2020-08-07 20:32:31.177 - Thread: 1 -> Log Started 2020-08-07 20:32:31.177 - Thread: 1 -> Timezone (local - UTC): 2h 2020-08-07 20:32:31.177 - Thread: 1 -> App Version: 01_196_012 2020-08-07 20:32:31.215 - Thread: 1 -> Steam build: Always true 2020-08-07 20:32:31.215 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-08-07 20:32:31.215 - Thread: 1 -> Environment.ProcessorCount: 8 2020-08-07 20:32:31.288 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-08-07 20:32:31.288 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-08-07 20:32:31.288 - Thread: 1 -> Environment.Is64BitProcess: True 2020-08-07 20:32:31.288 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-08-07 20:32:31.288 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4180.0 2020-08-07 20:32:31.288 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-08-07 20:32:31.293 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2020-08-07 20:32:31.293 - Thread: 1 -> IntPtr.Size: 8 2020-08-07 20:32:31.293 - Thread: 1 -> Default Culture: 2020-08-07 20:32:31.293 - Thread: 1 -> Default UI Culture: 2020-08-07 20:32:31.293 - Thread: 1 -> MyConfig.Load() - START 2020-08-07 20:32:31.295 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 20:32:31.725 - Thread: 1 -> NewNewGameScreen: False 2020-08-07 20:32:31.726 - Thread: 1 -> EnableDamageEffects: True 2020-08-07 20:32:31.726 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-08-07 20:32:31.726 - Thread: 1 -> EnableReverb: False 2020-08-07 20:32:31.726 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-08-07 20:32:31.726 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-08-07 20:32:31.726 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-08-07 20:32:31.726 - Thread: 1 -> FirstTimeRun: False 2020-08-07 20:32:31.726 - Thread: 1 -> ExperimentalMode: True 2020-08-07 20:32:31.726 - Thread: 1 -> VideoAdapter: 0 2020-08-07 20:32:31.726 - Thread: 1 -> ScreenWidth: 1920 2020-08-07 20:32:31.726 - Thread: 1 -> ScreenHeight: 1080 2020-08-07 20:32:31.726 - Thread: 1 -> RefreshRate: 60000 2020-08-07 20:32:31.726 - Thread: 1 -> WindowMode: 1 2020-08-07 20:32:31.726 - Thread: 1 -> VerticalSync: 0 2020-08-07 20:32:31.726 - Thread: 1 -> FieldOfView: 86.03021 2020-08-07 20:32:31.726 - Thread: 1 -> PostProcessingEnabled: False 2020-08-07 20:32:31.726 - Thread: 1 -> FlaresIntensity: 1 2020-08-07 20:32:31.726 - Thread: 1 -> TreeViewDistance: 1000 2020-08-07 20:32:31.726 - Thread: 1 -> GrassDensity: 1 2020-08-07 20:32:31.726 - Thread: 1 -> GrassDrawDistance: 159 2020-08-07 20:32:31.726 - Thread: 1 -> AntialiasingMode: 1 2020-08-07 20:32:31.726 - Thread: 1 -> ShadowMapResolution: 0 2020-08-07 20:32:31.726 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-08-07 20:32:31.726 - Thread: 1 -> TextureQuality: 1 2020-08-07 20:32:31.726 - Thread: 1 -> AnisotropicFiltering: 2 2020-08-07 20:32:31.726 - Thread: 1 -> ModelQuality: 1 2020-08-07 20:32:31.726 - Thread: 1 -> VoxelQuality: 0 2020-08-07 20:32:31.726 - Thread: 1 -> ShaderQuality: 0 2020-08-07 20:32:31.726 - Thread: 1 -> LowMemSwitchToLow: 0 2020-08-07 20:32:31.726 - Thread: 1 -> FirstVTTimeRun: False 2020-08-07 20:32:31.726 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-08-07 20:32:31.726 - Thread: 1 -> GDPRConsent: False 2020-08-07 20:32:31.726 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-08-07 20:32:31.726 - Thread: 1 -> FirstTimeTutorials: False 2020-08-07 20:32:31.726 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-08-07 20:32:31.726 - Thread: 1 -> ShowCrosshair2: 0 2020-08-07 20:32:31.726 - Thread: 1 -> EnableTrading: True 2020-08-07 20:32:31.726 - Thread: 1 -> EnableSteamCloud: False 2020-08-07 20:32:31.726 - Thread: 1 -> UiTransparency: 1 2020-08-07 20:32:31.726 - Thread: 1 -> UiBkTransparency: 0.8 2020-08-07 20:32:31.726 - Thread: 1 -> HUDBkTransparency: 0.6 2020-08-07 20:32:31.726 - Thread: 1 -> AreaInteraction: True 2020-08-07 20:32:31.726 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-08-07 20:32:31.726 - Thread: 1 -> ControlsHints: False 2020-08-07 20:32:31.726 - Thread: 1 -> GoodBotHints: False 2020-08-07 20:32:31.726 - Thread: 1 -> RotationHints: True 2020-08-07 20:32:31.726 - Thread: 1 -> HudState: 1 2020-08-07 20:32:31.726 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-08-07 20:32:31.726 - Thread: 1 -> MutedPlayers: 2020-08-07 20:32:31.726 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-08-07 20:32:31.726 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-08-07 20:32:31.726 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-08-07 20:32:31.726 - Thread: 1 -> MyConfig.Load() - END 2020-08-07 20:32:32.103 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-08-07 20:32:32.366 - Thread: 1 -> Found processor count: 8 2020-08-07 20:32:32.366 - Thread: 1 -> Using processor count: 8 2020-08-07 20:32:32.890 - Thread: 1 -> All detected adapters: 2020-08-07 20:32:32.891 - Thread: 1 -> NVIDIA GeForce RTX 2070 - VendorID=4318, SubsystemID=926159970, DeviceID=7938 2020-08-07 20:32:32.891 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-08-07 20:32:33.254 - Thread: 1 -> AdapterInfo = { 2020-08-07 20:32:33.255 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY1 2020-08-07 20:32:33.255 - Thread: 1 -> Description = dev id: 7938, mem: 8421113856, shared mem: 8548464640, Luid: 39652, rev: 161, subsys id: 926159970, vendor id: 4318, feature_level 11.1: True 2020-08-07 20:32:33.255 - Thread: 1 -> Driver version = 27.21.14.5167 2020-08-07 20:32:33.255 - Thread: 1 -> Driver date = 20200705000000.000000-000 2020-08-07 20:32:33.255 - Thread: 1 -> DriverUpdateNecessary = False 2020-08-07 20:32:33.255 - Thread: 1 -> AftermathSupported = False 2020-08-07 20:32:33.255 - Thread: 1 -> Adapter id = 0 2020-08-07 20:32:33.255 - Thread: 1 -> Supported = True 2020-08-07 20:32:33.255 - Thread: 1 -> RAM = 8421113856 2020-08-07 20:32:33.255 - Thread: 1 -> Priority = 2 2020-08-07 20:32:33.255 - Thread: 1 -> Multithreaded rendering supported = True 2020-08-07 20:32:33.255 - Thread: 1 -> Output is attached = True 2020-08-07 20:32:33.255 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-08-07 20:32:33.255 - Thread: 1 -> Display modes = { 2020-08-07 20:32:33.255 - Thread: 1 -> DXGIOutput id = 0 2020-08-07 20:32:33.255 - Thread: 1 -> 640x480@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 640x480@75Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 640x480@72Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 640x480@59.94Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 720x480@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 720x480@59.94Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 720x576@50Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 800x600@75Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 800x600@56.25Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 800x600@60.317Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 800x600@72.188Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1024x768@60.004Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1024x768@70.069Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1024x768@75.029Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1152x864@75Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1176x664@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1176x664@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1176x664@50Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1176x664@50Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1176x664@59.94006Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1176x664@59.94006Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x720@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x720@50Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x720@59.94006Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x768@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x768@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x800@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x800@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x960@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x1024@60.02Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1280x1024@75.025Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1360x768@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1360x768@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1366x768@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1366x768@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1440x900@59.887Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1600x900@59.954Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1600x900@59.954Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1680x1050@59.954Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1920x1080@60Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1920x1080@50Hz 2020-08-07 20:32:33.255 - Thread: 1 -> 1920x1080@59.94006Hz 2020-08-07 20:32:33.255 - Thread: 1 -> } 2020-08-07 20:32:33.255 - Thread: 1 -> } 2020-08-07 20:32:33.255 - Thread: 1 -> AdapterInfo = { 2020-08-07 20:32:33.256 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY1 2020-08-07 20:32:33.256 - Thread: 1 -> Description = dev id: 7938, mem: 8421113856, shared mem: 8548464640, Luid: 39652, rev: 161, subsys id: 926159970, vendor id: 4318, feature_level 11.1: True 2020-08-07 20:32:33.256 - Thread: 1 -> Driver version = 27.21.14.5167 2020-08-07 20:32:33.256 - Thread: 1 -> Driver date = 20200705000000.000000-000 2020-08-07 20:32:33.256 - Thread: 1 -> DriverUpdateNecessary = False 2020-08-07 20:32:33.256 - Thread: 1 -> AftermathSupported = False 2020-08-07 20:32:33.256 - Thread: 1 -> Adapter id = 0 2020-08-07 20:32:33.256 - Thread: 1 -> Supported = True 2020-08-07 20:32:33.256 - Thread: 1 -> RAM = 8421113856 2020-08-07 20:32:33.256 - Thread: 1 -> Priority = 2 2020-08-07 20:32:33.256 - Thread: 1 -> Multithreaded rendering supported = True 2020-08-07 20:32:33.256 - Thread: 1 -> Output is attached = True 2020-08-07 20:32:33.256 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-08-07 20:32:33.256 - Thread: 1 -> Display modes = { 2020-08-07 20:32:33.256 - Thread: 1 -> DXGIOutput id = 0 2020-08-07 20:32:33.256 - Thread: 1 -> 640x480@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 640x480@75Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 640x480@72Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 640x480@59.94Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 720x480@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 720x480@59.94Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 720x576@50Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 800x600@75Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 800x600@56.25Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 800x600@60.317Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 800x600@72.188Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1024x768@60.004Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1024x768@70.069Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1024x768@75.029Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1152x864@75Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1176x664@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1176x664@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1176x664@50Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1176x664@50Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1176x664@59.94006Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1176x664@59.94006Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x720@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x720@50Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x720@59.94006Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x768@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x768@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x800@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x800@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x960@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x1024@60.02Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1280x1024@75.025Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1360x768@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1360x768@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1366x768@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1366x768@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1440x900@59.887Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1600x900@59.954Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1600x900@59.954Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1680x1050@59.954Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1920x1080@60Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1920x1080@50Hz 2020-08-07 20:32:33.256 - Thread: 1 -> 1920x1080@59.94006Hz 2020-08-07 20:32:33.256 - Thread: 1 -> } 2020-08-07 20:32:33.256 - Thread: 1 -> } 2020-08-07 20:32:33.257 - Thread: 1 -> Steam.IsActive: True 2020-08-07 20:32:33.257 - Thread: 1 -> Steam.IsOnline: True 2020-08-07 20:32:33.257 - Thread: 1 -> Steam.OwnsGame: False 2020-08-07 20:32:33.257 - Thread: 1 -> Steam.UserId: 76561198141036175 2020-08-07 20:32:33.257 - Thread: 1 -> Steam.UserName: TheSha 2020-08-07 20:32:33.257 - Thread: 1 -> Steam.Branch: default 2020-08-07 20:32:33.257 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-08-07 20:32:33.257 - Thread: 1 -> Build version: 0.1.1.0 2020-08-07 20:32:33.262 - Thread: 1 -> MyScreenManager() 2020-08-07 20:32:33.300 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2020-08-07 20:32:33.300 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2020-08-07 20:32:33.303 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2020-08-07 20:32:33.303 - Thread: 24 -> CreateDeviceInternal - Create device 2020-08-07 20:32:33.402 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2020-08-07 20:32:33.471 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2020-08-07 20:32:33.471 - Thread: 24 -> CreateDeviceInternal create swapchain 2020-08-07 20:32:37.738 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-08-07 20:32:37.739 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-08-07 20:32:37.739 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2020-08-07 20:32:39.080 - Thread: 1 -> Preallocate - START 2020-08-07 20:32:39.082 - Thread: 1 -> MySpaceWorldGenerator - START 2020-08-07 20:32:39.084 - Thread: 1 -> MySpaceWorldGenerator - END 2020-08-07 20:32:39.084 - Thread: 1 -> MySpaceBuildComponent - START 2020-08-07 20:32:39.084 - Thread: 1 -> MySpaceBuildComponent - END 2020-08-07 20:32:39.084 - Thread: 1 -> MyEntities - START 2020-08-07 20:32:39.094 - Thread: 1 -> MyEntities - END 2020-08-07 20:32:39.094 - Thread: 1 -> MyObjectBuilder_Base - START 2020-08-07 20:32:39.094 - Thread: 1 -> MyObjectBuilder_Base - END 2020-08-07 20:32:39.094 - Thread: 1 -> MyTransparentGeometry - START 2020-08-07 20:32:39.094 - Thread: 1 -> MyTransparentGeometry - END 2020-08-07 20:32:39.094 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-08-07 20:32:39.099 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-08-07 20:32:39.099 - Thread: 1 -> MyMath - START 2020-08-07 20:32:39.099 - Thread: 1 -> MyMath - END 2020-08-07 20:32:39.099 - Thread: 1 -> MySimpleObjectDraw - START 2020-08-07 20:32:39.099 - Thread: 1 -> MySimpleObjectDraw - END 2020-08-07 20:32:39.117 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-08-07 20:32:39.117 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-08-07 20:32:39.117 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-08-07 20:32:39.124 - Thread: 1 -> MySyncDestructions - START 2020-08-07 20:32:39.124 - Thread: 1 -> MySyncDestructions - END 2020-08-07 20:32:39.124 - Thread: 1 -> MySyncEntity - START 2020-08-07 20:32:39.124 - Thread: 1 -> MySyncEntity - END 2020-08-07 20:32:39.124 - Thread: 1 -> MySyncScenario - START 2020-08-07 20:32:39.124 - Thread: 1 -> MySyncScenario - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyCommandCharacter - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyCommandCharacter - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyCommandConsole - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyCommandConsole - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyCommandEntity - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyCommandEntity - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyAiTargetManager - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyAiTargetManager - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyClientDebugCommands - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyClientDebugCommands - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyDedicatedServer - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyDedicatedServer - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyDedicatedServerBase - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyDedicatedServerBase - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerBase - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerBase - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerClient - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerClient - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerClientBase - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerClientBase - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerLobby - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerLobby - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerServerBase - START 2020-08-07 20:32:39.124 - Thread: 1 -> MyMultiplayerServerBase - END 2020-08-07 20:32:39.124 - Thread: 1 -> MyServerDebugCommands - START 2020-08-07 20:32:39.125 - Thread: 1 -> MyServerDebugCommands - END 2020-08-07 20:32:39.125 - Thread: 1 -> MyAIActionsParser - START 2020-08-07 20:32:39.125 - Thread: 1 -> MyAIActionsParser - END 2020-08-07 20:32:39.125 - Thread: 1 -> MyCubeGridDefinitions - START 2020-08-07 20:32:39.131 - Thread: 1 -> MyCubeGridDefinitions - END 2020-08-07 20:32:39.131 - Thread: 1 -> MyDefinitionManager - START 2020-08-07 20:32:39.134 - Thread: 1 -> MyDefinitionManager - END 2020-08-07 20:32:39.134 - Thread: 1 -> Preallocate - END 2020-08-07 20:32:39.135 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-08-07 20:32:39.474 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-08-07 20:32:39.474 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-08-07 20:32:39.488 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-08-07 20:32:39.488 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:32:39.488 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:32:39.488 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-08-07 20:32:39.488 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-08-07 20:32:39.488 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-08-07 20:32:39.490 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-08-07 20:32:39.497 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-08-07 20:32:39.497 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-08-07 20:32:39.497 - Thread: 1 -> Virtualized: False 2020-08-07 20:32:39.504 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2020-08-07 20:32:39.505 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,096,929,280 bytes 2020-08-07 20:32:39.505 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-08-07 20:32:39.505 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,736,186,880 bytes 2020-08-07 20:32:39.505 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,253,249,024 bytes 2020-08-07 20:32:39.509 - Thread: 1 -> Drive C: | Capacity: 498,900,201,472 bytes | Free space: 165,585,920,000 bytes 2020-08-07 20:32:39.509 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 440,684,322,816 bytes 2020-08-07 20:32:39.509 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-08-07 20:32:39.509 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-08-07 20:32:39.509 - Thread: 1 -> Installed DLCs: 2020-08-07 20:32:39.527 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-08-07 20:32:39.672 - Thread: 1 -> Havok: Physics.Init 2020-08-07 20:32:40.076 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-08-07 20:32:40.080 - Thread: 1 -> HkGameName: SpaceEngineers 2020-08-07 20:32:40.083 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-08-07 20:32:40.083 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-08-07 20:32:40.091 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-08-07 20:32:40.254 - Thread: 1 -> Loading scenarios 2020-08-07 20:32:40.273 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-08-07 20:32:40.273 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-08-07 20:32:40.460 - Thread: 1 -> Loading sound definitions 2020-08-07 20:32:41.768 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-07 20:32:41.768 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-08-07 20:32:41.768 - Thread: 1 -> Loading shadow textures definitions 2020-08-07 20:32:41.768 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-08-07 20:32:41.768 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-08-07 20:32:41.844 - Thread: 1 -> MyAudio.LoadData - START 2020-08-07 20:32:41.928 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Altoparlanti (USB Audio Device) - Channel #: 2 - Sample rate: 48000 2020-08-07 20:32:43.373 - Thread: 1 -> MyAudio.LoadData - END 2020-08-07 20:32:43.377 - Thread: 1 -> MyGuiManager() 2020-08-07 20:32:43.377 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2020-08-07 20:32:43.380 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-08-07 20:32:43.437 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-08-07 20:32:43.494 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-08-07 20:32:43.494 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-08-07 20:32:43.494 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-08-07 20:32:43.496 - Thread: 1 -> Loading default controls 2020-08-07 20:32:43.569 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-08-07 20:32:43.582 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-08-07 20:32:43.583 - Thread: 13 -> ReloadVoxelMaterials 2020-08-07 20:32:43.586 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-08-07 20:32:43.653 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-08-07 20:32:43.653 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-08-07 20:32:43.653 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-08-07 20:32:43.653 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-08-07 20:32:43.653 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-08-07 20:32:43.653 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-08-07 20:32:43.653 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-08-07 20:32:43.655 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-08-07 20:32:43.777 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-08-07 20:32:43.777 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-08-07 20:32:43.785 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-08-07 20:32:43.793 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-08-07 20:32:43.843 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-08-07 20:32:43.848 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-08-07 20:32:43.857 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-08-07 20:32:43.864 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-08-07 20:32:43.880 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-08-07 20:32:43.888 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-08-07 20:32:43.943 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-08-07 20:32:43.950 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-08-07 20:32:44.039 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-08-07 20:32:44.058 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-08-07 20:32:44.093 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-08-07 20:32:44.116 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-08-07 20:32:44.118 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-08-07 20:32:44.134 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-08-07 20:32:44.136 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-08-07 20:32:44.164 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-08-07 20:32:44.173 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-08-07 20:32:44.244 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-08-07 20:32:44.247 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-08-07 20:32:44.269 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-08-07 20:32:44.292 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-08-07 20:32:44.296 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-08-07 20:32:44.301 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-08-07 20:32:44.321 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-08-07 20:32:44.321 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-08-07 20:32:44.334 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-08-07 20:32:44.339 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-08-07 20:32:44.344 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-08-07 20:32:44.345 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-08-07 20:32:44.351 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-08-07 20:32:44.353 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-08-07 20:32:44.374 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-08-07 20:32:44.386 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-08-07 20:32:44.426 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-08-07 20:32:44.435 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-08-07 20:32:44.436 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-08-07 20:32:44.454 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-08-07 20:32:44.496 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-08-07 20:32:44.579 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-08-07 20:32:44.679 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-08-07 20:32:44.731 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-08-07 20:32:44.804 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-08-07 20:32:44.958 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-08-07 20:32:45.008 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-08-07 20:32:45.039 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-08-07 20:32:45.071 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-08-07 20:32:45.094 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-08-07 20:32:45.109 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-08-07 20:32:45.142 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-08-07 20:32:45.179 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-08-07 20:32:45.215 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-08-07 20:32:45.251 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-08-07 20:32:45.269 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-08-07 20:32:45.285 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-08-07 20:32:45.293 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-08-07 20:32:45.315 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-08-07 20:32:45.329 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-08-07 20:32:45.382 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-08-07 20:32:45.398 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-08-07 20:32:45.418 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-08-07 20:32:45.447 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-08-07 20:32:45.448 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-08-07 20:32:45.464 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-08-07 20:32:45.484 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-08-07 20:32:45.520 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-08-07 20:32:45.550 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-08-07 20:32:45.580 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-08-07 20:32:45.592 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-08-07 20:32:45.605 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-08-07 20:32:45.653 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-08-07 20:32:45.675 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-08-07 20:32:45.680 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-08-07 20:32:45.708 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-08-07 20:32:45.726 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-08-07 20:32:45.741 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-08-07 20:32:45.753 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-08-07 20:32:45.775 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-08-07 20:32:45.779 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-08-07 20:32:45.781 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-08-07 20:32:45.892 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-08-07 20:32:46.004 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-08-07 20:32:46.029 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-08-07 20:32:46.053 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-08-07 20:32:46.056 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-08-07 20:32:46.065 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-08-07 20:32:46.121 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-08-07 20:32:46.135 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-08-07 20:32:46.698 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-08-07 20:32:46.712 - Thread: 1 -> Timer Frequency: 10000000 2020-08-07 20:32:46.712 - Thread: 1 -> Ticks per frame: 166667 2020-08-07 20:32:47.121 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-08-07 20:32:47.121 - Thread: 1 -> Flares Intensity: 1 2020-08-07 20:32:47.121 - Thread: 1 -> Field of view: 1.501511 2020-08-07 20:32:47.121 - Thread: 1 -> PostProcessingEnabled: False 2020-08-07 20:32:47.121 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-08-07 20:32:47.121 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-08-07 20:32:47.121 - Thread: 1 -> Render.DistanceFade: 1000 2020-08-07 20:32:47.121 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-08-07 20:32:47.121 - Thread: 1 -> Render.ShadowQuality: LOW 2020-08-07 20:32:47.121 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-08-07 20:32:47.121 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-08-07 20:32:47.121 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-08-07 20:32:47.121 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2020-08-07 20:32:47.121 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-08-07 20:32:47.121 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-08-07 20:32:47.121 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-08-07 20:32:47.121 - Thread: 1 -> Render.ParticleQuality: LOW 2020-08-07 20:32:47.122 - Thread: 1 -> Analytics uuid: 7a0b00b1-55d9-efa7-5a64-bfd825808855 2020-08-07 20:32:47.201 - Thread: 1 -> Analytics helper process start reported 2020-08-07 20:32:47.742 - Thread: 31 -> Analytics session error 2020-08-07 20:32:52.878 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-08-07 20:32:54.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:32:54.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:32:57.181 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-08-07 20:32:57.181 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-08-07 20:32:57.181 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2020-08-07 20:33:00.153 - Thread: 38 -> LoadSession() - Start 2020-08-07 20:33:00.153 - Thread: 38 -> C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58 2020-08-07 20:33:00.474 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\Sandbox_config.sbc 2020-08-07 20:33:00.484 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-08-07 20:33:00.488 - Thread: 38 -> CheckPoint Experimental mode: Yes 2020-08-07 20:33:00.488 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-08-07 20:33:00.499 - Thread: 10 -> Downloading world mods - START 2020-08-07 20:33:00.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:33:00.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:33:01.050 - Thread: 1 -> Mod dependencies query successful 2020-08-07 20:33:01.057 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 4 items 2020-08-07 20:33:01.420 - Thread: 1 -> Mod query successful 2020-08-07 20:33:01.427 - Thread: 10 -> Up to date mod: Id = 888485827, title = 'Fast Cargo Ship Spawn Rate' 2020-08-07 20:33:01.428 - Thread: 10 -> Up to date mod: Id = 1114893808, title = '[Retired] All Skins Pseudo Unlocked' 2020-08-07 20:33:01.428 - Thread: 10 -> Up to date mod: Id = 1136188499, title = 'Space Just Got Real (1.188 Update 4)' 2020-08-07 20:33:01.428 - Thread: 10 -> Up to date mod: Id = 2171994463, title = 'ClientFixes' 2020-08-07 20:33:01.429 - Thread: 10 -> Mod download time: 0.00 seconds 2020-08-07 20:33:01.430 - Thread: 10 -> Downloading world mods - END 2020-08-07 20:33:01.434 - Thread: 1 -> LoadSession() - End 2020-08-07 20:33:01.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:33:01.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:33:01.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:33:01.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:33:01.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:33:01.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:33:01.478 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-08-07 20:33:01.479 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-08-07 20:33:01.674 - Thread: 1 -> RunLoadingAction - START 2020-08-07 20:33:01.678 - Thread: 1 -> Loading session: C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58 2020-08-07 20:33:02.441 - Thread: 1 -> GC Memory: 1,111,740,232 B 2020-08-07 20:33:02.444 - Thread: 1 -> Process Memory: 3,052,318,720 B 2020-08-07 20:33:02.445 - Thread: 1 -> Experimental mode: Yes 2020-08-07 20:33:02.445 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-08-07 20:33:03.690 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-08-07 20:33:03.750 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-08-07 20:33:03.755 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-08-07 20:33:03.756 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-08-07 20:33:03.757 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-08-07 20:33:03.915 - Thread: 1 -> Loading scenarios 2020-08-07 20:33:03.915 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-08-07 20:33:03.915 - Thread: 1 -> List of used mods (6) - START 2020-08-07 20:33:03.916 - Thread: 1 -> Id = 0, Filename = 'data', Name = 'data' 2020-08-07 20:33:03.916 - Thread: 1 -> Id = 0, Filename = 'Mod', Name = 'Mod' 2020-08-07 20:33:03.916 - Thread: 1 -> Id = 1114893808, Filename = '1114893808.sbm', Name = '[Retired] All Skins Pseudo Unlocked' 2020-08-07 20:33:03.916 - Thread: 1 -> Id = 888485827, Filename = '888485827.sbm', Name = 'Fast Cargo Ship Spawn Rate' 2020-08-07 20:33:03.916 - Thread: 1 -> Id = 1136188499, Filename = '1136188499.sbm', Name = 'Space Just Got Real (1.188 Update 4)' 2020-08-07 20:33:03.916 - Thread: 1 -> Id = 2171994463, Filename = '2171994463.sbm', Name = 'ClientFixes' 2020-08-07 20:33:03.916 - Thread: 1 -> List of used mods - END 2020-08-07 20:33:04.096 - Thread: 1 -> MOD_CRITICAL_ERROR: data 2020-08-07 20:33:04.096 - Thread: 1 -> in file: 2020-08-07 20:33:04.096 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-08-07 20:33:04.096 - Thread: 1 -> Loading behaviors 2020-08-07 20:33:04.098 - Thread: 1 -> Loading ammo magazines 2020-08-07 20:33:04.100 - Thread: 1 -> Loading ammo definitions 2020-08-07 20:33:04.103 - Thread: 1 -> Loading animations 2020-08-07 20:33:04.105 - Thread: 1 -> Loading animations 2020-08-07 20:33:04.107 - Thread: 1 -> Loading sound definitions 2020-08-07 20:33:04.107 - Thread: 1 -> Loading sound definitions 2020-08-07 20:33:04.107 - Thread: 1 -> Loading sound definitions 2020-08-07 20:33:04.107 - Thread: 1 -> Loading sound definitions 2020-08-07 20:33:04.107 - Thread: 1 -> Loading sound definitions 2020-08-07 20:33:04.107 - Thread: 1 -> Loading sound definitions 2020-08-07 20:33:04.107 - Thread: 1 -> Loading category classes 2020-08-07 20:33:04.108 - Thread: 1 -> Loading category classes 2020-08-07 20:33:04.108 - Thread: 1 -> Loading blueprint classes 2020-08-07 20:33:04.109 - Thread: 1 -> Loading blueprint class entries 2020-08-07 20:33:04.110 - Thread: 1 -> Loading blueprint class entries 2020-08-07 20:33:04.110 - Thread: 1 -> Loading blueprints 2020-08-07 20:33:04.112 - Thread: 1 -> Loading blueprints 2020-08-07 20:33:04.112 - Thread: 1 -> Loading agent definitions 2020-08-07 20:33:04.114 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.126 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.126 - Thread: 1 -> Loading components 2020-08-07 20:33:04.128 - Thread: 1 -> Loading components 2020-08-07 20:33:04.128 - Thread: 1 -> Loading configuration 2020-08-07 20:33:04.129 - Thread: 1 -> Loading container types 2020-08-07 20:33:04.130 - Thread: 1 -> Loading Contract Types 2020-08-07 20:33:04.136 - Thread: 1 -> Loading block positions 2020-08-07 20:33:04.139 - Thread: 1 -> Loading block positions 2020-08-07 20:33:04.139 - Thread: 1 -> Loading curve definitions 2020-08-07 20:33:04.142 - Thread: 1 -> Loading debris 2020-08-07 20:33:04.143 - Thread: 1 -> Loading environment items entries 2020-08-07 20:33:04.144 - Thread: 1 -> Loading decal global definitions 2020-08-07 20:33:04.144 - Thread: 1 -> Loading decal definitions 2020-08-07 20:33:04.146 - Thread: 1 -> Loading drone behaviors 2020-08-07 20:33:04.149 - Thread: 1 -> Loading edges 2020-08-07 20:33:04.150 - Thread: 1 -> Loading emissive color definitions 2020-08-07 20:33:04.153 - Thread: 1 -> Loading emissive color default states 2020-08-07 20:33:04.158 - Thread: 1 -> Loading animations 2020-08-07 20:33:04.158 - Thread: 1 -> Loading entity components 2020-08-07 20:33:04.175 - Thread: 1 -> Loading component containers 2020-08-07 20:33:04.188 - Thread: 1 -> Loading environment items entries 2020-08-07 20:33:04.188 - Thread: 1 -> Loading Faction Names 2020-08-07 20:33:04.189 - Thread: 1 -> Loading factions 2020-08-07 20:33:04.193 - Thread: 1 -> Loading flare definitions 2020-08-07 20:33:04.204 - Thread: 1 -> Loading gas property definitions 2020-08-07 20:33:04.205 - Thread: 1 -> Loading event definitions 2020-08-07 20:33:04.206 - Thread: 1 -> Loading physical items 2020-08-07 20:33:04.210 - Thread: 1 -> Loading chat bot responses 2020-08-07 20:33:04.234 - Thread: 1 -> Loading LCD texture categories 2020-08-07 20:33:04.235 - Thread: 1 -> Loading LCD texture categories 2020-08-07 20:33:04.235 - Thread: 1 -> Loading LCD texture categories 2020-08-07 20:33:04.235 - Thread: 1 -> Loading LCD texture categories 2020-08-07 20:33:04.235 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-07 20:33:04.235 - Thread: 1 -> Loading physical items 2020-08-07 20:33:04.238 - Thread: 1 -> Loading physical items 2020-08-07 20:33:04.238 - Thread: 1 -> Loading physical material properties 2020-08-07 20:33:04.242 - Thread: 1 -> Loading pirate antennas 2020-08-07 20:33:04.249 - Thread: 1 -> Loading research blocks definitions 2020-08-07 20:33:04.251 - Thread: 1 -> Loading research groups definitions 2020-08-07 20:33:04.252 - Thread: 1 -> Loading resource distribution groups 2020-08-07 20:33:04.253 - Thread: 1 -> Loading shadow textures definitions 2020-08-07 20:33:04.253 - Thread: 1 -> Loading ship sound groups 2020-08-07 20:33:04.267 - Thread: 1 -> Loading ship sound groups 2020-08-07 20:33:04.267 - Thread: 1 -> Loading sound categories 2020-08-07 20:33:04.270 - Thread: 1 -> Loading stat definitions 2020-08-07 20:33:04.271 - Thread: 1 -> Loading grid creators 2020-08-07 20:33:04.272 - Thread: 1 -> Loading transparent material properties 2020-08-07 20:33:04.273 - Thread: 1 -> Loading planet definition 2020-08-07 20:33:04.274 - Thread: 1 -> Loading voxel map storage definitions 2020-08-07 20:33:04.276 - Thread: 1 -> Loading voxel material definitions 2020-08-07 20:33:04.277 - Thread: 1 -> Loading voxel material definitions 2020-08-07 20:33:04.277 - Thread: 1 -> Loading voxel material definitions 2020-08-07 20:33:04.277 - Thread: 1 -> Loading Weather Effects 2020-08-07 20:33:04.282 - Thread: 1 -> MOD_CRITICAL_ERROR: data 2020-08-07 20:33:04.282 - Thread: 1 -> in file: 2020-08-07 20:33:04.282 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-08-07 20:33:04.282 - Thread: 1 -> Loading category classes 2020-08-07 20:33:04.286 - Thread: 1 -> Loading block positions 2020-08-07 20:33:04.287 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.290 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.292 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.292 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.292 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.293 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.293 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.293 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.295 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.295 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.295 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.297 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.297 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.297 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.301 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.302 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.302 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.303 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.303 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.303 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.305 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.305 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.305 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.307 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.307 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.307 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.309 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.309 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.309 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.310 