2020-10-13 00:01:50.111 - Thread: 1 -> Log Started 2020-10-13 00:01:50.111 - Thread: 1 -> Timezone (local - UTC): -5h 2020-10-13 00:01:50.111 - Thread: 1 -> App Version: 01_196_018 2020-10-13 00:01:50.117 - Thread: 1 -> Steam build: Always true 2020-10-13 00:01:50.117 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-10-13 00:01:50.117 - Thread: 1 -> Environment.ProcessorCount: 8 2020-10-13 00:01:50.187 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-10-13 00:01:50.187 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-10-13 00:01:50.187 - Thread: 1 -> Environment.Is64BitProcess: True 2020-10-13 00:01:50.187 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-10-13 00:01:50.187 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4220.0 2020-10-13 00:01:50.187 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-13 00:01:50.193 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2020-10-13 00:01:50.193 - Thread: 1 -> IntPtr.Size: 8 2020-10-13 00:01:50.193 - Thread: 1 -> Default Culture: 2020-10-13 00:01:50.193 - Thread: 1 -> Default UI Culture: 2020-10-13 00:01:50.193 - Thread: 1 -> MyConfig.Load() - START 2020-10-13 00:01:50.195 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 00:01:50.408 - Thread: 1 -> NewNewGameScreen: False 2020-10-13 00:01:50.409 - Thread: 1 -> EnableDamageEffects: True 2020-10-13 00:01:50.409 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-10-13 00:01:50.409 - Thread: 1 -> EnableReverb: False 2020-10-13 00:01:50.409 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-10-13 00:01:50.409 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-10-13 00:01:50.409 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-10-13 00:01:50.409 - Thread: 1 -> FirstTimeRun: False 2020-10-13 00:01:50.409 - Thread: 1 -> ExperimentalMode: False 2020-10-13 00:01:50.409 - Thread: 1 -> VideoAdapter: 0 2020-10-13 00:01:50.409 - Thread: 1 -> ScreenWidth: 3840 2020-10-13 00:01:50.409 - Thread: 1 -> ScreenHeight: 2160 2020-10-13 00:01:50.409 - Thread: 1 -> RefreshRate: 60000 2020-10-13 00:01:50.409 - Thread: 1 -> WindowMode: 1 2020-10-13 00:01:50.409 - Thread: 1 -> VerticalSync: 0 2020-10-13 00:01:50.409 - Thread: 1 -> FieldOfView: 70 2020-10-13 00:01:50.409 - Thread: 1 -> PostProcessingEnabled: True 2020-10-13 00:01:50.409 - Thread: 1 -> FlaresIntensity: 1 2020-10-13 00:01:50.409 - Thread: 1 -> TreeViewDistance: 1000 2020-10-13 00:01:50.409 - Thread: 1 -> GrassDensity: 1 2020-10-13 00:01:50.409 - Thread: 1 -> GrassDrawDistance: 160 2020-10-13 00:01:50.409 - Thread: 1 -> AntialiasingMode: 1 2020-10-13 00:01:50.409 - Thread: 1 -> ShadowMapResolution: 1 2020-10-13 00:01:50.409 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-10-13 00:01:50.409 - Thread: 1 -> TextureQuality: 1 2020-10-13 00:01:50.409 - Thread: 1 -> AnisotropicFiltering: 0 2020-10-13 00:01:50.409 - Thread: 1 -> ModelQuality: 1 2020-10-13 00:01:50.409 - Thread: 1 -> VoxelQuality: 1 2020-10-13 00:01:50.409 - Thread: 1 -> ShaderQuality: 1 2020-10-13 00:01:50.409 - Thread: 1 -> LowMemSwitchToLow: 0 2020-10-13 00:01:50.409 - Thread: 1 -> FirstVTTimeRun: False 2020-10-13 00:01:50.409 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-10-13 00:01:50.409 - Thread: 1 -> GDPRConsent: True 2020-10-13 00:01:50.409 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-10-13 00:01:50.409 - Thread: 1 -> FirstTimeTutorials: False 2020-10-13 00:01:50.409 - Thread: 1 -> HudState: 2 2020-10-13 00:01:50.409 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-10-13 00:01:50.409 - Thread: 1 -> MutedPlayers: 2020-10-13 00:01:50.409 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-10-13 00:01:50.409 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-10-13 00:01:50.410 - Thread: 1 -> MyConfig.Load() - END 2020-10-13 00:01:50.816 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-10-13 00:01:51.051 - Thread: 1 -> Found processor count: 8 2020-10-13 00:01:51.051 - Thread: 1 -> Using processor count: 8 2020-10-13 00:01:51.282 - Thread: 1 -> All detected adapters: 2020-10-13 00:01:51.300 - Thread: 1 -> Radeon RX 5500 XT - VendorID=4098, SubsystemID=-467591774, DeviceID=29504 2020-10-13 00:01:51.300 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-10-13 00:01:51.495 - Thread: 1 -> AdapterInfo = { 2020-10-13 00:01:51.496 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY2 2020-10-13 00:01:51.496 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46259, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 00:01:51.496 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 00:01:51.496 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 00:01:51.496 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 00:01:51.496 - Thread: 1 -> AftermathSupported = False 2020-10-13 00:01:51.496 - Thread: 1 -> Adapter id = 0 2020-10-13 00:01:51.496 - Thread: 1 -> Supported = True 2020-10-13 00:01:51.496 - Thread: 1 -> RAM = 8548257792 2020-10-13 00:01:51.496 - Thread: 1 -> Priority = 2 2020-10-13 00:01:51.496 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 00:01:51.496 - Thread: 1 -> Output is attached = True 2020-10-13 00:01:51.496 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-10-13 00:01:51.496 - Thread: 1 -> Display modes = { 2020-10-13 00:01:51.496 - Thread: 1 -> DXGIOutput id = 0 2020-10-13 00:01:51.497 - Thread: 1 -> 380x2160@444Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@70Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@75Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@120Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1080@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1080@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1080@120Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1080@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1080@119.8801Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 2560x1440@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 00:01:51.497 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@60Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@100Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@24Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@25Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@30Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@50Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@80Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@90Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@120Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@144Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@23.97602Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@29.97003Hz 2020-10-13 00:01:51.498 - Thread: 1 -> 3840x2160@59.94006Hz 2020-10-13 00:01:51.498 - Thread: 1 -> } 2020-10-13 00:01:51.498 - Thread: 1 -> } 2020-10-13 00:01:51.498 - Thread: 1 -> AdapterInfo = { 2020-10-13 00:01:51.498 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY2 2020-10-13 00:01:51.498 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46259, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 00:01:51.498 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 00:01:51.498 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 00:01:51.499 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 00:01:51.499 - Thread: 1 -> AftermathSupported = False 2020-10-13 00:01:51.499 - Thread: 1 -> Adapter id = 0 2020-10-13 00:01:51.499 - Thread: 1 -> Supported = True 2020-10-13 00:01:51.499 - Thread: 1 -> RAM = 8548257792 2020-10-13 00:01:51.499 - Thread: 1 -> Priority = 2 2020-10-13 00:01:51.499 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 00:01:51.499 - Thread: 1 -> Output is attached = True 2020-10-13 00:01:51.499 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-10-13 00:01:51.499 - Thread: 1 -> Display modes = { 2020-10-13 00:01:51.499 - Thread: 1 -> DXGIOutput id = 0 2020-10-13 00:01:51.499 - Thread: 1 -> 380x2160@444Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 640x480@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@70Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 720x400@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 800x600@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@75Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1024x768@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x720@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1280x1024@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@120Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x900@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1600x1200@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@120Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@144Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1680x1050@119.8801Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1920x1080@60Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1920x1080@100Hz 2020-10-13 00:01:51.499 - Thread: 1 -> 1920x1080@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 1920x1080@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 1920x1080@119.8801Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 1920x1200@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2048x1536@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 2560x1440@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3200x1800@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x1620@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@60Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@100Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@24Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@25Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@30Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@50Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@80Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@90Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@120Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@144Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@23.97602Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@29.97003Hz 2020-10-13 00:01:51.500 - Thread: 1 -> 3840x2160@59.94006Hz 2020-10-13 00:01:51.500 - Thread: 1 -> } 2020-10-13 00:01:51.500 - Thread: 1 -> } 2020-10-13 00:01:51.500 - Thread: 1 -> AdapterInfo = { 2020-10-13 00:01:51.501 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY1 2020-10-13 00:01:51.501 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46259, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 00:01:51.501 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 00:01:51.501 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 00:01:51.501 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 00:01:51.501 - Thread: 1 -> AftermathSupported = False 2020-10-13 00:01:51.501 - Thread: 1 -> Adapter id = 0 2020-10-13 00:01:51.501 - Thread: 1 -> Supported = True 2020-10-13 00:01:51.502 - Thread: 1 -> RAM = 8548257792 2020-10-13 00:01:51.502 - Thread: 1 -> Priority = 2 2020-10-13 00:01:51.502 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 00:01:51.502 - Thread: 1 -> Output is attached = True 2020-10-13 00:01:51.502 - Thread: 1 -> DesktopBounds = {X:3840 Y:744 Width:1440 Height:900} 2020-10-13 00:01:51.502 - Thread: 1 -> Display modes = { 2020-10-13 00:01:51.502 - Thread: 1 -> DXGIOutput id = 1 2020-10-13 00:01:51.502 - Thread: 1 -> 640x480@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 640x480@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 640x480@72Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 640x480@67Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 720x400@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 720x400@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 720x400@70Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 800x600@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 800x600@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 800x600@72Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 800x600@56Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 832x624@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 832x624@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 832x624@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1024x768@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1024x768@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1024x768@70Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1152x864@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1152x864@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1152x864@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1152x872@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1152x872@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1152x872@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x720@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x720@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x800@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x800@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x960@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x1024@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1440x900@60Hz 2020-10-13 00:01:51.502 - Thread: 1 -> 1440x900@75Hz 2020-10-13 00:01:51.502 - Thread: 1 -> } 2020-10-13 00:01:51.502 - Thread: 1 -> } 2020-10-13 00:01:51.502 - Thread: 1 -> AdapterInfo = { 2020-10-13 00:01:51.502 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY1 2020-10-13 00:01:51.502 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 8570974208, Luid: 46259, rev: 197, subsys id: -467591774, vendor id: 4098, feature_level 11.1: True 2020-10-13 00:01:51.502 - Thread: 1 -> Driver version = 27.20.14502.47 2020-10-13 00:01:51.502 - Thread: 1 -> Driver date = 20201008000000.000000-000 2020-10-13 00:01:51.502 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-13 00:01:51.502 - Thread: 1 -> AftermathSupported = False 2020-10-13 00:01:51.502 - Thread: 1 -> Adapter id = 0 2020-10-13 00:01:51.502 - Thread: 1 -> Supported = True 2020-10-13 00:01:51.502 - Thread: 1 -> RAM = 8548257792 2020-10-13 00:01:51.502 - Thread: 1 -> Priority = 2 2020-10-13 00:01:51.502 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-13 00:01:51.502 - Thread: 1 -> Output is attached = True 2020-10-13 00:01:51.502 - Thread: 1 -> DesktopBounds = {X:3840 Y:744 Width:1440 Height:900} 2020-10-13 00:01:51.502 - Thread: 1 -> Display modes = { 2020-10-13 00:01:51.503 - Thread: 1 -> DXGIOutput id = 1 2020-10-13 00:01:51.503 - Thread: 1 -> 640x480@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 640x480@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 640x480@72Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 640x480@67Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 720x400@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 720x400@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 720x400@70Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 800x600@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 800x600@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 800x600@72Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 800x600@56Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 832x624@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 832x624@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 832x624@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1024x768@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1024x768@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1024x768@70Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1152x864@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1152x864@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1152x864@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1152x872@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1152x872@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1152x872@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x720@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x720@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x800@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x800@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x960@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x1024@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1280x1024@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1440x900@60Hz 2020-10-13 00:01:51.503 - Thread: 1 -> 1440x900@75Hz 2020-10-13 00:01:51.503 - Thread: 1 -> } 2020-10-13 00:01:51.503 - Thread: 1 -> } 2020-10-13 00:01:51.505 - Thread: 1 -> Steam.IsActive: True 2020-10-13 00:01:51.505 - Thread: 1 -> Steam.IsOnline: True 2020-10-13 00:01:51.505 - Thread: 1 -> Steam.OwnsGame: False 2020-10-13 00:01:51.505 - Thread: 1 -> Steam.UserId: 76561197996144683 2020-10-13 00:01:51.505 - Thread: 1 -> Steam.UserName: FordGT90Concept 2020-10-13 00:01:51.505 - Thread: 1 -> Steam.Branch: default 2020-10-13 00:01:51.505 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-10-13 00:01:51.505 - Thread: 1 -> Build version: 0.1.1.0 2020-10-13 00:01:51.512 - Thread: 1 -> MyScreenManager() 2020-10-13 00:01:51.565 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2020-10-13 00:01:51.565 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2020-10-13 00:01:51.567 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2020-10-13 00:01:51.567 - Thread: 23 -> CreateDeviceInternal - Create device 2020-10-13 00:01:51.617 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2020-10-13 00:01:51.650 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2020-10-13 00:01:51.650 - Thread: 23 -> CreateDeviceInternal create swapchain 2020-10-13 00:01:53.761 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-10-13 00:01:53.762 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-13 00:01:53.762 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2020-10-13 00:01:55.684 - Thread: 1 -> Preallocate - START 2020-10-13 00:01:55.687 - Thread: 1 -> MySpaceWorldGenerator - START 2020-10-13 00:01:55.693 - Thread: 1 -> MySpaceWorldGenerator - END 2020-10-13 00:01:55.693 - Thread: 1 -> MySpaceBuildComponent - START 2020-10-13 00:01:55.693 - Thread: 1 -> MySpaceBuildComponent - END 2020-10-13 00:01:55.693 - Thread: 1 -> MyEntities - START 2020-10-13 00:01:55.713 - Thread: 1 -> MyEntities - END 2020-10-13 00:01:55.713 - Thread: 1 -> MyObjectBuilder_Base - START 2020-10-13 00:01:55.713 - Thread: 1 -> MyObjectBuilder_Base - END 2020-10-13 00:01:55.713 - Thread: 1 -> MyTransparentGeometry - START 2020-10-13 00:01:55.713 - Thread: 1 -> MyTransparentGeometry - END 2020-10-13 00:01:55.713 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-10-13 00:01:55.721 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-10-13 00:01:55.721 - Thread: 1 -> MyMath - START 2020-10-13 00:01:55.722 - Thread: 1 -> MyMath - END 2020-10-13 00:01:55.722 - Thread: 1 -> MySimpleObjectDraw - START 2020-10-13 00:01:55.722 - Thread: 1 -> MySimpleObjectDraw - END 2020-10-13 00:01:55.743 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-10-13 00:01:55.743 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-10-13 00:01:55.743 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-10-13 00:01:55.754 - Thread: 1 -> MySyncDestructions - START 2020-10-13 00:01:55.754 - Thread: 1 -> MySyncDestructions - END 2020-10-13 00:01:55.754 - Thread: 1 -> MySyncEntity - START 2020-10-13 00:01:55.754 - Thread: 1 -> MySyncEntity - END 2020-10-13 00:01:55.754 - Thread: 1 -> MySyncScenario - START 2020-10-13 00:01:55.754 - Thread: 1 -> MySyncScenario - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyCommandCharacter - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyCommandCharacter - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyCommandConsole - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyCommandConsole - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyCommandEntity - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyCommandEntity - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyAiTargetManager - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyAiTargetManager - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyClientDebugCommands - START 2020-10-13 00:01:55.754 - Thread: 1 -> MyClientDebugCommands - END 2020-10-13 00:01:55.754 - Thread: 1 -> MyDedicatedServer - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyDedicatedServer - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyDedicatedServerBase - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyDedicatedServerBase - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerBase - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerBase - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerClient - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerClient - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerClientBase - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerClientBase - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerLobby - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerLobby - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerServerBase - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyMultiplayerServerBase - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyServerDebugCommands - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyServerDebugCommands - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyAIActionsParser - START 2020-10-13 00:01:55.755 - Thread: 1 -> MyAIActionsParser - END 2020-10-13 00:01:55.755 - Thread: 1 -> MyCubeGridDefinitions - START 2020-10-13 00:01:55.764 - Thread: 1 -> MyCubeGridDefinitions - END 2020-10-13 00:01:55.764 - Thread: 1 -> MyDefinitionManager - START 2020-10-13 00:01:55.770 - Thread: 1 -> MyDefinitionManager - END 2020-10-13 00:01:55.770 - Thread: 1 -> Preallocate - END 2020-10-13 00:01:55.771 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-10-13 00:01:56.265 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-10-13 00:01:56.265 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-10-13 00:01:56.291 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-10-13 00:01:56.291 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:01:56.291 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:01:56.291 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-10-13 00:01:56.291 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-10-13 00:01:56.291 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-10-13 00:01:56.291 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-10-13 00:01:56.311 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2020-10-13 00:01:56.311 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7976 2020-10-13 00:01:56.311 - Thread: 1 -> Virtualized: False 2020-10-13 00:01:56.321 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2020-10-13 00:01:56.321 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,141,948,416 bytes 2020-10-13 00:01:56.321 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-10-13 00:01:56.321 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,406,741,504 bytes 2020-10-13 00:01:56.321 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,442,356,224 bytes 2020-10-13 00:01:56.333 - Thread: 1 -> Drive C: | Capacity: 273,029,623,808 bytes | Free space: 154,893,553,664 bytes 2020-10-13 00:01:56.333 - Thread: 1 -> Drive D: | Capacity: 12,000,119,746,560 bytes | Free space: 4,389,370,142,720 bytes 2020-10-13 00:01:56.334 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-10-13 00:01:56.334 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-10-13 00:01:56.335 - Thread: 1 -> Installed DLCs: 2020-10-13 00:01:56.338 - Thread: 1 -> Deluxe Edition (573160) 2020-10-13 00:01:56.338 - Thread: 1 -> Decorative Blocks (1049790) 2020-10-13 00:01:56.338 - Thread: 1 -> Economy Deluxe (1135960) 2020-10-13 00:01:56.338 - Thread: 1 -> Style Pack (1084680) 2020-10-13 00:01:56.386 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-10-13 00:01:56.467 - Thread: 1 -> Havok: Physics.Init 2020-10-13 00:01:56.486 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-10-13 00:01:56.492 - Thread: 1 -> HkGameName: SpaceEngineers 2020-10-13 00:01:56.504 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-10-13 00:01:56.506 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 00:01:56.511 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 00:01:56.856 - Thread: 1 -> Loading scenarios 2020-10-13 00:01:56.888 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 00:01:56.888 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 00:01:57.163 - Thread: 1 -> Loading sound definitions 2020-10-13 00:01:57.184 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 00:01:57.184 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 00:01:57.184 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 00:01:57.184 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 00:01:57.185 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 00:01:57.198 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 00:01:57.289 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 00:01:57.339 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 00:01:57.346 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-10-13 00:01:57.346 - Thread: 1 -> MyGuiManager() 2020-10-13 00:01:57.350 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-13 00:01:57.477 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-13 00:01:57.537 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-13 00:01:57.537 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-13 00:01:57.537 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-13 00:01:57.539 - Thread: 1 -> Loading default controls 2020-10-13 00:01:57.605 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-10-13 00:01:57.637 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-13 00:01:57.644 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-10-13 00:01:57.646 - Thread: 10 -> ReloadVoxelMaterials 2020-10-13 00:01:57.714 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-10-13 00:01:57.714 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-10-13 00:01:57.714 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-10-13 00:01:57.716 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-10-13 00:01:57.716 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-10-13 00:01:57.716 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-10-13 00:01:57.727 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-10-13 00:01:57.731 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-10-13 00:01:57.819 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-10-13 00:01:57.819 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-10-13 00:01:57.832 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-10-13 00:01:57.832 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-10-13 00:01:57.833 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-10-13 00:01:57.834 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-10-13 00:01:57.841 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-10-13 00:01:57.850 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-10-13 00:01:57.872 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-10-13 00:01:57.883 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-10-13 00:01:57.901 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-10-13 00:01:57.914 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-10-13 00:01:57.920 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-10-13 00:01:57.932 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-10-13 00:01:57.934 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-10-13 00:01:57.938 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-10-13 00:01:57.938 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-10-13 00:01:57.938 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-10-13 00:01:57.949 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-10-13 00:01:57.949 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-10-13 00:01:57.952 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-10-13 00:01:58.001 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-10-13 00:01:58.012 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-10-13 00:01:58.015 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-10-13 00:01:58.020 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-10-13 00:01:58.020 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-10-13 00:01:58.042 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-10-13 00:01:58.043 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-10-13 00:01:58.049 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-10-13 00:01:58.062 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-10-13 00:01:58.063 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-10-13 00:01:58.063 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-10-13 00:01:58.072 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-10-13 00:01:58.092 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-10-13 00:01:58.100 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-10-13 00:01:58.125 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-10-13 00:01:58.127 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-10-13 00:01:58.134 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-10-13 00:01:58.141 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-10-13 00:01:58.144 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-10-13 00:01:58.150 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-10-13 00:01:58.160 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-10-13 00:01:58.181 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-10-13 00:01:58.216 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-10-13 00:01:58.246 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-10-13 00:01:58.247 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-10-13 00:01:58.257 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-10-13 00:01:58.258 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-10-13 00:01:58.260 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-10-13 00:01:58.262 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-10-13 00:01:58.263 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-10-13 00:01:58.265 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-10-13 00:01:58.265 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-10-13 00:01:58.298 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-10-13 00:01:58.303 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-10-13 00:01:58.311 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-10-13 00:01:58.322 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-10-13 00:01:58.339 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-10-13 00:01:58.340 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-10-13 00:01:58.359 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-10-13 00:01:58.377 - Thread: 1 -> Timer Frequency: 10000000 2020-10-13 00:01:58.377 - Thread: 1 -> Ticks per frame: 166667 2020-10-13 00:01:58.415 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-10-13 00:01:58.452 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-10-13 00:01:58.473 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-10-13 00:01:58.559 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-10-13 00:01:58.579 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-10-13 00:01:58.618 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-10-13 00:01:58.699 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-10-13 00:01:58.719 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-10-13 00:01:58.773 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-10-13 00:01:58.829 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-10-13 00:01:58.837 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-10-13 00:01:58.895 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-10-13 00:01:58.917 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-10-13 00:01:58.964 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-10-13 00:01:59.018 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-10-13 00:01:59.034 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-10-13 00:01:59.063 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-10-13 00:01:59.099 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-10-13 00:01:59.104 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-10-13 00:01:59.148 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-10-13 00:01:59.152 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-10-13 00:01:59.152 - Thread: 1 -> Flares Intensity: 1 2020-10-13 00:01:59.152 - Thread: 1 -> Field of view: 1.22173 2020-10-13 00:01:59.152 - Thread: 1 -> PostProcessingEnabled: True 2020-10-13 00:01:59.152 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-10-13 00:01:59.152 - Thread: 1 -> Render.GrassDrawDistance: 160 2020-10-13 00:01:59.152 - Thread: 1 -> Render.DistanceFade: 1000 2020-10-13 00:01:59.152 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-10-13 00:01:59.152 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-10-13 00:01:59.152 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-10-13 00:01:59.152 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-10-13 00:01:59.152 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-10-13 00:01:59.152 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-10-13 00:01:59.152 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-10-13 00:01:59.152 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-10-13 00:01:59.152 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-10-13 00:01:59.152 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-10-13 00:01:59.161 - Thread: 1 -> Analytics uuid: 1d8a0f5e-ac32-19d7-a423-79770801cc11 2020-10-13 00:01:59.174 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-10-13 00:01:59.217 - Thread: 1 -> Analytics helper process start reported 2020-10-13 00:01:59.289 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-10-13 00:01:59.468 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-10-13 00:01:59.789 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-10-13 00:01:59.898 - Thread: 32 -> Analytics session error 2020-10-13 00:02:00.206 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-10-13 00:02:00.545 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-10-13 00:02:00.723 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-10-13 00:02:01.629 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-10-13 00:02:01.638 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-10-13 00:02:02.452 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-10-13 00:02:02.705 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-10-13 00:02:02.821 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-10-13 00:02:04.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:04.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:05.663 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-13 00:02:09.423 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-13 00:02:09.423 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-10-13 00:02:11.456 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2020-10-13 00:02:12.357 - Thread: 10 -> Loading available saves - START 2020-10-13 00:02:12.360 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:02:12.574 - Thread: 10 -> Loading available saves - END 2020-10-13 00:02:12.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:12.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:24.488 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-13 00:02:25.363 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-13 00:02:31.080 - Thread: 1 -> GUI Stats: Update 0.552914111111111, Draw 0.151530611111111 2020-10-13 00:02:32.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:32.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:34.565 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-13 00:02:34.641 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-13 00:02:46.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:46.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:49.808 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Survival\Sandbox_config.sbc 2020-10-13 00:02:49.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:49.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:49.853 - Thread: 10 -> Loading available saves - START 2020-10-13 00:02:49.854 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:02:50.023 - Thread: 10 -> Loading available saves - END 2020-10-13 00:02:50.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:50.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:57.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:57.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:02:57.663 - Thread: 10 -> Loading available saves - START 2020-10-13 00:02:57.664 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:02:57.693 - Thread: 10 -> Loading available saves - END 2020-10-13 00:02:58.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:02:58.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:01.335 - Thread: 1 -> GUI Stats: Update 0.584119722222222, Draw 0.207667222222222 2020-10-13 00:03:06.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:06.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:06.107 - Thread: 10 -> Loading available saves - START 2020-10-13 00:03:06.108 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:03:06.132 - Thread: 10 -> Loading available saves - END 2020-10-13 00:03:06.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:06.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:10.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:10.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:10.469 - Thread: 11 -> Loading available saves - START 2020-10-13 00:03:10.470 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:03:10.515 - Thread: 11 -> Loading available saves - END 2020-10-13 00:03:10.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:10.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:17.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:17.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:17.252 - Thread: 10 -> Loading available saves - START 2020-10-13 00:03:17.253 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:03:17.274 - Thread: 10 -> Loading available saves - END 2020-10-13 00:03:17.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:17.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:21.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:21.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:21.402 - Thread: 10 -> Loading available saves - START 2020-10-13 00:03:21.403 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 00:03:21.426 - Thread: 10 -> Loading available saves - END 2020-10-13 00:03:21.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:21.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:25.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:25.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:28.082 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-10-13 00:03:28.372 - Thread: 1 -> Query successful. 2020-10-13 00:03:28.372 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-10-13 00:03:28.381 - Thread: 11 -> Mod download time: 0.00 seconds 2020-10-13 00:03:29.786 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-13 00:03:29.789 - Thread: 10 -> Loading available saves - START 2020-10-13 00:03:29.790 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2020-10-13 00:03:29.790 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-13 00:03:29.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:03:29.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:03:30.268 - Thread: 10 -> Loading available saves - END 2020-10-13 00:03:30.294 - Thread: 1 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\Sandbox_config.sbc 2020-10-13 00:03:30.314 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 00:03:31.335 - Thread: 1 -> GUI Stats: Update 0.612561555555555, Draw 0.154934444444445 2020-10-13 00:03:32.652 - Thread: 1 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Sandbox_config.sbc 2020-10-13 00:03:32.683 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 00:03:45.002 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-13 00:03:45.007 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-13 00:04:01.336 - Thread: 1 -> GUI Stats: Update 0.584003555555555, Draw 0.231534111111111 2020-10-13 00:04:23.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:04:23.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:04:25.522 - Thread: 25 -> StartNewSandbox - Start 2020-10-13 00:04:25.539 - Thread: 25 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Sandbox_config.sbc 2020-10-13 00:04:25.540 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 00:04:25.545 - Thread: 25 -> CheckPoint Experimental mode: No 2020-10-13 00:04:25.545 - Thread: 25 -> CheckPoint Experimental mode reason: 0 2020-10-13 00:04:25.546 - Thread: 25 -> LoadSession() - End 2020-10-13 00:04:25.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:04:25.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:04:25.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:04:25.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:04:25.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:04:25.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:04:25.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:04:25.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:04:25.559 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-13 00:04:25.560 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-13 00:04:25.770 - Thread: 1 -> RunLoadingAction - START 2020-10-13 00:04:25.774 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2020-10-13 00:04:26.483 - Thread: 1 -> GC Memory: 1,130,825,136 B 2020-10-13 00:04:26.487 - Thread: 1 -> Process Memory: 3,363,082,240 B 2020-10-13 00:04:26.489 - Thread: 1 -> Experimental mode: No 2020-10-13 00:04:26.489 - Thread: 1 -> Experimental mode reason: 0 2020-10-13 00:04:28.518 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-13 00:04:28.550 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-13 00:04:28.557 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-13 00:04:28.559 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 00:04:28.562 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 00:04:28.766 - Thread: 1 -> Loading scenarios 2020-10-13 00:04:28.766 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 00:04:28.767 - Thread: 1 -> List of used mods (0) - START 2020-10-13 00:04:28.768 - Thread: 1 -> List of used mods - END 2020-10-13 00:04:28.867 - Thread: 1 -> Loading behaviors 2020-10-13 00:04:28.868 - Thread: 1 -> Loading ammo magazines 2020-10-13 00:04:28.872 - Thread: 1 -> Loading ammo definitions 2020-10-13 00:04:28.876 - Thread: 1 -> Loading animations 2020-10-13 00:04:28.880 - Thread: 1 -> Loading animations 2020-10-13 00:04:28.882 - Thread: 1 -> Loading sound definitions 2020-10-13 00:04:28.882 - Thread: 1 -> Loading sound definitions 2020-10-13 00:04:28.882 - Thread: 1 -> Loading sound definitions 2020-10-13 00:04:28.882 - Thread: 1 -> Loading sound definitions 2020-10-13 00:04:28.882 - Thread: 1 -> Loading sound definitions 2020-10-13 00:04:28.882 - Thread: 1 -> Loading sound definitions 2020-10-13 00:04:28.882 - Thread: 1 -> Loading category classes 2020-10-13 00:04:28.883 - Thread: 1 -> Loading category classes 2020-10-13 00:04:28.884 - Thread: 1 -> Loading blueprint classes 2020-10-13 00:04:28.886 - Thread: 1 -> Loading blueprint class entries 2020-10-13 00:04:28.886 - Thread: 1 -> Loading blueprint class entries 2020-10-13 00:04:28.887 - Thread: 1 -> Loading blueprints 2020-10-13 00:04:28.890 - Thread: 1 -> Loading blueprints 2020-10-13 00:04:28.890 - Thread: 1 -> Loading agent definitions 2020-10-13 00:04:28.892 - Thread: 1 -> Loading character definitions 2020-10-13 00:04:28.911 - Thread: 1 -> Loading character definitions 2020-10-13 00:04:28.911 - Thread: 1 -> Loading components 2020-10-13 00:04:28.913 - Thread: 1 -> Loading components 2020-10-13 00:04:28.913 - Thread: 1 -> Loading configuration 2020-10-13 00:04:28.915 - Thread: 1 -> Loading container types 2020-10-13 00:04:28.918 - Thread: 1 -> Loading Contract Types 2020-10-13 00:04:28.925 - Thread: 1 -> Loading block positions 2020-10-13 00:04:28.929 - Thread: 1 -> Loading block positions 2020-10-13 00:04:28.929 - Thread: 1 -> Loading curve definitions 2020-10-13 00:04:28.934 - Thread: 1 -> Loading debris 2020-10-13 00:04:28.942 - Thread: 1 -> Loading environment items entries 2020-10-13 00:04:28.943 - Thread: 1 -> Loading decal global definitions 2020-10-13 00:04:28.943 - Thread: 1 -> Loading decal definitions 2020-10-13 00:04:28.947 - Thread: 1 -> Loading drone behaviors 2020-10-13 00:04:28.951 - Thread: 1 -> Loading edges 2020-10-13 00:04:28.952 - Thread: 1 -> Loading emissive color definitions 2020-10-13 00:04:28.958 - Thread: 1 -> Loading emissive color default states 2020-10-13 00:04:28.965 - Thread: 1 -> Loading animations 2020-10-13 00:04:28.966 - Thread: 1 -> Loading entity components 2020-10-13 00:04:28.984 - Thread: 1 -> Loading component containers 2020-10-13 00:04:29.004 - Thread: 1 -> Loading environment items entries 2020-10-13 00:04:29.004 - Thread: 1 -> Loading Faction Names 2020-10-13 00:04:29.005 - Thread: 1 -> Loading factions 2020-10-13 00:04:29.012 - Thread: 1 -> Loading flare definitions 2020-10-13 00:04:29.028 - Thread: 1 -> Loading gas property definitions 2020-10-13 00:04:29.030 - Thread: 1 -> Loading event definitions 2020-10-13 00:04:29.032 - Thread: 1 -> Loading physical items 2020-10-13 00:04:29.038 - Thread: 1 -> Loading chat bot responses 2020-10-13 00:04:29.063 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:04:29.064 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:04:29.064 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:04:29.064 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:04:29.064 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 00:04:29.064 - Thread: 1 -> Loading physical items 2020-10-13 00:04:29.069 - Thread: 1 -> Loading physical items 2020-10-13 00:04:29.069 - Thread: 1 -> Loading physical material properties 2020-10-13 00:04:29.075 - Thread: 1 -> Loading pirate antennas 2020-10-13 00:04:29.086 - Thread: 1 -> Loading research blocks definitions 2020-10-13 00:04:29.088 - Thread: 1 -> Loading research groups definitions 2020-10-13 00:04:29.090 - Thread: 1 -> Loading resource distribution groups 2020-10-13 00:04:29.092 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 00:04:29.092 - Thread: 1 -> Loading ship sound groups 2020-10-13 00:04:29.112 - Thread: 1 -> Loading ship sound groups 2020-10-13 00:04:29.112 - Thread: 1 -> Loading sound categories 2020-10-13 00:04:29.116 - Thread: 1 -> Loading stat definitions 2020-10-13 00:04:29.117 - Thread: 1 -> Loading grid creators 2020-10-13 00:04:29.120 - Thread: 1 -> Loading transparent material properties 2020-10-13 00:04:29.122 - Thread: 1 -> Loading planet definition 2020-10-13 00:04:29.123 - Thread: 1 -> Loading voxel map storage definitions 2020-10-13 00:04:29.126 - Thread: 1 -> Loading voxel material definitions 2020-10-13 00:04:29.127 - Thread: 1 -> Loading voxel material definitions 2020-10-13 00:04:29.128 - Thread: 1 -> Loading voxel material definitions 2020-10-13 00:04:29.128 - Thread: 1 -> Loading Weather Effects 2020-10-13 00:04:29.134 - Thread: 1 -> Audio effects definitions 2020-10-13 00:04:29.139 - Thread: 1 -> Loading environment items definitions 2020-10-13 00:04:29.141 - Thread: 1 -> Loading environment items definitions 2020-10-13 00:04:29.142 - Thread: 1 -> Loading physical material properties 2020-10-13 00:04:29.149 - Thread: 1 -> Loading particle effect definitions 2020-10-13 00:04:29.252 - Thread: 1 -> Loading particle effect definitions 2020-10-13 00:04:29.253 - Thread: 1 -> Loading environment item definitions 2020-10-13 00:04:29.259 - Thread: 1 -> Loading weapon definitions 2020-10-13 00:04:29.267 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.319 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.320 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.393 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.404 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.408 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.409 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.412 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.412 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.414 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.415 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.417 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.418 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.422 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.423 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.425 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.426 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.427 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.428 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.438 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.439 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.439 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.440 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.440 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.442 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.444 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.445 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.445 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.447 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.447 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.448 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.449 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.450 - Thread: 1 -> Loading cube blocks 2020-10-13 00:04:29.457 - Thread: 1 -> Created block definitions 2020-10-13 00:04:29.459 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-13 00:04:29.535 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-13 00:04:29.537 - Thread: 1 -> Loading asteroid generators 2020-10-13 00:04:29.539 - Thread: 1 -> Loading spawn groups 2020-10-13 00:04:29.544 - Thread: 1 -> Loading drop containers 2020-10-13 00:04:29.546 - Thread: 1 -> Loading spawn groups 2020-10-13 00:04:29.546 - Thread: 1 -> Loading spawn groups 2020-10-13 00:04:29.547 - Thread: 1 -> Loading radial menu definitions 2020-10-13 00:04:29.575 - Thread: 1 -> Loading respawn ships 2020-10-13 00:04:29.578 - Thread: 1 -> Loading spawn groups 2020-10-13 00:04:29.578 - Thread: 1 -> Loading wheel speeds 2020-10-13 00:04:29.653 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 00:04:29.666 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 00:04:29.666 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 00:04:29.709 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 00:04:29.826 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 00:04:29.894 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-13 00:04:29.904 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:04:29.979 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:04:29.980 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:04:29.980 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:04:29.997 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:04:30.705 - Thread: 37 -> External debugger: listening... 2020-10-13 00:04:30.746 - Thread: 1 -> MyLights.LoadData() - START 2020-10-13 00:04:30.749 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-13 00:04:30.749 - Thread: 1 -> MyLights.LoadData() - END 2020-10-13 00:04:30.749 - Thread: 1 -> Info: MyLights initialized. 2020-10-13 00:04:30.750 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-13 00:04:30.770 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-13 00:04:30.869 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-13 00:04:30.870 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-13 00:04:30.922 - Thread: 1 -> Loading Procedural World Generator 2020-10-13 00:04:30.932 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-13 00:04:31.316 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-13 00:04:31.512 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-10-13 00:04:31.512 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-10-13 00:04:31.512 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-10-13 00:04:31.512 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-10-13 00:04:31.513 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Titan-813248659d19000.vx2' 2020-10-13 00:04:31.513 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Mars-1323953731d120000.vx2' 2020-10-13 00:04:31.513 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Alien-1494130250d120000.vx2' 2020-10-13 00:04:31.514 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Moon-1321135827d19000.vx2' 2020-10-13 00:04:31.515 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-10-13 00:04:31.515 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\EarthLike-1490369077d120000.vx2' 2020-10-13 00:04:34.952 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-13 00:04:34.959 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:04:35.194 - Thread: 12 -> Info: Planet generator name: Mars 2020-10-13 00:04:35.195 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:04:35.413 - Thread: 11 -> Info: Planet generator name: Titan 2020-10-13 00:04:35.414 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:04:35.414 - Thread: 1 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-10-13 00:04:35.414 - Thread: 12 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-10-13 00:04:35.609 - Thread: 10 -> Info: Planet generator name: Moon 2020-10-13 00:04:35.609 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:04:35.757 - Thread: 13 -> Info: Planet generator name: Alien 2020-10-13 00:04:35.757 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:04:36.983 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-10-13 00:04:36.983 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Europa-374791280d19000.vx2' 2020-10-13 00:04:40.864 - Thread: 13 -> Info: Planet generator name: Europa 2020-10-13 00:04:40.864 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:04:40.939 - Thread: 1 -> Entities loaded 2020-10-13 00:04:41.599 - Thread: 1 -> Clusters reordered 2020-10-13 00:04:41.827 - Thread: 1 -> Entities initialized 2020-10-13 00:04:41.971 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2020-10-13 00:04:41.972 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-10-13 00:04:41.975 - Thread: 1 -> ControlledObject was null, respawning character 2020-10-13 00:04:41.975 - Thread: 1 -> RequestRespawn 2020-10-13 00:04:42.166 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-13 00:04:42.167 - Thread: 1 -> Name = Earth Creative 2020-10-13 00:04:42.167 - Thread: 1 -> Description = 2020-10-13 00:04:42.167 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2020-10-13 00:04:42.167 - Thread: 1 -> Password = 2020-10-13 00:04:42.167 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2020-10-13 00:04:42.167 - Thread: 1 -> WorkshopId = 2020-10-13 00:04:42.167 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2020-10-13 00:04:42.167 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\thumb.jpg 2020-10-13 00:04:42.170 - Thread: 1 -> Settings: 2020-10-13 00:04:42.172 - Thread: 1 -> GameMode = Creative 2020-10-13 00:04:42.172 - Thread: 1 -> MaxPlayers = 4 2020-10-13 00:04:42.172 - Thread: 1 -> OnlineMode = FRIENDS 2020-10-13 00:04:42.172 - Thread: 1 -> AutoHealing = True 2020-10-13 00:04:42.172 - Thread: 1 -> WeaponsEnabled = True 2020-10-13 00:04:42.172 - Thread: 1 -> ThrusterDamage = True 2020-10-13 00:04:42.172 - Thread: 1 -> EnableSpectator = False 2020-10-13 00:04:42.172 - Thread: 1 -> EnableCopyPaste = True 2020-10-13 00:04:42.172 - Thread: 1 -> MaxFloatingObjects = 56 2020-10-13 00:04:42.172 - Thread: 1 -> MaxGridSize = 50000 2020-10-13 00:04:42.172 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-10-13 00:04:42.172 - Thread: 1 -> CargoShipsEnabled = True 2020-10-13 00:04:42.172 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-13 00:04:42.172 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-13 00:04:42.172 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-13 00:04:42.172 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-13 00:04:42.172 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-13 00:04:42.172 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-13 00:04:42.172 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-13 00:04:42.172 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-13 00:04:42.172 - Thread: 1 -> ClientCanSave = False 2020-10-13 00:04:42.172 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-13 00:04:42.172 - Thread: 1 -> PermanentDeath = False 2020-10-13 00:04:42.172 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 00:04:42.172 - Thread: 1 -> EnableScripts = False 2020-10-13 00:04:42.172 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-13 00:04:42.172 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-13 00:04:42.172 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-13 00:04:42.172 - Thread: 1 -> ProceduralSeed = 0 2020-10-13 00:04:42.172 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 00:04:42.172 - Thread: 1 -> EnableIngameScripts = False 2020-10-13 00:04:42.172 - Thread: 1 -> ViewDistance = 15000 2020-10-13 00:04:42.172 - Thread: 1 -> Voxel destruction = True 2020-10-13 00:04:42.172 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-13 00:04:42.172 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-13 00:04:42.172 - Thread: 1 -> EnableContainerDrops = True 2020-10-13 00:04:42.172 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-13 00:04:42.172 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-13 00:04:42.172 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-13 00:04:42.172 - Thread: 1 -> EnableSubgridDamage = False 2020-10-13 00:04:42.172 - Thread: 1 -> SyncDistance = 3000 2020-10-13 00:04:42.172 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-10-13 00:04:42.172 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-13 00:04:42.172 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-13 00:04:42.172 - Thread: 1 -> ExperimentalMode = False 2020-10-13 00:04:42.172 - Thread: 1 -> ExperimentalModeReason = 0 2020-10-13 00:04:42.172 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-13 00:04:43.154 - Thread: 1 -> Session loaded 2020-10-13 00:04:43.155 - Thread: 1 -> RunLoadingAction - END 2020-10-13 00:04:43.155 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-13 00:04:43.365 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-13 00:04:43.365 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-13 00:04:43.366 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-13 00:04:43.386 - Thread: 1 -> Updating continues. 2020-10-13 00:04:43.505 - Thread: 1 -> Clusters reordered 2020-10-13 00:04:44.463 - Thread: 1 -> GC Memory: 1842.644 / 1842.644 MB 2020-10-13 00:04:44.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:04:44.601 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,5641.172,12890.39,1,0,1852.02,5162.809,20495,29505,32,4.51077,20.96479,0,7100,8.333094,0,16.66667,0.3758867,1.747016,100,3658540556,1852.02 2020-10-13 00:04:44.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:04:44.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,59,33,133,87,655,3489,951,0,0,253,1084,0,295,63,0,0,0,288,0,0,0,339,758,360,6,20,0 2020-10-13 00:04:59.987 - Thread: 1 -> GUI Stats: Update 10.2380073888889, Draw 0.352414444444444 2020-10-13 00:05:05.842 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-13 00:05:09.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:05:09.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:05:14.470 - Thread: 1 -> GC Memory: 4005.47 / 4005.47 MB 2020-10-13 00:05:14.976 - Thread: 1 -> Saving world - START 2020-10-13 00:05:14.977 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:05:14.977 - Thread: 1 -> Before snapshot.: GC Memory: 4,006 B 2020-10-13 00:05:15.274 - Thread: 1 -> After snapshot.: GC Memory: 4,018 B 2020-10-13 00:05:15.276 - Thread: 1 -> Directory cleanup: GC Memory: 4,018 B 2020-10-13 00:05:15.276 - Thread: 1 -> Saving world - END 2020-10-13 00:05:15.284 - Thread: 10 -> Session snapshot save - START 2020-10-13 00:05:15.285 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 00:05:18.925 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:05:20.170 - Thread: 10 -> Session snapshot save - END 2020-10-13 00:05:21.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:05:21.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:05:31.736 - Thread: 1 -> GUI Stats: Update 0.428381166666667, Draw 0.410886055555556 2020-10-13 00:05:44.470 - Thread: 1 -> GC Memory: 4147.48 / 4147.48 MB 2020-10-13 00:05:56.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:05:56.200 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,17.19559,76.19249,1,0,4144.191,9517.656,18193,31807,29,21.02093,97.95657,0.9997818,4896,21.75699,0,16.66667,4.573521,21.3124,100,5364224561,4144.191 2020-10-13 00:05:56.200 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:05:56.200 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,901,59,237,422,101,655,5115,2223,0,0,427,2645,0,1283,63,0,52,63,288,46,0,4,382,758,360,6,30,0 2020-10-13 00:06:00.186 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:06:00.227 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 00:06:01.735 - Thread: 1 -> GUI Stats: Update 0.411465555555555, Draw 0.366223555555555 2020-10-13 00:06:10.185 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:06:10.207 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 00:06:14.486 - Thread: 1 -> GC Memory: 4149.114 / 4149.114 MB 2020-10-13 00:06:20.185 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:06:20.204 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 00:06:30.184 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:06:30.186 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 00:06:30.186 - Thread: 1 -> Next activation in 00:08:39.9628271 2020-10-13 00:06:31.736 - Thread: 1 -> GUI Stats: Update 0.452891555555555, Draw 0.361254611111111 2020-10-13 00:06:36.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:06:36.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:06:36.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:06:36.653 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:06:44.497 - Thread: 1 -> GC Memory: 2067.438 / 2067.438 MB 2020-10-13 00:06:44.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:06:44.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:06:56.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:06:56.818 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,20.64301,94.98406,1,0,2070.183,8786.984,18228,31772,30,25.60565,98.30126,0.9998389,5721,20.08206,0,16.66667,5.142142,19.74092,100,5432135805,2070.183 2020-10-13 00:06:56.