2020-10-11 12:31:08.376 - Thread: 1 -> Log Started 2020-10-11 12:31:08.377 - Thread: 1 -> Timezone (local - UTC): 13h 2020-10-11 12:31:08.377 - Thread: 1 -> App Version: 01_196_018 2020-10-11 12:31:08.381 - Thread: 1 -> Steam build: Always true 2020-10-11 12:31:08.381 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-10-11 12:31:08.381 - Thread: 1 -> Environment.ProcessorCount: 4 2020-10-11 12:31:08.463 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-10-11 12:31:08.463 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-10-11 12:31:08.464 - Thread: 1 -> Environment.Is64BitProcess: True 2020-10-11 12:31:08.464 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-10-11 12:31:08.464 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4220.0 2020-10-11 12:31:08.464 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-10-11 12:31:08.468 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2020-10-11 12:31:08.468 - Thread: 1 -> IntPtr.Size: 8 2020-10-11 12:31:08.468 - Thread: 1 -> Default Culture: 2020-10-11 12:31:08.468 - Thread: 1 -> Default UI Culture: 2020-10-11 12:31:08.468 - Thread: 1 -> MyConfig.Load() - START 2020-10-11 12:31:08.472 - Thread: 1 -> Path: C:\Users\njdbe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-11 12:31:08.648 - Thread: 1 -> EnableDamageEffects: True 2020-10-11 12:31:08.648 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-10-11 12:31:08.648 - Thread: 1 -> EnableReverb: False 2020-10-11 12:31:08.648 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-10-11 12:31:08.648 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-10-11 12:31:08.648 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-10-11 12:31:08.648 - Thread: 1 -> FirstTimeRun: False 2020-10-11 12:31:08.648 - Thread: 1 -> ExperimentalMode: True 2020-10-11 12:31:08.648 - Thread: 1 -> VideoAdapter: 0 2020-10-11 12:31:08.648 - Thread: 1 -> ScreenWidth: 1920 2020-10-11 12:31:08.648 - Thread: 1 -> ScreenHeight: 1080 2020-10-11 12:31:08.648 - Thread: 1 -> RefreshRate: 60000 2020-10-11 12:31:08.649 - Thread: 1 -> WindowMode: 1 2020-10-11 12:31:08.649 - Thread: 1 -> VerticalSync: 0 2020-10-11 12:31:08.649 - Thread: 1 -> FieldOfView: 70 2020-10-11 12:31:08.649 - Thread: 1 -> PostProcessingEnabled: True 2020-10-11 12:31:08.649 - Thread: 1 -> FlaresIntensity: 0.1 2020-10-11 12:31:08.649 - Thread: 1 -> TreeViewDistance: 1999 2020-10-11 12:31:08.649 - Thread: 1 -> GrassDensity: 1.536602 2020-10-11 12:31:08.649 - Thread: 1 -> GrassDrawDistance: 1000 2020-10-11 12:31:08.649 - Thread: 1 -> AntialiasingMode: 1 2020-10-11 12:31:08.649 - Thread: 1 -> ShadowMapResolution: 2 2020-10-11 12:31:08.649 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-10-11 12:31:08.649 - Thread: 1 -> TextureQuality: 2 2020-10-11 12:31:08.649 - Thread: 1 -> AnisotropicFiltering: 4 2020-10-11 12:31:08.649 - Thread: 1 -> ModelQuality: 2 2020-10-11 12:31:08.649 - Thread: 1 -> VoxelQuality: 2 2020-10-11 12:31:08.649 - Thread: 1 -> ShaderQuality: 2 2020-10-11 12:31:08.649 - Thread: 1 -> LowMemSwitchToLow: 0 2020-10-11 12:31:08.649 - Thread: 1 -> FirstVTTimeRun: False 2020-10-11 12:31:08.649 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-10-11 12:31:08.649 - Thread: 1 -> GDPRConsent: True 2020-10-11 12:31:08.649 - Thread: 1 -> GDPRConsentSent: True 2020-10-11 12:31:08.649 - Thread: 1 -> FirstTimeTutorials: False 2020-10-11 12:31:08.649 - Thread: 1 -> HudState: 1 2020-10-11 12:31:08.649 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-10-11 12:31:08.649 - Thread: 1 -> GameVolume: 0.3797697 2020-10-11 12:31:08.649 - Thread: 1 -> Music_Volume: 0 2020-10-11 12:31:08.649 - Thread: 1 -> VoiceChatVolume: 0.1800697 2020-10-11 12:31:08.649 - Thread: 1 -> HudWarnings: True 2020-10-11 12:31:08.649 - Thread: 1 -> VoiceChat: True 2020-10-11 12:31:08.649 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-10-11 12:31:08.649 - Thread: 1 -> EnableDynamicMusic: True 2020-10-11 12:31:08.649 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-10-11 12:31:08.649 - Thread: 1 -> EnableDoppler: True 2020-10-11 12:31:08.649 - Thread: 1 -> ShowCrosshair: True 2020-10-11 12:31:08.649 - Thread: 1 -> EnableTrading: True 2020-10-11 12:31:08.649 - Thread: 1 -> EnableSteamCloud: False 2020-10-11 12:31:08.649 - Thread: 1 -> UiTransparency: 1 2020-10-11 12:31:08.649 - Thread: 1 -> UiBkTransparency: 1 2020-10-11 12:31:08.649 - Thread: 1 -> HUDBkTransparency: 0.6 2020-10-11 12:31:08.649 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-10-11 12:31:08.649 - Thread: 1 -> ControlsHints: False 2020-10-11 12:31:08.649 - Thread: 1 -> GoodBotHints: False 2020-10-11 12:31:08.649 - Thread: 1 -> RotationHints: True 2020-10-11 12:31:08.649 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-10-11 12:31:08.649 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-10-11 12:31:08.649 - Thread: 1 -> MutedPlayers: 2020-10-11 12:31:08.649 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-10-11 12:31:08.649 - Thread: 1 -> DontSendVoicePlayers: 2020-10-11 12:31:08.649 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-10-11 12:31:08.649 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-10-11 12:31:08.649 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-10-11 12:31:08.649 - Thread: 1 -> ZoomMultiplier: 0.2 2020-10-11 12:31:08.649 - Thread: 1 -> GamepadScheme: 0 2020-10-11 12:31:08.650 - Thread: 1 -> MyConfig.Load() - END 2020-10-11 12:31:14.086 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-10-11 12:31:14.684 - Thread: 1 -> Found processor count: 4 2020-10-11 12:31:14.684 - Thread: 1 -> Using processor count: 4 2020-10-11 12:31:15.408 - Thread: 1 -> All detected adapters: 2020-10-11 12:31:15.466 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=-2052321213, DeviceID=7171 2020-10-11 12:31:15.466 - Thread: 1 -> Intel(R) HD Graphics 4600 - VendorID=32902, SubsystemID=-805301160, DeviceID=1042 2020-10-11 12:31:15.466 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-10-11 12:31:16.164 - Thread: 1 -> AdapterInfo = { 2020-10-11 12:31:16.166 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-10-11 12:31:16.166 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8537663488, Luid: 39750, rev: 161, subsys id: -2052321213, vendor id: 4318, feature_level 11.1: True 2020-10-11 12:31:16.166 - Thread: 1 -> Driver version = 27.21.14.5671 2020-10-11 12:31:16.166 - Thread: 1 -> Driver date = 20200930000000.000000-000 2020-10-11 12:31:16.166 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-11 12:31:16.166 - Thread: 1 -> AftermathSupported = False 2020-10-11 12:31:16.166 - Thread: 1 -> Adapter id = 0 2020-10-11 12:31:16.166 - Thread: 1 -> Supported = True 2020-10-11 12:31:16.166 - Thread: 1 -> RAM = 6345981952 2020-10-11 12:31:16.166 - Thread: 1 -> Priority = 2 2020-10-11 12:31:16.166 - Thread: 1 -> Multithreaded rendering supported = True 2020-10-11 12:31:16.166 - Thread: 1 -> Output is attached = True 2020-10-11 12:31:16.166 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1900 Height:1068} 2020-10-11 12:31:16.166 - Thread: 1 -> Display modes = { 2020-10-11 12:31:16.167 - Thread: 1 -> DXGIOutput id = 0 2020-10-11 12:31:16.167 - Thread: 1 -> 640x480@60Hz 2020-10-11 12:31:16.167 - Thread: 1 -> 640x480@75Hz 2020-10-11 12:31:16.167 - Thread: 1 -> 640x480@72Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 720x480@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 720x480@59.94Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 720x576@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 800x600@75Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 800x600@60.317Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 800x600@72.188Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1024x768@60.004Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1024x768@70.069Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1024x768@75.029Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1152x864@75Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x720@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x720@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x720@59.94006Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x800@59.81Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x1024@60.02Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1280x1024@75.025Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1366x768@59.79Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1440x900@59.887Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1600x900@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1680x1050@59.954Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@23.976Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@24Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@25Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@29.97Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@30Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@59.94Hz 2020-10-11 12:31:16.168 - Thread: 1 -> 1920x1080@59.94006Hz 2020-10-11 12:31:16.168 - Thread: 1 -> } 2020-10-11 12:31:16.168 - Thread: 1 -> } 2020-10-11 12:31:16.168 - Thread: 1 -> AdapterInfo = { 2020-10-11 12:31:16.169 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-10-11 12:31:16.169 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8537663488, Luid: 39750, rev: 161, subsys id: -2052321213, vendor id: 4318, feature_level 11.1: True 2020-10-11 12:31:16.169 - Thread: 1 -> Driver version = 27.21.14.5671 2020-10-11 12:31:16.169 - Thread: 1 -> Driver date = 20200930000000.000000-000 2020-10-11 12:31:16.170 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-11 12:31:16.170 - Thread: 1 -> AftermathSupported = False 2020-10-11 12:31:16.170 - Thread: 1 -> Adapter id = 0 2020-10-11 12:31:16.170 - Thread: 1 -> Supported = True 2020-10-11 12:31:16.170 - Thread: 1 -> RAM = 6345981952 2020-10-11 12:31:16.170 - Thread: 1 -> Priority = 2 2020-10-11 12:31:16.170 - Thread: 1 -> Multithreaded rendering supported = True 2020-10-11 12:31:16.170 - Thread: 1 -> Output is attached = True 2020-10-11 12:31:16.170 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1900 Height:1068} 2020-10-11 12:31:16.170 - Thread: 1 -> Display modes = { 2020-10-11 12:31:16.171 - Thread: 1 -> DXGIOutput id = 0 2020-10-11 12:31:16.171 - Thread: 1 -> 640x480@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 640x480@75Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 640x480@72Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 720x480@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 720x480@59.94Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 720x576@50Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 800x600@75Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 800x600@60.317Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 800x600@72.188Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1024x768@60.004Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1024x768@70.069Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1024x768@75.029Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1152x864@75Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x720@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x720@50Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x720@59.94006Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x800@59.81Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x1024@60.02Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1280x1024@75.025Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1366x768@59.79Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1440x900@59.887Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1600x900@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1680x1050@59.954Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.171 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@23.976Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@24Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@25Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@29.97Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@30Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@59.94Hz 2020-10-11 12:31:16.172 - Thread: 1 -> 1920x1080@59.94006Hz 2020-10-11 12:31:16.172 - Thread: 1 -> } 2020-10-11 12:31:16.172 - Thread: 1 -> } 2020-10-11 12:31:16.172 - Thread: 1 -> AdapterInfo = { 2020-10-11 12:31:16.174 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2020-10-11 12:31:16.174 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 42699, rev: 6, subsys id: -805301160, vendor id: 32902, feature_level 11.1: True 2020-10-11 12:31:16.174 - Thread: 1 -> Driver version = 20.19.15.5063 2020-10-11 12:31:16.174 - Thread: 1 -> Driver date = 20181029000000.000000-000 2020-10-11 12:31:16.174 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-11 12:31:16.174 - Thread: 1 -> AftermathSupported = False 2020-10-11 12:31:16.174 - Thread: 1 -> Adapter id = 1 2020-10-11 12:31:16.174 - Thread: 1 -> Supported = True 2020-10-11 12:31:16.174 - Thread: 1 -> RAM = 117964800 2020-10-11 12:31:16.174 - Thread: 1 -> Priority = 1 2020-10-11 12:31:16.174 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-11 12:31:16.174 - Thread: 1 -> Output is attached = False 2020-10-11 12:31:16.174 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1900 Height:1068} 2020-10-11 12:31:16.174 - Thread: 1 -> Display modes = { 2020-10-11 12:31:16.176 - Thread: 1 -> DXGIOutput id = 0 2020-10-11 12:31:16.176 - Thread: 1 -> 640x480@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 640x480@75Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 640x480@72Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 720x480@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 720x480@59.94Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 720x576@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 800x600@75Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 800x600@60.317Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 800x600@72.188Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1024x768@60.004Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1024x768@70.069Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1024x768@75.029Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1152x864@75Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x720@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x720@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x720@59.94006Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x800@59.81Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x1024@60.02Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1280x1024@75.025Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1366x768@59.79Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1440x900@59.887Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1600x900@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1680x1050@59.954Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@23.976Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@24Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@25Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@29.97Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@30Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@59.94Hz 2020-10-11 12:31:16.176 - Thread: 1 -> 1920x1080@59.94006Hz 2020-10-11 12:31:16.176 - Thread: 1 -> } 2020-10-11 12:31:16.176 - Thread: 1 -> } 2020-10-11 12:31:16.176 - Thread: 1 -> AdapterInfo = { 2020-10-11 12:31:16.178 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2020-10-11 12:31:16.178 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 42699, rev: 6, subsys id: -805301160, vendor id: 32902, feature_level 11.1: True 2020-10-11 12:31:16.178 - Thread: 1 -> Driver version = 20.19.15.5063 2020-10-11 12:31:16.178 - Thread: 1 -> Driver date = 20181029000000.000000-000 2020-10-11 12:31:16.178 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-11 12:31:16.178 - Thread: 1 -> AftermathSupported = False 2020-10-11 12:31:16.178 - Thread: 1 -> Adapter id = 1 2020-10-11 12:31:16.178 - Thread: 1 -> Supported = True 2020-10-11 12:31:16.178 - Thread: 1 -> RAM = 117964800 2020-10-11 12:31:16.178 - Thread: 1 -> Priority = 1 2020-10-11 12:31:16.178 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-11 12:31:16.178 - Thread: 1 -> Output is attached = False 2020-10-11 12:31:16.178 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1900 Height:1068} 2020-10-11 12:31:16.178 - Thread: 1 -> Display modes = { 2020-10-11 12:31:16.179 - Thread: 1 -> DXGIOutput id = 0 2020-10-11 12:31:16.179 - Thread: 1 -> 640x480@60Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 640x480@75Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 640x480@72Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 720x480@60Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 720x480@59.94Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 720x576@50Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 800x600@75Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 800x600@60.317Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 800x600@72.188Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1024x768@60.004Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1024x768@70.069Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1024x768@75.029Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1152x864@75Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1176x664@60Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1176x664@50Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1176x664@59.94006Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1280x720@60Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1280x720@50Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1280x720@59.94006Hz 2020-10-11 12:31:16.179 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x768@59.79Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x800@59.81Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x960@60.02Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x960@75.025Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x1024@60.02Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1280x1024@75.025Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1360x768@59.79Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1366x768@59.79Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1440x900@59.887Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1600x900@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1600x1024@59.954Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1680x1050@59.954Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1768x992@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1768x992@50Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1768x992@59.94Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1900x1068@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@60Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@23.976Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@24Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@25Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@29.97Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@30Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@50Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@59.94Hz 2020-10-11 12:31:16.180 - Thread: 1 -> 1920x1080@59.94006Hz 2020-10-11 12:31:16.180 - Thread: 1 -> } 2020-10-11 12:31:16.180 - Thread: 1 -> } 2020-10-11 12:31:16.181 - Thread: 1 -> Steam.IsActive: True 2020-10-11 12:31:16.181 - Thread: 1 -> Steam.IsOnline: True 2020-10-11 12:31:16.181 - Thread: 1 -> Steam.OwnsGame: False 2020-10-11 12:31:16.181 - Thread: 1 -> Steam.UserId: 76561198101648393 2020-10-11 12:31:16.181 - Thread: 1 -> Steam.UserName: AtomicThunder 2020-10-11 12:31:16.181 - Thread: 1 -> Steam.Branch: default 2020-10-11 12:31:16.182 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-10-11 12:31:16.182 - Thread: 1 -> Build version: 0.1.1.0 2020-10-11 12:31:16.187 - Thread: 1 -> MyScreenManager() 2020-10-11 12:31:16.296 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2020-10-11 12:31:16.296 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2020-10-11 12:31:16.306 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2020-10-11 12:31:16.306 - Thread: 16 -> CreateDeviceInternal - Create device 2020-10-11 12:31:16.511 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2020-10-11 12:31:16.652 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2020-10-11 12:31:16.652 - Thread: 16 -> CreateDeviceInternal create swapchain 2020-10-11 12:31:30.157 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-10-11 12:31:30.159 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-10-11 12:31:30.159 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-10-11 12:31:32.381 - Thread: 1 -> Preallocate - START 2020-10-11 12:31:32.426 - Thread: 1 -> MySpaceWorldGenerator - START 2020-10-11 12:31:32.533 - Thread: 1 -> MySpaceWorldGenerator - END 2020-10-11 12:31:32.533 - Thread: 1 -> MySpaceBuildComponent - START 2020-10-11 12:31:32.533 - Thread: 1 -> MySpaceBuildComponent - END 2020-10-11 12:31:32.533 - Thread: 1 -> MyEntities - START 2020-10-11 12:31:32.574 - Thread: 1 -> MyEntities - END 2020-10-11 12:31:32.574 - Thread: 1 -> MyObjectBuilder_Base - START 2020-10-11 12:31:32.574 - Thread: 1 -> MyObjectBuilder_Base - END 2020-10-11 12:31:32.574 - Thread: 1 -> MyTransparentGeometry - START 2020-10-11 12:31:32.574 - Thread: 1 -> MyTransparentGeometry - END 2020-10-11 12:31:32.574 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-10-11 12:31:32.586 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-10-11 12:31:32.586 - Thread: 1 -> MyMath - START 2020-10-11 12:31:32.586 - Thread: 1 -> MyMath - END 2020-10-11 12:31:32.586 - Thread: 1 -> MySimpleObjectDraw - START 2020-10-11 12:31:32.598 - Thread: 1 -> MySimpleObjectDraw - END 2020-10-11 12:31:32.613 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-10-11 12:31:32.613 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-10-11 12:31:32.613 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-10-11 12:31:32.798 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-10-11 12:31:32.798 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-10-11 12:31:32.814 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-10-11 12:31:32.814 - Thread: 1 -> MySyncDestructions - START 2020-10-11 12:31:32.814 - Thread: 1 -> MySyncDestructions - END 2020-10-11 12:31:32.814 - Thread: 1 -> MySyncEntity - START 2020-10-11 12:31:32.814 - Thread: 1 -> MySyncEntity - END 2020-10-11 12:31:32.814 - Thread: 1 -> MySyncScenario - START 2020-10-11 12:31:32.814 - Thread: 1 -> MySyncScenario - END 2020-10-11 12:31:32.814 - Thread: 1 -> MyCommandCharacter - START 2020-10-11 12:31:32.859 - Thread: 1 -> MyCommandCharacter - END 2020-10-11 12:31:32.859 - Thread: 1 -> MyCommandConsole - START 2020-10-11 12:31:32.866 - Thread: 1 -> MyCommandConsole - END 2020-10-11 12:31:32.866 - Thread: 1 -> MyCommandEntity - START 2020-10-11 12:31:32.867 - Thread: 1 -> MyCommandEntity - END 2020-10-11 12:31:32.867 - Thread: 1 -> MyAiTargetManager - START 2020-10-11 12:31:32.867 - Thread: 1 -> MyAiTargetManager - END 2020-10-11 12:31:32.867 - Thread: 1 -> MyClientDebugCommands - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyClientDebugCommands - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyDedicatedServer - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyDedicatedServer - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyDedicatedServerBase - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyDedicatedServerBase - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerBase - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerBase - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerClient - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerClient - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerClientBase - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerClientBase - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerLobby - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerLobby - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerServerBase - START 2020-10-11 12:31:32.876 - Thread: 1 -> MyMultiplayerServerBase - END 2020-10-11 12:31:32.876 - Thread: 1 -> MyServerDebugCommands - START 2020-10-11 12:31:32.883 - Thread: 1 -> MyServerDebugCommands - END 2020-10-11 12:31:32.883 - Thread: 1 -> MyAIActionsParser - START 2020-10-11 12:31:32.884 - Thread: 1 -> MyAIActionsParser - END 2020-10-11 12:31:32.884 - Thread: 1 -> MyCubeGridDefinitions - START 2020-10-11 12:31:32.974 - Thread: 1 -> MyCubeGridDefinitions - END 2020-10-11 12:31:32.974 - Thread: 1 -> MyDefinitionManager - START 2020-10-11 12:31:33.013 - Thread: 1 -> MyDefinitionManager - END 2020-10-11 12:31:33.013 - Thread: 1 -> Preallocate - END 2020-10-11 12:31:33.050 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-10-11 12:31:34.084 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-10-11 12:31:34.084 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-10-11 12:31:34.136 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-10-11 12:31:34.138 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:31:34.138 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:31:34.138 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-10-11 12:31:34.138 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-10-11 12:31:34.138 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-10-11 12:31:34.140 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-10-11 12:31:34.149 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-10-11 12:31:34.149 - Thread: 1 -> Win32_ComputerSystem.Model: B85M-D2V 2020-10-11 12:31:34.149 - Thread: 1 -> Virtualized: False 2020-10-11 12:31:34.153 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2020-10-11 12:31:34.154 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,075,326,976 bytes 2020-10-11 12:31:34.154 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-10-11 12:31:34.154 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,805,112,832 bytes 2020-10-11 12:31:34.154 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,575,173,120 bytes 2020-10-11 12:31:34.158 - Thread: 1 -> Drive C: | Capacity: 118,914,457,600 bytes | Free space: 