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.310 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.310 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.312 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.312 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.312 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.314 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.314 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.314 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.316 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.316 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.316 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.317 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.317 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.317 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.319 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.319 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.319 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.321 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.321 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.321 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.323 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.323 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.323 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.325 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.325 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.325 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.326 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.326 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.326 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.328 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.328 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.328 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.330 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.330 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.330 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.332 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.332 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.332 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.335 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.335 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.335 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.337 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.337 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.337 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.339 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.339 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.339 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.340 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.340 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.340 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.342 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.342 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.342 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.344 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.344 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.344 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.346 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.346 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.346 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.347 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.347 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.347 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.349 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.349 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.349 - Thread: 1 -> Loading character definitions 2020-08-07 20:33:04.351 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.351 - Thread: 1 -> Duplicate entry of 'Default_Astronaut_Female' 2020-08-07 20:33:04.351 - Thread: 1 -> Loading component containers 2020-08-07 20:33:04.353 - Thread: 1 -> Loading event definitions 2020-08-07 20:33:04.355 - Thread: 1 -> Loading flare definitions 2020-08-07 20:33:04.358 - Thread: 1 -> Audio effects definitions 2020-08-07 20:33:04.362 - Thread: 1 -> Loading environment items definitions 2020-08-07 20:33:04.364 - Thread: 1 -> Loading environment items definitions 2020-08-07 20:33:04.364 - Thread: 1 -> Loading physical material properties 2020-08-07 20:33:04.369 - Thread: 1 -> Loading particle effect definitions 2020-08-07 20:33:04.439 - Thread: 1 -> Loading particle effect definitions 2020-08-07 20:33:04.444 - Thread: 1 -> Loading environment item definitions 2020-08-07 20:33:04.448 - Thread: 1 -> Loading weapon definitions 2020-08-07 20:33:04.454 - Thread: 1 -> MOD_CRITICAL_ERROR: data 2020-08-07 20:33:04.454 - Thread: 1 -> in file: 2020-08-07 20:33:04.454 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-08-07 20:33:04.458 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.493 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.494 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.533 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.540 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.543 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.543 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.545 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.545 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.546 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.547 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.548 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.549 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.552 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.553 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.554 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.555 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.556 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.556 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.563 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.564 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.564 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.565 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.565 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.568 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.570 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.570 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.571 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.571 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.571 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.572 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.572 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.573 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.578 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.579 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.580 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.581 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.582 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.583 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.588 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.589 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.590 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.592 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.592 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.594 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.594 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.598 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.599 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.601 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.603 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.604 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.606 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.608 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.609 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.611 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.611 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.615 - Thread: 1 -> MOD_CRITICAL_ERROR: data 2020-08-07 20:33:04.615 - Thread: 1 -> in file: 2020-08-07 20:33:04.615 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-08-07 20:33:04.615 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.617 - Thread: 1 -> Created definition for: Desk 2020-08-07 20:33:04.619 - Thread: 1 -> Created definition for: Desk Corner 2020-08-07 20:33:04.620 - Thread: 1 -> Created definition for: Chairless Desk 2020-08-07 20:33:04.622 - Thread: 1 -> Created definition for: Chairless Desk Corner 2020-08-07 20:33:04.624 - Thread: 1 -> Created definition for: Kitchen 2020-08-07 20:33:04.626 - Thread: 1 -> Created definition for: Bed 2020-08-07 20:33:04.628 - Thread: 1 -> Created definition for: Armory 2020-08-07 20:33:04.630 - Thread: 1 -> Created definition for: Armory Lockers 2020-08-07 20:33:04.632 - Thread: 1 -> Created definition for: Planters 2020-08-07 20:33:04.634 - Thread: 1 -> Created definition for: Couch 2020-08-07 20:33:04.635 - Thread: 1 -> Created definition for: Corner Couch 2020-08-07 20:33:04.637 - Thread: 1 -> Created definition for: Lockers 2020-08-07 20:33:04.652 - Thread: 1 -> Created definition for: Toilet 2020-08-07 20:33:04.654 - Thread: 1 -> Created definition for: Bathroom 2020-08-07 20:33:04.655 - Thread: 1 -> Created definition for: Toilet Seat 2020-08-07 20:33:04.657 - Thread: 1 -> Created definition for: Console Block 2020-08-07 20:33:04.659 - Thread: 1 -> Created definition for: Industrial Cockpit 2020-08-07 20:33:04.662 - Thread: 1 -> Created definition for: Industrial Cockpit 2020-08-07 20:33:04.662 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDesk 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDeskCorner 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairless 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/LargeBlockKitchen 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/LargeBlockBed 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoom 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/LargeBlockPlanters 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouch 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouchCorner 2020-08-07 20:33:04.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockers 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroomOpen 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroom 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockToilet 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeBlockConsole 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial 2020-08-07 20:33:04.663 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.665 - Thread: 1 -> Created definition for: Dispenser 2020-08-07 20:33:04.667 - Thread: 1 -> Created definition for: Jukebox 2020-08-07 20:33:04.669 - Thread: 1 -> Created definition for: Lab Equipment 2020-08-07 20:33:04.670 - Thread: 1 -> Created definition for: Shower 2020-08-07 20:33:04.672 - Thread: 1 -> Created definition for: Window Wall 2020-08-07 20:33:04.674 - Thread: 1 -> Created definition for: Window Wall Left 2020-08-07 20:33:04.676 - Thread: 1 -> Created definition for: Window Wall Right 2020-08-07 20:33:04.678 - Thread: 1 -> Created definition for: Medical Station 2020-08-07 20:33:04.679 - Thread: 1 -> Created definition for: Transparent LCD 2020-08-07 20:33:04.680 - Thread: 1 -> Created definition for: Transparent LCD 2020-08-07 20:33:04.682 - Thread: 1 -> Created definition for: Grated Catwalk 2020-08-07 20:33:04.683 - Thread: 1 -> Created definition for: Grated Catwalk Corner 2020-08-07 20:33:04.685 - Thread: 1 -> Created definition for: Grated Catwalk Straight 2020-08-07 20:33:04.687 - Thread: 1 -> Created definition for: Grated Catwalk Wall 2020-08-07 20:33:04.689 - Thread: 1 -> Created definition for: Grated Catwalk End 2020-08-07 20:33:04.690 - Thread: 1 -> Created definition for: Grated Catwalk Half Right 2020-08-07 20:33:04.692 - Thread: 1 -> Created definition for: Grated Catwalk Half Left 2020-08-07 20:33:04.694 - Thread: 1 -> Created definition for: Grated stairs 2020-08-07 20:33:04.696 - Thread: 1 -> Created definition for: Grated half stairs 2020-08-07 20:33:04.697 - Thread: 1 -> Created definition for: Grated half stairs mirrored 2020-08-07 20:33:04.699 - Thread: 1 -> Created definition for: Railing Straight 2020-08-07 20:33:04.701 - Thread: 1 -> Created definition for: Railing Double 2020-08-07 20:33:04.703 - Thread: 1 -> Created definition for: Railing Corner 2020-08-07 20:33:04.704 - Thread: 1 -> Created definition for: Railing Diagonal 2020-08-07 20:33:04.706 - Thread: 1 -> Created definition for: Railing Half Right 2020-08-07 20:33:04.708 - Thread: 1 -> Created definition for: Railing Half Left 2020-08-07 20:33:04.710 - Thread: 1 -> Created definition for: Rotating Light 2020-08-07 20:33:04.710 - Thread: 1 -> Created definition for: Rotating Light 2020-08-07 20:33:04.711 - Thread: 1 -> Created definition for: Freight 1 2020-08-07 20:33:04.713 - Thread: 1 -> Created definition for: Freight 2 2020-08-07 20:33:04.714 - Thread: 1 -> Created definition for: Freight 3 2020-08-07 20:33:04.714 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDesk 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDeskCorner 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairless 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/LargeBlockKitchen 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/LargeBlockBed 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoom 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/LargeBlockPlanters 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouch 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouchCorner 2020-08-07 20:33:04.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockers 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroomOpen 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroom 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockToilet 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeBlockConsole 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenser 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/Jukebox 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipment 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Shower 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWall 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeft 2020-08-07 20:33:04.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRight 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStation 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLarge 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalk 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCorner 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkStraight 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkWall 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingEnd 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairs 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairs 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairsMirrored 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingStraight 2020-08-07 20:33:04.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDouble 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCorner 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonal 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRight 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeft 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight1 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight2 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight3 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2020-08-07 20:33:04.717 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.719 - Thread: 1 -> Created definition for: Store 2020-08-07 20:33:04.721 - Thread: 1 -> Created definition for: Safe Zone 2020-08-07 20:33:04.723 - Thread: 1 -> Created definition for: Contracts 2020-08-07 20:33:04.725 - Thread: 1 -> Created definition for: Vending Machine 2020-08-07 20:33:04.726 - Thread: 1 -> Created definition for: ATM 2020-08-07 20:33:04.726 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDesk 2020-08-07 20:33:04.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDeskCorner 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairless 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/LargeBlockKitchen 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/LargeBlockBed 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoom 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/LargeBlockPlanters 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouch 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouchCorner 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockers 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroomOpen 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroom 2020-08-07 20:33:04.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockToilet 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeBlockConsole 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenser 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/Jukebox 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipment 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Shower 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWall 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeft 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRight 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStation 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLarge 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalk 2020-08-07 20:33:04.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCorner 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkStraight 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkWall 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingEnd 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairs 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairs 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairsMirrored 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingStraight 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDouble 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCorner 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonal 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRight 2020-08-07 20:33:04.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeft 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight1 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight2 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight3 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_StoreBlock/StoreBlock 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_SafeZoneBlock/SafeZoneBlock 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_ContractBlock/ContractBlock 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/VendingMachine 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_StoreBlock/AtmBlock 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2020-08-07 20:33:04.730 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.732 - Thread: 1 -> Created definition for: Antenna Dish 2020-08-07 20:33:04.734 - Thread: 1 -> Created definition for: Gate 2020-08-07 20:33:04.736 - Thread: 1 -> Created definition for: Offset Door 2020-08-07 20:33:04.737 - Thread: 1 -> Created definition for: Dead Engineer 1 2020-08-07 20:33:04.738 - Thread: 1 -> Created definition for: Dead Engineer 2 2020-08-07 20:33:04.739 - Thread: 1 -> Created definition for: Dead Engineer 3 2020-08-07 20:33:04.739 - Thread: 1 -> Created definition for: Dead Engineer 4 2020-08-07 20:33:04.740 - Thread: 1 -> Created definition for: Dead Engineer 5 2020-08-07 20:33:04.741 - Thread: 1 -> Created definition for: Dead Engineer 6 2020-08-07 20:33:04.741 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDesk 2020-08-07 20:33:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDeskCorner 2020-08-07 20:33:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairless 2020-08-07 20:33:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner 2020-08-07 20:33:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/LargeBlockKitchen 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/LargeBlockBed 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoom 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/LargeBlockPlanters 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouch 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouchCorner 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockers 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroomOpen 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroom 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockToilet 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeBlockConsole 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial 2020-08-07 20:33:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenser 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/Jukebox 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipment 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Shower 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWall 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeft 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRight 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStation 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLarge 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalk 2020-08-07 20:33:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCorner 2020-08-07 20:33:04.743 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCorner 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonal 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRight 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeft 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight1 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight2 2020-08-07 20:33:04.