2020-08-06 11:27:53.166 - Thread: 1 -> Log Started 2020-08-06 11:27:53.166 - Thread: 1 -> Timezone (local - UTC): 2h 2020-08-06 11:27:53.166 - Thread: 1 -> App Version: 01_195_024 2020-08-06 11:27:53.199 - Thread: 1 -> Steam build: Always true 2020-08-06 11:27:53.199 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-08-06 11:27:53.199 - Thread: 1 -> Environment.ProcessorCount: 8 2020-08-06 11:27:53.284 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-08-06 11:27:53.284 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-08-06 11:27:53.284 - Thread: 1 -> Environment.Is64BitProcess: True 2020-08-06 11:27:53.284 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-08-06 11:27:53.285 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4180.0 2020-08-06 11:27:53.285 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-08-06 11:27:53.291 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz 2020-08-06 11:27:53.291 - Thread: 1 -> IntPtr.Size: 8 2020-08-06 11:27:53.291 - Thread: 1 -> Default Culture: 2020-08-06 11:27:53.291 - Thread: 1 -> Default UI Culture: 2020-08-06 11:27:53.291 - Thread: 1 -> MyConfig.Load() - START 2020-08-06 11:27:53.293 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 11:27:53.634 - Thread: 1 -> NewNewGameScreen: False 2020-08-06 11:27:53.634 - Thread: 1 -> EnableDamageEffects: True 2020-08-06 11:27:53.634 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-08-06 11:27:53.634 - Thread: 1 -> EnableReverb: False 2020-08-06 11:27:53.634 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-08-06 11:27:53.634 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-08-06 11:27:53.634 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-08-06 11:27:53.634 - Thread: 1 -> FirstTimeRun: False 2020-08-06 11:27:53.634 - Thread: 1 -> ExperimentalMode: True 2020-08-06 11:27:53.634 - Thread: 1 -> VideoAdapter: 0 2020-08-06 11:27:53.634 - Thread: 1 -> ScreenWidth: 1920 2020-08-06 11:27:53.634 - Thread: 1 -> ScreenHeight: 1080 2020-08-06 11:27:53.634 - Thread: 1 -> RefreshRate: 60000 2020-08-06 11:27:53.634 - Thread: 1 -> WindowMode: 1 2020-08-06 11:27:53.634 - Thread: 1 -> VerticalSync: 1 2020-08-06 11:27:53.634 - Thread: 1 -> FieldOfView: 70 2020-08-06 11:27:53.634 - Thread: 1 -> PostProcessingEnabled: True 2020-08-06 11:27:53.634 - Thread: 1 -> FlaresIntensity: 1 2020-08-06 11:27:53.634 - Thread: 1 -> TreeViewDistance: 2000 2020-08-06 11:27:53.634 - Thread: 1 -> GrassDensity: 3 2020-08-06 11:27:53.634 - Thread: 1 -> GrassDrawDistance: 1000 2020-08-06 11:27:53.634 - Thread: 1 -> AntialiasingMode: 1 2020-08-06 11:27:53.634 - Thread: 1 -> ShadowMapResolution: 2 2020-08-06 11:27:53.634 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-08-06 11:27:53.634 - Thread: 1 -> TextureQuality: 2 2020-08-06 11:27:53.634 - Thread: 1 -> AnisotropicFiltering: 4 2020-08-06 11:27:53.634 - Thread: 1 -> ModelQuality: 2 2020-08-06 11:27:53.634 - Thread: 1 -> VoxelQuality: 2 2020-08-06 11:27:53.634 - Thread: 1 -> ShaderQuality: 2 2020-08-06 11:27:53.634 - Thread: 1 -> LowMemSwitchToLow: 0 2020-08-06 11:27:53.634 - Thread: 1 -> FirstVTTimeRun: False 2020-08-06 11:27:53.634 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-08-06 11:27:53.634 - Thread: 1 -> GDPRConsent: True 2020-08-06 11:27:53.634 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-08-06 11:27:53.634 - Thread: 1 -> GameVolume: 0.4561174 2020-08-06 11:27:53.634 - Thread: 1 -> Music_Volume: 0 2020-08-06 11:27:53.634 - Thread: 1 -> VoiceChatVolume: 0.4588911 2020-08-06 11:27:53.634 - Thread: 1 -> HudWarnings: True 2020-08-06 11:27:53.634 - Thread: 1 -> VoiceChat: True 2020-08-06 11:27:53.634 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-08-06 11:27:53.634 - Thread: 1 -> EnableDynamicMusic: True 2020-08-06 11:27:53.634 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-08-06 11:27:53.634 - Thread: 1 -> EnableDoppler: True 2020-08-06 11:27:53.634 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-08-06 11:27:53.634 - Thread: 1 -> FirstTimeTutorials: False 2020-08-06 11:27:53.634 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-08-06 11:27:53.634 - Thread: 1 -> ShowCrosshair2: 0 2020-08-06 11:27:53.634 - Thread: 1 -> EnableTrading: True 2020-08-06 11:27:53.634 - Thread: 1 -> EnableSteamCloud: False 2020-08-06 11:27:53.634 - Thread: 1 -> UiTransparency: 1 2020-08-06 11:27:53.634 - Thread: 1 -> UiBkTransparency: 0.8 2020-08-06 11:27:53.634 - Thread: 1 -> HUDBkTransparency: 0.6 2020-08-06 11:27:53.634 - Thread: 1 -> AreaInteraction: True 2020-08-06 11:27:53.634 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-08-06 11:27:53.634 - Thread: 1 -> ControlsHints: False 2020-08-06 11:27:53.634 - Thread: 1 -> GoodBotHints: False 2020-08-06 11:27:53.634 - Thread: 1 -> RotationHints: True 2020-08-06 11:27:53.634 - Thread: 1 -> HudState: 2 2020-08-06 11:27:53.634 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-08-06 11:27:53.634 - Thread: 1 -> MutedPlayers: 2020-08-06 11:27:53.634 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-08-06 11:27:53.634 - Thread: 1 -> ZoomMultiplier: 0.2 2020-08-06 11:27:53.634 - Thread: 1 -> GamepadScheme: 0 2020-08-06 11:27:53.634 - Thread: 1 -> Language: 6 2020-08-06 11:27:53.634 - Thread: 1 -> DontSendVoicePlayers: 2020-08-06 11:27:53.635 - Thread: 1 -> MyConfig.Load() - END 2020-08-06 11:27:58.325 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-08-06 11:27:58.654 - Thread: 1 -> Found processor count: 8 2020-08-06 11:27:58.654 - Thread: 1 -> Using processor count: 8 2020-08-06 11:27:58.931 - Thread: 1 -> All detected adapters: 2020-08-06 11:27:58.944 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=1633892418, DeviceID=7171 2020-08-06 11:27:58.944 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-08-06 11:27:59.329 - Thread: 1 -> AdapterInfo = { 2020-08-06 11:27:59.329 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-08-06 11:27:59.329 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551278592, Luid: 4193345, rev: 161, subsys id: 1633892418, vendor id: 4318, feature_level 11.1: True 2020-08-06 11:27:59.329 - Thread: 1 -> Driver version = 27.21.14.5148 2020-08-06 11:27:59.329 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-08-06 11:27:59.329 - Thread: 1 -> DriverUpdateNecessary = False 2020-08-06 11:27:59.329 - Thread: 1 -> AftermathSupported = False 2020-08-06 11:27:59.329 - Thread: 1 -> Adapter id = 0 2020-08-06 11:27:59.329 - Thread: 1 -> Supported = True 2020-08-06 11:27:59.329 - Thread: 1 -> RAM = 6345981952 2020-08-06 11:27:59.329 - Thread: 1 -> Priority = 2 2020-08-06 11:27:59.329 - Thread: 1 -> Multithreaded rendering supported = True 2020-08-06 11:27:59.329 - Thread: 1 -> Output is attached = True 2020-08-06 11:27:59.329 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-08-06 11:27:59.329 - Thread: 1 -> Display modes = { 2020-08-06 11:27:59.329 - Thread: 1 -> DXGIOutput id = 0 2020-08-06 11:27:59.329 - Thread: 1 -> 640x480@60Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 640x480@75Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 640x480@72Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 640x480@59.94Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 720x480@60Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 720x480@59.94Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 720x576@50Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 800x600@75Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 800x600@56.25Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 800x600@60.317Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 800x600@72.188Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1024x768@60.004Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1024x768@70.069Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1024x768@75.029Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1152x864@75Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1176x664@60Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1176x664@60Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1176x664@50Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1176x664@50Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1176x664@59.94Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1176x664@59.94Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1280x720@60Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1280x720@50Hz 2020-08-06 11:27:59.329 - Thread: 1 -> 1280x720@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@75.025Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@75.025Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x1024@60.02Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x1024@75.025Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1440x900@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1440x900@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x900@59.954Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x900@59.954Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x1200@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1680x1050@59.954Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1768x992@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1768x992@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1768x992@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1768x992@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1768x992@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1768x992@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1920x1080@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1920x1080@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1920x1080@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1920x1080@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1920x1080@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1920x1080@59.94006Hz 2020-08-06 11:27:59.330 - Thread: 1 -> } 2020-08-06 11:27:59.330 - Thread: 1 -> } 2020-08-06 11:27:59.330 - Thread: 1 -> AdapterInfo = { 2020-08-06 11:27:59.330 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-08-06 11:27:59.330 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551278592, Luid: 4193345, rev: 161, subsys id: 1633892418, vendor id: 4318, feature_level 11.1: True 2020-08-06 11:27:59.330 - Thread: 1 -> Driver version = 27.21.14.5148 2020-08-06 11:27:59.330 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-08-06 11:27:59.330 - Thread: 1 -> DriverUpdateNecessary = False 2020-08-06 11:27:59.330 - Thread: 1 -> AftermathSupported = False 2020-08-06 11:27:59.330 - Thread: 1 -> Adapter id = 0 2020-08-06 11:27:59.330 - Thread: 1 -> Supported = True 2020-08-06 11:27:59.330 - Thread: 1 -> RAM = 6345981952 2020-08-06 11:27:59.330 - Thread: 1 -> Priority = 2 2020-08-06 11:27:59.330 - Thread: 1 -> Multithreaded rendering supported = True 2020-08-06 11:27:59.330 - Thread: 1 -> Output is attached = True 2020-08-06 11:27:59.330 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-08-06 11:27:59.330 - Thread: 1 -> Display modes = { 2020-08-06 11:27:59.330 - Thread: 1 -> DXGIOutput id = 0 2020-08-06 11:27:59.330 - Thread: 1 -> 640x480@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 640x480@75Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 640x480@72Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 640x480@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 720x480@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 720x480@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 720x576@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 800x600@75Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 800x600@56.25Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 800x600@60.317Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 800x600@72.188Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1024x768@60.004Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1024x768@70.069Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1024x768@75.029Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1152x864@75Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1176x664@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1176x664@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1176x664@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1176x664@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1176x664@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1176x664@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x720@60Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x720@50Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x720@59.94Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x800@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@75.025Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x960@75.025Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x1024@60.02Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1280x1024@75.025Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1360x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1366x768@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1440x900@59.887Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1440x900@74.984Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x900@59.954Hz 2020-08-06 11:27:59.330 - Thread: 1 -> 1600x900@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1600x1200@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1680x1050@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1768x992@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1768x992@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1768x992@50Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1768x992@50Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1768x992@59.94Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1768x992@59.94Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@50Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@50Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@59.94Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@59.94006Hz 2020-08-06 11:27:59.331 - Thread: 1 -> } 2020-08-06 11:27:59.331 - Thread: 1 -> } 2020-08-06 11:27:59.331 - Thread: 1 -> AdapterInfo = { 2020-08-06 11:27:59.331 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2020-08-06 11:27:59.331 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551278592, Luid: 4193345, rev: 161, subsys id: 1633892418, vendor id: 4318, feature_level 11.1: True 2020-08-06 11:27:59.331 - Thread: 1 -> Driver version = 27.21.14.5148 2020-08-06 11:27:59.331 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-08-06 11:27:59.331 - Thread: 1 -> DriverUpdateNecessary = False 2020-08-06 11:27:59.331 - Thread: 1 -> AftermathSupported = False 2020-08-06 11:27:59.331 - Thread: 1 -> Adapter id = 0 2020-08-06 11:27:59.331 - Thread: 1 -> Supported = True 2020-08-06 11:27:59.331 - Thread: 1 -> RAM = 6345981952 2020-08-06 11:27:59.331 - Thread: 1 -> Priority = 2 2020-08-06 11:27:59.331 - Thread: 1 -> Multithreaded rendering supported = True 2020-08-06 11:27:59.331 - Thread: 1 -> Output is attached = True 2020-08-06 11:27:59.331 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2020-08-06 11:27:59.331 - Thread: 1 -> Display modes = { 2020-08-06 11:27:59.331 - Thread: 1 -> DXGIOutput id = 1 2020-08-06 11:27:59.331 - Thread: 1 -> 640x480@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 720x480@60.317Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 720x480@60.317Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 720x576@60.317Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 720x576@60.317Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 800x600@60.317Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1024x768@60.004Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1152x864@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1152x864@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x720@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x768@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x768@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x800@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x800@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1280x1024@60.02Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1440x900@59.887Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1600x900@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1680x1050@59.954Hz 2020-08-06 11:27:59.331 - Thread: 1 -> 1920x1080@60Hz 2020-08-06 11:27:59.331 - Thread: 1 -> } 2020-08-06 11:27:59.331 - Thread: 1 -> } 2020-08-06 11:27:59.331 - Thread: 1 -> AdapterInfo = { 2020-08-06 11:27:59.332 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2020-08-06 11:27:59.332 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551278592, Luid: 4193345, rev: 161, subsys id: 1633892418, vendor id: 4318, feature_level 11.1: True 2020-08-06 11:27:59.332 - Thread: 1 -> Driver version = 27.21.14.5148 2020-08-06 11:27:59.332 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-08-06 11:27:59.332 - Thread: 1 -> DriverUpdateNecessary = False 2020-08-06 11:27:59.332 - Thread: 1 -> AftermathSupported = False 2020-08-06 11:27:59.332 - Thread: 1 -> Adapter id = 0 2020-08-06 11:27:59.332 - Thread: 1 -> Supported = True 2020-08-06 11:27:59.332 - Thread: 1 -> RAM = 6345981952 2020-08-06 11:27:59.332 - Thread: 1 -> Priority = 2 2020-08-06 11:27:59.332 - Thread: 1 -> Multithreaded rendering supported = True 2020-08-06 11:27:59.332 - Thread: 1 -> Output is attached = True 2020-08-06 11:27:59.332 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2020-08-06 11:27:59.332 - Thread: 1 -> Display modes = { 2020-08-06 11:27:59.332 - Thread: 1 -> DXGIOutput id = 1 2020-08-06 11:27:59.332 - Thread: 1 -> 640x480@60Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 720x480@60.317Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 720x480@60.317Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 720x576@60.317Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 720x576@60.317Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 800x600@60.317Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1024x768@60.004Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1152x864@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1152x864@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x720@60Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x768@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x768@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x800@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x800@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x960@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1280x1024@60.02Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1360x768@59.887Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1366x768@59.887Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1440x900@59.887Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1600x900@60Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1600x1024@59.954Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1680x1050@59.954Hz 2020-08-06 11:27:59.332 - Thread: 1 -> 1920x1080@60Hz 2020-08-06 11:27:59.332 - Thread: 1 -> } 2020-08-06 11:27:59.332 - Thread: 1 -> } 2020-08-06 11:27:59.333 - Thread: 1 -> Steam.IsActive: True 2020-08-06 11:27:59.333 - Thread: 1 -> Steam.IsOnline: True 2020-08-06 11:27:59.333 - Thread: 1 -> Steam.OwnsGame: False 2020-08-06 11:27:59.333 - Thread: 1 -> Steam.UserId: 76561198094767414 2020-08-06 11:27:59.333 - Thread: 1 -> Steam.UserName: Ciberdead 2020-08-06 11:27:59.333 - Thread: 1 -> Steam.Branch: default 2020-08-06 11:27:59.333 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-08-06 11:27:59.333 - Thread: 1 -> Build version: 0.1.1.0 2020-08-06 11:27:59.337 - Thread: 1 -> MyScreenManager() 2020-08-06 11:27:59.393 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2020-08-06 11:27:59.393 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2020-08-06 11:27:59.395 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2020-08-06 11:27:59.395 - Thread: 24 -> CreateDeviceInternal - Create device 2020-08-06 11:27:59.495 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2020-08-06 11:27:59.562 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2020-08-06 11:27:59.562 - Thread: 24 -> CreateDeviceInternal create swapchain 2020-08-06 11:28:03.433 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-08-06 11:28:03.434 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-08-06 11:28:03.434 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-08-06 11:28:04.799 - Thread: 1 -> Preallocate - START 2020-08-06 11:28:04.801 - Thread: 1 -> MySpaceWorldGenerator - START 2020-08-06 11:28:04.803 - Thread: 1 -> MySpaceWorldGenerator - END 2020-08-06 11:28:04.803 - Thread: 1 -> MySpaceBuildComponent - START 2020-08-06 11:28:04.803 - Thread: 1 -> MySpaceBuildComponent - END 2020-08-06 11:28:04.803 - Thread: 1 -> MyEntities - START 2020-08-06 11:28:04.818 - Thread: 1 -> MyEntities - END 2020-08-06 11:28:04.818 - Thread: 1 -> MyObjectBuilder_Base - START 2020-08-06 11:28:04.818 - Thread: 1 -> MyObjectBuilder_Base - END 2020-08-06 11:28:04.818 - Thread: 1 -> MyTransparentGeometry - START 2020-08-06 11:28:04.818 - Thread: 1 -> MyTransparentGeometry - END 2020-08-06 11:28:04.818 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-08-06 11:28:04.825 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-08-06 11:28:04.825 - Thread: 1 -> MyMath - START 2020-08-06 11:28:04.825 - Thread: 1 -> MyMath - END 2020-08-06 11:28:04.825 - Thread: 1 -> MySimpleObjectDraw - START 2020-08-06 11:28:04.825 - Thread: 1 -> MySimpleObjectDraw - END 2020-08-06 11:28:04.838 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-08-06 11:28:04.838 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-08-06 11:28:04.838 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-08-06 11:28:04.847 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-08-06 11:28:04.847 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-08-06 11:28:04.848 - Thread: 1 -> MySyncDestructions - START 2020-08-06 11:28:04.848 - Thread: 1 -> MySyncDestructions - END 2020-08-06 11:28:04.848 - Thread: 1 -> MySyncEntity - START 2020-08-06 11:28:04.848 - Thread: 1 -> MySyncEntity - END 2020-08-06 11:28:04.848 - Thread: 1 -> MySyncScenario - START 2020-08-06 11:28:04.848 - Thread: 1 -> MySyncScenario - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyCommandCharacter - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyCommandCharacter - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyCommandConsole - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyCommandConsole - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyCommandEntity - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyCommandEntity - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyAiTargetManager - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyAiTargetManager - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyClientDebugCommands - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyClientDebugCommands - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyDedicatedServer - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyDedicatedServer - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyDedicatedServerBase - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyDedicatedServerBase - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerBase - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerBase - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerClient - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerClient - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerClientBase - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerClientBase - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerLobby - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerLobby - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerServerBase - START 2020-08-06 11:28:04.848 - Thread: 1 -> MyMultiplayerServerBase - END 2020-08-06 11:28:04.848 - Thread: 1 -> MyServerDebugCommands - START 2020-08-06 11:28:04.849 - Thread: 1 -> MyServerDebugCommands - END 2020-08-06 11:28:04.849 - Thread: 1 -> MyAIActionsParser - START 2020-08-06 11:28:04.849 - Thread: 1 -> MyAIActionsParser - END 2020-08-06 11:28:04.849 - Thread: 1 -> MyCubeGridDefinitions - START 2020-08-06 11:28:04.855 - Thread: 1 -> MyCubeGridDefinitions - END 2020-08-06 11:28:04.855 - Thread: 1 -> MyDefinitionManager - START 2020-08-06 11:28:04.859 - Thread: 1 -> MyDefinitionManager - END 2020-08-06 11:28:04.859 - Thread: 1 -> Preallocate - END 2020-08-06 11:28:04.860 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-08-06 11:28:05.143 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-08-06 11:28:05.143 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-08-06 11:28:05.156 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-08-06 11:28:05.156 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:05.156 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:05.156 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-08-06 11:28:05.156 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-08-06 11:28:05.156 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-08-06 11:28:05.156 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-08-06 11:28:05.163 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-08-06 11:28:05.163 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-08-06 11:28:05.163 - Thread: 1 -> Virtualized: False 2020-08-06 11:28:05.166 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz 2020-08-06 11:28:05.167 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,102,557,184 bytes 2020-08-06 11:28:05.167 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-08-06 11:28:05.167 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,379,537,408 bytes 2020-08-06 11:28:05.167 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,045,909,504 bytes 2020-08-06 11:28:05.171 - Thread: 1 -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 553,252,827,136 bytes 2020-08-06 11:28:05.171 - Thread: 1 -> Drive D: | Capacity: 607,121,408 bytes | Free space: 592,371,712 bytes 2020-08-06 11:28:05.171 - Thread: 1 -> Drive E: | Capacity: 500,090,007,552 bytes | Free space: 72,037,617,664 bytes 2020-08-06 11:28:05.171 - Thread: 1 -> Drive F: | Capacity: 500,090,007,552 bytes | Free space: 499,973,914,624 bytes 2020-08-06 11:28:05.171 - Thread: 1 -> Drive H: | Capacity: 249,449,934,848 bytes | Free space: 249,344,294,912 bytes 2020-08-06 11:28:05.171 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-08-06 11:28:05.171 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-08-06 11:28:05.172 - Thread: 1 -> Installed DLCs: 2020-08-06 11:28:05.194 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-08-06 11:28:05.348 - Thread: 1 -> Havok: Physics.Init 2020-08-06 11:28:05.707 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-08-06 11:28:05.722 - Thread: 1 -> HkGameName: SpaceEngineers 2020-08-06 11:28:05.727 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-08-06 11:28:05.728 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-08-06 11:28:05.739 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-08-06 11:28:05.893 - Thread: 1 -> Loading scenarios 2020-08-06 11:28:05.912 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-08-06 11:28:05.912 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-08-06 11:28:06.100 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:06.515 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-06 11:28:06.515 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-08-06 11:28:06.515 - Thread: 1 -> Loading shadow textures definitions 2020-08-06 11:28:06.515 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-08-06 11:28:06.515 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-08-06 11:28:06.573 - Thread: 1 -> MyAudio.LoadData - START 2020-08-06 11:28:06.631 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Arctis 5 Game) - Channel #: 2 - Sample rate: 48000 2020-08-06 11:28:07.283 - Thread: 1 -> MyAudio.LoadData - END 2020-08-06 11:28:07.287 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-08-06 11:28:07.287 - Thread: 1 -> MyGuiManager() 2020-08-06 11:28:07.290 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-08-06 11:28:07.494 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-08-06 11:28:07.551 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-08-06 11:28:07.551 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-08-06 11:28:07.551 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-08-06 11:28:07.573 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-08-06 11:28:07.580 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-08-06 11:28:07.580 - Thread: 12 -> ReloadVoxelMaterials 2020-08-06 11:28:07.617 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-08-06 11:28:07.617 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-08-06 11:28:07.617 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-08-06 11:28:07.618 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-08-06 11:28:07.618 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-08-06 11:28:07.618 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-08-06 11:28:07.618 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-08-06 11:28:07.618 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-08-06 11:28:07.666 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-08-06 11:28:07.666 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-08-06 11:28:07.669 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-08-06 11:28:07.676 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-08-06 11:28:07.682 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-08-06 11:28:07.685 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-08-06 11:28:07.690 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-08-06 11:28:07.690 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-08-06 11:28:07.698 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-08-06 11:28:07.700 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-08-06 11:28:07.716 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-08-06 11:28:07.717 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-08-06 11:28:07.722 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-08-06 11:28:07.729 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-08-06 11:28:07.754 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-08-06 11:28:07.759 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-08-06 11:28:07.766 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-08-06 11:28:07.774 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-08-06 11:28:07.777 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-08-06 11:28:07.778 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-08-06 11:28:07.779 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-08-06 11:28:07.791 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-08-06 11:28:07.792 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-08-06 11:28:07.793 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-08-06 11:28:07.801 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-08-06 11:28:07.815 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-08-06 11:28:07.832 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-08-06 11:28:07.854 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-08-06 11:28:07.857 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-08-06 11:28:07.870 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-08-06 11:28:07.873 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-08-06 11:28:07.877 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-08-06 11:28:07.879 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-08-06 11:28:07.882 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-08-06 11:28:07.887 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-08-06 11:28:07.888 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-08-06 11:28:07.891 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-08-06 11:28:07.900 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-08-06 11:28:07.900 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-08-06 11:28:07.906 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-08-06 11:28:07.917 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-08-06 11:28:07.928 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-08-06 11:28:07.931 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-08-06 11:28:07.933 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-08-06 11:28:07.967 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-08-06 11:28:08.015 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-08-06 11:28:08.017 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-08-06 11:28:08.035 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-08-06 11:28:08.044 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-08-06 11:28:08.055 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-08-06 11:28:08.071 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-08-06 11:28:08.082 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-08-06 11:28:08.091 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-08-06 11:28:08.114 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-08-06 11:28:08.214 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-08-06 11:28:08.226 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-08-06 11:28:08.249 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-08-06 11:28:08.252 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-08-06 11:28:08.270 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-08-06 11:28:08.286 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-08-06 11:28:08.323 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-08-06 11:28:08.352 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-08-06 11:28:08.451 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-08-06 11:28:08.551 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-08-06 11:28:08.656 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-08-06 11:28:08.684 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-08-06 11:28:08.697 - Thread: 1 -> Timer Frequency: 10000000 2020-08-06 11:28:08.697 - Thread: 1 -> Ticks per frame: 166667 2020-08-06 11:28:08.809 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-08-06 11:28:08.819 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-08-06 11:28:08.959 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-08-06 11:28:08.959 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-08-06 11:28:09.043 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-08-06 11:28:09.131 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-08-06 11:28:09.140 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-08-06 11:28:09.205 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-08-06 11:28:09.206 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-08-06 11:28:09.259 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-08-06 11:28:09.259 - Thread: 1 -> Flares Intensity: 1 2020-08-06 11:28:09.259 - Thread: 1 -> Field of view: 1.22173 2020-08-06 11:28:09.259 - Thread: 1 -> PostProcessingEnabled: True 2020-08-06 11:28:09.259 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-08-06 11:28:09.259 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-08-06 11:28:09.259 - Thread: 1 -> Render.DistanceFade: 2000 2020-08-06 11:28:09.259 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-08-06 11:28:09.259 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-08-06 11:28:09.259 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-08-06 11:28:09.260 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-08-06 11:28:09.260 - Thread: 1 -> Render.TextureQuality: HIGH 2020-08-06 11:28:09.260 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-08-06 11:28:09.260 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-08-06 11:28:09.260 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-08-06 11:28:09.260 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-08-06 11:28:09.260 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-08-06 11:28:09.263 - Thread: 1 -> Analytics uuid: c3e781fa-e398-406c-d023-d5a61666fa79 2020-08-06 11:28:09.299 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-08-06 11:28:09.335 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-08-06 11:28:09.387 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-08-06 11:28:09.395 - Thread: 1 -> Analytics helper process start reported 2020-08-06 11:28:09.403 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-08-06 11:28:09.417 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-08-06 11:28:09.461 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-08-06 11:28:09.515 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-08-06 11:28:09.554 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-08-06 11:28:09.562 - Thread: 33 -> Analytics session error 2020-08-06 11:28:09.700 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-08-06 11:28:09.812 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-08-06 11:28:09.949 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-08-06 11:28:10.130 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-08-06 11:28:10.241 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-08-06 11:28:10.247 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-08-06 11:28:10.610 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-08-06 11:28:10.962 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-08-06 11:28:11.