2020-08-07 13:58:41.797 - Thread: 1 -> Log Started 2020-08-07 13:58:41.797 - Thread: 1 -> Timezone (local - UTC): 1h 2020-08-07 13:58:41.797 - Thread: 1 -> App Version: 01_196_011 2020-08-07 13:58:41.801 - Thread: 1 -> Steam build: Always true 2020-08-07 13:58:41.802 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2020-08-07 13:58:41.802 - Thread: 1 -> Environment.ProcessorCount: 8 2020-08-07 13:58:41.821 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2019 Standard Evaluation (Microsoft Windows NT 6.2.9200.0) 2020-08-07 13:58:41.821 - Thread: 1 -> Environment.CommandLine: "C:\Games\Space Engineers\Development\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -ignorelastsession -checkAlive 2020-08-07 13:58:41.821 - Thread: 1 -> Environment.Is64BitProcess: True 2020-08-07 13:58:41.821 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-08-07 13:58:41.821 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3620.0 2020-08-07 13:58:41.821 - Thread: 1 -> Environment.CurrentDirectory: C:\Games\Space Engineers\Development\DedicatedServer64 2020-08-07 13:58:41.821 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz 2020-08-07 13:58:41.821 - Thread: 1 -> IntPtr.Size: 8 2020-08-07 13:58:41.821 - Thread: 1 -> Default Culture: 2020-08-07 13:58:41.821 - Thread: 1 -> Default UI Culture: 2020-08-07 13:58:41.864 - Thread: 1 -> MyScreenManager() 2020-08-07 13:58:41.980 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-08-07 13:58:41.984 - Thread: 1 -> Game dir: C:\Games\Space Engineers\Development\DedicatedServer64 2020-08-07 13:58:41.984 - Thread: 1 -> Content dir: C:\Games\Space Engineers\Development\Content 2020-08-07 13:58:43.221 - Thread: 1 -> Preallocate - START 2020-08-07 13:58:43.223 - Thread: 1 -> MySpaceWorldGenerator - START 2020-08-07 13:58:43.226 - Thread: 1 -> MySpaceWorldGenerator - END 2020-08-07 13:58:43.226 - Thread: 1 -> MySpaceBuildComponent - START 2020-08-07 13:58:43.226 - Thread: 1 -> MySpaceBuildComponent - END 2020-08-07 13:58:43.226 - Thread: 1 -> MyEntities - START 2020-08-07 13:58:43.241 - Thread: 1 -> MyEntities - END 2020-08-07 13:58:43.241 - Thread: 1 -> MyObjectBuilder_Base - START 2020-08-07 13:58:43.241 - Thread: 1 -> MyObjectBuilder_Base - END 2020-08-07 13:58:43.241 - Thread: 1 -> MyTransparentGeometry - START 2020-08-07 13:58:43.241 - Thread: 1 -> MyTransparentGeometry - END 2020-08-07 13:58:43.241 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-08-07 13:58:43.248 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-08-07 13:58:43.248 - Thread: 1 -> MyMath - START 2020-08-07 13:58:43.248 - Thread: 1 -> MyMath - END 2020-08-07 13:58:43.248 - Thread: 1 -> MySimpleObjectDraw - START 2020-08-07 13:58:43.248 - Thread: 1 -> MySimpleObjectDraw - END 2020-08-07 13:58:43.262 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-08-07 13:58:43.263 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-08-07 13:58:43.263 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-08-07 13:58:43.329 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-08-07 13:58:43.329 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-08-07 13:58:43.330 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-08-07 13:58:43.330 - Thread: 1 -> MySyncDestructions - START 2020-08-07 13:58:43.330 - Thread: 1 -> MySyncDestructions - END 2020-08-07 13:58:43.330 - Thread: 1 -> MySyncEntity - START 2020-08-07 13:58:43.330 - Thread: 1 -> MySyncEntity - END 2020-08-07 13:58:43.330 - Thread: 1 -> MySyncScenario - START 2020-08-07 13:58:43.330 - Thread: 1 -> MySyncScenario - END 2020-08-07 13:58:43.330 - Thread: 1 -> MyCommandCharacter - START 2020-08-07 13:58:43.332 - Thread: 1 -> MyCommandCharacter - END 2020-08-07 13:58:43.332 - Thread: 1 -> MyCommandConsole - START 2020-08-07 13:58:43.333 - Thread: 1 -> MyCommandConsole - END 2020-08-07 13:58:43.333 - Thread: 1 -> MyCommandEntity - START 2020-08-07 13:58:43.334 - Thread: 1 -> MyCommandEntity - END 2020-08-07 13:58:43.334 - Thread: 1 -> MyAiTargetManager - START 2020-08-07 13:58:43.334 - Thread: 1 -> MyAiTargetManager - END 2020-08-07 13:58:43.334 - Thread: 1 -> MyClientDebugCommands - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyClientDebugCommands - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyDedicatedServer - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyDedicatedServer - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyDedicatedServerBase - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyDedicatedServerBase - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerBase - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerBase - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerClient - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerClient - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerClientBase - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerClientBase - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerLobby - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerLobby - END 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-08-07 13:58:43.335 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-08-07 13:58:43.336 - Thread: 1 -> MyMultiplayerServerBase - START 2020-08-07 13:58:43.336 - Thread: 1 -> MyMultiplayerServerBase - END 2020-08-07 13:58:43.336 - Thread: 1 -> MyServerDebugCommands - START 2020-08-07 13:58:43.336 - Thread: 1 -> MyServerDebugCommands - END 2020-08-07 13:58:43.336 - Thread: 1 -> MyAIActionsParser - START 2020-08-07 13:58:43.336 - Thread: 1 -> MyAIActionsParser - END 2020-08-07 13:58:43.336 - Thread: 1 -> MyCubeGridDefinitions - START 2020-08-07 13:58:43.381 - Thread: 1 -> MyCubeGridDefinitions - END 2020-08-07 13:58:43.381 - Thread: 1 -> MyDefinitionManager - START 2020-08-07 13:58:43.386 - Thread: 1 -> MyDefinitionManager - END 2020-08-07 13:58:43.387 - Thread: 1 -> Preallocate - END 2020-08-07 13:58:43.389 - Thread: 1 -> Bind IP : 0.0.0.0:27025 2020-08-07 13:58:47.129 - Thread: 1 -> Server successfully started 2020-08-07 13:58:47.129 - Thread: 1 -> Product name: Space Engineers 2020-08-07 13:58:47.129 - Thread: 1 -> Desc: Space Engineers 2020-08-07 13:58:47.129 - Thread: 1 -> Public IP: 138.201.59.42 2020-08-07 13:58:47.129 - Thread: 1 -> Steam ID: 90137734005582852 2020-08-07 13:58:47.231 - Thread: 1 -> Server connected to Steam 2020-08-07 13:58:47.333 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-08-07 13:58:47.351 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-08-07 13:58:47.351 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-08-07 13:58:47.351 - Thread: 1 -> Server Name: [EU] Alehouse Development Keen DS 2020-08-07 13:58:47.351 - Thread: 1 -> World Name: Star System Development 2020-08-07 13:58:47.373 - Thread: 1 -> Auto Restart Enabled 2020-08-07 13:58:47.374 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-08-07 13:58:47.374 - Thread: 1 -> Installed DLCs: 2020-08-07 13:58:47.376 - Thread: 25 -> Remote API unable to start. Run dedicated server in administrator mode or use AllowRemoteHttp.bat file. Also check nothing else is running on port 8080. 2020-08-07 13:58:47.406 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-08-07 13:58:47.436 - Thread: 1 -> Havok: Physics.Init 2020-08-07 13:58:47.447 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-08-07 13:58:47.449 - Thread: 1 -> HkGameName: SpaceEngineers 2020-08-07 13:58:47.478 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-08-07 13:58:47.478 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-08-07 13:58:47.479 - Thread: 1 -> b39bbd335f672361f1a18ab14d2a74dc73b41d53 2020-08-07 13:58:47.772 - Thread: 1 -> Loading scenarios 2020-08-07 13:58:47.794 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-08-07 13:58:47.794 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-08-07 13:58:47.804 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-08-07 13:58:47.810 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-08-07 13:58:47.812 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-08-07 13:58:47.813 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-08-07 13:58:47.824 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-08-07 13:58:47.824 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-08-07 13:58:47.826 - Thread: 10 -> ReloadVoxelMaterials 2020-08-07 13:58:47.881 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-08-07 13:58:51.093 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-08-07 13:58:51.093 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-08-07 13:58:51.093 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2020-08-07 13:58:51.316 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System\Sandbox_config.sbc 2020-08-07 13:58:51.319 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-08-07 13:58:51.319 - Thread: 1 -> Downloading world mods - START 2020-08-07 13:58:51.319 - Thread: 1 -> Downloading world mods - END 2020-08-07 13:58:51.319 - Thread: 1 -> Loading session: C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 2020-08-07 13:58:52.123 - Thread: 1 -> GC Memory: 79,015,216 B 2020-08-07 13:58:52.125 - Thread: 1 -> Process Memory: 285,097,984 B 2020-08-07 13:58:52.125 - Thread: 1 -> Experimental mode: Yes 2020-08-07 13:58:52.125 - Thread: 1 -> Experimental mode reason: ExperimentalMode, PhysicsIterations, SyncDistance, TotalPCU, EnableIngameScripts, StationVoxelSupport, AdaptiveSimulationQuality 2020-08-07 13:58:52.891 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-08-07 13:58:52.924 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-08-07 13:58:52.933 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-08-07 13:58:52.935 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-08-07 13:58:52.936 - Thread: 1 -> b39bbd335f672361f1a18ab14d2a74dc73b41d53 2020-08-07 13:58:53.141 - Thread: 1 -> Loading scenarios 2020-08-07 13:58:53.141 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-08-07 13:58:53.141 - Thread: 1 -> List of used mods (0) - START 2020-08-07 13:58:53.141 - Thread: 1 -> List of used mods - END 2020-08-07 13:58:53.210 - Thread: 1 -> Loading behaviors 2020-08-07 13:58:53.210 - Thread: 1 -> Loading ammo magazines 2020-08-07 13:58:53.210 - Thread: 1 -> Loading ammo definitions 2020-08-07 13:58:53.211 - Thread: 1 -> Loading animations 2020-08-07 13:58:53.211 - Thread: 1 -> Loading animations 2020-08-07 13:58:53.212 - Thread: 1 -> Loading sound definitions 2020-08-07 13:58:53.213 - Thread: 1 -> Loading sound definitions 2020-08-07 13:58:53.213 - Thread: 1 -> Loading sound definitions 2020-08-07 13:58:53.213 - Thread: 1 -> Loading sound definitions 2020-08-07 13:58:53.213 - Thread: 1 -> Loading sound definitions 2020-08-07 13:58:53.213 - Thread: 1 -> Loading sound definitions 2020-08-07 13:58:53.213 - Thread: 1 -> Loading category classes 2020-08-07 13:58:53.214 - Thread: 1 -> Loading category classes 2020-08-07 13:58:53.214 - Thread: 1 -> Loading blueprint classes 2020-08-07 13:58:53.214 - Thread: 1 -> Loading blueprint class entries 2020-08-07 13:58:53.214 - Thread: 1 -> Loading blueprint class entries 2020-08-07 13:58:53.214 - Thread: 1 -> Loading blueprints 2020-08-07 13:58:53.215 - Thread: 1 -> Loading blueprints 2020-08-07 13:58:53.215 - Thread: 1 -> Loading agent definitions 2020-08-07 13:58:53.215 - Thread: 1 -> Loading character definitions 2020-08-07 13:58:53.221 - Thread: 1 -> Loading character definitions 2020-08-07 13:58:53.221 - Thread: 1 -> Loading components 2020-08-07 13:58:53.221 - Thread: 1 -> Loading components 2020-08-07 13:58:53.221 - Thread: 1 -> Loading configuration 2020-08-07 13:58:53.222 - Thread: 1 -> Loading container types 2020-08-07 13:58:53.222 - Thread: 1 -> Loading Contract Types 2020-08-07 13:58:53.226 - Thread: 1 -> Loading block positions 2020-08-07 13:58:53.229 - Thread: 1 -> Loading block positions 2020-08-07 13:58:53.229 - Thread: 1 -> Loading curve definitions 2020-08-07 13:58:53.230 - Thread: 1 -> Loading debris 2020-08-07 13:58:53.230 - Thread: 1 -> Loading environment items entries 2020-08-07 13:58:53.230 - Thread: 1 -> Loading decal global definitions 2020-08-07 13:58:53.230 - Thread: 1 -> Loading decal definitions 2020-08-07 13:58:53.231 - Thread: 1 -> Loading drone behaviors 2020-08-07 13:58:53.231 - Thread: 1 -> Loading edges 2020-08-07 13:58:53.232 - Thread: 1 -> Loading emissive color definitions 2020-08-07 13:58:53.236 - Thread: 1 -> Loading emissive color default states 2020-08-07 13:58:53.238 - Thread: 1 -> Loading animations 2020-08-07 13:58:53.238 - Thread: 1 -> Loading entity components 2020-08-07 13:58:53.249 - Thread: 1 -> Loading component containers 2020-08-07 13:58:53.257 - Thread: 1 -> Loading environment items entries 2020-08-07 13:58:53.257 - Thread: 1 -> Loading Faction Names 2020-08-07 13:58:53.257 - Thread: 1 -> Loading factions 2020-08-07 13:58:53.259 - Thread: 1 -> Loading flare definitions 2020-08-07 13:58:53.266 - Thread: 1 -> Loading gas property definitions 2020-08-07 13:58:53.266 - Thread: 1 -> Loading event definitions 2020-08-07 13:58:53.267 - Thread: 1 -> Loading physical items 2020-08-07 13:58:53.268 - Thread: 1 -> Loading chat bot responses 2020-08-07 13:58:53.271 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2020-08-07 13:58:53.271 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2020-08-07 13:58:53.271 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2020-08-07 13:58:53.271 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2020-08-07 13:58:53.272 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2020-08-07 13:58:53.272 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2020-08-07 13:58:53.272 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2020-08-07 13:58:53.273 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\leftplate.png 2020-08-07 13:58:53.273 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\rightplate.png 2020-08-07 13:58:53.273 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\centerplate.png 2020-08-07 13:58:53.273 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2020-08-07 13:58:53.274 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2020-08-07 13:58:53.274 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2020-08-07 13:58:53.274 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\f1icon.png 2020-08-07 13:58:53.275 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2020-08-07 13:58:53.275 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2020-08-07 13:58:53.275 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2020-08-07 13:58:53.276 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2020-08-07 13:58:53.276 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\jetpack.png 2020-08-07 13:58:53.276 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\jetpackoff.png 2020-08-07 13:58:53.276 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\magboot.png 2020-08-07 13:58:53.277 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\light.png 2020-08-07 13:58:53.277 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2020-08-07 13:58:53.277 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2020-08-07 13:58:53.277 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\handbrake.png 2020-08-07 13:58:53.277 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2020-08-07 13:58:53.277 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2020-08-07 13:58:53.278 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2020-08-07 13:58:53.278 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gridpower.png 2020-08-07 13:58:53.278 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\iconsbackground.png 2020-08-07 13:58:53.278 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2020-08-07 13:58:53.278 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\suffocating.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\healthlow.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\capacity.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\healthicon.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\oxygenicon.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\OusideTemp.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\energyicon.png 2020-08-07 13:58:53.279 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\mass.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\progressbar.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2020-08-07 13:58:53.280 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\bottle.png 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Fog_v4.dds 2020-08-07 13:58:53.281 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gravityindicator.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\backpack.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\dampenersoff.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\dampenerson.png 2020-08-07 13:58:53.282 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\dampenersauto.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\blockrotate.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\gridmirror.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\battery.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2020-08-07 13:58:53.283 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2020-08-07 13:58:53.284 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2020-08-07 13:58:53.284 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2020-08-07 13:58:53.284 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2020-08-07 13:58:53.284 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2020-08-07 13:58:53.284 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2020-08-07 13:58:53.285 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\reloadcircle_part.png 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\HUD\HudAtlas0.