: 1 -> GUI Stats: Update 0.528051, Draw 0.427040944444444 2020-10-13 12:14:54.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:14:54.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:15:06.708 - Thread: 1 -> GC Memory: 2146.421 / 2146.421 MB 2020-10-13 12:15:10.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:15:10.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:15:11.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:15:11.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:15:11.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:15:11.472 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:15:22.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:15:22.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:15:23.875 - Thread: 1 -> GUI Stats: Update 0.4989555, Draw 0.303762777777778 2020-10-13 12:15:24.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:15:24.121 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,28.54668,38.34333,1,0,2149.15,8791.129,21574,28426,61,16.3611,98.0573,0.9967831,6024,18.07632,0,16.66667,2.957485,17.72515,100,5346760528,2149.15 2020-10-13 12:15:24.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:15:24.121 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5099,2220,0,0,427,2614,0,1283,63,0,63,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:15:36.709 - Thread: 1 -> GC Memory: 2101.574 / 2101.574 MB 2020-10-13 12:15:53.876 - Thread: 1 -> GUI Stats: Update 0.468025611111111, Draw 0.691240500000001 2020-10-13 12:16:06.726 - Thread: 1 -> GC Memory: 2103.177 / 2103.177 MB 2020-10-13 12:16:23.877 - Thread: 1 -> GUI Stats: Update 0.5182325, Draw 1.01158838888889 2020-10-13 12:16:24.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:16:24.138 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,31.08706,35.23689,1,0,2104.583,8790.422,21599,28401,61,14.90764,98.23524,0.9998373,6060,20.41606,0,16.66667,3.043552,20.05576,100,5479470928,2104.583 2020-10-13 12:16:24.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:16:24.138 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5225,2347,0,0,490,2740,0,1283,126,0,63,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:16:36.742 - Thread: 1 -> GC Memory: 2102.202 / 2102.202 MB 2020-10-13 12:16:52.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:16:52.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:16:53.875 - Thread: 1 -> GUI Stats: Update 0.522862722222223, Draw 0.963543666666667 2020-10-13 12:17:06.758 - Thread: 1 -> GC Memory: 2105.724 / 2105.724 MB 2020-10-13 12:17:23.875 - Thread: 1 -> GUI Stats: Update 0.520896166666666, Draw 0.412557888888889 2020-10-13 12:17:24.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:17:24.155 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,27.34812,33.09226,1,0,2104.427,8789.875,21624,28376,61,14.91711,98.32606,0.9997071,6051,21.17029,0,16.66667,3.157997,20.81592,100,5479470928,2104.427 2020-10-13 12:17:24.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:17:24.155 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5225,2347,0,0,490,2740,0,1283,126,0,63,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:17:36.775 - Thread: 1 -> GC Memory: 2106.834 / 2106.834 MB 2020-10-13 12:17:38.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:17:38.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:17:38.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:17:38.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:17:53.876 - Thread: 1 -> GUI Stats: Update 0.539345222222222, Draw 0.506105555555555 2020-10-13 12:18:06.776 - Thread: 1 -> GC Memory: 2105.424 / 2105.424 MB 2020-10-13 12:18:23.876 - Thread: 1 -> GUI Stats: Update 0.536017166666667, Draw 0.5059735 2020-10-13 12:18:24.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:18:24.171 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,27.80236,29.22386,1,0,2106.25,8790.668,21624,28376,61,13.16108,98.31268,0.9998047,6148,20.87937,0,16.66667,2.747951,20.52707,100,5479470928,2106.25 2020-10-13 12:18:24.171 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:18:24.171 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5225,2347,0,0,490,2740,0,1283,126,0,63,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:18:36.792 - Thread: 1 -> GC Memory: 2103.017 / 2103.017 MB 2020-10-13 12:18:53.876 - Thread: 1 -> GUI Stats: Update 0.546175722222222, Draw 0.563209777777779 2020-10-13 12:19:06.792 - Thread: 1 -> GC Memory: 2105.607 / 2105.607 MB 2020-10-13 12:19:10.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:19:10.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:19:18.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:19:18.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:19:18.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:19:18.382 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:19:23.876 - Thread: 1 -> GUI Stats: Update 0.549656277777778, Draw 0.492715055555556 2020-10-13 12:19:24.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:19:24.189 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,27.94191,33.75113,1,0,2103.395,8790.945,21624,28376,61,14.3458,98.33118,0.9997397,6147,20.90023,0,16.66667,2.998304,20.55144,100,5479470928,2103.395 2020-10-13 12:19:24.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:19:24.189 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5225,2347,0,0,490,2740,0,1283,126,0,63,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:19:24.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:19:24.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:19:26.476 - Thread: 1 -> Autosave initiated 2020-10-13 12:19:26.476 - Thread: 1 -> Character state: True 2020-10-13 12:19:26.476 - Thread: 1 -> IsServer: True 2020-10-13 12:19:26.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:19:26.476 - Thread: 1 -> Autosave 2020-10-13 12:19:26.476 - Thread: 1 -> Saving world - START 2020-10-13 12:19:26.477 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:19:26.477 - Thread: 1 -> Before snapshot.: GC Memory: 2,104 B 2020-10-13 12:19:26.575 - Thread: 1 -> After snapshot.: GC Memory: 2,119 B 2020-10-13 12:19:26.575 - Thread: 1 -> Directory cleanup: GC Memory: 2,119 B 2020-10-13 12:19:26.575 - Thread: 1 -> Saving world - END 2020-10-13 12:19:26.617 - Thread: 10 -> Session snapshot save - START 2020-10-13 12:19:26.618 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 12:19:28.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:19:28.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:19:28.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:19:28.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:19:29.375 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:19:30.551 - Thread: 10 -> Session snapshot save - END 2020-10-13 12:19:36.796 - Thread: 1 -> GC Memory: 2145.633 / 2145.633 MB 2020-10-13 12:19:53.964 - Thread: 1 -> GUI Stats: Update 0.550456055555555, Draw 0.422187000000001 2020-10-13 12:20:06.797 - Thread: 1 -> GC Memory: 2146.335 / 2146.335 MB 2020-10-13 12:20:07.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:20:07.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:20:11.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:20:11.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:20:21.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:20:21.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:20:21.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:20:21.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:20:23.962 - Thread: 1 -> GUI Stats: Update 0.513503277777778, Draw 0.465469777777777 2020-10-13 12:20:24.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:20:24.293 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,16.93403,32.85387,1,0,2105.954,8791.109,21624,28376,61,14.28427,98.19907,0.9996426,6131,19.38089,0,16.66667,2.768419,19.03185,100,5346410048,2105.954 2020-10-13 12:20:24.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:20:24.293 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,104,655,5098,2220,0,0,427,2613,0,1283,63,0,63,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:20:36.813 - Thread: 1 -> GC Memory: 2107.785 / 2107.785 MB 2020-10-13 12:20:48.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:20:48.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:20:54.387 - Thread: 1 -> GUI Stats: Update 0.459061444444445, Draw 0.249468944444444 2020-10-13 12:21:06.821 - Thread: 1 -> GC Memory: 2119.462 / 2119.462 MB 2020-10-13 12:21:24.389 - Thread: 1 -> GUI Stats: Update 0.429299444444444, Draw 0.390823611111111 2020-10-13 12:21:24.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:21:24.732 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,40.95039,57.00663,1,0,2117.885,8796.348,21624,28376,61,16.57514,98.36876,0.9997738,6125,22.50579,0,16.66667,3.730367,22.13867,100,5357989618,2117.885 2020-10-13 12:21:24.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:21:24.732 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,397,111,655,5109,2220,0,0,427,2617,0,1283,63,0,64,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 12:21:36.836 - Thread: 1 -> GC Memory: 2119.921 / 2119.921 MB 2020-10-13 12:21:54.389 - Thread: 1 -> GUI Stats: Update 0.419214222222223, Draw 0.358298277777778 2020-10-13 12:22:06.836 - Thread: 1 -> GC Memory: 2122.994 / 2122.994 MB 2020-10-13 12:22:23.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:22:23.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:22:23.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:22:23.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:22:24.387 - Thread: 1 -> GUI Stats: Update 0.481099111111112, Draw 0.397368555555556 2020-10-13 12:22:24.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:22:24.749 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,26.68002,35.48987,1,0,2125.838,8798.215,21624,28376,61,14.86007,98.15444,0.9998373,6125,19.48298,0,16.66667,2.895185,19.12341,100,5349503798,2125.838 2020-10-13 12:22:24.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:22:24.749 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,393,112,655,5101,2220,0,0,427,2613,0,1283,63,0,59,63,288,44,0,1,382,758,360,6,50,0 2020-10-13 12:22:36.853 - Thread: 1 -> GC Memory: 2124.703 / 2124.703 MB 2020-10-13 12:22:54.387 - Thread: 1 -> GUI Stats: Update 0.573734277777778, Draw 0.256343611111111 2020-10-13 12:22:54.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:22:54.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:22:56.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:22:56.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:23:06.854 - Thread: 1 -> GC Memory: 2111.616 / 2111.616 MB 2020-10-13 12:23:24.387 - Thread: 1 -> GUI Stats: Update 0.430462222222222, Draw 0.369220222222222 2020-10-13 12:23:24.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:23:24.766 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,35.12358,64.74525,1,0,2112.313,8798.344,21624,28376,61,16.96803,98.14147,0.9998698,6129,19.40704,0,16.66667,3.292992,19.04636,100,5358887314,2112.313 2020-10-13 12:23:24.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:23:24.766 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,396,115,655,5110,2220,0,0,427,2617,0,1283,63,0,61,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 12:23:36.870 - Thread: 1 -> GC Memory: 2111.31 / 2111.31 MB 2020-10-13 12:23:50.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:23:50.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:23:50.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:23:50.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:23:54.386 - Thread: 1 -> GUI Stats: Update 0.511289222222222, Draw 0.385164833333333 2020-10-13 12:24:06.870 - Thread: 1 -> GC Memory: 2113.36 / 2113.36 MB 2020-10-13 12:24:11.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:24:11.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:24:12.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:24:12.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:24:24.388 - Thread: 1 -> GUI Stats: Update 0.519614277777778, Draw 0.313027833333333 2020-10-13 12:24:24.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:24:24.783 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,27.52039,46.98051,1,0,2117.395,8802.738,21624,28376,61,16.27349,98.01675,0.9998047,6115,18.30872,0,16.66667,2.979467,17.94561,100,5359590066,2117.395 2020-10-13 12:24:24.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:24:24.783 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,394,116,655,5111,2220,0,0,427,2615,0,1283,63,0,62,63,288,45,0,1,382,758,360,6,50,0 2020-10-13 12:24:26.485 - Thread: 1 -> Autosave initiated 2020-10-13 12:24:26.486 - Thread: 1 -> Character state: True 2020-10-13 12:24:26.486 - Thread: 1 -> IsServer: True 2020-10-13 12:24:26.486 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:24:26.486 - Thread: 1 -> Autosave 2020-10-13 12:24:26.486 - Thread: 1 -> Saving world - START 2020-10-13 12:24:26.486 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:24:26.486 - Thread: 1 -> Before snapshot.: GC Memory: 2,116 B 2020-10-13 12:24:26.588 - Thread: 1 -> After snapshot.: GC Memory: 2,131 B 2020-10-13 12:24:26.589 - Thread: 1 -> Directory cleanup: GC Memory: 2,131 B 2020-10-13 12:24:26.589 - Thread: 1 -> Saving world - END 2020-10-13 12:24:26.632 - Thread: 10 -> Session snapshot save - START 2020-10-13 12:24:26.633 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 12:24:29.537 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:24:30.740 - Thread: 10 -> Session snapshot save - END 2020-10-13 12:24:36.878 - Thread: 1 -> GC Memory: 2143.758 / 2143.758 MB 2020-10-13 12:24:46.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:24:46.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:24:54.481 - Thread: 1 -> GUI Stats: Update 0.535477944444445, Draw 0.470776944444445 2020-10-13 12:25:06.878 - Thread: 1 -> GC Memory: 2142.816 / 2142.816 MB 2020-10-13 12:25:21.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:25:21.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:25:21.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 12:25:21.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 12:25:24.477 - Thread: 1 -> GUI Stats: Update 0.467872555555555, Draw 0.375645222222222 2020-10-13 12:25:24.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:25:24.891 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,17.3565,41.20798,1,0,2146.032,8803.445,21624,28376,61,14.77942,98.17659,0.9998051,6260,19.3161,0,16.66667,2.854807,18.96389,100,5360657482,2146.032 2020-10-13 12:25:24.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:25:24.891 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,395,116,655,5112,2220,0,0,427,2615,0,1283,63,0,62,63,288,46,0,1,382,758,360,6,50,0 2020-10-13 12:25:29.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:25:29.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:25:31.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:25:31.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:25:36.893 - Thread: 1 -> GC Memory: 2147.127 / 2147.127 MB 2020-10-13 12:25:44.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 12:25:44.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 12:25:54.479 - Thread: 1 -> GUI Stats: Update 0.528908222222223, Draw 0.397425833333333 2020-10-13 12:26:06.894 - Thread: 1 -> GC Memory: 2150.836 / 2150.836 MB 2020-10-13 12:26:24.479 - Thread: 1 -> GUI Stats: Update 0.427977388888889, Draw 0.343491777777778 2020-10-13 12:26:24.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:26:24.908 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,27.21698,70.57043,1,0,2152.401,8792.77,21624,28376,61,20.62695,98.21762,0.9997071,6232,19.35692,0,16.66667,3.992743,19.01191,100,5369557464,2152.401 2020-10-13 12:26:24.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:26:24.908 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,189,401,116,655,5120,2222,0,0,427,2623,0,1284,63,0,63,63,288,52,0,1,382,758,360,6,50,0 2020-10-13 12:26:36.894 - Thread: 1 -> GC Memory: 2121.815 / 2121.815 MB 2020-10-13 12:26:54.477 - Thread: 1 -> GUI Stats: Update 0.441876166666667, Draw 0.841754055555555 2020-10-13 12:27:06.911 - Thread: 1 -> GC Memory: 2125.41 / 2125.41 MB 2020-10-13 12:27:24.478 - Thread: 1 -> GUI Stats: Update 0.426238055555555, Draw 0.342527 2020-10-13 12:27:24.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:27:24.924 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,25.78564,49.47324,1,0,2125.693,8797.418,21474,28526,61,16.79106,98.05715,0.9997722,6202,18.57968,0,16.66667,3.119725,18.2187,100,5364144260,2125.693 2020-10-13 12:27:24.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:27:24.924 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:27:36.927 - Thread: 1 -> GC Memory: 2123.523 / 2123.523 MB 2020-10-13 12:27:54.478 - Thread: 1 -> GUI Stats: Update 0.432816555555555, Draw 0.345078833333334 2020-10-13 12:28:06.944 - Thread: 1 -> GC Memory: 2125.889 / 2125.889 MB 2020-10-13 12:28:24.478 - Thread: 1 -> GUI Stats: Update 0.4310965, Draw 0.338823166666667 2020-10-13 12:28:24.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:28:24.941 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,26.78674,55.5725,1,0,2126.605,8797.59,21474,28526,61,17.10211,97.98792,0.9997722,6421,17.84085,0,16.66667,3.051162,17.48187,100,5364746492,2126.605 2020-10-13 12:28:24.941 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:28:24.941 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5116,2221,0,0,427,2618,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:28:36.945 - Thread: 1 -> GC Memory: 2126.527 / 2126.527 MB 2020-10-13 12:28:54.479 - Thread: 1 -> GUI Stats: Update 0.222704888888889, Draw 0.363094444444444 2020-10-13 12:29:06.961 - Thread: 1 -> GC Memory: 2125.748 / 2125.748 MB 2020-10-13 12:29:24.478 - Thread: 1 -> GUI Stats: Update 0.0340275, Draw 0.358501833333333 2020-10-13 12:29:24.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:29:24.958 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,24.73029,54.94104,1,0,2110.245,8796.523,21474,28526,61,15.63759,98.16777,0.9998698,6291,19.97724,0,16.66667,3.123959,19.61121,100,5365611364,2110.245 2020-10-13 12:29:24.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:29:24.958 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,397,116,655,5117,2221,0,0,427,2619,0,1285,63,0,64,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 12:29:26.494 - Thread: 1 -> Autosave initiated 2020-10-13 12:29:26.494 - Thread: 1 -> Character state: True 2020-10-13 12:29:26.494 - Thread: 1 -> IsServer: True 2020-10-13 12:29:26.495 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:29:26.495 - Thread: 1 -> Autosave 2020-10-13 12:29:26.495 - Thread: 1 -> Saving world - START 2020-10-13 12:29:26.495 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:29:26.495 - Thread: 1 -> Before snapshot.: GC Memory: 2,110 B 2020-10-13 12:29:26.587 - Thread: 1 -> After snapshot.: GC Memory: 2,124 B 2020-10-13 12:29:26.587 - Thread: 1 -> Directory cleanup: GC Memory: 2,124 B 2020-10-13 12:29:26.587 - Thread: 1 -> Saving world - END 2020-10-13 12:29:26.634 - Thread: 10 -> Session snapshot save - START 2020-10-13 12:29:26.634 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 12:29:29.439 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:29:30.660 - Thread: 10 -> Session snapshot save - END 2020-10-13 12:29:36.962 - Thread: 1 -> GC Memory: 2150.092 / 2150.092 MB 2020-10-13 12:29:54.479 - Thread: 1 -> GUI Stats: Update 0.120920277777778, Draw 0.353281222222222 2020-10-13 12:30:06.977 - Thread: 1 -> GC Memory: 2152.254 / 2152.254 MB 2020-10-13 12:30:24.478 - Thread: 1 -> GUI Stats: Update 0.429490444444444, Draw 0.349872555555555 2020-10-13 12:30:24.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:30:24.975 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,26.26708,58.87242,1,0,2151.291,8799.379,21474,28526,61,16.56172,98.15479,0.9997722,6299,19.29544,0,16.66667,3.195657,18.9394,100,5364170908,2151.291 2020-10-13 12:30:24.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:30:24.975 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:30:36.979 - Thread: 1 -> GC Memory: 2153.609 / 2153.609 MB 2020-10-13 12:30:54.479 - Thread: 1 -> GUI Stats: Update 0.421624777777778, Draw 0.335709388888889 2020-10-13 12:31:06.995 - Thread: 1 -> GC Memory: 2109.802 / 2109.802 MB 2020-10-13 12:31:24.479 - Thread: 1 -> GUI Stats: Update 0.420179666666666, Draw 0.330824333333333 2020-10-13 12:31:24.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:31:25.007 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,25.62396,50.77577,1,0,2108.123,8798.941,21474,28526,61,16.19041,98.05403,0.9998047,6322,19.22779,0,16.66667,3.113057,18.85362,100,5364170908,2108.123 2020-10-13 12:31:25.007 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:31:25.007 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:31:37.012 - Thread: 1 -> GC Memory: 2108.105 / 2108.105 MB 2020-10-13 12:31:54.479 - Thread: 1 -> GUI Stats: Update 0.421200222222223, Draw 0.325625666666666 2020-10-13 12:32:07.012 - Thread: 1 -> GC Memory: 2111.041 / 2111.041 MB 2020-10-13 12:32:24.479 - Thread: 1 -> GUI Stats: Update 0.421701722222222, Draw 0.327917444444445 2020-10-13 12:32:25.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:32:25.009 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,26.51667,61.54299,1,0,2109.342,8798.941,21474,28526,61,16.74821,98.0885,0.9998047,6338,19.24941,0,16.66667,3.223933,18.88146,100,5364170908,2109.342 2020-10-13 12:32:25.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:32:25.009 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:32:37.028 - Thread: 1 -> GC Memory: 2110.04 / 2110.04 MB 2020-10-13 12:32:54.479 - Thread: 1 -> GUI Stats: Update 0.423867111111111, Draw 0.325949388888888 2020-10-13 12:33:07.029 - Thread: 1 -> GC Memory: 2108.286 / 2108.286 MB 2020-10-13 12:33:24.479 - Thread: 1 -> GUI Stats: Update 0.421921666666666, Draw 0.333719055555555 2020-10-13 12:33:25.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:33:25.025 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,25.48951,51.26792,1,0,2110.207,8798.945,21474,28526,61,16.6037,98.05796,0.9999024,8201,19.25974,0,16.66667,3.197829,18.88571,100,5364170908,2110.207 2020-10-13 12:33:25.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:33:25.025 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:33:37.045 - Thread: 1 -> GC Memory: 2110.436 / 2110.436 MB 2020-10-13 12:33:54.479 - Thread: 1 -> GUI Stats: Update 0.419629777777778, Draw 0.330831222222222 2020-10-13 12:34:07.046 - Thread: 1 -> GC Memory: 2109.343 / 2109.343 MB 2020-10-13 12:34:24.496 - Thread: 1 -> GUI Stats: Update 0.420382888888889, Draw 0.327685722222223 2020-10-13 12:34:25.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:34:25.042 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,27.69548,62.54635,1,0,2107.511,8798.945,21474,28526,61,16.41601,98.05921,0.9999349,8192,19.27602,0,16.66667,3.164353,18.90191,100,5364170908,2107.511 2020-10-13 12:34:25.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:34:25.042 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:34:26.496 - Thread: 1 -> Autosave initiated 2020-10-13 12:34:26.496 - Thread: 1 -> Character state: True 2020-10-13 12:34:26.496 - Thread: 1 -> IsServer: True 2020-10-13 12:34:26.497 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:34:26.497 - Thread: 1 -> Autosave 2020-10-13 12:34:26.497 - Thread: 1 -> Saving world - START 2020-10-13 12:34:26.497 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:34:26.497 - Thread: 1 -> Before snapshot.: GC Memory: 2,111 B 2020-10-13 12:34:26.582 - Thread: 1 -> After snapshot.: GC Memory: 2,124 B 2020-10-13 12:34:26.583 - Thread: 1 -> Directory cleanup: GC Memory: 2,124 B 2020-10-13 12:34:26.583 - Thread: 1 -> Saving world - END 2020-10-13 12:34:26.627 - Thread: 11 -> Session snapshot save - START 2020-10-13 12:34:26.627 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 12:34:29.471 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:34:30.693 - Thread: 11 -> Session snapshot save - END 2020-10-13 12:34:37.062 - Thread: 1 -> GC Memory: 2150.207 / 2150.207 MB 2020-10-13 12:34:54.480 - Thread: 1 -> GUI Stats: Update 0.424320055555555, Draw 0.336090444444445 2020-10-13 12:35:07.064 - Thread: 1 -> GC Memory: 2149.316 / 2149.316 MB 2020-10-13 12:35:24.479 - Thread: 1 -> GUI Stats: Update 0.418223500000001, Draw 0.335785222222222 2020-10-13 12:35:25.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:35:25.059 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,25.2764,55.66749,1,0,2151.793,8800.074,21474,28526,61,16.80097,98.03801,0.9999349,8438,19.27408,0,16.66667,3.238232,18.89592,100,5364170908,2151.793 2020-10-13 12:35:25.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:35:25.059 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:35:37.079 - Thread: 1 -> GC Memory: 2110.311 / 2110.311 MB 2020-10-13 12:35:54.479 - Thread: 1 -> GUI Stats: Update 0.422196333333334, Draw 0.335439444444445 2020-10-13 12:36:07.096 - Thread: 1 -> GC Memory: 2110.624 / 2110.624 MB 2020-10-13 12:36:24.480 - Thread: 1 -> GUI Stats: Update 0.423694333333333, Draw 0.345202055555555 2020-10-13 12:36:25.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:36:25.075 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,26.40431,67.86618,1,0,2108.188,8800.117,21474,28526,61,17.16282,98.14544,0.9998373,8396,19.3756,0,16.66667,3.325401,19.01627,100,5364170908,2108.188 2020-10-13 12:36:25.075 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:36:25.075 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:36:37.112 - Thread: 1 -> GC Memory: 2110.578 / 2110.578 MB 2020-10-13 12:36:54.479 - Thread: 1 -> GUI Stats: Update 0.423072444444444, Draw 0.340798277777778 2020-10-13 12:37:07.130 - Thread: 1 -> GC Memory: 2110.131 / 2110.131 MB 2020-10-13 12:37:24.480 - Thread: 1 -> GUI Stats: Update 0.426040111111111, Draw 0.345726277777778 2020-10-13 12:37:25.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:37:25.092 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,26.74971,65.24294,1,0,2107.461,8799.863,21474,28526,61,16.98205,98.11951,0.9998047,8334,19.32386,0,16.66667,3.281588,18.96048,100,5364170908,2107.461 2020-10-13 12:37:25.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:37:25.092 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,116,655,5115,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:37:37.130 - Thread: 1 -> GC Memory: 2110.231 / 2110.231 MB 2020-10-13 12:37:54.479 - Thread: 1 -> GUI Stats: Update 0.421399444444444, Draw 0.330948111111111 2020-10-13 12:38:07.130 - Thread: 1 -> GC Memory: 2108.298 / 2108.298 MB 2020-10-13 12:38:24.480 - Thread: 1 -> GUI Stats: Update 0.421572888888889, Draw 0.327062388888889 2020-10-13 12:38:25.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:38:25.108 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,25.97487,77.73093,1,0,2110.655,8799.82,21474,28526,61,16.82764,98.14484,0.9997071,8320,19.28118,0,16.66667,3.244567,18.92348,100,5364996060,2110.655 2020-10-13 12:38:25.108 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:38:25.108 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:38:37.147 - Thread: 1 -> GC Memory: 2111.333 / 2111.333 MB 2020-10-13 12:38:54.479 - Thread: 1 -> GUI Stats: Update 0.420987055555556, Draw 0.329238444444444 2020-10-13 12:39:07.162 - Thread: 1 -> GC Memory: 2110.062 / 2110.062 MB 2020-10-13 12:39:24.480 - Thread: 1 -> GUI Stats: Update 0.420395, Draw 0.328816111111111 2020-10-13 12:39:25.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:39:25.126 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,25.86121,75.11159,1,0,2108.744,8799.898,21474,28526,61,17.00083,98.1476,0.9999024,8310,19.39993,0,16.66667,3.298149,19.04056,100,5364996060,2108.744 2020-10-13 12:39:25.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:39:25.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:39:26.495 - Thread: 1 -> Autosave initiated 2020-10-13 12:39:26.495 - Thread: 1 -> Character state: True 2020-10-13 12:39:26.495 - Thread: 1 -> IsServer: True 2020-10-13 12:39:26.495 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:39:26.495 - Thread: 1 -> Autosave 2020-10-13 12:39:26.495 - Thread: 1 -> Saving world - START 2020-10-13 12:39:26.496 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:39:26.496 - Thread: 1 -> Before snapshot.: GC Memory: 2,108 B 2020-10-13 12:39:26.585 - Thread: 1 -> After snapshot.: GC Memory: 2,124 B 2020-10-13 12:39:26.585 - Thread: 1 -> Directory cleanup: GC Memory: 2,124 B 2020-10-13 12:39:26.585 - Thread: 1 -> Saving world - END 2020-10-13 12:39:26.627 - Thread: 11 -> Session snapshot save - START 2020-10-13 12:39:26.628 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 12:39:29.458 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:39:30.684 - Thread: 11 -> Session snapshot save - END 2020-10-13 12:39:37.163 - Thread: 1 -> GC Memory: 2151.717 / 2151.717 MB 2020-10-13 12:39:54.480 - Thread: 1 -> GUI Stats: Update 0.422053944444443, Draw 0.328875166666667 2020-10-13 12:40:07.163 - Thread: 1 -> GC Memory: 2110.034 / 2110.034 MB 2020-10-13 12:40:24.479 - Thread: 1 -> GUI Stats: Update 0.418984722222221, Draw 0.322841833333334 2020-10-13 12:40:25.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:40:25.143 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,25.63871,75.41437,1,0,2108.501,8804.859,21474,28526,61,17.38179,98.12941,0.9997722,8273,19.32144,0,16.66667,3.358412,18.96002,100,5364996060,2108.501 2020-10-13 12:40:25.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:40:25.143 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:40:37.179 - Thread: 1 -> GC Memory: 2108.615 / 2108.615 MB 2020-10-13 12:40:54.578 - Thread: 1 -> GUI Stats: Update 0.421133222222223, Draw 0.327872166666667 2020-10-13 12:41:07.195 - Thread: 1 -> GC Memory: 2115.959 / 2115.959 MB 2020-10-13 12:41:24.579 - Thread: 1 -> GUI Stats: Update 0.419060111111111, Draw 0.326590388888889 2020-10-13 12:41:25.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:41:25.258 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,25.30078,74.91305,1,0,2114.484,8804.953,21474,28526,61,17.29157,98.15252,0.9996752,8298,19.31115,0,16.66667,3.339201,18.95438,100,5364996060,2114.484 2020-10-13 12:41:25.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:41:25.258 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:41:37.195 - Thread: 1 -> GC Memory: 2115.136 / 2115.136 MB 2020-10-13 12:41:54.579 - Thread: 1 -> GUI Stats: Update 0.420700388888889, Draw 0.331174888888888 2020-10-13 12:42:07.211 - Thread: 1 -> GC Memory: 2117.627 / 2117.627 MB 2020-10-13 12:42:24.580 - Thread: 1 -> GUI Stats: Update 0.421951222222223, Draw 0.328793388888889 2020-10-13 12:42:25.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:42:25.275 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,25.60213,79.27879,1,0,2116.309,8804.816,21474,28526,61,17.20136,98.1654,0.9998373,8319,19.3248,0,16.66667,3.324127,18.97026,100,5364996060,2116.309 2020-10-13 12:42:25.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:42:25.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:42:37.211 - Thread: 1 -> GC Memory: 2117.404 / 2117.404 MB 2020-10-13 12:42:54.578 - Thread: 1 -> GUI Stats: Update 0.421201555555556, Draw 0.337377833333334 2020-10-13 12:43:07.212 - Thread: 1 -> GC Memory: 2111.751 / 2111.751 MB 2020-10-13 12:43:24.579 - Thread: 1 -> GUI Stats: Update 0.422318277777778, Draw 0.347277666666666 2020-10-13 12:43:25.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:43:25.292 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,26.04033,75.24911,1,0,2109.787,8805.051,21474,28526,61,17.26661,98.14963,0.9998698,8272,19.23483,0,16.66667,3.321204,18.87891,100,5364996060,2109.787 2020-10-13 12:43:25.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:43:25.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:43:37.212 - Thread: 1 -> GC Memory: 2108.143 / 2108.143 MB 2020-10-13 12:43:54.579 - Thread: 1 -> GUI Stats: Update 0.422072166666667, Draw 0.339966444444444 2020-10-13 12:44:07.228 - Thread: 1 -> GC Memory: 2108.698 / 2108.698 MB 2020-10-13 12:44:24.579 - Thread: 1 -> GUI Stats: Update 0.422297888888889, Draw 0.340475333333334 2020-10-13 12:44:25.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:44:25.308 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,25.87509,76.98083,1,0,2110.414,8805.051,21474,28526,61,17.58339,98.1853,0.9998373,8337,19.26179,0,16.66667,3.386875,18.91225,100,5364996060,2110.414 2020-10-13 12:44:25.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:44:25.308 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:44:26.512 - Thread: 1 -> Autosave initiated 2020-10-13 12:44:26.512 - Thread: 1 -> Character state: True 2020-10-13 12:44:26.512 - Thread: 1 -> IsServer: True 2020-10-13 12:44:26.512 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:44:26.512 - Thread: 1 -> Autosave 2020-10-13 12:44:26.512 - Thread: 1 -> Saving world - START 2020-10-13 12:44:26.513 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:44:26.513 - Thread: 1 -> Before snapshot.: GC Memory: 2,109 B 2020-10-13 12:44:26.603 - Thread: 1 -> After snapshot.: GC Memory: 2,124 B 2020-10-13 12:44:26.603 - Thread: 1 -> Directory cleanup: GC Memory: 2,124 B 2020-10-13 12:44:26.603 - Thread: 1 -> Saving world - END 2020-10-13 12:44:26.648 - Thread: 11 -> Session snapshot save - START 2020-10-13 12:44:26.649 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 12:44:29.625 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:44:30.885 - Thread: 11 -> Session snapshot save - END 2020-10-13 12:44:37.229 - Thread: 1 -> GC Memory: 2143.01 / 2143.01 MB 2020-10-13 12:44:54.580 - Thread: 1 -> GUI Stats: Update 0.423394166666667, Draw 0.330052888888889 2020-10-13 12:45:07.229 - Thread: 1 -> GC Memory: 2142.29 / 2142.29 MB 2020-10-13 12:45:24.579 - Thread: 1 -> GUI Stats: Update 0.419790333333333, Draw 0.329471888888889 2020-10-13 12:45:25.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:45:25.325 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,25.86981,77.4394,1,0,2141.053,8806.887,21474,28526,61,17.36329,98.19553,0.9998047,8334,19.27979,0,16.66667,3.347605,18.93189,100,5364996060,2141.053 2020-10-13 12:45:25.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:45:25.325 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:45:37.245 - Thread: 1 -> GC Memory: 2141.163 / 2141.163 MB 2020-10-13 12:45:54.579 - Thread: 1 -> GUI Stats: Update 0.421755277777778, Draw 0.332124833333334 2020-10-13 12:46:07.246 - Thread: 1 -> GC Memory: 2144.319 / 2144.319 MB 2020-10-13 12:46:24.579 - Thread: 1 -> GUI Stats: Update 0.4210165, Draw 0.331250833333333 2020-10-13 12:46:25.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:46:25.342 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,26.16904,82.43398,1,0,2143.131,8806.969,21474,28526,61,17.42108,98.18177,0.9996746,8330,19.19707,0,16.66667,3.344337,18.84803,100,5364996060,2143.131 2020-10-13 12:46:25.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:46:25.342 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:46:37.262 - Thread: 1 -> GC Memory: 2143.196 / 2143.196 MB 2020-10-13 12:46:54.580 - Thread: 1 -> GUI Stats: Update 0.421647944444445, Draw 0.3309215 2020-10-13 12:47:07.263 - Thread: 1 -> GC Memory: 2110.157 / 2110.157 MB 2020-10-13 12:47:24.579 - Thread: 1 -> GUI Stats: Update 0.423089666666667, Draw 0.328645555555556 2020-10-13 12:47:25.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:47:25.358 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,26.09972,75.95131,1,0,2109.016,8806.957,21474,28526,61,17.49818,98.18197,0.9998047,8322,19.2173,0,16.66667,3.362677,18.86792,100,5364996060,2109.016 2020-10-13 12:47:25.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:47:25.358 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:47:37.280 - Thread: 1 -> GC Memory: 2109.104 / 2109.104 MB 2020-10-13 12:47:54.580 - Thread: 1 -> GUI Stats: Update 0.419754055555556, Draw 0.328348888888889 2020-10-13 12:48:07.296 - Thread: 1 -> GC Memory: 2108.466 / 2108.466 MB 2020-10-13 12:48:24.580 - Thread: 1 -> GUI Stats: Update 0.420894555555556, Draw 0.326834111111112 2020-10-13 12:48:25.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:48:25.376 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,26.00826,74.14363,1,0,2110.564,8806.895,21474,28526,61,17.47873,98.16602,0.9998698,8316,19.21737,0,16.66667,3.358952,18.86493,100,5364996060,2110.564 2020-10-13 12:48:25.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:48:25.376 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:48:37.312 - Thread: 1 -> GC Memory: 2111.362 / 2111.362 MB 2020-10-13 12:48:54.580 - Thread: 1 -> GUI Stats: Update 0.421776277777779, Draw 0.329159444444445 2020-10-13 12:49:07.313 - Thread: 1 -> GC Memory: 2110.5 / 2110.5 MB 2020-10-13 12:49:24.580 - Thread: 1 -> GUI Stats: Update 0.420070444444445, Draw 0.326107111111111 2020-10-13 12:49:25.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:49:25.392 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,25.96689,72.96012,1,0,2108.858,8806.895,21474,28526,61,17.47655,98.07872,0.9997397,8316,18.92545,0,16.66667,3.307516,18.56184,100,5364996060,2108.858 2020-10-13 12:49:25.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:49:25.392 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:49:26.513 - Thread: 1 -> Autosave initiated 2020-10-13 12:49:26.513 - Thread: 1 -> Character state: True 2020-10-13 12:49:26.513 - Thread: 1 -> IsServer: True 2020-10-13 12:49:26.513 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:49:26.513 - Thread: 1 -> Autosave 2020-10-13 12:49:26.513 - Thread: 1 -> Saving world - START 2020-10-13 12:49:26.514 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:49:26.514 - Thread: 1 -> Before snapshot.: GC Memory: 2,107 B 2020-10-13 12:49:26.603 - Thread: 1 -> After snapshot.: GC Memory: 2,124 B 2020-10-13 12:49:26.603 - Thread: 1 -> Directory cleanup: GC Memory: 2,124 B 2020-10-13 12:49:26.603 - Thread: 1 -> Saving world - END 2020-10-13 12:49:26.645 - Thread: 11 -> Session snapshot save - START 2020-10-13 12:49:26.646 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 12:49:29.592 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:49:30.811 - Thread: 11 -> Session snapshot save - END 2020-10-13 12:49:37.330 - Thread: 1 -> GC Memory: 2144.117 / 2144.117 MB 2020-10-13 12:49:54.579 - Thread: 1 -> GUI Stats: Update 0.422858166666666, Draw 0.340099833333334 2020-10-13 12:50:07.345 - Thread: 1 -> GC Memory: 2144.718 / 2144.718 MB 2020-10-13 12:50:24.579 - Thread: 1 -> GUI Stats: Update 0.420764166666667, Draw 0.342088833333333 2020-10-13 12:50:25.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:50:25.409 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,26.57055,77.90688,1,0,2142.954,8811.348,21474,28526,61,17.35826,98.11976,0.9996746,8438,18.89303,0,16.66667,3.2795,18.53779,100,5364996060,2142.954 2020-10-13 12:50:25.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:50:25.409 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:50:37.345 - Thread: 1 -> GC Memory: 2141.887 / 2141.887 MB 2020-10-13 12:50:54.580 - Thread: 1 -> GUI Stats: Update 0.426128722222222, Draw 0.345766111111111 2020-10-13 12:51:07.346 - Thread: 1 -> GC Memory: 2142.6 / 2142.6 MB 2020-10-13 12:51:24.580 - Thread: 1 -> GUI Stats: Update 0.421757833333334, Draw 0.347649111111111 2020-10-13 12:51:25.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:51:25.426 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,26.06458,80.94711,1,0,2110.554,8811.098,21474,28526,61,17.77357,98.06969,0.9997722,8387,18.79001,0,16.66667,3.339657,18.42731,100,5364996060,2110.554 2020-10-13 12:51:25.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:51:25.426 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:51:37.346 - Thread: 1 -> GC Memory: 2108.73 / 2108.73 MB 2020-10-13 12:51:54.579 - Thread: 1 -> GUI Stats: Update 0.422506055555555, Draw 0.334498888888889 2020-10-13 12:51:58.761 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:51:58.810 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 12:52:07.347 - Thread: 1 -> GC Memory: 2112.436 / 2112.436 MB 2020-10-13 12:52:08.760 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:08.785 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 12:52:18.760 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:18.769 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 12:52:24.580 - Thread: 1 -> GUI Stats: Update 0.420964833333334, Draw 0.33107 2020-10-13 12:52:25.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:52:25.443 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,25.86078,79.40919,1,0,2111.759,8811.355,21474,28526,61,17.55589,98.08794,0.9996746,8395,18.70589,0,16.66667,3.283985,18.34822,100,5365259916,2111.759 2020-10-13 12:52:25.443 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:52:25.443 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:52:28.761 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:28.762 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 12:52:28.762 - Thread: 1 -> Next activation in -00:14:28.9128427 2020-10-13 12:52:28.762 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:28.788 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 12:52:37.364 - Thread: 1 -> GC Memory: 2112.24 / 2112.24 MB 2020-10-13 12:52:38.760 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:38.779 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 12:52:48.760 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:48.784 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 12:52:54.580 - Thread: 1 -> GUI Stats: Update 0.419634944444444, Draw 0.329433277777778 2020-10-13 12:52:58.760 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 12:52:58.786 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 12:52:58.786 - Thread: 1 -> Next activation in 00:43:59.6308036 2020-10-13 12:53:07.380 - Thread: 1 -> GC Memory: 2112.211 / 2112.211 MB 2020-10-13 12:53:24.580 - Thread: 1 -> GUI Stats: Update 0.421230777777777, Draw 0.326382888888889 2020-10-13 12:53:25.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:53:25.459 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,25.66888,70.4852,1,0,2110.844,8811.168,21474,28526,61,17.47397,98.10676,0.9996746,8390,18.70041,0,16.66667,3.267705,18.34637,100,5365259916,2110.844 2020-10-13 12:53:25.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:53:25.459 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:53:37.380 - Thread: 1 -> GC Memory: 2110.982 / 2110.982 MB 2020-10-13 12:53:54.580 - Thread: 1 -> GUI Stats: Update 0.423972555555555, Draw 0.334424388888888 2020-10-13 12:54:07.396 - Thread: 1 -> GC Memory: 2109.957 / 2109.957 MB 2020-10-13 12:54:24.580 - Thread: 1 -> GUI Stats: Update 0.422342555555556, Draw 0.330156611111111 2020-10-13 12:54:25.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:54:25.477 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,26.92564,73.86888,1,0,2108.608,8811.168,21474,28526,61,17.14515,98.12419,0.9997071,8328,18.63024,0,16.66667,3.194183,18.28077,100,5365259916,2108.608 2020-10-13 12:54:25.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:54:25.477 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:54:26.513 - Thread: 1 -> Autosave initiated 2020-10-13 12:54:26.513 - Thread: 1 -> Character state: True 2020-10-13 12:54:26.513 - Thread: 1 -> IsServer: True 2020-10-13 12:54:26.513 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:54:26.513 - Thread: 1 -> Autosave 2020-10-13 12:54:26.513 - Thread: 1 -> Saving world - START 2020-10-13 12:54:26.514 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:54:26.514 - Thread: 1 -> Before snapshot.: GC Memory: 2,111 B 2020-10-13 12:54:26.602 - Thread: 1 -> After snapshot.: GC Memory: 2,125 B 2020-10-13 12:54:26.603 - Thread: 1 -> Directory cleanup: GC Memory: 2,125 B 2020-10-13 12:54:26.603 - Thread: 1 -> Saving world - END 2020-10-13 12:54:26.644 - Thread: 11 -> Session snapshot save - START 2020-10-13 12:54:26.645 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 12:54:29.478 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:54:30.723 - Thread: 11 -> Session snapshot save - END 2020-10-13 12:54:37.398 - Thread: 1 -> GC Memory: 2151.404 / 2151.404 MB 2020-10-13 12:54:54.580 - Thread: 1 -> GUI Stats: Update 0.420432055555556, Draw 0.330972277777779 2020-10-13 12:55:07.413 - Thread: 1 -> GC Memory: 2151.164 / 2151.164 MB 2020-10-13 12:55:24.580 - Thread: 1 -> GUI Stats: Update 0.420444111111111, Draw 0.329353666666667 2020-10-13 12:55:25.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:55:25.496 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,25.87597,71.63989,1,0,2154.158,8812.871,21474,28526,61,17.10843,98.11978,0.999642,8316,18.63288,0,16.66667,3.187793,18.28254,100,5365259916,2154.158 2020-10-13 12:55:25.496 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:55:25.496 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:55:37.430 - Thread: 1 -> GC Memory: 2150.824 / 2150.824 MB 2020-10-13 12:55:54.581 - Thread: 1 -> GUI Stats: Update 0.419457611111111, Draw 0.327213333333333 2020-10-13 12:56:07.430 - Thread: 1 -> GC Memory: 2111.772 / 2111.772 MB 2020-10-13 12:56:24.581 - Thread: 1 -> GUI Stats: Update 0.421725833333333, Draw 0.334094111111111 2020-10-13 12:56:25.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:56:25.510 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,26.88398,78.92992,1,0,2110.82,8812.527,21474,28526,61,16.5745,98.16045,0.9998047,8287,18.68275,0,16.66667,3.096571,18.33907,100,5365259916,2110.82 2020-10-13 12:56:25.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:56:25.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:56:37.447 - Thread: 1 -> GC Memory: 2111.618 / 2111.618 MB 2020-10-13 12:56:54.580 - Thread: 1 -> GUI Stats: Update 0.421802444444444, Draw 0.340862499999999 2020-10-13 12:57:07.447 - Thread: 1 -> GC Memory: 2112.469 / 2112.469 MB 2020-10-13 12:57:24.581 - Thread: 1 -> GUI Stats: Update 0.422537833333333, Draw 0.341628888888889 2020-10-13 12:57:25.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:57:25.527 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,25.79846,67.99506,1,0,2110.273,8812.59,21474,28526,61,16.98491,98.13296,0.9994793,8290,18.69259,0,16.66667,3.17492,18.34359,100,5365259916,2110.273 2020-10-13 12:57:25.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:57:25.527 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:57:37.448 - Thread: 1 -> GC Memory: 2108.73 / 2108.73 MB 2020-10-13 12:57:54.581 - Thread: 1 -> GUI Stats: Update 0.423525222222222, Draw 0.344368666666666 2020-10-13 12:58:07.463 - Thread: 1 -> GC Memory: 2109.295 / 2109.295 MB 2020-10-13 12:58:24.581 - Thread: 1 -> GUI Stats: Update 0.421702722222222, Draw 0.346279055555556 2020-10-13 12:58:25.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:58:25.543 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,25.75879,73.99463,1,0,2111.318,8812.637,21474,28526,61,16.77911,98.13982,0.9997071,8275,18.58783,0,16.66667,3.118872,18.24206,100,5365259916,2111.318 2020-10-13 12:58:25.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:58:25.543 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:58:37.480 - Thread: 1 -> GC Memory: 2109.878 / 2109.878 MB 2020-10-13 12:58:54.581 - Thread: 1 -> GUI Stats: Update 0.424651333333334, Draw 0.3433835 2020-10-13 12:59:07.481 - Thread: 1 -> GC Memory: 2109.125 / 2109.125 MB 2020-10-13 12:59:24.581 - Thread: 1 -> GUI Stats: Update 0.422183222222222, Draw 0.334249611111111 2020-10-13 12:59:25.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 12:59:25.560 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,25.86606,68.83166,1,0,2112.048,8812.59,21474,28526,61,16.57969,98.13731,0.9996746,8265,18.54702,0,16.66667,3.075038,18.20154,100,5365259916,2112.048 2020-10-13 12:59:25.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 12:59:25.560 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,117,655,5116,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 12:59:26.513 - Thread: 1 -> Autosave initiated 2020-10-13 12:59:26.513 - Thread: 1 -> Character state: True 2020-10-13 12:59:26.513 - Thread: 1 -> IsServer: True 2020-10-13 12:59:26.513 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 12:59:26.513 - Thread: 1 -> Autosave 2020-10-13 12:59:26.513 - Thread: 1 -> Saving world - START 2020-10-13 12:59:26.514 - Thread: 1 -> Making world state snapshot. 2020-10-13 12:59:26.514 - Thread: 1 -> Before snapshot.: GC Memory: 2,110 B 2020-10-13 12:59:26.602 - Thread: 1 -> After snapshot.: GC Memory: 2,125 B 2020-10-13 12:59:26.603 - Thread: 1 -> Directory cleanup: GC Memory: 2,125 B 2020-10-13 12:59:26.603 - Thread: 1 -> Saving world - END 2020-10-13 12:59:26.644 - Thread: 11 -> Session snapshot save - START 2020-10-13 12:59:26.645 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 12:59:29.463 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 12:59:30.689 - Thread: 11 -> Session snapshot save - END 2020-10-13 12:59:37.497 - Thread: 1 -> GC Memory: 2150.685 / 2150.685 MB 2020-10-13 12:59:54.581 - Thread: 1 -> GUI Stats: Update 0.423851333333333, Draw 0.330277611111112 2020-10-13 13:00:07.498 - Thread: 1 -> GC Memory: 2108.978 / 2108.978 MB 2020-10-13 13:00:24.582 - Thread: 1 -> GUI Stats: Update 0.423074277777777, Draw 0.339295611111111 2020-10-13 13:00:25.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:00:25.577 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,26.45798,70.45167,1,0,2111.619,8816.859,21474,28526,61,16.41078,98.13961,0.999642,8234,18.57452,0,16.66667,3.048223,18.22896,100,5366051484,2111.619 2020-10-13 13:00:25.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:00:25.577 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:00:37.514 - Thread: 1 -> GC Memory: 2112.59 / 2112.59 MB 2020-10-13 13:00:54.678 - Thread: 1 -> GUI Stats: Update 0.421133944444445, Draw 0.333935722222222 2020-10-13 13:01:07.527 - Thread: 1 -> GC Memory: 2113.7 / 2113.7 MB 2020-10-13 13:01:24.678 - Thread: 1 -> GUI Stats: Update 0.420455500000001, Draw 0.326190333333333 2020-10-13 13:01:25.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:01:25.701 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,25.41007,66.83341,1,0,2116.506,8816.934,21474,28526,61,16.69599,98.1404,0.9997401,8212,18.50005,0,16.66667,3.088767,18.15602,100,5366051484,2116.506 2020-10-13 13:01:25.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:01:25.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:01:37.527 - Thread: 1 -> GC Memory: 2117.251 / 2117.251 MB 2020-10-13 13:01:54.679 - Thread: 1 -> GUI Stats: Update 0.421723277777778, Draw 0.334502666666667 2020-10-13 13:02:07.544 - Thread: 1 -> GC Memory: 2116.409 / 2116.409 MB 2020-10-13 13:02:24.678 - Thread: 1 -> GUI Stats: Update 0.421248222222222, Draw 0.327134944444445 2020-10-13 13:02:25.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:02:25.707 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,25.9294,69.3772,1,0,2115.2,8816.969,21474,28526,61,16.51094,98.13897,0.9998698,8241,18.52668,0,16.66667,3.058928,18.18189,100,5366051484,2115.2 2020-10-13 13:02:25.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:02:25.707 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:02:37.545 - Thread: 1 -> GC Memory: 2115.859 / 2115.859 MB 2020-10-13 13:02:54.678 - Thread: 1 -> GUI Stats: Update 0.421890888888889, Draw 0.3296635 2020-10-13 13:03:07.560 - Thread: 1 -> GC Memory: 2110.26 / 2110.26 MB 2020-10-13 13:03:24.679 - Thread: 1 -> GUI Stats: Update 0.418577499999999, Draw 0.3222515 2020-10-13 13:03:25.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:03:25.724 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,25.68506,68.14967,1,0,2109.341,8816.859,21474,28526,61,16.05767,98.1361,0.999642,8229,18.49209,0,16.66667,2.9694,18.14742,100,5366051484,2109.341 2020-10-13 13:03:25.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:03:25.724 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:03:37.562 - Thread: 1 -> GC Memory: 2110.336 / 2110.336 MB 2020-10-13 13:03:54.678 - Thread: 1 -> GUI Stats: Update 0.421896555555555, Draw 0.337102166666667 2020-10-13 13:04:07.578 - Thread: 1 -> GC Memory: 2111.338 / 2111.338 MB 2020-10-13 13:04:24.678 - Thread: 1 -> GUI Stats: Update 0.422776, Draw 0.341756 2020-10-13 13:04:25.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:04:25.741 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,26.24352,67.29581,1,0,2109.388,8816.969,21474,28526,61,16.12348,98.13865,0.9997722,8226,18.51001,0,16.66667,2.984458,18.16547,100,5366051484,2109.388 2020-10-13 13:04:25.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:04:25.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:04:26.528 - Thread: 1 -> Autosave initiated 2020-10-13 13:04:26.528 - Thread: 1 -> Character state: True 2020-10-13 13:04:26.528 - Thread: 1 -> IsServer: True 2020-10-13 13:04:26.528 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:04:26.528 - Thread: 1 -> Autosave 2020-10-13 13:04:26.528 - Thread: 1 -> Saving world - START 2020-10-13 13:04:26.529 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:04:26.529 - Thread: 1 -> Before snapshot.: GC Memory: 2,111 B 2020-10-13 13:04:26.616 - Thread: 1 -> After snapshot.: GC Memory: 2,125 B 2020-10-13 13:04:26.616 - Thread: 1 -> Directory cleanup: GC Memory: 2,125 B 2020-10-13 13:04:26.616 - Thread: 1 -> Saving world - END 2020-10-13 13:04:26.660 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:04:26.661 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:04:29.580 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:04:30.827 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:04:37.594 - Thread: 1 -> GC Memory: 2142.186 / 2142.186 MB 2020-10-13 13:04:54.678 - Thread: 1 -> GUI Stats: Update 0.426562277777777, Draw 0.341668222222223 2020-10-13 13:05:07.595 - Thread: 1 -> GC Memory: 2142.43 / 2142.43 MB 2020-10-13 13:05:24.678 - Thread: 1 -> GUI Stats: Update 0.421259055555556, Draw 0.340056999999999 2020-10-13 13:05:25.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:05:25.760 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,25.94403,71.90831,1,0,2144.841,8818.754,21474,28526,61,16.08719,98.13571,0.9996746,8332,18.47927,0,16.66667,2.972795,18.13476,100,5366051484,2144.841 2020-10-13 13:05:25.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:05:25.760 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:05:37.611 - Thread: 1 -> GC Memory: 2143.524 / 2143.524 MB 2020-10-13 13:05:54.679 - Thread: 1 -> GUI Stats: Update 0.421671388888889, Draw 0.328312388888889 2020-10-13 13:06:07.628 - Thread: 1 -> GC Memory: 2142.733 / 2142.733 MB 2020-10-13 13:06:24.679 - Thread: 1 -> GUI Stats: Update 0.416867277777778, Draw 0.324241277777778 2020-10-13 13:06:25.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:06:25.775 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,26.57979,69.29549,1,0,2141.795,8818.816,21474,28526,61,16.03046,98.12591,0.9996095,8284,18.50873,0,16.66667,2.967035,18.16186,100,5366051484,2141.795 2020-10-13 13:06:25.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:06:25.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:06:37.645 - Thread: 1 -> GC Memory: 2142.578 / 2142.578 MB 2020-10-13 13:06:54.680 - Thread: 1 -> GUI Stats: Update 0.421428722222222, Draw 0.331437055555556 2020-10-13 13:07:07.662 - Thread: 1 -> GC Memory: 2109.396 / 2109.396 MB 2020-10-13 13:07:24.680 - Thread: 1 -> GUI Stats: Update 0.421392611111111, Draw 0.3266585 2020-10-13 13:07:25.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:07:25.791 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,26.05526,62.4842,1,0,2112.316,8818.648,21474,28526,61,15.92139,98.13216,0.9997722,8233,18.4762,0,16.66667,2.941669,18.1311,100,5366051484,2112.316 2020-10-13 13:07:25.