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Freight3 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_StoreBlock/StoreBlock 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_SafeZoneBlock/SafeZoneBlock 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_ContractBlock/ContractBlock 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/VendingMachine 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_StoreBlock/AtmBlock 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LargeBlockRadioAntennaDish 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeBlockGate 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeBlockOffsetDoor 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DeadBody01 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DeadBody02 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DeadBody03 2020-08-07 20:33:04.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DeadBody04 2020-08-07 20:33:04.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DeadBody05 2020-08-07 20:33:04.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DeadBody06 2020-08-07 20:33:04.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial 2020-08-07 20:33:04.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-08-07 20:33:04.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2020-08-07 20:33:04.746 - Thread: 1 -> Loading cube blocks 2020-08-07 20:33:04.748 - Thread: 1 -> Created definition for: Sci-Fi LCD Panel 5x5 2020-08-07 20:33:04.750 - Thread: 1 -> Created definition for: Sci-Fi LCD Panel 5x3 2020-08-07 20:33:04.751 - Thread: 1 -> Created definition for: Sci-Fi LCD Panel 3x3 2020-08-07 20:33:04.753 - Thread: 1 -> Created definition for: Sci-Fi Interior Wall 2020-08-07 20:33:04.755 - Thread: 1 -> Created definition for: Neon Tubes 1 2020-08-07 20:33:04.755 - Thread: 1 -> Created definition for: Neon Tubes 2 2020-08-07 20:33:04.757 - Thread: 1 -> Created definition for: Neon Tubes Corner 2020-08-07 20:33:04.759 - Thread: 1 -> Created definition for: Neon Tubes Up 2020-08-07 20:33:04.760 - Thread: 1 -> Created definition for: Neon Tubes Down 2020-08-07 20:33:04.761 - Thread: 1 -> Created definition for: Neon Tubes End 1 2020-08-07 20:33:04.763 - Thread: 1 -> Created definition for: Neon Tubes End 2 2020-08-07 20:33:04.765 - Thread: 1 -> Created definition for: Neon Tubes Down 2 2020-08-07 20:33:04.766 - Thread: 1 -> Created definition for: Neon Tubes U Shape 2020-08-07 20:33:04.768 - Thread: 1 -> Created definition for: Sci-Fi Control Panel 2020-08-07 20:33:04.770 - Thread: 1 -> Created definition for: Sci-Fi One-Button Terminal 2020-08-07 20:33:04.771 - Thread: 1 -> Created definition for: Sci-Fi Sliding Door 2020-08-07 20:33:04.773 - Thread: 1 -> Created definition for: Sci-Fi Bar Counter 2020-08-07 20:33:04.775 - Thread: 1 -> Created definition for: Sci-Fi Bar Counter Corner 2020-08-07 20:33:04.777 - Thread: 1 -> Created definition for: Sci-Fi Four-Button Panel 2020-08-07 20:33:04.778 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster 2020-08-07 20:33:04.780 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster 2020-08-07 20:33:04.782 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster 2020-08-07 20:33:04.784 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster 2020-08-07 20:33:04.786 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster 2020-08-07 20:33:04.788 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster 2020-08-07 20:33:04.789 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster 2020-08-07 20:33:04.791 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster 2020-08-07 20:33:04.791 - Thread: 1 -> Created block definitions 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDesk 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockDeskCorner 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairless 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/LargeBlockKitchen 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/LargeBlockBed 2020-08-07 20:33:04.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoom 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/LargeBlockPlanters 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouch 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCouchCorner 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LargeBlockLockers 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroomOpen 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBathroom 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockToilet 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeBlockConsole 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenser 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/Jukebox 2020-08-07 20:33:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipment 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Shower 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWall 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeft 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRight 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStation 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLarge 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalk 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCorner 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkStraight 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkWall 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingEnd 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft 2020-08-07 20:33:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairs 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairs 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairsMirrored 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingStraight 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDouble 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCorner 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonal 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRight 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeft 2020-08-07 20:33:04.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2020-08-07 20:33:04.794 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-08-07 20:33:04.811 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-08-07 20:33:04.812 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-08-07 20:33:04.813 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-08-07 20:33:04.813 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-08-07 20:33:04.813 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-08-07 20:33:04.813 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-08-07 20:33:04.814 - Thread: 1 -> MOD_CRITICAL_ERROR: data 2020-08-07 20:33:04.814 - Thread: 1 -> in file: 2020-08-07 20:33:04.814 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 5/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-08-07 20:33:04.820 - Thread: 1 -> Loading asteroid generators 2020-08-07 20:33:04.821 - Thread: 1 -> Loading spawn groups 2020-08-07 20:33:04.825 - Thread: 1 -> Loading drop containers 2020-08-07 20:33:04.826 - Thread: 1 -> Loading spawn groups 2020-08-07 20:33:04.826 - Thread: 1 -> Loading spawn groups 2020-08-07 20:33:04.826 - Thread: 1 -> Loading radial menu definitions 2020-08-07 20:33:04.847 - Thread: 1 -> Loading respawn ships 2020-08-07 20:33:04.849 - Thread: 1 -> Loading spawn groups 2020-08-07 20:33:04.849 - Thread: 1 -> Loading wheel speeds 2020-08-07 20:33:04.851 - Thread: 1 -> MOD_CRITICAL_ERROR: data 2020-08-07 20:33:04.851 - Thread: 1 -> in file: 2020-08-07 20:33:04.851 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-08-07 20:33:04.905 - Thread: 1 -> MyAudio.UnloadData - START 2020-08-07 20:33:04.933 - Thread: 1 -> MyAudio.UnloadData - END 2020-08-07 20:33:04.933 - Thread: 1 -> MyAudio.LoadData - START 2020-08-07 20:33:04.968 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Altoparlanti (USB Audio Device) - Channel #: 2 - Sample rate: 48000 2020-08-07 20:33:05.567 - Thread: 1 -> MyAudio.LoadData - END 2020-08-07 20:33:05.614 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-08-07 20:33:05.621 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:33:05.662 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:33:05.663 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:33:05.663 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:33:05.673 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-07 20:33:06.220 - Thread: 43 -> External debugger: listening... 2020-08-07 20:33:06.244 - Thread: 1 -> MyLights.LoadData() - START 2020-08-07 20:33:06.246 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-08-07 20:33:06.246 - Thread: 1 -> MyLights.LoadData() - END 2020-08-07 20:33:06.246 - Thread: 1 -> Info: MyLights initialized. 2020-08-07 20:33:06.246 - Thread: 1 -> MyExplosions.LoadData() - START 2020-08-07 20:33:06.253 - Thread: 1 -> MyExplosions.LoadData() - END 2020-08-07 20:33:06.319 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-08-07 20:33:06.319 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-08-07 20:33:06.348 - Thread: 1 -> Loading Procedural World Generator 2020-08-07 20:33:06.349 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-08-07 20:33:07.023 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-08-07 20:33:09.170 - Thread: 1 -> Entities loaded 2020-08-07 20:33:09.439 - Thread: 1 -> Entities initialized 2020-08-07 20:33:09.605 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2020-08-07 20:33:09.622 - Thread: 1 -> MySession.Static.LogSettings - START 2020-08-07 20:33:09.622 - Thread: 1 -> Name = Empty World 2020-08-07 18:58 2020-08-07 20:33:09.622 - Thread: 1 -> Description = 2020-08-07 20:33:09.622 - Thread: 1 -> GameDateTime = 01/01/2081 00:30:00 2020-08-07 20:33:09.622 - Thread: 1 -> Password = 2020-08-07 20:33:09.622 - Thread: 1 -> CurrentPath = C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58 2020-08-07 20:33:09.622 - Thread: 1 -> WorkshopId = 2020-08-07 20:33:09.622 - Thread: 1 -> CameraController = Hexagon_Astronaut 2020-08-07 20:33:09.622 - Thread: 1 -> ThumbPath = C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\thumb.jpg 2020-08-07 20:33:09.624 - Thread: 1 -> Settings: 2020-08-07 20:33:09.624 - Thread: 1 -> GameMode = Creative 2020-08-07 20:33:09.624 - Thread: 1 -> MaxPlayers = 4 2020-08-07 20:33:09.624 - Thread: 1 -> OnlineMode = OFFLINE 2020-08-07 20:33:09.624 - Thread: 1 -> AutoHealing = True 2020-08-07 20:33:09.624 - Thread: 1 -> WeaponsEnabled = True 2020-08-07 20:33:09.624 - Thread: 1 -> ThrusterDamage = True 2020-08-07 20:33:09.624 - Thread: 1 -> EnableSpectator = False 2020-08-07 20:33:09.624 - Thread: 1 -> EnableCopyPaste = True 2020-08-07 20:33:09.624 - Thread: 1 -> MaxFloatingObjects = 56 2020-08-07 20:33:09.624 - Thread: 1 -> MaxGridSize = 50000 2020-08-07 20:33:09.624 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-08-07 20:33:09.624 - Thread: 1 -> CargoShipsEnabled = True 2020-08-07 20:33:09.624 - Thread: 1 -> EnvironmentHostility = SAFE 2020-08-07 20:33:09.625 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-08-07 20:33:09.625 - Thread: 1 -> InventorySizeMultiplier = 3 2020-08-07 20:33:09.625 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-08-07 20:33:09.625 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-08-07 20:33:09.625 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-08-07 20:33:09.625 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-08-07 20:33:09.625 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-08-07 20:33:09.625 - Thread: 1 -> ClientCanSave = False 2020-08-07 20:33:09.625 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-08-07 20:33:09.625 - Thread: 1 -> PermanentDeath = False 2020-08-07 20:33:09.625 - Thread: 1 -> DestructibleBlocks = True 2020-08-07 20:33:09.625 - Thread: 1 -> EnableScripts = True 2020-08-07 20:33:09.625 - Thread: 1 -> AutoSaveInMinutes = 5 2020-08-07 20:33:09.625 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-08-07 20:33:09.625 - Thread: 1 -> ProceduralDensity = 0.35 2020-08-07 20:33:09.625 - Thread: 1 -> ProceduralSeed = 0 2020-08-07 20:33:09.625 - Thread: 1 -> DestructibleBlocks = True 2020-08-07 20:33:09.625 - Thread: 1 -> EnableIngameScripts = True 2020-08-07 20:33:09.625 - Thread: 1 -> ViewDistance = 15000 2020-08-07 20:33:09.625 - Thread: 1 -> Voxel destruction = True 2020-08-07 20:33:09.625 - Thread: 1 -> EnableStructuralSimulation = False 2020-08-07 20:33:09.625 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-08-07 20:33:09.625 - Thread: 1 -> EnableContainerDrops = True 2020-08-07 20:33:09.625 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-08-07 20:33:09.625 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-08-07 20:33:09.625 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-08-07 20:33:09.625 - Thread: 1 -> EnableSubgridDamage = False 2020-08-07 20:33:09.625 - Thread: 1 -> SyncDistance = 3000 2020-08-07 20:33:09.625 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-08-07 20:33:09.625 - Thread: 1 -> AFKTimeoutMin = 0 2020-08-07 20:33:09.625 - Thread: 1 -> StopGridsPeriodMin = 15 2020-08-07 20:33:09.625 - Thread: 1 -> ExperimentalMode = True 2020-08-07 20:33:09.625 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-08-07 20:33:09.625 - Thread: 1 -> MySession.Static.LogSettings - END 2020-08-07 20:33:09.712 - Thread: 1 -> Session loaded 2020-08-07 20:33:09.713 - Thread: 1 -> RunLoadingAction - END 2020-08-07 20:33:09.713 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-08-07 20:33:09.863 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-08-07 20:33:09.864 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-08-07 20:33:09.864 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-08-07 20:33:09.877 - Thread: 1 -> Updating continues. 2020-08-07 20:33:10.042 - Thread: 1 -> GC Memory: 1689.341 / 1689.341 MB 2020-08-07 20:33:15.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:33:15.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:33:17.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:33:17.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:33:30.619 - Thread: 1 -> GUI Stats: Update 4.98286388888888, Draw 0.433077777777777 2020-08-07 20:33:40.051 - Thread: 1 -> GC Memory: 2738.636 / 2738.636 MB 2020-08-07 20:34:00.618 - Thread: 1 -> GUI Stats: Update 0.267528833333333, Draw 0.164453111111111 2020-08-07 20:34:00.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:34:00.642 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,17.07125,51.23066,1,0,2740.174,5750.992,17265,82735,7,15.92612,34.28615,0,7427,8.333181,0,16.66667,1.327153,2.857127,100,3452240599,2740.174 2020-08-07 20:34:00.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:34:00.643 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,901,36,113,232,72,0,3292,1315,0,0,95,1547,0,759,31,0,11,15,0,18,0,31,382,758,0,0,30,0 2020-08-07 20:34:02.951 - Thread: 1 -> Updating stopped. 2020-08-07 20:34:25.666 - Thread: 1 -> Updating continues. 2020-08-07 20:34:25.670 - Thread: 1 -> GC Memory: 2750.293 / 2750.293 MB 2020-08-07 20:34:25.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:34:25.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:34:30.618 - Thread: 1 -> GUI Stats: Update 0.120732722222222, Draw 0.141604 2020-08-07 20:34:55.686 - Thread: 1 -> GC Memory: 1507.933 / 1507.933 MB 2020-08-07 20:35:00.619 - Thread: 1 -> GUI Stats: Update 0.245734444444445, Draw 0.208071388888889 2020-08-07 20:35:00.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:35:00.650 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,19.57867,68.43749,1,0,1503.784,5091.379,17265,82735,7,25.8603,43.1427,0.2278459,7931,8.333169,0,16.66667,2.154982,3.595154,100,3474133735,1503.784 2020-08-07 20:35:00.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:35:00.650 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,901,36,113,232,72,0,3313,1336,0,0,110,1568,0,764,31,0,11,15,0,18,0,31,382,758,0,0,30,0 2020-08-07 20:35:19.966 - Thread: 1 -> Updating stopped. 2020-08-07 20:35:30.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:35:30.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:35:30.616 - Thread: 1 -> GUI Stats: Update 0.239995611111111, Draw 0.294878500000001 2020-08-07 20:35:31.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:35:31.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:35:32.083 - Thread: 1 -> Updating continues. 2020-08-07 20:35:32.085 - Thread: 1 -> GC Memory: 1513.071 / 1513.071 MB 2020-08-07 20:35:32.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:35:32.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:35:35.933 - Thread: 1 -> Updating stopped. 2020-08-07 20:35:59.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:35:59.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:35:59.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:35:59.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:00.617 - Thread: 1 -> GUI Stats: Update 0.287099, Draw 0.3939105 2020-08-07 20:36:00.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:36:00.666 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,5.385765,50.05332,1,0,1513.289,5081.734,17265,82735,7,20.7628,32.23118,0.1755675,7953,8.333192,0,16.66667,1.730204,2.685886,100,3459540077,1513.289 2020-08-07 20:36:00.666 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:36:00.666 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,901,36,113,233,72,0,3299,1321,0,0,95,1554,0,765,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:36:10.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:10.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:10.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:10.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:13.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:13.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:15.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:15.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:15.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:15.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:16.249 - Thread: 1 -> Updating continues. 2020-08-07 20:36:16.251 - Thread: 1 -> GC Memory: 1519.829 / 1519.829 MB 2020-08-07 20:36:16.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:16.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:20.200 - Thread: 1 -> Updating stopped. 2020-08-07 20:36:30.617 - Thread: 1 -> GUI Stats: Update 0.293293388888889, Draw 0.411467666666666 2020-08-07 20:36:36.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:36.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:36.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:36.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:37.077 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 20:36:37.077 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 20:36:37.125 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 20:36:37.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:37.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:38.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:38.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:38.872 - Thread: 1 -> Updating continues. 2020-08-07 20:36:39.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:36:39.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:36:46.258 - Thread: 1 -> GC Memory: 1526.682 / 1526.682 MB 2020-08-07 20:37:00.758 - Thread: 1 -> GUI Stats: Update 0.245514277777778, Draw 0.292710833333333 2020-08-07 20:37:00.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:37:00.821 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.03703,46.31117,1,0,1524.342,5086.574,17265,82735,7,20.32632,32.3672,0.1815076,7957,8.333185,0,16.66667,1.69383,2.697219,100,3466829801,1524.342 2020-08-07 20:37:00.