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:06:56.818 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,901,59,238,422,101,655,5180,2285,0,0,427,2708,0,1285,126,0,54,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 00:07:02.338 - Thread: 1 -> GUI Stats: Update 0.499969888888889, Draw 0.616520888888887 2020-10-13 00:07:14.504 - Thread: 1 -> GC Memory: 2072.677 / 2072.677 MB 2020-10-13 00:07:28.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:07:28.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:07:28.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:07:28.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:07:32.338 - Thread: 1 -> GUI Stats: Update 0.496688222222223, Draw 0.470439944444446 2020-10-13 00:07:41.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:07:41.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:07:44.520 - Thread: 1 -> GC Memory: 2073.663 / 2073.663 MB 2020-10-13 00:07:56.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:07:56.838 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,20.36511,70.98927,1,0,2079.455,8794.926,18548,31452,30,21.41059,98.27501,0.9998373,5771,20.88416,0,16.66667,4.471423,20.52391,100,5369554125,2079.455 2020-10-13 00:07:56.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:07:56.838 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,901,59,240,423,101,655,5120,2222,0,0,427,2645,0,1285,63,0,57,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 00:08:02.338 - Thread: 1 -> GUI Stats: Update 0.501328277777776, Draw 0.459621777777778 2020-10-13 00:08:14.520 - Thread: 1 -> GC Memory: 2078.331 / 2078.331 MB 2020-10-13 00:08:32.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:08:32.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:08:32.336 - Thread: 1 -> GUI Stats: Update 0.474356722222223, Draw 0.435612444444444 2020-10-13 00:08:44.531 - Thread: 1 -> GC Memory: 2076.474 / 2076.474 MB 2020-10-13 00:08:57.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:08:57.296 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,19.72813,82.8356,1,0,2078.003,8794.855,18548,31452,30,21.99878,98.24455,0.9998062,5576,22.62794,0,16.66667,4.97787,22.23071,100,5372526043,2078.003 2020-10-13 00:08:57.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:08:57.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,901,59,240,426,101,655,5123,2221,0,0,427,2647,0,1285,63,0,58,63,288,48,0,0,382,758,360,6,30,0 2020-10-13 00:09:02.782 - Thread: 1 -> GUI Stats: Update 0.187820611111111, Draw 0.752436055555555 2020-10-13 00:09:14.548 - Thread: 1 -> GC Memory: 2078.023 / 2078.023 MB 2020-10-13 00:09:25.781 - Thread: 1 -> Autosave initiated 2020-10-13 00:09:25.781 - Thread: 1 -> Character state: True 2020-10-13 00:09:25.781 - Thread: 1 -> IsServer: True 2020-10-13 00:09:25.781 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:09:25.781 - Thread: 1 -> Autosave 2020-10-13 00:09:25.781 - Thread: 1 -> Saving world - START 2020-10-13 00:09:25.782 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:09:25.782 - Thread: 1 -> Before snapshot.: GC Memory: 2,069 B 2020-10-13 00:09:25.914 - Thread: 1 -> After snapshot.: GC Memory: 2,084 B 2020-10-13 00:09:25.914 - Thread: 1 -> Directory cleanup: GC Memory: 2,084 B 2020-10-13 00:09:25.914 - Thread: 1 -> Saving world - END 2020-10-13 00:09:25.960 - Thread: 10 -> Session snapshot save - START 2020-10-13 00:09:25.961 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 00:09:29.082 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:09:30.331 - Thread: 10 -> Session snapshot save - END 2020-10-13 00:09:32.901 - Thread: 1 -> GUI Stats: Update 0.474982611111111, Draw 0.457299166666666 2020-10-13 00:09:44.550 - Thread: 1 -> GC Memory: 2110.674 / 2110.674 MB 2020-10-13 00:09:57.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:09:57.770 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,17.99199,64.2782,1,0,2111.924,8814.344,18548,31452,30,21.14678,98.29314,0.9999354,5723,20.36401,0,16.66667,4.306333,20.01643,100,5376228309,2111.924 2020-10-13 00:09:57.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:09:57.770 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,901,59,245,429,101,655,5127,2221,0,0,427,2650,0,1285,63,0,59,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:10:03.240 - Thread: 1 -> GUI Stats: Update 0.508913999999999, Draw 0.387696777777777 2020-10-13 00:10:06.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:10:06.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:10:07.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:10:07.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:10:07.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:10:07.145 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:10:14.556 - Thread: 1 -> GC Memory: 2122.906 / 2122.906 MB 2020-10-13 00:10:14.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:10:14.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:10:33.241 - Thread: 1 -> GUI Stats: Update 0.498472, Draw 0.503665666666666 2020-10-13 00:10:44.557 - Thread: 1 -> GC Memory: 2143.148 / 2143.148 MB 2020-10-13 00:10:57.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:10:57.998 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,19.12035,80.43758,1,0,2177.781,8842.25,18698,31302,32,23.3216,98.45662,0.9998055,5711,22.1074,0,16.66667,5.155799,21.7662,100,5406308359,2177.781 2020-10-13 00:10:57.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:10:57.998 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,249,436,101,655,5155,2242,0,0,427,2679,0,1306,63,0,59,63,288,48,0,0,382,758,360,6,30,0 2020-10-13 00:11:03.450 - Thread: 1 -> GUI Stats: Update 0.462402277777778, Draw 0.465236166666667 2020-10-13 00:11:14.567 - Thread: 1 -> GC Memory: 2078.254 / 2078.254 MB 2020-10-13 00:11:33.450 - Thread: 1 -> GUI Stats: Update 0.465461611111112, Draw 0.455150388888889 2020-10-13 00:11:44.568 - Thread: 1 -> GC Memory: 2088.427 / 2088.427 MB 2020-10-13 00:11:58.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:11:58.015 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,19.76605,86.14566,1,0,2088.512,8839.605,19148,30852,38,23.94504,98.38982,0.9999024,5727,21.94776,0,16.66667,5.255399,21.59436,100,5407932289,2088.512 2020-10-13 00:11:58.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:11:58.015 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,250,437,101,655,5157,2242,0,0,427,2680,0,1306,63,0,59,63,288,48,0,0,382,758,360,6,30,0 2020-10-13 00:12:03.450 - Thread: 1 -> GUI Stats: Update 0.464870111111111, Draw 0.464601777777777 2020-10-13 00:12:14.584 - Thread: 1 -> GC Memory: 2086.803 / 2086.803 MB 2020-10-13 00:12:33.451 - Thread: 1 -> GUI Stats: Update 0.475803944444444, Draw 0.461071944444444 2020-10-13 00:12:43.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:12:43.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:12:43.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:12:43.426 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:12:44.601 - Thread: 1 -> GC Memory: 2089.992 / 2089.992 MB 2020-10-13 00:12:58.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:12:58.031 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,20.03078,75.37025,1,0,2090.446,8839.977,19150,30850,38,23.1117,98.28807,0.9997071,5734,21.15933,0,16.66667,4.890282,20.7971,100,5408195745,2090.446 2020-10-13 00:12:58.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:12:58.031 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,250,436,101,655,5157,2244,0,0,427,2680,0,1306,63,0,59,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:13:03.451 - Thread: 1 -> GUI Stats: Update 0.502850000000001, Draw 0.495129 2020-10-13 00:13:03.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:13:03.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:13:14.601 - Thread: 1 -> GC Memory: 2101.997 / 2101.997 MB 2020-10-13 00:13:31.898 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:13:31.899 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:13:31.899 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:13:31.905 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:13:33.450 - Thread: 1 -> GUI Stats: Update 0.481982833333333, Draw 0.473048888888887 2020-10-13 00:13:44.617 - Thread: 1 -> GC Memory: 2104.443 / 2104.443 MB 2020-10-13 00:13:48.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:13:48.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:13:58.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:13:58.048 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,19.40281,95.17937,1,0,2079.937,8840.992,19158,30842,38,24.22222,98.39708,0.9999024,5712,21.48423,0,16.66667,5.203958,21.13985,100,5409659053,2079.937 2020-10-13 00:13:58.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:13:58.048 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,252,437,101,655,5159,2244,0,0,427,2681,0,1306,63,0,59,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:14:03.451 - Thread: 1 -> GUI Stats: Update 0.498293111111111, Draw 0.485177000000001 2020-10-13 00:14:14.633 - Thread: 1 -> GC Memory: 2081.021 / 2081.021 MB 2020-10-13 00:14:25.783 - Thread: 1 -> Autosave initiated 2020-10-13 00:14:25.783 - Thread: 1 -> Character state: True 2020-10-13 00:14:25.783 - Thread: 1 -> IsServer: True 2020-10-13 00:14:25.783 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:14:25.783 - Thread: 1 -> Autosave 2020-10-13 00:14:25.783 - Thread: 1 -> Saving world - START 2020-10-13 00:14:25.784 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:14:25.784 - Thread: 1 -> Before snapshot.: GC Memory: 2,079 B 2020-10-13 00:14:25.889 - Thread: 1 -> After snapshot.: GC Memory: 2,094 B 2020-10-13 00:14:25.889 - Thread: 1 -> Directory cleanup: GC Memory: 2,094 B 2020-10-13 00:14:25.889 - Thread: 1 -> Saving world - END 2020-10-13 00:14:25.933 - Thread: 11 -> Session snapshot save - START 2020-10-13 00:14:25.934 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 00:14:28.939 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:14:30.186 - Thread: 11 -> Session snapshot save - END 2020-10-13 00:14:33.543 - Thread: 1 -> GUI Stats: Update 0.47027488888889, Draw 0.466248055555555 2020-10-13 00:14:44.642 - Thread: 1 -> GC Memory: 2123.315 / 2123.315 MB 2020-10-13 00:14:58.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:14:58.157 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,20.01849,84.88741,1,0,2121.07,8839.938,19133,30867,38,22.41345,98.38366,0.99987,5695,22.45653,0,16.66667,5.033281,22.09355,100,5410460565,2121.07 2020-10-13 00:14:58.157 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:14:58.157 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,252,438,101,655,5159,2244,0,0,427,2682,0,1306,63,0,59,63,288,47,0,1,382,758,360,6,30,0 2020-10-13 00:15:03.543 - Thread: 1 -> GUI Stats: Update 0.468952722222222, Draw 0.475048944444445 2020-10-13 00:15:12.041 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:15:12.042 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 00:15:14.643 - Thread: 1 -> GC Memory: 2121.679 / 2121.679 MB 2020-10-13 00:15:22.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:15:22.042 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 00:15:32.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:15:32.073 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 00:15:33.543 - Thread: 1 -> GUI Stats: Update 0.464214944444445, Draw 0.471326333333333 2020-10-13 00:15:42.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:15:42.042 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 00:15:42.042 - Thread: 1 -> Next activation in -00:35:19.8715041 2020-10-13 00:15:42.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:15:42.042 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 00:15:44.660 - Thread: 1 -> GC Memory: 2080.238 / 2080.238 MB 2020-10-13 00:15:52.041 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:15:52.041 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 00:15:58.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:15:58.175 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,21.51443,99.33792,1,0,2081.544,8844.176,19234,30766,39,27.61569,98.3818,0.9998698,5685,21.65531,0,16.66667,5.980262,21.30488,100,5472097725,2081.544 2020-10-13 00:15:58.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:15:58.175 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,254,441,101,655,5218,2299,0,0,419,2741,0,1306,126,0,59,63,288,48,0,1,382,758,360,6,30,0 2020-10-13 00:16:02.041 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:16:02.044 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 00:16:03.543 - Thread: 1 -> GUI Stats: Update 0.460925444444445, Draw 0.465858055555556 2020-10-13 00:16:12.059 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:16:12.059 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 00:16:12.059 - Thread: 1 -> Next activation in -00:31:08.8644061 2020-10-13 00:16:12.059 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:16:12.070 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 00:16:14.676 - Thread: 1 -> GC Memory: 2082.458 / 2082.458 MB 2020-10-13 00:16:22.059 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:16:22.080 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 00:16:32.058 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:16:32.058 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 00:16:33.543 - Thread: 1 -> GUI Stats: Update 0.466620166666666, Draw 0.459077222222222 2020-10-13 00:16:42.058 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:16:42.058 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 00:16:42.058 - Thread: 1 -> Next activation in 00:02:40.9396958 2020-10-13 00:16:44.694 - Thread: 1 -> GC Memory: 2083.82 / 2083.82 MB 2020-10-13 00:16:58.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:16:58.191 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,19.7848,93.57653,1,0,2082.709,8857.926,19234,30766,39,26.07215,98.3258,0.9998373,5711,21.0286,0,16.66667,5.482609,20.67654,100,5479319349,2082.709 2020-10-13 00:16:58.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:16:58.191 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,255,440,101,655,5225,2307,0,0,427,2748,0,1306,126,0,59,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:17:03.543 - Thread: 1 -> GUI Stats: Update 0.470390333333333, Draw 0.449328166666666 2020-10-13 00:17:04.825 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:17:04.825 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:17:04.825 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:17:04.836 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:17:14.709 - Thread: 1 -> GC Memory: 2084.886 / 2084.886 MB 2020-10-13 00:17:16.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:17:16.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:17:33.697 - Thread: 1 -> GUI Stats: Update 0.489643222222222, Draw 0.506237555555554 2020-10-13 00:17:44.713 - Thread: 1 -> GC Memory: 2087.876 / 2087.876 MB 2020-10-13 00:17:58.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:17:58.362 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,21.24227,73.74856,1,0,2085.455,8858.281,19335,30665,40,23.66078,98.26144,0.9997403,5603,20.13601,0,16.66667,4.764339,19.78594,100,5412320765,2085.455 2020-10-13 00:17:58.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:17:58.362 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,256,441,101,655,5161,2242,0,0,427,2684,0,1306,63,0,59,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:18:03.698 - Thread: 1 -> GUI Stats: Update 0.462776833333332, Draw 0.446685444444445 2020-10-13 00:18:14.713 - Thread: 1 -> GC Memory: 2088.202 / 2088.202 MB 2020-10-13 00:18:33.697 - Thread: 1 -> GUI Stats: Update 0.462352833333333, Draw 0.446916277777777 2020-10-13 00:18:44.714 - Thread: 1 -> GC Memory: 2084.479 / 2084.479 MB 2020-10-13 00:18:58.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:18:58.378 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,18.54664,77.90543,1,0,2084.386,8859.203,19436,30564,41,22.1634,98.381,0.9996746,6394,21.10289,0,16.66667,4.677117,20.76123,100,5412189989,2084.386 2020-10-13 00:18:58.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:18:58.378 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,256,441,101,655,5161,2242,0,0,427,2684,0,1306,63,0,59,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 00:19:03.697 - Thread: 1 -> GUI Stats: Update 0.455333333333334, Draw 0.442184277777779 2020-10-13 00:19:14.715 - Thread: 1 -> GC Memory: 2084.14 / 2084.14 MB 2020-10-13 00:19:24.229 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:19:24.229 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 00:19:25.796 - Thread: 1 -> Autosave initiated 2020-10-13 00:19:25.796 - Thread: 1 -> Character state: True 2020-10-13 00:19:25.796 - Thread: 1 -> IsServer: True 2020-10-13 00:19:25.796 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:19:25.796 - Thread: 1 -> Autosave 2020-10-13 00:19:25.796 - Thread: 1 -> Saving world - START 2020-10-13 00:19:25.797 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:19:25.797 - Thread: 1 -> Before snapshot.: GC Memory: 2,083 B 2020-10-13 00:19:25.897 - Thread: 1 -> After snapshot.: GC Memory: 2,097 B 2020-10-13 00:19:25.897 - Thread: 1 -> Directory cleanup: GC Memory: 2,097 B 2020-10-13 00:19:25.897 - Thread: 1 -> Saving world - END 2020-10-13 00:19:25.944 - Thread: 10 -> Session snapshot save - START 2020-10-13 00:19:25.945 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 00:19:28.950 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:19:30.218 - Thread: 10 -> Session snapshot save - END 2020-10-13 00:19:33.785 - Thread: 1 -> GUI Stats: Update 0.459822833333334, Draw 0.432271111111111 2020-10-13 00:19:34.316 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:19:34.317 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 00:19:44.317 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:19:44.317 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 00:19:44.720 - Thread: 1 -> GC Memory: 2125.811 / 2125.811 MB 2020-10-13 00:19:54.316 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:19:54.317 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 00:19:54.317 - Thread: 1 -> Next activation in 00:25:38.6750996 2020-10-13 00:19:58.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:19:58.482 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,21.79662,77.25915,1,0,2126.331,8862.094,19436,30564,41,22.21978,98.31411,0.9998375,6320,20.81379,0,16.66667,4.624779,20.46289,100,5416787939,2126.331 2020-10-13 00:19:58.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:19:58.482 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,256,444,101,655,5165,2242,0,0,427,2686,0,1306,63,0,61,63,288,48,0,0,382,758,360,6,30,0 2020-10-13 00:20:03.785 - Thread: 1 -> GUI Stats: Update 0.472288777777777, Draw 0.449802111111111 2020-10-13 00:20:14.734 - Thread: 1 -> GC Memory: 2084.588 / 2084.588 MB 2020-10-13 00:20:30.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:20:30.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:20:33.884 - Thread: 1 -> GUI Stats: Update 0.505427666666666, Draw 0.458132333333333 2020-10-13 00:20:44.737 - Thread: 1 -> GC Memory: 2082.295 / 2082.295 MB 2020-10-13 00:20:57.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:20:57.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:20:58.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:20:58.599 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,21.55003,75.07297,1,0,2083.826,8895.016,19436,30564,41,22.72599,98.23521,0.9998701,6268,20.16083,0,16.66667,4.581748,19.80503,100,5414646723,2083.826 2020-10-13 00:20:58.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:20:58.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,256,442,101,655,5163,2242,0,0,427,2684,0,1306,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:21:03.884 - Thread: 1 -> GUI Stats: Update 0.521617277777778, Draw 0.455851055555556 2020-10-13 00:21:14.751 - Thread: 1 -> GC Memory: 2084.842 / 2084.842 MB 2020-10-13 00:21:33.885 - Thread: 1 -> GUI Stats: Update 0.460047333333335, Draw 0.448766388888889 2020-10-13 00:21:44.767 - Thread: 1 -> GC Memory: 2086.188 / 2086.188 MB 2020-10-13 00:21:58.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:21:58.615 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,19.96939,82.8922,1,0,2087.958,8897.363,19436,30564,41,22.89026,98.33089,0.9998373,6290,20.63168,0,16.66667,4.722644,20.28731,100,5415220303,2087.958 2020-10-13 00:21:58.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:21:58.615 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,442,101,655,5164,2242,0,0,427,2685,0,1306,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:22:03.984 - Thread: 1 -> GUI Stats: Update 0.462595777777777, Draw 0.592392833333334 2020-10-13 00:22:14.768 - Thread: 1 -> GC Memory: 2084.919 / 2084.919 MB 2020-10-13 00:22:33.984 - Thread: 1 -> GUI Stats: Update 0.258693666666667, Draw 0.52409488888889 2020-10-13 00:22:44.783 - Thread: 1 -> GC Memory: 2084.806 / 2084.806 MB 2020-10-13 00:22:58.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:22:58.731 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,20.44888,71.97181,1,0,2082.569,8894.965,19436,30564,41,22.29377,98.17549,0.9998051,6084,20.5796,0,16.66667,4.587968,20.20412,100,5416618415,2082.569 2020-10-13 00:22:58.731 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:22:58.731 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,442,101,655,5165,2244,0,0,427,2686,0,1306,63,0,61,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:23:03.983 - Thread: 1 -> GUI Stats: Update 0.0666504444444444, Draw 0.513509555555554 2020-10-13 00:23:14.800 - Thread: 1 -> GC Memory: 2084.474 / 2084.474 MB 2020-10-13 00:23:33.984 - Thread: 1 -> GUI Stats: Update 0.0653819444444443, Draw 0.480559111111111 2020-10-13 00:23:44.817 - Thread: 1 -> GC Memory: 2083.71 / 2083.71 MB 2020-10-13 00:23:58.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:23:58.748 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,22.12715,73.55919,1,0,2082.581,8894.926,19436,30564,41,22.42685,97.8309,0.9997722,6085,20.44396,0,16.66667,4.584936,20.00051,100,5416618415,2082.581 2020-10-13 00:23:58.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:23:58.748 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,442,101,655,5165,2244,0,0,427,2686,0,1306,63,0,61,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:24:03.984 - Thread: 1 -> GUI Stats: Update 0.065165888888889, Draw 0.495842833333333 2020-10-13 00:24:14.817 - Thread: 1 -> GC Memory: 2082.382 / 2082.382 MB 2020-10-13 00:24:25.802 - Thread: 1 -> Autosave initiated 2020-10-13 00:24:25.802 - Thread: 1 -> Character state: True 2020-10-13 00:24:25.802 - Thread: 1 -> IsServer: True 2020-10-13 00:24:25.802 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:24:25.802 - Thread: 1 -> Autosave 2020-10-13 00:24:25.802 - Thread: 1 -> Saving world - START 2020-10-13 00:24:25.802 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:24:25.802 - Thread: 1 -> Before snapshot.: GC Memory: 2,083 B 2020-10-13 00:24:25.913 - Thread: 1 -> After snapshot.: GC Memory: 2,097 B 2020-10-13 00:24:25.914 - Thread: 1 -> Directory cleanup: GC Memory: 2,097 B 2020-10-13 00:24:25.914 - Thread: 1 -> Saving world - END 2020-10-13 00:24:25.962 - Thread: 10 -> Session snapshot save - START 2020-10-13 00:24:25.962 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 00:24:29.058 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:24:30.256 - Thread: 10 -> Session snapshot save - END 2020-10-13 00:24:34.084 - Thread: 1 -> GUI Stats: Update 0.0638388888888889, Draw 0.46402811111111 2020-10-13 00:24:44.834 - Thread: 1 -> GC Memory: 2116.767 / 2116.767 MB 2020-10-13 00:24:58.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:24:58.952 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,29.79877,86.42171,1,0,2129.278,8907.957,19436,30564,41,23.50522,98.0452,0.9999352,6216,20.76746,0,16.66667,4.881435,20.36149,100,5415220303,2129.278 2020-10-13 00:24:58.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:24:58.952 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,442,101,655,5164,2242,0,0,427,2685,0,1306,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:25:04.172 - Thread: 1 -> GUI Stats: Update 0.169874888888889, Draw 0.512688111111111 2020-10-13 00:25:14.837 - Thread: 1 -> GC Memory: 2127.851 / 2127.851 MB 2020-10-13 00:25:34.172 - Thread: 1 -> GUI Stats: Update 0.205259777777778, Draw 0.471133 2020-10-13 00:25:44.838 - Thread: 1 -> GC Memory: 2123.915 / 2123.915 MB 2020-10-13 00:25:58.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:25:58.975 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,18.57866,78.07741,1,0,2124.999,8900.676,19133,30867,38,20.49205,98.29755,0.9999674,6391,20.58971,0,16.66667,4.219255,20.23918,100,5415219351,2124.999 2020-10-13 00:25:58.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:25:58.976 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,442,101,655,5164,2242,0,0,427,2685,0,1306,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:26:04.172 - Thread: 1 -> GUI Stats: Update 0.46029938888889, Draw 0.457581222222222 2020-10-13 00:26:14.855 - Thread: 1 -> GC Memory: 2121.56 / 2121.56 MB 2020-10-13 00:26:34.172 - Thread: 1 -> GUI Stats: Update 0.468078499999999, Draw 0.478808611111111 2020-10-13 00:26:44.856 - Thread: 1 -> GC Memory: 2082.695 / 2082.695 MB 2020-10-13 00:26:58.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:26:58.987 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,18.98335,89.10994,1,0,2084.186,8900.25,19143,30857,38,23.56313,98.3779,0.9998373,6386,21.30121,0,16.66667,5.019233,20.95569,100,5483375519,2084.186 2020-10-13 00:26:58.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:26:58.987 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,443,101,655,5229,2307,0,0,427,2750,0,1306,126,0,61,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:27:04.172 - Thread: 1 -> GUI Stats: Update 0.462947555555555, Draw 0.492339555555555 2020-10-13 00:27:10.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:27:10.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:27:14.871 - Thread: 1 -> GC Memory: 2085.172 / 2085.172 MB 2020-10-13 00:27:34.173 - Thread: 1 -> GUI Stats: Update 0.464015611111111, Draw 0.489420055555555 2020-10-13 00:27:44.872 - Thread: 1 -> GC Memory: 2082.463 / 2082.463 MB 2020-10-13 00:27:59.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:27:59.003 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,18.883,93.12895,1,0,2084.004,8900.805,19247,30753,39,23.59043,98.27502,0.9998373,6395,20.29702,0,16.66667,4.788154,19.9469,100,5416256471,2084.004 2020-10-13 00:27:59.003 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:27:59.003 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,443,101,655,5165,2242,0,0,427,2686,0,1306,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:28:04.172 - Thread: 1 -> GUI Stats: Update 0.459643611111111, Draw 0.517922777777778 2020-10-13 00:28:09.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:28:09.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:28:14.872 - Thread: 1 -> GC Memory: 2084.879 / 2084.879 MB 2020-10-13 00:28:15.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:28:15.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:28:16.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:28:16.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:28:16.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:28:16.143 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:28:23.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:28:23.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:28:34.173 - Thread: 1 -> GUI Stats: Update 0.486230833333334, Draw 0.522036388888889 2020-10-13 00:28:44.873 - Thread: 1 -> GC Memory: 2084.974 / 2084.974 MB 2020-10-13 00:28:59.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:28:59.019 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,18.9781,79.44312,1,0,2083.597,8900.449,19164,30836,38,22.18075,98.44054,0.9997397,6406,22.2638,0,16.66667,4.938278,21.9166,100,5482974511,2083.597 2020-10-13 00:28:59.020 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:28:59.020 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,901,59,257,442,101,655,5228,2307,0,0,427,2750,0,1306,126,0,61,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:29:04.173 - Thread: 1 -> GUI Stats: Update 0.460043388888889, Draw 0.487107111111111 2020-10-13 00:29:11.720 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:29:11.720 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:29:11.720 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:29:11.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:29:14.888 - Thread: 1 -> GC Memory: 2084.061 / 2084.061 MB 2020-10-13 00:29:24.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:29:24.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:29:25.807 - Thread: 1 -> Autosave initiated 2020-10-13 00:29:25.807 - Thread: 1 -> Character state: True 2020-10-13 00:29:25.807 - Thread: 1 -> IsServer: True 2020-10-13 00:29:25.807 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:29:25.807 - Thread: 1 -> Autosave 2020-10-13 00:29:25.807 - Thread: 1 -> Saving world - START 2020-10-13 00:29:25.808 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:29:25.808 - Thread: 1 -> Before snapshot.: GC Memory: 2,099 B 2020-10-13 00:29:25.905 - Thread: 1 -> After snapshot.: GC Memory: 2,113 B 2020-10-13 00:29:25.905 - Thread: 1 -> Directory cleanup: GC Memory: 2,113 B 2020-10-13 00:29:25.905 - Thread: 1 -> Saving world - END 2020-10-13 00:29:25.947 - Thread: 11 -> Session snapshot save - START 2020-10-13 00:29:25.948 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 00:29:28.811 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:29:30.025 - Thread: 11 -> Session snapshot save - END 2020-10-13 00:29:34.342 - Thread: 1 -> GUI Stats: Update 0.4911265, Draw 0.513839388888889 2020-10-13 00:29:44.891 - Thread: 1 -> GC Memory: 2144.187 / 2144.187 MB 2020-10-13 00:29:59.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:29:59.206 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,18.57976,73.27552,1,0,2145.652,8904.152,19836,30164,39,23.16475,98.06509,0.9997728,6306,20.67241,0,16.66667,4.788712,20.27242,100,5418765159,2145.652 2020-10-13 00:29:59.206 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:29:59.206 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,259,445,101,655,5167,2243,0,0,427,2688,0,1307,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:30:04.341 - Thread: 1 -> GUI Stats: Update 0.240365333333333, Draw 0.484802777777778 2020-10-13 00:30:14.908 - Thread: 1 -> GC Memory: 2144.094 / 2144.094 MB 2020-10-13 00:30:34.342 - Thread: 1 -> GUI Stats: Update 0.269060388888889, Draw 0.466862555555555 2020-10-13 00:30:44.925 - Thread: 1 -> GC Memory: 2148.381 / 2148.381 MB 2020-10-13 00:30:59.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:30:59.222 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,23.91488,85.9375,1,0,2087.507,8903.262,20216,29784,39,22.59339,98.30025,0.9997397,6334,20.49835,0,16.66667,4.631273,20.14993,100,5485526389,2087.507 2020-10-13 00:30:59.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:30:59.223 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,259,445,101,655,5231,2306,0,0,427,2752,0,1307,126,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:31:04.341 - Thread: 1 -> GUI Stats: Update 0.458927333333334, Draw 0.462742166666666 2020-10-13 00:31:14.942 - Thread: 1 -> GC Memory: 2089.094 / 2089.094 MB 2020-10-13 00:31:34.342 - Thread: 1 -> GUI Stats: Update 0.462858555555557, Draw 0.470571888888889 2020-10-13 00:31:44.942 - Thread: 1 -> GC Memory: 2089.24 / 2089.24 MB 2020-10-13 00:31:59.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:31:59.239 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,19.9337,89.87586,1,0,2088.987,8904.426,26866,23134,39,26.31372,98.42135,0.9997071,6497,22.39253,0,16.66667,5.892308,22.03903,100,5492949087,2088.987 2020-10-13 00:31:59.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:31:59.239 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,260,451,101,655,5238,2308,0,0,427,2759,0,1307,126,0,61,63,288,51,0,1,382,758,360,6,30,0 2020-10-13 00:32:04.341 - Thread: 1 -> GUI Stats: Update 0.471734166666667, Draw 0.506769777777778 2020-10-13 00:32:14.958 - Thread: 1 -> GC Memory: 2092.375 / 2092.375 MB 2020-10-13 00:32:34.343 - Thread: 1 -> GUI Stats: Update 0.462239833333334, Draw 0.467257777777778 2020-10-13 00:32:44.959 - Thread: 1 -> GC Memory: 2091.237 / 2091.237 MB 2020-10-13 00:32:59.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:32:59.256 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,23.28459,68.0928,1,0,2091.546,8904.941,33617,16383,40,19.68955,98.5289,0.9995444,6539,23.39994,0,16.66667,4.607342,23.0557,100,5419340133,2091.546 2020-10-13 00:32:59.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:32:59.256 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,260,445,101,655,5168,2243,0,0,427,2689,0,1307,63,0,61,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:33:04.343 - Thread: 1 -> GUI Stats: Update 0.454340888888889, Draw 0.479514 2020-10-13 00:33:14.964 - Thread: 1 -> GC Memory: 2093.063 / 2093.063 MB 2020-10-13 00:33:17.697 - Thread: 1 -> Player left: FordGT90Concept (76561197996144683) 2020-10-13 00:33:17.699 - Thread: 1 -> Matchmaking_LobbyChatUpdate: Success / Unexpected error occurred while joining the session. Please, try again later. 2020-10-13 00:33:17.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:33:17.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:33:17.706 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-13 00:33:17.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:33:17.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:33:18.224 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-13 00:33:18.224 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-13 00:33:18.225 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-13 00:33:18.231 - Thread: 1 -> Used namespaces in scripts: 2020-10-13 00:33:18.412 - Thread: 1 -> MySession::Unload START 2020-10-13 00:33:18.413 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-13 00:33:18.413 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-13 00:33:18.413 - Thread: 1 -> IsServer: True 2020-10-13 00:33:18.414 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 00:33:18.418 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 00:33:18.418 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 00:33:18.462 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 00:33:18.582 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 00:33:18.584 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 00:33:18.585 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 00:33:18.599 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 00:33:18.607 - Thread: 1 -> Unloading Procedural World Generator 2020-10-13 00:33:19.682 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-13 00:33:19.699 - Thread: 1 -> Network readers disposed 2020-10-13 00:33:19.703 - Thread: 1 -> Network readers disposed 2020-10-13 00:33:19.705 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 00:33:19.992 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:20.007 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 00:33:20.007 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 00:33:20.007 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 00:33:20.007 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 00:33:20.008 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 00:33:20.885 - Thread: 1 -> MySession::Unload END 2020-10-13 00:33:30.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:33:30.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:33:37.643 - Thread: 1 -> GUI Stats: Update 0.73777311111111, Draw 0.337527944444444 2020-10-13 00:33:39.618 - Thread: 25 -> LoadSession() - Start 2020-10-13 00:33:39.618 - Thread: 25 -> C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 00:33:41.053 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 00:33:41.054 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 00:33:41.055 - Thread: 25 -> CheckPoint Experimental mode: No 2020-10-13 00:33:41.055 - Thread: 25 -> CheckPoint Experimental mode reason: 0 2020-10-13 00:33:41.055 - Thread: 25 -> LoadSession() - End 2020-10-13 00:33:41.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:33:41.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:33:41.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:33:41.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:33:41.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:33:41.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:33:41.063 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-13 00:33:41.064 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-13 00:33:41.276 - Thread: 1 -> RunLoadingAction - START 2020-10-13 00:33:41.276 - Thread: 1 -> Loading session: C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 00:33:41.763 - Thread: 1 -> GC Memory: 1,898,151,248 B 2020-10-13 00:33:41.764 - Thread: 1 -> Process Memory: 7,783,534,592 B 2020-10-13 00:33:41.764 - Thread: 1 -> Experimental mode: No 2020-10-13 00:33:41.764 - Thread: 1 -> Experimental mode reason: 0 2020-10-13 00:33:42.434 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-13 00:33:42.452 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-13 00:33:42.452 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-13 00:33:42.452 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 00:33:42.454 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 00:33:42.659 - Thread: 1 -> Loading scenarios 2020-10-13 00:33:42.659 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 00:33:42.660 - Thread: 1 -> List of used mods (0) - START 2020-10-13 00:33:42.661 - Thread: 1 -> List of used mods - END 2020-10-13 00:33:42.746 - Thread: 1 -> Loading behaviors 2020-10-13 00:33:42.746 - Thread: 1 -> Loading ammo magazines 2020-10-13 00:33:42.746 - Thread: 1 -> Loading ammo definitions 2020-10-13 00:33:42.746 - Thread: 1 -> Loading animations 2020-10-13 00:33:42.747 - Thread: 1 -> Loading animations 2020-10-13 00:33:42.747 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:42.747 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:42.747 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:42.747 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:42.747 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:42.747 - Thread: 1 -> Loading sound definitions 2020-10-13 00:33:42.747 - Thread: 1 -> Loading category classes 2020-10-13 00:33:42.748 - Thread: 1 -> Loading category classes 2020-10-13 00:33:42.748 - Thread: 1 -> Loading blueprint classes 2020-10-13 00:33:42.748 - Thread: 1 -> Loading blueprint class entries 2020-10-13 00:33:42.748 - Thread: 1 -> Loading blueprint class entries 2020-10-13 00:33:42.748 - Thread: 1 -> Loading blueprints 2020-10-13 00:33:42.748 - Thread: 1 -> Loading blueprints 2020-10-13 00:33:42.748 - Thread: 1 -> Loading agent definitions 2020-10-13 00:33:42.748 - Thread: 1 -> Loading character definitions 2020-10-13 00:33:42.748 - Thread: 1 -> Loading character definitions 2020-10-13 00:33:42.748 - Thread: 1 -> Loading components 2020-10-13 00:33:42.748 - Thread: 1 -> Loading components 2020-10-13 00:33:42.748 - Thread: 1 -> Loading configuration 2020-10-13 00:33:42.748 - Thread: 1 -> Loading container types 2020-10-13 00:33:42.748 - Thread: 1 -> Loading Contract Types 2020-10-13 00:33:42.748 - Thread: 1 -> Loading block positions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading block positions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading curve definitions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading debris 2020-10-13 00:33:42.749 - Thread: 1 -> Loading environment items entries 2020-10-13 00:33:42.749 - Thread: 1 -> Loading decal global definitions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading decal definitions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading drone behaviors 2020-10-13 00:33:42.749 - Thread: 1 -> Loading edges 2020-10-13 00:33:42.749 - Thread: 1 -> Loading emissive color definitions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading emissive color default states 2020-10-13 00:33:42.749 - Thread: 1 -> Loading animations 2020-10-13 00:33:42.749 - Thread: 1 -> Loading entity components 2020-10-13 00:33:42.749 - Thread: 1 -> Loading component containers 2020-10-13 00:33:42.749 - Thread: 1 -> Loading environment items entries 2020-10-13 00:33:42.749 - Thread: 1 -> Loading Faction Names 2020-10-13 00:33:42.749 - Thread: 1 -> Loading factions 2020-10-13 00:33:42.749 - Thread: 1 -> Loading flare definitions 2020-10-13 00:33:42.750 - Thread: 1 -> Loading gas property definitions 2020-10-13 00:33:42.750 - Thread: 1 -> Loading event definitions 2020-10-13 00:33:42.750 - Thread: 1 -> Loading physical items 2020-10-13 00:33:42.750 - Thread: 1 -> Loading chat bot responses 2020-10-13 00:33:42.764 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:33:42.764 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:33:42.764 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:33:42.764 - Thread: 1 -> Loading LCD texture categories 2020-10-13 00:33:42.764 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 00:33:42.764 - Thread: 1 -> Loading physical items 2020-10-13 00:33:42.764 - Thread: 1 -> Loading physical items 2020-10-13 00:33:42.764 - Thread: 1 -> Loading physical material properties 2020-10-13 00:33:42.764 - Thread: 1 -> Loading pirate antennas 2020-10-13 00:33:42.764 - Thread: 1 -> Loading research blocks definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading research groups definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading resource distribution groups 2020-10-13 00:33:42.765 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading ship sound groups 2020-10-13 00:33:42.765 - Thread: 1 -> Loading ship sound groups 2020-10-13 00:33:42.765 - Thread: 1 -> Loading sound categories 2020-10-13 00:33:42.765 - Thread: 1 -> Loading stat definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading grid creators 2020-10-13 00:33:42.765 - Thread: 1 -> Loading transparent material properties 2020-10-13 00:33:42.765 - Thread: 1 -> Loading planet definition 2020-10-13 00:33:42.765 - Thread: 1 -> Loading voxel map storage definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading voxel material definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading voxel material definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading voxel material definitions 2020-10-13 00:33:42.765 - Thread: 1 -> Loading Weather Effects 2020-10-13 00:33:42.771 - Thread: 1 -> Audio effects definitions 2020-10-13 00:33:42.771 - Thread: 1 -> Loading environment items definitions 2020-10-13 00:33:42.771 - Thread: 1 -> Loading environment items definitions 2020-10-13 00:33:42.772 - Thread: 1 -> Loading physical material properties 2020-10-13 00:33:42.772 - Thread: 1 -> Loading particle effect definitions 2020-10-13 00:33:42.814 - Thread: 1 -> Loading particle effect definitions 2020-10-13 00:33:42.815 - Thread: 1 -> Loading environment item definitions 2020-10-13 00:33:42.815 - Thread: 1 -> Loading weapon definitions 2020-10-13 00:33:42.816 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.816 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.816 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.818 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.818 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.818 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.819 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.819 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.819 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.820 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.820 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.821 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.822 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.822 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.823 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.823 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.824 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.824 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.825 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.826 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.827 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.827 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.829 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.829 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.830 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.830 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.832 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.832 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.833 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.834 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.835 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.835 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.837 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.855 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.857 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.857 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.859 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.859 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.861 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.862 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.863 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.864 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.866 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.866 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.869 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.869 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.872 - Thread: 1 -> Loading cube blocks 2020-10-13 00:33:42.872 - Thread: 1 -> Created block definitions 2020-10-13 00:33:42.874 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-13 00:33:42.902 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-13 00:33:42.904 - Thread: 1 -> Loading asteroid generators 2020-10-13 00:33:42.904 - Thread: 1 -> Loading spawn groups 2020-10-13 00:33:42.904 - Thread: 1 -> Loading drop containers 2020-10-13 00:33:42.904 - Thread: 1 -> Loading spawn groups 2020-10-13 00:33:42.904 - Thread: 1 -> Loading spawn groups 2020-10-13 00:33:42.904 - Thread: 1 -> Loading radial menu definitions 2020-10-13 00:33:42.904 - Thread: 1 -> Loading respawn ships 2020-10-13 00:33:42.904 - Thread: 1 -> Loading spawn groups 2020-10-13 00:33:42.904 - Thread: 1 -> Loading wheel speeds 2020-10-13 00:33:42.912 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 00:33:42.914 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 00:33:42.914 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 00:33:42.957 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 00:33:43.070 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 00:33:43.072 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-13 00:33:43.073 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:33:43.112 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:33:43.113 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:33:43.114 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:33:43.117 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 00:33:43.307 - Thread: 1 -> MyLights.LoadData() - START 2020-10-13 00:33:43.312 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-13 00:33:43.312 - Thread: 1 -> MyLights.LoadData() - END 2020-10-13 00:33:43.312 - Thread: 1 -> Info: MyLights initialized. 2020-10-13 00:33:43.312 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-13 00:33:43.312 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-13 00:33:43.316 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-13 00:33:43.316 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-13 00:33:43.317 - Thread: 1 -> Loading Procedural World Generator 2020-10-13 00:33:43.317 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-13 00:33:43.325 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-13 00:33:43.330 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-10-13 00:33:43.330 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-10-13 00:33:43.330 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-10-13 00:33:43.330 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-10-13 00:33:43.330 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-10-13 00:33:43.330 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Titan-813248659d19000.vx2' 2020-10-13 00:33:43.330 - Thread: 10 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Alien-1494130250d120000.vx2' 2020-10-13 00:33:43.330 - Thread: 11 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Moon-1321135827d19000.vx2' 2020-10-13 00:33:43.330 - Thread: 13 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Mars-1323953731d120000.vx2' 2020-10-13 00:33:43.330 - Thread: 1 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\EarthLike-1490369077d120000.vx2' 2020-10-13 00:33:48.316 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-13 00:33:48.316 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:33:48.815 - Thread: 13 -> Info: Planet generator name: Mars 2020-10-13 00:33:48.816 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:33:49.198 - Thread: 10 -> Info: Planet generator name: Alien 2020-10-13 00:33:49.198 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:33:49.616 - Thread: 12 -> Info: Planet generator name: Titan 2020-10-13 00:33:49.616 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:33:50.023 - Thread: 11 -> Info: Planet generator name: Moon 2020-10-13 00:33:50.024 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:33:50.024 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-10-13 00:33:50.024 - Thread: 11 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Europa-374791280d19000.vx2' 2020-10-13 00:33:54.498 - Thread: 11 -> Info: Planet generator name: Europa 2020-10-13 00:33:54.498 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 00:33:54.713 - Thread: 1 -> Entities loaded 2020-10-13 00:33:54.928 - Thread: 1 -> Clusters reordered 2020-10-13 00:33:55.171 - Thread: 1 -> Entities initialized 2020-10-13 00:33:55.172 - Thread: 1 -> Checkpoint.CameraAttachedTo: 73189304326949627 2020-10-13 00:33:55.173 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-13 00:33:55.173 - Thread: 1 -> Name = Earth Creative 2020-10-13 00:33:55.173 - Thread: 1 -> Description = 2020-10-13 00:33:55.173 - Thread: 1 -> GameDateTime = 01/01/2081 00:35:15 2020-10-13 00:33:55.173 - Thread: 1 -> Password = 2020-10-13 00:33:55.173 - Thread: 1 -> CurrentPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 00:33:55.173 - Thread: 1 -> WorkshopId = 2020-10-13 00:33:55.173 - Thread: 1 -> CameraController = Default_Astronaut 2020-10-13 00:33:55.173 - Thread: 1 -> ThumbPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\thumb.jpg 2020-10-13 00:33:55.173 - Thread: 1 -> Settings: 2020-10-13 00:33:55.174 - Thread: 1 -> GameMode = Creative 2020-10-13 00:33:55.174 - Thread: 1 -> MaxPlayers = 4 2020-10-13 00:33:55.174 - Thread: 1 -> OnlineMode = FRIENDS 2020-10-13 00:33:55.174 - Thread: 1 -> AutoHealing = True 2020-10-13 00:33:55.174 - Thread: 1 -> WeaponsEnabled = True 2020-10-13 00:33:55.174 - Thread: 1 -> ThrusterDamage = True 2020-10-13 00:33:55.174 - Thread: 1 -> EnableSpectator = False 2020-10-13 00:33:55.174 - Thread: 1 -> EnableCopyPaste = True 2020-10-13 00:33:55.174 - Thread: 1 -> MaxFloatingObjects = 56 2020-10-13 00:33:55.174 - Thread: 1 -> MaxGridSize = 50000 2020-10-13 00:33:55.174 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-10-13 00:33:55.174 - Thread: 1 -> CargoShipsEnabled = True 2020-10-13 00:33:55.174 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-13 00:33:55.174 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-13 00:33:55.174 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-13 00:33:55.174 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-13 00:33:55.174 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-13 00:33:55.174 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-13 00:33:55.174 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-13 00:33:55.174 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-13 00:33:55.174 - Thread: 1 -> ClientCanSave = False 2020-10-13 00:33:55.174 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-13 00:33:55.174 - Thread: 1 -> PermanentDeath = False 2020-10-13 00:33:55.174 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 00:33:55.174 - Thread: 1 -> EnableScripts = False 2020-10-13 00:33:55.174 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-13 00:33:55.174 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-13 00:33:55.174 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-13 00:33:55.175 - Thread: 1 -> ProceduralSeed = 0 2020-10-13 00:33:55.175 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 00:33:55.175 - Thread: 1 -> EnableIngameScripts = False 2020-10-13 00:33:55.175 - Thread: 1 -> ViewDistance = 15000 2020-10-13 00:33:55.175 - Thread: 1 -> Voxel destruction = True 2020-10-13 00:33:55.175 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-13 00:33:55.175 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-13 00:33:55.175 - Thread: 1 -> EnableContainerDrops = True 2020-10-13 00:33:55.175 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-13 00:33:55.175 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-13 00:33:55.175 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-13 00:33:55.175 - Thread: 1 -> EnableSubgridDamage = False 2020-10-13 00:33:55.175 - Thread: 1 -> SyncDistance = 3000 2020-10-13 00:33:55.175 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-10-13 00:33:55.175 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-13 00:33:55.175 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-13 00:33:55.175 - Thread: 1 -> ExperimentalMode = False 2020-10-13 00:33:55.175 - Thread: 1 -> ExperimentalModeReason = 0 2020-10-13 00:33:55.175 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-13 00:33:55.180 - Thread: 1 -> Session loaded 2020-10-13 00:33:55.180 - Thread: 1 -> RunLoadingAction - END 2020-10-13 00:33:55.180 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-13 00:33:55.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-13 00:33:55.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-13 00:33:55.182 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-13 00:33:55.182 - Thread: 1 -> Updating continues. 2020-10-13 00:33:55.183 - Thread: 1 -> Clusters reordered 2020-10-13 00:33:55.627 - Thread: 1 -> GC Memory: 2151.077 / 2151.077 MB 2020-10-13 00:34:01.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:34:01.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:34:18.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:34:18.778 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,17.94689,87.01847,1,0,2344.006,8694.734,19135,30865,38,22.66613,98.28368,0.9997544,6113,20.06825,0,16.66667,4.548694,19.72381,100,5368897734,2344.006 2020-10-13 00:34:18.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:34:18.778 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,210,396,101,655,5120,2266,0,0,427,2662,0,1329,63,0,40,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:34:23.847 - Thread: 1 -> GUI Stats: Update 8.12833711111111, Draw 0.297453611111111 2020-10-13 00:34:25.630 - Thread: 1 -> GC Memory: 2343.391 / 2343.391 MB 2020-10-13 00:34:53.847 - Thread: 1 -> GUI Stats: Update 0.459917666666667, Draw 0.428425555555555 2020-10-13 00:34:55.631 - Thread: 1 -> GC Memory: 2345.267 / 2345.267 MB 2020-10-13 00:35:18.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:35:18.810 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,19.67369,60.98814,1,0,2350.662,8730.703,19851,30149,49,18.64644,98.54137,0.9997072,6099,23.64319,0,16.66667,4.408614,23.29832,100,5377219640,2350.662 2020-10-13 00:35:18.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:35:18.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,219,405,101,655,5128,2264,0,0,427,2670,0,1329,63,0,40,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:35:23.848 - Thread: 1 -> GUI Stats: Update 0.472469888888889, Draw 0.441144166666667 2020-10-13 00:35:25.631 - Thread: 1 -> GC Memory: 2348.399 / 2348.399 MB 2020-10-13 00:35:53.847 - Thread: 1 -> GUI Stats: Update 0.471812055555556, Draw 0.475343055555556 2020-10-13 00:35:55.647 - Thread: 1 -> GC Memory: 2229.204 / 2229.204 MB 2020-10-13 00:36:18.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:36:18.812 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,18.2288,70.61436,1,0,2232.329,8836.184,33632,16368,40,20.88774,98.33108,0.999707,6112,20.38007,0,16.66667,4.256936,20.03994,100,5397746778,2232.329 2020-10-13 00:36:18.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:36:18.812 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,420,101,655,5147,2264,0,0,427,2685,0,1329,63,0,44,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 00:36:23.848 - Thread: 1 -> GUI Stats: Update 0.470621944444444, Draw 0.458833166666666 2020-10-13 00:36:25.647 - Thread: 1 -> GC Memory: 2233.926 / 2233.926 MB 2020-10-13 00:36:36.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:36:36.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:36:53.848 - Thread: 1 -> GUI Stats: Update 0.523405833333333, Draw 0.4235785 2020-10-13 00:36:55.664 - Thread: 1 -> GC Memory: 2234.382 / 2234.382 MB 2020-10-13 00:36:58.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:36:58.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:37:11.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:37:11.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:37:18.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:37:18.828 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,23.73817,71.82587,1,0,2236.502,8900.176,33733,16267,41,21.08139,98.34811,0.9998698,6807,21.64871,0,16.66667,4.563849,21.29109,100,5397756922,2236.502 2020-10-13 00:37:18.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:37:18.828 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,420,101,655,5147,2264,0,0,427,2685,0,1329,63,0,44,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 00:37:23.849 - Thread: 1 -> GUI Stats: Update 0.510524166666666, Draw 0.430960333333333 2020-10-13 00:37:25.666 - Thread: 1 -> GC Memory: 2235.307 / 2235.307 MB 2020-10-13 00:37:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:37:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:37:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 00:37:34.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 00:37:42.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:37:42.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:37:53.848 - Thread: 1 -> GUI Stats: Update 0.473457111111111, Draw 0.406108166666666 2020-10-13 00:37:55.681 - Thread: 1 -> GC Memory: 2235.978 / 2235.978 MB 2020-10-13 00:38:18.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:38:18.845 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,18.52741,63.95689,1,0,2236.7,8900.574,33947,16053,42,20.99987,98.31824,0.9998373,6813,21.73033,0,16.66667,4.56334,21.36488,100,5399179914,2236.7 2020-10-13 00:38:18.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:38:18.845 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,420,101,655,5149,2266,0,0,427,2687,0,1329,63,0,44,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 00:38:23.847 - Thread: 1 -> GUI Stats: Update 0.458547722222221, Draw 0.455289777777777 2020-10-13 00:38:25.698 - Thread: 1 -> GC Memory: 2233.202 / 2233.202 MB 2020-10-13 00:38:41.282 - Thread: 1 -> Autosave initiated 2020-10-13 00:38:41.282 - Thread: 1 -> Character state: True 2020-10-13 00:38:41.282 - Thread: 1 -> IsServer: True 2020-10-13 00:38:41.282 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:38:41.282 - Thread: 1 -> Autosave 2020-10-13 00:38:41.282 - Thread: 1 -> Saving world - START 2020-10-13 00:38:41.283 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:38:41.283 - Thread: 1 -> Before snapshot.: GC Memory: 2,230 B 2020-10-13 00:38:41.378 - Thread: 1 -> After snapshot.: GC Memory: 2,246 B 2020-10-13 00:38:41.379 - Thread: 1 -> Directory cleanup: GC Memory: 2,246 B 2020-10-13 00:38:41.379 - Thread: 1 -> Saving world - END 2020-10-13 00:38:41.425 - Thread: 10 -> Session snapshot save - START 2020-10-13 00:38:41.426 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 00:38:44.295 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:38:45.499 - Thread: 10 -> Session snapshot save - END 2020-10-13 00:38:53.933 - Thread: 1 -> GUI Stats: Update 0.464836833333332, Draw 0.438204277777777 2020-10-13 00:38:55.701 - Thread: 1 -> GC Memory: 2272.921 / 2272.921 MB 2020-10-13 00:39:18.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:39:18.947 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,24.74393,46.77577,1,0,2273.366,8913.617,33947,16053,42,18.50319,98.61308,0.9997725,6789,24.70062,0,16.66667,4.570403,24.35804,100,5531890314,2273.366 2020-10-13 00:39:18.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:39:18.947 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,420,101,655,5275,2392,0,0,490,2813,0,1329,126,0,44,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 00:39:20.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:39:20.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:39:23.934 - Thread: 1 -> GUI Stats: Update 0.511333666666666, Draw 0.41958538888889 2020-10-13 00:39:25.717 - Thread: 1 -> GC Memory: 2276.27 / 2276.27 MB 2020-10-13 00:39:46.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:39:46.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:39:53.935 - Thread: 1 -> GUI Stats: Update 0.508471166666666, Draw 0.433996444444445 2020-10-13 00:39:55.717 - Thread: 1 -> GC Memory: 2276.186 / 2276.186 MB 2020-10-13 00:40:18.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:40:18.964 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,25.42742,64.727,1,0,2231.77,8977.035,34072,15928,42,20.51739,98.57013,0.9997722,6784,25.03272,0,16.66667,5.13606,24.67478,100,5397781802,2231.77 2020-10-13 00:40:18.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:40:18.964 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,420,101,655,5147,2265,0,0,427,2685,0,1329,63,0,44,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 00:40:23.935 - Thread: 1 -> GUI Stats: Update 0.471901888888889, Draw 0.443539944444444 2020-10-13 00:40:25.735 - Thread: 1 -> GC Memory: 2232.905 / 2232.905 MB 2020-10-13 00:40:46.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:40:46.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:40:53.934 - Thread: 1 -> GUI Stats: Update 0.531197222222222, Draw 0.446477833333333 2020-10-13 00:40:55.751 - Thread: 1 -> GC Memory: 2232.154 / 2232.154 MB 2020-10-13 00:41:18.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:41:18.981 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,26.28565,54.07001,1,0,2231.818,9009.414,33822,16178,41,19.58704,98.50215,0.9998698,6773,27.08216,0,16.66667,5.304595,26.67651,100,5531892082,2231.818 2020-10-13 00:41:18.