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:07:25.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,396,118,655,5117,2221,0,0,427,2617,0,1285,63,0,64,63,288,46,0,0,382,758,360,6,50,0 2020-10-13 13:07:37.678 - Thread: 1 -> GC Memory: 2112.252 / 2112.252 MB 2020-10-13 13:07:54.678 - Thread: 1 -> GUI Stats: Update 0.104353666666666, Draw 0.335874000000001 2020-10-13 13:08:07.678 - Thread: 1 -> GC Memory: 2111.945 / 2111.945 MB 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100525252017402215:Large Grid 9856' with entity id '100525252017402215' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82756062247147257:Large Grid 1953' with entity id '82756062247147257' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139629531199467274:Large Grid 5891' with entity id '139629531199467274' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76141217242517697:Large Grid 3969' with entity id '76141217242517697' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '131068485365027402:Caterpillar' with entity id '131068485365027402' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '92919709769778738:Large Grid 8881' with entity id '92919709769778738' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120666875460837036:Large Grid 9144' with entity id '120666875460837036' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '88326453097748955:Large Grid 4709' with entity id '88326453097748955' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120899593640422050:Large Grid 5897' with entity id '120899593640422050' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '119168186685481161:Large Grid 4537' with entity id '119168186685481161' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139289965659826321:Large Grid 3638' with entity id '139289965659826321' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '105679264851199750:Large Grid 2611' with entity id '105679264851199750' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '105730750836540671:Large Grid 7909' with entity id '105730750836540671' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107467845508717058:Large Grid 4472' with entity id '107467845508717058' 2020-10-13 13:08:24.204 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.204 - Thread: 1 -> Info: OnGridClosedRequest removed entity '127169009792654325:Large Grid 7238' with entity id '127169009792654325' 2020-10-13 13:08:24.205 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.205 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143588573371297603:Large Grid 1208' with entity id '143588573371297603' 2020-10-13 13:08:24.205 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:24.205 - Thread: 1 -> Info: OnGridClosedRequest removed entity '106395254937977210:Large Grid 8171' with entity id '106395254937977210' 2020-10-13 13:08:24.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:08:24.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:08:24.677 - Thread: 1 -> GUI Stats: Update 0.287819055555556, Draw 0.345281944444444 2020-10-13 13:08:25.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:08:25.808 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,17.11864,70.85123,1,0,2111.256,8819.434,19591,30409,44,21.8682,97.88251,0.9998047,8168,16.59912,0,16.66667,3.62993,16.24764,100,5427403924,2111.256 2020-10-13 13:08:25.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:08:25.808 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,191,397,119,655,5175,2278,0,0,419,2675,0,1286,126,0,64,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 13:08:37.694 - Thread: 1 -> GC Memory: 2118.484 / 2118.484 MB 2020-10-13 13:08:46.517 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-13 13:08:54.678 - Thread: 1 -> GUI Stats: Update 0.434373444444445, Draw 0.369094055555555 2020-10-13 13:08:57.225 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:57.226 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117832322981027962:Large Grid 8881' with entity id '117832322981027962' 2020-10-13 13:08:57.226 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:57.226 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79697034849543184:Large Grid 2611' with entity id '79697034849543184' 2020-10-13 13:08:57.226 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:57.226 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125755646514866934:Large Grid 7909' with entity id '125755646514866934' 2020-10-13 13:08:57.226 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:57.226 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81784026192610756:Large Grid 7238' with entity id '81784026192610756' 2020-10-13 13:08:57.226 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:08:57.226 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82183510552158171:Large Grid 1208' with entity id '82183510552158171' 2020-10-13 13:08:57.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:08:57.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:03.175 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:09:03.175 - Thread: 1 -> Info: OnGridClosedRequest removed entity '88597079369475025:Large Grid 9856' with entity id '88597079369475025' 2020-10-13 13:09:03.175 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:09:03.175 - Thread: 1 -> Info: OnGridClosedRequest removed entity '132240223401146298:Large Grid 1953' with entity id '132240223401146298' 2020-10-13 13:09:03.175 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:09:03.175 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97320447818787551:Large Grid 5891' with entity id '97320447818787551' 2020-10-13 13:09:03.175 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:09:03.175 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75916652710832859:Large Grid 3969' with entity id '75916652710832859' 2020-10-13 13:09:03.175 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:09:03.175 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108856091499464492:Large Grid 9738' with entity id '108856091499464492' 2020-10-13 13:09:03.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:03.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:07.711 - Thread: 1 -> GC Memory: 2120.181 / 2120.181 MB 2020-10-13 13:09:24.679 - Thread: 1 -> GUI Stats: Update 0.445533444444445, Draw 0.408333 2020-10-13 13:09:25.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:09:25.825 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,21.87387,65.59617,1,0,2131.537,8999.398,18649,31351,34,18.62455,98.61938,0.9998047,8147,26.06932,0,16.66667,4.855293,25.7094,100,5457916980,2131.537 2020-10-13 13:09:25.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:09:25.825 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,271,487,119,655,5205,2225,0,0,427,2712,0,1288,63,0,55,63,288,57,0,1,382,758,360,6,50,0 2020-10-13 13:09:26.529 - Thread: 1 -> Autosave initiated 2020-10-13 13:09:26.529 - Thread: 1 -> Character state: True 2020-10-13 13:09:26.529 - Thread: 1 -> IsServer: True 2020-10-13 13:09:26.529 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:09:26.529 - Thread: 1 -> Autosave 2020-10-13 13:09:26.529 - Thread: 1 -> Saving world - START 2020-10-13 13:09:26.530 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:09:26.530 - Thread: 1 -> Before snapshot.: GC Memory: 2,128 B 2020-10-13 13:09:26.665 - Thread: 1 -> After snapshot.: GC Memory: 2,141 B 2020-10-13 13:09:26.665 - Thread: 1 -> Directory cleanup: GC Memory: 2,141 B 2020-10-13 13:09:26.665 - Thread: 1 -> Saving world - END 2020-10-13 13:09:26.708 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:09:26.709 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:09:29.740 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:09:31.022 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:09:32.325 - Thread: 1 -> Saving world - START 2020-10-13 13:09:32.326 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:09:32.326 - Thread: 1 -> Before snapshot.: GC Memory: 2,153 B 2020-10-13 13:09:32.434 - Thread: 1 -> After snapshot.: GC Memory: 2,168 B 2020-10-13 13:09:32.434 - Thread: 1 -> Directory cleanup: GC Memory: 2,168 B 2020-10-13 13:09:32.434 - Thread: 1 -> Saving world - END 2020-10-13 13:09:32.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:32.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:32.478 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:09:32.479 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:09:32.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:32.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:32.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:32.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:32.611 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-13 13:09:32.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:32.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:33.082 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-13 13:09:33.082 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-13 13:09:33.083 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-13 13:09:35.706 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:09:36.877 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:09:36.889 - Thread: 1 -> Used namespaces in scripts: 2020-10-13 13:09:36.893 - Thread: 1 -> MySession::Unload START 2020-10-13 13:09:36.894 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-13 13:09:36.894 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-13 13:09:36.894 - Thread: 1 -> IsServer: True 2020-10-13 13:09:36.895 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 13:09:36.899 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 13:09:36.899 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 13:09:36.942 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 13:09:37.140 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 13:09:37.143 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 13:09:37.144 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 13:09:37.221 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 13:09:37.230 - Thread: 1 -> Unloading Procedural World Generator 2020-10-13 13:09:38.277 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-13 13:09:38.294 - Thread: 1 -> Network readers disposed 2020-10-13 13:09:38.299 - Thread: 1 -> Network readers disposed 2020-10-13 13:09:38.300 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 13:09:38.570 - Thread: 1 -> Loading sound definitions 2020-10-13 13:09:38.587 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 13:09:38.587 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 13:09:38.587 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 13:09:38.587 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 13:09:38.587 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 13:09:39.398 - Thread: 1 -> MySession::Unload END 2020-10-13 13:09:48.192 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 13:09:48.193 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 13:09:48.203 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 13:09:48.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:48.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:49.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:49.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:53.522 - Thread: 10 -> Loading available saves - START 2020-10-13 13:09:53.523 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 13:09:53.809 - Thread: 10 -> Loading available saves - END 2020-10-13 13:09:54.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:09:54.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:09:58.132 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 13:09:58.133 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:09:58.135 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-13 13:09:58.163 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-13 13:10:03.447 - Thread: 1 -> GUI Stats: Update 1.05006577777778, Draw 0.183012888888889 2020-10-13 13:10:03.699 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-13 13:10:03.758 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-13 13:10:14.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:14.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:16.884 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 13:10:16.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:16.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:16.921 - Thread: 11 -> Loading available saves - START 2020-10-13 13:10:16.922 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 13:10:17.091 - Thread: 11 -> Loading available saves - END 2020-10-13 13:10:17.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:17.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:20.271 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 13:10:20.272 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:10:20.274 - Thread: 37 -> LoadSandbox() - Start 2020-10-13 13:10:20.274 - Thread: 37 -> LoadSession() - Start 2020-10-13 13:10:20.274 - Thread: 37 -> C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 13:10:21.595 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 13:10:21.597 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:10:21.597 - Thread: 37 -> CheckPoint Experimental mode: Yes 2020-10-13 13:10:21.597 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-10-13 13:10:21.597 - Thread: 37 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2020-10-13 13:10:21.597 - Thread: 37 -> LoadSandbox() - End 2020-10-13 13:10:21.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:21.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:27.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:27.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:31.008 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 13:10:31.010 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:10:31.010 - Thread: 37 -> LoadSandbox() - Start 2020-10-13 13:10:31.010 - Thread: 37 -> LoadSession() - Start 2020-10-13 13:10:31.010 - Thread: 37 -> C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 13:10:32.359 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 13:10:32.360 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:10:32.360 - Thread: 37 -> CheckPoint Experimental mode: Yes 2020-10-13 13:10:32.360 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-10-13 13:10:32.360 - Thread: 37 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2020-10-13 13:10:32.360 - Thread: 37 -> LoadSandbox() - End 2020-10-13 13:10:32.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:32.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:33.904 - Thread: 1 -> GUI Stats: Update 0.527902277777778, Draw 0.200893555555555 2020-10-13 13:10:34.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:34.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:38.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:38.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:38.805 - Thread: 10 -> Loading available saves - START 2020-10-13 13:10:38.806 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 13:10:38.821 - Thread: 10 -> Loading available saves - END 2020-10-13 13:10:39.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:39.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:43.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:43.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:44.076 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-10-13 13:10:44.429 - Thread: 1 -> Query successful. 2020-10-13 13:10:44.429 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-10-13 13:10:44.434 - Thread: 11 -> Mod download time: 0.00 seconds 2020-10-13 13:10:47.121 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-13 13:10:47.123 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 13:10:47.125 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 13:10:47.325 - Thread: 1 -> Loading scenarios 2020-10-13 13:10:47.325 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 13:10:47.326 - Thread: 11 -> Loading available saves - START 2020-10-13 13:10:47.327 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2020-10-13 13:10:47.327 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-13 13:10:47.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:10:47.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:10:47.970 - Thread: 11 -> Loading available saves - END 2020-10-13 13:10:48.022 - Thread: 1 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\Sandbox_config.sbc 2020-10-13 13:10:48.040 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:10:53.034 - Thread: 1 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Sandbox_config.sbc 2020-10-13 13:10:53.065 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:11:04.095 - Thread: 1 -> GUI Stats: Update 0.556645555555555, Draw 0.157215833333333 2020-10-13 13:11:06.695 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-13 13:11:06.702 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-13 13:11:34.095 - Thread: 1 -> GUI Stats: Update 0.522987055555556, Draw 0.317853833333333 2020-10-13 13:11:44.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:11:44.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:11:47.696 - Thread: 37 -> StartNewSandbox - Start 2020-10-13 13:11:47.716 - Thread: 37 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Sandbox_config.sbc 2020-10-13 13:11:47.717 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 13:11:47.719 - Thread: 37 -> CheckPoint Experimental mode: No 2020-10-13 13:11:47.719 - Thread: 37 -> CheckPoint Experimental mode reason: 0 2020-10-13 13:11:47.719 - Thread: 37 -> LoadSession() - End 2020-10-13 13:11:47.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:11:47.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:11:47.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:11:47.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:11:47.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:11:47.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:11:47.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:11:47.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:11:47.733 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-13 13:11:47.734 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-13 13:11:47.945 - Thread: 1 -> RunLoadingAction - START 2020-10-13 13:11:47.945 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2020-10-13 13:11:48.471 - Thread: 1 -> GC Memory: 1,909,774,312 B 2020-10-13 13:11:48.473 - Thread: 1 -> Process Memory: 7,924,617,216 B 2020-10-13 13:11:48.473 - Thread: 1 -> Experimental mode: No 2020-10-13 13:11:48.473 - Thread: 1 -> Experimental mode reason: 0 2020-10-13 13:11:49.149 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-13 13:11:49.166 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-13 13:11:49.166 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-13 13:11:49.166 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 13:11:49.169 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 13:11:49.378 - Thread: 1 -> Loading scenarios 2020-10-13 13:11:49.378 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 13:11:49.379 - Thread: 1 -> List of used mods (0) - START 2020-10-13 13:11:49.379 - Thread: 1 -> List of used mods - END 2020-10-13 13:11:49.467 - Thread: 1 -> Loading behaviors 2020-10-13 13:11:49.467 - Thread: 1 -> Loading ammo magazines 2020-10-13 13:11:49.467 - Thread: 1 -> Loading ammo definitions 2020-10-13 13:11:49.467 - Thread: 1 -> Loading animations 2020-10-13 13:11:49.467 - Thread: 1 -> Loading animations 2020-10-13 13:11:49.467 - Thread: 1 -> Loading sound definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading sound definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading sound definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading sound definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading sound definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading sound definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading category classes 2020-10-13 13:11:49.468 - Thread: 1 -> Loading category classes 2020-10-13 13:11:49.468 - Thread: 1 -> Loading blueprint classes 2020-10-13 13:11:49.468 - Thread: 1 -> Loading blueprint class entries 2020-10-13 13:11:49.468 - Thread: 1 -> Loading blueprint class entries 2020-10-13 13:11:49.468 - Thread: 1 -> Loading blueprints 2020-10-13 13:11:49.468 - Thread: 1 -> Loading blueprints 2020-10-13 13:11:49.468 - Thread: 1 -> Loading agent definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading character definitions 2020-10-13 13:11:49.468 - Thread: 1 -> Loading character definitions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading components 2020-10-13 13:11:49.469 - Thread: 1 -> Loading components 2020-10-13 13:11:49.469 - Thread: 1 -> Loading configuration 2020-10-13 13:11:49.469 - Thread: 1 -> Loading container types 2020-10-13 13:11:49.469 - Thread: 1 -> Loading Contract Types 2020-10-13 13:11:49.469 - Thread: 1 -> Loading block positions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading block positions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading curve definitions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading debris 2020-10-13 13:11:49.469 - Thread: 1 -> Loading environment items entries 2020-10-13 13:11:49.469 - Thread: 1 -> Loading decal global definitions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading decal definitions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading drone behaviors 2020-10-13 13:11:49.469 - Thread: 1 -> Loading edges 2020-10-13 13:11:49.469 - Thread: 1 -> Loading emissive color definitions 2020-10-13 13:11:49.469 - Thread: 1 -> Loading emissive color default states 2020-10-13 13:11:49.469 - Thread: 1 -> Loading animations 2020-10-13 13:11:49.469 - Thread: 1 -> Loading entity components 2020-10-13 13:11:49.469 - Thread: 1 -> Loading component containers 2020-10-13 13:11:49.470 - Thread: 1 -> Loading environment items entries 2020-10-13 13:11:49.470 - Thread: 1 -> Loading Faction Names 2020-10-13 13:11:49.470 - Thread: 1 -> Loading factions 2020-10-13 13:11:49.470 - Thread: 1 -> Loading flare definitions 2020-10-13 13:11:49.470 - Thread: 1 -> Loading gas property definitions 2020-10-13 13:11:49.470 - Thread: 1 -> Loading event definitions 2020-10-13 13:11:49.470 - Thread: 1 -> Loading physical items 2020-10-13 13:11:49.470 - Thread: 1 -> Loading chat bot responses 2020-10-13 13:11:49.484 - Thread: 1 -> Loading LCD texture categories 2020-10-13 13:11:49.484 - Thread: 1 -> Loading LCD texture categories 2020-10-13 13:11:49.484 - Thread: 1 -> Loading LCD texture categories 2020-10-13 13:11:49.484 - Thread: 1 -> Loading LCD texture categories 2020-10-13 13:11:49.484 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 13:11:49.484 - Thread: 1 -> Loading physical items 2020-10-13 13:11:49.485 - Thread: 1 -> Loading physical items 2020-10-13 13:11:49.485 - Thread: 1 -> Loading physical material properties 2020-10-13 13:11:49.485 - Thread: 1 -> Loading pirate antennas 2020-10-13 13:11:49.485 - Thread: 1 -> Loading research blocks definitions 2020-10-13 13:11:49.485 - Thread: 1 -> Loading research groups definitions 2020-10-13 13:11:49.485 - Thread: 1 -> Loading resource distribution groups 2020-10-13 13:11:49.485 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 13:11:49.485 - Thread: 1 -> Loading ship sound groups 2020-10-13 13:11:49.485 - Thread: 1 -> Loading ship sound groups 2020-10-13 13:11:49.485 - Thread: 1 -> Loading sound categories 2020-10-13 13:11:49.485 - Thread: 1 -> Loading stat definitions 2020-10-13 13:11:49.485 - Thread: 1 -> Loading grid creators 2020-10-13 13:11:49.485 - Thread: 1 -> Loading transparent material properties 2020-10-13 13:11:49.486 - Thread: 1 -> Loading planet definition 2020-10-13 13:11:49.486 - Thread: 1 -> Loading voxel map storage definitions 2020-10-13 13:11:49.486 - Thread: 1 -> Loading voxel material definitions 2020-10-13 13:11:49.486 - Thread: 1 -> Loading voxel material definitions 2020-10-13 13:11:49.486 - Thread: 1 -> Loading voxel material definitions 2020-10-13 13:11:49.486 - Thread: 1 -> Loading Weather Effects 2020-10-13 13:11:49.487 - Thread: 1 -> Audio effects definitions 2020-10-13 13:11:49.490 - Thread: 1 -> Loading environment items definitions 2020-10-13 13:11:49.491 - Thread: 1 -> Loading environment items definitions 2020-10-13 13:11:49.491 - Thread: 1 -> Loading physical material properties 2020-10-13 13:11:49.492 - Thread: 1 -> Loading particle effect definitions 2020-10-13 13:11:49.541 - Thread: 1 -> Loading particle effect definitions 2020-10-13 13:11:49.543 - Thread: 1 -> Loading environment item definitions 2020-10-13 13:11:49.543 - Thread: 1 -> Loading weapon definitions 2020-10-13 13:11:49.544 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.544 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.544 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.546 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.546 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.546 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.547 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.547 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.547 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.548 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.548 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.549 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.550 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.550 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.551 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.551 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.552 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.553 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.554 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.555 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.556 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.556 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.557 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.557 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.559 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.559 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.560 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.561 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.562 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.562 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.564 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.564 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.566 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.585 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.586 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.587 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.588 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.589 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.590 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.591 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.593 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.593 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.595 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.596 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.599 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.599 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.602 - Thread: 1 -> Loading cube blocks 2020-10-13 13:11:49.602 - Thread: 1 -> Created block definitions 2020-10-13 13:11:49.605 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-13 13:11:49.633 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-13 13:11:49.635 - Thread: 1 -> Loading asteroid generators 2020-10-13 13:11:49.635 - Thread: 1 -> Loading spawn groups 2020-10-13 13:11:49.635 - Thread: 1 -> Loading drop containers 2020-10-13 13:11:49.635 - Thread: 1 -> Loading spawn groups 2020-10-13 13:11:49.635 - Thread: 1 -> Loading spawn groups 2020-10-13 13:11:49.635 - Thread: 1 -> Loading radial menu definitions 2020-10-13 13:11:49.635 - Thread: 1 -> Loading respawn ships 2020-10-13 13:11:49.635 - Thread: 1 -> Loading spawn groups 2020-10-13 13:11:49.635 - Thread: 1 -> Loading wheel speeds 2020-10-13 13:11:49.642 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 13:11:49.645 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 13:11:49.645 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 13:11:49.685 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 13:11:49.872 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 13:11:49.875 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-13 13:11:49.875 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 13:11:49.917 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 13:11:49.918 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 13:11:49.918 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 13:11:49.922 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 13:11:50.106 - Thread: 1 -> MyLights.LoadData() - START 2020-10-13 13:11:50.107 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-13 13:11:50.107 - Thread: 1 -> MyLights.LoadData() - END 2020-10-13 13:11:50.107 - Thread: 1 -> Info: MyLights initialized. 2020-10-13 13:11:50.107 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-13 13:11:50.108 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-13 13:11:50.113 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-13 13:11:50.113 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-13 13:11:50.115 - Thread: 1 -> Loading Procedural World Generator 2020-10-13 13:11:50.115 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-13 13:11:50.117 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-13 13:11:50.125 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-10-13 13:11:50.125 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-10-13 13:11:50.125 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-10-13 13:11:50.125 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-10-13 13:11:50.125 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-10-13 13:11:50.125 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\EarthLike-1490369077d120000.vx2' 2020-10-13 13:11:50.125 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Mars-1323953731d120000.vx2' 2020-10-13 13:11:50.125 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Titan-813248659d19000.vx2' 2020-10-13 13:11:50.125 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Alien-1494130250d120000.vx2' 2020-10-13 13:11:50.125 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Moon-1321135827d19000.vx2' 2020-10-13 13:11:55.114 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-13 13:11:55.114 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 13:11:55.575 - Thread: 13 -> Info: Planet generator name: Mars 2020-10-13 13:11:55.576 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 13:11:55.934 - Thread: 10 -> Info: Planet generator name: Alien 2020-10-13 13:11:55.934 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 13:11:56.372 - Thread: 12 -> Info: Planet generator name: Titan 2020-10-13 13:11:56.373 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 13:11:56.719 - Thread: 11 -> Info: Planet generator name: Moon 2020-10-13 13:11:56.719 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 13:11:56.720 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-10-13 13:11:56.720 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Europa-374791280d19000.vx2' 2020-10-13 13:12:01.135 - Thread: 11 -> Info: Planet generator name: Europa 2020-10-13 13:12:01.135 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 13:12:01.354 - Thread: 1 -> Entities loaded 2020-10-13 13:12:01.567 - Thread: 1 -> Clusters reordered 2020-10-13 13:12:01.808 - Thread: 1 -> Entities initialized 2020-10-13 13:12:01.810 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2020-10-13 13:12:01.810 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-10-13 13:12:01.810 - Thread: 1 -> ControlledObject was null, respawning character 2020-10-13 13:12:01.810 - Thread: 1 -> RequestRespawn 2020-10-13 13:12:01.905 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-13 13:12:01.906 - Thread: 1 -> Name = Earth Creative 2020-10-13 13:12:01.906 - Thread: 1 -> Description = 2020-10-13 13:12:01.906 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2020-10-13 13:12:01.906 - Thread: 1 -> Password = 2020-10-13 13:12:01.906 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2020-10-13 13:12:01.906 - Thread: 1 -> WorkshopId = 2020-10-13 13:12:01.906 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2020-10-13 13:12:01.906 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\thumb.jpg 2020-10-13 13:12:01.906 - Thread: 1 -> Settings: 2020-10-13 13:12:01.907 - Thread: 1 -> GameMode = Creative 2020-10-13 13:12:01.907 - Thread: 1 -> MaxPlayers = 4 2020-10-13 13:12:01.907 - Thread: 1 -> OnlineMode = FRIENDS 2020-10-13 13:12:01.907 - Thread: 1 -> AutoHealing = True 2020-10-13 13:12:01.907 - Thread: 1 -> WeaponsEnabled = True 2020-10-13 13:12:01.907 - Thread: 1 -> ThrusterDamage = True 2020-10-13 13:12:01.907 - Thread: 1 -> EnableSpectator = False 2020-10-13 13:12:01.907 - Thread: 1 -> EnableCopyPaste = True 2020-10-13 13:12:01.907 - Thread: 1 -> MaxFloatingObjects = 56 2020-10-13 13:12:01.907 - Thread: 1 -> MaxGridSize = 50000 2020-10-13 13:12:01.907 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-10-13 13:12:01.907 - Thread: 1 -> CargoShipsEnabled = True 2020-10-13 13:12:01.907 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-13 13:12:01.907 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-13 13:12:01.907 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-13 13:12:01.907 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-13 13:12:01.907 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-13 13:12:01.907 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-13 13:12:01.907 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-13 13:12:01.907 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-13 13:12:01.907 - Thread: 1 -> ClientCanSave = False 2020-10-13 13:12:01.907 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-13 13:12:01.907 - Thread: 1 -> PermanentDeath = False 2020-10-13 13:12:01.907 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 13:12:01.907 - Thread: 1 -> EnableScripts = False 2020-10-13 13:12:01.907 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-13 13:12:01.907 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-13 13:12:01.907 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-13 13:12:01.907 - Thread: 1 -> ProceduralSeed = 0 2020-10-13 13:12:01.907 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 13:12:01.907 - Thread: 1 -> EnableIngameScripts = False 2020-10-13 13:12:01.907 - Thread: 1 -> ViewDistance = 15000 2020-10-13 13:12:01.907 - Thread: 1 -> Voxel destruction = True 2020-10-13 13:12:01.907 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-13 13:12:01.907 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-13 13:12:01.907 - Thread: 1 -> EnableContainerDrops = True 2020-10-13 13:12:01.907 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-13 13:12:01.907 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-13 13:12:01.907 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-13 13:12:01.907 - Thread: 1 -> EnableSubgridDamage = False 2020-10-13 13:12:01.907 - Thread: 1 -> SyncDistance = 3000 2020-10-13 13:12:01.907 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-10-13 13:12:01.907 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-13 13:12:01.907 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-13 13:12:01.907 - Thread: 1 -> ExperimentalMode = False 2020-10-13 13:12:01.907 - Thread: 1 -> ExperimentalModeReason = 0 2020-10-13 13:12:01.907 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-13 13:12:02.341 - Thread: 1 -> Session loaded 2020-10-13 13:12:02.342 - Thread: 1 -> RunLoadingAction - END 2020-10-13 13:12:02.342 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-13 13:12:02.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-13 13:12:02.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-13 13:12:02.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-13 13:12:02.344 - Thread: 1 -> Updating continues. 2020-10-13 13:12:02.345 - Thread: 1 -> Clusters reordered 2020-10-13 13:12:02.347 - Thread: 1 -> Clusters reordered 2020-10-13 13:12:02.595 - Thread: 1 -> GC Memory: 2143.129 / 2143.129 MB 2020-10-13 13:12:02.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:12:02.612 - Thread: 1 -> STATISTICS,4213.85,0,0,0,0,0,0,4402.49,11982.73,1,0,2148.03,8435.414,22963,27037,32,10.79515,43.12547,0.9999502,7305,8.33689,0,16.66667,0.8999802,3.595323,100,4994797198,2148.03 2020-10-13 13:12:02.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:12:02.623 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,175,358,119,655,4763,1968,0,0,253,2327,0,1269,63,0,0,0,288,24,0,0,382,758,360,6,50,0 2020-10-13 13:12:02.787 - Thread: 1 -> Saving world - START 2020-10-13 13:12:02.788 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:12:02.788 - Thread: 1 -> Before snapshot.: GC Memory: 2,201 B 2020-10-13 13:12:02.936 - Thread: 1 -> After snapshot.: GC Memory: 2,244 B 2020-10-13 13:12:02.936 - Thread: 1 -> Directory cleanup: GC Memory: 2,244 B 2020-10-13 13:12:02.936 - Thread: 1 -> Saving world - END 2020-10-13 13:12:05.053 - Thread: 13 -> Session snapshot save - START 2020-10-13 13:12:05.054 - Thread: 13 -> Checking file access for files in target dir. 2020-10-13 13:12:08.595 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:12:09.926 - Thread: 13 -> Session snapshot save - END 2020-10-13 13:12:10.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:12:10.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:12:14.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:12:14.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:12:20.566 - Thread: 1 -> GUI Stats: Update 8.40073072222221, Draw 0.309510555555556 2020-10-13 13:12:32.599 - Thread: 1 -> GC Memory: 2465.178 / 2465.178 MB 2020-10-13 13:12:33.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:12:33.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:12:33.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:12:33.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:12:38.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:12:38.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:12:50.565 - Thread: 1 -> GUI Stats: Update 0.457079222222222, Draw 0.379091722222222 2020-10-13 13:13:02.615 - Thread: 1 -> GC Memory: 2467.239 / 2467.239 MB 2020-10-13 13:13:04.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:13:04.447 - Thread: 1 -> STATISTICS,4273.8666667,0,0,0,0,0,0,17.39575,50.63049,1,0,2467.421,9055.227,13974,36026,29,20.80779,98.19258,0.999842,7139,19.8881,0,16.66667,4.138273,19.52864,100,5466175672,2467.421 2020-10-13 13:13:04.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:13:04.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,244,454,119,655,5212,2263,0,0,427,2718,0,1328,63,0,58,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:13:08.415 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:13:08.417 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 13:13:18.413 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:13:18.415 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 13:13:20.566 - Thread: 1 -> GUI Stats: Update 0.451489722222222, Draw 0.405437277777777 2020-10-13 13:13:28.414 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:13:28.414 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 13:13:32.616 - Thread: 1 -> GC Memory: 2469.354 / 2469.354 MB 2020-10-13 13:13:38.414 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:13:38.415 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 13:13:38.415 - Thread: 1 -> Next activation in 00:44:58.5044537 2020-10-13 13:13:50.567 - Thread: 1 -> GUI Stats: Update 0.464770166666667, Draw 0.412279055555555 2020-10-13 13:14:02.633 - Thread: 1 -> GC Memory: 2234.042 / 2234.042 MB 2020-10-13 13:14:04.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:14:04.463 - Thread: 1 -> STATISTICS,4333.8833334,0,0,0,0,0,0,19.56169,55.14942,1,0,2235.432,9072.023,13994,36006,29,21.24338,98.28681,0.9998698,7134,21.40841,0,16.66667,4.547871,21.04165,100,5480337004,2235.432 2020-10-13 13:14:04.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:14:04.464 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,254,467,119,655,5226,2263,0,0,427,2731,0,1328,63,0,58,63,288,52,0,0,382,758,360,6,50,0 2020-10-13 13:14:16.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:14:16.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:14:16.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:14:16.321 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:14:20.565 - Thread: 1 -> GUI Stats: Update 0.474663722222223, Draw 0.44919 2020-10-13 13:14:23.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:14:23.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:14:32.649 - Thread: 1 -> GC Memory: 2240.08 / 2240.08 MB 2020-10-13 13:14:50.565 - Thread: 1 -> GUI Stats: Update 0.468079000000001, Draw 0.489809222222223 2020-10-13 13:15:02.666 - Thread: 1 -> GC Memory: 2256.645 / 2256.645 MB 2020-10-13 13:15:04.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:15:04.481 - Thread: 1 -> STATISTICS,4393.9,0,0,0,0,0,0,17.87116,46.3807,1,0,2255.945,9080.59,14465,35535,30,19.97277,98.22268,0.9997397,7146,20.44291,0,16.66667,4.083015,20.07957,100,5481064968,2255.945 2020-10-13 13:15:04.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:15:04.481 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,255,466,119,655,5227,2263,0,0,427,2730,0,1328,63,0,60,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:15:20.566 - Thread: 1 -> GUI Stats: Update 0.456227055555555, Draw 0.427071722222222 2020-10-13 13:15:32.667 - Thread: 1 -> GC Memory: 2254.614 / 2254.614 MB 2020-10-13 13:15:50.566 - Thread: 1 -> GUI Stats: Update 0.458962555555555, Draw 0.413704222222223 2020-10-13 13:15:56.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:15:56.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:15:56.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:15:56.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:16:02.683 - Thread: 1 -> GC Memory: 2257.775 / 2257.775 MB 2020-10-13 13:16:02.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:16:02.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:16:04.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:16:04.497 - Thread: 1 -> STATISTICS,4453.9166667,0,0,0,0,0,0,18.87854,45.84027,1,0,2257.678,9082.129,14594,35406,33,19.79824,98.34442,0.9998373,7140,20.91281,0,16.66667,4.14037,20.56658,100,5481256744,2257.678 2020-10-13 13:16:04.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:16:04.497 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,256,467,119,655,5227,2263,0,0,427,2731,0,1328,63,0,60,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:16:20.573 - Thread: 1 -> GUI Stats: Update 0.467464944444444, Draw 0.468592666666668 2020-10-13 13:16:32.699 - Thread: 1 -> GC Memory: 2256.161 / 2256.161 MB 2020-10-13 13:16:47.949 - Thread: 1 -> Autosave initiated 2020-10-13 13:16:47.949 - Thread: 1 -> Character state: True 2020-10-13 13:16:47.949 - Thread: 1 -> IsServer: True 2020-10-13 13:16:47.949 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:16:47.949 - Thread: 1 -> Autosave 2020-10-13 13:16:47.949 - Thread: 1 -> Saving world - START 2020-10-13 13:16:47.950 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:16:47.950 - Thread: 1 -> Before snapshot.: GC Memory: 2,239 B 2020-10-13 13:16:48.053 - Thread: 1 -> After snapshot.: GC Memory: 2,254 B 2020-10-13 13:16:48.054 - Thread: 1 -> Directory cleanup: GC Memory: 2,254 B 2020-10-13 13:16:48.054 - Thread: 1 -> Saving world - END 2020-10-13 13:16:48.095 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:16:48.096 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:16:50.657 - Thread: 1 -> GUI Stats: Update 0.465212166666667, Draw 0.444747777777778 2020-10-13 13:16:50.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:16:50.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:16:50.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:16:50.728 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:16:50.889 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:16:52.131 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:16:56.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:16:56.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:17:02.707 - Thread: 1 -> GC Memory: 2282.564 / 2282.564 MB 2020-10-13 13:17:04.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:17:04.605 - Thread: 1 -> STATISTICS,4513.9333334,0,0,0,0,0,0,20.47118,95.57688,1,0,2280.781,9102.406,14895,35105,37,24.98583,98.36617,0.9999025,7101,22.15396,0,16.66667,5.535351,21.792,100,5557347410,2280.781 2020-10-13 13:17:04.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:17:04.605 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,268,481,119,655,5299,2319,0,0,419,2800,0,1328,126,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 13:17:20.658 - Thread: 1 -> GUI Stats: Update 0.473787777777778, Draw 0.455111944444445 2020-10-13 13:17:32.724 - Thread: 1 -> GC Memory: 2284.417 / 2284.417 MB 2020-10-13 13:17:50.658 - Thread: 1 -> GUI Stats: Update 0.457988722222223, Draw 0.426459833333333 2020-10-13 13:18:02.740 - Thread: 1 -> GC Memory: 2283.222 / 2283.222 MB 2020-10-13 13:18:04.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:18:04.622 - Thread: 1 -> STATISTICS,4573.95,0,0,0,0,0,0,19.17853,88.47771,1,0,2283.312,9038.375,14906,35094,37,25.14139,98.30988,0.9997722,7139,20.59346,0,16.66667,5.177482,20.2454,100,5555135866,2283.312 2020-10-13 13:18:04.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:18:04.622 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,268,479,119,655,5297,2319,0,0,419,2798,0,1328,126,0,63,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:18:20.657 - Thread: 1 -> GUI Stats: Update 0.416397777777778, Draw 0.424466888888889 2020-10-13 13:18:32.740 - Thread: 1 -> GC Memory: 2239.358 / 2239.358 MB 2020-10-13 13:18:50.658 - Thread: 1 -> GUI Stats: Update 0.464905666666668, Draw 0.4784655 2020-10-13 13:19:02.742 - Thread: 1 -> GC Memory: 2243.657 / 2243.657 MB 2020-10-13 13:19:04.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:19:04.638 - Thread: 1 -> STATISTICS,4633.9666667,0,0,0,0,0,0,17.30798,87.79834,1,0,2240.158,9038.645,14954,35046,37,24.46832,98.3769,0.9999674,7112,21.49257,0,16.66667,5.258871,21.14372,100,5555558982,2240.158 2020-10-13 13:19:04.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:19:04.638 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,268,479,119,655,5298,2319,0,0,419,2798,0,1328,126,0,63,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:19:20.657 - Thread: 1 -> GUI Stats: Update 0.459661333333333, Draw 0.417975944444445 2020-10-13 13:19:32.757 - Thread: 1 -> GC Memory: 2244.063 / 2244.063 MB 2020-10-13 13:19:48.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:19:48.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:19:50.657 - Thread: 1 -> GUI Stats: Update 0.580480611111111, Draw 0.447064333333334 2020-10-13 13:19:56.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:19:56.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:20:02.757 - Thread: 1 -> GC Memory: 2245.254 / 2245.254 MB 2020-10-13 13:20:04.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:20:04.655 - Thread: 1 -> STATISTICS,4693.9833334,0,0,0,0,0,0,16.5493,42.59428,1,0,2245.408,9102.016,15104,34896,37,19.77824,98.31451,0.9998698,7097,20.3068,0,16.66667,4.016327,19.96453,100,5498899158,2245.408 2020-10-13 13:20:04.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:20:04.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,268,479,119,655,5244,2265,0,0,427,2744,0,1328,63,0,63,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:20:05.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:20:05.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:20:08.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:20:08.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:20:20.659 - Thread: 1 -> GUI Stats: Update 0.540266333333333, Draw 0.426524666666666 2020-10-13 13:20:32.775 - Thread: 1 -> GC Memory: 2248.666 / 2248.666 MB 2020-10-13 13:20:37.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:20:37.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:20:50.659 - Thread: 1 -> GUI Stats: Update 0.531012444444444, Draw 0.410221166666667 2020-10-13 13:21:02.776 - Thread: 1 -> GC Memory: 2249.593 / 2249.593 MB 2020-10-13 13:21:04.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:21:04.672 - Thread: 1 -> STATISTICS,4754,0,0,0,0,0,0,31.02438,44.46032,1,0,2250.197,9105.746,15069,34931,37,18.83284,98.33774,0.9996095,7132,21.64648,0,16.66667,4.076646,21.28666,100,5498245572,2250.197 2020-10-13 13:21:04.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:21:04.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,269,479,119,655,5243,2263,0,0,427,2743,0,1328,63,0,64,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:21:08.639 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-13 13:21:20.659 - Thread: 1 -> GUI Stats: Update 0.434092111111112, Draw 0.377836888888889 2020-10-13 13:21:32.793 - Thread: 1 -> GC Memory: 2244.422 / 2244.422 MB 2020-10-13 13:21:47.960 - Thread: 1 -> Autosave initiated 2020-10-13 13:21:47.960 - Thread: 1 -> Character state: True 2020-10-13 13:21:47.960 - Thread: 1 -> IsServer: True 2020-10-13 13:21:47.960 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:21:47.960 - Thread: 1 -> Autosave 2020-10-13 13:21:47.960 - Thread: 1 -> Saving world - START 2020-10-13 13:21:47.960 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:21:47.960 - Thread: 1 -> Before snapshot.: GC Memory: 2,244 B 2020-10-13 13:21:48.057 - Thread: 1 -> After snapshot.: GC Memory: 2,259 B 2020-10-13 13:21:48.057 - Thread: 1 -> Directory cleanup: GC Memory: 2,259 B 2020-10-13 13:21:48.058 - Thread: 1 -> Saving world - END 2020-10-13 13:21:48.100 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:21:48.101 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:21:50.867 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:21:51.079 - Thread: 1 -> GUI Stats: Update 0.62733461111111, Draw 0.298088833333333 2020-10-13 13:21:52.079 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:22:02.796 - Thread: 1 -> GC Memory: 2288.851 / 2288.851 MB 2020-10-13 13:22:05.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:22:05.109 - Thread: 1 -> STATISTICS,4814.0166667,0,0,0,0,0,0,30.15758,73.68787,1,0,2289.572,9130.164,15069,34931,37,19.95724,98.42383,0.9999354,7167,22.38265,0,16.66667,4.466961,22.02987,100,5509226030,2289.572 2020-10-13 13:22:05.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:22:05.109 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,270,484,119,655,5254,2265,0,0,427,2749,0,1329,63,0,68,63,288,52,0,0,382,758,360,6,50,0 2020-10-13 13:22:14.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:22:14.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:22:21.078 - Thread: 1 -> GUI Stats: Update 0.445549944444444, Draw 0.208339 2020-10-13 13:22:32.813 - Thread: 1 -> GC Memory: 2292.087 / 2292.087 MB 2020-10-13 13:22:51.078 - Thread: 1 -> GUI Stats: Update 0.424111666666667, Draw 0.357782333333333 2020-10-13 13:23:02.813 - Thread: 1 -> GC Memory: 2246.03 / 2246.03 MB 2020-10-13 13:23:05.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:23:05.126 - Thread: 1 -> STATISTICS,4874.0333334,0,0,0,0,0,0,31.21327,110.4249,1,0,2245.243,9132.719,15069,34931,37,22.47394,98.41227,0.9999349,7185,22.10832,0,16.66667,4.968609,21.7573,100,5572309806,2245.243 2020-10-13 13:23:05.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:23:05.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,489,119,655,5314,2328,0,0,427,2817,0,1329,126,0,60,63,288,54,0,0,382,758,360,6,50,0 2020-10-13 13:23:21.080 - Thread: 1 -> GUI Stats: Update 0.42771811111111, Draw 0.359753277777779 2020-10-13 13:23:32.813 - Thread: 1 -> GC Memory: 2248.066 / 2248.066 MB 2020-10-13 13:23:51.078 - Thread: 1 -> GUI Stats: Update 0.433207888888889, Draw 0.346554944444445 2020-10-13 13:24:02.829 - Thread: 1 -> GC Memory: 2247.102 / 2247.102 MB 2020-10-13 13:24:05.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:24:05.142 - Thread: 1 -> STATISTICS,4934.05,0,0,0,0,0,0,25.56454,56.2589,1,0,2248.889,9129.273,15069,34931,37,18.85423,98.43639,0.9996095,7188,21.96591,0,16.66667,4.141502,21.62245,100,5508208438,2248.889 2020-10-13 13:24:05.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:24:05.142 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,485,119,655,5253,2265,0,0,427,2750,0,1329,63,0,66,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 13:24:21.079 - Thread: 1 -> GUI Stats: Update 0.423555500000001, Draw 0.334894944444445 2020-10-13 13:24:32.847 - Thread: 1 -> GC Memory: 2247.664 / 2247.664 MB 2020-10-13 13:24:51.079 - Thread: 1 -> GUI Stats: Update 0.427221277777779, Draw 0.3433485 2020-10-13 13:25:02.861 - Thread: 1 -> GC Memory: 2251.006 / 2251.006 MB 2020-10-13 13:25:05.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:25:05.159 - Thread: 1 -> STATISTICS,4994.0666667,0,0,0,0,0,0,25.81882,85.22313,1,0,2248.757,9129.086,15069,34931,37,23.56415,98.42046,0.9999349,7196,22.56445,0,16.66667,5.317121,22.20803,100,5574177284,2248.757 2020-10-13 13:25:05.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:25:05.159 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,484,119,655,5315,2328,0,0,427,2812,0,1329,126,0,66,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 13:25:21.079 - Thread: 1 -> GUI Stats: Update 0.427795722222221, Draw 0.344896555555555 2020-10-13 13:25:32.862 - Thread: 1 -> GC Memory: 2245.735 / 2245.735 MB 2020-10-13 13:25:39.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:25:39.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:25:39.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:25:39.599 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:25:51.080 - Thread: 1 -> GUI Stats: Update 0.456865500000001, Draw 0.390138722222222 2020-10-13 13:25:59.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:25:59.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:26:02.879 - Thread: 1 -> GC Memory: 2246.149 / 2246.149 MB 2020-10-13 13:26:05.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:26:05.176 - Thread: 1 -> STATISTICS,5054.0833334,0,0,0,0,0,0,24.33,68.9555,1,0,2243.918,9134.492,15071,34929,37,23.46297,98.24357,0.9997722,7149,19.94944,0,16.66667,4.680731,19.59904,100,5510527722,2243.918 2020-10-13 13:26:05.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:26:05.176 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,482,119,655,5255,2266,0,0,427,2749,0,1329,63,0,69,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:26:21.079 - Thread: 1 -> GUI Stats: Update 0.467563944444444, Draw 0.447115777777778 2020-10-13 13:26:32.894 - Thread: 1 -> GC Memory: 2244.682 / 2244.682 MB 2020-10-13 13:26:47.962 - Thread: 1 -> Autosave initiated 2020-10-13 13:26:47.962 - Thread: 1 -> Character state: True 2020-10-13 13:26:47.962 - Thread: 1 -> IsServer: True 2020-10-13 13:26:47.962 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:26:47.962 - Thread: 1 -> Autosave 2020-10-13 13:26:47.962 - Thread: 1 -> Saving world - START 2020-10-13 13:26:47.963 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:26:47.963 - Thread: 1 -> Before snapshot.: GC Memory: 2,246 B 2020-10-13 13:26:48.063 - Thread: 1 -> After snapshot.: GC Memory: 2,259 B 2020-10-13 13:26:48.063 - Thread: 1 -> Directory cleanup: GC Memory: 2,259 B 2020-10-13 13:26:48.063 - Thread: 1 -> Saving world - END 2020-10-13 13:26:48.108 - Thread: 11 -> Session snapshot save - START 2020-10-13 13:26:48.109 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 13:26:50.920 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:26:51.167 - Thread: 1 -> GUI Stats: Update 0.4592445, Draw 0.39439138888889 2020-10-13 13:26:52.144 - Thread: 11 -> Session snapshot save - END 2020-10-13 13:27:02.900 - Thread: 1 -> GC Memory: 2287.744 / 2287.744 MB 2020-10-13 13:27:05.