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:37:00.821 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,901,36,114,233,72,0,3306,1328,0,0,95,1561,0,772,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:37:16.259 - Thread: 1 -> GC Memory: 1507.506 / 1507.506 MB 2020-08-07 20:37:30.758 - Thread: 1 -> GUI Stats: Update 0.248863166666666, Draw 0.205433111111112 2020-08-07 20:37:46.259 - Thread: 1 -> GC Memory: 1513.439 / 1513.439 MB 2020-08-07 20:38:00.758 - Thread: 1 -> GUI Stats: Update 0.272903722222222, Draw 0.228962555555555 2020-08-07 20:38:00.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:38:00.839 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,18.40087,66.85455,1,0,1519.842,5091.648,17273,82727,7,23.36547,42.19936,0.2091056,8029,8.333192,0,16.66667,1.94709,3.516554,100,3470352829,1519.842 2020-08-07 20:38:00.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:38:00.839 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,901,36,114,233,72,0,3309,1331,0,0,95,1565,0,775,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:38:01.675 - Thread: 1 -> Autosave initiated 2020-08-07 20:38:01.675 - Thread: 1 -> Character state: True 2020-08-07 20:38:01.675 - Thread: 1 -> IsServer: True 2020-08-07 20:38:01.675 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 20:38:01.675 - Thread: 1 -> Autosave 2020-08-07 20:38:01.677 - Thread: 1 -> Saving world - START 2020-08-07 20:38:01.677 - Thread: 1 -> Making world state snapshot. 2020-08-07 20:38:01.678 - Thread: 1 -> Before snapshot.: GC Memory: 1,518 B 2020-08-07 20:38:01.839 - Thread: 1 -> After snapshot.: GC Memory: 1,520 B 2020-08-07 20:38:01.841 - Thread: 1 -> Directory cleanup: GC Memory: 1,520 B 2020-08-07 20:38:01.841 - Thread: 1 -> Saving world - END 2020-08-07 20:38:01.847 - Thread: 10 -> Session snapshot save - START 2020-08-07 20:38:01.847 - Thread: 10 -> Checking file access for files in target dir. 2020-08-07 20:38:02.703 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 20:38:03.052 - Thread: 10 -> Session snapshot save - END 2020-08-07 20:38:09.694 - Thread: 1 -> Updating stopped. 2020-08-07 20:38:30.910 - Thread: 1 -> GUI Stats: Update 0.152629111111111, Draw 0.155422944444445 2020-08-07 20:38:33.676 - Thread: 1 -> Updating continues. 2020-08-07 20:38:33.679 - Thread: 1 -> GC Memory: 1526.46 / 1526.46 MB 2020-08-07 20:38:33.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:38:33.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:39:00.913 - Thread: 1 -> GUI Stats: Update 0.238461333333333, Draw 0.179604777777778 2020-08-07 20:39:01.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:39:01.010 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,17.42941,55.09089,1,0,1528.946,5117.836,17276,82724,7,20.61129,30.50546,0.1966767,7931,8.333187,0,16.66667,1.717578,2.542077,100,3470803061,1528.946 2020-08-07 20:39:01.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:39:01.010 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,901,36,114,233,72,0,3310,1331,0,0,95,1565,0,775,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:39:03.696 - Thread: 1 -> GC Memory: 1530.295 / 1530.295 MB 2020-08-07 20:39:30.913 - Thread: 1 -> GUI Stats: Update 0.251169722222222, Draw 0.195292166666667 2020-08-07 20:39:33.696 - Thread: 1 -> GC Memory: 1510.806 / 1510.806 MB 2020-08-07 20:39:57.344 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 20:39:57.387 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 20:39:57.387 - Thread: 1 -> Next activation in 00:03:03.1452702 2020-08-07 20:40:00.913 - Thread: 1 -> GUI Stats: Update 0.268166888888888, Draw 0.180136388888889 2020-08-07 20:40:01.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:40:01.027 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,20.0097,60.19755,1,0,1576.196,5139.48,19908,80092,8,21.90718,32.24116,0.1919831,7975,8.325278,0,16.66667,1.823834,2.684166,100,3482650991,1576.196 2020-08-07 20:40:01.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:40:01.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,242,72,0,3321,1333,0,0,95,1576,0,777,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:40:03.696 - Thread: 1 -> GC Memory: 1577.907 / 1577.907 MB 2020-08-07 20:40:30.913 - Thread: 1 -> GUI Stats: Update 0.278788333333333, Draw 0.186713055555555 2020-08-07 20:40:33.715 - Thread: 1 -> GC Memory: 1575.899 / 1575.899 MB 2020-08-07 20:41:00.913 - Thread: 1 -> GUI Stats: Update 0.3907545, Draw 0.186675777777778 2020-08-07 20:41:01.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:41:01.043 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,19.43059,60.61246,1,0,1527.603,5130.852,19915,80085,8,22.43306,37.2511,0.1980453,8062,8.333195,0,16.66667,1.86939,3.104207,100,3482716847,1527.603 2020-08-07 20:41:01.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:41:01.043 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,242,72,0,3321,1333,0,0,95,1576,0,777,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:41:03.730 - Thread: 1 -> GC Memory: 1528.102 / 1528.102 MB 2020-08-07 20:41:26.177 - Thread: 1 -> Updating stopped. 2020-08-07 20:41:30.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:41:30.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:41:30.911 - Thread: 1 -> GUI Stats: Update 0.487827777777778, Draw 0.220809444444444 2020-08-07 20:41:42.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:41:42.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:41:42.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:41:42.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:41:46.267 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 20:41:46.267 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 20:41:46.275 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 20:41:46.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:41:46.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:41:47.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:41:47.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:41:48.171 - Thread: 1 -> Updating continues. 2020-08-07 20:41:48.174 - Thread: 1 -> GC Memory: 1537.944 / 1537.944 MB 2020-08-07 20:41:48.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:41:48.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:42:01.007 - Thread: 1 -> GUI Stats: Update 0.312815888888889, Draw 0.146731833333333 2020-08-07 20:42:01.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:42:01.154 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,16.96468,56.16008,1,0,1539.123,5144,19909,80091,8,21.32872,40.57188,0.1670929,8052,8.333188,0,16.66667,1.777362,3.380931,100,3480650223,1539.123 2020-08-07 20:42:01.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:42:01.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,242,72,0,3319,1331,0,0,93,1574,0,777,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:42:07.221 - Thread: 1 -> Updating stopped. 2020-08-07 20:42:31.005 - Thread: 1 -> GUI Stats: Update 0.125113666666667, Draw 0.130985611111111 2020-08-07 20:43:01.005 - Thread: 1 -> GUI Stats: Update 0.0943186111111112, Draw 0.126475944444445 2020-08-07 20:43:01.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:43:01.172 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,2.234589,44.83288,1,0,1538.686,5156.082,19909,80091,8,20.8741,37.15253,0.2008751,7954,8.33328,0,16.66667,1.739497,3.096025,100,3481349311,1538.686 2020-08-07 20:43:01.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:43:01.172 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,242,72,0,3320,1332,0,0,93,1575,0,778,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:43:14.788 - Thread: 1 -> Updating continues. 2020-08-07 20:43:14.791 - Thread: 1 -> GC Memory: 1536.127 / 1536.127 MB 2020-08-07 20:43:14.791 - Thread: 1 -> Autosave initiated 2020-08-07 20:43:14.791 - Thread: 1 -> Character state: True 2020-08-07 20:43:14.791 - Thread: 1 -> IsServer: True 2020-08-07 20:43:14.791 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 20:43:14.791 - Thread: 1 -> Autosave 2020-08-07 20:43:14.791 - Thread: 1 -> Saving world - START 2020-08-07 20:43:14.791 - Thread: 1 -> Making world state snapshot. 2020-08-07 20:43:14.791 - Thread: 1 -> Before snapshot.: GC Memory: 1,536 B 2020-08-07 20:43:14.804 - Thread: 1 -> After snapshot.: GC Memory: 1,537 B 2020-08-07 20:43:14.804 - Thread: 1 -> Directory cleanup: GC Memory: 1,537 B 2020-08-07 20:43:14.804 - Thread: 1 -> Saving world - END 2020-08-07 20:43:14.805 - Thread: 11 -> Session snapshot save - START 2020-08-07 20:43:14.805 - Thread: 11 -> Checking file access for files in target dir. 2020-08-07 20:43:15.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:43:15.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:43:15.236 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 20:43:15.579 - Thread: 11 -> Session snapshot save - END 2020-08-07 20:43:31.006 - Thread: 1 -> GUI Stats: Update 0.199640888888889, Draw 0.180303277777778 2020-08-07 20:43:44.807 - Thread: 1 -> GC Memory: 1529.207 / 1529.207 MB 2020-08-07 20:44:01.007 - Thread: 1 -> GUI Stats: Update 0.314947388888889, Draw 0.203328277777778 2020-08-07 20:44:01.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:44:01.188 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,17.88761,55.84996,1,0,1533.218,5130.695,14583,85417,7,20.51536,34.70835,0.2017934,8038,8.333201,0,16.66667,1.709587,2.892317,100,3483404367,1533.218 2020-08-07 20:44:01.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:44:01.188 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,242,72,0,3322,1334,0,0,95,1577,0,778,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:44:01.322 - Thread: 1 -> Updating stopped. 2020-08-07 20:44:05.237 - Thread: 1 -> Updating continues. 2020-08-07 20:44:05.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:44:05.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:44:11.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:44:11.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:44:14.807 - Thread: 1 -> GC Memory: 1536.056 / 1536.056 MB 2020-08-07 20:44:31.008 - Thread: 1 -> GUI Stats: Update 0.235154666666667, Draw 0.200151777777778 2020-08-07 20:44:34.838 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 20:44:34.844 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 20:44:34.844 - Thread: 1 -> Next activation in 00:02:18.0778762 2020-08-07 20:44:44.824 - Thread: 1 -> GC Memory: 1543.888 / 1543.888 MB 2020-08-07 20:45:01.007 - Thread: 1 -> GUI Stats: Update 0.25927, Draw 0.238835611111111 2020-08-07 20:45:01.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:45:01.204 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,18.64785,48.20432,1,0,1544.485,5164.098,17648,82352,8,17.88659,35.18742,0.183943,8040,8.333179,0,16.66667,1.490521,2.93223,100,3484389839,1544.485 2020-08-07 20:45:01.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:45:01.204 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,243,72,0,3322,1334,0,0,95,1578,0,778,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:45:12.805 - Thread: 1 -> Updating stopped. 2020-08-07 20:45:16.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:45:16.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:45:18.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:45:18.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:45:29.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:45:29.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:45:30.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:45:30.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:45:31.005 - Thread: 1 -> GUI Stats: Update 0.2779335, Draw 0.164545333333334 2020-08-07 20:45:31.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:45:31.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:45:31.721 - Thread: 1 -> Updating continues. 2020-08-07 20:45:31.724 - Thread: 1 -> GC Memory: 1549.092 / 1549.092 MB 2020-08-07 20:45:31.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:45:31.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:46:01.007 - Thread: 1 -> GUI Stats: Update 0.238530888888889, Draw 0.214748055555555 2020-08-07 20:46:01.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:46:01.222 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,18.66586,57.06129,1,0,1529.769,5154.328,17648,82352,8,21.49574,45.92627,0.1846124,8044,8.329785,0,16.66667,1.790549,3.82556,100,3500979167,1529.769 2020-08-07 20:46:01.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:46:01.222 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,243,72,0,3338,1350,0,0,110,1594,0,778,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:46:01.726 - Thread: 1 -> GC Memory: 1531.399 / 1531.399 MB 2020-08-07 20:46:24.273 - Thread: 1 -> Updating stopped. 2020-08-07 20:46:31.006 - Thread: 1 -> GUI Stats: Update 0.247298833333333, Draw 0.210835833333333 2020-08-07 20:46:33.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:46:33.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:46:34.860 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 20:46:34.861 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 20:46:34.869 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 20:46:35.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:46:35.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:46:36.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:46:36.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:46:37.433 - Thread: 1 -> Updating continues. 2020-08-07 20:46:37.435 - Thread: 1 -> GC Memory: 1534.045 / 1534.045 MB 2020-08-07 20:46:37.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:46:37.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:47:01.102 - Thread: 1 -> GUI Stats: Update 0.255957777777778, Draw 0.164446333333334 2020-08-07 20:47:01.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:47:01.333 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,18.63475,55.76969,1,0,1542.983,5139.469,17636,82364,8,17.10987,38.66364,0.1949488,8049,8.33321,0,16.66667,1.425802,3.221922,100,3462087755,1542.983 2020-08-07 20:47:01.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:47:01.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,122,243,72,0,3301,1313,0,0,95,1556,0,778,31,0,11,15,0,19,0,10,382,758,0,0,30,0 2020-08-07 20:47:07.437 - Thread: 1 -> GC Memory: 1541.077 / 1541.077 MB 2020-08-07 20:47:26.933 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 20:47:26.938 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 20:47:26.938 - Thread: 1 -> Next activation in 00:08:54.8846671 2020-08-07 20:47:31.102 - Thread: 1 -> GUI Stats: Update 0.27026, Draw 0.178970444444445 2020-08-07 20:47:37.454 - Thread: 1 -> GC Memory: 1551.528 / 1551.528 MB 2020-08-07 20:48:01.102 - Thread: 1 -> GUI Stats: Update 0.294358666666667, Draw 0.1789605 2020-08-07 20:48:01.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:48:01.349 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,18.67962,70.45983,1,0,1549.814,5134.07,18868,81132,8,20.71029,31.16714,0.2089758,8008,8.333192,0,16.66667,1.725828,2.597217,100,3480323699,1549.814 2020-08-07 20:48:01.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:48:01.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,123,244,72,0,3319,1329,0,0,93,1574,0,781,31,0,11,15,0,19,0,26,382,758,0,0,30,0 2020-08-07 20:48:07.468 - Thread: 1 -> GC Memory: 1552.289 / 1552.289 MB 2020-08-07 20:48:14.803 - Thread: 1 -> Autosave initiated 2020-08-07 20:48:14.803 - Thread: 1 -> Character state: True 2020-08-07 20:48:14.803 - Thread: 1 -> IsServer: True 2020-08-07 20:48:14.803 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 20:48:14.803 - Thread: 1 -> Autosave 2020-08-07 20:48:14.803 - Thread: 1 -> Saving world - START 2020-08-07 20:48:14.803 - Thread: 1 -> Making world state snapshot. 2020-08-07 20:48:14.803 - Thread: 1 -> Before snapshot.: GC Memory: 1,554 B 2020-08-07 20:48:14.812 - Thread: 1 -> After snapshot.: GC Memory: 1,555 B 2020-08-07 20:48:14.812 - Thread: 1 -> Directory cleanup: GC Memory: 1,555 B 2020-08-07 20:48:14.812 - Thread: 1 -> Saving world - END 2020-08-07 20:48:14.813 - Thread: 12 -> Session snapshot save - START 2020-08-07 20:48:14.813 - Thread: 12 -> Checking file access for files in target dir. 2020-08-07 20:48:15.210 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 20:48:15.534 - Thread: 12 -> Session snapshot save - END 2020-08-07 20:48:27.092 - Thread: 1 -> Closing grid request by user: 76561198141036175 2020-08-07 20:48:27.093 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76308135473401319:CargoShip_Trade1' with entity id '76308135473401319' 2020-08-07 20:48:27.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:48:27.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:48:31.102 - Thread: 1 -> GUI Stats: Update 0.292463722222222, Draw 0.175956666666667 2020-08-07 20:48:37.468 - Thread: 1 -> GC Memory: 1535.289 / 1535.289 MB 2020-08-07 20:49:01.102 - Thread: 1 -> GUI Stats: Update 0.3026445, Draw 0.154809444444444 2020-08-07 20:49:01.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:49:01.366 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,17.81909,74.87908,1,0,1535.605,5136.434,17667,82333,7,25.05498,36.92329,0.2111215,8049,8.333179,0,16.66667,2.087876,3.076884,100,3488022539,1535.605 2020-08-07 20:49:01.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:49:01.366 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,123,244,72,0,3326,1337,0,0,95,1581,0,781,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:49:07.469 - Thread: 1 -> GC Memory: 1531.807 / 1531.807 MB 2020-08-07 20:49:31.102 - Thread: 1 -> GUI Stats: Update 0.2916325, Draw 0.180030888888889 2020-08-07 20:49:37.485 - Thread: 1 -> GC Memory: 1536.149 / 1536.149 MB 2020-08-07 20:49:58.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.532 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.532 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:58.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:49:59.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:00.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.104 - Thread: 1 -> GUI Stats: Update 0.314553055555556, Draw 0.186728222222222 2020-08-07 20:50:01.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:50:01.383 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,17.62322,59.19402,1,0,1541.063,5140.836,17669,82331,7,21.81136,37.71575,0.2035769,8053,8.32565,0,16.66667,1.815937,3.140081,100,3489815067,1541.063 2020-08-07 20:50:01.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:50:01.383 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,123,244,72,0,3328,1339,0,0,95,1583,0,782,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:50:01.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:01.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:02.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:03.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.532 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.532 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:04.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.032 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.032 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.700 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:05.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.032 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.032 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:06.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.367 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.367 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.485 - Thread: 1 -> GC Memory: 1554.812 / 1554.812 MB 2020-08-07 20:50:07.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:07.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.199 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.533 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.699 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:08.866 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.033 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.200 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.366 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.532 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.532 - Thread: 1 -> Warning: Invalid triangle in Models\Cubes\Large\TransparentLCD.mwm 2020-08-07 20:50:09.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:50:09.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:50:31.103 - Thread: 1 -> GUI Stats: Update 0.340252111111111, Draw 0.164891111111111 2020-08-07 20:50:37.502 - Thread: 1 -> GC Memory: 1537.55 / 1537.55 MB 2020-08-07 20:51:01.104 - Thread: 1 -> GUI Stats: Update 0.535475000000001, Draw 0.176953888888889 2020-08-07 20:51:01.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:51:01.399 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,18.70608,59.18339,1,0,1536.601,5177.379,17669,82331,7,22.12501,34.13383,0.2032787,8047,8.333195,0,16.66667,1.84372,2.844438,100,3511712867,1536.601 2020-08-07 20:51:01.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:51:01.399 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,901,36,123,244,72,0,3349,1359,0,0,95,1604,0,803,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:51:07.519 - Thread: 1 -> GC Memory: 1535.746 / 1535.746 MB 2020-08-07 20:51:27.