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:41:18.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,420,101,655,5275,2392,0,0,490,2813,0,1329,126,0,44,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 00:41:23.934 - Thread: 1 -> GUI Stats: Update 0.518458111111111, Draw 0.427508777777778 2020-10-13 00:41:25.752 - Thread: 1 -> GC Memory: 2232.464 / 2232.464 MB 2020-10-13 00:41:33.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:41:33.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:41:53.934 - Thread: 1 -> GUI Stats: Update 0.523412166666666, Draw 0.457776666666668 2020-10-13 00:41:55.767 - Thread: 1 -> GC Memory: 2234.959 / 2234.959 MB 2020-10-13 00:42:16.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:42:16.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:42:18.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:42:18.997 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,27.74784,65.45838,1,0,2236.658,9013.156,33822,16178,41,20.58082,98.46495,0.999642,6919,26.17759,0,16.66667,5.387564,25.77575,100,5536135974,2236.658 2020-10-13 00:42:18.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:42:18.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,421,101,655,5279,2392,0,0,490,2814,0,1329,126,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:42:23.934 - Thread: 1 -> GUI Stats: Update 0.558978666666667, Draw 0.455892611111111 2020-10-13 00:42:25.769 - Thread: 1 -> GC Memory: 2237.378 / 2237.378 MB 2020-10-13 00:42:53.935 - Thread: 1 -> GUI Stats: Update 0.582090555555555, Draw 0.460224222222222 2020-10-13 00:42:55.785 - Thread: 1 -> GC Memory: 2237.737 / 2237.737 MB 2020-10-13 00:43:19.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:43:19.015 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,27.60999,60.33632,1,0,2233.732,9013.465,33822,16178,41,20.6586,98.47646,0.9999024,6908,26.10552,0,16.66667,5.393036,25.7078,100,5536135974,2233.732 2020-10-13 00:43:19.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:43:19.015 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,421,101,655,5279,2392,0,0,490,2814,0,1329,126,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:43:23.935 - Thread: 1 -> GUI Stats: Update 0.569784555555556, Draw 0.446753166666667 2020-10-13 00:43:25.801 - Thread: 1 -> GC Memory: 2233.47 / 2233.47 MB 2020-10-13 00:43:41.284 - Thread: 1 -> Autosave initiated 2020-10-13 00:43:41.284 - Thread: 1 -> Character state: True 2020-10-13 00:43:41.284 - Thread: 1 -> IsServer: True 2020-10-13 00:43:41.284 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:43:41.284 - Thread: 1 -> Autosave 2020-10-13 00:43:41.284 - Thread: 1 -> Saving world - START 2020-10-13 00:43:41.285 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:43:41.285 - Thread: 1 -> Before snapshot.: GC Memory: 2,233 B 2020-10-13 00:43:41.389 - Thread: 1 -> After snapshot.: GC Memory: 2,248 B 2020-10-13 00:43:41.389 - Thread: 1 -> Directory cleanup: GC Memory: 2,248 B 2020-10-13 00:43:41.389 - Thread: 1 -> Saving world - END 2020-10-13 00:43:41.434 - Thread: 11 -> Session snapshot save - START 2020-10-13 00:43:41.435 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 00:43:44.474 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:43:45.787 - Thread: 11 -> Session snapshot save - END 2020-10-13 00:43:54.028 - Thread: 1 -> GUI Stats: Update 0.565843888888888, Draw 0.463991833333334 2020-10-13 00:43:55.812 - Thread: 1 -> GC Memory: 2276.12 / 2276.12 MB 2020-10-13 00:44:09.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:44:09.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:44:19.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:44:19.130 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,25.71939,65.8872,1,0,2278.709,9014.68,33822,16178,41,20.52723,98.37886,0.999935,6893,24.9757,0,16.66667,5.126822,24.57081,100,5400263278,2278.709 2020-10-13 00:44:19.130 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:44:19.130 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,418,101,655,5150,2266,0,0,427,2684,0,1329,63,0,47,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 00:44:24.028 - Thread: 1 -> GUI Stats: Update 0.51825588888889, Draw 0.478453555555555 2020-10-13 00:44:25.827 - Thread: 1 -> GC Memory: 2279.678 / 2279.678 MB 2020-10-13 00:44:54.028 - Thread: 1 -> GUI Stats: Update 0.492603388888888, Draw 0.455566611111111 2020-10-13 00:44:55.828 - Thread: 1 -> GC Memory: 2236.697 / 2236.697 MB 2020-10-13 00:45:05.200 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 00:45:18.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:45:18.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:45:19.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:45:19.271 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,28.4443,80.67824,1,0,2235.949,9015.047,33822,16178,41,23.41884,98.47865,0.9998701,6894,26.40309,0,16.66667,6.183297,26.0014,100,5461497620,2235.949 2020-10-13 00:45:19.271 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:45:19.271 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,421,101,655,5208,2321,0,0,419,2743,0,1329,126,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:45:24.158 - Thread: 1 -> GUI Stats: Update 0.550924666666667, Draw 0.438350055555556 2020-10-13 00:45:25.841 - Thread: 1 -> GC Memory: 2235.487 / 2235.487 MB 2020-10-13 00:45:54.159 - Thread: 1 -> GUI Stats: Update 0.486255666666666, Draw 0.442714833333334 2020-10-13 00:45:55.858 - Thread: 1 -> GC Memory: 2239.358 / 2239.358 MB 2020-10-13 00:46:14.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:46:14.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:46:19.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:46:19.288 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,24.92287,79.41214,1,0,2240.949,9014.371,33822,16178,41,20.90809,98.5349,0.9998373,6844,23.55827,0,16.66667,4.925584,23.21311,100,5403324476,2240.949 2020-10-13 00:46:19.288 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:46:19.288 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,421,101,655,5153,2266,0,0,427,2687,0,1329,63,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:46:24.157 - Thread: 1 -> GUI Stats: Update 0.531246222222222, Draw 0.429934333333334 2020-10-13 00:46:25.874 - Thread: 1 -> GC Memory: 2238.734 / 2238.734 MB 2020-10-13 00:46:53.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:46:53.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:46:54.158 - Thread: 1 -> GUI Stats: Update 0.534840944444445, Draw 0.437784333333333 2020-10-13 00:46:55.891 - Thread: 1 -> GC Memory: 2242.569 / 2242.569 MB 2020-10-13 00:47:19.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:47:19.305 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,23.27901,74.77898,1,0,2242.429,9014.012,33822,16178,41,19.93104,98.52773,0.9996746,6454,25.90254,0,16.66667,5.162646,25.52119,100,5403437244,2242.429 2020-10-13 00:47:19.305 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:47:19.305 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,421,101,655,5153,2266,0,0,427,2687,0,1329,63,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:47:24.184 - Thread: 1 -> GUI Stats: Update 0.311346333333334, Draw 0.385932833333333 2020-10-13 00:47:25.907 - Thread: 1 -> GC Memory: 2243.282 / 2243.282 MB 2020-10-13 00:47:54.157 - Thread: 1 -> GUI Stats: Update 0.0343211111111111, Draw 0.340528722222222 2020-10-13 00:47:55.924 - Thread: 1 -> GC Memory: 2234.456 / 2234.456 MB 2020-10-13 00:48:19.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:48:19.321 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,20.41185,74.15505,1,0,2233.583,9013.746,33822,16178,41,20.40621,98.60035,0.9998373,6671,24.70624,0,16.66667,5.041608,24.36044,100,5403437244,2233.583 2020-10-13 00:48:19.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:48:19.321 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,235,421,101,655,5153,2266,0,0,427,2687,0,1329,63,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:48:24.159 - Thread: 1 -> GUI Stats: Update 0.0325563333333333, Draw 0.324457111111111 2020-10-13 00:48:25.941 - Thread: 1 -> GC Memory: 2233.854 / 2233.854 MB 2020-10-13 00:48:41.291 - Thread: 1 -> Autosave initiated 2020-10-13 00:48:41.291 - Thread: 1 -> Character state: True 2020-10-13 00:48:41.291 - Thread: 1 -> IsServer: True 2020-10-13 00:48:41.291 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:48:41.291 - Thread: 1 -> Autosave 2020-10-13 00:48:41.291 - Thread: 1 -> Saving world - START 2020-10-13 00:48:41.292 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:48:41.292 - Thread: 1 -> Before snapshot.: GC Memory: 2,232 B 2020-10-13 00:48:41.395 - Thread: 1 -> After snapshot.: GC Memory: 2,249 B 2020-10-13 00:48:41.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,249 B 2020-10-13 00:48:41.395 - Thread: 1 -> Saving world - END 2020-10-13 00:48:41.439 - Thread: 10 -> Session snapshot save - START 2020-10-13 00:48:41.440 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 00:48:44.199 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:48:45.348 - Thread: 10 -> Session snapshot save - END 2020-10-13 00:48:54.249 - Thread: 1 -> GUI Stats: Update 0.0309518888888889, Draw 0.322313222222222 2020-10-13 00:48:55.949 - Thread: 1 -> GC Memory: 2276.524 / 2276.524 MB 2020-10-13 00:49:19.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:49:19.430 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,23.83634,79.94814,1,0,2275.545,9017.363,33822,16178,41,21.43158,98.49912,0.9998375,6728,23.20054,0,16.66667,4.972242,22.85232,100,5405341000,2275.545 2020-10-13 00:49:19.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:49:19.430 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,236,422,101,655,5154,2266,0,0,427,2688,0,1329,63,0,48,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:49:24.251 - Thread: 1 -> GUI Stats: Update 0.302871944444445, Draw 0.328192777777778 2020-10-13 00:49:25.966 - Thread: 1 -> GC Memory: 2278.621 / 2278.621 MB 2020-10-13 00:49:54.252 - Thread: 1 -> GUI Stats: Update 0.433079555555556, Draw 0.348885444444444 2020-10-13 00:49:55.966 - Thread: 1 -> GC Memory: 2234.767 / 2234.767 MB 2020-10-13 00:50:07.981 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:50:07.982 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 00:50:17.981 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:50:17.984 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 00:50:19.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:50:19.447 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,23.84983,80.59326,1,0,2236.261,9043.957,33822,16178,41,21.1065,98.57402,0.9997397,6744,24.1582,0,16.66667,5.09895,23.81371,100,5415521000,2236.261 2020-10-13 00:50:19.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:50:19.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5164,2266,0,0,427,2696,0,1329,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:50:24.251 - Thread: 1 -> GUI Stats: Update 0.435431833333334, Draw 0.337945055555556 2020-10-13 00:50:25.967 - Thread: 1 -> GC Memory: 2236.357 / 2236.357 MB 2020-10-13 00:50:27.981 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:50:27.981 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 00:50:37.981 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 00:50:38.005 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 00:50:38.006 - Thread: 1 -> Next activation in 00:49:17.3500982 2020-10-13 00:50:54.250 - Thread: 1 -> GUI Stats: Update 0.426627777777778, Draw 0.335092388888889 2020-10-13 00:50:55.968 - Thread: 1 -> GC Memory: 2235.971 / 2235.971 MB 2020-10-13 00:51:19.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:51:19.463 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,22.97239,75.91842,1,0,2235.693,9043.773,33619,16381,40,20.96996,98.54607,0.9997397,6751,23.46269,0,16.66667,4.920117,23.12156,100,5413734048,2235.693 2020-10-13 00:51:19.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:51:19.463 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,429,101,655,5162,2265,0,0,427,2694,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:51:24.251 - Thread: 1 -> GUI Stats: Update 0.448476499999999, Draw 0.384773833333333 2020-10-13 00:51:25.984 - Thread: 1 -> GC Memory: 2236.816 / 2236.816 MB 2020-10-13 00:51:54.250 - Thread: 1 -> GUI Stats: Update 0.452789944444445, Draw 0.411602277777779 2020-10-13 00:51:56.001 - Thread: 1 -> GC Memory: 2237.424 / 2237.424 MB 2020-10-13 00:52:19.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:52:19.480 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,24.30308,82.72694,1,0,2237.144,9044.117,33629,16371,40,21.86304,98.46219,0.9997071,6830,22.21326,0,16.66667,4.856493,21.87166,100,5413734048,2237.144 2020-10-13 00:52:19.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:52:19.480 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,429,101,655,5162,2265,0,0,427,2694,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:52:24.250 - Thread: 1 -> GUI Stats: Update 0.450336833333333, Draw 0.432262555555554 2020-10-13 00:52:26.016 - Thread: 1 -> GC Memory: 2238.53 / 2238.53 MB 2020-10-13 00:52:54.249 - Thread: 1 -> GUI Stats: Update 0.452630888888889, Draw 0.425185888888888 2020-10-13 00:52:56.017 - Thread: 1 -> GC Memory: 2238.8 / 2238.8 MB 2020-10-13 00:53:19.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:53:19.497 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,23.38658,91.25211,1,0,2238.675,9045.125,33831,16169,42,25.38141,98.30368,0.9998047,6831,20.313,0,16.66667,5.155725,19.96842,100,5415685120,2238.675 2020-10-13 00:53:19.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:53:19.497 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5164,2266,0,0,427,2696,0,1329,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:53:24.250 - Thread: 1 -> GUI Stats: Update 0.456164666666667, Draw 0.427569277777777 2020-10-13 00:53:26.017 - Thread: 1 -> GC Memory: 2236.728 / 2236.728 MB 2020-10-13 00:53:41.299 - Thread: 1 -> Autosave initiated 2020-10-13 00:53:41.300 - Thread: 1 -> Character state: True 2020-10-13 00:53:41.300 - Thread: 1 -> IsServer: True 2020-10-13 00:53:41.300 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:53:41.300 - Thread: 1 -> Autosave 2020-10-13 00:53:41.300 - Thread: 1 -> Saving world - START 2020-10-13 00:53:41.301 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:53:41.301 - Thread: 1 -> Before snapshot.: GC Memory: 2,238 B 2020-10-13 00:53:41.396 - Thread: 1 -> After snapshot.: GC Memory: 2,250 B 2020-10-13 00:53:41.396 - Thread: 1 -> Directory cleanup: GC Memory: 2,250 B 2020-10-13 00:53:41.396 - Thread: 1 -> Saving world - END 2020-10-13 00:53:41.437 - Thread: 11 -> Session snapshot save - START 2020-10-13 00:53:41.438 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 00:53:44.256 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:53:45.457 - Thread: 11 -> Session snapshot save - END 2020-10-13 00:53:54.333 - Thread: 1 -> GUI Stats: Update 0.452147666666666, Draw 0.409734666666667 2020-10-13 00:53:56.017 - Thread: 1 -> GC Memory: 2277.136 / 2277.136 MB 2020-10-13 00:54:19.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:54:19.699 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,23.01336,82.80508,1,0,2284.69,9046.203,34134,15866,45,22.86328,98.4348,0.9998702,6831,22.11448,0,16.66667,5.056097,21.76835,100,5414287008,2284.69 2020-10-13 00:54:19.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:54:19.699 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5163,2265,0,0,427,2695,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:54:24.436 - Thread: 1 -> GUI Stats: Update 0.456666277777778, Draw 0.416314 2020-10-13 00:54:26.018 - Thread: 1 -> GC Memory: 2283.156 / 2283.156 MB 2020-10-13 00:54:50.305 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 00:54:50.305 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93201728000771635:Large Grid 1635' with entity id '93201728000771635' 2020-10-13 00:54:50.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 00:54:50.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 00:54:54.435 - Thread: 1 -> GUI Stats: Update 0.469103944444445, Draw 0.442806222222223 2020-10-13 00:54:56.034 - Thread: 1 -> GC Memory: 2235.622 / 2235.622 MB 2020-10-13 00:55:19.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:55:19.716 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,19.10729,81.7851,1,0,2239.923,9044.875,19278,30722,40,20.70004,98.51565,0.9998373,6839,24.14229,0,16.66667,4.997463,23.78394,100,5473019852,2239.923 2020-10-13 00:55:19.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:55:19.716 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5219,2320,0,0,419,2751,0,1329,126,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:55:24.436 - Thread: 1 -> GUI Stats: Update 0.457292499999999, Draw 0.431119611111111 2020-10-13 00:55:26.078 - Thread: 1 -> GC Memory: 2241.642 / 2241.642 MB 2020-10-13 00:55:54.632 - Thread: 1 -> GUI Stats: Update 0.458132055555556, Draw 0.418149222222223 2020-10-13 00:55:56.081 - Thread: 1 -> GC Memory: 2241.394 / 2241.394 MB 2020-10-13 00:56:19.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:56:19.929 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,23.67035,62.97432,1,0,2243.255,9046.375,34033,15967,44,17.67155,98.37197,0.9999027,6831,21.12209,0,16.66667,3.732601,20.77822,100,5414304284,2243.255 2020-10-13 00:56:19.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:56:19.929 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5163,2265,0,0,427,2695,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:56:24.632 - Thread: 1 -> GUI Stats: Update 0.4588825, Draw 0.424968055555556 2020-10-13 00:56:26.082 - Thread: 1 -> GC Memory: 2245.023 / 2245.023 MB 2020-10-13 00:56:54.632 - Thread: 1 -> GUI Stats: Update 0.452929888888889, Draw 0.432463111111112 2020-10-13 00:56:56.099 - Thread: 1 -> GC Memory: 2244.896 / 2244.896 MB 2020-10-13 00:57:19.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:57:19.946 - Thread: 1 -> STATISTICS,3120.8666666,0,0,0,0,0,0,25.0055,61.64844,1,0,2245.626,9046.074,34841,15159,52,18.51198,98.30038,0.9998047,6871,20.36936,0,16.66667,3.770772,20.02316,100,5415702396,2245.626 2020-10-13 00:57:19.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:57:19.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5164,2266,0,0,427,2696,0,1329,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 00:57:24.631 - Thread: 1 -> GUI Stats: Update 0.455045499999999, Draw 0.4242025 2020-10-13 00:57:26.114 - Thread: 1 -> GC Memory: 2243.512 / 2243.512 MB 2020-10-13 00:57:54.632 - Thread: 1 -> GUI Stats: Update 0.4519205, Draw 0.423648944444445 2020-10-13 00:57:56.131 - Thread: 1 -> GC Memory: 2240.866 / 2240.866 MB 2020-10-13 00:58:19.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:58:19.962 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,17.28633,62.24761,1,0,2240.535,9046.016,35649,14351,60,17.91219,98.33028,0.9971036,6809,20.46124,0,16.66667,3.665056,20.11959,100,5414321948,2240.535 2020-10-13 00:58:19.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:58:19.962 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5163,2265,0,0,427,2695,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:58:24.632 - Thread: 1 -> GUI Stats: Update 0.448286833333333, Draw 0.408437444444444 2020-10-13 00:58:26.133 - Thread: 1 -> GC Memory: 2241.189 / 2241.189 MB 2020-10-13 00:58:41.314 - Thread: 1 -> Autosave initiated 2020-10-13 00:58:41.314 - Thread: 1 -> Character state: True 2020-10-13 00:58:41.314 - Thread: 1 -> IsServer: True 2020-10-13 00:58:41.314 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 00:58:41.314 - Thread: 1 -> Autosave 2020-10-13 00:58:41.314 - Thread: 1 -> Saving world - START 2020-10-13 00:58:41.315 - Thread: 1 -> Making world state snapshot. 2020-10-13 00:58:41.315 - Thread: 1 -> Before snapshot.: GC Memory: 2,242 B 2020-10-13 00:58:41.413 - Thread: 1 -> After snapshot.: GC Memory: 2,255 B 2020-10-13 00:58:41.414 - Thread: 1 -> Directory cleanup: GC Memory: 2,255 B 2020-10-13 00:58:41.414 - Thread: 1 -> Saving world - END 2020-10-13 00:58:41.459 - Thread: 11 -> Session snapshot save - START 2020-10-13 00:58:41.460 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 00:58:44.310 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 00:58:45.499 - Thread: 11 -> Session snapshot save - END 2020-10-13 00:58:54.717 - Thread: 1 -> GUI Stats: Update 0.455758277777779, Draw 0.4211605 2020-10-13 00:58:56.134 - Thread: 1 -> GC Memory: 2282.251 / 2282.251 MB 2020-10-13 00:59:20.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 00:59:20.066 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,18.52066,59.32121,1,0,2280.384,9046.359,35645,14355,60,18.35101,98.31245,0.9995126,6757,20.30399,0,16.66667,3.725988,19.96135,100,5414331356,2280.384 2020-10-13 00:59:20.066 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 00:59:20.066 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5163,2265,0,0,427,2695,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 00:59:24.718 - Thread: 1 -> GUI Stats: Update 0.253731, Draw 0.413530388888889 2020-10-13 00:59:26.151 - Thread: 1 -> GC Memory: 2281.513 / 2281.513 MB 2020-10-13 00:59:54.718 - Thread: 1 -> GUI Stats: Update 0.457856166666667, Draw 0.406225 2020-10-13 00:59:56.167 - Thread: 1 -> GC Memory: 2241.066 / 2241.066 MB 2020-10-13 01:00:20.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:00:20.082 - Thread: 1 -> STATISTICS,3300.9166666,0,0,0,0,0,0,18.21975,63.26742,1,0,2239.108,9046.367,35779,14221,60,18.75074,98.28026,0.9998047,6862,20.02857,0,16.66667,3.755506,19.68413,100,5415729468,2239.108 2020-10-13 01:00:20.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:00:20.082 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5164,2266,0,0,427,2696,0,1329,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:00:24.719 - Thread: 1 -> GUI Stats: Update 0.463337000000001, Draw 0.427023111111111 2020-10-13 01:00:26.168 - Thread: 1 -> GC Memory: 2240.941 / 2240.941 MB 2020-10-13 01:00:36.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:00:36.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:00:54.719 - Thread: 1 -> GUI Stats: Update 0.515667333333333, Draw 0.450321944444444 2020-10-13 01:00:56.170 - Thread: 1 -> GC Memory: 2244.028 / 2244.028 MB 2020-10-13 01:01:00.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:01:00.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:01:02.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:01:02.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:01:20.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:01:20.099 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,28.04914,62.29997,1,0,2242.908,9046.297,35904,14096,59,19.60816,98.2787,0.9995769,6803,19.91478,0,16.66667,3.904922,19.57198,100,5414330652,2242.908 2020-10-13 01:01:20.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:01:20.099 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5163,2265,0,0,427,2695,0,1329,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:01:24.720 - Thread: 1 -> GUI Stats: Update 0.489532055555556, Draw 0.424050944444445 2020-10-13 01:01:26.184 - Thread: 1 -> GC Memory: 2241.673 / 2241.673 MB 2020-10-13 01:01:45.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:01:45.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:01:54.721 - Thread: 1 -> GUI Stats: Update 0.494163722222222, Draw 0.444516388888889 2020-10-13 01:01:56.188 - Thread: 1 -> GC Memory: 2243.53 / 2243.53 MB 2020-10-13 01:01:57.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:01:57.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:02:14.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:02:14.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:02:20.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:02:20.115 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,33.25674,53.04348,1,0,2244.387,9047.59,36154,13846,59,18.70501,98.42135,0.9961924,7209,21.90699,0,16.66667,4.097705,21.56116,100,5548439164,2244.387 2020-10-13 01:02:20.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:02:20.115 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5291,2392,0,0,490,2823,0,1329,126,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:02:21.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:02:21.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:02:24.720 - Thread: 1 -> GUI Stats: Update 0.494917333333333, Draw 0.464374444444444 2020-10-13 01:02:26.203 - Thread: 1 -> GC Memory: 2244.155 / 2244.155 MB 2020-10-13 01:02:35.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:02:35.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:02:54.720 - Thread: 1 -> GUI Stats: Update 0.474945388888889, Draw 0.4269275 2020-10-13 01:02:56.218 - Thread: 1 -> GC Memory: 2242.773 / 2242.773 MB 2020-10-13 01:03:20.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:03:20.132 - Thread: 1 -> STATISTICS,3480.9666666,0,0,0,0,0,0,30.04208,86.2121,1,0,2244.987,9046.223,35904,14096,57,22.22215,98.38758,0.9998373,7175,21.18876,0,16.66667,4.708597,20.84711,100,5474183248,2244.987 2020-10-13 01:03:20.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:03:20.132 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5220,2321,0,0,419,2752,0,1329,126,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:03:24.720 - Thread: 1 -> GUI Stats: Update 0.455249611111111, Draw 0.415638944444445 2020-10-13 01:03:26.219 - Thread: 1 -> GC Memory: 2242.229 / 2242.229 MB 2020-10-13 01:03:36.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:03:36.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:03:41.320 - Thread: 1 -> Autosave initiated 2020-10-13 01:03:41.320 - Thread: 1 -> Character state: True 2020-10-13 01:03:41.320 - Thread: 1 -> IsServer: True 2020-10-13 01:03:41.320 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:03:41.320 - Thread: 1 -> Autosave 2020-10-13 01:03:41.320 - Thread: 1 -> Saving world - START 2020-10-13 01:03:41.321 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:03:41.321 - Thread: 1 -> Before snapshot.: GC Memory: 2,247 B 2020-10-13 01:03:41.426 - Thread: 1 -> After snapshot.: GC Memory: 2,258 B 2020-10-13 01:03:41.426 - Thread: 1 -> Directory cleanup: GC Memory: 2,258 B 2020-10-13 01:03:41.427 - Thread: 1 -> Saving world - END 2020-10-13 01:03:41.472 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:03:41.472 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:03:44.349 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:03:45.562 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:03:54.815 - Thread: 1 -> GUI Stats: Update 0.475340166666667, Draw 0.44038911111111 2020-10-13 01:03:56.232 - Thread: 1 -> GC Memory: 2241.354 / 2241.354 MB 2020-10-13 01:04:20.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:04:20.244 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,30.95439,58.16584,1,0,2241.167,9046.313,36404,13596,57,18.51437,98.34468,0.9997401,7171,20.67646,0,16.66667,3.828117,20.3342,100,5415728632,2241.167 2020-10-13 01:04:20.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:04:20.245 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,244,430,101,655,5164,2266,0,0,427,2696,0,1329,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:04:24.815 - Thread: 1 -> GUI Stats: Update 0.455227333333333, Draw 0.411790166666666 2020-10-13 01:04:26.232 - Thread: 1 -> GC Memory: 2241.802 / 2241.802 MB 2020-10-13 01:04:31.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:04:31.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:04:31.695 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:04:31.695 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:04:31.695 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:04:31.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:04:41.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:04:41.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:04:43.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:04:43.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:04:45.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:04:45.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:04:54.817 - Thread: 1 -> GUI Stats: Update 0.491450388888889, Draw 0.813168777777779 2020-10-13 01:04:56.232 - Thread: 1 -> GC Memory: 2263.525 / 2263.525 MB 2020-10-13 01:05:20.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:05:20.275 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,33.11953,76.84728,1,0,2262.733,9049.773,36404,13596,57,22.00056,98.06853,0.9998698,7177,18.69254,0,16.66667,4.112463,18.3315,100,5419627732,2262.733 2020-10-13 01:05:20.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:05:20.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,246,432,101,655,5168,2267,0,0,427,2700,0,1330,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:05:24.816 - Thread: 1 -> GUI Stats: Update 0.454264666666665, Draw 0.824805444444443 2020-10-13 01:05:26.233 - Thread: 1 -> GC Memory: 2264.549 / 2264.549 MB 2020-10-13 01:05:31.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:05:31.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:05:54.815 - Thread: 1 -> GUI Stats: Update 0.478867333333333, Draw 0.42011888888889 2020-10-13 01:05:56.249 - Thread: 1 -> GC Memory: 2265.593 / 2265.593 MB 2020-10-13 01:06:07.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:06:07.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:06:11.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:06:11.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:06:20.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:06:20.279 - Thread: 1 -> STATISTICS,3661.0166666,0,0,0,0,0,0,33.44114,65.32018,1,0,2265.707,9051.324,36405,13595,57,20.89698,98.26818,0.999707,7183,20.49869,0,16.66667,4.283607,20.14369,100,5420020284,2265.707 2020-10-13 01:06:20.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:06:20.279 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,246,433,101,655,5168,2267,0,0,427,2700,0,1330,63,0,50,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:06:24.817 - Thread: 1 -> GUI Stats: Update 0.483542444444445, Draw 0.440340166666667 2020-10-13 01:06:26.250 - Thread: 1 -> GC Memory: 2266.841 / 2266.841 MB 2020-10-13 01:06:54.814 - Thread: 1 -> GUI Stats: Update 0.415183555555556, Draw 0.416071111111111 2020-10-13 01:06:56.264 - Thread: 1 -> GC Memory: 2244.25 / 2244.25 MB 2020-10-13 01:07:20.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:07:20.295 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,30.03716,46.3994,1,0,2242.709,9049.789,35655,14345,55,18.28874,98.2307,0.9999024,7954,19.65264,0,16.66667,3.594221,19.30493,100,5418227732,2242.709 2020-10-13 01:07:20.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:07:20.295 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,246,432,101,655,5167,2266,0,0,427,2699,0,1330,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:07:24.816 - Thread: 1 -> GUI Stats: Update 0.241638944444444, Draw 0.333929166666666 2020-10-13 01:07:26.265 - Thread: 1 -> GC Memory: 2242.342 / 2242.342 MB 2020-10-13 01:07:48.008 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 01:07:52.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:07:52.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:07:54.816 - Thread: 1 -> GUI Stats: Update 0.493501777777777, Draw 0.377991944444445 2020-10-13 01:07:56.283 - Thread: 1 -> GC Memory: 2245.002 / 2245.002 MB 2020-10-13 01:08:20.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:08:20.312 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,31.15578,42.5258,1,0,2245.751,9050.141,35654,14346,54,18.3012,98.26745,0.9996095,7970,20.01073,0,16.66667,3.662202,19.66403,100,5418240748,2245.751 2020-10-13 01:08:20.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:08:20.312 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,246,432,101,655,5167,2266,0,0,427,2699,0,1330,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:08:24.815 - Thread: 1 -> GUI Stats: Update 0.440468944444445, Draw 0.366297166666667 2020-10-13 01:08:26.284 - Thread: 1 -> GC Memory: 2246.161 / 2246.161 MB 2020-10-13 01:08:41.332 - Thread: 1 -> Autosave initiated 2020-10-13 01:08:41.332 - Thread: 1 -> Character state: True 2020-10-13 01:08:41.332 - Thread: 1 -> IsServer: True 2020-10-13 01:08:41.332 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:08:41.332 - Thread: 1 -> Autosave 2020-10-13 01:08:41.332 - Thread: 1 -> Saving world - START 2020-10-13 01:08:41.333 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:08:41.333 - Thread: 1 -> Before snapshot.: GC Memory: 2,243 B 2020-10-13 01:08:41.431 - Thread: 1 -> After snapshot.: GC Memory: 2,259 B 2020-10-13 01:08:41.432 - Thread: 1 -> Directory cleanup: GC Memory: 2,259 B 2020-10-13 01:08:41.432 - Thread: 1 -> Saving world - END 2020-10-13 01:08:41.477 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:08:41.478 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:08:44.392 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:08:45.601 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:08:54.905 - Thread: 1 -> GUI Stats: Update 0.452290944444444, Draw 0.404135055555555 2020-10-13 01:08:56.287 - Thread: 1 -> GC Memory: 2276.808 / 2276.808 MB 2020-10-13 01:09:20.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:09:20.416 - Thread: 1 -> STATISTICS,3841.0666666,0,0,0,0,0,0,32.41168,52.51043,1,0,2274.855,9053.973,35656,14344,54,18.91107,98.27442,0.999935,7972,20.07998,0,16.66667,3.797338,19.73348,100,5418240748,2274.855 2020-10-13 01:09:20.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:09:20.416 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,246,432,101,655,5167,2266,0,0,427,2699,0,1330,63,0,50,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:09:24.902 - Thread: 1 -> GUI Stats: Update 0.456290611111111, Draw 0.450830222222222 2020-10-13 01:09:26.287 - Thread: 1 -> GC Memory: 2276.036 / 2276.036 MB 2020-10-13 01:09:54.905 - Thread: 1 -> GUI Stats: Update 0.454763777777778, Draw 0.415285555555555 2020-10-13 01:09:56.304 - Thread: 1 -> GC Memory: 2276.974 / 2276.974 MB 2020-10-13 01:10:20.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:10:20.433 - Thread: 1 -> STATISTICS,3901.0833333,0,0,0,0,0,0,20.13251,49.97335,1,0,2277.978,9071.402,35656,14344,54,18.1145,98.30464,0.9997722,7971,20.09501,0,16.66667,3.640111,19.75433,100,5433406494,2277.978 2020-10-13 01:10:20.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:10:20.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,445,101,655,5181,2266,0,0,427,2711,0,1330,63,0,52,63,288,47,0,0,382,758,360,6,30,0 2020-10-13 01:10:24.905 - Thread: 1 -> GUI Stats: Update 0.454066888888888, Draw 0.429527055555556 2020-10-13 01:10:26.304 - Thread: 1 -> GC Memory: 2276.982 / 2276.982 MB 2020-10-13 01:10:54.905 - Thread: 1 -> GUI Stats: Update 0.45281761111111, Draw 0.584559222222223 2020-10-13 01:10:56.320 - Thread: 1 -> GC Memory: 2276.592 / 2276.592 MB 2020-10-13 01:11:05.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:11:05.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:11:05.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:11:05.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:11:05.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:11:05.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:11:14.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:11:14.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:11:20.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:11:20.450 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,31.9927,45.19629,1,0,2278.354,9072.09,35660,14340,54,19.35624,98.18424,0.9974616,7911,19.42182,0,16.66667,3.759333,19.06916,100,5431433678,2278.354 2020-10-13 01:11:20.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:11:20.450 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5179,2266,0,0,427,2709,0,1330,63,0,52,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:11:24.905 - Thread: 1 -> GUI Stats: Update 0.497399722222223, Draw 0.5924035 2020-10-13 01:11:26.338 - Thread: 1 -> GC Memory: 2241.459 / 2241.459 MB 2020-10-13 01:11:54.903 - Thread: 1 -> GUI Stats: Update 0.451049555555556, Draw 0.462583444444445 2020-10-13 01:11:56.352 - Thread: 1 -> GC Memory: 2242.809 / 2242.809 MB 2020-10-13 01:12:20.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:12:20.467 - Thread: 1 -> STATISTICS,4021.1166666,0,0,0,0,0,0,32.00305,57.56158,1,0,2243.784,9071.07,35789,14211,54,20.31583,98.21346,0.9998373,8059,19.19768,0,16.66667,3.900168,18.85471,100,5432834974,2243.784 2020-10-13 01:12:20.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:12:20.467 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,52,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:12:24.906 - Thread: 1 -> GUI Stats: Update 0.454208944444446, Draw 0.419084444444444 2020-10-13 01:12:26.353 - Thread: 1 -> GC Memory: 2244.949 / 2244.949 MB 2020-10-13 01:12:42.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:12:42.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:12:54.906 - Thread: 1 -> GUI Stats: Update 0.489349388888889, Draw 0.441881888888889 2020-10-13 01:12:56.354 - Thread: 1 -> GC Memory: 2244.778 / 2244.778 MB 2020-10-13 01:13:20.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:13:20.483 - Thread: 1 -> STATISTICS,4081.1333333,0,0,0,0,0,0,31.06872,36.81501,1,0,2245.743,9071.477,35663,14337,53,16.0448,98.43396,0.9996746,8064,22.8677,0,16.66667,3.669078,22.50958,100,5564145430,2245.743 2020-10-13 01:13:20.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:13:20.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5306,2392,0,0,490,2836,0,1330,126,0,52,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:13:24.911 - Thread: 1 -> GUI Stats: Update 0.486311277777777, Draw 0.430180722222223 2020-10-13 01:13:24.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:13:24.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:13:26.354 - Thread: 1 -> GC Memory: 2247.907 / 2247.907 MB 2020-10-13 01:13:41.338 - Thread: 1 -> Autosave initiated 2020-10-13 01:13:41.338 - Thread: 1 -> Character state: True 2020-10-13 01:13:41.338 - Thread: 1 -> IsServer: True 2020-10-13 01:13:41.338 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:13:41.338 - Thread: 1 -> Autosave 2020-10-13 01:13:41.338 - Thread: 1 -> Saving world - START 2020-10-13 01:13:41.339 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:13:41.339 - Thread: 1 -> Before snapshot.: GC Memory: 2,244 B 2020-10-13 01:13:41.439 - Thread: 1 -> After snapshot.: GC Memory: 2,260 B 2020-10-13 01:13:41.440 - Thread: 1 -> Directory cleanup: GC Memory: 2,260 B 2020-10-13 01:13:41.440 - Thread: 1 -> Saving world - END 2020-10-13 01:13:41.484 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:13:41.484 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:13:44.457 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:13:45.665 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:13:54.995 - Thread: 1 -> GUI Stats: Update 0.498808166666666, Draw 0.430144444444445 2020-10-13 01:13:56.362 - Thread: 1 -> GC Memory: 2276.492 / 2276.492 MB 2020-10-13 01:14:07.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:14:07.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:14:20.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:14:20.708 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,30.81256,40.10313,1,0,2289.113,9080.387,35663,14337,53,15.84455,98.44727,0.997438,7979,22.81889,0,16.66667,3.61555,22.46458,100,5564145430,2289.113 2020-10-13 01:14:20.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:14:20.708 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5306,2392,0,0,490,2836,0,1330,126,0,52,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:14:25.112 - Thread: 1 -> GUI Stats: Update 0.539151444444444, Draw 0.423752777777777 2020-10-13 01:14:26.378 - Thread: 1 -> GC Memory: 2282.098 / 2282.098 MB 2020-10-13 01:14:32.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:14:32.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:14:49.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:14:49.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:14:55.112 - Thread: 1 -> GUI Stats: Update 0.541547777777778, Draw 0.411558833333334 2020-10-13 01:14:56.378 - Thread: 1 -> GC Memory: 2285.197 / 2285.197 MB 2020-10-13 01:14:58.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:14:58.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:15:05.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:15:05.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:15:12.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:15:12.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:15:20.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:15:20.724 - Thread: 1 -> STATISTICS,4201.1666666,0,0,0,0,0,0,31.73056,83.39156,1,0,2284.649,9071.727,35663,14337,53,20.85066,98.32447,0.9996746,8014,20.47825,0,16.66667,4.26985,20.13513,100,5489501318,2284.649 2020-10-13 01:15:20.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:15:20.724 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5235,2321,0,0,419,2765,0,1330,126,0,52,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:15:25.112 - Thread: 1 -> GUI Stats: Update 0.519850611111111, Draw 0.411702722222223 2020-10-13 01:15:26.395 - Thread: 1 -> GC Memory: 2285.762 / 2285.762 MB 2020-10-13 01:15:46.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:15:46.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:15:50.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:15:50.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:15:54.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:15:54.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:15:55.112 - Thread: 1 -> GUI Stats: Update 0.536858388888889, Draw 0.41448738888889 2020-10-13 01:15:56.395 - Thread: 1 -> GC Memory: 3327.718 / 3327.718 MB 2020-10-13 01:16:18.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:16:18.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:16:20.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:16:20.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:16:20.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:16:20.741 - Thread: 1 -> STATISTICS,4261.1833333,0,0,0,0,0,0,34.9801,65.41794,1,0,2245.005,9072.012,35663,14337,53,20.56317,98.25211,0.9997722,8043,19.4878,0,16.66667,4.00731,19.14718,100,5564150918,2245.005 2020-10-13 01:16:20.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:16:20.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5306,2392,0,0,490,2836,0,1330,126,0,52,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:16:25.117 - Thread: 1 -> GUI Stats: Update 0.512505499999999, Draw 0.431306388888889 2020-10-13 01:16:26.412 - Thread: 1 -> GC Memory: 2246.26 / 2246.26 MB 2020-10-13 01:16:53.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:16:53.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:16:55.113 - Thread: 1 -> GUI Stats: Update 0.499151666666668, Draw 0.437316833333334 2020-10-13 01:16:56.429 - Thread: 1 -> GC Memory: 2247.182 / 2247.182 MB 2020-10-13 01:17:16.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:17:16.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:17:20.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:17:20.758 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,33.92124,56.74017,1,0,2245.29,9071.031,35663,14337,53,17.76659,98.46623,0.9997397,8041,22.32757,0,16.66667,3.966848,21.98512,100,5564552086,2245.29 2020-10-13 01:17:20.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:17:20.758 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5306,2392,0,0,490,2836,0,1330,126,0,52,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:17:24.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:17:24.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:17:25.113 - Thread: 1 -> GUI Stats: Update 0.5540905, Draw 0.418429888888889 2020-10-13 01:17:26.445 - Thread: 1 -> GC Memory: 2247.877 / 2247.877 MB 2020-10-13 01:17:30.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:17:30.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:17:34.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:17:34.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:17:39.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:17:39.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:17:55.110 - Thread: 1 -> GUI Stats: Update 0.502956222222222, Draw 0.4261745 2020-10-13 01:17:56.460 - Thread: 1 -> GC Memory: 2246.479 / 2246.479 MB 2020-10-13 01:18:20.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:18:20.774 - Thread: 1 -> STATISTICS,4381.2166666,0,0,0,0,0,0,17.12468,63.75735,1,0,2248.022,9071.023,35663,14337,53,18.32158,98.10431,0.9998373,7959,20.66189,0,16.66667,3.785585,20.2702,100,5432434684,2248.022 2020-10-13 01:18:20.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:18:20.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5180,2266,0,0,427,2710,0,1330,63,0,53,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:18:25.110 - Thread: 1 -> GUI Stats: Update 0.0833602222222222, Draw 0.3379685 2020-10-13 01:18:26.462 - Thread: 1 -> GC Memory: 2246.252 / 2246.252 MB 2020-10-13 01:18:41.343 - Thread: 1 -> Autosave initiated 2020-10-13 01:18:41.343 - Thread: 1 -> Character state: True 2020-10-13 01:18:41.343 - Thread: 1 -> IsServer: True 2020-10-13 01:18:41.343 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:18:41.343 - Thread: 1 -> Autosave 2020-10-13 01:18:41.343 - Thread: 1 -> Saving world - START 2020-10-13 01:18:41.344 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:18:41.344 - Thread: 1 -> Before snapshot.: GC Memory: 2,246 B 2020-10-13 01:18:41.449 - Thread: 1 -> After snapshot.: GC Memory: 2,261 B 2020-10-13 01:18:41.449 - Thread: 1 -> Directory cleanup: GC Memory: 2,261 B 2020-10-13 01:18:41.449 - Thread: 1 -> Saving world - END 2020-10-13 01:18:41.491 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:18:41.492 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:18:44.445 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:18:45.637 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:18:55.202 - Thread: 1 -> GUI Stats: Update 0.0318535555555556, Draw 0.374112166666668 2020-10-13 01:18:56.469 - Thread: 1 -> GC Memory: 2275.712 / 2275.712 MB 2020-10-13 01:19:20.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:19:20.885 - Thread: 1 -> STATISTICS,4441.2333333,0,0,0,0,0,0,22.02046,59.82993,1,0,2277.888,9071.543,35663,14337,53,20.09901,97.98792,0.9998376,7858,20.27413,0,16.66667,4.074899,19.8662,100,5431997044,2277.888 2020-10-13 01:19:20.885 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:19:20.885 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5180,2266,0,0,427,2709,0,1330,63,0,53,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:19:25.206 - Thread: 1 -> GUI Stats: Update 0.169443833333333, Draw 0.368271000000001 2020-10-13 01:19:26.472 - Thread: 1 -> GC Memory: 2278.42 / 2278.42 MB 2020-10-13 01:19:55.203 - Thread: 1 -> GUI Stats: Update 0.367880888888888, Draw 0.450371388888889 2020-10-13 01:19:56.486 - Thread: 1 -> GC Memory: 2279.793 / 2279.793 MB 2020-10-13 01:20:20.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:20:20.901 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,22.41922,79.18951,1,0,2281.24,9072.41,35628,14372,53,19.90864,98.08111,0.9998698,7898,21.61241,0,16.66667,4.302737,21.19769,100,5491496422,2281.24 2020-10-13 01:20:20.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:20:20.901 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,444,101,655,5237,2321,0,0,419,2766,0,1330,126,0,53,63,288,47,0,0,382,758,360,6,30,0 2020-10-13 01:20:25.204 - Thread: 1 -> GUI Stats: Update 0.391039944444444, Draw 0.432715611111112 2020-10-13 01:20:26.486 - Thread: 1 -> GC Memory: 2279.116 / 2279.116 MB 2020-10-13 01:20:30.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:20:30.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:20:30.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:20:30.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:20:55.203 - Thread: 1 -> GUI Stats: Update 0.508122055555555, Draw 0.463683666666667 2020-10-13 01:20:56.486 - Thread: 1 -> GC Memory: 2282.196 / 2282.196 MB 2020-10-13 01:21:20.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:21:20.917 - Thread: 1 -> STATISTICS,4561.2666666,0,0,0,0,0,0,21.19659,47.81266,1,0,2244.137,9071.43,35628,14372,53,18.78364,98.27795,0.9998373,7980,20.28081,0,16.66667,3.809475,19.93157,100,5432062478,2244.137 2020-10-13 01:21:20.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:21:20.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5180,2266,0,0,427,2709,0,1330,63,0,53,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:21:25.205 - Thread: 1 -> GUI Stats: Update 0.507717944444444, Draw 0.468718111111111 2020-10-13 01:21:26.487 - Thread: 1 -> GC Memory: 2245.498 / 2245.498 MB 2020-10-13 01:21:55.204 - Thread: 1 -> GUI Stats: Update 0.508278055555555, Draw 0.422305333333333 2020-10-13 01:21:56.488 - Thread: 1 -> GC Memory: 2244.651 / 2244.651 MB 2020-10-13 01:22:00.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:22:00.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:22:20.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:22:20.934 - Thread: 1 -> STATISTICS,4621.2833333,0,0,0,0,0,0,32.00224,40.92186,1,0,2245.257,9072.91,35638,14362,53,18.20573,98.35765,0.9999349,7978,20.90562,0,16.66667,3.806022,20.56228,100,5432025710,2245.257 2020-10-13 01:22:20.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:22:20.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5180,2266,0,0,427,2709,0,1330,63,0,53,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:22:25.204 - Thread: 1 -> GUI Stats: Update 0.477255277777777, Draw 0.432667111111111 2020-10-13 01:22:26.504 - Thread: 1 -> GC Memory: 2246.862 / 2246.862 MB 2020-10-13 01:22:55.205 - Thread: 1 -> GUI Stats: Update 0.464501777777778, Draw 0.454436 2020-10-13 01:22:56.520 - Thread: 1 -> GC Memory: 2249.007 / 2249.007 MB 2020-10-13 01:23:19.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:23:19.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:23:20.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:23:20.951 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,21.80919,37.5804,1,0,2253.453,9073.598,35828,14172,53,15.94918,98.40358,0.999642,8000,21.37392,0,16.66667,3.408965,21.03271,100,5434822838,2253.453 2020-10-13 01:23:20.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:23:20.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5183,2268,0,0,427,2712,0,1330,63,0,53,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 01:23:24.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:23:24.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:23:25.206 - Thread: 1 -> GUI Stats: Update 0.490766499999999, Draw 0.425610444444444 2020-10-13 01:23:26.520 - Thread: 1 -> GC Memory: 2255.142 / 2255.142 MB 2020-10-13 01:23:41.354 - Thread: 1 -> Autosave initiated 2020-10-13 01:23:41.354 - Thread: 1 -> Character state: True 2020-10-13 01:23:41.354 - Thread: 1 -> IsServer: True 2020-10-13 01:23:41.354 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:23:41.354 - Thread: 1 -> Autosave 2020-10-13 01:23:41.354 - Thread: 1 -> Saving world - START 2020-10-13 01:23:41.355 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:23:41.355 - Thread: 1 -> Before snapshot.: GC Memory: 2,252 B 2020-10-13 01:23:41.457 - Thread: 1 -> After snapshot.: GC Memory: 2,267 B 2020-10-13 01:23:41.457 - Thread: 1 -> Directory cleanup: GC Memory: 2,267 B 2020-10-13 01:23:41.457 - Thread: 1 -> Saving world - END 2020-10-13 01:23:41.501 - Thread: 11 -> Session snapshot save - START 2020-10-13 01:23:41.502 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 01:23:44.520 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:23:45.731 - Thread: 11 -> Session snapshot save - END 2020-10-13 01:23:48.618 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 01:23:55.295 - Thread: 1 -> GUI Stats: Update 0.555900222222222, Draw 0.404894555555555 2020-10-13 01:23:56.527 - Thread: 1 -> GC Memory: 2283.647 / 2283.647 MB 2020-10-13 01:24:00.961 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 01:24:21.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:24:21.058 - Thread: 1 -> STATISTICS,4741.3166666,0,0,0,0,0,0,21.63152,41.10303,1,0,2285.122,9074.148,35828,14172,53,17.32732,98.3139,0.9996426,7996,20.3587,0,16.66667,3.527616,20.01543,100,5433487598,2285.122 2020-10-13 01:24:21.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:24:21.058 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:24:22.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:24:22.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:24:25.296 - Thread: 1 -> GUI Stats: Update 0.586430722222222, Draw 0.422181944444444 2020-10-13 01:24:26.528 - Thread: 1 -> GC Memory: 2283.316 / 2283.316 MB 2020-10-13 01:24:42.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:24:42.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:24:55.296 - Thread: 1 -> GUI Stats: Update 0.57702038888889, Draw 0.4493375 2020-10-13 01:24:56.528 - Thread: 1 -> GC Memory: 2285.11 / 2285.11 MB 2020-10-13 01:25:19.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:25:19.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:25:21.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:25:21.075 - Thread: 1 -> STATISTICS,4801.3333333,0,0,0,0,0,0,22.71275,42.75838,1,0,2284.655,9072.805,35828,14172,53,17.7529,98.22011,0.9998373,7953,20.21361,0,16.66667,3.588503,19.85383,100,5433493086,2284.655 2020-10-13 01:25:21.075 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:25:21.075 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:25:25.295 - Thread: 1 -> GUI Stats: Update 0.310855666666667, Draw 0.454268222222223 2020-10-13 01:25:26.544 - Thread: 1 -> GC Memory: 2282.486 / 2282.486 MB 2020-10-13 01:25:45.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:25:45.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:25:55.295 - Thread: 1 -> GUI Stats: Update 0.597220222222222, Draw 0.453252777777778 2020-10-13 01:25:56.545 - Thread: 1 -> GC Memory: 2284.927 / 2284.927 MB 2020-10-13 01:26:02.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:26:02.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:26:07.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:26:07.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:26:21.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:26:21.092 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,35.50267,39.98134,1,0,2249.152,9072.781,35828,14172,53,17.88654,98.18923,0.9998047,8006,19.7339,0,16.66667,3.529711,19.37656,100,5433493086,2249.152 2020-10-13 01:26:21.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:26:21.092 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:26:25.299 - Thread: 1 -> GUI Stats: Update 0.507357, Draw 0.388404277777779 2020-10-13 01:26:26.547 - Thread: 1 -> GC Memory: 2252.141 / 2252.141 MB 2020-10-13 01:26:55.297 - Thread: 1 -> GUI Stats: Update 0.441624222222223, Draw 0.334218333333334 2020-10-13 01:26:56.547 - Thread: 1 -> GC Memory: 2249.256 / 2249.256 MB 2020-10-13 01:27:02.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:27:02.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:27:03.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:27:03.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:27:03.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:27:03.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:27:03.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:27:03.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:27:12.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:27:12.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:27:21.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:27:21.109 - Thread: 1 -> STATISTICS,4921.3666666,0,0,0,0,0,0,22.28334,41.36468,1,0,2255.904,9077.059,35828,14172,53,17.53497,98.30079,0.9997722,7996,20.22641,0,16.66667,3.546695,19.88272,100,5433493166,2255.904 2020-10-13 01:27:21.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:27:21.109 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:27:25.295 - Thread: 1 -> GUI Stats: Update 0.520465944444445, Draw 0.384764166666667 2020-10-13 01:27:26.564 - Thread: 1 -> GC Memory: 2254.013 / 2254.013 MB 2020-10-13 01:27:48.674 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 01:27:55.296 - Thread: 1 -> GUI Stats: Update 0.594436722222221, Draw 0.4629595 2020-10-13 01:27:56.579 - Thread: 1 -> GC Memory: 2256.728 / 2256.728 MB 2020-10-13 01:27:56.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:27:56.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:27:58.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:27:58.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:27:58.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:27:58.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:28:21.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:28:21.126 - Thread: 1 -> STATISTICS,4981.3833333,0,0,0,0,0,0,18.85839,39.75507,1,0,2256.977,9075.684,35828,14172,53,17.11428,98.30239,0.9999349,8021,20.32168,0,16.66667,3.47791,19.9767,100,5433502910,2256.977 2020-10-13 01:28:21.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:28:21.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:28:25.295 - Thread: 1 -> GUI Stats: Update 0.477763166666666, Draw 0.256476333333333 2020-10-13 01:28:26.579 - Thread: 1 -> GC Memory: 2257.48 / 2257.48 MB 2020-10-13 01:28:36.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:28:36.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:28:41.364 - Thread: 1 -> Autosave initiated 2020-10-13 01:28:41.364 - Thread: 1 -> Character state: True 2020-10-13 01:28:41.364 - Thread: 1 -> IsServer: True 2020-10-13 01:28:41.364 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:28:41.364 - Thread: 1 -> Autosave 2020-10-13 01:28:41.364 - Thread: 1 -> Saving world - START 2020-10-13 01:28:41.365 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:28:41.365 - Thread: 1 -> Before snapshot.: GC Memory: 2,255 B 2020-10-13 01:28:41.466 - Thread: 1 -> After snapshot.: GC Memory: 2,269 B 2020-10-13 01:28:41.466 - Thread: 1 -> Directory cleanup: GC Memory: 2,269 B 2020-10-13 01:28:41.466 - Thread: 1 -> Saving world - END 2020-10-13 01:28:41.511 - Thread: 11 -> Session snapshot save - START 2020-10-13 01:28:41.512 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 01:28:44.497 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:28:45.732 - Thread: 11 -> Session snapshot save - END 2020-10-13 01:28:55.390 - Thread: 1 -> GUI Stats: Update 0.452822222222222, Draw 0.330325444444445 2020-10-13 01:28:56.589 - Thread: 1 -> GC Memory: 2285.755 / 2285.755 MB 2020-10-13 01:29:21.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:29:21.235 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,30.78606,46.01318,1,0,2285.264,9074.918,35803,14197,53,18.69595,98.23482,0.9997401,8014,19.58241,0,16.66667,3.661118,19.23674,100,5433542942,2285.264 2020-10-13 01:29:21.235 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:29:21.235 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:29:25.388 - Thread: 1 -> GUI Stats: Update 0.449542555555557, Draw 0.427204611111111 2020-10-13 01:29:26.604 - Thread: 1 -> GC Memory: 2286.179 / 2286.179 MB 2020-10-13 01:29:55.390 - Thread: 1 -> GUI Stats: Update 0.455693555555556, Draw 0.418298722222221 2020-10-13 01:29:56.620 - Thread: 1 -> GC Memory: 2284.281 / 2284.281 MB 2020-10-13 01:30:21.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:30:21.251 - Thread: 1 -> STATISTICS,5101.4166666,0,0,0,0,0,0,21.23829,46.51245,1,0,2286.841,9074.898,35818,14182,53,17.71335,98.24572,0.9998373,8007,19.91855,0,16.66667,3.528243,19.56913,100,5433542942,2286.841 2020-10-13 01:30:21.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:30:21.251 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:30:25.388 - Thread: 1 -> GUI Stats: Update 0.456157555555555, Draw 0.421446 2020-10-13 01:30:26.637 - Thread: 1 -> GC Memory: 2286.885 / 2286.885 MB 2020-10-13 01:30:55.388 - Thread: 1 -> GUI Stats: Update 0.451384222222222, Draw 0.424332 2020-10-13 01:30:56.638 - Thread: 1 -> GC Memory: 2286.467 / 2286.467 MB 2020-10-13 01:31:02.602 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 01:31:02.603 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 01:31:02.612 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 01:31:03.502 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 01:31:03.502 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 01:31:03.512 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 01:31:12.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:31:12.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:31:16.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:31:16.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:31:21.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:31:21.268 - Thread: 1 -> STATISTICS,5161.4333333,0,0,0,0,0,0,20.74602,46.97512,1,0,2249.917,9074.75,35813,14187,53,18.88337,98.14198,0.9998373,8010,18.65815,0,16.66667,3.523287,18.31148,100,5433542942,2249.917 2020-10-13 01:31:21.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:31:21.268 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5181,2267,0,0,427,2711,0,1330,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:31:25.137 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-13 01:31:26.882 - Thread: 1 -> Query successful. 2020-10-13 01:31:26.882 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-13 01:31:26.885 - Thread: 1 -> GC Memory: 2276.023 / 2276.023 MB 2020-10-13 01:31:27.293 - Thread: 1 -> GUI Stats: Update 0.565771666666666, Draw 1.27082644444445 2020-10-13 01:31:28.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:31:28.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:31:50.790 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 01:31:50.791 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 01:31:50.802 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 01:31:51.707 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 01:31:51.708 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 01:31:51.717 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 01:31:56.892 - Thread: 1 -> GC Memory: 2405.327 / 2405.327 MB 2020-10-13 01:31:57.293 - Thread: 1 -> GUI Stats: Update 0.454695777777777, Draw 0.450210333333333 2020-10-13 01:31:59.990 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 01:31:59.991 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 01:32:00.000 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 01:32:00.490 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 01:32:00.491 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 01:32:00.503 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 01:32:23.