44,327,088,128 bytes 2020-10-11 12:31:34.159 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 576,451,399,680 bytes 2020-10-11 12:31:34.159 - Thread: 1 -> Drive E: | Capacity: 8,000,372,736 bytes | Free space: 7,951,876,096 bytes 2020-10-11 12:31:34.159 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-10-11 12:31:34.173 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-10-11 12:31:34.175 - Thread: 1 -> Installed DLCs: 2020-10-11 12:31:34.178 - Thread: 1 -> Deluxe Edition (573160) 2020-10-11 12:31:34.178 - Thread: 1 -> Decorative Blocks (1049790) 2020-10-11 12:31:34.178 - Thread: 1 -> Economy Deluxe (1135960) 2020-10-11 12:31:34.178 - Thread: 1 -> Style Pack (1084680) 2020-10-11 12:31:34.178 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-10-11 12:31:34.178 - Thread: 1 -> Frostbite (1241550) 2020-10-11 12:31:34.178 - Thread: 1 -> Sparks Of The Future (1307680) 2020-10-11 12:31:34.225 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-10-11 12:31:34.431 - Thread: 1 -> Havok: Physics.Init 2020-10-11 12:31:35.158 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-10-11 12:31:35.392 - Thread: 1 -> HkGameName: SpaceEngineers 2020-10-11 12:31:35.439 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-10-11 12:31:35.443 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-11 12:31:35.498 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-10-11 12:31:36.059 - Thread: 1 -> Loading scenarios 2020-10-11 12:31:36.126 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-11 12:31:36.127 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-11 12:31:38.039 - Thread: 1 -> Loading sound definitions 2020-10-11 12:31:40.817 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-11 12:31:40.818 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-11 12:31:40.819 - Thread: 1 -> Loading shadow textures definitions 2020-10-11 12:31:40.819 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-11 12:31:40.826 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-11 12:31:40.867 - Thread: 1 -> MyAudio.LoadData - START 2020-10-11 12:31:40.994 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G635/G633s Gaming Headset) - Channel #: 8 - Sample rate: 44100 2020-10-11 12:31:42.712 - Thread: 1 -> MyAudio.LoadData - END 2020-10-11 12:31:42.753 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-10-11 12:31:42.802 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-11 12:31:42.815 - Thread: 1 -> MyGuiManager() 2020-10-11 12:31:43.168 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-11 12:31:43.266 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-11 12:31:43.700 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-10-11 12:31:43.702 - Thread: 9 -> ReloadVoxelMaterials 2020-10-11 12:31:43.968 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-10-11 12:31:44.018 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-10-11 12:31:44.031 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-10-11 12:31:44.068 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-10-11 12:31:44.195 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-10-11 12:31:44.257 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-10-11 12:31:44.258 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-10-11 12:31:44.259 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-10-11 12:31:44.259 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-10-11 12:31:44.363 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-10-11 12:31:44.363 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-10-11 12:31:44.364 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-10-11 12:31:44.364 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-10-11 12:31:44.391 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-10-11 12:31:44.391 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-10-11 12:31:44.482 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-10-11 12:31:44.483 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-10-11 12:31:44.513 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-10-11 12:31:44.694 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-10-11 12:31:44.715 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-10-11 12:31:44.715 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-10-11 12:31:44.745 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-10-11 12:31:44.785 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-10-11 12:31:44.800 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-10-11 12:31:44.826 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-10-11 12:31:44.826 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-10-11 12:31:44.827 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-10-11 12:31:44.835 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-10-11 12:31:44.969 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-10-11 12:31:45.019 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-10-11 12:31:45.024 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-10-11 12:31:45.044 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-10-11 12:31:45.064 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-10-11 12:31:45.070 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-10-11 12:31:45.104 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-10-11 12:31:45.104 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-10-11 12:31:45.110 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-10-11 12:31:45.119 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-10-11 12:31:45.120 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-10-11 12:31:45.124 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-10-11 12:31:45.146 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-10-11 12:31:45.146 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-10-11 12:31:45.146 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-10-11 12:31:45.215 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-10-11 12:31:45.215 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-10-11 12:31:45.242 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-10-11 12:31:45.251 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-10-11 12:31:45.251 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-10-11 12:31:45.251 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-10-11 12:31:45.474 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-10-11 12:31:46.329 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-10-11 12:31:46.480 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-11 12:31:46.481 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-11 12:31:46.481 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-11 12:31:46.738 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-10-11 12:31:46.907 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-10-11 12:31:47.251 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-10-11 12:31:47.268 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-10-11 12:31:47.295 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-10-11 12:31:47.308 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-10-11 12:31:47.331 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-10-11 12:31:47.345 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-10-11 12:31:47.368 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-10-11 12:31:47.432 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-10-11 12:31:47.466 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-10-11 12:31:47.496 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-10-11 12:31:47.510 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-10-11 12:31:47.545 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-10-11 12:31:47.560 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-10-11 12:31:47.613 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-10-11 12:31:47.666 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-10-11 12:31:47.693 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-10-11 12:31:47.833 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-10-11 12:31:48.026 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-10-11 12:31:48.249 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-10-11 12:31:48.380 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-10-11 12:31:48.544 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-10-11 12:31:48.554 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-10-11 12:31:48.670 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-10-11 12:31:48.671 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-10-11 12:31:48.725 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-10-11 12:31:48.792 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-10-11 12:31:48.848 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-10-11 12:31:48.855 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-10-11 12:31:48.981 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-10-11 12:31:49.037 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-10-11 12:31:49.126 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-10-11 12:31:49.159 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-10-11 12:31:49.159 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-10-11 12:31:49.193 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-10-11 12:31:49.222 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-10-11 12:31:49.223 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-10-11 12:31:49.253 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-10-11 12:31:49.526 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-10-11 12:31:49.626 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-10-11 12:31:49.747 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-10-11 12:31:49.811 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-10-11 12:31:49.937 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-10-11 12:31:49.946 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-10-11 12:31:50.130 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-10-11 12:31:50.132 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-10-11 12:31:50.251 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-10-11 12:31:50.468 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-10-11 12:31:50.874 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-10-11 12:31:50.885 - Thread: 1 -> Timer Frequency: 10000000 2020-10-11 12:31:50.885 - Thread: 1 -> Ticks per frame: 166667 2020-10-11 12:31:51.659 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-10-11 12:31:51.667 - Thread: 1 -> Flares Intensity: 0.1 2020-10-11 12:31:51.667 - Thread: 1 -> Field of view: 1.22173 2020-10-11 12:31:51.667 - Thread: 1 -> PostProcessingEnabled: True 2020-10-11 12:31:51.667 - Thread: 1 -> Render.GrassDensityFactor: 1.536602 2020-10-11 12:31:51.667 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-10-11 12:31:51.667 - Thread: 1 -> Render.DistanceFade: 1999 2020-10-11 12:31:51.667 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-10-11 12:31:51.667 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-10-11 12:31:51.667 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-10-11 12:31:51.667 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-10-11 12:31:51.667 - Thread: 1 -> Render.TextureQuality: HIGH 2020-10-11 12:31:51.667 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-10-11 12:31:51.667 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-10-11 12:31:51.667 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-10-11 12:31:51.667 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-10-11 12:31:51.667 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-10-11 12:31:51.685 - Thread: 1 -> Analytics uuid: 84cef998-6f19-41d5-9174-63a6bf38da90 2020-10-11 12:31:52.631 - Thread: 1 -> Analytics helper process start reported 2020-10-11 12:31:53.967 - Thread: 23 -> Analytics session error 2020-10-11 12:32:15.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:32:15.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:32:16.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:32:16.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:32:18.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:32:18.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:32:23.010 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-11 12:32:26.511 - Thread: 1 -> GUI Stats: Update 0.816136944444444, Draw 0.0935257222222223 2020-10-11 12:32:43.760 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-11 12:32:43.760 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-10-11 12:32:43.760 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-10-11 12:32:56.510 - Thread: 1 -> GUI Stats: Update 0.0825570555555556, Draw 0.142713055555556 2020-10-11 12:33:07.302 - Thread: 26 -> LoadSession() - Start 2020-10-11 12:33:07.302 - Thread: 26 -> C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System 2020-10-11 12:33:10.392 - Thread: 26 -> Loading Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Sandbox_config.sbc 2020-10-11 12:33:10.411 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-10-11 12:33:10.423 - Thread: 26 -> CheckPoint Experimental mode: Yes 2020-10-11 12:33:10.423 - Thread: 26 -> CheckPoint Experimental mode reason: ExperimentalMode, SyncDistance, BlockLimitsEnabled, EnableIngameScripts 2020-10-11 12:33:10.447 - Thread: 9 -> Downloading world mods - START 2020-10-11 12:33:10.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:33:10.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:33:11.063 - Thread: 1 -> Mod dependencies query successful 2020-10-11 12:33:11.081 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-10-11 12:33:11.808 - Thread: 1 -> Mod query successful 2020-10-11 12:33:11.817 - Thread: 9 -> Up to date mod: Id = 381591639, title = 'Small Advanced Rotor' 2020-10-11 12:33:11.818 - Thread: 9 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-10-11 12:33:11.818 - Thread: 9 -> Up to date mod: Id = 516770964, title = 'Attachments - large to small grid without limits!' 2020-10-11 12:33:11.818 - Thread: 9 -> Up to date mod: Id = 546030914, title = 'Gyroscope +1000%' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 781309068, title = 'Speed' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 837058476, title = 'Plane Parts' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 1154898843, title = 'VCZ Multifloor Elevator' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 1510584532, title = '(Fixed) 183 mm QF L4 Cannon - AWG' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 1720476810, title = 'M5B 150mm Naval Cannon - AWG' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 1904715104, title = 'Better Ore Detector' 2020-10-11 12:33:11.819 - Thread: 9 -> Up to date mod: Id = 1906186459, title = 'Drills+' 2020-10-11 12:33:11.821 - Thread: 9 -> Mod download time: 0.01 seconds 2020-10-11 12:33:11.822 - Thread: 9 -> Downloading world mods - END 2020-10-11 12:33:11.833 - Thread: 1 -> LoadSession() - End 2020-10-11 12:33:11.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:33:11.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:33:11.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:33:11.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:33:11.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:33:11.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:33:11.886 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-11 12:33:11.889 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-11 12:33:12.075 - Thread: 1 -> RunLoadingAction - START 2020-10-11 12:33:12.083 - Thread: 1 -> Loading session: C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System 2020-10-11 12:33:13.159 - Thread: 1 -> GC Memory: 1,118,698,776 B 2020-10-11 12:33:13.167 - Thread: 1 -> Process Memory: 3,172,495,360 B 2020-10-11 12:33:13.168 - Thread: 1 -> Experimental mode: Yes 2020-10-11 12:33:13.168 - Thread: 1 -> Experimental mode reason: ExperimentalMode, SyncDistance, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-10-11 12:33:15.134 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-11 12:33:17.998 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-10-11 12:33:17.998 - Thread: 1 -> in file: 2020-10-11 12:33:17.998 - Thread: 1 -> Possible entity type script logic collision 2020-10-11 12:33:17.998 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-10-11 12:33:17.998 - Thread: 1 -> in file: 2020-10-11 12:33:17.998 - Thread: 1 -> Possible entity type script logic collision 2020-10-11 12:33:17.998 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-10-11 12:33:17.998 - Thread: 1 -> in file: 2020-10-11 12:33:17.998 - Thread: 1 -> Possible entity type script logic collision 2020-10-11 12:33:17.998 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-10-11 12:33:17.998 - Thread: 1 -> in file: 2020-10-11 12:33:17.998 - Thread: 1 -> Possible entity type script logic collision 2020-10-11 12:33:17.998 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-10-11 12:33:17.998 - Thread: 1 -> in file: 2020-10-11 12:33:17.998 - Thread: 1 -> Possible entity type script logic collision 2020-10-11 12:33:17.998 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-10-11 12:33:17.998 - Thread: 1 -> in file: 2020-10-11 12:33:17.998 - Thread: 1 -> Possible entity type script logic collision 2020-10-11 12:33:19.601 - Thread: 1 -> Script loaded: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:19.602 - Thread: 1 -> Script loaded: 837058476.sbm_AeroWings_Brakes, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:19.602 - Thread: 1 -> Script loaded: 1720476810.sbm_M5BGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:19.602 - Thread: 1 -> Script loaded: 516770964.sbm_Attachments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:19.602 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:19.602 - Thread: 1 -> Script loaded: 1510584532.sbm_HESHGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:19.616 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-11 12:33:19.622 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-11 12:33:19.624 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-11 12:33:19.627 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-10-11 12:33:19.837 - Thread: 1 -> Loading scenarios 2020-10-11 12:33:19.837 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-11 12:33:19.839 - Thread: 1 -> List of used mods (11) - START 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 1154898843, Filename = '1154898843.sbm', Name = 'VCZ Multifloor Elevator' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 781309068, Filename = '781309068.sbm', Name = 'Speed' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 381591639, Filename = '381591639.sbm', Name = 'Small Advanced Rotor' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 837058476, Filename = '837058476.sbm', Name = 'Plane Parts' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 1720476810, Filename = '1720476810.sbm', Name = 'M5B 150mm Naval Cannon - AWG' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 546030914, Filename = '546030914.sbm', Name = 'Gyroscope +1000%' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 1906186459, Filename = '1906186459.sbm', Name = 'Drills+' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 1904715104, Filename = '1904715104.sbm', Name = 'Better Ore Detector' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 516770964, Filename = '516770964.sbm', Name = 'Attachments - large to small grid without limits!' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-10-11 12:33:19.840 - Thread: 1 -> Id = 1510584532, Filename = '1510584532.sbm', Name = '(Fixed) 183 mm QF L4 Cannon - AWG' 2020-10-11 12:33:19.840 - Thread: 1 -> List of used mods - END 2020-10-11 12:33:20.642 - Thread: 1 -> Loading behaviors 2020-10-11 12:33:20.644 - Thread: 1 -> Loading ammo magazines 2020-10-11 12:33:20.649 - Thread: 1 -> Loading ammo definitions 2020-10-11 12:33:20.654 - Thread: 1 -> Loading animations 2020-10-11 12:33:20.659 - Thread: 1 -> Loading animations 2020-10-11 12:33:20.661 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.661 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.661 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.661 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.661 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.661 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.661 - Thread: 1 -> Loading category classes 2020-10-11 12:33:20.662 - Thread: 1 -> Loading category classes 2020-10-11 12:33:20.662 - Thread: 1 -> Loading blueprint classes 2020-10-11 12:33:20.666 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:20.667 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:20.667 - Thread: 1 -> Loading blueprints 2020-10-11 12:33:20.670 - Thread: 1 -> Loading blueprints 2020-10-11 12:33:20.670 - Thread: 1 -> Loading agent definitions 2020-10-11 12:33:20.672 - Thread: 1 -> Loading character definitions 2020-10-11 12:33:20.688 - Thread: 1 -> Loading character definitions 2020-10-11 12:33:20.688 - Thread: 1 -> Loading components 2020-10-11 12:33:20.690 - Thread: 1 -> Loading components 2020-10-11 12:33:20.690 - Thread: 1 -> Loading configuration 2020-10-11 12:33:20.691 - Thread: 1 -> Loading container types 2020-10-11 12:33:20.693 - Thread: 1 -> Loading Contract Types 2020-10-11 12:33:20.702 - Thread: 1 -> Loading block positions 2020-10-11 12:33:20.706 - Thread: 1 -> Loading block positions 2020-10-11 12:33:20.706 - Thread: 1 -> Loading curve definitions 2020-10-11 12:33:20.712 - Thread: 1 -> Loading debris 2020-10-11 12:33:20.713 - Thread: 1 -> Loading environment items entries 2020-10-11 12:33:20.715 - Thread: 1 -> Loading decal global definitions 2020-10-11 12:33:20.716 - Thread: 1 -> Loading decal definitions 2020-10-11 12:33:20.718 - Thread: 1 -> Loading drone behaviors 2020-10-11 12:33:20.723 - Thread: 1 -> Loading edges 2020-10-11 12:33:20.724 - Thread: 1 -> Loading emissive color definitions 2020-10-11 12:33:20.729 - Thread: 1 -> Loading emissive color default states 2020-10-11 12:33:20.738 - Thread: 1 -> Loading animations 2020-10-11 12:33:20.738 - Thread: 1 -> Loading entity components 2020-10-11 12:33:20.754 - Thread: 1 -> Loading component containers 2020-10-11 12:33:20.772 - Thread: 1 -> Loading environment items entries 2020-10-11 12:33:20.772 - Thread: 1 -> Loading Faction Names 2020-10-11 12:33:20.774 - Thread: 1 -> Loading factions 2020-10-11 12:33:20.778 - Thread: 1 -> Loading flare definitions 2020-10-11 12:33:20.793 - Thread: 1 -> Loading gas property definitions 2020-10-11 12:33:20.794 - Thread: 1 -> Loading event definitions 2020-10-11 12:33:20.796 - Thread: 1 -> Loading physical items 2020-10-11 12:33:20.804 - Thread: 1 -> Loading chat bot responses 2020-10-11 12:33:20.873 - Thread: 1 -> Loading LCD texture categories 2020-10-11 12:33:20.874 - Thread: 1 -> Loading LCD texture categories 2020-10-11 12:33:20.874 - Thread: 1 -> Loading LCD texture categories 2020-10-11 12:33:20.874 - Thread: 1 -> Loading LCD texture categories 2020-10-11 12:33:20.874 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-11 12:33:20.874 - Thread: 1 -> Loading physical items 2020-10-11 12:33:20.878 - Thread: 1 -> Loading physical items 2020-10-11 12:33:20.879 - Thread: 1 -> Loading physical material properties 2020-10-11 12:33:20.885 - Thread: 1 -> Loading pirate antennas 2020-10-11 12:33:20.894 - Thread: 1 -> Loading research blocks definitions 2020-10-11 12:33:20.896 - Thread: 1 -> Loading research groups definitions 2020-10-11 12:33:20.898 - Thread: 1 -> Loading resource distribution groups 2020-10-11 12:33:20.899 - Thread: 1 -> Loading shadow textures definitions 2020-10-11 12:33:20.899 - Thread: 1 -> Loading ship sound groups 2020-10-11 12:33:20.921 - Thread: 1 -> Loading ship sound groups 2020-10-11 12:33:20.922 - Thread: 1 -> Loading sound categories 2020-10-11 12:33:20.924 - Thread: 1 -> Loading stat definitions 2020-10-11 12:33:20.925 - Thread: 1 -> Loading grid creators 2020-10-11 12:33:20.927 - Thread: 1 -> Loading transparent material properties 2020-10-11 12:33:20.928 - Thread: 1 -> Loading planet definition 2020-10-11 12:33:20.931 - Thread: 1 -> Loading voxel map storage definitions 2020-10-11 12:33:20.934 - Thread: 1 -> Loading voxel material definitions 2020-10-11 12:33:20.936 - Thread: 1 -> Loading voxel material definitions 2020-10-11 12:33:20.936 - Thread: 1 -> Loading voxel material definitions 2020-10-11 12:33:20.936 - Thread: 1 -> Loading Weather Effects 2020-10-11 12:33:20.942 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:20.991 - Thread: 1 -> Loading category classes 2020-10-11 12:33:20.991 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:20.991 - Thread: 1 -> Loading block positions 2020-10-11 12:33:21.015 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.015 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.016 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:21.047 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.048 - Thread: 1 -> Loading research blocks definitions 2020-10-11 12:33:21.057 - Thread: 1 -> Loading research blocks definitions 2020-10-11 12:33:21.060 - Thread: 1 -> Loading research groups definitions 2020-10-11 12:33:21.061 - Thread: 1 -> Loading ammo magazines 2020-10-11 12:33:21.081 - Thread: 1 -> Loading ammo definitions 2020-10-11 12:33:21.081 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:21.082 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.082 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:21.082 - Thread: 1 -> Loading blueprints 2020-10-11 12:33:21.082 - Thread: 1 -> Loading components 2020-10-11 12:33:21.109 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Stalinium 2020-10-11 12:33:21.112 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:21.112 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.112 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.113 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:21.113 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.113 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.113 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.114 - Thread: 1 -> Loading ammo magazines 2020-10-11 12:33:21.139 - Thread: 1 -> Loading ammo definitions 2020-10-11 12:33:21.139 - Thread: 