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:27:05.281 - Thread: 1 -> STATISTICS,5114.1,0,0,0,0,0,0,17.24959,93.4085,1,0,2285.232,9135.293,15075,34925,37,24.74369,98.40842,0.99987,7129,21.785,0,16.66667,5.390413,21.43828,100,5567815938,2285.232 2020-10-13 13:27:05.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:27:05.281 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,482,119,655,5309,2321,0,0,419,2804,0,1329,126,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:27:21.169 - Thread: 1 -> GUI Stats: Update 0.45109188888889, Draw 0.395968222222222 2020-10-13 13:27:32.900 - Thread: 1 -> GC Memory: 2242.381 / 2242.381 MB 2020-10-13 13:27:51.168 - Thread: 1 -> GUI Stats: Update 0.451575, Draw 0.399183000000001 2020-10-13 13:28:02.901 - Thread: 1 -> GC Memory: 2242.944 / 2242.944 MB 2020-10-13 13:28:05.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:28:05.298 - Thread: 1 -> STATISTICS,5174.1166667,0,0,0,0,0,0,23.89558,70.79212,1,0,2241.851,9136.047,15075,34925,37,22.45103,98.37308,0.9999024,7140,21.55994,0,16.66667,4.840426,21.20917,100,5509963230,2241.851 2020-10-13 13:28:05.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:28:05.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,483,119,655,5254,2266,0,0,427,2749,0,1329,63,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:28:21.167 - Thread: 1 -> GUI Stats: Update 0.454028555555556, Draw 0.450683555555555 2020-10-13 13:28:32.901 - Thread: 1 -> GC Memory: 2241.976 / 2241.976 MB 2020-10-13 13:28:46.148 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:28:46.148 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:28:46.148 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:28:46.154 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:28:51.167 - Thread: 1 -> GUI Stats: Update 0.466308444444444, Draw 0.436931611111111 2020-10-13 13:28:54.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:28:54.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:29:02.902 - Thread: 1 -> GC Memory: 2242.541 / 2242.541 MB 2020-10-13 13:29:05.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:29:05.315 - Thread: 1 -> STATISTICS,5234.1333334,0,0,0,0,0,0,23.18666,54.55611,1,0,2244.456,9138.219,15092,34908,37,23.59783,98.09157,0.9998698,7138,18.19351,0,16.66667,4.293274,17.8463,100,5509392006,2244.456 2020-10-13 13:29:05.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:29:05.315 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,482,119,655,5254,2266,0,0,427,2749,0,1329,63,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:29:16.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:29:16.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:29:16.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:29:16.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:29:21.167 - Thread: 1 -> GUI Stats: Update 0.46790511111111, Draw 0.431697000000001 2020-10-13 13:29:29.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:29:29.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:29:32.902 - Thread: 1 -> GC Memory: 2243.025 / 2243.025 MB 2020-10-13 13:29:51.168 - Thread: 1 -> GUI Stats: Update 0.470736166666666, Draw 0.403524111111111 2020-10-13 13:30:02.919 - Thread: 1 -> GC Memory: 2243.814 / 2243.814 MB 2020-10-13 13:30:05.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:30:05.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:30:05.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:30:05.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:30:05.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:30:05.332 - Thread: 1 -> STATISTICS,5294.15,0,0,0,0,0,0,28.90506,89.99039,1,0,2243.19,9137.637,15293,34707,38,25.04697,98.43078,0.9999024,7148,21.8141,0,16.66667,5.463773,21.47179,100,5567861958,2243.19 2020-10-13 13:30:05.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:30:05.332 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,272,482,119,655,5309,2321,0,0,419,2804,0,1329,126,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:30:13.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:30:13.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:30:21.168 - Thread: 1 -> GUI Stats: Update 0.4766695, Draw 0.469510944444445 2020-10-13 13:30:32.934 - Thread: 1 -> GC Memory: 2251.78 / 2251.78 MB 2020-10-13 13:30:51.168 - Thread: 1 -> GUI Stats: Update 0.456658888888889, Draw 0.4356775 2020-10-13 13:31:02.935 - Thread: 1 -> GC Memory: 2253.123 / 2253.123 MB 2020-10-13 13:31:05.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:31:05.348 - Thread: 1 -> STATISTICS,5354.1666667,0,0,0,0,0,0,25.39766,62.30447,1,0,2251.835,9137.984,15394,34606,39,22.54987,98.36897,0.9998047,7113,21.39066,0,16.66667,4.823567,21.04177,100,5511418038,2251.835 2020-10-13 13:31:05.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:31:05.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,273,484,119,655,5256,2266,0,0,427,2751,0,1329,63,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:31:21.167 - Thread: 1 -> GUI Stats: Update 0.506919611111111, Draw 0.452046888888888 2020-10-13 13:31:30.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:31:30.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:31:32.951 - Thread: 1 -> GC Memory: 2257.463 / 2257.463 MB 2020-10-13 13:31:47.967 - Thread: 1 -> Autosave initiated 2020-10-13 13:31:47.967 - Thread: 1 -> Character state: True 2020-10-13 13:31:47.967 - Thread: 1 -> IsServer: True 2020-10-13 13:31:47.967 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:31:47.967 - Thread: 1 -> Autosave 2020-10-13 13:31:47.967 - Thread: 1 -> Saving world - START 2020-10-13 13:31:47.968 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:31:47.968 - Thread: 1 -> Before snapshot.: GC Memory: 2,254 B 2020-10-13 13:31:48.068 - Thread: 1 -> After snapshot.: GC Memory: 2,269 B 2020-10-13 13:31:48.068 - Thread: 1 -> Directory cleanup: GC Memory: 2,269 B 2020-10-13 13:31:48.068 - Thread: 1 -> Saving world - END 2020-10-13 13:31:48.111 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:31:48.112 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:31:51.040 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:31:51.256 - Thread: 1 -> GUI Stats: Update 0.473384777777779, Draw 0.371122444444445 2020-10-13 13:31:52.260 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:32:02.955 - Thread: 1 -> GC Memory: 2276.791 / 2276.791 MB 2020-10-13 13:32:05.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:32:05.548 - Thread: 1 -> STATISTICS,5414.1833334,0,0,0,0,0,0,28.1709,92.07439,1,0,2290.742,9142.484,15394,34606,39,24.06231,98.33397,0.9997404,7071,21.44534,0,16.66667,5.160245,21.08806,100,5577068030,2290.742 2020-10-13 13:32:05.548 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:32:05.548 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,273,484,119,655,5318,2330,0,0,427,2814,0,1329,126,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:32:21.340 - Thread: 1 -> GUI Stats: Update 0.432146500000001, Draw 0.327726444444444 2020-10-13 13:32:32.957 - Thread: 1 -> GC Memory: 2284.098 / 2284.098 MB 2020-10-13 13:32:51.340 - Thread: 1 -> GUI Stats: Update 0.453583666666666, Draw 0.425319611111111 2020-10-13 13:33:02.974 - Thread: 1 -> GC Memory: 2286.643 / 2286.643 MB 2020-10-13 13:33:05.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:33:05.555 - Thread: 1 -> STATISTICS,5474.2,0,0,0,0,0,0,19.89778,54.64563,1,0,2284.092,9137.742,15394,34606,39,23.25653,98.17986,0.9999349,7140,19.33427,0,16.66667,4.49648,18.98236,100,5510326016,2284.092 2020-10-13 13:33:05.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:33:05.555 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,273,484,119,655,5255,2266,0,0,427,2751,0,1329,63,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:33:21.340 - Thread: 1 -> GUI Stats: Update 0.464547277777778, Draw 0.437651333333333 2020-10-13 13:33:32.992 - Thread: 1 -> GC Memory: 2288.625 / 2288.625 MB 2020-10-13 13:33:51.349 - Thread: 1 -> GUI Stats: Update 0.467439277777778, Draw 0.430110055555556 2020-10-13 13:34:03.008 - Thread: 1 -> GC Memory: 2290.118 / 2290.118 MB 2020-10-13 13:34:05.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:34:05.571 - Thread: 1 -> STATISTICS,5534.2166667,0,0,0,0,0,0,19.51833,87.13271,1,0,2244.14,9137.133,15754,34246,39,24.90522,98.39931,0.9998047,7150,21.58572,0,16.66667,5.375973,21.2402,100,5568706626,2244.14 2020-10-13 13:34:05.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:34:05.571 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,273,484,119,655,5310,2322,0,0,419,2806,0,1329,126,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:34:21.341 - Thread: 1 -> GUI Stats: Update 0.462336666666666, Draw 0.432093833333334 2020-10-13 13:34:33.009 - Thread: 1 -> GC Memory: 2246.105 / 2246.105 MB 2020-10-13 13:34:51.341 - Thread: 1 -> GUI Stats: Update 0.462192000000001, Draw 0.439287222222222 2020-10-13 13:35:03.025 - Thread: 1 -> GC Memory: 2245.449 / 2245.449 MB 2020-10-13 13:35:05.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:35:05.588 - Thread: 1 -> STATISTICS,5594.2333334,0,0,0,0,0,0,18.24752,97.60128,1,0,2248.176,9141.543,15754,34246,39,27.65736,98.15666,0.9971362,7097,19.21526,0,16.66667,5.314434,18.86106,100,5571556874,2248.176 2020-10-13 13:35:05.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:35:05.589 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,276,487,119,655,5313,2322,0,0,419,2809,0,1329,126,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:35:21.340 - Thread: 1 -> GUI Stats: Update 0.46480938888889, Draw 0.439702777777778 2020-10-13 13:35:33.041 - Thread: 1 -> GC Memory: 2246.249 / 2246.249 MB 2020-10-13 13:35:51.341 - Thread: 1 -> GUI Stats: Update 0.455874333333334, Draw 0.423496999999999 2020-10-13 13:36:03.057 - Thread: 1 -> GC Memory: 2251.878 / 2251.878 MB 2020-10-13 13:36:05.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:36:05.605 - Thread: 1 -> STATISTICS,5654.25,0,0,0,0,0,0,20.92029,95.36333,1,0,2249.456,9142.395,15764,34236,39,28.32088,98.32408,0.9997071,7095,21.48808,0,16.66667,6.085613,21.12795,100,5517101380,2249.456 2020-10-13 13:36:05.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:36:05.605 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,276,491,119,655,5261,2265,0,0,427,2756,0,1329,63,0,68,63,288,52,0,0,382,758,360,6,50,0 2020-10-13 13:36:21.342 - Thread: 1 -> GUI Stats: Update 0.468158055555556, Draw 0.483230944444446 2020-10-13 13:36:33.074 - Thread: 1 -> GC Memory: 2252.507 / 2252.507 MB 2020-10-13 13:36:47.973 - Thread: 1 -> Autosave initiated 2020-10-13 13:36:47.974 - Thread: 1 -> Character state: True 2020-10-13 13:36:47.974 - Thread: 1 -> IsServer: True 2020-10-13 13:36:47.974 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:36:47.974 - Thread: 1 -> Autosave 2020-10-13 13:36:47.974 - Thread: 1 -> Saving world - START 2020-10-13 13:36:47.974 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:36:47.974 - Thread: 1 -> Before snapshot.: GC Memory: 2,247 B 2020-10-13 13:36:48.072 - Thread: 1 -> After snapshot.: GC Memory: 2,261 B 2020-10-13 13:36:48.072 - Thread: 1 -> Directory cleanup: GC Memory: 2,261 B 2020-10-13 13:36:48.072 - Thread: 1 -> Saving world - END 2020-10-13 13:36:48.118 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:36:48.119 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:36:50.706 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:36:51.738 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:36:51.977 - Thread: 1 -> GUI Stats: Update 0.471862444444445, Draw 0.43923888888889 2020-10-13 13:37:03.076 - Thread: 1 -> GC Memory: 2287.266 / 2287.266 MB 2020-10-13 13:37:06.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:37:06.258 - Thread: 1 -> STATISTICS,5714.2666667,0,0,0,0,0,0,19.36182,94.21974,1,0,2287.212,9143.656,16014,33986,39,26.99818,98.34895,0.9999034,7153,21.04742,0,16.66667,5.682421,20.69992,100,5574221042,2287.212 2020-10-13 13:37:06.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:37:06.258 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,276,489,119,655,5315,2322,0,0,419,2812,0,1329,126,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 13:37:13.341 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:37:13.341 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:37:13.341 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:37:13.352 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:37:18.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:37:18.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:37:21.978 - Thread: 1 -> GUI Stats: Update 0.472898277777778, Draw 0.470169388888889 2020-10-13 13:37:33.078 - Thread: 1 -> GC Memory: 2294.183 / 2294.183 MB 2020-10-13 13:37:39.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:37:39.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:37:52.111 - Thread: 1 -> GUI Stats: Update 0.507951777777777, Draw 0.448647833333334 2020-10-13 13:38:03.094 - Thread: 1 -> GC Memory: 2296.834 / 2296.834 MB 2020-10-13 13:38:06.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:38:06.408 - Thread: 1 -> STATISTICS,5774.2833334,0,0,0,0,0,0,24.10744,61.43605,1,0,2298.051,9147.418,16115,33885,40,22.21648,98.00983,0.9997727,7143,20.72004,0,16.66667,4.603263,20.30768,100,5517844534,2298.051 2020-10-13 13:38:06.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:38:06.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,490,119,655,5262,2268,0,0,427,2759,0,1329,63,0,67,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 13:38:22.111 - Thread: 1 -> GUI Stats: Update 0.429181833333334, Draw 0.447883277777777 2020-10-13 13:38:33.110 - Thread: 1 -> GC Memory: 2249.125 / 2249.125 MB 2020-10-13 13:38:52.111 - Thread: 1 -> GUI Stats: Update 0.456058888888889, Draw 0.414930777777777 2020-10-13 13:39:03.110 - Thread: 1 -> GC Memory: 2247.823 / 2247.823 MB 2020-10-13 13:39:06.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:39:06.425 - Thread: 1 -> STATISTICS,5834.3,0,0,0,0,0,0,26.96804,73.88515,1,0,2248.753,9146.242,16259,33741,40,24.99443,98.189,0.9998373,7140,19.41691,0,16.66667,4.853147,19.06527,100,5517046086,2248.753 2020-10-13 13:39:06.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:39:06.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,491,119,655,5261,2267,0,0,427,2758,0,1329,63,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 13:39:22.111 - Thread: 1 -> GUI Stats: Update 0.471816333333335, Draw 0.447087277777778 2020-10-13 13:39:33.111 - Thread: 1 -> GC Memory: 2248.865 / 2248.865 MB 2020-10-13 13:39:52.112 - Thread: 1 -> GUI Stats: Update 0.4690975, Draw 0.419565111111111 2020-10-13 13:40:03.127 - Thread: 1 -> GC Memory: 2249.554 / 2249.554 MB 2020-10-13 13:40:06.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:40:06.442 - Thread: 1 -> STATISTICS,5894.3166667,0,0,0,0,0,0,19.18303,99.14558,1,0,2249.622,9147.141,16271,33729,40,24.8053,98.35649,0.9998373,7153,21.19973,0,16.66667,5.258656,20.85131,100,5575112990,2249.622 2020-10-13 13:40:06.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:40:06.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,491,119,655,5316,2322,0,0,419,2813,0,1329,126,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 13:40:22.112 - Thread: 1 -> GUI Stats: Update 0.467462055555556, Draw 0.424652444444444 2020-10-13 13:40:33.127 - Thread: 1 -> GC Memory: 2251.887 / 2251.887 MB 2020-10-13 13:40:52.112 - Thread: 1 -> GUI Stats: Update 0.47279588888889, Draw 0.432769444444444 2020-10-13 13:40:59.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:40:59.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:41:03.128 - Thread: 1 -> GC Memory: 2250.953 / 2250.953 MB 2020-10-13 13:41:06.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:41:06.459 - Thread: 1 -> STATISTICS,5954.3333334,0,0,0,0,0,0,20.12517,74.04623,1,0,2251.664,9189.82,16372,33628,39,23.60796,98.2402,0.9998698,7143,20.48494,0,16.66667,4.836077,20.12445,100,5518226024,2251.664 2020-10-13 13:41:06.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:41:06.459 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,492,119,655,5262,2267,0,0,427,2759,0,1330,63,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 13:41:11.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:41:11.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:41:14.025 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:41:14.025 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:41:14.025 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:41:14.038 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:41:20.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:41:20.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:41:22.112 - Thread: 1 -> GUI Stats: Update 0.502962333333333, Draw 0.441959222222223 2020-10-13 13:41:33.129 - Thread: 1 -> GC Memory: 2253.139 / 2253.139 MB 2020-10-13 13:41:40.209 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 13:41:40.209 - Thread: 1 -> Info: OnGridClosedRequest removed entity '121296806227194538:Ore Detection Station mk.1' with entity id '121296806227194538' 2020-10-13 13:41:40.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:41:40.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:41:47.978 - Thread: 1 -> Autosave initiated 2020-10-13 13:41:47.978 - Thread: 1 -> Character state: True 2020-10-13 13:41:47.978 - Thread: 1 -> IsServer: True 2020-10-13 13:41:47.978 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:41:47.978 - Thread: 1 -> Autosave 2020-10-13 13:41:47.978 - Thread: 1 -> Saving world - START 2020-10-13 13:41:47.979 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:41:47.979 - Thread: 1 -> Before snapshot.: GC Memory: 2,252 B 2020-10-13 13:41:48.080 - Thread: 1 -> After snapshot.: GC Memory: 2,266 B 2020-10-13 13:41:48.081 - Thread: 1 -> Directory cleanup: GC Memory: 2,266 B 2020-10-13 13:41:48.081 - Thread: 1 -> Saving world - END 2020-10-13 13:41:48.127 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:41:48.128 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:41:50.737 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:41:51.725 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:41:52.204 - Thread: 1 -> GUI Stats: Update 0.484346833333334, Draw 0.453333444444445 2020-10-13 13:42:01.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:42:01.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:42:03.136 - Thread: 1 -> GC Memory: 2293.101 / 2293.101 MB 2020-10-13 13:42:06.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:42:06.566 - Thread: 1 -> STATISTICS,6014.35,0,0,0,0,0,0,19.28508,92.86436,1,0,2292.958,9195.152,16572,33428,42,25.31669,98.38513,0.999935,7124,21.46029,0,16.66667,5.433033,21.11373,100,5571029426,2292.958 2020-10-13 13:42:06.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:42:06.566 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,488,119,655,5312,2321,0,0,419,2810,0,1330,126,0,66,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:42:22.203 - Thread: 1 -> GUI Stats: Update 0.493250055555556, Draw 0.434167888888889 2020-10-13 13:42:33.156 - Thread: 1 -> GC Memory: 2292.905 / 2292.905 MB 2020-10-13 13:42:52.202 - Thread: 1 -> GUI Stats: Update 0.455426333333334, Draw 0.458112555555556 2020-10-13 13:43:03.171 - Thread: 1 -> GC Memory: 2252.051 / 2252.051 MB 2020-10-13 13:43:06.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:43:06.583 - Thread: 1 -> STATISTICS,6074.3666667,0,0,0,0,0,0,26.72785,85.46507,1,0,2251.896,9197.195,16470,33530,42,26.24386,98.47315,0.9998373,7749,23.3746,0,16.66667,6.134396,23.0177,100,5570633314,2251.896 2020-10-13 13:43:06.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:43:06.583 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,488,119,655,5312,2321,0,0,419,2809,0,1330,126,0,66,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:43:22.202 - Thread: 1 -> GUI Stats: Update 0.459736166666667, Draw 0.438382777777778 2020-10-13 13:43:33.185 - Thread: 1 -> GC Memory: 2253.036 / 2253.036 MB 2020-10-13 13:43:52.203 - Thread: 1 -> GUI Stats: Update 0.465138555555555, Draw 0.4281475 2020-10-13 13:44:03.186 - Thread: 1 -> GC Memory: 2254.574 / 2254.574 MB 2020-10-13 13:44:06.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:44:06.599 - Thread: 1 -> STATISTICS,6134.3833334,0,0,0,0,0,0,26.14688,87.52556,1,0,2253.968,9198.039,16460,33540,42,22.70598,98.28876,0.9998373,7746,20.58967,0,16.66667,4.675085,20.23733,100,5514683930,2253.968 2020-10-13 13:44:06.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:44:06.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,489,119,655,5259,2267,0,0,427,2756,0,1330,63,0,66,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:44:22.202 - Thread: 1 -> GUI Stats: Update 0.5000105, Draw 0.456871388888889 2020-10-13 13:44:33.201 - Thread: 1 -> GC Memory: 2254.294 / 2254.294 MB 2020-10-13 13:44:47.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:44:47.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:44:52.203 - Thread: 1 -> GUI Stats: Update 0.581680722222223, Draw 0.447390444444445 2020-10-13 13:45:00.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:45:00.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:45:03.218 - Thread: 1 -> GC Memory: 2256.874 / 2256.874 MB 2020-10-13 13:45:06.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:45:06.616 - Thread: 1 -> STATISTICS,6194.4,0,0,0,0,0,0,24.93435,93.36687,1,0,2255.803,9198.086,16460,33540,42,25.09604,98.31938,0.9998698,7763,21.25875,0,16.66667,5.335105,20.90147,100,5579754798,2255.803 2020-10-13 13:45:06.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:45:06.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,278,489,119,655,5321,2329,0,0,427,2818,0,1330,126,0,66,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:45:22.203 - Thread: 1 -> GUI Stats: Update 0.487943833333333, Draw 0.369303333333333 2020-10-13 13:45:33.221 - Thread: 1 -> GC Memory: 2250.477 / 2250.477 MB 2020-10-13 13:45:52.207 - Thread: 1 -> GUI Stats: Update 0.445876166666667, Draw 0.368137055555555 2020-10-13 13:46:03.222 - Thread: 1 -> GC Memory: 2253.781 / 2253.781 MB 2020-10-13 13:46:06.633 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:46:06.633 - Thread: 1 -> STATISTICS,6254.4166667,0,0,0,0,0,0,30.79264,91.65884,1,0,2255.03,9242.285,16460,33540,42,23.47681,98.29052,0.9999024,7737,20.18079,0,16.66667,4.737806,19.83581,100,5590317504,2255.03 2020-10-13 13:46:06.633 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:46:06.633 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,302,512,119,655,5331,2321,0,0,419,2834,0,1330,126,0,61,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:46:22.203 - Thread: 1 -> GUI Stats: Update 0.43323888888889, Draw 0.348272166666667 2020-10-13 13:46:33.237 - Thread: 1 -> GC Memory: 2257.4 / 2257.4 MB 2020-10-13 13:46:47.987 - Thread: 1 -> Autosave initiated 2020-10-13 13:46:47.987 - Thread: 1 -> Character state: True 2020-10-13 13:46:47.987 - Thread: 1 -> IsServer: True 2020-10-13 13:46:47.987 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:46:47.987 - Thread: 1 -> Autosave 2020-10-13 13:46:47.987 - Thread: 1 -> Saving world - START 2020-10-13 13:46:47.988 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:46:47.988 - Thread: 1 -> Before snapshot.: GC Memory: 2,257 B 2020-10-13 13:46:48.089 - Thread: 1 -> After snapshot.: GC Memory: 2,271 B 2020-10-13 13:46:48.089 - Thread: 1 -> Directory cleanup: GC Memory: 2,271 B 2020-10-13 13:46:48.089 - Thread: 1 -> Saving world - END 2020-10-13 13:46:48.136 - Thread: 11 -> Session snapshot save - START 2020-10-13 13:46:48.136 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 13:46:50.667 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:46:51.629 - Thread: 11 -> Session snapshot save - END 2020-10-13 13:46:52.295 - Thread: 1 -> GUI Stats: Update 0.456496055555555, Draw 0.422933555555556 2020-10-13 13:47:03.246 - Thread: 1 -> GC Memory: 2301.015 / 2301.015 MB 2020-10-13 13:47:06.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:47:06.741 - Thread: 1 -> STATISTICS,6314.4333334,0,0,0,0,0,0,32.91031,67.84122,1,0,2251.409,9248,16460,33540,42,21.27402,98.39685,0.9996426,7708,21.94731,0,16.66667,4.669075,21.59546,100,5526928588,2251.409 2020-10-13 13:47:06.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:47:06.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,305,517,119,655,5270,2265,0,0,427,2783,0,1330,63,0,51,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 13:47:22.295 - Thread: 1 -> GUI Stats: Update 0.441507833333333, Draw 0.397933777777777 2020-10-13 13:47:33.247 - Thread: 1 -> GC Memory: 2258.062 / 2258.062 MB 2020-10-13 13:47:52.298 - Thread: 1 -> GUI Stats: Update 0.424128611111111, Draw 0.346734222222222 2020-10-13 13:48:03.263 - Thread: 1 -> GC Memory: 2262.4 / 2262.4 MB 2020-10-13 13:48:06.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:48:06.758 - Thread: 1 -> STATISTICS,6374.45,0,0,0,0,0,0,36.3112,67.33689,1,0,2260.573,9259.754,16460,33540,42,17.21211,98.48563,0.9998047,8348,22.1908,0,16.66667,3.819505,21.85475,100,5567741456,2260.573 2020-10-13 13:48:06.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:48:06.758 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,520,130,655,5309,2265,0,0,427,2786,0,1330,63,0,76,63,288,52,0,0,382,758,360,6,50,0 2020-10-13 13:48:22.296 - Thread: 1 -> GUI Stats: Update 0.429528333333333, Draw 0.356838333333333 2020-10-13 13:48:33.276 - Thread: 1 -> GC Memory: 2265.57 / 2265.57 MB 2020-10-13 13:48:52.294 - Thread: 1 -> GUI Stats: Update 0.429990666666667, Draw 0.311307388888888 2020-10-13 13:49:03.277 - Thread: 1 -> GC Memory: 2268.427 / 2268.427 MB 2020-10-13 13:49:06.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:49:06.775 - Thread: 1 -> STATISTICS,6434.4666667,0,0,0,0,0,0,25.48481,64.03487,1,0,2266.492,9260.422,16670,33330,42,21.16388,98.26175,0.9998373,8335,19.92281,0,16.66667,4.216439,19.5765,100,5560353484,2266.492 2020-10-13 13:49:06.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:49:06.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,520,134,655,5302,2265,0,0,427,2786,0,1330,63,0,65,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 13:49:22.296 - Thread: 1 -> GUI Stats: Update 0.459349222222222, Draw 0.398887555555555 2020-10-13 13:49:33.278 - Thread: 1 -> GC Memory: 2259.74 / 2259.74 MB 2020-10-13 13:49:52.295 - Thread: 1 -> GUI Stats: Update 0.456013222222223, Draw 0.430491666666666 2020-10-13 13:50:03.279 - Thread: 1 -> GC Memory: 2264.921 / 2264.921 MB 2020-10-13 13:50:06.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:50:06.791 - Thread: 1 -> STATISTICS,6494.4833334,0,0,0,0,0,0,28.68408,71.47694,1,0,2264.989,9260.77,16511,33489,44,21.10929,98.31508,0.9997397,8354,20.50995,0,16.66667,4.329504,20.16437,100,5558338804,2264.989 2020-10-13 13:50:06.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:50:06.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,518,134,655,5300,2265,0,0,427,2784,0,1330,63,0,65,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:50:22.295 - Thread: 1 -> GUI Stats: Update 0.464467388888888, Draw 0.415689666666667 2020-10-13 13:50:29.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:50:29.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:50:33.279 - Thread: 1 -> GC Memory: 2270.119 / 2270.119 MB 2020-10-13 13:50:52.296 - Thread: 1 -> GUI Stats: Update 0.477539222222222, Draw 0.409973222222222 2020-10-13 13:51:03.296 - Thread: 1 -> GC Memory: 2267.469 / 2267.469 MB 2020-10-13 13:51:06.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:51:06.808 - Thread: 1 -> STATISTICS,6554.5,0,0,0,0,0,0,28.51358,71.22289,1,0,2267.451,9259.547,16622,33378,45,18.74533,98.38683,0.9998373,8325,21.72049,0,16.66667,4.071576,21.3701,100,5558357808,2267.451 2020-10-13 13:51:06.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:51:06.808 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,518,134,655,5300,2265,0,0,427,2784,0,1330,63,0,65,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:51:21.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:51:21.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:51:21.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 13:51:21.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 13:51:22.294 - Thread: 1 -> GUI Stats: Update 0.453574277777777, Draw 0.409927333333334 2020-10-13 13:51:33.311 - Thread: 1 -> GC Memory: 2271.957 / 2271.957 MB 2020-10-13 13:51:33.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:51:33.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:51:47.996 - Thread: 1 -> Autosave initiated 2020-10-13 13:51:47.996 - Thread: 1 -> Character state: True 2020-10-13 13:51:47.996 - Thread: 1 -> IsServer: True 2020-10-13 13:51:47.996 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:51:47.996 - Thread: 1 -> Autosave 2020-10-13 13:51:47.996 - Thread: 1 -> Saving world - START 2020-10-13 13:51:47.996 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:51:47.997 - Thread: 1 -> Before snapshot.: GC Memory: 2,270 B 2020-10-13 13:51:48.110 - Thread: 1 -> After snapshot.: GC Memory: 2,284 B 2020-10-13 13:51:48.110 - Thread: 1 -> Directory cleanup: GC Memory: 2,284 B 2020-10-13 13:51:48.110 - Thread: 1 -> Saving world - END 2020-10-13 13:51:48.150 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:51:48.151 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:51:50.891 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:51:51.872 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:51:52.399 - Thread: 1 -> GUI Stats: Update 0.474827277777778, Draw 0.471736666666666 2020-10-13 13:52:03.314 - Thread: 1 -> GC Memory: 2294.462 / 2294.462 MB 2020-10-13 13:52:07.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:52:07.015 - Thread: 1 -> STATISTICS,6614.5166667,0,0,0,0,0,0,33.65556,41.53505,1,0,2309.223,9271.277,16855,33145,45,17.22352,98.46547,0.9998054,8300,22.21953,0,16.66667,3.826985,21.87857,100,5691199647,2309.223 2020-10-13 13:52:07.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:52:07.015 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,518,134,655,5427,2392,0,0,490,2911,0,1330,126,0,65,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:52:12.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:52:12.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:52:22.485 - Thread: 1 -> GUI Stats: Update 0.474048833333333, Draw 0.436808499999999 2020-10-13 13:52:33.319 - Thread: 1 -> GC Memory: 2298.21 / 2298.21 MB 2020-10-13 13:52:52.484 - Thread: 1 -> GUI Stats: Update 0.459014, Draw 0.409371944444445 2020-10-13 13:53:03.335 - Thread: 1 -> GC Memory: 2298.318 / 2298.318 MB 2020-10-13 13:53:07.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:53:07.032 - Thread: 1 -> STATISTICS,6674.5333334,0,0,0,0,0,0,28.41955,60.10293,1,0,2300.016,9260.059,16754,33246,44,23.49001,98.23183,0.9998698,8305,19.86609,0,16.66667,4.666546,19.51483,100,5557864595,2300.016 2020-10-13 13:53:07.032 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:53:07.032 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,517,134,655,5300,2266,0,0,427,2784,0,1330,63,0,65,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:53:22.486 - Thread: 1 -> GUI Stats: Update 0.452594722222223, Draw 0.415555611111111 2020-10-13 13:53:33.336 - Thread: 1 -> GC Memory: 2263.814 / 2263.814 MB 2020-10-13 13:53:52.485 - Thread: 1 -> GUI Stats: Update 0.4521525, Draw 0.525605500000001 2020-10-13 13:54:03.336 - Thread: 1 -> GC Memory: 2261.823 / 2261.823 MB 2020-10-13 13:54:07.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:54:07.049 - Thread: 1 -> STATISTICS,6734.55,0,0,0,0,0,0,24.94752,87.88712,1,0,2266.759,9260.289,16901,33099,44,21.91979,98.27669,0.9998047,8297,20.2864,0,16.66667,4.446736,19.93681,100,5626053859,2266.759 2020-10-13 13:54:07.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:54:07.049 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,306,517,134,655,5365,2331,0,0,427,2849,0,1330,126,0,65,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 13:54:20.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:54:20.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:54:22.486 - Thread: 1 -> GUI Stats: Update 0.498222666666666, Draw 0.388452111111112 2020-10-13 13:54:33.351 - Thread: 1 -> GC Memory: 2269.443 / 2269.443 MB 2020-10-13 13:54:34.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:54:34.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:54:38.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:54:38.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:54:52.486 - Thread: 1 -> GUI Stats: Update 0.460477666666666, Draw 0.476647499999999 2020-10-13 13:55:03.352 - Thread: 1 -> GC Memory: 2277.891 / 2277.891 MB 2020-10-13 13:55:06.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:55:06.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:55:07.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:55:07.065 - Thread: 1 -> STATISTICS,6794.5666667,0,0,0,0,0,0,25.29115,54.758,1,0,2278.931,9263.246,16916,33084,44,23.34914,97.96413,0.9996095,8290,16.97403,0,16.66667,3.963289,16.62846,100,5559611381,2278.931 2020-10-13 13:55:07.065 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:55:07.065 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,308,518,134,655,5302,2267,0,0,427,2785,0,1331,63,0,65,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 13:55:22.484 - Thread: 1 -> GUI Stats: Update 0.484673388888888, Draw 0.480004722222223 2020-10-13 13:55:31.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 13:55:31.816 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 13:55:33.353 - Thread: 1 -> GC Memory: 2282.341 / 2282.341 MB 2020-10-13 13:55:52.485 - Thread: 1 -> GUI Stats: Update 0.471927888888888, Draw 0.365208666666667 2020-10-13 13:56:03.368 - Thread: 1 -> GC Memory: 2266.276 / 2266.276 MB 2020-10-13 13:56:07.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:56:07.082 - Thread: 1 -> STATISTICS,6854.5833334,0,0,0,0,0,0,28.82691,48.66371,1,0,2263.892,9262.266,16503,33497,43,21.49127,97.98335,0.9972338,8267,17.45848,0,16.66667,3.752048,17.1064,100,5560983009,2263.892 2020-10-13 13:56:07.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:56:07.082 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,308,519,134,655,5303,2267,0,0,427,2786,0,1331,63,0,65,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:56:22.486 - Thread: 1 -> GUI Stats: Update 0.455507444444444, Draw 0.397020055555557 2020-10-13 13:56:33.384 - Thread: 1 -> GC Memory: 2266.377 / 2266.377 MB 2020-10-13 13:56:48.001 - Thread: 1 -> Autosave initiated 2020-10-13 13:56:48.001 - Thread: 1 -> Character state: True 2020-10-13 13:56:48.001 - Thread: 1 -> IsServer: True 2020-10-13 13:56:48.001 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 13:56:48.001 - Thread: 1 -> Autosave 2020-10-13 13:56:48.001 - Thread: 1 -> Saving world - START 2020-10-13 13:56:48.002 - Thread: 1 -> Making world state snapshot. 2020-10-13 13:56:48.002 - Thread: 1 -> Before snapshot.: GC Memory: 2,267 B 2020-10-13 13:56:48.103 - Thread: 1 -> After snapshot.: GC Memory: 2,280 B 2020-10-13 13:56:48.104 - Thread: 1 -> Directory cleanup: GC Memory: 2,280 B 2020-10-13 13:56:48.104 - Thread: 1 -> Saving world - END 2020-10-13 13:56:48.149 - Thread: 10 -> Session snapshot save - START 2020-10-13 13:56:48.150 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 13:56:50.718 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 13:56:51.671 - Thread: 10 -> Session snapshot save - END 2020-10-13 13:56:52.575 - Thread: 1 -> GUI Stats: Update 0.458730111111111, Draw 0.390749333333333 2020-10-13 13:57:03.390 - Thread: 1 -> GC Memory: 2307.194 / 2307.194 MB 2020-10-13 13:57:07.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:57:07.188 - Thread: 1 -> STATISTICS,6914.6,0,0,0,0,0,0,17.74698,41.15919,1,0,2307.219,9265.543,16506,33494,43,18.47466,97.99479,0.9998375,8232,17.80994,0,16.66667,3.290327,17.45282,100,5561050201,2307.219 2020-10-13 13:57:07.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:57:07.188 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,308,519,134,655,5303,2267,0,0,427,2787,0,1331,63,0,65,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:57:22.577 - Thread: 1 -> GUI Stats: Update 0.466919555555555, Draw 0.405015722222221 2020-10-13 13:57:33.391 - Thread: 1 -> GC Memory: 2262.423 / 2262.423 MB 2020-10-13 13:57:52.574 - Thread: 1 -> GUI Stats: Update 0.464497388888889, Draw 0.398614444444445 2020-10-13 13:58:03.392 - Thread: 1 -> GC Memory: 2265.146 / 2265.146 MB 2020-10-13 13:58:07.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:58:07.206 - Thread: 1 -> STATISTICS,6974.6166667,0,0,0,0,0,0,26.45185,54.02103,1,0,2266.511,9264.395,16430,33570,43,19.05733,98.07976,0.9997071,8256,18.42351,0,16.66667,3.51103,18.06973,100,5561572133,2266.511 2020-10-13 13:58:07.206 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:58:07.206 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,308,520,134,655,5303,2267,0,0,427,2787,0,1331,63,0,65,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 13:58:22.574 - Thread: 1 -> GUI Stats: Update 0.455421, Draw 0.391728444444445 2020-10-13 13:58:33.407 - Thread: 1 -> GC Memory: 2262.749 / 2262.749 MB 2020-10-13 13:58:40.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:58:40.708 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 13:58:50.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:58:50.729 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 13:58:52.574 - Thread: 1 -> GUI Stats: Update 0.455943055555555, Draw 0.389650111111111 2020-10-13 13:59:00.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:59:00.707 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 13:59:03.424 - Thread: 1 -> GC Memory: 2265.108 / 2265.108 MB 2020-10-13 13:59:07.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 13:59:07.221 - Thread: 1 -> STATISTICS,7034.6333334,0,0,0,0,0,0,27.39095,56.75132,1,0,2266.16,9264.422,16656,33344,44,19.77081,98.04848,0.9997071,8309,18.23629,0,16.66667,3.605462,17.8804,100,5560965485,2266.16 2020-10-13 13:59:07.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 13:59:07.221 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,308,519,134,655,5303,2267,0,0,427,2786,0,1331,63,0,65,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 13:59:10.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:59:10.707 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 13:59:10.707 - Thread: 1 -> Next activation in -00:06:08.0712703 2020-10-13 13:59:10.707 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:59:10.708 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 13:59:20.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:59:20.706 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 13:59:22.576 - Thread: 1 -> GUI Stats: Update 0.455734277777778, Draw 0.395172222222222 2020-10-13 13:59:30.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:59:30.706 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 13:59:33.425 - Thread: 1 -> GC Memory: 2265.145 / 2265.145 MB 2020-10-13 13:59:40.707 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 13:59:40.707 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 13:59:40.707 - Thread: 1 -> Next activation in 00:58:06.9167023 2020-10-13 13:59:52.574 - Thread: 1 -> GUI Stats: Update 0.462901222222223, Draw 0.386321166666667 2020-10-13 14:00:03.426 - Thread: 1 -> GC Memory: 2264.244 / 2264.244 MB 2020-10-13 14:00:07.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:00:07.239 - Thread: 1 -> STATISTICS,7094.65,0,0,0,0,0,0,17.37517,61.46923,1,0,2265.309,9276.246,16686,33314,44,19.02841,98.16392,0.999642,8300,19.06387,0,16.66667,3.627552,18.71384,100,5559936795,2265.309 2020-10-13 14:00:07.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:00:07.239 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,312,523,135,655,5302,2267,0,0,427,2790,0,1331,63,0,60,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 14:00:22.576 - Thread: 1 -> GUI Stats: Update 0.448043666666667, Draw 0.373403944444445 2020-10-13 14:00:33.440 - Thread: 1 -> GC Memory: 2266.633 / 2266.633 MB 2020-10-13 14:00:52.575 - Thread: 1 -> GUI Stats: Update 0.459850277777779, Draw 0.382051555555555 2020-10-13 14:01:03.442 - Thread: 1 -> GC Memory: 2269.478 / 2269.478 MB 2020-10-13 14:01:07.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:01:07.255 - Thread: 1 -> STATISTICS,7154.6666667,0,0,0,0,0,0,26.13122,70.32196,1,0,2266.953,9276.172,16821,33179,44,20.33105,98.03257,0.9999024,8306,17.68073,0,16.66667,3.594678,17.33287,100,5561405619,2266.953 2020-10-13 14:01:07.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:01:07.256 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,312,524,135,655,5303,2267,0,0,427,2791,0,1331,63,0,60,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 14:01:22.577 - Thread: 1 -> GUI Stats: Update 0.453171111111111, Draw 0.382126611111111 2020-10-13 14:01:33.442 - Thread: 1 -> GC Memory: 2270.405 / 2270.405 MB 2020-10-13 14:01:48.007 - Thread: 1 -> Autosave initiated 2020-10-13 14:01:48.008 - Thread: 1 -> Character state: True 2020-10-13 14:01:48.008 - Thread: 1 -> IsServer: True 2020-10-13 14:01:48.008 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:01:48.008 - Thread: 1 -> Autosave 2020-10-13 14:01:48.008 - Thread: 1 -> Saving world - START 2020-10-13 14:01:48.008 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:01:48.008 - Thread: 1 -> Before snapshot.: GC Memory: 2,271 B 2020-10-13 14:01:48.112 - Thread: 1 -> After snapshot.: GC Memory: 2,283 B 2020-10-13 14:01:48.112 - Thread: 1 -> Directory cleanup: GC Memory: 2,283 B 2020-10-13 14:01:48.112 - Thread: 1 -> Saving world - END 2020-10-13 14:01:48.153 - Thread: 10 -> Session snapshot save - START 2020-10-13 14:01:48.154 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 14:01:50.872 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:01:51.852 - Thread: 10 -> Session snapshot save - END 2020-10-13 14:01:52.668 - Thread: 1 -> GUI Stats: Update 0.461008222222221, Draw 0.387680555555555 2020-10-13 14:02:03.451 - Thread: 1 -> GC Memory: 2298.19 / 2298.19 MB 2020-10-13 14:02:07.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:02:07.374 - Thread: 1 -> STATISTICS,7214.6833334,0,0,0,0,0,0,19.42994,59.11568,1,0,2296.249,9276.047,16528,33472,43,19.36931,97.85694,0.9998376,8291,16.56895,0,16.66667,3.209291,16.21387,100,5561226551,2296.249 2020-10-13 14:02:07.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:02:07.374 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,312,523,135,655,5303,2267,0,0,427,2790,0,1331,63,0,61,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 14:02:22.665 - Thread: 1 -> GUI Stats: Update 0.460431722222223, Draw 0.473185722222222 2020-10-13 14:02:33.466 - Thread: 1 -> GC Memory: 2296.456 / 2296.456 MB 2020-10-13 14:02:52.667 - Thread: 1 -> GUI Stats: Update 0.457995999999999, Draw 0.411666222222223 2020-10-13 14:03:03.470 - Thread: 1 -> GC Memory: 2301.282 / 2301.282 MB 2020-10-13 14:03:07.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:03:07.380 - Thread: 1 -> STATISTICS,7274.7,0,0,0,0,0,0,45.78057,78.94074,1,0,2302.034,9275.848,16540,33460,43,20.47388,98.27859,0.9970706,8302,20.77908,0,16.66667,4.254283,20.42139,100,5628724721,2302.034 2020-10-13 14:03:07.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:03:07.380 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,312,524,135,655,5367,2330,0,0,427,2854,0,1331,126,0,61,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 14:03:22.669 - Thread: 1 -> GUI Stats: Update 0.439427555555556, Draw 0.363054777777778 2020-10-13 14:03:33.471 - Thread: 1 -> GC Memory: 2308.726 / 2308.726 MB 2020-10-13 14:03:52.668 - Thread: 1 -> GUI Stats: Update 0.447747944444445, Draw 0.384981277777777 2020-10-13 14:04:03.485 - Thread: 1 -> GC Memory: 2265.148 / 2265.148 MB 2020-10-13 14:04:07.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:04:07.398 - Thread: 1 -> STATISTICS,7334.7166667,0,0,0,0,0,0,32.45985,86.58624,1,0,2267.261,9321.723,16540,33460,43,26.48718,98.1059,0.9997397,8275,18.37177,0,16.66667,4.866165,18.0238,100,5634308897,2267.261 2020-10-13 14:04:07.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:04:07.398 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,332,543,138,655,5373,2322,0,0,419,2866,0,1331,126,0,52,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 14:04:22.667 - Thread: 1 -> GUI Stats: Update 0.437176166666667, Draw 0.315524777777778 2020-10-13 14:04:33.486 - Thread: 1 -> GC Memory: 2270.871 / 2270.871 MB 2020-10-13 14:04:52.665 - Thread: 1 -> GUI Stats: Update 0.469829222222222, Draw 0.358248166666667 2020-10-13 14:05:00.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:05:00.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:05:03.502 - Thread: 1 -> GC Memory: 2270.833 / 2270.833 MB 2020-10-13 14:05:07.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:05:07.414 - Thread: 1 -> STATISTICS,7394.7333334,0,0,0,0,0,0,33.74399,70.54218,1,0,2272.069,9321.574,16540,33460,43,19.22669,98.20669,0.9950535,8252,19.44981,0,16.66667,3.739554,19.10101,100,5576463817,2272.069 2020-10-13 14:05:07.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:05:07.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,332,544,139,655,5318,2267,0,0,427,2811,0,1331,63,0,50,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:05:22.669 - Thread: 1 -> GUI Stats: Update 0.484116444444444, Draw 0.378259222222222 2020-10-13 14:05:33.502 - Thread: 1 -> GC Memory: 2275.354 / 2275.354 MB 2020-10-13 14:05:52.666 - Thread: 1 -> GUI Stats: Update 0.517423111111112, Draw 0.402775666666667 2020-10-13 14:05:53.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:05:53.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:06:03.518 - Thread: 1 -> GC Memory: 2276.926 / 2276.926 MB 2020-10-13 14:06:07.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:06:07.431 - Thread: 1 -> STATISTICS,7454.75,0,0,0,0,0,0,36.23333,79.0013,1,0,2277.484,9404.09,16540,33460,43,21.24613,98.1745,0.9981125,8136,19.86525,0,16.66667,4.220598,19.50261,100,5648850769,2277.484 2020-10-13 14:06:07.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:06:07.431 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,382,597,141,655,5387,2267,0,0,427,2864,0,1331,63,0,64,63,288,52,0,0,382,758,360,6,50,0 2020-10-13 14:06:22.669 - Thread: 1 -> GUI Stats: Update 0.441597166666666, Draw 0.348469888888889 2020-10-13 14:06:33.519 - Thread: 1 -> GC Memory: 2271.588 / 2271.588 MB 2020-10-13 14:06:48.019 - Thread: 1 -> Autosave initiated 2020-10-13 14:06:48.019 - Thread: 1 -> Character state: True 2020-10-13 14:06:48.019 - Thread: 1 -> IsServer: True 2020-10-13 14:06:48.019 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:06:48.019 - Thread: 1 -> Autosave 2020-10-13 14:06:48.019 - Thread: 1 -> Saving world - START 2020-10-13 14:06:48.020 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:06:48.020 - Thread: 1 -> Before snapshot.: GC Memory: 2,269 B 2020-10-13 14:06:48.111 - Thread: 1 -> After snapshot.: GC Memory: 2,283 B 2020-10-13 14:06:48.111 - Thread: 1 -> Directory cleanup: GC Memory: 2,283 B 2020-10-13 14:06:48.111 - Thread: 1 -> Saving world - END 2020-10-13 14:06:48.155 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:06:48.156 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:06:50.692 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:06:51.661 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:06:52.668 - Thread: 1 -> GUI Stats: Update 0.436530055555556, Draw 0.328656388888889 2020-10-13 14:07:03.520 - Thread: 1 -> GC Memory: 2313.552 / 2313.552 MB 2020-10-13 14:07:07.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:07:07.450 - Thread: 1 -> STATISTICS,7514.7666667,0,0,0,0,0,0,43.5669,59.9459,1,0,2311.898,9417.598,16540,33460,43,19.23232,98.2831,0.9998698,8085,20.52663,0,16.66667,3.947746,20.17421,100,5656296539,2311.898 2020-10-13 14:07:07.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:07:07.450 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,382,596,141,655,5394,2267,0,0,427,2863,0,1331,63,0,72,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 14:07:22.669 - Thread: 1 -> GUI Stats: Update 0.433504888888889, Draw 0.375312222222223 2020-10-13 14:07:33.522 - Thread: 1 -> GC Memory: 2318.536 / 2318.536 MB 2020-10-13 14:07:52.671 - Thread: 1 -> GUI Stats: Update 0.433560944444445, Draw 0.344257555555556 2020-10-13 14:08:03.539 - Thread: 1 -> GC Memory: 2268.415 / 2268.415 MB 2020-10-13 14:08:07.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:08:07.471 - Thread: 1 -> STATISTICS,7574.7833334,0,0,0,0,0,0,41.65754,100.5571,1,0,2269.498,9424.461,16540,33460,43,23.91907,98.2473,0.9999674,8113,19.57844,0,16.66667,4.682981,19.23529,100,5737160049,2269.498 2020-10-13 14:08:07.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:08:07.471 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,382,599,160,655,5471,2322,0,0,419,2921,0,1331,126,0,73,63,288,53,0,0,382,758,360,6,50,0 2020-10-13 14:08:22.671 - Thread: 1 -> GUI Stats: Update 0.431903611111111, Draw 0.387704333333334 2020-10-13 14:08:33.553 - Thread: 1 -> GC Memory: 2271.635 / 2271.635 MB 2020-10-13 14:08:52.669 - Thread: 1 -> GUI Stats: Update 0.437632444444445, Draw 0.374170611111112 2020-10-13 14:09:00.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:09:00.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:09:03.568 - Thread: 1 -> GC Memory: 2275.853 / 2275.853 MB 2020-10-13 14:09:07.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:09:07.481 - Thread: 1 -> STATISTICS,7634.8,0,0,0,0,0,0,29.18855,90.48348,1,0,2273.868,9429.824,16540,33460,43,19.41979,98.35675,0.9998047,8107,21.20051,0,16.66667,4.117094,20.85213,100,5668997395,2273.868 2020-10-13 14:09:07.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:09:07.481 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,602,162,655,5406,2267,0,0,427,2869,0,1331,63,0,58,63,288,53,0,0,382,758,360,6,50,0 2020-10-13 14:09:22.666 - Thread: 1 -> GUI Stats: Update 0.476929222222223, Draw 0.350677777777778 2020-10-13 14:09:33.569 - Thread: 1 -> GC Memory: 2276.816 / 2276.816 MB 2020-10-13 14:09:52.667 - Thread: 1 -> GUI Stats: Update 0.460898222222222, Draw 0.395072333333333 2020-10-13 14:10:03.583 - Thread: 1 -> GC Memory: 2276.811 / 2276.811 MB 2020-10-13 14:10:07.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:10:07.498 - Thread: 1 -> STATISTICS,7694.8166667,0,0,0,0,0,0,18.78969,69.30704,1,0,2277.528,9428.344,16590,33410,43,18.88209,98.28799,0.999642,8094,20.08735,0,16.66667,3.792911,19.74345,100,5669254421,2277.528 2020-10-13 14:10:07.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:10:07.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,599,162,655,5406,2268,0,0,427,2867,0,1331,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:10:22.669 - Thread: 1 -> GUI Stats: Update 0.456912611111112, Draw 0.408929666666668 2020-10-13 14:10:33.583 - Thread: 1 -> GC Memory: 2266.595 / 2266.595 MB 2020-10-13 14:10:45.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:10:45.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:10:47.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:10:47.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:10:52.669 - Thread: 1 -> GUI Stats: Update 0.527517, Draw 0.412917611111112 2020-10-13 14:11:03.584 - Thread: 1 -> GC Memory: 2267.349 / 2267.349 MB 2020-10-13 14:11:07.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:11:07.514 - Thread: 1 -> STATISTICS,7754.8333334,0,0,0,0,0,0,26.87918,71.48525,1,0,2267.995,9429.059,16590,33410,43,18.15995,98.31093,0.9998047,8108,20.35252,0,16.66667,3.696007,20.00875,100,5670672221,2267.995 2020-10-13 14:11:07.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:11:07.514 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,600,162,655,5407,2268,0,0,427,2868,0,1331,63,0,60,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:11:22.669 - Thread: 1 -> GUI Stats: Update 0.432329222222222, Draw 0.294422 2020-10-13 14:11:33.585 - Thread: 1 -> GC Memory: 2269.145 / 2269.145 MB 2020-10-13 14:11:48.019 - Thread: 1 -> Autosave initiated 2020-10-13 14:11:48.019 - Thread: 1 -> Character state: True 2020-10-13 14:11:48.019 - Thread: 1 -> IsServer: True 2020-10-13 14:11:48.019 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:11:48.019 - Thread: 1 -> Autosave 2020-10-13 14:11:48.019 - Thread: 1 -> Saving world - START 2020-10-13 14:11:48.019 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:11:48.019 - Thread: 1 -> Before snapshot.: GC Memory: 2,268 B 2020-10-13 14:11:48.109 - Thread: 1 -> After snapshot.: GC Memory: 2,282 B 2020-10-13 14:11:48.110 - Thread: 1 -> Directory cleanup: GC Memory: 2,282 B 2020-10-13 14:11:48.110 - Thread: 1 -> Saving world - END 2020-10-13 14:11:48.150 - Thread: 10 -> Session snapshot save - START 2020-10-13 14:11:48.151 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 14:11:50.658 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:11:51.614 - Thread: 10 -> Session snapshot save - END 2020-10-13 14:11:52.669 - Thread: 1 -> GUI Stats: Update 0.424017722222222, Draw 0.295827555555555 2020-10-13 14:12:03.585 - Thread: 1 -> GC Memory: 2266.963 / 2266.963 MB 2020-10-13 14:12:07.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:12:07.624 - Thread: 1 -> STATISTICS,7814.85,0,0,0,0,0,0,28.6794,66.90633,1,0,2280.389,9439.805,16590,33410,43,18.39674,97.84563,0.9997401,7977,20.00316,0,16.66667,3.67993,19.57222,100,5670672221,2280.389 2020-10-13 14:12:07.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:12:07.624 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,600,162,655,5407,2268,0,0,427,2868,0,1331,63,0,60,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:12:22.761 - Thread: 1 -> GUI Stats: Update 0.0969190555555554, Draw 0.309874388888889 2020-10-13 14:12:33.595 - Thread: 1 -> GC Memory: 2270.319 / 2270.319 MB 2020-10-13 14:12:52.760 - Thread: 1 -> GUI Stats: Update 0.0308005, Draw 0.310597944444444 2020-10-13 14:13:03.610 - Thread: 1 -> GC Memory: 2272.045 / 2272.045 MB 2020-10-13 14:13:07.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:13:07.640 - Thread: 1 -> STATISTICS,7874.8666667,0,0,0,0,0,0,25.59145,66.20396,1,0,2272.927,9432.902,16590,33410,43,17.5096,98.24811,0.9997071,8108,20.04498,0,16.66667,3.509795,19.69381,100,5670672221,2272.927 2020-10-13 14:13:07.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:13:07.640 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,600,162,655,5407,2268,0,0,427,2868,0,1331,63,0,60,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:13:22.761 - Thread: 1 -> GUI Stats: Update 0.0404632777777778, Draw 0.307688166666667 2020-10-13 14:13:33.626 - Thread: 1 -> GC Memory: 2274.112 / 2274.112 MB 2020-10-13 14:13:52.760 - Thread: 1 -> GUI Stats: Update 0.434063055555556, Draw 0.320777388888889 2020-10-13 14:14:03.628 - Thread: 1 -> GC Memory: 2276.524 / 2276.524 MB 2020-10-13 14:14:07.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:14:07.657 - Thread: 1 -> STATISTICS,7934.8833334,0,0,0,0,0,0,20.44421,86.23692,1,0,2273.5,9434.172,16590,33410,43,21.94199,98.27398,0.9997722,8125,21.19666,0,16.66667,4.650969,20.8308,100,5731281389,2273.5 2020-10-13 14:14:07.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:14:07.657 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,600,162,655,5465,2323,0,0,419,2923,0,1331,126,0,63,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:14:22.762 - Thread: 1 -> GUI Stats: Update 0.438880444444444, Draw 0.314534833333333 2020-10-13 14:14:33.643 - Thread: 1 -> GC Memory: 2274.473 / 2274.473 MB 2020-10-13 14:14:52.763 - Thread: 1 -> GUI Stats: Update 0.3904515, Draw 0.329078333333334 2020-10-13 14:15:03.659 - Thread: 1 -> GC Memory: 2269.914 / 2269.914 MB 2020-10-13 14:15:07.