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:32:23.190 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,30.97495,46.74968,1,0,2407.401,9123.066,35913,14087,53,19.5331,98.25025,0.9997792,8011,19.80756,0,16.66667,3.869031,19.46098,100,5483116734,2407.401 2020-10-13 01:32:23.190 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:32:23.190 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5229,2314,0,0,427,2758,0,1377,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:32:26.894 - Thread: 1 -> GC Memory: 2409.03 / 2409.03 MB 2020-10-13 01:32:27.296 - Thread: 1 -> GUI Stats: Update 0.455353277777778, Draw 0.513777777777778 2020-10-13 01:32:41.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:32:41.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:32:41.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:32:41.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:32:45.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:32:45.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:32:56.910 - Thread: 1 -> GC Memory: 2409.444 / 2409.444 MB 2020-10-13 01:32:57.294 - Thread: 1 -> GUI Stats: Update 0.464713611111111, Draw 0.519327500000002 2020-10-13 01:33:23.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:33:23.207 - Thread: 1 -> STATISTICS,5281.4666666,0,0,0,0,0,0,31.78167,43.67229,1,0,2409.271,9122.902,36118,13882,53,17.57308,98.41999,0.9998373,7927,21.74527,0,16.66667,3.821314,21.40169,100,5617225462,2409.271 2020-10-13 01:33:23.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:33:23.207 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5357,2442,0,0,490,2886,0,1377,126,0,53,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 01:33:26.912 - Thread: 1 -> GC Memory: 2408.819 / 2408.819 MB 2020-10-13 01:33:27.296 - Thread: 1 -> GUI Stats: Update 0.516314833333334, Draw 0.469954055555555 2020-10-13 01:33:35.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:33:35.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:33:41.378 - Thread: 1 -> Autosave initiated 2020-10-13 01:33:41.378 - Thread: 1 -> Character state: True 2020-10-13 01:33:41.378 - Thread: 1 -> IsServer: True 2020-10-13 01:33:41.378 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:33:41.378 - Thread: 1 -> Autosave 2020-10-13 01:33:41.378 - Thread: 1 -> Saving world - START 2020-10-13 01:33:41.379 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:33:41.379 - Thread: 1 -> Before snapshot.: GC Memory: 2,409 B 2020-10-13 01:33:41.485 - Thread: 1 -> After snapshot.: GC Memory: 2,424 B 2020-10-13 01:33:41.486 - Thread: 1 -> Directory cleanup: GC Memory: 2,424 B 2020-10-13 01:33:41.486 - Thread: 1 -> Saving world - END 2020-10-13 01:33:41.534 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:33:41.535 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:33:44.542 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:33:45.752 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:33:56.923 - Thread: 1 -> GC Memory: 2284.936 / 2284.936 MB 2020-10-13 01:33:57.393 - Thread: 1 -> GUI Stats: Update 0.482625722222223, Draw 0.480752555555555 2020-10-13 01:34:23.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:34:23.320 - Thread: 1 -> STATISTICS,5341.4833333,0,0,0,0,0,0,33.01102,67.77737,1,0,2287.923,9125.785,36163,13837,53,20.4445,98.4706,0.9995126,8296,22.36781,0,16.66667,4.572986,22.02571,100,5608931062,2287.923 2020-10-13 01:34:23.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:34:23.320 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,257,443,101,655,5349,2434,0,0,482,2878,0,1377,126,0,53,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 01:34:26.925 - Thread: 1 -> GC Memory: 2287.327 / 2287.327 MB 2020-10-13 01:34:27.393 - Thread: 1 -> GUI Stats: Update 0.52618038888889, Draw 0.471949777777778 2020-10-13 01:34:30.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:34:30.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:34:56.939 - Thread: 1 -> GC Memory: 2290.353 / 2290.353 MB 2020-10-13 01:34:57.390 - Thread: 1 -> GUI Stats: Update 0.4595815, Draw 0.418749388888889 2020-10-13 01:35:03.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:35:03.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:35:18.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:35:18.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:35:18.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:35:18.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:35:23.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:35:23.352 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,20.12837,45.01497,1,0,2294.022,9135.672,36163,13837,53,18.55419,98.31503,0.9997072,8386,20.38722,0,16.66667,3.782683,20.0437,100,5485649956,2294.022 2020-10-13 01:35:23.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:35:23.352 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,259,445,101,655,5231,2314,0,0,427,2760,0,1377,63,0,53,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 01:35:26.939 - Thread: 1 -> GC Memory: 2250.95 / 2250.95 MB 2020-10-13 01:35:27.391 - Thread: 1 -> GUI Stats: Update 0.47597088888889, Draw 0.464569222222222 2020-10-13 01:35:29.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:35:29.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:35:56.942 - Thread: 1 -> GC Memory: 2252.856 / 2252.856 MB 2020-10-13 01:35:57.393 - Thread: 1 -> GUI Stats: Update 0.460037111111112, Draw 0.502250277777778 2020-10-13 01:36:23.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:36:23.354 - Thread: 1 -> STATISTICS,5461.5166666,0,0,0,0,0,0,22.28423,44.65993,1,0,2256.483,9136.281,39663,10337,53,20.19344,98.06717,0.9996746,8371,17.75898,0,16.66667,3.586148,17.41573,100,5485083964,2256.483 2020-10-13 01:36:23.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:36:23.354 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,259,445,101,655,5230,2314,0,0,427,2760,0,1377,63,0,53,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 01:36:26.956 - Thread: 1 -> GC Memory: 2256.243 / 2256.243 MB 2020-10-13 01:36:27.391 - Thread: 1 -> GUI Stats: Update 0.479630944444444, Draw 0.3984045 2020-10-13 01:36:40.862 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-13 01:36:56.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:36:56.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:36:56.959 - Thread: 1 -> GC Memory: 2257.155 / 2257.155 MB 2020-10-13 01:36:57.394 - Thread: 1 -> GUI Stats: Update 0.575034333333333, Draw 0.445822166666666 2020-10-13 01:37:23.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:37:23.371 - Thread: 1 -> STATISTICS,5521.5333333,0,0,0,0,0,0,22.29619,60.33692,1,0,2256.247,9145.746,39663,10337,53,19.97069,98.32809,0.9995769,8365,21.96975,0,16.66667,4.387512,21.60244,100,5491902852,2256.247 2020-10-13 01:37:23.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:37:23.371 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,265,451,101,655,5237,2314,0,0,427,2766,0,1377,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:37:26.960 - Thread: 1 -> GC Memory: 2256.583 / 2256.583 MB 2020-10-13 01:37:27.393 - Thread: 1 -> GUI Stats: Update 0.431975722222222, Draw 0.364910722222222 2020-10-13 01:37:56.976 - Thread: 1 -> GC Memory: 2260.44 / 2260.44 MB 2020-10-13 01:37:57.393 - Thread: 1 -> GUI Stats: Update 0.468777666666666, Draw 0.392932111111111 2020-10-13 01:38:10.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:38:10.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:38:23.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:38:23.388 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,26.33381,58.077,1,0,2255.469,9145.793,39663,10337,53,20.1879,98.25677,0.9999024,8363,19.59018,0,16.66667,3.954846,19.24868,100,5491915220,2255.469 2020-10-13 01:38:23.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:38:23.388 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,265,451,101,655,5237,2314,0,0,427,2766,0,1377,63,0,53,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:38:23.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:38:23.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:38:26.991 - Thread: 1 -> GC Memory: 2255.525 / 2255.525 MB 2020-10-13 01:38:27.394 - Thread: 1 -> GUI Stats: Update 0.591194666666667, Draw 0.449365666666667 2020-10-13 01:38:37.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:38:37.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:38:41.390 - Thread: 1 -> Autosave initiated 2020-10-13 01:38:41.390 - Thread: 1 -> Character state: True 2020-10-13 01:38:41.390 - Thread: 1 -> IsServer: True 2020-10-13 01:38:41.390 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:38:41.390 - Thread: 1 -> Autosave 2020-10-13 01:38:41.390 - Thread: 1 -> Saving world - START 2020-10-13 01:38:41.391 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:38:41.391 - Thread: 1 -> Before snapshot.: GC Memory: 2,253 B 2020-10-13 01:38:41.488 - Thread: 1 -> After snapshot.: GC Memory: 2,268 B 2020-10-13 01:38:41.488 - Thread: 1 -> Directory cleanup: GC Memory: 2,268 B 2020-10-13 01:38:41.488 - Thread: 1 -> Saving world - END 2020-10-13 01:38:41.532 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:38:41.533 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:38:41.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:38:41.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:38:44.354 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:38:45.551 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:38:56.996 - Thread: 1 -> GC Memory: 2297.021 / 2297.021 MB 2020-10-13 01:38:57.478 - Thread: 1 -> GUI Stats: Update 0.503090333333333, Draw 0.407756944444444 2020-10-13 01:39:15.873 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:39:15.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:39:15.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:39:15.885 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:39:23.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:39:23.490 - Thread: 1 -> STATISTICS,5641.5666666,0,0,0,0,0,0,32.41792,39.72209,1,0,2298.236,9149.375,39663,10337,53,18.48818,98.22527,0.9995776,8361,19.7805,0,16.66667,3.657054,19.42945,100,5495303140,2298.236 2020-10-13 01:39:23.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:39:23.490 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,265,451,101,655,5240,2314,0,0,427,2766,0,1377,63,0,56,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:39:27.008 - Thread: 1 -> GC Memory: 2297.065 / 2297.065 MB 2020-10-13 01:39:27.476 - Thread: 1 -> GUI Stats: Update 0.442567999999998, Draw 0.341554277777778 2020-10-13 01:39:52.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:39:52.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:39:57.010 - Thread: 1 -> GC Memory: 2253.967 / 2253.967 MB 2020-10-13 01:39:57.479 - Thread: 1 -> GUI Stats: Update 0.451804555555556, Draw 0.293040333333334 2020-10-13 01:39:59.508 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 01:39:59.509 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 01:40:09.508 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 01:40:09.508 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 01:40:19.508 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 01:40:19.509 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 01:40:23.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:40:23.506 - Thread: 1 -> STATISTICS,5701.5833333,0,0,0,0,0,0,35.42419,58.62343,1,0,2253.665,9152.738,39663,10337,53,19.96556,98.36449,0.999642,8327,21.68416,0,16.66667,4.329364,21.32951,100,5499192564,2253.665 2020-10-13 01:40:23.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:40:23.506 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,266,454,101,655,5244,2314,0,0,427,2769,0,1377,63,0,57,63,288,48,0,1,382,758,360,6,30,0 2020-10-13 01:40:27.011 - Thread: 1 -> GC Memory: 2253.161 / 2253.161 MB 2020-10-13 01:40:27.478 - Thread: 1 -> GUI Stats: Update 0.430652833333332, Draw 0.360249222222222 2020-10-13 01:40:29.508 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 01:40:29.509 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 01:40:29.509 - Thread: 1 -> Next activation in 00:19:25.9253931 2020-10-13 01:40:50.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:40:50.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:40:57.012 - Thread: 1 -> GC Memory: 2267.397 / 2267.397 MB 2020-10-13 01:40:57.480 - Thread: 1 -> GUI Stats: Update 0.451024944444444, Draw 0.680971500000001 2020-10-13 01:41:17.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:41:17.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:41:23.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:41:23.523 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,42.03881,42.06467,1,0,2266.727,9151.488,39663,10337,77,17.92932,98.5519,0.9995769,8324,23.64057,0,16.66667,4.238593,23.29823,100,5495113888,2266.727 2020-10-13 01:41:23.523 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:41:23.523 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,266,452,101,655,5240,2313,0,0,427,2766,0,1377,63,0,57,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 01:41:25.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:41:25.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:41:27.028 - Thread: 1 -> GC Memory: 2268.516 / 2268.516 MB 2020-10-13 01:41:27.481 - Thread: 1 -> GUI Stats: Update 0.46283611111111, Draw 0.97213288888889 2020-10-13 01:41:57.029 - Thread: 1 -> GC Memory: 2268.07 / 2268.07 MB 2020-10-13 01:41:57.480 - Thread: 1 -> GUI Stats: Update 0.445623277777779, Draw 0.938565388888888 2020-10-13 01:42:09.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:42:09.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:42:23.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:42:23.540 - Thread: 1 -> STATISTICS,5821.6166666,0,0,0,0,0,0,43.07678,43.44998,1,0,2272.196,9156.375,39663,10337,77,16.4857,98.64158,0.9995769,8307,25.53014,0,16.66667,4.208823,25.18333,100,5498659450,2272.196 2020-10-13 01:42:23.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:42:23.540 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,266,452,101,655,5243,2314,0,0,427,2767,0,1377,63,0,59,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 01:42:27.044 - Thread: 1 -> GC Memory: 2272.51 / 2272.51 MB 2020-10-13 01:42:27.479 - Thread: 1 -> GUI Stats: Update 0.465355833333333, Draw 0.955622166666669 2020-10-13 01:42:35.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:42:35.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:42:56.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:42:56.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:42:57.059 - Thread: 1 -> GC Memory: 2296.035 / 2296.035 MB 2020-10-13 01:42:58.060 - Thread: 1 -> GUI Stats: Update 0.479500388888889, Draw 1.00009011111111 2020-10-13 01:43:12.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:43:12.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:43:24.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:43:24.136 - Thread: 1 -> STATISTICS,5881.6333333,0,0,0,0,0,0,36.66348,45.85873,1,0,2300.238,9157.84,39663,10337,53,19.06175,98.23372,0.9996455,8274,19.55679,0,16.66667,3.727866,19.21136,100,5505134890,2300.238 2020-10-13 01:43:24.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:43:24.136 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,266,451,101,655,5250,2321,0,0,427,2773,0,1385,63,0,59,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 01:43:27.074 - Thread: 1 -> GC Memory: 2301.273 / 2301.273 MB 2020-10-13 01:43:28.058 - Thread: 1 -> GUI Stats: Update 0.4668095, Draw 0.329728277777778 2020-10-13 01:43:33.041 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-13 01:43:33.240 - Thread: 1 -> Query successful. 2020-10-13 01:43:33.240 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-13 01:43:33.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:43:33.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:43:41.408 - Thread: 1 -> Autosave initiated 2020-10-13 01:43:41.408 - Thread: 1 -> Character state: True 2020-10-13 01:43:41.408 - Thread: 1 -> IsServer: True 2020-10-13 01:43:41.408 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:43:41.408 - Thread: 1 -> Autosave 2020-10-13 01:43:41.409 - Thread: 1 -> Saving world - START 2020-10-13 01:43:41.409 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:43:41.409 - Thread: 1 -> Before snapshot.: GC Memory: 2,302 B 2020-10-13 01:43:41.518 - Thread: 1 -> After snapshot.: GC Memory: 2,313 B 2020-10-13 01:43:41.518 - Thread: 1 -> Directory cleanup: GC Memory: 2,313 B 2020-10-13 01:43:41.518 - Thread: 1 -> Saving world - END 2020-10-13 01:43:41.559 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:43:41.560 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:43:44.444 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:43:45.665 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:43:57.075 - Thread: 1 -> GC Memory: 2341.652 / 2341.652 MB 2020-10-13 01:43:58.159 - Thread: 1 -> GUI Stats: Update 0.502622722222222, Draw 0.255440611111112 2020-10-13 01:44:23.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:44:23.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:44:24.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:44:24.481 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,37.32141,46.17565,1,0,2381.628,9159.117,39663,10337,53,18.8,98.20084,0.9997411,8271,19.43393,0,16.66667,3.653578,19.08428,100,5516201714,2381.628 2020-10-13 01:44:24.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:44:24.481 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,266,452,103,655,5260,2329,0,0,427,2781,0,1393,63,0,59,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 01:44:27.085 - Thread: 1 -> GC Memory: 2381.43 / 2381.43 MB 2020-10-13 01:44:28.386 - Thread: 1 -> GUI Stats: Update 0.486849722222222, Draw 0.192839111111111 2020-10-13 01:44:46.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:44:46.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:44:57.085 - Thread: 1 -> GC Memory: 2274.634 / 2274.634 MB 2020-10-13 01:44:58.886 - Thread: 1 -> GUI Stats: Update 0.473952833333334, Draw 0.321530833333333 2020-10-13 01:45:07.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:45:07.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:45:22.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:45:22.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:45:25.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:45:25.485 - Thread: 1 -> STATISTICS,6001.6666666,0,0,0,0,0,0,36.71211,79.09512,1,0,2375.39,9185.078,39663,10337,58,22.35051,98.38692,0.9997118,8259,22.36161,0,16.66667,4.997934,22.0009,100,5611836824,2375.39 2020-10-13 01:45:25.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:45:25.485 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,268,455,104,655,5351,2416,0,0,427,2872,0,1415,126,0,59,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:45:27.090 - Thread: 1 -> GC Memory: 2375.427 / 2375.427 MB 2020-10-13 01:45:29.373 - Thread: 1 -> GUI Stats: Update 0.48382361111111, Draw 0.318814388888889 2020-10-13 01:45:29.985 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 01:45:29.991 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17C8C0F9994C8DA 2020-10-13 01:45:30.014 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:45:30.014 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17CAC0D3B77309A 2020-10-13 01:45:30.015 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:45:30.015 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17ABC74EC4FE4E5 2020-10-13 01:45:30.016 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:45:30.016 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10CAF70B4835110 2020-10-13 01:45:30.016 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:45:30.016 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 153F7E752C43D16 2020-10-13 01:45:30.017 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:45:51.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:45:51.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:45:54.270 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:45:54.270 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107114489779112154:Maintenance - Deck' with entity id '107114489779112154' 2020-10-13 01:45:54.270 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:45:54.270 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107149663982268570:Small Grid 1656' with entity id '107149663982268570' 2020-10-13 01:45:54.270 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:45:54.270 - Thread: 1 -> Info: OnGridClosedRequest removed entity '106604751563515109:Small Grid 6551' with entity id '106604751563515109' 2020-10-13 01:45:54.270 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:45:54.271 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75628192358158608:Small Grid 1112' with entity id '75628192358158608' 2020-10-13 01:45:54.271 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:45:54.271 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95692590003010838:Small Grid 3427' with entity id '95692590003010838' 2020-10-13 01:45:54.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:45:54.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:45:57.092 - Thread: 1 -> GC Memory: 2442.46 / 2442.46 MB 2020-10-13 01:46:00.093 - Thread: 1 -> GUI Stats: Update 0.464354833333333, Draw 0.353908777777778 2020-10-13 01:46:22.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:46:22.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:46:26.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:46:26.220 - Thread: 1 -> STATISTICS,6061.6833333,0,0,0,0,0,0,36.66484,88.28535,1,0,2445.695,9219.668,39663,10337,53,21.896,98.27395,0.9997749,8171,20.50472,0,16.66667,4.489713,20.1508,100,5631442986,2445.695 2020-10-13 01:46:26.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:46:26.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,901,59,277,464,104,655,5370,2424,0,0,427,2888,0,1423,126,0,61,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:46:27.092 - Thread: 1 -> GC Memory: 2444.064 / 2444.064 MB 2020-10-13 01:46:30.093 - Thread: 1 -> GUI Stats: Update 0.462184833333334, Draw 0.357546222222222 2020-10-13 01:46:32.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:46:32.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:46:39.824 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 01:46:39.826 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17EBA8D2FC276A0 2020-10-13 01:46:39.865 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:46:39.865 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CE921F8AF54451 2020-10-13 01:46:39.865 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:46:39.865 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A168628BABE42D 2020-10-13 01:46:39.866 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:46:39.866 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F95E9C0A166C8D 2020-10-13 01:46:39.867 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:46:39.867 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 167B92B53079A5C 2020-10-13 01:46:39.867 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:46:57.097 - Thread: 1 -> GC Memory: 2273.901 / 2273.901 MB 2020-10-13 01:47:00.199 - Thread: 1 -> GUI Stats: Update 0.448304555555556, Draw 0.351547888888889 2020-10-13 01:47:26.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:47:26.343 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,34.5811,65.90852,1,0,2276.136,9230.824,42244,7756,58,20.12561,98.37076,0.9998051,8171,21.04756,0,16.66667,4.235951,20.70465,100,5573313888,2276.136 2020-10-13 01:47:26.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:47:26.343 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,471,104,655,5315,2363,0,0,427,2834,0,1424,63,0,60,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 01:47:27.098 - Thread: 1 -> GC Memory: 2278.371 / 2278.371 MB 2020-10-13 01:47:30.199 - Thread: 1 -> GUI Stats: Update 0.447171499999999, Draw 0.349610166666667 2020-10-13 01:47:39.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:47:39.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:47:43.561 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:47:43.561 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107728556657899168:Derrick - Refinery' with entity id '107728556657899168' 2020-10-13 01:47:43.561 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:47:43.561 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130202103413294161:Large Grid 1967' with entity id '130202103413294161' 2020-10-13 01:47:43.561 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:47:43.561 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117489837747725357:Large Grid 8734' with entity id '117489837747725357' 2020-10-13 01:47:43.561 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:47:43.561 - Thread: 1 -> Info: OnGridClosedRequest removed entity '142248887516032141:Large Grid 836' with entity id '142248887516032141' 2020-10-13 01:47:43.561 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:47:43.561 - Thread: 1 -> Info: OnGridClosedRequest removed entity '101253112366864988:Large Grid 6139' with entity id '101253112366864988' 2020-10-13 01:47:43.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:47:43.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:47:57.098 - Thread: 1 -> GC Memory: 2314.592 / 2314.592 MB 2020-10-13 01:48:00.749 - Thread: 1 -> GUI Stats: Update 0.377808833333333, Draw 0.349360277777778 2020-10-13 01:48:26.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:48:26.910 - Thread: 1 -> STATISTICS,6181.7166666,0,0,0,0,0,0,36.75263,54.95827,1,0,2315.428,9247.855,39663,10337,53,19.30233,96.72423,0.999742,8139,20.24151,0,16.66667,3.907084,19.57845,100,5570752640,2315.428 2020-10-13 01:48:26.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:48:26.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,470,104,655,5312,2361,0,0,427,2831,0,1424,63,0,60,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:48:27.099 - Thread: 1 -> GC Memory: 2316.043 / 2316.043 MB 2020-10-13 01:48:30.749 - Thread: 1 -> GUI Stats: Update 0.0342625, Draw 0.429719777777777 2020-10-13 01:48:41.417 - Thread: 1 -> Autosave initiated 2020-10-13 01:48:41.417 - Thread: 1 -> Character state: True 2020-10-13 01:48:41.417 - Thread: 1 -> IsServer: True 2020-10-13 01:48:41.417 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:48:41.417 - Thread: 1 -> Autosave 2020-10-13 01:48:41.417 - Thread: 1 -> Saving world - START 2020-10-13 01:48:41.418 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:48:41.418 - Thread: 1 -> Before snapshot.: GC Memory: 2,314 B 2020-10-13 01:48:41.522 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-10-13 01:48:41.522 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-10-13 01:48:41.522 - Thread: 1 -> Saving world - END 2020-10-13 01:48:41.567 - Thread: 10 -> Session snapshot save - START 2020-10-13 01:48:41.568 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 01:48:44.793 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:48:46.054 - Thread: 10 -> Session snapshot save - END 2020-10-13 01:48:57.114 - Thread: 1 -> GC Memory: 2306.688 / 2306.688 MB 2020-10-13 01:49:00.847 - Thread: 1 -> GUI Stats: Update 0.261645555555556, Draw 0.408887388888888 2020-10-13 01:49:27.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:49:27.024 - Thread: 1 -> STATISTICS,6241.7333333,0,0,0,0,0,0,41.19469,54.25803,1,0,2307.887,9257.484,39663,10337,53,19.65617,98.24273,0.9997076,8150,19.91812,0,16.66667,3.915139,19.56811,100,5575304742,2307.887 2020-10-13 01:49:27.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:49:27.024 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,469,104,655,5317,2361,0,0,427,2831,0,1424,63,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 01:49:27.130 - Thread: 1 -> GC Memory: 2308.291 / 2308.291 MB 2020-10-13 01:49:30.847 - Thread: 1 -> GUI Stats: Update 0.444863111111111, Draw 0.418910444444445 2020-10-13 01:49:53.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:49:53.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:49:53.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 01:49:53.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 01:49:57.146 - Thread: 1 -> GC Memory: 2308.524 / 2308.524 MB 2020-10-13 01:50:00.847 - Thread: 1 -> GUI Stats: Update 0.459434722222221, Draw 0.365022111111111 2020-10-13 01:50:03.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:50:03.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:50:27.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:50:27.041 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,52.01603,87.19839,1,0,2314.378,9261.688,39663,10337,53,22.81969,98.40961,0.9998698,8125,21.90531,0,16.66667,4.998724,21.55693,100,5632858480,2314.378 2020-10-13 01:50:27.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:50:27.041 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,470,104,655,5371,2417,0,0,419,2887,0,1424,126,0,63,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:50:27.149 - Thread: 1 -> GC Memory: 2314.82 / 2314.82 MB 2020-10-13 01:50:30.852 - Thread: 1 -> GUI Stats: Update 0.446974222222223, Draw 0.440498388888889 2020-10-13 01:50:57.150 - Thread: 1 -> GC Memory: 2274.194 / 2274.194 MB 2020-10-13 01:51:00.852 - Thread: 1 -> GUI Stats: Update 0.452614722222222, Draw 0.469124222222222 2020-10-13 01:51:27.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:51:27.057 - Thread: 1 -> STATISTICS,6361.7666666,0,0,0,0,0,0,46.49509,58.92869,1,0,2279.651,9261.887,39663,10337,53,20.27984,98.16436,0.9993491,8094,19.7696,0,16.66667,4.009244,19.4067,100,5574892746,2279.651 2020-10-13 01:51:27.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:51:27.057 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,470,104,655,5316,2361,0,0,427,2832,0,1424,63,0,63,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 01:51:27.165 - Thread: 1 -> GC Memory: 2280.093 / 2280.093 MB 2020-10-13 01:51:30.849 - Thread: 1 -> GUI Stats: Update 0.376380500000001, Draw 0.436717611111111 2020-10-13 01:51:57.166 - Thread: 1 -> GC Memory: 2280.769 / 2280.769 MB 2020-10-13 01:52:00.850 - Thread: 1 -> GUI Stats: Update 0.513533000000001, Draw 0.419609555555556 2020-10-13 01:52:06.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:52:06.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:52:27.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:52:27.074 - Thread: 1 -> STATISTICS,6421.7833333,0,0,0,0,0,0,48.47224,78.88389,1,0,2283.344,9262.785,39663,10337,53,20.52007,98.58123,0.9998698,8112,24.78636,0,16.66667,5.086178,24.4347,100,5634322448,2283.344 2020-10-13 01:52:27.075 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:52:27.075 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,471,104,655,5373,2417,0,0,419,2888,0,1424,126,0,64,63,288,47,0,1,382,758,360,6,30,0 2020-10-13 01:52:27.182 - Thread: 1 -> GC Memory: 2283.767 / 2283.767 MB 2020-10-13 01:52:30.848 - Thread: 1 -> GUI Stats: Update 0.474212555555556, Draw 0.407232611111112 2020-10-13 01:52:57.183 - Thread: 1 -> GC Memory: 2277.561 / 2277.561 MB 2020-10-13 01:53:00.850 - Thread: 1 -> GUI Stats: Update 0.426836166666667, Draw 0.3883605 2020-10-13 01:53:19.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:53:19.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:53:27.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:53:27.091 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,51.97504,81.88348,1,0,2278.328,9263.285,39663,10337,53,20.67804,98.56924,0.9996746,8090,24.63021,0,16.66667,5.093045,24.27781,100,5634325984,2278.328 2020-10-13 01:53:27.091 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:53:27.091 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,471,104,655,5373,2417,0,0,419,2888,0,1424,126,0,64,63,288,47,0,1,382,758,360,6,30,0 2020-10-13 01:53:27.199 - Thread: 1 -> GC Memory: 2278.77 / 2278.77 MB 2020-10-13 01:53:30.849 - Thread: 1 -> GUI Stats: Update 0.537761722222222, Draw 0.434154333333333 2020-10-13 01:53:41.432 - Thread: 1 -> Autosave initiated 2020-10-13 01:53:41.432 - Thread: 1 -> Character state: True 2020-10-13 01:53:41.432 - Thread: 1 -> IsServer: True 2020-10-13 01:53:41.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:53:41.432 - Thread: 1 -> Autosave 2020-10-13 01:53:41.432 - Thread: 1 -> Saving world - START 2020-10-13 01:53:41.433 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:53:41.433 - Thread: 1 -> Before snapshot.: GC Memory: 2,277 B 2020-10-13 01:53:41.545 - Thread: 1 -> After snapshot.: GC Memory: 2,293 B 2020-10-13 01:53:41.545 - Thread: 1 -> Directory cleanup: GC Memory: 2,293 B 2020-10-13 01:53:41.545 - Thread: 1 -> Saving world - END 2020-10-13 01:53:41.576 - Thread: 11 -> Session snapshot save - START 2020-10-13 01:53:41.577 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 01:53:44.470 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:53:45.729 - Thread: 11 -> Session snapshot save - END 2020-10-13 01:53:57.203 - Thread: 1 -> GC Memory: 2323.228 / 2323.228 MB 2020-10-13 01:54:00.953 - Thread: 1 -> GUI Stats: Update 0.436981166666666, Draw 0.36282711111111 2020-10-13 01:54:26.072 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.072 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133449335070838311:Large Grid 8311' with entity id '133449335070838311' 2020-10-13 01:54:26.072 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.072 - Thread: 1 -> Info: OnGridClosedRequest removed entity '83695581409141852:Large Grid 1852' with entity id '83695581409141852' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122088462850184965:Large Grid 4965' with entity id '122088462850184965' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '80517195058216879:Large Grid 6879' with entity id '80517195058216879' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82648438585078524:Large Grid 8524' with entity id '82648438585078524' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '127264249042528394:Large Grid 8394' with entity id '127264249042528394' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '121183321383550321:Large Grid 321' with entity id '121183321383550321' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '111922395027187982:Large Grid 7982' with entity id '111922395027187982' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '126447780361878053:Large Grid 8053' with entity id '126447780361878053' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91417778226302170:Large Grid 2170' with entity id '91417778226302170' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99518234727043129:Large Grid 3129' with entity id '99518234727043129' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140505180566969646:Large Grid 9646' with entity id '140505180566969646' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99918204616736763:Large Grid 6763' with entity id '99918204616736763' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '72143529501747082:Large Grid 7082' with entity id '72143529501747082' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85846955799960577:Large Grid 577' with entity id '85846955799960577' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138247678882463800:Large Grid 3800' with entity id '138247678882463800' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '89405630133849564:Large Grid 9564' with entity id '89405630133849564' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '127155110728270031:Large Grid 31' with entity id '127155110728270031' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130307532945795146:Large Grid 5146' with entity id '130307532945795146' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '129233637107934396:Large Grid 4396' with entity id '129233637107934396' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76459513513082877:Large Grid 2877' with entity id '76459513513082877' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '102843946128196568:Large Grid 6568' with entity id '102843946128196568' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114521669386998694:Large Grid 8694' with entity id '114521669386998694' 2020-10-13 01:54:26.073 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:54:26.073 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140060243364435891:Large Grid 5891' with entity id '140060243364435891' 2020-10-13 01:54:26.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:54:26.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:54:27.207 - Thread: 1 -> GC Memory: 2277.351 / 2277.351 MB 2020-10-13 01:54:27.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:54:27.305 - Thread: 1 -> STATISTICS,6541.8166666,0,0,0,0,0,0,19.50422,61.42294,1,0,2277.567,9270.797,18193,31807,29,19.64608,98.24754,0.9996431,8094,20.42946,0,16.66667,4.013588,20.07145,100,5575017004,2277.567 2020-10-13 01:54:27.305 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:54:27.305 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,470,104,655,5316,2360,0,0,427,2831,0,1424,63,0,64,63,288,46,0,0,382,758,360,6,30,0 2020-10-13 01:54:31.041 - Thread: 1 -> GUI Stats: Update 0.442032055555556, Draw 0.344858944444444 2020-10-13 01:54:57.224 - Thread: 1 -> GC Memory: 2281.086 / 2281.086 MB 2020-10-13 01:55:01.041 - Thread: 1 -> GUI Stats: Update 0.446406, Draw 0.355659 2020-10-13 01:55:27.240 - Thread: 1 -> GC Memory: 2282.937 / 2282.937 MB 2020-10-13 01:55:27.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:55:27.322 - Thread: 1 -> STATISTICS,6601.8333333,0,0,0,0,0,0,18.713,73.0172,1,0,2283.131,9185.137,18193,31807,29,19.4744,98.45477,0.9997722,8101,21.83025,0,16.66667,4.251311,21.49293,100,5640999770,2283.131 2020-10-13 01:55:27.322 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:55:27.322 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,471,104,655,5379,2423,0,0,427,2895,0,1424,126,0,63,63,288,47,0,0,382,758,360,6,30,0 2020-10-13 01:55:31.040 - Thread: 1 -> GUI Stats: Update 0.430956, Draw 0.353999666666666 2020-10-13 01:55:57.241 - Thread: 1 -> GC Memory: 2288.465 / 2288.465 MB 2020-10-13 01:56:01.042 - Thread: 1 -> GUI Stats: Update 0.444026777777777, Draw 0.594098888888889 2020-10-13 01:56:05.256 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 01:56:05.267 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B6242D48A89384 2020-10-13 01:56:05.301 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.301 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E5F0D471793B16 2020-10-13 01:56:05.302 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.302 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19E60C767997CFC 2020-10-13 01:56:05.302 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.302 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 194B15D078F160A 2020-10-13 01:56:05.303 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.303 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FAA5C47D584758 2020-10-13 01:56:05.303 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.303 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A5C745708E60C2 2020-10-13 01:56:05.304 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.304 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E25E6F796765D6 2020-10-13 01:56:05.304 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.304 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17A157BF09A0313 2020-10-13 01:56:05.305 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.305 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18367978D1933A7 2020-10-13 01:56:05.305 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.305 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17A2DD267A4D481 2020-10-13 01:56:05.365 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.365 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C8315838A99750 2020-10-13 01:56:05.366 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.366 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 173836B9B41582E 2020-10-13 01:56:05.366 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.366 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1549BF040E0511B 2020-10-13 01:56:05.367 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.367 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16E6E699997B8E4 2020-10-13 01:56:05.367 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.367 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12529772FD6F82C 2020-10-13 01:56:05.368 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.368 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1789113A3FFF295 2020-10-13 01:56:05.368 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.368 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 102D97757E14BEE 2020-10-13 01:56:05.369 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.369 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1636C3A736157D2 2020-10-13 01:56:05.370 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.370 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 196DAA4FBA913E4 2020-10-13 01:56:05.370 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.370 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11E8E782084C26D 2020-10-13 01:56:05.371 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.371 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17AE3953A3A8025 2020-10-13 01:56:05.371 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.371 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 176BF9CED5A0435 2020-10-13 01:56:05.372 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.372 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11A039082AB1A69 2020-10-13 01:56:05.372 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:05.372 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A95110C8803A58 2020-10-13 01:56:05.373 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.137 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 01:56:12.140 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14C9EAE7603D8C3 2020-10-13 01:56:12.191 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.191 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 145AB769483F138 2020-10-13 01:56:12.192 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.192 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A2A8DC7F593CC8 2020-10-13 01:56:12.193 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.193 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E61FC6CE9EBDC2 2020-10-13 01:56:12.193 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.193 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16645E6A45ED355 2020-10-13 01:56:12.194 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.194 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FDECEA93F64BAB 2020-10-13 01:56:12.194 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.194 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16A08D7E0021780 2020-10-13 01:56:12.195 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.195 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E649F6A3802BA6 2020-10-13 01:56:12.195 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.195 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14BA14CA33E950B 2020-10-13 01:56:12.196 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.196 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1210FB191D370D5 2020-10-13 01:56:12.222 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.222 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 167B2E98F058269 2020-10-13 01:56:12.223 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.223 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CEE826A76DFA94 2020-10-13 01:56:12.223 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.223 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11899E895465F56 2020-10-13 01:56:12.224 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.224 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1809805270E467D 2020-10-13 01:56:12.225 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.225 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1305E96EFCF200F 2020-10-13 01:56:12.225 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.225 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15471D22C349997 2020-10-13 01:56:12.226 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.226 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17DD7291EE50221 2020-10-13 01:56:12.227 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.227 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 136BB7CAF7A33DA 2020-10-13 01:56:12.227 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.227 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 183C83952F0A5A5 2020-10-13 01:56:12.237 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.237 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F5CD5CF54315DB 2020-10-13 01:56:12.237 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.238 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 197D39B34C3295A 2020-10-13 01:56:12.238 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.238 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17453F275F4753C 2020-10-13 01:56:12.239 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.239 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F95A525622E840 2020-10-13 01:56:12.239 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:12.239 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B634FB8322DA9C 2020-10-13 01:56:12.240 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93624164409399491:Large Grid 8311' with entity id '93624164409399491' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91667893217128760:Large Grid 1852' with entity id '91667893217128760' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117842205247880392:Large Grid 4965' with entity id '117842205247880392' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '136831777411874242:Large Grid 6879' with entity id '136831777411874242' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100844898564887381:Large Grid 8524' with entity id '100844898564887381' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143531255394618283:Large Grid 8394' with entity id '143531255394618283' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '101903664838481792:Large Grid 321' with entity id '101903664838481792' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '136878162335247270:Large Grid 7982' with entity id '136878162335247270' 2020-10-13 01:56:22.599 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.599 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93345567819601163:Large Grid 8053' with entity id '93345567819601163' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81363523599560917:Large Grid 2170' with entity id '81363523599560917' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '78982217694863190:Large Grid 6763' with entity id '78982217694863190' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95826639580338583:Large Grid 3800' with entity id '95826639580338583' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '101246232835752553:Large Grid 3129' with entity id '101246232835752553' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130296691955726996:Large Grid 9646' with entity id '130296691955726996' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85672395281473551:Large Grid 577' with entity id '85672395281473551' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108253538954397309:Large Grid 7082' with entity id '108253538954397309' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107478537738715681:Large Grid 9564' with entity id '107478537738715681' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104800992162510140:Large Grid 6568' with entity id '104800992162510140' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109150964517217701:Large Grid 5146' with entity id '109150964517217701' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114792979079833946:Large Grid 2877' with entity id '114792979079833946' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '142244172917827648:Large Grid 8694' with entity id '142244172917827648' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87463386974663642:Large Grid 31' with entity id '87463386974663642' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '141244762467538395:Large Grid 4396' with entity id '141244762467538395' 2020-10-13 01:56:22.600 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:56:22.600 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123344294640802460:Large Grid 5891' with entity id '123344294640802460' 2020-10-13 01:56:22.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:56:22.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:56:27.250 - Thread: 1 -> GC Memory: 2324.716 / 2324.716 MB 2020-10-13 01:56:27.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:56:27.515 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,23.20193,71.07169,1,0,3384.793,9127.656,-3277,53277,29,20.8238,98.35143,0.9997079,8093,20.80061,0,16.66667,4.331478,20.4577,100,5581460712,3384.793 2020-10-13 01:56:27.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:56:27.515 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,477,104,655,5322,2362,0,0,427,2839,0,1424,63,0,62,63,288,53,0,1,382,758,360,6,30,0 2020-10-13 01:56:31.217 - Thread: 1 -> GUI Stats: Update 0.435981611111111, Draw 0.450034166666668 2020-10-13 01:56:38.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:56:38.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:56:56.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:56:56.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:56:57.251 - Thread: 1 -> GC Memory: 2279.372 / 2279.372 MB 2020-10-13 01:57:01.217 - Thread: 1 -> GUI Stats: Update 0.475277000000001, Draw 0.3307985 2020-10-13 01:57:24.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:57:24.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:57:27.268 - Thread: 1 -> GC Memory: 2285.911 / 2285.911 MB 2020-10-13 01:57:27.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:57:27.531 - Thread: 1 -> STATISTICS,6721.8666666,0,0,0,0,0,0,25.26994,73.99655,1,0,2286.499,9125.238,-3277,53277,53,22.22402,98.5217,0.9995119,8117,23.60101,0,16.66667,5.245093,23.25211,100,5574679462,2286.499 2020-10-13 01:57:27.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:57:27.531 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,282,471,104,655,5316,2360,0,0,427,2832,0,1424,63,0,63,63,288,47,0,0,382,758,360,6,30,0 2020-10-13 01:57:29.091 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 01:57:29.095 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1509A93B53DFD04 2020-10-13 01:57:29.135 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.135 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 143FF8FDF89D0A2 2020-10-13 01:57:29.136 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.136 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11750820712930B 2020-10-13 01:57:29.137 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.137 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1483CE7194683FF 2020-10-13 01:57:29.137 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.137 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19F25CBC6CDDD78 2020-10-13 01:57:29.138 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.138 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FC9A210FC3FEC2 2020-10-13 01:57:29.138 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.138 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15F44D1E7059D1B 2020-10-13 01:57:29.138 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.138 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 188DFB1561127DA 2020-10-13 01:57:29.139 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.139 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1417D31B1678087 2020-10-13 01:57:29.139 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.139 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 191088C844551F3 2020-10-13 01:57:29.168 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.168 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 146C618956E9DBF 2020-10-13 01:57:29.169 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.169 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1311D02F414A5F5 2020-10-13 01:57:29.170 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.170 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1166CCAFF08294A 2020-10-13 01:57:29.171 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.171 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FD9C04386962D5 2020-10-13 01:57:29.171 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.171 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19D9CBEEE5FC423 2020-10-13 01:57:29.181 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.181 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 183F1C7B562A6D3 2020-10-13 01:57:29.182 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.182 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 137C70AF96C5D97 2020-10-13 01:57:29.183 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.183 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B7AF8310A57CBF 2020-10-13 01:57:29.184 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.184 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 172F8F59C841652 2020-10-13 01:57:29.185 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.185 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17A26218E3AE784 2020-10-13 01:57:29.186 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.187 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18F3C0FB226B3F1 2020-10-13 01:57:29.187 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.187 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15509509CE51A2E 2020-10-13 01:57:29.188 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.188 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F30320D68D749A 2020-10-13 01:57:29.189 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:29.189 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15D24FAB0278F66 2020-10-13 01:57:29.189 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:31.220 - Thread: 1 -> GUI Stats: Update 0.436478666666667, Draw 0.437678111111111 2020-10-13 01:57:36.332 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.332 - Thread: 1 -> Info: OnGridClosedRequest removed entity '94745551366388996:Miner - Strip mk2' with entity id '94745551366388996' 2020-10-13 01:57:36.332 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.332 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91197410873299106:Large Grid 1852' with entity id '91197410873299106' 2020-10-13 01:57:36.332 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.332 - Thread: 1 -> Info: OnGridClosedRequest removed entity '78620037896901387:Large Grid 4965' with entity id '78620037896901387' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '92390755620258815:Large Grid 6879' with entity id '92390755620258815' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '116853672478891384:Large Grid 8524' with entity id '116853672478891384' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143158754958114498:Large Grid 8394' with entity id '143158754958114498' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '98873385140198683:Large Grid 321' with entity id '98873385140198683' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '110584143616747482:Large Grid 7982' with entity id '110584143616747482' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90491119907340423:Large Grid 8053' with entity id '90491119907340423' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112880865268552179:Large Grid 2170' with entity id '112880865268552179' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '78369662643480906:Large Grid 6763' with entity id '78369662643480906' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109196656030951123:Large Grid 3800' with entity id '109196656030951123' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91978651296243135:Large Grid 3129' with entity id '91978651296243135' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85881766418884085:Large Grid 9646' with entity id '85881766418884085' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '116421509238473763:Large Grid 577' with entity id '116421509238473763' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143442305085956821:Large Grid 7082' with entity id '143442305085956821' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87757567705243031:Large Grid 9564' with entity id '87757567705243031' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95993208892627502:Large Grid 6568' with entity id '95993208892627502' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104419475159520850:Large Grid 5146' with entity id '104419475159520850' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112374553818608625:Large Grid 2877' with entity id '112374553818608625' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140459452952048794:Large Grid 8694' with entity id '140459452952048794' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123760492230835391:Large Grid 31' with entity id '123760492230835391' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '106439466758629252:Large Grid 4396' with entity id '106439466758629252' 2020-10-13 01:57:36.333 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:57:36.333 - Thread: 1 -> Info: OnGridClosedRequest removed entity '98275425987825510:Large Grid 5891' with entity id '98275425987825510' 2020-10-13 01:57:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:57:36.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:57:47.675 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 01:57:47.678 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A68A0B81876328 2020-10-13 01:57:47.716 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.716 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D47B32669ABAD2 2020-10-13 01:57:47.716 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.716 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10F388F096A7756 2020-10-13 01:57:47.717 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.717 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19CACFE38A75168 2020-10-13 01:57:47.718 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.718 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18E1722CB71BA7E 2020-10-13 01:57:47.718 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.718 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12773BB494CE08D 2020-10-13 01:57:47.719 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.719 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 198531D943BDA4D 2020-10-13 01:57:47.735 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.735 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FE446823A04FF5 2020-10-13 01:57:47.737 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.737 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EC090A77E8521E 2020-10-13 01:57:47.737 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.737 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 184C5EBAE7C47E8 2020-10-13 01:57:47.763 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.763 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 183A1BAB85D090B 2020-10-13 01:57:47.764 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.764 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10AB4428A3CE6B4 2020-10-13 01:57:47.765 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.765 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E7078CD8D1C9B4 2020-10-13 01:57:47.765 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.765 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1238A4C7601F401 2020-10-13 01:57:47.766 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.766 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E19639D5D4B4D4 2020-10-13 01:57:47.766 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.766 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F8D6C1EC0E518B 2020-10-13 01:57:47.767 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.767 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CC4A21EDD0F21C 2020-10-13 01:57:47.767 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.767 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1637452205FE355 2020-10-13 01:57:47.768 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.768 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A45203A0DF6B43 2020-10-13 01:57:47.768 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.769 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E3ABEA3E982A79 2020-10-13 01:57:47.769 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.769 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A2D86763B07059 2020-10-13 01:57:47.770 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.770 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1846F72DB55F9C4 2020-10-13 01:57:47.770 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.770 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16DD90AD9F9CBA4 2020-10-13 01:57:47.771 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:47.771 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E675EC2BC261D2 2020-10-13 01:57:47.771 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 01:57:57.270 - Thread: 1 -> GC Memory: 2317.718 / 2317.718 MB 2020-10-13 01:58:01.220 - Thread: 1 -> GUI Stats: Update 0.441048333333335, Draw 0.548804166666666 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '118934222194303784:Miner - Strip mk2' with entity id '118934222194303784' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '131865745500584658:Large Grid 1852' with entity id '131865745500584658' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76341905678038870:Large Grid 4965' with entity id '76341905678038870' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '116157898276950376:Large Grid 6879' with entity id '116157898276950376' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112052478940396158:Large Grid 8524' with entity id '112052478940396158' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '83162366355497101:Large Grid 8394' with entity id '83162366355497101' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114933177004055117:Large Grid 321' with entity id '114933177004055117' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143627452187430901:Large Grid 7982' with entity id '143627452187430901' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138495629107679774:Large Grid 8053' with entity id '138495629107679774' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109429906999101416:Large Grid 2170' with entity id '109429906999101416' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109108639316117771:Large Grid 6763' with entity id '109108639316117771' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75070541685122740:Large Grid 3800' with entity id '75070541685122740' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137086615172532660:Large Grid 3129' with entity id '137086615172532660' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82061279224787969:Large Grid 9646' with entity id '82061279224787969' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135554638942614740:Large Grid 577' with entity id '135554638942614740' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '142099516639564171:Large Grid 7082' with entity id '142099516639564171' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '129559998871171612:Large Grid 9564' with entity id '129559998871171612' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '136141436312103545:Large Grid 2877' with entity id '136141436312103545' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '102977007129316260:Large Grid 4396' with entity id '102977007129316260' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100051512811578197:Large Grid 6568' with entity id '100051512811578197' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.183 - Thread: 1 -> Info: OnGridClosedRequest removed entity '118309665755851587:Large Grid 5146' with entity id '118309665755851587' 2020-10-13 01:58:19.183 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.184 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109334830060534212:Large Grid 31' with entity id '109334830060534212' 2020-10-13 01:58:19.184 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.184 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117894478830792793:Large Grid 8694' with entity id '117894478830792793' 2020-10-13 01:58:19.184 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 01:58:19.184 - Thread: 1 -> Info: OnGridClosedRequest removed entity '136926495888269778:Large Grid 5891' with entity id '136926495888269778' 2020-10-13 01:58:19.