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:51:27.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:51:31.438 - Thread: 1 -> GUI Stats: Update 0.424628, Draw 0.204356444444445 2020-08-07 20:51:34.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:51:34.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:51:37.521 - Thread: 1 -> GC Memory: 1542.462 / 1542.462 MB 2020-08-07 20:51:44.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 20:51:44.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 20:51:44.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 20:51:44.612 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 20:51:49.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:51:49.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:52:01.535 - Thread: 1 -> GUI Stats: Update 0.280078222222222, Draw 0.294918444444445 2020-08-07 20:52:01.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:52:01.849 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,16.7484,58.78661,1,0,1559.497,5169.535,12157,87843,5,21.9547,37.66547,0.2113515,8039,8.333217,0,16.66667,1.829533,3.138745,100,3514476765,1559.497 2020-08-07 20:52:01.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:52:01.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,125,246,72,0,3351,1360,0,0,95,1606,0,804,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:52:07.537 - Thread: 1 -> GC Memory: 1562.386 / 1562.386 MB 2020-08-07 20:52:10.100 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-08-07 20:52:10.142 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-08-07 20:52:10.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:52:10.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:52:12.460 - Thread: 1 -> Query successful. 2020-08-07 20:52:12.460 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-08-07 20:52:31.786 - Thread: 1 -> GUI Stats: Update 0.509360888888889, Draw 0.323300611111111 2020-08-07 20:52:37.552 - Thread: 1 -> GC Memory: 1681.359 / 1681.359 MB 2020-08-07 20:52:49.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:52:49.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:52:52.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:52:52.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:53:01.786 - Thread: 1 -> GUI Stats: Update 0.345099166666666, Draw 0.328446777777778 2020-08-07 20:53:02.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:53:02.119 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,10.75639,71.77351,1,0,1714.225,5612.273,12157,87843,6,29.61086,37.01451,0.2081146,7842,8.333219,0,16.66667,2.467538,3.0845,100,3763077589,1714.225 2020-08-07 20:53:02.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:53:02.119 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,125,247,72,0,3588,1596,0,0,93,1843,0,1064,31,0,11,15,0,19,0,9,382,758,0,0,30,0 2020-08-07 20:53:07.571 - Thread: 1 -> GC Memory: 1716.579 / 1716.579 MB 2020-08-07 20:53:14.803 - Thread: 1 -> Autosave initiated 2020-08-07 20:53:14.803 - Thread: 1 -> Character state: True 2020-08-07 20:53:14.803 - Thread: 1 -> IsServer: True 2020-08-07 20:53:14.803 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 20:53:14.803 - Thread: 1 -> Autosave 2020-08-07 20:53:14.803 - Thread: 1 -> Saving world - START 2020-08-07 20:53:14.804 - Thread: 1 -> Making world state snapshot. 2020-08-07 20:53:14.804 - Thread: 1 -> Before snapshot.: GC Memory: 1,717 B 2020-08-07 20:53:14.814 - Thread: 1 -> After snapshot.: GC Memory: 1,718 B 2020-08-07 20:53:14.814 - Thread: 1 -> Directory cleanup: GC Memory: 1,718 B 2020-08-07 20:53:14.815 - Thread: 1 -> Saving world - END 2020-08-07 20:53:14.815 - Thread: 10 -> Session snapshot save - START 2020-08-07 20:53:14.815 - Thread: 10 -> Checking file access for files in target dir. 2020-08-07 20:53:15.360 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 20:53:15.783 - Thread: 10 -> Session snapshot save - END 2020-08-07 20:53:31.786 - Thread: 1 -> GUI Stats: Update 0.352890944444444, Draw 0.294271722222222 2020-08-07 20:53:33.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:53:33.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:53:37.587 - Thread: 1 -> GC Memory: 1728.406 / 1728.406 MB 2020-08-07 20:53:58.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:53:58.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:54:01.787 - Thread: 1 -> GUI Stats: Update 0.365476833333333, Draw 0.248545666666667 2020-08-07 20:54:02.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:54:02.135 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,12.66107,75.78595,1,0,1734.38,5647.012,12157,87843,6,31.22801,38.99384,0.2139457,7845,8.333201,0,16.66667,2.602293,3.249435,100,3754001633,1734.38 2020-08-07 20:54:02.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:54:02.135 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,126,247,72,0,3580,1587,0,0,93,1835,0,1064,31,0,11,15,0,19,0,0,382,758,0,0,30,0 2020-08-07 20:54:07.603 - Thread: 1 -> GC Memory: 1565.226 / 1565.226 MB 2020-08-07 20:54:31.787 - Thread: 1 -> GUI Stats: Update 0.358614444444444, Draw 0.290112388888889 2020-08-07 20:54:35.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:54:35.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:54:37.603 - Thread: 1 -> GC Memory: 1570.65 / 1570.65 MB 2020-08-07 20:55:01.787 - Thread: 1 -> GUI Stats: Update 0.389473722222223, Draw 0.223351055555555 2020-08-07 20:55:02.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:55:02.152 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,12.23085,62.93467,1,0,1574.932,5492.48,12157,87843,6,28.40902,32.04552,0.1980804,7965,8.330854,0,16.66667,2.366714,2.669666,100,3757528849,1574.932 2020-08-07 20:55:02.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:55:02.152 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,126,248,72,0,3583,1590,0,0,93,1838,0,1064,31,0,11,15,0,19,0,2,382,758,0,0,30,0 2020-08-07 20:55:07.620 - Thread: 1 -> GC Memory: 1577.553 / 1577.553 MB 2020-08-07 20:55:09.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 20:55:09.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 20:55:31.788 - Thread: 1 -> GUI Stats: Update 0.288025166666667, Draw 0.213743166666666 2020-08-07 20:55:37.621 - Thread: 1 -> GC Memory: 1579.23 / 1579.23 MB 2020-08-07 20:56:01.788 - Thread: 1 -> GUI Stats: Update 0.275439611111111, Draw 0.189347722222222 2020-08-07 20:56:02.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:56:02.169 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,18.96274,72.30994,1,0,1579.901,5540.602,12307,87693,6,27.10422,37.82277,0.2193805,7964,8.333194,0,16.66667,2.258647,3.151845,100,3788604661,1579.901 2020-08-07 20:56:02.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:56:02.169 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,126,248,73,0,3613,1619,0,0,93,1867,0,1064,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:56:07.637 - Thread: 1 -> GC Memory: 1566.775 / 1566.775 MB 2020-08-07 20:56:23.669 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 20:56:23.669 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 20:56:23.669 - Thread: 1 -> Next activation in 00:03:07.2063854 2020-08-07 20:56:31.788 - Thread: 1 -> GUI Stats: Update 0.247181444444444, Draw 0.205263944444445 2020-08-07 20:56:37.655 - Thread: 1 -> GC Memory: 1569.28 / 1569.28 MB 2020-08-07 20:57:01.788 - Thread: 1 -> GUI Stats: Update 0.250173555555555, Draw 0.247851666666667 2020-08-07 20:57:02.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:57:02.185 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,19.36374,84.89787,1,0,1574.085,5547.75,15501,84499,7,32.41493,41.26006,0.2362554,7951,8.333225,0,16.66667,2.701209,3.438294,100,3794817317,1574.085 2020-08-07 20:57:02.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:57:02.185 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,126,248,77,0,3619,1620,0,0,95,1869,0,1064,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:57:07.671 - Thread: 1 -> GC Memory: 1573.542 / 1573.542 MB 2020-08-07 20:57:31.788 - Thread: 1 -> GUI Stats: Update 0.232733611111111, Draw 0.256543222222222 2020-08-07 20:57:37.688 - Thread: 1 -> GC Memory: 1575.871 / 1575.871 MB 2020-08-07 20:58:01.788 - Thread: 1 -> GUI Stats: Update 0.235747222222222, Draw 0.217436777777778 2020-08-07 20:58:02.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:58:02.202 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,18.39494,75.28292,1,0,1570.29,5536.117,15507,84493,7,31.8642,45.58835,0.2553138,7928,8.33319,0,16.66667,2.655304,3.798964,100,3797301591,1570.29 2020-08-07 20:58:02.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:58:02.202 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,127,248,79,0,3621,1620,0,0,95,1869,0,1064,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:58:07.705 - Thread: 1 -> GC Memory: 1575.426 / 1575.426 MB 2020-08-07 20:58:14.805 - Thread: 1 -> Autosave initiated 2020-08-07 20:58:14.805 - Thread: 1 -> Character state: True 2020-08-07 20:58:14.805 - Thread: 1 -> IsServer: True 2020-08-07 20:58:14.805 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 20:58:14.805 - Thread: 1 -> Autosave 2020-08-07 20:58:14.805 - Thread: 1 -> Saving world - START 2020-08-07 20:58:14.805 - Thread: 1 -> Making world state snapshot. 2020-08-07 20:58:14.805 - Thread: 1 -> Before snapshot.: GC Memory: 1,573 B 2020-08-07 20:58:14.815 - Thread: 1 -> After snapshot.: GC Memory: 1,574 B 2020-08-07 20:58:14.815 - Thread: 1 -> Directory cleanup: GC Memory: 1,574 B 2020-08-07 20:58:14.815 - Thread: 1 -> Saving world - END 2020-08-07 20:58:14.816 - Thread: 11 -> Session snapshot save - START 2020-08-07 20:58:14.816 - Thread: 11 -> Checking file access for files in target dir. 2020-08-07 20:58:15.393 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 20:58:15.861 - Thread: 11 -> Session snapshot save - END 2020-08-07 20:58:31.788 - Thread: 1 -> GUI Stats: Update 0.231500555555555, Draw 0.216015 2020-08-07 20:58:37.705 - Thread: 1 -> GC Memory: 1586.247 / 1586.247 MB 2020-08-07 20:59:01.791 - Thread: 1 -> GUI Stats: Update 0.239172888888889, Draw 0.215764 2020-08-07 20:59:02.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 20:59:02.219 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,24.95223,70.85921,1,0,1586.359,5535.918,15579,84421,7,27.6055,40.4485,0.2495981,7962,8.333198,0,16.66667,2.300421,3.370654,100,3796498775,1586.359 2020-08-07 20:59:02.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 20:59:02.219 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,127,248,80,0,3620,1619,0,0,93,1867,0,1064,31,0,11,15,0,19,0,31,382,758,0,0,30,0 2020-08-07 20:59:07.722 - Thread: 1 -> GC Memory: 1585.922 / 1585.922 MB 2020-08-07 20:59:31.686 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 20:59:31.693 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 20:59:31.693 - Thread: 1 -> Next activation in 00:04:31.7434310 2020-08-07 20:59:31.789 - Thread: 1 -> GUI Stats: Update 0.248107722222222, Draw 0.209246 2020-08-07 20:59:37.722 - Thread: 1 -> GC Memory: 1621.557 / 1621.557 MB 2020-08-07 21:00:01.789 - Thread: 1 -> GUI Stats: Update 0.264274777777778, Draw 0.229318944444445 2020-08-07 21:00:02.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:00:02.236 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,23.82568,78.70444,1,0,1622.594,5557.688,20980,79020,8,29.56872,46.65686,0.2494357,8013,8.333225,0,16.66667,2.464028,3.888021,100,3812320751,1622.594 2020-08-07 21:00:02.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:00:02.236 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,253,84,0,3635,1624,0,0,95,1878,0,1068,31,0,11,15,0,20,0,31,382,758,0,0,30,0 2020-08-07 21:00:07.739 - Thread: 1 -> GC Memory: 1625.092 / 1625.092 MB 2020-08-07 21:00:31.789 - Thread: 1 -> GUI Stats: Update 0.282471499999999, Draw 0.230343611111111 2020-08-07 21:00:37.755 - Thread: 1 -> GC Memory: 1631.701 / 1631.701 MB 2020-08-07 21:01:01.789 - Thread: 1 -> GUI Stats: Update 0.256313833333333, Draw 0.208161 2020-08-07 21:01:02.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:01:02.253 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,20.59779,58.11192,1,0,1639.468,5560.191,21196,78804,8,26.47018,39.96364,0.2357923,8039,8.333235,0,16.66667,2.205823,3.330264,100,3815552079,1639.468 2020-08-07 21:01:02.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:01:02.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,253,87,0,3638,1624,0,0,95,1878,0,1068,31,0,11,15,0,20,0,31,382,758,0,0,30,0 2020-08-07 21:01:07.755 - Thread: 1 -> GC Memory: 1641.313 / 1641.313 MB 2020-08-07 21:01:31.789 - Thread: 1 -> GUI Stats: Update 0.254252722222222, Draw 0.205611222222222 2020-08-07 21:01:37.774 - Thread: 1 -> GC Memory: 1584.265 / 1584.265 MB 2020-08-07 21:01:42.757 - Thread: 1 -> Info: Trash collector removed grid '108185887075348449:Large Grid 8449' with entity id '108185887075348449' 2020-08-07 21:02:01.789 - Thread: 1 -> GUI Stats: Update 0.255428111111111, Draw 0.198967555555556 2020-08-07 21:02:02.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:02:02.269 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,20.61756,81.08673,1,0,1595.093,5562.492,21229,78771,7,29.42317,45.14127,0.2517653,8037,8.333899,0,16.66667,2.452097,3.762028,100,3821959347,1595.093 2020-08-07 21:02:02.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:02:02.269 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,93,0,3644,1624,0,0,95,1878,0,1068,31,0,11,15,0,20,0,31,382,758,0,0,30,0 2020-08-07 21:02:07.789 - Thread: 1 -> GC Memory: 1595.11 / 1595.11 MB 2020-08-07 21:02:31.791 - Thread: 1 -> GUI Stats: Update 0.241043388888889, Draw 0.202948722222223 2020-08-07 21:02:37.789 - Thread: 1 -> GC Memory: 1598.664 / 1598.664 MB 2020-08-07 21:03:01.789 - Thread: 1 -> GUI Stats: Update 0.238084444444444, Draw 0.210293277777778 2020-08-07 21:03:02.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:03:02.286 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,23.79545,90.30607,1,0,1582.011,5564.715,21274,78726,7,30.71766,40.42868,0.2467534,8019,8.333215,0,16.66667,2.559768,3.369009,100,3825277075,1582.011 2020-08-07 21:03:02.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:03:02.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,96,0,3648,1624,0,0,95,1878,0,1068,31,0,11,15,0,20,0,31,382,758,0,0,30,0 2020-08-07 21:03:07.806 - Thread: 1 -> GC Memory: 1584.935 / 1584.935 MB 2020-08-07 21:03:14.806 - Thread: 1 -> Autosave initiated 2020-08-07 21:03:14.806 - Thread: 1 -> Character state: True 2020-08-07 21:03:14.806 - Thread: 1 -> IsServer: True 2020-08-07 21:03:14.806 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 21:03:14.806 - Thread: 1 -> Autosave 2020-08-07 21:03:14.806 - Thread: 1 -> Saving world - START 2020-08-07 21:03:14.806 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:03:14.806 - Thread: 1 -> Before snapshot.: GC Memory: 1,580 B 2020-08-07 21:03:14.818 - Thread: 1 -> After snapshot.: GC Memory: 1,581 B 2020-08-07 21:03:14.818 - Thread: 1 -> Directory cleanup: GC Memory: 1,581 B 2020-08-07 21:03:14.818 - Thread: 1 -> Saving world - END 2020-08-07 21:03:14.818 - Thread: 13 -> Session snapshot save - START 2020-08-07 21:03:14.819 - Thread: 13 -> Checking file access for files in target dir. 2020-08-07 21:03:15.441 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:03:15.914 - Thread: 13 -> Session snapshot save - END 2020-08-07 21:03:28.586 - Thread: 1 -> Updating stopped. 2020-08-07 21:03:31.786 - Thread: 1 -> GUI Stats: Update 0.268091833333334, Draw 0.186256333333333 2020-08-07 21:03:33.254 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:03:33.255 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:03:33.263 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:03:33.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:03:33.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:03:34.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:03:34.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:03:34.920 - Thread: 1 -> Updating continues. 2020-08-07 21:03:35.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:03:35.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:03:37.806 - Thread: 1 -> GC Memory: 1592.907 / 1592.907 MB 2020-08-07 21:04:01.790 - Thread: 1 -> GUI Stats: Update 0.232478944444445, Draw 0.183295388888889 2020-08-07 21:04:02.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:04:02.310 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,21.24238,75.61252,1,0,1597.25,5577.473,18255,81745,6,29.57587,43.14185,0.2605895,8020,8.333213,0,16.66667,2.464621,3.595103,100,3803487751,1597.25 2020-08-07 21:04:02.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:04:02.310 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,97,0,3627,1602,0,0,93,1856,0,1068,31,0,11,15,0,20,0,11,382,758,0,0,30,0 2020-08-07 21:04:07.806 - Thread: 1 -> GC Memory: 1595.78 / 1595.78 MB 2020-08-07 21:04:10.037 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 21:04:10.038 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 21:04:10.038 - Thread: 1 -> Next activation in 00:05:24.8689077 2020-08-07 21:04:31.790 - Thread: 1 -> GUI Stats: Update 0.231762666666667, Draw 0.195341833333333 2020-08-07 21:04:37.806 - Thread: 1 -> GC Memory: 1606.794 / 1606.794 MB 2020-08-07 21:05:01.789 - Thread: 1 -> GUI Stats: Update 0.220256277777778, Draw 0.201816666666667 2020-08-07 21:05:02.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:05:02.319 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,20.58275,70.66035,1,0,1591.442,5599.234,20752,79248,7,30.07232,45.71876,0.2299373,8025,8.335854,0,16.66667,2.506784,3.811049,100,3829236787,1591.442 2020-08-07 21:05:02.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:05:02.319 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,97,0,3651,1627,0,0,110,1881,0,1068,31,0,11,15,0,20,0,18,382,758,0,0,30,0 2020-08-07 21:05:07.823 - Thread: 1 -> GC Memory: 1588.256 / 1588.256 MB 2020-08-07 21:05:31.790 - Thread: 1 -> GUI Stats: Update 0.223543777777778, Draw 0.195534444444444 2020-08-07 21:05:37.839 - Thread: 1 -> GC Memory: 1595.07 / 1595.07 MB 2020-08-07 21:06:01.790 - Thread: 1 -> GUI Stats: Update 0.223271666666667, Draw 0.208702277777778 2020-08-07 21:06:02.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:06:02.336 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,20.95288,80.06795,1,0,1599.812,5565.32,20770,79230,7,32.13066,43.96867,0.2370972,8026,8.334316,0,16.66667,2.677871,3.664488,100,3825224883,1599.812 2020-08-07 21:06:02.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:06:02.336 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,98,0,3648,1622,0,0,93,1877,0,1068,31,0,11,15,0,20,0,31,382,758,0,0,30,0 2020-08-07 21:06:07.857 - Thread: 1 -> GC Memory: 1600.701 / 1600.701 MB 2020-08-07 21:06:31.790 - Thread: 1 -> GUI Stats: Update 0.225144666666667, Draw 0.189582444444444 2020-08-07 21:06:37.873 - Thread: 1 -> GC Memory: 1587.488 / 1587.488 MB 2020-08-07 21:07:01.790 - Thread: 1 -> GUI Stats: Update 0.245107, Draw 0.190926944444444 2020-08-07 21:07:02.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:07:02.354 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,22.92691,86.53204,1,0,1597.072,5561.758,20795,79205,7,32.47929,42.92419,0.2346684,8026,8.326901,0,16.66667,2.704519,3.574255,100,3823480755,1597.072 2020-08-07 21:07:02.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:07:02.354 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,108,0,3646,1611,0,0,95,1865,0,1068,31,0,11,15,0,20,0,18,382,758,0,0,30,0 2020-08-07 21:07:07.890 - Thread: 1 -> GC Memory: 1602.104 / 1602.104 MB 2020-08-07 21:07:31.790 - Thread: 1 -> GUI Stats: Update 0.247407777777778, Draw 0.183245055555556 2020-08-07 21:07:37.906 - Thread: 1 -> GC Memory: 1613.639 / 1613.639 MB 2020-08-07 21:08:01.789 - Thread: 1 -> GUI Stats: Update 0.251272, Draw 0.194475888888889 2020-08-07 21:08:02.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:08:02.370 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,19.57203,75.14997,1,0,1617.704,5573.551,15491,84509,6,28.50376,30.75756,0.2338317,7998,8.333155,0,16.66667,2.375262,2.563075,100,3843234017,1617.704 2020-08-07 21:08:02.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:08:02.370 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,130,254,114,0,3665,1623,0,0,95,1877,0,1068,31,0,11,15,0,20,0,30,382,758,0,0,30,0 2020-08-07 21:08:07.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:08:07.