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\HUD\marker_neutral.dds 2020-08-07 13:58:53.286 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2020-08-07 13:58:53.287 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2020-08-07 13:58:53.288 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2020-08-07 13:58:53.288 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Screens\TabGScreen.dds 2020-08-07 13:58:53.288 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Screens\CenterGScreen.dds 2020-08-07 13:58:53.288 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\grid_item_highlight.dds 2020-08-07 13:58:53.288 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\grid_item.dds 2020-08-07 13:58:53.289 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2020-08-07 13:58:53.289 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2020-08-07 13:58:53.289 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2020-08-07 13:58:53.289 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2020-08-07 13:58:53.289 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2020-08-07 13:58:53.289 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_grid.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_storage.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_system.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_energy.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_all.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_character.dds 2020-08-07 13:58:53.290 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2020-08-07 13:58:53.291 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2020-08-07 13:58:53.292 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2020-08-07 13:58:53.292 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_hide.dds 2020-08-07 13:58:53.292 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2020-08-07 13:58:53.292 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\switch_on_off_right.dds 2020-08-07 13:58:53.292 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\switch_on_off_left.dds 2020-08-07 13:58:53.292 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_unhide.dds 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2020-08-07 13:58:53.293 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Screens\message_background_red.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_red_highlight.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\button_red.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2020-08-07 13:58:53.294 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2020-08-07 13:58:53.295 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2020-08-07 13:58:53.295 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2020-08-07 13:58:53.295 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2020-08-07 13:58:53.295 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Fog_v2.dds 2020-08-07 13:58:53.295 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Fog_v3.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\HUD\marker_enemy.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\HUD\marker_friendly.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\GravityHudHorizon.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\Gui\Blood.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\HUD\marker_gps.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\HUD\marker_self.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Fog_v1.dds 2020-08-07 13:58:53.296 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2020-08-07 13:58:53.297 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2020-08-07 13:58:53.297 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\ClaimItem.png 2020-08-07 13:58:53.297 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2020-08-07 13:58:53.297 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2020-08-07 13:58:53.297 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\star.png 2020-08-07 13:58:53.297 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\warning.png 2020-08-07 13:58:53.298 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2020-08-07 13:58:53.298 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2020-08-07 13:58:53.298 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2020-08-07 13:58:53.298 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2020-08-07 13:58:53.298 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2020-08-07 13:58:53.299 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2020-08-07 13:58:53.300 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2020-08-07 13:58:53.300 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\Steam.png 2020-08-07 13:58:53.300 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2020-08-07 13:58:53.300 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2020-08-07 13:58:53.300 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\Intro.dds 2020-08-07 13:58:53.301 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\BasicControls.dds 2020-08-07 13:58:53.301 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2020-08-07 13:58:53.301 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2020-08-07 13:58:53.301 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2020-08-07 13:58:53.301 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2020-08-07 13:58:53.302 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.302 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2020-08-07 13:58:53.302 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.302 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2020-08-07 13:58:53.302 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.302 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2020-08-07 13:58:53.302 - Thread: 1 -> GuiTextures.sbc 2020-08-07 13:58:53.302 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Space Engineers\Development\Content\Textures\GUI\HelpScreen\Survival.dds 2020-08-07 13:58:53.303 - Thread: 1 -> Loading LCD texture categories 2020-08-07 13:58:53.303 - Thread: 1 -> Loading LCD texture categories 2020-08-07 13:58:53.303 - Thread: 1 -> Loading LCD texture categories 2020-08-07 13:58:53.303 - Thread: 1 -> Loading LCD texture categories 2020-08-07 13:58:53.304 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-07 13:58:53.304 - Thread: 1 -> Loading physical items 2020-08-07 13:58:53.306 - Thread: 1 -> Loading physical items 2020-08-07 13:58:53.306 - Thread: 1 -> Loading physical material properties 2020-08-07 13:58:53.306 - Thread: 1 -> Loading pirate antennas 2020-08-07 13:58:53.307 - Thread: 1 -> Loading research blocks definitions 2020-08-07 13:58:53.307 - Thread: 1 -> Loading research groups definitions 2020-08-07 13:58:53.307 - Thread: 1 -> Loading resource distribution groups 2020-08-07 13:58:53.308 - Thread: 1 -> Loading shadow textures definitions 2020-08-07 13:58:53.308 - Thread: 1 -> Loading ship sound groups 2020-08-07 13:58:53.321 - Thread: 1 -> Loading ship sound groups 2020-08-07 13:58:53.322 - Thread: 1 -> Loading sound categories 2020-08-07 13:58:53.323 - Thread: 1 -> Loading stat definitions 2020-08-07 13:58:53.323 - Thread: 1 -> Loading grid creators 2020-08-07 13:58:53.323 - Thread: 1 -> Loading transparent material properties 2020-08-07 13:58:53.323 - Thread: 1 -> Loading planet definition 2020-08-07 13:58:53.323 - Thread: 1 -> Loading voxel map storage definitions 2020-08-07 13:58:53.324 - Thread: 1 -> Loading voxel material definitions 2020-08-07 13:58:53.324 - Thread: 1 -> Loading voxel material definitions 2020-08-07 13:58:53.324 - Thread: 1 -> Loading voxel material definitions 2020-08-07 13:58:53.324 - Thread: 1 -> Loading Weather Effects 2020-08-07 13:58:53.325 - Thread: 1 -> Audio effects definitions 2020-08-07 13:58:53.327 - Thread: 1 -> Loading environment items definitions 2020-08-07 13:58:53.328 - Thread: 1 -> Loading environment items definitions 2020-08-07 13:58:53.328 - Thread: 1 -> Loading physical material properties 2020-08-07 13:58:53.333 - Thread: 1 -> Loading particle effect definitions 2020-08-07 13:58:53.428 - Thread: 1 -> Loading particle effect definitions 2020-08-07 13:58:53.430 - Thread: 1 -> Loading environment item definitions 2020-08-07 13:58:53.431 - Thread: 1 -> Loading weapon definitions 2020-08-07 13:58:53.433 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.455 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.455 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.471 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.476 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.477 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.479 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.479 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.495 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.495 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.496 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.497 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.497 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.498 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.498 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.499 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.499 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.500 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.501 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.502 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.503 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.503 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.503 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.504 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.504 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.506 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.507 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.507 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.508 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.508 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.509 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.509 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.510 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.512 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.513 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.514 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.515 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.516 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.517 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.519 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.520 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.523 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.525 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.525 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.526 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.527 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.528 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.529 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.531 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.533 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.535 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.536 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.538 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.539 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.541 - Thread: 1 -> Loading cube blocks 2020-08-07 13:58:53.542 - Thread: 1 -> Created block definitions 2020-08-07 13:58:53.547 - Thread: 1 -> Loading block variant groups 2020-08-07 13:58:53.549 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-08-07 13:58:53.549 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-08-07 13:58:53.549 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-08-07 13:58:53.549 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-08-07 13:58:53.549 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-08-07 13:58:53.550 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-08-07 13:58:53.550 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-08-07 13:58:53.550 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-08-07 13:58:53.550 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-08-07 13:58:53.550 - 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Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Spur_mk.1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Starfury_MkII.