1 -> Loading sound definitions 2020-10-11 12:33:21.139 - Thread: 1 -> Loading category classes 2020-10-11 12:33:21.139 - Thread: 1 -> Loading blueprint class entries 2020-10-11 12:33:21.139 - Thread: 1 -> Loading blueprints 2020-10-11 12:33:21.140 - Thread: 1 -> MOD_ERROR: (Fixed) 183 mm QF L4 Cannon - AWG 2020-10-11 12:33:21.140 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\1510584532\Data\Blueprints_183.sbc 2020-10-11 12:33:21.140 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\1510584532\Textures\GUI\Icons\183Shell.dds 2020-10-11 12:33:21.140 - Thread: 1 -> Loading components 2020-10-11 12:33:21.141 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Stalinium 2020-10-11 12:33:21.141 - Thread: 1 -> Audio effects definitions 2020-10-11 12:33:21.146 - Thread: 1 -> Loading environment items definitions 2020-10-11 12:33:21.148 - Thread: 1 -> Loading environment items definitions 2020-10-11 12:33:21.149 - Thread: 1 -> Loading physical material properties 2020-10-11 12:33:21.157 - Thread: 1 -> Loading particle effect definitions 2020-10-11 12:33:21.250 - Thread: 1 -> Loading particle effect definitions 2020-10-11 12:33:21.252 - Thread: 1 -> Loading environment item definitions 2020-10-11 12:33:21.257 - Thread: 1 -> Loading weapon definitions 2020-10-11 12:33:21.300 - Thread: 1 -> Loading weapon definitions 2020-10-11 12:33:21.306 - Thread: 1 -> Loading weapon definitions 2020-10-11 12:33:21.311 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.366 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.367 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.447 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.456 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.460 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.461 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.464 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.464 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.466 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.467 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.468 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.469 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.473 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.474 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.475 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.475 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.487 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.487 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.495 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.496 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.496 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.497 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.497 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.498 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.499 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.500 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.501 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.501 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.502 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.502 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.503 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.504 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.508 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.510 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.512 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.513 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.514 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.515 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.521 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.522 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.524 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.525 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.525 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.530 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.530 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.532 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.534 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.536 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.538 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.540 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.542 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.544 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.546 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.547 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.548 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.556 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.628 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2020-10-11 12:33:21.628 - Thread: 1 -> Created definition for: VCZ Elevator Rotor Base 2020-10-11 12:33:21.630 - Thread: 1 -> Created definition for: VCZ Elevator Bottom 2020-10-11 12:33:21.630 - Thread: 1 -> Created definition for: VCZ Elevator Rotor 2020-10-11 12:33:21.631 - Thread: 1 -> Created definition for: Elevator Cabin 2020-10-11 12:33:21.632 - Thread: 1 -> Created definition for: VCZ_Elevator_Buttons - DON'T TRY TO GRIND 2020-10-11 12:33:21.633 - Thread: 1 -> Created definition for: VCZ Elevator Middle 2020-10-11 12:33:21.634 - Thread: 1 -> Created definition for: VCZ Elevator Middle Double 2020-10-11 12:33:21.635 - Thread: 1 -> Created definition for: VCZ Elevator Top 2020-10-11 12:33:21.636 - Thread: 1 -> Created definition for: VCZ Elevator Filler 2020-10-11 12:33:21.636 - Thread: 1 -> Created definition for: VCZ Elevator Filler Double 2020-10-11 12:33:21.637 - Thread: 1 -> Created definition for: VCZ Elevator Filler Vent 2020-10-11 12:33:21.637 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/VCZ_Elevator_Rotor_Top 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/VCZ_Elevator_Buttons 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2020-10-11 12:33:21.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2020-10-11 12:33:21.640 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.695 - Thread: 1 -> Created definition for: Small Advanced Rotor 2020-10-11 12:33:21.697 - Thread: 1 -> Created definition for: Small Advanced Rotor Top 2020-10-11 12:33:21.697 - Thread: 1 -> Created block definitions 2020-10-11 12:33:21.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallerAdvancedStator 2020-10-11 12:33:21.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallerAdvancedRotor 2020-10-11 12:33:21.698 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:21.750 - Thread: 1 -> Created definition for: Wing_1x5x1_rounded_edge 2020-10-11 12:33:21.751 - Thread: 1 -> Created definition for: Wing_1x5x1_rounded_edge 2020-10-11 12:33:21.764 - Thread: 1 -> Created definition for: Wing_2x5x1_rounded_edge 2020-10-11 12:33:21.764 - Thread: 1 -> Created definition for: Wing_2x5x1_rounded_edge 2020-10-11 12:33:21.777 - Thread: 1 -> Created definition for: Wing_3x5x1_rounded_edge 2020-10-11 12:33:21.777 - Thread: 1 -> Created definition for: Wing_3x5x1_rounded_edge 2020-10-11 12:33:21.783 - Thread: 1 -> Created definition for: Wing_4x5x1_rounded_edge 2020-10-11 12:33:21.783 - Thread: 1 -> Created definition for: Wing_4x5x1_rounded_edge 2020-10-11 12:33:21.795 - Thread: 1 -> Created definition for: Wing_5x5x1_rounded_edge 2020-10-11 12:33:21.795 - Thread: 1 -> Created definition for: Wing_5x5x1_rounded_edge 2020-10-11 12:33:21.808 - Thread: 1 -> Created definition for: Wing_6x5x1_rounded_edge 2020-10-11 12:33:21.809 - Thread: 1 -> Created definition for: Wing_6x5x1_rounded_edge 2020-10-11 12:33:21.817 - Thread: 1 -> Created definition for: Wing_1x1x1_rounded_edge 2020-10-11 12:33:21.847 - Thread: 1 -> Created definition for: Wing_5x3x1_rounded_edge 2020-10-11 12:33:21.848 - Thread: 1 -> Created definition for: Wing_5x3x1_rounded_edge 2020-10-11 12:33:21.854 - Thread: 1 -> Created definition for: Wing_5x2x1_rounded_edge 2020-10-11 12:33:21.855 - Thread: 1 -> Created definition for: Wing_5x2x1_rounded_edge 2020-10-11 12:33:21.860 - Thread: 1 -> Created definition for: Wing_5x1x1_rounded_edge 2020-10-11 12:33:21.861 - Thread: 1 -> Created definition for: Wing_5x1x1_rounded_edge 2020-10-11 12:33:21.862 - Thread: 1 -> Created definition for: Wing_1x1x1_rounded_edge 2020-10-11 12:33:21.868 - Thread: 1 -> Created definition for: Wing_2x5x1_pointed_edge 2020-10-11 12:33:21.868 - Thread: 1 -> Created definition for: Wing_2x5x1_pointed_edge 2020-10-11 12:33:21.877 - Thread: 1 -> Created definition for: Wing_3x5x1_pointed_edge 2020-10-11 12:33:21.878 - Thread: 1 -> Created definition for: Wing_3x5x1_pointed_edge 2020-10-11 12:33:21.889 - Thread: 1 -> Created definition for: Wing_4x5x1_pointed_edge 2020-10-11 12:33:21.889 - Thread: 1 -> Created definition for: Wing_4x5x1_pointed_edge 2020-10-11 12:33:21.900 - Thread: 1 -> Created definition for: Wing_5x5x1_pointed_edge 2020-10-11 12:33:21.900 - Thread: 1 -> Created definition for: Wing_5x5x1_pointed_edge 2020-10-11 12:33:21.908 - Thread: 1 -> Created definition for: Wing_6x5x1_pointed_edge 2020-10-11 12:33:21.908 - Thread: 1 -> Created definition for: Wing_6x5x1_pointed_edge 2020-10-11 12:33:21.919 - Thread: 1 -> Created definition for: Wing_7x5x1_pointed_edge 2020-10-11 12:33:21.920 - Thread: 1 -> Created definition for: Wing_7x5x1_pointed_edge 2020-10-11 12:33:21.931 - Thread: 1 -> Created definition for: Wing_2x1x1_pointed_edge 2020-10-11 12:33:21.932 - Thread: 1 -> Created definition for: Wing_2x1x1_pointed_edge 2020-10-11 12:33:21.972 - Thread: 1 -> Created definition for: Wing_tip_A_1x1x1_rounded_half 2020-10-11 12:33:21.972 - Thread: 1 -> Created definition for: Wing_tip_A_1x1x1_rounded_half 2020-10-11 12:33:21.981 - Thread: 1 -> Created definition for: Wing_tip_B_1x1x1_rounded_half 2020-10-11 12:33:21.982 - Thread: 1 -> Created definition for: Wing_tip_B_1x1x1_rounded_half 2020-10-11 12:33:21.992 - Thread: 1 -> Created definition for: Wing_tip_C_1x1x1_rounded_full 2020-10-11 12:33:21.993 - Thread: 1 -> Created definition for: Wing_tip_C_1x1x1_rounded_full 2020-10-11 12:33:22.001 - Thread: 1 -> Created definition for: Wing_tip_D_2x1x1_rounded_full_to_edge 2020-10-11 12:33:22.002 - Thread: 1 -> Created definition for: Wing_tip_D_2x1x1_rounded_full_to_edge 2020-10-11 12:33:22.009 - Thread: 1 -> Created definition for: Wing_tip_E_2x1x1_rounded_half_ro_edge 2020-10-11 12:33:22.010 - Thread: 1 -> Created definition for: Wing_tip_E_2x1x1_rounded_half_ro_edge 2020-10-11 12:33:22.015 - Thread: 1 -> Created definition for: Wing_tip_F_2x2x1_edge_to_edge 2020-10-11 12:33:22.016 - Thread: 1 -> Created definition for: Wing_tip_F_2x2x1_edge_to_edge 2020-10-11 12:33:22.024 - Thread: 1 -> Created definition for: Wing_tip_G_0.5x0.5x1_rounded_half 2020-10-11 12:33:22.025 - Thread: 1 -> Created definition for: Wing_tip_G_0.5x0.5x1_rounded_half 2020-10-11 12:33:22.036 - Thread: 1 -> Created definition for: Wing_fill_1x1x1 2020-10-11 12:33:22.037 - Thread: 1 -> Created definition for: Wing_fill_1x1x1 2020-10-11 12:33:22.049 - Thread: 1 -> Created definition for: Wing_flat_1x1x0.1 2020-10-11 12:33:22.049 - Thread: 1 -> Created definition for: Wing_flat_1x1x0.1 2020-10-11 12:33:22.077 - Thread: 1 -> Created definition for: Wing_flat_edge_1x1x0.1 2020-10-11 12:33:22.078 - Thread: 1 -> Created definition for: Wing_flat_edge_1x1x0.1 2020-10-11 12:33:22.089 - Thread: 1 -> Created definition for: Wing_flat_edge_1x0.5x0.1 2020-10-11 12:33:22.090 - Thread: 1 -> Created definition for: Wing_flat_edge_1x0.5x0.1 2020-10-11 12:33:22.100 - Thread: 1 -> Created definition for: Wing_flat_edge_1x0.1x0.1 2020-10-11 12:33:22.100 - Thread: 1 -> Created definition for: Wing_flat_edge_1x0.1x0.1 2020-10-11 12:33:22.111 - Thread: 1 -> Created definition for: Wing_flat_corner_1x1x0.1 2020-10-11 12:33:22.111 - Thread: 1 -> Created definition for: Wing_flat_corner_1x1x0.1 2020-10-11 12:33:22.119 - Thread: 1 -> Created definition for: Wing_flat_corner_0.5x0.5x0.1 2020-10-11 12:33:22.120 - Thread: 1 -> Created definition for: Wing_flat_corner_0.5x0.5x0.1 2020-10-11 12:33:22.130 - Thread: 1 -> Created definition for: Wing_flat_corner_0.1x0.1x0.1 2020-10-11 12:33:22.130 - Thread: 1 -> Created definition for: Wing_flat_corner_0.1x0.1x0.1 2020-10-11 12:33:22.144 - Thread: 1 -> Created definition for: Wing_flat_invcorner_1x1x0.1 2020-10-11 12:33:22.145 - Thread: 1 -> Created definition for: Wing_flat_invcorner_1x1x0.1 2020-10-11 12:33:22.154 - Thread: 1 -> Created definition for: Wing_flat_invcorner_0.5x0.5x0.1 2020-10-11 12:33:22.154 - Thread: 1 -> Created definition for: Wing_flat_invcorner_0.5x0.5x0.1 2020-10-11 12:33:22.176 - Thread: 1 -> Created definition for: Wing_flat_invcorner_0.1x0.1x0.1 2020-10-11 12:33:22.177 - Thread: 1 -> Created definition for: Wing_flat_invcorner_0.1x0.1x0.1 2020-10-11 12:33:22.189 - Thread: 1 -> Created definition for: Wing_1x1x1_inside_curved_rounded 2020-10-11 12:33:22.190 - Thread: 1 -> Created definition for: Wing_1x1x1_inside_curved_rounded 2020-10-11 12:33:22.198 - Thread: 1 -> Created definition for: Wing_rigging_straight_1x1x1 2020-10-11 12:33:22.199 - Thread: 1 -> Created definition for: Wing_rigging_straight_1x1x1 2020-10-11 12:33:22.210 - Thread: 1 -> Created definition for: Wing_rigging_sloped_3x3x1 2020-10-11 12:33:22.210 - Thread: 1 -> Created definition for: Wing_rigging_sloped_3x3x1 2020-10-11 12:33:22.219 - Thread: 1 -> Created definition for: Wing_rigging_sloped_2x2x1 2020-10-11 12:33:22.219 - Thread: 1 -> Created definition for: Wing_rigging_sloped_2x2x1 2020-10-11 12:33:22.234 - Thread: 1 -> Created definition for: Plane Antenna 2020-10-11 12:33:22.235 - Thread: 1 -> Created definition for: Plane Antenna 2020-10-11 12:33:22.271 - Thread: 1 -> Created definition for: Plane Air Brake double 2020-10-11 12:33:22.272 - Thread: 1 -> Created definition for: Plane Air Brake double 2020-10-11 12:33:22.277 - Thread: 1 -> Created definition for: Plane Air Brake single 2020-10-11 12:33:22.278 - Thread: 1 -> Created definition for: Plane Air Brake single 2020-10-11 12:33:22.278 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Large 2020-10-11 12:33:22.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Large 2020-10-11 12:33:22.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Large 2020-10-11 12:33:22.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Large 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Large 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Large 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Large 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Large 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Large 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Small 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Small 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Small 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Small 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Small 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Small 2020-10-11 12:33:22.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Small 2020-10-11 12:33:22.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Small 2020-10-11 12:33:22.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Small 2020-10-11 12:33:22.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Small 2020-10-11 12:33:22.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Small 2020-10-11 12:33:22.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Small 2020-10-11 12:33:22.284 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.298 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover A 2020-10-11 12:33:22.298 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover A 2020-10-11 12:33:22.308 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover B 2020-10-11 12:33:22.308 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover B 2020-10-11 12:33:22.318 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover C 2020-10-11 12:33:22.318 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover C 2020-10-11 12:33:22.331 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover D 2020-10-11 12:33:22.331 - Thread: 1 -> Created definition for: Plane 3x3 Tube Cover D 2020-10-11 12:33:22.343 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover A 2020-10-11 12:33:22.343 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover A 2020-10-11 12:33:22.358 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover B 2020-10-11 12:33:22.359 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover B 2020-10-11 12:33:22.371 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover C 2020-10-11 12:33:22.371 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover C 2020-10-11 12:33:22.390 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover D 2020-10-11 12:33:22.390 - Thread: 1 -> Created definition for: Plane 1x1 Tube Cover D 2020-10-11 12:33:22.390 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Large 2020-10-11 12:33:22.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Large 2020-10-11 12:33:22.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Large 2020-10-11 12:33:22.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Large 2020-10-11 12:33:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Large 2020-10-11 12:33:22.392 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Small 2020-10-11 12:33:22.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Small 2020-10-11 12:33:22.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Small 2020-10-11 12:33:22.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Small 2020-10-11 12:33:22.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Small 2020-10-11 12:33:22.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Small 2020-10-11 12:33:22.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Small 2020-10-11 12:33:22.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Small 2020-10-11 12:33:22.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Small 2020-10-11 12:33:22.397 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.404 - Thread: 1 -> Created definition for: Wing Motor 1x1x5 2020-10-11 12:33:22.405 - Thread: 1 -> Created definition for: Wing Motor 1x1x5 2020-10-11 12:33:22.421 - Thread: 1 -> Created definition for: aero-wing-plane-motorrotor_1x1x5 2020-10-11 12:33:22.422 - Thread: 1 -> Created definition for: aero-wing-plane-motorrotor_1x1x5 2020-10-11 12:33:22.432 - Thread: 1 -> Created definition for: Wing Motor 1x1x11 2020-10-11 12:33:22.433 - Thread: 1 -> Created definition for: Wing Motor 1x1x11 2020-10-11 12:33:22.442 - Thread: 1 -> Created definition for: aero-wing-plane-motorrotor_1x1x11 2020-10-11 12:33:22.442 - Thread: 1 -> Created definition for: aero-wing-plane-motorrotor_1x1x11 2020-10-11 12:33:22.458 - Thread: 1 -> Created definition for: Wing Motor 1x1x15 2020-10-11 12:33:22.459 - Thread: 1 -> Created definition for: Wing Motor 1x1x15 2020-10-11 12:33:22.467 - Thread: 1 -> Created definition for: aero-wing-plane-motorrotor_1x1x15 2020-10-11 12:33:22.467 - Thread: 1 -> Created definition for: aero-wing-plane-motorrotor_1x1x15 2020-10-11 12:33:22.478 - Thread: 1 -> Created definition for: Plane Wheel Motor 1to1 2020-10-11 12:33:22.479 - Thread: 1 -> Created definition for: Plane Wheel Motor 1to1 2020-10-11 12:33:22.486 - Thread: 1 -> Created definition for: aero-wing-plane-wheel-motorrotor_1x1x1 2020-10-11 12:33:22.486 - Thread: 1 -> Created definition for: aero-wing-plane-wheel-motorrotor_1x1x1 2020-10-11 12:33:22.492 - Thread: 1 -> Created definition for: Plane Wheel Motor 1to2 2020-10-11 12:33:22.493 - Thread: 1 -> Created definition for: Plane Wheel Motor 1to2 2020-10-11 12:33:22.506 - Thread: 1 -> Created definition for: aero-wing-plane-wheel-motorrotor_1x1x2 2020-10-11 12:33:22.507 - Thread: 1 -> Created definition for: aero-wing-plane-wheel-motorrotor_1x1x2 2020-10-11 12:33:22.507 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Large 2020-10-11 12:33:22.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Large 2020-10-11 12:33:22.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Large 2020-10-11 12:33:22.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x5_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x5_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x11_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x11_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x15_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Large 2020-10-11 12:33:22.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Large 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Large 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Large 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Large 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Small 2020-10-11 12:33:22.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Small 2020-10-11 12:33:22.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Small 2020-10-11 12:33:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x5_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x5_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x11_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x11_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x15_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Small 2020-10-11 12:33:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Small 2020-10-11 12:33:22.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Small 2020-10-11 12:33:22.515 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.525 - Thread: 1 -> Created definition for: Plane wheel suspension large (2x2 Wheel double) 2020-10-11 12:33:22.553 - Thread: 1 -> Created definition for: Plane wheel suspension in Wing (2x2 Wheel single) 2020-10-11 12:33:22.568 - Thread: 1 -> Created definition for: Plane wheel suspension large twin (2x2 Wheel double) 2020-10-11 12:33:22.575 - Thread: 1 -> Created definition for: Plane wheel suspension side (2x2 Wheel single) 2020-10-11 12:33:22.587 - Thread: 1 -> Created definition for: Plane wheel suspension small (1x1 Wheel double) 2020-10-11 12:33:22.600 - Thread: 1 -> Created definition for: Plane wheel double 2x2 2020-10-11 12:33:22.608 - Thread: 1 -> Created definition for: Plane wheel single 2x2 2020-10-11 12:33:22.617 - Thread: 1 -> Created definition for: Plane wheel double 1x1 2020-10-11 12:33:22.618 - Thread: 1 -> Created definition for: Plane wheel suspension large (2x2 Wheel double) 2020-10-11 12:33:22.619 - Thread: 1 -> Created definition for: Plane wheel suspension in Wing (2x2 Wheel single) 2020-10-11 12:33:22.619 - Thread: 1 -> Created definition for: Plane wheel suspension large twin (2x2 Wheel double) 2020-10-11 12:33:22.620 - Thread: 1 -> Created definition for: Plane wheel suspension side (2x2 Wheel single) 2020-10-11 12:33:22.621 - Thread: 1 -> Created definition for: Plane wheel suspension small (1x1 Wheel double) 2020-10-11 12:33:22.621 - Thread: 1 -> Created definition for: Plane wheel double 2x2 2020-10-11 12:33:22.622 - Thread: 1 -> Created definition for: Plane wheel single 2x2 2020-10-11 12:33:22.622 - Thread: 1 -> Created definition for: Plane wheel double 1x1 2020-10-11 12:33:22.622 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Large 2020-10-11 12:33:22.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Large 2020-10-11 12:33:22.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Large 2020-10-11 12:33:22.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Large 2020-10-11 12:33:22.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Large 2020-10-11 12:33:22.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Large 2020-10-11 12:33:22.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Large 2020-10-11 12:33:22.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x5_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x5_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x11_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x11_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x15_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Large 2020-10-11 12:33:22.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-wheel_suspension_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_in_wing_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2xwheel_suspension_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_side_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-1x1wheel_suspension_front_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_2x2_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_single_2x2_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_1x1_Large 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Small 2020-10-11 12:33:22.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Small 2020-10-11 12:33:22.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Small 2020-10-11 12:33:22.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Small 2020-10-11 12:33:22.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Small 2020-10-11 12:33:22.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Small 2020-10-11 12:33:22.628 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-wheel_suspension_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_in_wing_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2xwheel_suspension_Small 2020-10-11 12:33:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_side_Small 2020-10-11 12:33:22.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-1x1wheel_suspension_front_Small 2020-10-11 12:33:22.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_2x2_Small 2020-10-11 12:33:22.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_single_2x2_Small 2020-10-11 12:33:22.