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:08:07.920 - Thread: 1 -> GC Memory: 1765.257 / 1765.257 MB 2020-08-07 21:08:11.268 - Thread: 1 -> Pasting grid request by user: 76561198141036175 2020-08-07 21:08:11.274 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11FB1CDF779BB32 2020-08-07 21:08:13.616 - Thread: 11 -> Status: Exists(True) InScene(True) 2020-08-07 21:08:14.819 - Thread: 1 -> Autosave initiated 2020-08-07 21:08:14.819 - Thread: 1 -> Character state: True 2020-08-07 21:08:14.819 - Thread: 1 -> IsServer: True 2020-08-07 21:08:14.819 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 21:08:14.819 - Thread: 1 -> Autosave 2020-08-07 21:08:14.819 - Thread: 1 -> Saving world - START 2020-08-07 21:08:14.820 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:08:14.820 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-08-07 21:08:14.837 - Thread: 1 -> After snapshot.: GC Memory: 1,792 B 2020-08-07 21:08:14.837 - Thread: 1 -> Directory cleanup: GC Memory: 1,792 B 2020-08-07 21:08:14.837 - Thread: 1 -> Saving world - END 2020-08-07 21:08:14.837 - Thread: 12 -> Session snapshot save - START 2020-08-07 21:08:14.838 - Thread: 12 -> Checking file access for files in target dir. 2020-08-07 21:08:15.542 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:08:16.028 - Thread: 12 -> Session snapshot save - END 2020-08-07 21:08:31.886 - Thread: 1 -> GUI Stats: Update 0.258284833333333, Draw 0.225434388888889 2020-08-07 21:08:37.937 - Thread: 1 -> GC Memory: 1603.669 / 1603.669 MB 2020-08-07 21:08:56.484 - Thread: 1 -> Updating stopped. 2020-08-07 21:09:01.883 - Thread: 1 -> GUI Stats: Update 0.309881055555555, Draw 0.161153611111112 2020-08-07 21:09:02.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:09:02.483 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,3.414131,81.89182,1,0,1607.362,5759.063,17547,82453,7,29.60476,45.07177,0.2579096,8652,8.336013,0,16.66667,2.467857,3.757189,100,3987405735,1607.362 2020-08-07 21:09:02.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:09:02.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,131,256,114,0,3802,1758,0,0,93,2015,0,1200,31,0,11,15,0,21,0,35,382,758,0,0,30,0 2020-08-07 21:09:05.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:09:05.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:09:07.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:09:07.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:09:08.392 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:09:08.392 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:09:08.401 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:09:08.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:09:08.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:09:10.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:09:10.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:09:10.814 - Thread: 1 -> Updating continues. 2020-08-07 21:09:10.817 - Thread: 1 -> GC Memory: 1606.206 / 1606.206 MB 2020-08-07 21:09:11.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:09:11.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:09:31.985 - Thread: 1 -> GUI Stats: Update 0.314858222222222, Draw 0.148151 2020-08-07 21:09:40.817 - Thread: 1 -> GC Memory: 1609.693 / 1609.693 MB 2020-08-07 21:09:50.498 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 21:09:50.510 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 21:09:50.511 - Thread: 1 -> Next activation in 00:09:40.0482516 2020-08-07 21:10:01.984 - Thread: 1 -> GUI Stats: Update 0.320111555555556, Draw 0.152142944444444 2020-08-07 21:10:02.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:10:02.598 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,20.27796,100.0631,1,0,1624.642,5752.465,22289,77711,8,33.49255,37.0921,0.2284214,8636,8.333188,0,16.66667,2.790998,3.090955,100,3988182311,1624.642 2020-08-07 21:10:02.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:10:02.598 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,132,256,116,0,3803,1757,0,0,93,2014,0,1200,31,0,11,15,0,21,0,34,382,758,0,0,30,0 2020-08-07 21:10:10.834 - Thread: 1 -> GC Memory: 1600.573 / 1600.573 MB 2020-08-07 21:10:31.984 - Thread: 1 -> GUI Stats: Update 0.369136555555556, Draw 0.152099833333333 2020-08-07 21:10:40.834 - Thread: 1 -> GC Memory: 1611.239 / 1611.239 MB 2020-08-07 21:11:01.985 - Thread: 1 -> GUI Stats: Update 0.476674333333333, Draw 0.169625222222222 2020-08-07 21:11:02.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:11:02.615 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,22.54367,85.49647,1,0,1617.62,5780.391,22311,77689,8,29.28624,36.19287,0.2473876,8630,8.333183,0,16.66667,2.440476,3.016019,100,3997216135,1617.62 2020-08-07 21:11:02.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:11:02.615 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,132,257,123,0,3812,1758,0,0,93,2015,0,1200,31,0,11,15,0,21,0,35,382,758,0,0,30,0 2020-08-07 21:11:10.834 - Thread: 1 -> GC Memory: 1614.811 / 1614.811 MB 2020-08-07 21:11:31.985 - Thread: 1 -> GUI Stats: Update 0.446451611111112, Draw 0.163955055555555 2020-08-07 21:11:40.853 - Thread: 1 -> GC Memory: 1616.967 / 1616.967 MB 2020-08-07 21:12:01.985 - Thread: 1 -> GUI Stats: Update 0.461114666666667, Draw 0.156164666666667 2020-08-07 21:12:02.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:12:02.631 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,25.60712,93.20329,1,0,1604.581,5759.508,22317,77683,8,34.03866,51.40897,0.2466902,8630,8.333228,0,16.66667,2.836519,4.284027,100,3998294807,1604.581 2020-08-07 21:12:02.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:12:02.631 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,132,257,124,0,3813,1758,0,0,93,2015,0,1200,31,0,11,15,0,21,0,35,382,758,0,0,30,0 2020-08-07 21:12:10.868 - Thread: 1 -> GC Memory: 1605.996 / 1605.996 MB 2020-08-07 21:12:31.985 - Thread: 1 -> GUI Stats: Update 0.456126388888889, Draw 0.156528166666667 2020-08-07 21:12:40.884 - Thread: 1 -> GC Memory: 1606.073 / 1606.073 MB 2020-08-07 21:13:01.984 - Thread: 1 -> GUI Stats: Update 0.421946888888888, Draw 0.163182611111111 2020-08-07 21:13:02.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:13:02.648 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,20.57566,94.81028,1,0,1608.851,5760.578,22312,77688,8,31.38077,48.36501,0.2454585,8616,8.33685,0,16.66667,2.616167,4.032118,100,4001173729,1608.851 2020-08-07 21:13:02.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:13:02.648 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,901,36,132,257,125,0,3815,1760,0,0,95,2017,0,1200,31,0,11,15,0,21,0,35,382,758,0,0,30,0 2020-08-07 21:13:10.901 - Thread: 1 -> GC Memory: 1607.618 / 1607.618 MB 2020-08-07 21:13:14.835 - Thread: 1 -> Autosave initiated 2020-08-07 21:13:14.835 - Thread: 1 -> Character state: True 2020-08-07 21:13:14.835 - Thread: 1 -> IsServer: True 2020-08-07 21:13:14.835 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 21:13:14.835 - Thread: 1 -> Autosave 2020-08-07 21:13:14.835 - Thread: 1 -> Saving world - START 2020-08-07 21:13:14.835 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:13:14.835 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2020-08-07 21:13:14.846 - Thread: 1 -> After snapshot.: GC Memory: 1,609 B 2020-08-07 21:13:14.846 - Thread: 1 -> Directory cleanup: GC Memory: 1,609 B 2020-08-07 21:13:14.846 - Thread: 1 -> Saving world - END 2020-08-07 21:13:14.846 - Thread: 12 -> Session snapshot save - START 2020-08-07 21:13:14.847 - Thread: 12 -> Checking file access for files in target dir. 2020-08-07 21:13:15.464 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:13:15.945 - Thread: 12 -> Session snapshot save - END 2020-08-07 21:13:31.985 - Thread: 1 -> GUI Stats: Update 0.415232944444446, Draw 0.166201444444445 2020-08-07 21:13:40.917 - Thread: 1 -> GC Memory: 1601.125 / 1601.125 MB 2020-08-07 21:13:41.432 - Thread: 1 -> Closing grid request by user: 76561198141036175 2020-08-07 21:13:41.432 - Thread: 1 -> Info: OnGridClosedRequest removed entity '80978816494320434:Brokkr Mk II Mobile Shipyard Welder' with entity id '80978816494320434' 2020-08-07 21:13:41.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:13:41.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:14:01.985 - Thread: 1 -> GUI Stats: Update 0.357558999999999, Draw 0.157964722222222 2020-08-07 21:14:02.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:14:02.665 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,22.87534,97.69088,1,0,1604.474,5792.609,20263,79737,7,33.74348,36.22091,0.2514525,8594,8.333205,0,16.66667,2.811913,3.018363,100,4030814487,1604.474 2020-08-07 21:14:02.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:14:02.665 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3844,1788,0,0,95,2046,0,1232,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:14:10.918 - Thread: 1 -> GC Memory: 1608.071 / 1608.071 MB 2020-08-07 21:14:31.985 - Thread: 1 -> GUI Stats: Update 0.306322555555556, Draw 0.249236722222222 2020-08-07 21:14:40.918 - Thread: 1 -> GC Memory: 1622.264 / 1622.264 MB 2020-08-07 21:15:01.984 - Thread: 1 -> GUI Stats: Update 0.276199388888889, Draw 0.167273111111111 2020-08-07 21:15:02.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:15:02.681 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,19.67181,67.82616,1,0,1624.592,5813.18,17721,82279,6,27.88657,38.20446,0.2364987,8525,8.33321,0,16.66667,2.323846,3.183658,100,4030718743,1624.592 2020-08-07 21:15:02.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:15:02.682 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3843,1788,0,0,95,2046,0,1232,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:15:10.935 - Thread: 1 -> GC Memory: 1622.987 / 1622.987 MB 2020-08-07 21:15:31.198 - Thread: 1 -> Updating stopped. 2020-08-07 21:15:31.982 - Thread: 1 -> GUI Stats: Update 0.302300444444444, Draw 0.181920555555556 2020-08-07 21:16:01.982 - Thread: 1 -> GUI Stats: Update 0.0661717777777776, Draw 0.113702333333333 2020-08-07 21:16:02.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:16:02.699 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,2.036471,75.87854,1,0,1607.305,5788.078,17769,82231,6,27.37476,43.50634,0.2466663,8740,8.333215,0,16.66667,2.281198,3.625476,100,4029344231,1607.305 2020-08-07 21:16:02.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:16:02.699 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3842,1787,0,0,93,2044,0,1233,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:16:31.982 - Thread: 1 -> GUI Stats: Update 0.0550717777777777, Draw 0.113617777777778 2020-08-07 21:16:36.916 - Thread: 1 -> Updating continues. 2020-08-07 21:16:36.919 - Thread: 1 -> GC Memory: 1610.249 / 1610.249 MB 2020-08-07 21:16:37.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:16:37.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:17:01.985 - Thread: 1 -> GUI Stats: Update 0.265170166666666, Draw 0.184599111111111 2020-08-07 21:17:02.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:17:02.715 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,19.17916,70.62324,1,0,1606.007,5841.527,17769,82231,6,27.50093,41.60828,0.2522289,8739,8.333226,0,16.66667,2.291715,3.467312,100,4048006631,1606.007 2020-08-07 21:17:02.715 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:17:02.715 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3860,1805,0,0,110,2062,0,1233,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:17:06.935 - Thread: 1 -> GC Memory: 1611.227 / 1611.227 MB 2020-08-07 21:17:31.983 - Thread: 1 -> GUI Stats: Update 0.292934111111111, Draw 0.200823555555555 2020-08-07 21:17:36.935 - Thread: 1 -> GC Memory: 1610.517 / 1610.517 MB 2020-08-07 21:17:39.799 - Thread: 1 -> Updating stopped. 2020-08-07 21:17:41.433 - Thread: 1 -> Saving world - START 2020-08-07 21:17:41.433 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:17:41.433 - Thread: 1 -> Before snapshot.: GC Memory: 1,610 B 2020-08-07 21:17:41.442 - Thread: 1 -> After snapshot.: GC Memory: 1,611 B 2020-08-07 21:17:41.443 - Thread: 1 -> Directory cleanup: GC Memory: 1,611 B 2020-08-07 21:17:41.443 - Thread: 1 -> Saving world - END 2020-08-07 21:17:41.443 - Thread: 10 -> Session snapshot save - START 2020-08-07 21:17:41.443 - Thread: 10 -> Checking file access for files in target dir. 2020-08-07 21:17:41.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:17:41.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:17:41.989 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:17:42.423 - Thread: 10 -> Session snapshot save - END 2020-08-07 21:17:45.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:17:45.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:17:45.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:17:45.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:17:46.350 - Thread: 1 -> Updating continues. 2020-08-07 21:17:46.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:17:46.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:18:01.985 - Thread: 1 -> GUI Stats: Update 0.2852175, Draw 0.177927777777778 2020-08-07 21:18:02.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:18:02.732 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,19.27364,64.69744,1,0,1607.787,5825.98,17769,82231,6,28.2778,37.15848,0.2652748,8736,8.333195,0,16.66667,2.356444,3.096489,100,4031417831,1607.787 2020-08-07 21:18:02.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:18:02.732 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3844,1789,0,0,95,2046,0,1233,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:18:06.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:18:06.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:18:06.951 - Thread: 1 -> GC Memory: 1604.747 / 1604.747 MB 2020-08-07 21:18:14.836 - Thread: 1 -> Autosave initiated 2020-08-07 21:18:14.836 - Thread: 1 -> Character state: True 2020-08-07 21:18:14.836 - Thread: 1 -> IsServer: True 2020-08-07 21:18:14.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 21:18:14.836 - Thread: 1 -> Autosave 2020-08-07 21:18:14.836 - Thread: 1 -> Saving world - START 2020-08-07 21:18:14.837 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:18:14.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,605 B 2020-08-07 21:18:14.846 - Thread: 1 -> After snapshot.: GC Memory: 1,606 B 2020-08-07 21:18:14.846 - Thread: 1 -> Directory cleanup: GC Memory: 1,606 B 2020-08-07 21:18:14.846 - Thread: 1 -> Saving world - END 2020-08-07 21:18:14.847 - Thread: 12 -> Session snapshot save - START 2020-08-07 21:18:14.847 - Thread: 12 -> Checking file access for files in target dir. 2020-08-07 21:18:15.404 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:18:15.847 - Thread: 12 -> Session snapshot save - END 2020-08-07 21:18:31.985 - Thread: 1 -> GUI Stats: Update 0.283073111111111, Draw 0.215049944444445 2020-08-07 21:18:36.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:18:36.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:18:36.951 - Thread: 1 -> GC Memory: 1610.678 / 1610.678 MB 2020-08-07 21:19:01.985 - Thread: 1 -> GUI Stats: Update 0.324799333333334, Draw 0.207639666666667 2020-08-07 21:19:02.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:19:02.749 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,21.35295,71.73824,1,0,1614.891,5809.688,17785,82215,6,23.80284,42.95989,0.2344333,8746,8.33287,0,16.66667,1.983459,3.579792,100,4029344231,1614.891 2020-08-07 21:19:02.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:19:02.749 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3842,1787,0,0,93,2044,0,1233,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:19:06.968 - Thread: 1 -> GC Memory: 1613.778 / 1613.778 MB 2020-08-07 21:19:31.985 - Thread: 1 -> GUI Stats: Update 0.315453611111111, Draw 0.213792222222222 2020-08-07 21:19:36.969 - Thread: 1 -> GC Memory: 1623.189 / 1623.189 MB 2020-08-07 21:19:46.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:19:46.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:20:01.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:20:01.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:20:01.986 - Thread: 1 -> GUI Stats: Update 0.266082333333334, Draw 0.243006333333333 2020-08-07 21:20:02.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:20:02.766 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,22.93014,72.84096,1,0,1628.583,5796.73,17835,82165,5,22.67348,39.31459,0.2317919,8753,8.333197,0,16.66667,1.889426,3.276162,100,4022750639,1628.583 2020-08-07 21:20:02.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:20:02.766 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3836,1781,0,0,95,2038,0,1233,31,0,11,15,0,21,0,23,382,758,0,0,30,0 2020-08-07 21:20:06.969 - Thread: 1 -> GC Memory: 1625.573 / 1625.573 MB 2020-08-07 21:20:27.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:20:27.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:20:28.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:20:28.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:20:28.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:20:28.502 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:20:29.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:20:29.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:20:31.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:20:31.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:20:31.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:20:31.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:20:31.986 - Thread: 1 -> GUI Stats: Update 0.237892944444445, Draw 0.184768777777778 2020-08-07 21:20:35.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:20:35.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:20:36.970 - Thread: 1 -> GC Memory: 1606.754 / 1606.754 MB 2020-08-07 21:20:44.816 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 21:20:44.817 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 21:20:44.817 - Thread: 1 -> Next activation in 00:04:07.3676426 2020-08-07 21:20:47.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:20:47.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:20:59.883 - Thread: 1 -> Updating stopped. 2020-08-07 21:21:01.983 - Thread: 1 -> GUI Stats: Update 0.250954944444444, Draw 0.183344833333334 2020-08-07 21:21:02.349 - Thread: 1 -> Saving world - START 2020-08-07 21:21:02.350 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:21:02.350 - Thread: 1 -> Before snapshot.: GC Memory: 1,613 B 2020-08-07 21:21:02.362 - Thread: 1 -> After snapshot.: GC Memory: 1,609 B 2020-08-07 21:21:02.362 - Thread: 1 -> Directory cleanup: GC Memory: 1,609 B 2020-08-07 21:21:02.362 - Thread: 1 -> Saving world - END 2020-08-07 21:21:02.362 - Thread: 10 -> Session snapshot save - START 2020-08-07 21:21:02.363 - Thread: 10 -> Checking file access for files in target dir. 2020-08-07 21:21:02.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:02.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:02.736 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:21:02.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:21:02.782 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,4.329772,57.81157,1,0,1618.265,5796.371,23110,76890,6,19.83711,37.10323,0.2296641,8791,8.33319,0,16.66667,1.653064,3.091883,100,4028905879,1618.265 2020-08-07 21:21:02.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:21:02.782 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3842,1787,0,0,93,2044,0,1233,31,0,11,15,0,21,0,31,382,758,0,0,30,0 2020-08-07 21:21:03.039 - Thread: 10 -> Session snapshot save - END 2020-08-07 21:21:04.466 - Thread: 1 -> Updating continues. 2020-08-07 21:21:04.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:04.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:06.985 - Thread: 1 -> GC Memory: 1616.01 / 1616.01 MB 2020-08-07 21:21:20.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:20.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:20.650 - Thread: 1 -> Updating stopped. 2020-08-07 21:21:22.532 - Thread: 1 -> Saving world - START 2020-08-07 21:21:22.533 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:21:22.533 - Thread: 1 -> Before snapshot.: GC Memory: 1,616 B 2020-08-07 21:21:22.541 - Thread: 1 -> After snapshot.: GC Memory: 1,618 B 2020-08-07 21:21:22.541 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2020-08-07 21:21:22.541 - Thread: 1 -> Saving world - END 2020-08-07 21:21:22.541 - Thread: 13 -> Session snapshot save - START 2020-08-07 21:21:22.542 - Thread: 13 -> Checking file access for files in target dir. 2020-08-07 21:21:22.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:22.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:22.916 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:21:23.099 - Thread: 1 -> Updating continues. 2020-08-07 21:21:23.221 - Thread: 13 -> Session snapshot save - END 2020-08-07 21:21:23.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:23.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:26.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:26.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:31.987 - Thread: 1 -> GUI Stats: Update 0.254021222222222, Draw 0.158517166666667 2020-08-07 21:21:33.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:21:33.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:21:36.986 - Thread: 1 -> GC Memory: 1620.417 / 1620.417 MB 2020-08-07 21:21:52.869 - Thread: 1 -> Info: Trash collector removed grid '137189994701809062:Large Grid 9062' with entity id '137189994701809062' 2020-08-07 21:22:01.985 - Thread: 1 -> GUI Stats: Update 0.207631055555555, Draw 0.163697611111111 2020-08-07 21:22:02.