2020-10-12 21:39:11.040 - Thread: 1 -> Log Started 2020-10-12 21:39:11.040 - Thread: 1 -> Timezone (local - UTC): 3h 2020-10-12 21:39:11.040 - Thread: 1 -> App Version: 01_196_018 2020-10-12 21:39:11.056 - Thread: 1 -> Steam build: Always true 2020-10-12 21:39:11.056 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-10-12 21:39:11.056 - Thread: 1 -> Environment.ProcessorCount: 4 2020-10-12 21:39:12.650 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home Single Language (Microsoft Windows NT 10.0.19041.0) 2020-10-12 21:39:12.650 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-10-12 21:39:12.650 - Thread: 1 -> Environment.Is64BitProcess: True 2020-10-12 21:39:12.650 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-10-12 21:39:12.650 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4220.0 2020-10-12 21:39:12.650 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-12 21:39:13.056 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz 2020-10-12 21:39:13.056 - Thread: 1 -> IntPtr.Size: 8 2020-10-12 21:39:13.056 - Thread: 1 -> Default Culture: 2020-10-12 21:39:13.056 - Thread: 1 -> Default UI Culture: 2020-10-12 21:39:13.056 - Thread: 1 -> MyConfig.Load() - START 2020-10-12 21:39:13.072 - Thread: 1 -> Path: C:\Users\Santibag\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-12 21:39:13.244 - Thread: 1 -> NewNewGameScreen: False 2020-10-12 21:39:13.244 - Thread: 1 -> EnableDamageEffects: False 2020-10-12 21:39:13.244 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-10-12 21:39:13.244 - Thread: 1 -> EnableReverb: False 2020-10-12 21:39:13.244 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-10-12 21:39:13.244 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-10-12 21:39:13.244 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-10-12 21:39:13.244 - Thread: 1 -> FirstTimeRun: False 2020-10-12 21:39:13.244 - Thread: 1 -> ExperimentalMode: True 2020-10-12 21:39:13.244 - Thread: 1 -> VideoAdapter: 0 2020-10-12 21:39:13.244 - Thread: 1 -> ScreenWidth: 1366 2020-10-12 21:39:13.244 - Thread: 1 -> ScreenHeight: 768 2020-10-12 21:39:13.244 - Thread: 1 -> RefreshRate: 60004 2020-10-12 21:39:13.244 - Thread: 1 -> WindowMode: 1 2020-10-12 21:39:13.244 - Thread: 1 -> VerticalSync: 0 2020-10-12 21:39:13.244 - Thread: 1 -> FieldOfView: 96.20386 2020-10-12 21:39:13.244 - Thread: 1 -> PostProcessingEnabled: True 2020-10-12 21:39:13.244 - Thread: 1 -> FlaresIntensity: 0.5296091 2020-10-12 21:39:13.244 - Thread: 1 -> TreeViewDistance: 3062 2020-10-12 21:39:13.244 - Thread: 1 -> GrassDensity: 0 2020-10-12 21:39:13.244 - Thread: 1 -> GrassDrawDistance: 49 2020-10-12 21:39:13.244 - Thread: 1 -> AntialiasingMode: 0 2020-10-12 21:39:13.244 - Thread: 1 -> ShadowMapResolution: 0 2020-10-12 21:39:13.244 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-10-12 21:39:13.244 - Thread: 1 -> TextureQuality: 2 2020-10-12 21:39:13.244 - Thread: 1 -> AnisotropicFiltering: 0 2020-10-12 21:39:13.244 - Thread: 1 -> ModelQuality: 2 2020-10-12 21:39:13.244 - Thread: 1 -> VoxelQuality: 1 2020-10-12 21:39:13.244 - Thread: 1 -> ShaderQuality: 1 2020-10-12 21:39:13.244 - Thread: 1 -> LowMemSwitchToLow: 0 2020-10-12 21:39:13.244 - Thread: 1 -> FirstVTTimeRun: False 2020-10-12 21:39:13.244 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-10-12 21:39:13.244 - Thread: 1 -> GDPRConsent: True 2020-10-12 21:39:13.244 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-10-12 21:39:13.244 - Thread: 1 -> ShowCrosshair2: 0 2020-10-12 21:39:13.244 - Thread: 1 -> EnableTrading: True 2020-10-12 21:39:13.244 - Thread: 1 -> EnableSteamCloud: False 2020-10-12 21:39:13.244 - Thread: 1 -> UiTransparency: 1 2020-10-12 21:39:13.244 - Thread: 1 -> UiBkTransparency: 0.3696152 2020-10-12 21:39:13.244 - Thread: 1 -> HUDBkTransparency: 0.6 2020-10-12 21:39:13.244 - Thread: 1 -> AreaInteraction: False 2020-10-12 21:39:13.244 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-10-12 21:39:13.244 - Thread: 1 -> ControlsHints: False 2020-10-12 21:39:13.244 - Thread: 1 -> GoodBotHints: False 2020-10-12 21:39:13.244 - Thread: 1 -> RotationHints: True 2020-10-12 21:39:13.244 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-10-12 21:39:13.244 - Thread: 1 -> GameVolume: 0.6387427 2020-10-12 21:39:13.244 - Thread: 1 -> Music_Volume: 0 2020-10-12 21:39:13.244 - Thread: 1 -> VoiceChatVolume: 1 2020-10-12 21:39:13.244 - Thread: 1 -> HudWarnings: True 2020-10-12 21:39:13.244 - Thread: 1 -> VoiceChat: True 2020-10-12 21:39:13.244 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-10-12 21:39:13.244 - Thread: 1 -> EnableDynamicMusic: True 2020-10-12 21:39:13.244 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2020-10-12 21:39:13.244 - Thread: 1 -> EnableDoppler: True 2020-10-12 21:39:13.244 - Thread: 1 -> ZoomMultiplier: 0.2 2020-10-12 21:39:13.244 - Thread: 1 -> GamepadScheme: 0 2020-10-12 21:39:13.244 - Thread: 1 -> FirstTimeTutorials: False 2020-10-12 21:39:13.244 - Thread: 1 -> HudState: 2 2020-10-12 21:39:13.244 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-10-12 21:39:13.244 - Thread: 1 -> MutedPlayers: 2020-10-12 21:39:13.244 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-10-12 21:39:13.244 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-10-12 21:39:13.244 - Thread: 1 -> LastCheckedVersion: 1195018 2020-10-12 21:39:13.244 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-10-12 21:39:13.244 - Thread: 1 -> MyConfig.Load() - END 2020-10-12 21:39:29.542 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-10-12 21:39:39.059 - Thread: 1 -> Found processor count: 4 2020-10-12 21:39:39.059 - Thread: 1 -> Using processor count: 4 2020-10-12 21:39:42.747 - Thread: 1 -> All detected adapters: 2020-10-12 21:39:42.825 - Thread: 1 -> NVIDIA GeForce 840M - VendorID=4318, SubsystemID=554244874, DeviceID=4929 2020-10-12 21:39:42.825 - Thread: 1 -> Intel(R) HD Graphics 4600 - VendorID=32902, SubsystemID=554244874, DeviceID=1046 2020-10-12 21:39:42.825 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-10-12 21:39:52.590 - Thread: 1 -> AdapterInfo = { 2020-10-12 21:39:52.590 - Thread: 1 -> Name = NVIDIA GeForce 840M + DISPLAY1 2020-10-12 21:39:52.590 - Thread: 1 -> Description = dev id: 4929, mem: 2107703296, shared mem: 4247138304, Luid: 116242, rev: 162, subsys id: 554244874, vendor id: 4318, feature_level 11.1: False 2020-10-12 21:39:52.590 - Thread: 1 -> Driver version = 27.21.14.5167 2020-10-12 21:39:52.590 - Thread: 1 -> Driver date = 20200705000000.000000-000 2020-10-12 21:39:52.590 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-12 21:39:52.590 - Thread: 1 -> AftermathSupported = False 2020-10-12 21:39:52.590 - Thread: 1 -> Adapter id = 0 2020-10-12 21:39:52.590 - Thread: 1 -> Supported = True 2020-10-12 21:39:52.590 - Thread: 1 -> RAM = 2107703296 2020-10-12 21:39:52.590 - Thread: 1 -> Priority = 2 2020-10-12 21:39:52.590 - Thread: 1 -> Multithreaded rendering supported = True 2020-10-12 21:39:52.590 - Thread: 1 -> Output is attached = True 2020-10-12 21:39:52.590 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-10-12 21:39:52.590 - Thread: 1 -> Display modes = { 2020-10-12 21:39:52.590 - Thread: 1 -> DXGIOutput id = 0 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1366x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> AdapterInfo = { 2020-10-12 21:39:52.590 - Thread: 1 -> Name = NVIDIA GeForce 840M + DISPLAY1 2020-10-12 21:39:52.590 - Thread: 1 -> Description = dev id: 4929, mem: 2107703296, shared mem: 4247138304, Luid: 116242, rev: 162, subsys id: 554244874, vendor id: 4318, feature_level 11.1: False 2020-10-12 21:39:52.590 - Thread: 1 -> Driver version = 27.21.14.5167 2020-10-12 21:39:52.590 - Thread: 1 -> Driver date = 20200705000000.000000-000 2020-10-12 21:39:52.590 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-12 21:39:52.590 - Thread: 1 -> AftermathSupported = False 2020-10-12 21:39:52.590 - Thread: 1 -> Adapter id = 0 2020-10-12 21:39:52.590 - Thread: 1 -> Supported = True 2020-10-12 21:39:52.590 - Thread: 1 -> RAM = 2107703296 2020-10-12 21:39:52.590 - Thread: 1 -> Priority = 2 2020-10-12 21:39:52.590 - Thread: 1 -> Multithreaded rendering supported = True 2020-10-12 21:39:52.590 - Thread: 1 -> Output is attached = True 2020-10-12 21:39:52.590 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-10-12 21:39:52.590 - Thread: 1 -> Display modes = { 2020-10-12 21:39:52.590 - Thread: 1 -> DXGIOutput id = 0 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1366x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> AdapterInfo = { 2020-10-12 21:39:52.590 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2020-10-12 21:39:52.590 - Thread: 1 -> Description = dev id: 1046, mem: 117964800, shared mem: 2147483648, Luid: 115433, rev: 6, subsys id: 554244874, vendor id: 32902, feature_level 11.1: True 2020-10-12 21:39:52.590 - Thread: 1 -> Driver version = 20.19.15.4835 2020-10-12 21:39:52.590 - Thread: 1 -> Driver date = 20171016000000.000000-000 2020-10-12 21:39:52.590 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-12 21:39:52.590 - Thread: 1 -> AftermathSupported = False 2020-10-12 21:39:52.590 - Thread: 1 -> Adapter id = 1 2020-10-12 21:39:52.590 - Thread: 1 -> Supported = True 2020-10-12 21:39:52.590 - Thread: 1 -> RAM = 117964800 2020-10-12 21:39:52.590 - Thread: 1 -> Priority = 1 2020-10-12 21:39:52.590 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-12 21:39:52.590 - Thread: 1 -> Output is attached = False 2020-10-12 21:39:52.590 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-10-12 21:39:52.590 - Thread: 1 -> Display modes = { 2020-10-12 21:39:52.590 - Thread: 1 -> DXGIOutput id = 0 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1366x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> AdapterInfo = { 2020-10-12 21:39:52.590 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2020-10-12 21:39:52.590 - Thread: 1 -> Description = dev id: 1046, mem: 117964800, shared mem: 2147483648, Luid: 115433, rev: 6, subsys id: 554244874, vendor id: 32902, feature_level 11.1: True 2020-10-12 21:39:52.590 - Thread: 1 -> Driver version = 20.19.15.4835 2020-10-12 21:39:52.590 - Thread: 1 -> Driver date = 20171016000000.000000-000 2020-10-12 21:39:52.590 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-12 21:39:52.590 - Thread: 1 -> AftermathSupported = False 2020-10-12 21:39:52.590 - Thread: 1 -> Adapter id = 1 2020-10-12 21:39:52.590 - Thread: 1 -> Supported = True 2020-10-12 21:39:52.590 - Thread: 1 -> RAM = 117964800 2020-10-12 21:39:52.590 - Thread: 1 -> Priority = 1 2020-10-12 21:39:52.590 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-12 21:39:52.590 - Thread: 1 -> Output is attached = False 2020-10-12 21:39:52.590 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-10-12 21:39:52.590 - Thread: 1 -> Display modes = { 2020-10-12 21:39:52.590 - Thread: 1 -> DXGIOutput id = 0 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x200@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 320x240@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 400x300@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 512x384@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x400@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 640x480@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 800x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1024x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x600@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x720@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1280x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1360x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> 1366x768@60.00472Hz 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> } 2020-10-12 21:39:52.590 - Thread: 1 -> Steam.IsActive: True 2020-10-12 21:39:52.590 - Thread: 1 -> Steam.IsOnline: True 2020-10-12 21:39:52.590 - Thread: 1 -> Steam.OwnsGame: False 2020-10-12 21:39:52.590 - Thread: 1 -> Steam.UserId: 76561198283284282 2020-10-12 21:39:52.590 - Thread: 1 -> Steam.UserName: Santibag 2020-10-12 21:39:52.605 - Thread: 1 -> Steam.Branch: default 2020-10-12 21:39:52.605 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-10-12 21:39:52.605 - Thread: 1 -> Build version: 0.1.1.0 2020-10-12 21:39:52.668 - Thread: 1 -> MyScreenManager() 2020-10-12 21:39:53.215 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-10-12 21:39:53.215 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-10-12 21:39:53.230 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-10-12 21:39:53.230 - Thread: 15 -> CreateDeviceInternal - Create device 2020-10-12 21:39:53.418 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-10-12 21:39:53.511 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-10-12 21:39:53.511 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-10-12 21:39:53.511 - Thread: 15 -> Mode not found: 1366x768 @ 60004 2020-10-12 21:40:08.982 - Thread: 15 -> Mode not found: 1366x768 @ 60004 2020-10-12 21:40:09.232 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-10-12 21:40:09.232 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-12 21:40:09.232 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-10-12 21:40:14.060 - Thread: 1 -> Preallocate - START 2020-10-12 21:40:14.060 - Thread: 1 -> MySpaceWorldGenerator - START 2020-10-12 21:40:14.138 - Thread: 1 -> MySpaceWorldGenerator - END 2020-10-12 21:40:14.138 - Thread: 1 -> MySpaceBuildComponent - START 2020-10-12 21:40:14.138 - Thread: 1 -> MySpaceBuildComponent - END 2020-10-12 21:40:14.138 - Thread: 1 -> MyEntities - START 2020-10-12 21:40:14.170 - Thread: 1 -> MyEntities - END 2020-10-12 21:40:14.170 - Thread: 1 -> MyObjectBuilder_Base - START 2020-10-12 21:40:14.170 - Thread: 1 -> MyObjectBuilder_Base - END 2020-10-12 21:40:14.170 - Thread: 1 -> MyTransparentGeometry - START 2020-10-12 21:40:14.170 - Thread: 1 -> MyTransparentGeometry - END 2020-10-12 21:40:14.170 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-10-12 21:40:14.170 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-10-12 21:40:14.170 - Thread: 1 -> MyMath - START 2020-10-12 21:40:14.170 - Thread: 1 -> MyMath - END 2020-10-12 21:40:14.170 - Thread: 1 -> MySimpleObjectDraw - START 2020-10-12 21:40:14.170 - Thread: 1 -> MySimpleObjectDraw - END 2020-10-12 21:40:14.248 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-10-12 21:40:14.248 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-10-12 21:40:14.248 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-10-12 21:40:14.763 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-10-12 21:40:14.763 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-10-12 21:40:14.810 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-10-12 21:40:14.810 - Thread: 1 -> MySyncDestructions - START 2020-10-12 21:40:14.810 - Thread: 1 -> MySyncDestructions - END 2020-10-12 21:40:14.810 - Thread: 1 -> MySyncEntity - START 2020-10-12 21:40:14.810 - Thread: 1 -> MySyncEntity - END 2020-10-12 21:40:14.810 - Thread: 1 -> MySyncScenario - START 2020-10-12 21:40:14.810 - Thread: 1 -> MySyncScenario - END 2020-10-12 21:40:14.810 - Thread: 1 -> MyCommandCharacter - START 2020-10-12 21:40:14.810 - Thread: 1 -> MyCommandCharacter - END 2020-10-12 21:40:14.810 - Thread: 1 -> MyCommandConsole - START 2020-10-12 21:40:14.810 - Thread: 1 -> MyCommandConsole - END 2020-10-12 21:40:14.810 - Thread: 1 -> MyCommandEntity - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyCommandEntity - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyAiTargetManager - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyAiTargetManager - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyClientDebugCommands - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyClientDebugCommands - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyDedicatedServer - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyDedicatedServer - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyDedicatedServerBase - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyDedicatedServerBase - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerBase - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerBase - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerClient - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerClient - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerClientBase - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerClientBase - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerLobby - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerLobby - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerServerBase - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyMultiplayerServerBase - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyServerDebugCommands - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyServerDebugCommands - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyAIActionsParser - START 2020-10-12 21:40:14.826 - Thread: 1 -> MyAIActionsParser - END 2020-10-12 