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:28:11.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:28:11.753 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-08-06 11:28:12.279 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-08-06 11:28:16.778 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-08-06 11:28:23.132 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-08-06 11:28:23.132 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-08-06 11:28:23.768 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-08-06 11:28:29.136 - Thread: 38 -> LoadSession() - Start 2020-08-06 11:28:29.136 - Thread: 38 -> C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1 2020-08-06 11:28:31.039 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\Sandbox_config.sbc 2020-08-06 11:28:31.050 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-08-06 11:28:31.051 - Thread: 38 -> CheckPoint Experimental mode: Yes 2020-08-06 11:28:31.051 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, MaxFloatingObjects, BlockLimitsEnabled, EnableWolfs 2020-08-06 11:28:31.051 - Thread: 38 -> LoadSession() - End 2020-08-06 11:28:31.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:28:31.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:28:31.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:28:31.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:28:31.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:28:31.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:28:31.072 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-08-06 11:28:31.073 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-08-06 11:28:31.285 - Thread: 1 -> RunLoadingAction - START 2020-08-06 11:28:31.285 - Thread: 1 -> Loading session: C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1 2020-08-06 11:28:32.424 - Thread: 1 -> GC Memory: 1,135,219,944 B 2020-08-06 11:28:32.429 - Thread: 1 -> Process Memory: 3,134,799,872 B 2020-08-06 11:28:32.429 - Thread: 1 -> Experimental mode: Yes 2020-08-06 11:28:32.429 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, MaxFloatingObjects, BlockLimitsEnabled, EnableWolfs, ExperimentalTurnedOnInConfiguration 2020-08-06 11:28:33.987 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-08-06 11:28:34.011 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-08-06 11:28:34.015 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-08-06 11:28:34.016 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-08-06 11:28:34.018 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-08-06 11:28:34.204 - Thread: 1 -> Loading scenarios 2020-08-06 11:28:34.204 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-08-06 11:28:34.205 - Thread: 1 -> List of used mods (0) - START 2020-08-06 11:28:34.205 - Thread: 1 -> List of used mods - END 2020-08-06 11:28:34.272 - Thread: 1 -> Loading behaviors 2020-08-06 11:28:34.273 - Thread: 1 -> Loading ammo magazines 2020-08-06 11:28:34.276 - Thread: 1 -> Loading ammo definitions 2020-08-06 11:28:34.278 - Thread: 1 -> Loading animations 2020-08-06 11:28:34.282 - Thread: 1 -> Loading animations 2020-08-06 11:28:34.283 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:34.284 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:34.284 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:34.284 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:34.284 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:34.284 - Thread: 1 -> Loading sound definitions 2020-08-06 11:28:34.284 - Thread: 1 -> Loading category classes 2020-08-06 11:28:34.285 - Thread: 1 -> Loading category classes 2020-08-06 11:28:34.285 - Thread: 1 -> Loading blueprint classes 2020-08-06 11:28:34.286 - Thread: 1 -> Loading blueprint class entries 2020-08-06 11:28:34.287 - Thread: 1 -> Loading blueprint class entries 2020-08-06 11:28:34.287 - Thread: 1 -> Loading blueprints 2020-08-06 11:28:34.289 - Thread: 1 -> Loading blueprints 2020-08-06 11:28:34.289 - Thread: 1 -> Loading agent definitions 2020-08-06 11:28:34.291 - Thread: 1 -> Loading character definitions 2020-08-06 11:28:34.304 - Thread: 1 -> Loading character definitions 2020-08-06 11:28:34.304 - Thread: 1 -> Loading components 2020-08-06 11:28:34.305 - Thread: 1 -> Loading components 2020-08-06 11:28:34.305 - Thread: 1 -> Loading configuration 2020-08-06 11:28:34.306 - Thread: 1 -> Loading container types 2020-08-06 11:28:34.309 - Thread: 1 -> Loading Contract Types 2020-08-06 11:28:34.315 - Thread: 1 -> Loading block positions 2020-08-06 11:28:34.318 - Thread: 1 -> Loading block positions 2020-08-06 11:28:34.318 - Thread: 1 -> Loading curve definitions 2020-08-06 11:28:34.321 - Thread: 1 -> Loading debris 2020-08-06 11:28:34.322 - Thread: 1 -> Loading environment items entries 2020-08-06 11:28:34.324 - Thread: 1 -> Loading decal global definitions 2020-08-06 11:28:34.324 - Thread: 1 -> Loading decal definitions 2020-08-06 11:28:34.327 - Thread: 1 -> Loading drone behaviors 2020-08-06 11:28:34.329 - Thread: 1 -> Loading edges 2020-08-06 11:28:34.330 - Thread: 1 -> Loading emissive color definitions 2020-08-06 11:28:34.333 - Thread: 1 -> Loading emissive color default states 2020-08-06 11:28:34.338 - Thread: 1 -> Loading animations 2020-08-06 11:28:34.338 - Thread: 1 -> Loading entity components 2020-08-06 11:28:34.353 - Thread: 1 -> Loading component containers 2020-08-06 11:28:34.370 - Thread: 1 -> Loading environment items entries 2020-08-06 11:28:34.370 - Thread: 1 -> Loading Faction Names 2020-08-06 11:28:34.372 - Thread: 1 -> Loading factions 2020-08-06 11:28:34.382 - Thread: 1 -> Loading flare definitions 2020-08-06 11:28:34.393 - Thread: 1 -> Loading gas property definitions 2020-08-06 11:28:34.394 - Thread: 1 -> Loading event definitions 2020-08-06 11:28:34.395 - Thread: 1 -> Loading physical items 2020-08-06 11:28:34.399 - Thread: 1 -> Loading chat bot responses 2020-08-06 11:28:34.423 - Thread: 1 -> Loading LCD texture categories 2020-08-06 11:28:34.425 - Thread: 1 -> Loading LCD texture categories 2020-08-06 11:28:34.425 - Thread: 1 -> Loading LCD texture categories 2020-08-06 11:28:34.425 - Thread: 1 -> Loading LCD texture categories 2020-08-06 11:28:34.425 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-06 11:28:34.425 - Thread: 1 -> Loading physical items 2020-08-06 11:28:34.429 - Thread: 1 -> Loading physical items 2020-08-06 11:28:34.430 - Thread: 1 -> Loading physical material properties 2020-08-06 11:28:34.433 - Thread: 1 -> Loading pirate antennas 2020-08-06 11:28:34.441 - Thread: 1 -> Loading research blocks definitions 2020-08-06 11:28:34.444 - Thread: 1 -> Loading research groups definitions 2020-08-06 11:28:34.445 - Thread: 1 -> Loading resource distribution groups 2020-08-06 11:28:34.446 - Thread: 1 -> Loading shadow textures definitions 2020-08-06 11:28:34.446 - Thread: 1 -> Loading ship sound groups 2020-08-06 11:28:34.458 - Thread: 1 -> Loading ship sound groups 2020-08-06 11:28:34.459 - Thread: 1 -> Loading sound categories 2020-08-06 11:28:34.463 - Thread: 1 -> Loading stat definitions 2020-08-06 11:28:34.463 - Thread: 1 -> Loading grid creators 2020-08-06 11:28:34.465 - Thread: 1 -> Loading transparent material properties 2020-08-06 11:28:34.466 - Thread: 1 -> Loading planet definition 2020-08-06 11:28:34.467 - Thread: 1 -> Loading voxel map storage definitions 2020-08-06 11:28:34.469 - Thread: 1 -> Loading voxel material definitions 2020-08-06 11:28:34.470 - Thread: 1 -> Loading voxel material definitions 2020-08-06 11:28:34.470 - Thread: 1 -> Loading voxel material definitions 2020-08-06 11:28:34.470 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-08-06 11:28:34.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-08-06 11:28:34.769 - Thread: 1 -> Loading asteroid generators 2020-08-06 11:28:34.771 - Thread: 1 -> Loading spawn groups 2020-08-06 11:28:34.775 - Thread: 1 -> Loading drop containers 2020-08-06 11:28:34.776 - Thread: 1 -> Loading spawn groups 2020-08-06 11:28:34.777 - Thread: 1 -> Loading spawn groups 2020-08-06 11:28:34.777 - Thread: 1 -> Loading radial menu definitions 2020-08-06 11:28:34.797 - Thread: 1 -> Loading respawn ships 2020-08-06 11:28:34.798 - Thread: 1 -> Loading spawn groups 2020-08-06 11:28:34.798 - Thread: 1 -> Loading wheel speeds 2020-08-06 11:28:34.860 - Thread: 1 -> MyAudio.UnloadData - START 2020-08-06 11:28:34.869 - Thread: 1 -> MyAudio.UnloadData - END 2020-08-06 11:28:34.869 - Thread: 1 -> MyAudio.LoadData - START 2020-08-06 11:28:34.898 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Arctis 5 Game) - Channel #: 2 - Sample rate: 48000 2020-08-06 11:28:35.510 - Thread: 1 -> MyAudio.LoadData - END 2020-08-06 11:28:35.560 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-08-06 11:28:35.570 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:35.636 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:35.636 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:35.637 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:35.660 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-08-06 11:28:36.806 - Thread: 25 -> External debugger: listening... 2020-08-06 11:28:36.846 - Thread: 1 -> MyLights.LoadData() - START 2020-08-06 11:28:36.852 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-08-06 11:28:36.852 - Thread: 1 -> MyLights.LoadData() - END 2020-08-06 11:28:36.852 - Thread: 1 -> Info: MyLights initialized. 2020-08-06 11:28:36.852 - Thread: 1 -> MyExplosions.LoadData() - START 2020-08-06 11:28:36.866 - Thread: 1 -> MyExplosions.LoadData() - END 2020-08-06 11:28:36.931 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-08-06 11:28:36.931 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-08-06 11:28:36.960 - Thread: 1 -> Loading Procedural World Generator 2020-08-06 11:28:36.961 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-08-06 11:28:37.763 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-08-06 11:28:37.899 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-08-06 11:28:37.899 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-08-06 11:28:37.899 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-08-06 11:28:37.899 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-08-06 11:28:37.899 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-08-06 11:28:37.901 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\EarthLike-1490369077d120000.vx2' 2020-08-06 11:28:37.901 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\Titan-813248659d19000.vx2' 2020-08-06 11:28:37.901 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\Moon-1321135827d19000.vx2' 2020-08-06 11:28:37.901 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\Mars-1323953731d120000.vx2' 2020-08-06 11:28:37.901 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\Alien-1494130250d120000.vx2' 2020-08-06 11:28:40.826 - Thread: 13 -> Info: Planet generator name: Alien 2020-08-06 11:28:40.832 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-06 11:28:41.064 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-08-06 11:28:41.065 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-06 11:28:41.195 - Thread: 13 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-08-06 11:28:41.195 - Thread: 1 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-08-06 11:28:41.390 - Thread: 10 -> Info: Planet generator name: Mars 2020-08-06 11:28:41.390 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-06 11:28:41.835 - Thread: 12 -> Info: Planet generator name: Titan 2020-08-06 11:28:41.835 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-06 11:28:42.112 - Thread: 11 -> Info: Planet generator name: Moon 2020-08-06 11:28:42.113 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-06 11:28:42.756 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-08-06 11:28:42.756 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\Europa-374791280d19000.vx2' 2020-08-06 11:28:45.945 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\P(EarthLike)S(2684354613)A(G(StoneCoverageIronCore)M(EarthDesertArea)__17)-844866819358721900.vx2' 2020-08-06 11:28:46.613 - Thread: 10 -> Info: Planet generator name: Europa 2020-08-06 11:28:46.614 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-08-06 11:28:48.199 - Thread: 1 -> Entities loaded 2020-08-06 11:28:48.660 - Thread: 1 -> Clusters reordered 2020-08-06 11:28:48.824 - Thread: 1 -> Clusters reordered 2020-08-06 11:28:48.828 - Thread: 1 -> Clusters reordered 2020-08-06 11:28:48.916 - Thread: 1 -> Entities initialized 2020-08-06 11:28:49.108 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80681363943049555 2020-08-06 11:28:49.127 - Thread: 1 -> MySession.Static.LogSettings - START 2020-08-06 11:28:49.128 - Thread: 1 -> Name = Ciber 1 2020-08-06 11:28:49.128 - Thread: 1 -> Description = 2020-08-06 11:28:49.128 - Thread: 1 -> GameDateTime = 01/01/2081 09:42:41 2020-08-06 11:28:49.128 - Thread: 1 -> Password = 2020-08-06 11:28:49.128 - Thread: 1 -> CurrentPath = C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1 2020-08-06 11:28:49.128 - Thread: 1 -> WorkshopId = 2020-08-06 11:28:49.128 - Thread: 1 -> CameraController = Default_Astronaut 2020-08-06 11:28:49.128 - Thread: 1 -> ThumbPath = C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\thumb.jpg 2020-08-06 11:28:49.130 - Thread: 1 -> Settings: 2020-08-06 11:28:49.130 - Thread: 1 -> GameMode = Survival 2020-08-06 11:28:49.130 - Thread: 1 -> MaxPlayers = 16 2020-08-06 11:28:49.130 - Thread: 1 -> OnlineMode = FRIENDS 2020-08-06 11:28:49.130 - Thread: 1 -> AutoHealing = False 2020-08-06 11:28:49.130 - Thread: 1 -> WeaponsEnabled = True 2020-08-06 11:28:49.130 - Thread: 1 -> ThrusterDamage = True 2020-08-06 11:28:49.130 - Thread: 1 -> EnableSpectator = False 2020-08-06 11:28:49.130 - Thread: 1 -> EnableCopyPaste = False 2020-08-06 11:28:49.130 - Thread: 1 -> MaxFloatingObjects = 1024 2020-08-06 11:28:49.130 - Thread: 1 -> MaxGridSize = 0 2020-08-06 11:28:49.130 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-08-06 11:28:49.130 - Thread: 1 -> CargoShipsEnabled = True 2020-08-06 11:28:49.130 - Thread: 1 -> EnvironmentHostility = NORMAL 2020-08-06 11:28:49.130 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-08-06 11:28:49.130 - Thread: 1 -> InventorySizeMultiplier = 3 2020-08-06 11:28:49.130 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-08-06 11:28:49.130 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-08-06 11:28:49.130 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-08-06 11:28:49.130 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-08-06 11:28:49.130 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-08-06 11:28:49.130 - Thread: 1 -> ClientCanSave = False 2020-08-06 11:28:49.130 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-08-06 11:28:49.130 - Thread: 1 -> PermanentDeath = False 2020-08-06 11:28:49.130 - Thread: 1 -> DestructibleBlocks = True 2020-08-06 11:28:49.130 - Thread: 1 -> EnableScripts = False 2020-08-06 11:28:49.130 - Thread: 1 -> AutoSaveInMinutes = 5 2020-08-06 11:28:49.130 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-08-06 11:28:49.130 - Thread: 1 -> ProceduralDensity = 0.35 2020-08-06 11:28:49.130 - Thread: 1 -> ProceduralSeed = 0 2020-08-06 11:28:49.130 - Thread: 1 -> DestructibleBlocks = True 2020-08-06 11:28:49.130 - Thread: 1 -> EnableIngameScripts = False 2020-08-06 11:28:49.130 - Thread: 1 -> ViewDistance = 20000 2020-08-06 11:28:49.130 - Thread: 1 -> Voxel destruction = True 2020-08-06 11:28:49.130 - Thread: 1 -> EnableStructuralSimulation = False 2020-08-06 11:28:49.130 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-08-06 11:28:49.130 - Thread: 1 -> EnableContainerDrops = True 2020-08-06 11:28:49.130 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-08-06 11:28:49.130 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-08-06 11:28:49.130 - Thread: 1 -> EnableTurretsFriendlyFire = True 2020-08-06 11:28:49.130 - Thread: 1 -> EnableSubgridDamage = False 2020-08-06 11:28:49.130 - Thread: 1 -> SyncDistance = 3000 2020-08-06 11:28:49.130 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-08-06 11:28:49.130 - Thread: 1 -> AFKTimeoutMin = 0 2020-08-06 11:28:49.130 - Thread: 1 -> StopGridsPeriodMin = 15 2020-08-06 11:28:49.130 - Thread: 1 -> ExperimentalMode = True 2020-08-06 11:28:49.130 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, MaxFloatingObjects, BlockLimitsEnabled, EnableWolfs 2020-08-06 11:28:49.130 - Thread: 1 -> MySession.Static.LogSettings - END 2020-08-06 11:28:49.268 - Thread: 1 -> Session loaded 2020-08-06 11:28:49.268 - Thread: 1 -> RunLoadingAction - END 2020-08-06 11:28:49.269 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-08-06 11:28:49.463 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-08-06 11:28:49.464 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-08-06 11:28:49.465 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-08-06 11:28:49.481 - Thread: 1 -> Updating continues. 2020-08-06 11:28:50.936 - Thread: 1 -> GC Memory: 1999.655 / 1999.655 MB 2020-08-06 11:28:53.408 - Thread: 1 -> Info: Trash collector removed character '144115188075856299' with entity id '96567789673006383' 2020-08-06 11:28:53.409 - Thread: 1 -> Entity Default_Astronaut is closed. 2020-08-06 11:28:59.160 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:28:59.220 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:28:59.224 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:28:59.273 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:29:06.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:29:06.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:29:06.161 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 11:29:06.370 - Thread: 1 -> GUI Stats: Update 10.5989637777778, Draw 0.333019555555555 2020-08-06 11:29:20.938 - Thread: 1 -> GC Memory: 5273.65 / 5273.65 MB 2020-08-06 11:29:23.352 - Thread: 1 -> Player entered: dredd.. (76561198060630305) 2020-08-06 11:29:24.431 - Thread: 1 -> World request received: dredd.. 2020-08-06 11:29:24.431 - Thread: 1 -> ...responding 2020-08-06 11:29:37.192 - Thread: 1 -> GUI Stats: Update 0.203036333333333, Draw 0.321357666666667 2020-08-06 11:29:37.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:29:37.216 - Thread: 1 -> STATISTICS,0,0,0.0004081726,2.002716E-05,0.3827066,2.002716E-05,0.3875732,38.50909,58.13863,7,0,5276.263,12739.44,34186,-34186,74,16.26,94.4571,0,4491,16.64776,0,16.66667,2.706927,15.72499,100,7507328904,5276.263 2020-08-06 11:29:37.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:29:37.217 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,627,821,113,655,7159,3812,0,0,118,4633,0,2131,15,0,75,15,288,67,1,1,1529,777,360,6,50,0 2020-08-06 11:29:49.704 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 11:29:50.954 - Thread: 1 -> GC Memory: 5280.457 / 5280.457 MB 2020-08-06 11:29:59.786 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:30:01.069 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 11:30:01.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:30:01.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:30:04.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:30:04.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:30:07.796 - Thread: 1 -> GUI Stats: Update 0.261679, Draw 0.279832944444445 2020-08-06 11:30:08.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:30:08.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:30:20.964 - Thread: 1 -> GC Memory: 5304.915 / 5304.915 MB 2020-08-06 11:30:37.799 - Thread: 1 -> GUI Stats: Update 0.225213333333333, Draw 0.373540777777778 2020-08-06 11:30:37.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:30:37.826 - Thread: 1 -> STATISTICS,60.0166667,0.006638527,0.03103733,0.01001072,2.789359,0.08544731,4.019999,40.0803,50.87405,5,0,2118.461,11433.44,34186,-34186,74,17.81665,94.40398,0.5150619,5831,16.66341,0,16.66667,2.968861,15.73092,100,7529712510,2118.461 2020-08-06 11:30:37.826 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:30:37.826 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,640,833,117,655,7180,3812,0,0,118,4645,0,2132,15,0,72,15,288,66,8,1,1529,777,360,6,50,0 2020-08-06 11:30:50.981 - Thread: 1 -> GC Memory: 2121.516 / 2121.516 MB 2020-08-06 11:31:07.580 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:31:07.798 - Thread: 1 -> GUI Stats: Update 0.208802722222222, Draw 0.363444 2020-08-06 11:31:20.997 - Thread: 1 -> GC Memory: 2121.906 / 2121.906 MB 2020-08-06 11:31:37.798 - Thread: 1 -> GUI Stats: Update 0.191098444444445, Draw 0.372595333333333 2020-08-06 11:31:37.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:31:37.841 - Thread: 1 -> STATISTICS,120.0333334,0.006700516,0.03057194,0.0104866,2.789359,0.5086679,6.081381,49.78102,92.67409,7,0,2121.173,11455.27,34186,-34186,73,23.90415,93.03792,0.5651321,5826,16.67045,0,16.66667,3.98493,15.50984,100,7548571586,2121.173 2020-08-06 11:31:37.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:31:37.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,640,833,119,655,7198,3828,0,0,118,4661,0,2132,31,0,73,15,288,66,8,1,1529,777,360,6,50,0 2020-08-06 11:31:37.883 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 11:31:44.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:31:44.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:31:51.013 - Thread: 1 -> GC Memory: 2125.825 / 2125.825 MB 2020-08-06 11:32:07.797 - Thread: 1 -> GUI Stats: Update 0.221079777777778, Draw 0.472424666666668 2020-08-06 11:32:09.597 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 11:32:20.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:32:20.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:32:21.028 - Thread: 1 -> GC Memory: 2123.817 / 2123.817 MB 2020-08-06 11:32:22.630 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:32:22.633 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:32:22.637 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 11:32:37.797 - Thread: 1 -> GUI Stats: Update 0.217808444444443, Draw 0.518354777777778 2020-08-06 11:32:37.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:32:37.857 - Thread: 1 -> STATISTICS,180.05,0.006924629,0.03100395,0.0104866,2.789359,0.9366026,7.807376,46.25503,98.86567,5,0,2140.254,11525.59,34186,-34186,73,23.15761,92.02218,0.4892327,5803,16.66753,0,16.66667,3.859802,15.33782,100,7590921072,2140.254 2020-08-06 11:32:37.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:32:37.857 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,671,870,123,655,7239,3812,0,0,118,4683,0,2132,15,0,88,15,288,72,8,1,1529,777,360,6,50,0 2020-08-06 11:32:51.030 - Thread: 1 -> GC Memory: 2139.198 / 2139.198 MB 2020-08-06 11:33:07.797 - Thread: 1 -> GUI Stats: Update 0.1782025, Draw 0.398114833333333 2020-08-06 11:33:21.048 - Thread: 1 -> GC Memory: 2140.008 / 2140.008 MB 2020-08-06 11:33:31.295 - Thread: 1 -> Autosave initiated 2020-08-06 11:33:31.295 - Thread: 1 -> Character state: True 2020-08-06 11:33:31.295 - Thread: 1 -> IsServer: True 2020-08-06 11:33:31.295 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 11:33:31.295 - Thread: 1 -> Autosave 2020-08-06 11:33:31.298 - Thread: 1 -> Saving world - START 2020-08-06 11:33:31.298 - Thread: 1 -> Making world state snapshot. 2020-08-06 11:33:31.299 - Thread: 1 -> Before snapshot.: GC Memory: 2,140 B 2020-08-06 11:33:31.675 - Thread: 1 -> After snapshot.: GC Memory: 2,179 B 2020-08-06 11:33:31.676 - Thread: 1 -> Directory cleanup: GC Memory: 2,179 B 2020-08-06 11:33:31.676 - Thread: 1 -> Saving world - END 2020-08-06 11:33:31.684 - Thread: 11 -> Session snapshot save - START 2020-08-06 11:33:31.684 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 11:33:34.822 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 11:33:36.644 - Thread: 11 -> Session snapshot save - END 2020-08-06 11:33:38.169 - Thread: 1 -> GUI Stats: Update 0.184014, Draw 0.381762555555556 2020-08-06 11:33:38.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:33:38.246 - Thread: 1 -> STATISTICS,240.0666667,0.007128716,0.02907372,0.0104866,2.789359,1.344688,9.841067,40.76225,65.1741,5,0,2210.152,11506.92,34186,-34186,73,17.69037,94.13174,0.5015708,5740,16.66429,0,16.66667,2.947974,15.68638,100,7587737304,2210.152 2020-08-06 11:33:38.246 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:33:38.246 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,671,865,125,655,7236,3812,0,0,118,4678,0,2132,15,0,88,15,288,67,8,1,1529,777,360,6,50,0 2020-08-06 11:33:51.053 - Thread: 1 -> GC Memory: 2211.286 / 2211.286 MB 2020-08-06 11:34:08.169 - Thread: 1 -> GUI Stats: Update 0.212359444444444, Draw 0.313552388888889 2020-08-06 11:34:21.069 - Thread: 1 -> GC Memory: 2133.559 / 2133.559 MB 2020-08-06 11:34:38.168 - Thread: 1 -> GUI Stats: Update 0.202797722222222, Draw 0.312246 2020-08-06 11:34:38.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:34:38.263 - Thread: 1 -> STATISTICS,300.0833334,0.007324219,0.03443718,0.0104866,2.789359,1.763004,11.85427,41.67412,60.28558,5,0,2137.041,11518.09,34186,-34186,73,16.87689,94.10587,0.5200266,5802,16.63881,0,16.66667,2.808114,15.6581,100,7596975064,2137.041 2020-08-06 11:34:38.263 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:34:38.263 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,679,873,125,655,7245,3812,0,0,118,4686,0,2132,15,0,88,15,288,67,8,1,1529,777,360,6,50,0 2020-08-06 11:34:51.087 - Thread: 1 -> GC Memory: 2153.479 / 2153.479 MB 2020-08-06 11:35:08.171 - Thread: 1 -> GUI Stats: Update 0.203181444444445, Draw 0.308560944444445 2020-08-06 11:35:21.088 - Thread: 1 -> GC Memory: 2155.19 / 2155.19 MB 2020-08-06 11:35:38.170 - Thread: 1 -> GUI Stats: Update 0.269597944444444, Draw 0.40794538888889 2020-08-06 11:35:38.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:35:38.280 - Thread: 1 -> STATISTICS,360.1,0.006896973,0.02670956,0.0104866,2.789359,2.19548,13.66532,43.46903,82.61983,5,0,2139.281,11577.65,34186,-34186,73,23.78805,92.40289,0.5080154,5791,16.66843,0,16.66667,3.965095,15.40211,100,7647586934,2139.281 2020-08-06 11:35:38.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:35:38.280 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,691,887,128,655,7293,3844,0,0,118,4731,0,2148,31,0,88,15,288,69,8,1,1529,777,360,6,50,0 2020-08-06 11:35:45.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:35:45.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:35:51.089 - Thread: 1 -> GC Memory: 2145.482 / 2145.482 MB 2020-08-06 11:36:08.376 - Thread: 1 -> GUI Stats: Update 0.244963333333333, Draw 0.470123333333334 2020-08-06 11:36:10.258 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:36:12.090 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 11:36:21.093 - Thread: 1 -> GC Memory: 2147.098 / 2147.098 MB 2020-08-06 11:36:22.137 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 11:36:22.137 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 11:36:38.375 - Thread: 1 -> GUI Stats: Update 0.200655722222222, Draw 0.338442722222222 2020-08-06 11:36:38.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:36:38.502 - Thread: 1 -> STATISTICS,420.1166667,0.007202148,0.03442669,0.0104866,2.789359,2.622005,15.57781,42.42593,66.97858,6,0,2149.256,11564.41,34265,-34265,74,18.5226,93.74617,0.5706667,5797,16.65155,0,16.66667,3.084301,15.61019,100,7640592656,2149.256 2020-08-06 11:36:38.502 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:36:38.502 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,699,893,130,655,7286,3832,0,0,118,4725,0,2151,15,0,85,15,288,67,8,1,1529,777,360,6,50,0 2020-08-06 11:36:51.094 - Thread: 1 -> GC Memory: 2149.025 / 2149.025 MB 2020-08-06 11:36:53.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:36:57.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:36:59.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:36:59.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:37:01.593 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 11:37:03.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:37:08.376 - Thread: 1 -> GUI Stats: Update 0.191309166666667, Draw 0.327824222222222 2020-08-06 11:37:21.109 - Thread: 1 -> GC Memory: 2139.682 / 2139.682 MB 2020-08-06 11:37:38.372 - Thread: 1 -> GUI Stats: Update 0.208825833333333, Draw 0.344225944444444 2020-08-06 11:37:38.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:37:38.519 - Thread: 1 -> STATISTICS,480.1333334,0.007232666,0.03472519,0.0104866,2.789359,3.047739,17.57166,37.12158,78.00436,5,0,2139.398,11582.26,34265,-34265,74,20.97838,93.42393,0.4995182,5785,16.66872,0,16.66667,3.496827,15.57257,100,7658685260,2139.398 2020-08-06 11:37:38.519 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:37:38.519 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,699,893,131,655,7303,3847,0,0,118,4741,0,2151,31,0,86,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:37:51.123 - Thread: 1 -> GC Memory: 2143.351 / 2143.351 MB 2020-08-06 11:38:06.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:38:06.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:38:08.374 - Thread: 1 -> GUI Stats: Update 0.276511333333333, Draw 0.4242865 2020-08-06 11:38:21.126 - Thread: 1 -> GC Memory: 2143.98 / 2143.98 MB 2020-08-06 11:38:31.308 - Thread: 1 -> Autosave initiated 2020-08-06 11:38:31.308 - Thread: 1 -> Character state: True 2020-08-06 11:38:31.308 - Thread: 1 -> IsServer: True 2020-08-06 11:38:31.308 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 11:38:31.308 - Thread: 1 -> Autosave 2020-08-06 11:38:31.308 - Thread: 1 -> Saving world - START 2020-08-06 11:38:31.309 - Thread: 1 -> Making world state snapshot. 2020-08-06 11:38:31.309 - Thread: 1 -> Before snapshot.: GC Memory: 2,145 B 2020-08-06 11:38:31.648 - Thread: 1 -> After snapshot.: GC Memory: 2,184 B 2020-08-06 11:38:31.648 - Thread: 1 -> Directory cleanup: GC Memory: 2,184 B 2020-08-06 11:38:31.648 - Thread: 1 -> Saving world - END 2020-08-06 11:38:31.649 - Thread: 12 -> Session snapshot save - START 2020-08-06 11:38:31.650 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 11:38:34.494 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 11:38:36.347 - Thread: 12 -> Session snapshot save - END 2020-08-06 11:38:38.706 - Thread: 1 -> GUI Stats: Update 0.232747111111111, Draw 0.342701944444445 2020-08-06 11:38:38.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:38:38.867 - Thread: 1 -> STATISTICS,540.15,0.006989479,0.03050327,0.0104866,2.789359,3.483258,19.43322,49.06009,88.14331,5,0,2216.872,11728.9,34329,-34329,74,20.33429,93.29018,0.5275447,5720,16.65428,0,16.66667,3.386528,15.53681,100,7750102874,2216.872 2020-08-06 11:38:38.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:38:38.867 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,801,995,132,655,7391,3832,0,0,118,4827,0,2151,15,0,86,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:38:46.700 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 11:38:46.700 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 11:38:51.139 - Thread: 1 -> GC Memory: 2215.907 / 2215.907 MB 2020-08-06 11:39:06.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:39:06.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:39:08.708 - Thread: 1 -> GUI Stats: Update 0.234969888888889, Draw 0.3264795 2020-08-06 11:39:21.156 - Thread: 1 -> GC Memory: 2142.763 / 2142.763 MB 2020-08-06 11:39:38.705 - Thread: 1 -> GUI Stats: Update 0.215518944444444, Draw 0.308019222222223 2020-08-06 11:39:38.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:39:38.883 - Thread: 1 -> STATISTICS,600.1666667,0.008274078,0.0349741,0.0104866,2.789359,3.91372,21.45797,42.2207,85.50551,5,0,2141.779,11727.11,34376,-34376,74,22.01068,92.92338,0.5466742,5762,16.66248,0,16.66667,3.667526,15.48334,100,7767198322,2141.779 2020-08-06 11:39:38.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:39:38.883 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,801,995,133,655,7407,3847,0,0,118,4843,0,2151,31,0,86,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:39:51.172 - Thread: 1 -> GC Memory: 2147.729 / 2147.729 MB 2020-08-06 11:40:04.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:40:04.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:40:08.708 - Thread: 1 -> GUI Stats: Update 0.298273222222222, Draw 0.427000055555555 2020-08-06 11:40:21.174 - Thread: 1 -> GC Memory: 2155.84 / 2155.84 MB 2020-08-06 11:40:36.358 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 11:40:38.709 - Thread: 1 -> GUI Stats: Update 0.228951055555556, Draw 0.349431388888889 2020-08-06 11:40:38.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:40:38.900 - Thread: 1 -> STATISTICS,660.1833334,0.006752014,0.03319359,0.0104866,2.789359,4.338738,23.29976,49.68077,80.90665,7,0,2143.974,11715,34391,-34391,74,20.97343,93.93884,0.5282903,5762,16.68078,0,16.66667,3.498532,15.66973,100,7755006464,2143.974 2020-08-06 11:40:38.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:40:38.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,802,996,135,655,7395,3832,0,0,118,4828,0,2152,15,0,86,15,288,66,8,1,1529,778,360,6,50,0 2020-08-06 11:40:51.189 - Thread: 1 -> GC Memory: 2145.246 / 2145.246 MB 2020-08-06 11:41:08.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:41:08.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:41:08.541 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:41:08.710 - Thread: 1 -> GUI Stats: Update 0.230721111111111, Draw 0.336957555555556 2020-08-06 11:41:21.192 - Thread: 1 -> GC Memory: 2148.597 / 2148.597 MB 2020-08-06 11:41:38.707 - Thread: 1 -> GUI Stats: Update 0.237552055555555, Draw 0.358410444444445 2020-08-06 11:41:38.