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\STARTERSHIP.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Stash-satellite.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Station_8315622.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\SuicideShip.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Thief_mk.1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\T-Ion Fade.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Trade1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Trade2.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Trade3.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Trader1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Trainspark.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Turtle Miner.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Tusk.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\V2-Gunboat.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\VehicleProjector.sbc 2020-08-07 13:58:53.556 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-08-07 13:58:53.557 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Vulture Drone.sbc 2020-08-07 13:58:53.557 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-08-07 13:58:53.557 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-08-07 13:58:53.557 - Thread: 1 -> Loading prefab: C:\Games\Space Engineers\Development\Content\Data\Prefabs\YellowDrone.sbc 2020-08-07 13:58:53.558 - Thread: 1 -> Loading asteroid generators 2020-08-07 13:58:53.558 - Thread: 1 -> Loading spawn groups 2020-08-07 13:58:53.559 - Thread: 1 -> Loading drop containers 2020-08-07 13:58:53.560 - Thread: 1 -> Loading spawn groups 2020-08-07 13:58:53.560 - Thread: 1 -> Loading spawn groups 2020-08-07 13:58:53.560 - Thread: 1 -> Loading radial menu definitions 2020-08-07 13:58:53.576 - Thread: 1 -> Loading respawn ships 2020-08-07 13:58:53.577 - Thread: 1 -> Loading spawn groups 2020-08-07 13:58:53.577 - Thread: 1 -> Loading wheel speeds 2020-08-07 13:58:53.620 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-08-07 13:58:53.622 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-07 13:58:53.656 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-07 13:58:53.657 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-07 13:58:53.657 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-07 13:58:53.664 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-07 13:58:54.058 - Thread: 1 -> MyLights.LoadData() - START 2020-08-07 13:58:54.059 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-08-07 13:58:54.060 - Thread: 1 -> MyLights.LoadData() - END 2020-08-07 13:58:54.060 - Thread: 1 -> Info: MyLights initialized. 2020-08-07 13:58:54.060 - Thread: 1 -> MyExplosions.LoadData() - START 2020-08-07 13:58:54.064 - Thread: 1 -> MyExplosions.LoadData() - END 2020-08-07 13:58:54.099 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-08-07 13:58:54.099 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-08-07 13:58:54.112 - Thread: 1 -> Loading Procedural World Generator 2020-08-07 13:58:54.112 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-08-07 13:58:54.364 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-08-07 13:58:54.445 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-08-07 13:58:54.445 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike_260000_1306669055_-_EarthLike storage?:False 2020-08-07 13:58:54.447 - Thread: 1 -> Loading voxel storage from file 'C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System\Moon-1353915701d19000.vx2' 2020-08-07 13:58:54.448 - Thread: 10 -> Loading voxel storage from file 'C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System\EarthLike_260000_1306669055_-_EarthLike.vx2' 2020-08-07 13:58:57.142 - Thread: 10 -> Info: Planet generator name: EarthLike 2020-08-07 13:58:57.142 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike_260000_1306669055_-_EarthLike Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-279593.32796113 Y:-25982.9209750583 Z:52910.3761903757 Radius: 0 AtmosphereRadius: 227500 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-07 13:58:57.448 - Thread: 1 -> Info: Planet generator name: Moon 2020-08-07 13:58:57.448 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-07 13:58:57.449 - Thread: 1 -> Entities loaded 2020-08-07 13:58:57.528 - Thread: 1 -> Clusters reordered 2020-08-07 13:58:57.552 - Thread: 1 -> Clusters reordered 2020-08-07 13:58:57.580 - Thread: 1 -> Clusters reordered 2020-08-07 13:58:57.611 - Thread: 1 -> Entities initialized 2020-08-07 13:58:57.674 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-08-07 13:58:57.674 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-08-07 13:58:57.677 - Thread: 1 -> MySession.Static.LogSettings - START 2020-08-07 13:58:57.677 - Thread: 1 -> Name = Star System Development 2020-08-07 13:58:57.677 - Thread: 1 -> Description = 2020-08-07 13:58:57.677 - Thread: 1 -> GameDateTime = 04/02/2081 18:44:05 2020-08-07 13:58:57.677 - Thread: 1 -> Password = 2020-08-07 13:58:57.677 - Thread: 1 -> CurrentPath = C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 2020-08-07 13:58:57.677 - Thread: 1 -> WorkshopId = 2020-08-07 13:58:57.677 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2020-08-07 13:58:57.677 - Thread: 1 -> ThumbPath = C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System\thumb.jpg 2020-08-07 13:58:57.677 - Thread: 1 -> Settings: 2020-08-07 13:58:57.677 - Thread: 1 -> GameMode = Survival 2020-08-07 13:58:57.677 - Thread: 1 -> MaxPlayers = 10 2020-08-07 13:58:57.677 - Thread: 1 -> OnlineMode = PUBLIC 2020-08-07 13:58:57.677 - Thread: 1 -> AutoHealing = True 2020-08-07 13:58:57.677 - Thread: 1 -> WeaponsEnabled = True 2020-08-07 13:58:57.677 - Thread: 1 -> ThrusterDamage = True 2020-08-07 13:58:57.677 - Thread: 1 -> EnableSpectator = False 2020-08-07 13:58:57.677 - Thread: 1 -> EnableCopyPaste = False 2020-08-07 13:58:57.677 - Thread: 1 -> MaxFloatingObjects = 32 2020-08-07 13:58:57.677 - Thread: 1 -> MaxGridSize = 