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:22:02.799 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,29.47028,68.03416,1,0,1623.686,5799.648,23109,76891,5,22.46191,39.51181,0.2352708,8741,8.33319,0,16.66667,1.871794,3.292595,100,4031398841,1623.686 2020-08-07 21:22:02.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:22:02.799 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,125,0,3844,1787,0,0,93,2045,0,1233,31,0,13,15,0,22,0,31,382,758,0,0,30,0 2020-08-07 21:22:06.986 - Thread: 1 -> GC Memory: 1625.696 / 1625.696 MB 2020-08-07 21:22:28.716 - Thread: 1 -> Updating stopped. 2020-08-07 21:22:31.266 - Thread: 1 -> Saving world - START 2020-08-07 21:22:31.267 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:22:31.267 - Thread: 1 -> Before snapshot.: GC Memory: 1,627 B 2020-08-07 21:22:31.275 - Thread: 1 -> After snapshot.: GC Memory: 1,629 B 2020-08-07 21:22:31.275 - Thread: 1 -> Directory cleanup: GC Memory: 1,629 B 2020-08-07 21:22:31.275 - Thread: 1 -> Saving world - END 2020-08-07 21:22:31.275 - Thread: 10 -> Session snapshot save - START 2020-08-07 21:22:31.276 - Thread: 10 -> Checking file access for files in target dir. 2020-08-07 21:22:31.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:22:31.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:22:31.650 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:22:31.950 - Thread: 10 -> Session snapshot save - END 2020-08-07 21:22:31.983 - Thread: 1 -> GUI Stats: Update 0.235714111111112, Draw 0.195312277777778 2020-08-07 21:22:32.599 - Thread: 1 -> Updating continues. 2020-08-07 21:22:32.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:22:32.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:22:36.986 - Thread: 1 -> GC Memory: 1632.404 / 1632.404 MB 2020-08-07 21:23:01.986 - Thread: 1 -> GUI Stats: Update 0.252163111111111, Draw 0.209933277777777 2020-08-07 21:23:02.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:23:02.817 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,22.20112,55.38538,1,0,1633.743,5870.336,23109,76891,5,20.31527,36.61306,0.2442994,8743,8.331792,0,16.66667,1.692626,3.050524,100,4037309313,1633.743 2020-08-07 21:23:02.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:23:02.817 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,258,125,0,3850,1791,0,0,95,2050,0,1233,31,0,13,15,0,23,0,34,382,758,0,0,30,0 2020-08-07 21:23:07.003 - Thread: 1 -> GC Memory: 1610.635 / 1610.635 MB 2020-08-07 21:23:14.836 - Thread: 1 -> Autosave initiated 2020-08-07 21:23:14.836 - Thread: 1 -> Character state: True 2020-08-07 21:23:14.836 - Thread: 1 -> IsServer: True 2020-08-07 21:23:14.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 21:23:14.836 - Thread: 1 -> Autosave 2020-08-07 21:23:14.836 - Thread: 1 -> Saving world - START 2020-08-07 21:23:14.837 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:23:14.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2020-08-07 21:23:14.844 - Thread: 1 -> After snapshot.: GC Memory: 1,609 B 2020-08-07 21:23:14.844 - Thread: 1 -> Directory cleanup: GC Memory: 1,609 B 2020-08-07 21:23:14.844 - Thread: 1 -> Saving world - END 2020-08-07 21:23:14.844 - Thread: 13 -> Session snapshot save - START 2020-08-07 21:23:14.846 - Thread: 13 -> Checking file access for files in target dir. 2020-08-07 21:23:15.233 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:23:15.542 - Thread: 13 -> Session snapshot save - END 2020-08-07 21:23:31.987 - Thread: 1 -> GUI Stats: Update 0.240543777777778, Draw 0.189180944444444 2020-08-07 21:23:36.333 - Thread: 1 -> Updating stopped. 2020-08-07 21:23:39.700 - Thread: 1 -> Updating continues. 2020-08-07 21:23:39.703 - Thread: 1 -> GC Memory: 1617.726 / 1617.726 MB 2020-08-07 21:23:39.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:23:39.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:23:49.421 - Thread: 1 -> Clusters reordered 2020-08-07 21:24:01.986 - Thread: 1 -> GUI Stats: Update 0.223116333333334, Draw 0.160892444444444 2020-08-07 21:24:02.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:24:02.834 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,21.25231,67.21146,1,0,1621.179,5810.012,23109,76891,5,21.88036,33.21339,0.2351134,8740,8.33319,0,16.66667,1.823332,2.767735,100,4049825997,1621.179 2020-08-07 21:24:02.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:24:02.834 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,258,137,0,3862,1791,0,0,95,2049,0,1233,31,0,13,15,0,22,0,34,382,758,0,0,30,0 2020-08-07 21:24:09.720 - Thread: 1 -> GC Memory: 1618.438 / 1618.438 MB 2020-08-07 21:24:16.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:24:16.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:24:16.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:24:16.537 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:24:20.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:24:20.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:24:31.986 - Thread: 1 -> GUI Stats: Update 0.231227777777778, Draw 0.244853 2020-08-07 21:24:39.736 - Thread: 1 -> GC Memory: 1623.836 / 1623.836 MB 2020-08-07 21:24:47.250 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:24:47.251 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:24:47.259 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:24:48.617 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:24:48.617 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:24:48.617 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:24:48.621 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:24:54.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:24:54.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:25:01.987 - Thread: 1 -> GUI Stats: Update 0.231272333333333, Draw 0.282403833333333 2020-08-07 21:25:02.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:25:02.850 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,24.07881,75.92818,1,0,1622.468,5811.145,23111,76889,5,25.06846,36.94216,0.2485339,8726,8.333208,0,16.66667,2.089007,3.078467,100,4047672875,1622.468 2020-08-07 21:25:02.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:25:02.850 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,137,0,3860,1792,0,0,95,2049,0,1233,31,0,11,15,0,21,0,34,382,758,0,0,30,0 2020-08-07 21:25:07.117 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-07 21:25:07.118 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-07 21:25:07.118 - Thread: 1 -> Next activation in 00:07:32.0352101 2020-08-07 21:25:09.736 - Thread: 1 -> GC Memory: 1629.932 / 1629.932 MB 2020-08-07 21:25:31.986 - Thread: 1 -> GUI Stats: Update 0.220728666666667, Draw 0.300918222222222 2020-08-07 21:25:39.737 - Thread: 1 -> GC Memory: 1635.497 / 1635.497 MB 2020-08-07 21:25:46.921 - Thread: 1 -> Clusters reordered 2020-08-07 21:26:01.986 - Thread: 1 -> GUI Stats: Update 0.227683111111111, Draw 0.181334611111111 2020-08-07 21:26:02.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:26:02.872 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,20.5975,67.37039,1,0,1615.605,5786.656,26176,73824,6,25.26383,35.66369,0.2386319,8717,8.333183,0,16.66667,2.105281,2.97192,100,4019831025,1615.605 2020-08-07 21:26:02.872 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:26:02.872 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,257,138,0,3833,1765,0,0,93,2023,0,1233,31,0,11,15,0,22,0,9,382,758,0,0,30,0 2020-08-07 21:26:09.752 - Thread: 1 -> GC Memory: 1612.878 / 1612.878 MB 2020-08-07 21:26:31.986 - Thread: 1 -> GUI Stats: Update 0.233182333333334, Draw 0.169072333333333 2020-08-07 21:26:39.753 - Thread: 1 -> GC Memory: 1615.198 / 1615.198 MB 2020-08-07 21:27:01.988 - Thread: 1 -> GUI Stats: Update 0.252962944444444, Draw 0.162350722222222 2020-08-07 21:27:02.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:27:02.883 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,20.98532,63.5125,1,0,1618.713,5811.07,26176,73824,6,20.07794,39.57694,0.2296395,8708,8.326192,0,16.66667,1.671728,3.295252,100,4044604229,1618.713 2020-08-07 21:27:02.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:27:02.883 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,255,139,0,3857,1792,0,0,95,2048,0,1233,31,0,8,15,0,20,0,34,382,758,0,0,30,0 2020-08-07 21:27:09.770 - Thread: 1 -> GC Memory: 1618.599 / 1618.599 MB 2020-08-07 21:27:31.986 - Thread: 1 -> GUI Stats: Update 0.266781, Draw 0.161595388888889 2020-08-07 21:27:39.787 - Thread: 1 -> GC Memory: 1622.907 / 1622.907 MB 2020-08-07 21:27:44.471 - Thread: 1 -> Clusters reordered 2020-08-07 21:28:01.987 - Thread: 1 -> GUI Stats: Update 0.287516111111111, Draw 0.147748944444445 2020-08-07 21:28:02.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:28:02.900 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,21.62281,68.00362,1,0,1627.789,5816.574,21441,78559,5,21.61387,36.22805,0.2086833,8736,8.333166,0,16.66667,1.80112,3.018943,100,4043488641,1627.789 2020-08-07 21:28:02.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:28:02.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,255,139,0,3856,1792,0,0,95,2048,0,1233,31,0,8,15,0,20,0,34,382,758,0,0,30,0 2020-08-07 21:28:09.802 - Thread: 1 -> GC Memory: 1627.522 / 1627.522 MB 2020-08-07 21:28:14.836 - Thread: 1 -> Autosave initiated 2020-08-07 21:28:14.836 - Thread: 1 -> Character state: True 2020-08-07 21:28:14.836 - Thread: 1 -> IsServer: True 2020-08-07 21:28:14.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-07 21:28:14.836 - Thread: 1 -> Autosave 2020-08-07 21:28:14.836 - Thread: 1 -> Saving world - START 2020-08-07 21:28:14.837 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:28:14.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,623 B 2020-08-07 21:28:14.844 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2020-08-07 21:28:14.844 - Thread: 1 -> Directory cleanup: GC Memory: 1,625 B 2020-08-07 21:28:14.844 - Thread: 1 -> Saving world - END 2020-08-07 21:28:14.845 - Thread: 13 -> Session snapshot save - START 2020-08-07 21:28:14.845 - Thread: 13 -> Checking file access for files in target dir. 2020-08-07 21:28:15.203 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:28:15.489 - Thread: 13 -> Session snapshot save - END 2020-08-07 21:28:31.986 - Thread: 1 -> GUI Stats: Update 0.290379, Draw 0.330842277777778 2020-08-07 21:28:39.805 - Thread: 1 -> GC Memory: 1611.997 / 1611.997 MB 2020-08-07 21:28:56.851 - Thread: 1 -> Updating stopped. 2020-08-07 21:28:57.284 - Thread: 1 -> Updating continues. 2020-08-07 21:28:57.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:28:57.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:28:58.501 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:28:58.501 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:28:58.510 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:29:00.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:29:00.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:29:00.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:29:00.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:29:01.986 - Thread: 1 -> GUI Stats: Update 0.306441222222221, Draw 0.31664311111111 2020-08-07 21:29:02.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:29:02.917 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,20.45008,68.5745,1,0,1617.405,5815.871,21435,78565,5,22.55643,40.75798,0.2222272,8720,8.333177,0,16.66667,1.879667,3.396435,100,4043158675,1617.405 2020-08-07 21:29:02.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:29:02.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,255,139,0,3855,1792,0,0,95,2048,0,1233,31,0,7,15,0,20,0,34,382,758,0,0,30,0 2020-08-07 21:29:05.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:29:05.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:29:09.820 - Thread: 1 -> GC Memory: 1614.39 / 1614.39 MB 2020-08-07 21:29:31.987 - Thread: 1 -> GUI Stats: Update 0.317068888888889, Draw 0.352647 2020-08-07 21:29:39.840 - Thread: 1 -> GC Memory: 1619.999 / 1619.999 MB 2020-08-07 21:29:41.317 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:29:41.318 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:29:41.326 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:29:42.521 - Thread: 1 -> Clusters reordered 2020-08-07 21:29:42.568 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:29:42.568 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:29:42.568 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:29:42.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:29:51.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:29:51.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:30:01.987 - Thread: 1 -> GUI Stats: Update 0.359223444444444, Draw 0.33393738888889 2020-08-07 21:30:02.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:30:02.934 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,20.68178,68.26868,1,0,1626.268,5833.719,16110,83890,4,22.42203,41.05833,0.229482,8664,8.33319,0,16.66667,1.86847,3.421468,100,4045947727,1626.268 2020-08-07 21:30:02.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:30:02.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,255,141,0,3858,1790,0,0,93,2046,0,1233,31,0,9,15,0,20,0,34,382,758,0,0,30,0 2020-08-07 21:30:03.717 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:30:03.718 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:30:03.726 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:30:05.184 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:30:05.184 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:30:05.184 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-07 21:30:05.193 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-07 21:30:09.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:30:09.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:30:09.853 - Thread: 1 -> GC Memory: 1627.093 / 1627.093 MB 2020-08-07 21:30:31.986 - Thread: 1 -> GUI Stats: Update 0.3915845, Draw 0.241514499999999 2020-08-07 21:30:39.853 - Thread: 1 -> GC Memory: 1624.32 / 1624.32 MB 2020-08-07 21:31:01.988 - Thread: 1 -> GUI Stats: Update 0.494162, Draw 0.236903055555555 2020-08-07 21:31:02.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:31:02.951 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,22.35922,57.84061,1,0,1626.313,5888.129,16112,83888,4,21.57553,39.62481,0.2299027,8639,8.333195,0,16.66667,1.797931,3.302013,100,4049388551,1626.313 2020-08-07 21:31:02.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:31:02.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,256,141,0,3861,1792,0,0,95,2048,0,1233,31,0,10,15,0,21,0,34,382,758,0,0,30,0 2020-08-07 21:31:09.854 - Thread: 1 -> GC Memory: 1629.753 / 1629.753 MB 2020-08-07 21:31:31.988 - Thread: 1 -> GUI Stats: Update 0.629212333333333, Draw 0.142796333333333 2020-08-07 21:31:39.870 - Thread: 1 -> GC Memory: 1609.207 / 1609.207 MB 2020-08-07 21:31:40.254 - Thread: 1 -> Clusters reordered 2020-08-07 21:32:01.987 - Thread: 1 -> GUI Stats: Update 0.691556611111112, Draw 0.179666277777777 2020-08-07 21:32:02.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 21:32:02.968 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,18.90153,48.39128,1,0,1611.567,5862.047,13047,86953,3,18.89421,38.29649,0.227485,8655,8.333177,0,16.66667,1.574488,3.191314,100,4047611347,1611.567 2020-08-07 21:32:02.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 21:32:02.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,901,36,132,255,141,0,3860,1792,0,0,95,2048,0,1233,31,0,9,15,0,20,0,34,382,758,0,0,30,0 2020-08-07 21:32:09.870 - Thread: 1 -> GC Memory: 1610.069 / 1610.069 MB 2020-08-07 21:32:28.486 - Thread: 1 -> Updating stopped. 2020-08-07 21:32:30.319 - Thread: 1 -> Saving world - START 2020-08-07 21:32:30.320 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:32:30.320 - Thread: 1 -> Before snapshot.: GC Memory: 1,615 B 2020-08-07 21:32:30.330 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-08-07 21:32:30.331 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-08-07 21:32:30.331 - Thread: 1 -> Saving world - END 2020-08-07 21:32:30.331 - Thread: 12 -> Session snapshot save - START 2020-08-07 21:32:30.331 - Thread: 12 -> Checking file access for files in target dir. 2020-08-07 21:32:30.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:30.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:30.608 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:32:30.841 - Thread: 12 -> Session snapshot save - END 2020-08-07 21:32:31.984 - Thread: 1 -> GUI Stats: Update 0.540393055555556, Draw 0.183414944444444 2020-08-07 21:32:32.069 - Thread: 1 -> Saving world - START 2020-08-07 21:32:32.069 - Thread: 1 -> Making world state snapshot. 2020-08-07 21:32:32.069 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2020-08-07 21:32:32.076 - Thread: 1 -> After snapshot.: GC Memory: 1,618 B 2020-08-07 21:32:32.076 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2020-08-07 21:32:32.076 - Thread: 1 -> Saving world - END 2020-08-07 21:32:32.076 - Thread: 11 -> Session snapshot save - START 2020-08-07 21:32:32.077 - Thread: 11 -> Checking file access for files in target dir. 2020-08-07 21:32:32.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:32.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:32.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:32.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:32.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:32.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:32.123 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-08-07 21:32:32.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:32.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:32.308 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-08-07 21:32:32.308 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-08-07 21:32:32.309 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-08-07 21:32:32.537 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\carde\AppData\Roaming\SpaceEngineers\Saves\76561198141036175\Empty World 2020-08-07 18-58\.new\Sandbox_config.sbc 2020-08-07 21:32:32.958 - Thread: 11 -> Session snapshot save - END 2020-08-07 21:32:32.960 - Thread: 1 -> Used namespaces in scripts: 2020-08-07 21:32:32.963 - Thread: 1 -> MySession::Unload START 2020-08-07 21:32:32.963 - Thread: 1 -> AutoSaveInMinutes: 5 2020-08-07 21:32:32.963 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-08-07 21:32:32.963 - Thread: 1 -> IsServer: True 2020-08-07 21:32:32.964 - Thread: 1 -> MyAudio.UnloadData - START 2020-08-07 21:32:32.967 - Thread: 1 -> MyAudio.UnloadData - END 2020-08-07 21:32:32.967 - Thread: 1 -> MyAudio.LoadData - START 2020-08-07 21:32:33.007 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Altoparlanti (USB Audio Device) - Channel #: 2 - Sample rate: 48000 2020-08-07 21:32:33.106 - Thread: 1 -> MyAudio.LoadData - END 2020-08-07 21:32:33.108 - Thread: 1 -> MyConfig.Save() - START 2020-08-07 21:32:33.108 - Thread: 1 -> Path: C:\Users\carde\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-07 21:32:33.117 - Thread: 1 -> MyConfig.Save() - END 2020-08-07 21:32:33.123 - Thread: 1 -> Unloading Procedural World Generator 2020-08-07 21:32:33.212 - Thread: 1 -> Info: MyLights Unloading data. 2020-08-07 21:32:33.224 - Thread: 1 -> Network readers disposed 2020-08-07 21:32:33.224 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-08-07 21:32:33.402 - Thread: 1 -> Loading sound definitions 2020-08-07 21:32:33.423 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-07 21:32:33.423 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-08-07 21:32:33.423 - Thread: 1 -> Loading shadow textures definitions 2020-08-07 21:32:33.423 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-08-07 21:32:33.423 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-08-07 21:32:33.599 - Thread: 1 -> MySession::Unload END 2020-08-07 21:32:36.057 - Thread: 1 -> Application closed by user 2020-08-07 21:32:36.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:36.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:36.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:36.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:36.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-07 21:32:36.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-07 21:32:36.086 - Thread: 1 -> Exiting.. 2020-08-07 21:32:36.093 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-08-07 21:32:36.094 - Thread: 1 -> MyAudio.UnloadData - START 2020-08-07 21:32:36.097 - Thread: 1 -> MyAudio.UnloadData - END 2020-08-07 21:32:36.102 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-08-07 21:32:36.204 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 57516160 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 74294464 computed total 74294464 reported total Heap usage: 867744 ( 1%) unused in thread local freelists 54967744 (95%) unused in main heap 1680672 ( 2%) used in main heap ------- 57516160 allocated by heap Peak usage: 33959952 ( 4%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-08-07 21:32:36.623 - Thread: 43 -> External debugger: interrupted. 2020-08-07 21:32:36.627 - Thread: 1 -> Steam closed 2020-08-07 21:32:36.634 - Thread: 1 -> Log Closed