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:41:38.923 - Thread: 1 -> STATISTICS,720.2,0.006928444,0.02759361,0.0104866,2.789359,4.767267,25.19917,45.40245,89.77933,6,0,2153.327,11737.36,34418,-34418,71,27.46899,93.4995,0.5634048,5766,20.00772,0,16.66667,5.495919,18.70712,100,7770564304,2153.327 2020-08-06 11:41:38.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:41:38.923 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,811,1012,136,655,7410,3832,0,0,118,4844,0,2152,15,0,84,15,288,74,8,1,1529,778,360,6,50,0 2020-08-06 11:41:51.206 - Thread: 1 -> GC Memory: 2150.765 / 2150.765 MB 2020-08-06 11:42:08.706 - Thread: 1 -> GUI Stats: Update 0.222723444444444, Draw 0.322065 2020-08-06 11:42:21.207 - Thread: 1 -> GC Memory: 2144.646 / 2144.646 MB 2020-08-06 11:42:38.705 - Thread: 1 -> GUI Stats: Update 0.223849111111111, Draw 0.32663438888889 2020-08-06 11:42:38.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:42:38.933 - Thread: 1 -> STATISTICS,780.2166667,0.006879807,0.03000069,0.0104866,2.789359,5.191146,26.89291,43.3221,87.63668,6,0,2145.493,11765.17,34418,-34418,72,25.27677,94.11095,0.6415689,5754,16.65631,0,16.66667,4.210176,15.67541,100,7779784064,2145.493 2020-08-06 11:42:38.933 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:42:38.933 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,811,1005,136,655,7419,3848,0,0,118,4853,0,2152,31,0,84,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:42:51.225 - Thread: 1 -> GC Memory: 2145.099 / 2145.099 MB 2020-08-06 11:43:01.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:43:01.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:43:01.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:43:01.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:43:07.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:43:07.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:43:08.878 - Thread: 1 -> GUI Stats: Update 0.246949444444445, Draw 0.358221500000001 2020-08-06 11:43:21.229 - Thread: 1 -> GC Memory: 2152.448 / 2152.448 MB 2020-08-06 11:43:31.312 - Thread: 1 -> Autosave initiated 2020-08-06 11:43:31.312 - Thread: 1 -> Character state: True 2020-08-06 11:43:31.312 - Thread: 1 -> IsServer: True 2020-08-06 11:43:31.312 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 11:43:31.312 - Thread: 1 -> Autosave 2020-08-06 11:43:31.312 - Thread: 1 -> Saving world - START 2020-08-06 11:43:31.313 - Thread: 1 -> Making world state snapshot. 2020-08-06 11:43:31.313 - Thread: 1 -> Before snapshot.: GC Memory: 2,151 B 2020-08-06 11:43:31.636 - Thread: 1 -> After snapshot.: GC Memory: 2,191 B 2020-08-06 11:43:31.636 - Thread: 1 -> Directory cleanup: GC Memory: 2,191 B 2020-08-06 11:43:31.636 - Thread: 1 -> Saving world - END 2020-08-06 11:43:31.636 - Thread: 12 -> Session snapshot save - START 2020-08-06 11:43:31.637 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 11:43:34.184 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 11:43:36.018 - Thread: 12 -> Session snapshot save - END 2020-08-06 11:43:39.193 - Thread: 1 -> GUI Stats: Update 0.242548333333334, Draw 0.490244055555555 2020-08-06 11:43:39.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:43:39.439 - Thread: 1 -> STATISTICS,840.2333334,0.007194519,0.02655411,0.0104866,2.789359,5.62588,28.56348,41.07824,86.55342,6,0,2221.439,11741.68,34451,-34451,73,23.18348,92.55615,0.6153111,5663,16.66748,0,16.66667,3.864101,15.42677,100,7771048712,2221.439 2020-08-06 11:43:39.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:43:39.439 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,817,1011,136,655,7411,3834,0,0,118,4845,0,2153,15,0,84,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:43:51.244 - Thread: 1 -> GC Memory: 2234.545 / 2234.545 MB 2020-08-06 11:44:09.195 - Thread: 1 -> GUI Stats: Update 0.237020277777778, Draw 0.494631222222223 2020-08-06 11:44:21.245 - Thread: 1 -> GC Memory: 2150.786 / 2150.786 MB 2020-08-06 11:44:39.194 - Thread: 1 -> GUI Stats: Update 0.239298944444444, Draw 0.482652999999999 2020-08-06 11:44:39.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:44:39.455 - Thread: 1 -> STATISTICS,900.25,0.006865501,0.02744293,0.0104866,2.789359,6.04736,30.17588,46.5181,86.22785,7,0,2150.302,11752.04,34464,-34464,73,22.6737,91.18249,0.5464784,5761,16.6595,0,16.66667,3.777324,15.19054,100,7781738816,2150.302 2020-08-06 11:44:39.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:44:39.455 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,817,1011,136,655,7421,3844,0,0,118,4855,0,2163,15,0,84,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:44:51.247 - Thread: 1 -> GC Memory: 2151.833 / 2151.833 MB 2020-08-06 11:45:09.061 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:45:09.195 - Thread: 1 -> GUI Stats: Update 0.2475225, Draw 0.701632388888889 2020-08-06 11:45:21.262 - Thread: 1 -> GC Memory: 2151.975 / 2151.975 MB 2020-08-06 11:45:27.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:45:27.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:45:32.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:45:32.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:45:39.196 - Thread: 1 -> GUI Stats: Update 0.265963555555555, Draw 0.599528722222222 2020-08-06 11:45:39.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:45:39.472 - Thread: 1 -> STATISTICS,960.2666667,0.006987572,0.02830791,0.0104866,2.789359,6.470073,31.81476,42.24251,87.65223,6,0,2149.348,11754.48,34523,-34523,73,23.51743,91.63962,0.6119313,5753,16.65151,0,16.66667,3.916008,15.25938,100,7781755520,2149.348 2020-08-06 11:45:39.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:45:39.472 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,817,1011,136,655,7421,3844,0,0,118,4855,0,2163,15,0,84,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:45:51.279 - Thread: 1 -> GC Memory: 2153.221 / 2153.221 MB 2020-08-06 11:46:09.193 - Thread: 1 -> GUI Stats: Update 0.254106888888889, Draw 0.684168388888889 2020-08-06 11:46:12.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:46:12.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:46:21.294 - Thread: 1 -> GC Memory: 2152.856 / 2152.856 MB 2020-08-06 11:46:36.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:46:36.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:46:39.198 - Thread: 1 -> GUI Stats: Update 0.271094611111111, Draw 0.675542388888889 2020-08-06 11:46:39.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:46:39.489 - Thread: 1 -> STATISTICS,1020.2833334,0.007210732,0.02690983,0.0104866,2.789359,6.901864,33.42655,41.68328,91.42554,6,0,2154.045,11794.66,34566,-34566,73,26.81517,92.95448,0.6030714,5746,16.93187,0,16.66667,4.540308,15.73893,100,7816430272,2154.045 2020-08-06 11:46:39.489 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:46:39.489 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,817,1012,136,655,7454,3875,0,0,134,4888,0,2163,31,0,84,15,288,68,8,1,1529,778,360,6,50,0 2020-08-06 11:46:40.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:46:40.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:46:48.373 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:46:51.312 - Thread: 1 -> GC Memory: 2156.448 / 2156.448 MB 2020-08-06 11:46:52.373 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:46:54.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:46:54.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:46:56.373 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:47:02.186 - Thread: 1 -> Player character died. Id : 76561198060630305 2020-08-06 11:47:02.497 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:47:09.314 - Thread: 1 -> GUI Stats: Update 0.270386333333334, Draw 0.338502611111111 2020-08-06 11:47:21.315 - Thread: 1 -> GC Memory: 2151.477 / 2151.477 MB 2020-08-06 11:47:39.315 - Thread: 1 -> GUI Stats: Update 0.206566055555556, Draw 0.322846777777778 2020-08-06 11:47:39.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:47:39.627 - Thread: 1 -> STATISTICS,1080.3,0.007058144,0.065979,0.0104866,2.789359,7.309805,35.8081,40.9163,77.34379,6,0,2170.32,11844.49,34566,-34566,74,22.33178,93.77573,0.6094601,5749,16.6499,0,16.66667,3.718218,15.61356,100,7861950230,2170.32 2020-08-06 11:47:39.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:47:39.627 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1040,139,655,7497,3888,0,0,138,4928,0,2171,31,0,84,15,288,68,8,1,1529,778,360,6,50,0 2020-08-06 11:47:44.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:47:44.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:47:51.316 - Thread: 1 -> GC Memory: 2174.947 / 2174.947 MB 2020-08-06 11:47:53.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:47:53.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:48:07.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:48:07.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:48:09.317 - Thread: 1 -> GUI Stats: Update 0.258406833333333, Draw 0.356992166666667 2020-08-06 11:48:21.332 - Thread: 1 -> GC Memory: 2179.093 / 2179.093 MB 2020-08-06 11:48:31.316 - Thread: 1 -> Autosave initiated 2020-08-06 11:48:31.316 - Thread: 1 -> Character state: True 2020-08-06 11:48:31.316 - Thread: 1 -> IsServer: True 2020-08-06 11:48:31.316 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 11:48:31.316 - Thread: 1 -> Autosave 2020-08-06 11:48:31.316 - Thread: 1 -> Saving world - START 2020-08-06 11:48:31.317 - Thread: 1 -> Making world state snapshot. 2020-08-06 11:48:31.317 - Thread: 1 -> Before snapshot.: GC Memory: 2,179 B 2020-08-06 11:48:31.638 - Thread: 1 -> After snapshot.: GC Memory: 2,218 B 2020-08-06 11:48:31.638 - Thread: 1 -> Directory cleanup: GC Memory: 2,218 B 2020-08-06 11:48:31.638 - Thread: 1 -> Saving world - END 2020-08-06 11:48:31.638 - Thread: 10 -> Session snapshot save - START 2020-08-06 11:48:31.639 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 11:48:34.534 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 11:48:36.705 - Thread: 10 -> Session snapshot save - END 2020-08-06 11:48:39.629 - Thread: 1 -> GUI Stats: Update 0.241391388888889, Draw 0.453193111111111 2020-08-06 11:48:39.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:48:39.956 - Thread: 1 -> STATISTICS,1140.3166667,0.006868362,0.04114532,0.0104866,2.789359,7.741883,38.3015,47.64613,84.26894,6,0,2249.309,11811.46,34566,-34566,75,24.97851,92.20299,0.633294,5669,17.4938,0,16.66667,4.369691,16.12981,100,7828552146,2249.309 2020-08-06 11:48:39.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:48:39.956 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7465,3856,0,0,122,4895,0,2172,15,0,82,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:48:51.365 - Thread: 1 -> GC Memory: 2250.019 / 2250.019 MB 2020-08-06 11:49:09.892 - Thread: 1 -> GUI Stats: Update 0.228389333333333, Draw 0.610748722222223 2020-08-06 11:49:21.374 - Thread: 1 -> GC Memory: 2164.661 / 2164.661 MB 2020-08-06 11:49:39.895 - Thread: 1 -> GUI Stats: Update 0.203846777777778, Draw 0.693045611111111 2020-08-06 11:49:40.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:49:40.232 - Thread: 1 -> STATISTICS,1200.3333334,0.007325172,0.04130268,0.0104866,2.789359,8.179964,40.74117,56.09151,121.3038,6,0,2165.544,11828.25,34589,-34589,74,27.61031,91.47525,0.6470678,5745,16.64681,0,16.66667,4.596237,15.22771,100,7845381260,2165.544 2020-08-06 11:49:40.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:49:40.232 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7481,3872,0,0,122,4911,0,2172,31,0,82,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:49:42.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:49:42.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:49:51.387 - Thread: 1 -> GC Memory: 2169.887 / 2169.887 MB 2020-08-06 11:49:55.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:49:55.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:49:55.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:49:55.121 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:50:07.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:50:07.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:50:09.888 - Thread: 1 -> GUI Stats: Update 0.2260515, Draw 0.580024611111111 2020-08-06 11:50:13.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:50:13.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:50:13.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:50:13.674 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:50:17.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:50:17.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:50:21.405 - Thread: 1 -> GC Memory: 2171.699 / 2171.699 MB 2020-08-06 11:50:39.890 - Thread: 1 -> GUI Stats: Update 0.202132833333333, Draw 0.822826500000001 2020-08-06 11:50:40.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:50:40.250 - Thread: 1 -> STATISTICS,1260.35,0.007365227,0.03952503,0.0104866,2.789359,8.607129,44.1223,43.82626,81.47158,7,0,2160.13,11814.66,34592,-34592,74,22.12532,93.52746,0.514465,5762,16.66211,0,16.66667,3.686544,15.58364,100,7830161122,2160.13 2020-08-06 11:50:40.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:50:40.250 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7467,3856,0,0,122,4896,0,2172,15,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:50:51.406 - Thread: 1 -> GC Memory: 2164.396 / 2164.396 MB 2020-08-06 11:50:53.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:50:53.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:51:09.889 - Thread: 1 -> GUI Stats: Update 0.216819944444445, Draw 0.698750222222222 2020-08-06 11:51:10.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:51:10.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:51:21.422 - Thread: 1 -> GC Memory: 2165.52 / 2165.52 MB 2020-08-06 11:51:37.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:51:37.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:51:39.889 - Thread: 1 -> GUI Stats: Update 0.221046833333333, Draw 0.468524944444444 2020-08-06 11:51:40.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:51:40.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:51:40.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:51:40.266 - Thread: 1 -> STATISTICS,1320.3666667,0.006828308,0.04861259,0.0104866,2.789359,9.0446,46.67527,47.14608,81.15706,7,0,2168.77,11859.8,34596,-34596,73,26.91112,95.04293,0.5977996,5746,17.82768,0,16.66667,4.797628,16.94395,100,7863330146,2168.77 2020-08-06 11:51:40.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:51:40.266 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7499,3888,0,0,138,4927,0,2172,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:51:45.083 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 11:51:45.083 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 11:51:51.425 - Thread: 1 -> GC Memory: 2170.034 / 2170.034 MB 2020-08-06 11:52:04.943 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:52:05.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:52:05.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:52:09.892 - Thread: 1 -> GUI Stats: Update 0.220582999999999, Draw 0.395889888888889 2020-08-06 11:52:12.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:52:12.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:52:12.941 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:52:14.749 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 11:52:14.749 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 11:52:14.939 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:52:17.609 - Thread: 1 -> Info: MyTimerComponent removed entity '129151089046328484:Sac à dos' with entity id '129151089046328484' 2020-08-06 11:52:17.610 - Thread: 11 -> Entity MyInventoryBagEntity {1CAD63B30F614A4} is closed. 2020-08-06 11:52:21.437 - Thread: 1 -> GC Memory: 2162.813 / 2162.813 MB 2020-08-06 11:52:39.890 - Thread: 1 -> GUI Stats: Update 0.200495, Draw 0.364991222222222 2020-08-06 11:52:40.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:52:40.284 - Thread: 1 -> STATISTICS,1380.3833334,0.00692749,0.03234196,0.0104866,2.789359,9.475084,49.50271,38.86412,80.83845,7,0,2163.939,11812.19,34605,-34605,73,22.818,93.63184,0.6106192,5756,16.64816,0,16.66667,3.798776,15.58797,100,7830156642,2163.939 2020-08-06 11:52:40.284 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:52:40.284 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7467,3856,0,0,122,4896,0,2172,15,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:52:48.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:52:48.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:52:51.439 - Thread: 1 -> GC Memory: 2166.358 / 2166.358 MB 2020-08-06 11:52:52.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:52:52.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:53:09.890 - Thread: 1 -> GUI Stats: Update 0.2172785, Draw 0.367303111111111 2020-08-06 11:53:21.440 - Thread: 1 -> GC Memory: 2168.869 / 2168.869 MB 2020-08-06 11:53:31.325 - Thread: 1 -> Autosave initiated 2020-08-06 11:53:31.325 - Thread: 1 -> Character state: True 2020-08-06 11:53:31.325 - Thread: 1 -> IsServer: True 2020-08-06 11:53:31.325 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 11:53:31.325 - Thread: 1 -> Autosave 2020-08-06 11:53:31.325 - Thread: 1 -> Saving world - START 2020-08-06 11:53:31.326 - Thread: 1 -> Making world state snapshot. 2020-08-06 11:53:31.326 - Thread: 1 -> Before snapshot.: GC Memory: 2,167 B 2020-08-06 11:53:31.617 - Thread: 1 -> After snapshot.: GC Memory: 2,186 B 2020-08-06 11:53:31.617 - Thread: 1 -> Directory cleanup: GC Memory: 2,186 B 2020-08-06 11:53:31.617 - Thread: 1 -> Saving world - END 2020-08-06 11:53:31.656 - Thread: 10 -> Session snapshot save - START 2020-08-06 11:53:31.656 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 11:53:34.618 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 11:53:36.027 - Thread: 10 -> Session snapshot save - END 2020-08-06 11:53:40.259 - Thread: 1 -> GUI Stats: Update 0.218518555555556, Draw 0.431611944444444 2020-08-06 11:53:40.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:53:40.669 - Thread: 1 -> STATISTICS,1440.4,0.007096291,0.03264713,0.01177216,2.789359,9.919937,51.52929,44.09004,87.55511,7,0,2208.038,11833.98,34652,-34652,73,24.91853,93.58131,0.6604869,5690,16.95312,0,16.66667,4.224468,15.86495,100,7847998476,2208.038 2020-08-06 11:53:40.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:53:40.669 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7484,3873,0,0,122,4913,0,2173,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:53:41.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 11:53:41.498 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 11:53:43.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:53:43.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:53:51.459 - Thread: 1 -> GC Memory: 2209.746 / 2209.746 MB 2020-08-06 11:53:51.472 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 11:53:51.483 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 11:53:55.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:53:55.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:54:01.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 11:54:01.490 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 11:54:10.258 - Thread: 1 -> GUI Stats: Update 0.231308777777778, Draw 0.580966333333333 2020-08-06 11:54:11.487 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 11:54:11.496 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 11:54:11.497 - Thread: 1 -> Next activation in 00:07:03.0115356 2020-08-06 11:54:21.460 - Thread: 1 -> GC Memory: 2166.113 / 2166.113 MB 2020-08-06 11:54:33.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:54:37.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:54:40.258 - Thread: 1 -> GUI Stats: Update 0.202740277777778, Draw 0.495696944444444 2020-08-06 11:54:40.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:54:40.686 - Thread: 1 -> STATISTICS,1500.4166667,0.006894112,0.03039646,0.01177216,2.789359,10.34437,53.50799,40.22806,78.6488,7,0,2186.303,11820.31,34662,-34662,73,21.09077,93.51663,0.578274,5734,16.67576,0,16.66667,3.517047,15.59461,100,7832067436,2186.303 2020-08-06 11:54:40.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:54:40.686 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,142,655,7469,3857,0,0,122,4897,0,2173,15,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:54:43.487 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 11:54:51.460 - Thread: 1 -> GC Memory: 2186.969 / 2186.969 MB 2020-08-06 11:54:51.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:54:51.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:55:10.257 - Thread: 1 -> GUI Stats: Update 0.217892722222222, Draw 0.379473555555555 2020-08-06 11:55:21.475 - Thread: 1 -> GC Memory: 2191.383 / 2191.383 MB 2020-08-06 11:55:36.992 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 11:55:40.260 - Thread: 1 -> GUI Stats: Update 0.220807111111112, Draw 0.422463888888889 2020-08-06 11:55:40.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:55:40.706 - Thread: 1 -> STATISTICS,1560.4333334,0.00793457,0.05926514,0.01177216,2.789359,10.76892,55.55418,45.63217,82.3401,9,0,2178.121,11856.17,34621,-34621,73,23.51485,94.62184,0.5969924,5720,16.66854,0,16.66667,3.919581,15.77208,100,7869016932,2178.121 2020-08-06 11:55:40.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:55:40.706 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,145,655,7504,3889,0,0,138,4929,0,2173,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:55:40.942 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 11:55:48.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:55:48.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:55:51.493 - Thread: 1 -> GC Memory: 2177.081 / 2177.081 MB 2020-08-06 11:56:10.259 - Thread: 1 -> GUI Stats: Update 0.233967111111112, Draw 0.408914222222223 2020-08-06 11:56:21.494 - Thread: 1 -> GC Memory: 2179.667 / 2179.667 MB 2020-08-06 11:56:21.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:56:21.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:56:35.878 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 11:56:40.259 - Thread: 1 -> GUI Stats: Update 0.227894, Draw 0.399608500000001 2020-08-06 11:56:40.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:56:40.719 - Thread: 1 -> STATISTICS,1620.45,0.007393837,0.0331316,0.01177216,2.789359,11.19945,57.71797,40.95389,77.13197,7,0,2181.291,11856.11,34639,-34639,74,22.05723,94.68916,0.662463,5720,18.89316,0,16.66667,4.167307,17.88977,100,7869031972,2181.291 2020-08-06 11:56:40.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:56:40.719 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,145,655,7504,3889,0,0,138,4929,0,2173,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:56:42.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:56:42.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:56:45.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:56:45.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:56:51.508 - Thread: 1 -> GC Memory: 2183.802 / 2183.802 MB 2020-08-06 11:56:52.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:56:52.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:56:57.285 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 11:56:57.285 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 11:57:10.259 - Thread: 1 -> GUI Stats: Update 0.225451055555555, Draw 0.386161277777778 2020-08-06 11:57:21.513 - Thread: 1 -> GC Memory: 2172.789 / 2172.789 MB 2020-08-06 11:57:40.261 - Thread: 1 -> GUI Stats: Update 0.2426325, Draw 0.383422777777778 2020-08-06 11:57:40.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:57:40.736 - Thread: 1 -> STATISTICS,1680.4666667,0.007324219,0.03132057,0.01177216,2.789359,11.63131,59.60764,41.94096,90.72653,7,0,2174.822,11855.64,34675,-34675,73,25.05023,94.82708,0.6257854,5713,16.94555,0,16.66667,4.244898,16.06897,100,7868806468,2174.822 2020-08-06 11:57:40.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:57:40.736 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,145,655,7504,3889,0,0,138,4928,0,2173,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:57:49.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:57:49.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:57:50.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:57:50.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:57:50.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 11:57:50.254 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 11:57:51.525 - Thread: 1 -> GC Memory: 2180.668 / 2180.668 MB 2020-08-06 11:57:54.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:57:54.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 11:58:10.259 - Thread: 1 -> GUI Stats: Update 0.235536444444445, Draw 0.376906666666667 2020-08-06 11:58:21.528 - Thread: 1 -> GC Memory: 2191.971 / 2191.971 MB 2020-08-06 11:58:31.328 - Thread: 1 -> Autosave initiated 2020-08-06 11:58:31.328 - Thread: 1 -> Character state: True 2020-08-06 11:58:31.328 - Thread: 1 -> IsServer: True 2020-08-06 11:58:31.328 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 11:58:31.328 - Thread: 1 -> Autosave 2020-08-06 11:58:31.328 - Thread: 1 -> Saving world - START 2020-08-06 11:58:31.329 - Thread: 1 -> Making world state snapshot. 2020-08-06 11:58:31.329 - Thread: 1 -> Before snapshot.: GC Memory: 2,191 B 2020-08-06 11:58:31.706 - Thread: 1 -> After snapshot.: GC Memory: 2,231 B 2020-08-06 11:58:31.707 - Thread: 1 -> Directory cleanup: GC Memory: 2,231 B 2020-08-06 11:58:31.707 - Thread: 1 -> Saving world - END 2020-08-06 11:58:31.707 - Thread: 10 -> Session snapshot save - START 2020-08-06 11:58:31.707 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 11:58:34.966 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 11:58:37.064 - Thread: 10 -> Session snapshot save - END 2020-08-06 11:58:40.635 - Thread: 1 -> GUI Stats: Update 0.232496833333333, Draw 0.436338444444445 2020-08-06 11:58:41.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:58:41.124 - Thread: 1 -> STATISTICS,1740.4833334,0.00699234,0.02982044,0.01177216,2.789359,12.06707,61.47176,50.07698,76.13834,9,0,2265.872,11871.73,34676,-34676,73,27.43035,94.90027,0.6673858,5612,17.51655,0,16.66667,4.80485,16.62325,100,7864640202,2265.872 2020-08-06 11:58:41.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:58:41.124 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,146,655,7500,3884,0,0,122,4924,0,2184,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:58:48.248 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 11:58:51.532 - Thread: 1 -> GC Memory: 2264.447 / 2264.447 MB 2020-08-06 11:59:10.579 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 11:59:10.631 - Thread: 1 -> GUI Stats: Update 0.221948277777778, Draw 0.459427333333334 2020-08-06 11:59:21.547 - Thread: 1 -> GC Memory: 2179.518 / 2179.518 MB 2020-08-06 11:59:40.632 - Thread: 1 -> GUI Stats: Update 0.203950444444445, Draw 0.421949666666667 2020-08-06 11:59:41.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 11:59:41.149 - Thread: 1 -> STATISTICS,1800.5,0.007386208,0.02934837,0.01177216,2.789359,12.49716,63.34213,43.30157,85.79757,8,0,2179.225,11872.89,34759,-34759,73,23.86586,92.77907,0.6816782,5800,16.68033,0,16.66667,3.980904,15.47585,100,7848587306,2179.225 2020-08-06 11:59:41.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 11:59:41.149 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,147,655,7484,3868,0,0,122,4908,0,2184,15,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 11:59:51.548 - Thread: 1 -> GC Memory: 2180.291 / 2180.291 MB 2020-08-06 11:59:57.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 11:59:57.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:00:10.631 - Thread: 1 -> GUI Stats: Update 0.262884944444445, Draw 0.535077999999999 2020-08-06 12:00:12.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:00:12.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:00:18.315 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:00:21.566 - Thread: 1 -> GC Memory: 2182.532 / 2182.532 MB 2020-08-06 12:00:40.628 - Thread: 1 -> GUI Stats: Update 0.206609666666667, Draw 0.616066555555555 2020-08-06 12:00:41.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:00:41.158 - Thread: 1 -> STATISTICS,1860.5166667,0.007137299,0.03069687,0.01177216,2.789359,12.93621,65.21775,40.89793,71.78002,7,0,2179.943,11839.91,34818,-34818,74,20.41271,93.89803,0.5676706,7498,16.68575,0,16.66667,3.406014,15.66759,100,7849421898,2179.943 2020-08-06 12:00:41.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:00:41.158 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,148,655,7485,3868,0,0,122,4908,0,2184,15,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 12:00:51.580 - Thread: 1 -> GC Memory: 2179.177 / 2179.177 MB 2020-08-06 12:01:06.591 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:01:06.591 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:01:10.631 - Thread: 1 -> GUI Stats: Update 0.205491666666667, Draw 0.535186111111112 2020-08-06 12:01:15.892 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:01:15.903 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 12:01:20.591 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:01:20.591 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:01:21.598 - Thread: 1 -> GC Memory: 2182.506 / 2182.506 MB 2020-08-06 12:01:23.941 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:01:23.941 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:01:25.892 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:01:25.893 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 12:01:29.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:01:29.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:01:29.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:01:29.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:01:35.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:01:35.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:01:35.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:01:35.905 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 12:01:40.633 - Thread: 1 -> GUI Stats: Update 0.201108444444444, Draw 0.544673222222222 2020-08-06 12:01:41.062 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:01:41.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:01:41.175 - Thread: 1 -> STATISTICS,1920.5333334,0.007073402,0.03223801,0.01177216,2.789359,13.35577,67.09044,46.10218,85.84847,9,0,2183.612,11894.26,34914,-34914,74,23.05638,94.21369,0.5238702,7462,16.65784,0,16.66667,3.840694,15.69396,100,7885613578,2183.612 2020-08-06 12:01:41.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:01:41.175 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,150,655,7520,3900,0,0,138,4940,0,2184,31,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 12:01:45.465 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:01:45.893 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:01:45.894 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 12:01:45.894 - Thread: 1 -> Next activation in 00:48:22.6787803 2020-08-06 12:01:51.600 - Thread: 1 -> GC Memory: 2182.504 / 2182.504 MB 2020-08-06 12:02:07.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:02:07.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:02:10.630 - Thread: 1 -> GUI Stats: Update 0.234276222222222, Draw 0.423863333333333 2020-08-06 12:02:11.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:02:11.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:02:21.614 - Thread: 1 -> GC Memory: 2179.48 / 2179.48 MB 2020-08-06 12:02:36.658 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:02:36.658 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:02:36.658 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:02:36.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:02:40.629 - Thread: 1 -> GUI Stats: Update 0.213472833333333, Draw 0.4159745 2020-08-06 12:02:41.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:02:41.191 - Thread: 1 -> STATISTICS,1980.55,0.006940842,0.02979183,0.01177216,2.789359,13.78952,68.94643,40.14006,79.07397,8,0,2181.068,11842.93,34945,-34945,73,21.66627,93.03078,0.5761876,7462,16.64899,0,16.66667,3.607215,15.48869,100,7853042962,2181.068 2020-08-06 12:02:41.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:02:41.191 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,151,655,7489,3869,0,0,122,4908,0,2184,15,0,83,15,288,67,8,1,1529,778,360,6,50,0 2020-08-06 12:02:43.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:02:43.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:02:51.631 - Thread: 1 -> GC Memory: 2181.882 / 2181.882 MB 2020-08-06 12:02:57.908 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:03:01.542 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:03:01.542 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:03:03.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:03:04.025 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 12:03:09.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:03:10.596 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:03:10.630 - Thread: 1 -> GUI Stats: Update 0.210063222222223, Draw 0.605918222222221 2020-08-06 12:03:13.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:03:13.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:03:16.275 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:03:16.275 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:03:21.647 - Thread: 1 -> GC Memory: 2184.696 / 2184.696 MB 2020-08-06 12:03:27.973 - Thread: 1 -> Info: Trash collector removed grid '78181253796949863:Grille Statique 9863' with entity id '78181253796949863' 2020-08-06 12:03:27.973 - Thread: 11 -> Entity Grid_D_Large_1 {115C16FA4A96F67} is closed. 2020-08-06 12:03:28.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:03:28.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:03:31.337 - Thread: 1 -> Autosave initiated 2020-08-06 12:03:31.337 - Thread: 1 -> Character state: True 2020-08-06 12:03:31.337 - Thread: 1 -> IsServer: True 2020-08-06 12:03:31.337 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:03:31.337 - Thread: 1 -> Autosave 2020-08-06 12:03:31.337 - Thread: 1 -> Saving world - START 2020-08-06 12:03:31.337 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:03:31.337 - Thread: 1 -> Before snapshot.: GC Memory: 2,186 B 2020-08-06 12:03:31.660 - Thread: 1 -> After snapshot.: GC Memory: 2,227 B 2020-08-06 12:03:31.660 - Thread: 1 -> Directory cleanup: GC Memory: 2,227 B 2020-08-06 12:03:31.660 - Thread: 1 -> Saving world - END 2020-08-06 12:03:31.661 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:03:31.662 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:03:32.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:03:32.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:03:34.682 - Thread: 1 -> Player character died. Id : 76561198060630305 2020-08-06 12:03:34.865 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:03:36.877 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:03:37.012 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:03:37.012 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:03:41.037 - Thread: 1 -> GUI Stats: Update 0.233997277777778, Draw 0.425790333333334 2020-08-06 12:03:41.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:03:41.612 - Thread: 1 -> STATISTICS,2040.5666667,0.006856918,0.03114796,0.01177216,2.789359,14.19891,70.7911,46.81411,88.97446,7,0,2259.114,11879.06,34846,-34846,72,25.33021,91.97468,0.6180463,7406,16.63294,0,16.66667,4.213158,15.29809,100,7871381746,2259.114 2020-08-06 12:03:41.