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_1x1_Small 2020-10-11 12:33:22.631 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.647 - Thread: 1 -> Created definition for: Plane Landing Gear Door Twin 5x5 2020-10-11 12:33:22.648 - Thread: 1 -> Created definition for: Plane Landing Gear Door Twin 5x5 2020-10-11 12:33:22.661 - Thread: 1 -> Created definition for: Plane Landing Gear Door Side 5x3 2020-10-11 12:33:22.661 - Thread: 1 -> Created definition for: Plane Landing Gear Door Side 5x3 2020-10-11 12:33:22.663 - Thread: 1 -> Created definition for: Plane Landing Gear Door Front 5x3 2020-10-11 12:33:22.663 - Thread: 1 -> Created definition for: Plane Landing Gear Door Front 5x3 2020-10-11 12:33:22.665 - Thread: 1 -> Created definition for: Plane Landing Gear Door Tiny 1x3 2020-10-11 12:33:22.665 - Thread: 1 -> Created definition for: Plane Landing Gear Door Tiny 1x3 2020-10-11 12:33:22.666 - Thread: 1 -> Created definition for: Plane Landing Gear Door in Wing 5x3 2020-10-11 12:33:22.667 - Thread: 1 -> Created definition for: Plane Landing Gear Door in Wing 5x3 2020-10-11 12:33:22.667 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Large 2020-10-11 12:33:22.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Large 2020-10-11 12:33:22.668 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Large 2020-10-11 12:33:22.668 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Large 2020-10-11 12:33:22.668 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Large 2020-10-11 12:33:22.668 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Large 2020-10-11 12:33:22.668 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-wheel_suspension_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_in_wing_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2xwheel_suspension_Large 2020-10-11 12:33:22.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_side_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-1x1wheel_suspension_front_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_2x2_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_single_2x2_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_1x1_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-twin-landing-gear-door5x5_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_side_5x3_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_front_5x3_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_tiny_1x3_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_in_wing_5x3_Large 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Small 2020-10-11 12:33:22.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Small 2020-10-11 12:33:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Small 2020-10-11 12:33:22.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Small 2020-10-11 12:33:22.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x5_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x5_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x11_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x11_Small 2020-10-11 12:33:22.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x15_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-wheel_suspension_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_in_wing_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2xwheel_suspension_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_side_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-1x1wheel_suspension_front_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_2x2_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_single_2x2_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_1x1_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-twin-landing-gear-door5x5_Small 2020-10-11 12:33:22.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_side_5x3_Small 2020-10-11 12:33:22.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_front_5x3_Small 2020-10-11 12:33:22.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_tiny_1x3_Small 2020-10-11 12:33:22.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_in_wing_5x3_Small 2020-10-11 12:33:22.678 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.735 - Thread: 1 -> Created definition for: Plane_Block_LightArmorBlock 2020-10-11 12:33:22.737 - Thread: 1 -> Created definition for: Plane_Block_LightArmorSlope 2020-10-11 12:33:22.744 - Thread: 1 -> Created definition for: Plane_Block_LightArmorCorner 2020-10-11 12:33:22.746 - Thread: 1 -> Created definition for: Plane_Block_LightArmorInvCorner 2020-10-11 12:33:22.748 - Thread: 1 -> Created definition for: Plane_Block_HalfLightArmorBlock 2020-10-11 12:33:22.761 - Thread: 1 -> Created definition for: Plane_Block_HalfSlopeLightArmorBlock 2020-10-11 12:33:22.809 - Thread: 1 -> Created definition for: Plane_Block_LightArmorBlock 2020-10-11 12:33:22.811 - Thread: 1 -> Created definition for: Plane_Block_LightArmorSlope 2020-10-11 12:33:22.812 - Thread: 1 -> Created definition for: Plane_Block_LightArmorCorner 2020-10-11 12:33:22.813 - Thread: 1 -> Created definition for: Plane_Block_LightArmorInvCorner 2020-10-11 12:33:22.815 - Thread: 1 -> Created definition for: Plane_Block_HalfLightArmorBlock 2020-10-11 12:33:22.816 - Thread: 1 -> Created definition for: Plane_Block_HalfSlopeLightArmorBlock 2020-10-11 12:33:22.830 - Thread: 1 -> Created definition for: Plane_Block_LightRoundArmorSlope 2020-10-11 12:33:22.845 - Thread: 1 -> Created definition for: Plane_Block_LightRoundArmorCorner 2020-10-11 12:33:22.846 - Thread: 1 -> Created definition for: Plane_Block_LightRoundArmorInvCorner 2020-10-11 12:33:22.849 - Thread: 1 -> Created definition for: Plane_Block_LightRoundArmorSlope 2020-10-11 12:33:22.850 - Thread: 1 -> Created definition for: Plane_Block_LightRoundArmorCorner 2020-10-11 12:33:22.851 - Thread: 1 -> Created definition for: Plane_Block_LightRoundArmorInvCorner 2020-10-11 12:33:22.853 - Thread: 1 -> Created definition for: Plane_Block_LightArmorSlope2Base 2020-10-11 12:33:22.855 - Thread: 1 -> Created definition for: Plane_Block_LightArmorSlope2Tip 2020-10-11 12:33:22.859 - Thread: 1 -> Created definition for: Plane_Block_LightArmorCorner2Base 2020-10-11 12:33:22.861 - Thread: 1 -> Created definition for: Plane_Block_LightArmorCorner2Tip 2020-10-11 12:33:22.863 - Thread: 1 -> Created definition for: Plane_Block_LightArmorInvCorner2Base 2020-10-11 12:33:22.865 - Thread: 1 -> Created definition for: Plane_Block_LightArmorInvCorner2Tip 2020-10-11 12:33:22.867 - Thread: 1 -> Created definition for: Plane_Block_LightArmorSlope2Base 2020-10-11 12:33:22.868 - Thread: 1 -> Created definition for: Plane_Block_LightArmorSlope2Tip 2020-10-11 12:33:22.893 - Thread: 1 -> Created definition for: Plane_Block_LightArmorCorner2Base 2020-10-11 12:33:22.903 - Thread: 1 -> Created definition for: Plane_Block_LightArmorCorner2Tip 2020-10-11 12:33:22.909 - Thread: 1 -> Created definition for: Plane_Block_LightArmorInvCorner2Base 2020-10-11 12:33:22.911 - Thread: 1 -> Created definition for: Plane_Block_LightArmorInvCorner2Tip 2020-10-11 12:33:22.911 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Large 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Large 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Large 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Large 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Large 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Large 2020-10-11 12:33:22.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Large 2020-10-11 12:33:22.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Large 2020-10-11 12:33:22.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x5_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x5_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x11_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x11_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x15_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Large 2020-10-11 12:33:22.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-wheel_suspension_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_in_wing_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2xwheel_suspension_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_side_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-1x1wheel_suspension_front_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_2x2_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_single_2x2_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_1x1_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-twin-landing-gear-door5x5_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_side_5x3_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_front_5x3_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_tiny_1x3_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_in_wing_5x3_Large 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorBlock 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorSlope 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorCorner 2020-10-11 12:33:22.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorCornerInv 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeHalfArmorBlock 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeHalfSlopeArmorBlock 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorRoundSlope 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorRoundCorner 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorRoundCornerInv 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorSlope2Base 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorSlope2Tip 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorCorner2Base 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorCorner2Tip 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorInvCorner2Base 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_LargeBlockArmorInvCorner2Tip 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_1x5x1_rounded_edge_Small 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_rounded_edge_Small 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_rounded_edge_Small 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_rounded_edge_Small 2020-10-11 12:33:22.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_rounded_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_rounded_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_1x1x1_rounded_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x3x1_rounded_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x2x1_rounded_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x1x1_rounded_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_2x5x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_3x5x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_4x5x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_5x5x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_6x5x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/aero-wing_7x5x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_2x1x1_pointed_edge_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_A_1x1x1_rounded_half_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_B_1x1x1_rounded_half_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_C_1x1x1_rounded_full_Small 2020-10-11 12:33:22.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_D_2x1x1_rounded_full_to_edge_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_E_2x1x1_rounded_half_to_edge_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_F_2x2x1_edge_to_edge_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_tip_G_05x05x1_rounded_half_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x1_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_1x1x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x1x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x05x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_edge_1x01x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_1x1x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_05x05x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_corner_01x01x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_1x1x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_05x05x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_fill_invcorner_01x01x01_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_inside_curved_1x1x1_rounded_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_straight_1x1x1_Small 2020-10-11 12:33:22.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_3x3x1_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing_rigging_sloped_2x2x1_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/aero-wing_Antenna_1x1x1_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_double_1x1x1_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-air_brake_single_1x1x1_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeA_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeB_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeC_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-thr-cover-largeD_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-A_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-B_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-C_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/aero-wing-plane-1x1tube-cover-D_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x5_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x5_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x11_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x11_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-motorstator_1x1x15_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-motorrotor_1x1x15_Small 2020-10-11 12:33:22.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to1_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x1_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/aero-wing-plane-wheel-motorstator_1to2_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/aero-wing-plane-wheel-motorrotor_1x1x2_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-wheel_suspension_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_in_wing_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2xwheel_suspension_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-2x2wheel_suspension_side_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/aero-wing-plane-1x1wheel_suspension_front_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_2x2_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_single_2x2_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/aero-wing-plane-wheel_double_1x1_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-twin-landing-gear-door5x5_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_side_5x3_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_front_5x3_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_tiny_1x3_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/aero-wing-plane-landing-gear-door_in_wing_5x3_Small 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorBlock 2020-10-11 12:33:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorSlope 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorCorner 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorCornerInv 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallHalfArmorBlock 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallHalfSlopeArmorBlock 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorRoundSlope 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorRoundCorner 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorRoundCornerInv 2020-10-11 12:33:22.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorSlope2Base 2020-10-11 12:33:22.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorSlope2Tip 2020-10-11 12:33:22.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorCorner2Base 2020-10-11 12:33:22.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorCorner2Tip 2020-10-11 12:33:22.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorInvCorner2Base 2020-10-11 12:33:22.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Plane_SmallBlockArmorInvCorner2Tip 2020-10-11 12:33:22.923 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.943 - Thread: 1 -> Created definition for: 150mm M5B Naval Cannon 2020-10-11 12:33:22.943 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/150mm 2020-10-11 12:33:22.943 - Thread: 1 -> MOD_ERROR: M5B 150mm Naval Cannon - AWG 2020-10-11 12:33:22.943 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\1720476810\Data\CubeBlocks_Cannon_128.sbc 2020-10-11 12:33:22.944 - Thread: 1 -> Could not find component blueprint for MyObjectBuilder_Component/Stalinium 2020-10-11 12:33:22.945 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:22.977 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Gyro/LargeBlockGyro4 2020-10-11 12:33:22.977 - Thread: 1 -> Created definition for: Gyroscope +1000% 2020-10-11 12:33:22.995 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Gyro/SmallBlockGyro4 2020-10-11 12:33:22.995 - Thread: 1 -> Created definition for: Gyroscope +1000% 2020-10-11 12:33:22.995 - Thread: 1 -> Created block definitions 2020-10-11 12:33:22.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeBlockGyro4 2020-10-11 12:33:22.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SmallBlockGyro4 2020-10-11 12:33:22.998 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:23.009 - Thread: 1 -> Created definition for: Drill 2020-10-11 12:33:23.028 - Thread: 1 -> Created definition for: Drill 2020-10-11 12:33:23.028 - Thread: 1 -> Created block definitions 2020-10-11 12:33:23.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeBlockDrill 2020-10-11 12:33:23.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrill 2020-10-11 12:33:23.030 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:23.031 - Thread: 1 -> Created definition for: Drill 2020-10-11 12:33:23.032 - Thread: 1 -> Created definition for: Drill 2020-10-11 12:33:23.033 - Thread: 1 -> Created definition for: Grinder 2020-10-11 12:33:23.051 - Thread: 1 -> Created definition for: Grinder 2020-10-11 12:33:23.053 - Thread: 1 -> Created definition for: Welder 2020-10-11 12:33:23.055 - Thread: 1 -> Created definition for: Welder 2020-10-11 12:33:23.086 - Thread: 1 -> Created definition for: Ore Detector 2020-10-11 12:33:23.117 - Thread: 1 -> Created definition for: Ore Detector 2020-10-11 12:33:23.117 - Thread: 1 -> Created block definitions 2020-10-11 12:33:23.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeBlockDrill 2020-10-11 12:33:23.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LargeShipGrinder 2020-10-11 12:33:23.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeShipWelder 2020-10-11 12:33:23.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-10-11 12:33:23.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrill 2020-10-11 12:33:23.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/SmallShipGrinder 2020-10-11 12:33:23.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallShipWelder 2020-10-11 12:33:23.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-10-11 12:33:23.119 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:23.158 - Thread: 1 -> Created definition for: Attachment Base Large 2020-10-11 12:33:23.179 - Thread: 1 -> Created definition for: Attachment Base Small 2020-10-11 12:33:23.180 - Thread: 1 -> Created definition for: Attachment Base Tall 2020-10-11 12:33:23.181 - Thread: 1 -> Created definition for: Attachment Top Small 2020-10-11 12:33:23.182 - Thread: 1 -> Created definition for: Attachment Top Large 2020-10-11 12:33:23.182 - Thread: 1 -> Created block definitions 2020-10-11 12:33:23.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBase 2020-10-11 12:33:23.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBaseTall 2020-10-11 12:33:23.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/AttachmentTopLarge 2020-10-11 12:33:23.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBaseSmall 2020-10-11 12:33:23.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/AttachmentTop 2020-10-11 12:33:23.184 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:23.217 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/WingStreight 2020-10-11 12:33:23.217 - Thread: 1 -> Created definition for: Wing Straight 2020-10-11 12:33:23.218 - Thread: 1 -> Created definition for: Wing Angled 1 2020-10-11 12:33:23.219 - Thread: 1 -> Created definition for: Wing Angled 2 2020-10-11 12:33:23.219 - Thread: 1 -> Created block definitions 2020-10-11 12:33:23.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2020-10-11 12:33:23.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2020-10-11 12:33:23.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2020-10-11 12:33:23.220 - Thread: 1 -> Loading cube blocks 2020-10-11 12:33:23.231 - Thread: 1 -> Created definition for: 183mm QF L4 Cannon 2020-10-11 12:33:23.231 - Thread: 1 -> Created block definitions 2020-10-11 12:33:23.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/183 2020-10-11 12:33:23.231 - Thread: 1 -> MOD_ERROR: (Fixed) 183 mm QF L4 Cannon - AWG 2020-10-11 12:33:23.231 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\1510584532\Data\CubeBlocks_Cannon_183.sbc 2020-10-11 12:33:23.231 - Thread: 1 -> Could not find component blueprint for MyObjectBuilder_Component/Stalinium 2020-10-11 12:33:23.233 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.235 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-10-11 12:33:23.236 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-10-11 12:33:23.236 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-10-11 12:33:23.237 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-10-11 12:33:23.237 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-11 12:33:23.244 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-11 12:33:23.253 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.254 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.254 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.254 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.254 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.254 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.261 - Thread: 1 -> Loading block variant groups 2020-10-11 12:33:23.265 - Thread: 1 -> Loading asteroid generators 2020-10-11 12:33:23.268 - Thread: 1 -> Loading spawn groups 2020-10-11 12:33:23.272 - Thread: 1 -> Loading drop containers 2020-10-11 12:33:23.273 - Thread: 1 -> Loading spawn groups 2020-10-11 12:33:23.274 - Thread: 1 -> Loading spawn groups 2020-10-11 12:33:23.274 - Thread: 1 -> Loading radial menu definitions 2020-10-11 12:33:23.298 - Thread: 1 -> Loading respawn ships 2020-10-11 12:33:23.300 - Thread: 1 -> Loading spawn groups 2020-10-11 12:33:23.300 - Thread: 1 -> Loading wheel speeds 2020-10-11 12:33:23.378 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-11 12:33:23.403 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-11 12:33:23.403 - Thread: 1 -> MyAudio.LoadData - START 2020-10-11 12:33:23.441 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G635/G633s Gaming Headset) - Channel #: 8 - Sample rate: 44100 2020-10-11 12:33:26.943 - Thread: 1 -> MyAudio.LoadData - END 2020-10-11 12:33:27.006 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-11 12:33:27.015 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.061 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.061 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.063 - Thread: 1 -> Registered modules from: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.063 - Thread: 1 -> Registered modules from: 837058476.sbm_AeroWings_Brakes, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.063 - Thread: 1 -> Registered modules from: 1720476810.sbm_M5BGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.067 - Thread: 1 -> Registered modules from: 516770964.sbm_Attachments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.068 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.068 - Thread: 1 -> Registered modules from: 1510584532.sbm_HESHGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.068 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:27.079 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-11 12:33:31.711 - Thread: 37 -> External debugger: listening... 2020-10-11 12:33:31.721 - Thread: 1 -> ###### LoadData() called 2020-10-11 12:33:31.760 - Thread: 1 -> MyLights.LoadData() - START 2020-10-11 12:33:31.762 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-11 12:33:31.762 - Thread: 1 -> MyLights.LoadData() - END 2020-10-11 12:33:31.762 - Thread: 1 -> Info: MyLights initialized. 