50000 2020-08-07 13:58:57.677 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-08-07 13:58:57.677 - Thread: 1 -> CargoShipsEnabled = True 2020-08-07 13:58:57.677 - Thread: 1 -> EnvironmentHostility = SAFE 2020-08-07 13:58:57.677 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-08-07 13:58:57.677 - Thread: 1 -> InventorySizeMultiplier = 10 2020-08-07 13:58:57.677 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-08-07 13:58:57.677 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-08-07 13:58:57.677 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-08-07 13:58:57.677 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-08-07 13:58:57.677 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-08-07 13:58:57.677 - Thread: 1 -> ClientCanSave = False 2020-08-07 13:58:57.677 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-08-07 13:58:57.677 - Thread: 1 -> PermanentDeath = False 2020-08-07 13:58:57.677 - Thread: 1 -> DestructibleBlocks = True 2020-08-07 13:58:57.677 - Thread: 1 -> EnableScripts = True 2020-08-07 13:58:57.677 - Thread: 1 -> AutoSaveInMinutes = 15 2020-08-07 13:58:57.677 - Thread: 1 -> SpawnShipTimeMultiplier = 0.1 2020-08-07 13:58:57.677 - Thread: 1 -> ProceduralDensity = 0 2020-08-07 13:58:57.677 - Thread: 1 -> ProceduralSeed = 0 2020-08-07 13:58:57.677 - Thread: 1 -> DestructibleBlocks = True 2020-08-07 13:58:57.677 - Thread: 1 -> EnableIngameScripts = True 2020-08-07 13:58:57.677 - Thread: 1 -> ViewDistance = 15000 2020-08-07 13:58:57.677 - Thread: 1 -> Voxel destruction = True 2020-08-07 13:58:57.677 - Thread: 1 -> EnableStructuralSimulation = False 2020-08-07 13:58:57.677 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-08-07 13:58:57.677 - Thread: 1 -> EnableContainerDrops = True 2020-08-07 13:58:57.677 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-08-07 13:58:57.677 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-08-07 13:58:57.677 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-08-07 13:58:57.677 - Thread: 1 -> EnableSubgridDamage = False 2020-08-07 13:58:57.677 - Thread: 1 -> SyncDistance = 5000 2020-08-07 13:58:57.677 - Thread: 1 -> BlockLimitsEnabled = PER_PLAYER 2020-08-07 13:58:57.677 - Thread: 1 -> AFKTimeoutMin = 15 2020-08-07 13:58:57.677 - Thread: 1 -> StopGridsPeriodMin = 15 2020-08-07 13:58:57.677 - Thread: 1 -> ExperimentalMode = True 2020-08-07 13:58:57.677 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, PhysicsIterations, SyncDistance, TotalPCU, EnableIngameScripts, StationVoxelSupport, AdaptiveSimulationQuality 2020-08-07 13:58:57.677 - Thread: 1 -> MySession.Static.LogSettings - END 2020-08-07 13:58:57.726 - Thread: 1 -> Analytics uuid: a336a66c-a78b-4437-b86f-efd6249688e5 2020-08-07 13:58:57.792 - Thread: 1 -> Analytics helper process start reported 2020-08-07 13:58:57.804 - Thread: 1 -> Session loaded 2020-08-07 13:58:57.848 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-08-07 13:58:57.862 - Thread: 1 -> Timer Frequency: 10000000 2020-08-07 13:58:57.862 - Thread: 1 -> Ticks per frame: 166667 2020-08-07 13:58:57.864 - Thread: 39 -> Analytics session error 2020-08-07 13:58:57.893 - Thread: 1 -> Server PolicyResponse (1) 2020-08-07 13:58:57.901 - Thread: 1 -> Updating continues. 2020-08-07 13:58:58.442 - Thread: 1 -> GC Memory: 279.2769 / 279.2769 MB 2020-08-07 13:58:58.698 - Thread: 1 -> Game ready... 2020-08-07 13:59:07.036 - Thread: 27 -> Peer2Peer_SessionRequest 76561198077161002 2020-08-07 13:59:10.868 - Thread: 1 -> OnConnectedClient LordTylus attempt 2020-08-07 13:59:11.212 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:76561198077161002 Owner ID:76561198077161002 2020-08-07 13:59:16.453 - Thread: 1 -> World request received: LordTylus 2020-08-07 13:59:16.453 - Thread: 1 -> ...responding 2020-08-07 13:59:21.949 - Thread: 27 -> Loaded 469 Steam Inventory item definitions 2020-08-07 13:59:23.784 - Thread: 27 -> Peer2Peer_SessionRequest 76561198028982723 2020-08-07 13:59:27.423 - Thread: 1 -> OnConnectedClient Slothdough attempt 2020-08-07 13:59:27.740 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:76561198028982723 Owner ID:76561198028982723 2020-08-07 13:59:28.457 - Thread: 1 -> GC Memory: 281.3718 / 281.3718 MB 2020-08-07 13:59:32.710 - Thread: 1 -> User left Slothdough 2020-08-07 13:59:32.715 - Thread: 1 -> Disconnected: 76561198028982723 2020-08-07 13:59:58.473 - Thread: 1 -> GC Memory: 283.1736 / 283.1736 MB 2020-08-07 13:59:58.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 13:59:58.780 - Thread: 1 -> STATISTICS,0,0.00672245,0.005785942,0.01231861,0.02386761,0.2581425,0.2461672,7.438673,2.758061,1,0,283.2749,865.5313,35779,964221,9,0,0,0,43799,0,0,16.66667,0,0,100,321604088,283.2749 2020-08-07 13:59:58.781 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 13:59:58.781 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,64,242,306,0,0,0,0,0,0,0,0,0,0,0,96,0,0,0,0,0,144,2,0,0 2020-08-07 14:00:28.490 - Thread: 1 -> GC Memory: 281.206 / 281.206 MB 2020-08-07 14:00:31.486 - Thread: 27 -> Peer2Peer_SessionRequest 76561197982600699 2020-08-07 14:00:33.540 - Thread: 1 -> OnConnectedClient Kontu attempt 2020-08-07 14:00:33.856 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:76561197982600699 Owner ID:76561197982600699 2020-08-07 14:00:37.172 - Thread: 1 -> World request received: Kontu 2020-08-07 14:00:37.172 - Thread: 1 -> ...responding 2020-08-07 14:00:58.507 - Thread: 1 -> GC Memory: 280.9015 / 280.9015 MB 2020-08-07 14:00:58.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 14:00:58.789 - Thread: 1 -> STATISTICS,60.0166667,0.01354504,0.01162243,0.01717377,0.02995872,0.7652569,0.7117691,5.550409,2.620863,2,0,281.0027,865.6055,35779,964221,9,0,0,0.1153593,43811,0,0,16.66667,0,0,100,321640952,281.0027 2020-08-07 14:00:58.789 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 14:00:58.789 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,64,242,306,0,0,0,0,0,0,0,0,0,0,0,96,0,0,0,0,0,144,2,0,0 2020-08-07 14:01:28.523 - Thread: 1 -> GC Memory: 280.5103 / 280.5103 MB 2020-08-07 14:01:58.524 - Thread: 1 -> GC Memory: 283.9143 / 283.9143 MB 2020-08-07 14:01:58.