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:58:19.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:58:27.285 - Thread: 1 -> GC Memory: 2324.117 / 2324.117 MB 2020-10-13 01:58:27.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:58:27.556 - Thread: 1 -> STATISTICS,6781.8833333,0,0,0,0,0,0,18.16811,91.10168,1,0,2324.713,9194.098,-3277,53277,29,23.1434,98.28271,0.9996095,8104,20.4423,0,16.66667,4.731043,20.09125,100,5630812096,2324.713 2020-10-13 01:58:27.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:58:27.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,901,59,284,471,104,655,5369,2416,0,0,419,2888,0,1424,126,0,61,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 01:58:31.217 - Thread: 1 -> GUI Stats: Update 0.443771388888889, Draw 0.363121444444445 2020-10-13 01:58:41.434 - Thread: 1 -> Autosave initiated 2020-10-13 01:58:41.434 - Thread: 1 -> Character state: True 2020-10-13 01:58:41.434 - Thread: 1 -> IsServer: True 2020-10-13 01:58:41.434 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 01:58:41.434 - Thread: 1 -> Autosave 2020-10-13 01:58:41.434 - Thread: 1 -> Saving world - START 2020-10-13 01:58:41.435 - Thread: 1 -> Making world state snapshot. 2020-10-13 01:58:41.435 - Thread: 1 -> Before snapshot.: GC Memory: 2,321 B 2020-10-13 01:58:41.541 - Thread: 1 -> After snapshot.: GC Memory: 2,337 B 2020-10-13 01:58:41.541 - Thread: 1 -> Directory cleanup: GC Memory: 2,337 B 2020-10-13 01:58:41.541 - Thread: 1 -> Saving world - END 2020-10-13 01:58:41.584 - Thread: 12 -> Session snapshot save - START 2020-10-13 01:58:41.585 - Thread: 12 -> Checking file access for files in target dir. 2020-10-13 01:58:44.615 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 01:58:45.851 - Thread: 12 -> Session snapshot save - END 2020-10-13 01:58:46.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:58:46.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:58:57.290 - Thread: 1 -> GC Memory: 2756.358 / 2756.358 MB 2020-10-13 01:59:01.589 - Thread: 1 -> GUI Stats: Update 0.503468277777778, Draw 0.403202444444445 2020-10-13 01:59:13.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:59:13.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:59:14.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 01:59:14.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 01:59:27.307 - Thread: 1 -> GC Memory: 3116.882 / 3116.882 MB 2020-10-13 01:59:31.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 01:59:31.138 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,19.36106,83.07338,1,0,3112.255,9403.898,-3277,53277,29,25.59307,98.29106,0.9997543,7648,20.19208,0,16.66667,5.167772,19.84701,100,5638899948,3112.255 2020-10-13 01:59:31.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 01:59:31.138 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,290,477,104,655,5377,2419,0,0,419,2896,0,1426,126,0,60,63,288,44,0,1,382,758,360,6,30,0 2020-10-13 01:59:34.790 - Thread: 1 -> GUI Stats: Update 0.468064111111112, Draw 0.365155666666666 2020-10-13 01:59:57.324 - Thread: 1 -> GC Memory: 3114.248 / 3114.248 MB 2020-10-13 02:00:02.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:02.940 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 02:00:04.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:00:04.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:00:04.791 - Thread: 1 -> GUI Stats: Update 0.478284444444445, Draw 0.334124555555555 2020-10-13 02:00:12.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:12.942 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 02:00:14.249 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 02:00:14.252 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 160359A9DFFDE5F 2020-10-13 02:00:14.293 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.293 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B2CA5CF43CAAF6 2020-10-13 02:00:14.294 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.294 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A3537646D0ABC1 2020-10-13 02:00:14.294 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.294 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C967721EECC3BB 2020-10-13 02:00:14.295 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.295 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 152505DC830EAE9 2020-10-13 02:00:14.295 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.295 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11196A5ECE4E339 2020-10-13 02:00:14.296 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.296 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1604050768FF465 2020-10-13 02:00:14.296 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.296 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ABEB2FC2A35EA8 2020-10-13 02:00:14.297 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.297 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11DE999710AD8E1 2020-10-13 02:00:14.297 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.297 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14BB66E930C4D59 2020-10-13 02:00:14.338 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.338 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BC29A2741F8FA0 2020-10-13 02:00:14.339 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.339 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 184BE59AAEC6E64 2020-10-13 02:00:14.340 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.340 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10BAFDF13FE5001 2020-10-13 02:00:14.341 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.341 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15A70DE04472751 2020-10-13 02:00:14.341 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.341 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12067DE454E052E 2020-10-13 02:00:14.342 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.342 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 109307CB22C4A02 2020-10-13 02:00:14.343 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.343 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 103B25BCE6962B8 2020-10-13 02:00:14.343 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.343 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 172F74117B238D1 2020-10-13 02:00:14.344 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.344 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18E9CD1F56514D6 2020-10-13 02:00:14.345 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.345 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 180EB0022FDA5BA 2020-10-13 02:00:14.345 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.345 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F2B24D1AB65035 2020-10-13 02:00:14.346 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.346 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15A753D205FF416 2020-10-13 02:00:14.346 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.346 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B8587E95AC9E94 2020-10-13 02:00:14.347 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:14.347 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A3C7617E9AB947 2020-10-13 02:00:14.348 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:00:22.940 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:22.942 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 02:00:27.328 - Thread: 1 -> GC Memory: 2346.746 / 2346.746 MB 2020-10-13 02:00:29.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:00:29.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:00:31.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:00:31.155 - Thread: 1 -> STATISTICS,6901.9166666,0,0,0,0,0,0,38.68918,69.17809,1,0,2345.471,9505.188,17025,32975,54,21.07641,98.32842,0.9997397,7615,21.00308,0,16.66667,4.426696,20.652,100,5587279188,2345.471 2020-10-13 02:00:31.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:00:31.155 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,290,480,104,655,5328,2363,0,0,427,2844,0,1426,63,0,63,63,288,47,0,1,382,758,360,6,30,0 2020-10-13 02:00:32.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:32.939 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 02:00:32.939 - Thread: 1 -> Next activation in -00:08:03.6132589 2020-10-13 02:00:32.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:32.940 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 02:00:34.794 - Thread: 1 -> GUI Stats: Update 0.490319888888888, Draw 0.520426444444444 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99138129994178143:Miner - Strip mk2' with entity id '99138129994178143' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122382640475843318:Large Grid 1852' with entity id '122382640475843318' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '118029782701091777:Large Grid 4965' with entity id '118029782701091777' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '128747804199535547:Large Grid 6879' with entity id '128747804199535547' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95226905849031401:Large Grid 8524' with entity id '95226905849031401' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '77008308030202681:Large Grid 8394' with entity id '77008308030202681' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99149906132857957:Large Grid 321' with entity id '99149906132857957' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120448405416926888:Large Grid 7982' with entity id '120448405416926888' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '80477213598341345:Large Grid 8053' with entity id '80477213598341345' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93368803320941913:Large Grid 2170' with entity id '93368803320941913' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75347191429746689:Large Grid 6763' with entity id '75347191429746689' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '74644180951648770:Large Grid 3800' with entity id '74644180951648770' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125020667369197472:Large Grid 3129' with entity id '125020667369197472' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109421583292722788:Large Grid 9646' with entity id '109421583292722788' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81178997635810606:Large Grid 577' with entity id '81178997635810606' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97514440798709585:Large Grid 7082' with entity id '97514440798709585' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '73098126342841016:Large Grid 9564' with entity id '73098126342841016' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97519247338501142:Large Grid 6568' with entity id '97519247338501142' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112199466309981398:Large Grid 5146' with entity id '112199466309981398' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140370582632288309:Large Grid 2877' with entity id '140370582632288309' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123946290452930196:Large Grid 8694' with entity id '123946290452930196' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104417600325433553:Large Grid 31' with entity id '104417600325433553' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108344776876467642:Large Grid 4396' with entity id '108344776876467642' 2020-10-13 02:00:37.890 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:37.890 - Thread: 1 -> Info: OnGridClosedRequest removed entity '118157236791589191:Large Grid 5891' with entity id '118157236791589191' 2020-10-13 02:00:37.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:00:37.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:00:42.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:42.939 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 02:00:44.588 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:00:44.588 - Thread: 1 -> Info: OnGridClosedRequest removed entity '105988828694238979:Large Grid 8979' with entity id '105988828694238979' 2020-10-13 02:00:44.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:00:44.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:00:52.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:00:52.939 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 02:00:57.340 - Thread: 1 -> GC Memory: 2349.004 / 2349.004 MB 2020-10-13 02:01:02.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:01:02.939 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 02:01:02.939 - Thread: 1 -> Next activation in 00:53:44.5228973 2020-10-13 02:01:04.790 - Thread: 1 -> GUI Stats: Update 0.442792611111111, Draw 0.3472365 2020-10-13 02:01:27.341 - Thread: 1 -> GC Memory: 2347.091 / 2347.091 MB 2020-10-13 02:01:31.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:01:31.171 - Thread: 1 -> STATISTICS,6961.9333333,0,0,0,0,0,0,17.63858,92.51866,1,0,2347.626,9627.184,-3277,53277,29,26.30117,98.19108,0.9997722,7614,20.28021,0,16.66667,5.333932,19.91335,100,5651539690,2347.626 2020-10-13 02:01:31.171 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:01:31.171 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,290,480,104,655,5389,2425,0,0,427,2906,0,1426,126,0,62,63,288,47,0,0,382,758,360,6,30,0 2020-10-13 02:01:34.790 - Thread: 1 -> GUI Stats: Update 0.437693777777778, Draw 0.343982666666667 2020-10-13 02:01:57.342 - Thread: 1 -> GC Memory: 2349.195 / 2349.195 MB 2020-10-13 02:02:05.192 - Thread: 1 -> GUI Stats: Update 0.691194666666668, Draw 0.205905166666667 2020-10-13 02:02:19.344 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 02:02:19.345 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 02:02:19.355 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 02:02:19.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:02:19.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:02:22.685 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 02:02:22.686 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 02:02:22.696 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 02:02:26.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:02:26.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:02:27.359 - Thread: 1 -> GC Memory: 2350.507 / 2350.507 MB 2020-10-13 02:02:28.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:02:28.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:02:30.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:02:30.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:02:31.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:02:31.590 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,18.42579,88.60855,1,0,2350.535,9630.055,-3277,53277,29,26.38089,98.30224,0.9998707,7603,20.56654,0,16.66667,5.425635,20.21737,100,5644341602,2350.535 2020-10-13 02:02:31.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:02:31.590 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,290,481,104,655,5382,2417,0,0,419,2899,0,1426,126,0,62,63,288,48,0,0,382,758,360,6,30,0 2020-10-13 02:02:35.193 - Thread: 1 -> GUI Stats: Update 0.468875111111113, Draw 0.1707335 2020-10-13 02:02:57.359 - Thread: 1 -> GC Memory: 2350.71 / 2350.71 MB 2020-10-13 02:03:05.194 - Thread: 1 -> GUI Stats: Update 0.437490388888889, Draw 0.364493555555555 2020-10-13 02:03:27.359 - Thread: 1 -> GC Memory: 2341.289 / 2341.289 MB 2020-10-13 02:03:31.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:03:31.607 - Thread: 1 -> STATISTICS,7081.9666666,0,0,0,0,0,0,22.47824,94.81174,1,0,2340.594,9669.605,-3277,53277,29,22.93014,98.49356,0.9998698,7544,22.74998,0,16.66667,5.2166,22.40726,100,5644234920,2340.594 2020-10-13 02:03:31.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:03:31.607 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,483,104,655,5382,2417,0,0,419,2900,0,1426,126,0,61,63,288,48,0,0,382,758,360,6,30,0 2020-10-13 02:03:35.193 - Thread: 1 -> GUI Stats: Update 0.433902, Draw 0.391755666666666 2020-10-13 02:03:41.443 - Thread: 1 -> Autosave initiated 2020-10-13 02:03:41.443 - Thread: 1 -> Character state: True 2020-10-13 02:03:41.443 - Thread: 1 -> IsServer: True 2020-10-13 02:03:41.443 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:03:41.443 - Thread: 1 -> Autosave 2020-10-13 02:03:41.443 - Thread: 1 -> Saving world - START 2020-10-13 02:03:41.444 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:03:41.444 - Thread: 1 -> Before snapshot.: GC Memory: 2,340 B 2020-10-13 02:03:41.542 - Thread: 1 -> After snapshot.: GC Memory: 2,357 B 2020-10-13 02:03:41.542 - Thread: 1 -> Directory cleanup: GC Memory: 2,357 B 2020-10-13 02:03:41.542 - Thread: 1 -> Saving world - END 2020-10-13 02:03:41.583 - Thread: 11 -> Session snapshot save - START 2020-10-13 02:03:41.584 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 02:03:44.405 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:03:45.640 - Thread: 11 -> Session snapshot save - END 2020-10-13 02:03:57.362 - Thread: 1 -> GC Memory: 2384.052 / 2384.052 MB 2020-10-13 02:04:05.279 - Thread: 1 -> GUI Stats: Update 0.432456833333333, Draw 0.354534333333333 2020-10-13 02:04:26.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:04:26.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:04:27.362 - Thread: 1 -> GC Memory: 2395.88 / 2395.88 MB 2020-10-13 02:04:31.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:04:31.710 - Thread: 1 -> STATISTICS,7141.9833333,0,0,0,0,0,0,19.34747,80.63869,1,0,2394.039,9680.941,-3277,53277,38,23.81863,98.33147,0.999935,7543,21.57792,0,16.66667,5.139565,21.21789,100,5581591624,2394.039 2020-10-13 02:04:31.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:04:31.710 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,104,655,5323,2362,0,0,427,2842,0,1426,63,0,59,63,288,45,0,0,382,758,360,6,30,0 2020-10-13 02:04:35.279 - Thread: 1 -> GUI Stats: Update 0.460257555555556, Draw 0.348401222222222 2020-10-13 02:04:36.940 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 02:04:36.945 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 103F9E1D69DB21E 2020-10-13 02:04:36.992 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.992 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19A71A6B55D0F2E 2020-10-13 02:04:36.993 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.993 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1546C64F52F958A 2020-10-13 02:04:36.993 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.993 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 129CBA5DC89BA2D 2020-10-13 02:04:36.994 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.994 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 156D145CD185363 2020-10-13 02:04:36.994 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.994 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 144E266AAB7BB22 2020-10-13 02:04:36.995 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.995 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 162747A61DF446A 2020-10-13 02:04:36.995 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.995 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 158BC1B0A4429F7 2020-10-13 02:04:36.996 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:36.996 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12FCD595352F5E5 2020-10-13 02:04:36.996 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '73176767331676702:Miner - Strip' with entity id '73176767331676702' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97034216310843895:Large Grid 6179' with entity id '97034216310843895' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85512701477058021:Large Grid 9225' with entity id '85512701477058021' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91446823032961826:Large Grid 9457' with entity id '91446823032961826' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99770210732426346:Large Grid 7207' with entity id '99770210732426346' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '83821981313120813:Large Grid 6711' with entity id '83821981313120813' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '96494539758916451:Large Grid 7081' with entity id '96494539758916451' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '115529701272653614:Large Grid 5194' with entity id '115529701272653614' 2020-10-13 02:04:41.682 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:04:41.682 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95820672947688842:Large Grid 5977' with entity id '95820672947688842' 2020-10-13 02:04:41.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:04:41.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:04:51.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:04:51.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:04:54.941 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 02:04:54.945 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15188CBB3916E85 2020-10-13 02:04:54.994 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.994 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 119540BA6E6CBA9 2020-10-13 02:04:54.995 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.995 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D9E58DE15F9B40 2020-10-13 02:04:54.995 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.995 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16FDB4649AB751B 2020-10-13 02:04:54.996 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.996 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B50757BC619CC9 2020-10-13 02:04:54.996 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.996 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EDB9FB049826F3 2020-10-13 02:04:54.997 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.997 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CCE2C672C99B6F 2020-10-13 02:04:54.997 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.997 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A20E1FF796CD7C 2020-10-13 02:04:54.998 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.998 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1585DF26FDC035B 2020-10-13 02:04:54.998 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:54.998 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 143D44D66ED64E6 2020-10-13 02:04:55.025 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.025 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 181B386D5F408C9 2020-10-13 02:04:55.025 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.025 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1812F21C856D2DD 2020-10-13 02:04:55.026 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.026 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 103F3E02AD23DAF 2020-10-13 02:04:55.027 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.027 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 189167FCA4B1BF6 2020-10-13 02:04:55.027 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.027 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10FA71EB6C4E321 2020-10-13 02:04:55.028 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.028 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10915EBBCC9B056 2020-10-13 02:04:55.029 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.029 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 122BEC988B8B60A 2020-10-13 02:04:55.029 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.029 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 167CC365E6F8862 2020-10-13 02:04:55.038 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.038 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 163CD721740F765 2020-10-13 02:04:55.039 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.039 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17BC44F4025C5D3 2020-10-13 02:04:55.040 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.040 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 180CB2398B9873A 2020-10-13 02:04:55.041 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.041 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16F575B97610BD9 2020-10-13 02:04:55.041 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.041 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18218347A160D6C 2020-10-13 02:04:55.042 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:55.042 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BA9F56947B174A 2020-10-13 02:04:55.043 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 02:04:57.370 - Thread: 1 -> GC Memory: 2418.069 / 2418.069 MB 2020-10-13 02:05:05.387 - Thread: 1 -> GUI Stats: Update 0.471007666666667, Draw 0.448465166666667 2020-10-13 02:05:27.371 - Thread: 1 -> GC Memory: 2353.704 / 2353.704 MB 2020-10-13 02:05:29.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:05:29.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:05:31.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:05:31.842 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,35.07206,79.49726,1,0,2351.935,9682.117,18193,31807,44,22.56245,98.43363,0.9996752,7543,22.22819,0,16.66667,5.015225,21.88002,100,5585351618,2351.935 2020-10-13 02:05:31.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:05:31.842 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,104,655,5326,2363,0,0,427,2844,0,1426,63,0,61,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:05:35.386 - Thread: 1 -> GUI Stats: Update 0.568230333333333, Draw 0.429893722222222 2020-10-13 02:05:46.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:05:46.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:05:47.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:05:47.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:05:57.385 - Thread: 1 -> GC Memory: 2354.279 / 2354.279 MB 2020-10-13 02:06:05.386 - Thread: 1 -> GUI Stats: Update 0.503881444444443, Draw 0.413385555555556 2020-10-13 02:06:27.387 - Thread: 1 -> GC Memory: 2356.162 / 2356.162 MB 2020-10-13 02:06:31.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:06:31.848 - Thread: 1 -> STATISTICS,7262.0166666,0,0,0,0,0,0,37.80165,78.44385,1,0,2352.66,9714.301,18193,31807,44,22.67665,98.42297,0.9995443,7534,21.62035,0,16.66667,4.902771,21.27939,100,5586547946,2352.66 2020-10-13 02:06:31.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:06:31.848 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,104,655,5327,2363,0,0,427,2844,0,1426,63,0,62,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 02:06:35.386 - Thread: 1 -> GUI Stats: Update 0.4528565, Draw 0.380223777777777 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95007475623882373:Miner - Strip mk2' with entity id '95007475623882373' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79186877477211049:Large Grid 1852' with entity id '79186877477211049' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133390061518428992:Large Grid 4965' with entity id '133390061518428992' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '103542411382977819:Large Grid 6879' with entity id '103542411382977819' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123012638226619593:Large Grid 8524' with entity id '123012638226619593' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138971651283363571:Large Grid 8394' with entity id '138971651283363571' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '129727831244118895:Large Grid 321' with entity id '129727831244118895' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117672070725684604:Large Grid 7982' with entity id '117672070725684604' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '96930687828624219:Large Grid 8053' with entity id '96930687828624219' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91149846381946086:Large Grid 2170' with entity id '91149846381946086' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108419688175162077:Large Grid 9646' with entity id '108419688175162077' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81837516037600778:Large Grid 9564' with entity id '81837516037600778' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108309744803481402:Large Grid 2877' with entity id '108309744803481402' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '101274050523793506:Large Grid 31' with entity id '101274050523793506' 2020-10-13 02:06:35.499 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:06:35.499 - Thread: 1 -> Info: OnGridClosedRequest removed entity '124587133913208650:Large Grid 5891' with entity id '124587133913208650' 2020-10-13 02:06:35.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:06:35.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:06:44.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:06:44.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:06:52.058 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 02:06:52.062 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F2646033751157 2020-10-13 02:06:52.105 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.105 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D1370EFF7FECF9 2020-10-13 02:06:52.106 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.106 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BF7F264979C820 2020-10-13 02:06:52.106 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.106 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11B8F56B411BF54 2020-10-13 02:06:52.107 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.107 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F5EB385388AAD1 2020-10-13 02:06:52.107 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.107 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11EA4DE77CABB9C 2020-10-13 02:06:52.108 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.108 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 147342628368E5C 2020-10-13 02:06:52.108 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.108 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C0F3910D5D2395 2020-10-13 02:06:52.109 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.109 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1737DAE642E50D1 2020-10-13 02:06:52.109 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.109 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19948B46BADF0D2 2020-10-13 02:06:52.161 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.161 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1426774A845D226 2020-10-13 02:06:52.161 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.161 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12CE9D10C76E665 2020-10-13 02:06:52.162 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.162 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 120090764CBDD6A 2020-10-13 02:06:52.162 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.162 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13849DA576A0EF7 2020-10-13 02:06:52.163 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.163 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16F506A563F7510 2020-10-13 02:06:52.164 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.164 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10EDD0DB3AB5F62 2020-10-13 02:06:52.165 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.165 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C949E2A2D7D4A9 2020-10-13 02:06:52.166 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.166 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18EDBD529E32048 2020-10-13 02:06:52.166 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.166 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E93DEEB4611A44 2020-10-13 02:06:52.167 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.167 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1569F65C15A768E 2020-10-13 02:06:52.168 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.168 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17291A5654C1A84 2020-10-13 02:06:52.168 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.168 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 165C2118FAA66A5 2020-10-13 02:06:52.169 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.169 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FD5C6DDFCD0D02 2020-10-13 02:06:52.169 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:52.169 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FC72474C989BE8 2020-10-13 02:06:52.170 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 02:06:57.404 - Thread: 1 -> GC Memory: 2374.905 / 2374.905 MB 2020-10-13 02:07:00.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:07:00.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:07:05.387 - Thread: 1 -> GUI Stats: Update 0.479116944444444, Draw 0.527460500000001 2020-10-13 02:07:07.199 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.199 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140284902744854871:Miner - Strip mk2' with entity id '140284902744854871' 2020-10-13 02:07:07.199 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130946401726098681:Large Grid 1852' with entity id '130946401726098681' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125959117007865888:Large Grid 4965' with entity id '125959117007865888' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79815020960137044:Large Grid 6879' with entity id '79815020960137044' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '141277590484200145:Large Grid 8524' with entity id '141277590484200145' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '80683118738717596:Large Grid 8394' with entity id '80683118738717596' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '92099655872450140:Large Grid 321' with entity id '92099655872450140' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '126368593886389141:Large Grid 7982' with entity id '126368593886389141' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104565404318191825:Large Grid 8053' with entity id '104565404318191825' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '115203205212532946:Large Grid 2170' with entity id '115203205212532946' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81074720653172074:Large Grid 6763' with entity id '81074720653172074' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76241294630543202:Large Grid 3800' with entity id '76241294630543202' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90748693237846566:Large Grid 3129' with entity id '90748693237846566' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84699577079752293:Large Grid 9646' with entity id '84699577079752293' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '103389734096565520:Large Grid 577' with entity id '103389734096565520' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87901394851991287:Large Grid 7082' with entity id '87901394851991287' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '128715302100260009:Large Grid 9564' with entity id '128715302100260009' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100699947366246053:Large Grid 6568' with entity id '100699947366246053' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137709359049284164:Large Grid 5146' with entity id '137709359049284164' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104305880938060420:Large Grid 2877' with entity id '104305880938060420' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143372390121671938:Large Grid 8694' with entity id '143372390121671938' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112268749308108872:Large Grid 31' with entity id '112268749308108872' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '96439701419488910:Large Grid 4396' with entity id '96439701419488910' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143114938722327528:Large Grid 5891' with entity id '143114938722327528' 2020-10-13 02:07:07.200 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:07:07.200 - Thread: 1 -> Info: OnGridClosedRequest removed entity '121509774812536321:Large Grid 6321' with entity id '121509774812536321' 2020-10-13 02:07:07.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:07:07.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:07:23.798 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-13 02:07:27.419 - Thread: 1 -> GC Memory: 2349.814 / 2349.814 MB 2020-10-13 02:07:31.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:07:31.865 - Thread: 1 -> STATISTICS,7322.0333333,0,0,0,0,0,0,18.38114,70.98098,1,0,2349.342,9713.305,-3127,53127,30,22.04823,98.24577,0.9998047,7529,19.59838,0,16.66667,4.321097,19.25458,100,5592775986,2349.342 2020-10-13 02:07:31.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:07:31.865 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:07:35.384 - Thread: 1 -> GUI Stats: Update 0.453565555555556, Draw 0.387188888888889 2020-10-13 02:07:57.434 - Thread: 1 -> GC Memory: 2351.414 / 2351.414 MB 2020-10-13 02:08:05.384 - Thread: 1 -> GUI Stats: Update 0.438903055555556, Draw 0.357100277777777 2020-10-13 02:08:27.434 - Thread: 1 -> GC Memory: 2349.445 / 2349.445 MB 2020-10-13 02:08:31.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:08:31.881 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,17.36531,68.32797,1,0,2350.776,9712.117,-3127,53127,30,21.89184,98.20377,0.9997397,7532,19.58713,0,16.66667,4.287983,19.2353,100,5592775986,2350.776 2020-10-13 02:08:31.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:08:31.882 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:08:35.384 - Thread: 1 -> GUI Stats: Update 0.4348105, Draw 0.350128333333334 2020-10-13 02:08:41.450 - Thread: 1 -> Autosave initiated 2020-10-13 02:08:41.450 - Thread: 1 -> Character state: True 2020-10-13 02:08:41.450 - Thread: 1 -> IsServer: True 2020-10-13 02:08:41.450 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:08:41.450 - Thread: 1 -> Autosave 2020-10-13 02:08:41.450 - Thread: 1 -> Saving world - START 2020-10-13 02:08:41.451 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:08:41.451 - Thread: 1 -> Before snapshot.: GC Memory: 2,349 B 2020-10-13 02:08:41.556 - Thread: 1 -> After snapshot.: GC Memory: 2,364 B 2020-10-13 02:08:41.556 - Thread: 1 -> Directory cleanup: GC Memory: 2,364 B 2020-10-13 02:08:41.556 - Thread: 1 -> Saving world - END 2020-10-13 02:08:41.598 - Thread: 10 -> Session snapshot save - START 2020-10-13 02:08:41.599 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 02:08:44.384 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:08:45.619 - Thread: 10 -> Session snapshot save - END 2020-10-13 02:08:57.442 - Thread: 1 -> GC Memory: 2343.822 / 2343.822 MB 2020-10-13 02:09:05.476 - Thread: 1 -> GUI Stats: Update 0.424449388888889, Draw 0.348155111111111 2020-10-13 02:09:27.459 - Thread: 1 -> GC Memory: 2345.923 / 2345.923 MB 2020-10-13 02:09:31.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:09:31.991 - Thread: 1 -> STATISTICS,7442.0666666,0,0,0,0,0,0,16.53318,79.54564,1,0,2343.649,9717.426,-3127,53127,30,22.11951,98.19998,0.9997401,7522,19.64142,0,16.66667,4.344585,19.28787,100,5592775986,2343.649 2020-10-13 02:09:31.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:09:31.991 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:09:35.476 - Thread: 1 -> GUI Stats: Update 0.423297499999999, Draw 0.340503444444444 2020-10-13 02:09:57.459 - Thread: 1 -> GC Memory: 2343.187 / 2343.187 MB 2020-10-13 02:10:05.477 - Thread: 1 -> GUI Stats: Update 0.424551833333333, Draw 0.342735111111111 2020-10-13 02:10:27.476 - Thread: 1 -> GC Memory: 2344.841 / 2344.841 MB 2020-10-13 02:10:32.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:10:32.241 - Thread: 1 -> STATISTICS,7502.0833333,0,0,0,0,0,0,18.39915,80.74374,1,0,2343.151,9717.621,-3127,53127,30,25.87051,99.96408,0.9972445,7186,18.74972,0,16.66667,4.850646,18.74298,100,5592775986,2343.151 2020-10-13 02:10:32.241 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:10:32.241 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:10:35.710 - Thread: 1 -> GUI Stats: Update 0.571143833333334, Draw 0.356113277777778 2020-10-13 02:10:57.490 - Thread: 1 -> GC Memory: 2343.808 / 2343.808 MB 2020-10-13 02:11:03.675 - Thread: 1 -> GUI Stats: Update 0.428489166666666, Draw 0.338792555555555 2020-10-13 02:11:27.507 - Thread: 1 -> GC Memory: 2342.681 / 2342.681 MB 2020-10-13 02:11:30.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:11:30.221 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,17.13511,82.31859,1,0,2344.843,9717.301,-3127,53127,30,22.42582,99.96384,0.9997642,7679,18.74588,0,16.66667,4.203918,18.73911,100,5592775986,2344.843 2020-10-13 02:11:30.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:11:30.221 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:11:33.675 - Thread: 1 -> GUI Stats: Update 0.423292722222223, Draw 0.337288 2020-10-13 02:11:57.511 - Thread: 1 -> GC Memory: 2341.583 / 2341.583 MB 2020-10-13 02:12:03.673 - Thread: 1 -> GUI Stats: Update 0.424556388888889, Draw 0.333347388888889 2020-10-13 02:12:27.524 - Thread: 1 -> GC Memory: 2344.104 / 2344.104 MB 2020-10-13 02:12:30.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:12:30.239 - Thread: 1 -> STATISTICS,7622.1166666,0,0,0,0,0,0,17.80529,89.35355,1,0,2342.54,9717.262,-3127,53127,30,22.91438,99.96381,0.9996746,7542,18.74484,0,16.66667,4.295264,18.73806,100,5592775986,2342.54 2020-10-13 02:12:30.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:12:30.239 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:12:33.675 - Thread: 1 -> GUI Stats: Update 0.425268611111111, Draw 0.340866388888889 2020-10-13 02:12:57.541 - Thread: 1 -> GC Memory: 2342.298 / 2342.298 MB 2020-10-13 02:13:03.674 - Thread: 1 -> GUI Stats: Update 0.425872222222223, Draw 0.3454815 2020-10-13 02:13:27.541 - Thread: 1 -> GC Memory: 2344.856 / 2344.856 MB 2020-10-13 02:13:30.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:13:30.256 - Thread: 1 -> STATISTICS,7682.1333333,0,0,0,0,0,0,16.73654,88.51113,1,0,2343.854,9717.699,-3127,53127,30,22.68902,99.96317,0.9997397,7609,18.77408,0,16.66667,4.259656,18.76717,100,5592775986,2343.854 2020-10-13 02:13:30.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:13:30.256 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:13:33.674 - Thread: 1 -> GUI Stats: Update 0.425421277777778, Draw 0.347904611111111 2020-10-13 02:13:39.424 - Thread: 1 -> Autosave initiated 2020-10-13 02:13:39.424 - Thread: 1 -> Character state: True 2020-10-13 02:13:39.424 - Thread: 1 -> IsServer: True 2020-10-13 02:13:39.424 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:13:39.424 - Thread: 1 -> Autosave 2020-10-13 02:13:39.424 - Thread: 1 -> Saving world - START 2020-10-13 02:13:39.425 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:13:39.425 - Thread: 1 -> Before snapshot.: GC Memory: 2,343 B 2020-10-13 02:13:39.528 - Thread: 1 -> After snapshot.: GC Memory: 2,358 B 2020-10-13 02:13:39.528 - Thread: 1 -> Directory cleanup: GC Memory: 2,358 B 2020-10-13 02:13:39.528 - Thread: 1 -> Saving world - END 2020-10-13 02:13:39.572 - Thread: 11 -> Session snapshot save - START 2020-10-13 02:13:39.573 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 02:13:42.533 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:13:43.703 - Thread: 11 -> Session snapshot save - END 2020-10-13 02:13:57.549 - Thread: 1 -> GC Memory: 2377.054 / 2377.054 MB 2020-10-13 02:14:03.764 - Thread: 1 -> GUI Stats: Update 0.433065777777777, Draw 0.340208888888889 2020-10-13 02:14:27.549 - Thread: 1 -> GC Memory: 2387.37 / 2387.37 MB 2020-10-13 02:14:30.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:14:30.481 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,17.59072,81.86089,1,0,2387.066,9718.867,-3127,53127,30,22.64554,99.93762,0.9998703,7598,18.76558,0,16.66667,4.249567,18.75388,100,5592775986,2387.066 2020-10-13 02:14:30.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:14:30.481 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:14:33.883 - Thread: 1 -> GUI Stats: Update 0.427034333333333, Draw 0.351542 2020-10-13 02:14:57.567 - Thread: 1 -> GC Memory: 2389.692 / 2389.692 MB 2020-10-13 02:15:03.883 - Thread: 1 -> GUI Stats: Update 0.421693333333333, Draw 0.336801277777777 2020-10-13 02:15:27.583 - Thread: 1 -> GC Memory: 2387.761 / 2387.761 MB 2020-10-13 02:15:30.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:15:30.498 - Thread: 1 -> STATISTICS,7802.1666666,0,0,0,0,0,0,17.48648,82.64684,1,0,2386.813,9717.824,-3127,53127,30,21.84557,99.90206,0.9998047,7600,18.72577,0,16.66667,4.09075,18.70743,100,5592775986,2386.813 2020-10-13 02:15:30.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:15:30.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:15:33.883 - Thread: 1 -> GUI Stats: Update 0.428205888888888, Draw 0.336752222222223 2020-10-13 02:15:57.583 - Thread: 1 -> GC Memory: 2342.926 / 2342.926 MB 2020-10-13 02:16:03.883 - Thread: 1 -> GUI Stats: Update 0.428069166666667, Draw 0.329237944444445 2020-10-13 02:16:27.584 - Thread: 1 -> GC Memory: 2344.809 / 2344.809 MB 2020-10-13 02:16:30.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:16:30.514 - Thread: 1 -> STATISTICS,7862.1833333,0,0,0,0,0,0,17.75733,87.25325,1,0,2343.909,9717.359,-3127,53127,30,21.61106,99.54467,0.9999674,7619,18.81043,0,16.66667,4.065134,18.72478,100,5592775986,2343.909 2020-10-13 02:16:30.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:16:30.514 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:16:33.883 - Thread: 1 -> GUI Stats: Update 0.426888833333333, Draw 0.324096611111111 2020-10-13 02:16:57.600 - Thread: 1 -> GC Memory: 2343.683 / 2343.683 MB 2020-10-13 02:17:03.884 - Thread: 1 -> GUI Stats: Update 0.429219833333333, Draw 0.328374166666667 2020-10-13 02:17:27.617 - Thread: 1 -> GC Memory: 2342.348 / 2342.348 MB 2020-10-13 02:17:30.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:17:30.531 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,16.93624,86.04087,1,0,2345.114,9717.359,-3127,53127,30,21.51279,99.93291,0.9996746,7612,18.72079,0,16.66667,4.027365,18.70823,100,5592775986,2345.114 2020-10-13 02:17:30.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:17:30.531 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:17:33.883 - Thread: 1 -> GUI Stats: Update 0.425985777777778, Draw 0.328043944444445 2020-10-13 02:17:57.634 - Thread: 1 -> GC Memory: 2345.241 / 2345.241 MB 2020-10-13 02:18:03.884 - Thread: 1 -> GUI Stats: Update 0.423007222222223, Draw 0.323557055555556 2020-10-13 02:18:27.649 - Thread: 1 -> GC Memory: 2344.006 / 2344.006 MB 2020-10-13 02:18:30.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:18:30.547 - Thread: 1 -> STATISTICS,7982.2166666,0,0,0,0,0,0,16.71478,74.0165,1,0,2342.692,9717.359,-3127,53127,30,21.7856,99.90379,0.9997071,7611,18.7077,0,16.66667,4.075584,18.6897,100,5592775986,2342.692 2020-10-13 02:18:30.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:18:30.547 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:18:33.884 - Thread: 1 -> GUI Stats: Update 0.425646166666666, Draw 0.333193833333334 2020-10-13 02:18:39.433 - Thread: 1 -> Autosave initiated 2020-10-13 02:18:39.433 - Thread: 1 -> Character state: True 2020-10-13 02:18:39.433 - Thread: 1 -> IsServer: True 2020-10-13 02:18:39.433 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:18:39.433 - Thread: 1 -> Autosave 2020-10-13 02:18:39.433 - Thread: 1 -> Saving world - START 2020-10-13 02:18:39.434 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:18:39.434 - Thread: 1 -> Before snapshot.: GC Memory: 2,343 B 2020-10-13 02:18:39.532 - Thread: 1 -> After snapshot.: GC Memory: 2,357 B 2020-10-13 02:18:39.532 - Thread: 1 -> Directory cleanup: GC Memory: 2,357 B 2020-10-13 02:18:39.532 - Thread: 1 -> Saving world - END 2020-10-13 02:18:39.576 - Thread: 12 -> Session snapshot save - START 2020-10-13 02:18:39.577 - Thread: 12 -> Checking file access for files in target dir. 2020-10-13 02:18:42.311 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:18:43.480 - Thread: 12 -> Session snapshot save - END 2020-10-13 02:18:57.651 - Thread: 1 -> GC Memory: 2383.524 / 2383.524 MB 2020-10-13 02:19:03.968 - Thread: 1 -> GUI Stats: Update 0.424062555555555, Draw 0.327014888888889 2020-10-13 02:19:27.652 - Thread: 1 -> GC Memory: 2386.328 / 2386.328 MB 2020-10-13 02:19:30.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:19:30.650 - Thread: 1 -> STATISTICS,8042.2333333,0,0,0,0,0,0,17.32162,85.47733,1,0,2385.607,9719.375,-3127,53127,30,22.66236,99.90711,0.999805,7711,18.6813,0,16.66667,4.233624,18.66395,100,5592775986,2385.607 2020-10-13 02:19:30.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:19:30.650 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5333,2365,0,0,427,2844,0,1426,63,0,66,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:19:33.968 - Thread: 1 -> GUI Stats: Update 0.419583055555556, Draw 0.331794388888889 2020-10-13 02:19:57.669 - Thread: 1 -> GC Memory: 2384.717 / 2384.717 MB 2020-10-13 02:20:03.969 - Thread: 1 -> GUI Stats: Update 0.42375811111111, Draw 0.343382222222222 2020-10-13 02:20:27.676 - Thread: 1 -> GC Memory: 2344.745 / 2344.745 MB 2020-10-13 02:20:30.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:20:30.757 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,19.30579,75.40562,1,0,2345.392,9766.059,-3127,53127,30,20.8345,98.44576,0.999935,7681,23.15776,0,16.66667,4.824804,22.79784,100,5590034830,2345.392 2020-10-13 02:20:30.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:20:30.757 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,479,106,655,5331,2363,0,0,427,2843,0,1426,63,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:20:33.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:20:33.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:20:33.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:20:33.852 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:20:34.060 - Thread: 1 -> GUI Stats: Update 0.425789055555555, Draw 0.416945055555556 2020-10-13 02:20:40.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:20:40.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:20:45.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:20:45.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:20:46.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:20:46.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:20:46.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:20:46.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:20:57.677 - Thread: 1 -> GC Memory: 2350.095 / 2350.095 MB 2020-10-13 02:20:59.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:20:59.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:21:04.060 - Thread: 1 -> GUI Stats: Update 0.504004666666666, Draw 0.617760666666666 2020-10-13 02:21:27.693 - Thread: 1 -> GC Memory: 2344.89 / 2344.89 MB 2020-10-13 02:21:30.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:21:30.775 - Thread: 1 -> STATISTICS,8162.2666666,0,0,0,0,0,0,20.827,72.40594,1,0,2345.086,9764.012,-3087,53087,31,24.52275,98.22497,0.9999024,7699,19.73326,0,16.66667,4.839138,19.38299,100,5581590518,2345.086 2020-10-13 02:21:30.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:21:30.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5323,2355,0,0,419,2835,0,1426,63,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:21:34.060 - Thread: 1 -> GUI Stats: Update 0.463019722222223, Draw 0.471489722222222 2020-10-13 02:21:57.710 - Thread: 1 -> GC Memory: 2344.894 / 2344.894 MB 2020-10-13 02:22:04.060 - Thread: 1 -> GUI Stats: Update 0.462929555555555, Draw 0.478651 2020-10-13 02:22:27.726 - Thread: 1 -> GC Memory: 2346.767 / 2346.767 MB 2020-10-13 02:22:30.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:22:30.791 - Thread: 1 -> STATISTICS,8222.2833333,0,0,0,0,0,0,20.67506,99.16209,1,0,2346.795,9760.285,-3078,53078,31,26.18792,98.32294,0.9998373,7695,20.75428,0,16.66667,5.435115,20.40622,100,5656227006,2346.795 2020-10-13 02:22:30.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:22:30.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5394,2426,0,0,427,2907,0,1426,126,0,63,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:22:34.060 - Thread: 1 -> GUI Stats: Update 0.462188833333333, Draw 0.450105888888889 2020-10-13 02:22:57.727 - Thread: 1 -> GC Memory: 2343.725 / 2343.725 MB 2020-10-13 02:23:04.060 - Thread: 1 -> GUI Stats: Update 0.453873722222222, Draw 0.466145611111111 2020-10-13 02:23:27.743 - Thread: 1 -> GC Memory: 2343.281 / 2343.281 MB 2020-10-13 02:23:30.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:23:30.807 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,20.44962,76.39666,1,0,2342.158,9765.082,-2658,52658,33,25.39696,98.2661,0.9999349,7686,20.20979,0,16.66667,5.132673,19.85938,100,5590504778,2342.158 2020-10-13 02:23:30.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:23:30.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5331,2365,0,0,427,2845,0,1426,63,0,63,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:23:34.060 - Thread: 1 -> GUI Stats: Update 0.459656722222223, Draw 0.500588777777778 2020-10-13 02:23:39.443 - Thread: 1 -> Autosave initiated 2020-10-13 02:23:39.443 - Thread: 1 -> Character state: True 2020-10-13 02:23:39.443 - Thread: 1 -> IsServer: True 2020-10-13 02:23:39.443 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:23:39.443 - Thread: 1 -> Autosave 2020-10-13 02:23:39.443 - Thread: 1 -> Saving world - START 2020-10-13 02:23:39.444 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:23:39.444 - Thread: 1 -> Before snapshot.: GC Memory: 2,344 B 2020-10-13 02:23:39.552 - Thread: 1 -> After snapshot.: GC Memory: 2,358 B 2020-10-13 02:23:39.553 - Thread: 1 -> Directory cleanup: GC Memory: 2,358 B 2020-10-13 02:23:39.553 - Thread: 1 -> Saving world - END 2020-10-13 02:23:39.595 - Thread: 11 -> Session snapshot save - START 2020-10-13 02:23:39.596 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 02:23:42.442 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:23:43.657 - Thread: 11 -> Session snapshot save - END 2020-10-13 02:23:57.756 - Thread: 1 -> GC Memory: 2385.422 / 2385.422 MB 2020-10-13 02:24:04.157 - Thread: 1 -> GUI Stats: Update 0.462442666666667, Draw 0.470057111111112 2020-10-13 02:24:27.758 - Thread: 1 -> GC Memory: 2345.062 / 2345.062 MB 2020-10-13 02:24:30.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:24:30.920 - Thread: 1 -> STATISTICS,8342.3166666,0,0,0,0,0,0,21.77336,77.64482,1,0,2342.202,9765.551,-2687,52687,33,25.93805,98.16658,0.9997725,7708,19.328,0,16.66667,5.013307,18.97364,100,5589108458,2342.202 2020-10-13 02:24:30.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:24:30.921 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5330,2363,0,0,427,2844,0,1426,63,0,63,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:24:34.157 - Thread: 1 -> GUI Stats: Update 0.467922888888889, Draw 0.593251999999999 2020-10-13 02:24:57.773 - Thread: 1 -> GC Memory: 2345.074 / 2345.074 MB 2020-10-13 02:25:04.157 - Thread: 1 -> GUI Stats: Update 0.462750611111111, Draw 0.5003825 2020-10-13 02:25:27.789 - Thread: 1 -> GC Memory: 2343.28 / 2343.28 MB 2020-10-13 02:25:30.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:25:30.938 - Thread: 1 -> STATISTICS,8402.3333333,0,0,0,0,0,0,20.24855,66.85216,1,0,2343.713,9765.492,-2346,52346,33,23.86884,98.29932,0.9997397,7714,20.6719,0,16.66667,4.934143,20.32034,100,5589755418,2343.713 2020-10-13 02:25:30.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:25:30.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5330,2363,0,0,427,2844,0,1426,63,0,63,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:25:34.158 - Thread: 1 -> GUI Stats: Update 0.463701166666667, Draw 0.466892388888888 2020-10-13 02:25:57.790 - Thread: 1 -> GC Memory: 2344.637 / 2344.637 MB 2020-10-13 02:26:04.157 - Thread: 1 -> GUI Stats: Update 0.4595555, Draw 0.475553666666667 2020-10-13 02:26:26.622 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:26:26.622 - Thread: 1 -> Info: OnGridClosedRequest removed entity '141426399695672739:Large Grid 2739' with entity id '141426399695672739' 2020-10-13 02:26:26.622 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:26:26.622 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97669524121574612:Large Grid 4612' with entity id '97669524121574612' 2020-10-13 02:26:26.622 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:26:26.622 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85799927119581225:Large Grid 1225' with entity id '85799927119581225' 2020-10-13 02:26:26.622 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:26:26.622 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85916817936192449:Large Grid 2449' with entity id '85916817936192449' 2020-10-13 02:26:26.622 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:26:26.623 - Thread: 1 -> Info: OnGridClosedRequest removed entity '111339531629999102:Large Grid 9102' with entity id '111339531629999102' 2020-10-13 02:26:26.623 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:26:26.623 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112850565206435084:Large Grid 5084' with entity id '112850565206435084' 2020-10-13 02:26:26.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:26:26.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:26:27.790 - Thread: 1 -> GC Memory: 2347.59 / 2347.59 MB 2020-10-13 02:26:30.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:26:30.960 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,20.0453,53.60995,1,0,2347.406,9764.723,-3127,53127,30,22.53884,98.28392,0.9997722,7720,20.10835,0,16.66667,4.532188,19.76328,100,5590391762,2347.406 2020-10-13 02:26:30.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:26:30.960 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5331,2363,0,0,427,2844,0,1426,63,0,63,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 02:26:34.156 - Thread: 1 -> GUI Stats: Update 0.457988222222222, Draw 0.474664055555555 2020-10-13 02:26:57.806 - Thread: 1 -> GC Memory: 2340.701 / 2340.701 MB 2020-10-13 02:27:04.158 - Thread: 1 -> GUI Stats: Update 0.46399438888889, Draw 0.469548222222222 2020-10-13 02:27:27.807 - Thread: 1 -> GC Memory: 2342.071 / 2342.071 MB 2020-10-13 02:27:30.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:27:30.972 - Thread: 1 -> STATISTICS,8522.3666666,0,0,0,0,0,0,19.59472,76.64402,1,0,2342.873,9764.512,-2865,52865,33,24.71488,98.24814,0.9999024,7722,19.60741,0,16.66667,4.845947,19.26391,100,5590251556,2342.873 2020-10-13 02:27:30.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:27:30.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5331,2363,0,0,427,2843,0,1426,63,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:27:34.157 - Thread: 1 -> GUI Stats: Update 0.468652111111111, Draw 0.517560444444445 2020-10-13 02:27:57.824 - Thread: 1 -> GC Memory: 2343.22 / 2343.22 MB 2020-10-13 02:28:04.157 - Thread: 1 -> GUI Stats: Update 0.464520388888889, Draw 0.509065333333333 2020-10-13 02:28:27.839 - Thread: 1 -> GC Memory: 2346.375 / 2346.375 MB 2020-10-13 02:28:30.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:28:30.988 - Thread: 1 -> STATISTICS,8582.3833333,0,0,0,0,0,0,19.72352,91.19182,1,0,2347.385,9762.172,-3078,53078,31,25.46998,98.34366,0.9997722,7724,20.94617,0,16.66667,5.334986,20.59923,100,5648864064,2347.385 2020-10-13 02:28:30.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:28:30.988 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5387,2419,0,0,419,2899,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:28:34.158 - Thread: 1 -> GUI Stats: Update 0.479334388888888, Draw 0.505482166666667 2020-10-13 02:28:39.457 - Thread: 1 -> Autosave initiated 2020-10-13 02:28:39.457 - Thread: 1 -> Character state: True 2020-10-13 02:28:39.457 - Thread: 1 -> IsServer: True 2020-10-13 02:28:39.457 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:28:39.457 - Thread: 1 -> Autosave 2020-10-13 02:28:39.457 - Thread: 1 -> Saving world - START 2020-10-13 02:28:39.458 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:28:39.458 - Thread: 1 -> Before snapshot.: GC Memory: 2,348 B 2020-10-13 02:28:39.574 - Thread: 1 -> After snapshot.: GC Memory: 2,360 B 2020-10-13 02:28:39.574 - Thread: 1 -> Directory cleanup: GC Memory: 2,360 B 2020-10-13 02:28:39.574 - Thread: 1 -> Saving world - END 2020-10-13 02:28:39.615 - Thread: 10 -> Session snapshot save - START 2020-10-13 02:28:39.615 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 02:28:42.657 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:28:43.868 - Thread: 10 -> Session snapshot save - END 2020-10-13 02:28:57.844 - Thread: 1 -> GC Memory: 2376.806 / 2376.806 MB 2020-10-13 02:29:01.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:29:01.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:29:04.261 - Thread: 1 -> GUI Stats: Update 0.509105222222223, Draw 0.457782666666668 2020-10-13 02:29:27.861 - Thread: 1 -> GC Memory: 2377.733 / 2377.733 MB 2020-10-13 02:29:31.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:29:31.108 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,20.08227,89.84315,1,0,2378.464,9763.879,-2854,52854,33,24.94135,98.34434,0.9998376,7686,21.07992,0,16.66667,5.257617,20.73091,100,5657104776,2378.464 2020-10-13 02:29:31.108 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:29:31.108 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,293,480,106,655,5395,2426,0,0,427,2907,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:29:34.262 - Thread: 1 -> GUI Stats: Update 0.468215444444444, Draw 0.55479038888889 2020-10-13 02:29:57.862 - Thread: 1 -> GC Memory: 2380.806 / 2380.806 MB 2020-10-13 02:30:04.262 - Thread: 1 -> GUI Stats: Update 0.467217111111111, Draw 0.465445277777778 2020-10-13 02:30:06.009 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:30:06.009 - Thread: 1 -> Info: OnGridClosedRequest removed entity '127093327211501479:Large Grid 1479' with entity id '127093327211501479' 2020-10-13 02:30:06.009 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:30:06.009 - Thread: 1 -> Info: OnGridClosedRequest removed entity '124264951318244214:Large Grid 4214' with entity id '124264951318244214' 2020-10-13 02:30:06.009 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 02:30:06.009 - Thread: 1 -> Info: OnGridClosedRequest removed entity '142856672389193054:Large Grid 3054' with entity id '142856672389193054' 2020-10-13 02:30:06.