2020-10-11 12:33:31.763 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-11 12:33:31.771 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-11 12:33:33.621 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-11 12:33:33.621 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-11 12:33:33.745 - Thread: 1 -> Loading Procedural World Generator 2020-10-11 12:33:33.746 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-10-11 12:33:38.792 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-11 12:33:38.945 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-10-11 12:33:38.945 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-10-11 12:33:38.945 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-10-11 12:33:38.947 - Thread: 9 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Alien-291759539d120000.vx2' 2020-10-11 12:33:38.947 - Thread: 1 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\EarthLike-1779144428d120000.vx2' 2020-10-11 12:33:38.947 - Thread: 8 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Moon-1353915701d19000.vx2' 2020-10-11 12:33:48.390 - Thread: 9 -> Info: Planet generator name: Alien 2020-10-11 12:33:48.395 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:33:48.563 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-10-11 12:33:48.563 - Thread: 9 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Titan-2124704365d19000.vx2' 2020-10-11 12:33:49.593 - Thread: 8 -> Info: Planet generator name: Moon 2020-10-11 12:33:49.594 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:33:49.594 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-10-11 12:33:49.594 - Thread: 8 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Mars-2044023682d120000.vx2' 2020-10-11 12:33:52.688 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-11 12:33:52.688 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:33:52.689 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-10-11 12:33:52.689 - Thread: 1 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Europa-595048092d19000.vx2' 2020-10-11 12:33:57.312 - Thread: 9 -> Info: Planet generator name: Titan 2020-10-11 12:33:57.313 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:33:57.313 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-10-11 12:33:57.313 - Thread: 9 -> Loading voxel storage from file 'C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\Triton-12345d80253.vx2' 2020-10-11 12:33:58.976 - Thread: 8 -> Info: Planet generator name: Mars 2020-10-11 12:33:58.976 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:34:00.449 - Thread: 1 -> Info: Planet generator name: Europa 2020-10-11 12:34:00.449 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:34:12.015 - Thread: 9 -> Info: Planet generator name: Triton 2020-10-11 12:34:12.017 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-11 12:34:13.687 - Thread: 1 -> Entities loaded 2020-10-11 12:34:14.092 - Thread: 1 -> Clusters reordered 2020-10-11 12:34:14.276 - Thread: 1 -> Clusters reordered 2020-10-11 12:34:14.308 - Thread: 1 -> Entities initialized 2020-10-11 12:34:14.578 - Thread: 1 -> Checkpoint.CameraAttachedTo: 92684749356036756 2020-10-11 12:34:14.632 - Thread: 1 -> MySession.Static.LogSettings - START 2020-10-11 12:34:14.634 - Thread: 1 -> Name = Star System 2020-10-11 12:34:14.634 - Thread: 1 -> Description = 2020-10-11 12:34:14.635 - Thread: 1 -> GameDateTime = 01/01/2081 05:37:12 2020-10-11 12:34:14.635 - Thread: 1 -> Password = 2020-10-11 12:34:14.635 - Thread: 1 -> CurrentPath = C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System 2020-10-11 12:34:14.635 - Thread: 1 -> WorkshopId = 2020-10-11 12:34:14.635 - Thread: 1 -> CameraController = Default_Astronaut 2020-10-11 12:34:14.635 - Thread: 1 -> ThumbPath = C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\thumb.jpg 2020-10-11 12:34:14.637 - Thread: 1 -> Settings: 2020-10-11 12:34:14.639 - Thread: 1 -> GameMode = Survival 2020-10-11 12:34:14.639 - Thread: 1 -> MaxPlayers = 4 2020-10-11 12:34:14.639 - Thread: 1 -> OnlineMode = OFFLINE 2020-10-11 12:34:14.639 - Thread: 1 -> AutoHealing = False 2020-10-11 12:34:14.639 - Thread: 1 -> WeaponsEnabled = True 2020-10-11 12:34:14.639 - Thread: 1 -> ThrusterDamage = False 2020-10-11 12:34:14.639 - Thread: 1 -> EnableSpectator = False 2020-10-11 12:34:14.639 - Thread: 1 -> EnableCopyPaste = False 2020-10-11 12:34:14.639 - Thread: 1 -> MaxFloatingObjects = 100 2020-10-11 12:34:14.639 - Thread: 1 -> MaxGridSize = 0 2020-10-11 12:34:14.639 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-10-11 12:34:14.639 - Thread: 1 -> CargoShipsEnabled = True 2020-10-11 12:34:14.639 - Thread: 1 -> EnvironmentHostility = SAFE 2020-10-11 12:34:14.639 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-10-11 12:34:14.639 - Thread: 1 -> InventorySizeMultiplier = 10 2020-10-11 12:34:14.639 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-10-11 12:34:14.639 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-10-11 12:34:14.639 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-10-11 12:34:14.639 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-10-11 12:34:14.639 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-10-11 12:34:14.639 - Thread: 1 -> ClientCanSave = False 2020-10-11 12:34:14.639 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-10-11 12:34:14.639 - Thread: 1 -> PermanentDeath = False 2020-10-11 12:34:14.639 - Thread: 1 -> DestructibleBlocks = True 2020-10-11 12:34:14.639 - Thread: 1 -> EnableScripts = True 2020-10-11 12:34:14.639 - Thread: 1 -> AutoSaveInMinutes = 5 2020-10-11 12:34:14.639 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-10-11 12:34:14.639 - Thread: 1 -> ProceduralDensity = 0.35 2020-10-11 12:34:14.639 - Thread: 1 -> ProceduralSeed = 0 2020-10-11 12:34:14.639 - Thread: 1 -> DestructibleBlocks = True 2020-10-11 12:34:14.639 - Thread: 1 -> EnableIngameScripts = True 2020-10-11 12:34:14.639 - Thread: 1 -> ViewDistance = 10000 2020-10-11 12:34:14.639 - Thread: 1 -> Voxel destruction = True 2020-10-11 12:34:14.639 - Thread: 1 -> EnableStructuralSimulation = False 2020-10-11 12:34:14.639 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-10-11 12:34:14.639 - Thread: 1 -> EnableContainerDrops = False 2020-10-11 12:34:14.639 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-10-11 12:34:14.639 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-10-11 12:34:14.639 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-10-11 12:34:14.639 - Thread: 1 -> EnableSubgridDamage = False 2020-10-11 12:34:14.639 - Thread: 1 -> SyncDistance = 10000 2020-10-11 12:34:14.639 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-10-11 12:34:14.639 - Thread: 1 -> AFKTimeoutMin = 0 2020-10-11 12:34:14.639 - Thread: 1 -> StopGridsPeriodMin = 15 2020-10-11 12:34:14.639 - Thread: 1 -> ExperimentalMode = True 2020-10-11 12:34:14.639 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, SyncDistance, BlockLimitsEnabled, EnableIngameScripts 2020-10-11 12:34:14.639 - Thread: 1 -> MySession.Static.LogSettings - END 2020-10-11 12:34:14.931 - Thread: 1 -> Session loaded 2020-10-11 12:34:14.931 - Thread: 1 -> RunLoadingAction - END 2020-10-11 12:34:14.932 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-11 12:34:15.991 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-11 12:34:15.992 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-11 12:34:15.992 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-11 12:34:16.007 - Thread: 1 -> Updating continues. 2020-10-11 12:34:16.056 - Thread: 1 -> GC Memory: 1614.366 / 1614.366 MB 2020-10-11 12:34:16.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:34:16.161 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,19228.45,33211.92,1,0,1614.941,5879.473,54396,-54396,11,5.595615,7.834691,0,6693,8.330938,0,16.66667,0.4661672,0.6527032,100,4466395814,1614.941 2020-10-11 12:34:16.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:34:16.162 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,915,36,20,93,0,728,4259,1762,0,0,63,1855,0,325,15,0,0,0,336,0,0,0,1358,758,384,7,20,0 2020-10-11 12:34:41.882 - Thread: 1 -> GUI Stats: Update 35.6404809999999, Draw 0.217420555555555 2020-10-11 12:34:46.065 - Thread: 1 -> GC Memory: 3109.939 / 3109.939 MB 2020-10-11 12:35:11.883 - Thread: 1 -> GUI Stats: Update 0.00921161111111111, Draw 0.118141333333333 2020-10-11 12:35:16.082 - Thread: 1 -> GC Memory: 4123.142 / 4123.142 MB 2020-10-11 12:35:29.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:35:29.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:35:38.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:35:38.434 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,11.54254,98.82298,1,0,4983.586,11964.14,54396,-54396,11,32.19088,98.42584,0.6140921,3951,9.207947,0,16.66667,2.964119,9.063,100,7247078247,4983.586 2020-10-11 12:35:38.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:35:38.434 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,915,36,125,302,63,728,6911,4076,0,0,115,4379,0,2384,31,0,64,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 12:35:46.083 - Thread: 1 -> GC Memory: 4981.828 / 4981.828 MB 2020-10-11 12:35:53.018 - Thread: 1 -> GUI Stats: Update 1.82282455555555, Draw 0.238804111111112 2020-10-11 12:36:16.084 - Thread: 1 -> GC Memory: 1746.413 / 1746.413 MB 2020-10-11 12:36:23.584 - Thread: 1 -> GUI Stats: Update 0.305836444444444, Draw 0.275723166666667 2020-10-11 12:36:34.482 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-10-11 12:36:35.521 - Thread: 1 -> Query successful. 2020-10-11 12:36:35.521 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-10-11 12:36:36.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:36:36.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:36:38.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:36:38.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:36:39.418 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:36:39.418 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:36:39.418 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:36:39.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:36:40.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:36:40.017 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,52.84694,102.0538,1,0,2243.103,10440.39,54396,-54396,11,39.78534,98.63622,0.7335989,5765,14.05736,0,16.66667,5.592769,13.86565,100,7569711157,2243.103 2020-10-11 12:36:40.017 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:36:40.017 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,915,36,145,323,63,728,7219,4354,0,0,115,4677,0,2662,31,0,74,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 12:36:44.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:36:44.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:36:46.089 - Thread: 1 -> GC Memory: 2247.495 / 2247.495 MB 2020-10-11 12:36:52.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:36:52.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:36:54.586 - Thread: 1 -> GUI Stats: Update 0.492578222222222, Draw 0.426711333333333 2020-10-11 12:37:03.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:37:03.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:37:03.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:37:03.281 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:37:06.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:37:06.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:37:16.098 - Thread: 1 -> GC Memory: 2256.065 / 2256.065 MB 2020-10-11 12:37:25.032 - Thread: 1 -> GUI Stats: Update 0.333608555555556, Draw 0.535124166666666 2020-10-11 12:37:26.946 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:37:26.946 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:37:26.946 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:37:26.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:37:29.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:37:29.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:37:40.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:37:40.480 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,17.78646,60.04596,1,0,2259.884,10442.89,55896,-55896,11,31.98705,98.4133,0.709529,5765,9.648865,0,16.66667,3.086387,9.495766,100,7573277663,2259.884 2020-10-11 12:37:40.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:37:40.481 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,915,36,146,324,63,728,7222,4356,0,0,113,4680,0,2666,31,0,74,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 12:37:46.098 - Thread: 1 -> GC Memory: 1687.016 / 1687.016 MB 2020-10-11 12:37:55.779 - Thread: 1 -> GUI Stats: Update 0.409283833333333, Draw 0.403461111111111 2020-10-11 12:38:07.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:38:07.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:38:12.078 - Thread: 1 -> Autosave initiated 2020-10-11 12:38:12.078 - Thread: 1 -> Character state: True 2020-10-11 12:38:12.078 - Thread: 1 -> IsServer: True 2020-10-11 12:38:12.078 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 12:38:12.078 - Thread: 1 -> Autosave 2020-10-11 12:38:12.081 - Thread: 1 -> Saving world - START 2020-10-11 12:38:12.083 - Thread: 1 -> Making world state snapshot. 2020-10-11 12:38:12.084 - Thread: 1 -> Before snapshot.: GC Memory: 1,691 B 2020-10-11 12:38:12.372 - Thread: 1 -> After snapshot.: GC Memory: 1,695 B 2020-10-11 12:38:12.375 - Thread: 1 -> Directory cleanup: GC Memory: 1,695 B 2020-10-11 12:38:12.375 - Thread: 1 -> Saving world - END 2020-10-11 12:38:12.428 - Thread: 8 -> Session snapshot save - START 2020-10-11 12:38:12.430 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 12:38:14.057 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 12:38:14.172 - Thread: 8 -> Session snapshot save - END 2020-10-11 12:38:14.347 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:38:16.102 - Thread: 1 -> GC Memory: 1704.337 / 1704.337 MB 2020-10-11 12:38:17.280 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:38:17.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:38:17.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:38:24.866 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:38:25.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:38:25.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:38:26.198 - Thread: 1 -> GUI Stats: Update 0.405332166666667, Draw 0.427017611111111 2020-10-11 12:38:30.573 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:38:36.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:38:36.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:38:38.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:38:38.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:38:38.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:38:38.113 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:38:40.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:38:40.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:38:41.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:38:41.616 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,16.76517,64.28564,1,0,1710.045,10489.13,56146,-56146,11,26.96668,98.82725,0.7375275,5882,13.40707,0,16.66667,3.615442,13.24984,100,7575448927,1710.045 2020-10-11 12:38:41.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:38:41.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,915,36,146,324,63,728,7224,4358,0,0,115,4682,0,2666,31,0,74,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 12:38:46.120 - Thread: 1 -> GC Memory: 1708.373 / 1708.373 MB 2020-10-11 12:38:56.152 - Thread: 1 -> GUI Stats: Update 0.389621, Draw 0.343903888888889 2020-10-11 12:39:06.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:39:06.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:39:16.125 - Thread: 1 -> GC Memory: 1922.823 / 1922.823 MB 2020-10-11 12:39:17.613 - Thread: 1 -> DEFINITION_ERROR: 2020-10-11 12:39:17.613 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2020-10-11 12:39:17.613 - Thread: 1 -> There was error during loading of model, please check log file. 2020-10-11 12:39:17.632 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:39:17.640 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 116405B5A0E5C14 2020-10-11 12:39:18.256 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.256 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F3CD4EF55C1847 2020-10-11 12:39:18.257 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.257 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D984E70E18B8DC 2020-10-11 12:39:18.257 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.257 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18FB4F4FBDD748A 2020-10-11 12:39:18.258 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.258 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1194EE22204AF32 2020-10-11 12:39:18.259 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.259 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 173DF75D0CA54C9 2020-10-11 12:39:18.259 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.259 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 158146994BB7988 2020-10-11 12:39:18.259 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.259 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B0BCC6743CFC87 2020-10-11 12:39:18.260 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.260 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FF6CB044C96AF8 2020-10-11 12:39:18.260 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.260 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A560CB6915449F 2020-10-11 12:39:18.261 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:18.261 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 109E7CFD5942AFF 2020-10-11 12:39:18.261 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.223 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:39:24.226 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 139323E377AEB93 2020-10-11 12:39:24.723 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.723 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E0E5AF4396E425 2020-10-11 12:39:24.723 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.723 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BFC6C84331925C 2020-10-11 12:39:24.723 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.723 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 176C90BE6163F73 2020-10-11 12:39:24.724 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.724 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 169F55863AD3260 2020-10-11 12:39:24.725 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.725 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12901D2698D5769 2020-10-11 12:39:24.725 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.725 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DD9FF89EA0FB6D 2020-10-11 12:39:24.725 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.725 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17D3BDB85A12D82 2020-10-11 12:39:24.726 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.726 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 142131CD8869F63 2020-10-11 12:39:24.726 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.726 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 131A650CFD7ACA7 2020-10-11 12:39:24.726 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:24.726 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17D3DADEA169018 2020-10-11 12:39:24.727 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:26.937 - Thread: 1 -> GUI Stats: Update 0.331351166666667, Draw 0.402405777777777 2020-10-11 12:39:30.512 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:39:30.516 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E558253CCC6A81 2020-10-11 12:39:30.926 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.926 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EFE7D7B93E0B9A 2020-10-11 12:39:30.927 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.927 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1233F2663C04B04 2020-10-11 12:39:30.927 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.927 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1782CBD8E20D1B5 2020-10-11 12:39:30.927 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.928 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12BF17C600C3370 2020-10-11 12:39:30.928 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.928 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DCCFD49A07248E 2020-10-11 12:39:30.928 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.928 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C43FB0E71C7593 2020-10-11 12:39:30.928 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.928 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18CFA1C9350484E 2020-10-11 12:39:30.929 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.929 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14C171F8A1E8D67 2020-10-11 12:39:30.929 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.929 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A462EC9E21B3C4 2020-10-11 12:39:30.929 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:30.929 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E283C4F894B5B6 2020-10-11 12:39:30.930 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:39:42.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:39:42.506 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,57.33988,75.00385,1,0,1772.299,10699.07,69852,-69852,43,48.0546,98.29072,0.717725,5707,12.92279,0,16.66667,6.209995,12.7019,100,7729864823,1772.299 2020-10-11 12:39:42.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:39:42.506 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,915,36,157,338,64,728,7371,4490,0,0,115,4829,0,2792,31,0,74,15,336,57,0,6,1529,758,384,7,50,0 2020-10-11 12:39:46.125 - Thread: 1 -> GC Memory: 1774.398 / 1774.398 MB 2020-10-11 12:39:57.172 - Thread: 1 -> GUI Stats: Update 0.324307833333333, Draw 0.336967611111111 2020-10-11 12:39:58.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:39:58.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:39:59.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:39:59.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:40:16.129 - Thread: 1 -> GC Memory: 1824.031 / 1824.031 MB 2020-10-11 12:40:27.513 - Thread: 1 -> GUI Stats: Update 0.309830111111111, Draw 0.319082055555556 2020-10-11 12:40:34.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:40:34.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:40:36.912 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:40:36.916 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DD68F5B7DFB173 2020-10-11 12:40:37.346 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.346 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 198583573AEDBD2 2020-10-11 12:40:37.347 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.347 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 132790A3FEAB27C 2020-10-11 12:40:37.347 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.347 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E10147208C8788 2020-10-11 12:40:37.348 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.348 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F1357794522A64 2020-10-11 12:40:37.348 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.348 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11AF4F6796DE9C0 2020-10-11 12:40:37.348 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.348 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1746DA34EEE1BFA 2020-10-11 12:40:37.349 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.349 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15467DE405FBF87 2020-10-11 12:40:37.349 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.349 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11B4CAF1CBBFC48 2020-10-11 12:40:37.349 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.349 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 134B1A2A26B91F5 2020-10-11 12:40:37.350 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:37.350 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ECF18570D0CAB0 2020-10-11 12:40:37.350 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '134378968452149619:Ural 4.0 Cargo' with entity id '134378968452149619' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114938777095298002:Small Grid 1121' with entity id '114938777095298002' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '86264427802440316:Small Grid 3867' with entity id '86264427802440316' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135390868798211976:Small Grid 658' with entity id '135390868798211976' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139951851130989156:Small Grid 528' with entity id '139951851130989156' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79645282868783552:Small Grid 7845' with entity id '79645282868783552' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104829239507688442:Small Grid 9092' with entity id '104829239507688442' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '95815696342040455:Small Grid 8461' with entity id '95815696342040455' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79741733394185288:Small Grid 802' with entity id '79741733394185288' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '86889604894659061:Small Grid 9283' with entity id '86889604894659061' 2020-10-11 12:40:42.753 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:40:42.753 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138751243967318704:Small Grid 5781' with entity id '138751243967318704' 2020-10-11 12:40:43.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:40:43.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:40:43.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:40:43.427 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,53.28867,107.6124,1,0,1869.463,10783.4,69852,-69852,43,43.0898,98.23442,0.885675,5888,9.087358,0,16.66667,3.915725,8.926914,100,7707694207,1869.463 2020-10-11 12:40:43.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:40:43.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,915,36,157,339,64,728,7350,4468,0,0,115,4807,0,2792,15,0,74,15,336,58,0,0,1529,758,384,7,50,0 2020-10-11 12:40:46.130 - Thread: 1 -> GC Memory: 1875.498 / 1875.498 MB 2020-10-11 12:40:47.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:40:47.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:40:55.819 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:40:55.824 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ADC30202AF3FCF 2020-10-11 12:40:56.281 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.281 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11F6ADC7D5CC38C 2020-10-11 12:40:56.282 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.282 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D4C3B60CBB2055 2020-10-11 12:40:56.282 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.282 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CAB0E10FFB261E 2020-10-11 12:40:56.283 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.283 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12D786DF9323752 2020-10-11 12:40:56.283 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.283 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C1513F058C1CE1 2020-10-11 12:40:56.284 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.284 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E4FE7880D407F9 2020-10-11 12:40:56.284 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.284 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A06EE0AB4FAD40 2020-10-11 12:40:56.285 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.285 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E8D07EA9BDFA51 2020-10-11 12:40:56.285 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.285 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CEDBC2253FA02E 2020-10-11 12:40:56.285 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:56.285 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 188542B9F6B0749 2020-10-11 12:40:56.286 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:40:57.929 - Thread: 1 -> GUI Stats: Update 0.340446388888889, Draw 0.417639888888889 2020-10-11 12:41:13.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:41:13.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:41:13.