21:40:14.826 - Thread: 1 -> MyCubeGridDefinitions - START 2020-10-12 21:40:14.935 - Thread: 1 -> MyCubeGridDefinitions - END 2020-10-12 21:40:14.935 - Thread: 1 -> MyDefinitionManager - START 2020-10-12 21:40:15.029 - Thread: 1 -> MyDefinitionManager - END 2020-10-12 21:40:15.029 - Thread: 1 -> Preallocate - END 2020-10-12 21:40:15.185 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-10-12 21:40:20.285 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-10-12 21:40:20.285 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-10-12 21:40:20.391 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-10-12 21:40:20.391 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:40:20.392 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:40:20.392 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-10-12 21:40:20.392 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-10-12 21:40:20.392 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-10-12 21:40:20.394 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-10-12 21:40:20.613 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: CASPER BILGISAYAR SISTEMLERI A.S 2020-10-12 21:40:20.613 - Thread: 1 -> Win32_ComputerSystem.Model: CASPER NIRVANA NOTEBOOK 2020-10-12 21:40:20.613 - Thread: 1 -> Virtualized: False 2020-10-12 21:40:20.710 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz 2020-10-12 21:40:20.710 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,494,276,608 bytes 2020-10-12 21:40:20.710 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-10-12 21:40:20.710 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,995,966,464 bytes 2020-10-12 21:40:20.710 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,710,282,039,296 bytes 2020-10-12 21:40:20.975 - Thread: 1 -> Drive C: | Capacity: 836,181,131,264 bytes | Free space: 364,675,190,784 bytes 2020-10-12 21:40:20.975 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-10-12 21:40:20.975 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-10-12 21:40:20.975 - Thread: 1 -> Installed DLCs: 2020-10-12 21:40:21.007 - Thread: 1 -> Deluxe Edition (573160) 2020-10-12 21:40:21.007 - Thread: 1 -> Decorative Blocks (1049790) 2020-10-12 21:40:21.007 - Thread: 1 -> Economy Deluxe (1135960) 2020-10-12 21:40:21.007 - Thread: 1 -> Style Pack (1084680) 2020-10-12 21:40:21.007 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-10-12 21:40:21.022 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-10-12 21:40:22.210 - Thread: 1 -> Havok: Physics.Init 2020-10-12 21:40:24.397 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-10-12 21:40:24.522 - Thread: 1 -> HkGameName: SpaceEngineers 2020-10-12 21:40:24.537 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-10-12 21:40:24.568 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-12 21:40:24.584 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-10-12 21:40:25.162 - Thread: 1 -> Loading scenarios 2020-10-12 21:40:25.256 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-12 21:40:25.256 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-12 21:40:26.037 - Thread: 1 -> Loading sound definitions 2020-10-12 21:40:26.131 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-12 21:40:26.131 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-12 21:40:26.131 - Thread: 1 -> Loading shadow textures definitions 2020-10-12 21:40:26.131 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-12 21:40:26.131 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-12 21:40:26.178 - Thread: 1 -> MyAudio.LoadData - START 2020-10-12 21:40:26.685 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-10-12 21:40:28.147 - Thread: 1 -> MyAudio.LoadData - END 2020-10-12 21:40:28.162 - Thread: 7 -> MySandboxGame.PerformPreload() - START 2020-10-12 21:40:28.170 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-12 21:40:28.173 - Thread: 1 -> MyGuiManager() 2020-10-12 21:40:28.581 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-12 21:40:28.717 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-12 21:40:29.909 - Thread: 7 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-10-12 21:40:29.911 - Thread: 7 -> ReloadVoxelMaterials 2020-10-12 21:40:30.144 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-10-12 21:40:30.144 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-10-12 21:40:30.144 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-10-12 21:40:30.144 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-10-12 21:40:30.368 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-10-12 21:40:30.368 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-10-12 21:40:30.368 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-10-12 21:40:30.464 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-10-12 21:40:30.495 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-10-12 21:40:30.523 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-10-12 21:40:30.533 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-10-12 21:40:30.541 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-10-12 21:40:30.542 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-10-12 21:40:30.553 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-10-12 21:40:30.565 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-10-12 21:40:30.710 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-10-12 21:40:30.731 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-10-12 21:40:30.734 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-10-12 21:40:30.763 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-10-12 21:40:30.799 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-10-12 21:40:30.911 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-10-12 21:40:30.918 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-10-12 21:40:30.958 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-10-12 21:40:30.982 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-10-12 21:40:30.985 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-10-12 21:40:30.995 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-10-12 21:40:31.003 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-10-12 21:40:31.021 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-10-12 21:40:31.031 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-10-12 21:40:31.101 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-10-12 21:40:31.165 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-10-12 21:40:31.175 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-10-12 21:40:31.192 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-10-12 21:40:31.223 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-10-12 21:40:31.232 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-10-12 21:40:31.233 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-10-12 21:40:31.267 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-10-12 21:40:31.267 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-10-12 21:40:31.274 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-10-12 21:40:31.286 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-10-12 21:40:31.290 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-10-12 21:40:31.332 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-10-12 21:40:31.359 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-10-12 21:40:31.403 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-10-12 21:40:31.406 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-10-12 21:40:31.413 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-10-12 21:40:31.432 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-10-12 21:40:31.525 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-10-12 21:40:31.676 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-10-12 21:40:31.704 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-10-12 21:40:32.818 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-12 21:40:32.819 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-12 21:40:32.819 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-12 21:40:33.056 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-10-12 21:40:33.485 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-10-12 21:40:34.219 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-10-12 21:40:35.056 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-10-12 21:40:35.221 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-10-12 21:40:35.312 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-10-12 21:40:35.373 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-10-12 21:40:35.375 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-10-12 21:40:35.408 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-10-12 21:40:35.412 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-10-12 21:40:35.413 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-10-12 21:40:35.419 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-10-12 21:40:35.424 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-10-12 21:40:35.428 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-10-12 21:40:35.439 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-10-12 21:40:35.454 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-10-12 21:40:35.473 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-10-12 21:40:35.491 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-10-12 21:40:35.549 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-10-12 21:40:35.580 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-10-12 21:40:35.596 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-10-12 21:40:35.687 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-10-12 21:40:35.722 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-10-12 21:40:35.796 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-10-12 21:40:35.889 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-10-12 21:40:35.945 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-10-12 21:40:35.952 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-10-12 21:40:35.983 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-10-12 21:40:36.060 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-10-12 21:40:36.074 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-10-12 21:40:36.080 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-10-12 21:40:36.205 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-10-12 21:40:36.229 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-10-12 21:40:36.247 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-10-12 21:40:36.319 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-10-12 21:40:36.352 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-10-12 21:40:36.354 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-10-12 21:40:36.394 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-10-12 21:40:36.415 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-10-12 21:40:36.417 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-10-12 21:40:36.443 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-10-12 21:40:36.976 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-10-12 21:40:37.020 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-10-12 21:40:37.024 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-10-12 21:40:37.132 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-10-12 21:40:37.339 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-10-12 21:40:37.378 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-10-12 21:40:37.388 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-10-12 21:40:37.420 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-10-12 21:40:37.463 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-10-12 21:40:49.470 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-10-12 21:40:49.845 - Thread: 1 -> Timer Frequency: 10000000 2020-10-12 21:40:49.845 - Thread: 1 -> Ticks per frame: 166667 2020-10-12 21:40:51.598 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-10-12 21:40:51.599 - Thread: 1 -> Flares Intensity: 0.5296091 2020-10-12 21:40:51.599 - Thread: 1 -> Field of view: 1.679074 2020-10-12 21:40:51.599 - Thread: 1 -> PostProcessingEnabled: True 2020-10-12 21:40:51.599 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-10-12 21:40:51.599 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-10-12 21:40:51.599 - Thread: 1 -> Render.DistanceFade: 3062 2020-10-12 21:40:51.599 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-10-12 21:40:51.599 - Thread: 1 -> Render.ShadowQuality: LOW 2020-10-12 21:40:51.599 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-10-12 21:40:51.599 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-10-12 21:40:51.599 - Thread: 1 -> Render.TextureQuality: HIGH 2020-10-12 21:40:51.599 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-10-12 21:40:51.599 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-10-12 21:40:51.599 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-10-12 21:40:51.599 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-10-12 21:40:51.599 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-10-12 21:40:51.635 - Thread: 1 -> Analytics uuid: 28764486-858a-d0ad-a9dd-2dd8ba506ddc 2020-10-12 21:41:02.483 - Thread: 1 -> Analytics helper process start reported 2020-10-12 21:41:06.584 - Thread: 23 -> Analytics session error 2020-10-12 21:41:33.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:41:33.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:41:34.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:41:34.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:41:36.298 - Thread: 1 -> GUI Stats: Update 0.913783444444443, Draw 0.0262480555555555 2020-10-12 21:41:36.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:41:36.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:41:42.346 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-12 21:42:13.078 - Thread: 1 -> GUI Stats: Update 2.04710544444444, Draw 0.499751722222223 2020-10-12 21:42:18.810 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-12 21:42:18.810 - Thread: 7 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-10-12 21:42:18.810 - Thread: 7 -> MySandboxGame.PerformPreload() - END 2020-10-12 21:42:43.077 - Thread: 1 -> GUI Stats: Update 0.730092777777778, Draw 0.481089222222222 2020-10-12 21:43:13.077 - Thread: 1 -> GUI Stats: Update 0.662805777777778, Draw 0.501175055555556 2020-10-12 21:43:32.206 - Thread: 7 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-10-12 21:43:32.691 - Thread: 1 -> Query successful. 2020-10-12 21:43:32.691 - Thread: 7 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-10-12 21:43:32.719 - Thread: 7 -> Up to date mod: Id = 2140265076, title = 'Sparks of the Future: Extended Edition' 2020-10-12 21:43:32.722 - Thread: 7 -> Mod download time: 0.01 seconds 2020-10-12 21:43:39.402 - Thread: 7 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-10-12 21:43:39.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:43:39.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:43:40.794 - Thread: 1 -> Query successful. 2020-10-12 21:43:40.794 - Thread: 7 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-10-12 21:43:40.795 - Thread: 7 -> MySteamWorkshop.GetSubscribedScenariosBlocking - START 2020-10-12 21:43:41.329 - Thread: 1 -> Query successful. 2020-10-12 21:43:41.329 - Thread: 7 -> MySteamWorkshop.GetSubscribedScenariosBlocking - END 2020-10-12 21:43:47.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:43:47.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:43:49.665 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-12 21:43:49.763 - Thread: 7 -> Loading available saves - START 2020-10-12 21:43:49.772 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-12 21:43:49.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:43:49.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:43:49.817 - Thread: 7 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2020-10-12 21:43:50.293 - Thread: 1 -> GUI Stats: Update 4.24349255555556, Draw 0.587174277777778 2020-10-12 21:43:52.137 - Thread: 7 -> Loading available saves - END 2020-10-12 21:43:52.602 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\Sandbox_config.sbc 2020-10-12 21:43:52.647 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-12 21:43:57.522 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship\Sandbox_config.sbc 2020-10-12 21:43:57.591 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-12 21:43:58.600 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2020-10-12 21:43:58.662 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-12 21:43:59.838 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-12 21:44:00.064 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-12 21:44:02.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:02.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:03.168 - Thread: 7 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-12 21:44:19.183 - Thread: 1 -> Query successful. 