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:15:07.674 - Thread: 1 -> STATISTICS,7994.9,0,0,0,0,0,0,26.81486,98.51796,1,0,2270.064,9435.289,16590,33410,43,21.04869,98.31151,0.9996746,8131,20.36491,0,16.66667,4.286545,20.02105,100,5679190885,2270.064 2020-10-13 14:15:07.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:15:07.674 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,606,162,655,5416,2267,0,0,427,2873,0,1331,63,0,63,63,288,57,0,0,382,758,360,6,50,0 2020-10-13 14:15:22.760 - Thread: 1 -> GUI Stats: Update 0.371398555555557, Draw 0.341186666666667 2020-10-13 14:15:33.659 - Thread: 1 -> GC Memory: 2267.951 / 2267.951 MB 2020-10-13 14:15:52.760 - Thread: 1 -> GUI Stats: Update 0.157083388888889, Draw 0.338641722222223 2020-10-13 14:16:03.660 - Thread: 1 -> GC Memory: 2272.103 / 2272.103 MB 2020-10-13 14:16:07.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:16:07.691 - Thread: 1 -> STATISTICS,8054.9166667,0,0,0,0,0,0,18.04978,89.92133,1,0,2268.566,9434.844,16590,33410,43,23.44999,98.32052,0.9998373,7851,20.66935,0,16.66667,4.846961,20.32222,100,5734924243,2268.566 2020-10-13 14:16:07.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:16:07.691 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,605,162,655,5469,2322,0,0,419,2927,0,1331,126,0,62,63,288,55,0,0,382,758,360,6,50,0 2020-10-13 14:16:22.760 - Thread: 1 -> GUI Stats: Update 0.355451833333333, Draw 0.332940055555557 2020-10-13 14:16:33.663 - Thread: 1 -> GC Memory: 2271.324 / 2271.324 MB 2020-10-13 14:16:48.029 - Thread: 1 -> Autosave initiated 2020-10-13 14:16:48.029 - Thread: 1 -> Character state: True 2020-10-13 14:16:48.029 - Thread: 1 -> IsServer: True 2020-10-13 14:16:48.029 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:16:48.029 - Thread: 1 -> Autosave 2020-10-13 14:16:48.029 - Thread: 1 -> Saving world - START 2020-10-13 14:16:48.030 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:16:48.030 - Thread: 1 -> Before snapshot.: GC Memory: 2,273 B 2020-10-13 14:16:48.144 - Thread: 1 -> After snapshot.: GC Memory: 2,287 B 2020-10-13 14:16:48.144 - Thread: 1 -> Directory cleanup: GC Memory: 2,287 B 2020-10-13 14:16:48.144 - Thread: 1 -> Saving world - END 2020-10-13 14:16:48.187 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:16:48.188 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:16:51.115 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:16:52.318 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:16:52.867 - Thread: 1 -> GUI Stats: Update 0.431582722222222, Draw 0.340922277777778 2020-10-13 14:17:03.668 - Thread: 1 -> GC Memory: 2302.603 / 2302.603 MB 2020-10-13 14:17:07.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:17:07.812 - Thread: 1 -> STATISTICS,8114.9333334,0,0,0,0,0,0,34.29969,86.77539,1,0,2302.206,9434.004,16590,33410,43,24.65488,98.21827,0.9999675,7845,19.96012,0,16.66667,4.921143,19.60448,100,5736115887,2302.206 2020-10-13 14:17:07.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:17:07.812 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,600,162,655,5470,2322,0,0,419,2922,0,1331,126,0,68,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 14:17:22.867 - Thread: 1 -> GUI Stats: Update 0.429225833333334, Draw 0.343341388888889 2020-10-13 14:17:33.684 - Thread: 1 -> GC Memory: 2304.633 / 2304.633 MB 2020-10-13 14:17:52.868 - Thread: 1 -> GUI Stats: Update 0.426157555555555, Draw 0.317616777777778 2020-10-13 14:18:03.685 - Thread: 1 -> GC Memory: 2311.697 / 2311.697 MB 2020-10-13 14:18:07.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:18:07.829 - Thread: 1 -> STATISTICS,8174.95,0,0,0,0,0,0,42.78693,93.71287,1,0,2308.562,9434.223,16590,33410,43,24.2634,98.12891,0.9998373,7885,19.07083,0,16.66667,4.627232,18.714,100,5722748731,2308.562 2020-10-13 14:18:07.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:18:07.829 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,599,162,655,5457,2322,0,0,419,2921,0,1331,126,0,56,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:18:22.868 - Thread: 1 -> GUI Stats: Update 0.429078111111111, Draw 0.361323222222222 2020-10-13 14:18:33.701 - Thread: 1 -> GC Memory: 2269.368 / 2269.368 MB 2020-10-13 14:18:52.870 - Thread: 1 -> GUI Stats: Update 0.426668166666666, Draw 0.347211166666666 2020-10-13 14:19:03.717 - Thread: 1 -> GC Memory: 2270.837 / 2270.837 MB 2020-10-13 14:19:07.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:19:07.845 - Thread: 1 -> STATISTICS,8234.9666667,0,0,0,0,0,0,31.69411,52.72844,1,0,2273.253,9439.176,16590,33410,43,18.27645,98.15788,0.9997397,7872,20.07836,0,16.66667,3.669611,19.70849,100,5658146939,2273.253 2020-10-13 14:19:07.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:19:07.845 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,598,162,655,5396,2267,0,0,427,2865,0,1331,63,0,51,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 14:19:22.867 - Thread: 1 -> GUI Stats: Update 0.426784166666666, Draw 0.336728555555556 2020-10-13 14:19:33.734 - Thread: 1 -> GC Memory: 2276.535 / 2276.535 MB 2020-10-13 14:19:46.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 14:19:46.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 14:19:46.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 14:19:46.052 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 14:19:52.866 - Thread: 1 -> GUI Stats: Update 0.442955055555557, Draw 0.354213888888889 2020-10-13 14:19:58.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:19:58.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:20:00.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 14:20:00.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 14:20:00.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 14:20:00.941 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 14:20:03.751 - Thread: 1 -> GC Memory: 2277.569 / 2277.569 MB 2020-10-13 14:20:07.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:20:07.862 - Thread: 1 -> STATISTICS,8294.9833334,0,0,0,0,0,0,29.56211,93.73431,1,0,2291.385,9451.813,16590,33410,43,23.68708,98.27365,0.9998047,8057,20.05329,0,16.66667,4.75004,19.7071,100,5741084557,2291.385 2020-10-13 14:20:07.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:20:07.862 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,600,163,655,5475,2332,0,0,419,2932,0,1340,126,0,62,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:20:09.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:20:09.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:20:22.868 - Thread: 1 -> GUI Stats: Update 0.458628277777779, Draw 0.326582055555556 2020-10-13 14:20:33.766 - Thread: 1 -> GC Memory: 2295.818 / 2295.818 MB 2020-10-13 14:20:52.866 - Thread: 1 -> GUI Stats: Update 0.117498055555556, Draw 0.344462944444445 2020-10-13 14:21:03.766 - Thread: 1 -> GC Memory: 2266.396 / 2266.396 MB 2020-10-13 14:21:07.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:21:07.879 - Thread: 1 -> STATISTICS,8355,0,0,0,0,0,0,27.83724,56.25195,1,0,2267.767,9455.457,16590,33410,43,17.53035,97.73003,0.9997722,7737,22.52481,0,16.66667,3.948678,22.01351,100,5688756815,2267.767 2020-10-13 14:21:07.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:21:07.879 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5425,2282,0,0,427,2882,0,1345,63,0,62,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:21:22.868 - Thread: 1 -> GUI Stats: Update 0.172224388888889, Draw 0.341085055555556 2020-10-13 14:21:33.767 - Thread: 1 -> GC Memory: 2268.763 / 2268.763 MB 2020-10-13 14:21:48.032 - Thread: 1 -> Autosave initiated 2020-10-13 14:21:48.032 - Thread: 1 -> Character state: True 2020-10-13 14:21:48.032 - Thread: 1 -> IsServer: True 2020-10-13 14:21:48.032 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:21:48.032 - Thread: 1 -> Autosave 2020-10-13 14:21:48.032 - Thread: 1 -> Saving world - START 2020-10-13 14:21:48.033 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:21:48.033 - Thread: 1 -> Before snapshot.: GC Memory: 2,269 B 2020-10-13 14:21:48.140 - Thread: 1 -> After snapshot.: GC Memory: 2,282 B 2020-10-13 14:21:48.140 - Thread: 1 -> Directory cleanup: GC Memory: 2,282 B 2020-10-13 14:21:48.140 - Thread: 1 -> Saving world - END 2020-10-13 14:21:48.186 - Thread: 10 -> Session snapshot save - START 2020-10-13 14:21:48.187 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 14:21:50.959 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:21:52.136 - Thread: 10 -> Session snapshot save - END 2020-10-13 14:21:52.961 - Thread: 1 -> GUI Stats: Update 0.174371277777778, Draw 0.341365111111111 2020-10-13 14:22:03.777 - Thread: 1 -> GC Memory: 2308.125 / 2308.125 MB 2020-10-13 14:22:07.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:22:07.991 - Thread: 1 -> STATISTICS,8415.0166667,0,0,0,0,0,0,26.73318,59.77837,1,0,2310.682,9455.707,16590,33410,43,19.45853,98.17377,0.9997401,7883,19.56036,0,16.66667,3.806159,19.20315,100,5686043271,2310.682 2020-10-13 14:22:07.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:22:07.991 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:22:22.962 - Thread: 1 -> GUI Stats: Update 0.0366335555555555, Draw 0.336309777777778 2020-10-13 14:22:33.778 - Thread: 1 -> GC Memory: 2311.714 / 2311.714 MB 2020-10-13 14:22:52.962 - Thread: 1 -> GUI Stats: Update 0.0366731666666666, Draw 0.3227955 2020-10-13 14:23:03.778 - Thread: 1 -> GC Memory: 2268.686 / 2268.686 MB 2020-10-13 14:23:08.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:23:08.008 - Thread: 1 -> STATISTICS,8475.0333334,0,0,0,0,0,0,26.17915,67.66617,1,0,2267.575,9455.484,16590,33410,43,19.72185,98.18319,0.9998373,7961,19.68305,0,16.66667,3.881862,19.32545,100,5686043271,2267.575 2020-10-13 14:23:08.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:23:08.008 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:23:22.962 - Thread: 1 -> GUI Stats: Update 0.0357571111111111, Draw 0.325438888888889 2020-10-13 14:23:33.779 - Thread: 1 -> GC Memory: 2268.353 / 2268.353 MB 2020-10-13 14:23:52.962 - Thread: 1 -> GUI Stats: Update 0.0354421666666666, Draw 0.3238105 2020-10-13 14:24:03.779 - Thread: 1 -> GC Memory: 2267.856 / 2267.856 MB 2020-10-13 14:24:08.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:24:08.029 - Thread: 1 -> STATISTICS,8535.05,0,0,0,0,0,0,26.14259,64.26015,1,0,2269.861,9455.391,16590,33410,43,19.44575,98.13017,0.9999024,7988,19.71367,0,16.66667,3.833471,19.34505,100,5686043271,2269.861 2020-10-13 14:24:08.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:24:08.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:24:22.962 - Thread: 1 -> GUI Stats: Update 0.0342698333333333, Draw 0.3146795 2020-10-13 14:24:33.795 - Thread: 1 -> GC Memory: 2266.84 / 2266.84 MB 2020-10-13 14:24:52.962 - Thread: 1 -> GUI Stats: Update 0.0339440555555555, Draw 0.312191277777778 2020-10-13 14:25:03.795 - Thread: 1 -> GC Memory: 2268.887 / 2268.887 MB 2020-10-13 14:25:08.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:25:08.042 - Thread: 1 -> STATISTICS,8595.0666667,0,0,0,0,0,0,26.03108,68.75677,1,0,2267.045,9455.363,16590,33410,43,19.35093,98.18131,0.9998047,7984,19.64459,0,16.66667,3.801411,19.28732,100,5686043271,2267.045 2020-10-13 14:25:08.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:25:08.042 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:25:22.963 - Thread: 1 -> GUI Stats: Update 0.0342312777777777, Draw 0.3088315 2020-10-13 14:25:33.796 - Thread: 1 -> GC Memory: 2267.203 / 2267.203 MB 2020-10-13 14:25:52.962 - Thread: 1 -> GUI Stats: Update 0.0340759444444444, Draw 0.315148944444444 2020-10-13 14:26:03.812 - Thread: 1 -> GC Memory: 2265.496 / 2265.496 MB 2020-10-13 14:26:08.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:26:08.059 - Thread: 1 -> STATISTICS,8655.0833334,0,0,0,0,0,0,26.37431,71.78963,1,0,2267.692,9455.441,16590,33410,43,19.34139,98.14094,0.9997722,7972,19.6904,0,16.66667,3.808398,19.32435,100,5686043271,2267.692 2020-10-13 14:26:08.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:26:08.059 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:26:22.963 - Thread: 1 -> GUI Stats: Update 0.0342233888888889, Draw 0.3109125 2020-10-13 14:26:33.829 - Thread: 1 -> GC Memory: 2268.264 / 2268.264 MB 2020-10-13 14:26:48.045 - Thread: 1 -> Autosave initiated 2020-10-13 14:26:48.045 - Thread: 1 -> Character state: True 2020-10-13 14:26:48.045 - Thread: 1 -> IsServer: True 2020-10-13 14:26:48.045 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:26:48.045 - Thread: 1 -> Autosave 2020-10-13 14:26:48.045 - Thread: 1 -> Saving world - START 2020-10-13 14:26:48.046 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:26:48.046 - Thread: 1 -> Before snapshot.: GC Memory: 2,265 B 2020-10-13 14:26:48.143 - Thread: 1 -> After snapshot.: GC Memory: 2,281 B 2020-10-13 14:26:48.143 - Thread: 1 -> Directory cleanup: GC Memory: 2,281 B 2020-10-13 14:26:48.143 - Thread: 1 -> Saving world - END 2020-10-13 14:26:48.187 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:26:48.188 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:26:50.965 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:26:52.118 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:26:53.049 - Thread: 1 -> GUI Stats: Update 0.0340541666666667, Draw 0.313272888888889 2020-10-13 14:27:03.832 - Thread: 1 -> GC Memory: 2307.448 / 2307.448 MB 2020-10-13 14:27:08.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:27:08.161 - Thread: 1 -> STATISTICS,8715.1,0,0,0,0,0,0,26.36485,68.77177,1,0,2267.686,9460.023,16590,33410,43,19.91351,98.15381,0.9997725,7794,19.59832,0,16.66667,3.902712,19.23649,100,5686043271,2267.686 2020-10-13 14:27:08.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:27:08.161 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:27:23.062 - Thread: 1 -> GUI Stats: Update 0.034384611111111, Draw 0.318695166666667 2020-10-13 14:27:33.832 - Thread: 1 -> GC Memory: 2265.627 / 2265.627 MB 2020-10-13 14:27:53.048 - Thread: 1 -> GUI Stats: Update 0.0346432222222222, Draw 0.385150722222222 2020-10-13 14:28:03.848 - Thread: 1 -> GC Memory: 2268.448 / 2268.448 MB 2020-10-13 14:28:08.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:28:08.178 - Thread: 1 -> STATISTICS,8775.1166667,0,0,0,0,0,0,25.98308,68.98169,1,0,2266.853,9459.945,16590,33410,43,19.49504,98.19073,0.9997722,7721,19.58158,0,16.66667,3.817439,19.2273,100,5686043271,2266.853 2020-10-13 14:28:08.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:28:08.178 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:28:23.049 - Thread: 1 -> GUI Stats: Update 0.0339034444444443, Draw 0.303650222222222 2020-10-13 14:28:33.849 - Thread: 1 -> GC Memory: 2266.73 / 2266.73 MB 2020-10-13 14:28:53.049 - Thread: 1 -> GUI Stats: Update 0.0345637777777778, Draw 0.313291166666667 2020-10-13 14:29:03.849 - Thread: 1 -> GC Memory: 2270.036 / 2270.036 MB 2020-10-13 14:29:08.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:29:08.195 - Thread: 1 -> STATISTICS,8835.1333334,0,0,0,0,0,0,25.72511,77.20135,1,0,2269.059,9459.965,16590,33410,43,19.14689,98.17496,0.9996746,7723,19.62955,0,16.66667,3.758448,19.2713,100,5686043271,2269.059 2020-10-13 14:29:08.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:29:08.195 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:29:23.049 - Thread: 1 -> GUI Stats: Update 0.0360233333333334, Draw 0.327120999999999 2020-10-13 14:29:33.865 - Thread: 1 -> GC Memory: 2269.04 / 2269.04 MB 2020-10-13 14:29:53.048 - Thread: 1 -> GUI Stats: Update 0.0359689444444444, Draw 0.322225000000001 2020-10-13 14:30:03.882 - Thread: 1 -> GC Memory: 2268.354 / 2268.354 MB 2020-10-13 14:30:08.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:30:08.212 - Thread: 1 -> STATISTICS,8895.15,0,0,0,0,0,0,25.94443,82.54092,1,0,2266.876,9459.703,16590,33410,43,19.03409,98.17945,0.9996095,7741,19.66612,0,16.66667,3.743268,19.30809,100,5686043271,2266.876 2020-10-13 14:30:08.212 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:30:08.212 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:30:23.049 - Thread: 1 -> GUI Stats: Update 0.0359327222222222, Draw 0.318665611111111 2020-10-13 14:30:33.884 - Thread: 1 -> GC Memory: 2267.314 / 2267.314 MB 2020-10-13 14:30:53.049 - Thread: 1 -> GUI Stats: Update 0.0348665, Draw 0.319434666666667 2020-10-13 14:31:03.899 - Thread: 1 -> GC Memory: 2267.316 / 2267.316 MB 2020-10-13 14:31:08.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:31:08.232 - Thread: 1 -> STATISTICS,8955.1666667,0,0,0,0,0,0,26.21895,79.7206,1,0,2269.62,9459.656,16590,33410,43,19.09974,98.17833,0.9996746,7751,19.58216,0,16.66667,3.740142,19.22544,100,5686043271,2269.62 2020-10-13 14:31:08.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:31:08.232 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:31:23.049 - Thread: 1 -> GUI Stats: Update 0.0332391666666666, Draw 0.305368833333333 2020-10-13 14:31:33.899 - Thread: 1 -> GC Memory: 2266.138 / 2266.138 MB 2020-10-13 14:31:48.048 - Thread: 1 -> Autosave initiated 2020-10-13 14:31:48.048 - Thread: 1 -> Character state: True 2020-10-13 14:31:48.048 - Thread: 1 -> IsServer: True 2020-10-13 14:31:48.048 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:31:48.048 - Thread: 1 -> Autosave 2020-10-13 14:31:48.048 - Thread: 1 -> Saving world - START 2020-10-13 14:31:48.049 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:31:48.049 - Thread: 1 -> Before snapshot.: GC Memory: 2,267 B 2020-10-13 14:31:48.142 - Thread: 1 -> After snapshot.: GC Memory: 2,281 B 2020-10-13 14:31:48.143 - Thread: 1 -> Directory cleanup: GC Memory: 2,281 B 2020-10-13 14:31:48.143 - Thread: 1 -> Saving world - END 2020-10-13 14:31:48.188 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:31:48.188 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:31:51.049 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:31:52.204 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:31:53.049 - Thread: 1 -> GUI Stats: Update 0.0339239999999999, Draw 0.310280277777778 2020-10-13 14:32:03.899 - Thread: 1 -> GC Memory: 2300.519 / 2300.519 MB 2020-10-13 14:32:08.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:32:08.255 - Thread: 1 -> STATISTICS,9015.1833334,0,0,0,0,0,0,27.35311,82.11212,1,0,2309.65,9480.359,16590,33410,43,19.22025,98.21277,0.9997723,7708,19.59719,0,16.66667,3.766628,19.24694,100,5686043271,2309.65 2020-10-13 14:32:08.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:32:08.255 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:32:23.048 - Thread: 1 -> GUI Stats: Update 0.0334854999999999, Draw 0.309541111111111 2020-10-13 14:32:33.915 - Thread: 1 -> GC Memory: 2302.883 / 2302.883 MB 2020-10-13 14:32:53.050 - Thread: 1 -> GUI Stats: Update 0.0337723888888888, Draw 0.307179222222222 2020-10-13 14:33:03.915 - Thread: 1 -> GC Memory: 2302.235 / 2302.235 MB 2020-10-13 14:33:08.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:33:08.262 - Thread: 1 -> STATISTICS,9075.2,0,0,0,0,0,0,25.83608,83.96278,1,0,2304.297,9467.195,16590,33410,43,19.44446,98.12191,0.9997396,7746,19.62183,0,16.66667,3.815358,19.25331,100,5686043271,2304.297 2020-10-13 14:33:08.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:33:08.262 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:33:23.049 - Thread: 1 -> GUI Stats: Update 0.0336359999999999, Draw 0.310956444444444 2020-10-13 14:33:33.916 - Thread: 1 -> GC Memory: 2305.282 / 2305.282 MB 2020-10-13 14:33:53.050 - Thread: 1 -> GUI Stats: Update 0.0335484444444444, Draw 0.313211444444445 2020-10-13 14:34:03.932 - Thread: 1 -> GC Memory: 2304.427 / 2304.427 MB 2020-10-13 14:34:08.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:34:08.279 - Thread: 1 -> STATISTICS,9135.2166667,0,0,0,0,0,0,25.9735,85.63985,1,0,2267.777,9468.117,16590,33410,43,19.20653,98.13636,0.9998373,7706,19.59534,0,16.66667,3.763585,19.23015,100,5686043271,2267.777 2020-10-13 14:34:08.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:34:08.279 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:34:23.049 - Thread: 1 -> GUI Stats: Update 0.0351782222222222, Draw 0.310367833333333 2020-10-13 14:34:33.933 - Thread: 1 -> GC Memory: 2268.518 / 2268.518 MB 2020-10-13 14:34:53.052 - Thread: 1 -> GUI Stats: Update 0.0335118888888888, Draw 0.304534333333334 2020-10-13 14:35:03.950 - Thread: 1 -> GC Memory: 2267.379 / 2267.379 MB 2020-10-13 14:35:08.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:35:08.296 - Thread: 1 -> STATISTICS,9195.2333334,0,0,0,0,0,0,26.03243,81.98016,1,0,2269.677,9466.973,16590,33410,43,19.13406,98.17996,0.9996746,7706,19.48877,0,16.66667,3.728993,19.13407,100,5686043271,2269.677 2020-10-13 14:35:08.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:35:08.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5422,2282,0,0,427,2883,0,1345,63,0,59,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:35:23.050 - Thread: 1 -> GUI Stats: Update 0.0345908888888888, Draw 0.31794 2020-10-13 14:35:33.964 - Thread: 1 -> GC Memory: 2266.936 / 2266.936 MB 2020-10-13 14:35:53.048 - Thread: 1 -> GUI Stats: Update 0.339423444444445, Draw 0.3291775 2020-10-13 14:36:03.981 - Thread: 1 -> GC Memory: 2268.082 / 2268.082 MB 2020-10-13 14:36:08.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:36:08.314 - Thread: 1 -> STATISTICS,9255.25,0,0,0,0,0,0,17.29172,73.48478,1,0,2270.86,9467.434,16590,33410,43,18.34837,98.16808,0.9997397,7731,18.96906,0,16.66667,3.480513,18.62156,100,5685291171,2270.86 2020-10-13 14:36:08.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:36:08.314 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:36:23.048 - Thread: 1 -> GUI Stats: Update 0.425931388888888, Draw 0.313110666666666 2020-10-13 14:36:33.998 - Thread: 1 -> GC Memory: 2269.801 / 2269.801 MB 2020-10-13 14:36:48.048 - Thread: 1 -> Autosave initiated 2020-10-13 14:36:48.048 - Thread: 1 -> Character state: True 2020-10-13 14:36:48.048 - Thread: 1 -> IsServer: True 2020-10-13 14:36:48.048 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:36:48.048 - Thread: 1 -> Autosave 2020-10-13 14:36:48.048 - Thread: 1 -> Saving world - START 2020-10-13 14:36:48.049 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:36:48.049 - Thread: 1 -> Before snapshot.: GC Memory: 2,267 B 2020-10-13 14:36:48.140 - Thread: 1 -> After snapshot.: GC Memory: 2,282 B 2020-10-13 14:36:48.140 - Thread: 1 -> Directory cleanup: GC Memory: 2,282 B 2020-10-13 14:36:48.140 - Thread: 1 -> Saving world - END 2020-10-13 14:36:48.183 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:36:48.184 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:36:50.848 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:36:51.806 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:36:53.048 - Thread: 1 -> GUI Stats: Update 0.431056888888889, Draw 0.325405055555556 2020-10-13 14:37:04.014 - Thread: 1 -> GC Memory: 2310.03 / 2310.03 MB 2020-10-13 14:37:08.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:37:08.329 - Thread: 1 -> STATISTICS,9315.2666667,0,0,0,0,0,0,17.16794,78.81798,1,0,2308.749,9471.938,16590,33410,43,18.1367,98.17464,0.9999024,7788,18.95872,0,16.66667,3.438485,18.61265,100,5685291171,2308.749 2020-10-13 14:37:08.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:37:08.329 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:37:23.047 - Thread: 1 -> GUI Stats: Update 0.428398111111111, Draw 0.317377944444444 2020-10-13 14:37:34.015 - Thread: 1 -> GC Memory: 2307.869 / 2307.869 MB 2020-10-13 14:37:53.048 - Thread: 1 -> GUI Stats: Update 0.423685944444444, Draw 0.315470111111112 2020-10-13 14:38:04.015 - Thread: 1 -> GC Memory: 2310.506 / 2310.506 MB 2020-10-13 14:38:08.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:38:08.346 - Thread: 1 -> STATISTICS,9375.2833334,0,0,0,0,0,0,17.27721,79.15179,1,0,2308.579,9471.809,16590,33410,43,18.4665,98.17039,0.9999349,7804,18.9416,0,16.66667,3.497849,18.59504,100,5685291171,2308.579 2020-10-13 14:38:08.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:38:08.346 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:38:23.048 - Thread: 1 -> GUI Stats: Update 0.424663888888888, Draw 0.302619722222222 2020-10-13 14:38:34.031 - Thread: 1 -> GC Memory: 2268.964 / 2268.964 MB 2020-10-13 14:38:53.049 - Thread: 1 -> GUI Stats: Update 0.42715911111111, Draw 0.309278 2020-10-13 14:39:04.047 - Thread: 1 -> GC Memory: 2266.358 / 2266.358 MB 2020-10-13 14:39:08.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:39:08.362 - Thread: 1 -> STATISTICS,9435.3,0,0,0,0,0,0,17.55047,76.98249,1,0,2268.365,9471.5,16590,33410,43,18.3077,98.17097,0.9997722,7810,18.95822,0,16.66667,3.470813,18.61147,100,5685291171,2268.365 2020-10-13 14:39:08.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:39:08.362 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:39:23.048 - Thread: 1 -> GUI Stats: Update 0.426936055555556, Draw 0.301132944444444 2020-10-13 14:39:34.048 - Thread: 1 -> GC Memory: 2266.785 / 2266.785 MB 2020-10-13 14:39:53.048 - Thread: 1 -> GUI Stats: Update 0.423724166666667, Draw 0.295706555555555 2020-10-13 14:40:04.048 - Thread: 1 -> GC Memory: 2267.984 / 2267.984 MB 2020-10-13 14:40:08.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:40:08.379 - Thread: 1 -> STATISTICS,9495.3166667,0,0,0,0,0,0,17.96447,78.91067,1,0,2266.077,9471.5,16590,33410,43,18.29123,98.17366,0.9998373,7981,18.95664,0,16.66667,3.467403,18.61043,100,5685291171,2266.077 2020-10-13 14:40:08.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:40:08.379 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:40:23.049 - Thread: 1 -> GUI Stats: Update 0.423854444444445, Draw 0.297293111111111 2020-10-13 14:40:34.066 - Thread: 1 -> GC Memory: 2269.244 / 2269.244 MB 2020-10-13 14:40:53.048 - Thread: 1 -> GUI Stats: Update 0.423603444444444, Draw 0.2972045 2020-10-13 14:41:04.067 - Thread: 1 -> GC Memory: 2265.338 / 2265.338 MB 2020-10-13 14:41:08.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:41:08.396 - Thread: 1 -> STATISTICS,9555.3333334,0,0,0,0,0,0,17.04419,76.65128,1,0,2267.356,9471.473,16590,33410,43,18.28791,98.17404,0.9997722,8007,18.95144,0,16.66667,3.465823,18.6054,100,5685291171,2267.356 2020-10-13 14:41:08.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:41:08.396 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:41:23.048 - Thread: 1 -> GUI Stats: Update 0.425411388888889, Draw 0.299472555555556 2020-10-13 14:41:34.081 - Thread: 1 -> GC Memory: 2266.406 / 2266.406 MB 2020-10-13 14:41:48.048 - Thread: 1 -> Autosave initiated 2020-10-13 14:41:48.048 - Thread: 1 -> Character state: True 2020-10-13 14:41:48.048 - Thread: 1 -> IsServer: True 2020-10-13 14:41:48.048 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:41:48.048 - Thread: 1 -> Autosave 2020-10-13 14:41:48.048 - Thread: 1 -> Saving world - START 2020-10-13 14:41:48.049 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:41:48.049 - Thread: 1 -> Before snapshot.: GC Memory: 2,266 B 2020-10-13 14:41:48.140 - Thread: 1 -> After snapshot.: GC Memory: 2,281 B 2020-10-13 14:41:48.140 - Thread: 1 -> Directory cleanup: GC Memory: 2,281 B 2020-10-13 14:41:48.140 - Thread: 1 -> Saving world - END 2020-10-13 14:41:48.181 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:41:48.182 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:41:50.692 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:41:51.647 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:41:53.048 - Thread: 1 -> GUI Stats: Update 0.426147333333333, Draw 0.307606333333334 2020-10-13 14:42:04.082 - Thread: 1 -> GC Memory: 2308.052 / 2308.052 MB 2020-10-13 14:42:08.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:42:08.415 - Thread: 1 -> STATISTICS,9615.35,0,0,0,0,0,0,16.9641,77.62246,1,0,2310.116,9475.953,16590,33410,43,18.29753,98.17674,0.9998698,7926,18.99203,0,16.66667,3.475074,18.64576,100,5685291171,2310.116 2020-10-13 14:42:08.415 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:42:08.415 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:42:23.049 - Thread: 1 -> GUI Stats: Update 0.426740222222222, Draw 0.298455833333334 2020-10-13 14:42:34.099 - Thread: 1 -> GC Memory: 2309.351 / 2309.351 MB 2020-10-13 14:42:53.049 - Thread: 1 -> GUI Stats: Update 0.42534611111111, Draw 0.30632711111111 2020-10-13 14:43:04.116 - Thread: 1 -> GC Memory: 2311.234 / 2311.234 MB 2020-10-13 14:43:08.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:43:08.429 - Thread: 1 -> STATISTICS,9675.3666667,0,0,0,0,0,0,17.79374,83.08712,1,0,2267.846,9476.324,16590,33410,43,18.84356,98.1843,0.9999674,7932,19.03729,0,16.66667,3.587303,18.69163,100,5685291171,2267.846 2020-10-13 14:43:08.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:43:08.429 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:43:23.049 - Thread: 1 -> GUI Stats: Update 0.429364611111111, Draw 0.316801666666666 2020-10-13 14:43:34.131 - Thread: 1 -> GC Memory: 2267.283 / 2267.283 MB 2020-10-13 14:43:53.049 - Thread: 1 -> GUI Stats: Update 0.427513055555555, Draw 0.320023833333333 2020-10-13 14:44:04.133 - Thread: 1 -> GC Memory: 2269.017 / 2269.017 MB 2020-10-13 14:44:08.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:44:08.447 - Thread: 1 -> STATISTICS,9735.3833334,0,0,0,0,0,0,17.91216,80.84506,1,0,2266.903,9475.801,16590,33410,43,18.48156,98.18079,0.9997071,7941,19.02087,0,16.66667,3.515353,18.67484,100,5685291171,2266.903 2020-10-13 14:44:08.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:44:08.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:44:23.048 - Thread: 1 -> GUI Stats: Update 0.428026277777778, Draw 0.319960833333333 2020-10-13 14:44:34.148 - Thread: 1 -> GC Memory: 2266.409 / 2266.409 MB 2020-10-13 14:44:53.048 - Thread: 1 -> GUI Stats: Update 0.431233888888889, Draw 0.310113611111111 2020-10-13 14:45:04.166 - Thread: 1 -> GC Memory: 2268.853 / 2268.853 MB 2020-10-13 14:45:08.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:45:08.463 - Thread: 1 -> STATISTICS,9795.4,0,0,0,0,0,0,17.32576,77.6246,1,0,2266.002,9475.543,16590,33410,43,18.97634,98.17907,0.9998373,7928,19.01166,0,16.66667,3.607718,18.66547,100,5685291171,2266.002 2020-10-13 14:45:08.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:45:08.463 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:45:23.049 - Thread: 1 -> GUI Stats: Update 0.425360944444444, Draw 0.307234666666667 2020-10-13 14:45:34.182 - Thread: 1 -> GC Memory: 2269.349 / 2269.349 MB 2020-10-13 14:45:53.048 - Thread: 1 -> GUI Stats: Update 0.424615555555556, Draw 0.299780666666666 2020-10-13 14:46:04.182 - Thread: 1 -> GC Memory: 2265.646 / 2265.646 MB 2020-10-13 14:46:08.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:46:08.480 - Thread: 1 -> STATISTICS,9855.4166667,0,0,0,0,0,0,17.34205,83.39944,1,0,2267.569,9475.633,16590,33410,43,18.37464,98.17862,0.9999024,7859,19.01753,0,16.66667,3.494403,18.67115,100,5685291171,2267.569 2020-10-13 14:46:08.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:46:08.480 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5421,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 14:46:23.049 - Thread: 1 -> GUI Stats: Update 0.425428833333333, Draw 0.301914 2020-10-13 14:46:34.183 - Thread: 1 -> GC Memory: 2266.569 / 2266.569 MB 2020-10-13 14:46:48.049 - Thread: 1 -> Autosave initiated 2020-10-13 14:46:48.049 - Thread: 1 -> Character state: True 2020-10-13 14:46:48.049 - Thread: 1 -> IsServer: True 2020-10-13 14:46:48.049 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:46:48.049 - Thread: 1 -> Autosave 2020-10-13 14:46:48.049 - Thread: 1 -> Saving world - START 2020-10-13 14:46:48.050 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:46:48.050 - Thread: 1 -> Before snapshot.: GC Memory: 2,266 B 2020-10-13 14:46:48.137 - Thread: 1 -> After snapshot.: GC Memory: 2,281 B 2020-10-13 14:46:48.137 - Thread: 1 -> Directory cleanup: GC Memory: 2,281 B 2020-10-13 14:46:48.137 - Thread: 1 -> Saving world - END 2020-10-13 14:46:48.184 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:46:48.185 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:46:50.654 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:46:51.565 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:46:53.049 - Thread: 1 -> GUI Stats: Update 0.219023888888889, Draw 0.313204111111111 2020-10-13 14:47:04.184 - Thread: 1 -> GC Memory: 2308.485 / 2308.485 MB 2020-10-13 14:47:08.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:47:08.497 - Thread: 1 -> STATISTICS,9915.4333334,0,0,0,0,0,0,28.21656,87.65229,1,0,2309.236,9480.73,16590,33410,43,20.39513,98.34541,0.9996746,7756,21.6846,0,16.66667,4.422603,21.32581,100,5691088283,2309.236 2020-10-13 14:47:08.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:47:08.497 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,605,163,655,5427,2281,0,0,427,2887,0,1345,63,0,60,63,288,56,0,0,382,758,360,6,50,0 2020-10-13 14:47:23.050 - Thread: 1 -> GUI Stats: Update 0.349463166666667, Draw 0.315297611111111 2020-10-13 14:47:34.199 - Thread: 1 -> GC Memory: 2309.917 / 2309.917 MB 2020-10-13 14:47:53.049 - Thread: 1 -> GUI Stats: Update 0.437463166666667, Draw 0.321617277777777 2020-10-13 14:48:04.216 - Thread: 1 -> GC Memory: 2270.141 / 2270.141 MB 2020-10-13 14:48:08.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:48:08.513 - Thread: 1 -> STATISTICS,9975.45,0,0,0,0,0,0,17.16211,68.87817,1,0,2267.996,9479.809,16590,33410,43,17.40323,98.17836,0.9997722,7776,19.29233,0,16.66667,3.357489,18.94089,100,5687861833,2267.996 2020-10-13 14:48:08.513 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:48:08.513 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,599,163,655,5424,2282,0,0,427,2882,0,1345,63,0,62,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:48:23.050 - Thread: 1 -> GUI Stats: Update 0.425217277777778, Draw 0.299282111111111 2020-10-13 14:48:34.232 - Thread: 1 -> GC Memory: 2266.57 / 2266.57 MB 2020-10-13 14:48:53.051 - Thread: 1 -> GUI Stats: Update 0.432444111111111, Draw 0.303518944444445 2020-10-13 14:49:04.235 - Thread: 1 -> GC Memory: 2269.002 / 2269.002 MB 2020-10-13 14:49:08.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:49:08.534 - Thread: 1 -> STATISTICS,10035.4666667,0,0,0,0,0,0,28.0698,78.02631,1,0,2271.518,9480.43,16590,33410,43,20.71202,98.14169,0.9997722,7790,18.88124,0,16.66667,3.910685,18.53036,100,5688598481,2271.518 2020-10-13 14:49:08.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:49:08.534 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5425,2282,0,0,427,2882,0,1345,63,0,62,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 14:49:23.049 - Thread: 1 -> GUI Stats: Update 0.435532055555556, Draw 0.325743666666666 2020-10-13 14:49:34.249 - Thread: 1 -> GC Memory: 2269.21 / 2269.21 MB 2020-10-13 14:49:53.049 - Thread: 1 -> GUI Stats: Update 0.222730611111111, Draw 0.320810277777779 2020-10-13 14:50:04.250 - Thread: 1 -> GC Memory: 2271.319 / 2271.319 MB 2020-10-13 14:50:08.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:50:08.547 - Thread: 1 -> STATISTICS,10095.4833334,0,0,0,0,0,0,19.57942,89.5799,1,0,2272.023,9479.266,16590,33410,43,25.59987,98.35909,0.9998047,7756,20.82637,0,16.66667,5.331524,20.48463,100,5754122035,2272.023 2020-10-13 14:50:08.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:50:08.547 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,606,163,655,5487,2339,0,0,419,2945,0,1345,126,0,62,63,288,56,0,2,382,758,360,6,50,0 2020-10-13 14:50:23.052 - Thread: 1 -> GUI Stats: Update 0.283651333333333, Draw 0.339926722222222 2020-10-13 14:50:34.251 - Thread: 1 -> GC Memory: 2271.248 / 2271.248 MB 2020-10-13 14:50:53.050 - Thread: 1 -> GUI Stats: Update 0.437243111111112, Draw 0.353949277777778 2020-10-13 14:51:04.265 - Thread: 1 -> GC Memory: 2270.827 / 2270.827 MB 2020-10-13 14:51:08.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:51:08.563 - Thread: 1 -> STATISTICS,10155.5,0,0,0,0,0,0,17.6353,70.17431,1,0,2269.582,9425.379,16590,33410,43,17.57792,98.32005,0.999642,7787,20.68581,0,16.66667,3.636135,20.3383,100,5691869055,2269.582 2020-10-13 14:51:08.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:51:08.563 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5428,2282,0,0,427,2883,0,1345,63,0,64,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 14:51:23.051 - Thread: 1 -> GUI Stats: Update 0.329147722222223, Draw 0.329603499999999 2020-10-13 14:51:34.265 - Thread: 1 -> GC Memory: 2271.655 / 2271.655 MB 2020-10-13 14:51:48.050 - Thread: 1 -> Autosave initiated 2020-10-13 14:51:48.050 - Thread: 1 -> Character state: True 2020-10-13 14:51:48.050 - Thread: 1 -> IsServer: True 2020-10-13 14:51:48.050 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:51:48.050 - Thread: 1 -> Autosave 2020-10-13 14:51:48.050 - Thread: 1 -> Saving world - START 2020-10-13 14:51:48.051 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:51:48.051 - Thread: 1 -> Before snapshot.: GC Memory: 2,271 B 2020-10-13 14:51:48.153 - Thread: 1 -> After snapshot.: GC Memory: 2,285 B 2020-10-13 14:51:48.154 - Thread: 1 -> Directory cleanup: GC Memory: 2,285 B 2020-10-13 14:51:48.154 - Thread: 1 -> Saving world - END 2020-10-13 14:51:48.202 - Thread: 12 -> Session snapshot save - START 2020-10-13 14:51:48.202 - Thread: 12 -> Checking file access for files in target dir. 2020-10-13 14:51:50.739 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:51:51.707 - Thread: 12 -> Session snapshot save - END 2020-10-13 14:51:53.141 - Thread: 1 -> GUI Stats: Update 0.252642944444445, Draw 0.338669555555556 2020-10-13 14:52:04.274 - Thread: 1 -> GC Memory: 2266.286 / 2266.286 MB 2020-10-13 14:52:08.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:52:08.762 - Thread: 1 -> STATISTICS,10215.5166667,0,0,0,0,0,0,17.97638,68.29517,1,0,2277.327,9435.531,16590,33410,43,17.91818,98.23882,0.9996107,7783,19.86054,0,16.66667,3.558647,19.51076,100,5691196441,2277.327 2020-10-13 14:52:08.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:52:08.762 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5427,2281,0,0,427,2882,0,1345,63,0,65,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 14:52:23.230 - Thread: 1 -> GUI Stats: Update 0.402557222222222, Draw 0.314021222222222 2020-10-13 14:52:34.281 - Thread: 1 -> GC Memory: 2272.329 / 2272.329 MB 2020-10-13 14:52:53.231 - Thread: 1 -> GUI Stats: Update 0.448858444444445, Draw 0.37469938888889 2020-10-13 14:53:04.297 - Thread: 1 -> GC Memory: 2275.51 / 2275.51 MB 2020-10-13 14:53:08.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:53:08.778 - Thread: 1 -> STATISTICS,10275.5333334,0,0,0,0,0,0,22.02857,44.45303,1,0,2274.783,9425.938,16726,33274,44,16.34599,98.56163,0.9998047,7804,23.93117,0,16.66667,3.911788,23.58695,100,5825334405,2274.783 2020-10-13 14:53:08.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:53:08.778 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5555,2409,0,0,490,3010,0,1345,126,0,65,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 14:53:23.234 - Thread: 1 -> GUI Stats: Update 0.494053111111112, Draw 0.404446722222222 2020-10-13 14:53:26.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:53:26.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:53:33.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:53:33.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:53:34.298 - Thread: 1 -> GC Memory: 2275.332 / 2275.332 MB 2020-10-13 14:53:37.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:53:37.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:53:53.232 - Thread: 1 -> GUI Stats: Update 0.489721666666667, Draw 0.400922833333334 2020-10-13 14:54:04.317 - Thread: 1 -> GC Memory: 2277.143 / 2277.143 MB 2020-10-13 14:54:06.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:54:06.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:54:07.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:54:07.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:54:08.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:54:08.799 - Thread: 1 -> STATISTICS,10335.55,0,0,0,0,0,0,19.74857,58.1926,1,0,2278.237,9426.305,16726,33274,44,19.42386,98.19987,0.9995119,7809,20.23819,0,16.66667,3.931038,19.87387,100,5691225973,2278.237 2020-10-13 14:54:08.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:54:08.799 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,163,655,5427,2281,0,0,427,2882,0,1345,63,0,65,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 14:54:18.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:54:18.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:54:19.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:54:19.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:54:23.232 - Thread: 1 -> GUI Stats: Update 0.51033588888889, Draw 0.433030166666667 2020-10-13 14:54:34.331 - Thread: 1 -> GC Memory: 2278.862 / 2278.862 MB 2020-10-13 14:54:42.381 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 14:54:44.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:54:44.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:54:53.234 - Thread: 1 -> GUI Stats: Update 0.516826055555555, Draw 0.420148 2020-10-13 14:55:04.333 - Thread: 1 -> GC Memory: 2273.014 / 2273.014 MB 2020-10-13 14:55:08.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:55:08.812 - Thread: 1 -> STATISTICS,10395.5666667,0,0,0,0,0,0,23.7233,58.82703,1,0,2271.42,9425.867,16726,33274,44,17.83882,98.24527,0.9997071,7813,19.74268,0,16.66667,3.521861,19.39625,100,5688425225,2271.42 2020-10-13 14:55:08.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:55:08.812 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,163,655,5424,2282,0,0,427,2881,0,1345,63,0,63,63,288,49,0,1,382,758,360,6,50,0 2020-10-13 14:55:23.233 - Thread: 1 -> GUI Stats: Update 0.424554777777777, Draw 0.306424444444445 2020-10-13 14:55:34.333 - Thread: 1 -> GC Memory: 2274.608 / 2274.608 MB 2020-10-13 14:55:53.233 - Thread: 1 -> GUI Stats: Update 0.424730166666666, Draw 0.320359722222223 2020-10-13 14:56:04.333 - Thread: 1 -> GC Memory: 2275.018 / 2275.018 MB 2020-10-13 14:56:08.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:56:08.829 - Thread: 1 -> STATISTICS,10455.5833334,0,0,0,0,0,0,26.53318,68.07469,1,0,2275.661,9426.23,16726,33274,44,19.18243,98.18824,0.9997071,7792,19.58169,0,16.66667,3.756243,19.22692,100,5696083183,2275.661 2020-10-13 14:56:08.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:56:08.829 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5432,2282,0,0,427,2883,0,1345,63,0,68,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 14:56:23.233 - Thread: 1 -> GUI Stats: Update 0.430232666666666, Draw 0.331583611111111 2020-10-13 14:56:34.349 - Thread: 1 -> GC Memory: 2274.461 / 2274.461 MB 2020-10-13 14:56:48.066 - Thread: 1 -> Autosave initiated 2020-10-13 14:56:48.066 - Thread: 1 -> Character state: True 2020-10-13 14:56:48.066 - Thread: 1 -> IsServer: True 2020-10-13 14:56:48.066 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 14:56:48.066 - Thread: 1 -> Autosave 2020-10-13 14:56:48.066 - Thread: 1 -> Saving world - START 2020-10-13 14:56:48.067 - Thread: 1 -> Making world state snapshot. 2020-10-13 14:56:48.067 - Thread: 1 -> Before snapshot.: GC Memory: 2,275 B 2020-10-13 14:56:48.164 - Thread: 1 -> After snapshot.: GC Memory: 2,290 B 2020-10-13 14:56:48.164 - Thread: 1 -> Directory cleanup: GC Memory: 2,290 B 2020-10-13 14:56:48.164 - Thread: 1 -> Saving world - END 2020-10-13 14:56:48.207 - Thread: 11 -> Session snapshot save - START 2020-10-13 14:56:48.208 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 14:56:51.148 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 14:56:52.395 - Thread: 11 -> Session snapshot save - END 2020-10-13 14:56:53.320 - Thread: 1 -> GUI Stats: Update 0.425913944444444, Draw 0.312750944444445 2020-10-13 14:57:04.352 - Thread: 1 -> GC Memory: 2303.061 / 2303.061 MB 2020-10-13 14:57:08.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:57:08.931 - Thread: 1 -> STATISTICS,10515.6,0,0,0,0,0,0,24.06957,55.13689,1,0,2301.23,9430.902,16726,33274,44,18.41897,98.10705,0.9997076,7759,18.60599,0,16.66667,3.427031,18.25378,100,5693028089,2301.23 2020-10-13 14:57:08.931 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:57:08.932 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5429,2282,0,0,427,2880,0,1345,63,0,68,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 14:57:23.319 - Thread: 1 -> GUI Stats: Update 0.440897111111111, Draw 0.314657666666667 2020-10-13 14:57:34.368 - Thread: 1 -> GC Memory: 2303.622 / 2303.622 MB 2020-10-13 14:57:40.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:57:40.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:57:49.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 14:57:49.801 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 14:57:53.319 - Thread: 1 -> GUI Stats: Update 0.491348333333334, Draw 0.429492055555556 2020-10-13 14:57:59.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 14:57:59.801 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 14:58:04.369 - Thread: 1 -> GC Memory: 2303.726 / 2303.726 MB 2020-10-13 14:58:08.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:58:08.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:58:08.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:58:08.949 - Thread: 1 -> STATISTICS,10575.6166667,0,0,0,0,0,0,26.6032,45.04837,1,0,2303.484,9430.68,16726,33274,44,16.78022,98.44554,0.9997397,7892,22.10646,0,16.66667,3.709512,21.76282,100,5828012239,2303.484 2020-10-13 14:58:08.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:58:08.949 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5558,2409,0,0,490,3010,0,1345,126,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 14:58:09.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 14:58:09.800 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 14:58:19.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 14:58:19.809 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 14:58:19.809 - Thread: 1 -> Next activation in 00:16:03.6784838 2020-10-13 14:58:23.321 - Thread: 1 -> GUI Stats: Update 0.488401111111112, Draw 0.379611944444444 2020-10-13 14:58:34.385 - Thread: 1 -> GC Memory: 2271.443 / 2271.443 MB 2020-10-13 14:58:35.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:58:35.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:58:53.319 - Thread: 1 -> GUI Stats: Update 0.499556166666668, Draw 0.382690277777778 2020-10-13 14:59:04.386 - Thread: 1 -> GC Memory: 2270.454 / 2270.454 MB 2020-10-13 14:59:06.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 14:59:06.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 14:59:08.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 14:59:08.965 - Thread: 1 -> STATISTICS,10635.6333334,0,0,0,0,0,0,24.34158,57.85002,1,0,2271.427,9430.555,16726,33274,44,19.39587,98.18382,0.9996746,7887,18.96798,0,16.66667,3.679005,18.62349,100,5695300023,2271.427 2020-10-13 14:59:08.965 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 14:59:08.965 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5431,2282,0,0,427,2883,0,1345,63,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 14:59:23.320 - Thread: 1 -> GUI Stats: Update 0.471300277777778, Draw 0.354407833333334 2020-10-13 14:59:34.402 - Thread: 1 -> GC Memory: 2271.704 / 2271.704 MB 2020-10-13 14:59:53.319 - Thread: 1 -> GUI Stats: Update 0.423666722222222, Draw 0.310091611111111 2020-10-13 15:00:04.418 - Thread: 1 -> GC Memory: 2270.24 / 2270.24 MB 2020-10-13 15:00:08.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:00:08.983 - Thread: 1 -> STATISTICS,10695.65,0,0,0,0,0,0,23.50453,61.8727,1,0,2272.958,9430.023,16726,33274,44,18.08409,97.72169,0.9998698,7795,19.36445,0,16.66667,3.501884,18.92326,100,5695300023,2272.958 2020-10-13 15:00:08.983 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:00:08.983 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5431,2282,0,0,427,2883,0,1345,63,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 15:00:23.319 - Thread: 1 -> GUI Stats: Update 0.0493463888888888, Draw 0.325344 2020-10-13 15:00:34.419 - Thread: 1 -> GC Memory: 2273.147 / 2273.147 MB 2020-10-13 15:00:53.320 - Thread: 1 -> GUI Stats: Update 0.0340431666666667, Draw 0.312490944444444 2020-10-13 15:01:04.419 - Thread: 1 -> GC Memory: 2270.49 / 2270.49 MB 2020-10-13 15:01:08.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:01:08.999 - Thread: 1 -> STATISTICS,10755.6666667,0,0,0,0,0,0,25.7441,46.11666,1,0,2270.542,9430.691,16726,33274,44,17.76855,98.3874,0.9998373,7780,21.55482,0,16.66667,3.829977,21.20722,100,5828012159,2270.542 2020-10-13 15:01:08.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:01:08.999 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5558,2409,0,0,490,3010,0,1345,126,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 15:01:19.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:01:19.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:01:23.319 - Thread: 1 -> GUI Stats: Update 0.4077845, Draw 0.341662388888889 2020-10-13 15:01:34.434 - Thread: 1 -> GC Memory: 2274.844 / 2274.844 MB 2020-10-13 15:01:35.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:01:35.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:01:48.068 - Thread: 1 -> Autosave initiated 2020-10-13 15:01:48.068 - Thread: 1 -> Character state: True 2020-10-13 15:01:48.068 - Thread: 1 -> IsServer: True 2020-10-13 15:01:48.068 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:01:48.068 - Thread: 1 -> Autosave 2020-10-13 15:01:48.068 - Thread: 1 -> Saving world - START 2020-10-13 15:01:48.069 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:01:48.069 - Thread: 1 -> Before snapshot.: GC Memory: 2,273 B 2020-10-13 15:01:48.161 - Thread: 1 -> After snapshot.: GC Memory: 2,287 B 2020-10-13 15:01:48.161 - Thread: 1 -> Directory cleanup: GC Memory: 2,287 B 2020-10-13 15:01:48.161 - Thread: 1 -> Saving world - END 2020-10-13 15:01:48.207 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:01:48.208 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:01:51.005 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:01:51.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:01:51.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:01:52.212 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:01:53.320 - Thread: 1 -> GUI Stats: Update 0.513814944444444, Draw 0.400827166666666 2020-10-13 15:02:04.436 - Thread: 1 -> GC Memory: 2314.349 / 2314.349 MB 2020-10-13 15:02:09.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:02:09.026 - Thread: 1 -> STATISTICS,10815.6833334,0,0,0,0,0,0,26.33875,65.54796,1,0,2313.521,9436.281,16726,33274,44,19.75782,98.20058,0.9997723,7798,19.10849,0,16.66667,3.775421,18.76465,100,5692930381,2313.521 2020-10-13 15:02:09.026 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:02:09.026 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5429,2282,0,0,427,2881,0,1345,63,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:02:23.320 - Thread: 1 -> GUI Stats: Update 0.425054611111111, Draw 0.3063445 2020-10-13 15:02:34.437 - Thread: 1 -> GC Memory: 2316 / 2316 MB 2020-10-13 15:02:53.320 - Thread: 1 -> GUI Stats: Update 0.422939888888889, Draw 0.315293388888889 2020-10-13 15:03:04.452 - Thread: 1 -> GC Memory: 2271.345 / 2271.345 MB 2020-10-13 15:03:09.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:03:09.032 - Thread: 1 -> STATISTICS,10875.7,0,0,0,0,0,0,23.73904,96.14801,1,0,2270.067,9435.738,16726,33274,44,23.72003,98.12503,0.9997396,7804,18.26975,0,16.66667,4.33359,17.9272,100,5692508397,2270.067 2020-10-13 15:03:09.032 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:03:09.032 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5428,2282,0,0,427,2880,0,1345,63,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:03:23.321 - Thread: 1 -> GUI Stats: Update 0.4238435, Draw 0.321163611111111 2020-10-13 15:03:34.468 - Thread: 1 -> GC Memory: 2273.381 / 2273.381 MB 2020-10-13 15:03:53.319 - Thread: 1 -> GUI Stats: Update 0.560500833333334, Draw 0.427412055555555 2020-10-13 15:04:04.469 - Thread: 1 -> GC Memory: 2271.548 / 2271.548 MB 2020-10-13 15:04:09.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:04:09.050 - Thread: 1 -> STATISTICS,10935.7166667,0,0,0,0,0,0,18.22338,86.50735,1,0,2270.008,9435.59,16726,33274,44,22.99161,98.26241,0.9997071,7823,20.3185,0,16.66667,4.671549,19.96545,100,5696314915,2270.008 2020-10-13 15:04:09.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:04:09.050 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,601,164,655,5432,2282,0,0,427,2884,0,1345,63,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 15:04:23.320 - Thread: 1 -> GUI Stats: Update 0.562708555555555, Draw 0.431579222222223 2020-10-13 15:04:34.470 - Thread: 1 -> GC Memory: 2269.865 / 2269.865 MB 2020-10-13 15:04:53.325 - Thread: 1 -> GUI Stats: Update 0.562161888888888, Draw 0.446732999999999 2020-10-13 15:04:56.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:04:56.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:05:04.485 - Thread: 1 -> GC Memory: 2269.435 / 2269.435 MB 2020-10-13 15:05:09.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:05:09.066 - Thread: 1 -> STATISTICS,10995.7333334,0,0,0,0,0,0,16.73479,89.16433,1,0,2270.364,9436.035,16726,33274,44,22.95555,98.31738,0.9997722,7825,20.6178,0,16.66667,4.732928,20.27088,100,5758899453,2270.364 2020-10-13 15:05:09.066 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:05:09.066 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5492,2346,0,0,427,2944,0,1345,126,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:05:23.320 - Thread: 1 -> GUI Stats: Update 0.513381388888889, Draw 0.391880666666666 2020-10-13 15:05:33.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:05:33.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:05:34.503 - Thread: 1 -> GC Memory: 2270.43 / 2270.43 MB 2020-10-13 15:05:46.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:05:46.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:05:53.321 - Thread: 1 -> GUI Stats: Update 0.571784111111111, Draw 0.428094111111111 2020-10-13 15:06:02.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:06:02.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:06:04.518 - Thread: 1 -> GC Memory: 2272.652 / 2272.652 MB 2020-10-13 15:06:09.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:06:09.083 - Thread: 1 -> STATISTICS,11055.75,0,0,0,0,0,0,17.78893,86.0455,1,0,2270.466,9435.961,16726,33274,44,23.43406,98.33168,0.9998698,7825,21.13075,0,16.66667,4.951792,20.77822,100,5758899453,2270.466 2020-10-13 15:06:09.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:06:09.083 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5492,2346,0,0,427,2944,0,1345,126,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:06:20.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:06:20.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:06:23.319 - Thread: 1 -> GUI Stats: Update 0.579989500000001, Draw 0.433551444444444 2020-10-13 15:06:31.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:06:31.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:06:34.519 - Thread: 1 -> GC Memory: 2273.481 / 2273.481 MB 2020-10-13 15:06:38.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:06:38.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:06:48.068 - Thread: 1 -> Autosave initiated 2020-10-13 15:06:48.069 - Thread: 1 -> Character state: True 2020-10-13 15:06:48.069 - Thread: 1 -> IsServer: True 2020-10-13 15:06:48.069 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:06:48.069 - Thread: 1 -> Autosave 2020-10-13 15:06:48.069 - Thread: 1 -> Saving world - START 2020-10-13 15:06:48.069 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:06:48.069 - Thread: 1 -> Before snapshot.: GC Memory: 2,271 B 2020-10-13 15:06:48.175 - Thread: 1 -> After snapshot.: GC Memory: 2,285 B 2020-10-13 15:06:48.175 - Thread: 1 -> Directory cleanup: GC Memory: 2,285 B 2020-10-13 15:06:48.175 - Thread: 1 -> Saving world - END 2020-10-13 15:06:48.222 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:06:48.222 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:06:51.015 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:06:52.244 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:06:52.