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:41:13.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:41:16.135 - Thread: 1 -> GC Memory: 1763.281 / 1763.281 MB 2020-10-11 12:41:27.929 - Thread: 1 -> GUI Stats: Update 0.260438444444445, Draw 0.388641222222222 2020-10-11 12:41:33.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:41:33.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:41:41.838 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:41:41.850 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16A76C535D025D1 2020-10-11 12:41:42.384 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.384 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C178DA69BD0530 2020-10-11 12:41:42.385 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.385 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13AD83A1C49DB95 2020-10-11 12:41:42.386 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.386 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DC5D984911F2F0 2020-10-11 12:41:42.386 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.386 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B6A8DF3A8396D0 2020-10-11 12:41:42.387 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.387 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C0707893A4B885 2020-10-11 12:41:42.387 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.387 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A4351A58961D2E 2020-10-11 12:41:42.387 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.388 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12AD2F4CBEB1A24 2020-10-11 12:41:42.388 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.388 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10FDD8A5FB37E85 2020-10-11 12:41:42.388 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.388 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B6230427B57E5E 2020-10-11 12:41:42.389 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.389 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17814A1373845AE 2020-10-11 12:41:42.389 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.389 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1106CB913DAE795 2020-10-11 12:41:42.389 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:42.389 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11461BDF90DEC8E 2020-10-11 12:41:42.390 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-10-11 12:41:43.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:41:43.445 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,29.47668,89.40932,1,0,1795.714,10809.89,80354,-80354,67,39.46979,98.91561,0.7908165,5746,14.29097,0,16.66667,5.640615,14.136,100,7742814949,1795.714 2020-10-11 12:41:43.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:41:43.445 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,915,36,159,341,64,728,7384,4499,0,0,127,4841,0,2793,31,0,74,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 12:41:46.149 - Thread: 1 -> GC Memory: 1800.075 / 1800.075 MB 2020-10-11 12:41:57.930 - Thread: 1 -> GUI Stats: Update 0.328839055555556, Draw 0.49425038888889 2020-10-11 12:42:16.162 - Thread: 1 -> GC Memory: 1798.22 / 1798.22 MB 2020-10-11 12:42:27.929 - Thread: 1 -> GUI Stats: Update 0.307265111111111, Draw 0.36063 2020-10-11 12:42:40.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:42:40.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:42:40.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:42:40.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:42:43.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:42:43.461 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,18.99207,78.79468,1,0,1750.87,10816.59,77956,-77956,66,35.57378,98.84914,0.7910723,5742,13.14925,0,16.66667,4.677685,12.99792,100,7744093003,1750.87 2020-10-11 12:42:43.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:42:43.461 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,915,36,162,343,64,728,7385,4498,0,0,127,4841,0,2794,31,0,75,15,336,57,0,0,1529,758,384,7,50,0 2020-10-11 12:42:43.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:42:43.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:42:46.180 - Thread: 1 -> GC Memory: 1753.563 / 1753.563 MB 2020-10-11 12:42:47.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:42:47.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:42:47.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:42:47.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:42:48.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:42:48.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:42:57.930 - Thread: 1 -> GUI Stats: Update 0.318622, Draw 0.327982277777778 2020-10-11 12:43:10.830 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:43:12.080 - Thread: 1 -> Autosave initiated 2020-10-11 12:43:12.080 - Thread: 1 -> Character state: True 2020-10-11 12:43:12.080 - Thread: 1 -> IsServer: True 2020-10-11 12:43:12.080 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 12:43:12.080 - Thread: 1 -> Autosave 2020-10-11 12:43:12.080 - Thread: 1 -> Saving world - START 2020-10-11 12:43:12.082 - Thread: 1 -> Making world state snapshot. 2020-10-11 12:43:12.082 - Thread: 1 -> Before snapshot.: GC Memory: 1,757 B 2020-10-11 12:43:12.121 - Thread: 1 -> After snapshot.: GC Memory: 1,761 B 2020-10-11 12:43:12.121 - Thread: 1 -> Directory cleanup: GC Memory: 1,761 B 2020-10-11 12:43:12.121 - Thread: 1 -> Saving world - END 2020-10-11 12:43:12.160 - Thread: 8 -> Session snapshot save - START 2020-10-11 12:43:12.162 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 12:43:12.907 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 12:43:13.049 - Thread: 8 -> Session snapshot save - END 2020-10-11 12:43:14.366 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:43:16.180 - Thread: 1 -> GC Memory: 1773.933 / 1773.933 MB 2020-10-11 12:43:21.932 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-10-11 12:43:27.930 - Thread: 1 -> GUI Stats: Update 0.341540833333333, Draw 0.413202166666666 2020-10-11 12:43:29.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:43:29.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:43:43.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:43:43.478 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,18.46115,81.98589,1,0,1776.191,10829.62,78206,-78206,66,40.1889,98.55576,0.7845007,5830,9.956655,0,16.66667,4.00147,9.812856,100,7744911275,1776.191 2020-10-11 12:43:43.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:43:43.478 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,915,36,162,344,64,728,7386,4498,0,0,127,4842,0,2794,31,0,75,15,336,58,0,0,1529,758,384,7,50,0 2020-10-11 12:43:46.196 - Thread: 1 -> GC Memory: 1778.254 / 1778.254 MB 2020-10-11 12:43:57.929 - Thread: 1 -> GUI Stats: Update 0.322412555555556, Draw 0.272909555555556 2020-10-11 12:44:07.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:44:07.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:44:10.976 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:44:11.013 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19DE7C7FB68630A 2020-10-11 12:44:13.290 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:44:16.201 - Thread: 1 -> GC Memory: 2031.602 / 2031.602 MB 2020-10-11 12:44:18.469 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:44:18.469 - Thread: 1 -> Info: OnGridClosedRequest removed entity '116504011483931402:Space Plane MK-1' with entity id '116504011483931402' 2020-10-11 12:44:18.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:44:18.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:44:29.322 - Thread: 1 -> GUI Stats: Update 0.371585499999999, Draw 0.359004833333334 2020-10-11 12:44:44.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:44:44.888 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,13.79634,16.81912,1,0,1820.546,10863.16,78206,-78206,66,13.57314,42.60394,0.7427638,5562,8.331953,0,16.66667,1.130908,3.54974,100,7717193653,1820.546 2020-10-11 12:44:44.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:44:44.888 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,175,337,68,728,7359,4489,0,0,127,4826,0,2801,15,0,60,15,336,35,0,0,1529,758,384,7,50,0 2020-10-11 12:44:46.205 - Thread: 1 -> GC Memory: 1818.524 / 1818.524 MB 2020-10-11 12:44:54.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:44:54.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:44:57.811 - Thread: 1 -> Pasting grid request by user: 76561198101648393 2020-10-11 12:44:57.844 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EB9F0840FC1EA2 2020-10-11 12:44:59.559 - Thread: 1 -> GUI Stats: Update 0.363251666666667, Draw 0.254874388888889 2020-10-11 12:44:59.703 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-10-11 12:45:16.219 - Thread: 1 -> GC Memory: 2015.13 / 2015.13 MB 2020-10-11 12:45:25.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:45:25.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:45:30.003 - Thread: 1 -> GUI Stats: Update 0.343371444444445, Draw 0.317958333333334 2020-10-11 12:45:45.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:45:45.670 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,31.92785,77.51913,1,0,2023.841,11066.36,111553,-111553,67,50.2529,98.08821,0.7194124,5675,8.36578,0,16.66667,4.204047,8.205844,100,7838086909,2023.841 2020-10-11 12:45:45.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:45:45.670 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,178,338,68,728,7474,4603,0,0,127,4941,0,2804,31,0,60,15,336,34,0,95,1529,758,384,7,50,0 2020-10-11 12:45:46.224 - Thread: 1 -> GC Memory: 2022.903 / 2022.903 MB 2020-10-11 12:45:57.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:45:57.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:45:58.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:45:58.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:46:01.065 - Thread: 1 -> GUI Stats: Update 0.336546888888889, Draw 0.347798166666666 2020-10-11 12:46:16.709 - Thread: 1 -> GC Memory: 1917.732 / 1917.732 MB 2020-10-11 12:46:20.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:46:20.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:46:40.995 - Thread: 1 -> GUI Stats: Update 0.356211722222222, Draw 3.8766645 2020-10-11 12:46:46.719 - Thread: 1 -> GC Memory: 1920.681 / 1920.681 MB 2020-10-11 12:46:56.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:46:56.918 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,30.76813,61.27077,1,0,1921.903,11032.98,111553,-111553,67,32.54052,99.03336,0.9577296,5722,18.14293,0,16.66667,5.903804,17.96755,100,7741862007,1921.903 2020-10-11 12:46:56.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:46:56.918 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,179,344,68,728,7383,4506,0,0,125,4850,0,2804,31,0,60,15,336,39,0,0,1529,758,384,7,50,0 2020-10-11 12:47:12.168 - Thread: 1 -> GUI Stats: Update 0.326267777777778, Draw 0.485946888888889 2020-10-11 12:47:16.727 - Thread: 1 -> GC Memory: 1922.8 / 1922.8 MB 2020-10-11 12:47:46.758 - Thread: 1 -> GC Memory: 1877.802 / 1877.802 MB 2020-10-11 12:47:50.586 - Thread: 1 -> GUI Stats: Update 0.443761833333333, Draw 0.74017 2020-10-11 12:48:11.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:48:11.431 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,69.33949,140.9132,1,0,1885.951,11210.31,111553,-111553,67,53.64327,98.60652,0.9968022,5662,11.71493,0,16.66667,6.284269,11.55168,100,7878911603,1885.951 2020-10-11 12:48:11.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:48:11.431 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,183,360,88,728,7513,4592,0,0,142,4953,0,2804,31,0,68,15,336,50,0,69,1529,758,384,7,50,0 2020-10-11 12:48:12.101 - Thread: 1 -> Autosave initiated 2020-10-11 12:48:12.101 - Thread: 1 -> Character state: True 2020-10-11 12:48:12.101 - Thread: 1 -> IsServer: True 2020-10-11 12:48:12.101 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 12:48:12.101 - Thread: 1 -> Autosave 2020-10-11 12:48:12.101 - Thread: 1 -> Saving world - START 2020-10-11 12:48:12.103 - Thread: 1 -> Making world state snapshot. 2020-10-11 12:48:12.103 - Thread: 1 -> Before snapshot.: GC Memory: 1,886 B 2020-10-11 12:48:12.165 - Thread: 1 -> After snapshot.: GC Memory: 1,891 B 2020-10-11 12:48:12.169 - Thread: 1 -> Directory cleanup: GC Memory: 1,891 B 2020-10-11 12:48:12.169 - Thread: 1 -> Saving world - END 2020-10-11 12:48:12.209 - Thread: 8 -> Session snapshot save - START 2020-10-11 12:48:12.210 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 12:48:13.327 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 12:48:13.467 - Thread: 8 -> Session snapshot save - END 2020-10-11 12:48:16.768 - Thread: 1 -> GC Memory: 1908.156 / 1908.156 MB 2020-10-11 12:48:25.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:48:25.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:48:26.185 - Thread: 1 -> GUI Stats: Update 0.508472944444443, Draw 0.800342166666667 2020-10-11 12:49:21.811 - Thread: 1 -> GC Memory: 1923.293 / 1923.293 MB 2020-10-11 12:49:40.942 - Thread: 1 -> GUI Stats: Update 0.181708555555555, Draw 0.602743277777778 2020-10-11 12:49:51.818 - Thread: 1 -> GC Memory: 1893.134 / 1893.134 MB 2020-10-11 12:49:56.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:49:56.984 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,29.88019,97.19515,1,0,1893.311,11184.39,111553,-111553,67,48.17846,98.62402,0.9878615,5173,13.12354,0,16.66667,6.322721,12.94297,100,7892162075,1893.311 2020-10-11 12:49:56.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:49:56.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,183,362,88,728,7526,4603,0,0,127,4966,0,2804,31,0,68,15,336,53,0,95,1529,758,384,7,50,0 2020-10-11 12:50:11.354 - Thread: 1 -> GUI Stats: Update 0.241145055555555, Draw 0.491037888888888 2020-10-11 12:50:21.833 - Thread: 1 -> GC Memory: 1897.072 / 1897.072 MB 2020-10-11 12:50:41.798 - Thread: 1 -> GUI Stats: Update 0.362381, Draw 0.595815666666666 2020-10-11 12:50:51.844 - Thread: 1 -> GC Memory: 1907.793 / 1907.793 MB 2020-10-11 12:50:57.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:50:57.741 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,38.53529,93.43346,1,0,1910.221,11210.08,111553,-111553,67,41.47886,98.98154,0.9998714,5344,15.20422,0,16.66667,6.306537,15.04937,100,7910773545,1910.221 2020-10-11 12:50:57.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:50:57.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,183,362,88,728,7544,4619,0,0,142,4981,0,2804,31,0,70,15,336,52,0,95,1529,758,384,7,50,0 2020-10-11 12:50:58.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:50:58.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:51:04.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:51:04.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:51:12.177 - Thread: 1 -> GUI Stats: Update 0.363659, Draw 0.533746555555557 2020-10-11 12:51:21.853 - Thread: 1 -> GC Memory: 1900.137 / 1900.137 MB 2020-10-11 12:51:44.388 - Thread: 1 -> GUI Stats: Update 0.381314722222223, Draw 0.565117611111111 2020-10-11 12:51:51.855 - Thread: 1 -> GC Memory: 1911.861 / 1911.861 MB 2020-10-11 12:52:00.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:52:00.266 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,40.43214,53.32455,1,0,1911.171,11057.28,111553,-111553,67,40.3329,98.38567,0.9999375,5339,10.3401,0,16.66667,4.170461,10.17317,100,7780651571,1911.171 2020-10-11 12:52:00.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:52:00.266 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,183,348,89,728,7420,4508,0,0,127,4856,0,2804,31,0,70,15,336,39,0,0,1529,758,384,7,50,0 2020-10-11 12:52:16.913 - Thread: 1 -> GUI Stats: Update 0.363489722222223, Draw 0.548197666666666 2020-10-11 12:52:21.856 - Thread: 1 -> GC Memory: 1915.886 / 1915.886 MB 2020-10-11 12:52:29.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:52:29.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:52:47.301 - Thread: 1 -> GUI Stats: Update 0.378260333333333, Draw 0.400918722222222 2020-10-11 12:52:49.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:52:49.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:52:51.863 - Thread: 1 -> GC Memory: 1928.207 / 1928.207 MB 2020-10-11 12:53:03.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:53:03.385 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,46.97982,145.2279,1,0,1931.247,11077.87,111553,-111553,67,70.39588,97.89545,0.9982671,5321,9.855929,0,16.66667,6.938169,9.648506,100,7814620365,1931.247 2020-10-11 12:53:03.385 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:53:03.385 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,185,379,89,728,7452,4508,0,0,127,4888,0,2804,31,0,71,15,336,68,0,0,1529,758,384,7,50,0 2020-10-11 12:53:12.093 - Thread: 1 -> Autosave initiated 2020-10-11 12:53:12.093 - Thread: 1 -> Character state: True 2020-10-11 12:53:12.093 - Thread: 1 -> IsServer: True 2020-10-11 12:53:12.093 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 12:53:12.093 - Thread: 1 -> Autosave 2020-10-11 12:53:12.093 - Thread: 1 -> Saving world - START 2020-10-11 12:53:12.095 - Thread: 1 -> Making world state snapshot. 2020-10-11 12:53:12.095 - Thread: 1 -> Before snapshot.: GC Memory: 1,934 B 2020-10-11 12:53:12.139 - Thread: 1 -> After snapshot.: GC Memory: 1,938 B 2020-10-11 12:53:12.143 - Thread: 1 -> Directory cleanup: GC Memory: 1,938 B 2020-10-11 12:53:12.143 - Thread: 1 -> Saving world - END 2020-10-11 12:53:12.182 - Thread: 8 -> Session snapshot save - START 2020-10-11 12:53:12.184 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 12:53:13.448 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 12:53:13.587 - Thread: 8 -> Session snapshot save - END 2020-10-11 12:53:17.922 - Thread: 1 -> GUI Stats: Update 0.402204611111112, Draw 0.4405695 2020-10-11 12:53:18.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:53:18.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:53:21.874 - Thread: 1 -> GC Memory: 1930.651 / 1930.651 MB 2020-10-11 12:53:48.186 - Thread: 1 -> GUI Stats: Update 0.370424555555556, Draw 0.507592611111112 2020-10-11 12:53:51.887 - Thread: 1 -> GC Memory: 1931.904 / 1931.904 MB 2020-10-11 12:53:53.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:53:53.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:54:04.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:54:04.253 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,67.74179,159.2458,1,0,1933.888,11163.38,111553,-111553,67,86.60223,96.20443,0.9819666,5293,10.42922,0,16.66667,9.031941,10.03338,100,7857200077,1933.888 2020-10-11 12:54:04.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:54:04.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,185,360,89,728,7493,4575,0,0,127,4936,0,2807,31,0,63,15,336,49,0,64,1529,758,384,7,50,0 2020-10-11 12:54:18.758 - Thread: 1 -> GUI Stats: Update 0.400993666666667, Draw 0.632150111111111 2020-10-11 12:54:21.892 - Thread: 1 -> GC Memory: 1939.748 / 1939.748 MB 2020-10-11 12:54:28.691 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 12:54:28.691 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138379071363751586:Space Plane MK-1' with entity id '138379071363751586' 2020-10-11 12:54:28.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:54:28.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:54:46.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:54:46.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:54:49.006 - Thread: 1 -> GUI Stats: Update 0.367973611111111, Draw 0.408005944444444 2020-10-11 12:54:51.906 - Thread: 1 -> GC Memory: 1944.579 / 1944.579 MB 2020-10-11 12:54:58.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:54:58.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:54:58.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:54:58.738 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:55:04.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:55:04.810 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,22.46794,72.8298,1,0,1873.79,11093.17,78206,-78206,66,38.1474,98.33832,0.8894395,5274,9.204717,0,16.66667,3.51136,9.051764,100,7797843271,1873.79 2020-10-11 12:55:04.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:55:04.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,915,36,184,366,89,728,7436,4508,0,0,125,4874,0,2806,31,0,68,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 12:55:19.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:55:19.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:55:19.285 - Thread: 1 -> GUI Stats: Update 0.393069555555555, Draw 0.581544777777778 2020-10-11 12:55:21.922 - Thread: 1 -> GC Memory: 1939.788 / 1939.788 MB 2020-10-11 12:55:49.286 - Thread: 1 -> GUI Stats: Update 0.367996666666666, Draw 0.845379499999999 2020-10-11 12:55:51.935 - Thread: 1 -> GC Memory: 1947.24 / 1947.24 MB 2020-10-11 12:56:05.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:56:05.789 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,63.10865,104.3275,1,0,1952.076,11130.29,78782,-78782,72,42.7092,98.30959,0.7570227,5398,9.557488,0,16.66667,4.081927,9.395927,100,7829827361,1952.076 2020-10-11 12:56:05.789 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:56:05.789 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,186,368,89,728,7467,4536,0,0,125,4904,0,2850,15,0,69,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 12:56:20.058 - Thread: 1 -> GUI Stats: Update 0.35391511111111, Draw 0.390863777777778 2020-10-11 12:56:21.943 - Thread: 1 -> GC Memory: 1955.533 / 1955.533 MB 2020-10-11 12:56:25.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:56:25.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:56:25.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:56:25.484 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:56:28.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:56:28.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:56:35.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:56:35.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:56:50.061 - Thread: 1 -> GUI Stats: Update 0.371649833333334, Draw 2.01192611111111 2020-10-11 12:56:51.946 - Thread: 1 -> GC Memory: 1860.172 / 1860.172 MB 2020-10-11 12:57:05.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:57:05.806 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,19.13808,55.21595,1,0,1863.144,11153.79,79922,-79922,72,32.19366,98.31111,0.8851234,5383,10.16653,0,16.66667,3.272979,9.99483,100,7849893777,1863.144 2020-10-11 12:57:05.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:57:05.806 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,187,369,90,728,7486,4554,0,0,127,4923,0,2850,31,0,69,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 12:57:20.058 - Thread: 1 -> GUI Stats: Update 0.392985444444444, Draw 0.614847222222221 2020-10-11 12:57:21.958 - Thread: 1 -> GC Memory: 1861.017 / 1861.017 MB 2020-10-11 12:57:46.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:57:46.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:57:50.332 - Thread: 1 -> GUI Stats: Update 0.36767088888889, Draw 0.618074722222222 2020-10-11 12:57:51.964 - Thread: 1 -> GC Memory: 1869.146 / 1869.146 MB 2020-10-11 12:58:00.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:58:00.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:58:01.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:58:01.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:58:06.095 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:58:06.096 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,26.01817,104.3385,1,0,1872.917,11143.7,80648,-80648,72,54.50261,98.71894,0.8715187,5355,12.13671,0,16.66667,6.614824,11.98123,100,7861923735,1872.917 2020-10-11 12:58:06.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:58:06.096 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,188,381,90,728,7497,4553,0,0,125,4934,0,2851,31,0,68,15,336,67,0,0,1529,758,384,7,50,0 2020-10-11 12:58:12.097 - Thread: 1 -> Autosave initiated 2020-10-11 12:58:12.098 - Thread: 1 -> Character state: True 2020-10-11 12:58:12.098 - Thread: 1 -> IsServer: True 2020-10-11 12:58:12.098 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 12:58:12.098 - Thread: 1 -> Autosave 2020-10-11 12:58:12.098 - Thread: 1 -> Saving world - START 2020-10-11 12:58:12.099 - Thread: 1 -> Making world state snapshot. 2020-10-11 12:58:12.099 - Thread: 1 -> Before snapshot.: GC Memory: 1,870 B 2020-10-11 12:58:12.146 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2020-10-11 12:58:12.146 - Thread: 1 -> Directory cleanup: GC Memory: 1,874 B 2020-10-11 12:58:12.146 - Thread: 1 -> Saving world - END 2020-10-11 12:58:12.172 - Thread: 8 -> Session snapshot save - START 2020-10-11 12:58:12.174 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 12:58:13.103 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 12:58:13.260 - Thread: 8 -> Session snapshot save - END 2020-10-11 12:58:20.331 - Thread: 1 -> GUI Stats: Update 0.370566444444445, Draw 0.402877166666667 2020-10-11 12:58:21.965 - Thread: 1 -> GC Memory: 1888.267 / 1888.267 MB 2020-10-11 12:58:22.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:58:22.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:58:51.075 - Thread: 1 -> GUI Stats: Update 0.302658055555557, Draw 0.257323833333334 2020-10-11 12:58:51.974 - Thread: 1 -> GC Memory: 1860.679 / 1860.679 MB 2020-10-11 12:58:54.672 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:58:54.672 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:58:54.672 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 12:58:54.683 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 12:58:58.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 12:58:58.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 12:59:07.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 12:59:07.238 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,22.12163,53.46448,1,0,1860.991,10947.61,80648,-80648,72,33.19933,92.36781,0.7938338,5380,8.334098,0,16.66667,2.766865,7.698024,100,7866470261,1860.991 2020-10-11 12:59:07.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 12:59:07.