2020-10-12 21:44:19.183 - Thread: 7 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-12 21:44:19.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:19.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:21.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:21.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:23.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:23.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:24.444 - Thread: 8 -> Loading available saves - START 2020-10-12 21:44:24.447 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282' 2020-10-12 21:44:26.369 - Thread: 1 -> GUI Stats: Update 2.79135444444444, Draw 0.4011795 2020-10-12 21:44:39.771 - Thread: 8 -> Loading available saves - END 2020-10-12 21:44:40.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:40.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:50.148 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Sandbox_config.sbc 2020-10-12 21:44:50.158 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-12 21:44:50.165 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-10-12 21:44:50.169 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-10-12 21:44:52.105 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-10-12 21:44:52.117 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-10-12 21:44:53.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:53.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:55.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:55.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:55.642 - Thread: 8 -> Loading available saves - START 2020-10-12 21:44:55.644 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282' 2020-10-12 21:44:56.899 - Thread: 8 -> Loading available saves - END 2020-10-12 21:44:57.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:57.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:44:58.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:44:58.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:45:01.672 - Thread: 1 -> GUI Stats: Update 0.901306888888889, Draw 0.475288555555556 2020-10-12 21:45:01.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:45:01.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:45:10.856 - Thread: 13 -> LoadSession() - Start 2020-10-12 21:45:10.856 - Thread: 13 -> C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya 2020-10-12 21:45:15.724 - Thread: 13 -> Loading Sandbox world configuration file C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Sandbox_config.sbc 2020-10-12 21:45:15.728 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-12 21:45:15.745 - Thread: 13 -> CheckPoint Experimental mode: Yes 2020-10-12 21:45:15.745 - Thread: 13 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxFloatingObjects, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2020-10-12 21:45:15.802 - Thread: 7 -> Downloading world mods - START 2020-10-12 21:45:15.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:45:15.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:45:16.445 - Thread: 1 -> Mod dependencies query successful 2020-10-12 21:45:16.445 - Thread: 7 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-10-12 21:45:16.445 - Thread: 7 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-10-12 21:45:16.445 - Thread: 7 -> Reference issue detected (circular reference or wrong order) for mod 2211605465 2020-10-12 21:45:16.445 - Thread: 7 -> Reference issue detected (circular reference or wrong order) for mod 831739660 2020-10-12 21:45:17.382 - Thread: 1 -> Mod dependencies query successful 2020-10-12 21:45:17.382 - Thread: 7 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-10-12 21:45:17.382 - Thread: 7 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-10-12 21:45:17.462 - Thread: 7 -> MyWorkshop.GetItemsBlocking: getting 44 items 2020-10-12 21:45:18.505 - Thread: 1 -> Mod query successful 2020-10-12 21:45:18.507 - Thread: 7 -> Up to date mod: Id = 347612102, title = 'Armor Panels [By UncleSte]' 2020-10-12 21:45:18.511 - Thread: 7 -> Up to date mod: Id = 375790981, title = 'INFINITE SPEED MOD' 2020-10-12 21:45:18.513 - Thread: 7 -> Up to date mod: Id = 387333439, title = '(DX11) Telescope' 2020-10-12 21:45:18.514 - Thread: 7 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2020-10-12 21:45:18.515 - Thread: 7 -> Up to date mod: Id = 419124752, title = 'Retractable Glass Bridge & Door (DX11)' 2020-10-12 21:45:18.515 - Thread: 7 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-10-12 21:45:18.516 - Thread: 7 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2020-10-12 21:45:18.517 - Thread: 7 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-10-12 21:45:18.517 - Thread: 7 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-10-12 21:45:18.518 - Thread: 7 -> Up to date mod: Id = 596198369, title = 'Soil Tool - Place ground in survival!' 2020-10-12 21:45:18.518 - Thread: 7 -> Up to date mod: Id = 603906728, title = 'Light Block Improvements - easy control panel access' 2020-10-12 21:45:18.518 - Thread: 7 -> Up to date mod: Id = 604590775, title = 'Laser Antenna 20000km' 2020-10-12 21:45:18.519 - Thread: 7 -> Up to date mod: Id = 655948251, title = 'Control Module - basically key binding for ships' 2020-10-12 21:45:18.519 - Thread: 7 -> Up to date mod: Id = 717073267, title = 'Advanced Systems: Scaffolding' 2020-10-12 21:45:18.519 - Thread: 7 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-10-12 21:45:18.519 - Thread: 7 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-10-12 21:45:18.520 - Thread: 7 -> Up to date mod: Id = 831739660, title = 'Scarce Resources' 2020-10-12 21:45:18.520 - Thread: 7 -> Up to date mod: Id = 1136188499, title = 'Space Just Got Real (1.188 Update 4)' 2020-10-12 21:45:18.521 - Thread: 7 -> Up to date mod: Id = 1216416537, title = 'Deep Scarce Resources' 2020-10-12 21:45:18.521 - Thread: 7 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2020-10-12 21:45:18.521 - Thread: 7 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler' 2020-10-12 21:45:18.522 - Thread: 7 -> Up to date mod: Id = 1370072627, title = 'Faction Ownership Helper' 2020-10-12 21:45:18.522 - Thread: 7 -> Up to date mod: Id = 1423362131, title = 'Ammo Management Controls' 2020-10-12 21:45:18.522 - Thread: 7 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2020-10-12 21:45:18.523 - Thread: 7 -> Up to date mod: Id = 1475392343, title = 'Build Colors' 2020-10-12 21:45:18.525 - Thread: 7 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2020-10-12 21:45:18.526 - Thread: 7 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2020-10-12 21:45:18.526 - Thread: 7 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2020-10-12 21:45:18.526 - Thread: 7 -> Up to date mod: Id = 1711092925, title = 'PowerLines Fixed' 2020-10-12 21:45:18.527 - Thread: 7 -> Up to date mod: Id = 1719695354, title = 'Coupling Blocks' 2020-10-12 21:45:18.527 - Thread: 7 -> Up to date mod: Id = 1736735806, title = 'Realistic holographic sight on vanilla rifles' 2020-10-12 21:45:18.527 - Thread: 7 -> Up to date mod: Id = 1772251355, title = 'Twinkie's Long Range Ore Detectors' 2020-10-12 21:45:18.528 - Thread: 7 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2020-10-12 21:45:18.528 - Thread: 7 -> Up to date mod: Id = 1804604586, title = 'AQD - Quality of Life' 2020-10-12 21:45:18.530 - Thread: 7 -> Up to date mod: Id = 1805199276, title = 'Easy Control Button Access' 2020-10-12 21:45:18.531 - Thread: 7 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2020-10-12 21:45:18.531 - Thread: 7 -> Up to date mod: Id = 1866795892, title = 'Suit Toggles (while in a cockpit) - Klime' 2020-10-12 21:45:18.531 - Thread: 7 -> Up to date mod: Id = 1874524300, title = 'InFlightButtons - Klime' 2020-10-12 21:45:18.531 - Thread: 7 -> Up to date mod: Id = 1878844801, title = 'AutoRun - Klime' 2020-10-12 21:45:18.532 - Thread: 7 -> Up to date mod: Id = 1896299812, title = 'TeamSpot' 2020-10-12 21:45:18.532 - Thread: 7 -> Up to date mod: Id = 1914807557, title = 'Ultimate Spectator' 2020-10-12 21:45:18.532 - Thread: 7 -> Up to date mod: Id = 1965654081, title = 'RichHudMaster' 2020-10-12 21:45:18.532 - Thread: 7 -> Up to date mod: Id = 2115568523, title = 'Clean Assembler Tab' 2020-10-12 21:45:18.533 - Thread: 7 -> Up to date mod: Id = 2211605465, title = 'Tool Switcher' 2020-10-12 21:45:18.533 - Thread: 7 -> Mod download time: 0.03 seconds 2020-10-12 21:45:18.535 - Thread: 7 -> Downloading world mods - END 2020-10-12 21:45:18.544 - Thread: 1 -> LoadSession() - End 2020-10-12 21:45:18.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:45:18.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:45:18.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:45:18.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:45:18.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:45:18.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:45:18.665 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-12 21:45:18.668 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-12 21:45:18.815 - Thread: 1 -> RunLoadingAction - START 2020-10-12 21:45:18.821 - Thread: 1 -> Loading session: C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya 2020-10-12 21:45:19.584 - Thread: 1 -> GC Memory: 1,114,593,560 B 2020-10-12 21:45:19.592 - Thread: 1 -> Process Memory: 3,039,145,984 B 2020-10-12 21:45:19.593 - Thread: 1 -> Experimental mode: Yes 2020-10-12 21:45:19.593 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxFloatingObjects, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-10-12 21:45:22.807 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-12 21:45:49.133 - Thread: 1 -> mod_notice: Control Module - basically key binding for ships 2020-10-12 21:45:49.133 - Thread: 1 -> in file: 2020-10-12 21:45:49.133 - Thread: 1 -> Possible entity type script logic collision 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1896299812.sbm_TeamSpot, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 2115568523.sbm_Arstraea, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1914807557.sbm_Spec, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1878844801.sbm_AutoRun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1874524300.sbm_InFlightButtons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1866795892.sbm_togglebroadcasting.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1805199276.sbm_EasyControlButton, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1736735806.sbm_BetterHoloSight, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1516827689.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1475392343.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1370072627.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.423 - Thread: 1 -> Script loaded: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.437 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 603906728.sbm_LightBlockImprovements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 655948251.sbm_ControlModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 596198369.sbm_Soil, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 2211605465.sbm_ToolSwitcher, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.438 - Thread: 1 -> Script loaded: 1804604586.sbm_enenra.QoL, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:45:56.490 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-12 21:45:56.498 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-12 21:45:56.500 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-12 21:45:56.502 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-10-12 21:45:56.762 - Thread: 1 -> Loading scenarios 2020-10-12 21:45:56.762 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-12 21:45:56.768 - Thread: 1 -> List of used mods (44) - START 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1896299812, Filename = '1896299812.sbm', Name = 'TeamSpot' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 2115568523, Filename = '2115568523.sbm', Name = 'Clean Assembler Tab' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1914807557, Filename = '1914807557.sbm', Name = 'Ultimate Spectator' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1878844801, Filename = '1878844801.sbm', Name = 'AutoRun - Klime' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1874524300, Filename = '1874524300.sbm', Name = 'InFlightButtons - Klime' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1866795892, Filename = '1866795892.sbm', Name = 'Suit Toggles (while in a cockpit) - Klime' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1805199276, Filename = '1805199276.sbm', Name = 'Easy Control Button Access' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1736735806, Filename = '1736735806.sbm', Name = 'Realistic holographic sight on vanilla rifles' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1475392343, Filename = '1475392343.sbm', Name = 'Build Colors' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1423362131, Filename = '1423362131.sbm', Name = 'Ammo Management Controls' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1370072627, Filename = '1370072627.sbm', Name = 'Faction Ownership Helper' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1289485324, Filename = '1289485324.sbm', Name = 'Projections To Assembler' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 603906728, Filename = '603906728.sbm', Name = 'Light Block Improvements - easy control panel access' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 1965654081, Filename = '1965654081.sbm', Name = 'RichHudMaster' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 604590775, Filename = '604590775.sbm', Name = 'Laser Antenna 20000km' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 387333439, Filename = '387333439.sbm', Name = '(DX11) Telescope' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 419124752, Filename = '419124752.sbm', Name = 'Retractable Glass Bridge & Door (DX11)' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 347612102, Filename = '347612102.sbm', Name = 'Armor Panels [By UncleSte]' 2020-10-12 21:45:56.769 - Thread: 1 -> Id = 655948251, Filename = '655948251.sbm', Name = 'Control Module - basically key binding for ships' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 717073267, Filename = '717073267.sbm', Name = 'Advanced Systems: Scaffolding' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1719695354, Filename = '1719695354.sbm', Name = 'Coupling Blocks' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 596198369, Filename = '596198369.sbm', Name = 'Soil Tool - Place ground in survival!' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 2211605465, Filename = '2211605465.sbm', Name = 'Tool Switcher' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1711092925, Filename = '1711092925.sbm', Name = 'PowerLines Fixed' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1804604586, Filename = '1804604586.sbm', Name = 'AQD - Quality of Life' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1772251355, Filename = '1772251355.sbm', Name = 'Twinkie's Long Range Ore Detectors' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 831739660, Filename = '831739660.sbm', Name = 'Scarce Resources' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1216416537, Filename = '1216416537.sbm', Name = 'Deep Scarce Resources' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 375790981, Filename = '375790981.sbm', Name = 'INFINITE SPEED MOD' 2020-10-12 21:45:56.770 - Thread: 1 -> Id = 1136188499, Filename = '1136188499.sbm', Name = 'Space Just Got Real (1.188 Update 4)' 2020-10-12 21:45:56.770 - Thread: 1 -> List of used mods - END 2020-10-12 21:45:57.845 - Thread: 1 -> Loading behaviors 2020-10-12 21:45:57.847 - Thread: 1 -> Loading ammo magazines 2020-10-12 21:45:57.852 - Thread: 1 -> Loading ammo definitions 2020-10-12 21:45:57.858 - Thread: 1 -> Loading animations 2020-10-12 21:45:57.862 - Thread: 1 -> Loading animations 2020-10-12 21:45:57.864 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:57.865 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:57.865 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:57.866 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:57.866 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:57.866 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:57.866 - Thread: 1 -> Loading category classes 2020-10-12 21:45:57.867 - Thread: 1 -> Loading category classes 2020-10-12 21:45:57.867 - Thread: 1 -> Loading blueprint classes 2020-10-12 21:45:57.869 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:57.871 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:57.872 - Thread: 1 -> Loading blueprints 2020-10-12 21:45:57.875 - Thread: 1 -> Loading blueprints 2020-10-12 21:45:57.875 - Thread: 1 -> Loading agent definitions 2020-10-12 21:45:57.877 - Thread: 1 -> Loading character definitions 2020-10-12 21:45:57.900 - Thread: 1 -> Loading character definitions 2020-10-12 21:45:57.900 - Thread: 1 -> Loading components 2020-10-12 21:45:57.903 - Thread: 1 -> Loading components 2020-10-12 21:45:57.903 - Thread: 1 -> Loading configuration 2020-10-12 21:45:57.905 - Thread: 1 -> Loading container types 2020-10-12 21:45:57.908 - Thread: 1 -> Loading Contract Types 2020-10-12 21:45:57.918 - Thread: 1 -> Loading block positions 2020-10-12 21:45:57.925 - Thread: 1 -> Loading block positions 2020-10-12 21:45:57.925 - Thread: 1 -> Loading curve definitions 2020-10-12 21:45:57.930 - Thread: 1 -> Loading debris 2020-10-12 21:45:57.932 - Thread: 1 -> Loading environment items entries 2020-10-12 21:45:57.933 - Thread: 1 -> Loading decal global definitions 2020-10-12 21:45:57.933 - Thread: 1 -> Loading decal definitions 2020-10-12 21:45:57.938 - Thread: 1 -> Loading drone behaviors 2020-10-12 21:45:57.943 - Thread: 1 -> Loading edges 2020-10-12 21:45:57.944 - Thread: 1 -> Loading emissive color definitions 2020-10-12 21:45:57.950 - Thread: 1 -> Loading emissive color default states 2020-10-12 21:45:57.959 - Thread: 1 -> Loading animations 2020-10-12 21:45:57.959 - Thread: 1 -> Loading entity components 2020-10-12 21:45:57.980 - Thread: 1 -> Loading component containers 2020-10-12 21:45:58.027 - Thread: 1 -> Loading environment items entries 2020-10-12 21:45:58.027 - Thread: 1 -> Loading Faction Names 2020-10-12 21:45:58.029 - Thread: 1 -> Loading factions 2020-10-12 21:45:58.035 - Thread: 1 -> Loading flare definitions 2020-10-12 21:45:58.052 - Thread: 1 -> Loading gas property definitions 2020-10-12 21:45:58.055 - Thread: 1 -> Loading event definitions 2020-10-12 21:45:58.058 - Thread: 1 -> Loading physical items 2020-10-12 21:45:58.065 - Thread: 1 -> Loading chat bot responses 2020-10-12 21:45:58.157 - Thread: 1 -> Loading LCD texture categories 2020-10-12 21:45:58.160 - Thread: 1 -> Loading LCD texture categories 2020-10-12 21:45:58.160 - Thread: 1 -> Loading LCD texture categories 2020-10-12 21:45:58.160 - Thread: 1 -> Loading LCD texture categories 2020-10-12 21:45:58.160 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-12 21:45:58.160 - Thread: 1 -> Loading physical items 2020-10-12 21:45:58.165 - Thread: 1 -> Loading physical items 2020-10-12 21:45:58.166 - Thread: 1 -> Loading physical material properties 2020-10-12 21:45:58.173 - Thread: 1 -> Loading pirate antennas 2020-10-12 21:45:58.186 - Thread: 1 -> Loading research blocks definitions 2020-10-12 21:45:58.189 - Thread: 1 -> Loading research groups definitions 2020-10-12 21:45:58.191 - Thread: 1 -> Loading resource distribution groups 2020-10-12 21:45:58.193 - Thread: 1 -> Loading shadow textures definitions 2020-10-12 21:45:58.193 - Thread: 1 -> Loading ship sound groups 2020-10-12 21:45:58.218 - Thread: 1 -> Loading ship sound groups 2020-10-12 21:45:58.218 - Thread: 1 -> Loading sound categories 2020-10-12 21:45:58.224 - Thread: 1 -> Loading stat definitions 2020-10-12 21:45:58.225 - Thread: 1 -> Loading grid creators 2020-10-12 21:45:58.228 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.230 - Thread: 1 -> Loading planet definition 2020-10-12 21:45:58.231 - Thread: 1 -> Loading voxel map storage definitions 2020-10-12 21:45:58.234 - Thread: 1 -> Loading voxel material definitions 2020-10-12 21:45:58.236 - Thread: 1 -> Loading voxel material definitions 2020-10-12 21:45:58.237 - Thread: 1 -> Loading voxel material definitions 2020-10-12 21:45:58.237 - Thread: 1 -> Loading Weather Effects 2020-10-12 21:45:58.252 - Thread: 1 -> Loading blueprint classes 2020-10-12 21:45:58.270 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.279 - Thread: 1 -> Loading entity components 2020-10-12 21:45:58.285 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.327 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.327 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.327 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.329 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.332 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.337 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.348 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.351 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.352 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.353 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.353 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.355 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.355 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.364 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:58.364 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.365 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.365 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.366 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.366 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.366 - Thread: 1 -> Loading entity components 2020-10-12 21:45:58.366 - Thread: 1 -> Loading LCD texture categories 2020-10-12 21:45:58.368 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.374 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:58.374 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:58.376 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.376 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.380 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.380 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.381 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:58.381 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.382 - Thread: 1 -> Loading research blocks definitions 2020-10-12 21:45:58.382 - Thread: 1 -> Loading research groups definitions 2020-10-12 21:45:58.382 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_ResearchGroupDefinition/25' 2020-10-12 21:45:58.384 - Thread: 1 -> Loading ammo definitions 2020-10-12 21:45:58.385 - Thread: 1 -> Loading ammo magazines 2020-10-12 21:45:58.387 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:58.389 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:58.389 - Thread: 1 -> Loading blueprints 2020-10-12 21:45:58.390 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.392 - Thread: 1 -> Loading physical items 2020-10-12 21:45:58.392 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.394 - Thread: 1 -> Loading voxel material definitions 2020-10-12 21:45:58.394 - Thread: 1 -> Loaded voxel material: Concrete 2020-10-12 21:45:58.396 - Thread: 1 -> Loading ammo definitions 2020-10-12 21:45:58.396 - Thread: 1 -> Loading ammo magazines 2020-10-12 21:45:58.405 - Thread: 1 -> Loading blueprint class entries 2020-10-12 21:45:58.405 - Thread: 1 -> Loading blueprints 2020-10-12 21:45:58.409 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.409 - Thread: 1 -> Loading physical items 2020-10-12 21:45:58.412 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.422 - Thread: 1 -> Loading sound definitions 2020-10-12 21:45:58.424 - Thread: 1 -> Loading category classes 2020-10-12 21:45:58.424 - Thread: 1 -> Loading block positions 2020-10-12 21:45:58.426 - Thread: 1 -> Loading transparent material properties 2020-10-12 21:45:58.434 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.434 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.434 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.435 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.435 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.435 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.435 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.435 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.435 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.436 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.436 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.436 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.440 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.440 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.440 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-10-12 21:45:58.441 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.441 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.441 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-10-12 21:45:58.442 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.442 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.442 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-10-12 21:45:58.444 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.444 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.444 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.445 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.445 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.445 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.445 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.445 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.445 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.446 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.446 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.446 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.447 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.447 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.447 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.447 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.447 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.447 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.452 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.452 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.452 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.452 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.452 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.452 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.453 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.453 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.453 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.455 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.455 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.455 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSkySolid.dds 2020-10-12 21:45:58.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.456 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.456 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.456 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.456 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.457 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.457 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.457 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.463 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.463 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.463 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.464 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.464 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.464 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.465 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.465 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.465 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.465 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.466 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.466 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.466 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.466 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.466 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.466 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.467 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.467 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.467 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.468 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.468 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.468 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.468 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.468 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.468 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.472 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.472 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.472 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.473 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.473 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.473 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.473 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.473 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.473 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.474 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.474 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.474 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.475 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.475 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.475 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.476 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.476 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.476 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.477 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.477 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.477 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.477 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.477 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.477 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.478 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.478 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.478 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.479 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.479 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.479 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.479 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.479 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.479 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.480 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.480 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.480 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.480 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.480 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.480 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.481 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.481 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.481 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.481 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.481 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.481 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.484 - Thread: 1 -> Loading planet definition Scarce Resources 2020-10-12 21:45:58.484 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.484 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.484 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.485 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.485 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.485 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.485 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.485 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.485 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.486 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.486 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.486 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.486 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.486 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.486 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.488 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.488 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.488 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.489 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.489 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.489 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.489 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.489 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.489 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.490 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.490 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.490 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TritonAurora.dds 2020-10-12 21:45:58.491 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.491 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.491 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.491 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.492 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.492 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.492 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.492 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.492 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.493 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-10-12 21:45:58.493 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Data\Triton.sbc 