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:03:41.612 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,152,655,7506,3884,0,0,122,4924,0,2184,31,0,83,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:03:51.652 - Thread: 1 -> GC Memory: 2261.158 / 2261.158 MB 2020-08-06 12:04:11.035 - Thread: 1 -> GUI Stats: Update 0.201298611111111, Draw 0.424247277777778 2020-08-06 12:04:16.395 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:04:16.395 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:04:21.667 - Thread: 1 -> GC Memory: 2181.433 / 2181.433 MB 2020-08-06 12:04:33.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:04:33.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:04:36.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:04:36.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:04:37.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:04:37.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:04:41.041 - Thread: 1 -> GUI Stats: Update 0.234373, Draw 0.482890166666667 2020-08-06 12:04:41.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:04:41.629 - Thread: 1 -> STATISTICS,2100.5833334,0.006819725,0.03176975,0.01177216,2.789359,14.62066,72.71995,50.05909,98.09084,9,0,2184.341,11872.57,34632,-34632,72,26.20704,92.13587,0.6350949,7470,16.68715,0,16.66667,4.373209,15.37486,100,7846626610,2184.341 2020-08-06 12:04:41.629 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:04:41.629 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,152,655,7483,3861,0,0,122,4900,0,2176,15,0,83,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:04:41.652 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 12:04:51.669 - Thread: 1 -> GC Memory: 2184.75 / 2184.75 MB 2020-08-06 12:04:52.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:04:52.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:05:11.040 - Thread: 1 -> GUI Stats: Update 0.262729722222222, Draw 0.477119999999999 2020-08-06 12:05:17.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:05:17.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:05:21.670 - Thread: 1 -> GC Memory: 2189.448 / 2189.448 MB 2020-08-06 12:05:37.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:05:37.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:05:41.038 - Thread: 1 -> GUI Stats: Update 0.235542277777778, Draw 0.511569722222222 2020-08-06 12:05:41.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:05:41.646 - Thread: 1 -> STATISTICS,2160.6,0.006975174,0.03123474,0.01177216,2.789359,15.05035,74.66241,44.65076,100.548,8,0,2179.53,11872.89,34688,-34688,72,27.04107,90.6021,0.652634,8351,16.64671,0,16.66667,4.501447,15.08226,100,7846670498,2179.53 2020-08-06 12:05:41.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:05:41.646 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,152,655,7483,3861,0,0,122,4900,0,2176,15,0,83,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:05:51.683 - Thread: 1 -> GC Memory: 2182.969 / 2182.969 MB 2020-08-06 12:05:53.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:05:53.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:05:59.312 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:05:59.312 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:06:11.035 - Thread: 1 -> GUI Stats: Update 0.231161666666666, Draw 0.431019555555556 2020-08-06 12:06:21.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:06:21.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:06:21.685 - Thread: 1 -> GC Memory: 2187.723 / 2187.723 MB 2020-08-06 12:06:25.603 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:06:29.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:06:29.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:06:30.331 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:06:33.843 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 12:06:33.843 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 12:06:34.330 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:06:38.330 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:06:41.036 - Thread: 1 -> GUI Stats: Update 0.237362111111111, Draw 0.470869555555555 2020-08-06 12:06:41.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:06:41.662 - Thread: 1 -> STATISTICS,2220.6166667,0.007353783,0.03239727,0.01177216,2.789359,15.47928,76.58162,43.67318,81.91458,7,0,2187.861,11854.74,34726,-34726,73,24.48377,94.18916,0.6212975,8323,17.75752,0,16.66667,4.347711,16.72566,100,7848844490,2187.861 2020-08-06 12:06:41.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:06:41.662 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,154,655,7485,3861,0,0,122,4900,0,2176,15,0,83,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:06:51.702 - Thread: 1 -> GC Memory: 2187.256 / 2187.256 MB 2020-08-06 12:06:52.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:06:52.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:07:07.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:07:07.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:07:10.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:07:10.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:07:11.039 - Thread: 1 -> GUI Stats: Update 0.249841555555556, Draw 0.433585444444444 2020-08-06 12:07:21.711 - Thread: 1 -> GC Memory: 2180.423 / 2180.423 MB 2020-08-06 12:07:23.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:07:23.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:07:41.514 - Thread: 1 -> GUI Stats: Update 0.229265333333334, Draw 0.378304166666666 2020-08-06 12:07:42.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:07:42.156 - Thread: 1 -> STATISTICS,2280.6333334,0.006923676,0.02983856,0.01177216,2.789359,15.91005,78.4474,40.92989,83.21999,7,0,2182.682,11858.29,34798,-34798,73,23.55019,93.74892,0.6446245,8328,16.64885,0,16.66667,3.920837,15.60812,100,7865605322,2182.682 2020-08-06 12:07:42.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:07:42.156 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,154,655,7501,3877,0,0,122,4916,0,2176,31,0,83,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:07:51.712 - Thread: 1 -> GC Memory: 2183.22 / 2183.22 MB 2020-08-06 12:08:03.240 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:08:03.240 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:08:03.240 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:08:03.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:08:07.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:08:07.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:08:11.513 - Thread: 1 -> GUI Stats: Update 0.250864555555555, Draw 0.438932222222223 2020-08-06 12:08:15.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:08:15.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:08:21.713 - Thread: 1 -> GC Memory: 2186.721 / 2186.721 MB 2020-08-06 12:08:31.346 - Thread: 1 -> Autosave initiated 2020-08-06 12:08:31.346 - Thread: 1 -> Character state: True 2020-08-06 12:08:31.346 - Thread: 1 -> IsServer: True 2020-08-06 12:08:31.346 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:08:31.346 - Thread: 1 -> Autosave 2020-08-06 12:08:31.347 - Thread: 1 -> Saving world - START 2020-08-06 12:08:31.347 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:08:31.347 - Thread: 1 -> Before snapshot.: GC Memory: 2,188 B 2020-08-06 12:08:31.696 - Thread: 1 -> After snapshot.: GC Memory: 2,226 B 2020-08-06 12:08:31.697 - Thread: 1 -> Directory cleanup: GC Memory: 2,226 B 2020-08-06 12:08:31.697 - Thread: 1 -> Saving world - END 2020-08-06 12:08:31.697 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:08:31.698 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:08:34.723 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:08:36.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:08:36.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:08:36.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:08:36.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:08:36.606 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:08:41.856 - Thread: 1 -> GUI Stats: Update 0.247740166666667, Draw 0.7216695 2020-08-06 12:08:42.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:08:42.515 - Thread: 1 -> STATISTICS,2340.65,0.007324219,0.03014565,0.01177216,2.789359,16.33685,80.32911,41.45754,72.85826,7,0,2258.761,11878.12,34813,-34813,75,23.72319,93.20232,0.6016352,8238,16.68138,0,16.66667,3.957355,15.54743,100,7880728366,2258.761 2020-08-06 12:08:42.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:08:42.515 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,845,1039,154,655,7515,3892,0,0,138,4932,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:08:44.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:08:44.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:08:49.572 - Thread: 1 -> Info: MyTimerComponent removed entity '131716091349793888:Sac à dos' with entity id '131716091349793888' 2020-08-06 12:08:49.572 - Thread: 12 -> Entity MyInventoryBagEntity {1D3F316541B7C60} is closed. 2020-08-06 12:08:51.725 - Thread: 1 -> GC Memory: 2260.193 / 2260.193 MB 2020-08-06 12:09:09.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:09:09.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:09:11.946 - Thread: 1 -> GUI Stats: Update 0.210470833333333, Draw 0.592832777777779 2020-08-06 12:09:21.727 - Thread: 1 -> GC Memory: 2191.48 / 2191.48 MB 2020-08-06 12:09:41.946 - Thread: 1 -> GUI Stats: Update 0.244118777777778, Draw 0.478297777777778 2020-08-06 12:09:42.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:09:42.622 - Thread: 1 -> STATISTICS,2400.6666667,0.007198334,0.03176212,0.01177216,2.789359,16.76807,82.2411,44.29427,98.84702,7,0,2199.793,11843.18,34860,-34860,77,25.0761,92.38176,0.5761143,8279,16.65371,0,16.66667,4.176102,15.38499,100,7851074168,2199.793 2020-08-06 12:09:42.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:09:42.622 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,156,655,7487,3861,0,0,122,4901,0,2176,15,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:09:51.728 - Thread: 1 -> GC Memory: 2203.356 / 2203.356 MB 2020-08-06 12:10:11.944 - Thread: 1 -> GUI Stats: Update 0.229054222222223, Draw 0.454413722222222 2020-08-06 12:10:21.728 - Thread: 1 -> GC Memory: 2204.136 / 2204.136 MB 2020-08-06 12:10:41.946 - Thread: 1 -> GUI Stats: Update 0.248699, Draw 0.58870438888889 2020-08-06 12:10:42.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:10:42.639 - Thread: 1 -> STATISTICS,2460.6833334,0.007608414,0.03220558,0.01177216,2.789359,17.19464,84.16565,44.97546,92.58049,8,0,2185.965,11861.77,34880,-34880,79,27.5648,93.63628,0.6672789,8281,16.66213,0,16.66667,4.592882,15.6018,100,7870047422,2185.965 2020-08-06 12:10:42.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:10:42.639 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,158,655,7505,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:10:51.729 - Thread: 1 -> GC Memory: 2187.002 / 2187.002 MB 2020-08-06 12:10:56.955 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:10:56.955 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:10:56.955 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:10:57.016 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:11:02.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:11:02.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:11:06.911 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:11:11.945 - Thread: 1 -> GUI Stats: Update 0.234006944444444, Draw 0.4865135 2020-08-06 12:11:21.745 - Thread: 1 -> GC Memory: 2190.166 / 2190.166 MB 2020-08-06 12:11:41.947 - Thread: 1 -> GUI Stats: Update 0.254449888888889, Draw 0.468111 2020-08-06 12:11:42.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:11:42.656 - Thread: 1 -> STATISTICS,2520.7,0.006937981,0.029706,0.01177216,2.789359,17.61819,86.07683,47.15031,89.58531,7,0,2192.601,11880.68,34882,-34882,79,24.84359,90.91794,0.6536794,8282,16.65166,0,16.66667,4.13687,15.13935,100,7871135534,2192.601 2020-08-06 12:11:42.656 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:11:42.656 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,159,655,7506,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:11:42.663 - Thread: 1 -> Player character died. Id : 76561198060630305 2020-08-06 12:11:49.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:11:49.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:11:51.761 - Thread: 1 -> GC Memory: 2194.217 / 2194.217 MB 2020-08-06 12:11:52.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:11:52.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:11:56.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:11:56.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:12:11.949 - Thread: 1 -> GUI Stats: Update 0.253292722222222, Draw 0.380688555555556 2020-08-06 12:12:21.762 - Thread: 1 -> GC Memory: 2188.605 / 2188.605 MB 2020-08-06 12:12:41.950 - Thread: 1 -> GUI Stats: Update 0.251578611111111, Draw 0.399611111111112 2020-08-06 12:12:42.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:12:42.672 - Thread: 1 -> STATISTICS,2580.7166667,0.009783745,0.02828121,0.01177216,2.789359,18.16251,87.9513,50.31835,95.99566,7,0,2190.541,11861.22,34882,-34882,79,25.79626,91.08221,0.6689363,8277,16.66794,0,16.66667,4.299704,15.18153,100,7871586390,2190.541 2020-08-06 12:12:42.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:12:42.673 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,159,655,7506,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:12:51.780 - Thread: 1 -> GC Memory: 2190.859 / 2190.859 MB 2020-08-06 12:13:11.949 - Thread: 1 -> GUI Stats: Update 0.230310388888888, Draw 1.32439172222222 2020-08-06 12:13:21.794 - Thread: 1 -> GC Memory: 2194.408 / 2194.408 MB 2020-08-06 12:13:31.363 - Thread: 1 -> Autosave initiated 2020-08-06 12:13:31.363 - Thread: 1 -> Character state: True 2020-08-06 12:13:31.363 - Thread: 1 -> IsServer: True 2020-08-06 12:13:31.363 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:13:31.363 - Thread: 1 -> Autosave 2020-08-06 12:13:31.363 - Thread: 1 -> Saving world - START 2020-08-06 12:13:31.363 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:13:31.363 - Thread: 1 -> Before snapshot.: GC Memory: 2,193 B 2020-08-06 12:13:31.632 - Thread: 1 -> After snapshot.: GC Memory: 2,210 B 2020-08-06 12:13:31.632 - Thread: 1 -> Directory cleanup: GC Memory: 2,210 B 2020-08-06 12:13:31.632 - Thread: 1 -> Saving world - END 2020-08-06 12:13:31.674 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:13:31.674 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:13:34.714 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:13:36.124 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:13:42.206 - Thread: 1 -> GUI Stats: Update 0.245883611111111, Draw 0.671815666666666 2020-08-06 12:13:42.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:13:42.950 - Thread: 1 -> STATISTICS,2640.7333334,0.009783745,0.02855492,0.01238251,2.789359,18.74794,89.80013,37.04829,84.55891,7,0,2231.226,11883.04,34899,-34899,79,23.48007,91.37905,0.542487,8168,16.64903,0,16.66667,3.909204,15.21372,100,7871618814,2231.226 2020-08-06 12:13:42.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:13:42.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,159,655,7506,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:13:51.808 - Thread: 1 -> GC Memory: 2231.272 / 2231.272 MB 2020-08-06 12:14:12.207 - Thread: 1 -> GUI Stats: Update 0.205441888888889, Draw 0.912055055555555 2020-08-06 12:14:21.823 - Thread: 1 -> GC Memory: 2189.907 / 2189.907 MB 2020-08-06 12:14:42.209 - Thread: 1 -> GUI Stats: Update 0.199435333333334, Draw 1.00421133333333 2020-08-06 12:14:42.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:14:42.967 - Thread: 1 -> STATISTICS,2700.75,0.009785652,0.03206825,0.01238251,2.789359,19.33317,91.61163,40.83124,77.19793,7,0,2190.543,11886.7,34931,-34931,80,21.7843,93.82463,0.5263397,8269,16.66824,0,16.66667,3.631058,15.63891,100,7872567116,2190.543 2020-08-06 12:14:42.967 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:14:42.967 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,160,655,7507,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:14:51.825 - Thread: 1 -> GC Memory: 2191.955 / 2191.955 MB 2020-08-06 12:15:12.208 - Thread: 1 -> GUI Stats: Update 0.209408666666667, Draw 0.541817722222222 2020-08-06 12:15:21.840 - Thread: 1 -> GC Memory: 2192.678 / 2192.678 MB 2020-08-06 12:15:42.210 - Thread: 1 -> GUI Stats: Update 0.206258555555556, Draw 0.870639555555558 2020-08-06 12:15:42.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:15:42.984 - Thread: 1 -> STATISTICS,2760.7666667,0.009784698,0.03217983,0.01238251,2.789359,19.9204,93.47961,42.46371,64.91625,7,0,2192.978,11850.74,34968,-34968,79,18.48306,94.05064,0.5743715,8351,16.67486,0,16.66667,3.082024,15.68281,100,7855985676,2192.978 2020-08-06 12:15:42.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:15:42.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,160,655,7492,3861,0,0,122,4902,0,2176,15,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:15:51.842 - Thread: 1 -> GC Memory: 2190.51 / 2190.51 MB 2020-08-06 12:16:12.208 - Thread: 1 -> GUI Stats: Update 0.201801055555555, Draw 0.913057555555555 2020-08-06 12:16:17.569 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:16:21.569 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:16:21.843 - Thread: 1 -> GC Memory: 2194.281 / 2194.281 MB 2020-08-06 12:16:27.569 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:16:42.208 - Thread: 1 -> GUI Stats: Update 0.219329833333334, Draw 0.408885055555555 2020-08-06 12:16:43.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:16:43.001 - Thread: 1 -> STATISTICS,2820.7833334,0.009620667,0.03141308,0.01238251,2.789359,20.50747,95.33345,45.30439,81.52808,7,0,2196.897,11871.67,34987,-34987,79,23.21784,93.89856,0.6098415,8339,16.6459,0,16.66667,3.864819,15.63026,100,7875539524,2196.897 2020-08-06 12:16:43.001 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:16:43.001 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,163,655,7510,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,779,360,6,50,0 2020-08-06 12:16:51.856 - Thread: 1 -> GC Memory: 2197.671 / 2197.671 MB 2020-08-06 12:16:56.590 - Thread: 1 -> Info: MyTimerComponent removed entity '73576699196441703:Sac à dos' with entity id '73576699196441703' 2020-08-06 12:16:56.590 - Thread: 11 -> Entity MyInventoryBagEntity {105659E3B598467} is closed. 2020-08-06 12:17:12.206 - Thread: 1 -> GUI Stats: Update 0.199565777777778, Draw 0.374877666666666 2020-08-06 12:17:21.857 - Thread: 1 -> GC Memory: 2201.048 / 2201.048 MB 2020-08-06 12:17:27.356 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:17:27.541 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 12:17:42.206 - Thread: 1 -> GUI Stats: Update 0.203348944444444, Draw 0.827518944444444 2020-08-06 12:17:43.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:17:43.018 - Thread: 1 -> STATISTICS,2880.8,0.00962162,0.03139114,0.01238251,2.789359,21.09496,97.26443,43.72923,77.90889,8,0,2191.796,11904.92,35010,-35010,79,22.02913,93.50837,0.542089,8339,16.67639,0,16.66667,3.673663,15.59382,100,7876742004,2191.796 2020-08-06 12:17:43.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:17:43.018 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,164,655,7511,3877,0,0,122,4917,0,2176,31,0,82,15,288,67,8,1,1529,780,360,6,50,0 2020-08-06 12:17:51.874 - Thread: 1 -> GC Memory: 2194.124 / 2194.124 MB 2020-08-06 12:18:12.207 - Thread: 1 -> GUI Stats: Update 0.216343388888889, Draw 0.571165888888891 2020-08-06 12:18:21.875 - Thread: 1 -> GC Memory: 2195.979 / 2195.979 MB 2020-08-06 12:18:22.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:18:22.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:18:31.375 - Thread: 1 -> Autosave initiated 2020-08-06 12:18:31.375 - Thread: 1 -> Character state: True 2020-08-06 12:18:31.375 - Thread: 1 -> IsServer: True 2020-08-06 12:18:31.375 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:18:31.375 - Thread: 1 -> Autosave 2020-08-06 12:18:31.375 - Thread: 1 -> Saving world - START 2020-08-06 12:18:31.375 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:18:31.375 - Thread: 1 -> Before snapshot.: GC Memory: 2,199 B 2020-08-06 12:18:31.790 - Thread: 1 -> After snapshot.: GC Memory: 2,240 B 2020-08-06 12:18:31.790 - Thread: 1 -> Directory cleanup: GC Memory: 2,240 B 2020-08-06 12:18:31.790 - Thread: 1 -> Saving world - END 2020-08-06 12:18:31.791 - Thread: 11 -> Session snapshot save - START 2020-08-06 12:18:31.791 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 12:18:36.230 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:18:38.629 - Thread: 11 -> Session snapshot save - END 2020-08-06 12:18:42.616 - Thread: 1 -> GUI Stats: Update 0.156648555555556, Draw 0.612724777777778 2020-08-06 12:18:43.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:18:43.442 - Thread: 1 -> STATISTICS,2940.8166667,0.009783745,0.03070354,0.01417637,2.789359,21.68417,99.17399,60.8171,104.2808,12,0,2270.786,11877.89,35043,-35043,79,29.25056,92.3391,0.6560072,8035,16.66782,0,16.66667,4.875431,15.39092,100,7875595020,2270.786 2020-08-06 12:18:43.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:18:43.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1041,164,655,7510,3875,0,0,120,4916,0,2176,31,0,82,15,288,68,8,1,1529,780,360,6,50,0 2020-08-06 12:18:51.883 - Thread: 1 -> GC Memory: 2272.005 / 2272.005 MB 2020-08-06 12:18:59.687 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 12:19:12.141 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 12:19:12.709 - Thread: 1 -> GUI Stats: Update 0.0568692222222223, Draw 0.523187222222222 2020-08-06 12:19:13.794 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:19:16.908 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:19:21.894 - Thread: 1 -> GC Memory: 2200.096 / 2200.096 MB 2020-08-06 12:19:38.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:19:38.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:19:42.707 - Thread: 1 -> GUI Stats: Update 0.2272165, Draw 0.379776666666667 2020-08-06 12:19:43.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:19:43.552 - Thread: 1 -> STATISTICS,3000.8333334,0.00962162,0.02983952,0.01417637,2.789359,22.27139,101.0856,41.99764,78.38512,8,0,2202.987,11900.57,35043,-35043,80,21.24631,93.44004,0.7132508,7282,16.67308,0,16.66667,3.542414,15.57933,100,7860169372,2202.987 2020-08-06 12:19:43.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:19:43.552 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,164,655,7496,3861,0,0,122,4902,0,2176,15,0,82,15,288,67,8,1,1529,780,360,6,50,0 2020-08-06 12:19:51.908 - Thread: 1 -> GC Memory: 2206.879 / 2206.879 MB 2020-08-06 12:20:12.712 - Thread: 1 -> GUI Stats: Update 0.216255166666667, Draw 0.655908833333333 2020-08-06 12:20:21.924 - Thread: 1 -> GC Memory: 2206.755 / 2206.755 MB 2020-08-06 12:20:42.708 - Thread: 1 -> GUI Stats: Update 0.207428166666667, Draw 0.430914555555556 2020-08-06 12:20:43.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:20:43.569 - Thread: 1 -> STATISTICS,3060.85,0.009785652,0.03144455,0.01417637,2.789359,22.8589,102.9817,39.74578,72.95642,8,0,2200.112,11863.22,35047,-35047,80,19.60214,93.87382,0.5515686,7040,16.6723,0,16.66667,3.268127,15.65092,100,7859834324,2200.112 2020-08-06 12:20:43.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:20:43.569 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,164,655,7495,3861,0,0,122,4901,0,2176,15,0,82,15,288,67,8,1,1529,780,360,6,50,0 2020-08-06 12:20:44.785 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:20:44.785 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:20:44.785 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:20:44.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:20:51.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:20:51.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:20:51.926 - Thread: 1 -> GC Memory: 2212.25 / 2212.25 MB 2020-08-06 12:20:53.109 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:21:12.709 - Thread: 1 -> GUI Stats: Update 0.206458611111111, Draw 0.84829238888889 2020-08-06 12:21:21.926 - Thread: 1 -> GC Memory: 2219.597 / 2219.597 MB 2020-08-06 12:21:33.674 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:21:35.326 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:21:35.510 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:21:42.713 - Thread: 1 -> GUI Stats: Update 0.221412833333334, Draw 0.444396222222222 2020-08-06 12:21:43.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:21:43.585 - Thread: 1 -> STATISTICS,3120.8666667,0.009785652,0.03498363,0.01417637,2.789359,23.44648,105.205,42.11206,79.91674,11,0,2224.616,11869.04,35057,-35057,79,20.93074,93.0187,0.5532479,7248,16.67613,0,16.66667,3.490438,15.51192,100,7863028980,2224.616 2020-08-06 12:21:43.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:21:43.585 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,166,655,7498,3861,0,0,122,4902,0,2176,15,0,82,15,288,67,8,1,1529,780,360,6,50,0 2020-08-06 12:21:46.809 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:21:48.606 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:21:50.244 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:21:51.926 - Thread: 1 -> GC Memory: 2227.688 / 2227.688 MB 2020-08-06 12:22:12.706 - Thread: 1 -> GUI Stats: Update 0.216322722222222, Draw 0.3794175 2020-08-06 12:22:21.940 - Thread: 1 -> GC Memory: 2229.319 / 2229.319 MB 2020-08-06 12:22:42.709 - Thread: 1 -> GUI Stats: Update 0.216406888888889, Draw 0.510878 2020-08-06 12:22:43.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:22:43.602 - Thread: 1 -> STATISTICS,3180.8833334,0.009784698,0.03308964,0.01417637,2.789359,24.03388,107.2194,40.29627,72.80447,8,0,2211.407,11869.16,35061,-35061,79,20.74854,93.90894,0.5675001,7240,16.65572,0,16.66667,3.455819,15.64121,100,7869051948,2211.407 2020-08-06 12:22:43.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:22:43.602 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1042,171,655,7504,3861,0,0,122,4903,0,2176,15,0,82,15,288,68,8,1,1529,780,360,6,50,0 2020-08-06 12:22:51.626 - Thread: 1 -> Clusters reordered 2020-08-06 12:22:51.944 - Thread: 1 -> GC Memory: 2212.702 / 2212.702 MB 2020-08-06 12:23:12.709 - Thread: 1 -> GUI Stats: Update 0.239404388888889, Draw 0.757347999999999 2020-08-06 12:23:21.956 - Thread: 1 -> GC Memory: 2212.536 / 2212.536 MB 2020-08-06 12:23:31.375 - Thread: 1 -> Autosave initiated 2020-08-06 12:23:31.375 - Thread: 1 -> Character state: True 2020-08-06 12:23:31.375 - Thread: 1 -> IsServer: True 2020-08-06 12:23:31.375 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:23:31.375 - Thread: 1 -> Autosave 2020-08-06 12:23:31.375 - Thread: 1 -> Saving world - START 2020-08-06 12:23:31.376 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:23:31.376 - Thread: 1 -> Before snapshot.: GC Memory: 2,212 B 2020-08-06 12:23:31.641 - Thread: 1 -> After snapshot.: GC Memory: 2,230 B 2020-08-06 12:23:31.642 - Thread: 1 -> Directory cleanup: GC Memory: 2,230 B 2020-08-06 12:23:31.642 - Thread: 1 -> Saving world - END 2020-08-06 12:23:31.678 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:23:31.678 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:23:34.631 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:23:35.924 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:23:42.971 - Thread: 1 -> GUI Stats: Update 0.231581277777778, Draw 0.812673777777775 2020-08-06 12:23:43.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:23:43.877 - Thread: 1 -> STATISTICS,3240.9,0.009881973,0.02901649,0.01417637,2.789359,24.6215,109.0091,45.61541,65.89996,8,0,2249.355,11899.25,35061,-35061,77,19.61652,94.09984,0.6164682,7188,16.68125,0,16.66667,3.27228,15.69703,100,7868177948,2249.355 2020-08-06 12:23:43.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:23:43.877 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1040,171,655,7503,3861,0,0,122,4902,0,2176,15,0,82,15,288,67,8,1,1529,780,360,6,50,0 2020-08-06 12:23:49.913 - Thread: 1 -> Clusters reordered 2020-08-06 12:23:51.968 - Thread: 1 -> GC Memory: 2251.965 / 2251.965 MB 2020-08-06 12:24:10.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:24:12.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:24:12.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:24:12.277 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 12:24:12.971 - Thread: 1 -> GUI Stats: Update 0.2098745, Draw 0.797442611111111 2020-08-06 12:24:16.361 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:24:20.361 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:24:21.984 - Thread: 1 -> GC Memory: 2191.448 / 2191.448 MB 2020-08-06 12:24:42.969 - Thread: 1 -> GUI Stats: Update 0.206651055555556, Draw 0.795314944444446 2020-08-06 12:24:43.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:24:43.894 - Thread: 1 -> STATISTICS,3300.9166667,0.00962162,0.02889061,0.01417637,2.789359,25.20859,110.7394,40.75956,76.65271,8,0,2192.157,11881.75,35072,-35072,77,20.31176,93.48525,0.539815,7209,16.65688,0,16.66667,3.383306,15.57173,100,7869941836,2192.157 2020-08-06 12:24:43.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:24:43.894 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,846,1042,171,655,7505,3861,0,0,122,4903,0,2176,15,0,82,15,288,68,8,1,1529,780,360,6,50,0 2020-08-06 12:24:47.931 - Thread: 1 -> Clusters reordered 2020-08-06 12:24:51.999 - Thread: 1 -> GC Memory: 2190.52 / 2190.52 MB 2020-08-06 12:25:08.379 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:25:12.967 - Thread: 1 -> GUI Stats: Update 0.215211222222222, Draw 0.565250055555555 2020-08-06 12:25:14.380 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:25:20.379 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:25:22.000 - Thread: 1 -> GC Memory: 2200.364 / 2200.364 MB 2020-08-06 12:25:24.380 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:25:42.969 - Thread: 1 -> GUI Stats: Update 0.200440833333333, Draw 0.450328777777778 2020-08-06 12:25:43.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:25:43.910 - Thread: 1 -> STATISTICS,3360.9333334,0.009947777,0.026021,0.01417637,2.789359,25.7965,112.4011,51.37119,115.2844,8,0,4014.349,12288.37,35071,-35071,77,28.42543,93.03392,0.6267961,7021,16.91082,0,16.66667,4.806974,15.7328,100,8167415020,4014.349 2020-08-06 12:25:43.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:25:43.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1110,1311,172,655,7789,3877,0,0,122,5188,0,2176,31,0,80,15,288,73,8,1,1529,780,360,6,50,0 2020-08-06 12:25:45.948 - Thread: 1 -> Clusters reordered 2020-08-06 12:25:52.001 - Thread: 1 -> GC Memory: 2193.611 / 2193.611 MB 2020-08-06 12:26:12.968 - Thread: 1 -> GUI Stats: Update 0.196323777777778, Draw 0.40555688888889 2020-08-06 12:26:17.731 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:26:22.017 - Thread: 1 -> GC Memory: 2195.358 / 2195.358 MB 2020-08-06 12:26:42.968 - Thread: 1 -> GUI Stats: Update 0.196505444444444, Draw 0.386924777777778 2020-08-06 12:26:43.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:26:43.927 - Thread: 1 -> STATISTICS,3420.95,0.009784698,0.02396965,0.01417637,2.789359,26.38367,113.9092,48.66729,146.5027,7,0,2198.707,12284.09,35071,-35071,77,32.75686,91.86181,0.6126712,7282,21.3874,0,16.66667,7.00584,19.64685,100,8156823698,2198.707 2020-08-06 12:26:43.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:26:43.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1110,1323,172,655,7778,3860,0,0,122,5183,0,2176,15,0,75,15,288,85,8,0,1529,781,360,6,50,0 2020-08-06 12:26:43.996 - Thread: 1 -> Clusters reordered 2020-08-06 12:26:52.032 - Thread: 1 -> GC Memory: 2203.348 / 2203.348 MB 2020-08-06 12:27:12.973 - Thread: 1 -> GUI Stats: Update 0.196504833333333, Draw 0.392666666666668 2020-08-06 12:27:22.038 - Thread: 1 -> GC Memory: 2206.392 / 2206.392 MB 2020-08-06 12:27:42.968 - Thread: 1 -> GUI Stats: Update 0.200167111111111, Draw 1.08088222222222 2020-08-06 12:27:43.944 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:27:43.944 - Thread: 1 -> STATISTICS,3480.9666667,0.006872177,0.03425598,0.01417637,2.789359,26.9618,115.5204,51.3707,79.27931,13,0,2192.778,12301.16,35085,-35085,78,20.72337,93.87846,0.5663685,7192,16.65497,0,16.66667,3.451471,15.63543,100,8169093442,2192.778 2020-08-06 12:27:43.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:27:43.944 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1137,1332,172,655,7790,3861,0,0,122,5193,0,2176,15,0,76,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:27:52.054 - Thread: 1 -> GC Memory: 2191.699 / 2191.699 MB 2020-08-06 12:28:05.216 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:28:12.966 - Thread: 1 -> GUI Stats: Update 0.210800222222222, Draw 0.874888611111111 2020-08-06 12:28:13.284 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:28:14.754 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 12:28:22.067 - Thread: 1 -> GC Memory: 2193.964 / 2193.964 MB 2020-08-06 12:28:29.511 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:28:29.511 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:28:29.511 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:28:29.563 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:28:31.386 - Thread: 1 -> Autosave initiated 2020-08-06 12:28:31.386 - Thread: 1 -> Character state: True 2020-08-06 12:28:31.386 - Thread: 1 -> IsServer: True 2020-08-06 12:28:31.386 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:28:31.386 - Thread: 1 -> Autosave 2020-08-06 12:28:31.386 - Thread: 1 -> Saving world - START 2020-08-06 12:28:31.386 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:28:31.386 - Thread: 1 -> Before snapshot.: GC Memory: 2,197 B 2020-08-06 12:28:31.707 - Thread: 1 -> After snapshot.: GC Memory: 2,235 B 2020-08-06 12:28:31.708 - Thread: 1 -> Directory cleanup: GC Memory: 2,235 B 2020-08-06 12:28:31.708 - Thread: 1 -> Saving world - END 2020-08-06 12:28:31.708 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:28:31.709 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:28:34.004 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:28:35.719 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:28:43.283 - Thread: 1 -> GUI Stats: Update 0.205643722222222, Draw 0.490107833333333 2020-08-06 12:28:44.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:28:44.276 - Thread: 1 -> STATISTICS,3540.9833334,0.007009506,0.02687168,0.01417637,2.789359,27.38171,117.278,40.46634,75.23181,10,0,2268.057,12301.38,35109,-35109,79,21.21453,94.1206,0.5477188,7093,16.66918,0,16.66667,3.536289,15.68913,100,8168575616,2268.057 2020-08-06 12:28:44.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:28:44.276 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1137,1331,172,655,7790,3861,0,0,122,5193,0,2176,15,0,76,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:28:45.316 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:28:52.080 - Thread: 1 -> GC Memory: 2270.202 / 2270.202 MB 2020-08-06 12:29:12.702 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:29:13.437 - Thread: 1 -> GUI Stats: Update 0.212983222222222, Draw 0.607336111111111 2020-08-06 12:29:13.573 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:29:22.087 - Thread: 1 -> GC Memory: 2203.328 / 2203.328 MB 2020-08-06 12:29:24.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:29:24.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:29:43.439 - Thread: 1 -> GUI Stats: Update 0.202358333333334, Draw 0.613146166666667 2020-08-06 12:29:44.