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:30:06.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:30:27.867 - Thread: 1 -> GC Memory: 2383.748 / 2383.748 MB 2020-10-13 02:30:31.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:30:31.126 - Thread: 1 -> STATISTICS,8702.4166666,0,0,0,0,0,0,20.32149,87.43737,1,0,2381.241,9765.309,-3092,53092,31,26.19366,98.36856,0.9999024,7701,21.6316,0,16.66667,5.666109,21.27869,100,5657977278,2381.241 2020-10-13 02:30:31.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:30:31.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,292,480,106,655,5395,2426,0,0,427,2907,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:30:34.262 - Thread: 1 -> GUI Stats: Update 0.460099722222223, Draw 0.443901222222222 2020-10-13 02:30:57.878 - Thread: 1 -> GC Memory: 2342.988 / 2342.988 MB 2020-10-13 02:31:04.261 - Thread: 1 -> GUI Stats: Update 0.464460944444444, Draw 0.477600444444445 2020-10-13 02:31:27.880 - Thread: 1 -> GC Memory: 2341.998 / 2341.998 MB 2020-10-13 02:31:31.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:31:31.142 - Thread: 1 -> STATISTICS,8762.4333333,0,0,0,0,0,0,18.82135,93.78088,1,0,2342.997,9765.238,-3076,53076,31,25.06866,98.38901,0.9998698,7702,21.51542,0,16.66667,5.393629,21.16881,100,5649689782,2342.997 2020-10-13 02:31:31.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:31:31.142 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,293,480,106,655,5387,2419,0,0,419,2899,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:31:34.262 - Thread: 1 -> GUI Stats: Update 0.457365944444444, Draw 0.453168777777777 2020-10-13 02:31:57.895 - Thread: 1 -> GC Memory: 2340.764 / 2340.764 MB 2020-10-13 02:32:04.262 - Thread: 1 -> GUI Stats: Update 0.458703833333334, Draw 0.452452166666667 2020-10-13 02:32:26.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:32:26.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:32:27.911 - Thread: 1 -> GC Memory: 2346.686 / 2346.686 MB 2020-10-13 02:32:31.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:32:31.159 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,19.40774,92.44065,1,0,2346.155,9765.234,-2644,52644,33,24.69479,98.45339,0.9998047,7768,22.81286,0,16.66667,5.633588,22.46004,100,5650044306,2346.155 2020-10-13 02:32:31.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:32:31.159 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,293,480,106,655,5388,2419,0,0,419,2900,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:32:34.262 - Thread: 1 -> GUI Stats: Update 0.509067444444446, Draw 0.471381111111112 2020-10-13 02:32:57.928 - Thread: 1 -> GC Memory: 2345.167 / 2345.167 MB 2020-10-13 02:33:04.262 - Thread: 1 -> GUI Stats: Update 0.467058444444444, Draw 0.466398 2020-10-13 02:33:27.944 - Thread: 1 -> GC Memory: 2340.457 / 2340.457 MB 2020-10-13 02:33:31.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:33:31.176 - Thread: 1 -> STATISTICS,8882.4666666,0,0,0,0,0,0,19.2724,93.41753,1,0,2340.659,9767.496,-2624,52624,33,24.9786,98.35209,0.9996746,7762,21.97481,0,16.66667,5.488999,21.61268,100,5658354154,2340.659 2020-10-13 02:33:31.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:33:31.176 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,293,480,106,655,5396,2426,0,0,427,2907,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:33:34.262 - Thread: 1 -> GUI Stats: Update 0.461735833333334, Draw 0.499382055555556 2020-10-13 02:33:39.461 - Thread: 1 -> Autosave initiated 2020-10-13 02:33:39.461 - Thread: 1 -> Character state: True 2020-10-13 02:33:39.461 - Thread: 1 -> IsServer: True 2020-10-13 02:33:39.461 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:33:39.461 - Thread: 1 -> Autosave 2020-10-13 02:33:39.461 - Thread: 1 -> Saving world - START 2020-10-13 02:33:39.462 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:33:39.462 - Thread: 1 -> Before snapshot.: GC Memory: 2,342 B 2020-10-13 02:33:39.563 - Thread: 1 -> After snapshot.: GC Memory: 2,355 B 2020-10-13 02:33:39.563 - Thread: 1 -> Directory cleanup: GC Memory: 2,355 B 2020-10-13 02:33:39.563 - Thread: 1 -> Saving world - END 2020-10-13 02:33:39.608 - Thread: 11 -> Session snapshot save - START 2020-10-13 02:33:39.608 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 02:33:42.415 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:33:43.648 - Thread: 11 -> Session snapshot save - END 2020-10-13 02:33:57.951 - Thread: 1 -> GC Memory: 2381.785 / 2381.785 MB 2020-10-13 02:34:04.351 - Thread: 1 -> GUI Stats: Update 0.471976444444444, Draw 0.473327222222223 2020-10-13 02:34:27.964 - Thread: 1 -> GC Memory: 2398.629 / 2398.629 MB 2020-10-13 02:34:31.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:34:31.411 - Thread: 1 -> STATISTICS,8942.4833333,0,0,0,0,0,0,20.21431,89.11904,1,0,2398.312,9768.184,-2334,52334,33,24.6166,98.19044,0.999773,7765,19.54409,0,16.66667,4.811092,19.19043,100,5590225964,2398.312 2020-10-13 02:34:31.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:34:31.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,293,480,106,655,5331,2363,0,0,427,2843,0,1426,63,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:34:34.481 - Thread: 1 -> GUI Stats: Update 0.486204166666666, Draw 0.490250500000001 2020-10-13 02:34:57.980 - Thread: 1 -> GC Memory: 2343.313 / 2343.313 MB 2020-10-13 02:35:04.482 - Thread: 1 -> GUI Stats: Update 0.472512833333334, Draw 0.484766888888889 2020-10-13 02:35:27.982 - Thread: 1 -> GC Memory: 2344.95 / 2344.95 MB 2020-10-13 02:35:31.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:35:31.428 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,20.85422,90.56924,1,0,2353.628,9771.277,-1734,51734,41,23.59886,98.33476,0.9996746,7766,21.12837,0,16.66667,4.986056,20.77654,100,5592101738,2353.628 2020-10-13 02:35:31.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:35:31.428 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,106,655,5333,2363,0,0,427,2845,0,1426,63,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:35:34.482 - Thread: 1 -> GUI Stats: Update 0.4740505, Draw 0.488187111111111 2020-10-13 02:35:57.997 - Thread: 1 -> GC Memory: 2355.984 / 2355.984 MB 2020-10-13 02:36:04.482 - Thread: 1 -> GUI Stats: Update 0.469920277777777, Draw 0.484926333333333 2020-10-13 02:36:28.000 - Thread: 1 -> GC Memory: 2355.341 / 2355.341 MB 2020-10-13 02:36:31.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:36:31.460 - Thread: 1 -> STATISTICS,9062.5166666,0,0,0,0,0,0,26.49798,69.46214,1,0,2356.489,9769.566,-1319,51319,47,24.17739,98.27757,0.9998373,7749,20.02232,0,16.66667,4.840875,19.67745,100,5724823162,2356.489 2020-10-13 02:36:31.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:36:31.460 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,106,655,5459,2490,0,0,490,2972,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:36:34.483 - Thread: 1 -> GUI Stats: Update 0.491618666666667, Draw 0.487625777777777 2020-10-13 02:36:42.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:36:42.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:36:58.014 - Thread: 1 -> GC Memory: 2359.108 / 2359.108 MB 2020-10-13 02:37:04.481 - Thread: 1 -> GUI Stats: Update 0.531028444444446, Draw 0.495364333333333 2020-10-13 02:37:28.014 - Thread: 1 -> GC Memory: 2347.253 / 2347.253 MB 2020-10-13 02:37:31.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:37:31.462 - Thread: 1 -> STATISTICS,9122.5333333,0,0,0,0,0,0,19.60145,92.38985,1,0,2346.938,9768.953,-1169,51169,47,23.04175,98.37196,0.9999024,8137,21.6568,0,16.66667,4.990105,21.30422,100,5593500226,2346.938 2020-10-13 02:37:31.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:37:31.462 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,106,655,5334,2365,0,0,427,2846,0,1426,63,0,64,63,288,45,0,2,382,758,360,6,30,0 2020-10-13 02:37:34.481 - Thread: 1 -> GUI Stats: Update 0.598195055555556, Draw 0.487971166666668 2020-10-13 02:37:49.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:37:49.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:37:58.014 - Thread: 1 -> GC Memory: 2348.221 / 2348.221 MB 2020-10-13 02:37:58.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:37:58.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:38:04.483 - Thread: 1 -> GUI Stats: Update 0.565773833333333, Draw 0.464580611111112 2020-10-13 02:38:28.016 - Thread: 1 -> GC Memory: 2350.118 / 2350.118 MB 2020-10-13 02:38:31.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:38:31.479 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,31.18158,80.55327,1,0,2347.737,9766.629,-1169,51169,47,24.93016,98.36045,0.9997071,8144,20.9661,0,16.66667,5.226882,20.62235,100,5659087020,2347.737 2020-10-13 02:38:31.479 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:38:31.479 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,106,655,5396,2426,0,0,427,2908,0,1426,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:38:34.483 - Thread: 1 -> GUI Stats: Update 0.429600666666667, Draw 0.371709055555556 2020-10-13 02:38:39.464 - Thread: 1 -> Autosave initiated 2020-10-13 02:38:39.464 - Thread: 1 -> Character state: True 2020-10-13 02:38:39.464 - Thread: 1 -> IsServer: True 2020-10-13 02:38:39.464 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:38:39.464 - Thread: 1 -> Autosave 2020-10-13 02:38:39.465 - Thread: 1 -> Saving world - START 2020-10-13 02:38:39.466 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:38:39.466 - Thread: 1 -> Before snapshot.: GC Memory: 2,350 B 2020-10-13 02:38:39.575 - Thread: 1 -> After snapshot.: GC Memory: 2,364 B 2020-10-13 02:38:39.575 - Thread: 1 -> Directory cleanup: GC Memory: 2,364 B 2020-10-13 02:38:39.575 - Thread: 1 -> Saving world - END 2020-10-13 02:38:39.617 - Thread: 10 -> Session snapshot save - START 2020-10-13 02:38:39.618 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 02:38:42.464 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:38:43.671 - Thread: 10 -> Session snapshot save - END 2020-10-13 02:38:54.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:38:54.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:38:58.031 - Thread: 1 -> GC Memory: 2392.922 / 2392.922 MB 2020-10-13 02:39:04.580 - Thread: 1 -> GUI Stats: Update 0.5466105, Draw 0.529648944444444 2020-10-13 02:39:28.040 - Thread: 1 -> GC Memory: 2349.171 / 2349.171 MB 2020-10-13 02:39:31.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:39:31.594 - Thread: 1 -> STATISTICS,9242.5666666,0,0,0,0,0,0,38.25198,82.29678,1,0,2352.324,9768.539,-869,50869,47,24.64838,98.4389,0.9998376,8141,24.00837,0,16.66667,5.917675,23.63358,100,5656300784,2352.324 2020-10-13 02:39:31.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:39:31.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,108,655,5394,2426,0,0,427,2908,0,1426,126,0,61,63,288,44,0,1,382,758,360,6,30,0 2020-10-13 02:39:34.582 - Thread: 1 -> GUI Stats: Update 0.451919944444445, Draw 0.397232555555556 2020-10-13 02:39:58.046 - Thread: 1 -> GC Memory: 2351.693 / 2351.693 MB 2020-10-13 02:40:04.580 - Thread: 1 -> GUI Stats: Update 0.602939333333334, Draw 0.472184888888889 2020-10-13 02:40:09.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:40:09.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:40:14.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:40:14.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:40:14.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:40:14.851 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:40:22.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:40:22.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:40:28.048 - Thread: 1 -> GC Memory: 2354.438 / 2354.438 MB 2020-10-13 02:40:31.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:40:31.610 - Thread: 1 -> STATISTICS,9302.5833333,0,0,0,0,0,0,28.96887,96.44787,1,0,2354.9,9771.27,-769,50769,47,27.0962,98.2846,0.9994468,8126,19.78299,0,16.66667,5.360439,19.44363,100,5660945392,2354.9 2020-10-13 02:40:31.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:40:31.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,108,655,5398,2430,0,0,427,2912,0,1426,126,0,61,63,288,45,0,5,382,758,360,6,30,0 2020-10-13 02:40:34.581 - Thread: 1 -> GUI Stats: Update 0.507535333333333, Draw 0.486674222222222 2020-10-13 02:40:58.070 - Thread: 1 -> GC Memory: 2355.097 / 2355.097 MB 2020-10-13 02:41:04.581 - Thread: 1 -> GUI Stats: Update 0.44960738888889, Draw 0.448475 2020-10-13 02:41:28.081 - Thread: 1 -> GC Memory: 2346.542 / 2346.542 MB 2020-10-13 02:41:31.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:41:31.627 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,19.70918,79.78369,1,0,2347.153,9769.164,-769,50769,47,23.67709,98.38127,0.9997397,8125,21.38232,0,16.66667,5.062711,21.0362,100,5656400218,2347.153 2020-10-13 02:41:31.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:41:31.627 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,479,108,655,5394,2426,0,0,427,2906,0,1426,126,0,62,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:41:34.581 - Thread: 1 -> GUI Stats: Update 0.545113333333334, Draw 0.4697595 2020-10-13 02:41:40.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:41:40.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:41:58.095 - Thread: 1 -> GC Memory: 2348.602 / 2348.602 MB 2020-10-13 02:42:04.579 - Thread: 1 -> GUI Stats: Update 0.301124944444444, Draw 0.478874722222222 2020-10-13 02:42:28.096 - Thread: 1 -> GC Memory: 2348.096 / 2348.096 MB 2020-10-13 02:42:31.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:42:31.645 - Thread: 1 -> STATISTICS,9422.6166666,0,0,0,0,0,0,21.3321,94.79044,1,0,2347.923,9771.66,-769,50769,47,23.67716,98.37334,0.9995119,7944,21.4221,0,16.66667,5.072145,21.07363,100,5656400074,2347.923 2020-10-13 02:42:31.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:42:31.645 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,479,108,655,5394,2426,0,0,427,2906,0,1426,126,0,62,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:42:34.580 - Thread: 1 -> GUI Stats: Update 0.512513944444445, Draw 0.482440388888889 2020-10-13 02:42:58.096 - Thread: 1 -> GC Memory: 2351.343 / 2351.343 MB 2020-10-13 02:43:04.580 - Thread: 1 -> GUI Stats: Update 0.60251511111111, Draw 0.494763055555555 2020-10-13 02:43:28.113 - Thread: 1 -> GC Memory: 2349.501 / 2349.501 MB 2020-10-13 02:43:31.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:43:31.661 - Thread: 1 -> STATISTICS,9482.6333333,0,0,0,0,0,0,19.01027,84.76044,1,0,2350.168,9769.34,-769,50769,47,23.7077,98.32905,0.9997071,7961,21.52809,0,16.66667,5.103816,21.16837,100,5656400074,2350.168 2020-10-13 02:43:31.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:43:31.661 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,479,108,655,5394,2426,0,0,427,2906,0,1426,126,0,62,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:43:34.580 - Thread: 1 -> GUI Stats: Update 0.606137166666667, Draw 0.4922335 2020-10-13 02:43:39.479 - Thread: 1 -> Autosave initiated 2020-10-13 02:43:39.479 - Thread: 1 -> Character state: True 2020-10-13 02:43:39.479 - Thread: 1 -> IsServer: True 2020-10-13 02:43:39.479 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:43:39.479 - Thread: 1 -> Autosave 2020-10-13 02:43:39.479 - Thread: 1 -> Saving world - START 2020-10-13 02:43:39.480 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:43:39.480 - Thread: 1 -> Before snapshot.: GC Memory: 2,351 B 2020-10-13 02:43:39.590 - Thread: 1 -> After snapshot.: GC Memory: 2,364 B 2020-10-13 02:43:39.590 - Thread: 1 -> Directory cleanup: GC Memory: 2,364 B 2020-10-13 02:43:39.590 - Thread: 1 -> Saving world - END 2020-10-13 02:43:39.631 - Thread: 10 -> Session snapshot save - START 2020-10-13 02:43:39.632 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 02:43:42.699 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:43:43.918 - Thread: 10 -> Session snapshot save - END 2020-10-13 02:43:55.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:43:55.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:43:58.127 - Thread: 1 -> GC Memory: 2379.99 / 2379.99 MB 2020-10-13 02:44:04.678 - Thread: 1 -> GUI Stats: Update 0.542700222222222, Draw 0.477784444444444 2020-10-13 02:44:28.128 - Thread: 1 -> GC Memory: 2382.594 / 2382.594 MB 2020-10-13 02:44:31.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:44:31.774 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,18.8957,84.63718,1,0,2384.309,9773.016,-769,50769,47,22.99487,98.40753,0.9997401,7956,21.84331,0,16.66667,5.02284,21.49546,100,5596090890,2384.309 2020-10-13 02:44:31.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:44:31.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,481,108,655,5336,2367,0,0,427,2849,0,1426,63,0,62,63,288,45,0,5,382,758,360,6,30,0 2020-10-13 02:44:34.680 - Thread: 1 -> GUI Stats: Update 0.51012738888889, Draw 0.483898833333333 2020-10-13 02:44:56.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:44:56.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:44:58.128 - Thread: 1 -> GC Memory: 2384.069 / 2384.069 MB 2020-10-13 02:45:04.678 - Thread: 1 -> GUI Stats: Update 0.555533444444444, Draw 0.481706 2020-10-13 02:45:28.146 - Thread: 1 -> GC Memory: 2346.487 / 2346.487 MB 2020-10-13 02:45:31.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:45:31.792 - Thread: 1 -> STATISTICS,9602.6666666,0,0,0,0,0,0,31.46388,89.06864,1,0,2346.833,9770.867,-769,50769,47,24.86639,98.39156,0.9997071,8190,21.33186,0,16.66667,5.304464,20.98875,100,5656699442,2346.833 2020-10-13 02:45:31.792 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:45:31.792 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,479,108,655,5394,2426,0,0,427,2906,0,1426,126,0,62,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:45:34.678 - Thread: 1 -> GUI Stats: Update 0.506437666666667, Draw 0.449322000000001 2020-10-13 02:45:58.146 - Thread: 1 -> GC Memory: 2349.194 / 2349.194 MB 2020-10-13 02:46:04.678 - Thread: 1 -> GUI Stats: Update 0.59185088888889, Draw 0.472046666666666 2020-10-13 02:46:24.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:46:24.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:46:28.160 - Thread: 1 -> GC Memory: 2346.362 / 2346.362 MB 2020-10-13 02:46:31.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:46:31.808 - Thread: 1 -> STATISTICS,9662.6833333,0,0,0,0,0,0,20.85896,77.72642,1,0,2346.691,9769.84,-769,50769,47,23.00555,98.38019,0.9996746,8173,21.49767,0,16.66667,4.945657,21.14945,100,5656547954,2346.691 2020-10-13 02:46:31.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:46:31.808 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,294,479,108,655,5394,2426,0,0,427,2906,0,1426,126,0,62,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:46:34.677 - Thread: 1 -> GUI Stats: Update 0.5954215, Draw 0.492045944444443 2020-10-13 02:46:36.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:46:36.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:46:53.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:46:53.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:46:58.162 - Thread: 1 -> GC Memory: 2350.082 / 2350.082 MB 2020-10-13 02:47:04.681 - Thread: 1 -> GUI Stats: Update 0.588410944444444, Draw 0.493289277777778 2020-10-13 02:47:08.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:47:08.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:47:15.032 - Thread: 1 -> Info: Trash collector removed grid '101157170133267381:Large Grid 7381' with entity id '101157170133267381' 2020-10-13 02:47:28.164 - Thread: 1 -> GC Memory: 2351.197 / 2351.197 MB 2020-10-13 02:47:31.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:47:31.824 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,31.11448,85.45966,1,0,2353.428,9779.738,-919,50919,46,24.96522,98.28632,0.9998698,8179,22.5535,0,16.66667,5.630532,22.16701,100,5740106668,2353.428 2020-10-13 02:47:31.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:47:31.825 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,298,490,108,655,5474,2490,0,0,490,2981,0,1426,126,0,67,63,288,49,0,1,382,758,360,6,30,0 2020-10-13 02:47:34.679 - Thread: 1 -> GUI Stats: Update 0.455890277777778, Draw 0.478155500000001 2020-10-13 02:47:58.179 - Thread: 1 -> GC Memory: 2352.808 / 2352.808 MB 2020-10-13 02:48:00.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:48:00.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:48:04.679 - Thread: 1 -> GUI Stats: Update 0.540759277777778, Draw 0.499019333333334 2020-10-13 02:48:28.193 - Thread: 1 -> GC Memory: 2346.428 / 2346.428 MB 2020-10-13 02:48:31.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:48:31.841 - Thread: 1 -> STATISTICS,9782.7166666,0,0,0,0,0,0,18.03227,87.68362,1,0,2347.281,9781.406,-919,50919,46,24.77699,98.51633,0.9999024,7788,23.72074,0,16.66667,5.877286,23.3688,100,5673136574,2347.281 2020-10-13 02:48:31.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:48:31.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,298,486,108,655,5410,2430,0,0,427,2917,0,1426,126,0,67,63,288,45,0,5,382,758,360,6,30,0 2020-10-13 02:48:34.678 - Thread: 1 -> GUI Stats: Update 0.328851555555556, Draw 0.485292444444444 2020-10-13 02:48:39.494 - Thread: 1 -> Autosave initiated 2020-10-13 02:48:39.494 - Thread: 1 -> Character state: True 2020-10-13 02:48:39.494 - Thread: 1 -> IsServer: True 2020-10-13 02:48:39.494 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:48:39.494 - Thread: 1 -> Autosave 2020-10-13 02:48:39.494 - Thread: 1 -> Saving world - START 2020-10-13 02:48:39.495 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:48:39.495 - Thread: 1 -> Before snapshot.: GC Memory: 2,345 B 2020-10-13 02:48:39.627 - Thread: 1 -> After snapshot.: GC Memory: 2,361 B 2020-10-13 02:48:39.627 - Thread: 1 -> Directory cleanup: GC Memory: 2,361 B 2020-10-13 02:48:39.627 - Thread: 1 -> Saving world - END 2020-10-13 02:48:39.669 - Thread: 10 -> Session snapshot save - START 2020-10-13 02:48:39.670 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 02:48:42.912 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:48:44.111 - Thread: 10 -> Session snapshot save - END 2020-10-13 02:48:58.197 - Thread: 1 -> GC Memory: 2388.595 / 2388.595 MB 2020-10-13 02:49:04.798 - Thread: 1 -> GUI Stats: Update 0.108471666666667, Draw 0.467093888888889 2020-10-13 02:49:28.200 - Thread: 1 -> GC Memory: 2391.934 / 2391.934 MB 2020-10-13 02:49:31.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:49:31.978 - Thread: 1 -> STATISTICS,9842.7333333,0,0,0,0,0,0,33.63269,83.66908,1,0,2391.251,9784.391,-919,50919,46,25.34183,98.43787,0.9997401,7913,22.65058,0,16.66667,5.740071,22.29675,100,5609170330,2391.251 2020-10-13 02:49:31.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:49:31.978 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,298,486,109,655,5349,2367,0,0,427,2854,0,1426,63,0,68,63,288,45,0,5,382,758,360,6,30,0 2020-10-13 02:49:34.800 - Thread: 1 -> GUI Stats: Update 0.440806555555555, Draw 0.463839 2020-10-13 02:49:58.201 - Thread: 1 -> GC Memory: 2348.892 / 2348.892 MB 2020-10-13 02:50:04.801 - Thread: 1 -> GUI Stats: Update 0.441091, Draw 0.474363944444444 2020-10-13 02:50:28.202 - Thread: 1 -> GC Memory: 2352.379 / 2352.379 MB 2020-10-13 02:50:31.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:50:31.995 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,33.65983,86.70358,1,0,2353.749,9785.313,-919,50919,46,23.10076,98.24219,0.9997722,7901,20.28895,0,16.66667,4.686902,19.93231,100,5584521884,2353.749 2020-10-13 02:50:31.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:50:31.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,299,486,111,655,5325,2363,0,0,427,2850,0,1426,63,0,46,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:50:34.802 - Thread: 1 -> GUI Stats: Update 0.43433461111111, Draw 0.480056777777777 2020-10-13 02:50:58.217 - Thread: 1 -> GC Memory: 2354.068 / 2354.068 MB 2020-10-13 02:51:04.801 - Thread: 1 -> GUI Stats: Update 0.434079722222222, Draw 0.461511388888889 2020-10-13 02:51:28.217 - Thread: 1 -> GC Memory: 2357.785 / 2357.785 MB 2020-10-13 02:51:32.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:51:32.012 - Thread: 1 -> STATISTICS,9962.7666666,0,0,0,0,0,0,37.72318,80.60182,1,0,2357.095,9791.441,-919,50919,46,25.141,97.97224,0.9980149,7918,18.309,0,16.66667,4.603065,17.93773,100,5600269502,2357.095 2020-10-13 02:51:32.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:51:32.012 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,303,491,113,655,5340,2363,0,0,427,2854,0,1426,63,0,55,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:51:34.800 - Thread: 1 -> GUI Stats: Update 0.438793055555556, Draw 0.456459555555555 2020-10-13 02:51:58.233 - Thread: 1 -> GC Memory: 2342.96 / 2342.96 MB 2020-10-13 02:52:04.800 - Thread: 1 -> GUI Stats: Update 0.436966611111112, Draw 0.455631888888889 2020-10-13 02:52:28.249 - Thread: 1 -> GC Memory: 2346.229 / 2346.229 MB 2020-10-13 02:52:32.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:52:32.029 - Thread: 1 -> STATISTICS,10022.7833333,0,0,0,0,0,0,21.20756,83.4521,1,0,2347.213,9788.566,-919,50919,46,21.49448,98.27432,0.9997722,7853,21.01657,0,16.66667,4.517404,20.6539,100,5588925192,2347.213 2020-10-13 02:52:32.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:52:32.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,303,490,113,655,5330,2363,0,0,427,2854,0,1426,63,0,45,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 02:52:34.801 - Thread: 1 -> GUI Stats: Update 0.439846666666667, Draw 0.442329888888888 2020-10-13 02:52:58.264 - Thread: 1 -> GC Memory: 2349.832 / 2349.832 MB 2020-10-13 02:53:04.799 - Thread: 1 -> GUI Stats: Update 0.528660833333333, Draw 0.470463777777778 2020-10-13 02:53:28.265 - Thread: 1 -> GC Memory: 2349.345 / 2349.345 MB 2020-10-13 02:53:31.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:53:31.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:53:32.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:53:32.046 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,25.78613,75.87507,1,0,2353.513,9789.219,-919,50919,46,31.86779,97.74337,0.9999024,7839,19.18896,0,16.66667,6.115097,18.75593,100,5729856886,2353.513 2020-10-13 02:53:32.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:53:32.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,303,495,113,655,5464,2490,0,0,490,2986,0,1426,126,0,47,63,288,50,0,1,382,758,360,6,30,0 2020-10-13 02:53:34.800 - Thread: 1 -> GUI Stats: Update 0.587115, Draw 0.455634055555556 2020-10-13 02:53:39.499 - Thread: 1 -> Autosave initiated 2020-10-13 02:53:39.499 - Thread: 1 -> Character state: True 2020-10-13 02:53:39.499 - Thread: 1 -> IsServer: True 2020-10-13 02:53:39.499 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:53:39.499 - Thread: 1 -> Autosave 2020-10-13 02:53:39.499 - Thread: 1 -> Saving world - START 2020-10-13 02:53:39.500 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:53:39.500 - Thread: 1 -> Before snapshot.: GC Memory: 2,352 B 2020-10-13 02:53:39.608 - Thread: 1 -> After snapshot.: GC Memory: 2,364 B 2020-10-13 02:53:39.608 - Thread: 1 -> Directory cleanup: GC Memory: 2,364 B 2020-10-13 02:53:39.608 - Thread: 1 -> Saving world - END 2020-10-13 02:53:39.653 - Thread: 11 -> Session snapshot save - START 2020-10-13 02:53:39.653 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 02:53:42.731 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:53:43.993 - Thread: 11 -> Session snapshot save - END 2020-10-13 02:53:50.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:53:50.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:53:50.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:53:50.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:53:50.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 02:53:50.568 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 02:53:58.278 - Thread: 1 -> GC Memory: 2379.938 / 2379.938 MB 2020-10-13 02:53:59.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:53:59.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:54:04.896 - Thread: 1 -> GUI Stats: Update 0.486573388888889, Draw 0.464941888888889 2020-10-13 02:54:28.290 - Thread: 1 -> GC Memory: 2403.939 / 2403.939 MB 2020-10-13 02:54:32.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:54:32.269 - Thread: 1 -> STATISTICS,10142.8166666,0,0,0,0,0,0,18.87881,46.71558,1,0,2401.64,9789.785,-844,50844,46,21.87088,98.11003,0.9999027,7854,18.12443,0,16.66667,3.963973,17.78188,100,5592209996,2401.64 2020-10-13 02:54:32.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:54:32.269 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,304,491,113,655,5333,2363,0,0,427,2854,0,1426,63,0,47,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:54:35.006 - Thread: 1 -> GUI Stats: Update 0.470959388888889, Draw 0.514426222222222 2020-10-13 02:54:49.487 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:54:49.489 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 02:54:58.305 - Thread: 1 -> GC Memory: 2402.82 / 2402.82 MB 2020-10-13 02:54:59.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:54:59.488 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 02:55:05.005 - Thread: 1 -> GUI Stats: Update 0.615173833333334, Draw 0.506302611111111 2020-10-13 02:55:09.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:55:09.488 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 02:55:19.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 02:55:19.488 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 02:55:19.488 - Thread: 1 -> Next activation in 00:23:10.1506765 2020-10-13 02:55:22.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:55:22.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:55:28.306 - Thread: 1 -> GC Memory: 2348.459 / 2348.459 MB 2020-10-13 02:55:32.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:55:32.286 - Thread: 1 -> STATISTICS,10202.8333333,0,0,0,0,0,0,28.99501,82.51005,1,0,2347.821,9789.801,-869,50869,46,24.36628,98.44152,0.9999674,7850,21.94032,0,16.66667,5.346039,21.59838,100,5602517844,2347.821 2020-10-13 02:55:32.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:55:32.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,304,496,113,655,5342,2367,0,0,427,2864,0,1426,63,0,47,63,288,49,0,5,382,758,360,6,30,0 2020-10-13 02:55:35.007 - Thread: 1 -> GUI Stats: Update 0.540636333333333, Draw 0.441862444444444 2020-10-13 02:55:58.324 - Thread: 1 -> GC Memory: 2353.041 / 2353.041 MB 2020-10-13 02:56:05.006 - Thread: 1 -> GUI Stats: Update 0.591693333333333, Draw 0.499215055555555 2020-10-13 02:56:27.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:56:27.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:56:28.340 - Thread: 1 -> GC Memory: 2350.37 / 2350.37 MB 2020-10-13 02:56:32.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:56:32.303 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,22.11386,70.18731,1,0,2352.064,9789.855,-869,50869,46,21.9929,98.35349,0.9999349,7849,22.2637,0,16.66667,4.896434,21.89712,100,5596244356,2352.064 2020-10-13 02:56:32.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:56:32.303 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,304,493,113,655,5336,2365,0,0,427,2858,0,1426,63,0,47,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 02:56:35.006 - Thread: 1 -> GUI Stats: Update 0.574585666666667, Draw 0.466082888888889 2020-10-13 02:56:58.356 - Thread: 1 -> GC Memory: 2353.219 / 2353.219 MB 2020-10-13 02:57:05.006 - Thread: 1 -> GUI Stats: Update 0.567199333333334, Draw 0.468146222222224 2020-10-13 02:57:07.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:57:07.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:57:28.357 - Thread: 1 -> GC Memory: 2354.732 / 2354.732 MB 2020-10-13 02:57:32.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:57:32.321 - Thread: 1 -> STATISTICS,10322.8666666,0,0,0,0,0,0,26.36051,48.54575,1,0,2355.467,9789.918,-869,50869,46,23.40205,98.02972,0.9997722,7855,18.54868,0,16.66667,4.340773,18.18322,100,5592872620,2355.467 2020-10-13 02:57:32.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:57:32.321 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,304,491,113,655,5333,2363,0,0,427,2854,0,1426,63,0,48,63,288,43,0,1,382,758,360,6,30,0 2020-10-13 02:57:35.008 - Thread: 1 -> GUI Stats: Update 0.472490500000001, Draw 0.448011277777778 2020-10-13 02:57:58.374 - Thread: 1 -> GC Memory: 2349.434 / 2349.434 MB 2020-10-13 02:58:05.008 - Thread: 1 -> GUI Stats: Update 0.443687222222222, Draw 0.465303444444444 2020-10-13 02:58:28.391 - Thread: 1 -> GC Memory: 2350.507 / 2350.507 MB 2020-10-13 02:58:32.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:58:32.337 - Thread: 1 -> STATISTICS,10382.8833333,0,0,0,0,0,0,20.66884,61.21561,1,0,2352.871,9793.434,-869,50869,46,21.80569,98.38757,0.9998698,7867,21.43084,0,16.66667,4.673143,21.08529,100,5595815874,2352.871 2020-10-13 02:58:32.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:58:32.337 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,305,492,114,655,5336,2363,0,0,427,2856,0,1426,63,0,48,63,288,44,0,1,382,758,360,6,30,0 2020-10-13 02:58:35.007 - Thread: 1 -> GUI Stats: Update 0.480924444444444, Draw 0.524201333333333 2020-10-13 02:58:39.506 - Thread: 1 -> Autosave initiated 2020-10-13 02:58:39.506 - Thread: 1 -> Character state: True 2020-10-13 02:58:39.506 - Thread: 1 -> IsServer: True 2020-10-13 02:58:39.506 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 02:58:39.506 - Thread: 1 -> Autosave 2020-10-13 02:58:39.506 - Thread: 1 -> Saving world - START 2020-10-13 02:58:39.507 - Thread: 1 -> Making world state snapshot. 2020-10-13 02:58:39.507 - Thread: 1 -> Before snapshot.: GC Memory: 2,352 B 2020-10-13 02:58:39.622 - Thread: 1 -> After snapshot.: GC Memory: 2,367 B 2020-10-13 02:58:39.623 - Thread: 1 -> Directory cleanup: GC Memory: 2,367 B 2020-10-13 02:58:39.623 - Thread: 1 -> Saving world - END 2020-10-13 02:58:39.665 - Thread: 10 -> Session snapshot save - START 2020-10-13 02:58:39.666 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 02:58:42.526 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 02:58:43.741 - Thread: 10 -> Session snapshot save - END 2020-10-13 02:58:58.393 - Thread: 1 -> GC Memory: 2392.854 / 2392.854 MB 2020-10-13 02:59:05.111 - Thread: 1 -> GUI Stats: Update 0.608439055555556, Draw 0.501065666666667 2020-10-13 02:59:17.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 02:59:17.863 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 02:59:28.400 - Thread: 1 -> GC Memory: 2345.712 / 2345.712 MB 2020-10-13 02:59:32.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 02:59:32.457 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,20.30079,71.65637,1,0,2345.605,9792.734,-869,50869,46,25.05845,97.68137,0.9998701,7595,21.319,0,16.66667,5.342211,20.8247,100,5600746534,2345.605 2020-10-13 02:59:32.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 02:59:32.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,305,494,114,655,5341,2366,0,0,427,2861,0,1426,63,0,48,63,288,47,0,4,382,758,360,6,30,0 2020-10-13 02:59:35.110 - Thread: 1 -> GUI Stats: Update 0.430475333333334, Draw 0.453557611111111 2020-10-13 02:59:58.412 - Thread: 1 -> GC Memory: 2347.411 / 2347.411 MB 2020-10-13 03:00:05.113 - Thread: 1 -> GUI Stats: Update 0.263571888888889, Draw 0.414215555555556 2020-10-13 03:00:28.412 - Thread: 1 -> GC Memory: 2348.877 / 2348.877 MB 2020-10-13 03:00:32.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:00:32.474 - Thread: 1 -> STATISTICS,10502.9166666,0,0,0,0,0,0,30.10027,52.29586,1,0,2350.639,9792.871,-869,50869,46,20.68218,98.21859,0.9998698,7546,19.1333,0,16.66667,3.957184,18.79246,100,5602290290,2350.639 2020-10-13 03:00:32.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:00:32.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,305,493,115,655,5342,2366,0,0,427,2860,0,1426,63,0,50,63,288,46,0,4,382,758,360,6,30,0 2020-10-13 03:00:35.113 - Thread: 1 -> GUI Stats: Update 0.447245833333333, Draw 0.419935277777777 2020-10-13 03:00:58.415 - Thread: 1 -> GC Memory: 2353.58 / 2353.58 MB 2020-10-13 03:01:05.113 - Thread: 1 -> GUI Stats: Update 0.447584388888889, Draw 0.447341333333334 2020-10-13 03:01:28.429 - Thread: 1 -> GC Memory: 2362.161 / 2362.161 MB 2020-10-13 03:01:32.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:01:32.491 - Thread: 1 -> STATISTICS,10562.9333333,0,0,0,0,0,0,38.00555,64.75928,1,0,2358.369,9801.723,-869,50869,46,19.82915,98.34753,0.9999024,7585,21.41479,0,16.66667,4.24637,21.06092,100,5619070028,2358.369 2020-10-13 03:01:32.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:01:32.491 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,311,501,124,655,5358,2365,0,0,427,2866,0,1426,63,0,51,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:01:35.114 - Thread: 1 -> GUI Stats: Update 0.443135055555556, Draw 0.424430777777778 2020-10-13 03:01:58.430 - Thread: 1 -> GC Memory: 2349.613 / 2349.613 MB 2020-10-13 03:02:05.115 - Thread: 1 -> GUI Stats: Update 0.449874833333334, Draw 0.402367777777779 2020-10-13 03:02:28.441 - Thread: 1 -> GC Memory: 2356.379 / 2356.379 MB 2020-10-13 03:02:31.522 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 03:02:31.523 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 03:02:31.536 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 03:02:31.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:02:31.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:02:32.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:02:32.886 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,36.54433,75.07059,1,0,2356.082,9804.465,-869,50869,46,20.45224,98.4674,0.9996119,7711,24.30899,0,16.66667,4.971734,23.93643,100,5696337200,2356.082 2020-10-13 03:02:32.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:02:32.886 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,311,507,129,655,5432,2423,0,0,419,2930,0,1426,126,0,55,63,288,52,0,5,382,758,360,6,30,0 2020-10-13 03:02:35.490 - Thread: 1 -> GUI Stats: Update 0.680697666666666, Draw 0.284430944444445 2020-10-13 03:02:46.985 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 03:02:46.986 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 03:02:46.997 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 03:02:47.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:02:47.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:02:48.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:02:48.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:02:50.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:02:50.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:02:58.444 - Thread: 1 -> GC Memory: 2354.994 / 2354.994 MB 2020-10-13 03:03:05.492 - Thread: 1 -> GUI Stats: Update 0.471283888888889, Draw 0.260916722222222 2020-10-13 03:03:28.459 - Thread: 1 -> GC Memory: 2359.166 / 2359.166 MB 2020-10-13 03:03:32.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:03:32.902 - Thread: 1 -> STATISTICS,10682.9666666,0,0,0,0,0,0,42.50611,102.2881,1,0,2361.316,9811.52,-869,50869,46,25.255,98.09689,0.9997722,7697,20.45057,0,16.66667,5.164792,20.06137,100,5708200568,2361.316 2020-10-13 03:03:32.902 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:03:32.902 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,311,511,133,655,5443,2431,0,0,427,2943,0,1427,126,0,50,63,288,57,0,5,382,758,360,6,30,0 2020-10-13 03:03:35.490 - Thread: 1 -> GUI Stats: Update 0.436029888888889, Draw 0.469514611111111 2020-10-13 03:03:39.523 - Thread: 1 -> Autosave initiated 2020-10-13 03:03:39.523 - Thread: 1 -> Character state: True 2020-10-13 03:03:39.523 - Thread: 1 -> IsServer: True 2020-10-13 03:03:39.523 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:03:39.523 - Thread: 1 -> Autosave 2020-10-13 03:03:39.523 - Thread: 1 -> Saving world - START 2020-10-13 03:03:39.524 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:03:39.524 - Thread: 1 -> Before snapshot.: GC Memory: 2,360 B 2020-10-13 03:03:39.627 - Thread: 1 -> After snapshot.: GC Memory: 2,376 B 2020-10-13 03:03:39.627 - Thread: 1 -> Directory cleanup: GC Memory: 2,376 B 2020-10-13 03:03:39.627 - Thread: 1 -> Saving world - END 2020-10-13 03:03:39.670 - Thread: 11 -> Session snapshot save - START 2020-10-13 03:03:39.670 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 03:03:42.730 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:03:43.935 - Thread: 11 -> Session snapshot save - END 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '86757265051278881:Large Grid 8881' with entity id '86757265051278881' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93738452024009856:Large Grid 9856' with entity id '93738452024009856' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100425770357399144:Large Grid 9144' with entity id '100425770357399144' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87121618621151953:Large Grid 1953' with entity id '87121618621151953' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '115080724626725891:Large Grid 5891' with entity id '115080724626725891' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107544206935142611:Large Grid 2611' with entity id '107544206935142611' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84883330008757909:Large Grid 7909' with entity id '84883330008757909' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120842645133714472:Large Grid 4472' with entity id '120842645133714472' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '91641889557484709:Large Grid 4709' with entity id '91641889557484709' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '89005926221555897:Large Grid 5897' with entity id '89005926221555897' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '105908636430683969:Large Grid 3969' with entity id '105908636430683969' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120980296036069738:Large Grid 9738' with entity id '120980296036069738' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81751587759427238:Large Grid 7238' with entity id '81751587759427238' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93088890976301208:Large Grid 1208' with entity id '93088890976301208' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97308587764408171:Large Grid 8171' with entity id '97308587764408171' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130478620174874537:Large Grid 4537' with entity id '130478620174874537' 2020-10-13 03:03:51.245 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:03:51.245 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135963971893663638:Large Grid 3638' with entity id '135963971893663638' 2020-10-13 03:03:51.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:03:51.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:03:58.463 - Thread: 1 -> GC Memory: 2394.519 / 2394.519 MB 2020-10-13 03:04:05.581 - Thread: 1 -> GUI Stats: Update 0.457919722222223, Draw 0.396254277777778 2020-10-13 03:04:28.463 - Thread: 1 -> GC Memory: 2398.308 / 2398.308 MB 2020-10-13 03:04:33.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:04:33.012 - Thread: 1 -> STATISTICS,10742.9833333,0,0,0,0,0,0,20.03971,91.64425,1,0,2397.88,9838.883,-3277,53277,29,24.59327,98.33432,0.99987,7712,21.38913,0,16.66667,5.260287,21.03286,100,5715379170,2397.88 2020-10-13 03:04:33.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:04:33.012 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,317,507,133,655,5450,2426,0,0,419,2934,0,1427,126,0,66,63,288,47,0,8,382,758,360,6,30,0 2020-10-13 03:04:35.582 - Thread: 1 -> GUI Stats: Update 0.446703166666667, Draw 0.389574166666667 2020-10-13 03:04:58.484 - Thread: 1 -> GC Memory: 2396.893 / 2396.893 MB 2020-10-13 03:05:03.859 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 03:05:03.861 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A29FDF9A57E07A 2020-10-13 03:05:03.873 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.873 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13AC29303F463D1 2020-10-13 03:05:03.879 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.879 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FFA142542C95AC 2020-10-13 03:05:03.896 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.896 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D5CFC854D7F7BA 2020-10-13 03:05:03.897 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.897 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 159C06E819EEADF 2020-10-13 03:05:03.897 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.897 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11B2407EBDBE410 2020-10-13 03:05:03.898 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.898 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BEC6181F04AAF6 2020-10-13 03:05:03.898 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.898 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11FE1E69CB6950A 2020-10-13 03:05:03.899 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.899 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CF12098D019268 2020-10-13 03:05:03.899 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.899 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 175E5F4C44F6F43 2020-10-13 03:05:03.900 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.900 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10DB5CB1D5DAADB 2020-10-13 03:05:03.900 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.900 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 182BC09D976872C 2020-10-13 03:05:03.901 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.901 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1228E23758305C4 2020-10-13 03:05:03.901 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.901 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 123F977A8DB1FDB 2020-10-13 03:05:03.903 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.903 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10A02843BC1211F 2020-10-13 03:05:03.903 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.903 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DBF59B8260E784 2020-10-13 03:05:03.904 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:03.904 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1710062EE0020EC 2020-10-13 03:05:03.905 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:05:05.583 - Thread: 1 -> GUI Stats: Update 0.448293722222222, Draw 0.412889666666667 2020-10-13 03:05:28.498 - Thread: 1 -> GC Memory: 2353.978 / 2353.978 MB 2020-10-13 03:05:33.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:05:33.028 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,29.85069,85.69239,1,0,2352.345,9673.84,-1069,51069,46,22.28575,98.20491,0.9997397,7710,19.52168,0,16.66667,4.350552,19.17125,100,5654754424,2352.345 2020-10-13 03:05:33.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:05:33.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,317,507,133,655,5392,2367,0,0,427,2874,0,1427,63,0,67,63,288,47,0,4,382,758,360,6,30,0 2020-10-13 03:05:35.581 - Thread: 1 -> GUI Stats: Update 0.456485055555556, Draw 0.557401722222223 2020-10-13 03:05:58.514 - Thread: 1 -> GC Memory: 2356.921 / 2356.921 MB 2020-10-13 03:06:05.807 - Thread: 1 -> GUI Stats: Update 0.502578055555555, Draw 0.747940833333334 2020-10-13 03:06:17.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:06:17.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:06:19.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:06:19.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:06:28.523 - Thread: 1 -> GC Memory: 2457.488 / 2457.488 MB 2020-10-13 03:06:31.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 03:06:31.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 03:06:31.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 03:06:31.933 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 03:06:33.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:06:33.293 - Thread: 1 -> STATISTICS,10863.0166666,0,0,0,0,0,0,26.81861,47.0278,1,0,2460.626,9675.324,-1219,51219,46,21.18487,98.23051,0.9994814,7631,19.67099,0,16.66667,4.167274,19.32291,100,5670332174,2460.626 2020-10-13 03:06:33.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:06:33.293 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,317,507,133,655,5407,2381,0,0,427,2888,0,1442,63,0,68,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:06:35.807 - Thread: 1 -> GUI Stats: Update 0.49711588888889, Draw 0.644451333333332 2020-10-13 03:06:39.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:06:39.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:06:58.540 - Thread: 1 -> GC Memory: 2460.757 / 2460.757 MB 2020-10-13 03:07:05.807 - Thread: 1 -> GUI Stats: Update 0.515469888888889, Draw 0.479739666666667 2020-10-13 03:07:28.556 - Thread: 1 -> GC Memory: 2460.774 / 2460.774 MB 2020-10-13 03:07:28.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:07:28.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:07:33.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:07:33.286 - Thread: 1 -> STATISTICS,10923.0333333,0,0,0,0,0,0,24.72322,46.50062,1,0,2458.518,9738.629,-1119,51119,46,21.20056,98.19972,0.9998373,7607,19.15915,0,16.66667,4.061847,18.81423,100,5803064446,2458.518 2020-10-13 03:07:33.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:07:33.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,317,507,133,655,5534,2508,0,0,490,3015,0,1442,126,0,68,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:07:35.806 - Thread: 1 -> GUI Stats: Update 0.587901333333333, Draw 0.4205245 2020-10-13 03:07:58.558 - Thread: 1 -> GC Memory: 2352.144 / 2352.144 MB 2020-10-13 03:08:05.808 - Thread: 1 -> GUI Stats: Update 0.585429277777777, Draw 0.496447277777778 2020-10-13 03:08:28.574 - Thread: 1 -> GC Memory: 2354.946 / 2354.946 MB 2020-10-13 03:08:33.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:08:33.303 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,26.32041,46.79203,1,0,2354.326,9738.051,-1119,51119,46,21.7762,98.15134,0.999642,7630,18.7779,0,16.66667,4.089113,18.43076,100,5803064446,2354.326 2020-10-13 03:08:33.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:08:33.303 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,317,507,133,655,5534,2508,0,0,490,3015,0,1442,126,0,68,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:08:35.806 - Thread: 1 -> GUI Stats: Update 0.587953444444444, Draw 0.419192888888889 2020-10-13 03:08:36.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:08:36.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:08:39.524 - Thread: 1 -> Autosave initiated 2020-10-13 03:08:39.524 - Thread: 1 -> Character state: True 2020-10-13 03:08:39.524 - Thread: 1 -> IsServer: True 2020-10-13 03:08:39.524 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:08:39.524 - Thread: 1 -> Autosave 2020-10-13 03:08:39.524 - Thread: 1 -> Saving world - START 2020-10-13 03:08:39.525 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:08:39.525 - Thread: 1 -> Before snapshot.: GC Memory: 2,353 B 2020-10-13 03:08:39.638 - Thread: 1 -> After snapshot.: GC Memory: 2,367 B 2020-10-13 03:08:39.638 - Thread: 1 -> Directory cleanup: GC Memory: 2,367 B 2020-10-13 03:08:39.638 - Thread: 1 -> Saving world - END 2020-10-13 03:08:39.680 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:08:39.681 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:08:42.541 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:08:43.739 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:08:54.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:08:54.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:08:58.575 - Thread: 1 -> GC Memory: 2396.006 / 2396.006 MB 2020-10-13 03:09:05.908 - Thread: 1 -> GUI Stats: Update 0.546463944444444, Draw 0.392866555555555 2020-10-13 03:09:28.591 - Thread: 1 -> GC Memory: 2394.366 / 2394.366 MB 2020-10-13 03:09:28.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:09:28.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:09:33.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:09:33.422 - Thread: 1 -> STATISTICS,11043.0666666,0,0,0,0,0,0,17.71608,73.57688,1,0,2396.359,9766.398,-1119,51119,46,23.51849,98.28456,0.9998701,7605,19.98769,0,16.66667,4.700803,19.64482,100,5726628766,2396.359 2020-10-13 03:09:33.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:09:33.422 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,901,59,317,507,133,655,5461,2435,0,0,419,2942,0,1442,126,0,68,63,288,46,0,1,382,758,360,6,30,0 2020-10-13 03:09:35.908 - Thread: 1 -> GUI Stats: Update 0.499187555555555, Draw 0.178435444444444 2020-10-13 03:09:58.591 - Thread: 1 -> GC Memory: 2355.733 / 2355.733 MB 2020-10-13 03:10:03.994 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-13 03:10:04.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:10:04.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:10:04.412 - Thread: 1 -> Query successful. 2020-10-13 03:10:04.412 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-13 03:10:05.908 - Thread: 1 -> GUI Stats: Update 0.519954555555555, Draw 0.237578666666667 2020-10-13 03:10:12.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:10:12.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:10:23.897 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 03:10:23.901 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 138FB62F070FF50 2020-10-13 03:10:24.047 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 03:10:24.047 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11BC9A98F4226AA 2020-10-13 03:10:24.048 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-10-13 03:10:28.592 - Thread: 1 -> GC Memory: 2397.483 / 2397.483 MB 2020-10-13 03:10:33.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:10:33.556 - Thread: 1 -> STATISTICS,11103.0833333,0,0,0,0,0,0,19.89072,72.91168,1,0,2395.934,9799.219,8156,41844,50,22.11989,98.26653,0.9996752,7620,20.045,0,16.66667,4.433931,19.69753,100,5750598918,2395.934 2020-10-13 03:10:33.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:10:33.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,318,509,133,655,5484,2456,0,0,427,2966,0,1447,126,0,67,63,288,48,0,9,382,758,360,6,30,0 2020-10-13 03:10:36.026 - Thread: 1 -> GUI Stats: Update 0.455165555555556, Draw 0.434582222222222 2020-10-13 03:10:45.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:10:45.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:10:58.593 - Thread: 1 -> GC Memory: 2458.59 / 2458.59 MB 2020-10-13 03:11:06.027 - Thread: 1 -> GUI Stats: Update 0.472209555555554, Draw 0.392081333333334 2020-10-13 03:11:11.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:11.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:16.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:16.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:28.608 - Thread: 1 -> GC Memory: 2463.242 / 2463.242 MB 2020-10-13 03:11:28.961 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:11:28.961 - Thread: 1 -> Info: OnGridClosedRequest removed entity '88096595093028688:Bomber - Large' with entity id '88096595093028688' 2020-10-13 03:11:28.961 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:11:28.961 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79879148499248810:Large Grid 9218' with entity id '79879148499248810' 2020-10-13 03:11:29.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:29.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:33.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:11:33.706 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,18.48291,79.84073,1,0,2462.659,9886.16,-1119,51119,46,22.9061,98.24176,0.9998376,7606,20.0859,0,16.66667,4.600897,19.73274,100,5746842880,2462.659 2020-10-13 03:11:33.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:11:33.706 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,318,507,133,655,5480,2454,0,0,419,2961,0,1455,126,0,68,63,288,45,0,7,382,758,360,6,30,0 2020-10-13 03:11:36.158 - Thread: 1 -> GUI Stats: Update 0.58731011111111, Draw 0.365901611111111 2020-10-13 03:11:36.873 - Thread: 1 -> Saving world - START 2020-10-13 03:11:36.874 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:11:36.874 - Thread: 1 -> Before snapshot.: GC Memory: 2,464 B 2020-10-13 03:11:36.986 - Thread: 1 -> After snapshot.: GC Memory: 2,477 B 2020-10-13 03:11:36.986 - Thread: 1 -> Directory cleanup: GC Memory: 2,477 B 2020-10-13 03:11:36.986 - Thread: 1 -> Saving world - END 2020-10-13 03:11:37.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:37.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:37.028 - Thread: 11 -> Session snapshot save - START 2020-10-13 03:11:37.029 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 03:11:40.108 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:11:40.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:40.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:40.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:40.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:40.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:40.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:40.643 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-13 03:11:40.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:40.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:11:42.241 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-13 03:11:42.241 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-13 03:11:42.242 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-13 03:11:42.274 - Thread: 11 -> Session snapshot save - END 2020-10-13 03:11:42.275 - Thread: 1 -> Used namespaces in scripts: 2020-10-13 03:11:42.276 - Thread: 1 -> MySession::Unload START 2020-10-13 03:11:42.276 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-13 03:11:42.276 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-13 03:11:42.276 - Thread: 1 -> IsServer: True 2020-10-13 03:11:42.276 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 03:11:42.284 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 03:11:42.284 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 03:11:42.332 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 03:11:42.552 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 03:11:42.552 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 03:11:42.552 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 03:11:42.562 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 03:11:42.562 - Thread: 1 -> Unloading Procedural World Generator 2020-10-13 03:11:43.571 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-13 03:11:43.571 - Thread: 1 -> Network readers disposed 2020-10-13 03:11:43.572 - Thread: 1 -> Network readers disposed 2020-10-13 03:11:43.573 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 03:11:43.820 - Thread: 1 -> Loading sound definitions 2020-10-13 03:11:43.840 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 03:11:43.840 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 03:11:43.840 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 03:11:43.840 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 03:11:43.840 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 03:11:44.826 - Thread: 1 -> MySession::Unload END 2020-10-13 03:11:57.359 - Thread: 10 -> Loading available saves - START 2020-10-13 03:11:57.360 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 03:11:57.535 - Thread: 10 -> Loading available saves - END 2020-10-13 03:11:57.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:11:57.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:12:03.071 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:12:03.073 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 03:12:03.073 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-13 03:12:03.073 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-13 03:12:04.774 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-13 03:12:04.781 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-13 03:12:11.759 - Thread: 1 -> GUI Stats: Update 1.50171983333333, Draw 0.208070333333333 2020-10-13 03:12:22.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:12:22.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:12:41.758 - Thread: 1 -> GUI Stats: Update 0.525608611111111, Draw 0.189212333333333 2020-10-13 03:12:43.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:12:43.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:12:43.392 - Thread: 10 -> Loading available saves - START 2020-10-13 03:12:43.392 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 03:12:43.545 - Thread: 10 -> Loading available saves - END 2020-10-13 03:12:43.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:12:43.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:12:45.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:12:45.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:13:11.758 - Thread: 1 -> GUI Stats: Update 0.502807722222222, Draw 0.144778111111111 2020-10-13 03:13:36.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:13:36.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:13:38.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:13:38.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:13:41.758 - Thread: 1 -> GUI Stats: Update 0.492971166666667, Draw 0.131385222222222 2020-10-13 03:14:11.758 - Thread: 1 -> GUI Stats: Update 0.477841444444445, Draw 0.144790277777778 2020-10-13 03:14:41.758 - Thread: 1 -> GUI Stats: Update 0.470287055555555, Draw 0.150528777777778 2020-10-13 03:15:11.758 - Thread: 1 -> GUI Stats: Update 0.478085833333334, Draw 0.147582388888889 2020-10-13 03:15:16.959 - Thread: 10 -> Loading available saves - START 2020-10-13 03:15:16.960 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 03:15:17.134 - Thread: 10 -> Loading available saves - END 2020-10-13 03:15:17.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:17.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:15:22.927 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:15:22.929 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 03:15:22.930 - Thread: 25 -> LoadSandbox() - Start 2020-10-13 03:15:22.930 - Thread: 25 -> LoadSession() - Start 2020-10-13 03:15:22.930 - Thread: 25 -> C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 03:15:24.285 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:15:24.287 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 03:15:24.287 - Thread: 25 -> CheckPoint Experimental mode: No 2020-10-13 03:15:24.287 - Thread: 25 -> CheckPoint Experimental mode reason: 0 2020-10-13 03:15:24.287 - Thread: 25 -> LoadSession() - End 2020-10-13 03:15:24.287 - Thread: 25 -> LoadSandbox() - End 2020-10-13 03:15:24.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:24.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:15:24.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:24.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:15:24.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:24.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:15:24.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:24.