2020-10-12 21:45:58.493 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.494 - Thread: 1 -> Loading voxel material definitions 2020-10-12 21:45:58.497 - Thread: 1 -> Loaded voxel material: Stone_01 2020-10-12 21:45:58.499 - Thread: 1 -> Loaded voxel material: Stone_02 2020-10-12 21:45:58.502 - Thread: 1 -> Loaded voxel material: Stone_03 2020-10-12 21:45:58.506 - Thread: 1 -> Loaded voxel material: Stone_04 2020-10-12 21:45:58.510 - Thread: 1 -> Loaded voxel material: Stone_05 2020-10-12 21:45:58.513 - Thread: 1 -> Loaded voxel material: Iron_01 2020-10-12 21:45:58.516 - Thread: 1 -> Loaded voxel material: Iron_02 2020-10-12 21:45:58.521 - Thread: 1 -> Loaded voxel material: Nickel_01 2020-10-12 21:45:58.522 - Thread: 1 -> Loaded voxel material: Cobalt_01 2020-10-12 21:45:58.526 - Thread: 1 -> Loaded voxel material: Magnesium_01 2020-10-12 21:45:58.529 - Thread: 1 -> Loaded voxel material: Silicon_01 2020-10-12 21:45:58.533 - Thread: 1 -> Loaded voxel material: Silver_01 2020-10-12 21:45:58.538 - Thread: 1 -> Loaded voxel material: Gold_01 2020-10-12 21:45:58.541 - Thread: 1 -> Loaded voxel material: Platinum_01 2020-10-12 21:45:58.544 - Thread: 1 -> Loaded voxel material: Uraninite_01 2020-10-12 21:45:58.548 - Thread: 1 -> Loaded voxel material: Ice_01 2020-10-12 21:45:58.552 - Thread: 1 -> Loaded voxel material: Ice_02 2020-10-12 21:45:58.555 - Thread: 1 -> Loaded voxel material: Ice_03 2020-10-12 21:45:58.558 - Thread: 1 -> Loaded voxel material: SmallMoonRocks 2020-10-12 21:45:58.562 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.562 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.562 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.563 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.563 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.563 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.563 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.564 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.564 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.564 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.564 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.564 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.567 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.567 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.567 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/AlienSky.dds 2020-10-12 21:45:58.567 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.567 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.567 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/AlienSky.dds 2020-10-12 21:45:58.568 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.568 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.568 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/AlienSky.dds 2020-10-12 21:45:58.572 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.572 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.572 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.572 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.572 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.572 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.573 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.573 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.573 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.574 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.574 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.574 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.574 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.574 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.574 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.575 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.575 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.575 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.579 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.579 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.579 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.579 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.579 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.579 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.580 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.580 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.580 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.581 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.581 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.581 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSkySolid.dds 2020-10-12 21:45:58.582 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.582 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.582 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.582 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.582 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.582 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.583 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.583 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.583 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/TitanSky.dds 2020-10-12 21:45:58.585 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.585 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.585 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.585 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.585 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.585 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.586 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.586 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.586 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.587 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.587 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.587 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.588 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.588 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.588 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.589 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.589 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.589 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.590 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.590 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.590 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.590 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.590 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.590 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.591 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.591 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.591 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.594 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.594 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.594 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.595 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.595 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.595 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.595 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.595 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.595 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.596 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.596 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.596 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.597 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.597 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.597 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky02.dds 2020-10-12 21:45:58.597 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.597 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.597 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/MartianSky.dds 2020-10-12 21:45:58.598 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.598 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.598 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.599 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.599 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.599 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.600 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.600 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.600 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.601 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.601 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.601 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.601 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.601 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.601 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.601 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.601 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.601 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-10-12 21:45:58.602 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.602 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.602 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.603 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.603 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.603 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.604 - Thread: 1 -> MOD_ERROR: Deep Scarce Resources 2020-10-12 21:45:58.604 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Data\PlanetGeneratorDefinitions.sbc 2020-10-12 21:45:58.604 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1216416537\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-10-12 21:45:58.608 - Thread: 1 -> Loading environment definition 2020-10-12 21:45:58.617 - Thread: 1 -> Loading flare definitions 2020-10-12 21:45:58.619 - Thread: 1 -> Audio effects definitions 2020-10-12 21:45:58.627 - Thread: 1 -> Loading environment items definitions 2020-10-12 21:45:58.630 - Thread: 1 -> Loading environment items definitions 2020-10-12 21:45:58.630 - Thread: 1 -> Loading physical material properties 2020-10-12 21:45:58.639 - Thread: 1 -> Loading particle effect definitions 2020-10-12 21:45:58.782 - Thread: 1 -> Loading particle effect definitions 2020-10-12 21:45:58.783 - Thread: 1 -> Loading environment item definitions 2020-10-12 21:45:58.793 - Thread: 1 -> Loading weapon definitions 2020-10-12 21:45:58.880 - Thread: 1 -> Loading particle effect definitions 2020-10-12 21:45:58.881 - Thread: 1 -> Loading particle effect definitions 2020-10-12 21:45:58.894 - Thread: 1 -> Loading particle effect definitions 2020-10-12 21:45:58.894 - Thread: 1 -> Loading particle effect definitions 2020-10-12 21:45:58.894 - Thread: 1 -> Loading weapon definitions 2020-10-12 21:45:58.896 - Thread: 1 -> Loading weapon definitions 2020-10-12 21:45:58.918 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:58.985 - Thread: 1 -> Created block definitions 2020-10-12 21:45:58.987 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.056 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.069 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.076 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.077 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.080 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.081 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.082 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.083 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.085 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.086 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.093 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.094 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.096 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.096 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.098 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.099 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.113 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.114 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.114 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.115 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.115 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.115 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.119 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.121 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.121 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.122 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.123 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.124 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.125 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.126 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.133 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.135 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.139 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.146 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.148 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.150 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.160 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.162 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.164 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.166 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.167 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.169 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.171 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.173 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.177 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.180 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.183 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.185 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.191 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.194 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.202 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.206 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.207 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.262 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.264 - Thread: 1 -> Created definition for: Interior Light 2020-10-12 21:45:59.264 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight2 2020-10-12 21:45:59.277 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.285 - Thread: 1 -> Created definition for: Laser Antenna 2020-10-12 21:45:59.292 - Thread: 1 -> Created definition for: Laser Antenna 2020-10-12 21:45:59.292 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeBlockLaserAntenna 2020-10-12 21:45:59.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallBlockLaserAntenna 2020-10-12 21:45:59.294 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.309 - Thread: 1 -> Created definition for: Telescope 2020-10-12 21:45:59.310 - Thread: 1 -> Created definition for: Telescope 2020-10-12 21:45:59.310 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeTelescopeBlock 2020-10-12 21:45:59.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallTelescopeBlock 2020-10-12 21:45:59.312 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.327 - Thread: 1 -> Created definition for: Glass Bridge 1x3 2020-10-12 21:45:59.331 - Thread: 1 -> Created definition for: Glass Bridge 1x4 2020-10-12 21:45:59.338 - Thread: 1 -> Created definition for: Glass Bridge 1x5 2020-10-12 21:45:59.344 - Thread: 1 -> Created definition for: Glass Bridge 1x6 2020-10-12 21:45:59.351 - Thread: 1 -> Created definition for: Glass Bridge 1x7 2020-10-12 21:45:59.359 - Thread: 1 -> Created definition for: Glass Bridge 1x8 2020-10-12 21:45:59.365 - Thread: 1 -> Created definition for: Glass Bridge 1x9 2020-10-12 21:45:59.367 - Thread: 1 -> Created definition for: Small Glass Bridge 1x3 2020-10-12 21:45:59.368 - Thread: 1 -> Created definition for: Small Glass Bridge 1x4 2020-10-12 21:45:59.368 - Thread: 1 -> Created definition for: Small Glass Bridge 1x5 2020-10-12 21:45:59.369 - Thread: 1 -> Created definition for: Small Glass Bridge 1x6 2020-10-12 21:45:59.371 - Thread: 1 -> Created definition for: Small Glass Bridge 1x7 2020-10-12 21:45:59.372 - Thread: 1 -> Created definition for: Small Glass Bridge 1x8 2020-10-12 21:45:59.373 - Thread: 1 -> Created definition for: Small Glass Bridge 1x9 2020-10-12 21:45:59.373 - Thread: 1 -> Created block definitions 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x3 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x4 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x5 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x6 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x7 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x8 2020-10-12 21:45:59.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x9 2020-10-12 21:45:59.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x3 2020-10-12 21:45:59.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x4 2020-10-12 21:45:59.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x5 2020-10-12 21:45:59.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x6 2020-10-12 21:45:59.