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,190,374,90,728,7502,4554,0,0,127,4929,0,2851,31,0,78,15,336,57,0,0,1529,758,384,7,50,0 2020-10-11 12:59:21.461 - Thread: 1 -> GUI Stats: Update 0.235142166666667, Draw 0.338023333333332 2020-10-11 12:59:21.990 - Thread: 1 -> GC Memory: 1861.693 / 1861.693 MB 2020-10-11 12:59:51.460 - Thread: 1 -> GUI Stats: Update 0.0365841111111111, Draw 0.241972166666667 2020-10-11 12:59:51.991 - Thread: 1 -> GC Memory: 1860.463 / 1860.463 MB 2020-10-11 13:00:07.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:00:07.255 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,16.95332,78.8006,1,0,1860.72,10947.4,80648,-80648,72,34.19489,98.3317,0.7807912,5496,9.101645,0,16.66667,3.112297,8.949801,100,7849124299,1860.72 2020-10-11 13:00:07.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:00:07.255 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,190,373,90,728,7485,4539,0,0,127,4912,0,2851,15,0,78,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 13:00:11.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:00:11.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:00:21.457 - Thread: 1 -> GUI Stats: Update 0.213903833333333, Draw 0.275237222222222 2020-10-11 13:00:22.006 - Thread: 1 -> GC Memory: 1858.363 / 1858.363 MB 2020-10-11 13:00:23.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:00:23.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:00:25.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:00:25.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:00:50.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:00:50.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:00:50.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:00:50.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:00:51.457 - Thread: 1 -> GUI Stats: Update 0.311853944444445, Draw 0.243552388888889 2020-10-11 13:00:52.023 - Thread: 1 -> GC Memory: 1878.631 / 1878.631 MB 2020-10-11 13:00:53.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:00:53.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:00:58.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:00:58.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:00:58.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:00:58.498 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:01:01.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:01:01.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:01:07.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:01:07.655 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,15.43399,56.46364,1,0,1945.65,11009.12,80742,-80742,72,31.60637,98.42361,0.6930615,5545,9.41507,0,16.66667,2.975761,9.266651,100,7925022721,1945.65 2020-10-11 13:01:07.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:01:07.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,376,90,728,7557,4609,0,0,127,4985,0,2905,31,0,78,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 13:01:10.288 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:01:10.288 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:01:10.288 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:01:10.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:01:12.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:01:12.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:01:13.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:01:13.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:01:13.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:01:13.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:01:17.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:01:17.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:01:21.840 - Thread: 1 -> GUI Stats: Update 0.334904055555555, Draw 0.627066555555555 2020-10-11 13:01:22.039 - Thread: 1 -> GC Memory: 1943.665 / 1943.665 MB 2020-10-11 13:01:42.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:01:42.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:01:51.841 - Thread: 1 -> GUI Stats: Update 0.310512111111111, Draw 0.337310277777778 2020-10-11 13:01:52.056 - Thread: 1 -> GC Memory: 1948.249 / 1948.249 MB 2020-10-11 13:02:07.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:02:07.672 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,15.10121,60.59793,1,0,1945.763,11012.08,80792,-80792,72,32.47976,98.08002,0.7108893,5554,9.559317,0,16.66667,3.104843,9.37578,100,7925153937,1945.763 2020-10-11 13:02:07.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:02:07.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,376,90,728,7558,4609,0,0,127,4985,0,2905,31,0,78,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 13:02:18.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:02:18.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:02:21.841 - Thread: 1 -> GUI Stats: Update 0.132295611111111, Draw 0.294381388888889 2020-10-11 13:02:22.072 - Thread: 1 -> GC Memory: 1861.984 / 1861.984 MB 2020-10-11 13:02:51.840 - Thread: 1 -> GUI Stats: Update 0.318344944444445, Draw 0.300622 2020-10-11 13:02:52.073 - Thread: 1 -> GC Memory: 1866.083 / 1866.083 MB 2020-10-11 13:03:07.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:03:07.688 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,17.45063,99.4931,1,0,1867.188,11038.35,80792,-80792,72,43.81291,98.62807,0.7930901,5399,10.94743,0,16.66667,4.796388,10.79724,100,7917807581,1867.188 2020-10-11 13:03:07.688 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:03:07.688 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,377,90,728,7551,4609,0,0,127,4986,0,2905,31,0,69,15,336,57,0,0,1529,758,384,7,50,0 2020-10-11 13:03:12.115 - Thread: 1 -> Autosave initiated 2020-10-11 13:03:12.115 - Thread: 1 -> Character state: True 2020-10-11 13:03:12.115 - Thread: 1 -> IsServer: True 2020-10-11 13:03:12.115 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:03:12.115 - Thread: 1 -> Autosave 2020-10-11 13:03:12.115 - Thread: 1 -> Saving world - START 2020-10-11 13:03:12.117 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:03:12.117 - Thread: 1 -> Before snapshot.: GC Memory: 1,871 B 2020-10-11 13:03:12.182 - Thread: 1 -> After snapshot.: GC Memory: 1,875 B 2020-10-11 13:03:12.182 - Thread: 1 -> Directory cleanup: GC Memory: 1,875 B 2020-10-11 13:03:12.182 - Thread: 1 -> Saving world - END 2020-10-11 13:03:12.520 - Thread: 9 -> Session snapshot save - START 2020-10-11 13:03:12.522 - Thread: 9 -> Checking file access for files in target dir. 2020-10-11 13:03:13.550 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:03:13.675 - Thread: 9 -> Session snapshot save - END 2020-10-11 13:03:21.940 - Thread: 1 -> GUI Stats: Update 0.270792, Draw 0.308447277777777 2020-10-11 13:03:22.079 - Thread: 1 -> GC Memory: 1885.977 / 1885.977 MB 2020-10-11 13:03:51.941 - Thread: 1 -> GUI Stats: Update 0.324159722222222, Draw 0.262348555555555 2020-10-11 13:03:52.088 - Thread: 1 -> GC Memory: 1889.215 / 1889.215 MB 2020-10-11 13:03:58.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:03:58.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:03:58.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:03:58.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:04:05.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:04:05.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:04:07.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:04:07.804 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,17.13479,59.80682,1,0,1864.416,11011.46,80892,-80892,72,31.1234,98.35621,0.7812163,5368,9.710187,0,16.66667,3.022141,9.550571,100,7917440925,1864.416 2020-10-11 13:04:07.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:04:07.804 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,376,90,728,7550,4609,0,0,127,4985,0,2905,31,0,71,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 13:04:09.353 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:04:09.353 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:04:09.353 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:04:09.363 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:04:11.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:04:11.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:04:17.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:04:17.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:04:22.090 - Thread: 1 -> GC Memory: 1869.727 / 1869.727 MB 2020-10-11 13:04:22.151 - Thread: 1 -> GUI Stats: Update 0.346247055555555, Draw 0.417221055555555 2020-10-11 13:04:31.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:04:31.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:04:34.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:04:34.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:04:34.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:04:34.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:04:41.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:04:41.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:04:52.127 - Thread: 1 -> GC Memory: 1877.715 / 1877.715 MB 2020-10-11 13:04:52.508 - Thread: 1 -> GUI Stats: Update 0.363564166666666, Draw 0.620796277777777 2020-10-11 13:05:09.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:05:09.107 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,27.53421,60.73813,1,0,1879.303,11021.04,81368,-81368,72,36.92193,98.28975,0.9773789,5461,10.77606,0,16.66667,3.978727,10.59176,100,7919579073,1879.303 2020-10-11 13:05:09.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:05:09.107 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,376,90,728,7552,4609,0,0,127,4985,0,2905,31,0,73,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 13:05:22.151 - Thread: 1 -> GC Memory: 1886.024 / 1886.024 MB 2020-10-11 13:05:22.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:05:22.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:05:23.875 - Thread: 1 -> GUI Stats: Update 0.3332255, Draw 0.685169666666666 2020-10-11 13:05:42.901 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:05:42.901 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:05:42.901 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:05:42.911 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:05:46.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:05:46.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:05:50.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:05:50.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:05:50.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:05:50.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:05:52.161 - Thread: 1 -> GC Memory: 1903.081 / 1903.081 MB 2020-10-11 13:05:55.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:05:55.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:05:55.771 - Thread: 1 -> GUI Stats: Update 0.352617611111111, Draw 1.04327105555556 2020-10-11 13:06:11.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:06:11.926 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,54.09429,36.71023,1,0,1901.007,10996.21,81792,-81792,76,29.66108,98.41916,0.9999378,5721,10.54349,0,16.66667,3.127315,10.37682,100,7902402745,1901.007 2020-10-11 13:06:11.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:06:11.926 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,90,728,7536,4593,0,0,127,4968,0,2905,15,0,73,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:06:22.175 - Thread: 1 -> GC Memory: 1909.212 / 1909.212 MB 2020-10-11 13:06:26.142 - Thread: 1 -> GUI Stats: Update 0.346569555555556, Draw 1.10769716666667 2020-10-11 13:06:26.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:06:26.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:06:52.183 - Thread: 1 -> GC Memory: 1890.837 / 1890.837 MB 2020-10-11 13:06:53.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:06:53.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:06:56.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:06:56.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:06:58.460 - Thread: 1 -> GUI Stats: Update 0.365306222222222, Draw 0.533991388888889 2020-10-11 13:07:05.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:07:05.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:07:15.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:07:15.248 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,51.03919,53.55969,1,0,1893.369,11034.93,81792,-81792,76,46.33815,98.43473,0.9997532,5724,11.465,0,16.66667,5.312671,11.28554,100,7937970877,1893.369 2020-10-11 13:07:15.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:07:15.248 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7570,4625,0,0,142,5000,0,2905,31,0,74,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:07:18.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:07:18.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:07:22.184 - Thread: 1 -> GC Memory: 1891.927 / 1891.927 MB 2020-10-11 13:07:29.334 - Thread: 1 -> GUI Stats: Update 0.331375833333333, Draw 0.549043222222222 2020-10-11 13:07:52.185 - Thread: 1 -> GC Memory: 1916.345 / 1916.345 MB 2020-10-11 13:07:59.334 - Thread: 1 -> GUI Stats: Update 0.324174777777778, Draw 0.596892833333333 2020-10-11 13:08:05.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:08:05.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:08:11.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:08:11.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:08:12.116 - Thread: 1 -> Autosave initiated 2020-10-11 13:08:12.117 - Thread: 1 -> Character state: True 2020-10-11 13:08:12.117 - Thread: 1 -> IsServer: True 2020-10-11 13:08:12.117 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:08:12.117 - Thread: 1 -> Autosave 2020-10-11 13:08:12.117 - Thread: 1 -> Saving world - START 2020-10-11 13:08:12.118 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:08:12.118 - Thread: 1 -> Before snapshot.: GC Memory: 1,914 B 2020-10-11 13:08:12.150 - Thread: 1 -> After snapshot.: GC Memory: 1,919 B 2020-10-11 13:08:12.150 - Thread: 1 -> Directory cleanup: GC Memory: 1,919 B 2020-10-11 13:08:12.150 - Thread: 1 -> Saving world - END 2020-10-11 13:08:12.184 - Thread: 8 -> Session snapshot save - START 2020-10-11 13:08:12.186 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 13:08:13.047 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:08:13.193 - Thread: 8 -> Session snapshot save - END 2020-10-11 13:08:15.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:08:15.265 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,22.38186,60.02065,1,0,1930.443,11041.38,82704,-82704,76,39.08149,98.11459,0.9919945,7014,8.696538,0,16.66667,3.398736,8.532572,100,7923635473,1930.443 2020-10-11 13:08:15.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:08:15.265 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7556,4609,0,0,127,4985,0,2905,31,0,75,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:08:22.196 - Thread: 1 -> GC Memory: 1892.936 / 1892.936 MB 2020-10-11 13:08:29.613 - Thread: 1 -> GUI Stats: Update 0.3459605, Draw 0.5211255 2020-10-11 13:08:34.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:08:34.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:08:48.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:08:48.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:08:52.197 - Thread: 1 -> GC Memory: 1900.412 / 1900.412 MB 2020-10-11 13:08:59.612 - Thread: 1 -> GUI Stats: Update 0.327307666666666, Draw 0.403127444444444 2020-10-11 13:09:02.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:09:02.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:09:15.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:09:15.559 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,19.90943,58.58106,1,0,1935.569,11023.34,82704,-82704,76,32.06375,97.91162,0.8483992,7063,8.432485,0,16.66667,2.703771,8.256382,100,7899750153,1935.569 2020-10-11 13:09:15.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:09:15.559 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7533,4593,0,0,127,4968,0,2905,15,0,69,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:09:22.211 - Thread: 1 -> GC Memory: 1932.649 / 1932.649 MB 2020-10-11 13:09:29.611 - Thread: 1 -> GUI Stats: Update 0.332228, Draw 0.265692666666667 2020-10-11 13:09:32.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:09:32.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:09:32.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:09:32.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:09:52.212 - Thread: 1 -> GC Memory: 1937.974 / 1937.974 MB 2020-10-11 13:09:59.611 - Thread: 1 -> GUI Stats: Update 0.308573611111111, Draw 0.242097 2020-10-11 13:10:12.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:10:12.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:10:15.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:10:15.576 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,19.13476,100.1719,1,0,1938.035,11046.91,82704,-82704,76,32.32485,98.73511,0.7196745,7366,11.5436,0,16.66667,3.731451,11.39758,100,7925676319,1938.035 2020-10-11 13:10:15.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:10:15.576 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,386,91,728,7558,4609,0,0,127,4995,0,2905,31,0,67,15,336,65,0,0,1529,758,384,7,50,0 2020-10-11 13:10:21.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:10:21.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:10:21.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:10:21.024 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:10:22.227 - Thread: 1 -> GC Memory: 1939.275 / 1939.275 MB 2020-10-11 13:10:24.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:10:24.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:10:26.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:10:26.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:10:26.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:10:26.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:10:27.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:10:27.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:10:29.612 - Thread: 1 -> GUI Stats: Update 0.31681811111111, Draw 0.295699444444445 2020-10-11 13:10:50.960 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:10:50.960 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:10:50.960 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:10:50.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:10:52.233 - Thread: 1 -> GC Memory: 1898.398 / 1898.398 MB 2020-10-11 13:10:52.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:10:52.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:10:59.611 - Thread: 1 -> GUI Stats: Update 0.311681111111111, Draw 0.365342388888889 2020-10-11 13:11:15.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:11:15.681 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,20.02359,114.3846,1,0,1906.193,11033.73,82736,-82736,76,49.78211,98.32439,0.8006747,7356,8.99564,0,16.66667,4.47822,8.844908,100,7921527887,1906.193 2020-10-11 13:11:15.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:11:15.681 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,378,91,728,7554,4609,0,0,127,4987,0,2905,31,0,71,15,336,57,0,0,1529,758,384,7,50,0 2020-10-11 13:11:22.233 - Thread: 1 -> GC Memory: 1911.691 / 1911.691 MB 2020-10-11 13:11:29.701 - Thread: 1 -> GUI Stats: Update 0.350522222222223, Draw 0.649215833333334 2020-10-11 13:11:30.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:11:30.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:11:30.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:11:30.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:11:36.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:11:36.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:11:52.250 - Thread: 1 -> GC Memory: 1914.212 / 1914.212 MB 2020-10-11 13:11:58.214 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 13:11:58.214 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75866268953353924:Static Grid 3924' with entity id '75866268953353924' 2020-10-11 13:11:58.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:11:58.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:11:59.700 - Thread: 1 -> GUI Stats: Update 0.3444975, Draw 0.546865 2020-10-11 13:12:15.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:12:15.705 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,15.03613,80.756,1,0,1917.816,11077.82,82722,-82722,76,37.81984,98.60669,0.7661496,7356,11.12602,0,16.66667,4.207843,10.971,100,7940845941,1917.816 2020-10-11 13:12:15.705 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:12:15.705 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,378,91,728,7572,4625,0,0,142,5003,0,2905,31,0,74,15,336,57,0,0,1529,758,384,7,50,0 2020-10-11 13:12:22.261 - Thread: 1 -> GC Memory: 1914.732 / 1914.732 MB 2020-10-11 13:12:30.034 - Thread: 1 -> GUI Stats: Update 0.229647888888889, Draw 0.326940833333334 2020-10-11 13:12:52.267 - Thread: 1 -> GC Memory: 1895.957 / 1895.957 MB 2020-10-11 13:13:00.034 - Thread: 1 -> GUI Stats: Update 0.0387829444444444, Draw 0.241589888888889 2020-10-11 13:13:12.119 - Thread: 1 -> Autosave initiated 2020-10-11 13:13:12.119 - Thread: 1 -> Character state: True 2020-10-11 13:13:12.119 - Thread: 1 -> IsServer: True 2020-10-11 13:13:12.119 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:13:12.119 - Thread: 1 -> Autosave 2020-10-11 13:13:12.119 - Thread: 1 -> Saving world - START 2020-10-11 13:13:12.121 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:13:12.121 - Thread: 1 -> Before snapshot.: GC Memory: 1,894 B 2020-10-11 13:13:12.193 - Thread: 1 -> After snapshot.: GC Memory: 1,900 B 2020-10-11 13:13:12.194 - Thread: 1 -> Directory cleanup: GC Memory: 1,900 B 2020-10-11 13:13:12.194 - Thread: 1 -> Saving world - END 2020-10-11 13:13:12.224 - Thread: 9 -> Session snapshot save - START 2020-10-11 13:13:12.225 - Thread: 9 -> Checking file access for files in target dir. 2020-10-11 13:13:13.196 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:13:13.361 - Thread: 9 -> Session snapshot save - END 2020-10-11 13:13:16.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:13:16.049 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,15.69896,69.88034,1,0,1912.157,11035.56,82722,-82722,76,40.67492,98.3101,0.875533,7146,9.05679,0,16.66667,3.683842,8.90374,100,7917979325,1912.157 2020-10-11 13:13:16.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:13:16.049 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,371,91,728,7551,4609,0,0,127,4980,0,2905,31,0,74,15,336,51,0,0,1529,758,384,7,50,0 2020-10-11 13:13:22.268 - Thread: 1 -> GC Memory: 1911.888 / 1911.888 MB 2020-10-11 13:13:30.034 - Thread: 1 -> GUI Stats: Update 0.0445094444444445, Draw 0.286505944444444 2020-10-11 13:13:52.271 - Thread: 1 -> GC Memory: 1910.916 / 1910.916 MB 2020-10-11 13:14:00.035 - Thread: 1 -> GUI Stats: Update 0.0703254444444445, Draw 0.300168888888889 2020-10-11 13:14:16.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:14:16.151 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,19.15977,86.26728,1,0,1913.564,11031.6,82722,-82722,76,43.32866,98.1023,0.9335747,6947,11.45474,0,16.66667,4.963183,11.23736,100,7917979325,1913.564 2020-10-11 13:14:16.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:14:16.151 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,371,91,728,7551,4609,0,0,127,4980,0,2905,31,0,74,15,336,51,0,0,1529,758,384,7,50,0 2020-10-11 13:14:22.285 - Thread: 1 -> GC Memory: 1892.62 / 1892.62 MB 2020-10-11 13:14:30.223 - Thread: 1 -> GUI Stats: Update 0.125952, Draw 0.407755444444444 2020-10-11 13:14:52.294 - Thread: 1 -> GC Memory: 1895.394 / 1895.394 MB 2020-10-11 13:15:00.222 - Thread: 1 -> GUI Stats: Update 0.0749446111111111, Draw 0.307747388888889 2020-10-11 13:15:16.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:15:16.272 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,14.91409,109.038,1,0,1895.232,11030.07,82722,-82722,76,46.73932,98.33649,0.8728493,7645,9.229519,0,16.66667,4.313814,9.075985,100,7917981411,1895.232 2020-10-11 13:15:16.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:15:16.273 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,371,91,728,7551,4609,0,0,127,4980,0,2905,31,0,74,15,336,51,0,0,1529,758,384,7,50,0 2020-10-11 13:15:22.306 - Thread: 1 -> GC Memory: 1893.936 / 1893.936 MB 2020-10-11 13:15:30.223 - Thread: 1 -> GUI Stats: Update 0.0348182777777779, Draw 0.245940111111111 2020-10-11 13:15:52.322 - Thread: 1 -> GC Memory: 1895.776 / 1895.776 MB 2020-10-11 13:16:00.222 - Thread: 1 -> GUI Stats: Update 0.0307492777777779, Draw 0.238336111111111 2020-10-11 13:16:16.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:16:16.406 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,26.86189,113.5886,1,0,1909.726,11034.59,82722,-82722,76,41.74297,98.42275,0.8390331,7638,10.12783,0,16.66667,4.227659,9.968093,100,7917981411,1909.726 2020-10-11 13:16:16.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:16:16.406 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,371,91,728,7551,4609,0,0,127,4980,0,2905,31,0,74,15,336,51,0,0,1529,758,384,7,50,0 2020-10-11 13:16:22.333 - Thread: 1 -> GC Memory: 1910.034 / 1910.034 MB 2020-10-11 13:16:30.344 - Thread: 1 -> GUI Stats: Update 0.184041611111111, Draw 0.289239888888889 2020-10-11 13:16:38.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:16:38.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:16:52.341 - Thread: 1 -> GC Memory: 1912.193 / 1912.193 MB 2020-10-11 13:17:00.341 - Thread: 1 -> GUI Stats: Update 0.216819111111111, Draw 0.32495838888889 2020-10-11 13:17:14.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:17:14.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:17:16.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:17:16.426 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,12.21476,56.02373,1,0,1913.072,11046.32,82722,-82722,76,29.99041,98.30845,0.7411488,7587,10.45927,0,16.66667,3.136777,10.28234,100,7937856609,1913.072 2020-10-11 13:17:16.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:17:16.426 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,376,91,728,7570,4625,0,0,142,5001,0,2905,31,0,72,15,336,56,0,0,1529,758,384,7,50,0 2020-10-11 13:17:22.341 - Thread: 1 -> GC Memory: 1912.378 / 1912.378 MB 2020-10-11 13:17:30.342 - Thread: 1 -> GUI Stats: Update 0.301746, Draw 0.572853055555556 2020-10-11 13:17:52.341 - Thread: 1 -> GC Memory: 1914.953 / 1914.953 MB 2020-10-11 13:17:54.