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:15:24.298 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-13 03:15:24.299 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-13 03:15:24.508 - Thread: 1 -> RunLoadingAction - START 2020-10-13 03:15:24.508 - Thread: 1 -> Loading session: C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 03:15:25.621 - Thread: 1 -> GC Memory: 2,163,896,552 B 2020-10-13 03:15:25.623 - Thread: 1 -> Process Memory: 8,559,714,304 B 2020-10-13 03:15:25.623 - Thread: 1 -> Experimental mode: No 2020-10-13 03:15:25.623 - Thread: 1 -> Experimental mode reason: 0 2020-10-13 03:15:26.323 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-13 03:15:26.348 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-13 03:15:26.348 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-13 03:15:26.348 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 03:15:26.350 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 03:15:26.536 - Thread: 1 -> Loading scenarios 2020-10-13 03:15:26.536 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 03:15:26.537 - Thread: 1 -> List of used mods (0) - START 2020-10-13 03:15:26.537 - Thread: 1 -> List of used mods - END 2020-10-13 03:15:26.629 - Thread: 1 -> Loading behaviors 2020-10-13 03:15:26.629 - Thread: 1 -> Loading ammo magazines 2020-10-13 03:15:26.629 - Thread: 1 -> Loading ammo definitions 2020-10-13 03:15:26.629 - Thread: 1 -> Loading animations 2020-10-13 03:15:26.629 - Thread: 1 -> Loading animations 2020-10-13 03:15:26.629 - Thread: 1 -> Loading sound definitions 2020-10-13 03:15:26.630 - Thread: 1 -> Loading sound definitions 2020-10-13 03:15:26.630 - Thread: 1 -> Loading sound definitions 2020-10-13 03:15:26.630 - Thread: 1 -> Loading sound definitions 2020-10-13 03:15:26.630 - Thread: 1 -> Loading sound definitions 2020-10-13 03:15:26.630 - Thread: 1 -> Loading sound definitions 2020-10-13 03:15:26.630 - Thread: 1 -> Loading category classes 2020-10-13 03:15:26.630 - Thread: 1 -> Loading category classes 2020-10-13 03:15:26.630 - Thread: 1 -> Loading blueprint classes 2020-10-13 03:15:26.630 - Thread: 1 -> Loading blueprint class entries 2020-10-13 03:15:26.630 - Thread: 1 -> Loading blueprint class entries 2020-10-13 03:15:26.630 - Thread: 1 -> Loading blueprints 2020-10-13 03:15:26.631 - Thread: 1 -> Loading blueprints 2020-10-13 03:15:26.631 - Thread: 1 -> Loading agent definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading character definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading character definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading components 2020-10-13 03:15:26.631 - Thread: 1 -> Loading components 2020-10-13 03:15:26.631 - Thread: 1 -> Loading configuration 2020-10-13 03:15:26.631 - Thread: 1 -> Loading container types 2020-10-13 03:15:26.631 - Thread: 1 -> Loading Contract Types 2020-10-13 03:15:26.631 - Thread: 1 -> Loading block positions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading block positions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading curve definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading debris 2020-10-13 03:15:26.631 - Thread: 1 -> Loading environment items entries 2020-10-13 03:15:26.631 - Thread: 1 -> Loading decal global definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading decal definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading drone behaviors 2020-10-13 03:15:26.631 - Thread: 1 -> Loading edges 2020-10-13 03:15:26.631 - Thread: 1 -> Loading emissive color definitions 2020-10-13 03:15:26.631 - Thread: 1 -> Loading emissive color default states 2020-10-13 03:15:26.631 - Thread: 1 -> Loading animations 2020-10-13 03:15:26.631 - Thread: 1 -> Loading entity components 2020-10-13 03:15:26.631 - Thread: 1 -> Loading component containers 2020-10-13 03:15:26.632 - Thread: 1 -> Loading environment items entries 2020-10-13 03:15:26.632 - Thread: 1 -> Loading Faction Names 2020-10-13 03:15:26.632 - Thread: 1 -> Loading factions 2020-10-13 03:15:26.632 - Thread: 1 -> Loading flare definitions 2020-10-13 03:15:26.632 - Thread: 1 -> Loading gas property definitions 2020-10-13 03:15:26.632 - Thread: 1 -> Loading event definitions 2020-10-13 03:15:26.632 - Thread: 1 -> Loading physical items 2020-10-13 03:15:26.632 - Thread: 1 -> Loading chat bot responses 2020-10-13 03:15:26.647 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:15:26.647 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:15:26.647 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:15:26.647 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:15:26.647 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 03:15:26.647 - Thread: 1 -> Loading physical items 2020-10-13 03:15:26.647 - Thread: 1 -> Loading physical items 2020-10-13 03:15:26.647 - Thread: 1 -> Loading physical material properties 2020-10-13 03:15:26.647 - Thread: 1 -> Loading pirate antennas 2020-10-13 03:15:26.647 - Thread: 1 -> Loading research blocks definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading research groups definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading resource distribution groups 2020-10-13 03:15:26.648 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading ship sound groups 2020-10-13 03:15:26.648 - Thread: 1 -> Loading ship sound groups 2020-10-13 03:15:26.648 - Thread: 1 -> Loading sound categories 2020-10-13 03:15:26.648 - Thread: 1 -> Loading stat definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading grid creators 2020-10-13 03:15:26.648 - Thread: 1 -> Loading transparent material properties 2020-10-13 03:15:26.648 - Thread: 1 -> Loading planet definition 2020-10-13 03:15:26.648 - Thread: 1 -> Loading voxel map storage definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading voxel material definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading voxel material definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading voxel material definitions 2020-10-13 03:15:26.648 - Thread: 1 -> Loading Weather Effects 2020-10-13 03:15:26.654 - Thread: 1 -> Audio effects definitions 2020-10-13 03:15:26.654 - Thread: 1 -> Loading environment items definitions 2020-10-13 03:15:26.655 - Thread: 1 -> Loading environment items definitions 2020-10-13 03:15:26.656 - Thread: 1 -> Loading physical material properties 2020-10-13 03:15:26.656 - Thread: 1 -> Loading particle effect definitions 2020-10-13 03:15:26.707 - Thread: 1 -> Loading particle effect definitions 2020-10-13 03:15:26.708 - Thread: 1 -> Loading environment item definitions 2020-10-13 03:15:26.709 - Thread: 1 -> Loading weapon definitions 2020-10-13 03:15:26.709 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.710 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.710 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.711 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.711 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.711 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.712 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.712 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.727 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.727 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.728 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.729 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.729 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.730 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.730 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.731 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.732 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.732 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.733 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.733 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.734 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.734 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.735 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.736 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.737 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.737 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.738 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.739 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.740 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.740 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.742 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.742 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.743 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.749 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.750 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.751 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.752 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.752 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.754 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.754 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.756 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.757 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.759 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.759 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.762 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.762 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.767 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.768 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.770 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.770 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.772 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.773 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.776 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.776 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.779 - Thread: 1 -> Loading cube blocks 2020-10-13 03:15:26.780 - Thread: 1 -> Created block definitions 2020-10-13 03:15:26.787 - Thread: 1 -> Loading block variant groups 2020-10-13 03:15:26.788 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-10-13 03:15:26.788 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-10-13 03:15:26.788 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-10-13 03:15:26.789 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-10-13 03:15:26.789 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-13 03:15:26.797 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-13 03:15:26.799 - Thread: 1 -> Loading asteroid generators 2020-10-13 03:15:26.799 - Thread: 1 -> Loading spawn groups 2020-10-13 03:15:26.799 - Thread: 1 -> Loading drop containers 2020-10-13 03:15:26.799 - Thread: 1 -> Loading spawn groups 2020-10-13 03:15:26.799 - Thread: 1 -> Loading spawn groups 2020-10-13 03:15:26.799 - Thread: 1 -> Loading radial menu definitions 2020-10-13 03:15:26.799 - Thread: 1 -> Loading respawn ships 2020-10-13 03:15:26.800 - Thread: 1 -> Loading spawn groups 2020-10-13 03:15:26.800 - Thread: 1 -> Loading wheel speeds 2020-10-13 03:15:26.806 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 03:15:26.809 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 03:15:26.809 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 03:15:26.852 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 03:15:27.006 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 03:15:27.009 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-13 03:15:27.009 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:15:27.068 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:15:27.069 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:15:27.069 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:15:27.072 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:15:27.261 - Thread: 1 -> MyLights.LoadData() - START 2020-10-13 03:15:27.265 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-13 03:15:27.265 - Thread: 1 -> MyLights.LoadData() - END 2020-10-13 03:15:27.265 - Thread: 1 -> Info: MyLights initialized. 2020-10-13 03:15:27.265 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-13 03:15:27.266 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-13 03:15:27.270 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-13 03:15:27.270 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-13 03:15:27.270 - Thread: 1 -> Loading Procedural World Generator 2020-10-13 03:15:27.270 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-13 03:15:27.275 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-13 03:15:27.276 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-10-13 03:15:27.276 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-10-13 03:15:27.276 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-10-13 03:15:27.276 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-10-13 03:15:27.276 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-10-13 03:15:27.276 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Titan-813248659d19000.vx2' 2020-10-13 03:15:27.276 - Thread: 13 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Mars-1323953731d120000.vx2' 2020-10-13 03:15:27.276 - Thread: 1 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\EarthLike-1490369077d120000.vx2' 2020-10-13 03:15:27.276 - Thread: 11 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Moon-1321135827d19000.vx2' 2020-10-13 03:15:27.276 - Thread: 10 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Alien-1494130250d120000.vx2' 2020-10-13 03:15:34.132 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-13 03:15:34.133 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:15:34.791 - Thread: 13 -> Info: Planet generator name: Mars 2020-10-13 03:15:34.792 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:15:35.305 - Thread: 10 -> Info: Planet generator name: Alien 2020-10-13 03:15:35.306 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:15:35.965 - Thread: 11 -> Info: Planet generator name: Moon 2020-10-13 03:15:35.965 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:15:36.492 - Thread: 12 -> Info: Planet generator name: Titan 2020-10-13 03:15:36.492 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:15:36.493 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-10-13 03:15:36.493 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Europa-374791280d19000.vx2' 2020-10-13 03:15:41.819 - Thread: 12 -> Info: Planet generator name: Europa 2020-10-13 03:15:41.819 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:15:41.985 - Thread: 1 -> Entities loaded 2020-10-13 03:15:42.241 - Thread: 1 -> Clusters reordered 2020-10-13 03:15:42.475 - Thread: 1 -> Entities initialized 2020-10-13 03:15:42.475 - Thread: 1 -> Checkpoint.CameraAttachedTo: 73189304326949627 2020-10-13 03:15:42.479 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-13 03:15:42.480 - Thread: 1 -> Name = Earth Creative 2020-10-13 03:15:42.480 - Thread: 1 -> Description = 2020-10-13 03:15:42.480 - Thread: 1 -> GameDateTime = 01/01/2081 03:06:24 2020-10-13 03:15:42.480 - Thread: 1 -> Password = 2020-10-13 03:15:42.480 - Thread: 1 -> CurrentPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 03:15:42.480 - Thread: 1 -> WorkshopId = 2020-10-13 03:15:42.480 - Thread: 1 -> CameraController = Default_Astronaut 2020-10-13 03:15:42.480 - Thread: 1 -> ThumbPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\thumb.jpg 2020-10-13 03:15:42.480 - Thread: 1 -> Settings: 2020-10-13 03:15:42.480 - Thread: 1 -> GameMode = Creative 2020-10-13 03:15:42.480 - Thread: 1 -> MaxPlayers = 4 2020-10-13 03:15:42.480 - Thread: 1 -> OnlineMode = FRIENDS 2020-10-13 03:15:42.480 - Thread: 1 -> AutoHealing = True 2020-10-13 03:15:42.480 - Thread: 1 -> WeaponsEnabled = True 2020-10-13 03:15:42.480 - Thread: 1 -> ThrusterDamage = True 2020-10-13 03:15:42.480 - Thread: 1 -> EnableSpectator = False 2020-10-13 03:15:42.480 - Thread: 1 -> EnableCopyPaste = True 2020-10-13 03:15:42.480 - Thread: 1 -> MaxFloatingObjects = 56 2020-10-13 03:15:42.480 - Thread: 1 -> MaxGridSize = 50000 2020-10-13 03:15:42.480 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-10-13 03:15:42.480 - Thread: 1 -> CargoShipsEnabled = True 2020-10-13 03:15:42.480 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-13 03:15:42.480 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-13 03:15:42.480 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-13 03:15:42.480 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-13 03:15:42.480 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-13 03:15:42.481 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-13 03:15:42.481 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-13 03:15:42.481 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-13 03:15:42.481 - Thread: 1 -> ClientCanSave = False 2020-10-13 03:15:42.481 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-13 03:15:42.481 - Thread: 1 -> PermanentDeath = False 2020-10-13 03:15:42.481 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 03:15:42.481 - Thread: 1 -> EnableScripts = False 2020-10-13 03:15:42.481 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-13 03:15:42.481 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-13 03:15:42.481 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-13 03:15:42.481 - Thread: 1 -> ProceduralSeed = 0 2020-10-13 03:15:42.481 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 03:15:42.481 - Thread: 1 -> EnableIngameScripts = False 2020-10-13 03:15:42.481 - Thread: 1 -> ViewDistance = 15000 2020-10-13 03:15:42.481 - Thread: 1 -> Voxel destruction = True 2020-10-13 03:15:42.481 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-13 03:15:42.481 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-13 03:15:42.481 - Thread: 1 -> EnableContainerDrops = True 2020-10-13 03:15:42.481 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-13 03:15:42.481 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-13 03:15:42.481 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-13 03:15:42.481 - Thread: 1 -> EnableSubgridDamage = False 2020-10-13 03:15:42.481 - Thread: 1 -> SyncDistance = 3000 2020-10-13 03:15:42.481 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-10-13 03:15:42.481 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-13 03:15:42.481 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-13 03:15:42.481 - Thread: 1 -> ExperimentalMode = False 2020-10-13 03:15:42.481 - Thread: 1 -> ExperimentalModeReason = 0 2020-10-13 03:15:42.481 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-13 03:15:42.529 - Thread: 1 -> Session loaded 2020-10-13 03:15:42.529 - Thread: 1 -> RunLoadingAction - END 2020-10-13 03:15:42.529 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-13 03:15:42.530 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-13 03:15:42.530 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-13 03:15:42.531 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-13 03:15:42.531 - Thread: 1 -> Updating continues. 2020-10-13 03:15:42.532 - Thread: 1 -> Clusters reordered 2020-10-13 03:15:43.129 - Thread: 1 -> GC Memory: 2410.372 / 2410.372 MB 2020-10-13 03:15:43.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:15:43.152 - Thread: 1 -> STATISTICS,11388.3166666,0,0,0,0,0,0,5591.805,17045.96,1,0,2432.853,9056.488,42272,7728,51,17.6289,44.28389,0.999953,6639,8.226203,0,16.66667,1.450189,3.642882,100,5205654355,2432.853 2020-10-13 03:15:43.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:15:43.152 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,196,364,133,655,4964,2148,0,0,255,2513,0,1446,63,0,0,0,288,25,0,1,382,758,360,6,30,0 2020-10-13 03:15:49.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:49.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117832322981027962:Large Grid 8881' with entity id '117832322981027962' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '88597079369475025:Large Grid 9856' with entity id '88597079369475025' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '144011019351266732:Large Grid 9144' with entity id '144011019351266732' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79697034849543184:Large Grid 2611' with entity id '79697034849543184' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125755646514866934:Large Grid 7909' with entity id '125755646514866934' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81031698903897354:Large Grid 4472' with entity id '81031698903897354' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81784026192610756:Large Grid 7238' with entity id '81784026192610756' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82183510552158171:Large Grid 1208' with entity id '82183510552158171' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '74875110766485791:Large Grid 8171' with entity id '74875110766485791' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130342746446729832:Large Grid 4709' with entity id '130342746446729832' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '105243005741395779:Large Grid 5897' with entity id '105243005741395779' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133970662193686404:Large Grid 4537' with entity id '133970662193686404' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '103864691306012908:Large Grid 3638' with entity id '103864691306012908' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '132240223401146298:Large Grid 1953' with entity id '132240223401146298' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '97320447818787551:Large Grid 5891' with entity id '97320447818787551' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.614 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75916652710832859:Large Grid 3969' with entity id '75916652710832859' 2020-10-13 03:15:58.614 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 03:15:58.615 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108856091499464492:Large Grid 9738' with entity id '108856091499464492' 2020-10-13 03:15:58.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:15:58.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:16:02.633 - Thread: 1 -> GUI Stats: Update 10.4189923333333, Draw 0.219445111111112 2020-10-13 03:16:13.132 - Thread: 1 -> GC Memory: 2581.244 / 2581.244 MB 2020-10-13 03:16:32.634 - Thread: 1 -> GUI Stats: Update 0.4541515, Draw 0.386364166666667 2020-10-13 03:16:43.134 - Thread: 1 -> GC Memory: 2588.488 / 2588.488 MB 2020-10-13 03:16:45.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:16:45.414 - Thread: 1 -> STATISTICS,11448.3333333,0,0,0,0,0,0,20.50506,94.24237,1,0,2588.906,9410.023,18193,31807,29,25.53243,98.23195,0.9998745,6565,19.7603,0,16.66667,5.045284,19.41092,100,5741982404,2588.906 2020-10-13 03:16:45.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:16:45.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,309,505,133,655,5475,2455,0,0,419,2961,0,1463,126,0,64,63,288,52,0,1,382,758,360,6,30,0 2020-10-13 03:17:02.635 - Thread: 1 -> GUI Stats: Update 0.458988333333334, Draw 0.397135444444445 2020-10-13 03:17:13.149 - Thread: 1 -> GC Memory: 2591.005 / 2591.005 MB 2020-10-13 03:17:32.634 - Thread: 1 -> GUI Stats: Update 0.452165277777778, Draw 0.379513722222222 2020-10-13 03:17:43.149 - Thread: 1 -> GC Memory: 2485.026 / 2485.026 MB 2020-10-13 03:17:45.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:17:45.430 - Thread: 1 -> STATISTICS,11508.35,0,0,0,0,0,0,25.47003,88.94051,1,0,2486.311,9413.691,18193,31807,29,19.27171,98.05592,0.9998698,6596,19.0242,0,16.66667,3.666289,18.65436,100,5751817392,2486.311 2020-10-13 03:17:45.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:17:45.430 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,310,500,133,655,5485,2470,0,0,427,2970,0,1463,126,0,63,63,288,47,0,8,382,758,360,6,30,0 2020-10-13 03:18:02.634 - Thread: 1 -> GUI Stats: Update 0.447132111111111, Draw 0.381943388888889 2020-10-13 03:18:13.150 - Thread: 1 -> GC Memory: 2485.632 / 2485.632 MB 2020-10-13 03:18:32.633 - Thread: 1 -> GUI Stats: Update 0.444393666666666, Draw 0.359055666666668 2020-10-13 03:18:43.166 - Thread: 1 -> GC Memory: 2487.216 / 2487.216 MB 2020-10-13 03:18:45.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:18:45.447 - Thread: 1 -> STATISTICS,11568.3666666,0,0,0,0,0,0,18.45035,80.76503,1,0,2488.966,9413.59,18193,31807,29,18.64922,98.04465,0.9999024,6605,19.13596,0,16.66667,3.568708,18.76179,100,5751817392,2488.966 2020-10-13 03:18:45.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:18:45.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,310,500,133,655,5485,2470,0,0,427,2970,0,1463,126,0,63,63,288,47,0,8,382,758,360,6,30,0 2020-10-13 03:19:02.632 - Thread: 1 -> GUI Stats: Update 0.444062555555555, Draw 0.353845111111111 2020-10-13 03:19:13.168 - Thread: 1 -> GC Memory: 2488.435 / 2488.435 MB 2020-10-13 03:19:32.633 - Thread: 1 -> GUI Stats: Update 0.463371611111112, Draw 0.376992388888889 2020-10-13 03:19:43.182 - Thread: 1 -> GC Memory: 2491.337 / 2491.337 MB 2020-10-13 03:19:45.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:19:45.463 - Thread: 1 -> STATISTICS,11628.3833333,0,0,0,0,0,0,19.69852,80.71412,1,0,2493.296,9393.473,18193,31807,29,20.44165,98.12263,0.9996746,6578,18.60285,0,16.66667,3.802729,18.2536,100,5695362250,2493.296 2020-10-13 03:19:45.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:19:45.464 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,312,502,133,655,5431,2412,0,0,427,2915,0,1463,63,0,65,63,288,47,0,13,382,758,360,6,30,0 2020-10-13 03:20:02.633 - Thread: 1 -> GUI Stats: Update 0.450977222222222, Draw 0.36622388888889 2020-10-13 03:20:13.185 - Thread: 1 -> GC Memory: 2494.138 / 2494.138 MB 2020-10-13 03:20:18.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:18.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:18.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:18.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:18.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:18.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:18.272 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-13 03:20:18.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:18.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:18.965 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-13 03:20:18.966 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-13 03:20:18.967 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-13 03:20:18.968 - Thread: 1 -> Used namespaces in scripts: 2020-10-13 03:20:18.969 - Thread: 1 -> MySession::Unload START 2020-10-13 03:20:18.969 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-13 03:20:18.969 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-13 03:20:18.969 - Thread: 1 -> IsServer: True 2020-10-13 03:20:18.969 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 03:20:18.973 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 03:20:18.973 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 03:20:19.016 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 03:20:19.137 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 03:20:19.137 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 03:20:19.138 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 03:20:19.151 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 03:20:19.151 - Thread: 1 -> Unloading Procedural World Generator 2020-10-13 03:20:20.129 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-13 03:20:20.129 - Thread: 1 -> Network readers disposed 2020-10-13 03:20:20.129 - Thread: 1 -> Network readers disposed 2020-10-13 03:20:20.130 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 03:20:20.377 - Thread: 1 -> Loading sound definitions 2020-10-13 03:20:20.391 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 03:20:20.391 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 03:20:20.391 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 03:20:20.391 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 03:20:20.391 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 03:20:21.479 - Thread: 1 -> MySession::Unload END 2020-10-13 03:20:36.096 - Thread: 1 -> GUI Stats: Update 1.02334777777778, Draw 0.242325888888889 2020-10-13 03:20:38.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:38.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:42.623 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 03:20:42.624 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 03:20:42.636 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 03:20:42.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:42.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:44.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:44.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:47.863 - Thread: 10 -> Loading available saves - START 2020-10-13 03:20:47.864 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 03:20:48.070 - Thread: 10 -> Loading available saves - END 2020-10-13 03:20:48.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:20:48.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:20:57.019 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:20:57.021 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 03:20:57.021 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-13 03:20:57.021 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-13 03:21:00.873 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-13 03:21:00.875 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-13 03:21:07.439 - Thread: 1 -> GUI Stats: Update 0.535429388888889, Draw 0.177664444444445 2020-10-13 03:21:19.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:19.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:23.502 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:21:23.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:23.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:23.546 - Thread: 10 -> Loading available saves - START 2020-10-13 03:21:23.546 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683' 2020-10-13 03:21:23.728 - Thread: 10 -> Loading available saves - END 2020-10-13 03:21:23.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:23.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:27.473 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:21:27.475 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 03:21:27.475 - Thread: 25 -> LoadSandbox() - Start 2020-10-13 03:21:27.475 - Thread: 25 -> LoadSession() - Start 2020-10-13 03:21:27.475 - Thread: 25 -> C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 03:21:28.808 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Sandbox_config.sbc 2020-10-13 03:21:28.810 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-13 03:21:28.810 - Thread: 25 -> CheckPoint Experimental mode: Yes 2020-10-13 03:21:28.810 - Thread: 25 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-10-13 03:21:28.810 - Thread: 25 -> LoadSession() - End 2020-10-13 03:21:28.810 - Thread: 25 -> LoadSandbox() - End 2020-10-13 03:21:28.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:28.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:28.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:28.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:28.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:28.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:28.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:28.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:21:28.816 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-13 03:21:28.817 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-13 03:21:29.029 - Thread: 1 -> RunLoadingAction - START 2020-10-13 03:21:29.029 - Thread: 1 -> Loading session: C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 03:21:29.758 - Thread: 1 -> GC Memory: 2,305,853,352 B 2020-10-13 03:21:29.759 - Thread: 1 -> Process Memory: 8,746,536,960 B 2020-10-13 03:21:29.759 - Thread: 1 -> Experimental mode: Yes 2020-10-13 03:21:29.759 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2020-10-13 03:21:30.491 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-13 03:21:30.521 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-13 03:21:30.521 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-13 03:21:30.521 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-13 03:21:30.523 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-10-13 03:21:30.720 - Thread: 1 -> Loading scenarios 2020-10-13 03:21:30.720 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-13 03:21:30.721 - Thread: 1 -> List of used mods (0) - START 2020-10-13 03:21:30.721 - Thread: 1 -> List of used mods - END 2020-10-13 03:21:30.809 - Thread: 1 -> Loading behaviors 2020-10-13 03:21:30.809 - Thread: 1 -> Loading ammo magazines 2020-10-13 03:21:30.809 - Thread: 1 -> Loading ammo definitions 2020-10-13 03:21:30.809 - Thread: 1 -> Loading animations 2020-10-13 03:21:30.809 - Thread: 1 -> Loading animations 2020-10-13 03:21:30.810 - Thread: 1 -> Loading sound definitions 2020-10-13 03:21:30.810 - Thread: 1 -> Loading sound definitions 2020-10-13 03:21:30.810 - Thread: 1 -> Loading sound definitions 2020-10-13 03:21:30.810 - Thread: 1 -> Loading sound definitions 2020-10-13 03:21:30.810 - Thread: 1 -> Loading sound definitions 2020-10-13 03:21:30.810 - Thread: 1 -> Loading sound definitions 2020-10-13 03:21:30.810 - Thread: 1 -> Loading category classes 2020-10-13 03:21:30.810 - Thread: 1 -> Loading category classes 2020-10-13 03:21:30.810 - Thread: 1 -> Loading blueprint classes 2020-10-13 03:21:30.810 - Thread: 1 -> Loading blueprint class entries 2020-10-13 03:21:30.810 - Thread: 1 -> Loading blueprint class entries 2020-10-13 03:21:30.810 - Thread: 1 -> Loading blueprints 2020-10-13 03:21:30.811 - Thread: 1 -> Loading blueprints 2020-10-13 03:21:30.811 - Thread: 1 -> Loading agent definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading character definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading character definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading components 2020-10-13 03:21:30.811 - Thread: 1 -> Loading components 2020-10-13 03:21:30.811 - Thread: 1 -> Loading configuration 2020-10-13 03:21:30.811 - Thread: 1 -> Loading container types 2020-10-13 03:21:30.811 - Thread: 1 -> Loading Contract Types 2020-10-13 03:21:30.811 - Thread: 1 -> Loading block positions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading block positions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading curve definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading debris 2020-10-13 03:21:30.811 - Thread: 1 -> Loading environment items entries 2020-10-13 03:21:30.811 - Thread: 1 -> Loading decal global definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading decal definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading drone behaviors 2020-10-13 03:21:30.811 - Thread: 1 -> Loading edges 2020-10-13 03:21:30.811 - Thread: 1 -> Loading emissive color definitions 2020-10-13 03:21:30.811 - Thread: 1 -> Loading emissive color default states 2020-10-13 03:21:30.811 - Thread: 1 -> Loading animations 2020-10-13 03:21:30.811 - Thread: 1 -> Loading entity components 2020-10-13 03:21:30.811 - Thread: 1 -> Loading component containers 2020-10-13 03:21:30.812 - Thread: 1 -> Loading environment items entries 2020-10-13 03:21:30.812 - Thread: 1 -> Loading Faction Names 2020-10-13 03:21:30.812 - Thread: 1 -> Loading factions 2020-10-13 03:21:30.812 - Thread: 1 -> Loading flare definitions 2020-10-13 03:21:30.812 - Thread: 1 -> Loading gas property definitions 2020-10-13 03:21:30.812 - Thread: 1 -> Loading event definitions 2020-10-13 03:21:30.812 - Thread: 1 -> Loading physical items 2020-10-13 03:21:30.812 - Thread: 1 -> Loading chat bot responses 2020-10-13 03:21:30.826 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:21:30.826 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:21:30.826 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:21:30.826 - Thread: 1 -> Loading LCD texture categories 2020-10-13 03:21:30.826 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 03:21:30.826 - Thread: 1 -> Loading physical items 2020-10-13 03:21:30.826 - Thread: 1 -> Loading physical items 2020-10-13 03:21:30.826 - Thread: 1 -> Loading physical material properties 2020-10-13 03:21:30.826 - Thread: 1 -> Loading pirate antennas 2020-10-13 03:21:30.827 - Thread: 1 -> Loading research blocks definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading research groups definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading resource distribution groups 2020-10-13 03:21:30.827 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading ship sound groups 2020-10-13 03:21:30.827 - Thread: 1 -> Loading ship sound groups 2020-10-13 03:21:30.827 - Thread: 1 -> Loading sound categories 2020-10-13 03:21:30.827 - Thread: 1 -> Loading stat definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading grid creators 2020-10-13 03:21:30.827 - Thread: 1 -> Loading transparent material properties 2020-10-13 03:21:30.827 - Thread: 1 -> Loading planet definition 2020-10-13 03:21:30.827 - Thread: 1 -> Loading voxel map storage definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading voxel material definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading voxel material definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading voxel material definitions 2020-10-13 03:21:30.827 - Thread: 1 -> Loading Weather Effects 2020-10-13 03:21:30.833 - Thread: 1 -> Audio effects definitions 2020-10-13 03:21:30.833 - Thread: 1 -> Loading environment items definitions 2020-10-13 03:21:30.833 - Thread: 1 -> Loading environment items definitions 2020-10-13 03:21:30.834 - Thread: 1 -> Loading physical material properties 2020-10-13 03:21:30.835 - Thread: 1 -> Loading particle effect definitions 2020-10-13 03:21:30.881 - Thread: 1 -> Loading particle effect definitions 2020-10-13 03:21:30.882 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-13 03:21:30.976 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-13 03:21:30.978 - Thread: 1 -> Loading asteroid generators 2020-10-13 03:21:30.978 - Thread: 1 -> Loading spawn groups 2020-10-13 03:21:30.978 - Thread: 1 -> Loading drop containers 2020-10-13 03:21:30.978 - Thread: 1 -> Loading spawn groups 2020-10-13 03:21:30.978 - Thread: 1 -> Loading spawn groups 2020-10-13 03:21:30.978 - Thread: 1 -> Loading radial menu definitions 2020-10-13 03:21:30.979 - Thread: 1 -> Loading respawn ships 2020-10-13 03:21:30.979 - Thread: 1 -> Loading spawn groups 2020-10-13 03:21:30.979 - Thread: 1 -> Loading wheel speeds 2020-10-13 03:21:30.985 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 03:21:30.988 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 03:21:30.988 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 03:21:31.033 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 03:21:31.145 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 03:21:31.148 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-13 03:21:31.148 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:21:31.197 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:21:31.198 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:21:31.198 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:21:31.201 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-13 03:21:31.380 - Thread: 1 -> MyLights.LoadData() - START 2020-10-13 03:21:31.384 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-13 03:21:31.384 - Thread: 1 -> MyLights.LoadData() - END 2020-10-13 03:21:31.384 - Thread: 1 -> Info: MyLights initialized. 2020-10-13 03:21:31.384 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-13 03:21:31.385 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-13 03:21:31.388 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-13 03:21:31.388 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-13 03:21:31.389 - Thread: 1 -> Loading Procedural World Generator 2020-10-13 03:21:31.389 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-13 03:21:31.392 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-13 03:21:31.394 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-10-13 03:21:31.394 - Thread: 13 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Mars-1323953731d120000.vx2' 2020-10-13 03:21:31.394 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-10-13 03:21:31.394 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-10-13 03:21:31.394 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Titan-813248659d19000.vx2' 2020-10-13 03:21:31.394 - Thread: 1 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\EarthLike-1490369077d120000.vx2' 2020-10-13 03:21:31.395 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-10-13 03:21:31.395 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-10-13 03:21:31.395 - Thread: 11 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Alien-1494130250d120000.vx2' 2020-10-13 03:21:31.395 - Thread: 10 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Moon-1321135827d19000.vx2' 2020-10-13 03:21:39.209 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-13 03:21:39.209 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:21:40.286 - Thread: 13 -> Info: Planet generator name: Mars 2020-10-13 03:21:40.286 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:21:40.830 - Thread: 11 -> Info: Planet generator name: Alien 2020-10-13 03:21:40.830 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:21:41.602 - Thread: 10 -> Info: Planet generator name: Moon 2020-10-13 03:21:41.603 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:21:42.177 - Thread: 12 -> Info: Planet generator name: Titan 2020-10-13 03:21:42.177 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:21:42.177 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-10-13 03:21:42.178 - Thread: 12 -> Loading voxel storage from file 'C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\Europa-374791280d19000.vx2' 2020-10-13 03:21:48.108 - Thread: 12 -> Info: Planet generator name: Europa 2020-10-13 03:21:48.109 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-13 03:21:48.321 - Thread: 1 -> Entities loaded 2020-10-13 03:21:48.622 - Thread: 1 -> Clusters reordered 2020-10-13 03:21:48.866 - Thread: 1 -> Entities initialized 2020-10-13 03:21:48.866 - Thread: 1 -> Checkpoint.CameraAttachedTo: 73189304326949627 2020-10-13 03:21:48.868 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-13 03:21:48.869 - Thread: 1 -> Name = Earth Creative 2020-10-13 03:21:48.869 - Thread: 1 -> Description = 2020-10-13 03:21:48.869 - Thread: 1 -> GameDateTime = 01/01/2081 03:06:24 2020-10-13 03:21:48.869 - Thread: 1 -> Password = 2020-10-13 03:21:48.869 - Thread: 1 -> CurrentPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative 2020-10-13 03:21:48.869 - Thread: 1 -> WorkshopId = 2020-10-13 03:21:48.869 - Thread: 1 -> CameraController = Default_Astronaut 2020-10-13 03:21:48.869 - Thread: 1 -> ThumbPath = C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\thumb.jpg 2020-10-13 03:21:48.869 - Thread: 1 -> Settings: 2020-10-13 03:21:48.870 - Thread: 1 -> GameMode = Creative 2020-10-13 03:21:48.870 - Thread: 1 -> MaxPlayers = 4 2020-10-13 03:21:48.870 - Thread: 1 -> OnlineMode = FRIENDS 2020-10-13 03:21:48.870 - Thread: 1 -> AutoHealing = True 2020-10-13 03:21:48.870 - Thread: 1 -> WeaponsEnabled = True 2020-10-13 03:21:48.870 - Thread: 1 -> ThrusterDamage = True 2020-10-13 03:21:48.870 - Thread: 1 -> EnableSpectator = False 2020-10-13 03:21:48.870 - Thread: 1 -> EnableCopyPaste = True 2020-10-13 03:21:48.870 - Thread: 1 -> MaxFloatingObjects = 56 2020-10-13 03:21:48.870 - Thread: 1 -> MaxGridSize = 50000 2020-10-13 03:21:48.870 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-10-13 03:21:48.870 - Thread: 1 -> CargoShipsEnabled = True 2020-10-13 03:21:48.870 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-13 03:21:48.870 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-13 03:21:48.870 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-13 03:21:48.870 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-13 03:21:48.870 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-13 03:21:48.870 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-13 03:21:48.870 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-13 03:21:48.870 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-13 03:21:48.870 - Thread: 1 -> ClientCanSave = False 2020-10-13 03:21:48.870 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-13 03:21:48.870 - Thread: 1 -> PermanentDeath = False 2020-10-13 03:21:48.870 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 03:21:48.870 - Thread: 1 -> EnableScripts = True 2020-10-13 03:21:48.870 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-13 03:21:48.870 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-13 03:21:48.870 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-13 03:21:48.870 - Thread: 1 -> ProceduralSeed = 0 2020-10-13 03:21:48.870 - Thread: 1 -> DestructibleBlocks = True 2020-10-13 03:21:48.870 - Thread: 1 -> EnableIngameScripts = True 2020-10-13 03:21:48.870 - Thread: 1 -> ViewDistance = 15000 2020-10-13 03:21:48.870 - Thread: 1 -> Voxel destruction = True 2020-10-13 03:21:48.870 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-13 03:21:48.870 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-13 03:21:48.870 - Thread: 1 -> EnableContainerDrops = True 2020-10-13 03:21:48.870 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-13 03:21:48.870 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-13 03:21:48.870 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-13 03:21:48.870 - Thread: 1 -> EnableSubgridDamage = False 2020-10-13 03:21:48.870 - Thread: 1 -> SyncDistance = 3000 2020-10-13 03:21:48.870 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-10-13 03:21:48.870 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-13 03:21:48.870 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-13 03:21:48.870 - Thread: 1 -> ExperimentalMode = True 2020-10-13 03:21:48.870 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-10-13 03:21:48.870 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-13 03:21:48.874 - Thread: 1 -> Session loaded 2020-10-13 03:21:48.874 - Thread: 1 -> RunLoadingAction - END 2020-10-13 03:21:48.874 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-13 03:21:48.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-13 03:21:48.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-13 03:21:48.877 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-13 03:21:48.877 - Thread: 1 -> Updating continues. 2020-10-13 03:21:48.878 - Thread: 1 -> Clusters reordered 2020-10-13 03:21:49.506 - Thread: 1 -> GC Memory: 2545.501 / 2545.501 MB 2020-10-13 03:21:49.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:21:49.530 - Thread: 1 -> STATISTICS,11726.7,0,0,0,0,0,0,6148.424,19652.61,1,0,2556.455,9033.344,42752,7248,51,15.90416,42.61444,0.9999843,6622,8.904629,0,16.66667,1.416207,3.794658,100,5201808755,2556.455 2020-10-13 03:21:49.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:21:49.530 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,196,364,133,655,4960,2145,0,0,254,2510,0,1444,63,0,0,0,288,25,0,1,382,758,360,6,30,0 2020-10-13 03:21:55.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:21:55.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:22:00.573 - Thread: 1 -> GUI Stats: Update 11.4717872222222, Draw 0.218020111111111 2020-10-13 03:22:19.508 - Thread: 1 -> GC Memory: 2725.795 / 2725.795 MB 2020-10-13 03:22:22.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:22:22.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:22:28.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:22:28.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:22:30.574 - Thread: 1 -> GUI Stats: Update 0.499128777777777, Draw 0.434477833333333 2020-10-13 03:22:34.582 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 03:22:34.587 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BB523BC327AE62 2020-10-13 03:22:36.250 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:22:36.250 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 113C3038EE5E9C0 2020-10-13 03:22:36.251 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 03:22:49.524 - Thread: 1 -> GC Memory: 2751.108 / 2751.108 MB 2020-10-13 03:22:51.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:22:51.738 - Thread: 1 -> STATISTICS,11786.7166666,0,0,0,0,0,0,24.78041,41.24083,1,0,2753.235,9649.277,29626,20374,50,15.52746,98.26388,0.9997802,6465,20.27881,0,16.66667,3.148784,19.92674,100,5633815338,2753.235 2020-10-13 03:22:51.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:22:51.738 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5372,2401,0,0,427,2867,0,1463,63,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:23:00.574 - Thread: 1 -> GUI Stats: Update 0.489107444444445, Draw 0.394252777777778 2020-10-13 03:23:19.539 - Thread: 1 -> GC Memory: 2755.02 / 2755.02 MB 2020-10-13 03:23:22.425 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-13 03:23:22.637 - Thread: 1 -> Query successful. 2020-10-13 03:23:22.637 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-13 03:23:26.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:23:26.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:23:30.575 - Thread: 1 -> GUI Stats: Update 0.347247222222222, Draw 0.185916833333333 2020-10-13 03:23:32.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 03:23:32.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 03:23:49.541 - Thread: 1 -> GC Memory: 2625.215 / 2625.215 MB 2020-10-13 03:23:51.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:23:51.754 - Thread: 1 -> STATISTICS,11846.7333333,0,0,0,0,0,0,25.39211,36.54028,1,0,2624.877,9654.109,29626,20374,50,14.1723,98.34074,0.9997397,6655,21.05236,0,16.66667,2.983603,20.70305,100,5766525738,2624.877 2020-10-13 03:23:51.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:23:51.754 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:24:00.573 - Thread: 1 -> GUI Stats: Update 0.568634888888888, Draw 0.396053333333333 2020-10-13 03:24:19.556 - Thread: 1 -> GC Memory: 2625.193 / 2625.193 MB 2020-10-13 03:24:30.574 - Thread: 1 -> GUI Stats: Update 0.220061666666667, Draw 0.431591333333335 2020-10-13 03:24:49.557 - Thread: 1 -> GC Memory: 2624.763 / 2624.763 MB 2020-10-13 03:24:51.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:24:51.770 - Thread: 1 -> STATISTICS,11906.75,0,0,0,0,0,0,23.19342,30.51167,1,0,2626.033,9653.883,29626,20374,50,13.93311,98.35447,0.9999349,6543,20.95382,0,16.66667,2.919518,20.60901,100,5766525738,2626.033 2020-10-13 03:24:51.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:24:51.770 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:25:00.574 - Thread: 1 -> GUI Stats: Update 0.176463, Draw 0.404480055555555 2020-10-13 03:25:19.574 - Thread: 1 -> GC Memory: 2625.01 / 2625.01 MB 2020-10-13 03:25:30.575 - Thread: 1 -> GUI Stats: Update 0.169681444444445, Draw 0.406025777777778 2020-10-13 03:25:49.590 - Thread: 1 -> GC Memory: 2624.621 / 2624.621 MB 2020-10-13 03:25:51.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:25:51.788 - Thread: 1 -> STATISTICS,11966.7666666,0,0,0,0,0,0,23.02097,29.57939,1,0,2625.786,9653.07,29626,20374,50,13.61865,98.20404,0.9998373,6532,21.1703,0,16.66667,2.883109,20.79009,100,5766525738,2625.786 2020-10-13 03:25:51.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:25:51.788 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:26:00.574 - Thread: 1 -> GUI Stats: Update 0.179466666666667, Draw 0.421712222222223 2020-10-13 03:26:19.590 - Thread: 1 -> GC Memory: 2624.615 / 2624.615 MB 2020-10-13 03:26:29.041 - Thread: 1 -> Autosave initiated 2020-10-13 03:26:29.041 - Thread: 1 -> Character state: True 2020-10-13 03:26:29.041 - Thread: 1 -> IsServer: True 2020-10-13 03:26:29.041 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:26:29.041 - Thread: 1 -> Autosave 2020-10-13 03:26:29.041 - Thread: 1 -> Saving world - START 2020-10-13 03:26:29.042 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:26:29.042 - Thread: 1 -> Before snapshot.: GC Memory: 2,625 B 2020-10-13 03:26:29.177 - Thread: 1 -> After snapshot.: GC Memory: 2,641 B 2020-10-13 03:26:29.178 - Thread: 1 -> Directory cleanup: GC Memory: 2,641 B 2020-10-13 03:26:29.178 - Thread: 1 -> Saving world - END 2020-10-13 03:26:29.220 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:26:29.221 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:26:30.699 - Thread: 1 -> GUI Stats: Update 0.174199722222223, Draw 0.407515722222222 2020-10-13 03:26:32.180 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:26:33.347 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:26:49.599 - Thread: 1 -> GC Memory: 2667.368 / 2667.368 MB 2020-10-13 03:26:51.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:26:51.929 - Thread: 1 -> STATISTICS,12026.7833333,0,0,0,0,0,0,23.71683,29.80666,1,0,2668.746,9673.793,29626,20374,50,13.49892,98.34962,0.9999025,7071,21.05558,0,16.66667,2.842277,20.70808,100,5766525738,2668.746 2020-10-13 03:26:51.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:26:51.929 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:27:00.699 - Thread: 1 -> GUI Stats: Update 0.172333166666666, Draw 0.422035333333334 2020-10-13 03:27:19.616 - Thread: 1 -> GC Memory: 2666.04 / 2666.04 MB 2020-10-13 03:27:30.700 - Thread: 1 -> GUI Stats: Update 0.173675611111111, Draw 0.419332888888889 2020-10-13 03:27:49.632 - Thread: 1 -> GC Memory: 2664.884 / 2664.884 MB 2020-10-13 03:27:51.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:27:51.946 - Thread: 1 -> STATISTICS,12086.8,0,0,0,0,0,0,23.36689,29.07104,1,0,2666.081,9673.555,29626,20374,50,13.29948,98.30339,0.9998373,7046,21.02084,0,16.66667,2.795662,20.66419,100,5766525738,2666.081 2020-10-13 03:27:51.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:27:51.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:28:00.699 - Thread: 1 -> GUI Stats: Update 0.174058666666667, Draw 0.414483055555555 2020-10-13 03:28:19.632 - Thread: 1 -> GC Memory: 2626.459 / 2626.459 MB 2020-10-13 03:28:30.699 - Thread: 1 -> GUI Stats: Update 0.1662155, Draw 0.409502444444445 2020-10-13 03:28:47.863 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:28:47.867 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 03:28:49.648 - Thread: 1 -> GC Memory: 2625.646 / 2625.646 MB 2020-10-13 03:28:51.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:28:51.963 - Thread: 1 -> STATISTICS,12146.8166666,0,0,0,0,0,0,21.67737,30.02009,1,0,2627.002,9673.305,29626,20374,50,13.22809,98.3304,0.9998698,6896,20.79242,0,16.66667,2.750439,20.44527,100,5766525738,2627.002 2020-10-13 03:28:51.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:28:51.963 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:28:57.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:28:57.866 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 03:29:00.699 - Thread: 1 -> GUI Stats: Update 0.162397666666666, Draw 0.408767333333332 2020-10-13 03:29:07.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:29:07.866 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 03:29:17.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:29:17.865 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 03:29:17.866 - Thread: 1 -> Next activation in 00:10:49.4280796 2020-10-13 03:29:19.649 - Thread: 1 -> GC Memory: 2626.615 / 2626.615 MB 2020-10-13 03:29:30.699 - Thread: 1 -> GUI Stats: Update 0.163946333333333, Draw 0.402345999999999 2020-10-13 03:29:49.666 - Thread: 1 -> GC Memory: 2625.002 / 2625.002 MB 2020-10-13 03:29:51.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:29:51.980 - Thread: 1 -> STATISTICS,12206.8333333,0,0,0,0,0,0,21.09208,29.88915,1,0,2626.361,9673.258,29626,20374,50,13.27495,98.32958,0.9998373,6935,20.69098,0,16.66667,2.746716,20.34535,100,5766525738,2626.361 2020-10-13 03:29:51.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:29:51.980 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:30:00.701 - Thread: 1 -> GUI Stats: Update 0.168928722222222, Draw 0.393145722222222 2020-10-13 03:30:19.666 - Thread: 1 -> GC Memory: 2624.205 / 2624.205 MB 2020-10-13 03:30:30.699 - Thread: 1 -> GUI Stats: Update 0.1711855, Draw 0.421083055555556 2020-10-13 03:30:49.682 - Thread: 1 -> GC Memory: 2627.238 / 2627.238 MB 2020-10-13 03:30:51.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:30:51.997 - Thread: 1 -> STATISTICS,12266.85,0,0,0,0,0,0,21.83094,30.83912,1,0,2624.497,9673.258,29626,20374,50,13.51126,98.32286,0.9999024,6863,20.81948,0,16.66667,2.812973,20.4703,100,5766525738,2624.497 2020-10-13 03:30:51.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:30:51.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:31:00.699 - Thread: 1 -> GUI Stats: Update 0.169436833333333, Draw 0.402657222222222 2020-10-13 03:31:19.682 - Thread: 1 -> GC Memory: 2626.357 / 2626.357 MB 2020-10-13 03:31:29.052 - Thread: 1 -> Autosave initiated 2020-10-13 03:31:29.052 - Thread: 1 -> Character state: True 2020-10-13 03:31:29.052 - Thread: 1 -> IsServer: True 2020-10-13 03:31:29.052 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:31:29.052 - Thread: 1 -> Autosave 2020-10-13 03:31:29.052 - Thread: 1 -> Saving world - START 2020-10-13 03:31:29.053 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:31:29.053 - Thread: 1 -> Before snapshot.: GC Memory: 2,627 B 2020-10-13 03:31:29.163 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 03:31:29.163 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 03:31:29.163 - Thread: 1 -> Saving world - END 2020-10-13 03:31:29.208 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:31:29.209 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:31:30.802 - Thread: 1 -> GUI Stats: Update 0.2674225, Draw 0.419054166666667 2020-10-13 03:31:31.995 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:31:33.183 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:31:49.684 - Thread: 1 -> GC Memory: 2666.673 / 2666.673 MB 2020-10-13 03:31:52.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:31:52.115 - Thread: 1 -> STATISTICS,12326.8666666,0,0,0,0,0,0,21.97765,30.40643,1,0,2668.141,9686.512,29626,20374,50,13.48516,98.10226,0.9997725,6787,20.62428,0,16.66667,2.781216,20.23288,100,5766525738,2668.141 2020-10-13 03:31:52.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:31:52.115 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:32:00.801 - Thread: 1 -> GUI Stats: Update 0.166774611111111, Draw 0.407430777777778 2020-10-13 03:32:19.702 - Thread: 1 -> GC Memory: 2665.73 / 2665.73 MB 2020-10-13 03:32:30.802 - Thread: 1 -> GUI Stats: Update 0.173551777777778, Draw 0.415261666666667 2020-10-13 03:32:49.718 - Thread: 1 -> GC Memory: 2669.202 / 2669.202 MB 2020-10-13 03:32:52.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:32:52.132 - Thread: 1 -> STATISTICS,12386.8833333,0,0,0,0,0,0,23.69957,32.8213,1,0,2624.031,9686.48,29626,20374,50,14.31524,98.20698,0.9999024,6777,21.5104,0,16.66667,3.079266,21.12471,100,5766525738,2624.031 2020-10-13 03:32:52.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:32:52.132 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:33:00.803 - Thread: 1 -> GUI Stats: Update 0.166691055555555, Draw 0.398080777777778 2020-10-13 03:33:19.719 - Thread: 1 -> GC Memory: 2626.06 / 2626.06 MB 2020-10-13 03:33:30.801 - Thread: 1 -> GUI Stats: Update 0.177030944444444, Draw 0.406127166666666 2020-10-13 03:33:49.735 - Thread: 1 -> GC Memory: 2624.984 / 2624.984 MB 2020-10-13 03:33:52.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:33:52.149 - Thread: 1 -> STATISTICS,12446.9,0,0,0,0,0,0,21.85138,28.82337,1,0,2626.166,9685.98,29626,20374,50,13.24777,98.31553,0.9996746,6776,20.76606,0,16.66667,2.75104,20.41626,100,5766525738,2626.166 2020-10-13 03:33:52.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:33:52.149 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:34:00.802 - Thread: 1 -> GUI Stats: Update 0.221123833333333, Draw 0.401704777777778 2020-10-13 03:34:19.736 - Thread: 1 -> GC Memory: 2624.104 / 2624.104 MB 2020-10-13 03:34:30.802 - Thread: 1 -> GUI Stats: Update 0.167105222222222, Draw 0.400770722222222 2020-10-13 03:34:49.752 - Thread: 1 -> GC Memory: 2627.12 / 2627.12 MB 2020-10-13 03:34:52.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:34:52.166 - Thread: 1 -> STATISTICS,12506.9166666,0,0,0,0,0,0,22.39853,31.82697,1,0,2624.372,9685.98,29626,20374,50,13.68864,98.34258,0.9995769,6869,20.78335,0,16.66667,2.844957,20.43888,100,5766525738,2624.372 2020-10-13 03:34:52.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:34:52.166 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:35:00.802 - Thread: 1 -> GUI Stats: Update 0.177736277777778, Draw 0.416345333333334 2020-10-13 03:35:19.753 - Thread: 1 -> GC Memory: 2626.438 / 2626.438 MB 2020-10-13 03:35:30.802 - Thread: 1 -> GUI Stats: Update 0.172893722222222, Draw 0.408350333333333 2020-10-13 03:35:49.769 - Thread: 1 -> GC Memory: 2625.446 / 2625.446 MB 2020-10-13 03:35:52.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:35:52.183 - Thread: 1 -> STATISTICS,12566.9333333,0,0,0,0,0,0,22.34373,30.22951,1,0,2626.809,9685.98,29626,20374,50,13.91634,98.3375,0.9996095,6813,20.69819,0,16.66667,2.880431,20.35408,100,5766525738,2626.809 2020-10-13 03:35:52.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:35:52.183 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:36:00.802 - Thread: 1 -> GUI Stats: Update 0.178572833333334, Draw 0.407036555555555 2020-10-13 03:36:19.769 - Thread: 1 -> GC Memory: 2624.804 / 2624.804 MB 2020-10-13 03:36:29.052 - Thread: 1 -> Autosave initiated 2020-10-13 03:36:29.052 - Thread: 1 -> Character state: True 2020-10-13 03:36:29.052 - Thread: 1 -> IsServer: True 2020-10-13 03:36:29.052 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:36:29.052 - Thread: 1 -> Autosave 2020-10-13 03:36:29.052 - Thread: 1 -> Saving world - START 2020-10-13 03:36:29.053 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:36:29.053 - Thread: 1 -> Before snapshot.: GC Memory: 2,625 B 2020-10-13 03:36:29.149 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 03:36:29.149 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 03:36:29.149 - Thread: 1 -> Saving world - END 2020-10-13 03:36:29.193 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:36:29.194 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:36:30.887 - Thread: 1 -> GUI Stats: Update 0.175520944444444, Draw 0.406353611111112 2020-10-13 03:36:31.937 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:36:33.111 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:36:49.770 - Thread: 1 -> GC Memory: 2668.739 / 2668.739 MB 2020-10-13 03:36:52.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:36:52.299 - Thread: 1 -> STATISTICS,12626.95,0,0,0,0,0,0,22.65682,30.79654,1,0,2665.786,9689.422,29626,20374,50,13.67909,98.32124,0.9998701,6776,20.90083,0,16.66667,2.859044,20.54996,100,5766525738,2665.786 2020-10-13 03:36:52.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:36:52.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:37:00.887 - Thread: 1 -> GUI Stats: Update 0.173603222222222, Draw 0.411240611111111 2020-10-13 03:37:19.786 - Thread: 1 -> GC Memory: 2667.952 / 2667.952 MB 2020-10-13 03:37:30.887 - Thread: 1 -> GUI Stats: Update 0.175291611111111, Draw 0.414659111111111 2020-10-13 03:37:49.787 - Thread: 1 -> GC Memory: 2624.443 / 2624.443 MB 2020-10-13 03:37:52.