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x7 2020-10-12 21:45:59.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x8 2020-10-12 21:45:59.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x9 2020-10-12 21:45:59.381 - Thread: 1 -> Loading cube blocks 2020-10-12 21:45:59.406 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 2020-10-12 21:45:59.429 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope 2020-10-12 21:45:59.447 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope Mirror 2020-10-12 21:45:59.477 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope 2020-10-12 21:45:59.496 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope Mirror 2020-10-12 21:45:59.522 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope 2020-10-12 21:45:59.541 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope Mirror 2020-10-12 21:45:59.565 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 2020-10-12 21:45:59.590 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Mirror 2020-10-12 21:45:59.618 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 2020-10-12 21:45:59.646 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 2020-10-12 21:45:59.669 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Mirror 2020-10-12 21:45:59.696 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope 2020-10-12 21:45:59.717 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope Mirror 2020-10-12 21:45:59.747 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Angle 2020-10-12 21:45:59.772 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle 2020-10-12 21:45:59.798 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle (45 Degree) 2020-10-12 21:45:59.826 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle 2020-10-12 21:45:59.848 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle Mirror 2020-10-12 21:45:59.874 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle (45 Degree) 2020-10-12 21:45:59.904 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Angle 2020-10-12 21:45:59.923 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 2020-10-12 21:45:59.943 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope 2020-10-12 21:45:59.962 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope Mirror 2020-10-12 21:45:59.982 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope 2020-10-12 21:46:00.005 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope Mirror 2020-10-12 21:46:00.031 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope 2020-10-12 21:46:00.072 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope Mirror 2020-10-12 21:46:00.093 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 2020-10-12 21:46:00.114 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Mirror 2020-10-12 21:46:00.131 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 2020-10-12 21:46:00.152 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 2020-10-12 21:46:00.173 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Mirror 2020-10-12 21:46:00.195 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope 2020-10-12 21:46:00.214 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope Mirror 2020-10-12 21:46:00.234 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Angle 2020-10-12 21:46:00.256 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle 2020-10-12 21:46:00.276 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle (45 Degree) 2020-10-12 21:46:00.295 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle 2020-10-12 21:46:00.313 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle Mirror 2020-10-12 21:46:00.334 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle (45 Degree) 2020-10-12 21:46:00.355 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Angle 2020-10-12 21:46:00.355 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel 2020-10-12 21:46:00.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2020-10-12 21:46:00.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1Mirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel3x1x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1Mirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2020-10-12 21:46:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1Mirror 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel3x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1Mirror 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2020-10-12 21:46:00.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2020-10-12 21:46:00.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2020-10-12 21:46:00.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2020-10-12 21:46:00.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2020-10-12 21:46:00.366 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.372 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/WingStreight 2020-10-12 21:46:00.372 - Thread: 1 -> Created definition for: Wing Straight 2020-10-12 21:46:00.374 - Thread: 1 -> Created definition for: Wing Angled 1 2020-10-12 21:46:00.375 - Thread: 1 -> Created definition for: Wing Angled 2 2020-10-12 21:46:00.375 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2020-10-12 21:46:00.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2020-10-12 21:46:00.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2020-10-12 21:46:00.379 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.380 - Thread: 1 -> Created definition for: lightDummy 2020-10-12 21:46:00.380 - Thread: 1 -> Created definition for: batteryDummy 2020-10-12 21:46:00.380 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-10-12 21:46:00.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-10-12 21:46:00.380 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.381 - Thread: 1 -> Created definition for: centerofliftghost 2020-10-12 21:46:00.381 - Thread: 1 -> Created definition for: centerofmassghost 2020-10-12 21:46:00.382 - Thread: 1 -> Created definition for: centerofliftghost 2020-10-12 21:46:00.382 - Thread: 1 -> Created definition for: centerofmassghost 2020-10-12 21:46:00.382 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2020-10-12 21:46:00.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2020-10-12 21:46:00.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-10-12 21:46:00.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-10-12 21:46:00.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2020-10-12 21:46:00.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2020-10-12 21:46:00.385 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.386 - Thread: 1 -> Created definition for: Weld Pad 2020-10-12 21:46:00.388 - Thread: 1 -> Created definition for: Weld Pad 2020-10-12 21:46:00.388 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2020-10-12 21:46:00.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2020-10-12 21:46:00.390 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.398 - Thread: 1 -> Created definition for: Scaffolding Staircase 2020-10-12 21:46:00.406 - Thread: 1 -> Created definition for: Scaffolding Structure 2020-10-12 21:46:00.413 - Thread: 1 -> Created definition for: Scaffolding Structure Open 2020-10-12 21:46:00.421 - Thread: 1 -> Created definition for: Scaffolding Platform 2020-10-12 21:46:00.428 - Thread: 1 -> Created definition for: Scaffolding Railing 2020-10-12 21:46:00.434 - Thread: 1 -> Created definition for: Scaffolding Balcony 2020-10-12 21:46:00.443 - Thread: 1 -> Created definition for: Scaffolding Platform Extension 2020-10-12 21:46:00.455 - Thread: 1 -> Created definition for: Scaffolding Bridge Platform 2020-10-12 21:46:00.462 - Thread: 1 -> Created definition for: Scaffold Single Ladder 2020-10-12 21:46:00.469 - Thread: 1 -> Created definition for: Scaffold Double Ladder 2020-10-12 21:46:00.477 - Thread: 1 -> Created definition for: Scaffold Railing Interior Corner 2020-10-12 21:46:00.484 - Thread: 1 -> Created definition for: Scaffold Railing Interior U 2020-10-12 21:46:00.491 - Thread: 1 -> Created definition for: Scaffold Railing Parallel 2020-10-12 21:46:00.498 - Thread: 1 -> Created definition for: Scaffold Half Railing Left 2020-10-12 21:46:00.506 - Thread: 1 -> Created definition for: Scaffold Half Railing Right 2020-10-12 21:46:00.506 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Stair 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Structure 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Structure_Open 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Platform 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Balcony 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Extension 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Platform_Unsupported 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Ladder_Single 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Ladder_Double 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Corner 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_U 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_P 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Half_A 2020-10-12 21:46:00.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Half_B 2020-10-12 21:46:00.510 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.514 - Thread: 1 -> Created definition for: Offset Camera 2020-10-12 21:46:00.517 - Thread: 1 -> Created definition for: Docking Door 2020-10-12 21:46:00.519 - Thread: 1 -> Created definition for: Flat Connector 2020-10-12 21:46:00.523 - Thread: 1 -> Created definition for: Connector 2020-10-12 21:46:00.525 - Thread: 1 -> Created definition for: Conveyor Tube Curved Port 2020-10-12 21:46:00.527 - Thread: 1 -> Created definition for: Small Connector 2020-10-12 21:46:00.528 - Thread: 1 -> Created definition for: Small Connector Extended 2020-10-12 21:46:00.530 - Thread: 1 -> Created definition for: Connector 2020-10-12 21:46:00.532 - Thread: 1 -> Created definition for: Conveyor Frame Port 2020-10-12 21:46:00.535 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorConnector/ConveyorTubePort 2020-10-12 21:46:00.535 - Thread: 1 -> Created definition for: Conveyor Tube Port 2020-10-12 21:46:00.537 - Thread: 1 -> Created definition for: Conveyor Tube Port 2020-10-12 21:46:00.539 - Thread: 1 -> Created definition for: Small Conveyor Tube Port 2020-10-12 21:46:00.544 - Thread: 1 -> Created definition for: Mergeless Block 2020-10-12 21:46:00.548 - Thread: 1 -> Created definition for: Light Armor Mergeless 2020-10-12 21:46:00.548 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeOffsetCameraBlock 2020-10-12 21:46:00.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/LargeBlockDockingDoor 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorCompact 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/Connector 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubeCurvedPort 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubePort 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockMeglessBlock 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorSmall 2020-10-12 21:46:00.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorSmallExtended 2020-10-12 21:46:00.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorMedium 2020-10-12 21:46:00.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorFrameMediumPort 2020-10-12 21:46:00.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubePortMedium 2020-10-12 21:46:00.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubePortSmall 2020-10-12 21:46:00.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorBlockMergeless 2020-10-12 21:46:00.551 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.552 - Thread: 1 -> Created definition for: Docking Camera 2020-10-12 21:46:00.553 - Thread: 1 -> Created definition for: Docking Camera 2020-10-12 21:46:00.554 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.554 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeOffsetCameraBlock 2020-10-12 21:46:00.554 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/LargeBlockDockingDoor 2020-10-12 21:46:00.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorCompact 2020-10-12 21:46:00.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/Connector 2020-10-12 21:46:00.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubeCurvedPort 2020-10-12 21:46:00.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubePort 2020-10-12 21:46:00.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockMeglessBlock 2020-10-12 21:46:00.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeDockingCameraBlock 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorSmall 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorSmallExtended 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorMedium 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorFrameMediumPort 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubePortMedium 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubePortSmall 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorBlockMergeless 2020-10-12 21:46:00.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallDockingCameraBlock 2020-10-12 21:46:00.571 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.573 - Thread: 1 -> Created definition for: Powerline 2020-10-12 21:46:00.573 - Thread: 1 -> Created definition for: Powerline shifted 2020-10-12 21:46:00.574 - Thread: 1 -> Created definition for: Powerline turn 2020-10-12 21:46:00.574 - Thread: 1 -> Created definition for: Powerline turn shifted 2020-10-12 21:46:00.576 - Thread: 1 -> Created definition for: Powerline branch 2020-10-12 21:46:00.576 - Thread: 1 -> Created definition for: Powerline branch shifted 2020-10-12 21:46:00.576 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline 2020-10-12 21:46:00.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline_top 2020-10-12 21:46:00.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn 2020-10-12 21:46:00.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn_top 2020-10-12 21:46:00.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch 2020-10-12 21:46:00.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch_top 2020-10-12 21:46:00.582 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.586 - Thread: 1 -> Created definition for: Spotlight 2020-10-12 21:46:00.589 - Thread: 1 -> Created definition for: Spotlight 2020-10-12 21:46:00.591 - Thread: 1 -> Created definition for: Interior Light 2020-10-12 21:46:00.592 - Thread: 1 -> Created definition for: Interior Light 2020-10-12 21:46:00.594 - Thread: 1 -> Created definition for: Corner Light 2020-10-12 21:46:00.596 - Thread: 1 -> Created definition for: Corner Light - Double 2020-10-12 21:46:00.597 - Thread: 1 -> Created definition for: Corner Light 2020-10-12 21:46:00.599 - Thread: 1 -> Created definition for: Corner Light - Double 2020-10-12 21:46:00.599 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2020-10-12 21:46:00.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2020-10-12 21:46:00.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2020-10-12 21:46:00.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2020-10-12 21:46:00.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2020-10-12 21:46:00.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2020-10-12 21:46:00.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2020-10-12 21:46:00.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2020-10-12 21:46:00.601 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.604 - Thread: 1 -> Created definition for: Laser Antenna 2020-10-12 21:46:00.607 - Thread: 1 -> Created definition for: Laser Antenna 2020-10-12 21:46:00.610 - Thread: 1 -> Created definition for: Ore Detector 2020-10-12 21:46:00.612 - Thread: 1 -> Created definition for: Ore Detector 2020-10-12 21:46:00.616 - Thread: 1 -> Created definition for: Hydrogen Tank 2020-10-12 21:46:00.616 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2020-10-12 21:46:00.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2020-10-12 21:46:00.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2020-10-12 21:46:00.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2020-10-12 21:46:00.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeBlockLaserAntenna 2020-10-12 21:46:00.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-10-12 21:46:00.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallBlockLaserAntenna 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SmallHydrogenTank 2020-10-12 21:46:00.618 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.623 - Thread: 1 -> Created definition for: Welder 2020-10-12 21:46:00.625 - Thread: 1 -> Created definition for: Welder 2020-10-12 21:46:00.628 - Thread: 1 -> Created definition for: Grinder 2020-10-12 21:46:00.631 - Thread: 1 -> Created definition for: Grinder 2020-10-12 21:46:00.631 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2020-10-12 21:46:00.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2020-10-12 21:46:00.