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:06:52.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:06:53.413 - Thread: 1 -> GUI Stats: Update 0.574735500000002, Draw 0.444895333333334 2020-10-13 15:07:04.529 - Thread: 1 -> GC Memory: 2311.389 / 2311.389 MB 2020-10-13 15:07:06.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:07:06.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:07:09.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:07:09.194 - Thread: 1 -> STATISTICS,11115.7666667,0,0,0,0,0,0,26.22654,81.52935,1,0,2312.099,9436.293,16726,33274,44,24.02331,98.34126,0.9998376,7809,21.17316,0,16.66667,5.086493,20.82195,100,5750605053,2312.099 2020-10-13 15:07:09.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:07:09.194 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5484,2338,0,0,419,2936,0,1345,126,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:07:19.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:07:19.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:07:23.415 - Thread: 1 -> GUI Stats: Update 0.580154222222223, Draw 0.428401 2020-10-13 15:07:34.531 - Thread: 1 -> GC Memory: 2313.767 / 2313.767 MB 2020-10-13 15:07:37.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:07:37.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:07:53.415 - Thread: 1 -> GUI Stats: Update 0.571619555555556, Draw 0.429351166666667 2020-10-13 15:07:57.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:07:57.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:08:00.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:08:00.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:08:04.546 - Thread: 1 -> GC Memory: 2313.868 / 2313.868 MB 2020-10-13 15:08:09.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:08:09.210 - Thread: 1 -> STATISTICS,11175.7833334,0,0,0,0,0,0,24.7048,93.06828,1,0,2315.44,9435.605,16726,33274,44,23.25567,98.21327,0.9973314,7757,19.4064,0,16.66667,4.513088,19.05966,100,5695605939,2315.44 2020-10-13 15:08:09.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:08:09.210 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5431,2282,0,0,427,2883,0,1345,63,0,67,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 15:08:23.415 - Thread: 1 -> GUI Stats: Update 0.479381555555556, Draw 0.376240888888889 2020-10-13 15:08:34.548 - Thread: 1 -> GC Memory: 2270.543 / 2270.543 MB 2020-10-13 15:08:38.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:08:38.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:08:42.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:08:42.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:08:53.414 - Thread: 1 -> GUI Stats: Update 0.485989111111111, Draw 0.379618388888888 2020-10-13 15:09:04.566 - Thread: 1 -> GC Memory: 2270.411 / 2270.411 MB 2020-10-13 15:09:09.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:09:09.227 - Thread: 1 -> STATISTICS,11235.8,0,0,0,0,0,0,27.82849,89.27299,1,0,2273.484,9436.375,16726,33274,44,24.83585,98.35876,0.9997397,7781,21.1772,0,16.66667,5.259538,20.82963,100,5759073321,2273.484 2020-10-13 15:09:09.227 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:09:09.227 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5492,2346,0,0,427,2944,0,1345,126,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:09:23.415 - Thread: 1 -> GUI Stats: Update 0.447392055555556, Draw 0.355857333333334 2020-10-13 15:09:26.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:09:26.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:09:34.580 - Thread: 1 -> GC Memory: 2275.259 / 2275.259 MB 2020-10-13 15:09:44.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:09:44.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:09:50.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:09:50.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:09:53.415 - Thread: 1 -> GUI Stats: Update 0.516948944444445, Draw 0.403074555555555 2020-10-13 15:10:00.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:10:00.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:10:04.581 - Thread: 1 -> GC Memory: 2274.964 / 2274.964 MB 2020-10-13 15:10:09.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:10:09.244 - Thread: 1 -> STATISTICS,11295.8166667,0,0,0,0,0,0,22.67558,82.71079,1,0,2273.846,9437.125,16726,33274,44,23.37916,98.38677,0.9997397,7891,22.54709,0,16.66667,5.271321,22.18336,100,5693860689,2273.846 2020-10-13 15:10:09.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:10:09.244 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,599,164,655,5430,2282,0,0,427,2882,0,1345,63,0,67,63,288,49,0,1,382,758,360,6,50,0 2020-10-13 15:10:21.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:10:21.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:10:21.827 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:10:21.827 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:10:21.827 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:10:21.833 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:10:23.413 - Thread: 1 -> GUI Stats: Update 0.485683166666668, Draw 0.396946611111111 2020-10-13 15:10:34.596 - Thread: 1 -> GC Memory: 2278.768 / 2278.768 MB 2020-10-13 15:10:37.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:10:37.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:10:53.414 - Thread: 1 -> GUI Stats: Update 0.444062388888889, Draw 0.286110722222222 2020-10-13 15:11:04.596 - Thread: 1 -> GC Memory: 2270.34 / 2270.34 MB 2020-10-13 15:11:09.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:11:09.260 - Thread: 1 -> STATISTICS,11355.8333334,0,0,0,0,0,0,16.46396,79.83218,1,0,2268.599,9435.543,16726,33274,44,21.22763,98.19315,0.9998047,7860,20.82909,0,16.66667,4.421522,20.45274,100,5692679047,2268.599 2020-10-13 15:11:09.260 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:11:09.260 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5428,2282,0,0,427,2880,0,1345,63,0,67,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:11:23.413 - Thread: 1 -> GUI Stats: Update 0.254180000000001, Draw 0.304866333333334 2020-10-13 15:11:34.613 - Thread: 1 -> GC Memory: 2270.673 / 2270.673 MB 2020-10-13 15:11:48.079 - Thread: 1 -> Autosave initiated 2020-10-13 15:11:48.079 - Thread: 1 -> Character state: True 2020-10-13 15:11:48.079 - Thread: 1 -> IsServer: True 2020-10-13 15:11:48.079 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:11:48.079 - Thread: 1 -> Autosave 2020-10-13 15:11:48.079 - Thread: 1 -> Saving world - START 2020-10-13 15:11:48.080 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:11:48.080 - Thread: 1 -> Before snapshot.: GC Memory: 2,272 B 2020-10-13 15:11:48.184 - Thread: 1 -> After snapshot.: GC Memory: 2,285 B 2020-10-13 15:11:48.184 - Thread: 1 -> Directory cleanup: GC Memory: 2,285 B 2020-10-13 15:11:48.184 - Thread: 1 -> Saving world - END 2020-10-13 15:11:48.227 - Thread: 11 -> Session snapshot save - START 2020-10-13 15:11:48.227 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 15:11:50.987 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:11:51.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:11:51.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:11:52.200 - Thread: 11 -> Session snapshot save - END 2020-10-13 15:11:53.505 - Thread: 1 -> GUI Stats: Update 0.340808, Draw 0.365723444444444 2020-10-13 15:11:59.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:11:59.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:12:00.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:12:00.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:12:04.621 - Thread: 1 -> GC Memory: 2314.527 / 2314.527 MB 2020-10-13 15:12:09.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:12:09.477 - Thread: 1 -> STATISTICS,11415.85,0,0,0,0,0,0,18.85677,87.24549,1,0,2322.602,9445.496,16726,33274,44,23.21637,98.42377,0.9998054,7805,22.7009,0,16.66667,5.270324,22.34308,100,5698030941,2322.602 2020-10-13 15:12:09.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:12:09.477 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,604,164,655,5434,2281,0,0,427,2886,0,1345,63,0,67,63,288,55,0,0,382,758,360,6,50,0 2020-10-13 15:12:23.612 - Thread: 1 -> GUI Stats: Update 0.467032611111111, Draw 0.326567888888889 2020-10-13 15:12:34.629 - Thread: 1 -> GC Memory: 2269.245 / 2269.245 MB 2020-10-13 15:12:53.612 - Thread: 1 -> GUI Stats: Update 0.428735944444445, Draw 0.3422145 2020-10-13 15:13:04.630 - Thread: 1 -> GC Memory: 2269.345 / 2269.345 MB 2020-10-13 15:13:09.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:13:09.494 - Thread: 1 -> STATISTICS,11475.8666667,0,0,0,0,0,0,24.07474,78.34666,1,0,2271.289,9435.074,16726,33274,44,21.79359,98.35814,0.9999674,7862,21.66483,0,16.66667,4.721544,21.30912,100,5691707923,2271.289 2020-10-13 15:13:09.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:13:09.494 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,597,164,655,5428,2282,0,0,427,2880,0,1345,63,0,66,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:13:23.613 - Thread: 1 -> GUI Stats: Update 0.427966222222222, Draw 0.333738666666667 2020-10-13 15:13:34.630 - Thread: 1 -> GC Memory: 2272.803 / 2272.803 MB 2020-10-13 15:13:38.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:13:38.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:13:44.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:13:44.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:13:53.615 - Thread: 1 -> GUI Stats: Update 0.548627, Draw 0.426424611111111 2020-10-13 15:14:03.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:14:03.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:14:04.631 - Thread: 1 -> GC Memory: 2276.349 / 2276.349 MB 2020-10-13 15:14:09.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:14:09.511 - Thread: 1 -> STATISTICS,11535.8833334,0,0,0,0,0,0,28.28197,87.38408,1,0,2274.305,9437.34,16726,33274,44,22.46457,98.37763,0.9997397,7873,21.59861,0,16.66667,4.852035,21.24821,100,5692509379,2274.305 2020-10-13 15:14:09.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:14:09.511 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5428,2282,0,0,427,2881,0,1345,63,0,66,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:14:23.615 - Thread: 1 -> GUI Stats: Update 0.477127444444445, Draw 0.340972055555555 2020-10-13 15:14:24.195 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:14:24.196 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 15:14:34.195 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:14:34.196 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 15:14:34.632 - Thread: 1 -> GC Memory: 2276.669 / 2276.669 MB 2020-10-13 15:14:44.195 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:14:44.195 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 15:14:53.615 - Thread: 1 -> GUI Stats: Update 0.319350444444445, Draw 0.351350500000001 2020-10-13 15:14:54.196 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:14:54.196 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 15:14:54.196 - Thread: 1 -> Next activation in -00:11:35.6451990 2020-10-13 15:14:54.196 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:14:54.197 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 15:15:04.195 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:15:04.196 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 15:15:04.633 - Thread: 1 -> GC Memory: 2268.73 / 2268.73 MB 2020-10-13 15:15:09.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:15:09.527 - Thread: 1 -> STATISTICS,11595.9,0,0,0,0,0,0,35.12432,93.70107,1,0,2269.424,9436.957,16726,33274,44,26.44914,98.53815,0.9998047,7836,23.50182,0,16.66667,6.216028,23.15826,100,5756505933,2269.424 2020-10-13 15:15:09.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:15:09.527 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,602,164,655,5489,2338,0,0,419,2940,0,1345,126,0,68,63,288,52,0,1,382,758,360,6,50,0 2020-10-13 15:15:14.196 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:15:14.196 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 15:15:23.617 - Thread: 1 -> GUI Stats: Update 0.431683666666666, Draw 0.352777944444445 2020-10-13 15:15:24.195 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:15:24.196 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 15:15:24.196 - Thread: 1 -> Next activation in 00:12:48.7211059 2020-10-13 15:15:34.648 - Thread: 1 -> GC Memory: 2271.815 / 2271.815 MB 2020-10-13 15:15:53.618 - Thread: 1 -> GUI Stats: Update 0.427155777777778, Draw 0.3295715 2020-10-13 15:16:04.650 - Thread: 1 -> GC Memory: 2275.204 / 2275.204 MB 2020-10-13 15:16:09.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:16:09.545 - Thread: 1 -> STATISTICS,11655.9166667,0,0,0,0,0,0,32.83245,56.4523,1,0,2275.71,9438.195,16690,33310,43,21.27366,98.18844,0.9997722,7827,19.37019,0,16.66667,4.120749,19.01929,100,5673395877,2275.71 2020-10-13 15:16:09.545 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:16:09.545 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5410,2281,0,0,427,2882,0,1345,63,0,47,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 15:16:23.616 - Thread: 1 -> GUI Stats: Update 0.437798666666667, Draw 0.347072333333334 2020-10-13 15:16:27.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:16:27.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:16:34.666 - Thread: 1 -> GC Memory: 2280.019 / 2280.019 MB 2020-10-13 15:16:46.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:16:46.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:16:48.080 - Thread: 1 -> Autosave initiated 2020-10-13 15:16:48.080 - Thread: 1 -> Character state: True 2020-10-13 15:16:48.080 - Thread: 1 -> IsServer: True 2020-10-13 15:16:48.080 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:16:48.080 - Thread: 1 -> Autosave 2020-10-13 15:16:48.080 - Thread: 1 -> Saving world - START 2020-10-13 15:16:48.081 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:16:48.081 - Thread: 1 -> Before snapshot.: GC Memory: 2,280 B 2020-10-13 15:16:48.182 - Thread: 1 -> After snapshot.: GC Memory: 2,293 B 2020-10-13 15:16:48.183 - Thread: 1 -> Directory cleanup: GC Memory: 2,293 B 2020-10-13 15:16:48.183 - Thread: 1 -> Saving world - END 2020-10-13 15:16:48.224 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:16:48.225 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:16:50.923 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:16:51.898 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:16:53.703 - Thread: 1 -> GUI Stats: Update 0.481677611111111, Draw 0.38921488888889 2020-10-13 15:17:04.672 - Thread: 1 -> GC Memory: 2300.761 / 2300.761 MB 2020-10-13 15:17:09.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:17:09.651 - Thread: 1 -> STATISTICS,11715.9333334,0,0,0,0,0,0,21.97861,95.83265,1,0,2301.953,9437.895,16726,33274,44,24.6047,98.20213,0.9998375,7812,19.64964,0,16.66667,4.834734,19.29636,100,5685296197,2301.953 2020-10-13 15:17:09.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:17:09.651 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,603,164,655,5421,2282,0,0,427,2886,0,1345,63,0,54,63,288,54,0,1,382,758,360,6,50,0 2020-10-13 15:17:23.705 - Thread: 1 -> GUI Stats: Update 0.471093611111111, Draw 0.408379333333334 2020-10-13 15:17:29.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:17:29.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:17:34.688 - Thread: 1 -> GC Memory: 2307.256 / 2307.256 MB 2020-10-13 15:17:53.704 - Thread: 1 -> GUI Stats: Update 0.481763611111112, Draw 0.420629777777778 2020-10-13 15:17:58.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:17:58.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:18:04.688 - Thread: 1 -> GC Memory: 2306.295 / 2306.295 MB 2020-10-13 15:18:09.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:18:09.667 - Thread: 1 -> STATISTICS,11775.95,0,0,0,0,0,0,24.70378,43.7854,1,0,2309.213,9438.777,16726,33274,44,18.77941,97.98776,0.9996095,7936,17.67426,0,16.66667,3.319122,17.31861,100,5680136533,2309.213 2020-10-13 15:18:09.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:18:09.667 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,597,164,655,5417,2281,0,0,427,2878,0,1345,63,0,56,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 15:18:23.704 - Thread: 1 -> GUI Stats: Update 0.45638738888889, Draw 0.3483425 2020-10-13 15:18:34.704 - Thread: 1 -> GC Memory: 2270.361 / 2270.361 MB 2020-10-13 15:18:53.703 - Thread: 1 -> GUI Stats: Update 0.110520277777778, Draw 0.306381166666667 2020-10-13 15:19:04.704 - Thread: 1 -> GC Memory: 2271.983 / 2271.983 MB 2020-10-13 15:19:09.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:19:09.684 - Thread: 1 -> STATISTICS,11835.9666667,0,0,0,0,0,0,18.22986,57.19635,1,0,2273.608,9437.785,16726,33274,44,18.96582,98.20718,0.9998698,7944,19.53361,0,16.66667,3.70471,19.18341,100,5686451027,2273.608 2020-10-13 15:19:09.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:19:09.684 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,600,164,655,5423,2281,0,0,427,2881,0,1345,63,0,60,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 15:19:20.827 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-13 15:19:21.210 - Thread: 1 -> Query successful. 2020-10-13 15:19:21.210 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-13 15:19:24.204 - Thread: 1 -> GUI Stats: Update 0.606958444444445, Draw 0.338717277777778 2020-10-13 15:19:34.717 - Thread: 1 -> GC Memory: 2503.626 / 2503.626 MB 2020-10-13 15:19:35.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:19:35.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:19:47.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:19:47.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:19:54.583 - Thread: 1 -> GUI Stats: Update 0.470397388888889, Draw 0.362057722222222 2020-10-13 15:20:04.732 - Thread: 1 -> GC Memory: 2543.158 / 2543.158 MB 2020-10-13 15:20:10.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:20:10.581 - Thread: 1 -> STATISTICS,11895.9833334,0,0,0,0,0,0,18.67371,46.03154,1,0,2542.469,9490.949,16726,33274,44,19.29902,98.12877,0.9998717,7739,18.4926,0,16.66667,3.568891,18.14656,100,5775415107,2542.469 2020-10-13 15:20:10.581 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:20:10.581 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5507,2367,0,0,427,2966,0,1430,63,0,60,63,288,49,0,1,382,758,360,6,50,0 2020-10-13 15:20:18.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:20:18.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:20:24.583 - Thread: 1 -> GUI Stats: Update 0.492060166666666, Draw 0.283628666666667 2020-10-13 15:20:30.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:20:30.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:20:34.740 - Thread: 1 -> GC Memory: 2581.304 / 2581.304 MB 2020-10-13 15:20:54.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:20:54.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:20:54.902 - Thread: 1 -> GUI Stats: Update 0.474493555555556, Draw 0.335425333333332 2020-10-13 15:21:04.752 - Thread: 1 -> GC Memory: 2674.231 / 2674.231 MB 2020-10-13 15:21:07.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:21:07.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:21:10.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:21:10.916 - Thread: 1 -> STATISTICS,11956,0,0,0,0,0,0,20.57607,68.03017,1,0,2671.498,9534.348,16726,33274,44,21.53378,98.04556,0.9995468,7632,17.63337,0,16.66667,3.797132,17.28874,100,5790552171,2671.498 2020-10-13 15:21:10.916 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:21:10.916 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,598,164,655,5522,2381,0,0,427,2980,0,1446,63,0,60,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:21:24.902 - Thread: 1 -> GUI Stats: Update 0.470181388888888, Draw 0.320501944444444 2020-10-13 15:21:34.763 - Thread: 1 -> GC Memory: 2308.549 / 2308.549 MB 2020-10-13 15:21:35.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:21:35.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:21:48.096 - Thread: 1 -> Autosave initiated 2020-10-13 15:21:48.096 - Thread: 1 -> Character state: True 2020-10-13 15:21:48.096 - Thread: 1 -> IsServer: True 2020-10-13 15:21:48.096 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:21:48.096 - Thread: 1 -> Autosave 2020-10-13 15:21:48.096 - Thread: 1 -> Saving world - START 2020-10-13 15:21:48.096 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:21:48.097 - Thread: 1 -> Before snapshot.: GC Memory: 2,309 B 2020-10-13 15:21:48.188 - Thread: 1 -> After snapshot.: GC Memory: 2,321 B 2020-10-13 15:21:48.188 - Thread: 1 -> Directory cleanup: GC Memory: 2,321 B 2020-10-13 15:21:48.188 - Thread: 1 -> Saving world - END 2020-10-13 15:21:48.230 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:21:48.231 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:21:50.774 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:21:51.730 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:21:55.047 - Thread: 1 -> GUI Stats: Update 0.455926999999999, Draw 0.322676888888888 2020-10-13 15:22:04.765 - Thread: 1 -> GC Memory: 2349.749 / 2349.749 MB 2020-10-13 15:22:11.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:22:11.077 - Thread: 1 -> STATISTICS,12016.0166667,0,0,0,0,0,0,28.71775,55.82417,1,0,2349.602,9558.848,16726,33274,44,20.93373,98.05156,0.9998052,7610,17.58939,0,16.66667,3.682117,17.24667,100,5797654665,2349.602 2020-10-13 15:22:11.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:22:11.077 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,596,164,655,5529,2381,0,0,427,2978,0,1446,63,0,69,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:22:25.048 - Thread: 1 -> GUI Stats: Update 0.4269245, Draw 0.340148444444444 2020-10-13 15:22:34.766 - Thread: 1 -> GC Memory: 2349.551 / 2349.551 MB 2020-10-13 15:22:55.048 - Thread: 1 -> GUI Stats: Update 0.439312500000001, Draw 0.361620166666667 2020-10-13 15:23:04.766 - Thread: 1 -> GC Memory: 2353.009 / 2353.009 MB 2020-10-13 15:23:11.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:23:11.097 - Thread: 1 -> STATISTICS,12076.0333334,0,0,0,0,0,0,22.24997,56.87299,1,0,2354.235,9559.59,16590,33410,43,28.36941,97.97462,0.9997397,7631,18.43372,0,16.66667,5.229538,18.06037,100,5930679341,2354.235 2020-10-13 15:23:11.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:23:11.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,387,605,165,655,5655,2508,0,0,490,3114,0,1446,126,0,59,63,288,56,0,0,382,758,360,6,50,0 2020-10-13 15:23:22.328 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 15:23:22.328 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123301139249381463:Large Grid 1463' with entity id '123301139249381463' 2020-10-13 15:23:22.328 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 15:23:22.328 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139681130043331075:Large Grid 1075' with entity id '139681130043331075' 2020-10-13 15:23:22.328 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 15:23:22.328 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81042807363463345:Large Grid 3345' with entity id '81042807363463345' 2020-10-13 15:23:22.328 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 15:23:22.328 - Thread: 1 -> Info: OnGridClosedRequest removed entity '141282104982188573:Large Grid 8573' with entity id '141282104982188573' 2020-10-13 15:23:22.328 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 15:23:22.328 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79578070111332273:Large Grid 2273' with entity id '79578070111332273' 2020-10-13 15:23:22.328 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 15:23:22.328 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90470707161188991:Large Grid 8991' with entity id '90470707161188991' 2020-10-13 15:23:22.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:23:22.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:23:25.046 - Thread: 1 -> GUI Stats: Update 0.431850722222222, Draw 0.305027166666667 2020-10-13 15:23:34.780 - Thread: 1 -> GC Memory: 2276.437 / 2276.437 MB 2020-10-13 15:23:55.047 - Thread: 1 -> GUI Stats: Update 0.4238175, Draw 0.304047166666667 2020-10-13 15:24:04.780 - Thread: 1 -> GC Memory: 2278.118 / 2278.118 MB 2020-10-13 15:24:11.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:24:11.111 - Thread: 1 -> STATISTICS,12136.05,0,0,0,0,0,0,16.5487,43.6168,1,0,2280.84,9557.469,15393,34607,37,16.40543,98.08797,0.9999349,7417,19.20529,0,16.66667,3.15071,18.83808,100,5791125025,2280.84 2020-10-13 15:24:11.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:24:11.112 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,598,165,655,5522,2383,0,0,427,2981,0,1446,63,0,59,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:24:25.047 - Thread: 1 -> GUI Stats: Update 0.100663722222222, Draw 0.327665055555555 2020-10-13 15:24:34.797 - Thread: 1 -> GC Memory: 2277.63 / 2277.63 MB 2020-10-13 15:24:55.049 - Thread: 1 -> GUI Stats: Update 0.246620166666667, Draw 0.323382277777778 2020-10-13 15:25:04.799 - Thread: 1 -> GC Memory: 2282.661 / 2282.661 MB 2020-10-13 15:25:11.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:25:11.128 - Thread: 1 -> STATISTICS,12196.0666667,0,0,0,0,0,0,23.43271,66.51246,1,0,2285.341,9558.895,15393,34607,37,20.14038,98.12456,0.9999024,7592,18.95231,0,16.66667,3.817069,18.59687,100,5795216729,2285.341 2020-10-13 15:25:11.128 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:25:11.128 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,597,166,655,5526,2383,0,0,427,2980,0,1446,63,0,63,63,288,48,0,1,382,758,360,6,50,0 2020-10-13 15:25:25.047 - Thread: 1 -> GUI Stats: Update 0.430850555555556, Draw 0.339063666666667 2020-10-13 15:25:34.814 - Thread: 1 -> GC Memory: 2284.987 / 2284.987 MB 2020-10-13 15:25:55.047 - Thread: 1 -> GUI Stats: Update 0.423617944444444, Draw 0.309054777777777 2020-10-13 15:26:04.815 - Thread: 1 -> GC Memory: 2281.259 / 2281.259 MB 2020-10-13 15:26:11.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:26:11.144 - Thread: 1 -> STATISTICS,12256.0833334,0,0,0,0,0,0,24.0087,63.95117,1,0,2280.401,9558.902,15393,34607,37,20.68163,98.07,0.9999349,7529,17.80859,0,16.66667,3.683107,17.46489,100,5792610359,2280.401 2020-10-13 15:26:11.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:26:11.144 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,596,166,655,5524,2383,0,0,427,2980,0,1446,63,0,61,63,288,47,0,1,382,758,360,6,50,0 2020-10-13 15:26:25.052 - Thread: 1 -> GUI Stats: Update 0.432307277777778, Draw 0.339680388888889 2020-10-13 15:26:34.815 - Thread: 1 -> GC Memory: 2283.066 / 2283.066 MB 2020-10-13 15:26:48.099 - Thread: 1 -> Autosave initiated 2020-10-13 15:26:48.099 - Thread: 1 -> Character state: True 2020-10-13 15:26:48.099 - Thread: 1 -> IsServer: True 2020-10-13 15:26:48.099 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:26:48.099 - Thread: 1 -> Autosave 2020-10-13 15:26:48.099 - Thread: 1 -> Saving world - START 2020-10-13 15:26:48.100 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:26:48.100 - Thread: 1 -> Before snapshot.: GC Memory: 2,282 B 2020-10-13 15:26:48.208 - Thread: 1 -> After snapshot.: GC Memory: 2,296 B 2020-10-13 15:26:48.208 - Thread: 1 -> Directory cleanup: GC Memory: 2,296 B 2020-10-13 15:26:48.208 - Thread: 1 -> Saving world - END 2020-10-13 15:26:48.252 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:26:48.253 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:26:50.810 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:26:51.775 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:26:55.149 - Thread: 1 -> GUI Stats: Update 0.428498888888889, Draw 0.322253388888889 2020-10-13 15:27:04.816 - Thread: 1 -> GC Memory: 2325.625 / 2325.625 MB 2020-10-13 15:27:11.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:27:11.260 - Thread: 1 -> STATISTICS,12316.1,0,0,0,0,0,0,29.58778,69.28277,1,0,2327.995,9559.711,15393,34607,37,18.62385,98.1714,0.9998376,7489,19.8727,0,16.66667,3.701063,19.50931,100,5806797113,2327.995 2020-10-13 15:27:11.260 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:27:11.260 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,598,173,655,5537,2383,0,0,427,2982,0,1446,63,0,65,63,288,49,0,1,382,758,360,6,50,0 2020-10-13 15:27:25.148 - Thread: 1 -> GUI Stats: Update 0.422612833333333, Draw 0.333733222222223 2020-10-13 15:27:34.829 - Thread: 1 -> GC Memory: 2279.214 / 2279.214 MB 2020-10-13 15:27:55.248 - Thread: 1 -> GUI Stats: Update 0.441265555555555, Draw 0.466750277777778 2020-10-13 15:28:04.847 - Thread: 1 -> GC Memory: 2282.409 / 2282.409 MB 2020-10-13 15:28:11.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:28:11.377 - Thread: 1 -> STATISTICS,12376.1166667,0,0,0,0,0,0,19.70366,48.65882,1,0,2282.92,9559.383,15270,34730,37,18.70617,98.10115,0.9997725,7600,18.26064,0,16.66667,3.415867,17.9139,100,5804323533,2282.92 2020-10-13 15:28:11.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:28:11.377 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,386,598,174,655,5535,2381,0,0,427,2980,0,1446,63,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:28:15.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:28:15.911 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 15:28:25.246 - Thread: 1 -> GUI Stats: Update 0.459637666666666, Draw 0.481714944444445 2020-10-13 15:28:25.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:28:25.911 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 15:28:28.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:28:28.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:28:28.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:28:28.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:28:34.863 - Thread: 1 -> GC Memory: 2282.005 / 2282.005 MB 2020-10-13 15:28:35.910 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:28:35.911 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 15:28:39.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:28:39.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:28:45.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 15:28:45.911 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 15:28:45.911 - Thread: 1 -> Next activation in 00:47:22.5444819 2020-10-13 15:28:55.248 - Thread: 1 -> GUI Stats: Update 0.473575333333334, Draw 0.441928944444445 2020-10-13 15:29:04.879 - Thread: 1 -> GC Memory: 2297.008 / 2297.008 MB 2020-10-13 15:29:11.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:29:11.393 - Thread: 1 -> STATISTICS,12436.1333334,0,0,0,0,0,0,24.59738,78.30218,1,0,2296.991,9559.281,15270,34730,37,21.91386,98.20986,0.9997397,7593,19.29315,0,16.66667,4.227874,18.94778,100,5872657989,2296.991 2020-10-13 15:29:11.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:29:11.393 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,387,599,174,655,5600,2445,0,0,427,3045,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:29:25.247 - Thread: 1 -> GUI Stats: Update 0.456662277777778, Draw 0.405159722222223 2020-10-13 15:29:34.880 - Thread: 1 -> GC Memory: 2295.73 / 2295.73 MB 2020-10-13 15:29:55.247 - Thread: 1 -> GUI Stats: Update 0.455854277777778, Draw 0.507898444444444 2020-10-13 15:30:04.897 - Thread: 1 -> GC Memory: 2299.61 / 2299.61 MB 2020-10-13 15:30:11.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:30:11.410 - Thread: 1 -> STATISTICS,12496.15,0,0,0,0,0,0,24.22172,49.31305,1,0,2283.437,9560.277,15378,34622,37,20.91826,98.20055,0.9999024,7598,18.8955,0,16.66667,3.95261,18.55548,100,5807198417,2283.437 2020-10-13 15:30:11.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:30:11.410 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,388,600,174,655,5538,2382,0,0,427,2983,0,1446,63,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:30:25.247 - Thread: 1 -> GUI Stats: Update 0.452502388888889, Draw 0.412676722222222 2020-10-13 15:30:34.898 - Thread: 1 -> GC Memory: 2284.807 / 2284.807 MB 2020-10-13 15:30:55.246 - Thread: 1 -> GUI Stats: Update 0.4567705, Draw 0.417496277777778 2020-10-13 15:31:04.914 - Thread: 1 -> GC Memory: 2286.812 / 2286.812 MB 2020-10-13 15:31:11.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:31:11.427 - Thread: 1 -> STATISTICS,12556.1666667,0,0,0,0,0,0,23.57638,40.92238,1,0,2286.499,9559.742,15471,34529,37,18.17574,98.13212,0.9997722,7599,18.59888,0,16.66667,3.380483,18.25147,100,5807196153,2286.499 2020-10-13 15:31:11.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:31:11.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,388,600,174,655,5538,2382,0,0,427,2983,0,1446,63,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:31:25.246 - Thread: 1 -> GUI Stats: Update 0.452073166666666, Draw 0.418684444444444 2020-10-13 15:31:34.914 - Thread: 1 -> GC Memory: 2284.927 / 2284.927 MB 2020-10-13 15:31:48.112 - Thread: 1 -> Autosave initiated 2020-10-13 15:31:48.112 - Thread: 1 -> Character state: True 2020-10-13 15:31:48.112 - Thread: 1 -> IsServer: True 2020-10-13 15:31:48.112 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:31:48.112 - Thread: 1 -> Autosave 2020-10-13 15:31:48.112 - Thread: 1 -> Saving world - START 2020-10-13 15:31:48.113 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:31:48.113 - Thread: 1 -> Before snapshot.: GC Memory: 2,287 B 2020-10-13 15:31:48.211 - Thread: 1 -> After snapshot.: GC Memory: 2,299 B 2020-10-13 15:31:48.212 - Thread: 1 -> Directory cleanup: GC Memory: 2,299 B 2020-10-13 15:31:48.212 - Thread: 1 -> Saving world - END 2020-10-13 15:31:48.254 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:31:48.255 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:31:50.817 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:31:51.813 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:31:55.333 - Thread: 1 -> GUI Stats: Update 0.462369944444445, Draw 0.402532166666667 2020-10-13 15:32:04.915 - Thread: 1 -> GC Memory: 2315.129 / 2315.129 MB 2020-10-13 15:32:11.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:32:11.645 - Thread: 1 -> STATISTICS,12616.1833334,0,0,0,0,0,0,23.95814,49.40893,1,0,2328.431,9566.645,15469,34531,37,22.26544,98.07726,0.999773,7580,18.0026,0,16.66667,4.008358,17.65646,100,5807194345,2328.431 2020-10-13 15:32:11.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:32:11.645 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,388,600,174,655,5538,2382,0,0,427,2983,0,1446,63,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:32:25.434 - Thread: 1 -> GUI Stats: Update 0.457608222222222, Draw 0.411296166666666 2020-10-13 15:32:34.917 - Thread: 1 -> GC Memory: 2321.772 / 2321.772 MB 2020-10-13 15:32:55.439 - Thread: 1 -> GUI Stats: Update 0.450794277777778, Draw 0.373270444444444 2020-10-13 15:32:59.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:32:59.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:32:59.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:32:59.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:33:04.918 - Thread: 1 -> GC Memory: 2324.677 / 2324.677 MB 2020-10-13 15:33:10.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:33:10.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:33:11.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:33:11.649 - Thread: 1 -> STATISTICS,12676.2,0,0,0,0,0,0,24.14668,70.95025,1,0,2320.81,9560.711,15501,34499,37,20.74381,98.29193,0.9998698,7600,20.31385,0,16.66667,4.213866,19.96688,100,5865260401,2320.81 2020-10-13 15:33:11.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:33:11.649 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,388,600,174,655,5593,2437,0,0,419,3038,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:33:25.437 - Thread: 1 -> GUI Stats: Update 0.468517611111111, Draw 0.419237777777778 2020-10-13 15:33:34.920 - Thread: 1 -> GC Memory: 2321.518 / 2321.518 MB 2020-10-13 15:33:55.436 - Thread: 1 -> GUI Stats: Update 0.450386111111111, Draw 0.380741444444444 2020-10-13 15:34:04.935 - Thread: 1 -> GC Memory: 2321.22 / 2321.22 MB 2020-10-13 15:34:11.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:34:11.665 - Thread: 1 -> STATISTICS,12736.2166667,0,0,0,0,0,0,23.48746,51.06102,1,0,2323.892,9559.492,15476,34524,37,19.68841,98.2907,0.9996746,7602,20.01452,0,16.66667,3.94054,19.67241,100,5873554801,2323.892 2020-10-13 15:34:11.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:34:11.665 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,388,600,174,655,5601,2445,0,0,427,3046,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:34:25.436 - Thread: 1 -> GUI Stats: Update 0.4544245, Draw 0.480842944444444 2020-10-13 15:34:34.936 - Thread: 1 -> GC Memory: 2322.454 / 2322.454 MB 2020-10-13 15:34:55.435 - Thread: 1 -> GUI Stats: Update 0.453290555555556, Draw 0.407330611111111 2020-10-13 15:35:04.952 - Thread: 1 -> GC Memory: 2285.936 / 2285.936 MB 2020-10-13 15:35:11.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:35:11.682 - Thread: 1 -> STATISTICS,12796.2333334,0,0,0,0,0,0,23.79087,60.66874,1,0,2286.151,9559.742,15526,34474,37,19.83465,98.32027,0.9999674,7588,20.39628,0,16.66667,4.045531,20.05368,100,5873554801,2286.151 2020-10-13 15:35:11.682 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:35:11.682 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,388,600,174,655,5601,2445,0,0,427,3046,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:35:25.701 - Thread: 1 -> GUI Stats: Update 0.455959611111111, Draw 0.600041722222223 2020-10-13 15:35:34.968 - Thread: 1 -> GC Memory: 2302.907 / 2302.907 MB 2020-10-13 15:35:55.702 - Thread: 1 -> GUI Stats: Update 0.456739222222223, Draw 0.470335611111112 2020-10-13 15:36:04.984 - Thread: 1 -> GC Memory: 2299.97 / 2299.97 MB 2020-10-13 15:36:11.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:36:11.965 - Thread: 1 -> STATISTICS,12856.25,0,0,0,0,0,0,25.73425,58.90277,1,0,2300.947,9560.773,15526,34474,37,20.69251,98.24937,0.9999352,7587,19.58722,0,16.66667,4.053086,19.24432,100,5875306117,2300.947 2020-10-13 15:36:11.965 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:36:11.965 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,390,602,174,655,5603,2445,0,0,427,3048,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:36:25.700 - Thread: 1 -> GUI Stats: Update 0.456798, Draw 0.580601055555556 2020-10-13 15:36:34.985 - Thread: 1 -> GC Memory: 2301.421 / 2301.421 MB 2020-10-13 15:36:48.116 - Thread: 1 -> Autosave initiated 2020-10-13 15:36:48.116 - Thread: 1 -> Character state: True 2020-10-13 15:36:48.116 - Thread: 1 -> IsServer: True 2020-10-13 15:36:48.116 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:36:48.116 - Thread: 1 -> Autosave 2020-10-13 15:36:48.116 - Thread: 1 -> Saving world - START 2020-10-13 15:36:48.117 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:36:48.117 - Thread: 1 -> Before snapshot.: GC Memory: 2,301 B 2020-10-13 15:36:48.208 - Thread: 1 -> After snapshot.: GC Memory: 2,316 B 2020-10-13 15:36:48.208 - Thread: 1 -> Directory cleanup: GC Memory: 2,316 B 2020-10-13 15:36:48.208 - Thread: 1 -> Saving world - END 2020-10-13 15:36:48.256 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:36:48.256 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:36:50.961 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:36:51.931 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:36:55.700 - Thread: 1 -> GUI Stats: Update 0.454718166666666, Draw 0.413062555555556 2020-10-13 15:37:00.366 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:37:00.366 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:37:00.366 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:37:00.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:37:05.001 - Thread: 1 -> GC Memory: 2321.993 / 2321.993 MB 2020-10-13 15:37:11.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:37:11.981 - Thread: 1 -> STATISTICS,12916.2666667,0,0,0,0,0,0,17.73821,74.26328,1,0,2319.628,9565.156,15551,34449,37,20.69129,98.29216,0.9997722,7568,20.26282,0,16.66667,4.19264,19.91677,100,5875302997,2319.628 2020-10-13 15:37:11.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:37:11.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,390,602,174,655,5603,2445,0,0,427,3048,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:37:14.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:37:14.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:37:25.701 - Thread: 1 -> GUI Stats: Update 0.478178277777778, Draw 0.424101 2020-10-13 15:37:35.001 - Thread: 1 -> GC Memory: 2319.347 / 2319.347 MB 2020-10-13 15:37:55.701 - Thread: 1 -> GUI Stats: Update 0.456301555555555, Draw 0.422678555555555 2020-10-13 15:38:05.017 - Thread: 1 -> GC Memory: 2323.151 / 2323.151 MB 2020-10-13 15:38:11.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:38:11.998 - Thread: 1 -> STATISTICS,12976.2833334,0,0,0,0,0,0,18.08224,55.66874,1,0,2321.98,9565.32,15561,34439,37,19.49685,98.24213,0.999642,7588,19.55081,0,16.66667,3.811792,19.20713,100,5875700341,2321.98 2020-10-13 15:38:11.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:38:11.999 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,390,602,175,655,5603,2445,0,0,427,3048,0,1446,126,0,63,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 15:38:25.701 - Thread: 1 -> GUI Stats: Update 0.450527611111111, Draw 0.427443722222222 2020-10-13 15:38:35.018 - Thread: 1 -> GC Memory: 2322.285 / 2322.285 MB 2020-10-13 15:38:50.498 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:38:50.498 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:38:50.498 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:38:50.504 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:38:55.701 - Thread: 1 -> GUI Stats: Update 0.462044777777777, Draw 0.443738444444444 2020-10-13 15:39:05.033 - Thread: 1 -> GC Memory: 2289.508 / 2289.508 MB 2020-10-13 15:39:12.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:39:12.015 - Thread: 1 -> STATISTICS,13036.3,0,0,0,0,0,0,19.18698,43.2564,1,0,2288.795,9565.574,15552,34448,37,17.73437,98.33014,0.9997722,7607,20.78141,0,16.66667,3.685451,20.43439,100,5873933541,2288.795 2020-10-13 15:39:12.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:39:12.015 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,390,600,175,655,5601,2445,0,0,427,3046,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:39:25.700 - Thread: 1 -> GUI Stats: Update 0.316621166666666, Draw 0.467179611111111 2020-10-13 15:39:35.034 - Thread: 1 -> GC Memory: 2286.096 / 2286.096 MB 2020-10-13 15:39:55.701 - Thread: 1 -> GUI Stats: Update 0.112803222222222, Draw 0.473179444444444 2020-10-13 15:40:05.051 - Thread: 1 -> GC Memory: 2287.517 / 2287.517 MB 2020-10-13 15:40:12.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:40:12.032 - Thread: 1 -> STATISTICS,13096.3166667,0,0,0,0,0,0,18.81084,38.92228,1,0,2287.509,9565.055,15552,34448,37,17.45906,98.32205,0.9998698,7541,20.86695,0,16.66667,3.643174,20.51681,100,5873933541,2287.509 2020-10-13 15:40:12.032 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:40:12.032 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,390,600,175,655,5601,2445,0,0,427,3046,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:40:25.701 - Thread: 1 -> GUI Stats: Update 0.496318722222222, Draw 0.499869055555555 2020-10-13 15:40:35.051 - Thread: 1 -> GC Memory: 2287.057 / 2287.057 MB 2020-10-13 15:40:48.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:40:48.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:40:55.701 - Thread: 1 -> GUI Stats: Update 0.488666111111111, Draw 0.492832 2020-10-13 15:41:05.051 - Thread: 1 -> GC Memory: 2292.824 / 2292.824 MB 2020-10-13 15:41:12.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:41:12.244 - Thread: 1 -> STATISTICS,13156.3333334,0,0,0,0,0,0,24.17405,40.6076,1,0,2309.217,9569.773,15576,34424,37,18.08789,98.21119,0.9998702,7562,20.09986,0,16.66667,3.635641,19.74031,100,5891941915,2309.217 2020-10-13 15:41:12.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:41:12.244 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,391,602,190,655,5618,2446,0,0,427,3048,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:41:25.898 - Thread: 1 -> GUI Stats: Update 0.460899611111111, Draw 0.524838111111112 2020-10-13 15:41:35.064 - Thread: 1 -> GC Memory: 2308.542 / 2308.542 MB 2020-10-13 15:41:48.131 - Thread: 1 -> Autosave initiated 2020-10-13 15:41:48.131 - Thread: 1 -> Character state: True 2020-10-13 15:41:48.131 - Thread: 1 -> IsServer: True 2020-10-13 15:41:48.131 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:41:48.131 - Thread: 1 -> Autosave 2020-10-13 15:41:48.131 - Thread: 1 -> Saving world - START 2020-10-13 15:41:48.132 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:41:48.132 - Thread: 1 -> Before snapshot.: GC Memory: 2,311 B 2020-10-13 15:41:48.245 - Thread: 1 -> After snapshot.: GC Memory: 2,325 B 2020-10-13 15:41:48.246 - Thread: 1 -> Directory cleanup: GC Memory: 2,325 B 2020-10-13 15:41:48.246 - Thread: 1 -> Saving world - END 2020-10-13 15:41:48.288 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:41:48.289 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:41:51.022 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:41:52.041 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:41:56.001 - Thread: 1 -> GUI Stats: Update 0.465758833333333, Draw 0.419388333333334 2020-10-13 15:42:05.066 - Thread: 1 -> GC Memory: 2329.105 / 2329.105 MB 2020-10-13 15:42:12.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:42:12.364 - Thread: 1 -> STATISTICS,13216.35,0,0,0,0,0,0,25.67641,46.35608,1,0,2333.667,9572.156,15651,34349,37,17.53449,98.3812,0.9998051,7550,21.93747,0,16.66667,3.846622,21.58234,100,5892578983,2333.667 2020-10-13 15:42:12.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:42:12.364 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:42:26.000 - Thread: 1 -> GUI Stats: Update 0.462293722222223, Draw 0.408231055555555 2020-10-13 15:42:35.082 - Thread: 1 -> GC Memory: 2334.514 / 2334.514 MB 2020-10-13 15:42:35.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:42:35.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:42:35.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:42:35.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:42:56.000 - Thread: 1 -> GUI Stats: Update 0.475583777777778, Draw 0.457684777777778 2020-10-13 15:43:05.082 - Thread: 1 -> GC Memory: 2334.598 / 2334.598 MB 2020-10-13 15:43:12.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:43:12.380 - Thread: 1 -> STATISTICS,13276.3666667,0,0,0,0,0,0,19.23597,37.07525,1,0,2335.783,9571.07,15576,34424,37,17.72291,98.26923,0.9997722,7714,20.64499,0,16.66667,3.658893,20.28767,100,5892615103,2335.783 2020-10-13 15:43:12.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:43:12.380 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:43:13.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:43:13.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:43:25.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:43:25.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:43:25.999 - Thread: 1 -> GUI Stats: Update 0.493313777777778, Draw 0.463120944444446 2020-10-13 15:43:27.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:43:27.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:43:27.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:43:27.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:43:35.099 - Thread: 1 -> GC Memory: 2335.574 / 2335.574 MB 2020-10-13 15:43:56.000 - Thread: 1 -> GUI Stats: Update 0.490255166666667, Draw 0.485964555555557 2020-10-13 15:44:05.100 - Thread: 1 -> GC Memory: 2299.719 / 2299.719 MB 2020-10-13 15:44:12.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:44:12.397 - Thread: 1 -> STATISTICS,13336.3833334,0,0,0,0,0,0,19.25676,41.48661,1,0,2296.114,9570.941,15576,34424,37,18.15492,98.29305,0.9998698,7696,20.18215,0,16.66667,3.664053,19.83765,100,5892615103,2296.114 2020-10-13 15:44:12.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:44:12.397 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:44:25.999 - Thread: 1 -> GUI Stats: Update 0.494471055555555, Draw 0.490300166666667 2020-10-13 15:44:35.116 - Thread: 1 -> GC Memory: 2297.647 / 2297.647 MB 2020-10-13 15:44:56.000 - Thread: 1 -> GUI Stats: Update 0.501338277777778, Draw 0.493745944444445 2020-10-13 15:45:05.116 - Thread: 1 -> GC Memory: 2296.386 / 2296.386 MB 2020-10-13 15:45:12.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:45:12.414 - Thread: 1 -> STATISTICS,13396.4,0,0,0,0,0,0,18.76792,38.8607,1,0,2297.212,9569.676,15576,34424,37,17.87146,98.27584,0.9997071,7708,20.20841,0,16.66667,3.611538,19.85999,100,5892615103,2297.212 2020-10-13 15:45:12.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:45:12.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:45:26.000 - Thread: 1 -> GUI Stats: Update 0.495816888888888, Draw 0.494232 2020-10-13 15:45:35.116 - Thread: 1 -> GC Memory: 2298.522 / 2298.522 MB 2020-10-13 15:45:36.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:45:36.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:45:56.001 - Thread: 1 -> GUI Stats: Update 0.469179222222222, Draw 0.425673444444444 2020-10-13 15:46:05.117 - Thread: 1 -> GC Memory: 2297.112 / 2297.112 MB 2020-10-13 15:46:12.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:46:12.430 - Thread: 1 -> STATISTICS,13456.4166667,0,0,0,0,0,0,23.70934,39.51503,1,0,2299.633,9569.801,15576,34424,37,17.41746,98.28061,0.9999024,7711,20.44534,0,16.66667,3.56106,20.09381,100,5892615103,2299.633 2020-10-13 15:46:12.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:46:12.431 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:46:26.001 - Thread: 1 -> GUI Stats: Update 0.452560499999999, Draw 0.421189444444445 2020-10-13 15:46:35.134 - Thread: 1 -> GC Memory: 2296.647 / 2296.647 MB 2020-10-13 15:46:48.133 - Thread: 1 -> Autosave initiated 2020-10-13 15:46:48.133 - Thread: 1 -> Character state: True 2020-10-13 15:46:48.133 - Thread: 1 -> IsServer: True 2020-10-13 15:46:48.133 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:46:48.133 - Thread: 1 -> Autosave 2020-10-13 15:46:48.133 - Thread: 1 -> Saving world - START 2020-10-13 15:46:48.134 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:46:48.134 - Thread: 1 -> Before snapshot.: GC Memory: 2,296 B 2020-10-13 15:46:48.231 - Thread: 1 -> After snapshot.: GC Memory: 2,311 B 2020-10-13 15:46:48.231 - Thread: 1 -> Directory cleanup: GC Memory: 2,311 B 2020-10-13 15:46:48.231 - Thread: 1 -> Saving world - END 2020-10-13 15:46:48.275 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:46:48.275 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:46:50.956 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:46:51.917 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:46:56.086 - Thread: 1 -> GUI Stats: Update 0.453978277777778, Draw 0.436296722222221 2020-10-13 15:47:05.135 - Thread: 1 -> GC Memory: 2329.429 / 2329.429 MB 2020-10-13 15:47:12.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:47:12.533 - Thread: 1 -> STATISTICS,13516.4333334,0,0,0,0,0,0,19.40184,41.95,1,0,2328.675,9575.43,15576,34424,37,17.60405,98.21535,0.9998375,7696,19.3158,0,16.66667,3.400364,18.97108,100,5892615103,2328.675 2020-10-13 15:47:12.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:47:12.533 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:47:26.086 - Thread: 1 -> GUI Stats: Update 0.461934833333333, Draw 0.453431 2020-10-13 15:47:35.136 - Thread: 1 -> GC Memory: 2330.23 / 2330.23 MB 2020-10-13 15:47:56.086 - Thread: 1 -> GUI Stats: Update 0.453302666666668, Draw 0.432803222222222 2020-10-13 15:48:05.152 - Thread: 1 -> GC Memory: 2328.435 / 2328.435 MB 2020-10-13 15:48:12.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:48:12.549 - Thread: 1 -> STATISTICS,13576.45,0,0,0,0,0,0,24.42478,44.53718,1,0,2329.151,9575.25,15576,34424,37,19.19362,98.21384,0.9998698,7701,19.24675,0,16.66667,3.694149,18.90297,100,5892615807,2329.151 2020-10-13 15:48:12.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:48:12.549 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:48:26.086 - Thread: 1 -> GUI Stats: Update 0.456095333333334, Draw 0.447039166666666 2020-10-13 15:48:35.168 - Thread: 1 -> GC Memory: 2295.672 / 2295.672 MB 2020-10-13 15:48:56.086 - Thread: 1 -> GUI Stats: Update 0.455587888888889, Draw 0.452010722222222 2020-10-13 15:49:05.168 - Thread: 1 -> GC Memory: 2297.158 / 2297.158 MB 2020-10-13 15:49:12.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:49:12.566 - Thread: 1 -> STATISTICS,13636.4666667,0,0,0,0,0,0,18.25296,44.17536,1,0,2295.813,9575.035,15576,34424,37,18.47383,98.15868,0.9997071,7701,18.93376,0,16.66667,3.497789,18.58513,100,5892616127,2295.813 2020-10-13 15:49:12.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:49:12.566 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:49:26.086 - Thread: 1 -> GUI Stats: Update 0.447051055555556, Draw 0.442435166666667 2020-10-13 15:49:35.169 - Thread: 1 -> GC Memory: 2298.218 / 2298.218 MB 2020-10-13 15:49:56.086 - Thread: 1 -> GUI Stats: Update 0.447857055555556, Draw 0.459497166666665 2020-10-13 15:50:05.185 - Thread: 1 -> GC Memory: 2295.831 / 2295.831 MB 2020-10-13 15:50:12.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:50:12.583 - Thread: 1 -> STATISTICS,13696.4833334,0,0,0,0,0,0,18.71383,41.19564,1,0,2299.148,9574.668,15576,34424,37,18.25322,98.1525,0.9996746,7702,19.05268,0,16.66667,3.477728,18.70068,100,5892616127,2299.148 2020-10-13 15:50:12.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:50:12.583 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:50:26.087 - Thread: 1 -> GUI Stats: Update 0.453999777777778, Draw 0.470421111111111 2020-10-13 15:50:35.186 - Thread: 1 -> GC Memory: 2297.965 / 2297.965 MB 2020-10-13 15:50:56.086 - Thread: 1 -> GUI Stats: Update 0.455468722222222, Draw 0.439475166666666 2020-10-13 15:51:05.186 - Thread: 1 -> GC Memory: 2299.574 / 2299.574 MB 2020-10-13 15:51:12.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:51:12.599 - Thread: 1 -> STATISTICS,13756.5,0,0,0,0,0,0,24.54945,50.84838,1,0,2296.089,9574.953,15666,34334,37,17.49016,98.26546,0.9998047,7692,20.05783,0,16.66667,3.508148,19.70992,100,5892616127,2296.089 2020-10-13 15:51:12.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:51:12.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:51:26.086 - Thread: 1 -> GUI Stats: Update 0.451370500000001, Draw 0.406900555555556 2020-10-13 15:51:35.202 - Thread: 1 -> GC Memory: 2297.511 / 2297.511 MB 2020-10-13 15:51:48.137 - Thread: 1 -> Autosave initiated 2020-10-13 15:51:48.137 - Thread: 1 -> Character state: True 2020-10-13 15:51:48.137 - Thread: 1 -> IsServer: True 2020-10-13 15:51:48.137 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:51:48.137 - Thread: 1 -> Autosave 2020-10-13 15:51:48.137 - Thread: 1 -> Saving world - START 2020-10-13 15:51:48.138 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:51:48.138 - Thread: 1 -> Before snapshot.: GC Memory: 2,298 B 2020-10-13 15:51:48.234 - Thread: 1 -> After snapshot.: GC Memory: 2,311 B 2020-10-13 15:51:48.234 - Thread: 1 -> Directory cleanup: GC Memory: 2,311 B 2020-10-13 15:51:48.234 - Thread: 1 -> Saving world - END 2020-10-13 15:51:48.279 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:51:48.279 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:51:50.861 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:51:51.825 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:51:56.173 - Thread: 1 -> GUI Stats: Update 0.458558166666666, Draw 0.433801222222222 2020-10-13 15:52:05.205 - Thread: 1 -> GC Memory: 2339.705 / 2339.705 MB 2020-10-13 15:52:12.