2020-09-28 19:27:06.059 - Thread: 1 -> Log Started 2020-09-28 19:27:06.060 - Thread: 1 -> Timezone (local - UTC): 1h 2020-09-28 19:27:06.060 - Thread: 1 -> App Version: 01_196_016 2020-09-28 19:27:06.063 - Thread: 1 -> Steam build: Always true 2020-09-28 19:27:06.064 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-09-28 19:27:06.064 - Thread: 1 -> Environment.ProcessorCount: 12 2020-09-28 19:27:06.097 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Education (Microsoft Windows NT 10.0.17134.0) 2020-09-28 19:27:06.097 - Thread: 1 -> Environment.CommandLine: F:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-09-28 19:27:06.097 - Thread: 1 -> Environment.Is64BitProcess: True 2020-09-28 19:27:06.097 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-09-28 19:27:06.098 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4240.0 2020-09-28 19:27:06.098 - Thread: 1 -> Environment.CurrentDirectory: F:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-09-28 19:27:06.131 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2020-09-28 19:27:06.131 - Thread: 1 -> IntPtr.Size: 8 2020-09-28 19:27:06.131 - Thread: 1 -> Default Culture: 2020-09-28 19:27:06.131 - Thread: 1 -> Default UI Culture: 2020-09-28 19:27:06.134 - Thread: 1 -> MyConfig.Load() - START 2020-09-28 19:27:06.137 - Thread: 1 -> Path: C:\Users\Corey_Taylor\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-09-28 19:27:06.137 - Thread: 1 -> Config file not found! C:\Users\Corey_Taylor\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-09-28 19:27:06.139 - Thread: 1 -> NewNewGameScreen: False 2020-09-28 19:27:06.140 - Thread: 1 -> MyConfig.Load() - END 2020-09-28 19:27:08.573 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-09-28 19:27:08.701 - Thread: 1 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at System.Runtime.InteropServices.Marshal.ReadByte(IntPtr ptr, Int32 ofs) at Steamworks.InteropHelp.PtrToStringUTF8(IntPtr nativeUtf8) at Steamworks.SteamFriends.GetPersonaName() at VRage.Steam.MySteamService..ctor(Boolean isDedicated, UInt32 appId) at SpaceEngineers.MyProgram.Main(String[] args) 2020-09-28 19:27:08.702 - Thread: 1 -> Showing message 2020-09-28 19:27:08.924 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_196_016 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 3 PCUCount: 0 ================================== OFNI HSARC ================================== 2020-09-28 19:27:08.924 - Thread: 1 -> Log Closed