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2020-10-12 21:46:00.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2020-10-12 21:46:00.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeBlockLaserAntenna 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeShipWelder 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LargeShipGrinder 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2020-10-12 21:46:00.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2020-10-12 21:46:00.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallBlockLaserAntenna 2020-10-12 21:46:00.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-10-12 21:46:00.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SmallHydrogenTank 2020-10-12 21:46:00.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallShipWelder 2020-10-12 21:46:00.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/SmallShipGrinder 2020-10-12 21:46:00.640 - Thread: 1 -> Loading cube blocks 2020-10-12 21:46:00.644 - Thread: 1 -> Created definition for: Ore Detector 2020-10-12 21:46:00.646 - Thread: 1 -> Created definition for: Ore Detector 2020-10-12 21:46:00.646 - Thread: 1 -> Created block definitions 2020-10-12 21:46:00.646 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-10-12 21:46:00.646 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-10-12 21:46:00.657 - Thread: 1 -> Loading block variant groups 2020-10-12 21:46:00.661 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-10-12 21:46:00.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-10-12 21:46:00.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-10-12 21:46:00.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-10-12 21:46:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-10-12 21:46:00.693 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-10-12 21:46:00.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-10-12 21:46:00.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-10-12 21:46:00.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-10-12 21:46:00.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-12 21:46:00.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-12 21:46:00.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-12 21:46:00.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-12 21:46:00.740 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1423362131\Data\Prefabs\Weapon Cluster Dummy.sbc 2020-10-12 21:46:00.747 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1289485324\Data\Prefabs\Dummy PB-Proj.sbc 2020-10-12 21:46:00.780 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2020-10-12 21:46:00.781 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2020-10-12 21:46:00.781 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2020-10-12 21:46:00.781 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2020-10-12 21:46:00.782 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2020-10-12 21:46:00.782 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2020-10-12 21:46:00.790 - Thread: 1 -> Loading block variant groups 2020-10-12 21:46:00.813 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-1.sbc 2020-10-12 21:46:00.813 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-11.sbc 2020-10-12 21:46:00.814 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-12.sbc 2020-10-12 21:46:00.814 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-13.sbc 2020-10-12 21:46:00.814 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-16.sbc 2020-10-12 21:46:00.814 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-17.sbc 2020-10-12 21:46:00.815 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-18.sbc 2020-10-12 21:46:00.815 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-2.sbc 2020-10-12 21:46:00.815 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-3.sbc 2020-10-12 21:46:00.815 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-4.sbc 2020-10-12 21:46:00.815 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-5.sbc 2020-10-12 21:46:00.816 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-6.sbc 2020-10-12 21:46:00.816 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-7.sbc 2020-10-12 21:46:00.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-8.sbc 2020-10-12 21:46:00.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\Container_MK-9.sbc 2020-10-12 21:46:00.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\RespawnMoonPod.sbc 2020-10-12 21:46:00.818 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1804604586\Data\Prefabs\RespawnPlanetPod.sbc 2020-10-12 21:46:00.838 - Thread: 1 -> Loading asteroid generators 2020-10-12 21:46:00.841 - Thread: 1 -> Loading spawn groups 2020-10-12 21:46:00.847 - Thread: 1 -> Loading drop containers 2020-10-12 21:46:00.849 - Thread: 1 -> Loading spawn groups 2020-10-12 21:46:00.850 - Thread: 1 -> Loading spawn groups 2020-10-12 21:46:00.850 - Thread: 1 -> Loading radial menu definitions 2020-10-12 21:46:00.886 - Thread: 1 -> Loading respawn ships 2020-10-12 21:46:00.890 - Thread: 1 -> Loading spawn groups 2020-10-12 21:46:00.890 - Thread: 1 -> Loading wheel speeds 2020-10-12 21:46:01.651 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-12 21:46:01.698 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-12 21:46:01.698 - Thread: 1 -> MyAudio.LoadData - START 2020-10-12 21:46:01.757 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-10-12 21:46:02.046 - Thread: 1 -> MyAudio.LoadData - END 2020-10-12 21:46:02.241 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-12 21:46:02.252 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.310 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.311 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.313 - Thread: 1 -> Registered modules from: 1896299812.sbm_TeamSpot, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.314 - Thread: 1 -> Registered modules from: 2115568523.sbm_Arstraea, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.314 - Thread: 1 -> Registered modules from: 1914807557.sbm_Spec, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.317 - Thread: 1 -> Registered modules from: 1878844801.sbm_AutoRun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.318 - Thread: 1 -> Registered modules from: 1874524300.sbm_InFlightButtons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.319 - Thread: 1 -> Registered modules from: 1866795892.sbm_togglebroadcasting.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.320 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.320 - Thread: 1 -> Registered modules from: 1805199276.sbm_EasyControlButton, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.320 - Thread: 1 -> Registered modules from: 1736735806.sbm_BetterHoloSight, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.320 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.325 - Thread: 1 -> Registered modules from: 1516827689.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.326 - Thread: 1 -> Registered modules from: 1475392343.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.327 - Thread: 1 -> Registered modules from: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.327 - Thread: 1 -> Registered modules from: 1370072627.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.327 - Thread: 1 -> Registered modules from: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.328 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.329 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.329 - Thread: 1 -> Registered modules from: 603906728.sbm_LightBlockImprovements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.331 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.332 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.341 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.342 - Thread: 1 -> Registered modules from: 655948251.sbm_ControlModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.343 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.343 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.351 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.353 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.355 - Thread: 1 -> Registered modules from: 596198369.sbm_Soil, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.356 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.356 - Thread: 1 -> Registered modules from: 2211605465.sbm_ToolSwitcher, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.357 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.358 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.367 - Thread: 1 -> Registered modules from: 1804604586.sbm_enenra.QoL, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.367 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:02.386 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-12 21:46:03.563 - Thread: 1 -> [ARSTRAEA] DefinitionManipulation - Assembler Component Tab 2020-10-12 21:46:03.590 - Thread: 1 -> Sneaky Sounds: LoadData - START 2020-10-12 21:46:03.678 - Thread: 1 -> Sneaky Sounds: LoadData - END 2020-10-12 21:46:03.690 - Thread: 37 -> External debugger: listening... 2020-10-12 21:46:08.015 - Thread: 1 -> MyLights.LoadData() - START 2020-10-12 21:46:08.018 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-12 21:46:08.018 - Thread: 1 -> MyLights.LoadData() - END 2020-10-12 21:46:08.018 - Thread: 1 -> Info: MyLights initialized. 2020-10-12 21:46:08.018 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-12 21:46:08.074 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-12 21:46:08.223 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-12 21:46:08.243 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-12 21:46:08.297 - Thread: 1 -> Loading Procedural World Generator 2020-10-12 21:46:08.300 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-10-12 21:46:10.967 - Thread: 1 -> Sleep Mod: Config Loaded 2020-10-12 21:46:10.967 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2020-10-12 21:46:10.973 - Thread: 1 -> [Build Vision] ToolSwitcherSession successfully registered with the API. 2020-10-12 21:46:10.989 - Thread: 1 -> Compass: Config Loaded 2020-10-12 21:46:10.989 - Thread: 1 -> Compass: Compass Started! 2020-10-12 21:46:11.431 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-12 21:46:11.651 - Thread: 7 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-10-12 21:46:11.652 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-10-12 21:46:11.652 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-10-12 21:46:11.655 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\EarthLike-1779144428d120000.vx2' 2020-10-12 21:46:11.655 - Thread: 7 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Moon-1353915701d19000.vx2' 2020-10-12 21:46:11.719 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Alien-291759539d120000.vx2' 2020-10-12 21:46:20.480 - Thread: 8 -> Info: Planet generator name: Alien 2020-10-12 21:46:20.488 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:20.513 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-10-12 21:46:20.513 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Titan-2124704365d19000.vx2' 2020-10-12 21:46:23.174 - Thread: 7 -> Info: Planet generator name: Moon 2020-10-12 21:46:23.175 - Thread: 7 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:23.176 - Thread: 7 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-10-12 21:46:23.176 - Thread: 7 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Mars-2044023682d120000.vx2' 2020-10-12 21:46:24.575 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-12 21:46:24.576 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:24.576 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-10-12 21:46:24.576 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Europa-595048092d19000.vx2' 2020-10-12 21:46:35.326 - Thread: 8 -> Info: Planet generator name: Titan 2020-10-12 21:46:35.327 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:35.327 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-10-12 21:46:35.327 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\Triton-12345d80253.vx2' 2020-10-12 21:46:36.219 - Thread: 7 -> Info: Planet generator name: Mars 2020-10-12 21:46:36.220 - Thread: 7 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:37.384 - Thread: 1 -> Info: Planet generator name: Europa 2020-10-12 21:46:37.384 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:48.359 - Thread: 7 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\P(EarthLike)S(844427681595549)A(G(StoneCoverageIronCore)M(EarthForestArea)__24)-803215050342811306.vx2' 2020-10-12 21:46:48.689 - Thread: 7 -> Loading voxel storage from file 'C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\P(EarthLike)S(844427698372761)A(G(StoneCoverageIronCore)M(EarthForestArea)__15)-803582716903464766.vx2' 2020-10-12 21:46:50.297 - Thread: 8 -> Info: Planet generator name: Triton 2020-10-12 21:46:50.298 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-12 21:46:58.479 - Thread: 1 -> Entities loaded 2020-10-12 21:46:59.625 - Thread: 1 -> Clusters reordered 2020-10-12 21:46:59.869 - Thread: 1 -> Clusters reordered 2020-10-12 21:46:59.958 - Thread: 1 -> Entities initialized 2020-10-12 21:47:00.443 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80276076753249106 2020-10-12 21:47:00.543 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-12 21:47:00.544 - Thread: 1 -> Name = Eski Dünya Yeni Dünya 2020-10-12 21:47:00.544 - Thread: 1 -> Description = 2020-10-12 21:47:00.545 - Thread: 1 -> GameDateTime = 01/01/2081 04:54:13 2020-10-12 21:47:00.545 - Thread: 1 -> Password = 2020-10-12 21:47:00.545 - Thread: 1 -> CurrentPath = C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya 2020-10-12 21:47:00.545 - Thread: 1 -> WorkshopId = 2020-10-12 21:47:00.545 - Thread: 1 -> CameraController = MyCockpit {11D32AA9ED6E352} Control Seat 2020-10-12 21:47:00.545 - Thread: 1 -> ThumbPath = C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\thumb.jpg 2020-10-12 21:47:00.547 - Thread: 1 -> Settings: 2020-10-12 21:47:00.549 - Thread: 1 -> GameMode = Survival 2020-10-12 21:47:00.549 - Thread: 1 -> MaxPlayers = 4 2020-10-12 21:47:00.549 - Thread: 1 -> OnlineMode = OFFLINE 2020-10-12 21:47:00.549 - Thread: 1 -> AutoHealing = True 2020-10-12 21:47:00.549 - Thread: 1 -> WeaponsEnabled = True 2020-10-12 21:47:00.549 - Thread: 1 -> ThrusterDamage = True 2020-10-12 21:47:00.549 - Thread: 1 -> EnableSpectator = True 2020-10-12 21:47:00.549 - Thread: 1 -> EnableCopyPaste = False 2020-10-12 21:47:00.549 - Thread: 1 -> MaxFloatingObjects = 1024 2020-10-12 21:47:00.549 - Thread: 1 -> MaxGridSize = 0 2020-10-12 21:47:00.550 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-10-12 21:47:00.550 - Thread: 1 -> CargoShipsEnabled = True 2020-10-12 21:47:00.550 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-12 21:47:00.550 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-12 21:47:00.550 - Thread: 1 -> InventorySizeMultiplier = 3 2020-10-12 21:47:00.550 - Thread: 1 -> RefinerySpeedMultiplier = 1 2020-10-12 21:47:00.550 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2020-10-12 21:47:00.550 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2020-10-12 21:47:00.550 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-10-12 21:47:00.550 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-10-12 21:47:00.550 - Thread: 1 -> ClientCanSave = False 2020-10-12 21:47:00.550 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-12 21:47:00.550 - Thread: 1 -> PermanentDeath = False 2020-10-12 21:47:00.550 - Thread: 1 -> DestructibleBlocks = True 2020-10-12 21:47:00.550 - Thread: 1 -> EnableScripts = True 2020-10-12 21:47:00.550 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-12 21:47:00.550 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-12 21:47:00.550 - Thread: 1 -> ProceduralDensity = 0 2020-10-12 21:47:00.550 - Thread: 1 -> ProceduralSeed = 0 2020-10-12 21:47:00.550 - Thread: 1 -> DestructibleBlocks = True 2020-10-12 21:47:00.550 - Thread: 1 -> EnableIngameScripts = True 2020-10-12 21:47:00.550 - Thread: 1 -> ViewDistance = 50000 2020-10-12 21:47:00.550 - Thread: 1 -> Voxel destruction = True 2020-10-12 21:47:00.550 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-12 21:47:00.550 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-12 21:47:00.550 - Thread: 1 -> EnableContainerDrops = True 2020-10-12 21:47:00.550 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-12 21:47:00.550 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-12 21:47:00.550 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-12 21:47:00.550 - Thread: 1 -> EnableSubgridDamage = False 2020-10-12 21:47:00.550 - Thread: 1 -> SyncDistance = 3000 2020-10-12 21:47:00.550 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-10-12 21:47:00.550 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-12 21:47:00.550 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-12 21:47:00.550 - Thread: 1 -> ExperimentalMode = True 2020-10-12 21:47:00.550 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxFloatingObjects, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2020-10-12 21:47:00.550 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-12 21:47:01.902 - Thread: 1 -> Session loaded 2020-10-12 21:47:01.902 - Thread: 1 -> RunLoadingAction - END 2020-10-12 21:47:01.903 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-12 21:47:03.531 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-12 21:47:03.561 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-12 21:47:03.562 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-12 21:47:03.794 - Thread: 1 -> Updating continues. 