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:17:54.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:18:00.342 - Thread: 1 -> GUI Stats: Update 0.362947111111111, Draw 0.789018111111113 2020-10-11 13:18:12.124 - Thread: 1 -> Autosave initiated 2020-10-11 13:18:12.124 - Thread: 1 -> Character state: True 2020-10-11 13:18:12.124 - Thread: 1 -> IsServer: True 2020-10-11 13:18:12.124 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:18:12.124 - Thread: 1 -> Autosave 2020-10-11 13:18:12.124 - Thread: 1 -> Saving world - START 2020-10-11 13:18:12.126 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:18:12.126 - Thread: 1 -> Before snapshot.: GC Memory: 1,895 B 2020-10-11 13:18:12.153 - Thread: 1 -> After snapshot.: GC Memory: 1,901 B 2020-10-11 13:18:12.153 - Thread: 1 -> Directory cleanup: GC Memory: 1,901 B 2020-10-11 13:18:12.153 - Thread: 1 -> Saving world - END 2020-10-11 13:18:12.187 - Thread: 8 -> Session snapshot save - START 2020-10-11 13:18:12.189 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 13:18:12.908 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:18:13.016 - Thread: 8 -> Session snapshot save - END 2020-10-11 13:18:16.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:18:16.439 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,19.66605,54.22726,1,0,1912.562,11048.79,82722,-82722,76,28.88977,98.52435,0.6808207,7636,10.34019,0,16.66667,2.987257,10.1876,100,7935959459,1912.562 2020-10-11 13:18:16.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:18:16.439 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7568,4625,0,0,142,5001,0,2905,31,0,71,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:18:22.341 - Thread: 1 -> GC Memory: 1915.577 / 1915.577 MB 2020-10-11 13:18:25.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:18:25.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:18:30.343 - Thread: 1 -> GUI Stats: Update 0.369441444444444, Draw 0.837886833333334 2020-10-11 13:18:52.345 - Thread: 1 -> GC Memory: 1913.552 / 1913.552 MB 2020-10-11 13:19:00.430 - Thread: 1 -> GUI Stats: Update 0.142046111111111, Draw 0.912747611111111 2020-10-11 13:19:16.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:19:16.544 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,19.35654,62.80354,1,0,1913.392,11046.62,82722,-82722,76,35.19992,98.16077,0.7382167,7485,10.42893,0,16.66667,3.670975,10.23712,100,7935959459,1913.392 2020-10-11 13:19:16.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:19:16.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7568,4625,0,0,142,5001,0,2905,31,0,71,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:19:22.346 - Thread: 1 -> GC Memory: 1914.037 / 1914.037 MB 2020-10-11 13:19:30.430 - Thread: 1 -> GUI Stats: Update 0.145785, Draw 0.869929444444444 2020-10-11 13:19:52.362 - Thread: 1 -> GC Memory: 1895.388 / 1895.388 MB 2020-10-11 13:20:00.431 - Thread: 1 -> GUI Stats: Update 0.142529444444444, Draw 0.856926055555556 2020-10-11 13:20:02.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:20:02.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:20:11.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:20:11.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:20:16.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:20:16.561 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,20.60253,54.78334,1,0,1897.393,11049.35,82722,-82722,76,38.24038,87.44281,0.7123227,7641,8.331493,0,16.66667,3.185995,7.285292,100,7935959459,1897.393 2020-10-11 13:20:16.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:20:16.561 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7568,4625,0,0,142,5001,0,2905,31,0,71,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:20:22.363 - Thread: 1 -> GC Memory: 1900.281 / 1900.281 MB 2020-10-11 13:20:30.431 - Thread: 1 -> GUI Stats: Update 0.424415611111112, Draw 0.702836277777777 2020-10-11 13:20:52.364 - Thread: 1 -> GC Memory: 1897.658 / 1897.658 MB 2020-10-11 13:21:00.431 - Thread: 1 -> GUI Stats: Update 0.614726888888889, Draw 0.8811735 2020-10-11 13:21:16.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:21:16.578 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,18.57578,53.75467,1,0,1898.18,11048,82722,-82722,76,34.87667,84.3104,0.6445004,7699,8.33311,0,16.66667,2.906311,7.025679,100,7935959459,1898.18 2020-10-11 13:21:16.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:21:16.578 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7568,4625,0,0,142,5001,0,2905,31,0,71,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:21:22.380 - Thread: 1 -> GC Memory: 1897.621 / 1897.621 MB 2020-10-11 13:21:30.431 - Thread: 1 -> GUI Stats: Update 0.471587444444445, Draw 0.846265166666667 2020-10-11 13:21:52.396 - Thread: 1 -> GC Memory: 1899.041 / 1899.041 MB 2020-10-11 13:22:00.430 - Thread: 1 -> GUI Stats: Update 0.474764944444445, Draw 0.557130333333334 2020-10-11 13:22:16.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:22:16.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:22:16.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:22:16.595 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,14.3874,51.15391,1,0,1897.135,11046.95,82722,-82722,76,31.09956,83.80479,0.6413106,7715,8.333141,0,16.66667,2.59157,6.983571,100,7935959459,1897.135 2020-10-11 13:22:16.595 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:22:16.595 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,193,375,91,728,7568,4625,0,0,142,5001,0,2905,31,0,71,15,336,55,0,0,1529,758,384,7,50,0 2020-10-11 13:22:22.397 - Thread: 1 -> GC Memory: 1897.632 / 1897.632 MB 2020-10-11 13:22:26.495 - Thread: 1 -> Closing grid request by user: 76561198101648393 2020-10-11 13:22:26.495 - Thread: 1 -> Info: OnGridClosedRequest removed entity '98822091275633231:Static Grid 3231' with entity id '98822091275633231' 2020-10-11 13:22:26.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:22:26.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:22:30.434 - Thread: 1 -> GUI Stats: Update 0.360552333333333, Draw 0.402177388888888 2020-10-11 13:22:52.413 - Thread: 1 -> GC Memory: 1897.492 / 1897.492 MB 2020-10-11 13:23:00.429 - Thread: 1 -> GUI Stats: Update 0.0336647222222223, Draw 0.286604055555556 2020-10-11 13:23:12.130 - Thread: 1 -> Autosave initiated 2020-10-11 13:23:12.130 - Thread: 1 -> Character state: True 2020-10-11 13:23:12.130 - Thread: 1 -> IsServer: True 2020-10-11 13:23:12.130 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:23:12.130 - Thread: 1 -> Autosave 2020-10-11 13:23:12.130 - Thread: 1 -> Saving world - START 2020-10-11 13:23:12.132 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:23:12.132 - Thread: 1 -> Before snapshot.: GC Memory: 1,900 B 2020-10-11 13:23:12.170 - Thread: 1 -> After snapshot.: GC Memory: 1,904 B 2020-10-11 13:23:12.170 - Thread: 1 -> Directory cleanup: GC Memory: 1,904 B 2020-10-11 13:23:12.170 - Thread: 1 -> Saving world - END 2020-10-11 13:23:12.206 - Thread: 8 -> Session snapshot save - START 2020-10-11 13:23:12.208 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 13:23:12.986 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:23:13.103 - Thread: 8 -> Session snapshot save - END 2020-10-11 13:23:16.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:23:16.611 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,13.90885,92.32217,1,0,1919.649,11044.86,81226,-81226,76,31.36369,98.30855,0.7222124,7508,9.266055,0,16.66667,2.906177,9.109324,100,7926949327,1919.649 2020-10-11 13:23:16.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:23:16.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,198,382,91,728,7559,4609,0,0,127,4992,0,2905,31,0,71,15,336,58,0,0,1529,758,384,7,50,0 2020-10-11 13:23:22.436 - Thread: 1 -> GC Memory: 1918.351 / 1918.351 MB 2020-10-11 13:23:30.431 - Thread: 1 -> GUI Stats: Update 0.297563555555556, Draw 0.263506833333333 2020-10-11 13:23:52.447 - Thread: 1 -> GC Memory: 1897.266 / 1897.266 MB 2020-10-11 13:23:54.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:23:54.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:24:00.430 - Thread: 1 -> GUI Stats: Update 0.338098999999999, Draw 0.353254666666667 2020-10-11 13:24:07.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:24:07.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:24:16.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:24:16.628 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,14.89252,101.2733,1,0,1897.866,11035.05,81226,-81226,76,31.59846,98.69225,0.7134264,7695,11.16058,0,16.66667,3.52657,11.01462,100,7926743263,1897.866 2020-10-11 13:24:16.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:24:16.628 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,915,36,198,382,91,728,7559,4609,0,0,127,4992,0,2905,31,0,71,15,336,58,0,0,1529,758,384,7,50,0 2020-10-11 13:24:17.279 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-11 13:24:17.572 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-10-11 13:24:22.460 - Thread: 1 -> GC Memory: 1898.548 / 1898.548 MB 2020-10-11 13:24:27.657 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-11 13:24:27.713 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-11 13:24:27.713 - Thread: 1 -> Next activation in -00:04:13.3224748 2020-10-11 13:24:27.713 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-10-11 13:24:27.731 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-10-11 13:24:27.731 - Thread: 1 -> Next activation in 00:21:37.5160084 2020-10-11 13:24:30.810 - Thread: 1 -> GUI Stats: Update 0.240912166666667, Draw 0.325932555555556 2020-10-11 13:24:52.476 - Thread: 1 -> GC Memory: 1979.664 / 1979.664 MB 2020-10-11 13:25:00.809 - Thread: 1 -> GUI Stats: Update 0.0324835, Draw 0.320927611111111 2020-10-11 13:25:17.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:25:17.027 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,15.84476,84.88918,1,0,1980.782,11061.84,88949,-88949,78,34.8022,98.38843,0.8065481,7391,10.43499,0,16.66667,3.631607,10.26682,100,7954951801,1980.782 2020-10-11 13:25:17.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:25:17.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,393,100,728,7586,4616,0,0,127,5010,0,2912,31,0,71,15,336,58,0,0,1529,758,384,7,50,0 2020-10-11 13:25:22.492 - Thread: 1 -> GC Memory: 1981.392 / 1981.392 MB 2020-10-11 13:25:30.809 - Thread: 1 -> GUI Stats: Update 0.0343393333333334, Draw 0.267546444444445 2020-10-11 13:25:52.493 - Thread: 1 -> GC Memory: 1908.438 / 1908.438 MB 2020-10-11 13:26:00.809 - Thread: 1 -> GUI Stats: Update 0.0319792777777778, Draw 0.232861888888889 2020-10-11 13:26:17.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:26:17.041 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,17.24664,39.65052,1,0,1909.053,11061.79,88949,-88949,78,24.95257,89.96516,0.7758452,7457,8.33083,0,16.66667,2.078756,7.494844,100,7954951801,1909.053 2020-10-11 13:26:17.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:26:17.041 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,393,100,728,7586,4616,0,0,127,5010,0,2912,31,0,71,15,336,58,0,0,1529,758,384,7,50,0 2020-10-11 13:26:18.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:26:18.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:26:18.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:26:18.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:26:22.506 - Thread: 1 -> GC Memory: 1910.113 / 1910.113 MB 2020-10-11 13:26:23.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:26:23.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:26:31.139 - Thread: 1 -> GUI Stats: Update 0.199921055555556, Draw 0.454685166666667 2020-10-11 13:26:52.508 - Thread: 1 -> GC Memory: 1911.231 / 1911.231 MB 2020-10-11 13:27:01.139 - Thread: 1 -> GUI Stats: Update 0.0396226111111112, Draw 0.275789055555555 2020-10-11 13:27:17.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:27:17.387 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,19.56441,86.16807,1,0,1907.669,11065.9,88949,-88949,78,38.86593,98.04741,0.7481976,7426,8.695264,0,16.66667,3.379495,8.525481,100,7954949601,1907.669 2020-10-11 13:27:17.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:27:17.387 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,392,100,728,7586,4618,0,0,127,5011,0,2912,31,0,70,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:27:22.523 - Thread: 1 -> GC Memory: 1908.118 / 1908.118 MB 2020-10-11 13:27:31.139 - Thread: 1 -> GUI Stats: Update 0.0417027222222222, Draw 0.274750722222223 2020-10-11 13:27:52.523 - Thread: 1 -> GC Memory: 1909.519 / 1909.519 MB 2020-10-11 13:28:01.140 - Thread: 1 -> GUI Stats: Update 0.0322825000000001, Draw 0.331220277777778 2020-10-11 13:28:12.139 - Thread: 1 -> Autosave initiated 2020-10-11 13:28:12.139 - Thread: 1 -> Character state: True 2020-10-11 13:28:12.139 - Thread: 1 -> IsServer: True 2020-10-11 13:28:12.139 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:28:12.139 - Thread: 1 -> Autosave 2020-10-11 13:28:12.139 - Thread: 1 -> Saving world - START 2020-10-11 13:28:12.141 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:28:12.141 - Thread: 1 -> Before snapshot.: GC Memory: 1,908 B 2020-10-11 13:28:12.182 - Thread: 1 -> After snapshot.: GC Memory: 1,914 B 2020-10-11 13:28:12.183 - Thread: 1 -> Directory cleanup: GC Memory: 1,914 B 2020-10-11 13:28:12.183 - Thread: 1 -> Saving world - END 2020-10-11 13:28:12.233 - Thread: 9 -> Session snapshot save - START 2020-10-11 13:28:12.234 - Thread: 9 -> Checking file access for files in target dir. 2020-10-11 13:28:13.484 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:28:13.649 - Thread: 9 -> Session snapshot save - END 2020-10-11 13:28:17.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:28:17.404 - Thread: 1 -> STATISTICS,3120.8666666,0,0,0,0,0,0,18.4363,88.29839,1,0,1926.731,11061.6,88949,-88949,78,36.68356,97.95663,0.7777969,7367,8.571676,0,16.66667,3.144396,8.396526,100,7954949601,1926.731 2020-10-11 13:28:17.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:28:17.404 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,392,100,728,7586,4618,0,0,127,5011,0,2912,31,0,70,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:28:22.540 - Thread: 1 -> GC Memory: 1926.498 / 1926.498 MB 2020-10-11 13:28:31.139 - Thread: 1 -> GUI Stats: Update 0.031484388888889, Draw 0.316044611111111 2020-10-11 13:28:52.556 - Thread: 1 -> GC Memory: 1909.626 / 1909.626 MB 2020-10-11 13:29:01.139 - Thread: 1 -> GUI Stats: Update 0.0330476111111112, Draw 0.267717166666666 2020-10-11 13:29:17.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:29:17.425 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,15.96071,88.10848,1,0,1910.662,11059.54,88949,-88949,78,37.14576,97.98939,0.7569045,7518,8.5585,0,16.66667,3.17912,8.386422,100,7954949601,1910.662 2020-10-11 13:29:17.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:29:17.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,392,100,728,7586,4618,0,0,127,5011,0,2912,31,0,70,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:29:22.557 - Thread: 1 -> GC Memory: 1910.038 / 1910.038 MB 2020-10-11 13:29:31.139 - Thread: 1 -> GUI Stats: Update 0.0313240000000001, Draw 0.275587833333333 2020-10-11 13:29:52.577 - Thread: 1 -> GC Memory: 1910.885 / 1910.885 MB 2020-10-11 13:30:01.139 - Thread: 1 -> GUI Stats: Update 0.0342566666666667, Draw 0.284875444444444 2020-10-11 13:30:17.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:30:17.437 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,17.92582,95.66341,1,0,1908.281,11059.47,88949,-88949,78,39.34058,98.03723,0.8131368,7502,8.489462,0,16.66667,3.339803,8.322833,100,7954949601,1908.281 2020-10-11 13:30:17.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:30:17.437 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,392,100,728,7586,4618,0,0,127,5011,0,2912,31,0,70,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:30:22.590 - Thread: 1 -> GC Memory: 1909.238 / 1909.238 MB 2020-10-11 13:30:31.139 - Thread: 1 -> GUI Stats: Update 0.0344625555555556, Draw 0.261290444444445 2020-10-11 13:30:52.592 - Thread: 1 -> GC Memory: 1909.977 / 1909.977 MB 2020-10-11 13:31:01.140 - Thread: 1 -> GUI Stats: Update 0.0300919444444445, Draw 0.26198 2020-10-11 13:31:17.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:31:17.454 - Thread: 1 -> STATISTICS,3300.9166666,0,0,0,0,0,0,15.42359,84.0052,1,0,1911.759,11059.17,88949,-88949,78,30.26127,98.10172,0.8296681,7488,8.638945,0,16.66667,2.614254,8.474953,100,7954949601,1911.759 2020-10-11 13:31:17.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:31:17.454 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,392,100,728,7586,4618,0,0,127,5011,0,2912,31,0,70,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:31:22.606 - Thread: 1 -> GC Memory: 1907.001 / 1907.001 MB 2020-10-11 13:31:31.139 - Thread: 1 -> GUI Stats: Update 0.0324714444444445, Draw 0.270242555555556 2020-10-11 13:31:52.606 - Thread: 1 -> GC Memory: 1908.092 / 1908.092 MB 2020-10-11 13:32:01.141 - Thread: 1 -> GUI Stats: Update 0.0427450555555556, Draw 0.271553277777778 2020-10-11 13:32:17.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:32:17.470 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,30.77809,72.31597,1,0,1911.713,11062.37,88949,-88949,78,36.88115,97.94496,0.749421,7474,9.022956,0,16.66667,3.32777,8.83753,100,7954949601,1911.713 2020-10-11 13:32:17.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:32:17.470 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,392,100,728,7586,4618,0,0,127,5011,0,2912,31,0,70,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:32:22.606 - Thread: 1 -> GC Memory: 1909.633 / 1909.633 MB 2020-10-11 13:32:31.142 - Thread: 1 -> GUI Stats: Update 0.176933055555555, Draw 0.357538444444444 2020-10-11 13:32:52.607 - Thread: 1 -> GC Memory: 1914.863 / 1914.863 MB 2020-10-11 13:33:01.141 - Thread: 1 -> GUI Stats: Update 0.332316055555556, Draw 0.341400111111111 2020-10-11 13:33:12.143 - Thread: 1 -> Autosave initiated 2020-10-11 13:33:12.143 - Thread: 1 -> Character state: True 2020-10-11 13:33:12.143 - Thread: 1 -> IsServer: True 2020-10-11 13:33:12.143 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:33:12.143 - Thread: 1 -> Autosave 2020-10-11 13:33:12.143 - Thread: 1 -> Saving world - START 2020-10-11 13:33:12.145 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:33:12.145 - Thread: 1 -> Before snapshot.: GC Memory: 1,914 B 2020-10-11 13:33:12.176 - Thread: 1 -> After snapshot.: GC Memory: 1,919 B 2020-10-11 13:33:12.176 - Thread: 1 -> Directory cleanup: GC Memory: 1,919 B 2020-10-11 13:33:12.176 - Thread: 1 -> Saving world - END 2020-10-11 13:33:12.213 - Thread: 8 -> Session snapshot save - START 2020-10-11 13:33:12.214 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 13:33:12.973 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:33:13.137 - Thread: 8 -> Session snapshot save - END 2020-10-11 13:33:17.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:33:17.487 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,23.65255,103.4626,1,0,1930.783,11101.98,83624,-83624,77,38.2323,98.20245,0.7981678,7774,9.58949,0,16.66667,3.666282,9.417114,100,7952374865,1930.783 2020-10-11 13:33:17.487 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:33:17.487 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,393,100,728,7583,4618,0,0,127,5012,0,2912,31,0,67,15,336,58,0,2,1529,758,384,7,50,0 2020-10-11 13:33:22.613 - Thread: 1 -> GC Memory: 1932.852 / 1932.852 MB 2020-10-11 13:33:31.141 - Thread: 1 -> GUI Stats: Update 0.333568944444444, Draw 0.328879333333333 2020-10-11 13:33:52.616 - Thread: 1 -> GC Memory: 1903.747 / 1903.747 MB 2020-10-11 13:34:01.463 - Thread: 1 -> GUI Stats: Update 0.162613722222223, Draw 0.515276 2020-10-11 13:34:17.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:34:17.831 - Thread: 1 -> STATISTICS,3480.9666666,0,0,0,0,0,0,15.05806,86.14743,1,0,1905.161,11075.4,83624,-83624,77,29.82138,98.40084,0.7507763,7638,9.720951,0,16.66667,2.898922,9.565497,100,7946362531,1905.161 2020-10-11 13:34:17.831 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:34:17.831 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,386,100,728,7578,4618,0,0,127,5005,0,2912,31,0,68,15,336,52,0,2,1529,758,384,7,50,0 2020-10-11 13:34:22.629 - Thread: 1 -> GC Memory: 1903.339 / 1903.339 MB 2020-10-11 13:34:31.462 - Thread: 1 -> GUI Stats: Update 0.0365105, Draw 0.359916833333334 2020-10-11 13:34:47.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:34:47.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:34:47.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:34:47.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:34:50.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:34:50.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:34:52.630 - Thread: 1 -> GC Memory: 1906.422 / 1906.422 MB 2020-10-11 13:35:01.465 - Thread: 1 -> GUI Stats: Update 0.209667888888889, Draw 0.479729777777777 2020-10-11 13:35:17.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:35:17.861 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,24.61136,88.65733,1,0,1907.318,11089.88,81346,-81346,76,33.35768,98.49854,0.7470682,7512,10.30939,0,16.66667,3.438974,10.1546,100,7953050975,1907.318 2020-10-11 13:35:17.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:35:17.861 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,206,391,100,728,7584,4616,0,0,125,5008,0,2912,31,0,71,15,336,57,0,2,1529,758,384,7,50,0 2020-10-11 13:35:22.632 - Thread: 1 -> GC Memory: 1911.134 / 1911.134 MB 2020-10-11 13:35:31.465 - Thread: 1 -> GUI Stats: Update 0.319647555555556, Draw 0.409835722222223 2020-10-11 13:35:52.646 - Thread: 1 -> GC Memory: 1903.146 / 1903.146 MB 2020-10-11 13:36:01.463 - Thread: 1 -> GUI Stats: Update 0.167970833333334, Draw 0.302260444444444 2020-10-11 13:36:17.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:36:17.961 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,41.76317,125.2315,1,0,1908.335,11091.2,81346,-81346,76,46.73426,98.44689,0.7881799,7677,9.924228,0,16.66667,4.638014,9.770094,100,7958278011,1908.335 2020-10-11 13:36:17.961 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:36:17.961 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,207,392,100,728,7589,4618,0,0,127,5010,0,2912,31,0,74,15,336,56,0,2,1529,758,384,7,50,0 2020-10-11 13:36:22.646 - Thread: 1 -> GC Memory: 1910.05 / 1910.05 MB 2020-10-11 13:36:31.564 - Thread: 1 -> GUI Stats: Update 0.251588666666667, Draw 0.403351388888889 2020-10-11 13:36:52.649 - Thread: 1 -> GC Memory: 1911.848 / 1911.848 MB 2020-10-11 13:37:01.578 - Thread: 1 -> GUI Stats: Update 0.313141722222222, Draw 0.347729111111111 2020-10-11 13:37:17.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:37:17.978 - Thread: 1 -> STATISTICS,3661.0166666,0,0,0,0,0,0,16.34896,87.8913,1,0,1899.896,11107.96,81471,-81471,76,33.33267,98.37686,0.7600288,7683,9.391235,0,16.66667,3.130349,9.238803,100,7959137435,1899.896 2020-10-11 13:37:17.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:37:17.978 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,208,392,100,728,7590,4616,0,0,125,5009,0,2912,31,0,76,15,336,56,0,2,1529,758,384,7,50,0 2020-10-11 13:37:22.663 - Thread: 1 -> GC Memory: 1901.083 / 1901.083 MB 2020-10-11 13:37:31.565 - Thread: 1 -> GUI Stats: Update 0.299121722222222, Draw 0.330492111111111 2020-10-11 13:37:52.672 - Thread: 1 -> GC Memory: 1901.427 / 1901.427 MB 2020-10-11 13:38:01.871 - Thread: 1 -> GUI Stats: Update 0.306806444444445, Draw 0.495166555555555 2020-10-11 13:38:11.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:38:11.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:38:11.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-11 13:38:11.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-11 13:38:12.153 - Thread: 1 -> Autosave initiated 2020-10-11 13:38:12.154 - Thread: 1 -> Character state: True 2020-10-11 13:38:12.154 - Thread: 1 -> IsServer: True 2020-10-11 13:38:12.154 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-10-11 13:38:12.154 - Thread: 1 -> Autosave 2020-10-11 13:38:12.154 - Thread: 1 -> Saving world - START 2020-10-11 13:38:12.155 - Thread: 1 -> Making world state snapshot. 2020-10-11 13:38:12.155 - Thread: 1 -> Before snapshot.: GC Memory: 1,905 B 2020-10-11 13:38:12.186 - Thread: 1 -> After snapshot.: GC Memory: 1,909 B 2020-10-11 13:38:12.186 - Thread: 1 -> Directory cleanup: GC Memory: 1,909 B 2020-10-11 13:38:12.186 - Thread: 1 -> Saving world - END 2020-10-11 13:38:12.227 - Thread: 8 -> Session snapshot save - START 2020-10-11 13:38:12.229 - Thread: 8 -> Checking file access for files in target dir. 2020-10-11 13:38:13.025 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\njdbe\AppData\Roaming\SpaceEngineers\Saves\76561198101648393\Star System\.new\Sandbox_config.sbc 2020-10-11 13:38:13.150 - Thread: 8 -> Session snapshot save - END 2020-10-11 13:38:14.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:38:14.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:38:18.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-11 13:38:18.269 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,13.84104,55.37883,1,0,1922.972,11078.45,81377,-81377,77,32.2055,67.02357,0.730021,7699,8.333718,0,16.66667,2.683915,5.585556,100,7944633419,1922.972 2020-10-11 13:38:18.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-11 13:38:18.269 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,915,36,208,392,100,728,7576,4602,0,0,127,4995,0,2912,15,0,76,15,336,56,0,2,1529,758,384,7,50,0 2020-10-11 13:38:22.687 - Thread: 1 -> GC Memory: 1924.275 / 1924.275 MB 2020-10-11 13:38:27.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:38:27.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:38:31.839 - Thread: 1 -> GUI Stats: Update 0.313344055555555, Draw 0.346966388888889 2020-10-11 13:38:48.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:38:48.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:38:52.688 - Thread: 1 -> GC Memory: 1901.229 / 1901.229 MB 2020-10-11 13:38:53.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-11 13:38:53.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-11 13:39:01.840 - Thread: 1 -> GUI Stats: Update 0.312320888888889, Draw 0.326909222222222