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:37:52.301 - Thread: 1 -> STATISTICS,12686.9666666,0,0,0,0,0,0,23.10192,29.89295,1,0,2626.124,9688.41,29626,20374,50,13.11415,97.6418,0.9997721,6792,22.26513,0,16.66667,2.919884,21.74008,100,5766525738,2626.124 2020-10-13 03:37:52.301 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:37:52.301 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:38:00.887 - Thread: 1 -> GUI Stats: Update 0.173794777777778, Draw 0.423700277777779 2020-10-13 03:38:19.788 - Thread: 1 -> GC Memory: 2626.506 / 2626.506 MB 2020-10-13 03:38:30.887 - Thread: 1 -> GUI Stats: Update 0.171841444444444, Draw 0.423416444444444 2020-10-13 03:38:49.803 - Thread: 1 -> GC Memory: 2625.881 / 2625.881 MB 2020-10-13 03:38:52.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:38:52.317 - Thread: 1 -> STATISTICS,12746.9833333,0,0,0,0,0,0,24.07689,34.74549,1,0,2623.327,9688.07,29626,20374,50,13.55711,98.3269,0.9995444,6824,20.82542,0,16.66667,2.823324,20.47699,100,5766525738,2623.327 2020-10-13 03:38:52.317 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:38:52.317 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:39:00.887 - Thread: 1 -> GUI Stats: Update 0.173282277777778, Draw 0.404498722222222 2020-10-13 03:39:19.820 - Thread: 1 -> GC Memory: 2625.093 / 2625.093 MB 2020-10-13 03:39:30.887 - Thread: 1 -> GUI Stats: Update 0.170375388888889, Draw 0.413289111111111 2020-10-13 03:39:49.837 - Thread: 1 -> GC Memory: 2624.321 / 2624.321 MB 2020-10-13 03:39:52.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:39:52.334 - Thread: 1 -> STATISTICS,12807,0,0,0,0,0,0,22.52094,31.38148,1,0,2625.821,9688.07,29626,20374,50,13.97857,98.29551,0.9998047,6785,20.77618,0,16.66667,2.904212,20.42205,100,5766525738,2625.821 2020-10-13 03:39:52.334 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:39:52.334 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:40:00.887 - Thread: 1 -> GUI Stats: Update 0.169308611111111, Draw 0.4026325 2020-10-13 03:40:08.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:08.119 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 03:40:18.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:18.120 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 03:40:19.837 - Thread: 1 -> GC Memory: 2623.911 / 2623.911 MB 2020-10-13 03:40:28.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:28.121 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 03:40:30.887 - Thread: 1 -> GUI Stats: Update 0.173438333333334, Draw 0.411170777777778 2020-10-13 03:40:38.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:38.119 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 03:40:38.119 - Thread: 1 -> Next activation in -00:27:25.2731049 2020-10-13 03:40:38.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:38.120 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 03:40:48.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:48.119 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 03:40:49.853 - Thread: 1 -> GC Memory: 2628.111 / 2628.111 MB 2020-10-13 03:40:52.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:40:52.351 - Thread: 1 -> STATISTICS,12867.0166666,0,0,0,0,0,0,22.28164,29.71169,1,0,2626,9688.367,29626,20374,50,13.75402,98.33231,0.9994793,6786,20.68223,0,16.66667,2.844638,20.33732,100,5766525738,2626 2020-10-13 03:40:52.351 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:40:52.351 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:40:58.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:40:58.119 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 03:41:00.888 - Thread: 1 -> GUI Stats: Update 0.169038888888889, Draw 0.418564444444445 2020-10-13 03:41:08.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 03:41:08.119 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 03:41:08.119 - Thread: 1 -> Next activation in 00:27:12.7967510 2020-10-13 03:41:19.854 - Thread: 1 -> GC Memory: 2626.805 / 2626.805 MB 2020-10-13 03:41:29.053 - Thread: 1 -> Autosave initiated 2020-10-13 03:41:29.054 - Thread: 1 -> Character state: True 2020-10-13 03:41:29.054 - Thread: 1 -> IsServer: True 2020-10-13 03:41:29.054 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:41:29.054 - Thread: 1 -> Autosave 2020-10-13 03:41:29.054 - Thread: 1 -> Saving world - START 2020-10-13 03:41:29.054 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:41:29.054 - Thread: 1 -> Before snapshot.: GC Memory: 2,627 B 2020-10-13 03:41:29.153 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 03:41:29.154 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 03:41:29.154 - Thread: 1 -> Saving world - END 2020-10-13 03:41:29.196 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:41:29.197 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:41:30.975 - Thread: 1 -> GUI Stats: Update 0.172326555555556, Draw 0.411050055555556 2020-10-13 03:41:31.948 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:41:33.108 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:41:49.858 - Thread: 1 -> GC Memory: 2667.188 / 2667.188 MB 2020-10-13 03:41:52.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:41:52.558 - Thread: 1 -> STATISTICS,12927.0333333,0,0,0,0,0,0,35.98745,33.17083,1,0,2680.406,9697.195,29626,20374,50,13.54726,98.25617,0.9997404,6791,20.77686,0,16.66667,2.814696,20.41455,100,5766525738,2680.406 2020-10-13 03:41:52.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:41:52.558 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:42:01.077 - Thread: 1 -> GUI Stats: Update 0.170132777777778, Draw 0.40835938888889 2020-10-13 03:42:19.860 - Thread: 1 -> GC Memory: 2626.685 / 2626.685 MB 2020-10-13 03:42:31.077 - Thread: 1 -> GUI Stats: Update 0.175019222222223, Draw 0.4235945 2020-10-13 03:42:49.860 - Thread: 1 -> GC Memory: 2627.082 / 2627.082 MB 2020-10-13 03:42:52.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:42:52.574 - Thread: 1 -> STATISTICS,12987.05,0,0,0,0,0,0,21.82648,31.48973,1,0,2625.449,9692.797,29626,20374,50,13.93939,98.33121,0.9997722,6789,20.77555,0,16.66667,2.895984,20.42885,100,5766525738,2625.449 2020-10-13 03:42:52.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:42:52.574 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:43:01.078 - Thread: 1 -> GUI Stats: Update 0.170765944444445, Draw 0.409592333333334 2020-10-13 03:43:19.860 - Thread: 1 -> GC Memory: 2626.198 / 2626.198 MB 2020-10-13 03:43:31.077 - Thread: 1 -> GUI Stats: Update 0.172009611111111, Draw 0.409015611111111 2020-10-13 03:43:49.878 - Thread: 1 -> GC Memory: 2626.643 / 2626.643 MB 2020-10-13 03:43:52.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:43:52.590 - Thread: 1 -> STATISTICS,13047.0666666,0,0,0,0,0,0,22.0713,31.32876,1,0,2624.827,9692.68,29626,20374,50,13.65321,98.32711,0.9998047,6734,20.67124,0,16.66667,2.822288,20.32544,100,5766525738,2624.827 2020-10-13 03:43:52.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:43:52.591 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:44:01.077 - Thread: 1 -> GUI Stats: Update 0.173237222222222, Draw 0.405593611111111 2020-10-13 03:44:19.895 - Thread: 1 -> GC Memory: 2625.985 / 2625.985 MB 2020-10-13 03:44:31.077 - Thread: 1 -> GUI Stats: Update 0.169340111111111, Draw 0.405145222222222 2020-10-13 03:44:49.895 - Thread: 1 -> GC Memory: 2625.324 / 2625.324 MB 2020-10-13 03:44:52.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:44:52.612 - Thread: 1 -> STATISTICS,13107.0833333,0,0,0,0,0,0,22.3042,30.07946,1,0,2627.563,9692.512,29626,20374,50,13.68983,98.33479,0.9997397,6680,21.1137,0,16.66667,2.890429,20.76211,100,5766525738,2627.563 2020-10-13 03:44:52.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:44:52.612 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:45:01.077 - Thread: 1 -> GUI Stats: Update 0.176408277777778, Draw 0.419524166666667 2020-10-13 03:45:19.910 - Thread: 1 -> GC Memory: 2624.9 / 2624.9 MB 2020-10-13 03:45:31.077 - Thread: 1 -> GUI Stats: Update 0.169985777777778, Draw 0.407440722222222 2020-10-13 03:45:49.910 - Thread: 1 -> GC Memory: 2624.554 / 2624.554 MB 2020-10-13 03:45:52.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:45:52.624 - Thread: 1 -> STATISTICS,13167.1,0,0,0,0,0,0,22.25268,30.6298,1,0,2626.451,9692.512,29626,20374,50,13.83857,98.30718,0.9998047,6727,20.61248,0,16.66667,2.852473,20.26355,100,5766525738,2626.451 2020-10-13 03:45:52.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:45:52.624 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:46:01.078 - Thread: 1 -> GUI Stats: Update 0.172370333333333, Draw 0.403581388888889 2020-10-13 03:46:19.910 - Thread: 1 -> GC Memory: 2623.879 / 2623.879 MB 2020-10-13 03:46:29.060 - Thread: 1 -> Autosave initiated 2020-10-13 03:46:29.061 - Thread: 1 -> Character state: True 2020-10-13 03:46:29.061 - Thread: 1 -> IsServer: True 2020-10-13 03:46:29.061 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:46:29.061 - Thread: 1 -> Autosave 2020-10-13 03:46:29.061 - Thread: 1 -> Saving world - START 2020-10-13 03:46:29.062 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:46:29.062 - Thread: 1 -> Before snapshot.: GC Memory: 2,624 B 2020-10-13 03:46:29.157 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 03:46:29.158 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 03:46:29.158 - Thread: 1 -> Saving world - END 2020-10-13 03:46:29.203 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:46:29.204 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:46:31.162 - Thread: 1 -> GUI Stats: Update 0.171793111111111, Draw 0.422295277777778 2020-10-13 03:46:31.947 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:46:33.133 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:46:49.912 - Thread: 1 -> GC Memory: 2668.575 / 2668.575 MB 2020-10-13 03:46:52.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:46:52.727 - Thread: 1 -> STATISTICS,13227.1166666,0,0,0,0,0,0,23.36536,30.57487,1,0,2666.124,9697.027,29626,20374,50,13.06782,97.48319,0.999805,6715,22.38945,0,16.66667,2.925813,21.82595,100,5766525738,2666.124 2020-10-13 03:46:52.727 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:46:52.727 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:47:01.163 - Thread: 1 -> GUI Stats: Update 0.176051944444445, Draw 0.417995944444444 2020-10-13 03:47:19.928 - Thread: 1 -> GC Memory: 2626.4 / 2626.4 MB 2020-10-13 03:47:31.162 - Thread: 1 -> GUI Stats: Update 0.1784245, Draw 0.408064666666666 2020-10-13 03:47:49.929 - Thread: 1 -> GC Memory: 2627.015 / 2627.015 MB 2020-10-13 03:47:52.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:47:52.743 - Thread: 1 -> STATISTICS,13287.1333333,0,0,0,0,0,0,23.95759,29.59489,1,0,2625.634,9696.941,29626,20374,50,13.34143,98.32499,0.9997397,6795,20.68484,0,16.66667,2.759654,20.33836,100,5766525738,2625.634 2020-10-13 03:47:52.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:47:52.743 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:48:01.162 - Thread: 1 -> GUI Stats: Update 0.170537055555555, Draw 0.4124075 2020-10-13 03:48:19.946 - Thread: 1 -> GC Memory: 2627.95 / 2627.95 MB 2020-10-13 03:48:31.162 - Thread: 1 -> GUI Stats: Update 0.172821166666666, Draw 0.409612222222222 2020-10-13 03:48:49.946 - Thread: 1 -> GC Memory: 2627.054 / 2627.054 MB 2020-10-13 03:48:52.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:48:52.759 - Thread: 1 -> STATISTICS,13347.15,0,0,0,0,0,0,21.87524,30.59063,1,0,2625.673,9696.508,29626,20374,50,13.49217,98.32014,0.9999024,6809,20.66181,0,16.66667,2.787727,20.31472,100,5766525738,2625.673 2020-10-13 03:48:52.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:48:52.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:49:01.162 - Thread: 1 -> GUI Stats: Update 0.171532611111111, Draw 0.392064500000001 2020-10-13 03:49:19.962 - Thread: 1 -> GC Memory: 2627.26 / 2627.26 MB 2020-10-13 03:49:31.162 - Thread: 1 -> GUI Stats: Update 0.172882, Draw 0.412128777777777 2020-10-13 03:49:49.962 - Thread: 1 -> GC Memory: 2627.201 / 2627.201 MB 2020-10-13 03:49:52.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:49:52.776 - Thread: 1 -> STATISTICS,13407.1666666,0,0,0,0,0,0,22.12946,31.15033,1,0,2625.628,9696.508,29626,20374,50,13.75101,98.3472,0.997364,6812,20.7451,0,16.66667,2.85266,20.40222,100,5766525738,2625.628 2020-10-13 03:49:52.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:49:52.776 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:50:01.163 - Thread: 1 -> GUI Stats: Update 0.174426444444444, Draw 0.402292777777778 2020-10-13 03:50:19.963 - Thread: 1 -> GC Memory: 2623.556 / 2623.556 MB 2020-10-13 03:50:31.163 - Thread: 1 -> GUI Stats: Update 0.179783, Draw 0.408643555555556 2020-10-13 03:50:49.964 - Thread: 1 -> GC Memory: 2627.205 / 2627.205 MB 2020-10-13 03:50:52.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:50:52.793 - Thread: 1 -> STATISTICS,13467.1833333,0,0,0,0,0,0,22.57756,30.24879,1,0,2625.367,9696.508,29626,20374,50,13.31186,97.94046,0.9999349,6823,21.75848,0,16.66667,2.896458,21.31035,100,5766525738,2625.367 2020-10-13 03:50:52.793 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:50:52.793 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:51:01.163 - Thread: 1 -> GUI Stats: Update 0.179957944444445, Draw 0.419114111111112 2020-10-13 03:51:19.979 - Thread: 1 -> GC Memory: 2626.445 / 2626.445 MB 2020-10-13 03:51:29.063 - Thread: 1 -> Autosave initiated 2020-10-13 03:51:29.063 - Thread: 1 -> Character state: True 2020-10-13 03:51:29.063 - Thread: 1 -> IsServer: True 2020-10-13 03:51:29.063 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:51:29.063 - Thread: 1 -> Autosave 2020-10-13 03:51:29.063 - Thread: 1 -> Saving world - START 2020-10-13 03:51:29.064 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:51:29.064 - Thread: 1 -> Before snapshot.: GC Memory: 2,627 B 2020-10-13 03:51:29.159 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 03:51:29.159 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 03:51:29.159 - Thread: 1 -> Saving world - END 2020-10-13 03:51:29.203 - Thread: 11 -> Session snapshot save - START 2020-10-13 03:51:29.204 - Thread: 11 -> Checking file access for files in target dir. 2020-10-13 03:51:31.247 - Thread: 1 -> GUI Stats: Update 0.177361777777778, Draw 0.414391055555555 2020-10-13 03:51:31.975 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:51:33.166 - Thread: 11 -> Session snapshot save - END 2020-10-13 03:51:49.981 - Thread: 1 -> GC Memory: 2626.553 / 2626.553 MB 2020-10-13 03:51:52.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:51:52.894 - Thread: 1 -> STATISTICS,13527.2,0,0,0,0,0,0,22.00585,31.28899,1,0,2625.236,9697.301,29626,20374,50,13.72183,98.33698,0.9997725,6821,20.69419,0,16.66667,2.839621,20.35004,100,5766525738,2625.236 2020-10-13 03:51:52.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:51:52.894 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:52:01.248 - Thread: 1 -> GUI Stats: Update 0.176549944444445, Draw 0.416268166666666 2020-10-13 03:52:19.981 - Thread: 1 -> GC Memory: 2627.1 / 2627.1 MB 2020-10-13 03:52:31.250 - Thread: 1 -> GUI Stats: Update 0.173009666666666, Draw 0.411733166666667 2020-10-13 03:52:49.981 - Thread: 1 -> GC Memory: 2626.43 / 2626.43 MB 2020-10-13 03:52:52.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:52:52.911 - Thread: 1 -> STATISTICS,13587.2166666,0,0,0,0,0,0,22.76134,31.23642,1,0,2625.257,9697.48,29626,20374,50,13.30798,97.83892,0.9997722,7046,20.83866,0,16.66667,2.773204,20.38832,100,5766525738,2625.257 2020-10-13 03:52:52.911 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:52:52.911 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:53:01.247 - Thread: 1 -> GUI Stats: Update 0.170779388888889, Draw 0.417640222222222 2020-10-13 03:53:19.997 - Thread: 1 -> GC Memory: 2626.364 / 2626.364 MB 2020-10-13 03:53:31.248 - Thread: 1 -> GUI Stats: Update 0.169549388888889, Draw 0.411595055555555 2020-10-13 03:53:49.997 - Thread: 1 -> GC Memory: 2625.502 / 2625.502 MB 2020-10-13 03:53:52.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:53:52.928 - Thread: 1 -> STATISTICS,13647.2333333,0,0,0,0,0,0,22.33437,29.825,1,0,2623.968,9697.039,29626,20374,50,13.5366,98.34424,0.9996746,7063,20.75318,0,16.66667,2.809276,20.40956,100,5766525738,2623.968 2020-10-13 03:53:52.928 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:53:52.928 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:54:01.247 - Thread: 1 -> GUI Stats: Update 0.169465, Draw 0.417231277777779 2020-10-13 03:54:19.998 - Thread: 1 -> GC Memory: 2625.505 / 2625.505 MB 2020-10-13 03:54:31.247 - Thread: 1 -> GUI Stats: Update 0.170526333333333, Draw 0.410903999999999 2020-10-13 03:54:50.013 - Thread: 1 -> GC Memory: 2625.499 / 2625.499 MB 2020-10-13 03:54:52.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:54:52.945 - Thread: 1 -> STATISTICS,13707.25,0,0,0,0,0,0,22.57039,32.92528,1,0,2624.368,9697.086,29626,20374,50,13.90336,98.31609,0.9996746,7007,20.87227,0,16.66667,2.901947,20.5208,100,5766525738,2624.368 2020-10-13 03:54:52.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:54:52.945 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:55:01.247 - Thread: 1 -> GUI Stats: Update 0.169440277777778, Draw 0.408959277777779 2020-10-13 03:55:20.014 - Thread: 1 -> GC Memory: 2625.842 / 2625.842 MB 2020-10-13 03:55:31.247 - Thread: 1 -> GUI Stats: Update 0.180183777777777, Draw 0.413474444444445 2020-10-13 03:55:50.030 - Thread: 1 -> GC Memory: 2625.41 / 2625.41 MB 2020-10-13 03:55:52.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:55:52.961 - Thread: 1 -> STATISTICS,13767.2666666,0,0,0,0,0,0,21.98377,30.87278,1,0,2623.983,9697.031,29626,20374,50,13.51697,98.32648,0.9996746,7090,20.74027,0,16.66667,2.803457,20.39318,100,5766525738,2623.983 2020-10-13 03:55:52.961 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:55:52.961 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:56:01.248 - Thread: 1 -> GUI Stats: Update 0.174072444444445, Draw 0.407494277777778 2020-10-13 03:56:20.030 - Thread: 1 -> GC Memory: 2625.308 / 2625.308 MB 2020-10-13 03:56:29.064 - Thread: 1 -> Autosave initiated 2020-10-13 03:56:29.064 - Thread: 1 -> Character state: True 2020-10-13 03:56:29.064 - Thread: 1 -> IsServer: True 2020-10-13 03:56:29.064 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 03:56:29.064 - Thread: 1 -> Autosave 2020-10-13 03:56:29.064 - Thread: 1 -> Saving world - START 2020-10-13 03:56:29.064 - Thread: 1 -> Making world state snapshot. 2020-10-13 03:56:29.064 - Thread: 1 -> Before snapshot.: GC Memory: 2,625 B 2020-10-13 03:56:29.170 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 03:56:29.170 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 03:56:29.170 - Thread: 1 -> Saving world - END 2020-10-13 03:56:29.212 - Thread: 10 -> Session snapshot save - START 2020-10-13 03:56:29.213 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 03:56:31.340 - Thread: 1 -> GUI Stats: Update 0.1754465, Draw 0.417341944444445 2020-10-13 03:56:32.167 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 03:56:33.362 - Thread: 10 -> Session snapshot save - END 2020-10-13 03:56:50.040 - Thread: 1 -> GC Memory: 2658.232 / 2658.232 MB 2020-10-13 03:56:53.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:56:53.075 - Thread: 1 -> STATISTICS,13827.2833333,0,0,0,0,0,0,23.21202,31.73798,1,0,2660.17,9697.477,29626,20374,50,13.67867,98.22923,0.9997076,7101,21.42529,0,16.66667,2.930696,21.0459,100,5766525738,2660.17 2020-10-13 03:56:53.075 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:56:53.075 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:57:01.340 - Thread: 1 -> GUI Stats: Update 0.167054444444444, Draw 0.406133888888889 2020-10-13 03:57:20.058 - Thread: 1 -> GC Memory: 2657.566 / 2657.566 MB 2020-10-13 03:57:31.341 - Thread: 1 -> GUI Stats: Update 0.172902277777778, Draw 0.411347833333334 2020-10-13 03:57:50.059 - Thread: 1 -> GC Memory: 2657.963 / 2657.963 MB 2020-10-13 03:57:53.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:57:53.088 - Thread: 1 -> STATISTICS,13887.3,0,0,0,0,0,0,22.82043,34.13455,1,0,2660.721,9697.441,29626,20374,50,14.20042,97.47955,0.9998698,7563,21.57319,0,16.66667,3.063483,21.02945,100,5766525738,2660.721 2020-10-13 03:57:53.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:57:53.088 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:58:01.341 - Thread: 1 -> GUI Stats: Update 0.176675333333333, Draw 0.409516722222222 2020-10-13 03:58:20.059 - Thread: 1 -> GC Memory: 2657.466 / 2657.466 MB 2020-10-13 03:58:31.340 - Thread: 1 -> GUI Stats: Update 0.170415388888889, Draw 0.41746611111111 2020-10-13 03:58:50.059 - Thread: 1 -> GC Memory: 2657.373 / 2657.373 MB 2020-10-13 03:58:53.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:58:53.108 - Thread: 1 -> STATISTICS,13947.3166666,0,0,0,0,0,0,22.34027,30.06448,1,0,2660.225,9697.086,29626,20374,50,13.43202,98.32169,0.9999024,7558,20.81371,0,16.66667,2.795701,20.46439,100,5766525738,2660.225 2020-10-13 03:58:53.108 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:58:53.108 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 03:59:01.340 - Thread: 1 -> GUI Stats: Update 0.173140166666666, Draw 0.421637722222223 2020-10-13 03:59:20.074 - Thread: 1 -> GC Memory: 2624.416 / 2624.416 MB 2020-10-13 03:59:31.340 - Thread: 1 -> GUI Stats: Update 0.172904944444445, Draw 0.413373833333333 2020-10-13 03:59:50.074 - Thread: 1 -> GC Memory: 2624.492 / 2624.492 MB 2020-10-13 03:59:53.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 03:59:53.121 - Thread: 1 -> STATISTICS,14007.3333333,0,0,0,0,0,0,23.60461,31.43797,1,0,2627.075,9697.027,29626,20374,50,13.54331,98.18575,0.9999674,7512,21.86269,0,16.66667,2.960933,21.46605,100,5766525738,2627.075 2020-10-13 03:59:53.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 03:59:53.121 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:00:01.340 - Thread: 1 -> GUI Stats: Update 0.169112722222222, Draw 0.406242722222223 2020-10-13 04:00:20.074 - Thread: 1 -> GC Memory: 2624.41 / 2624.41 MB 2020-10-13 04:00:31.341 - Thread: 1 -> GUI Stats: Update 0.166831944444444, Draw 0.413564777777778 2020-10-13 04:00:50.091 - Thread: 1 -> GC Memory: 2623.831 / 2623.831 MB 2020-10-13 04:00:53.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:00:53.138 - Thread: 1 -> STATISTICS,14067.35,0,0,0,0,0,0,23.70412,31.93336,1,0,2626.668,9696.988,29626,20374,50,13.75162,98.34567,0.9998047,7518,20.98993,0,16.66667,2.886455,20.64269,100,5766525738,2626.668 2020-10-13 04:00:53.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:00:53.138 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:01:01.341 - Thread: 1 -> GUI Stats: Update 0.168463, Draw 0.422883777777778 2020-10-13 04:01:20.091 - Thread: 1 -> GC Memory: 2624.164 / 2624.164 MB 2020-10-13 04:01:29.074 - Thread: 1 -> Autosave initiated 2020-10-13 04:01:29.074 - Thread: 1 -> Character state: True 2020-10-13 04:01:29.074 - Thread: 1 -> IsServer: True 2020-10-13 04:01:29.074 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 04:01:29.074 - Thread: 1 -> Autosave 2020-10-13 04:01:29.074 - Thread: 1 -> Saving world - START 2020-10-13 04:01:29.075 - Thread: 1 -> Making world state snapshot. 2020-10-13 04:01:29.075 - Thread: 1 -> Before snapshot.: GC Memory: 2,624 B 2020-10-13 04:01:29.175 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 04:01:29.175 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 04:01:29.175 - Thread: 1 -> Saving world - END 2020-10-13 04:01:29.219 - Thread: 10 -> Session snapshot save - START 2020-10-13 04:01:29.219 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 04:01:31.430 - Thread: 1 -> GUI Stats: Update 0.168728166666666, Draw 0.420656 2020-10-13 04:01:32.326 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 04:01:33.589 - Thread: 10 -> Session snapshot save - END 2020-10-13 04:01:50.096 - Thread: 1 -> GC Memory: 2660.414 / 2660.414 MB 2020-10-13 04:01:53.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:01:53.340 - Thread: 1 -> STATISTICS,14127.3666666,0,0,0,0,0,0,28.56733,32.26715,1,0,2669.15,9720.086,29626,20374,50,13.38955,98.10443,0.9996756,7492,21.43785,0,16.66667,2.870431,21.03148,100,5766525738,2669.15 2020-10-13 04:01:53.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:01:53.340 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:02:01.526 - Thread: 1 -> GUI Stats: Update 0.172013277777778, Draw 0.410400888888889 2020-10-13 04:02:20.109 - Thread: 1 -> GC Memory: 2664.677 / 2664.677 MB 2020-10-13 04:02:31.526 - Thread: 1 -> GUI Stats: Update 0.171025666666666, Draw 0.394712722222222 2020-10-13 04:02:50.110 - Thread: 1 -> GC Memory: 2664.677 / 2664.677 MB 2020-10-13 04:02:53.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:02:53.357 - Thread: 1 -> STATISTICS,14187.3833333,0,0,0,0,0,0,22.06076,33.00489,1,0,2667.924,9710.348,29626,20374,50,14.18703,98.3457,0.9997722,7663,20.82479,0,16.66667,2.95442,20.48029,100,5766525738,2667.924 2020-10-13 04:02:53.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:02:53.357 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:03:01.527 - Thread: 1 -> GUI Stats: Update 0.172976777777778, Draw 0.417492388888888 2020-10-13 04:03:20.126 - Thread: 1 -> GC Memory: 2668.032 / 2668.032 MB 2020-10-13 04:03:31.527 - Thread: 1 -> GUI Stats: Update 0.169237888888889, Draw 0.404815111111111 2020-10-13 04:03:50.128 - Thread: 1 -> GC Memory: 2626.618 / 2626.618 MB 2020-10-13 04:03:53.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:03:53.374 - Thread: 1 -> STATISTICS,14247.4,0,0,0,0,0,0,21.85611,30.40331,1,0,2626.143,9709.77,29626,20374,50,13.43162,98.33628,0.9995444,7652,20.83885,0,16.66667,2.798995,20.49215,100,5766525738,2626.143 2020-10-13 04:03:53.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:03:53.374 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:04:01.527 - Thread: 1 -> GUI Stats: Update 0.169502, Draw 0.405075722222222 2020-10-13 04:04:20.144 - Thread: 1 -> GC Memory: 2626.593 / 2626.593 MB 2020-10-13 04:04:31.527 - Thread: 1 -> GUI Stats: Update 0.165569055555556, Draw 0.4089265 2020-10-13 04:04:50.144 - Thread: 1 -> GC Memory: 2625.837 / 2625.837 MB 2020-10-13 04:04:53.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:04:53.391 - Thread: 1 -> STATISTICS,14307.4166666,0,0,0,0,0,0,22.79284,36.08005,1,0,2625.163,9709.75,29626,20374,50,13.897,98.32015,0.9997397,7625,20.99166,0,16.66667,2.91721,20.63903,100,5766525738,2625.163 2020-10-13 04:04:53.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:04:53.391 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:05:01.527 - Thread: 1 -> GUI Stats: Update 0.166916555555556, Draw 0.410525444444444 2020-10-13 04:05:20.144 - Thread: 1 -> GC Memory: 2625.154 / 2625.154 MB 2020-10-13 04:05:31.527 - Thread: 1 -> GUI Stats: Update 0.163401833333333, Draw 0.403234222222223 2020-10-13 04:05:50.160 - Thread: 1 -> GC Memory: 2624.472 / 2624.472 MB 2020-10-13 04:05:53.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:05:53.408 - Thread: 1 -> STATISTICS,14367.4333333,0,0,0,0,0,0,22.31353,32.36134,1,0,2623.568,9709.75,29626,20374,50,14.7275,98.34396,0.9997397,7619,20.89954,0,16.66667,3.07798,20.55343,100,5766525738,2623.568 2020-10-13 04:05:53.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:05:53.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:06:01.527 - Thread: 1 -> GUI Stats: Update 0.163207, Draw 0.398074111111111 2020-10-13 04:06:20.177 - Thread: 1 -> GC Memory: 2623.849 / 2623.849 MB 2020-10-13 04:06:29.077 - Thread: 1 -> Autosave initiated 2020-10-13 04:06:29.077 - Thread: 1 -> Character state: True 2020-10-13 04:06:29.077 - Thread: 1 -> IsServer: True 2020-10-13 04:06:29.077 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 04:06:29.077 - Thread: 1 -> Autosave 2020-10-13 04:06:29.077 - Thread: 1 -> Saving world - START 2020-10-13 04:06:29.078 - Thread: 1 -> Making world state snapshot. 2020-10-13 04:06:29.078 - Thread: 1 -> Before snapshot.: GC Memory: 2,623 B 2020-10-13 04:06:29.172 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-10-13 04:06:29.172 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-10-13 04:06:29.172 - Thread: 1 -> Saving world - END 2020-10-13 04:06:29.217 - Thread: 10 -> Session snapshot save - START 2020-10-13 04:06:29.217 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 04:06:31.527 - Thread: 1 -> GUI Stats: Update 0.166986222222222, Draw 0.402259611111111 2020-10-13 04:06:32.071 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 04:06:33.290 - Thread: 10 -> Session snapshot save - END 2020-10-13 04:06:50.177 - Thread: 1 -> GC Memory: 2667.953 / 2667.953 MB 2020-10-13 04:06:53.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:06:53.438 - Thread: 1 -> STATISTICS,14427.45,0,0,0,0,0,0,21.31631,29.52458,1,0,2666.539,9715.273,29626,20374,50,13.50136,98.30131,0.9998373,7578,20.90882,0,16.66667,2.822975,20.55365,100,5766525738,2666.539 2020-10-13 04:06:53.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:06:53.438 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:07:01.527 - Thread: 1 -> GUI Stats: Update 0.169542444444445, Draw 0.409526055555556 2020-10-13 04:07:20.194 - Thread: 1 -> GC Memory: 2667.577 / 2667.577 MB 2020-10-13 04:07:31.528 - Thread: 1 -> GUI Stats: Update 0.166179666666667, Draw 0.402913277777778 2020-10-13 04:07:50.212 - Thread: 1 -> GC Memory: 2667.634 / 2667.634 MB 2020-10-13 04:07:53.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:07:53.442 - Thread: 1 -> STATISTICS,14487.4666666,0,0,0,0,0,0,22.84012,30.45281,1,0,2666.874,9714.512,29626,20374,50,13.58032,98.24596,1,7617,21.44946,0,16.66667,2.912905,21.07323,100,5766525738,2666.874 2020-10-13 04:07:53.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:07:53.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,466,133,655,5499,2528,0,0,490,2994,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:08:01.527 - Thread: 1 -> GUI Stats: Update 0.173115666666667, Draw 0.413328500000001 2020-10-13 04:08:20.212 - Thread: 1 -> GC Memory: 2627.643 / 2627.643 MB 2020-10-13 04:08:22.926 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:08:22.927 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 04:08:31.528 - Thread: 1 -> GUI Stats: Update 0.172006555555556, Draw 0.404650611111111 2020-10-13 04:08:32.926 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:08:32.926 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 04:08:33.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:08:33.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:08:42.926 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:08:42.926 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 04:08:50.227 - Thread: 1 -> GC Memory: 2629.136 / 2629.136 MB 2020-10-13 04:08:52.742 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 04:08:52.742 - Thread: 1 -> Info: OnGridClosedRequest removed entity '124783831313526370:Bomber - Large' with entity id '124783831313526370' 2020-10-13 04:08:52.742 - Thread: 1 -> Closing grid request by user: 76561197996144683 2020-10-13 04:08:52.742 - Thread: 1 -> Info: OnGridClosedRequest removed entity '77620038645180864:Large Grid 9218' with entity id '77620038645180864' 2020-10-13 04:08:52.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:08:52.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:08:52.925 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:08:52.925 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 04:08:52.925 - Thread: 1 -> Next activation in 00:15:09.6613190 2020-10-13 04:08:53.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:08:53.457 - Thread: 1 -> STATISTICS,14547.4833333,0,0,0,0,0,0,19.7627,89.55161,1,0,2629.964,9716.949,20351,29649,46,21.21864,98.17877,0.9999024,7538,19.23934,0,16.66667,4.082326,18.88895,100,5689680954,2629.964 2020-10-13 04:08:53.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:08:53.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,465,133,655,5426,2455,0,0,419,2921,0,1463,126,0,54,63,288,47,0,1,382,758,360,6,30,0 2020-10-13 04:09:01.527 - Thread: 1 -> GUI Stats: Update 0.459663611111111, Draw 0.427185722222222 2020-10-13 04:09:20.227 - Thread: 1 -> GC Memory: 2629.618 / 2629.618 MB 2020-10-13 04:09:22.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:09:22.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:09:31.526 - Thread: 1 -> GUI Stats: Update 0.546595722222222, Draw 0.465673833333333 2020-10-13 04:09:50.228 - Thread: 1 -> GC Memory: 2632.082 / 2632.082 MB 2020-10-13 04:09:53.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:09:53.474 - Thread: 1 -> STATISTICS,14607.5,0,0,0,0,0,0,30.63709,73.86066,1,0,2632.889,9708.988,20351,29649,46,18.51322,98.28371,0.9998047,7487,20.39034,0,16.66667,3.774908,20.04038,100,5634968746,2632.889 2020-10-13 04:09:53.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:09:53.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,275,465,133,655,5373,2403,0,0,427,2868,0,1463,63,0,54,63,288,47,0,4,382,758,360,6,30,0 2020-10-13 04:10:01.528 - Thread: 1 -> GUI Stats: Update 0.429885166666667, Draw 0.418883166666668 2020-10-13 04:10:18.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:10:18.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:10:20.229 - Thread: 1 -> GC Memory: 2632.071 / 2632.071 MB 2020-10-13 04:10:31.528 - Thread: 1 -> GUI Stats: Update 0.521955944444445, Draw 0.490218 2020-10-13 04:10:50.244 - Thread: 1 -> GC Memory: 2622.765 / 2622.765 MB 2020-10-13 04:10:53.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:10:53.491 - Thread: 1 -> STATISTICS,14667.5166666,0,0,0,0,0,0,25.50677,73.12461,1,0,2623.561,9710.641,20251,29749,46,18.31814,98.27697,0.9999024,7580,20.42754,0,16.66667,3.741946,20.07557,100,5634600164,2623.561 2020-10-13 04:10:53.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:10:53.491 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,276,466,133,655,5373,2401,0,0,427,2868,0,1463,63,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:11:01.528 - Thread: 1 -> GUI Stats: Update 0.428123944444444, Draw 0.52112661111111 2020-10-13 04:11:20.262 - Thread: 1 -> GC Memory: 2623.447 / 2623.447 MB 2020-10-13 04:11:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:11:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:11:28.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:11:28.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:11:28.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:11:28.815 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:11:29.078 - Thread: 1 -> Autosave initiated 2020-10-13 04:11:29.078 - Thread: 1 -> Character state: True 2020-10-13 04:11:29.078 - Thread: 1 -> IsServer: True 2020-10-13 04:11:29.078 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 04:11:29.078 - Thread: 1 -> Autosave 2020-10-13 04:11:29.078 - Thread: 1 -> Saving world - START 2020-10-13 04:11:29.078 - Thread: 1 -> Making world state snapshot. 2020-10-13 04:11:29.079 - Thread: 1 -> Before snapshot.: GC Memory: 2,624 B 2020-10-13 04:11:29.176 - Thread: 1 -> After snapshot.: GC Memory: 2,638 B 2020-10-13 04:11:29.176 - Thread: 1 -> Directory cleanup: GC Memory: 2,638 B 2020-10-13 04:11:29.176 - Thread: 1 -> Saving world - END 2020-10-13 04:11:29.220 - Thread: 10 -> Session snapshot save - START 2020-10-13 04:11:29.221 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 04:11:31.615 - Thread: 1 -> GUI Stats: Update 0.471516888888889, Draw 0.483428499999999 2020-10-13 04:11:32.093 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 04:11:33.298 - Thread: 10 -> Session snapshot save - END 2020-10-13 04:11:40.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:11:40.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:11:50.264 - Thread: 1 -> GC Memory: 2668.21 / 2668.21 MB 2020-10-13 04:11:53.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:11:53.598 - Thread: 1 -> STATISTICS,14727.5333333,0,0,0,0,0,0,26.49435,49.71253,1,0,2667.571,9712.73,20301,29699,46,18.07557,98.36487,0.9996101,7573,20.49888,0,16.66667,3.705289,20.16369,100,5769407908,2667.571 2020-10-13 04:11:53.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:11:53.598 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,278,468,133,655,5502,2528,0,0,490,2996,0,1463,126,0,54,63,288,47,0,2,382,758,360,6,30,0 2020-10-13 04:12:00.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:12:00.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:12:01.615 - Thread: 1 -> GUI Stats: Update 0.478432944444445, Draw 0.409736055555555 2020-10-13 04:12:20.265 - Thread: 1 -> GC Memory: 2666.618 / 2666.618 MB 2020-10-13 04:12:31.615 - Thread: 1 -> GUI Stats: Update 0.549080166666667, Draw 0.497433055555556 2020-10-13 04:12:39.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:12:39.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:12:50.281 - Thread: 1 -> GC Memory: 2624.392 / 2624.392 MB 2020-10-13 04:12:53.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:12:53.611 - Thread: 1 -> STATISTICS,14787.55,0,0,0,0,0,0,23.05667,43.2662,1,0,2624.506,9714.543,20301,29699,46,18.03341,98.16776,0.9998373,7590,19.03394,0,16.66667,3.432469,18.68519,100,5638095612,2624.506 2020-10-13 04:12:53.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:12:53.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,278,468,133,655,5376,2403,0,0,427,2871,0,1463,63,0,54,63,288,47,0,4,382,758,360,6,30,0 2020-10-13 04:13:01.614 - Thread: 1 -> GUI Stats: Update 0.473822722222222, Draw 0.412679277777778 2020-10-13 04:13:20.282 - Thread: 1 -> GC Memory: 2625.731 / 2625.731 MB 2020-10-13 04:13:31.625 - Thread: 1 -> GUI Stats: Update 0.430539388888889, Draw 0.404072222222223 2020-10-13 04:13:50.283 - Thread: 1 -> GC Memory: 2628.099 / 2628.099 MB 2020-10-13 04:13:53.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:13:53.628 - Thread: 1 -> STATISTICS,14847.5666666,0,0,0,0,0,0,31.63524,70.46871,1,0,2629.833,9723.648,20301,29699,46,20.80567,97.85872,0.9997397,7543,18.47528,0,16.66667,3.843906,18.07967,100,5636983266,2629.833 2020-10-13 04:13:53.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:13:53.628 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,473,133,655,5375,2403,0,0,427,2876,0,1463,63,0,48,63,288,48,0,4,382,758,360,6,30,0 2020-10-13 04:14:01.617 - Thread: 1 -> GUI Stats: Update 0.432247, Draw 0.429208222222222 2020-10-13 04:14:20.283 - Thread: 1 -> GC Memory: 2635.408 / 2635.408 MB 2020-10-13 04:14:31.618 - Thread: 1 -> GUI Stats: Update 0.522736388888889, Draw 0.478113611111112 2020-10-13 04:14:38.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:14:38.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:14:50.300 - Thread: 1 -> GC Memory: 2635.415 / 2635.415 MB 2020-10-13 04:14:53.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:14:53.645 - Thread: 1 -> STATISTICS,14907.5833333,0,0,0,0,0,0,37.84353,92.0814,1,0,2624.878,9722.965,20301,29699,46,23.77653,98.0611,0.9997722,7525,18.99306,0,16.66667,4.515892,18.62481,100,5709765866,2624.878 2020-10-13 04:14:53.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:14:53.645 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,473,133,655,5445,2458,0,0,419,2932,0,1463,126,0,62,63,288,48,0,4,382,758,360,6,30,0 2020-10-13 04:15:01.619 - Thread: 1 -> GUI Stats: Update 0.468064777777778, Draw 0.446216722222221 2020-10-13 04:15:20.317 - Thread: 1 -> GC Memory: 2628.752 / 2628.752 MB 2020-10-13 04:15:31.618 - Thread: 1 -> GUI Stats: Update 0.4331425, Draw 0.406170722222222 2020-10-13 04:15:50.318 - Thread: 1 -> GC Memory: 2632.47 / 2632.47 MB 2020-10-13 04:15:53.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:15:53.662 - Thread: 1 -> STATISTICS,14967.6,0,0,0,0,0,0,38.03818,99.39339,1,0,2631.52,9723.816,20301,29699,46,23.49919,98.33681,0.996225,7614,20.40578,0,16.66667,4.795194,20.06639,100,5710663018,2631.52 2020-10-13 04:15:53.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:15:53.662 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,476,134,655,5446,2455,0,0,419,2932,0,1463,126,0,61,63,288,51,0,1,382,758,360,6,30,0 2020-10-13 04:16:01.616 - Thread: 1 -> GUI Stats: Update 0.443163277777777, Draw 0.409427166666666 2020-10-13 04:16:18.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:16:18.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:16:20.333 - Thread: 1 -> GC Memory: 2634.194 / 2634.194 MB 2020-10-13 04:16:29.082 - Thread: 1 -> Autosave initiated 2020-10-13 04:16:29.082 - Thread: 1 -> Character state: True 2020-10-13 04:16:29.083 - Thread: 1 -> IsServer: True 2020-10-13 04:16:29.083 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 04:16:29.083 - Thread: 1 -> Autosave 2020-10-13 04:16:29.083 - Thread: 1 -> Saving world - START 2020-10-13 04:16:29.083 - Thread: 1 -> Making world state snapshot. 2020-10-13 04:16:29.083 - Thread: 1 -> Before snapshot.: GC Memory: 2,636 B 2020-10-13 04:16:29.191 - Thread: 1 -> After snapshot.: GC Memory: 2,650 B 2020-10-13 04:16:29.191 - Thread: 1 -> Directory cleanup: GC Memory: 2,650 B 2020-10-13 04:16:29.191 - Thread: 1 -> Saving world - END 2020-10-13 04:16:29.234 - Thread: 10 -> Session snapshot save - START 2020-10-13 04:16:29.235 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 04:16:31.714 - Thread: 1 -> GUI Stats: Update 0.340972111111111, Draw 0.449212555555556 2020-10-13 04:16:32.108 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 04:16:33.338 - Thread: 10 -> Session snapshot save - END 2020-10-13 04:16:50.346 - Thread: 1 -> GC Memory: 2627.972 / 2627.972 MB 2020-10-13 04:16:53.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:16:53.775 - Thread: 1 -> STATISTICS,15027.6166666,0,0,0,0,0,0,28.91345,67.85062,1,0,2629.631,9724.371,20301,29699,46,22.59157,97.93261,0.9996101,7490,17.35027,0,16.66667,3.919698,16.99157,100,5707498086,2629.631 2020-10-13 04:16:53.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:16:53.776 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,134,655,5443,2455,0,0,419,2926,0,1463,126,0,64,63,288,45,0,1,382,758,360,6,30,0 2020-10-13 04:17:01.715 - Thread: 1 -> GUI Stats: Update 0.0326256666666667, Draw 0.398587611111111 2020-10-13 04:17:20.361 - Thread: 1 -> GC Memory: 2630.4 / 2630.4 MB 2020-10-13 04:17:31.714 - Thread: 1 -> GUI Stats: Update 0.417330055555556, Draw 0.500337333333334 2020-10-13 04:17:34.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:17:34.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:17:50.372 - Thread: 1 -> GC Memory: 2632.807 / 2632.807 MB 2020-10-13 04:17:54.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:17:54.201 - Thread: 1 -> STATISTICS,15087.6333333,0,0,0,0,0,0,28.41164,40.73135,1,0,2632.744,9729.422,20276,29724,46,17.33257,98.2662,0.999806,7481,20.11166,0,16.66667,3.485867,19.76296,100,5785425930,2632.744 2020-10-13 04:17:54.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:17:54.201 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,134,655,5517,2528,0,0,490,2999,0,1463,126,0,65,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:17:54.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:17:54.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:17:54.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:17:54.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:18:02.121 - Thread: 1 -> GUI Stats: Update 0.732871666666668, Draw 0.614732611111112 2020-10-13 04:18:07.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:18:07.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:18:08.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:18:08.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:18:20.386 - Thread: 1 -> GC Memory: 2635.922 / 2635.922 MB 2020-10-13 04:18:32.121 - Thread: 1 -> GUI Stats: Update 0.569386, Draw 0.548706277777777 2020-10-13 04:18:33.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:18:33.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:18:40.036 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:18:40.036 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:18:40.036 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:18:40.047 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:18:50.387 - Thread: 1 -> GC Memory: 2638.816 / 2638.816 MB 2020-10-13 04:18:54.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:18:54.217 - Thread: 1 -> STATISTICS,15147.65,0,0,0,0,0,0,25.65062,38.26811,1,0,2638.311,9729.379,20276,29724,46,15.4716,98.42239,0.9994468,7503,21.6738,0,16.66667,3.353284,21.33187,100,5785426714,2638.311 2020-10-13 04:18:54.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:18:54.218 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,134,655,5517,2528,0,0,490,2999,0,1463,126,0,65,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:19:02.122 - Thread: 1 -> GUI Stats: Update 0.557149444444445, Draw 0.305129 2020-10-13 04:19:20.404 - Thread: 1 -> GC Memory: 2629.912 / 2629.912 MB 2020-10-13 04:19:28.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:19:28.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:19:32.122 - Thread: 1 -> GUI Stats: Update 0.5612655, Draw 0.296110833333334 2020-10-13 04:19:38.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:19:38.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:19:50.405 - Thread: 1 -> GC Memory: 2632.013 / 2632.013 MB 2020-10-13 04:19:51.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:19:51.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:19:54.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:19:54.234 - Thread: 1 -> STATISTICS,15207.6666666,0,0,0,0,0,0,29.60309,92.14959,1,0,2638.001,9737.957,19991,30009,49,22.20446,98.4936,0.999642,7513,24.0897,0,16.66667,5.348988,23.72681,100,5666833338,2638.001 2020-10-13 04:19:54.234 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:19:54.234 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,484,135,655,5404,2400,0,0,427,2885,0,1463,63,0,66,63,288,59,0,1,382,758,360,6,30,0 2020-10-13 04:19:56.906 - Thread: 1 -> Info: Trash collector removed grid '144109776144578169:Large Grid 8169' with entity id '144109776144578169' 2020-10-13 04:19:58.371 - Thread: 1 -> Info: Trash collector removed grid '81031698903897354:Large Grid 4472' with entity id '81031698903897354' 2020-10-13 04:20:02.121 - Thread: 1 -> GUI Stats: Update 0.489519722222221, Draw 0.437929166666665 2020-10-13 04:20:20.421 - Thread: 1 -> GC Memory: 2639.871 / 2639.871 MB 2020-10-13 04:20:32.120 - Thread: 1 -> GUI Stats: Update 0.458903611111111, Draw 0.376189388888889 2020-10-13 04:20:49.808 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-13 04:20:50.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:20:50.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:20:50.090 - Thread: 1 -> Query successful. 2020-10-13 04:20:50.090 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-13 04:20:50.436 - Thread: 1 -> GC Memory: 2636.455 / 2636.455 MB 2020-10-13 04:20:51.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:20:51.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:20:54.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:20:54.251 - Thread: 1 -> STATISTICS,15267.6833333,0,0,0,0,0,0,26.16892,71.57118,1,0,2641.799,9737.984,19741,30259,62,22.10072,98.28529,0.9975918,7366,20.52388,0,16.66667,4.535926,20.17196,100,5662112478,2641.799 2020-10-13 04:20:54.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:20:54.251 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,476,138,655,5399,2400,0,0,427,2876,0,1463,63,0,67,63,288,50,0,1,382,758,360,6,30,0 2020-10-13 04:20:57.538 - Thread: 1 -> Pasting grid request by user: 76561197996144683 2020-10-13 04:20:57.539 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D1A617CF6E524A 2020-10-13 04:20:57.540 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.540 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14A1DFBD575C632 2020-10-13 04:20:57.547 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.547 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 165232F21743167 2020-10-13 04:20:57.553 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.553 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ACB1E247FFDEAC 2020-10-13 04:20:57.556 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.556 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17772BB41948706 2020-10-13 04:20:57.557 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.557 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 177A18EC57284FF 2020-10-13 04:20:57.557 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.557 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17DCD6FA452DA02 2020-10-13 04:20:57.558 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.558 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C3CB8A67211BF5 2020-10-13 04:20:57.558 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.558 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FE210BF599EF43 2020-10-13 04:20:57.559 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.559 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 179FDEBB05D817A 2020-10-13 04:20:57.559 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.559 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12602333D4056F9 2020-10-13 04:20:57.560 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.560 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F010519F4C6F0A 2020-10-13 04:20:57.560 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.560 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10E82089E8190C1 2020-10-13 04:20:57.561 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.561 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 139CC70ED2959DB 2020-10-13 04:20:57.577 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.578 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1AD858A346D2AA2 2020-10-13 04:20:57.578 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.578 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A75ED59BEA60C9 2020-10-13 04:20:57.579 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:20:57.579 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EEDB7C5BEE2891 2020-10-13 04:20:57.579 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-10-13 04:21:02.122 - Thread: 1 -> GUI Stats: Update 0.487718611111111, Draw 0.370705166666667 2020-10-13 04:21:20.437 - Thread: 1 -> GC Memory: 2650.131 / 2650.131 MB 2020-10-13 04:21:25.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:21:25.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:21:25.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:21:25.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:21:28.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:21:28.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:21:29.089 - Thread: 1 -> Autosave initiated 2020-10-13 04:21:29.090 - Thread: 1 -> Character state: True 2020-10-13 04:21:29.090 - Thread: 1 -> IsServer: True 2020-10-13 04:21:29.090 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 04:21:29.090 - Thread: 1 -> Autosave 2020-10-13 04:21:29.090 - Thread: 1 -> Saving world - START 2020-10-13 04:21:29.091 - Thread: 1 -> Making world state snapshot. 2020-10-13 04:21:29.091 - Thread: 1 -> Before snapshot.: GC Memory: 2,650 B 2020-10-13 04:21:29.193 - Thread: 1 -> After snapshot.: GC Memory: 2,664 B 2020-10-13 04:21:29.193 - Thread: 1 -> Directory cleanup: GC Memory: 2,664 B 2020-10-13 04:21:29.193 - Thread: 1 -> Saving world - END 2020-10-13 04:21:29.234 - Thread: 10 -> Session snapshot save - START 2020-10-13 04:21:29.234 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 04:21:32.216 - Thread: 1 -> GUI Stats: Update 0.360450722222223, Draw 0.409585555555555 2020-10-13 04:21:32.369 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 04:21:33.599 - Thread: 10 -> Session snapshot save - END 2020-10-13 04:21:40.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:21:40.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:21:40.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-13 04:21:40.790 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-13 04:21:50.448 - Thread: 1 -> GC Memory: 2668.648 / 2668.648 MB 2020-10-13 04:21:54.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:21:54.457 - Thread: 1 -> STATISTICS,15327.7,0,0,0,0,0,0,32.08819,39.20358,1,0,2676.185,9743.883,21824,28176,62,16.93335,98.32964,0.9998054,7387,20.62451,0,16.66667,3.49242,20.28,100,5784807282,2676.185 2020-10-13 04:21:54.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:21:54.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:22:02.311 - Thread: 1 -> GUI Stats: Update 0.586760166666666, Draw 0.614637388888888 2020-10-13 04:22:20.460 - Thread: 1 -> GC Memory: 2673.739 / 2673.739 MB 2020-10-13 04:22:32.310 - Thread: 1 -> GUI Stats: Update 0.568107333333332, Draw 0.362549666666666 2020-10-13 04:22:50.476 - Thread: 1 -> GC Memory: 2672.064 / 2672.064 MB 2020-10-13 04:22:54.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:22:54.473 - Thread: 1 -> STATISTICS,15387.7166666,0,0,0,0,0,0,24.50827,37.5915,1,0,2672.477,9737.789,21824,28176,62,16.79919,98.32577,0.9998047,7435,20.68106,0,16.66667,3.474251,20.33481,100,5784807282,2672.477 2020-10-13 04:22:54.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:22:54.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:23:02.310 - Thread: 1 -> GUI Stats: Update 0.197459055555556, Draw 0.353939555555556 2020-10-13 04:23:20.477 - Thread: 1 -> GC Memory: 2630.883 / 2630.883 MB 2020-10-13 04:23:32.310 - Thread: 1 -> GUI Stats: Update 0.193248166666667, Draw 0.346413055555556 2020-10-13 04:23:50.493 - Thread: 1 -> GC Memory: 2630.114 / 2630.114 MB 2020-10-13 04:23:54.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:23:54.490 - Thread: 1 -> STATISTICS,15447.7333333,0,0,0,0,0,0,24.81774,38.25379,1,0,2630.79,9736.715,21824,28176,62,16.75622,98.28274,0.9998698,7470,20.6338,0,16.66667,3.457445,20.27946,100,5784807282,2630.79 2020-10-13 04:23:54.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:23:54.490 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:24:02.310 - Thread: 1 -> GUI Stats: Update 0.194930666666667, Draw 0.341354277777777 2020-10-13 04:24:03.790 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:24:03.791 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-13 04:24:13.790 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:24:13.791 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-10-13 04:24:20.494 - Thread: 1 -> GC Memory: 2629.465 / 2629.465 MB 2020-10-13 04:24:23.807 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:24:23.808 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-10-13 04:24:32.310 - Thread: 1 -> GUI Stats: Update 0.198904333333334, Draw 0.3624335 2020-10-13 04:24:33.807 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-13 04:24:33.807 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-13 04:24:33.808 - Thread: 1 -> Next activation in 00:53:10.6158998 2020-10-13 04:24:50.509 - Thread: 1 -> GC Memory: 2632.683 / 2632.683 MB 2020-10-13 04:24:54.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:24:54.507 - Thread: 1 -> STATISTICS,15507.75,0,0,0,0,0,0,24.50119,39.516,1,0,2633.099,9736.715,21824,28176,62,16.81348,98.33233,0.9998373,7364,20.61883,0,16.66667,3.466743,20.27498,100,5784807282,2633.099 2020-10-13 04:24:54.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:24:54.507 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:25:02.311 - Thread: 1 -> GUI Stats: Update 0.197039277777778, Draw 0.352385055555555 2020-10-13 04:25:20.510 - Thread: 1 -> GC Memory: 2632.072 / 2632.072 MB 2020-10-13 04:25:32.310 - Thread: 1 -> GUI Stats: Update 0.194629666666667, Draw 0.361980166666666 2020-10-13 04:25:50.510 - Thread: 1 -> GC Memory: 2631.076 / 2631.076 MB 2020-10-13 04:25:54.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:25:54.523 - Thread: 1 -> STATISTICS,15567.7666666,0,0,0,0,0,0,24.55965,39.13468,1,0,2631.774,9736.715,21824,28176,62,16.7991,98.32721,0.9998047,7361,20.67163,0,16.66667,3.472648,20.32584,100,5784807282,2631.774 2020-10-13 04:25:54.523 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:25:54.523 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:26:02.310 - Thread: 1 -> GUI Stats: Update 0.195760333333333, Draw 0.346988388888889 2020-10-13 04:26:20.527 - Thread: 1 -> GC Memory: 2630.329 / 2630.329 MB 2020-10-13 04:26:29.095 - Thread: 1 -> Autosave initiated 2020-10-13 04:26:29.095 - Thread: 1 -> Character state: True 2020-10-13 04:26:29.095 - Thread: 1 -> IsServer: True 2020-10-13 04:26:29.095 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-13 04:26:29.095 - Thread: 1 -> Autosave 2020-10-13 04:26:29.095 - Thread: 1 -> Saving world - START 2020-10-13 04:26:29.096 - Thread: 1 -> Making world state snapshot. 2020-10-13 04:26:29.096 - Thread: 1 -> Before snapshot.: GC Memory: 2,632 B 2020-10-13 04:26:29.233 - Thread: 1 -> After snapshot.: GC Memory: 2,646 B 2020-10-13 04:26:29.234 - Thread: 1 -> Directory cleanup: GC Memory: 2,646 B 2020-10-13 04:26:29.234 - Thread: 1 -> Saving world - END 2020-10-13 04:26:29.276 - Thread: 10 -> Session snapshot save - START 2020-10-13 04:26:29.277 - Thread: 10 -> Checking file access for files in target dir. 2020-10-13 04:26:32.276 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\fordg\AppData\Roaming\SpaceEngineers\Saves\76561197996144683\Earth Creative\.new\Sandbox_config.sbc 2020-10-13 04:26:32.438 - Thread: 1 -> GUI Stats: Update 0.199681611111111, Draw 0.347616055555555 2020-10-13 04:26:33.469 - Thread: 10 -> Session snapshot save - END 2020-10-13 04:26:50.538 - Thread: 1 -> GC Memory: 2675.713 / 2675.713 MB 2020-10-13 04:26:54.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:26:54.668 - Thread: 1 -> STATISTICS,15627.7833333,0,0,0,0,0,0,25.64851,42.72799,1,0,2673.284,9738.359,21824,28176,62,17.67739,98.32987,0.9997727,7282,20.69315,0,16.66667,3.658008,20.34754,100,5784807282,2673.284 2020-10-13 04:26:54.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:26:54.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:27:02.440 - Thread: 1 -> GUI Stats: Update 0.209593388888889, Draw 0.363460611111111 2020-10-13 04:27:20.539 - Thread: 1 -> GC Memory: 2672.635 / 2672.635 MB 2020-10-13 04:27:32.438 - Thread: 1 -> GUI Stats: Update 0.196158055555556, Draw 0.342367388888889 2020-10-13 04:27:50.555 - Thread: 1 -> GC Memory: 2672.399 / 2672.399 MB 2020-10-13 04:27:54.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-13 04:27:54.685 - Thread: 1 -> STATISTICS,15687.8,0,0,0,0,0,0,26.6919,39.14925,1,0,2672.877,9737.805,21824,28176,62,16.83128,98.35249,0.9998698,7812,20.80823,0,16.66667,3.502291,20.46541,100,5784807282,2672.877 2020-10-13 04:27:54.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-13 04:27:54.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,901,59,282,471,138,655,5516,2528,0,0,490,3000,0,1463,126,0,61,63,288,46,0,2,382,758,360,6,30,0 2020-10-13 04:28:02.441 - Thread: 1 -> GUI Stats: Update 0.555456555555556, Draw 0.350022944444444 2020-10-13 04:28:20.573 - Thread: 1 -> GC Memory: 2630.576 / 2630.576 MB 2020-10-13 04:28:32.440 - Thread: 1 -> GUI Stats: Update 0.587869666666666, Draw 0.334001333333333 2020-10-13 04:28:37.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:28:37.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:28:37.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:28:37.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:28:44.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:28:44.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:28:44.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:28:44.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:28:44.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:28:44.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:28:44.897 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-13 04:28:44.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:28:44.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:28:45.612 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-13 04:28:45.612 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-13 04:28:45.613 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-13 04:28:45.614 - Thread: 1 -> Used namespaces in scripts: 2020-10-13 04:28:45.614 - Thread: 1 -> MySession::Unload START 2020-10-13 04:28:45.614 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-13 04:28:45.614 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-13 04:28:45.614 - Thread: 1 -> IsServer: True 2020-10-13 04:28:45.615 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 04:28:45.620 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 04:28:45.620 - Thread: 1 -> MyAudio.LoadData - START 2020-10-13 04:28:45.663 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sennheiser HD 598 (2- Micca OriGen) - Channel #: 2 - Sample rate: 192000 2020-10-13 04:28:45.947 - Thread: 1 -> MyAudio.LoadData - END 2020-10-13 04:28:45.947 - Thread: 1 -> MyConfig.Save() - START 2020-10-13 04:28:45.948 - Thread: 1 -> Path: C:\Users\fordg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-13 04:28:45.961 - Thread: 1 -> MyConfig.Save() - END 2020-10-13 04:28:45.961 - Thread: 1 -> Unloading Procedural World Generator 2020-10-13 04:28:46.981 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-13 04:28:46.981 - Thread: 1 -> Network readers disposed 2020-10-13 04:28:46.981 - Thread: 1 -> Network readers disposed 2020-10-13 04:28:46.982 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-13 04:28:47.219 - Thread: 1 -> Loading sound definitions 2020-10-13 04:28:47.237 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-13 04:28:47.237 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-13 04:28:47.237 - Thread: 1 -> Loading shadow textures definitions 2020-10-13 04:28:47.237 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-13 04:28:47.237 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-13 04:28:48.464 - Thread: 1 -> MySession::Unload END 2020-10-13 04:29:00.582 - Thread: 1 -> Application closed by user 2020-10-13 04:29:00.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:29:00.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:29:00.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:29:00.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:29:00.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-13 04:29:00.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-13 04:29:00.612 - Thread: 1 -> Exiting.. 2020-10-13 04:29:00.628 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-10-13 04:29:00.630 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-13 04:29:00.633 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-13 04:29:00.637 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-10-13 04:29:00.870 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 55874240 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 72652544 computed total 72652544 reported total Heap usage: 865024 ( 1%) unused in thread local freelists 50668032 (90%) unused in main heap 4341184 ( 7%) used in main heap ------- 55874240 allocated by heap Peak usage: 48350048 ( 8%) peak heap used (versus current) 136288 ( 0%) peak solver used (versus available) 2020-10-13 04:29:01.644 - Thread: 37 -> External debugger: interrupted. 2020-10-13 04:29:01.673 - Thread: 1 -> Steam closed 2020-10-13 04:29:01.897 - Thread: 1 -> Log Closed