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:52:12.795 - Thread: 1 -> STATISTICS,13816.5166667,0,0,0,0,0,0,18.65642,64.26224,1,0,2347.463,9582.242,15701,34299,37,18.84279,98.16828,0.9999027,7609,18.8681,0,16.66667,3.555277,18.52249,100,5892616127,2347.463 2020-10-13 15:52:12.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:52:12.795 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:52:26.264 - Thread: 1 -> GUI Stats: Update 0.450525777777778, Draw 0.453950111111111 2020-10-13 15:52:35.213 - Thread: 1 -> GC Memory: 2343.302 / 2343.302 MB 2020-10-13 15:52:56.265 - Thread: 1 -> GUI Stats: Update 0.454846777777779, Draw 0.561071888888889 2020-10-13 15:53:05.215 - Thread: 1 -> GC Memory: 2299.897 / 2299.897 MB 2020-10-13 15:53:12.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:53:12.811 - Thread: 1 -> STATISTICS,13876.5333334,0,0,0,0,0,0,18.93274,41.48524,1,0,2300.952,9574.68,15746,34254,37,19.07215,98.13558,0.9997071,7778,18.62569,0,16.66667,3.552319,18.27843,100,5892614879,2300.952 2020-10-13 15:53:12.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:53:12.811 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:53:26.264 - Thread: 1 -> GUI Stats: Update 0.450441388888889, Draw 0.416953000000001 2020-10-13 15:53:26.795 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:53:26.795 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:53:26.795 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 15:53:26.802 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 15:53:35.215 - Thread: 1 -> GC Memory: 2298.929 / 2298.929 MB 2020-10-13 15:53:44.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:53:44.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:53:56.264 - Thread: 1 -> GUI Stats: Update 0.490974277777778, Draw 0.502271444444445 2020-10-13 15:54:05.231 - Thread: 1 -> GC Memory: 2300.891 / 2300.891 MB 2020-10-13 15:54:12.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:54:12.829 - Thread: 1 -> STATISTICS,13936.55,0,0,0,0,0,0,19.14231,62.72172,1,0,2301.676,9575.348,15746,34254,37,18.88492,98.18969,0.9997071,7767,19.27509,0,16.66667,3.640085,18.92615,100,5892580879,2301.676 2020-10-13 15:54:12.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:54:12.829 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:54:26.264 - Thread: 1 -> GUI Stats: Update 0.439193222222222, Draw 0.436677388888889 2020-10-13 15:54:35.247 - Thread: 1 -> GC Memory: 2301.538 / 2301.538 MB 2020-10-13 15:54:56.266 - Thread: 1 -> GUI Stats: Update 0.401437333333333, Draw 0.460960722222222 2020-10-13 15:55:05.248 - Thread: 1 -> GC Memory: 2304.003 / 2304.003 MB 2020-10-13 15:55:12.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:55:12.845 - Thread: 1 -> STATISTICS,13996.5666667,0,0,0,0,0,0,24.3263,51.79006,1,0,2301.72,9571.625,15746,34254,37,19.22933,98.41866,0.9998047,7718,21.74865,0,16.66667,4.182121,21.40473,100,5958962727,2301.72 2020-10-13 15:55:12.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:55:12.845 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5682,2509,0,0,490,3112,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:55:26.265 - Thread: 1 -> GUI Stats: Update 0.449904333333333, Draw 0.392457833333334 2020-10-13 15:55:35.248 - Thread: 1 -> GC Memory: 2301.286 / 2301.286 MB 2020-10-13 15:55:36.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:55:36.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:55:56.266 - Thread: 1 -> GUI Stats: Update 0.414958055555556, Draw 0.452492444444445 2020-10-13 15:56:05.266 - Thread: 1 -> GC Memory: 2301.589 / 2301.589 MB 2020-10-13 15:56:12.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:56:12.862 - Thread: 1 -> STATISTICS,14056.5833334,0,0,0,0,0,0,25.68478,55.19082,1,0,2300.084,9571.117,15746,34254,37,19.556,98.36453,0.9997071,7823,22.22146,0,16.66667,4.345629,21.85804,100,5958962727,2300.084 2020-10-13 15:56:12.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:56:12.862 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5682,2509,0,0,490,3112,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:56:26.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:56:26.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:56:26.275 - Thread: 1 -> GUI Stats: Update 0.560950944444444, Draw 0.460769166666667 2020-10-13 15:56:35.281 - Thread: 1 -> GC Memory: 2301.714 / 2301.714 MB 2020-10-13 15:56:48.148 - Thread: 1 -> Autosave initiated 2020-10-13 15:56:48.148 - Thread: 1 -> Character state: True 2020-10-13 15:56:48.148 - Thread: 1 -> IsServer: True 2020-10-13 15:56:48.148 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 15:56:48.148 - Thread: 1 -> Autosave 2020-10-13 15:56:48.148 - Thread: 1 -> Saving world - START 2020-10-13 15:56:48.149 - Thread: 1 -> Making world state snapshot. 2020-10-13 15:56:48.149 - Thread: 1 -> Before snapshot.: GC Memory: 2,303 B 2020-10-13 15:56:48.253 - Thread: 1 -> After snapshot.: GC Memory: 2,316 B 2020-10-13 15:56:48.253 - Thread: 1 -> Directory cleanup: GC Memory: 2,316 B 2020-10-13 15:56:48.253 - Thread: 1 -> Saving world - END 2020-10-13 15:56:48.297 - Thread: 10 -> Session snapshot save - START 2020-10-13 15:56:48.297 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 15:56:51.105 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 15:56:52.316 - Thread: 10 -> Session snapshot save - END 2020-10-13 15:56:56.359 - Thread: 1 -> GUI Stats: Update 0.504851833333333, Draw 0.418470333333333 2020-10-13 15:57:05.291 - Thread: 1 -> GC Memory: 2342.964 / 2342.964 MB 2020-10-13 15:57:12.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:57:12.972 - Thread: 1 -> STATISTICS,14116.6,0,0,0,0,0,0,24.98857,38.5776,1,0,2341.986,9571.035,15746,34254,37,17.46845,98.35968,0.9997401,7859,20.89374,0,16.66667,3.649812,20.55102,100,5958962727,2341.986 2020-10-13 15:57:12.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:57:12.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5682,2509,0,0,490,3112,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:57:26.360 - Thread: 1 -> GUI Stats: Update 0.546947500000001, Draw 0.411814944444444 2020-10-13 15:57:35.291 - Thread: 1 -> GC Memory: 2300.201 / 2300.201 MB 2020-10-13 15:57:56.358 - Thread: 1 -> GUI Stats: Update 0.3345025, Draw 0.426475555555556 2020-10-13 15:58:05.309 - Thread: 1 -> GC Memory: 2300.306 / 2300.306 MB 2020-10-13 15:58:12.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:58:12.988 - Thread: 1 -> STATISTICS,14176.6166667,0,0,0,0,0,0,24.28032,38.56254,1,0,2300.398,9570.52,15746,34254,37,16.89388,98.33602,0.9997722,7845,20.87559,0,16.66667,3.526697,20.52822,100,5958962727,2300.398 2020-10-13 15:58:12.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:58:12.988 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5682,2509,0,0,490,3112,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:58:21.827 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 15:58:25.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 15:58:25.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 15:58:26.358 - Thread: 1 -> GUI Stats: Update 0.456756666666667, Draw 0.401579777777778 2020-10-13 15:58:35.323 - Thread: 1 -> GC Memory: 2300.429 / 2300.429 MB 2020-10-13 15:58:56.357 - Thread: 1 -> GUI Stats: Update 0.269899777777778, Draw 0.451694444444445 2020-10-13 15:59:05.324 - Thread: 1 -> GC Memory: 2302.305 / 2302.305 MB 2020-10-13 15:59:13.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 15:59:13.005 - Thread: 1 -> STATISTICS,14236.6333334,0,0,0,0,0,0,16.56863,46.47638,1,0,2304.116,9570.789,15747,34253,37,17.85567,98.07872,0.9998047,7793,18.92395,0,16.66667,3.378999,18.56037,100,5892640431,2304.116 2020-10-13 15:59:13.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 15:59:13.005 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 15:59:26.358 - Thread: 1 -> GUI Stats: Update 0.226156277777778, Draw 0.424146444444445 2020-10-13 15:59:35.340 - Thread: 1 -> GC Memory: 2302.45 / 2302.45 MB 2020-10-13 15:59:56.358 - Thread: 1 -> GUI Stats: Update 0.0555817222222223, Draw 0.401278333333333 2020-10-13 16:00:05.341 - Thread: 1 -> GC Memory: 2302.874 / 2302.874 MB 2020-10-13 16:00:13.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:00:13.027 - Thread: 1 -> STATISTICS,14296.65,0,0,0,0,0,0,19.08514,53.9921,1,0,2304.415,9610.938,15747,34253,37,18.86474,98.20858,0.9998047,7784,19.97137,0,16.66667,3.767549,19.6136,100,5892606303,2304.415 2020-10-13 16:00:13.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:00:13.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:00:26.359 - Thread: 1 -> GUI Stats: Update 0.434747166666667, Draw 0.427042611111111 2020-10-13 16:00:35.357 - Thread: 1 -> GC Memory: 2301.271 / 2301.271 MB 2020-10-13 16:00:56.359 - Thread: 1 -> GUI Stats: Update 0.453823222222223, Draw 0.458176277777778 2020-10-13 16:01:05.359 - Thread: 1 -> GC Memory: 2302.295 / 2302.295 MB 2020-10-13 16:01:13.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:01:13.039 - Thread: 1 -> STATISTICS,14356.6666667,0,0,0,0,0,0,18.96489,48.1035,1,0,2298.864,9610.543,15780,34220,37,18.10752,98.11662,0.9997071,7791,18.79438,0,16.66667,3.403196,18.44041,100,5892640823,2298.864 2020-10-13 16:01:13.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:01:13.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:01:25.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:01:25.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:01:25.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:01:25.345 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:01:26.358 - Thread: 1 -> GUI Stats: Update 0.455223722222222, Draw 0.421764722222223 2020-10-13 16:01:28.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:01:28.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:01:35.375 - Thread: 1 -> GC Memory: 2299.245 / 2299.245 MB 2020-10-13 16:01:48.158 - Thread: 1 -> Autosave initiated 2020-10-13 16:01:48.158 - Thread: 1 -> Character state: True 2020-10-13 16:01:48.158 - Thread: 1 -> IsServer: True 2020-10-13 16:01:48.158 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:01:48.158 - Thread: 1 -> Autosave 2020-10-13 16:01:48.158 - Thread: 1 -> Saving world - START 2020-10-13 16:01:48.159 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:01:48.159 - Thread: 1 -> Before snapshot.: GC Memory: 2,301 B 2020-10-13 16:01:48.261 - Thread: 1 -> After snapshot.: GC Memory: 2,314 B 2020-10-13 16:01:48.261 - Thread: 1 -> Directory cleanup: GC Memory: 2,314 B 2020-10-13 16:01:48.261 - Thread: 1 -> Saving world - END 2020-10-13 16:01:48.306 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:01:48.307 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:01:51.091 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:01:52.293 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:01:56.450 - Thread: 1 -> GUI Stats: Update 0.463505, Draw 0.408450666666666 2020-10-13 16:02:05.381 - Thread: 1 -> GC Memory: 2340.956 / 2340.956 MB 2020-10-13 16:02:13.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:02:13.157 - Thread: 1 -> STATISTICS,14416.6833334,0,0,0,0,0,0,19.54383,57.94456,1,0,2298.658,9610.746,15789,34211,37,19.34386,98.12457,0.9997725,7785,18.29944,0,16.66667,3.539817,17.95624,100,5891797341,2298.658 2020-10-13 16:02:13.157 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:02:13.157 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5618,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:02:26.450 - Thread: 1 -> GUI Stats: Update 0.4554225, Draw 0.387139166666666 2020-10-13 16:02:35.382 - Thread: 1 -> GC Memory: 2300.708 / 2300.708 MB 2020-10-13 16:02:56.448 - Thread: 1 -> GUI Stats: Update 0.313896388888888, Draw 0.388950611111111 2020-10-13 16:03:05.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:03:05.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:03:05.383 - Thread: 1 -> GC Memory: 2300.426 / 2300.426 MB 2020-10-13 16:03:06.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:03:06.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:03:06.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:03:06.052 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:03:10.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:03:10.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:03:13.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:03:13.163 - Thread: 1 -> STATISTICS,14476.7,0,0,0,0,0,0,18.55234,51.48965,1,0,2302.569,9611.324,15797,34203,37,18.17391,98.15372,0.9996095,7762,18.85244,0,16.66667,3.426227,18.50437,100,5892218597,2302.569 2020-10-13 16:03:13.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:03:13.163 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5619,2446,0,0,427,3049,0,1446,126,0,63,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:03:26.450 - Thread: 1 -> GUI Stats: Update 0.473331166666666, Draw 0.442701555555556 2020-10-13 16:03:35.399 - Thread: 1 -> GC Memory: 2301.739 / 2301.739 MB 2020-10-13 16:03:56.449 - Thread: 1 -> GUI Stats: Update 0.45110561111111, Draw 0.397507666666667 2020-10-13 16:04:05.399 - Thread: 1 -> GC Memory: 2304.454 / 2304.454 MB 2020-10-13 16:04:13.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:04:13.180 - Thread: 1 -> STATISTICS,14536.7166667,0,0,0,0,0,0,19.63492,57.36773,1,0,2302.781,9610.883,15801,34199,37,19.7487,98.07596,0.9997397,7785,17.77718,0,16.66667,3.510763,17.43514,100,5892876677,2302.781 2020-10-13 16:04:13.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:04:13.180 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5619,2446,0,0,427,3050,0,1446,126,0,62,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 16:04:26.449 - Thread: 1 -> GUI Stats: Update 0.451479666666667, Draw 0.390913166666666 2020-10-13 16:04:35.415 - Thread: 1 -> GC Memory: 2304.886 / 2304.886 MB 2020-10-13 16:04:46.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:04:46.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:04:46.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:04:46.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:04:56.449 - Thread: 1 -> GUI Stats: Update 0.466202444444444, Draw 0.417391222222223 2020-10-13 16:05:04.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:05:04.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:05:05.416 - Thread: 1 -> GC Memory: 2304.367 / 2304.367 MB 2020-10-13 16:05:13.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:05:13.197 - Thread: 1 -> STATISTICS,14596.7333334,0,0,0,0,0,0,20.05522,48.37114,1,0,2298.842,9610.852,15802,34198,37,17.33096,98.25769,0.9996746,7797,19.79054,0,16.66667,3.429889,19.44572,100,5891658621,2298.842 2020-10-13 16:05:13.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:05:13.197 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5618,2446,0,0,427,3049,0,1446,126,0,62,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:05:26.449 - Thread: 1 -> GUI Stats: Update 0.469331555555555, Draw 0.412475611111111 2020-10-13 16:05:35.432 - Thread: 1 -> GC Memory: 2298.956 / 2298.956 MB 2020-10-13 16:05:56.449 - Thread: 1 -> GUI Stats: Update 0.457382666666667, Draw 0.401900333333334 2020-10-13 16:06:05.449 - Thread: 1 -> GC Memory: 2299.975 / 2299.975 MB 2020-10-13 16:06:13.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:06:13.214 - Thread: 1 -> STATISTICS,14656.75,0,0,0,0,0,0,18.36702,42.84315,1,0,2301.147,9610.793,15804,34196,37,18.06233,98.14669,0.9998373,7794,18.88534,0,16.66667,3.411131,18.53533,100,5891693845,2301.147 2020-10-13 16:06:13.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:06:13.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5618,2446,0,0,427,3049,0,1446,126,0,62,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:06:26.453 - Thread: 1 -> GUI Stats: Update 0.451961888888889, Draw 0.456182277777778 2020-10-13 16:06:35.450 - Thread: 1 -> GC Memory: 2301.964 / 2301.964 MB 2020-10-13 16:06:48.166 - Thread: 1 -> Autosave initiated 2020-10-13 16:06:48.166 - Thread: 1 -> Character state: True 2020-10-13 16:06:48.166 - Thread: 1 -> IsServer: True 2020-10-13 16:06:48.166 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:06:48.166 - Thread: 1 -> Autosave 2020-10-13 16:06:48.166 - Thread: 1 -> Saving world - START 2020-10-13 16:06:48.167 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:06:48.167 - Thread: 1 -> Before snapshot.: GC Memory: 2,300 B 2020-10-13 16:06:48.255 - Thread: 1 -> After snapshot.: GC Memory: 2,314 B 2020-10-13 16:06:48.255 - Thread: 1 -> Directory cleanup: GC Memory: 2,314 B 2020-10-13 16:06:48.255 - Thread: 1 -> Saving world - END 2020-10-13 16:06:48.303 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:06:48.304 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:06:51.139 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:06:52.334 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:06:56.449 - Thread: 1 -> GUI Stats: Update 0.455864555555555, Draw 0.957199555555555 2020-10-13 16:07:05.450 - Thread: 1 -> GC Memory: 2332.632 / 2332.632 MB 2020-10-13 16:07:13.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:07:13.231 - Thread: 1 -> STATISTICS,14716.7666667,0,0,0,0,0,0,21.70628,47.68129,1,0,2330.347,9615.18,15834,34166,37,17.4474,98.20152,0.9998047,7785,20.01136,0,16.66667,3.491462,19.65146,100,5891693845,2330.347 2020-10-13 16:07:13.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:07:13.231 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5618,2446,0,0,427,3049,0,1446,126,0,62,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:07:26.450 - Thread: 1 -> GUI Stats: Update 0.461995388888889, Draw 0.654676333333333 2020-10-13 16:07:35.466 - Thread: 1 -> GC Memory: 2332.49 / 2332.49 MB 2020-10-13 16:07:56.451 - Thread: 1 -> GUI Stats: Update 0.451473944444444, Draw 0.818620166666666 2020-10-13 16:08:05.482 - Thread: 1 -> GC Memory: 2332.55 / 2332.55 MB 2020-10-13 16:08:13.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:08:13.247 - Thread: 1 -> STATISTICS,14776.7833334,0,0,0,0,0,0,18.59765,52.15101,1,0,2334.081,9615.527,15814,34186,37,18.57672,98.04651,0.9999349,7867,18.13776,0,16.66667,3.369401,17.78344,100,5891694461,2334.081 2020-10-13 16:08:13.247 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:08:13.247 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5618,2446,0,0,427,3049,0,1446,126,0,62,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:08:26.452 - Thread: 1 -> GUI Stats: Update 0.452503333333333, Draw 0.661632166666667 2020-10-13 16:08:35.483 - Thread: 1 -> GC Memory: 2332.353 / 2332.353 MB 2020-10-13 16:08:56.451 - Thread: 1 -> GUI Stats: Update 0.450940277777779, Draw 0.704923944444445 2020-10-13 16:09:05.483 - Thread: 1 -> GC Memory: 2334.893 / 2334.893 MB 2020-10-13 16:09:08.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:09:08.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:09:08.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:09:08.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:09:13.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:09:13.264 - Thread: 1 -> STATISTICS,14836.8,0,0,0,0,0,0,25.71284,61.35873,1,0,2333.26,9615.648,15859,34141,37,19.21821,98.24962,0.9998698,7897,19.78078,0,16.66667,3.801511,19.43454,100,5885130421,2333.26 2020-10-13 16:09:13.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:09:13.264 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5612,2438,0,0,419,3043,0,1446,126,0,62,63,288,49,0,0,382,758,360,6,50,0 2020-10-13 16:09:15.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:09:15.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:09:26.452 - Thread: 1 -> GUI Stats: Update 0.474944555555555, Draw 0.584035944444444 2020-10-13 16:09:33.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:09:33.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:09:33.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:09:33.683 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:09:35.499 - Thread: 1 -> GC Memory: 2298.935 / 2298.935 MB 2020-10-13 16:09:39.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:09:39.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:09:56.450 - Thread: 1 -> GUI Stats: Update 0.475449444444445, Draw 0.5369125 2020-10-13 16:10:02.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:10:02.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:10:02.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:10:02.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:10:05.500 - Thread: 1 -> GC Memory: 2304 / 2304 MB 2020-10-13 16:10:08.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:10:08.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:10:13.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:10:13.281 - Thread: 1 -> STATISTICS,14896.8166667,0,0,0,0,0,0,26.86751,45.93432,1,0,2303.737,9616.043,16009,33991,37,19.94095,97.98174,0.9998373,7843,17.22523,0,16.66667,3.434875,16.87758,100,5891691917,2303.737 2020-10-13 16:10:13.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:10:13.281 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5618,2446,0,0,427,3049,0,1446,126,0,62,63,288,47,0,0,382,758,360,6,50,0 2020-10-13 16:10:26.452 - Thread: 1 -> GUI Stats: Update 0.468461555555555, Draw 0.414737666666667 2020-10-13 16:10:35.501 - Thread: 1 -> GC Memory: 2305.774 / 2305.774 MB 2020-10-13 16:10:56.451 - Thread: 1 -> GUI Stats: Update 0.4517835, Draw 0.409343055555556 2020-10-13 16:11:05.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:11:05.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:11:05.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:11:05.327 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:11:05.518 - Thread: 1 -> GC Memory: 2307.15 / 2307.15 MB 2020-10-13 16:11:13.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:11:13.298 - Thread: 1 -> STATISTICS,14956.8333334,0,0,0,0,0,0,17.41999,48.43097,1,0,2307.239,9616.293,16021,33979,37,18.19744,98.0829,0.9998698,7854,18.32654,0,16.66667,3.334961,17.9752,100,5895632477,2307.239 2020-10-13 16:11:13.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:11:13.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:11:26.451 - Thread: 1 -> GUI Stats: Update 0.485427444444445, Draw 0.4221655 2020-10-13 16:11:30.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:11:30.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:11:35.534 - Thread: 1 -> GC Memory: 2307.123 / 2307.123 MB 2020-10-13 16:11:48.167 - Thread: 1 -> Autosave initiated 2020-10-13 16:11:48.168 - Thread: 1 -> Character state: True 2020-10-13 16:11:48.168 - Thread: 1 -> IsServer: True 2020-10-13 16:11:48.168 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:11:48.168 - Thread: 1 -> Autosave 2020-10-13 16:11:48.168 - Thread: 1 -> Saving world - START 2020-10-13 16:11:48.169 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:11:48.169 - Thread: 1 -> Before snapshot.: GC Memory: 2,305 B 2020-10-13 16:11:48.262 - Thread: 1 -> After snapshot.: GC Memory: 2,319 B 2020-10-13 16:11:48.262 - Thread: 1 -> Directory cleanup: GC Memory: 2,319 B 2020-10-13 16:11:48.262 - Thread: 1 -> Saving world - END 2020-10-13 16:11:48.304 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:11:48.305 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:11:51.262 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:11:52.496 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:11:56.452 - Thread: 1 -> GUI Stats: Update 0.45861061111111, Draw 0.428976166666666 2020-10-13 16:12:05.551 - Thread: 1 -> GC Memory: 2335.895 / 2335.895 MB 2020-10-13 16:12:13.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:12:13.407 - Thread: 1 -> STATISTICS,15016.85,0,0,0,0,0,0,24.82555,58.09483,1,0,2340.501,9616.512,16021,33979,37,20.18346,97.99238,0.9998051,7814,17.44052,0,16.66667,3.520099,17.09038,100,5895632477,2340.501 2020-10-13 16:12:13.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:12:13.407 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:12:26.543 - Thread: 1 -> GUI Stats: Update 0.447536222222222, Draw 0.408425444444444 2020-10-13 16:12:35.559 - Thread: 1 -> GC Memory: 2341.559 / 2341.559 MB 2020-10-13 16:12:56.543 - Thread: 1 -> GUI Stats: Update 0.448777555555556, Draw 0.413833333333333 2020-10-13 16:13:05.559 - Thread: 1 -> GC Memory: 2341.022 / 2341.022 MB 2020-10-13 16:13:13.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:13:13.423 - Thread: 1 -> STATISTICS,15076.8666667,0,0,0,0,0,0,24.04651,45.05762,1,0,2342.771,9616.152,16021,33979,37,18.18765,98.18847,0.9998698,7829,19.14725,0,16.66667,3.482436,18.8004,100,5895632477,2342.771 2020-10-13 16:13:13.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:13:13.423 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:13:15.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:13:15.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:13:15.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:13:15.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:13:26.543 - Thread: 1 -> GUI Stats: Update 0.470444888888889, Draw 0.437607388888888 2020-10-13 16:13:26.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:13:26.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:13:35.560 - Thread: 1 -> GC Memory: 2342.622 / 2342.622 MB 2020-10-13 16:13:56.543 - Thread: 1 -> GUI Stats: Update 0.4565115, Draw 0.415981277777778 2020-10-13 16:14:05.576 - Thread: 1 -> GC Memory: 2302.071 / 2302.071 MB 2020-10-13 16:14:13.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:14:13.440 - Thread: 1 -> STATISTICS,15136.8833334,0,0,0,0,0,0,24.59397,51.48911,1,0,2302.958,9615.227,16024,33976,37,19.85595,98.05578,0.9999024,7790,17.87103,0,16.66667,3.548462,17.52357,100,5895876829,2302.958 2020-10-13 16:14:13.440 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:14:13.440 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:14:22.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:14:22.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:14:24.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:14:24.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:14:24.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:14:24.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:14:24.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:14:24.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:14:26.543 - Thread: 1 -> GUI Stats: Update 0.474663, Draw 0.463534222222223 2020-10-13 16:14:35.577 - Thread: 1 -> GC Memory: 2306.991 / 2306.991 MB 2020-10-13 16:14:46.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:14:46.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:14:56.543 - Thread: 1 -> GUI Stats: Update 0.503645888888889, Draw 0.408159222222223 2020-10-13 16:15:05.592 - Thread: 1 -> GC Memory: 2305.698 / 2305.698 MB 2020-10-13 16:15:13.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:15:13.457 - Thread: 1 -> STATISTICS,15196.9,0,0,0,0,0,0,18.36208,50.28505,1,0,2305.75,9615.914,16028,33972,37,18.03384,98.14716,0.9998047,7800,18.73476,0,16.66667,3.378596,18.38763,100,5894141365,2305.75 2020-10-13 16:15:13.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:15:13.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:15:26.543 - Thread: 1 -> GUI Stats: Update 0.450935944444444, Draw 0.401668888888889 2020-10-13 16:15:35.610 - Thread: 1 -> GC Memory: 2304.501 / 2304.501 MB 2020-10-13 16:15:56.542 - Thread: 1 -> GUI Stats: Update 0.454089222222222, Draw 0.390644277777778 2020-10-13 16:16:05.626 - Thread: 1 -> GC Memory: 2303.997 / 2303.997 MB 2020-10-13 16:16:08.424 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:16:08.424 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:16:08.424 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:16:08.440 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:16:11.490 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:16:11.491 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 16:16:13.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:16:13.473 - Thread: 1 -> STATISTICS,15256.9166667,0,0,0,0,0,0,18.20616,48.19704,1,0,2307.264,9615.441,16026,33974,37,17.4234,98.20052,0.9998373,7813,19.47311,0,16.66667,3.392878,19.12269,100,5894141365,2307.264 2020-10-13 16:16:13.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:16:13.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:16:17.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:16:17.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:16:21.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:16:21.492 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 16:16:26.543 - Thread: 1 -> GUI Stats: Update 0.46769688888889, Draw 0.402211222222222 2020-10-13 16:16:31.492 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:16:31.492 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 16:16:35.628 - Thread: 1 -> GC Memory: 2301.705 / 2301.705 MB 2020-10-13 16:16:41.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:16:41.492 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 16:16:41.492 - Thread: 1 -> Next activation in -00:11:42.2421158 2020-10-13 16:16:41.492 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:16:41.492 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 16:16:48.177 - Thread: 1 -> Autosave initiated 2020-10-13 16:16:48.177 - Thread: 1 -> Character state: True 2020-10-13 16:16:48.177 - Thread: 1 -> IsServer: True 2020-10-13 16:16:48.177 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:16:48.177 - Thread: 1 -> Autosave 2020-10-13 16:16:48.177 - Thread: 1 -> Saving world - START 2020-10-13 16:16:48.178 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:16:48.178 - Thread: 1 -> Before snapshot.: GC Memory: 2,303 B 2020-10-13 16:16:48.265 - Thread: 1 -> After snapshot.: GC Memory: 2,317 B 2020-10-13 16:16:48.266 - Thread: 1 -> Directory cleanup: GC Memory: 2,317 B 2020-10-13 16:16:48.266 - Thread: 1 -> Saving world - END 2020-10-13 16:16:48.308 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:16:48.309 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:16:50.838 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:16:51.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:16:51.492 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 16:16:51.793 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:16:56.543 - Thread: 1 -> GUI Stats: Update 0.449908722222223, Draw 0.436151777777778 2020-10-13 16:17:01.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:17:01.491 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 16:17:05.645 - Thread: 1 -> GC Memory: 2344.865 / 2344.865 MB 2020-10-13 16:17:11.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 16:17:11.491 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 16:17:11.491 - Thread: 1 -> Next activation in 00:42:58.1824941 2020-10-13 16:17:13.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:17:13.490 - Thread: 1 -> STATISTICS,15316.9333334,0,0,0,0,0,0,25.59229,40.05096,1,0,2343.477,9620.191,16255,33745,37,17.38342,98.19291,0.9998047,7815,19.49785,0,16.66667,3.389392,19.1455,100,5894141365,2343.477 2020-10-13 16:17:13.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:17:13.490 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:17:26.542 - Thread: 1 -> GUI Stats: Update 0.451881888888888, Draw 0.430970222222222 2020-10-13 16:17:35.659 - Thread: 1 -> GC Memory: 2343.509 / 2343.509 MB 2020-10-13 16:17:56.542 - Thread: 1 -> GUI Stats: Update 0.45037688888889, Draw 0.439554833333333 2020-10-13 16:18:05.660 - Thread: 1 -> GC Memory: 2348.427 / 2348.427 MB 2020-10-13 16:18:13.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:18:13.507 - Thread: 1 -> STATISTICS,15376.95,0,0,0,0,0,0,22.66013,49.44205,1,0,2301.683,9621.207,16258,33742,37,17.72694,98.18796,0.9998373,7812,19.73649,0,16.66667,3.498676,19.37885,100,5894143221,2301.683 2020-10-13 16:18:13.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:18:13.507 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:18:26.543 - Thread: 1 -> GUI Stats: Update 0.451857611111111, Draw 0.495660722222222 2020-10-13 16:18:35.661 - Thread: 1 -> GC Memory: 2303.797 / 2303.797 MB 2020-10-13 16:18:56.544 - Thread: 1 -> GUI Stats: Update 0.460577333333334, Draw 0.43595088888889 2020-10-13 16:19:05.677 - Thread: 1 -> GC Memory: 2305.37 / 2305.37 MB 2020-10-13 16:19:13.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:19:13.524 - Thread: 1 -> STATISTICS,15436.9666667,0,0,0,0,0,0,25.75308,38.7215,1,0,2304.581,9620.27,16269,33731,37,16.63218,98.34676,0.9998047,7816,20.996,0,16.66667,3.492093,20.64889,100,5960501197,2304.581 2020-10-13 16:19:13.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:19:13.524 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5684,2511,0,0,490,3115,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:19:26.544 - Thread: 1 -> GUI Stats: Update 0.469502944444445, Draw 0.396154944444445 2020-10-13 16:19:35.677 - Thread: 1 -> GC Memory: 2302.635 / 2302.635 MB 2020-10-13 16:19:56.544 - Thread: 1 -> GUI Stats: Update 0.458603888888889, Draw 0.429223388888889 2020-10-13 16:20:05.677 - Thread: 1 -> GC Memory: 2303.356 / 2303.356 MB 2020-10-13 16:20:13.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:20:13.541 - Thread: 1 -> STATISTICS,15496.9833334,0,0,0,0,0,0,24.83206,45.84308,1,0,2305.072,9620.434,16269,33731,37,18.18538,98.10485,0.9999024,7812,18.78197,0,16.66667,3.415572,18.42603,100,5894145997,2305.072 2020-10-13 16:20:13.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:20:13.541 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:20:26.545 - Thread: 1 -> GUI Stats: Update 0.448804388888889, Draw 0.435569166666667 2020-10-13 16:20:35.693 - Thread: 1 -> GC Memory: 2305.762 / 2305.762 MB 2020-10-13 16:20:56.544 - Thread: 1 -> GUI Stats: Update 0.453056277777778, Draw 0.432675277777778 2020-10-13 16:21:05.709 - Thread: 1 -> GC Memory: 2304.406 / 2304.406 MB 2020-10-13 16:21:13.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:21:13.558 - Thread: 1 -> STATISTICS,15557,0,0,0,0,0,0,17.56158,41.94643,1,0,2303.62,9620.344,16272,33728,37,16.5147,97.93867,0.9968433,7702,19.59998,0,16.66667,3.236878,19.19596,100,5894146061,2303.62 2020-10-13 16:21:13.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:21:13.558 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:21:26.543 - Thread: 1 -> GUI Stats: Update 0.249005111111111, Draw 0.3983845 2020-10-13 16:21:35.727 - Thread: 1 -> GC Memory: 2304.489 / 2304.489 MB 2020-10-13 16:21:48.177 - Thread: 1 -> Autosave initiated 2020-10-13 16:21:48.177 - Thread: 1 -> Character state: True 2020-10-13 16:21:48.177 - Thread: 1 -> IsServer: True 2020-10-13 16:21:48.177 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:21:48.177 - Thread: 1 -> Autosave 2020-10-13 16:21:48.177 - Thread: 1 -> Saving world - START 2020-10-13 16:21:48.178 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:21:48.178 - Thread: 1 -> Before snapshot.: GC Memory: 2,305 B 2020-10-13 16:21:48.283 - Thread: 1 -> After snapshot.: GC Memory: 2,317 B 2020-10-13 16:21:48.283 - Thread: 1 -> Directory cleanup: GC Memory: 2,317 B 2020-10-13 16:21:48.283 - Thread: 1 -> Saving world - END 2020-10-13 16:21:48.326 - Thread: 11 -> Session snapshot save - START 2020-10-13 16:21:48.327 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 16:21:50.822 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:21:51.790 - Thread: 11 -> Session snapshot save - END 2020-10-13 16:21:56.637 - Thread: 1 -> GUI Stats: Update 0.171591388888889, Draw 0.413635333333334 2020-10-13 16:21:59.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:21:59.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:21:59.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:21:59.881 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:22:05.736 - Thread: 1 -> GC Memory: 2345.907 / 2345.907 MB 2020-10-13 16:22:13.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:22:13.668 - Thread: 1 -> STATISTICS,15617.0166667,0,0,0,0,0,0,18.70734,41.25828,1,0,2347.014,9625.836,16272,33728,37,16.9808,98.21929,0.9997725,7808,20.04591,0,16.66667,3.403956,19.68895,100,5894146605,2347.014 2020-10-13 16:22:13.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:22:13.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:22:15.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:22:15.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:22:26.638 - Thread: 1 -> GUI Stats: Update 0.494594777777778, Draw 0.469390055555556 2020-10-13 16:22:35.737 - Thread: 1 -> GC Memory: 2348.541 / 2348.541 MB 2020-10-13 16:22:56.639 - Thread: 1 -> GUI Stats: Update 0.45981738888889, Draw 0.444675666666667 2020-10-13 16:23:05.754 - Thread: 1 -> GC Memory: 2306.286 / 2306.286 MB 2020-10-13 16:23:13.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:23:13.684 - Thread: 1 -> STATISTICS,15677.0333334,0,0,0,0,0,0,25.87122,61.02621,1,0,2304.735,9625.004,16279,33721,37,19.14601,98.14531,0.9998698,7817,18.6138,0,16.66667,3.563799,18.26857,100,5895624653,2304.735 2020-10-13 16:23:13.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:23:13.684 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:23:26.638 - Thread: 1 -> GUI Stats: Update 0.461985111111111, Draw 0.413074055555556 2020-10-13 16:23:35.754 - Thread: 1 -> GC Memory: 2305.125 / 2305.125 MB 2020-10-13 16:23:43.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:23:43.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:23:43.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:23:43.115 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:23:50.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:23:50.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:23:56.638 - Thread: 1 -> GUI Stats: Update 0.477685666666666, Draw 0.433188722222223 2020-10-13 16:24:05.755 - Thread: 1 -> GC Memory: 2306.466 / 2306.466 MB 2020-10-13 16:24:13.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:24:13.701 - Thread: 1 -> STATISTICS,15737.05,0,0,0,0,0,0,26.53631,53.89503,1,0,2307.615,9624.824,16281,33719,37,19.04387,98.01956,0.9998373,7830,18.25675,0,16.66667,3.476793,17.89519,100,5895197485,2307.615 2020-10-13 16:24:13.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:24:13.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3052,0,1446,126,0,62,63,288,48,0,2,382,758,360,6,50,0 2020-10-13 16:24:26.639 - Thread: 1 -> GUI Stats: Update 0.455575000000001, Draw 0.401482222222222 2020-10-13 16:24:35.755 - Thread: 1 -> GC Memory: 2305.575 / 2305.575 MB 2020-10-13 16:24:56.638 - Thread: 1 -> GUI Stats: Update 0.453162722222221, Draw 0.413993944444445 2020-10-13 16:25:05.771 - Thread: 1 -> GC Memory: 2308.537 / 2308.537 MB 2020-10-13 16:25:13.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:25:13.718 - Thread: 1 -> STATISTICS,15797.0666667,0,0,0,0,0,0,25.90107,59.74953,1,0,2306.199,9624.484,16283,33717,37,19.94744,98.17257,0.9999674,7824,18.95516,0,16.66667,3.781068,18.60877,100,5895882605,2306.199 2020-10-13 16:25:13.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:25:13.718 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:25:26.639 - Thread: 1 -> GUI Stats: Update 0.452631777777778, Draw 0.425221722222222 2020-10-13 16:25:35.771 - Thread: 1 -> GC Memory: 2307.929 / 2307.929 MB 2020-10-13 16:25:56.639 - Thread: 1 -> GUI Stats: Update 0.450939944444445, Draw 0.401094722222223 2020-10-13 16:26:05.772 - Thread: 1 -> GC Memory: 2306.938 / 2306.938 MB 2020-10-13 16:26:13.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:26:13.735 - Thread: 1 -> STATISTICS,15857.0833334,0,0,0,0,0,0,24.94903,60.44779,1,0,2304.953,9624.242,16286,33714,37,21.63086,98.11604,0.9998047,7800,18.9139,0,16.66667,4.091238,18.55757,100,5887588205,2304.953 2020-10-13 16:26:13.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:26:13.735 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5614,2440,0,0,419,3045,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:26:26.638 - Thread: 1 -> GUI Stats: Update 0.45697511111111, Draw 0.440439722222223 2020-10-13 16:26:35.787 - Thread: 1 -> GC Memory: 2307.721 / 2307.721 MB 2020-10-13 16:26:48.188 - Thread: 1 -> Autosave initiated 2020-10-13 16:26:48.188 - Thread: 1 -> Character state: True 2020-10-13 16:26:48.188 - Thread: 1 -> IsServer: True 2020-10-13 16:26:48.188 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:26:48.188 - Thread: 1 -> Autosave 2020-10-13 16:26:48.188 - Thread: 1 -> Saving world - START 2020-10-13 16:26:48.189 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:26:48.189 - Thread: 1 -> Before snapshot.: GC Memory: 2,304 B 2020-10-13 16:26:48.282 - Thread: 1 -> After snapshot.: GC Memory: 2,319 B 2020-10-13 16:26:48.282 - Thread: 1 -> Directory cleanup: GC Memory: 2,319 B 2020-10-13 16:26:48.282 - Thread: 1 -> Saving world - END 2020-10-13 16:26:48.325 - Thread: 11 -> Session snapshot save - START 2020-10-13 16:26:48.326 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 16:26:50.930 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:26:51.902 - Thread: 11 -> Session snapshot save - END 2020-10-13 16:26:56.639 - Thread: 1 -> GUI Stats: Update 0.457288277777777, Draw 0.430277777777777 2020-10-13 16:27:05.789 - Thread: 1 -> GC Memory: 2347.898 / 2347.898 MB 2020-10-13 16:27:13.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:27:13.751 - Thread: 1 -> STATISTICS,15917.1,0,0,0,0,0,0,25.37823,64.66463,1,0,2345.232,9630.215,16287,33713,37,20.45869,98.18329,0.9998698,7796,19.41211,0,16.66667,3.971462,19.05944,100,5887588205,2345.232 2020-10-13 16:27:13.751 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:27:13.751 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5614,2440,0,0,419,3045,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:27:26.638 - Thread: 1 -> GUI Stats: Update 0.454090722222223, Draw 0.428503722222222 2020-10-13 16:27:35.805 - Thread: 1 -> GC Memory: 2304.412 / 2304.412 MB 2020-10-13 16:27:49.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:27:49.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:27:49.835 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:27:49.835 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:27:49.835 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:27:49.850 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:27:56.638 - Thread: 1 -> GUI Stats: Update 0.492141833333334, Draw 0.438382388888888 2020-10-13 16:28:05.805 - Thread: 1 -> GC Memory: 2307.275 / 2307.275 MB 2020-10-13 16:28:10.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:28:10.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:28:13.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:28:13.769 - Thread: 1 -> STATISTICS,15977.1166667,0,0,0,0,0,0,29.74636,43.57004,1,0,2308.623,9630.398,16302,33698,37,18.43525,98.18957,0.9998047,7756,19.33888,0,16.66667,3.56517,18.98876,100,5960466037,2308.623 2020-10-13 16:28:13.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:28:13.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5684,2511,0,0,490,3115,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:28:26.638 - Thread: 1 -> GUI Stats: Update 0.487337111111111, Draw 0.525695277777779 2020-10-13 16:28:35.821 - Thread: 1 -> GC Memory: 2306.005 / 2306.005 MB 2020-10-13 16:28:56.639 - Thread: 1 -> GUI Stats: Update 0.455026611111111, Draw 0.349593222222222 2020-10-13 16:29:05.822 - Thread: 1 -> GC Memory: 2308.018 / 2308.018 MB 2020-10-13 16:29:13.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:29:13.785 - Thread: 1 -> STATISTICS,16037.1333334,0,0,0,0,0,0,26.75716,50.43737,1,0,2307.894,9629.395,16303,33697,37,18.97427,98.19345,0.9998047,7760,19.26087,0,16.66667,3.654609,18.91292,100,5895880701,2307.894 2020-10-13 16:29:13.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:29:13.785 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:29:26.639 - Thread: 1 -> GUI Stats: Update 0.446897055555556, Draw 0.401790888888889 2020-10-13 16:29:35.839 - Thread: 1 -> GC Memory: 2309.791 / 2309.791 MB 2020-10-13 16:29:56.639 - Thread: 1 -> GUI Stats: Update 0.460058277777778, Draw 0.424005333333333 2020-10-13 16:30:05.856 - Thread: 1 -> GC Memory: 2306.095 / 2306.095 MB 2020-10-13 16:30:13.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:30:13.802 - Thread: 1 -> STATISTICS,16097.15,0,0,0,0,0,0,26.46754,49.37925,1,0,2308.462,9629.75,16401,33599,38,20.92737,97.89439,0.9998698,7751,16.35981,0,16.66667,3.423678,16.01533,100,5829526333,2308.462 2020-10-13 16:30:13.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:30:13.802 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5559,2385,0,0,427,2990,0,1446,63,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:30:26.639 - Thread: 1 -> GUI Stats: Update 0.489211722222222, Draw 0.449073611111111 2020-10-13 16:30:35.871 - Thread: 1 -> GC Memory: 2308.092 / 2308.092 MB 2020-10-13 16:30:53.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:30:53.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:30:56.644 - Thread: 1 -> GUI Stats: Update 0.54976661111111, Draw 0.445766722222222 2020-10-13 16:30:56.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:30:56.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:31:05.872 - Thread: 1 -> GC Memory: 2307.29 / 2307.29 MB 2020-10-13 16:31:13.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:31:13.819 - Thread: 1 -> STATISTICS,16157.1666667,0,0,0,0,0,0,27.61613,41.77355,1,0,2307.244,9630.633,16401,33599,38,18.77768,98.00274,0.9997397,7732,17.37391,0,16.66667,3.262416,17.02691,100,5829526333,2307.244 2020-10-13 16:31:13.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:31:13.819 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5559,2385,0,0,427,2990,0,1446,63,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:31:26.639 - Thread: 1 -> GUI Stats: Update 0.498903444444444, Draw 0.436215 2020-10-13 16:31:27.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:31:27.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:31:29.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:31:29.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:31:35.889 - Thread: 1 -> GC Memory: 2309.686 / 2309.686 MB 2020-10-13 16:31:48.205 - Thread: 1 -> Autosave initiated 2020-10-13 16:31:48.205 - Thread: 1 -> Character state: True 2020-10-13 16:31:48.205 - Thread: 1 -> IsServer: True 2020-10-13 16:31:48.205 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:31:48.205 - Thread: 1 -> Autosave 2020-10-13 16:31:48.205 - Thread: 1 -> Saving world - START 2020-10-13 16:31:48.206 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:31:48.206 - Thread: 1 -> Before snapshot.: GC Memory: 2,309 B 2020-10-13 16:31:48.312 - Thread: 1 -> After snapshot.: GC Memory: 2,323 B 2020-10-13 16:31:48.312 - Thread: 1 -> Directory cleanup: GC Memory: 2,323 B 2020-10-13 16:31:48.312 - Thread: 1 -> Saving world - END 2020-10-13 16:31:48.354 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:31:48.355 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:31:51.065 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:31:52.041 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:31:56.734 - Thread: 1 -> GUI Stats: Update 0.471568666666666, Draw 0.438204888888889 2020-10-13 16:32:05.899 - Thread: 1 -> GC Memory: 2342.742 / 2342.742 MB 2020-10-13 16:32:14.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:32:14.027 - Thread: 1 -> STATISTICS,16217.1833334,0,0,0,0,0,0,26.50424,46.82662,1,0,2350.995,9638.047,16402,33598,38,21.32808,97.92594,0.9997404,7783,16.91177,0,16.66667,3.606956,16.56101,100,5829526333,2350.995 2020-10-13 16:32:14.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:32:14.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5559,2385,0,0,427,2990,0,1446,63,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:32:26.822 - Thread: 1 -> GUI Stats: Update 0.465964888888889, Draw 0.453896055555555 2020-10-13 16:32:29.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:32:29.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:32:35.903 - Thread: 1 -> GC Memory: 2348.229 / 2348.229 MB 2020-10-13 16:32:56.822 - Thread: 1 -> GUI Stats: Update 0.472766944444444, Draw 0.428943611111111 2020-10-13 16:33:05.904 - Thread: 1 -> GC Memory: 2350.087 / 2350.087 MB 2020-10-13 16:33:14.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:33:14.033 - Thread: 1 -> STATISTICS,16277.2,0,0,0,0,0,0,21.3387,65.93279,1,0,2346.975,9631.184,16405,33595,38,20.92738,98.01132,0.9998373,7795,17.50585,0,16.66667,3.663515,17.15771,100,5895881533,2346.975 2020-10-13 16:33:14.033 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:33:14.033 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:33:26.821 - Thread: 1 -> GUI Stats: Update 0.463551555555556, Draw 0.432854722222223 2020-10-13 16:33:35.920 - Thread: 1 -> GC Memory: 2350.257 / 2350.257 MB 2020-10-13 16:33:44.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:33:44.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:33:54.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:33:54.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:33:55.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:33:55.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:33:56.822 - Thread: 1 -> GUI Stats: Update 0.530338055555556, Draw 0.473091722222222 2020-10-13 16:34:05.921 - Thread: 1 -> GC Memory: 2311.222 / 2311.222 MB 2020-10-13 16:34:08.783 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:34:08.783 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:34:08.783 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:34:08.790 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:34:14.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:34:14.050 - Thread: 1 -> STATISTICS,16337.2166667,0,0,0,0,0,0,27.30669,44.20016,1,0,2311.397,9632.613,16405,33595,38,19.03771,98.20656,0.9996746,7802,19.86283,0,16.66667,3.781427,19.5066,100,5829526333,2311.397 2020-10-13 16:34:14.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:34:14.050 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5559,2385,0,0,427,2990,0,1446,63,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:34:24.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:34:24.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:34:26.821 - Thread: 1 -> GUI Stats: Update 0.4939305, Draw 0.489668777777777 2020-10-13 16:34:35.921 - Thread: 1 -> GC Memory: 2314.616 / 2314.616 MB 2020-10-13 16:34:37.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:34:37.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:34:37.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:34:37.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:34:56.820 - Thread: 1 -> GUI Stats: Update 0.540574277777778, Draw 0.291456611111111 2020-10-13 16:34:58.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:34:58.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:34:59.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:34:59.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:35:05.937 - Thread: 1 -> GC Memory: 2314.25 / 2314.25 MB 2020-10-13 16:35:14.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:35:14.067 - Thread: 1 -> STATISTICS,16397.2333334,0,0,0,0,0,0,27.09871,47.05377,1,0,2314.542,9632.105,16410,33590,38,20.41189,98.02286,0.9996746,7794,17.49579,0,16.66667,3.571222,17.14988,100,5829531901,2314.542 2020-10-13 16:35:14.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:35:14.067 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5559,2385,0,0,427,2990,0,1446,63,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:35:26.822 - Thread: 1 -> GUI Stats: Update 0.483374111111112, Draw 0.407701777777778 2020-10-13 16:35:35.938 - Thread: 1 -> GC Memory: 2312.394 / 2312.394 MB 2020-10-13 16:35:56.819 - Thread: 1 -> GUI Stats: Update 0.445809111111111, Draw 0.327332722222222 2020-10-13 16:36:05.953 - Thread: 1 -> GC Memory: 2318.722 / 2318.722 MB 2020-10-13 16:36:14.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:36:14.083 - Thread: 1 -> STATISTICS,16457.25,0,0,0,0,0,0,19.79617,40.76032,1,0,2320.459,9632.461,16410,33590,49,18.44076,98.3745,0.9999349,7788,21.15912,0,16.66667,3.901903,20.81518,100,5894599121,2320.459 2020-10-13 16:36:14.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:36:14.083 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3052,0,1446,126,0,62,63,288,48,0,2,382,758,360,6,50,0 2020-10-13 16:36:26.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:36:26.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:36:26.821 - Thread: 1 -> GUI Stats: Update 0.465338277777778, Draw 0.366301166666667 2020-10-13 16:36:27.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:36:27.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:36:35.969 - Thread: 1 -> GC Memory: 2313.171 / 2313.171 MB 2020-10-13 16:36:42.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:36:42.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:36:48.219 - Thread: 1 -> Autosave initiated 2020-10-13 16:36:48.219 - Thread: 1 -> Character state: True 2020-10-13 16:36:48.219 - Thread: 1 -> IsServer: True 2020-10-13 16:36:48.219 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:36:48.219 - Thread: 1 -> Autosave 2020-10-13 16:36:48.219 - Thread: 1 -> Saving world - START 2020-10-13 16:36:48.220 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:36:48.220 - Thread: 1 -> Before snapshot.: GC Memory: 2,343 B 2020-10-13 16:36:48.327 - Thread: 1 -> After snapshot.: GC Memory: 2,356 B 2020-10-13 16:36:48.327 - Thread: 1 -> Directory cleanup: GC Memory: 2,356 B 2020-10-13 16:36:48.327 - Thread: 1 -> Saving world - END 2020-10-13 16:36:48.368 - Thread: 11 -> Session snapshot save - START 2020-10-13 16:36:48.369 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 16:36:51.118 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:36:52.319 - Thread: 11 -> Session snapshot save - END 2020-10-13 16:36:56.914 - Thread: 1 -> GUI Stats: Update 0.454436722222222, Draw 0.341086999999999 2020-10-13 16:37:05.981 - Thread: 1 -> GC Memory: 2382.812 / 2382.812 MB 2020-10-13 16:37:14.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:37:14.194 - Thread: 1 -> STATISTICS,16517.2666667,0,0,0,0,0,0,27.5703,57.20282,1,0,2382.249,9640.004,16410,33590,38,21.33553,98.22063,0.9998376,7762,19.57936,0,16.66667,4.177361,19.23098,100,5895896825,2382.249 2020-10-13 16:37:14.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:37:14.194 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:37:26.915 - Thread: 1 -> GUI Stats: Update 0.44854038888889, Draw 0.379275166666668 2020-10-13 16:37:35.998 - Thread: 1 -> GC Memory: 2385.86 / 2385.86 MB 2020-10-13 16:37:56.915 - Thread: 1 -> GUI Stats: Update 0.453247111111111, Draw 0.429606833333333 2020-10-13 16:38:05.998 - Thread: 1 -> GC Memory: 2388.191 / 2388.191 MB 2020-10-13 16:38:14.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:38:14.211 - Thread: 1 -> STATISTICS,16577.2833334,0,0,0,0,0,0,28.30389,62.99935,1,0,2309.329,9641.32,16413,33587,38,21.87113,98.22042,0.9997722,7849,19.47533,0,16.66667,4.259474,19.12875,100,5887605377,2309.329 2020-10-13 16:38:14.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:38:14.211 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5614,2440,0,0,419,3045,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:38:26.915 - Thread: 1 -> GUI Stats: Update 0.454957388888889, Draw 0.438719722222223 2020-10-13 16:38:36.014 - Thread: 1 -> GC Memory: 2311.532 / 2311.532 MB 2020-10-13 16:38:56.915 - Thread: 1 -> GUI Stats: Update 0.470861444444445, Draw 0.453874222222222 2020-10-13 16:39:06.016 - Thread: 1 -> GC Memory: 2312.142 / 2312.142 MB 2020-10-13 16:39:14.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:39:14.228 - Thread: 1 -> STATISTICS,16637.3,0,0,0,0,0,0,26.35371,43.05476,1,0,2312.919,9640.852,16411,33589,38,19.03041,98.22216,0.9997071,7855,19.63357,0,16.66667,3.73635,19.28451,100,5894163225,2312.919 2020-10-13 16:39:14.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:39:14.228 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:39:26.916 - Thread: 1 -> GUI Stats: Update 0.452594000000001, Draw 0.417600444444443 2020-10-13 16:39:36.032 - Thread: 1 -> GC Memory: 2310.924 / 2310.924 MB 2020-10-13 16:39:56.915 - Thread: 1 -> GUI Stats: Update 0.46077088888889, Draw 0.404145888888888 2020-10-13 16:40:06.032 - Thread: 1 -> GC Memory: 2314.917 / 2314.917 MB 2020-10-13 16:40:14.