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 14:01:58.807 - Thread: 1 -> STATISTICS,120.0333334,0.01348877,0.0118084,0.01717377,0.02995872,1.577099,1.411717,8.520655,2.612773,2,0,284.046,866.8359,35779,964221,9,0,0,0.1554143,43287,0,0,16.66667,0,0,100,321640952,284.046 2020-08-07 14:01:58.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 14:01:58.807 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,64,242,306,0,0,0,0,0,0,0,0,0,0,0,96,0,0,0,0,0,144,2,0,0 2020-08-07 14:02:00.775 - Thread: 1 -> User left Kontu 2020-08-07 14:02:00.799 - Thread: 1 -> Disconnected: 76561197982600699 2020-08-07 14:02:07.408 - Thread: 1 -> User left LordTylus 2020-08-07 14:02:07.408 - Thread: 1 -> Disconnected: 76561198077161002 2020-08-07 14:02:07.408 - Thread: 1 -> OnConnectedClient Kontu attempt 2020-08-07 14:02:07.706 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:76561197982600699 Owner ID:76561197982600699 2020-08-07 14:02:11.307 - Thread: 1 -> World request received: Kontu 2020-08-07 14:02:11.307 - Thread: 1 -> ...responding 2020-08-07 14:02:13.357 - Thread: 1 -> OnConnectedClient LordTylus attempt 2020-08-07 14:02:13.706 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:76561198077161002 Owner ID:76561198077161002 2020-08-07 14:02:17.472 - Thread: 1 -> World request received: LordTylus 2020-08-07 14:02:17.472 - Thread: 1 -> ...responding 2020-08-07 14:02:28.540 - Thread: 1 -> GC Memory: 290.4439 / 290.4439 MB 2020-08-07 14:02:58.541 - Thread: 1 -> GC Memory: 289.9589 / 289.9589 MB 2020-08-07 14:02:58.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 14:02:58.823 - Thread: 1 -> STATISTICS,180.05,0.01355839,0.01159859,0.01717377,0.03439522,2.174704,2.000323,5.600814,2.838158,2,0,290.0599,866.2383,35779,964221,10,0,0,0.1154159,43802,0,0,16.66667,0,0,100,321718776,290.0599 2020-08-07 14:02:58.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 14:02:58.823 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,64,242,306,0,0,0,0,0,0,0,0,0,0,0,96,0,0,0,0,0,144,2,0,0 2020-08-07 14:03:28.557 - Thread: 1 -> GC Memory: 289.3828 / 289.3828 MB 2020-08-07 14:03:58.574 - Thread: 1 -> GC Memory: 288.9695 / 288.9695 MB 2020-08-07 14:03:58.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 14:03:58.841 - Thread: 1 -> STATISTICS,240.0666667,0.01333427,0.0116787,0.01717377,0.03439522,2.982279,2.701613,5.486415,2.723368,2,0,289.0551,866.2383,35779,964221,10,0,0,0.09763399,44347,0,0,16.66667,0,0,100,321718776,289.0551 2020-08-07 14:03:58.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 14:03:58.841 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,64,242,306,0,0,0,0,0,0,0,0,0,0,0,96,0,0,0,0,0,144,2,0,0 2020-08-07 14:04:28.590 - Thread: 1 -> GC Memory: 288.471 / 288.471 MB 2020-08-07 14:04:58.607 - Thread: 1 -> GC Memory: 287.9485 / 287.9485 MB 2020-08-07 14:04:58.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-07 14:04:58.857 - Thread: 1 -> STATISTICS,300.0833334,0.01344681,0.01161671,0.01717377,0.03439522,3.789451,3.40298,5.701959,2.878284,2,0,288.0419,866.2383,35779,964221,10,0,0,0.1410593,44331,0,0,16.66667,0,0,100,321718776,288.0419 2020-08-07 14:04:58.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-07 14:04:58.857 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,64,242,306,0,0,0,0,0,0,0,0,0,0,0,96,0,0,0,0,0,144,2,0,0 2020-08-07 14:05:28.607 - Thread: 1 -> GC Memory: 287.5806 / 287.5806 MB 2020-08-07 14:05:46.925 - Thread: 1 -> Exiting.. 2020-08-07 14:05:46.978 - Thread: 1 -> Used namespaces in scripts: 2020-08-07 14:05:46.981 - Thread: 1 -> MySession::Unload START 2020-08-07 14:05:46.981 - Thread: 1 -> AutoSaveInMinutes: 15 2020-08-07 14:05:46.981 - Thread: 1 -> MySandboxGame.IsDedicated: True 2020-08-07 14:05:46.981 - Thread: 1 -> IsServer: True 2020-08-07 14:05:46.981 - Thread: 1 -> Autosave in unload 2020-08-07 14:05:46.984 - Thread: 1 -> Saving world - START 2020-08-07 14:05:46.985 - Thread: 1 -> Making world state snapshot. 2020-08-07 14:05:46.985 - Thread: 1 -> Before snapshot.: GC Memory: 290 B 2020-08-07 14:05:47.066 - Thread: 1 -> After snapshot.: GC Memory: 290 B 2020-08-07 14:05:47.068 - Thread: 1 -> Directory cleanup: GC Memory: 290 B 2020-08-07 14:05:47.068 - Thread: 1 -> Saving world - END 2020-08-07 14:05:47.073 - Thread: 1 -> Session snapshot save - START 2020-08-07 14:05:47.073 - Thread: 1 -> Checking file access for files in target dir. 2020-08-07 14:05:48.484 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\AHGAdmin\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System\.new\Sandbox_config.sbc 2020-08-07 14:05:49.249 - Thread: 1 -> Session snapshot save - END 2020-08-07 14:05:49.259 - Thread: 1 -> Unloading Procedural World Generator 2020-08-07 14:05:49.499 - Thread: 1 -> Info: MyLights Unloading data. 2020-08-07 14:05:49.514 - Thread: 1 -> Network readers disposed 2020-08-07 14:05:49.718 - Thread: 1 -> Network readers disposed 2020-08-07 14:05:49.719 - Thread: 1 -> Logging off Steam... 2020-08-07 14:05:49.719 - Thread: 1 -> Shutting down server... 2020-08-07 14:05:49.793 - Thread: 1 -> Done 2020-08-07 14:05:49.794 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-08-07 14:05:49.802 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-08-07 14:05:49.973 - Thread: 1 -> MySession::Unload END 2020-08-07 14:05:49.975 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-08-07 14:05:49.976 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-08-07 14:05:49.979 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 16824024 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 33602328 computed total 33602328 reported total Heap usage: 648800 ( 3%) unused in thread local freelists 15437400 (91%) unused in main heap 737824 ( 4%) used in main heap ------- 16824024 allocated by heap Peak usage: 13858560 ( 5%) peak heap used (versus current) 8784 ( 0%) peak solver used (versus available) 2020-08-07 14:05:50.146 - Thread: 1 -> Steam closed 2020-08-07 14:05:50.159 - Thread: 1 -> Log Closed