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:29:44.457 - Thread: 1 -> STATISTICS,3601,0.007153511,0.02576447,0.01417637,2.789359,27.80439,118.8946,47.28888,98.58617,7,0,2204.761,12319.39,35109,-35109,79,25.82306,91.80135,0.4705935,7118,16.67424,0,16.66667,4.305801,15.30718,100,8186350272,2204.761 2020-08-06 12:29:44.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:29:44.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1137,1331,173,655,7807,3877,0,0,122,5208,0,2176,31,0,76,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:29:52.088 - Thread: 1 -> GC Memory: 2201.776 / 2201.776 MB 2020-08-06 12:30:13.436 - Thread: 1 -> GUI Stats: Update 0.214995277777778, Draw 0.846264499999999 2020-08-06 12:30:22.090 - Thread: 1 -> GC Memory: 2203.366 / 2203.366 MB 2020-08-06 12:30:43.438 - Thread: 1 -> GUI Stats: Update 0.204540166666667, Draw 0.824234499999999 2020-08-06 12:30:44.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:30:44.465 - Thread: 1 -> STATISTICS,3661.0166667,0.007007599,0.02466583,0.01417637,2.789359,28.23375,120.5041,42.19321,74.42535,7,0,2205.417,12339.45,35139,-35139,79,21.06368,93.79351,0.5660827,7085,16.68266,0,16.66667,3.513981,15.64725,100,8169766336,2205.417 2020-08-06 12:30:44.465 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:30:44.465 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1137,1331,173,655,7791,3861,0,0,122,5193,0,2176,15,0,76,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:30:52.090 - Thread: 1 -> GC Memory: 2197.706 / 2197.706 MB 2020-08-06 12:30:52.885 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:30:58.882 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:30:59.015 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 12:31:02.883 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:31:05.150 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 12:31:05.150 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 12:31:05.213 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 12:31:06.565 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 12:31:06.565 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 12:31:06.576 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 12:31:07.065 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 12:31:07.066 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 12:31:07.076 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 12:31:08.021 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:31:13.445 - Thread: 1 -> GUI Stats: Update 0.201481611111111, Draw 0.916458388888888 2020-08-06 12:31:22.108 - Thread: 1 -> GC Memory: 2201.57 / 2201.57 MB 2020-08-06 12:31:26.404 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:31:26.774 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:31:26.952 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 12:31:43.437 - Thread: 1 -> GUI Stats: Update 0.204052055555556, Draw 1.02024122222222 2020-08-06 12:31:44.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:31:44.482 - Thread: 1 -> STATISTICS,3721.0333334,0.009925842,0.02527714,0.01417637,2.789359,28.6823,122.222,45.32676,86.53072,8,0,2203.415,12304.63,35263,-35263,81,22.40339,93.56083,0.5687091,7062,16.67451,0,16.66667,3.735656,15.60081,100,8176629524,2203.415 2020-08-06 12:31:44.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:31:44.482 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1137,1331,179,655,7797,3861,0,0,122,5193,0,2176,15,0,76,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:31:52.124 - Thread: 1 -> GC Memory: 2205.859 / 2205.859 MB 2020-08-06 12:32:04.354 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 12:32:13.439 - Thread: 1 -> GUI Stats: Update 0.206231333333333, Draw 0.455406833333333 2020-08-06 12:32:22.139 - Thread: 1 -> GC Memory: 2208.769 / 2208.769 MB 2020-08-06 12:32:43.436 - Thread: 1 -> GUI Stats: Update 0.204535277777777, Draw 0.425387833333333 2020-08-06 12:32:44.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:32:44.498 - Thread: 1 -> STATISTICS,3781.05,0.007353783,0.02593422,0.01417637,2.789359,29.1337,123.966,40.61434,73.17443,7,0,2200.644,12304,35263,-35263,81,20.00879,93.58701,0.614881,6988,16.64721,0,16.66667,3.330905,15.57962,100,8176640148,2200.644 2020-08-06 12:32:44.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:32:44.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1138,1331,179,655,7797,3861,0,0,122,5193,0,2176,15,0,76,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:32:52.157 - Thread: 1 -> GC Memory: 2199.045 / 2199.045 MB 2020-08-06 12:32:52.883 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:32:56.884 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:33:00.899 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:33:03.003 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 12:33:13.444 - Thread: 1 -> GUI Stats: Update 0.191465722222222, Draw 0.426361333333333 2020-08-06 12:33:13.588 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:33:22.164 - Thread: 1 -> GC Memory: 2205.338 / 2205.338 MB 2020-08-06 12:33:31.389 - Thread: 1 -> Autosave initiated 2020-08-06 12:33:31.389 - Thread: 1 -> Character state: True 2020-08-06 12:33:31.389 - Thread: 1 -> IsServer: True 2020-08-06 12:33:31.389 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:33:31.389 - Thread: 1 -> Autosave 2020-08-06 12:33:31.389 - Thread: 1 -> Saving world - START 2020-08-06 12:33:31.390 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:33:31.390 - Thread: 1 -> Before snapshot.: GC Memory: 2,206 B 2020-08-06 12:33:31.760 - Thread: 1 -> After snapshot.: GC Memory: 2,245 B 2020-08-06 12:33:31.760 - Thread: 1 -> Directory cleanup: GC Memory: 2,245 B 2020-08-06 12:33:31.760 - Thread: 1 -> Saving world - END 2020-08-06 12:33:31.761 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:33:31.762 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:33:34.736 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:33:36.894 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:33:43.800 - Thread: 1 -> GUI Stats: Update 0.200985666666667, Draw 0.402164888888889 2020-08-06 12:33:44.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:33:44.879 - Thread: 1 -> STATISTICS,3841.0666667,0.006916046,0.0258646,0.01417637,2.789359,29.56369,125.5049,41.109,105.5648,5,0,2276.168,12352.61,35272,-35272,82,23.90857,92.63378,0.6493564,6905,16.64834,0,16.66667,3.98038,15.42198,100,8235824626,2276.168 2020-08-06 12:33:44.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:33:44.879 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1375,183,655,7854,3861,0,0,122,5236,0,2176,15,0,85,15,288,72,8,1,1529,781,360,6,50,0 2020-08-06 12:33:52.168 - Thread: 1 -> GC Memory: 2279.179 / 2279.179 MB 2020-08-06 12:33:54.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:33:54.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:33:54.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:33:54.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:34:13.801 - Thread: 1 -> GUI Stats: Update 0.220593388888889, Draw 0.343886833333333 2020-08-06 12:34:19.294 - Thread: 1 -> Clusters reordered 2020-08-06 12:34:22.170 - Thread: 1 -> GC Memory: 2204.1 / 2204.1 MB 2020-08-06 12:34:24.951 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:34:27.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:34:27.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:34:28.436 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:34:40.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:34:40.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:34:41.270 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:34:42.857 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 12:34:43.803 - Thread: 1 -> GUI Stats: Update 0.240943666666667, Draw 0.351888055555556 2020-08-06 12:34:44.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:34:44.896 - Thread: 1 -> STATISTICS,3901.0833334,0.006861687,0.03475571,0.01417637,2.789359,30.01719,127.2718,51.85011,108.6637,14,0,2232.584,12359.25,35272,-35272,82,23.43912,93.11485,0.5700816,7029,16.65887,0,16.66667,3.904693,15.51188,100,8236371682,2232.584 2020-08-06 12:34:44.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:34:44.896 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1371,187,655,7854,3861,0,0,122,5232,0,2176,15,0,85,15,288,68,8,1,1529,781,360,6,50,0 2020-08-06 12:34:45.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:34:45.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:34:45.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:34:45.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:34:49.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:34:49.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:34:52.188 - Thread: 1 -> GC Memory: 2234.617 / 2234.617 MB 2020-08-06 12:35:01.435 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:35:11.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:35:11.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:35:13.800 - Thread: 1 -> GUI Stats: Update 0.240882, Draw 0.376463111111112 2020-08-06 12:35:17.129 - Thread: 1 -> Clusters reordered 2020-08-06 12:35:22.202 - Thread: 1 -> GC Memory: 2240.721 / 2240.721 MB 2020-08-06 12:35:27.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:35:27.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:35:43.801 - Thread: 1 -> GUI Stats: Update 0.24063988888889, Draw 0.338449888888889 2020-08-06 12:35:44.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:35:44.913 - Thread: 1 -> STATISTICS,3961.1,0.007069588,0.03475857,0.01417637,2.789359,30.43615,129.3083,50.59888,93.64811,13,0,2245.963,12395.46,35294,-35294,82,23.18793,92.168,0.5654244,7026,16.67422,0,16.66667,3.866406,15.36829,100,8273306652,2245.963 2020-08-06 12:35:44.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:35:44.913 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1371,191,655,7890,3892,0,0,138,5264,0,2176,31,0,85,15,288,68,8,1,1529,781,360,6,50,0 2020-08-06 12:35:52.205 - Thread: 1 -> GC Memory: 2233.989 / 2233.989 MB 2020-08-06 12:35:57.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:35:57.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:36:13.803 - Thread: 1 -> GUI Stats: Update 0.231299166666667, Draw 0.379726 2020-08-06 12:36:14.936 - Thread: 1 -> Clusters reordered 2020-08-06 12:36:22.218 - Thread: 1 -> GC Memory: 2240.198 / 2240.198 MB 2020-08-06 12:36:24.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:36:24.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:36:33.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:36:33.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:36:33.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:36:33.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:36:43.801 - Thread: 1 -> GUI Stats: Update 0.231026666666667, Draw 0.328692611111111 2020-08-06 12:36:44.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:36:44.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:36:44.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:36:44.929 - Thread: 1 -> STATISTICS,4021.1166667,0.007217407,0.03341198,0.01417637,2.789359,30.87339,131.4071,43.43428,82.08832,13,0,2244.054,12362.16,35282,-35282,82,20.93973,93.12796,0.5866377,7019,16.66789,0,16.66667,3.490211,15.52246,100,8240770074,2244.054 2020-08-06 12:36:44.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:36:44.929 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1371,191,655,7859,3861,0,0,122,5233,0,2176,15,0,85,15,288,68,8,1,1529,781,360,6,50,0 2020-08-06 12:36:48.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:36:48.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:36:48.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:36:48.349 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:36:51.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:36:51.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:36:52.220 - Thread: 1 -> GC Memory: 2247.041 / 2247.041 MB 2020-08-06 12:37:12.700 - Thread: 1 -> Clusters reordered 2020-08-06 12:37:13.802 - Thread: 1 -> GUI Stats: Update 0.249265166666667, Draw 0.405344055555555 2020-08-06 12:37:22.234 - Thread: 1 -> GC Memory: 2248.417 / 2248.417 MB 2020-08-06 12:37:33.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:37:33.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:37:42.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:37:42.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:37:43.806 - Thread: 1 -> GUI Stats: Update 0.280191333333333, Draw 0.315926 2020-08-06 12:37:44.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:37:44.946 - Thread: 1 -> STATISTICS,4081.1333334,0.006845474,0.03658295,0.01417637,2.789359,31.30453,133.4552,51.92294,93.79685,13,0,2217.553,12400,35325,-35325,82,25.28769,90.69759,0.5848128,6925,16.6509,0,16.66667,4.210627,15.10196,100,8241133626,2217.553 2020-08-06 12:37:44.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:37:44.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1372,191,655,7859,3861,0,0,122,5233,0,2177,15,0,85,15,288,68,8,1,1529,781,360,6,50,0 2020-08-06 12:37:52.236 - Thread: 1 -> GC Memory: 2222.518 / 2222.518 MB 2020-08-06 12:37:53.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:37:53.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:37:59.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:37:59.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:38:02.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:38:02.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:38:13.805 - Thread: 1 -> GUI Stats: Update 0.232639111111111, Draw 0.375768777777778 2020-08-06 12:38:22.252 - Thread: 1 -> GC Memory: 2225.974 / 2225.974 MB 2020-08-06 12:38:31.404 - Thread: 1 -> Autosave initiated 2020-08-06 12:38:31.404 - Thread: 1 -> Character state: True 2020-08-06 12:38:31.404 - Thread: 1 -> IsServer: True 2020-08-06 12:38:31.404 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:38:31.404 - Thread: 1 -> Autosave 2020-08-06 12:38:31.404 - Thread: 1 -> Saving world - START 2020-08-06 12:38:31.405 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:38:31.405 - Thread: 1 -> Before snapshot.: GC Memory: 2,227 B 2020-08-06 12:38:31.695 - Thread: 1 -> After snapshot.: GC Memory: 2,244 B 2020-08-06 12:38:31.695 - Thread: 1 -> Directory cleanup: GC Memory: 2,244 B 2020-08-06 12:38:31.695 - Thread: 1 -> Saving world - END 2020-08-06 12:38:31.730 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:38:31.730 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:38:35.073 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:38:36.255 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:38:38.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:38:38.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:38:44.089 - Thread: 1 -> GUI Stats: Update 0.264621055555556, Draw 0.433135777777778 2020-08-06 12:38:45.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:38:45.248 - Thread: 1 -> STATISTICS,4141.15,0.006895065,0.0337286,0.01417637,2.789359,31.7285,135.5343,41.78001,73.28774,13,0,2267.362,12402.55,35416,-35416,82,19.7815,93.84761,0.5960081,6835,16.64552,0,16.66667,3.292733,15.62142,100,8274319354,2267.362 2020-08-06 12:38:45.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:38:45.248 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1372,191,655,7891,3893,0,0,138,5265,0,2177,31,0,85,15,288,68,8,1,1529,781,360,6,50,0 2020-08-06 12:38:51.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:38:51.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:38:52.252 - Thread: 1 -> GC Memory: 2268.48 / 2268.48 MB 2020-08-06 12:39:11.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:39:11.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:39:14.089 - Thread: 1 -> GUI Stats: Update 0.2600885, Draw 0.364876833333333 2020-08-06 12:39:18.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:39:18.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:39:20.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:39:20.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:39:22.255 - Thread: 1 -> GC Memory: 2224.328 / 2224.328 MB 2020-08-06 12:39:28.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:39:28.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:39:37.584 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:39:41.584 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:39:44.088 - Thread: 1 -> GUI Stats: Update 0.272158944444444, Draw 0.373120388888889 2020-08-06 12:39:45.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:39:45.265 - Thread: 1 -> STATISTICS,4201.1666667,0.008494377,0.03638649,0.01417637,2.789359,32.15667,137.5757,43.4712,90.99706,13,0,2224.183,12369.01,35820,-35820,82,22.15544,93.35121,0.6030722,6954,16.6709,0,16.66667,3.693512,15.56249,100,8242190466,2224.183 2020-08-06 12:39:45.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:39:45.265 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1372,191,655,7860,3862,0,0,122,5234,0,2177,15,0,85,15,288,68,8,2,1529,781,360,6,50,0 2020-08-06 12:39:47.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:39:52.271 - Thread: 1 -> GC Memory: 2225.917 / 2225.917 MB 2020-08-06 12:39:53.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:39:58.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:39:58.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:39:59.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:40:05.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:05.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:12.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:12.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:14.091 - Thread: 1 -> GUI Stats: Update 0.2818215, Draw 0.332193666666667 2020-08-06 12:40:19.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:19.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:22.271 - Thread: 1 -> GC Memory: 2231.162 / 2231.162 MB 2020-08-06 12:40:23.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:40:25.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:25.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:29.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:40:33.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:40:36.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:40:36.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:40:36.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:40:36.088 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:40:36.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:36.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:36.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:40:36.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:40:36.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:40:36.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:40:37.583 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:40:40.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:40.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:44.088 - Thread: 1 -> GUI Stats: Update 0.266304222222222, Draw 0.390154111111111 2020-08-06 12:40:45.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:40:45.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:40:45.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:40:45.282 - Thread: 1 -> STATISTICS,4261.1833334,0.007390022,0.03075027,0.01417637,2.789359,32.57675,139.4759,48.77444,84.83546,13,0,2238.721,12412.76,35821,-35821,81,21.95528,92.67449,0.570242,6925,16.69052,0,16.66667,3.664451,15.46786,100,8271097496,2238.721 2020-08-06 12:40:45.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:40:45.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1370,191,655,7887,3893,0,0,138,5263,0,2177,31,0,83,15,288,67,8,1,1529,781,360,6,50,0 2020-08-06 12:40:52.272 - Thread: 1 -> GC Memory: 2216.438 / 2216.438 MB 2020-08-06 12:41:10.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:41:10.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:41:14.087 - Thread: 1 -> GUI Stats: Update 0.264346166666666, Draw 0.375688333333334 2020-08-06 12:41:14.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:41:14.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:41:22.272 - Thread: 1 -> GC Memory: 2222.526 / 2222.526 MB 2020-08-06 12:41:38.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:41:38.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:41:44.087 - Thread: 1 -> GUI Stats: Update 0.288832222222223, Draw 0.382135722222222 2020-08-06 12:41:45.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:41:45.298 - Thread: 1 -> STATISTICS,4321.2,0.007472038,0.03458309,0.01417637,2.789359,33.00758,141.4922,44.26945,89.85655,13,0,2225.475,12403.76,35851,-35851,82,23.13857,93.80542,0.5678602,6921,16.95247,0,16.66667,3.922559,15.90233,100,8258554622,2225.475 2020-08-06 12:41:45.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:41:45.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1372,192,655,7875,3878,0,0,122,5250,0,2177,31,0,84,15,288,68,8,2,1529,782,360,6,50,0 2020-08-06 12:41:49.599 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:41:52.276 - Thread: 1 -> GC Memory: 2224.796 / 2224.796 MB 2020-08-06 12:41:53.600 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:41:57.599 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:42:14.089 - Thread: 1 -> GUI Stats: Update 0.209831444444445, Draw 0.320556388888889 2020-08-06 12:42:20.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:42:20.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:42:22.287 - Thread: 1 -> GC Memory: 2231.448 / 2231.448 MB 2020-08-06 12:42:37.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:42:37.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:42:44.576 - Thread: 1 -> GUI Stats: Update 0.249383055555556, Draw 0.366106333333334 2020-08-06 12:42:44.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:42:44.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:42:45.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:42:45.806 - Thread: 1 -> STATISTICS,4381.2166667,0.007352829,0.03322792,0.01417637,2.789359,33.44336,143.5729,43.65979,83.1608,13,0,2222.68,12416.78,35851,-35851,81,22.79001,93.70064,0.5846158,6899,16.66062,0,16.66667,3.796957,15.6111,100,8276771324,2222.68 2020-08-06 12:42:45.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:42:45.806 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1372,193,655,7893,3894,0,0,138,5266,0,2177,31,0,84,15,288,68,8,2,1529,782,360,6,50,0 2020-08-06 12:42:52.292 - Thread: 1 -> GC Memory: 2219.506 / 2219.506 MB 2020-08-06 12:43:14.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:43:14.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:43:14.578 - Thread: 1 -> GUI Stats: Update 0.218761222222222, Draw 0.382847444444444 2020-08-06 12:43:22.293 - Thread: 1 -> GC Memory: 2223.238 / 2223.238 MB 2020-08-06 12:43:31.411 - Thread: 1 -> Autosave initiated 2020-08-06 12:43:31.411 - Thread: 1 -> Character state: True 2020-08-06 12:43:31.411 - Thread: 1 -> IsServer: True 2020-08-06 12:43:31.411 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:43:31.411 - Thread: 1 -> Autosave 2020-08-06 12:43:31.411 - Thread: 1 -> Saving world - START 2020-08-06 12:43:31.411 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:43:31.411 - Thread: 1 -> Before snapshot.: GC Memory: 2,223 B 2020-08-06 12:43:31.761 - Thread: 1 -> After snapshot.: GC Memory: 2,265 B 2020-08-06 12:43:31.761 - Thread: 1 -> Directory cleanup: GC Memory: 2,265 B 2020-08-06 12:43:31.761 - Thread: 1 -> Saving world - END 2020-08-06 12:43:31.762 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:43:31.763 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:43:34.271 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:43:36.107 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:43:36.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:43:36.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:43:44.921 - Thread: 1 -> GUI Stats: Update 0.251866166666666, Draw 0.369442666666667 2020-08-06 12:43:46.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:43:46.164 - Thread: 1 -> STATISTICS,4441.2333334,0.007350922,0.0339756,0.01417637,2.789359,33.86744,145.636,55.04257,116.1446,13,0,2299.689,12398.87,35975,-35975,80,31.62056,89.08097,0.5754325,6813,16.92649,0,16.66667,5.352249,15.07828,100,8251294928,2299.689 2020-08-06 12:43:46.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:43:46.164 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1379,193,655,7869,3862,0,0,122,5241,0,2177,15,0,84,15,288,75,8,2,1529,782,360,6,50,0 2020-08-06 12:43:52.303 - Thread: 1 -> GC Memory: 2299.591 / 2299.591 MB 2020-08-06 12:44:14.921 - Thread: 1 -> GUI Stats: Update 0.321568777777778, Draw 0.439439944444444 2020-08-06 12:44:22.321 - Thread: 1 -> GC Memory: 2221.343 / 2221.343 MB 2020-08-06 12:44:23.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:44:23.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:44:44.921 - Thread: 1 -> GUI Stats: Update 0.245869611111111, Draw 0.365274333333334 2020-08-06 12:44:46.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:44:46.180 - Thread: 1 -> STATISTICS,4501.25,0.006936073,0.03375816,0.01417637,2.789359,34.2934,147.684,52.61298,96.7593,13,0,2223.334,12386.43,35975,-35975,79,24.07739,92.60826,0.5106562,6847,16.66024,0,16.66667,4.011351,15.42876,100,8258836256,2223.334 2020-08-06 12:44:46.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:44:46.180 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1370,193,655,7876,3878,0,0,122,5249,0,2177,31,0,84,15,288,67,8,2,1529,782,360,6,50,0 2020-08-06 12:44:52.322 - Thread: 1 -> GC Memory: 2225.694 / 2225.694 MB 2020-08-06 12:45:14.921 - Thread: 1 -> GUI Stats: Update 0.254712944444444, Draw 0.335745777777778 2020-08-06 12:45:22.323 - Thread: 1 -> GC Memory: 2226.355 / 2226.355 MB 2020-08-06 12:45:44.921 - Thread: 1 -> GUI Stats: Update 0.219102, Draw 0.313730555555555 2020-08-06 12:45:46.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:45:46.197 - Thread: 1 -> STATISTICS,4561.2666667,0.007352829,0.03456497,0.01417637,2.789359,34.71385,149.7345,56.62852,94.69621,13,0,3965.676,12371.09,35975,-35975,79,24.23583,92.22794,0.6342116,6860,16.63972,0,16.66667,4.032774,15.34647,100,8243591408,3965.676 2020-08-06 12:45:46.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:45:46.197 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1372,193,655,7861,3862,0,0,122,5234,0,2177,15,0,84,15,288,68,8,2,1529,782,360,6,50,0 2020-08-06 12:45:52.339 - Thread: 1 -> GC Memory: 2220.426 / 2220.426 MB 2020-08-06 12:45:56.448 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:46:00.448 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:46:04.448 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:46:14.922 - Thread: 1 -> GUI Stats: Update 0.252306666666667, Draw 0.364307166666667 2020-08-06 12:46:22.339 - Thread: 1 -> GC Memory: 2221.787 / 2221.787 MB 2020-08-06 12:46:30.364 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 12:46:44.920 - Thread: 1 -> GUI Stats: Update 0.312833166666666, Draw 0.419864833333333 2020-08-06 12:46:46.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:46:46.214 - Thread: 1 -> STATISTICS,4621.2833334,0.007104874,0.03395367,0.01417637,2.789359,35.14006,151.8333,52.46052,86.86635,13,0,2227.845,12409.67,36197,-36197,77,24.37156,90.79209,0.6637371,6864,16.66694,0,16.66667,4.061995,15.13227,100,8278041324,2227.845 2020-08-06 12:46:46.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:46:46.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1370,194,655,7894,3895,0,0,138,5266,0,2177,31,0,84,15,288,67,8,3,1529,783,360,6,50,0 2020-08-06 12:46:47.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:46:47.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:46:52.355 - Thread: 1 -> GC Memory: 2226.811 / 2226.811 MB 2020-08-06 12:47:14.922 - Thread: 1 -> GUI Stats: Update 0.257776222222223, Draw 0.388213388888888 2020-08-06 12:47:22.371 - Thread: 1 -> GC Memory: 2228.552 / 2228.552 MB 2020-08-06 12:47:44.921 - Thread: 1 -> GUI Stats: Update 0.240271055555555, Draw 0.398093888888889 2020-08-06 12:47:46.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:47:46.230 - Thread: 1 -> STATISTICS,4681.3,0.006894112,0.03244305,0.01417637,2.789359,35.56958,153.9352,49.39229,96.14148,13,0,2220.099,12408.66,36270,-36270,77,24.29305,93.40442,0.6637011,6851,16.67937,0,16.66667,4.051927,15.57927,100,8278041324,2220.099 2020-08-06 12:47:46.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:47:46.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1370,194,655,7894,3895,0,0,138,5266,0,2177,31,0,84,15,288,67,8,3,1529,783,360,6,50,0 2020-08-06 12:47:52.389 - Thread: 1 -> GC Memory: 2222.219 / 2222.219 MB 2020-08-06 12:48:14.923 - Thread: 1 -> GUI Stats: Update 0.214391944444444, Draw 0.388720444444444 2020-08-06 12:48:16.860 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 12:48:17.770 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 12:48:17.770 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 12:48:18.870 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:48:22.404 - Thread: 1 -> GC Memory: 2241.83 / 2241.83 MB 2020-08-06 12:48:31.420 - Thread: 1 -> Autosave initiated 2020-08-06 12:48:31.420 - Thread: 1 -> Character state: True 2020-08-06 12:48:31.420 - Thread: 1 -> IsServer: True 2020-08-06 12:48:31.420 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:48:31.420 - Thread: 1 -> Autosave 2020-08-06 12:48:31.420 - Thread: 1 -> Saving world - START 2020-08-06 12:48:31.421 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:48:31.421 - Thread: 1 -> Before snapshot.: GC Memory: 2,243 B 2020-08-06 12:48:31.871 - Thread: 1 -> After snapshot.: GC Memory: 2,282 B 2020-08-06 12:48:31.871 - Thread: 1 -> Directory cleanup: GC Memory: 2,282 B 2020-08-06 12:48:31.871 - Thread: 1 -> Saving world - END 2020-08-06 12:48:31.871 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:48:31.873 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:48:34.792 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:48:36.826 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:48:45.361 - Thread: 1 -> GUI Stats: Update 0.211678888888889, Draw 0.385574944444445 2020-08-06 12:48:46.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:48:46.690 - Thread: 1 -> STATISTICS,4741.3166667,0.007088661,0.02807903,0.01417637,2.789359,35.99868,155.8454,47.80281,82.80602,9,0,2315.409,12418.04,36412,-36412,76,23.12981,93.70328,0.6497535,6860,16.68831,0,16.66667,3.859973,15.63749,100,8286218468,2315.409 2020-08-06 12:48:46.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:48:46.690 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1370,194,655,7902,3903,0,0,138,5274,0,2185,31,0,83,15,288,67,8,3,1529,783,360,6,50,0 2020-08-06 12:48:52.412 - Thread: 1 -> GC Memory: 2315.61 / 2315.61 MB 2020-08-06 12:49:15.533 - Thread: 1 -> GUI Stats: Update 0.221491777777778, Draw 0.508223611111111 2020-08-06 12:49:17.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:49:17.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:49:22.418 - Thread: 1 -> GC Memory: 2227.845 / 2227.845 MB 2020-08-06 12:49:26.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:49:26.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:49:45.535 - Thread: 1 -> GUI Stats: Update 0.215570888888889, Draw 0.552158333333334 2020-08-06 12:49:46.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:49:46.879 - Thread: 1 -> STATISTICS,4801.3333334,0.006895065,0.0311079,0.01417637,2.789359,36.42609,157.8875,53.51628,96.71869,13,0,2238.029,12384.19,36440,-36440,74,23.92237,92.81741,0.67229,6836,16.68414,0,16.66667,3.991242,15.48579,100,8251971804,2238.029 2020-08-06 12:49:46.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:49:46.879 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1176,1370,194,655,7869,3870,0,0,122,5241,0,2185,15,0,83,15,288,67,8,2,1529,783,360,6,50,0 2020-08-06 12:49:52.418 - Thread: 1 -> GC Memory: 2236.947 / 2236.947 MB 2020-08-06 12:50:15.096 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:50:15.096 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 12:50:15.535 - Thread: 1 -> GUI Stats: Update 0.199935444444445, Draw 0.516412055555556 2020-08-06 12:50:22.433 - Thread: 1 -> GC Memory: 2251.742 / 2251.742 MB 2020-08-06 12:50:23.952 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 12:50:25.096 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:50:25.106 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 12:50:35.098 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:50:35.099 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 12:50:45.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:50:45.100 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 12:50:45.100 - Thread: 1 -> Next activation in -00:29:57.6175615 2020-08-06 12:50:45.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:50:45.101 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 12:50:45.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:50:45.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:50:45.535 - Thread: 1 -> GUI Stats: Update 0.207054944444444, Draw 0.570749722222222 2020-08-06 12:50:46.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:50:46.895 - Thread: 1 -> STATISTICS,4861.35,0.00743866,0.01851177,0.01417637,2.789359,36.84702,158.9281,42.29827,83.40648,12,0,2227.803,12429.16,36440,-36440,74,21.77659,92.98012,0.6866058,6940,16.64927,0,16.66667,3.625642,15.48051,100,8286435308,2227.803 2020-08-06 12:50:46.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:50:46.895 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1374,194,655,7902,3902,0,0,138,5277,0,2185,31,0,81,15,288,67,8,2,1529,783,360,6,50,0 2020-08-06 12:50:47.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:50:47.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:50:52.433 - Thread: 1 -> GC Memory: 2228.476 / 2228.476 MB 2020-08-06 12:50:55.096 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:50:55.097 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 12:51:02.546 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:51:02.546 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:51:02.546 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 12:51:02.588 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 12:51:05.097 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:51:05.107 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 12:51:06.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:51:06.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:51:15.096 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 12:51:15.106 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 12:51:15.106 - Thread: 1 -> Next activation in 00:16:05.3474322 2020-08-06 12:51:15.533 - Thread: 1 -> GUI Stats: Update 0.212597388888889, Draw 0.659256444444444 2020-08-06 12:51:15.804 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 12:51:16.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:51:16.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:51:22.435 - Thread: 1 -> GC Memory: 2234.36 / 2234.36 MB 2020-08-06 12:51:28.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:51:28.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:51:29.097 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:51:33.098 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:51:37.097 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:51:45.535 - Thread: 1 -> GUI Stats: Update 0.200845555555556, Draw 0.465644444444444 2020-08-06 12:51:46.