2020-10-12 21:47:03.846 - Thread: 1 -> GC Memory: 1579.255 / 1579.255 MB 2020-10-12 21:47:04.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:47:06.680 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,31875.12,35616.8,1,0,1583.756,5748.957,20440,-20440,17,8.409631,14.88222,0,2178,8.33303,0,16.66556,0.7007771,1.24014,100,4429759957,1583.756 2020-10-12 21:47:06.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:47:06.681 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,902,32,10,77,0,704,4224,1780,0,0,35,1858,0,368,8,0,0,0,336,0,0,0,1369,758,360,7,20,0 2020-10-12 21:47:33.855 - Thread: 1 -> GC Memory: 2283.519 / 2283.519 MB 2020-10-12 21:47:46.333 - Thread: 1 -> GUI Stats: Update 58.7801975555556, Draw 1.51954577777778 2020-10-12 21:48:21.826 - Thread: 1 -> GC Memory: 2870.915 / 2870.915 MB 2020-10-12 21:49:17.237 - Thread: 1 -> GC Memory: 1743.323 / 1743.323 MB 2020-10-12 21:49:47.560 - Thread: 1 -> GC Memory: 1748.774 / 1748.774 MB 2020-10-12 21:50:17.564 - Thread: 1 -> GC Memory: 1905.831 / 1905.831 MB 2020-10-12 21:50:29.441 - Thread: 1 -> GUI Stats: Update 0.0176533888888889, Draw 23.0857438888889 2020-10-12 21:50:47.578 - Thread: 1 -> GC Memory: 1711.583 / 1711.583 MB 2020-10-12 21:51:08.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:51:12.854 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,948.9872,403.1358,1,0,1841.739,7562.563,20440,-20440,17,25.18022,91.24435,0.1561383,1662,213.499,0,16.66556,53.75952,194.8058,100,6006314780,1841.739 2020-10-12 21:51:12.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:51:12.854 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,902,32,62,145,0,704,5728,3216,0,0,56,3362,0,1596,16,0,0,8,336,5,0,0,1540,758,360,7,20,0 2020-10-12 21:51:17.590 - Thread: 1 -> GC Memory: 1913.319 / 1913.319 MB 2020-10-12 21:51:33.694 - Thread: 1 -> GUI Stats: Update 0.0200918888888889, Draw 3.46862311111112 2020-10-12 21:51:47.594 - Thread: 1 -> GC Memory: 2050.437 / 2050.437 MB 2020-10-12 21:52:13.720 - Thread: 1 -> GUI Stats: Update 0.0331376111111111, Draw 1.82857633333334 2020-10-12 21:52:19.553 - Thread: 1 -> GC Memory: 1694.741 / 1694.741 MB 2020-10-12 21:52:35.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:52:35.697 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,16.50992,23.44315,1,0,1731.501,7821.098,20440,-20440,17,20.66627,98.3877,0.2188223,1809,25.2872,0,16.66556,5.22592,24.8795,100,6239872140,1731.501 2020-10-12 21:52:35.697 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:52:35.697 - Thread: 1 -> MEMORY VALUES,1,1,0,1,29,902,32,107,198,0,704,5950,3385,0,0,56,3584,0,1765,16,0,0,8,336,5,0,0,1540,758,360,7,20,0 2020-10-12 21:52:49.332 - Thread: 1 -> GUI Stats: Update 0.0763611666666667, Draw 2.00652955555556 2020-10-12 21:52:49.565 - Thread: 1 -> GC Memory: 1732.48 / 1732.48 MB 2020-10-12 21:53:20.347 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-12 21:53:24.889 - Thread: 1 -> GC Memory: 1943.735 / 1943.735 MB 2020-10-12 21:53:25.049 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-12 21:53:25.217 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-10-12 21:54:03.183 - Thread: 1 -> GC Memory: 1966.864 / 1966.864 MB 2020-10-12 21:54:51.247 - Thread: 7 -> Error: Mod Aerodynamic Physics (Deadly Reentry + Drag + Flight) is accessing physics from parallel threads. This is not safe and might cause the game to crash or behave unexpectedly. 2020-10-12 21:54:54.890 - Thread: 1 -> GC Memory: 1978.743 / 1978.743 MB 2020-10-12 21:54:54.890 - Thread: 1 -> Autosave initiated 2020-10-12 21:54:54.890 - Thread: 1 -> Character state: True 2020-10-12 21:54:54.890 - Thread: 1 -> IsServer: True 2020-10-12 21:54:54.890 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-12 21:54:54.890 - Thread: 1 -> Autosave 2020-10-12 21:54:54.953 - Thread: 1 -> Saving world - START 2020-10-12 21:54:54.990 - Thread: 1 -> Making world state snapshot. 2020-10-12 21:54:54.998 - Thread: 1 -> Before snapshot.: GC Memory: 1,978 B 2020-10-12 21:54:56.405 - Thread: 1 -> After snapshot.: GC Memory: 1,978 B 2020-10-12 21:54:56.410 - Thread: 1 -> Directory cleanup: GC Memory: 1,978 B 2020-10-12 21:54:56.410 - Thread: 1 -> Saving world - END 2020-10-12 21:54:56.660 - Thread: 7 -> Session snapshot save - START 2020-10-12 21:54:56.794 - Thread: 7 -> Checking file access for files in target dir. 2020-10-12 21:54:57.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:54:57.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:55:00.978 - Thread: 1 -> GUI Stats: Update 11.7495990555556, Draw 2.10906833333333 2020-10-12 21:55:25.525 - Thread: 1 -> GC Memory: 2116.75 / 2116.75 MB 2020-10-12 21:55:36.317 - Thread: 7 -> Saving Sandbox world configuration file C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\.new\Sandbox_config.sbc 2020-10-12 21:55:55.535 - Thread: 1 -> GC Memory: 1971.479 / 1971.479 MB 2020-10-12 21:56:00.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:56:00.167 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,54.1524,75.52463,1,0,1977.074,8179.336,20440,-20440,18,27.46444,98.59498,0.2259555,1441,29.64297,0,16.66556,8.141275,29.22648,100,6509523653,1977.074 2020-10-12 21:56:00.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:56:00.167 - Thread: 1 -> MEMORY VALUES,1,1,0,1,29,902,32,109,247,63,704,6207,3479,0,0,56,3727,0,1857,16,0,51,8,336,41,0,1,1540,758,360,7,30,0 2020-10-12 21:56:00.434 - Thread: 7 -> Session snapshot save - END 2020-10-12 21:56:18.364 - Thread: 1 -> GUI Stats: Update 1.43386911111111, Draw 6.81076305555557 2020-10-12 21:56:25.550 - Thread: 1 -> GC Memory: 2202.083 / 2202.083 MB 2020-10-12 21:56:56.780 - Thread: 1 -> GC Memory: 2212.626 / 2212.626 MB 2020-10-12 21:56:59.966 - Thread: 1 -> GUI Stats: Update 0.948476611111111, Draw 1.82485433333333 2020-10-12 21:57:20.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:57:20.469 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,29.70027,45.80892,1,0,1594.223,8104.02,20440,-20440,18,19.60119,99.02409,0.3298487,1634,24.96501,0,16.66556,4.89344,24.72138,100,6510116147,1594.223 2020-10-12 21:57:20.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:57:20.469 - Thread: 1 -> MEMORY VALUES,1,1,0,1,29,902,32,109,246,63,704,6208,3479,0,0,56,3726,0,1857,16,0,52,8,336,41,0,1,1540,758,360,7,30,0 2020-10-12 21:57:20.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:57:20.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:57:26.790 - Thread: 1 -> GC Memory: 1592.921 / 1592.921 MB 2020-10-12 21:57:31.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:57:31.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:57:33.841 - Thread: 1 -> GUI Stats: Update 0.713826166666668, Draw 2.15440361111111 2020-10-12 21:57:40.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:57:40.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:57:43.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:57:43.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:57:44.269 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-12 21:57:44.269 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-12 21:57:44.269 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-12 21:57:46.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-12 21:57:49.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:57:49.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:57:56.791 - Thread: 1 -> GC Memory: 1627.561 / 1627.561 MB 2020-10-12 21:58:07.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-12 21:58:07.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-12 21:58:07.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-12 21:58:07.599 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-12 21:58:13.320 - Thread: 1 -> GUI Stats: Update 0.688817388888889, Draw 2.65491022222223 2020-10-12 21:58:22.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:58:22.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:58:22.638 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-12 21:58:22.639 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-12 21:58:22.639 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-12 21:58:22.696 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-12 21:58:24.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:58:24.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:58:26.799 - Thread: 1 -> GC Memory: 1802.329 / 1802.329 MB 2020-10-12 21:58:27.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:58:27.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:58:30.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:58:30.922 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,60.6835,74.56802,1,0,1804.969,8109.316,20440,-20440,18,31.85266,98.82858,0.4844749,2100,26.58778,0,16.66556,8.468915,26.27632,100,6510377362,1804.969 2020-10-12 21:58:30.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:58:30.922 - Thread: 1 -> MEMORY VALUES,1,1,0,1,29,902,32,110,247,63,704,6208,3479,0,0,56,3726,0,1857,16,0,52,8,336,41,0,1,1540,758,360,7,30,0 2020-10-12 21:58:41.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:58:42.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:58:44.873 - Thread: 1 -> GUI Stats: Update 0.792789222222222, Draw 2.71049883333333 2020-10-12 21:58:44.993 - Thread: 1 -> Updating stopped. 2020-10-12 21:58:48.213 - Thread: 1 -> Updating continues. 2020-10-12 21:58:48.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 21:58:48.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 21:58:56.807 - Thread: 1 -> GC Memory: 1818.173 / 1818.173 MB 2020-10-12 21:59:04.938 - Thread: 1 -> Autosave initiated 2020-10-12 21:59:04.938 - Thread: 1 -> Character state: True 2020-10-12 21:59:04.938 - Thread: 1 -> IsServer: True 2020-10-12 21:59:04.938 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-12 21:59:04.938 - Thread: 1 -> Autosave 2020-10-12 21:59:04.938 - Thread: 1 -> Saving world - START 2020-10-12 21:59:04.940 - Thread: 1 -> Making world state snapshot. 2020-10-12 21:59:04.940 - Thread: 1 -> Before snapshot.: GC Memory: 1,602 B 2020-10-12 21:59:04.977 - Thread: 1 -> After snapshot.: GC Memory: 1,604 B 2020-10-12 21:59:04.977 - Thread: 1 -> Directory cleanup: GC Memory: 1,604 B 2020-10-12 21:59:04.977 - Thread: 1 -> Saving world - END 2020-10-12 21:59:05.112 - Thread: 7 -> Session snapshot save - START 2020-10-12 21:59:05.114 - Thread: 7 -> Checking file access for files in target dir. 2020-10-12 21:59:09.610 - Thread: 7 -> Saving Sandbox world configuration file C:\Users\Santibag\AppData\Roaming\SpaceEngineers\Saves\76561198283284282\Eski Dünya Yeni Dünya\.new\Sandbox_config.sbc 2020-10-12 21:59:13.415 - Thread: 7 -> Session snapshot save - END 2020-10-12 21:59:16.008 - Thread: 1 -> GUI Stats: Update 1.29840327777778, Draw 2.93994344444445 2020-10-12 21:59:26.821 - Thread: 1 -> GC Memory: 1637.88 / 1637.88 MB 2020-10-12 21:59:33.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 21:59:33.017 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,53.86608,69.58863,1,0,1638.119,8103.426,20440,-20440,18,33.47179,98.97125,0.5672677,2677,24.48974,0,16.66556,8.197157,24.23781,100,6507147212,1638.119 2020-10-12 21:59:33.017 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 21:59:33.018 - Thread: 1 -> MEMORY VALUES,1,1,0,1,29,902,32,110,247,63,704,6205,3476,0,0,56,3723,0,1854,16,0,52,8,336,41,0,1,1540,758,360,7,30,0 2020-10-12 21:59:46.006 - Thread: 1 -> GUI Stats: Update 0.82193, Draw 2.43105027777778 2020-10-12 21:59:56.824 - Thread: 1 -> GC Memory: 1645.255 / 1645.255 MB 2020-10-12 22:00:03.570 - Thread: 1 -> Updating stopped. 2020-10-12 22:00:16.003 - Thread: 1 -> GUI Stats: Update 0.841694666666666, Draw 2.18763111111111 2020-10-12 22:00:33.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-12 22:00:33.035 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,31.55396,52.37119,1,0,1651.346,8109.301,20440,-20440,18,28.29109,98.62867,0.496632,2764,23.52062,0,16.66556,6.65424,23.19808,100,6512390982,1651.346 2020-10-12 22:00:33.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-12 22:00:33.035 - Thread: 1 -> MEMORY VALUES,1,1,0,1,29,902,32,110,247,63,704,6210,3481,0,0,56,3728,0,1859,16,0,52,8,336,41,0,1,1540,758,360,7,30,0 2020-10-12 22:00:46.004 - Thread: 1 -> GUI Stats: Update 1.46470477777778, Draw 2.44393783333333 2020-10-12 22:00:59.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:00:59.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:00:59.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:00:59.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:00:59.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:00:59.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:00:59.254 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-12 22:00:59.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:00:59.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:00:59.928 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-12 22:00:59.928 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-12 22:00:59.931 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-12 22:01:00.044 - Thread: 1 -> Used namespaces in scripts: 2020-10-12 22:01:00.196 - Thread: 1 -> MySession::Unload START 2020-10-12 22:01:00.198 - Thread: 1 -> AutoSaveInMinutes: 5 2020-10-12 22:01:00.198 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-12 22:01:00.198 - Thread: 1 -> IsServer: True 2020-10-12 22:01:00.203 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-12 22:01:03.196 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-12 22:01:03.196 - Thread: 1 -> MyAudio.LoadData - START 2020-10-12 22:01:06.161 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-10-12 22:01:17.040 - Thread: 1 -> MyAudio.LoadData - END 2020-10-12 22:01:17.072 - Thread: 1 -> MyConfig.Save() - START 2020-10-12 22:01:17.074 - Thread: 1 -> Path: C:\Users\Santibag\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-12 22:01:17.883 - Thread: 1 -> MyConfig.Save() - END 2020-10-12 22:01:17.940 - Thread: 1 -> Unloading Procedural World Generator 2020-10-12 22:01:19.427 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-12 22:01:19.680 - Thread: 1 -> Compass: Config Saved 2020-10-12 22:01:19.733 - Thread: 1 -> Sleep Mod: Config Saved 2020-10-12 22:01:20.288 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2020-10-12 22:01:20.349 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2020-10-12 22:01:20.447 - Thread: 1 -> Network readers disposed 2020-10-12 22:01:20.448 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-12 22:01:23.661 - Thread: 1 -> Loading sound definitions 2020-10-12 22:01:25.595 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-12 22:01:25.595 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-12 22:01:25.595 - Thread: 1 -> Loading shadow textures definitions 2020-10-12 22:01:25.595 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-12 22:01:25.596 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-12 22:01:26.091 - Thread: 1 -> MySession::Unload END 2020-10-12 22:01:35.646 - Thread: 1 -> Application closed by user 2020-10-12 22:01:35.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:01:35.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:01:38.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:01:38.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:01:38.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-12 22:01:38.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-12 22:01:38.025 - Thread: 1 -> Exiting.. 2020-10-12 22:01:38.844 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-10-12 22:01:39.004 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-12 22:01:39.021 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-12 22:01:39.023 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-10-12 22:01:50.928 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 16376672 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 33154464 computed total 33154464 reported total Heap usage: 521120 ( 3%) unused in thread local freelists 15259616 (93%) unused in main heap 595936 ( 3%) used in main heap ------- 16376672 allocated by heap Peak usage: 12978128 ( 4%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-10-12 22:01:57.788 - Thread: 37 -> External debugger: interrupted. 2020-10-12 22:01:57.834 - Thread: 1 -> Steam closed 2020-10-12 22:02:01.272 - Thread: 1 -> Log Closed