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:40:14.246 - Thread: 1 -> STATISTICS,16697.3166667,0,0,0,0,0,0,27.20538,51.70325,1,0,2314.45,9640.633,16513,33487,38,19.88739,98.15666,0.999642,7834,18.84275,0,16.66667,3.747331,18.49542,100,5895642249,2314.45 2020-10-13 16:40:14.246 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:40:14.246 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:40:26.915 - Thread: 1 -> GUI Stats: Update 0.477580555555556, Draw 0.4204545 2020-10-13 16:40:36.032 - Thread: 1 -> GC Memory: 2314.348 / 2314.348 MB 2020-10-13 16:40:56.915 - Thread: 1 -> GUI Stats: Update 0.576675944444443, Draw 0.416648611111111 2020-10-13 16:41:06.049 - Thread: 1 -> GC Memory: 2312.534 / 2312.534 MB 2020-10-13 16:41:14.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:41:14.262 - Thread: 1 -> STATISTICS,16757.3333334,0,0,0,0,0,0,26.35348,37.66028,1,0,2314.086,9640.48,16513,33487,38,17.32236,98.39581,0.9997397,7836,21.64849,0,16.66667,3.750028,21.3012,100,5962256593,2314.086 2020-10-13 16:41:14.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:41:14.262 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5686,2511,0,0,490,3116,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:41:26.916 - Thread: 1 -> GUI Stats: Update 0.563123166666667, Draw 0.396627833333334 2020-10-13 16:41:36.050 - Thread: 1 -> GC Memory: 2313.275 / 2313.275 MB 2020-10-13 16:41:48.232 - Thread: 1 -> Autosave initiated 2020-10-13 16:41:48.232 - Thread: 1 -> Character state: True 2020-10-13 16:41:48.232 - Thread: 1 -> IsServer: True 2020-10-13 16:41:48.232 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:41:48.233 - Thread: 1 -> Autosave 2020-10-13 16:41:48.233 - Thread: 1 -> Saving world - START 2020-10-13 16:41:48.233 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:41:48.233 - Thread: 1 -> Before snapshot.: GC Memory: 2,312 B 2020-10-13 16:41:48.329 - Thread: 1 -> After snapshot.: GC Memory: 2,327 B 2020-10-13 16:41:48.329 - Thread: 1 -> Directory cleanup: GC Memory: 2,327 B 2020-10-13 16:41:48.329 - Thread: 1 -> Saving world - END 2020-10-13 16:41:48.372 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:41:48.374 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:41:48.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:41:48.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:41:51.206 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:41:52.410 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:41:57.135 - Thread: 1 -> GUI Stats: Update 0.537399222222223, Draw 0.479488055555555 2020-10-13 16:42:06.052 - Thread: 1 -> GC Memory: 2355.261 / 2355.261 MB 2020-10-13 16:42:14.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:42:14.498 - Thread: 1 -> STATISTICS,16817.35,0,0,0,0,0,0,25.84873,39.99513,1,0,2355.684,9640.383,16513,33487,38,18.61364,98.14349,0.999773,7829,18.61733,0,16.66667,3.465363,18.2717,100,5962256593,2355.684 2020-10-13 16:42:14.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:42:14.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5686,2511,0,0,490,3116,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:42:27.136 - Thread: 1 -> GUI Stats: Update 0.441005888888889, Draw 0.334534944444445 2020-10-13 16:42:36.068 - Thread: 1 -> GC Memory: 2357.4 / 2357.4 MB 2020-10-13 16:42:50.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:42:50.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:42:51.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:42:51.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:42:57.137 - Thread: 1 -> GUI Stats: Update 0.559934999999999, Draw 0.401700111111112 2020-10-13 16:43:06.070 - Thread: 1 -> GC Memory: 2314.92 / 2314.92 MB 2020-10-13 16:43:14.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:43:14.515 - Thread: 1 -> STATISTICS,16877.3666667,0,0,0,0,0,0,23.54893,62.52094,1,0,2311.819,9640.414,16513,33487,38,20.14076,98.22971,0.9996095,7825,19.87946,0,16.66667,4.003874,19.52753,100,5894164065,2311.819 2020-10-13 16:43:14.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:43:14.515 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:43:27.134 - Thread: 1 -> GUI Stats: Update 0.442312944444444, Draw 0.328040444444445 2020-10-13 16:43:36.084 - Thread: 1 -> GC Memory: 2319.021 / 2319.021 MB 2020-10-13 16:43:48.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:43:48.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:43:51.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:43:51.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:43:57.135 - Thread: 1 -> GUI Stats: Update 0.4620085, Draw 0.3818655 2020-10-13 16:44:06.101 - Thread: 1 -> GC Memory: 2318.266 / 2318.266 MB 2020-10-13 16:44:14.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:44:14.532 - Thread: 1 -> STATISTICS,16937.3833334,0,0,0,0,0,0,18.08248,64.96065,1,0,2319.91,9641.238,16513,33487,38,19.57756,98.19094,0.999642,7820,19.05448,0,16.66667,3.730403,18.70978,100,5894129521,2319.91 2020-10-13 16:44:14.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:44:14.532 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:44:20.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:44:20.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:44:27.135 - Thread: 1 -> GUI Stats: Update 0.455530333333333, Draw 0.356307055555556 2020-10-13 16:44:36.102 - Thread: 1 -> GC Memory: 2348.64 / 2348.64 MB 2020-10-13 16:44:57.135 - Thread: 1 -> GUI Stats: Update 0.431062444444444, Draw 0.343416555555556 2020-10-13 16:45:06.117 - Thread: 1 -> GC Memory: 2351.148 / 2351.148 MB 2020-10-13 16:45:14.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:45:14.549 - Thread: 1 -> STATISTICS,16997.4,0,0,0,0,0,0,17.43308,56.34839,1,0,2349.174,9640.066,16513,33487,38,18.27877,98.07505,0.9999024,7497,18.91918,0,16.66667,3.458193,18.55499,100,5894130337,2349.174 2020-10-13 16:45:14.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:45:14.549 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:45:27.135 - Thread: 1 -> GUI Stats: Update 0.0420277777777778, Draw 0.372275499999999 2020-10-13 16:45:36.117 - Thread: 1 -> GC Memory: 2312.445 / 2312.445 MB 2020-10-13 16:45:57.140 - Thread: 1 -> GUI Stats: Update 0.0335677777777777, Draw 0.361739611111112 2020-10-13 16:46:06.118 - Thread: 1 -> GC Memory: 2315.076 / 2315.076 MB 2020-10-13 16:46:14.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:46:14.566 - Thread: 1 -> STATISTICS,17057.4166667,0,0,0,0,0,0,16.64063,56.38344,1,0,2314.756,9639.973,16513,33487,38,17.2337,98.14568,0.9998047,7150,19.1152,0,16.66667,3.294256,18.76074,100,5894130337,2314.756 2020-10-13 16:46:14.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:46:14.566 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:46:27.135 - Thread: 1 -> GUI Stats: Update 0.0340388888888889, Draw 0.353346222222222 2020-10-13 16:46:36.118 - Thread: 1 -> GC Memory: 2314.441 / 2314.441 MB 2020-10-13 16:46:48.234 - Thread: 1 -> Autosave initiated 2020-10-13 16:46:48.234 - Thread: 1 -> Character state: True 2020-10-13 16:46:48.234 - Thread: 1 -> IsServer: True 2020-10-13 16:46:48.234 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:46:48.234 - Thread: 1 -> Autosave 2020-10-13 16:46:48.234 - Thread: 1 -> Saving world - START 2020-10-13 16:46:48.235 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:46:48.235 - Thread: 1 -> Before snapshot.: GC Memory: 2,314 B 2020-10-13 16:46:48.340 - Thread: 1 -> After snapshot.: GC Memory: 2,327 B 2020-10-13 16:46:48.340 - Thread: 1 -> Directory cleanup: GC Memory: 2,327 B 2020-10-13 16:46:48.340 - Thread: 1 -> Saving world - END 2020-10-13 16:46:48.384 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:46:48.385 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:46:51.121 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:46:52.305 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:46:57.228 - Thread: 1 -> GUI Stats: Update 0.0351391666666666, Draw 0.362973333333334 2020-10-13 16:47:06.127 - Thread: 1 -> GC Memory: 2354.108 / 2354.108 MB 2020-10-13 16:47:14.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:47:14.675 - Thread: 1 -> STATISTICS,17117.4333334,0,0,0,0,0,0,16.26597,64.28283,1,0,2310.968,9641.668,16513,33487,38,18.06389,98.12679,0.9968156,7274,19.06573,0,16.66667,3.444013,18.70859,100,5894130337,2310.968 2020-10-13 16:47:14.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:47:14.675 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,603,190,655,5621,2448,0,0,427,3051,0,1446,126,0,62,63,288,47,0,2,382,758,360,6,50,0 2020-10-13 16:47:27.227 - Thread: 1 -> GUI Stats: Update 0.0356863888888889, Draw 0.358267 2020-10-13 16:47:36.127 - Thread: 1 -> GC Memory: 2311.109 / 2311.109 MB 2020-10-13 16:47:57.227 - Thread: 1 -> GUI Stats: Update 0.0363338333333333, Draw 0.362459944444444 2020-10-13 16:48:06.127 - Thread: 1 -> GC Memory: 2310.656 / 2310.656 MB 2020-10-13 16:48:14.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:48:14.691 - Thread: 1 -> STATISTICS,17177.45,0,0,0,0,0,0,21.13947,84.51041,1,0,2311.536,9642.746,16513,33487,38,22.97559,98.2029,0.9983403,7470,19.31551,0,16.66667,4.437853,18.96839,100,5900490897,2311.536 2020-10-13 16:48:14.692 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:48:14.692 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,609,190,655,5627,2448,0,0,427,3057,0,1446,126,0,62,63,288,53,0,2,382,758,360,6,50,0 2020-10-13 16:48:27.229 - Thread: 1 -> GUI Stats: Update 0.322997611111111, Draw 0.355039333333333 2020-10-13 16:48:36.127 - Thread: 1 -> GC Memory: 2313.171 / 2313.171 MB 2020-10-13 16:48:57.228 - Thread: 1 -> GUI Stats: Update 0.466599611111111, Draw 0.437111111111111 2020-10-13 16:49:06.129 - Thread: 1 -> GC Memory: 2314.333 / 2314.333 MB 2020-10-13 16:49:14.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:49:14.708 - Thread: 1 -> STATISTICS,17237.4666667,0,0,0,0,0,0,26.16975,65.96101,1,0,2315.224,9642.496,16953,33047,38,18.37933,98.21538,0.9998373,7483,19.52781,0,16.66667,3.589081,19.17931,100,5895218657,2315.224 2020-10-13 16:49:14.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:49:14.708 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3052,0,1446,126,0,62,63,288,48,0,2,382,758,360,6,50,0 2020-10-13 16:49:27.228 - Thread: 1 -> GUI Stats: Update 0.456896055555556, Draw 0.424080555555555 2020-10-13 16:49:36.145 - Thread: 1 -> GC Memory: 2312.907 / 2312.907 MB 2020-10-13 16:49:57.228 - Thread: 1 -> GUI Stats: Update 0.460702333333333, Draw 0.426229333333333 2020-10-13 16:50:06.145 - Thread: 1 -> GC Memory: 2311.305 / 2311.305 MB 2020-10-13 16:50:14.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:50:14.725 - Thread: 1 -> STATISTICS,17297.4833334,0,0,0,0,0,0,20.17661,67.79749,1,0,2311.197,9641.738,17286,32714,38,19.46481,98.08575,0.9976243,7408,18.45122,0,16.66667,3.591495,18.09801,100,5895217785,2311.197 2020-10-13 16:50:14.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:50:14.725 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,190,655,5622,2448,0,0,427,3052,0,1446,126,0,62,63,288,48,0,2,382,758,360,6,50,0 2020-10-13 16:50:27.228 - Thread: 1 -> GUI Stats: Update 0.458885722222221, Draw 0.432902555555556 2020-10-13 16:50:36.160 - Thread: 1 -> GC Memory: 2310.778 / 2310.778 MB 2020-10-13 16:50:57.229 - Thread: 1 -> GUI Stats: Update 0.463616888888889, Draw 0.411916111111111 2020-10-13 16:51:06.161 - Thread: 1 -> GC Memory: 2313.753 / 2313.753 MB 2020-10-13 16:51:14.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:51:14.742 - Thread: 1 -> STATISTICS,17357.5,0,0,0,0,0,0,20.72337,85.84814,1,0,2317.494,9643.883,17286,32714,49,24.68446,98.14916,0.9997722,7439,18.80993,0,16.66667,4.643129,18.46179,100,5895966353,2317.494 2020-10-13 16:51:14.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:51:14.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,605,190,655,5622,2448,0,0,427,3053,0,1446,126,0,62,63,288,49,0,2,382,758,360,6,50,0 2020-10-13 16:51:22.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:51:22.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:51:24.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:51:24.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:51:27.227 - Thread: 1 -> GUI Stats: Update 0.279545055555556, Draw 0.365642 2020-10-13 16:51:36.177 - Thread: 1 -> GC Memory: 2319.631 / 2319.631 MB 2020-10-13 16:51:44.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:51:44.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:51:48.246 - Thread: 1 -> Autosave initiated 2020-10-13 16:51:48.246 - Thread: 1 -> Character state: True 2020-10-13 16:51:48.246 - Thread: 1 -> IsServer: True 2020-10-13 16:51:48.246 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:51:48.246 - Thread: 1 -> Autosave 2020-10-13 16:51:48.246 - Thread: 1 -> Saving world - START 2020-10-13 16:51:48.247 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:51:48.247 - Thread: 1 -> Before snapshot.: GC Memory: 2,354 B 2020-10-13 16:51:48.345 - Thread: 1 -> After snapshot.: GC Memory: 2,369 B 2020-10-13 16:51:48.345 - Thread: 1 -> Directory cleanup: GC Memory: 2,369 B 2020-10-13 16:51:48.345 - Thread: 1 -> Saving world - END 2020-10-13 16:51:48.387 - Thread: 11 -> Session snapshot save - START 2020-10-13 16:51:48.388 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 16:51:51.308 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:51:52.519 - Thread: 11 -> Session snapshot save - END 2020-10-13 16:51:57.631 - Thread: 1 -> GUI Stats: Update 0.460969444444444, Draw 0.334871611111111 2020-10-13 16:52:06.181 - Thread: 1 -> GC Memory: 2348.676 / 2348.676 MB 2020-10-13 16:52:15.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:52:15.253 - Thread: 1 -> STATISTICS,17417.5166667,0,0,0,0,0,0,25.93045,82.65685,1,0,2349.776,9651.504,17286,32714,38,20.39408,98.21281,0.9996772,7463,19.97399,0,16.66667,4.073512,19.61702,100,5899714409,2349.776 2020-10-13 16:52:15.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:52:15.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,608,190,655,5626,2448,0,0,427,3057,0,1446,126,0,62,63,288,53,0,2,382,758,360,6,50,0 2020-10-13 16:52:27.721 - Thread: 1 -> GUI Stats: Update 0.389032333333333, Draw 0.338349055555555 2020-10-13 16:52:36.189 - Thread: 1 -> GC Memory: 2351.091 / 2351.091 MB 2020-10-13 16:52:57.725 - Thread: 1 -> GUI Stats: Update 0.3745465, Draw 0.355832222222222 2020-10-13 16:53:06.192 - Thread: 1 -> GC Memory: 2355.591 / 2355.591 MB 2020-10-13 16:53:15.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:53:15.269 - Thread: 1 -> STATISTICS,17477.5333334,0,0,0,0,0,0,39.14666,116.7588,1,0,2352.714,9651.551,17286,32714,38,24.63641,98.06372,0.999642,7420,19.7161,0,16.66667,4.857339,19.33434,100,5888487075,2352.714 2020-10-13 16:53:15.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:53:15.270 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,610,190,655,5615,2440,0,0,419,3051,0,1446,126,0,58,63,288,54,0,2,382,758,360,6,50,0 2020-10-13 16:53:27.725 - Thread: 1 -> GUI Stats: Update 0.431665333333333, Draw 0.391861166666667 2020-10-13 16:53:36.208 - Thread: 1 -> GC Memory: 2358.563 / 2358.563 MB 2020-10-13 16:53:57.725 - Thread: 1 -> GUI Stats: Update 0.432355555555555, Draw 0.384176777777778 2020-10-13 16:54:06.209 - Thread: 1 -> GC Memory: 2316.588 / 2316.588 MB 2020-10-13 16:54:15.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:54:15.286 - Thread: 1 -> STATISTICS,17537.55,0,0,0,0,0,0,38.65416,135.8867,1,0,2320.764,9650.676,17286,32714,38,30.49307,97.97078,0.9999024,7404,21.24952,0,16.66667,6.479631,20.81832,100,5898761397,2320.764 2020-10-13 16:54:15.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:54:15.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,619,190,655,5625,2438,0,0,419,3057,0,1446,126,0,61,63,288,63,0,0,382,758,360,6,50,0 2020-10-13 16:54:27.726 - Thread: 1 -> GUI Stats: Update 0.444151111111112, Draw 0.426624 2020-10-13 16:54:36.209 - Thread: 1 -> GC Memory: 2323.557 / 2323.557 MB 2020-10-13 16:54:57.725 - Thread: 1 -> GUI Stats: Update 0.433210388888889, Draw 0.400892666666667 2020-10-13 16:55:06.224 - Thread: 1 -> GC Memory: 2325.685 / 2325.685 MB 2020-10-13 16:55:15.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:55:15.302 - Thread: 1 -> STATISTICS,17597.5666667,0,0,0,0,0,0,26.00537,91.65981,1,0,2324.794,9657.414,17286,32714,38,23.4791,98.34309,0.9997397,7393,20.73665,0,16.66667,4.868778,20.39306,100,5887819947,2324.794 2020-10-13 16:55:15.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:55:15.302 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5615,2440,0,0,419,3047,0,1446,126,0,58,63,288,51,0,2,382,758,360,6,50,0 2020-10-13 16:55:27.726 - Thread: 1 -> GUI Stats: Update 0.439999055555556, Draw 0.393399 2020-10-13 16:55:36.239 - Thread: 1 -> GC Memory: 2323.969 / 2323.969 MB 2020-10-13 16:55:48.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:55:48.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:55:48.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 16:55:48.510 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 16:55:57.723 - Thread: 1 -> GUI Stats: Update 0.457426833333334, Draw 0.341627444444445 2020-10-13 16:56:06.255 - Thread: 1 -> GC Memory: 2330.502 / 2330.502 MB 2020-10-13 16:56:07.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 16:56:07.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 16:56:15.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:56:15.319 - Thread: 1 -> STATISTICS,17657.5833334,0,0,0,0,0,0,25.97253,80.10155,1,0,2313.618,9656.824,17286,32714,38,20.22359,98.32844,0.9998698,7386,20.53772,0,16.66667,4.153463,20.19442,100,5898403395,2313.618 2020-10-13 16:56:15.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:56:15.319 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5625,2449,0,0,427,3056,0,1448,126,0,59,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 16:56:27.724 - Thread: 1 -> GUI Stats: Update 0.467439388888889, Draw 0.344182 2020-10-13 16:56:36.256 - Thread: 1 -> GC Memory: 2315.353 / 2315.353 MB 2020-10-13 16:56:48.256 - Thread: 1 -> Autosave initiated 2020-10-13 16:56:48.256 - Thread: 1 -> Character state: True 2020-10-13 16:56:48.256 - Thread: 1 -> IsServer: True 2020-10-13 16:56:48.256 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 16:56:48.256 - Thread: 1 -> Autosave 2020-10-13 16:56:48.256 - Thread: 1 -> Saving world - START 2020-10-13 16:56:48.257 - Thread: 1 -> Making world state snapshot. 2020-10-13 16:56:48.257 - Thread: 1 -> Before snapshot.: GC Memory: 2,313 B 2020-10-13 16:56:48.355 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-10-13 16:56:48.356 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-10-13 16:56:48.356 - Thread: 1 -> Saving world - END 2020-10-13 16:56:48.399 - Thread: 10 -> Session snapshot save - START 2020-10-13 16:56:48.400 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 16:56:50.949 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 16:56:51.921 - Thread: 10 -> Session snapshot save - END 2020-10-13 16:56:57.810 - Thread: 1 -> GUI Stats: Update 0.452476611111111, Draw 0.375297444444445 2020-10-13 16:57:06.260 - Thread: 1 -> GC Memory: 2355.858 / 2355.858 MB 2020-10-13 16:57:15.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:57:15.427 - Thread: 1 -> STATISTICS,17717.6,0,0,0,0,0,0,24.33739,62.66816,1,0,2357.752,9657.086,17286,32714,38,19.01033,98.06754,0.9999025,7490,20.26048,0,16.66667,3.851583,19.86895,100,5898019389,2357.752 2020-10-13 16:57:15.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:57:15.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,606,192,655,5624,2449,0,0,427,3056,0,1448,126,0,59,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 16:57:27.811 - Thread: 1 -> GUI Stats: Update 0.104001777777778, Draw 0.363360666666667 2020-10-13 16:57:36.278 - Thread: 1 -> GC Memory: 2356.778 / 2356.778 MB 2020-10-13 16:57:57.811 - Thread: 1 -> GUI Stats: Update 0.292971777777778, Draw 0.425772333333334 2020-10-13 16:58:06.294 - Thread: 1 -> GC Memory: 2313.335 / 2313.335 MB 2020-10-13 16:58:15.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:58:15.441 - Thread: 1 -> STATISTICS,17777.6166667,0,0,0,0,0,0,26.31614,69.13132,1,0,2313.315,9656.906,17286,32714,38,21.14032,98.18232,0.9982752,7446,19.51959,0,16.66667,4.126503,19.16479,100,5831664213,2313.315 2020-10-13 16:58:15.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:58:15.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,606,192,655,5561,2386,0,0,427,2993,0,1448,63,0,59,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 16:58:27.811 - Thread: 1 -> GUI Stats: Update 0.45490461111111, Draw 0.383047777777778 2020-10-13 16:58:36.311 - Thread: 1 -> GC Memory: 2315.361 / 2315.361 MB 2020-10-13 16:58:57.812 - Thread: 1 -> GUI Stats: Update 0.448477055555556, Draw 0.356245944444445 2020-10-13 16:59:06.327 - Thread: 1 -> GC Memory: 2314.321 / 2314.321 MB 2020-10-13 16:59:15.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 16:59:15.457 - Thread: 1 -> STATISTICS,17837.6333334,0,0,0,0,0,0,25.71321,83.81079,1,0,2313.73,9656.121,17286,32714,38,21.59285,98.18318,0.9997071,7449,19.81573,0,16.66667,4.278781,19.45572,100,5898148681,2313.73 2020-10-13 16:59:15.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 16:59:15.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5624,2449,0,0,427,3056,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 16:59:27.811 - Thread: 1 -> GUI Stats: Update 0.456093222222222, Draw 0.362848666666667 2020-10-13 16:59:36.343 - Thread: 1 -> GC Memory: 2314.393 / 2314.393 MB 2020-10-13 16:59:57.811 - Thread: 1 -> GUI Stats: Update 0.326529833333334, Draw 0.356915388888889 2020-10-13 17:00:06.359 - Thread: 1 -> GC Memory: 2317.282 / 2317.282 MB 2020-10-13 17:00:11.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:00:11.025 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 17:00:15.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:00:15.474 - Thread: 1 -> STATISTICS,17897.65,0,0,0,0,0,0,17.24956,69.67215,1,0,2314.328,9656.039,17286,32714,38,19.94523,98.05912,0.9998047,7418,18.7372,0,16.66667,3.737178,18.37354,100,5899215475,2314.328 2020-10-13 17:00:15.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:00:15.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,606,192,655,5625,2451,0,0,427,3057,0,1448,126,0,59,63,288,50,0,3,382,758,360,6,50,0 2020-10-13 17:00:21.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:00:21.025 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 17:00:27.812 - Thread: 1 -> GUI Stats: Update 0.117523166666667, Draw 0.380924444444444 2020-10-13 17:00:31.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:00:31.025 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 17:00:36.361 - Thread: 1 -> GC Memory: 2314.529 / 2314.529 MB 2020-10-13 17:00:41.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:00:41.025 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 17:00:41.025 - Thread: 1 -> Next activation in 00:16:51.3165538 2020-10-13 17:00:57.809 - Thread: 1 -> GUI Stats: Update 0.169299555555555, Draw 0.390299 2020-10-13 17:01:06.376 - Thread: 1 -> GC Memory: 2313.08 / 2313.08 MB 2020-10-13 17:01:15.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:01:15.491 - Thread: 1 -> STATISTICS,17957.6666667,0,0,0,0,0,0,17.28371,87.97026,1,0,2316.153,9656.07,17286,32714,38,22.41985,98.16198,0.9997397,7395,20.01729,0,16.66667,4.487847,19.64937,100,5889639607,2316.153 2020-10-13 17:01:15.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:01:15.491 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:01:27.810 - Thread: 1 -> GUI Stats: Update 0.0382373888888889, Draw 0.373467444444445 2020-10-13 17:01:36.377 - Thread: 1 -> GC Memory: 2315.928 / 2315.928 MB 2020-10-13 17:01:48.259 - Thread: 1 -> Autosave initiated 2020-10-13 17:01:48.259 - Thread: 1 -> Character state: True 2020-10-13 17:01:48.259 - Thread: 1 -> IsServer: True 2020-10-13 17:01:48.260 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:01:48.260 - Thread: 1 -> Autosave 2020-10-13 17:01:48.260 - Thread: 1 -> Saving world - START 2020-10-13 17:01:48.260 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:01:48.261 - Thread: 1 -> Before snapshot.: GC Memory: 2,313 B 2020-10-13 17:01:48.364 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-10-13 17:01:48.366 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-10-13 17:01:48.366 - Thread: 1 -> Saving world - END 2020-10-13 17:01:48.411 - Thread: 10 -> Session snapshot save - START 2020-10-13 17:01:48.412 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 17:01:50.890 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:01:51.903 - Thread: 10 -> Session snapshot save - END 2020-10-13 17:01:57.903 - Thread: 1 -> GUI Stats: Update 0.0392538888888889, Draw 0.383655888888889 2020-10-13 17:02:06.386 - Thread: 1 -> GC Memory: 2355.503 / 2355.503 MB 2020-10-13 17:02:15.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:02:15.611 - Thread: 1 -> STATISTICS,18017.6833334,0,0,0,0,0,0,19.88697,89.63685,1,0,2313.241,9656.508,17286,32714,38,23.76445,98.11053,0.9998051,7334,20.29347,0,16.66667,4.822632,19.91003,100,5889639607,2313.241 2020-10-13 17:02:15.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:02:15.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:02:27.902 - Thread: 1 -> GUI Stats: Update 0.0397773333333334, Draw 0.389502 2020-10-13 17:02:36.386 - Thread: 1 -> GC Memory: 2312.907 / 2312.907 MB 2020-10-13 17:02:57.902 - Thread: 1 -> GUI Stats: Update 0.0382651111111111, Draw 0.369277555555556 2020-10-13 17:03:06.403 - Thread: 1 -> GC Memory: 2315.524 / 2315.524 MB 2020-10-13 17:03:15.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:03:15.617 - Thread: 1 -> STATISTICS,18077.7,0,0,0,0,0,0,19.16552,83.82496,1,0,2312.667,9656.707,17286,32714,38,22.60579,98.14932,0.9998373,7359,19.92437,0,16.66667,4.504062,19.55564,100,5889639607,2312.667 2020-10-13 17:03:15.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:03:15.617 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:03:27.903 - Thread: 1 -> GUI Stats: Update 0.0368140555555555, Draw 0.359470222222222 2020-10-13 17:03:36.420 - Thread: 1 -> GC Memory: 2313.784 / 2313.784 MB 2020-10-13 17:03:57.903 - Thread: 1 -> GUI Stats: Update 0.0365887777777777, Draw 0.361718055555556 2020-10-13 17:04:06.436 - Thread: 1 -> GC Memory: 2312.622 / 2312.622 MB 2020-10-13 17:04:15.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:04:15.634 - Thread: 1 -> STATISTICS,18137.7166667,0,0,0,0,0,0,18.99773,93.3075,1,0,2313.734,9656.289,17286,32714,38,23.33261,98.14681,0.9996095,7394,19.78414,0,16.66667,4.616156,19.41751,100,5889639607,2313.734 2020-10-13 17:04:15.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:04:15.634 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:04:27.903 - Thread: 1 -> GUI Stats: Update 0.0382022777777777, Draw 0.372895666666667 2020-10-13 17:04:36.437 - Thread: 1 -> GC Memory: 2314.569 / 2314.569 MB 2020-10-13 17:04:57.903 - Thread: 1 -> GUI Stats: Update 0.0369027222222221, Draw 0.361291222222222 2020-10-13 17:05:06.453 - Thread: 1 -> GC Memory: 2313.132 / 2313.132 MB 2020-10-13 17:05:15.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:05:15.651 - Thread: 1 -> STATISTICS,18197.7333334,0,0,0,0,0,0,17.58715,82.87068,1,0,2314.657,9656.078,17286,32714,38,22.54965,98.21899,0.9997722,7355,19.72219,0,16.66667,4.447285,19.37094,100,5889639607,2314.657 2020-10-13 17:05:15.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:05:15.651 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:05:27.903 - Thread: 1 -> GUI Stats: Update 0.0345707222222222, Draw 0.354966444444444 2020-10-13 17:05:36.469 - Thread: 1 -> GC Memory: 2315.746 / 2315.746 MB 2020-10-13 17:05:57.903 - Thread: 1 -> GUI Stats: Update 0.0354313333333333, Draw 0.3533325 2020-10-13 17:06:06.470 - Thread: 1 -> GC Memory: 2314.35 / 2314.35 MB 2020-10-13 17:06:15.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:06:15.667 - Thread: 1 -> STATISTICS,18257.75,0,0,0,0,0,0,18.73659,84.61182,1,0,2311.969,9656.031,17286,32714,38,22.18687,98.20383,0.9998698,7283,19.74099,0,16.66667,4.379908,19.38641,100,5889639607,2311.969 2020-10-13 17:06:15.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:06:15.667 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:06:27.903 - Thread: 1 -> GUI Stats: Update 0.0351937777777778, Draw 0.345455444444444 2020-10-13 17:06:36.486 - Thread: 1 -> GC Memory: 2313.073 / 2313.073 MB 2020-10-13 17:06:48.269 - Thread: 1 -> Autosave initiated 2020-10-13 17:06:48.269 - Thread: 1 -> Character state: True 2020-10-13 17:06:48.269 - Thread: 1 -> IsServer: True 2020-10-13 17:06:48.269 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:06:48.269 - Thread: 1 -> Autosave 2020-10-13 17:06:48.269 - Thread: 1 -> Saving world - START 2020-10-13 17:06:48.270 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:06:48.270 - Thread: 1 -> Before snapshot.: GC Memory: 2,312 B 2020-10-13 17:06:48.366 - Thread: 1 -> After snapshot.: GC Memory: 2,327 B 2020-10-13 17:06:48.366 - Thread: 1 -> Directory cleanup: GC Memory: 2,327 B 2020-10-13 17:06:48.366 - Thread: 1 -> Saving world - END 2020-10-13 17:06:48.413 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:06:48.414 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:06:50.925 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:06:51.856 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:06:57.903 - Thread: 1 -> GUI Stats: Update 0.0358903888888889, Draw 0.345081388888889 2020-10-13 17:07:06.503 - Thread: 1 -> GC Memory: 2348.228 / 2348.228 MB 2020-10-13 17:07:15.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:07:15.685 - Thread: 1 -> STATISTICS,18317.7666667,0,0,0,0,0,0,17.4429,81.19689,1,0,2345.895,9660.594,17286,32714,38,22.70013,98.19195,0.9999349,7196,19.78818,0,16.66667,4.491941,19.4304,100,5889639607,2345.895 2020-10-13 17:07:15.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:07:15.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:07:27.904 - Thread: 1 -> GUI Stats: Update 0.0357577777777777, Draw 0.347788055555555 2020-10-13 17:07:36.519 - Thread: 1 -> GC Memory: 2348.828 / 2348.828 MB 2020-10-13 17:07:57.903 - Thread: 1 -> GUI Stats: Update 0.0390218333333334, Draw 0.371323166666667 2020-10-13 17:08:06.521 - Thread: 1 -> GC Memory: 2349.401 / 2349.401 MB 2020-10-13 17:08:15.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:08:15.701 - Thread: 1 -> STATISTICS,18377.7833334,0,0,0,0,0,0,17.97221,97.04174,1,0,2348.646,9661.41,17286,32714,38,27.94379,98.27166,0.9998698,7207,20.23368,0,16.66667,5.654057,19.88397,100,5889639607,2348.646 2020-10-13 17:08:15.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:08:15.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:08:27.903 - Thread: 1 -> GUI Stats: Update 0.0396478333333333, Draw 0.377312833333332 2020-10-13 17:08:36.537 - Thread: 1 -> GC Memory: 2350.16 / 2350.16 MB 2020-10-13 17:08:57.905 - Thread: 1 -> GUI Stats: Update 0.0390727222222222, Draw 0.384684500000001 2020-10-13 17:09:06.553 - Thread: 1 -> GC Memory: 2350.448 / 2350.448 MB 2020-10-13 17:09:15.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:09:15.719 - Thread: 1 -> STATISTICS,18437.8,0,0,0,0,0,0,18.0441,99.85529,1,0,2350.268,9660.758,17286,32714,38,28.02356,98.29863,0.9998698,7445,20.29015,0,16.66667,5.686024,19.94494,100,5889639607,2350.268 2020-10-13 17:09:15.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:09:15.719 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:09:27.903 - Thread: 1 -> GUI Stats: Update 0.0394265555555555, Draw 0.372950722222222 2020-10-13 17:09:36.570 - Thread: 1 -> GC Memory: 2315.107 / 2315.107 MB 2020-10-13 17:09:57.904 - Thread: 1 -> GUI Stats: Update 0.0391542777777778, Draw 0.355083444444444 2020-10-13 17:10:06.586 - Thread: 1 -> GC Memory: 2314.028 / 2314.028 MB 2020-10-13 17:10:15.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:10:15.735 - Thread: 1 -> STATISTICS,18497.8166667,0,0,0,0,0,0,17.91558,98.09572,1,0,2316.087,9660.559,17286,32714,38,27.29041,98.26576,0.9997722,7409,20.21879,0,16.66667,5.517791,19.86815,100,5889639607,2316.087 2020-10-13 17:10:15.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:10:15.735 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:10:27.904 - Thread: 1 -> GUI Stats: Update 0.0368388888888889, Draw 0.365786833333333 2020-10-13 17:10:36.603 - Thread: 1 -> GC Memory: 2313.22 / 2313.22 MB 2020-10-13 17:10:57.904 - Thread: 1 -> GUI Stats: Update 0.0362676111111111, Draw 0.369102166666666 2020-10-13 17:11:06.620 - Thread: 1 -> GC Memory: 2312.629 / 2312.629 MB 2020-10-13 17:11:15.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:11:15.752 - Thread: 1 -> STATISTICS,18557.8333334,0,0,0,0,0,0,18.20283,100.679,1,0,2314.476,9660.199,17286,32714,38,28.17682,98.2784,0.9999024,7452,20.22906,0,16.66667,5.699907,19.8808,100,5889639607,2314.476 2020-10-13 17:11:15.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:11:15.752 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:11:27.904 - Thread: 1 -> GUI Stats: Update 0.0361684444444444, Draw 0.354110777777778 2020-10-13 17:11:36.621 - Thread: 1 -> GC Memory: 2312.19 / 2312.19 MB 2020-10-13 17:11:48.270 - Thread: 1 -> Autosave initiated 2020-10-13 17:11:48.270 - Thread: 1 -> Character state: True 2020-10-13 17:11:48.270 - Thread: 1 -> IsServer: True 2020-10-13 17:11:48.270 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:11:48.270 - Thread: 1 -> Autosave 2020-10-13 17:11:48.270 - Thread: 1 -> Saving world - START 2020-10-13 17:11:48.271 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:11:48.271 - Thread: 1 -> Before snapshot.: GC Memory: 2,315 B 2020-10-13 17:11:48.368 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-10-13 17:11:48.368 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-10-13 17:11:48.368 - Thread: 1 -> Saving world - END 2020-10-13 17:11:48.420 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:11:48.421 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:11:51.070 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:11:52.010 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:11:57.989 - Thread: 1 -> GUI Stats: Update 0.036716611111111, Draw 0.362026388888889 2020-10-13 17:12:06.622 - Thread: 1 -> GC Memory: 2345.676 / 2345.676 MB 2020-10-13 17:12:15.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:12:15.949 - Thread: 1 -> STATISTICS,18617.85,0,0,0,0,0,0,17.75185,93.72504,1,0,2358.676,9673.211,17286,32714,38,27.48499,98.27686,0.9998702,7428,20.23608,0,16.66667,5.561882,19.88738,100,5889639607,2358.676 2020-10-13 17:12:15.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:12:15.949 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:12:28.086 - Thread: 1 -> GUI Stats: Update 0.0367259444444444, Draw 0.362030222222222 2020-10-13 17:12:36.635 - Thread: 1 -> GC Memory: 2354.31 / 2354.31 MB 2020-10-13 17:12:58.085 - Thread: 1 -> GUI Stats: Update 0.0366507222222222, Draw 0.413369055555555 2020-10-13 17:13:06.650 - Thread: 1 -> GC Memory: 2354.669 / 2354.669 MB 2020-10-13 17:13:15.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:13:15.966 - Thread: 1 -> STATISTICS,18677.8666667,0,0,0,0,0,0,19.02882,96.56085,1,0,2352.794,9665.945,17286,32714,38,27.39482,98.2749,0.9998047,7431,20.29648,0,16.66667,5.560184,19.94634,100,5889639607,2352.794 2020-10-13 17:13:15.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:13:15.966 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:13:28.085 - Thread: 1 -> GUI Stats: Update 0.0362633888888889, Draw 0.356198833333334 2020-10-13 17:13:36.667 - Thread: 1 -> GC Memory: 2313.584 / 2313.584 MB 2020-10-13 17:13:58.085 - Thread: 1 -> GUI Stats: Update 0.0365222222222221, Draw 0.357612222222222 2020-10-13 17:14:06.668 - Thread: 1 -> GC Memory: 2313.332 / 2313.332 MB 2020-10-13 17:14:15.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:14:15.983 - Thread: 1 -> STATISTICS,18737.8833334,0,0,0,0,0,0,17.74769,97.023,1,0,2314.658,9665.609,17286,32714,38,27.43636,98.30029,0.9998047,7436,20.2785,0,16.66667,5.563683,19.93382,100,5889639607,2314.658 2020-10-13 17:14:15.983 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:14:15.983 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:14:28.085 - Thread: 1 -> GUI Stats: Update 0.0364941666666666, Draw 0.350303 2020-10-13 17:14:36.685 - Thread: 1 -> GC Memory: 2313.128 / 2313.128 MB 2020-10-13 17:14:58.086 - Thread: 1 -> GUI Stats: Update 0.0390751666666667, Draw 0.380789166666667 2020-10-13 17:15:06.701 - Thread: 1 -> GC Memory: 2313.721 / 2313.721 MB 2020-10-13 17:15:16.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:15:16.000 - Thread: 1 -> STATISTICS,18797.9,0,0,0,0,0,0,18.67207,100.4752,1,0,2312.612,9665.336,17286,32714,38,26.93853,98.31129,0.9998698,7404,20.34212,0,16.66667,5.479867,19.99859,100,5889639607,2312.612 2020-10-13 17:15:16.000 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:15:16.000 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:15:28.085 - Thread: 1 -> GUI Stats: Update 0.0384479444444444, Draw 0.369783666666667 2020-10-13 17:15:36.702 - Thread: 1 -> GC Memory: 2313.279 / 2313.279 MB 2020-10-13 17:15:58.084 - Thread: 1 -> GUI Stats: Update 0.0384345555555555, Draw 0.376879166666666 2020-10-13 17:16:06.718 - Thread: 1 -> GC Memory: 2313.045 / 2313.045 MB 2020-10-13 17:16:16.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:16:16.016 - Thread: 1 -> STATISTICS,18857.9166667,0,0,0,0,0,0,17.97573,95.2375,1,0,2312.781,9665.555,17286,32714,38,26.70576,98.29748,0.9997397,7314,20.38276,0,16.66667,5.443369,20.03573,100,5889639607,2312.781 2020-10-13 17:16:16.016 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:16:16.016 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:16:28.085 - Thread: 1 -> GUI Stats: Update 0.0376596111111111, Draw 0.359334111111111 2020-10-13 17:16:36.735 - Thread: 1 -> GC Memory: 2312.715 / 2312.715 MB 2020-10-13 17:16:48.286 - Thread: 1 -> Autosave initiated 2020-10-13 17:16:48.286 - Thread: 1 -> Character state: True 2020-10-13 17:16:48.286 - Thread: 1 -> IsServer: True 2020-10-13 17:16:48.286 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:16:48.286 - Thread: 1 -> Autosave 2020-10-13 17:16:48.286 - Thread: 1 -> Saving world - START 2020-10-13 17:16:48.287 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:16:48.287 - Thread: 1 -> Before snapshot.: GC Memory: 2,312 B 2020-10-13 17:16:48.381 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-10-13 17:16:48.381 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-10-13 17:16:48.381 - Thread: 1 -> Saving world - END 2020-10-13 17:16:48.427 - Thread: 10 -> Session snapshot save - START 2020-10-13 17:16:48.428 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 17:16:50.893 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:16:51.825 - Thread: 10 -> Session snapshot save - END 2020-10-13 17:16:58.169 - Thread: 1 -> GUI Stats: Update 0.0352536666666666, Draw 0.346963888888889 2020-10-13 17:17:06.735 - Thread: 1 -> GC Memory: 2357.108 / 2357.108 MB 2020-10-13 17:17:16.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:17:16.117 - Thread: 1 -> STATISTICS,18917.9333334,0,0,0,0,0,0,17.4829,93.98678,1,0,2355.37,9670.227,17286,32714,38,26.56484,98.27914,0.9998375,7232,20.32713,0,16.66667,5.399869,19.97733,100,5889639607,2355.37 2020-10-13 17:17:16.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:17:16.117 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:17:28.169 - Thread: 1 -> GUI Stats: Update 0.0347540555555555, Draw 0.347862944444444 2020-10-13 17:17:33.485 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:17:33.485 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 17:17:36.753 - Thread: 1 -> GC Memory: 2356.987 / 2356.987 MB 2020-10-13 17:17:43.484 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:17:43.484 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 17:17:53.484 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:17:53.484 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 17:17:58.168 - Thread: 1 -> GUI Stats: Update 0.0353597222222222, Draw 0.345529833333333 2020-10-13 17:18:03.483 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:18:03.484 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 17:18:03.484 - Thread: 1 -> Next activation in 00:14:45.8556214 2020-10-13 17:18:06.769 - Thread: 1 -> GC Memory: 2314.779 / 2314.779 MB 2020-10-13 17:18:16.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:18:16.134 - Thread: 1 -> STATISTICS,18977.95,0,0,0,0,0,0,17.96568,95.02142,1,0,2312.444,9669.902,17286,32714,38,26.33126,98.25008,0.9999024,7182,20.34335,0,16.66667,5.356659,19.98735,100,5889639607,2312.444 2020-10-13 17:18:16.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:18:16.134 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:18:28.169 - Thread: 1 -> GUI Stats: Update 0.0350855555555556, Draw 0.342571722222222 2020-10-13 17:18:36.785 - Thread: 1 -> GC Memory: 2313.595 / 2313.595 MB 2020-10-13 17:18:58.171 - Thread: 1 -> GUI Stats: Update 0.0357987222222222, Draw 0.353493277777777 2020-10-13 17:19:06.802 - Thread: 1 -> GC Memory: 2313.439 / 2313.439 MB 2020-10-13 17:19:16.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:19:16.150 - Thread: 1 -> STATISTICS,19037.9666667,0,0,0,0,0,0,17.46187,94.20135,1,0,2315.917,9669.875,17286,32714,38,26.25021,98.24321,0.9992515,7154,20.36821,0,16.66667,5.346698,20.01039,100,5889639607,2315.917 2020-10-13 17:19:16.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:19:16.150 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:19:28.169 - Thread: 1 -> GUI Stats: Update 0.0363862777777777, Draw 0.352413444444444 2020-10-13 17:19:36.819 - Thread: 1 -> GC Memory: 2312.284 / 2312.284 MB 2020-10-13 17:19:58.169 - Thread: 1 -> GUI Stats: Update 0.0359547777777777, Draw 0.348654888888889 2020-10-13 17:20:06.820 - Thread: 1 -> GC Memory: 2315.561 / 2315.561 MB 2020-10-13 17:20:16.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:20:16.167 - Thread: 1 -> STATISTICS,19097.9833334,0,0,0,0,0,0,19.12639,101.7197,1,0,2313.761,9669.594,17286,32714,38,27.50655,98.21878,0.9989912,7047,20.53819,0,16.66667,5.649345,20.17236,100,5889639607,2313.761 2020-10-13 17:20:16.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:20:16.167 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:20:28.170 - Thread: 1 -> GUI Stats: Update 0.0360686111111111, Draw 0.362338722222222 2020-10-13 17:20:36.835 - Thread: 1 -> GC Memory: 2314.949 / 2314.949 MB 2020-10-13 17:20:58.169 - Thread: 1 -> GUI Stats: Update 0.0361200555555555, Draw 0.36341538888889 2020-10-13 17:21:06.835 - Thread: 1 -> GC Memory: 2314.054 / 2314.054 MB 2020-10-13 17:21:16.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:21:16.184 - Thread: 1 -> STATISTICS,19158,0,0,0,0,0,0,19.0885,93.19968,1,0,2312.329,9669.418,17286,32714,38,26.5258,98.24216,0.9999349,7021,20.34655,0,16.66667,5.397084,19.98889,100,5889639607,2312.329 2020-10-13 17:21:16.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:21:16.184 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:21:28.172 - Thread: 1 -> GUI Stats: Update 0.0371293333333333, Draw 0.374350555555556 2020-10-13 17:21:36.836 - Thread: 1 -> GC Memory: 2314.898 / 2314.898 MB 2020-10-13 17:21:48.286 - Thread: 1 -> Autosave initiated 2020-10-13 17:21:48.286 - Thread: 1 -> Character state: True 2020-10-13 17:21:48.286 - Thread: 1 -> IsServer: True 2020-10-13 17:21:48.286 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:21:48.286 - Thread: 1 -> Autosave 2020-10-13 17:21:48.286 - Thread: 1 -> Saving world - START 2020-10-13 17:21:48.287 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:21:48.287 - Thread: 1 -> Before snapshot.: GC Memory: 2,316 B 2020-10-13 17:21:48.387 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-10-13 17:21:48.387 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-10-13 17:21:48.387 - Thread: 1 -> Saving world - END 2020-10-13 17:21:48.434 - Thread: 10 -> Session snapshot save - START 2020-10-13 17:21:48.435 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 17:21:50.977 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:21:51.943 - Thread: 10 -> Session snapshot save - END 2020-10-13 17:21:58.258 - Thread: 1 -> GUI Stats: Update 0.0381538888888889, Draw 0.375125555555555 2020-10-13 17:22:06.840 - Thread: 1 -> GC Memory: 2355.428 / 2355.428 MB 2020-10-13 17:22:16.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:22:16.289 - Thread: 1 -> STATISTICS,19218.0166667,0,0,0,0,0,0,18.75134,97.91476,1,0,2355.35,9670.285,17286,32714,38,26.95479,98.18456,0.999935,6994,20.74705,0,16.66667,5.592324,20.3704,100,5889639607,2355.35 2020-10-13 17:22:16.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:22:16.289 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:22:28.839 - Thread: 1 -> GUI Stats: Update 0.0385976666666667, Draw 0.714257055555555 2020-10-13 17:22:36.857 - Thread: 1 -> GC Memory: 2312.81 / 2312.81 MB 2020-10-13 17:22:58.841 - Thread: 1 -> GUI Stats: Update 0.0393519444444444, Draw 0.377371777777779 2020-10-13 17:23:06.873 - Thread: 1 -> GC Memory: 2312.167 / 2312.167 MB 2020-10-13 17:23:16.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:23:16.888 - Thread: 1 -> STATISTICS,19278.0333334,0,0,0,0,0,0,17.84007,93.68381,1,0,2313.457,9670.531,17286,32714,38,26.37386,98.27813,0.9999033,7011,20.45173,0,16.66667,5.393912,20.09958,100,5889639607,2313.457 2020-10-13 17:23:16.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:23:16.888 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5616,2441,0,0,419,3048,0,1448,126,0,58,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:23:28.840 - Thread: 1 -> GUI Stats: Update 0.0393454444444444, Draw 0.382215166666667 2020-10-13 17:23:36.874 - Thread: 1 -> GC Memory: 2315.76 / 2315.76 MB 2020-10-13 17:23:58.841 - Thread: 1 -> GUI Stats: Update 0.365430388888889, Draw 0.3794055 2020-10-13 17:24:06.890 - Thread: 1 -> GC Memory: 2317.184 / 2317.184 MB 2020-10-13 17:24:16.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:24:16.904 - Thread: 1 -> STATISTICS,19338.05,0,0,0,0,0,0,18.27315,75.82537,1,0,2315.427,9672.078,17286,32714,38,20.98057,98.04216,0.9998047,6976,20.59114,0,16.66667,4.320138,20.18799,100,5824663271,2315.427 2020-10-13 17:24:16.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:24:16.904 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,604,192,655,5554,2384,0,0,427,2989,0,1448,63,0,56,63,288,48,0,0,382,758,360,6,50,0 2020-10-13 17:24:28.840 - Thread: 1 -> GUI Stats: Update 0.191258444444445, Draw 0.385503055555556 2020-10-13 17:24:36.893 - Thread: 1 -> GC Memory: 2317.095 / 2317.095 MB 2020-10-13 17:24:58.841 - Thread: 1 -> GUI Stats: Update 0.0972448888888888, Draw 0.383279611111112 2020-10-13 17:25:06.907 - Thread: 1 -> GC Memory: 2315.605 / 2315.605 MB 2020-10-13 17:25:16.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:25:16.921 - Thread: 1 -> STATISTICS,19398.0666667,0,0,0,0,0,0,20.60686,99.48329,1,0,2316.676,9673.172,17286,32714,38,27.08358,98.53305,0.9975919,7229,25.25196,0,16.66667,6.839133,24.88152,100,5893524411,2316.676 2020-10-13 17:25:16.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:25:16.921 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,614,192,655,5620,2439,0,0,419,3054,0,1448,126,0,57,63,288,58,0,0,382,758,360,6,50,0 2020-10-13 17:25:28.841 - Thread: 1 -> GUI Stats: Update 0.319390777777778, Draw 0.372682055555555 2020-10-13 17:25:36.923 - Thread: 1 -> GC Memory: 2315.742 / 2315.742 MB 2020-10-13 17:25:58.845 - Thread: 1 -> GUI Stats: Update 0.187750055555555, Draw 0.378197777777778 2020-10-13 17:26:06.924 - Thread: 1 -> GC Memory: 2316.152 / 2316.152 MB 2020-10-13 17:26:16.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:26:16.938 - Thread: 1 -> STATISTICS,19458.0833334,0,0,0,0,0,0,26.41802,96.75848,1,0,2315.997,9670.418,17286,32714,38,26.91123,98.32826,0.9999349,6962,21.84562,0,16.66667,5.878924,21.48042,100,5890648511,2315.997 2020-10-13 17:26:16.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:26:16.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,606,192,655,5617,2441,0,0,419,3048,0,1448,126,0,60,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:26:28.840 - Thread: 1 -> GUI Stats: Update 0.103652277777778, Draw 0.390066888888889 2020-10-13 17:26:36.942 - Thread: 1 -> GC Memory: 2318.918 / 2318.918 MB 2020-10-13 17:26:48.290 - Thread: 1 -> Autosave initiated 2020-10-13 17:26:48.290 - Thread: 1 -> Character state: True 2020-10-13 17:26:48.290 - Thread: 1 -> IsServer: True 2020-10-13 17:26:48.290 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:26:48.290 - Thread: 1 -> Autosave 2020-10-13 17:26:48.290 - Thread: 1 -> Saving world - START 2020-10-13 17:26:48.291 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:26:48.291 - Thread: 1 -> Before snapshot.: GC Memory: 2,319 B 2020-10-13 17:26:48.388 - Thread: 1 -> After snapshot.: GC Memory: 2,331 B 2020-10-13 17:26:48.388 - Thread: 1 -> Directory cleanup: GC Memory: 2,331 B 2020-10-13 17:26:48.388 - Thread: 1 -> Saving world - END 2020-10-13 17:26:48.431 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:26:48.432 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:26:51.070 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:26:52.046 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:26:58.926 - Thread: 1 -> GUI Stats: Update 0.457154388888889, Draw 0.407199944444444 2020-10-13 17:27:06.961 - Thread: 1 -> GC Memory: 2347.412 / 2347.412 MB 2020-10-13 17:27:17.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:27:17.039 - Thread: 1 -> STATISTICS,19518.1,0,0,0,0,0,0,20.49203,90.64954,1,0,2345.936,9672.113,17286,32714,38,27.11196,98.3567,0.99987,7055,21.18027,0,16.66667,5.742386,20.83221,100,5897810905,2345.936 2020-10-13 17:27:17.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:27:17.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5624,2441,0,0,419,3049,0,1448,126,0,66,63,288,51,0,2,382,758,360,6,50,0 2020-10-13 17:27:28.925 - Thread: 1 -> GUI Stats: Update 0.442697611111112, Draw 0.355580222222222 2020-10-13 17:27:36.978 - Thread: 1 -> GC Memory: 2346.816 / 2346.816 MB 2020-10-13 17:27:58.926 - Thread: 1 -> GUI Stats: Update 0.451756666666667, Draw 0.433274666666666 2020-10-13 17:28:06.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:28:06.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:28:06.992 - Thread: 1 -> GC Memory: 2348.852 / 2348.852 MB 2020-10-13 17:28:12.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:28:12.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:28:17.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:28:17.056 - Thread: 1 -> STATISTICS,19578.1166667,0,0,0,0,0,0,22.53555,91.16727,1,0,2350.995,9674.059,17286,32714,38,26.53893,98.39164,0.9999024,7085,21.77033,0,16.66667,5.777612,21.42019,100,5897285149,2350.995 2020-10-13 17:28:17.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:28:17.056 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,392,607,192,655,5624,2441,0,0,419,3049,0,1448,126,0,66,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:28:28.926 - Thread: 1 -> GUI Stats: Update 0.477582055555556, Draw 0.376179333333333 2020-10-13 17:28:37.009 - Thread: 1 -> GC Memory: 2348.878 / 2348.878 MB 2020-10-13 17:28:58.925 - Thread: 1 -> GUI Stats: Update 0.446967833333333, Draw 0.379448555555555 2020-10-13 17:29:07.024 - Thread: 1 -> GC Memory: 2355.926 / 2355.926 MB 2020-10-13 17:29:17.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:29:17.080 - Thread: 1 -> STATISTICS,19638.1333334,0,0,0,0,0,0,26.07432,95.10289,1,0,2357.96,9678.191,17286,32714,38,25.83115,98.34156,0.9998373,7091,20.97613,0,16.66667,5.418376,20.62825,100,5907540869,2357.96 2020-10-13 17:29:17.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:29:17.080 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,393,607,192,655,5633,2449,0,0,427,3056,0,1448,126,0,68,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:29:28.925 - Thread: 1 -> GUI Stats: Update 0.365936833333334, Draw 0.393663166666666 2020-10-13 17:29:37.027 - Thread: 1 -> GC Memory: 2316.476 / 2316.476 MB 2020-10-13 17:29:58.925 - Thread: 1 -> GUI Stats: Update 0.3533775, Draw 0.385952388888889 2020-10-13 17:30:07.043 - Thread: 1 -> GC Memory: 2319.119 / 2319.119 MB 2020-10-13 17:30:17.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:30:17.090 - Thread: 1 -> STATISTICS,19698.15,0,0,0,0,0,0,20.12061,94.05839,1,0,2320.921,9681.895,17286,32714,38,27.83052,98.3792,0.9998373,7032,21.15033,0,16.66667,5.886248,20.80753,100,5895042411,2320.921 2020-10-13 17:30:17.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:30:17.090 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,611,192,655,5621,2439,0,0,419,3050,0,1448,126,0,62,63,288,53,0,0,382,758,360,6,50,0 2020-10-13 17:30:28.925 - Thread: 1 -> GUI Stats: Update 0.445777166666667, Draw 0.396395944444444 2020-10-13 17:30:37.060 - Thread: 1 -> GC Memory: 2318.332 / 2318.332 MB 2020-10-13 17:30:58.927 - Thread: 1 -> GUI Stats: Update 0.446842388888889, Draw 0.366233166666667 2020-10-13 17:31:07.076 - Thread: 1 -> GC Memory: 2320.989 / 2320.989 MB 2020-10-13 17:31:17.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:31:17.107 - Thread: 1 -> STATISTICS,19758.1666667,0,0,0,0,0,0,26.80424,91.69059,1,0,2322.941,9680.031,17286,32714,38,25.53589,98.41594,0.9997722,7062,22.32581,0,16.66667,5.701094,21.97215,100,5907126809,2322.941 2020-10-13 17:31:17.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:31:17.107 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,611,192,655,5633,2449,0,0,427,3061,0,1448,126,0,63,63,288,53,0,2,382,758,360,6,50,0 2020-10-13 17:31:28.925 - Thread: 1 -> GUI Stats: Update 0.326491055555557, Draw 0.385011388888889 2020-10-13 17:31:37.092 - Thread: 1 -> GC Memory: 2322.587 / 2322.587 MB 2020-10-13 17:31:48.292 - Thread: 1 -> Autosave initiated 2020-10-13 17:31:48.293 - Thread: 1 -> Character state: True 2020-10-13 17:31:48.293 - Thread: 1 -> IsServer: True 2020-10-13 17:31:48.293 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:31:48.293 - Thread: 1 -> Autosave 2020-10-13 17:31:48.293 - Thread: 1 -> Saving world - START 2020-10-13 17:31:48.293 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:31:48.294 - Thread: 1 -> Before snapshot.: GC Memory: 2,319 B 2020-10-13 17:31:48.405 - Thread: 1 -> After snapshot.: GC Memory: 2,335 B 2020-10-13 17:31:48.406 - Thread: 1 -> Directory cleanup: GC Memory: 2,335 B 2020-10-13 17:31:48.406 - Thread: 1 -> Saving world - END 2020-10-13 17:31:48.450 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:31:48.451 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:31:51.113 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:31:52.025 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:31:59.029 - Thread: 1 -> GUI Stats: Update 0.0394590000000001, Draw 0.400440777777777 2020-10-13 17:32:07.095 - Thread: 1 -> GC Memory: 2356.266 / 2356.266 MB 2020-10-13 17:32:17.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:32:17.349 - Thread: 1 -> STATISTICS,19818.1833334,0,0,0,0,0,0,18.20648,86.64712,1,0,2359.643,9684.992,17286,32714,38,24.53083,97.76566,0.999773,6946,21.2247,0,16.66667,5.206594,20.75046,100,5901481105,2359.643 2020-10-13 17:32:17.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:32:17.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5628,2447,0,0,427,3056,0,1448,126,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:32:29.140 - Thread: 1 -> GUI Stats: Update 0.0390963333333334, Draw 0.383257166666666 2020-10-13 17:32:37.107 - Thread: 1 -> GC Memory: 2361.586 / 2361.586 MB 2020-10-13 17:32:50.556 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:32:50.557 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 17:32:59.141 - Thread: 1 -> GUI Stats: Update 0.387135444444444, Draw 0.387938777777777 2020-10-13 17:33:00.556 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:33:00.557 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 17:33:07.107 - Thread: 1 -> GC Memory: 2363.108 / 2363.108 MB 2020-10-13 17:33:10.556 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:33:10.556 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 17:33:17.