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:51:46.912 - Thread: 1 -> STATISTICS,4921.3666667,0.007101059,0.01930237,0.01417637,2.789359,37.28534,160.0567,41.76836,98.76604,11,0,2236.215,12394.61,36450,-36450,78,23.09285,92.61163,0.5714128,6953,16.66754,0,16.66667,3.849011,15.43608,100,8254442120,2236.215 2020-08-06 12:51:46.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:51:46.912 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1374,195,655,7872,3870,0,0,122,5245,0,2185,15,0,81,15,288,67,8,2,1529,783,360,6,50,0 2020-08-06 12:51:52.437 - Thread: 1 -> GC Memory: 2235.918 / 2235.918 MB 2020-08-06 12:52:07.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:52:07.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:52:15.536 - Thread: 1 -> GUI Stats: Update 0.209895611111111, Draw 0.424500666666666 2020-08-06 12:52:22.450 - Thread: 1 -> GC Memory: 2243.961 / 2243.961 MB 2020-08-06 12:52:45.535 - Thread: 1 -> GUI Stats: Update 0.192546277777778, Draw 0.480916055555556 2020-08-06 12:52:46.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:52:46.929 - Thread: 1 -> STATISTICS,4981.3833334,0.007436752,0.02420807,0.01417637,2.789359,37.71348,161.4613,41.23275,81.14117,13,0,2234.195,12414.18,36476,-36476,80,22.85987,93.45777,0.5735894,6924,16.67734,0,16.66667,3.812418,15.58627,100,8272308818,2234.195 2020-08-06 12:52:46.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:52:46.929 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1374,195,655,7889,3887,0,0,122,5262,0,2185,31,0,80,15,288,67,8,3,1529,783,360,6,50,0 2020-08-06 12:52:52.450 - Thread: 1 -> GC Memory: 2232.506 / 2232.506 MB 2020-08-06 12:53:13.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:53:13.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:53:15.538 - Thread: 1 -> GUI Stats: Update 0.215739, Draw 0.423849277777778 2020-08-06 12:53:15.801 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:53:15.801 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:53:22.450 - Thread: 1 -> GC Memory: 2238.5 / 2238.5 MB 2020-08-06 12:53:31.437 - Thread: 1 -> Autosave initiated 2020-08-06 12:53:31.437 - Thread: 1 -> Character state: True 2020-08-06 12:53:31.437 - Thread: 1 -> IsServer: True 2020-08-06 12:53:31.437 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:53:31.437 - Thread: 1 -> Autosave 2020-08-06 12:53:31.437 - Thread: 1 -> Saving world - START 2020-08-06 12:53:31.438 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:53:31.438 - Thread: 1 -> Before snapshot.: GC Memory: 2,237 B 2020-08-06 12:53:31.797 - Thread: 1 -> After snapshot.: GC Memory: 2,278 B 2020-08-06 12:53:31.798 - Thread: 1 -> Directory cleanup: GC Memory: 2,278 B 2020-08-06 12:53:31.798 - Thread: 1 -> Saving world - END 2020-08-06 12:53:31.798 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:53:31.799 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:53:34.679 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:53:36.688 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:53:45.893 - Thread: 1 -> GUI Stats: Update 0.199365111111112, Draw 0.410373277777778 2020-08-06 12:53:47.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:53:47.299 - Thread: 1 -> STATISTICS,5041.4,0.006937981,0.02302837,0.01417637,2.789359,38.13828,162.8588,41.27574,104.161,11,0,2310.914,12405.34,36600,-36600,80,23.90624,92.8672,0.6244518,6853,16.68393,0,16.66667,3.988501,15.4939,100,8262213562,2310.914 2020-08-06 12:53:47.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:53:47.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1376,197,655,7879,3871,0,0,122,5248,0,2185,15,0,82,15,288,69,8,3,1529,783,360,6,50,0 2020-08-06 12:53:52.455 - Thread: 1 -> GC Memory: 2309.923 / 2309.923 MB 2020-08-06 12:54:15.890 - Thread: 1 -> GUI Stats: Update 0.190288055555556, Draw 0.424084944444445 2020-08-06 12:54:22.474 - Thread: 1 -> GC Memory: 2233.787 / 2233.787 MB 2020-08-06 12:54:26.466 - Thread: 1 -> Saving world - START 2020-08-06 12:54:26.467 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:54:26.467 - Thread: 1 -> Before snapshot.: GC Memory: 2,237 B 2020-08-06 12:54:26.720 - Thread: 1 -> After snapshot.: GC Memory: 2,254 B 2020-08-06 12:54:26.720 - Thread: 1 -> Directory cleanup: GC Memory: 2,254 B 2020-08-06 12:54:26.720 - Thread: 1 -> Saving world - END 2020-08-06 12:54:26.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:54:26.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:54:26.755 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:54:26.755 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:54:26.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:54:26.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:54:29.666 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:54:31.032 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:54:42.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 12:54:42.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 12:54:46.133 - Thread: 1 -> GUI Stats: Update 0.219653944444445, Draw 0.314093333333333 2020-08-06 12:54:47.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:54:47.559 - Thread: 1 -> STATISTICS,5101.4166667,0.006637573,0.02312946,0.01417637,2.789359,38.54613,164.2132,43.13385,92.8931,14,0,2277.656,12434.92,36600,-36600,81,24.24272,94.72334,0.6123568,6865,17.75767,0,16.66667,4.304941,16.82065,100,8277069508,2277.656 2020-08-06 12:54:47.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:54:47.559 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,198,655,7893,3886,0,0,120,5262,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 12:54:52.482 - Thread: 1 -> GC Memory: 2276.082 / 2276.082 MB 2020-08-06 12:55:00.749 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:55:00.934 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 12:55:16.133 - Thread: 1 -> GUI Stats: Update 0.188143555555555, Draw 0.712517111111111 2020-08-06 12:55:22.498 - Thread: 1 -> GC Memory: 2277.844 / 2277.844 MB 2020-08-06 12:55:46.132 - Thread: 1 -> GUI Stats: Update 0.188124277777778, Draw 0.62478561111111 2020-08-06 12:55:47.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:55:47.576 - Thread: 1 -> STATISTICS,5161.4333334,0.006932259,0.03234959,0.01417637,2.789359,39.00021,166.0263,49.04157,96.02567,12,0,2236.246,12425.37,36600,-36600,82,25.87778,94.81973,0.5805509,6852,16.67957,0,16.66667,4.316302,15.81552,100,8280581748,2236.246 2020-08-06 12:55:47.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:55:47.576 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,199,655,7896,3888,0,0,122,5264,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 12:55:52.499 - Thread: 1 -> GC Memory: 2236.273 / 2236.273 MB 2020-08-06 12:56:16.136 - Thread: 1 -> GUI Stats: Update 0.187427555555556, Draw 0.755171166666666 2020-08-06 12:56:22.501 - Thread: 1 -> GC Memory: 2237.043 / 2237.043 MB 2020-08-06 12:56:46.134 - Thread: 1 -> GUI Stats: Update 0.191914, Draw 0.556483000000001 2020-08-06 12:56:47.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:56:47.593 - Thread: 1 -> STATISTICS,5221.45,0.009782791,0.03004169,0.01417637,2.789359,39.56044,167.9142,42.94803,92.21623,12,0,2235.06,12423.08,36600,-36600,82,24.43245,94.70924,0.5694891,6858,16.65624,0,16.66667,4.069529,15.775,100,8281143044,2235.06 2020-08-06 12:56:47.593 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:56:47.593 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,200,655,7897,3888,0,0,122,5264,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 12:56:52.515 - Thread: 1 -> GC Memory: 2236.92 / 2236.92 MB 2020-08-06 12:57:16.135 - Thread: 1 -> GUI Stats: Update 0.194691777777778, Draw 0.5145785 2020-08-06 12:57:22.516 - Thread: 1 -> GC Memory: 2236.373 / 2236.373 MB 2020-08-06 12:57:46.130 - Thread: 1 -> GUI Stats: Update 0.201563111111111, Draw 0.568550777777777 2020-08-06 12:57:47.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:57:47.609 - Thread: 1 -> STATISTICS,5281.4666667,0.00675106,0.03039646,0.01417637,2.789359,40.08895,169.7825,41.19772,96.06947,12,0,2236.042,12422.52,36600,-36600,82,25.02737,94.81618,0.5636966,6851,16.66903,0,16.66667,4.171819,15.80493,100,8279069444,2236.042 2020-08-06 12:57:47.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:57:47.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,200,655,7895,3886,0,0,120,5262,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 12:57:52.534 - Thread: 1 -> GC Memory: 2235.604 / 2235.604 MB 2020-08-06 12:58:16.133 - Thread: 1 -> GUI Stats: Update 0.206671166666667, Draw 0.619384333333334 2020-08-06 12:58:22.548 - Thread: 1 -> GC Memory: 2237.908 / 2237.908 MB 2020-08-06 12:58:31.449 - Thread: 1 -> Autosave initiated 2020-08-06 12:58:31.449 - Thread: 1 -> Character state: True 2020-08-06 12:58:31.449 - Thread: 1 -> IsServer: True 2020-08-06 12:58:31.449 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 12:58:31.449 - Thread: 1 -> Autosave 2020-08-06 12:58:31.449 - Thread: 1 -> Saving world - START 2020-08-06 12:58:31.450 - Thread: 1 -> Making world state snapshot. 2020-08-06 12:58:31.450 - Thread: 1 -> Before snapshot.: GC Memory: 2,238 B 2020-08-06 12:58:31.730 - Thread: 1 -> After snapshot.: GC Memory: 2,253 B 2020-08-06 12:58:31.730 - Thread: 1 -> Directory cleanup: GC Memory: 2,253 B 2020-08-06 12:58:31.730 - Thread: 1 -> Saving world - END 2020-08-06 12:58:31.763 - Thread: 10 -> Session snapshot save - START 2020-08-06 12:58:31.763 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 12:58:34.414 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 12:58:35.634 - Thread: 10 -> Session snapshot save - END 2020-08-06 12:58:46.406 - Thread: 1 -> GUI Stats: Update 0.192888833333334, Draw 0.664595111111112 2020-08-06 12:58:47.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:58:47.898 - Thread: 1 -> STATISTICS,5341.4833334,0.006638527,0.03030491,0.01417637,2.789359,40.50018,171.6634,42.59192,92.41302,12,0,2273.766,12423.45,36600,-36600,83,24.33839,94.36023,0.5695834,6796,16.92778,0,16.66667,4.119951,15.9731,100,8281553332,2273.766 2020-08-06 12:58:47.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:58:47.898 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,200,655,7897,3888,0,0,122,5264,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 12:58:52.553 - Thread: 1 -> GC Memory: 2273.138 / 2273.138 MB 2020-08-06 12:59:16.405 - Thread: 1 -> GUI Stats: Update 0.172733222222222, Draw 0.584979833333334 2020-08-06 12:59:20.016 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:59:22.553 - Thread: 1 -> GC Memory: 2234.551 / 2234.551 MB 2020-08-06 12:59:24.016 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:59:28.017 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:59:32.015 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 12:59:46.406 - Thread: 1 -> GUI Stats: Update 0.175299888888889, Draw 0.985529833333334 2020-08-06 12:59:47.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 12:59:47.925 - Thread: 1 -> STATISTICS,5401.5,0.007101059,0.03295898,0.01417637,2.789359,40.91479,173.5537,48.62136,97.29149,12,0,2240.188,12425.16,36601,-36601,83,25.65555,94.8727,0.5540043,7010,16.67037,0,16.66667,4.276874,15.81563,100,8282294988,2240.188 2020-08-06 12:59:47.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 12:59:47.925 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,201,655,7898,3888,0,0,122,5264,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 12:59:52.557 - Thread: 1 -> GC Memory: 2238.314 / 2238.314 MB 2020-08-06 13:00:16.403 - Thread: 1 -> GUI Stats: Update 0.176704944444445, Draw 1.34409705555556 2020-08-06 13:00:22.573 - Thread: 1 -> GC Memory: 2246.375 / 2246.375 MB 2020-08-06 13:00:46.405 - Thread: 1 -> GUI Stats: Update 0.175674055555555, Draw 0.644305833333332 2020-08-06 13:00:47.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:00:47.932 - Thread: 1 -> STATISTICS,5461.5166667,0.006752014,0.03212357,0.01417637,2.789359,41.34917,175.4609,46.35414,96.70168,12,0,2233.486,12426.72,36725,-36725,84,25.03675,94.31,0.5348179,7194,16.65557,0,16.66667,4.170013,15.70787,100,8287688682,2233.486 2020-08-06 13:00:47.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:00:47.932 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,205,655,7903,3888,0,0,122,5265,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:00:52.588 - Thread: 1 -> GC Memory: 2234.337 / 2234.337 MB 2020-08-06 13:01:16.408 - Thread: 1 -> GUI Stats: Update 0.175840555555555, Draw 0.582610222222222 2020-08-06 13:01:22.605 - Thread: 1 -> GC Memory: 2234.854 / 2234.854 MB 2020-08-06 13:01:46.406 - Thread: 1 -> GUI Stats: Update 0.177182111111111, Draw 0.85334 2020-08-06 13:01:47.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:01:47.949 - Thread: 1 -> STATISTICS,5521.5333334,0.007045746,0.03174019,0.01417637,2.789359,41.77792,177.3606,43.97729,94.67891,12,0,2235.559,12426.84,36725,-36725,84,24.74832,94.96769,0.5050316,7187,16.67902,0,16.66667,4.127778,15.83968,100,8285615082,2235.559 2020-08-06 13:01:47.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:01:47.949 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,205,655,7901,3887,0,0,120,5263,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:01:52.619 - Thread: 1 -> GC Memory: 2234.875 / 2234.875 MB 2020-08-06 13:02:16.407 - Thread: 1 -> GUI Stats: Update 0.176998666666667, Draw 0.87118261111111 2020-08-06 13:02:22.622 - Thread: 1 -> GC Memory: 2251.511 / 2251.511 MB 2020-08-06 13:02:46.405 - Thread: 1 -> GUI Stats: Update 0.178381833333334, Draw 0.529841555555557 2020-08-06 13:02:47.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:02:47.966 - Thread: 1 -> STATISTICS,5581.55,0.006917,0.01834393,0.01417637,2.789359,42.19798,178.9991,45.40354,96.30133,12,0,2242.428,12427.61,36725,-36725,84,24.57971,94.9174,0.5114229,7159,16.65675,0,16.66667,4.094181,15.81015,100,8285615082,2242.428 2020-08-06 13:02:47.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:02:47.966 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,205,655,7901,3887,0,0,120,5263,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:02:50.456 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:02:52.622 - Thread: 1 -> GC Memory: 2243.291 / 2243.291 MB 2020-08-06 13:02:53.186 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:03:14.657 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:03:16.403 - Thread: 1 -> GUI Stats: Update 0.183300888888889, Draw 0.477752055555556 2020-08-06 13:03:22.636 - Thread: 1 -> GC Memory: 2243.782 / 2243.782 MB 2020-08-06 13:03:31.454 - Thread: 1 -> Autosave initiated 2020-08-06 13:03:31.454 - Thread: 1 -> Character state: True 2020-08-06 13:03:31.454 - Thread: 1 -> IsServer: True 2020-08-06 13:03:31.454 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:03:31.454 - Thread: 1 -> Autosave 2020-08-06 13:03:31.454 - Thread: 1 -> Saving world - START 2020-08-06 13:03:31.454 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:03:31.454 - Thread: 1 -> Before snapshot.: GC Memory: 2,243 B 2020-08-06 13:03:31.826 - Thread: 1 -> After snapshot.: GC Memory: 2,301 B 2020-08-06 13:03:31.826 - Thread: 1 -> Directory cleanup: GC Memory: 2,301 B 2020-08-06 13:03:31.826 - Thread: 1 -> Saving world - END 2020-08-06 13:03:31.827 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:03:31.827 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:03:34.486 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:03:36.382 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:03:46.769 - Thread: 1 -> GUI Stats: Update 0.201838055555555, Draw 0.394081444444445 2020-08-06 13:03:48.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:03:48.344 - Thread: 1 -> STATISTICS,5641.5666667,0.006864548,0.02351284,0.01417637,2.789359,42.62209,180.246,48.25532,84.30096,9,0,2333.846,12429.95,36725,-36725,83,24.39242,94.94312,0.537854,7078,16.66614,0,16.66667,4.065274,15.82335,100,8285598378,2333.846 2020-08-06 13:03:48.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:03:48.344 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,205,655,7901,3887,0,0,120,5263,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:03:52.651 - Thread: 1 -> GC Memory: 2333.194 / 2333.194 MB 2020-08-06 13:04:16.766 - Thread: 1 -> GUI Stats: Update 0.205918444444444, Draw 0.712436722222224 2020-08-06 13:04:22.667 - Thread: 1 -> GC Memory: 2234.95 / 2234.95 MB 2020-08-06 13:04:46.767 - Thread: 1 -> GUI Stats: Update 0.208440833333333, Draw 0.526869166666666 2020-08-06 13:04:48.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:04:48.361 - Thread: 1 -> STATISTICS,5701.5833334,0.007100105,0.02948189,0.01417637,2.789359,43.0517,181.9559,43.83734,84.79432,9,0,2238.913,12430.27,36725,-36725,84,25.08707,94.91631,0.5464121,7082,16.93206,0,16.66667,4.247758,16.07129,100,8287684650,2238.913 2020-08-06 13:04:48.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:04:48.361 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,205,655,7903,3888,0,0,122,5265,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:04:52.667 - Thread: 1 -> GC Memory: 2237.476 / 2237.476 MB 2020-08-06 13:05:16.769 - Thread: 1 -> GUI Stats: Update 0.239474888888889, Draw 0.560645666666667 2020-08-06 13:05:22.668 - Thread: 1 -> GC Memory: 2239.205 / 2239.205 MB 2020-08-06 13:05:46.769 - Thread: 1 -> GUI Stats: Update 0.208284111111111, Draw 0.393782277777778 2020-08-06 13:05:48.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:05:48.378 - Thread: 1 -> STATISTICS,5761.6,0.007110596,0.01867485,0.01417637,2.789359,43.47243,183.2325,51.25296,100.57,9,0,3976.296,12430.43,36725,-36725,84,27.14942,94.48161,0.5599884,7087,16.94634,0,16.66667,4.600832,16.01117,100,8286268810,3976.296 2020-08-06 13:05:48.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:05:48.378 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,205,655,7902,3887,0,0,120,5263,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:05:52.688 - Thread: 1 -> GC Memory: 2233.692 / 2233.692 MB 2020-08-06 13:06:16.769 - Thread: 1 -> GUI Stats: Update 0.203168888888889, Draw 0.611563222222223 2020-08-06 13:06:22.703 - Thread: 1 -> GC Memory: 2235.053 / 2235.053 MB 2020-08-06 13:06:36.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:06:40.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:06:46.428 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:06:46.768 - Thread: 1 -> GUI Stats: Update 0.196921111111111, Draw 0.713484999999999 2020-08-06 13:06:48.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:06:48.395 - Thread: 1 -> STATISTICS,5821.6166667,0.007196426,0.01869869,0.01417637,2.789359,43.89684,184.7598,47.15366,85.82045,9,0,2234.64,12430.31,36725,-36725,80,25.96893,94.48207,0.5563746,7079,17.77276,0,16.66667,4.615396,16.79207,100,8288284106,2234.64 2020-08-06 13:06:48.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:06:48.395 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,205,655,7904,3888,0,0,122,5264,0,2186,31,0,82,15,288,68,8,3,1529,783,360,6,50,0 2020-08-06 13:06:52.718 - Thread: 1 -> GC Memory: 2233.809 / 2233.809 MB 2020-08-06 13:07:16.766 - Thread: 1 -> GUI Stats: Update 0.184248722222222, Draw 0.449687777777778 2020-08-06 13:07:22.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:07:22.429 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 13:07:22.718 - Thread: 1 -> GC Memory: 2236.035 / 2236.035 MB 2020-08-06 13:07:32.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:07:32.431 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 13:07:38.428 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:07:42.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:07:42.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:07:42.430 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 13:07:46.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:07:46.769 - Thread: 1 -> GUI Stats: Update 0.179018555555555, Draw 0.429934444444445 2020-08-06 13:07:48.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:07:48.411 - Thread: 1 -> STATISTICS,5881.6333334,0.00688839,0.01930237,0.01417637,2.789359,44.32302,185.9874,47.68634,82.47304,10,0,2234.107,12431.85,36725,-36725,79,25.67899,94.48771,0.5520132,7076,17.77288,0,16.66667,4.563898,16.79319,100,8287803246,2234.107 2020-08-06 13:07:48.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:07:48.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,206,655,7903,3887,0,0,120,5262,0,2186,31,0,82,15,288,68,8,3,1529,784,360,6,50,0 2020-08-06 13:07:52.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:07:52.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:07:52.431 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 13:07:52.431 - Thread: 1 -> Next activation in -00:07:54.0294352 2020-08-06 13:07:52.431 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:07:52.431 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 13:07:52.739 - Thread: 1 -> GC Memory: 2232.575 / 2232.575 MB 2020-08-06 13:07:56.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:08:02.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:08:02.430 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 13:08:12.100 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:08:12.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:08:12.429 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 13:08:16.766 - Thread: 1 -> GUI Stats: Update 0.178994888888889, Draw 0.782388166666668 2020-08-06 13:08:22.428 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:08:22.429 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 13:08:22.429 - Thread: 1 -> Next activation in 00:22:26.1082266 2020-08-06 13:08:22.750 - Thread: 1 -> GC Memory: 2236.118 / 2236.118 MB 2020-08-06 13:08:31.471 - Thread: 1 -> Autosave initiated 2020-08-06 13:08:31.471 - Thread: 1 -> Character state: True 2020-08-06 13:08:31.471 - Thread: 1 -> IsServer: True 2020-08-06 13:08:31.471 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:08:31.471 - Thread: 1 -> Autosave 2020-08-06 13:08:31.471 - Thread: 1 -> Saving world - START 2020-08-06 13:08:31.472 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:08:31.472 - Thread: 1 -> Before snapshot.: GC Memory: 2,235 B 2020-08-06 13:08:31.863 - Thread: 1 -> After snapshot.: GC Memory: 2,293 B 2020-08-06 13:08:31.863 - Thread: 1 -> Directory cleanup: GC Memory: 2,293 B 2020-08-06 13:08:31.864 - Thread: 1 -> Saving world - END 2020-08-06 13:08:31.864 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:08:31.865 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:08:34.515 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:08:36.467 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:08:47.153 - Thread: 1 -> GUI Stats: Update 0.190461722222222, Draw 0.603536388888889 2020-08-06 13:08:48.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:08:48.815 - Thread: 1 -> STATISTICS,5941.65,0.007089615,0.02923584,0.01417637,2.789359,44.77012,187.7585,43.23859,84.56347,9,0,2324.707,12433.07,36725,-36725,79,24.99416,93.71667,0.5579183,7077,18.31447,0,16.66667,4.577547,17.16371,100,8292992514,2324.707 2020-08-06 13:08:48.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:08:48.815 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7908,3888,0,0,122,5264,0,2186,31,0,82,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:08:52.754 - Thread: 1 -> GC Memory: 2325.978 / 2325.978 MB 2020-08-06 13:09:17.327 - Thread: 1 -> GUI Stats: Update 0.202834722222222, Draw 0.859073222222222 2020-08-06 13:09:22.759 - Thread: 1 -> GC Memory: 2246.014 / 2246.014 MB 2020-08-06 13:09:47.329 - Thread: 1 -> GUI Stats: Update 0.186342333333333, Draw 0.589240833333333 2020-08-06 13:09:49.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:09:49.005 - Thread: 1 -> STATISTICS,6001.6666667,0.007208824,0.0292778,0.01417637,2.789359,45.18371,189.5719,46.9998,129.727,9,0,2248.453,12438.57,36725,-36725,78,27.80991,92.57445,0.5479555,7109,18.05097,0,16.66667,5.019959,16.71059,100,8295455072,2248.453 2020-08-06 13:09:49.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:09:49.005 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1378,209,655,7911,3888,0,0,122,5267,0,2186,31,0,82,15,288,70,8,3,1529,785,360,6,50,0 2020-08-06 13:09:52.761 - Thread: 1 -> GC Memory: 2251.435 / 2251.435 MB 2020-08-06 13:09:59.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:09:59.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:10:06.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:10:06.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:10:13.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:10:13.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:10:17.325 - Thread: 1 -> GUI Stats: Update 0.224994333333333, Draw 0.304193166666667 2020-08-06 13:10:22.777 - Thread: 1 -> GC Memory: 2256.89 / 2256.89 MB 2020-08-06 13:10:47.330 - Thread: 1 -> GUI Stats: Update 0.215187277777778, Draw 1.21646144444445 2020-08-06 13:10:49.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:10:49.021 - Thread: 1 -> STATISTICS,6061.6833334,0.006937027,0.02834606,0.01417637,2.789359,45.60712,191.2306,47.29626,88.27134,9,0,2235.749,12466.94,36756,-36756,77,24.11046,92.68478,0.6283165,7074,16.67941,0,16.66667,4.021482,15.45927,100,8271991176,2235.749 2020-08-06 13:10:49.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:10:49.021 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7888,3873,0,0,122,5249,0,2186,15,0,78,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:10:52.793 - Thread: 1 -> GC Memory: 2236.472 / 2236.472 MB 2020-08-06 13:11:17.327 - Thread: 1 -> GUI Stats: Update 0.242021611111111, Draw 0.55070761111111 2020-08-06 13:11:22.812 - Thread: 1 -> GC Memory: 2246.38 / 2246.38 MB 2020-08-06 13:11:47.327 - Thread: 1 -> GUI Stats: Update 0.233732666666666, Draw 1.19399594444445 2020-08-06 13:11:49.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:11:49.038 - Thread: 1 -> STATISTICS,6121.7,0.006931305,0.02347755,0.01417637,2.789359,46.03035,192.7982,48.08109,93.56322,9,0,2246.996,12432.77,36769,-36769,77,22.55838,93.76835,0.6083105,7021,16.66171,0,16.66667,3.758611,15.62341,100,8271996872,2246.996 2020-08-06 13:11:49.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:11:49.038 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7888,3873,0,0,122,5249,0,2186,15,0,78,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:11:52.830 - Thread: 1 -> GC Memory: 2251.397 / 2251.397 MB 2020-08-06 13:11:53.008 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:11:57.022 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:12:01.022 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:12:17.328 - Thread: 1 -> GUI Stats: Update 0.237536555555556, Draw 0.397689833333334 2020-08-06 13:12:22.380 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 13:12:22.832 - Thread: 1 -> GC Memory: 2258.345 / 2258.345 MB 2020-08-06 13:12:34.114 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:12:47.330 - Thread: 1 -> GUI Stats: Update 0.218018055555556, Draw 0.500548222222222 2020-08-06 13:12:49.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:12:49.054 - Thread: 1 -> STATISTICS,6181.7166667,0.007353783,0.03140354,0.01417637,2.789359,46.45909,194.3912,48.5429,97.22653,10,0,2257.905,12436.93,36778,-36778,77,24.82378,93.34062,0.6530625,7003,16.67122,0,16.66667,4.138428,15.56102,100,8278630452,2257.905 2020-08-06 13:12:49.054 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:12:49.054 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7895,3873,0,0,122,5249,0,2186,15,0,84,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:12:52.845 - Thread: 1 -> GC Memory: 2255.806 / 2255.806 MB 2020-08-06 13:13:12.562 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:13:15.977 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 13:13:17.329 - Thread: 1 -> GUI Stats: Update 0.251433722222222, Draw 0.698056055555558 2020-08-06 13:13:22.845 - Thread: 1 -> GC Memory: 2265.56 / 2265.56 MB 2020-08-06 13:13:31.476 - Thread: 1 -> Autosave initiated 2020-08-06 13:13:31.476 - Thread: 1 -> Character state: True 2020-08-06 13:13:31.476 - Thread: 1 -> IsServer: True 2020-08-06 13:13:31.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:13:31.476 - Thread: 1 -> Autosave 2020-08-06 13:13:31.476 - Thread: 1 -> Saving world - START 2020-08-06 13:13:31.477 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:13:31.477 - Thread: 1 -> Before snapshot.: GC Memory: 2,267 B 2020-08-06 13:13:31.845 - Thread: 1 -> After snapshot.: GC Memory: 2,325 B 2020-08-06 13:13:31.846 - Thread: 1 -> Directory cleanup: GC Memory: 2,325 B 2020-08-06 13:13:31.846 - Thread: 1 -> Saving world - END 2020-08-06 13:13:31.846 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:13:31.847 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:13:34.507 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:13:36.379 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:13:41.383 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:13:47.382 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:13:47.689 - Thread: 1 -> GUI Stats: Update 0.226921944444445, Draw 0.666759444444446 2020-08-06 13:13:49.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:13:49.432 - Thread: 1 -> STATISTICS,6241.7333334,0.007352829,0.0289793,0.01417637,2.789359,46.89495,196.2059,50.21468,90.96027,8,0,2359.353,12452.53,36806,-36806,77,28.19014,92.77861,0.6555521,6949,18.05331,0,16.66667,5.089252,16.74961,100,8277454230,2359.353 2020-08-06 13:13:49.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:13:49.432 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7893,3873,0,0,122,5248,0,2186,15,0,83,15,288,67,8,3,1529,785,360,6,50,0 2020-08-06 13:13:51.383 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:13:52.853 - Thread: 1 -> GC Memory: 2361.36 / 2361.36 MB 2020-08-06 13:14:17.688 - Thread: 1 -> GUI Stats: Update 0.195409222222223, Draw 0.447921666666667 2020-08-06 13:14:22.856 - Thread: 1 -> GC Memory: 2249.452 / 2249.452 MB 2020-08-06 13:14:30.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:14:30.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:14:47.688 - Thread: 1 -> GUI Stats: Update 0.238321555555555, Draw 0.555616277777777 2020-08-06 13:14:49.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:14:49.449 - Thread: 1 -> STATISTICS,6301.75,0.007352829,0.03023052,0.01417637,2.789359,47.3288,197.9326,46.68211,80.54421,8,0,2252.091,12453.54,36806,-36806,77,27.82292,92.76867,0.6206443,6964,16.69113,0,16.66667,4.643958,15.48414,100,8298189358,2252.091 2020-08-06 13:14:49.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:14:49.449 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1376,209,655,7913,3889,0,0,122,5265,0,2186,31,0,86,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:14:52.872 - Thread: 1 -> GC Memory: 2250.01 / 2250.01 MB 2020-08-06 13:15:17.689 - Thread: 1 -> GUI Stats: Update 0.203294722222222, Draw 0.916317000000001 2020-08-06 13:15:22.888 - Thread: 1 -> GC Memory: 2253.103 / 2253.103 MB 2020-08-06 13:15:47.688 - Thread: 1 -> GUI Stats: Update 0.206424722222222, Draw 0.627706777777779 2020-08-06 13:15:49.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:15:49.465 - Thread: 1 -> STATISTICS,6361.7666667,0.007291794,0.03116226,0.01417637,2.789359,47.76307,199.7308,48.57052,76.5073,9,0,2240.353,12470.2,36814,-36814,76,27.48957,94.52399,0.5782461,6945,17.77911,0,16.66667,4.8874,16.80552,100,8314758766,2240.353 2020-08-06 13:15:49.465 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:15:49.465 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1376,209,655,7929,3904,0,0,138,5281,0,2186,31,0,86,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:15:52.904 - Thread: 1 -> GC Memory: 2240.449 / 2240.449 MB 2020-08-06 13:15:56.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:15:56.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:16:04.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:16:04.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:16:17.688 - Thread: 1 -> GUI Stats: Update 0.2351655, Draw 0.443934888888889 2020-08-06 13:16:22.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:16:22.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:16:22.923 - Thread: 1 -> GC Memory: 2247.782 / 2247.782 MB 2020-08-06 13:16:47.688 - Thread: 1 -> GUI Stats: Update 0.210967833333333, Draw 0.828719055555554 2020-08-06 13:16:49.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:16:49.485 - Thread: 1 -> STATISTICS,6421.7833334,0.006875992,0.03077698,0.01417637,2.789359,48.18962,201.4964,46.81277,77.00541,9,0,2250.109,12454.72,36890,-36890,78,24.21841,92.17928,0.6145281,6959,16.66945,0,16.66667,4.037077,15.36578,100,8278448028,2250.109 2020-08-06 13:16:49.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:16:49.486 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7894,3873,0,0,122,5249,0,2186,15,0,84,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:16:52.942 - Thread: 1 -> GC Memory: 2247.561 / 2247.561 MB 2020-08-06 13:17:17.689 - Thread: 1 -> GUI Stats: Update 0.204074611111111, Draw 0.871406555555555 2020-08-06 13:17:18.107 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:17:22.955 - Thread: 1 -> GC Memory: 2251.772 / 2251.772 MB 2020-08-06 13:17:47.689 - Thread: 1 -> GUI Stats: Update 0.197758444444444, Draw 0.825353444444445 2020-08-06 13:17:49.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:17:49.499 - Thread: 1 -> STATISTICS,6481.8,0.006895065,0.03210831,0.01417637,2.789359,48.6127,203.3376,46.18928,83.44849,10,0,2253.634,12437.57,36938,-36938,78,24.69234,92.62317,0.6172321,6957,16.67821,0,16.66667,4.118241,15.44789,100,8278451996,2253.634 2020-08-06 13:17:49.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:17:49.499 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1180,1375,209,655,7894,3873,0,0,122,5249,0,2186,15,0,84,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:17:52.969 - Thread: 1 -> GC Memory: 2258.946 / 2258.946 MB 2020-08-06 13:18:17.693 - Thread: 1 -> GUI Stats: Update 0.220987944444445, Draw 0.744152222222221 2020-08-06 13:18:22.974 - Thread: 1 -> GC Memory: 2268.483 / 2268.483 MB 2020-08-06 13:18:31.490 - Thread: 1 -> Autosave initiated 2020-08-06 13:18:31.490 - Thread: 1 -> Character state: True 2020-08-06 13:18:31.490 - Thread: 1 -> IsServer: True 2020-08-06 13:18:31.490 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:18:31.490 - Thread: 1 -> Autosave 2020-08-06 13:18:31.490 - Thread: 1 -> Saving world - START 2020-08-06 13:18:31.491 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:18:31.491 - Thread: 1 -> Before snapshot.: GC Memory: 2,269 B 2020-08-06 13:18:31.898 - Thread: 1 -> After snapshot.: GC Memory: 2,328 B 2020-08-06 13:18:31.898 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2020-08-06 13:18:31.898 - Thread: 1 -> Saving world - END 2020-08-06 13:18:31.898 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:18:31.899 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:18:34.980 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:18:37.286 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:18:48.094 - Thread: 1 -> GUI Stats: Update 0.219909777777778, Draw 0.484091444444445 2020-08-06 13:18:49.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:18:49.917 - Thread: 1 -> STATISTICS,6541.8166667,0.006990433,0.03274345,0.01417637,2.789359,49.04166,205.2124,51.75795,84.03591,10,0,2361.354,12446.13,36962,-36962,78,25.73293,93.24618,0.7047871,6894,16.68513,0,16.66667,4.293571,15.55824,100,8284133970,2361.354 2020-08-06 13:18:49.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:18:49.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1375,209,655,7900,3878,0,0,122,5254,0,2192,15,0,84,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:18:52.991 - Thread: 1 -> GC Memory: 2362.534 / 2362.534 MB 2020-08-06 13:19:18.092 - Thread: 1 -> GUI Stats: Update 0.2171215, Draw 0.646500166666665 2020-08-06 13:19:18.523 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:19:23.005 - Thread: 1 -> GC Memory: 2259.984 / 2259.984 MB 2020-08-06 13:19:48.091 - Thread: 1 -> GUI Stats: Update 0.196636055555556, Draw 1.17370094444444 2020-08-06 13:19:49.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:19:49.933 - Thread: 1 -> STATISTICS,6601.8333334,0.007171631,0.02727509,0.01417637,2.789359,49.46374,206.9877,40.84291,89.0652,9,0,2260.478,12462.34,36967,-36967,77,24.24361,90.90578,0.5920399,6889,16.65643,0,16.66667,4.038119,15.14165,100,8298648210,2260.478 2020-08-06 13:19:49.933 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:19:49.933 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1375,209,655,7914,3892,0,0,120,5268,0,2192,31,0,84,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:19:53.006 - Thread: 1 -> GC Memory: 2259.909 / 2259.909 MB 2020-08-06 13:20:18.089 - Thread: 1 -> GUI Stats: Update 0.209253222222222, Draw 0.843649666666665 2020-08-06 13:20:23.021 - Thread: 1 -> GC Memory: 2262.94 / 2262.94 MB 2020-08-06 13:20:48.089 - Thread: 1 -> GUI Stats: Update 0.203848833333334, Draw 1.05445811111111 2020-08-06 13:20:49.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:20:49.950 - Thread: 1 -> STATISTICS,6661.85,0.007309914,0.02935028,0.01417637,2.789359,49.89413,208.6956,50.97343,106.8685,10,0,2252.429,12462.66,36985,-36985,79,25.94865,90.0179,0.6413407,6333,16.70781,0,16.66667,4.335452,15.04002,100,8285924778,2252.429 2020-08-06 13:20:49.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:20:49.950 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1375,210,655,7902,3878,0,0,122,5254,0,2192,15,0,84,15,288,67,8,3,1529,785,360,6,50,0 2020-08-06 13:20:53.022 - Thread: 1 -> GC Memory: 2257.1 / 2257.1 MB 2020-08-06 13:20:57.458 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:21:18.091 - Thread: 1 -> GUI Stats: Update 0.203683888888889, Draw 0.431683611111112 2020-08-06 13:21:23.023 - Thread: 1 -> GC Memory: 2255.265 / 2255.265 MB 2020-08-06 13:21:48.089 - Thread: 1 -> GUI Stats: Update 0.196303277777778, Draw 0.401311 2020-08-06 13:21:49.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:21:49.967 - Thread: 1 -> STATISTICS,6721.8666667,0.007393837,0.02847195,0.01417637,2.789359,50.32697,210.3995,43.5342,83.34941,9,0,2260.526,12446.38,36985,-36985,80,23.40826,92.7319,0.6415094,6500,16.6802,0,16.66667,3.904546,15.46787,100,8288336144,2260.526 2020-08-06 13:21:49.967 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:21:49.967 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1375,211,655,7904,3878,0,0,122,5254,0,2192,15,0,85,15,288,68,8,3,1529,785,360,6,50,0 2020-08-06 13:21:53.045 - Thread: 1 -> GC Memory: 2260.255 / 2260.255 MB 2020-08-06 13:22:18.089 - Thread: 1 -> GUI Stats: Update 0.194388777777778, Draw 0.402954055555556 2020-08-06 13:22:23.056 - Thread: 1 -> GC Memory: 2259.47 / 2259.47 MB 2020-08-06 13:22:39.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:22:39.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:22:48.088 - Thread: 1 -> GUI Stats: Update 0.21268, Draw 0.681022722222223 2020-08-06 13:22:49.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:22:49.984 - Thread: 1 -> STATISTICS,6781.8833334,0.006986618,0.02873898,0.01417637,2.789359,50.74696,212.1272,42.77672,76.7888,9,0,2259.204,12446.54,37365,-37365,80,20.92953,93.70119,0.6227003,6495,16.65859,0,16.66667,3.486564,15.60929,100,8289594536,2259.204 2020-08-06 13:22:49.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:22:49.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1377,211,655,7905,3878,0,0,122,5255,0,2192,15,0,85,15,288,69,8,3,1529,785,360,6,50,0 2020-08-06 13:22:53.074 - Thread: 1 -> GC Memory: 2257.955 / 2257.955 MB 2020-08-06 13:23:17.851 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:23:18.089 - Thread: 1 -> GUI Stats: Update 0.201615500000001, Draw 1.09592622222222 2020-08-06 13:23:21.851 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:23:23.074 - Thread: 1 -> GC Memory: 2263.516 / 2263.516 MB 2020-08-06 13:23:27.852 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:23:31.489 - Thread: 1 -> Autosave initiated 2020-08-06 13:23:31.489 - Thread: 1 -> Character state: True 2020-08-06 13:23:31.489 - Thread: 1 -> IsServer: True 2020-08-06 13:23:31.489 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:23:31.489 - Thread: 1 -> Autosave 2020-08-06 13:23:31.489 - Thread: 1 -> Saving world - START 2020-08-06 13:23:31.490 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:23:31.490 - Thread: 1 -> Before snapshot.: GC Memory: 2,264 B 2020-08-06 13:23:31.807 - Thread: 1 -> After snapshot.: GC Memory: 2,280 B 2020-08-06 13:23:31.807 - Thread: 1 -> Directory cleanup: GC Memory: 2,280 B 2020-08-06 13:23:31.807 - Thread: 1 -> Saving world - END 2020-08-06 13:23:31.851 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:23:31.851 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:23:34.722 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:23:36.067 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:23:48.405 - Thread: 1 -> GUI Stats: Update 0.224252277777778, Draw 0.512534944444444 2020-08-06 13:23:50.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:23:50.309 - Thread: 1 -> STATISTICS,6841.9,0.006949425,0.02884769,0.01417637,2.789359,51.16508,213.9873,50.0731,96.13094,11,0,2302.402,12473.4,37401,-37401,80,28.46228,93.27327,0.5813625,6588,19.14661,0,16.66667,5.449563,17.85867,100,8310561090,2302.402 2020-08-06 13:23:50.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:23:50.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1378,213,655,7925,3894,0,0,122,5273,0,2192,31,0,85,15,288,70,8,3,1529,785,360,6,50,0 2020-08-06 13:23:53.083 - Thread: 1 -> GC Memory: 2304.33 / 2304.33 MB 2020-08-06 13:24:03.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:24:03.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:24:10.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:24:10.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:24:18.399 - Thread: 1 -> GUI Stats: Update 0.2894485, Draw 0.458767444444444 2020-08-06 13:24:23.099 - Thread: 1 -> GC Memory: 2261.624 / 2261.624 MB 2020-08-06 13:24:48.399 - Thread: 1 -> GUI Stats: Update 0.263540277777778, Draw 0.402287388888889 2020-08-06 13:24:50.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:24:50.328 - Thread: 1 -> STATISTICS,6901.9166667,0.006895065,0.02953815,0.01417637,2.789359,51.57806,215.8121,53.4041,98.14513,11,0,2267.354,12454.52,37430,-37430,82,27.49537,91.80157,0.6685511,6589,16.64377,0,16.66667,4.576265,15.27924,100,8285040332,2267.354 2020-08-06 13:24:50.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:24:50.329 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,214,655,7901,3875,0,0,122,5252,0,2192,15,0,81,15,288,68,8,0,1529,785,360,6,50,0 2020-08-06 13:24:52.048 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:24:53.114 - Thread: 1 -> GC Memory: 2267.542 / 2267.542 MB 2020-08-06 13:25:18.404 - Thread: 1 -> GUI Stats: Update 0.2619475, Draw 0.436997388888889 2020-08-06 13:25:22.783 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:25:23.120 - Thread: 1 -> GC Memory: 2276.68 / 2276.68 MB 2020-08-06 13:25:27.768 - Thread: 1 -> RequestRespawn 2020-08-06 13:25:47.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:25:47.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:25:48.398 - Thread: 1 -> GUI Stats: Update 0.241016111111111, Draw 0.568708333333333 2020-08-06 13:25:50.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:25:50.342 - Thread: 1 -> STATISTICS,6961.9333334,0.007303238,0.02807713,0.01417637,2.789359,52.0003,217.5905,66.868,141.9856,10,0,2267.065,12473.62,37481,-37481,82,32.44971,89.1961,0.661231,6592,16.66964,0,16.66667,5.409249,14.86867,100,8279659334,2267.065 2020-08-06 13:25:50.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:25:50.342 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1376,215,655,7896,3873,0,0,120,5250,0,2192,15,0,76,15,288,69,8,0,1529,785,360,6,50,0 2020-08-06 13:25:52.215 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:25:53.131 - Thread: 1 -> GC Memory: 2269.23 / 2269.23 MB 2020-08-06 13:25:55.884 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:26:18.399 - Thread: 1 -> GUI Stats: Update 0.236620277777778, Draw 0.498469555555555 2020-08-06 13:26:23.132 - Thread: 1 -> GC Memory: 2270.127 / 2270.127 MB 2020-08-06 13:26:48.401 - Thread: 1 -> GUI Stats: Update 0.278737666666666, Draw 0.610838277777778 2020-08-06 13:26:50.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:26:50.359 - Thread: 1 -> STATISTICS,7021.95,0.007219315,0.02793407,0.01417637,2.789359,52.42607,219.2167,50.33992,91.77351,8,0,2275.077,12499.98,37637,-37637,82,27.80562,94.78748,0.6387663,6583,17.4981,0,16.66667,4.865455,16.58601,100,8321223786,2275.077 2020-08-06 13:26:50.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:26:50.359 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1377,215,655,7935,3910,0,0,138,5287,0,2192,31,0,79,15,288,69,8,3,1529,785,360,6,50,0 2020-08-06 13:26:53.134 - Thread: 1 -> GC Memory: 2275.382 / 2275.382 MB 2020-08-06 13:26:56.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:26:56.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:27:18.399 - Thread: 1 -> GUI Stats: Update 0.263492611111111, Draw 0.612608333333334 2020-08-06 13:27:23.148 - Thread: 1 -> GC Memory: 2280.396 / 2280.396 MB 2020-08-06 13:27:48.400 - Thread: 1 -> GUI Stats: Update 0.207456222222222, Draw 0.537820555555556 2020-08-06 13:27:50.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:27:50.376 - Thread: 1 -> STATISTICS,7081.9666667,0.007667542,0.02634811,0.01417637,2.789359,52.84089,220.8115,58.62812,107.219,11,0,2257.728,12457.83,37697,-37697,83,29.55414,90.79663,0.6462635,6574,16.66507,0,16.66667,4.92522,15.13133,100,8275471966,2257.728 2020-08-06 13:27:50.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:27:50.376 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1371,216,655,7892,3875,0,0,122,5247,0,2192,15,0,75,15,288,63,8,0,1529,785,360,6,50,0 2020-08-06 13:27:53.150 - Thread: 1 -> GC Memory: 2256.697 / 2256.697 MB 2020-08-06 13:28:06.179 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:28:10.177 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:28:14.176 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:28:17.015 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:28:17.015 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:28:18.177 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:28:18.399 - Thread: 1 -> GUI Stats: Update 0.206393722222222, Draw 0.575915944444445 2020-08-06 13:28:23.174 - Thread: 1 -> GC Memory: 2258.564 / 2258.564 MB 2020-08-06 13:28:24.177 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:28:30.178 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:28:31.498 - Thread: 1 -> Autosave initiated 2020-08-06 13:28:31.498 - Thread: 1 -> Character state: True 2020-08-06 13:28:31.498 - Thread: 1 -> IsServer: True 2020-08-06 13:28:31.498 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:28:31.498 - Thread: 1 -> Autosave 2020-08-06 13:28:31.498 - Thread: 1 -> Saving world - START 2020-08-06 13:28:31.499 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:28:31.499 - Thread: 1 -> Before snapshot.: GC Memory: 2,262 B 2020-08-06 13:28:31.921 - Thread: 1 -> After snapshot.: GC Memory: 2,319 B 2020-08-06 13:28:31.921 - Thread: 1 -> Directory cleanup: GC Memory: 2,319 B 2020-08-06 13:28:31.921 - Thread: 1 -> Saving world - END 2020-08-06 13:28:31.921 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:28:31.922 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:28:34.986 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:28:37.646 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:28:48.813 - Thread: 1 -> GUI Stats: Update 0.220658666666667, Draw 0.521548222222221 2020-08-06 13:28:50.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:28:50.806 - Thread: 1 -> STATISTICS,7141.9833334,0.007378578,0.02853584,0.01417637,2.789359,53.21572,222.4586,44.12038,101.2052,9,0,2352.641,12482.86,37735,-37735,82,27.97913,89.94647,0.7035908,6549,16.68149,0,16.66667,4.667336,15.00441,100,8304174218,2352.641 2020-08-06 13:28:50.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:28:50.806 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1181,1375,220,655,7919,3893,0,0,122,5269,0,2192,31,0,76,15,288,68,8,2,1529,786,360,6,50,0 2020-08-06 13:28:53.181 - Thread: 1 -> GC Memory: 2352.69 / 2352.69 MB 2020-08-06 13:29:12.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:29:12.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:29:18.983 - Thread: 1 -> GUI Stats: Update 0.229142444444444, Draw 0.449456944444444 2020-08-06 13:29:23.182 - Thread: 1 -> GC Memory: 2267.582 / 2267.582 MB 2020-08-06 13:29:30.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:29:30.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:29:33.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:29:33.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:29:41.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:29:41.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:29:48.982 - Thread: 1 -> GUI Stats: Update 0.226917777777778, Draw 0.453884166666667 2020-08-06 13:29:50.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:29:50.999 - Thread: 1 -> STATISTICS,7202,0.006679535,0.0292387,0.01417637,2.789359,53.60488,224.0471,50.97474,136.0294,9,0,2274.865,12479.25,37734,-37734,83,34.50362,90.77405,0.6878825,6552,18.63569,0,16.66667,6.429988,16.91637,100,8320107842,2274.865 2020-08-06 13:29:50.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:29:50.999 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1397,220,655,7934,3878,0,0,122,5275,0,2192,15,0,85,15,288,81,8,3,1529,786,360,6,50,0 2020-08-06 13:29:53.201 - Thread: 1 -> GC Memory: 2270.959 / 2270.959 MB 2020-08-06 13:30:18.989 - Thread: 1 -> GUI Stats: Update 0.211414833333333, Draw 0.545343 2020-08-06 13:30:22.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:30:22.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:30:23.203 - Thread: 1 -> GC Memory: 2274.711 / 2274.711 MB 2020-08-06 13:30:48.984 - Thread: 1 -> GUI Stats: Update 0.219072222222222, Draw 0.575657444444445 2020-08-06 13:30:50.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:30:50.778 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 13:30:51.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:30:51.009 - Thread: 1 -> STATISTICS,7262.0166667,0.007323265,0.02735233,0.01417637,2.789359,54.00526,225.696,56.51611,86.94151,11,0,2258.99,12471.84,37764,-37764,81,28.33071,89.62746,0.7037951,6618,16.68317,0,16.66667,4.72646,14.9527,100,8291249536,2258.99 2020-08-06 13:30:51.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:30:51.009 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1380,220,655,7907,3875,0,0,122,5255,0,2192,15,0,77,15,288,64,8,0,1529,786,360,6,50,0 2020-08-06 13:30:53.215 - Thread: 1 -> GC Memory: 2259.295 / 2259.295 MB 2020-08-06 13:31:00.778 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:31:00.778 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 13:31:06.870 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:31:07.415 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:31:10.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:31:10.776 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 13:31:18.983 - Thread: 1 -> GUI Stats: Update 0.208543833333333, Draw 0.538720944444445 2020-08-06 13:31:20.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:31:20.777 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 13:31:20.777 - Thread: 1 -> Next activation in 00:22:49.5589751 2020-08-06 13:31:23.232 - Thread: 1 -> GC Memory: 2263.624 / 2263.624 MB 2020-08-06 13:31:48.984 - Thread: 1 -> GUI Stats: Update 0.211736833333334, Draw 0.516222222222221 2020-08-06 13:31:51.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:31:51.026 - Thread: 1 -> STATISTICS,7322.0333334,0.007301331,0.0268898,0.01417637,2.789359,54.42986,227.3405,39.66148,103.3884,9,0,2266.306,12469.72,37845,-37845,81,27.38698,91.57854,0.6412135,6622,16.66841,0,16.66667,4.564974,15.26469,100,8292714836,2266.306 2020-08-06 13:31:51.026 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:31:51.026 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1380,220,655,7908,3875,0,0,122,5255,0,2192,15,0,79,15,288,64,8,0,1529,786,360,6,50,0 2020-08-06 13:31:53.233 - Thread: 1 -> GC Memory: 2264.267 / 2264.267 MB 2020-08-06 13:32:18.982 - Thread: 1 -> GUI Stats: Update 0.211337611111111, Draw 0.539780277777778 2020-08-06 13:32:23.233 - Thread: 1 -> GC Memory: 2265.807 / 2265.807 MB 2020-08-06 13:32:48.981 - Thread: 1 -> GUI Stats: Update 0.215661666666667, Draw 0.585552944444444 2020-08-06 13:32:51.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:32:51.047 - Thread: 1 -> STATISTICS,7382.05,0.007665634,0.0228281,0.01417637,2.789359,54.82721,228.8736,41.15855,97.94166,9,0,2264.602,12523.13,38090,-38090,81,27.66107,93.38517,0.6904835,6622,17.51348,0,16.66667,4.844415,16.35499,100,8336049900,2264.602 2020-08-06 13:32:51.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:32:51.047 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1385,220,655,7949,3910,0,0,138,5295,0,2192,31,0,81,15,288,69,8,3,1529,786,360,6,50,0 2020-08-06 13:32:53.238 - Thread: 1 -> GC Memory: 2262.92 / 2262.92 MB 2020-08-06 13:32:57.942 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:32:57.942 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:33:18.984 - Thread: 1 -> GUI Stats: Update 0.201389111111111, Draw 0.454261999999999 2020-08-06 13:33:20.526 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:33:20.526 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:33:23.247 - Thread: 1 -> GC Memory: 2265.713 / 2265.713 MB 2020-08-06 13:33:31.517 - Thread: 1 -> Autosave initiated 2020-08-06 13:33:31.517 - Thread: 1 -> Character state: True 2020-08-06 13:33:31.517 - Thread: 1 -> IsServer: True 2020-08-06 13:33:31.517 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:33:31.517 - Thread: 1 -> Autosave 2020-08-06 13:33:31.517 - Thread: 1 -> Saving world - START 2020-08-06 13:33:31.518 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:33:31.518 - Thread: 1 -> Before snapshot.: GC Memory: 2,266 B 2020-08-06 13:33:31.957 - Thread: 1 -> After snapshot.: GC Memory: 2,326 B 2020-08-06 13:33:31.958 - Thread: 1 -> Directory cleanup: GC Memory: 2,326 B 2020-08-06 13:33:31.958 - Thread: 1 -> Saving world - END 2020-08-06 13:33:31.958 - Thread: 11 -> Session snapshot save - START 2020-08-06 13:33:31.960 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 13:33:35.091 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:33:37.676 - Thread: 11 -> Session snapshot save - END 2020-08-06 13:33:37.959 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:33:37.959 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:33:49.416 - Thread: 1 -> GUI Stats: Update 0.2029205, Draw 0.465951055555556 2020-08-06 13:33:51.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:33:51.493 - Thread: 1 -> STATISTICS,7442.0666667,0.007667542,0.02434254,0.01417637,2.789359,55.2796,230.3013,43.62492,82.86263,9,0,2362.557,12479.24,38088,-38088,81,23.28716,93.38853,0.6866608,6562,16.66387,0,16.66667,3.880543,15.56214,100,8308192452,2362.557 2020-08-06 13:33:51.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:33:51.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1384,221,655,7923,3877,0,0,122,5261,0,2192,15,0,86,15,288,68,8,2,1529,786,360,6,50,0 2020-08-06 13:33:52.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:33:52.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:33:53.250 - Thread: 1 -> GC Memory: 2363.266 / 2363.266 MB 2020-08-06 13:34:05.226 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:34:09.228 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:34:10.209 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:34:10.209 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:34:13.246 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:34:17.245 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:34:19.415 - Thread: 1 -> GUI Stats: Update 0.202810166666667, Draw 0.442658388888889 2020-08-06 13:34:23.250 - Thread: 1 -> GC Memory: 2261.272 / 2261.272 MB 2020-08-06 13:34:36.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:34:36.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:34:38.059 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:34:38.059 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:34:46.752 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:34:49.414 - Thread: 1 -> GUI Stats: Update 0.198899944444444, Draw 0.4606645 2020-08-06 13:34:51.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:34:51.509 - Thread: 1 -> STATISTICS,7502.0833334,0.006752968,0.02449894,0.01417637,2.789359,55.70995,231.6002,45.71918,88.83368,9,0,2269.018,12476.64,38088,-38088,81,24.86288,90.88792,0.6738197,6591,16.68227,0,16.66667,4.147695,15.16217,100,8307977782,2269.018 2020-08-06 13:34:51.509 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:34:51.509 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1384,224,655,7923,3877,0,0,122,5261,0,2192,15,0,83,15,288,68,8,2,1529,786,360,6,50,0 2020-08-06 13:34:53.266 - Thread: 1 -> GC Memory: 2267.266 / 2267.266 MB 2020-08-06 13:35:19.417 - Thread: 1 -> GUI Stats: Update 0.196600666666667, Draw 0.432226222222221 2020-08-06 13:35:23.283 - Thread: 1 -> GC Memory: 2265.879 / 2265.879 MB 2020-08-06 13:35:49.418 - Thread: 1 -> GUI Stats: Update 0.198143222222222, Draw 0.375938333333333 2020-08-06 13:35:51.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:35:51.527 - Thread: 1 -> STATISTICS,7562.1,0.007102013,0.01751995,0.01417637,2.789359,56.14452,232.8013,51.61197,95.84635,12,0,2269.591,12493.58,38088,-38088,79,26.40027,94.03687,0.6583359,6700,16.66582,0,16.66667,4.39982,15.67201,100,8323003600,2269.591 2020-08-06 13:35:51.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:35:51.527 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1384,225,655,7937,3891,0,0,120,5275,0,2192,31,0,83,15,288,68,8,2,1529,786,360,6,50,0 2020-08-06 13:35:53.283 - Thread: 1 -> GC Memory: 2260.966 / 2260.966 MB 2020-08-06 13:36:04.381 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:36:04.381 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:36:13.480 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-08-06 13:36:13.481 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-08-06 13:36:14.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:36:14.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:36:19.419 - Thread: 1 -> GUI Stats: Update 0.195203222222222, Draw 0.272312444444444 2020-08-06 13:36:23.299 - Thread: 1 -> GC Memory: 2261.823 / 2261.823 MB 2020-08-06 13:36:36.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:36:36.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:36:49.415 - Thread: 1 -> GUI Stats: Update 0.223860222222223, Draw 0.278065055555555 2020-08-06 13:36:51.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:36:51.543 - Thread: 1 -> STATISTICS,7622.1166667,0.007198334,0.01830101,0.01417637,2.789359,56.56414,233.8267,46.35853,68.96751,12,0,2267.087,12478.56,38088,-38088,78,17.94754,94.40655,0.6209053,6695,16.66599,0,16.66667,2.991134,15.73378,100,8308939580,2267.087 2020-08-06 13:36:51.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:36:51.543 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1383,226,655,7924,3877,0,0,122,5261,0,2192,15,0,83,15,288,67,8,2,1529,786,360,6,50,0 2020-08-06 13:36:53.318 - Thread: 1 -> GC Memory: 2268.961 / 2268.961 MB 2020-08-06 13:36:53.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:36:53.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:37:03.514 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:37:19.417 - Thread: 1 -> GUI Stats: Update 0.201857111111111, Draw 0.228205611111111 2020-08-06 13:37:19.953 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:37:22.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:37:22.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:37:23.333 - Thread: 1 -> GC Memory: 2269.816 / 2269.816 MB 2020-08-06 13:37:49.414 - Thread: 1 -> GUI Stats: Update 0.191047888888889, Draw 0.207921833333334 2020-08-06 13:37:51.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:37:51.560 - Thread: 1 -> STATISTICS,7682.1333334,0.006277084,0.02057934,0.01417637,2.789359,56.92712,234.8859,43.39595,78.61198,10,0,2262.581,12493.25,38088,-38088,79,21.7684,92.59567,0.579087,6690,16.67674,0,16.66667,3.63026,15.44194,100,8325877012,2262.581 2020-08-06 13:37:51.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:37:51.560 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1189,1384,226,655,7940,3893,0,0,122,5277,0,2192,31,0,83,15,288,68,8,2,1529,786,360,6,50,0 2020-08-06 13:37:53.353 - Thread: 1 -> GC Memory: 2261.689 / 2261.689 MB 2020-08-06 13:38:06.473 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:38:09.511 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:38:09.511 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:38:19.416 - Thread: 1 -> GUI Stats: Update 0.215837111111111, Draw 0.396336222222222 2020-08-06 13:38:23.366 - Thread: 1 -> GC Memory: 2265.852 / 2265.852 MB 2020-08-06 13:38:31.516 - Thread: 1 -> Autosave initiated 2020-08-06 13:38:31.516 - Thread: 1 -> Character state: True 2020-08-06 13:38:31.516 - Thread: 1 -> IsServer: True 2020-08-06 13:38:31.516 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:38:31.516 - Thread: 1 -> Autosave 2020-08-06 13:38:31.516 - Thread: 1 -> Saving world - START 2020-08-06 13:38:31.517 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:38:31.517 - Thread: 1 -> Before snapshot.: GC Memory: 2,269 B 2020-08-06 13:38:31.888 - Thread: 1 -> After snapshot.: GC Memory: 2,324 B 2020-08-06 13:38:31.889 - Thread: 1 -> Directory cleanup: GC Memory: 2,324 B 2020-08-06 13:38:31.889 - Thread: 1 -> Saving world - END 2020-08-06 13:38:31.889 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:38:31.890 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:38:34.358 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:38:36.200 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:38:38.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:38:38.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:38:49.780 - Thread: 1 -> GUI Stats: Update 0.277362777777778, Draw 0.518672000000001 2020-08-06 13:38:51.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:38:51.941 - Thread: 1 -> STATISTICS,7742.15,0.004847527,0.02958488,0.01417637,2.789359,57.37464,236.5272,49.30577,134.003,9,0,2360.421,12524.34,38088,-38088,79,30.94411,92.81197,0.5306219,6658,17.22458,0,16.66667,5.329991,15.98647,100,8341061028,2360.421 2020-08-06 13:38:51.941 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:38:51.941 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,901,36,1195,1396,226,655,7954,3894,0,0,122,5290,0,2192,31,0,84,15,288,74,8,3,1529,786,360,6,50,0 2020-08-06 13:38:53.378 - Thread: 1 -> GC Memory: 2361.759 / 2361.759 MB 2020-08-06 13:39:19.782 - Thread: 1 -> GUI Stats: Update 0.212383444444445, Draw 0.356111888888889 2020-08-06 13:39:23.381 - Thread: 1 -> GC Memory: 2280.408 / 2280.408 MB 2020-08-06 13:39:49.783 - Thread: 1 -> GUI Stats: Update 0.209440388888888, Draw 0.352513277777778 2020-08-06 13:39:51.301 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:39:51.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:39:51.958 - Thread: 1 -> STATISTICS,7802.1666667,0.006896019,0.03600693,0.01417637,2.789359,57.80568,238.6158,49.16057,78.02258,9,0,2285.361,12488.88,38089,-38089,78,21.82815,94.1897,0.5506427,6666,16.66825,0,16.66667,3.638371,15.69978,100,8324372330,2285.361 2020-08-06 13:39:51.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:39:51.958 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1196,1392,226,655,7938,3878,0,0,122,5270,0,2192,15,0,88,15,288,68,8,3,1529,786,360,6,50,0 2020-08-06 13:39:53.401 - Thread: 1 -> GC Memory: 2305.062 / 2305.062 MB 2020-08-06 13:39:56.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:39:56.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:40:13.975 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:40:13.975 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:40:17.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:40:19.782 - Thread: 1 -> GUI Stats: Update 0.249348166666666, Draw 0.400509277777778 2020-08-06 13:40:21.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:40:23.415 - Thread: 1 -> GC Memory: 2308.944 / 2308.944 MB 2020-08-06 13:40:27.644 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:40:44.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:40:44.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:40:49.782 - Thread: 1 -> GUI Stats: Update 0.364848722222222, Draw 0.589258333333333 2020-08-06 13:40:51.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:40:51.975 - Thread: 1 -> STATISTICS,7862.1833334,0.006967545,0.0350256,0.01417637,2.789359,58.2297,240.4348,51.34671,77.08464,9,0,2310.574,12495.13,38110,-38110,78,21.49802,93.90457,0.522173,6672,16.68054,0,16.66667,3.585987,15.66379,100,8328508474,2310.574 2020-08-06 13:40:51.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:40:51.975 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1198,1394,228,655,7942,3878,0,0,122,5273,0,2192,15,0,88,15,288,68,8,3,1529,786,360,6,50,0 2020-08-06 13:40:53.432 - Thread: 1 -> GC Memory: 2265.598 / 2265.598 MB 2020-08-06 13:41:06.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:41:06.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:41:19.782 - Thread: 1 -> GUI Stats: Update 0.247023833333333, Draw 0.37325988888889 2020-08-06 13:41:23.452 - Thread: 1 -> GC Memory: 2271.185 / 2271.185 MB 2020-08-06 13:41:35.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:41:35.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:41:49.783 - Thread: 1 -> GUI Stats: Update 0.240191111111111, Draw 0.343807277777778 2020-08-06 13:41:51.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:41:51.992 - Thread: 1 -> STATISTICS,7922.2,0.007006645,0.03885269,0.01417637,2.789359,58.61784,242.445,53.40398,81.8559,9,0,2274.798,12493.71,38152,-38152,79,23.53512,93.57417,0.6698205,6637,16.65963,0,16.66667,3.920866,15.58912,100,8329592380,2274.798 2020-08-06 13:41:51.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:41:51.992 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1198,1394,229,655,7943,3878,0,0,122,5273,0,2192,15,0,88,15,288,67,8,3,1529,786,360,6,50,0 2020-08-06 13:41:53.468 - Thread: 1 -> GC Memory: 2274.971 / 2274.971 MB 2020-08-06 13:41:58.216 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:41:59.965 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:42:06.533 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:42:09.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:42:09.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:42:19.784 - Thread: 1 -> GUI Stats: Update 0.225465777777777, Draw 0.34106588888889 2020-08-06 13:42:23.483 - Thread: 1 -> GC Memory: 2279.056 / 2279.056 MB 2020-08-06 13:42:24.999 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:42:26.751 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:42:29.866 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:42:49.783 - Thread: 1 -> GUI Stats: Update 0.309525611111111, Draw 0.477298666666666 2020-08-06 13:42:52.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:42:52.008 - Thread: 1 -> STATISTICS,7982.2166667,0.007087708,0.02748585,0.01417637,2.789359,59.04776,244.3632,49.42709,82.02314,8,0,2272.339,12495.41,38166,-38166,80,25.14325,93.70346,0.5765466,6640,16.6802,0,16.66667,4.193946,15.62993,100,8334962900,2272.339 2020-08-06 13:42:52.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:42:52.008 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1198,1395,232,655,7948,3878,0,0,122,5274,0,2192,15,0,88,15,288,69,8,3,1529,786,360,6,50,0 2020-08-06 13:42:53.485 - Thread: 1 -> GC Memory: 2275.637 / 2275.637 MB 2020-08-06 13:42:56.650 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:42:56.880 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 13:43:02.133 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:43:02.865 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:43:07.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:43:07.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:43:15.503 - Thread: 1 -> Clusters reordered 2020-08-06 13:43:19.784 - Thread: 1 -> GUI Stats: Update 0.328193222222222, Draw 0.539671388888889 2020-08-06 13:43:23.499 - Thread: 1 -> GC Memory: 2276.893 / 2276.893 MB 2020-08-06 13:43:31.530 - Thread: 1 -> Autosave initiated 2020-08-06 13:43:31.530 - Thread: 1 -> Character state: True 2020-08-06 13:43:31.530 - Thread: 1 -> IsServer: True 2020-08-06 13:43:31.530 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:43:31.530 - Thread: 1 -> Autosave 2020-08-06 13:43:31.530 - Thread: 1 -> Saving world - START 2020-08-06 13:43:31.531 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:43:31.531 - Thread: 1 -> Before snapshot.: GC Memory: 2,276 B 2020-08-06 13:43:31.934 - Thread: 1 -> After snapshot.: GC Memory: 2,335 B 2020-08-06 13:43:31.934 - Thread: 1 -> Directory cleanup: GC Memory: 2,335 B 2020-08-06 13:43:31.934 - Thread: 1 -> Saving world - END 2020-08-06 13:43:31.935 - Thread: 12 -> Session snapshot save - START 2020-08-06 13:43:31.935 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 13:43:34.788 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:43:37.015 - Thread: 12 -> Session snapshot save - END 2020-08-06 13:43:50.173 - Thread: 1 -> GUI Stats: Update 0.208393888888889, Draw 0.423215166666667 2020-08-06 13:43:52.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:43:52.418 - Thread: 1 -> STATISTICS,8042.2333334,0.007191658,0.02240181,0.01417637,2.789359,59.47703,245.8182,46.33543,60.73725,4,0,2368.316,12495.56,38210,-38210,81,19.35089,93.77774,0.5787604,6754,16.64947,0,16.66667,3.221821,15.6135,100,8333601642,2368.316 2020-08-06 13:43:52.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:43:52.418 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1198,1394,233,655,7947,3878,0,0,122,5273,0,2192,15,0,87,15,288,68,8,3,1529,786,360,6,50,0 2020-08-06 13:43:53.512 - Thread: 1 -> GC Memory: 2369.41 / 2369.41 MB 2020-08-06 13:44:13.719 - Thread: 1 -> Clusters reordered 2020-08-06 13:44:20.175 - Thread: 1 -> GUI Stats: Update 0.198899, Draw 0.419338166666666 2020-08-06 13:44:23.526 - Thread: 1 -> GC Memory: 2273.8 / 2273.8 MB 2020-08-06 13:44:23.602 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:44:23.602 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:44:29.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:44:29.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:44:50.175 - Thread: 1 -> GUI Stats: Update 0.197334277777778, Draw 0.463737777777778 2020-08-06 13:44:52.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:44:52.436 - Thread: 1 -> STATISTICS,8102.25,0.006753922,0.02440739,0.01417637,2.789359,59.89941,247.1166,46.2971,85.78813,4,0,2272.568,12510.61,38253,-38253,81,26.68299,93.83676,0.6395578,6716,16.95427,0,16.66667,4.523906,15.90933,100,8350189434,2272.568 2020-08-06 13:44:52.436 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:44:52.436 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1198,1394,235,655,7963,3892,0,0,120,5287,0,2192,31,0,87,15,288,68,8,3,1529,786,360,6,50,0 2020-08-06 13:44:53.529 - Thread: 1 -> GC Memory: 2274.234 / 2274.234 MB 2020-08-06 13:45:11.594 - Thread: 1 -> Clusters reordered 2020-08-06 13:45:20.178 - Thread: 1 -> GUI Stats: Update 0.1995955, Draw 0.464586833333333 2020-08-06 13:45:23.543 - Thread: 1 -> GC Memory: 2277.151 / 2277.151 MB 2020-08-06 13:45:31.229 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:45:31.229 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:45:50.174 - Thread: 1 -> GUI Stats: Update 0.193820777777778, Draw 0.417216666666666 2020-08-06 13:45:52.