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:33:17.355 - Thread: 1 -> STATISTICS,19878.2,0,0,0,0,0,0,20.01048,87.36535,1,0,2361.814,9684.09,17286,32714,38,22.93425,98.07487,0.9997396,7157,20.71562,0,16.66667,4.750973,20.31682,100,5834925817,2361.814 2020-10-13 17:33:17.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:33:17.355 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:33:20.556 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 17:33:20.557 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 17:33:20.557 - Thread: 1 -> Next activation in 00:54:07.0275834 2020-10-13 17:33:29.141 - Thread: 1 -> GUI Stats: Update 0.439595055555555, Draw 0.357093722222222 2020-10-13 17:33:37.107 - Thread: 1 -> GC Memory: 2314.493 / 2314.493 MB 2020-10-13 17:33:59.141 - Thread: 1 -> GUI Stats: Update 0.436832833333333, Draw 0.350957444444444 2020-10-13 17:34:07.124 - Thread: 1 -> GC Memory: 2317.181 / 2317.181 MB 2020-10-13 17:34:17.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:34:17.372 - Thread: 1 -> STATISTICS,19938.2166667,0,0,0,0,0,0,19.22792,83.03706,1,0,2315.24,9683.887,17286,32714,38,21.63595,98.28983,0.9998698,7325,20.50744,0,16.66667,4.436978,20.15672,100,5834925817,2315.24 2020-10-13 17:34:17.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:34:17.372 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:34:29.140 - Thread: 1 -> GUI Stats: Update 0.435339055555556, Draw 0.357135055555556 2020-10-13 17:34:37.140 - Thread: 1 -> GC Memory: 2315.186 / 2315.186 MB 2020-10-13 17:34:59.142 - Thread: 1 -> GUI Stats: Update 0.435088277777778, Draw 0.348797666666667 2020-10-13 17:35:07.141 - Thread: 1 -> GC Memory: 2313.746 / 2313.746 MB 2020-10-13 17:35:17.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:35:17.388 - Thread: 1 -> STATISTICS,19998.2333334,0,0,0,0,0,0,19.34571,76.68659,1,0,2316.563,9683.445,17286,32714,38,22.04591,98.30737,0.9998373,7320,20.4999,0,16.66667,4.519389,20.15291,100,5834925817,2316.563 2020-10-13 17:35:17.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:35:17.388 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:35:29.141 - Thread: 1 -> GUI Stats: Update 0.435559111111111, Draw 0.361733333333333 2020-10-13 17:35:37.142 - Thread: 1 -> GC Memory: 2316.318 / 2316.318 MB 2020-10-13 17:35:59.141 - Thread: 1 -> GUI Stats: Update 0.438881888888889, Draw 0.358158388888889 2020-10-13 17:36:07.142 - Thread: 1 -> GC Memory: 2315.756 / 2315.756 MB 2020-10-13 17:36:17.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:36:17.405 - Thread: 1 -> STATISTICS,20058.25,0,0,0,0,0,0,18.87026,82.73717,1,0,2316.714,9683.617,17286,32714,38,21.84615,98.31518,0.9998373,7336,20.53794,0,16.66667,4.486749,20.19191,100,5834925817,2316.714 2020-10-13 17:36:17.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:36:17.405 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:36:29.141 - Thread: 1 -> GUI Stats: Update 0.436348, Draw 0.370991666666667 2020-10-13 17:36:37.158 - Thread: 1 -> GC Memory: 2315.294 / 2315.294 MB 2020-10-13 17:36:48.308 - Thread: 1 -> Autosave initiated 2020-10-13 17:36:48.308 - Thread: 1 -> Character state: True 2020-10-13 17:36:48.308 - Thread: 1 -> IsServer: True 2020-10-13 17:36:48.308 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:36:48.308 - Thread: 1 -> Autosave 2020-10-13 17:36:48.308 - Thread: 1 -> Saving world - START 2020-10-13 17:36:48.309 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:36:48.309 - Thread: 1 -> Before snapshot.: GC Memory: 2,313 B 2020-10-13 17:36:48.400 - Thread: 1 -> After snapshot.: GC Memory: 2,329 B 2020-10-13 17:36:48.401 - Thread: 1 -> Directory cleanup: GC Memory: 2,329 B 2020-10-13 17:36:48.401 - Thread: 1 -> Saving world - END 2020-10-13 17:36:48.444 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:36:48.445 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:36:51.297 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:36:52.518 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:36:59.141 - Thread: 1 -> GUI Stats: Update 0.439906333333333, Draw 0.388259666666667 2020-10-13 17:37:07.174 - Thread: 1 -> GC Memory: 2355.542 / 2355.542 MB 2020-10-13 17:37:17.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:37:17.422 - Thread: 1 -> STATISTICS,20118.2666667,0,0,0,0,0,0,18.91707,78.24993,1,0,2355.864,9688.012,17286,32714,38,21.88677,98.2941,0.9998373,7332,20.51425,0,16.66667,4.489907,20.1643,100,5834925817,2355.864 2020-10-13 17:37:17.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:37:17.422 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:37:29.141 - Thread: 1 -> GUI Stats: Update 0.439044111111111, Draw 0.370010555555556 2020-10-13 17:37:37.176 - Thread: 1 -> GC Memory: 2355.272 / 2355.272 MB 2020-10-13 17:37:59.141 - Thread: 1 -> GUI Stats: Update 0.438234777777777, Draw 0.364147333333334 2020-10-13 17:38:07.192 - Thread: 1 -> GC Memory: 2359.065 / 2359.065 MB 2020-10-13 17:38:17.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:38:17.439 - Thread: 1 -> STATISTICS,20178.2833334,0,0,0,0,0,0,18.88674,82.98595,1,0,2315.375,9687.637,17286,32714,38,21.45245,98.28044,0.9999024,7523,20.46161,0,16.66667,4.389516,20.10976,100,5834925817,2315.375 2020-10-13 17:38:17.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:38:17.439 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:38:29.142 - Thread: 1 -> GUI Stats: Update 0.431601500000001, Draw 0.355346388888889 2020-10-13 17:38:37.208 - Thread: 1 -> GC Memory: 2315.176 / 2315.176 MB 2020-10-13 17:38:59.144 - Thread: 1 -> GUI Stats: Update 0.435395888888888, Draw 0.358341833333334 2020-10-13 17:39:07.224 - Thread: 1 -> GC Memory: 2314.281 / 2314.281 MB 2020-10-13 17:39:17.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:39:17.455 - Thread: 1 -> STATISTICS,20238.3,0,0,0,0,0,0,18.68008,75.34315,1,0,2316.275,9688.031,17286,32714,38,21.8559,98.2942,0.9999024,7544,20.50963,0,16.66667,4.482565,20.15978,100,5834925817,2316.275 2020-10-13 17:39:17.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:39:17.455 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:39:29.141 - Thread: 1 -> GUI Stats: Update 0.4351385, Draw 0.356984722222223 2020-10-13 17:39:37.224 - Thread: 1 -> GC Memory: 2317.111 / 2317.111 MB 2020-10-13 17:39:59.141 - Thread: 1 -> GUI Stats: Update 0.434572833333333, Draw 0.349200833333333 2020-10-13 17:40:07.225 - Thread: 1 -> GC Memory: 2314.801 / 2314.801 MB 2020-10-13 17:40:17.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:40:17.473 - Thread: 1 -> STATISTICS,20298.3166667,0,0,0,0,0,0,19.30958,75.61269,1,0,2313.595,9687.59,17286,32714,38,21.73765,98.29034,0.9998047,7515,20.46647,0,16.66667,4.448928,20.11656,100,5834925817,2313.595 2020-10-13 17:40:17.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:40:17.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:40:29.141 - Thread: 1 -> GUI Stats: Update 0.433718, Draw 0.353415388888889 2020-10-13 17:40:37.226 - Thread: 1 -> GC Memory: 2313.785 / 2313.785 MB 2020-10-13 17:40:59.141 - Thread: 1 -> GUI Stats: Update 0.431659, Draw 0.356223500000001 2020-10-13 17:41:07.241 - Thread: 1 -> GC Memory: 2316.271 / 2316.271 MB 2020-10-13 17:41:17.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:41:17.490 - Thread: 1 -> STATISTICS,20358.3333334,0,0,0,0,0,0,18.0017,74.44796,1,0,2315.088,9687.637,17286,32714,38,21.70258,98.27007,0.9998047,7530,20.45377,0,16.66667,4.438995,20.09993,100,5834925817,2315.088 2020-10-13 17:41:17.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:41:17.490 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:41:29.142 - Thread: 1 -> GUI Stats: Update 0.431468500000001, Draw 0.347434444444445 2020-10-13 17:41:37.258 - Thread: 1 -> GC Memory: 2315.363 / 2315.363 MB 2020-10-13 17:41:48.308 - Thread: 1 -> Autosave initiated 2020-10-13 17:41:48.308 - Thread: 1 -> Character state: True 2020-10-13 17:41:48.308 - Thread: 1 -> IsServer: True 2020-10-13 17:41:48.308 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:41:48.308 - Thread: 1 -> Autosave 2020-10-13 17:41:48.308 - Thread: 1 -> Saving world - START 2020-10-13 17:41:48.309 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:41:48.309 - Thread: 1 -> Before snapshot.: GC Memory: 2,315 B 2020-10-13 17:41:48.407 - Thread: 1 -> After snapshot.: GC Memory: 2,329 B 2020-10-13 17:41:48.407 - Thread: 1 -> Directory cleanup: GC Memory: 2,329 B 2020-10-13 17:41:48.407 - Thread: 1 -> Saving world - END 2020-10-13 17:41:48.452 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:41:48.453 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:41:51.287 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:41:52.493 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:41:59.228 - Thread: 1 -> GUI Stats: Update 0.43341, Draw 0.350960222222222 2020-10-13 17:42:07.261 - Thread: 1 -> GC Memory: 2354.944 / 2354.944 MB 2020-10-13 17:42:17.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:42:17.593 - Thread: 1 -> STATISTICS,20418.35,0,0,0,0,0,0,18.6262,80.02511,1,0,2357.826,9688.043,17286,32714,38,21.68224,98.29637,0.9997725,7629,20.46004,0,16.66667,4.436196,20.11148,100,5834925817,2357.826 2020-10-13 17:42:17.593 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:42:17.593 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:42:29.228 - Thread: 1 -> GUI Stats: Update 0.433372611111111, Draw 0.3550825 2020-10-13 17:42:37.278 - Thread: 1 -> GC Memory: 2355.438 / 2355.438 MB 2020-10-13 17:42:59.228 - Thread: 1 -> GUI Stats: Update 0.0621155555555557, Draw 0.376662 2020-10-13 17:43:07.279 - Thread: 1 -> GC Memory: 2316.384 / 2316.384 MB 2020-10-13 17:43:17.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:43:17.609 - Thread: 1 -> STATISTICS,20478.3666667,0,0,0,0,0,0,18.01084,72.58224,1,0,2314.731,9687.559,17286,32714,38,26.95728,97.69436,0.9999674,7591,15.04666,0,16.66667,4.05617,14.69974,100,5835189673,2314.731 2020-10-13 17:43:17.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:43:17.609 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5564,2384,0,0,427,2992,0,1448,63,0,63,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 17:43:29.232 - Thread: 1 -> GUI Stats: Update 0.0389981666666666, Draw 0.375831611111111 2020-10-13 17:43:37.294 - Thread: 1 -> GC Memory: 2313.775 / 2313.775 MB 2020-10-13 17:43:59.229 - Thread: 1 -> GUI Stats: Update 0.236565777777778, Draw 0.386844111111111 2020-10-13 17:44:07.299 - Thread: 1 -> GC Memory: 2317.125 / 2317.125 MB 2020-10-13 17:44:17.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:44:17.626 - Thread: 1 -> STATISTICS,20538.3833334,0,0,0,0,0,0,18.57743,95.68424,1,0,2315.71,9688.602,17286,32714,38,26.6353,98.24889,0.9999349,7482,20.17178,0,16.66667,5.372814,19.81855,100,5897138557,2315.71 2020-10-13 17:44:17.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:44:17.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5623,2441,0,0,419,3050,0,1448,126,0,64,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:44:29.229 - Thread: 1 -> GUI Stats: Update 0.0718260555555555, Draw 0.384596611111111 2020-10-13 17:44:37.311 - Thread: 1 -> GC Memory: 2317.109 / 2317.109 MB 2020-10-13 17:44:59.228 - Thread: 1 -> GUI Stats: Update 0.0400786666666666, Draw 0.380102944444445 2020-10-13 17:45:07.311 - Thread: 1 -> GC Memory: 2315.632 / 2315.632 MB 2020-10-13 17:45:17.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:45:17.643 - Thread: 1 -> STATISTICS,20598.4,0,0,0,0,0,0,18.14965,91.0854,1,0,2315.89,9687.613,17286,32714,38,26.43999,98.25901,0.9999674,7541,20.18343,0,16.66667,5.336498,19.83204,100,5897138557,2315.89 2020-10-13 17:45:17.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:45:17.643 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5623,2441,0,0,419,3050,0,1448,126,0,64,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:45:29.228 - Thread: 1 -> GUI Stats: Update 0.0375031111111111, Draw 0.359929499999999 2020-10-13 17:45:37.328 - Thread: 1 -> GC Memory: 2313.504 / 2313.504 MB 2020-10-13 17:45:59.229 - Thread: 1 -> GUI Stats: Update 0.0377523888888888, Draw 0.355906888888889 2020-10-13 17:46:07.328 - Thread: 1 -> GC Memory: 2315.762 / 2315.762 MB 2020-10-13 17:46:17.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:46:17.660 - Thread: 1 -> STATISTICS,20658.4166667,0,0,0,0,0,0,18.75508,59.39738,1,0,2316.073,9687.613,17286,32714,38,27.09809,98.2281,0.9999674,7549,20.19848,0,16.66667,5.473403,19.84059,100,5905432957,2316.073 2020-10-13 17:46:17.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:46:17.660 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5631,2449,0,0,427,3058,0,1448,126,0,64,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:46:29.229 - Thread: 1 -> GUI Stats: Update 0.0374546111111111, Draw 0.372288611111112 2020-10-13 17:46:37.329 - Thread: 1 -> GC Memory: 2314.466 / 2314.466 MB 2020-10-13 17:46:48.312 - Thread: 1 -> Autosave initiated 2020-10-13 17:46:48.312 - Thread: 1 -> Character state: True 2020-10-13 17:46:48.312 - Thread: 1 -> IsServer: True 2020-10-13 17:46:48.312 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:46:48.312 - Thread: 1 -> Autosave 2020-10-13 17:46:48.312 - Thread: 1 -> Saving world - START 2020-10-13 17:46:48.313 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:46:48.313 - Thread: 1 -> Before snapshot.: GC Memory: 2,316 B 2020-10-13 17:46:48.412 - Thread: 1 -> After snapshot.: GC Memory: 2,329 B 2020-10-13 17:46:48.412 - Thread: 1 -> Directory cleanup: GC Memory: 2,329 B 2020-10-13 17:46:48.412 - Thread: 1 -> Saving world - END 2020-10-13 17:46:48.453 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:46:48.454 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:46:51.246 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:46:52.422 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:46:59.315 - Thread: 1 -> GUI Stats: Update 0.0364078888888889, Draw 0.354797166666667 2020-10-13 17:47:07.332 - Thread: 1 -> GC Memory: 2356.791 / 2356.791 MB 2020-10-13 17:47:17.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:47:17.763 - Thread: 1 -> STATISTICS,20718.4333334,0,0,0,0,0,0,18.08722,74.32629,1,0,2314.633,9689.098,17286,32714,38,22.04994,98.201,0.999805,7528,19.6103,0,16.66667,4.324059,19.25751,100,5837708573,2314.633 2020-10-13 17:47:17.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:47:17.763 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,609,192,655,5567,2384,0,0,427,2993,0,1448,63,0,64,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 17:47:29.318 - Thread: 1 -> GUI Stats: Update 0.271752666666667, Draw 0.374119333333333 2020-10-13 17:47:37.333 - Thread: 1 -> GC Memory: 2315.551 / 2315.551 MB 2020-10-13 17:47:59.316 - Thread: 1 -> GUI Stats: Update 0.449084666666667, Draw 0.367196444444444 2020-10-13 17:48:07.349 - Thread: 1 -> GC Memory: 2317.077 / 2317.077 MB 2020-10-13 17:48:17.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:48:17.780 - Thread: 1 -> STATISTICS,20778.45,0,0,0,0,0,0,22.08334,98.86006,1,0,2317.157,9637.336,17286,32714,38,27.59826,98.38358,0.9997722,7555,21.58079,0,16.66667,5.955922,21.23195,100,5904812589,2317.157 2020-10-13 17:48:17.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:48:17.780 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,612,192,655,5631,2447,0,0,427,3060,0,1448,126,0,61,63,288,54,0,0,382,758,360,6,50,0 2020-10-13 17:48:29.316 - Thread: 1 -> GUI Stats: Update 0.451613722222223, Draw 0.374051166666667 2020-10-13 17:48:37.350 - Thread: 1 -> GC Memory: 2319.607 / 2319.607 MB 2020-10-13 17:48:59.316 - Thread: 1 -> GUI Stats: Update 0.443506, Draw 0.366873111111111 2020-10-13 17:49:07.368 - Thread: 1 -> GC Memory: 2318.616 / 2318.616 MB 2020-10-13 17:49:17.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:49:17.796 - Thread: 1 -> STATISTICS,20838.4666667,0,0,0,0,0,0,20.26144,96.44566,1,0,2320.947,9636.066,17286,32714,38,24.8448,98.38033,0.9999349,7577,21.37641,0,16.66667,5.310927,21.03019,100,5912906915,2320.947 2020-10-13 17:49:17.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:49:17.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:49:29.317 - Thread: 1 -> GUI Stats: Update 0.438624611111112, Draw 0.358628555555556 2020-10-13 17:49:37.382 - Thread: 1 -> GC Memory: 2321.832 / 2321.832 MB 2020-10-13 17:49:59.316 - Thread: 1 -> GUI Stats: Update 0.438421444444444, Draw 0.368709499999999 2020-10-13 17:50:07.383 - Thread: 1 -> GC Memory: 2316.665 / 2316.665 MB 2020-10-13 17:50:17.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:50:17.814 - Thread: 1 -> STATISTICS,20898.4833334,0,0,0,0,0,0,19.27956,94.16727,1,0,2315.953,9636.063,17286,32714,38,24.73866,98.39452,0.9998698,7601,21.47616,0,16.66667,5.312914,21.13137,100,5912906915,2315.953 2020-10-13 17:50:17.814 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:50:17.814 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:50:29.316 - Thread: 1 -> GUI Stats: Update 0.440929222222222, Draw 0.372918944444445 2020-10-13 17:50:37.399 - Thread: 1 -> GC Memory: 2315.932 / 2315.932 MB 2020-10-13 17:50:59.318 - Thread: 1 -> GUI Stats: Update 0.439047277777778, Draw 0.369134 2020-10-13 17:51:07.400 - Thread: 1 -> GC Memory: 2314.992 / 2314.992 MB 2020-10-13 17:51:17.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:51:17.831 - Thread: 1 -> STATISTICS,20958.5,0,0,0,0,0,0,19.49696,92.68869,1,0,2314.76,9635.648,17286,32714,38,25.0006,98.39062,0.9997722,7545,21.44483,0,16.66667,5.361337,21.0997,100,5912906915,2314.76 2020-10-13 17:51:17.831 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:51:17.831 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:51:29.317 - Thread: 1 -> GUI Stats: Update 0.437471222222222, Draw 0.376645611111111 2020-10-13 17:51:37.416 - Thread: 1 -> GC Memory: 2314.623 / 2314.623 MB 2020-10-13 17:51:48.316 - Thread: 1 -> Autosave initiated 2020-10-13 17:51:48.316 - Thread: 1 -> Character state: True 2020-10-13 17:51:48.316 - Thread: 1 -> IsServer: True 2020-10-13 17:51:48.316 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:51:48.316 - Thread: 1 -> Autosave 2020-10-13 17:51:48.316 - Thread: 1 -> Saving world - START 2020-10-13 17:51:48.317 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:51:48.317 - Thread: 1 -> Before snapshot.: GC Memory: 2,314 B 2020-10-13 17:51:48.421 - Thread: 1 -> After snapshot.: GC Memory: 2,329 B 2020-10-13 17:51:48.422 - Thread: 1 -> Directory cleanup: GC Memory: 2,329 B 2020-10-13 17:51:48.422 - Thread: 1 -> Saving world - END 2020-10-13 17:51:48.464 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:51:48.465 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:51:51.480 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:51:52.733 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:51:59.410 - Thread: 1 -> GUI Stats: Update 0.437876555555557, Draw 0.364931777777778 2020-10-13 17:52:07.427 - Thread: 1 -> GC Memory: 2347.256 / 2347.256 MB 2020-10-13 17:52:18.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:52:18.039 - Thread: 1 -> STATISTICS,21018.5166667,0,0,0,0,0,0,19.60729,92.79266,1,0,2361.092,9647.504,17286,32714,38,24.67515,98.39346,0.9998054,7518,21.47264,0,16.66667,5.298407,21.12768,100,5912906915,2361.092 2020-10-13 17:52:18.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:52:18.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:52:29.509 - Thread: 1 -> GUI Stats: Update 0.440651722222222, Draw 0.360500277777778 2020-10-13 17:52:37.441 - Thread: 1 -> GC Memory: 2356.173 / 2356.173 MB 2020-10-13 17:52:59.508 - Thread: 1 -> GUI Stats: Update 0.437731944444445, Draw 0.356032611111112 2020-10-13 17:53:07.458 - Thread: 1 -> GC Memory: 2355.915 / 2355.915 MB 2020-10-13 17:53:18.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:53:18.056 - Thread: 1 -> STATISTICS,21078.5333334,0,0,0,0,0,0,19.52672,95.76651,1,0,2354.524,9640.195,17286,32714,38,24.99144,98.39323,0.9999349,7727,21.49255,0,16.66667,5.371298,21.14721,100,5912906915,2354.524 2020-10-13 17:53:18.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:53:18.056 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:53:29.509 - Thread: 1 -> GUI Stats: Update 0.439233444444444, Draw 0.359369277777777 2020-10-13 17:53:37.476 - Thread: 1 -> GC Memory: 2355.53 / 2355.53 MB 2020-10-13 17:53:59.509 - Thread: 1 -> GUI Stats: Update 0.438320222222223, Draw 0.357324777777778 2020-10-13 17:54:07.492 - Thread: 1 -> GC Memory: 2317.329 / 2317.329 MB 2020-10-13 17:54:18.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:54:18.072 - Thread: 1 -> STATISTICS,21138.55,0,0,0,0,0,0,19.61129,87.84705,1,0,2316.614,9641.016,17286,32714,38,24.95597,98.41125,0.9998047,7695,21.71441,0,16.66667,5.419041,21.36942,100,5912906915,2316.614 2020-10-13 17:54:18.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:54:18.072 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:54:29.508 - Thread: 1 -> GUI Stats: Update 0.436448777777778, Draw 0.358240777777777 2020-10-13 17:54:37.492 - Thread: 1 -> GC Memory: 2317.38 / 2317.38 MB 2020-10-13 17:54:59.508 - Thread: 1 -> GUI Stats: Update 0.435787166666666, Draw 0.360751111111112 2020-10-13 17:55:07.492 - Thread: 1 -> GC Memory: 2318.48 / 2318.48 MB 2020-10-13 17:55:18.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:55:18.089 - Thread: 1 -> STATISTICS,21198.5666667,0,0,0,0,0,0,17.91797,81.41221,1,0,2317.685,9641.016,17286,32714,38,23.27212,98.45604,0.9998373,7491,23.12122,0,16.66667,5.380798,22.76424,100,5912906915,2317.685 2020-10-13 17:55:18.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:55:18.089 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,608,192,655,5638,2454,0,0,427,3062,0,1448,126,0,67,63,288,50,0,7,382,758,360,6,50,0 2020-10-13 17:55:29.508 - Thread: 1 -> GUI Stats: Update 0.121559833333333, Draw 0.381238 2020-10-13 17:55:37.493 - Thread: 1 -> GC Memory: 2321.25 / 2321.25 MB 2020-10-13 17:55:52.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:55:52.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:55:52.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 17:55:52.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 17:55:52.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 17:55:52.448 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 17:55:59.508 - Thread: 1 -> GUI Stats: Update 0.412627833333333, Draw 0.36684461111111 2020-10-13 17:56:07.508 - Thread: 1 -> GC Memory: 2321.353 / 2321.353 MB 2020-10-13 17:56:18.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:56:18.106 - Thread: 1 -> STATISTICS,21258.5833334,0,0,0,0,0,0,20.36264,86.99058,1,0,2321.091,9644.406,17286,32714,38,24.80362,98.41798,0.9999349,7626,21.75049,0,16.66667,5.394909,21.4064,100,5909896255,2321.091 2020-10-13 17:56:18.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:56:18.106 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,394,609,192,655,5636,2451,0,0,427,3060,0,1448,126,0,66,63,288,51,0,4,382,758,360,6,50,0 2020-10-13 17:56:29.595 - Thread: 1 -> GUI Stats: Update 0.493766611111111, Draw 0.363700444444444 2020-10-13 17:56:37.513 - Thread: 1 -> GC Memory: 2321.448 / 2321.448 MB 2020-10-13 17:56:48.329 - Thread: 1 -> Autosave initiated 2020-10-13 17:56:48.329 - Thread: 1 -> Character state: True 2020-10-13 17:56:48.329 - Thread: 1 -> IsServer: True 2020-10-13 17:56:48.329 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 17:56:48.329 - Thread: 1 -> Autosave 2020-10-13 17:56:48.329 - Thread: 1 -> Saving world - START 2020-10-13 17:56:48.330 - Thread: 1 -> Making world state snapshot. 2020-10-13 17:56:48.330 - Thread: 1 -> Before snapshot.: GC Memory: 2,321 B 2020-10-13 17:56:48.447 - Thread: 1 -> After snapshot.: GC Memory: 2,334 B 2020-10-13 17:56:48.448 - Thread: 1 -> Directory cleanup: GC Memory: 2,334 B 2020-10-13 17:56:48.448 - Thread: 1 -> Saving world - END 2020-10-13 17:56:48.489 - Thread: 11 -> Session snapshot save - START 2020-10-13 17:56:48.490 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 17:56:49.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:56:49.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:56:51.114 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 17:56:52.111 - Thread: 11 -> Session snapshot save - END 2020-10-13 17:56:59.702 - Thread: 1 -> GUI Stats: Update 0.478895444444446, Draw 0.357597111111112 2020-10-13 17:57:07.518 - Thread: 1 -> GC Memory: 2362.739 / 2362.739 MB 2020-10-13 17:57:18.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:57:18.315 - Thread: 1 -> STATISTICS,21318.6,0,0,0,0,0,0,28.39866,96.0703,1,0,2362.575,9663.375,17316,32684,38,23.53327,98.51242,0.9998378,7653,24.08157,0,16.66667,5.667181,23.72334,100,5910288727,2362.575 2020-10-13 17:57:18.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:57:18.315 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,609,192,655,5636,2450,0,0,427,3059,0,1448,126,0,67,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:57:29.700 - Thread: 1 -> GUI Stats: Update 0.458870111111111, Draw 0.4553215 2020-10-13 17:57:37.518 - Thread: 1 -> GC Memory: 2366.324 / 2366.324 MB 2020-10-13 17:57:59.701 - Thread: 1 -> GUI Stats: Update 0.455077222222221, Draw 0.458705999999999 2020-10-13 17:58:07.534 - Thread: 1 -> GC Memory: 2366.861 / 2366.861 MB 2020-10-13 17:58:18.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:58:18.332 - Thread: 1 -> STATISTICS,21378.6166667,0,0,0,0,0,0,28.78081,89.75429,1,0,2322.921,9662.117,17316,32684,38,27.03675,98.45526,0.9997722,7536,22.45168,0,16.66667,6.070205,22.10486,100,5902227331,2322.921 2020-10-13 17:58:18.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:58:18.332 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,609,192,655,5628,2442,0,0,419,3051,0,1448,126,0,68,63,288,50,0,2,382,758,360,6,50,0 2020-10-13 17:58:19.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:58:19.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:58:29.703 - Thread: 1 -> GUI Stats: Update 0.420573277777777, Draw 0.464849611111111 2020-10-13 17:58:37.535 - Thread: 1 -> GC Memory: 2328.057 / 2328.057 MB 2020-10-13 17:58:59.701 - Thread: 1 -> GUI Stats: Update 0.266116333333333, Draw 0.395972500000001 2020-10-13 17:59:07.535 - Thread: 1 -> GC Memory: 2327.91 / 2327.91 MB 2020-10-13 17:59:18.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:59:18.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:59:18.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 17:59:18.348 - Thread: 1 -> STATISTICS,21438.6333334,0,0,0,0,0,0,37.46543,77.37893,1,0,2332.154,9662.508,17316,32684,49,21.09515,98.86524,0.9998373,7574,30.43387,0,16.66667,6.42007,30.08852,100,5911410855,2332.154 2020-10-13 17:59:18.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 17:59:18.348 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,609,193,655,5637,2450,0,0,427,3060,0,1448,126,0,68,63,288,51,0,2,382,758,360,6,50,0 2020-10-13 17:59:19.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 17:59:19.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 17:59:29.702 - Thread: 1 -> GUI Stats: Update 0.386241722222222, Draw 0.420301277777777 2020-10-13 17:59:37.551 - Thread: 1 -> GC Memory: 2330.512 / 2330.512 MB 2020-10-13 17:59:59.701 - Thread: 1 -> GUI Stats: Update 0.102271277777778, Draw 0.361291777777778 2020-10-13 18:00:07.552 - Thread: 1 -> GC Memory: 2329.838 / 2329.838 MB 2020-10-13 18:00:18.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:00:18.366 - Thread: 1 -> STATISTICS,21498.65,0,0,0,0,0,0,25.02986,87.64646,1,0,2333.294,9567.016,17316,32684,38,26.21734,98.55751,0.9999024,7686,24.38263,0,16.66667,6.392478,24.03092,100,5914428247,2333.294 2020-10-13 18:00:18.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:00:18.366 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,612,193,655,5640,2450,0,0,427,3062,0,1448,126,0,68,63,288,53,0,2,382,758,360,6,50,0 2020-10-13 18:00:29.701 - Thread: 1 -> GUI Stats: Update 0.404292388888889, Draw 0.392311 2020-10-13 18:00:37.568 - Thread: 1 -> GC Memory: 2335.2 / 2335.2 MB 2020-10-13 18:00:59.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:00:59.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:00:59.702 - Thread: 1 -> GUI Stats: Update 0.458500222222222, Draw 0.371896833333333 2020-10-13 18:01:07.568 - Thread: 1 -> GC Memory: 2328.952 / 2328.952 MB 2020-10-13 18:01:10.347 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 18:01:10.354 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10808F6BAA4C408 2020-10-13 18:01:10.368 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:10.368 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 139EF6F7BFAC0BD 2020-10-13 18:01:10.379 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:10.379 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 119D8BC42B9C7D8 2020-10-13 18:01:10.379 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:10.379 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1208EE299775F91 2020-10-13 18:01:10.380 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:10.380 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E15AAC616AE00A 2020-10-13 18:01:10.380 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:10.380 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12186B0E9478F72 2020-10-13 18:01:10.381 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:10.381 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 112CFC484DF62E4 2020-10-13 18:01:10.382 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 18:01:18.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:01:18.555 - Thread: 1 -> STATISTICS,21558.6666667,0,0,0,0,0,0,31.8008,91.095,1,0,2332.043,9599.238,18649,31351,45,27.4979,98.15054,0.99682,7605,20.21475,0,16.66667,5.558631,19.84089,100,5969646055,2332.043 2020-10-13 18:01:18.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:01:18.555 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,609,193,655,5693,2511,0,0,490,3120,0,1448,126,0,62,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 18:01:23.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:01:23.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:01:29.875 - Thread: 1 -> GUI Stats: Update 0.465806333333333, Draw 0.370101055555556 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '88364929810874557:Large Grid 2273' with entity id '88364929810874557' 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79332771540617176:Large Grid 8573' with entity id '79332771540617176' 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135489160213094410:Large Grid 1075' with entity id '135489160213094410' 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81221897181159313:Large Grid 3345' with entity id '81221897181159313' 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81494362655526770:Large Grid 1463' with entity id '81494362655526770' 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '74319249637950472:Semi Trailer Frame' with entity id '74319249637950472' 2020-10-13 18:01:35.472 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:01:35.472 - Thread: 1 -> Info: OnGridClosedRequest removed entity '77352586568491748:Large Grid 6394' with entity id '77352586568491748' 2020-10-13 18:01:35.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:01:35.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:01:37.573 - Thread: 1 -> GC Memory: 2334.028 / 2334.028 MB 2020-10-13 18:01:48.341 - Thread: 1 -> Autosave initiated 2020-10-13 18:01:48.341 - Thread: 1 -> Character state: True 2020-10-13 18:01:48.341 - Thread: 1 -> IsServer: True 2020-10-13 18:01:48.341 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 18:01:48.341 - Thread: 1 -> Autosave 2020-10-13 18:01:48.341 - Thread: 1 -> Saving world - START 2020-10-13 18:01:48.342 - Thread: 1 -> Making world state snapshot. 2020-10-13 18:01:48.342 - Thread: 1 -> Before snapshot.: GC Memory: 2,335 B 2020-10-13 18:01:48.443 - Thread: 1 -> After snapshot.: GC Memory: 2,349 B 2020-10-13 18:01:48.443 - Thread: 1 -> Directory cleanup: GC Memory: 2,349 B 2020-10-13 18:01:48.443 - Thread: 1 -> Saving world - END 2020-10-13 18:01:48.488 - Thread: 11 -> Session snapshot save - START 2020-10-13 18:01:48.488 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 18:01:51.121 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 18:01:52.108 - Thread: 11 -> Session snapshot save - END 2020-10-13 18:01:59.964 - Thread: 1 -> GUI Stats: Update 0.446127388888889, Draw 0.386163555555555 2020-10-13 18:02:07.580 - Thread: 1 -> GC Memory: 2376.276 / 2376.276 MB 2020-10-13 18:02:16.054 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 18:02:16.056 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 123AD8D094F800F 2020-10-13 18:02:16.066 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:16.066 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1898DEE296ACBDE 2020-10-13 18:02:16.067 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:16.067 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FE3262E5938679 2020-10-13 18:02:16.067 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:16.067 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 142FAC798D7200F 2020-10-13 18:02:16.068 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:16.068 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 194FE9C3AD96C69 2020-10-13 18:02:16.068 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:16.068 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ABFAC48C19BBA6 2020-10-13 18:02:16.076 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:16.076 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FE4EB6D005A6DD 2020-10-13 18:02:16.077 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:02:18.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:02:18.673 - Thread: 1 -> STATISTICS,21618.6833334,0,0,0,0,0,0,24.4451,102.9222,1,0,2377.84,9597.523,18615,31385,45,30.41265,98.41683,0.9997401,7589,22.55319,0,16.66667,6.859025,22.19614,100,5903081305,2377.84 2020-10-13 18:02:18.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:02:18.673 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,613,193,655,5629,2447,0,0,427,3060,0,1448,126,0,58,63,288,54,0,0,382,758,360,6,50,0 2020-10-13 18:02:29.964 - Thread: 1 -> GUI Stats: Update 0.440242833333333, Draw 0.391799222222222 2020-10-13 18:02:37.591 - Thread: 1 -> Optimizing physics step of 19 worlds 2020-10-13 18:02:37.609 - Thread: 1 -> GC Memory: 2384.288 / 2384.288 MB 2020-10-13 18:02:38.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:02:38.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:02:48.823 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:48.823 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120465537126480806:Semi Trailer Frame' with entity id '120465537126480806' 2020-10-13 18:02:48.823 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:48.823 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143638785203480285:Large Grid 6394' with entity id '143638785203480285' 2020-10-13 18:02:48.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:02:48.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:02:52.990 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:52.990 - Thread: 1 -> Info: OnGridClosedRequest removed entity '110775719883885534:Large Grid 8573' with entity id '110775719883885534' 2020-10-13 18:02:53.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:02:53.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:02:54.356 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:54.356 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90910677670502415:Large Grid 3345' with entity id '90910677670502415' 2020-10-13 18:02:54.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:02:54.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:02:57.122 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:57.122 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82100039480999951:Large Grid 2273' with entity id '82100039480999951' 2020-10-13 18:02:57.122 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:57.122 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143607638462269049:Large Grid 1075' with entity id '143607638462269049' 2020-10-13 18:02:57.122 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:02:57.122 - Thread: 1 -> Info: OnGridClosedRequest removed entity '113995837546785897:Large Grid 1463' with entity id '113995837546785897' 2020-10-13 18:02:57.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:02:57.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:03:00.142 - Thread: 1 -> GUI Stats: Update 0.479965222222222, Draw 0.417917500000001 2020-10-13 18:03:07.624 - Thread: 1 -> GC Memory: 2331.094 / 2331.094 MB 2020-10-13 18:03:13.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:03:13.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:03:18.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:03:18.855 - Thread: 1 -> STATISTICS,21678.7,0,0,0,0,0,0,21.22145,96.96053,1,0,2332.667,9598.438,17316,32684,45,27.16282,98.23191,0.9998053,7578,19.70029,0,16.66667,5.351152,19.35197,100,5902060033,2332.667 2020-10-13 18:03:18.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:03:18.855 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,610,195,655,5628,2447,0,0,427,3058,0,1448,126,0,58,63,288,51,0,0,382,758,360,6,50,0 2020-10-13 18:03:30.141 - Thread: 1 -> GUI Stats: Update 0.467193111111111, Draw 0.373430944444445 2020-10-13 18:03:37.624 - Thread: 1 -> GC Memory: 2332.764 / 2332.764 MB 2020-10-13 18:03:47.196 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 18:03:47.197 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17C3B39BB24B25D 2020-10-13 18:03:47.205 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:47.205 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18081F042A5254A 2020-10-13 18:03:47.215 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:47.215 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17D9318939A1996 2020-10-13 18:03:47.216 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:47.216 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B18F8BF4DFF45A 2020-10-13 18:03:47.216 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:47.216 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17F4B92B13BB462 2020-10-13 18:03:47.217 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:47.217 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1471447B55A1EA2 2020-10-13 18:03:47.218 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:47.218 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1674931D7249DD2 2020-10-13 18:03:47.218 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 18:03:52.007 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:03:52.007 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108229259967145290:Large Grid 2273' with entity id '108229259967145290' 2020-10-13 18:03:52.007 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:03:52.007 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107403699891607958:Large Grid 8573' with entity id '107403699891607958' 2020-10-13 18:03:52.007 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:03:52.007 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107888009490969698:Large Grid 1075' with entity id '107888009490969698' 2020-10-13 18:03:52.007 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:03:52.007 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122036496187257946:Large Grid 3345' with entity id '122036496187257946' 2020-10-13 18:03:52.007 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:03:52.007 - Thread: 1 -> Info: OnGridClosedRequest removed entity '92064615602200226:Large Grid 1463' with entity id '92064615602200226' 2020-10-13 18:03:52.007 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 18:03:52.007 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107025610288968285:Semi Trailer Frame' with entity id '107025610288968285' 2020-10-13 18:03:52.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:03:52.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:04:00.142 - Thread: 1 -> GUI Stats: Update 0.448051166666666, Draw 0.412992944444444 2020-10-13 18:04:07.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:04:07.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:04:07.625 - Thread: 1 -> GC Memory: 2336.051 / 2336.051 MB 2020-10-13 18:04:18.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:04:18.872 - Thread: 1 -> STATISTICS,21738.7166667,0,0,0,0,0,0,21.20018,107.4536,1,0,2336.988,9596.648,17316,32684,45,28.19852,98.40149,0.9997722,7583,21.51474,0,16.66667,6.066837,21.17082,100,5899401473,2336.988 2020-10-13 18:04:18.872 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:04:18.872 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,610,195,655,5626,2439,0,0,419,3050,1,1448,126,0,64,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 18:04:19.826 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 18:04:19.833 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13BC3058B29B2A7 2020-10-13 18:04:19.840 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:19.840 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 113C43B20373A6A 2020-10-13 18:04:19.849 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:19.849 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1AD4DD16C8E8F47 2020-10-13 18:04:19.850 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:19.850 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ED8F4443BEBEE6 2020-10-13 18:04:19.851 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:19.851 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1167A06E7F23F82 2020-10-13 18:04:19.851 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:19.851 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16177067177314C 2020-10-13 18:04:19.852 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:19.852 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B1F9BAE3D9FB7E 2020-10-13 18:04:19.853 - Thread: 12 -> Status: Exists(True) InScene(True) 2020-10-13 18:04:30.141 - Thread: 1 -> GUI Stats: Update 0.457624944444444, Draw 0.404089444444446 2020-10-13 18:04:37.641 - Thread: 1 -> GC Memory: 2339.873 / 2339.873 MB 2020-10-13 18:05:00.142 - Thread: 1 -> GUI Stats: Update 0.273645833333333, Draw 0.420351833333333 2020-10-13 18:05:07.642 - Thread: 1 -> GC Memory: 2341.766 / 2341.766 MB 2020-10-13 18:05:18.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:05:18.889 - Thread: 1 -> STATISTICS,21798.7333334,0,0,0,0,0,0,27.55023,108.1123,1,0,2343.195,9598.695,18649,31351,45,28.97922,98.42965,0.9999674,7585,21.88436,0,16.66667,6.341917,21.5407,100,5910996033,2343.195 2020-10-13 18:05:18.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:05:18.889 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,612,195,655,5637,2450,0,0,427,3062,0,1448,126,0,63,63,288,53,0,2,382,758,360,6,50,0 2020-10-13 18:05:30.141 - Thread: 1 -> GUI Stats: Update 0.459896666666667, Draw 0.4468055 2020-10-13 18:05:30.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 18:05:30.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 18:05:30.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 18:05:30.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 18:05:32.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:05:32.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:05:37.643 - Thread: 1 -> GC Memory: 2332.198 / 2332.198 MB 2020-10-13 18:06:00.142 - Thread: 1 -> GUI Stats: Update 0.458677833333333, Draw 0.423552111111111 2020-10-13 18:06:07.658 - Thread: 1 -> GC Memory: 2333.681 / 2333.681 MB 2020-10-13 18:06:18.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:06:18.906 - Thread: 1 -> STATISTICS,21858.75,0,0,0,0,0,0,23.07147,97.76576,1,0,2334.688,9662.543,18649,31351,45,28.54352,98.49358,0.9998047,7570,23.12734,0,16.66667,6.601356,22.77895,100,5900468101,2334.688 2020-10-13 18:06:18.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:06:18.906 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,611,195,655,5627,2439,0,0,419,3051,0,1448,126,0,64,63,288,52,0,0,382,758,360,6,50,0 2020-10-13 18:06:30.142 - Thread: 1 -> GUI Stats: Update 0.445283388888888, Draw 0.421383944444444 2020-10-13 18:06:37.658 - Thread: 1 -> GC Memory: 2334.636 / 2334.636 MB 2020-10-13 18:06:48.341 - Thread: 1 -> Autosave initiated 2020-10-13 18:06:48.341 - Thread: 1 -> Character state: True 2020-10-13 18:06:48.341 - Thread: 1 -> IsServer: True 2020-10-13 18:06:48.341 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 18:06:48.341 - Thread: 1 -> Autosave 2020-10-13 18:06:48.341 - Thread: 1 -> Saving world - START 2020-10-13 18:06:48.342 - Thread: 1 -> Making world state snapshot. 2020-10-13 18:06:48.342 - Thread: 1 -> Before snapshot.: GC Memory: 2,336 B 2020-10-13 18:06:48.474 - Thread: 1 -> After snapshot.: GC Memory: 2,349 B 2020-10-13 18:06:48.474 - Thread: 1 -> Directory cleanup: GC Memory: 2,349 B 2020-10-13 18:06:48.474 - Thread: 1 -> Saving world - END 2020-10-13 18:06:48.501 - Thread: 11 -> Session snapshot save - START 2020-10-13 18:06:48.502 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 18:06:51.093 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 18:06:52.110 - Thread: 11 -> Session snapshot save - END 2020-10-13 18:07:00.263 - Thread: 1 -> GUI Stats: Update 0.449784333333333, Draw 0.438743666666667 2020-10-13 18:07:07.662 - Thread: 1 -> GC Memory: 2330.517 / 2330.517 MB 2020-10-13 18:07:19.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:07:19.043 - Thread: 1 -> STATISTICS,21918.7666667,0,0,0,0,0,0,25.16404,88.93571,1,0,2329.536,9662.754,18649,31351,45,27.35401,98.40358,0.9998376,7598,22.14676,0,16.66667,6.058027,21.7932,100,5910678869,2329.536 2020-10-13 18:07:19.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:07:19.043 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,610,195,655,5636,2450,0,0,427,3060,0,1448,126,0,64,63,288,52,0,2,382,758,360,6,50,0 2020-10-13 18:07:30.263 - Thread: 1 -> GUI Stats: Update 0.444220888888889, Draw 0.398972611111112 2020-10-13 18:07:37.662 - Thread: 1 -> GC Memory: 2333.938 / 2333.938 MB 2020-10-13 18:08:00.263 - Thread: 1 -> GUI Stats: Update 0.442485722222222, Draw 0.393141888888888 2020-10-13 18:08:07.663 - Thread: 1 -> GC Memory: 2334.862 / 2334.862 MB 2020-10-13 18:08:19.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:08:19.060 - Thread: 1 -> STATISTICS,21978.7833334,0,0,0,0,0,0,24.46963,85.48409,1,0,2336.024,9662.543,18649,31351,45,23.36845,98.28364,0.9999024,7592,21.286,0,16.66667,4.974208,20.92065,100,5898167037,2336.024 2020-10-13 18:08:19.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:08:19.060 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,609,195,655,5624,2439,0,0,419,3049,0,1448,126,0,64,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 18:08:30.263 - Thread: 1 -> GUI Stats: Update 0.442305499999999, Draw 0.415657999999999 2020-10-13 18:08:37.663 - Thread: 1 -> GC Memory: 2334.067 / 2334.067 MB 2020-10-13 18:09:00.263 - Thread: 1 -> GUI Stats: Update 0.444724222222222, Draw 0.406488500000001 2020-10-13 18:09:07.664 - Thread: 1 -> GC Memory: 2339.355 / 2339.355 MB 2020-10-13 18:09:19.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:09:19.076 - Thread: 1 -> STATISTICS,22038.8,0,0,0,0,0,0,24.92491,82.35664,1,0,2337.264,9662.543,18649,31351,45,23.09681,98.43665,0.9998047,7600,22.45497,0,16.66667,5.186381,22.10392,100,5910281477,2337.264 2020-10-13 18:09:19.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:09:19.076 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,610,195,655,5636,2450,0,0,427,3060,0,1448,126,0,64,63,288,51,0,2,382,758,360,6,50,0 2020-10-13 18:09:30.262 - Thread: 1 -> GUI Stats: Update 0.441539944444444, Draw 0.39971138888889 2020-10-13 18:09:37.680 - Thread: 1 -> GC Memory: 2332.308 / 2332.308 MB 2020-10-13 18:10:00.262 - Thread: 1 -> GUI Stats: Update 0.444383888888888, Draw 0.402816777777778 2020-10-13 18:10:07.698 - Thread: 1 -> GC Memory: 2331.296 / 2331.296 MB 2020-10-13 18:10:19.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:10:19.093 - Thread: 1 -> STATISTICS,22098.8166667,0,0,0,0,0,0,22.95256,91.52314,1,0,2331.015,9662.672,18649,31351,45,22.88327,98.34399,0.9998373,7617,20.90751,0,16.66667,4.784323,20.56128,100,5899515229,2331.015 2020-10-13 18:10:19.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:10:19.093 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,609,195,655,5626,2441,0,0,419,3050,0,1448,126,0,64,63,288,50,0,1,382,758,360,6,50,0 2020-10-13 18:10:30.263 - Thread: 1 -> GUI Stats: Update 0.436635555555556, Draw 0.385882055555556 2020-10-13 18:10:37.712 - Thread: 1 -> GC Memory: 2332.307 / 2332.307 MB 2020-10-13 18:11:00.263 - Thread: 1 -> GUI Stats: Update 0.432849777777778, Draw 0.400344944444445 2020-10-13 18:11:07.713 - Thread: 1 -> GC Memory: 2330.639 / 2330.639 MB 2020-10-13 18:11:19.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:11:19.110 - Thread: 1 -> STATISTICS,22158.8333334,0,0,0,0,0,0,19.44763,96.5913,1,0,2332.537,9661.191,18649,31351,45,24.46313,98.31371,0.9998373,7698,20.74813,0,16.66667,5.07564,20.39825,100,5898989019,2332.537 2020-10-13 18:11:19.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:11:19.110 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,608,195,655,5625,2439,0,0,419,3048,0,1448,126,0,65,63,288,50,0,0,382,758,360,6,50,0 2020-10-13 18:11:30.263 - Thread: 1 -> GUI Stats: Update 0.437472722222222, Draw 0.387117944444444 2020-10-13 18:11:37.713 - Thread: 1 -> GC Memory: 2331.46 / 2331.46 MB 2020-10-13 18:11:48.347 - Thread: 1 -> Autosave initiated 2020-10-13 18:11:48.347 - Thread: 1 -> Character state: True 2020-10-13 18:11:48.347 - Thread: 1 -> IsServer: True 2020-10-13 18:11:48.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 18:11:48.347 - Thread: 1 -> Autosave 2020-10-13 18:11:48.347 - Thread: 1 -> Saving world - START 2020-10-13 18:11:48.348 - Thread: 1 -> Making world state snapshot. 2020-10-13 18:11:48.348 - Thread: 1 -> Before snapshot.: GC Memory: 2,335 B 2020-10-13 18:11:48.455 - Thread: 1 -> After snapshot.: GC Memory: 2,347 B 2020-10-13 18:11:48.455 - Thread: 1 -> Directory cleanup: GC Memory: 2,347 B 2020-10-13 18:11:48.455 - Thread: 1 -> Saving world - END 2020-10-13 18:11:48.499 - Thread: 10 -> Session snapshot save - START 2020-10-13 18:11:48.500 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 18:11:51.298 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 18:11:52.315 - Thread: 10 -> Session snapshot save - END 2020-10-13 18:12:00.361 - Thread: 1 -> GUI Stats: Update 0.446541000000001, Draw 0.408250611111112 2020-10-13 18:12:07.727 - Thread: 1 -> GC Memory: 2365.134 / 2365.134 MB 2020-10-13 18:12:19.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:12:19.320 - Thread: 1 -> STATISTICS,22218.85,0,0,0,0,0,0,24.87233,78.13665,1,0,2369.657,9662.988,18649,31351,45,21.16692,98.45594,0.9999676,7690,22.58489,0,16.66667,4.780525,22.23616,100,5910626691,2369.657 2020-10-13 18:12:19.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:12:19.320 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,610,195,655,5636,2449,0,0,427,3059,0,1448,126,0,65,63,288,51,0,1,382,758,360,6,50,0 2020-10-13 18:12:30.457 - Thread: 1 -> GUI Stats: Update 0.456486111111111, Draw 0.407952944444445 2020-10-13 18:12:37.740 - Thread: 1 -> GC Memory: 2367.089 / 2367.089 MB 2020-10-13 18:13:00.458 - Thread: 1 -> GUI Stats: Update 0.462257, Draw 0.42854638888889 2020-10-13 18:13:07.741 - Thread: 1 -> GC Memory: 2371.295 / 2371.295 MB 2020-10-13 18:13:19.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 18:13:19.337 - Thread: 1 -> STATISTICS,22278.8666667,0,0,0,0,0,0,24.66557,88.20082,1,0,2375.188,9662.855,18649,31351,45,24.73938,98.49348,0.9997071,7701,23.76217,0,16.66667,5.878612,23.40418,100,5916447467,2375.188 2020-10-13 18:13:19.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 18:13:19.337 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,395,616,195,655,5642,2449,0,0,427,3065,0,1448,126,0,65,63,288,57,0,1,382,758,360,6,50,0 2020-10-13 18:13:30.457 - Thread: 1 -> GUI Stats: Update 0.450023833333333, Draw 0.437321666666667 2020-10-13 18:13:37.756 - Thread: 1 -> GC Memory: 2332.498 / 2332.498 MB 2020-10-13 18:14:00.456 - Thread: 1 -> GUI Stats: Update 0.458881111111111, Draw 0.407289055555556 2020-10-13 18:14:07.772 - Thread: 1 -> GC Memory: 2331.786 / 2331.786 MB 2020-10-13 18:14:17.729 - Thread: 1 -> Player left: FordGT90Concept (76561197996144683) 2020-10-13 18:14:17.731 - Thread: 1 -> Matchmaking_LobbyChatUpdate: Success / Unexpected error occurred while joining the session. Please, try again later. 2020-10-13 18:14:17.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:14:17.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:14:17.732 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-13 18:14:17.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:14:17.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:14:18.345 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-13 18:14:18.345 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-13 18:14:18.346 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-13 18:14:18.348 - Thread: 1 -> Used namespaces in scripts: 2020-10-13 18:14:18.502 - Thread: 1 -> MySession::Unload START 2020-10-13 18:14:18.502 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-13 18:14:18.502 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-13 18:14:18.502 - Thread: 1 -> IsServer: True 2020-10-13 18:14:18.502 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 18:14:18.509 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 18:14:18.509 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 18:14:18.552 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 18:14:18.993 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 18:14:18.993 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 18:14:18.994 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 18:14:19.005 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 18:14:19.005 - Thread: 1 -> Unloading Procedural World Generator 2020-10-13 18:14:20.117 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-13 18:14:20.118 - Thread: 1 -> Network readers disposed 2020-10-13 18:14:20.118 - Thread: 1 -> Network readers disposed 2020-10-13 18:14:20.118 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 18:14:20.396 - Thread: 1 -> Loading sound definitions 2020-10-13 18:14:20.418 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 18:14:20.418 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 18:14:20.418 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 18:14:20.418 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 18:14:20.418 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 18:14:21.536 - Thread: 1 -> MySession::Unload END 2020-10-13 18:14:25.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:14:25.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:14:28.692 - Thread: 1 -> Application closed by user 2020-10-13 18:14:28.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:14:28.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:14:28.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:14:28.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:14:28.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 18:14:28.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 18:14:28.720 - Thread: 1 -> Exiting.. 2020-10-13 18:14:28.733 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-10-13 18:14:28.737 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 18:14:28.742 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 18:14:28.748 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-10-13 18:14:28.987 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 85467400 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 102245704 computed total 102245704 reported total Heap usage: 888672 ( 1%) unused in thread local freelists 77465128 (90%) unused in main heap 7113600 ( 8%) used in main heap ------- 85467400 allocated by heap Peak usage: 78207728 ( 9%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-10-13 18:14:29.759 - Thread: 3 -> External debugger: interrupted. 2020-10-13 18:14:29.777 - Thread: 1 -> Steam closed 2020-10-13 18:14:30.006 - Thread: 1 -> Log Closed