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:45:52.452 - Thread: 1 -> STATISTICS,8162.2666667,0.003651619,0.01369381,0.01417637,2.789359,60.26389,248.1627,38.41477,53.81748,2,0,2281.618,12514.29,38253,-38253,81,18.37197,93.75377,0.5548425,6751,16.6384,0,16.66667,3.056802,15.59913,100,8313190292,2281.618 2020-08-06 13:45:52.452 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:45:52.452 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1198,1380,235,655,7928,3907,0,0,138,5287,0,2192,31,0,51,15,288,53,8,0,1529,786,360,6,50,0 2020-08-06 13:45:53.558 - Thread: 1 -> GC Memory: 4030.598 / 4030.598 MB 2020-08-06 13:46:09.423 - Thread: 1 -> Clusters reordered 2020-08-06 13:46:20.177 - Thread: 1 -> GUI Stats: Update 0.200136833333333, Draw 0.412209666666667 2020-08-06 13:46:21.153 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:46:21.153 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:46:23.575 - Thread: 1 -> GC Memory: 2272.406 / 2272.406 MB 2020-08-06 13:46:24.869 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-08-06 13:46:24.869 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-08-06 13:46:25.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:46:25.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:46:50.176 - Thread: 1 -> GUI Stats: Update 0.190577277777778, Draw 0.444247277777779 2020-08-06 13:46:52.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:46:52.469 - Thread: 1 -> STATISTICS,8222.2833334,0.006791115,0.01763725,0.01417637,2.789359,60.64969,249.1546,40.79881,79.87186,2,0,2278.208,12576.1,38253,-38253,80,22.53177,93.37735,0.5360945,6752,16.65961,0,16.66667,3.753705,15.5563,100,8389131586,2278.208 2020-08-06 13:46:52.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:46:52.469 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,235,655,8000,3894,0,0,122,5328,0,2192,31,0,82,15,288,67,8,3,1529,786,360,6,50,0 2020-08-06 13:46:53.576 - Thread: 1 -> GC Memory: 2278.587 / 2278.587 MB 2020-08-06 13:47:09.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 13:47:09.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 13:47:09.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 13:47:09.355 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 13:47:10.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:47:10.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:47:20.173 - Thread: 1 -> GUI Stats: Update 0.195146166666667, Draw 0.416203666666667 2020-08-06 13:47:23.593 - Thread: 1 -> GC Memory: 2279.777 / 2279.777 MB 2020-08-06 13:47:45.919 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:47:45.919 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:47:47.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:47:47.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:47:50.174 - Thread: 1 -> GUI Stats: Update 0.236049388888889, Draw 0.393419000000001 2020-08-06 13:47:52.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:47:52.486 - Thread: 1 -> STATISTICS,8282.3,0.006825447,0.01969624,0.01417637,2.789359,61.06319,250.1874,39.47336,94.02287,2,0,2274.615,12579.88,38253,-38253,80,26.52192,89.91161,0.6033359,6734,16.66799,0,16.66667,4.420672,14.98646,100,8374015462,2274.615 2020-08-06 13:47:52.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:47:52.486 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,235,655,7986,3878,0,0,122,5313,0,2192,15,0,83,15,288,68,8,3,1529,786,360,6,50,0 2020-08-06 13:47:53.608 - Thread: 1 -> GC Memory: 2274.627 / 2274.627 MB 2020-08-06 13:48:06.020 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 13:48:06.020 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 13:48:12.087 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:48:16.087 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:48:20.090 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:48:20.175 - Thread: 1 -> GUI Stats: Update 0.205474777777778, Draw 0.579647111111112 2020-08-06 13:48:22.241 - Thread: 1 -> Player left: dredd.. (76561198060630305) 2020-08-06 13:48:23.626 - Thread: 1 -> GC Memory: 2278.082 / 2278.082 MB 2020-08-06 13:48:29.086 - Thread: 1 -> Player entered: dredd.. (76561198060630305) 2020-08-06 13:48:31.544 - Thread: 1 -> Autosave initiated 2020-08-06 13:48:31.544 - Thread: 1 -> Character state: True 2020-08-06 13:48:31.544 - Thread: 1 -> IsServer: True 2020-08-06 13:48:31.544 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:48:31.544 - Thread: 1 -> Autosave 2020-08-06 13:48:31.544 - Thread: 1 -> Saving world - START 2020-08-06 13:48:31.544 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:48:31.545 - Thread: 1 -> Before snapshot.: GC Memory: 2,277 B 2020-08-06 13:48:31.983 - Thread: 1 -> After snapshot.: GC Memory: 2,336 B 2020-08-06 13:48:31.983 - Thread: 1 -> Directory cleanup: GC Memory: 2,336 B 2020-08-06 13:48:31.983 - Thread: 1 -> Saving world - END 2020-08-06 13:48:31.984 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:48:31.985 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:48:33.185 - Thread: 1 -> World request received: dredd.. 2020-08-06 13:48:33.185 - Thread: 1 -> ...responding 2020-08-06 13:48:34.823 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:48:37.112 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:48:48.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 13:48:48.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 13:48:48.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 13:48:48.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 13:48:51.199 - Thread: 1 -> GUI Stats: Update 0.220034777777778, Draw 0.526129444444444 2020-08-06 13:48:53.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:48:53.525 - Thread: 1 -> STATISTICS,8342.3166667,0.005101204,0.01497936,0.01417637,2.789359,61.26006,251.172,40.15247,69.62844,2,0,2374.359,12572.8,38257,-38257,80,24.07532,93.66559,0.5843784,6703,16.66586,0,16.66667,4.012358,15.61017,100,8407198382,2374.359 2020-08-06 13:48:53.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:48:53.525 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,235,655,8017,3910,0,0,138,5344,0,2192,31,0,83,15,288,67,8,3,1529,786,360,6,50,0 2020-08-06 13:48:53.629 - Thread: 1 -> GC Memory: 2372.264 / 2372.264 MB 2020-08-06 13:49:22.053 - Thread: 1 -> GUI Stats: Update 0.255153555555555, Draw 1.54580950000001 2020-08-06 13:49:23.636 - Thread: 1 -> GC Memory: 2263.713 / 2263.713 MB 2020-08-06 13:49:27.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:49:27.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:49:52.051 - Thread: 1 -> GUI Stats: Update 0.250005611111111, Draw 0.839020388888889 2020-08-06 13:49:53.651 - Thread: 1 -> GC Memory: 2282.792 / 2282.792 MB 2020-08-06 13:49:54.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:49:54.395 - Thread: 1 -> STATISTICS,8402.3333334,0.007665634,0.02189541,0.01573944,3.952555,61.66169,256.5186,46.94894,87.69543,9,0,2282.546,12485.45,38257,-38257,80,26.59089,94.61497,0.4597582,6715,16.92696,0,16.66667,4.501029,16.01544,100,8410171630,2282.546 2020-08-06 13:49:54.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:49:54.395 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,235,655,8020,3908,0,0,136,5342,0,2192,31,0,83,15,288,68,13,3,1529,786,360,6,50,0 2020-08-06 13:49:55.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:49:55.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:50:08.752 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:50:08.935 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:50:14.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:50:14.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:50:22.055 - Thread: 1 -> GUI Stats: Update 0.2460325, Draw 0.545377388888889 2020-08-06 13:50:23.669 - Thread: 1 -> GC Memory: 2282.535 / 2282.535 MB 2020-08-06 13:50:36.436 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 13:50:48.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:50:48.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:50:49.746 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 13:50:49.746 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 13:50:52.054 - Thread: 1 -> GUI Stats: Update 0.294034944444445, Draw 0.510039055555555 2020-08-06 13:50:53.672 - Thread: 1 -> GC Memory: 2286.046 / 2286.046 MB 2020-08-06 13:50:54.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:50:54.412 - Thread: 1 -> STATISTICS,8462.35,0.006918907,0.01852798,0.01573944,3.952555,62.08974,257.8221,46.69443,88.08792,6,0,2284.719,12472.55,38270,-38270,80,26.30032,92.4576,0.5375027,6921,16.6806,0,16.66667,4.38705,15.42248,100,8396031658,2284.719 2020-08-06 13:50:54.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:50:54.412 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,235,655,8007,3894,0,0,122,5329,0,2192,31,0,83,15,288,68,13,3,1529,786,360,6,50,0 2020-08-06 13:51:07.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:51:07.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:51:22.051 - Thread: 1 -> GUI Stats: Update 0.262008, Draw 0.530100055555556 2020-08-06 13:51:22.671 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:51:23.685 - Thread: 1 -> GC Memory: 2283.976 / 2283.976 MB 2020-08-06 13:51:38.668 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 13:51:38.853 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:51:49.488 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:51:52.055 - Thread: 1 -> GUI Stats: Update 0.223404, Draw 0.3848035 2020-08-06 13:51:53.686 - Thread: 1 -> GC Memory: 2285.556 / 2285.556 MB 2020-08-06 13:51:54.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:51:54.429 - Thread: 1 -> STATISTICS,8522.3666667,0.006859779,0.01650238,0.01573944,3.952555,62.49309,258.9909,48.45518,82.52644,6,0,2282.863,12442.2,38270,-38270,80,22.91381,92.99773,0.5805819,6901,16.65028,0,16.66667,3.815212,15.48438,100,8380558722,2282.863 2020-08-06 13:51:54.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:51:54.429 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,237,655,7992,3878,0,0,122,5313,0,2192,15,0,83,15,288,68,13,3,1529,786,360,6,50,0 2020-08-06 13:52:22.054 - Thread: 1 -> GUI Stats: Update 0.220357555555556, Draw 0.373790555555555 2020-08-06 13:52:23.687 - Thread: 1 -> GC Memory: 2285.807 / 2285.807 MB 2020-08-06 13:52:52.055 - Thread: 1 -> GUI Stats: Update 0.296664388888889, Draw 0.485083722222223 2020-08-06 13:52:53.703 - Thread: 1 -> GC Memory: 2271.896 / 2271.896 MB 2020-08-06 13:52:54.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:52:54.446 - Thread: 1 -> STATISTICS,8582.3833334,0.00686264,0.01699924,0.01573944,3.952555,62.89379,260.3216,53.57647,89.01315,6,0,2271.166,12457.54,38270,-38270,79,26.11829,89.72871,0.5621024,6902,16.67265,0,16.66667,4.35461,14.96015,100,8394496098,2271.166 2020-08-06 13:52:54.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:52:54.446 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,237,655,8005,3892,0,0,120,5326,0,2192,31,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 13:53:12.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:53:12.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:53:22.050 - Thread: 1 -> GUI Stats: Update 0.338772388888889, Draw 0.687010444444443 2020-08-06 13:53:22.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:53:22.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:53:23.719 - Thread: 1 -> GC Memory: 2273.798 / 2273.798 MB 2020-08-06 13:53:31.552 - Thread: 1 -> Autosave initiated 2020-08-06 13:53:31.552 - Thread: 1 -> Character state: True 2020-08-06 13:53:31.552 - Thread: 1 -> IsServer: True 2020-08-06 13:53:31.552 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:53:31.552 - Thread: 1 -> Autosave 2020-08-06 13:53:31.552 - Thread: 1 -> Saving world - START 2020-08-06 13:53:31.552 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:53:31.552 - Thread: 1 -> Before snapshot.: GC Memory: 2,278 B 2020-08-06 13:53:31.928 - Thread: 1 -> After snapshot.: GC Memory: 2,334 B 2020-08-06 13:53:31.928 - Thread: 1 -> Directory cleanup: GC Memory: 2,334 B 2020-08-06 13:53:31.928 - Thread: 1 -> Saving world - END 2020-08-06 13:53:31.929 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:53:31.929 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:53:34.460 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:53:36.371 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:53:51.756 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:53:51.756 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:53:51.756 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:53:52.419 - Thread: 1 -> GUI Stats: Update 0.351482555555556, Draw 0.676927777777778 2020-08-06 13:53:53.736 - Thread: 1 -> GC Memory: 2372.062 / 2372.062 MB 2020-08-06 13:53:54.694 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:53:54.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:53:54.830 - Thread: 1 -> STATISTICS,8642.4,0.006892204,0.02246571,0.01573944,3.952555,63.29438,261.7206,56.82205,90.83329,12,0,2369.151,12486.8,38270,-38270,79,26.88747,92.48426,0.4812222,6880,16.65862,0,16.66667,4.479083,15.4066,100,8416040714,2369.151 2020-08-06 13:53:54.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:53:54.830 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1435,238,655,8026,3910,0,0,138,5346,0,2192,31,0,83,15,288,69,13,3,1529,786,360,6,50,0 2020-08-06 13:53:58.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:53:58.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:54:09.355 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:54:14.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:54:14.365 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 13:54:21.939 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:54:22.305 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:54:22.422 - Thread: 1 -> GUI Stats: Update 0.287349111111111, Draw 0.459178722222222 2020-08-06 13:54:23.737 - Thread: 1 -> GC Memory: 2277.686 / 2277.686 MB 2020-08-06 13:54:24.366 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:54:24.367 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 13:54:25.789 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:54:30.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:54:30.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:54:30.370 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:54:34.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:54:34.365 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 13:54:35.470 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:54:37.936 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:54:42.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:54:42.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:54:44.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:54:44.365 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 13:54:44.365 - Thread: 1 -> Next activation in 00:00:47.1085318 2020-08-06 13:54:52.423 - Thread: 1 -> GUI Stats: Update 0.247182, Draw 0.820435666666666 2020-08-06 13:54:53.754 - Thread: 1 -> GC Memory: 2278.97 / 2278.97 MB 2020-08-06 13:54:54.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:54:54.847 - Thread: 1 -> STATISTICS,8702.4166667,0.005164146,0.02102566,0.01573944,3.952555,63.68902,263.2019,49.50788,87.86597,7,0,2279.392,12441.43,38433,-38433,79,24.67714,91.50553,0.6282321,7111,16.662,0,16.66667,4.111704,15.24665,100,8384954866,2279.392 2020-08-06 13:54:54.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:54:54.847 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,241,655,7996,3878,0,0,122,5313,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 13:55:22.424 - Thread: 1 -> GUI Stats: Update 0.230257222222222, Draw 0.918242555555555 2020-08-06 13:55:23.070 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 13:55:23.769 - Thread: 1 -> GC Memory: 2280.203 / 2280.203 MB 2020-08-06 13:55:32.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:55:32.364 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 13:55:42.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:55:42.364 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 13:55:52.366 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:55:52.367 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 13:55:52.425 - Thread: 1 -> GUI Stats: Update 0.204528611111111, Draw 1.07765716666667 2020-08-06 13:55:53.789 - Thread: 1 -> GC Memory: 2280.666 / 2280.666 MB 2020-08-06 13:55:54.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:55:54.864 - Thread: 1 -> STATISTICS,8762.4333334,0.005091667,0.02021217,0.01573944,3.952555,64.07964,264.5453,48.22655,88.04308,6,0,2281.798,12459.33,38453,-38453,79,25.03469,92.22771,0.589049,7114,16.66157,0,16.66667,4.171173,15.36658,100,8382888818,2281.798 2020-08-06 13:55:54.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:55:54.864 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,241,655,7994,3876,0,0,120,5311,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 13:55:58.366 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:56:02.365 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:56:02.365 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 13:56:02.366 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 13:56:02.366 - Thread: 1 -> Next activation in 00:49:04.9681876 2020-08-06 13:56:06.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:56:12.365 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:56:16.365 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:56:22.366 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 13:56:22.425 - Thread: 1 -> GUI Stats: Update 0.210681333333333, Draw 1.08599238888889 2020-08-06 13:56:23.789 - Thread: 1 -> GC Memory: 2273.781 / 2273.781 MB 2020-08-06 13:56:52.424 - Thread: 1 -> GUI Stats: Update 0.202036055555556, Draw 1.19565477777778 2020-08-06 13:56:53.790 - Thread: 1 -> GC Memory: 2283.211 / 2283.211 MB 2020-08-06 13:56:54.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:56:54.880 - Thread: 1 -> STATISTICS,8822.45,0.007390976,0.03014088,0.01573944,3.952555,64.49892,266.0166,60.43797,96.07736,13,0,2283.492,12444.89,38482,-38482,78,26.21914,92.64314,0.5870577,7110,16.6711,0,16.66667,4.371019,15.44463,100,8385271082,2283.492 2020-08-06 13:56:54.880 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:56:54.880 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,241,655,7996,3878,0,0,122,5313,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 13:57:03.625 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:57:06.555 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:57:10.219 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 13:57:14.437 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 13:57:20.488 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:57:22.421 - Thread: 1 -> GUI Stats: Update 0.211799333333333, Draw 0.841626666666665 2020-08-06 13:57:23.802 - Thread: 1 -> GC Memory: 2285.968 / 2285.968 MB 2020-08-06 13:57:52.425 - Thread: 1 -> GUI Stats: Update 0.204567833333333, Draw 1.15406877777778 2020-08-06 13:57:53.804 - Thread: 1 -> GC Memory: 2280.564 / 2280.564 MB 2020-08-06 13:57:54.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:57:54.897 - Thread: 1 -> STATISTICS,8882.4666667,0.007220268,0.02820873,0.01573944,3.952555,64.85327,267.5246,52.75782,81.32126,8,0,2281.013,12446.01,38499,-38499,80,25.79409,92.08422,0.6220137,7093,16.69315,0,16.66667,4.305845,15.37176,100,8387181306,2281.013 2020-08-06 13:57:54.897 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:57:54.897 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,243,655,7998,3878,0,0,122,5313,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 13:58:22.421 - Thread: 1 -> GUI Stats: Update 0.203328055555556, Draw 0.99064138888889 2020-08-06 13:58:23.806 - Thread: 1 -> GC Memory: 2282.371 / 2282.371 MB 2020-08-06 13:58:31.554 - Thread: 1 -> Autosave initiated 2020-08-06 13:58:31.555 - Thread: 1 -> Character state: True 2020-08-06 13:58:31.555 - Thread: 1 -> IsServer: True 2020-08-06 13:58:31.555 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 13:58:31.555 - Thread: 1 -> Autosave 2020-08-06 13:58:31.555 - Thread: 1 -> Saving world - START 2020-08-06 13:58:31.555 - Thread: 1 -> Making world state snapshot. 2020-08-06 13:58:31.555 - Thread: 1 -> Before snapshot.: GC Memory: 2,282 B 2020-08-06 13:58:31.936 - Thread: 1 -> After snapshot.: GC Memory: 2,341 B 2020-08-06 13:58:31.937 - Thread: 1 -> Directory cleanup: GC Memory: 2,341 B 2020-08-06 13:58:31.937 - Thread: 1 -> Saving world - END 2020-08-06 13:58:31.937 - Thread: 10 -> Session snapshot save - START 2020-08-06 13:58:31.938 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 13:58:34.463 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 13:58:36.575 - Thread: 10 -> Session snapshot save - END 2020-08-06 13:58:52.794 - Thread: 1 -> GUI Stats: Update 0.215193888888889, Draw 1.32153738888889 2020-08-06 13:58:53.813 - Thread: 1 -> GC Memory: 2381.156 / 2381.156 MB 2020-08-06 13:58:55.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:58:55.290 - Thread: 1 -> STATISTICS,8942.4833334,0.006750107,0.0325489,0.01573944,3.952555,65.26894,269.1339,50.62746,87.78233,13,0,2382.138,12452.43,38510,-38510,79,23.80485,92.71956,0.5556369,7063,16.6642,0,16.66667,3.966887,15.45097,100,8387702682,2382.138 2020-08-06 13:58:55.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:58:55.290 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,243,655,7999,3878,0,0,122,5313,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 13:59:12.698 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:59:22.802 - Thread: 1 -> GUI Stats: Update 0.242796611111111, Draw 0.938470833333333 2020-08-06 13:59:23.814 - Thread: 1 -> GC Memory: 2293.184 / 2293.184 MB 2020-08-06 13:59:24.614 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 13:59:34.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 13:59:34.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 13:59:52.796 - Thread: 1 -> GUI Stats: Update 0.252116611111111, Draw 0.352973388888889 2020-08-06 13:59:53.830 - Thread: 1 -> GC Memory: 2294.345 / 2294.345 MB 2020-08-06 13:59:55.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 13:59:55.313 - Thread: 1 -> STATISTICS,9002.5,0.008051872,0.02967262,0.01573944,3.952555,65.68696,270.8568,55.83928,89.24171,11,0,2294.92,12518.36,38560,-38560,79,24.92929,92.81634,0.6425518,7153,16.68245,0,16.66667,4.158815,15.48403,100,8387704666,2294.92 2020-08-06 13:59:55.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 13:59:55.313 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,243,655,7999,3878,0,0,122,5313,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 14:00:22.797 - Thread: 1 -> GUI Stats: Update 0.233183944444444, Draw 1.22994722222222 2020-08-06 14:00:23.846 - Thread: 1 -> GC Memory: 2304.753 / 2304.753 MB 2020-08-06 14:00:36.775 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:00:40.774 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:00:44.774 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:00:45.648 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:00:52.797 - Thread: 1 -> GUI Stats: Update 0.239307666666667, Draw 1.072325 2020-08-06 14:00:53.847 - Thread: 1 -> GC Memory: 2306.246 / 2306.246 MB 2020-08-06 14:00:55.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:00:55.323 - Thread: 1 -> STATISTICS,9062.5166667,0.007009506,0.01724625,0.01573944,3.952555,66.11288,272.1958,44.14053,86.11284,10,0,2308.848,12473.89,38571,-38571,79,23.6146,92.47298,0.5734188,7153,16.65314,0,16.66667,3.932572,15.39965,100,8387709530,2308.848 2020-08-06 14:00:55.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:00:55.323 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,243,655,7999,3878,0,0,122,5313,0,2192,15,0,83,15,288,67,13,3,1529,786,360,6,50,0 2020-08-06 14:01:08.195 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:01:22.796 - Thread: 1 -> GUI Stats: Update 0.226173277777778, Draw 0.344913499999999 2020-08-06 14:01:23.480 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:01:23.623 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:01:23.623 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:01:23.848 - Thread: 1 -> GC Memory: 2311.651 / 2311.651 MB 2020-08-06 14:01:43.596 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:01:52.796 - Thread: 1 -> GUI Stats: Update 0.225956111111111, Draw 0.326491444444445 2020-08-06 14:01:53.848 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:01:53.864 - Thread: 1 -> GC Memory: 2311.734 / 2311.734 MB 2020-08-06 14:01:54.946 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:01:55.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:01:55.340 - Thread: 1 -> STATISTICS,9122.5333334,0.007351875,0.02765465,0.01573944,3.952555,66.54011,273.3441,38.10178,75.51017,5,0,2314.677,12458.8,38564,-38564,80,21.46663,92.93018,0.629531,7140,16.6612,0,16.66667,3.576598,15.48328,100,8380060288,2314.677 2020-08-06 14:01:55.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:01:55.340 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1431,246,655,7991,3875,0,0,122,5306,0,2192,15,0,79,15,288,64,13,0,1529,787,360,6,50,0 2020-08-06 14:02:18.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:02:18.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:02:18.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:02:18.553 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:02:22.794 - Thread: 1 -> GUI Stats: Update 0.247349222222223, Draw 0.359220833333333 2020-08-06 14:02:23.880 - Thread: 1 -> GC Memory: 2316.76 / 2316.76 MB 2020-08-06 14:02:25.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:02:25.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:02:39.948 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:02:40.130 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:02:52.797 - Thread: 1 -> GUI Stats: Update 0.252754333333333, Draw 1.25225138888889 2020-08-06 14:02:53.896 - Thread: 1 -> GC Memory: 2304.023 / 2304.023 MB 2020-08-06 14:02:55.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:02:55.357 - Thread: 1 -> STATISTICS,9182.55,0.007389069,0.01905155,0.01573944,3.952555,66.97349,274.385,44.56785,79.79667,7,0,2304.423,12478.72,38570,-38570,80,20.38564,93.11621,0.5649037,7112,16.67655,0,16.66667,3.39962,15.52857,100,8384146098,2304.423 2020-08-06 14:02:55.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:02:55.357 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,247,655,7995,3878,0,0,122,5313,0,2192,15,0,76,15,288,67,13,3,1529,787,360,6,50,0 2020-08-06 14:02:56.813 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:03:14.962 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:03:22.798 - Thread: 1 -> GUI Stats: Update 0.247297722222221, Draw 0.671181555555556 2020-08-06 14:03:23.479 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:03:23.479 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:03:23.897 - Thread: 1 -> GC Memory: 2305.362 / 2305.362 MB 2020-08-06 14:03:24.339 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:03:24.339 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:03:31.562 - Thread: 1 -> Autosave initiated 2020-08-06 14:03:31.562 - Thread: 1 -> Character state: True 2020-08-06 14:03:31.562 - Thread: 1 -> IsServer: True 2020-08-06 14:03:31.562 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:03:31.562 - Thread: 1 -> Autosave 2020-08-06 14:03:31.562 - Thread: 1 -> Saving world - START 2020-08-06 14:03:31.562 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:03:31.562 - Thread: 1 -> Before snapshot.: GC Memory: 2,307 B 2020-08-06 14:03:31.966 - Thread: 1 -> After snapshot.: GC Memory: 2,364 B 2020-08-06 14:03:31.967 - Thread: 1 -> Directory cleanup: GC Memory: 2,364 B 2020-08-06 14:03:31.967 - Thread: 1 -> Saving world - END 2020-08-06 14:03:31.967 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:03:31.968 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:03:34.947 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:03:37.258 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:03:53.189 - Thread: 1 -> GUI Stats: Update 0.223199055555556, Draw 0.462007777777777 2020-08-06 14:03:53.905 - Thread: 1 -> GC Memory: 2406.229 / 2406.229 MB 2020-08-06 14:03:55.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:03:55.768 - Thread: 1 -> STATISTICS,9242.5666667,0.007657051,0.01360607,0.01573944,3.952555,67.38968,275.3037,37.35463,75.24955,3,0,2405.657,12532.11,38641,-38641,80,24.03318,92.34388,0.6018473,7074,16.67139,0,16.66667,4.006664,15.39501,100,8401540922,2405.657 2020-08-06 14:03:55.768 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:03:55.768 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,247,655,8012,3894,0,0,122,5328,0,2192,31,0,76,15,288,67,13,3,1529,787,360,6,50,0 2020-08-06 14:04:20.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:04:20.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:04:20.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:04:20.541 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:04:23.189 - Thread: 1 -> GUI Stats: Update 0.201427666666667, Draw 0.443795055555556 2020-08-06 14:04:23.908 - Thread: 1 -> GC Memory: 2271.046 / 2271.046 MB 2020-08-06 14:04:36.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:04:36.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:04:36.686 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:04:36.686 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:04:36.686 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:04:36.730 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:04:49.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:04:49.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:04:53.189 - Thread: 1 -> GUI Stats: Update 0.235875444444445, Draw 0.666476277777776 2020-08-06 14:04:53.911 - Thread: 1 -> GC Memory: 2274.237 / 2274.237 MB 2020-08-06 14:04:54.243 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:04:55.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:04:55.785 - Thread: 1 -> STATISTICS,9302.5833334,0.006934166,0.01847076,0.01573944,3.952555,67.83739,276.2738,46.72981,79.80062,7,0,2274.386,12524,38623,-38623,80,25.03801,92.16692,0.4898894,7084,16.68003,0,16.66667,4.176347,15.37347,100,8418181530,2274.386 2020-08-06 14:04:55.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:04:55.785 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,247,655,8028,3910,0,0,138,5344,0,2192,31,0,76,15,288,67,13,3,1529,787,360,6,50,0 2020-08-06 14:05:08.524 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:05:12.375 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:05:18.242 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:05:23.192 - Thread: 1 -> GUI Stats: Update 0.199842277777778, Draw 1.016374 2020-08-06 14:05:23.924 - Thread: 1 -> GC Memory: 2291.011 / 2291.011 MB 2020-08-06 14:05:45.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:05:45.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:05:53.191 - Thread: 1 -> GUI Stats: Update 0.206755222222222, Draw 0.395859388888889 2020-08-06 14:05:53.940 - Thread: 1 -> GC Memory: 2291.697 / 2291.697 MB 2020-08-06 14:05:55.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:05:55.802 - Thread: 1 -> STATISTICS,9362.6,0.006912231,0.01277637,0.01573944,3.952555,68.25867,277.2036,32.88911,79.86808,4,0,2291.645,12526.57,38631,-38631,82,21.08107,93.28143,0.531895,7063,16.64689,0,16.66667,3.509344,15.52846,100,8425991876,2291.645 2020-08-06 14:05:55.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:05:55.802 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,248,655,8035,3910,0,0,122,5345,0,2208,31,0,83,15,288,68,13,3,1529,787,360,6,50,0 2020-08-06 14:06:23.191 - Thread: 1 -> GUI Stats: Update 0.212342166666667, Draw 0.538134444444445 2020-08-06 14:06:23.957 - Thread: 1 -> GC Memory: 2275.493 / 2275.493 MB 2020-08-06 14:06:49.289 - Thread: 1 -> Player entered: Akidofou (76561198045795452) 2020-08-06 14:06:53.189 - Thread: 1 -> GUI Stats: Update 0.203975055555556, Draw 0.901358722222222 2020-08-06 14:06:53.285 - Thread: 1 -> World request received: Akidofou 2020-08-06 14:06:53.285 - Thread: 1 -> ...responding 2020-08-06 14:06:53.967 - Thread: 1 -> GC Memory: 2277.028 / 2277.028 MB 2020-08-06 14:06:56.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:06:56.361 - Thread: 1 -> STATISTICS,9422.6166667,0.006962776,0.0167675,0.01573944,3.952555,68.68956,278.6129,41.78591,88.46453,4,0,2278.053,12541.52,38652,-38652,80,25.04182,90.6155,0.5393577,7054,16.65068,0,16.66667,4.169635,15.0881,100,8423716052,2278.053 2020-08-06 14:06:56.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:06:56.361 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,248,655,8033,3908,0,0,120,5342,0,2208,31,0,83,15,288,67,13,3,1529,787,360,6,50,0 2020-08-06 14:07:23.971 - Thread: 1 -> GC Memory: 2326.146 / 2326.146 MB 2020-08-06 14:07:24.589 - Thread: 1 -> GUI Stats: Update 0.232679111111111, Draw 0.600084111111111 2020-08-06 14:07:37.553 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:07:38.287 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:07:39.934 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:07:42.504 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:07:53.972 - Thread: 1 -> GC Memory: 2286.028 / 2286.028 MB 2020-08-06 14:07:54.588 - Thread: 1 -> GUI Stats: Update 0.224387388888889, Draw 0.740971277777778 2020-08-06 14:07:57.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:07:57.230 - Thread: 1 -> STATISTICS,9482.6333334,0.01402283,0.03580379,0.0271759,4.114058,69.46019,284.9042,41.05423,77.67163,5,0,2284.64,12541.73,38703,-38703,82,22.10783,92.90106,0.5622947,7028,16.68445,0,16.66667,3.688568,15.50003,100,8441012644,2284.64 2020-08-06 14:07:57.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:07:57.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,250,655,8049,3910,0,0,122,5344,0,2208,31,0,83,15,288,67,26,3,1529,787,360,6,50,0 2020-08-06 14:08:23.985 - Thread: 1 -> GC Memory: 2289.292 / 2289.292 MB 2020-08-06 14:08:24.584 - Thread: 1 -> GUI Stats: Update 0.2765935, Draw 0.343275111111111 2020-08-06 14:08:28.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:08:28.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:08:31.568 - Thread: 1 -> Autosave initiated 2020-08-06 14:08:31.568 - Thread: 1 -> Character state: True 2020-08-06 14:08:31.568 - Thread: 1 -> IsServer: True 2020-08-06 14:08:31.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:08:31.568 - Thread: 1 -> Autosave 2020-08-06 14:08:31.568 - Thread: 1 -> Saving world - START 2020-08-06 14:08:31.569 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:08:31.569 - Thread: 1 -> Before snapshot.: GC Memory: 2,286 B 2020-08-06 14:08:31.915 - Thread: 1 -> After snapshot.: GC Memory: 2,305 B 2020-08-06 14:08:31.915 - Thread: 1 -> Directory cleanup: GC Memory: 2,305 B 2020-08-06 14:08:31.915 - Thread: 1 -> Saving world - END 2020-08-06 14:08:31.964 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:08:31.964 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:08:32.750 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:08:32.750 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:08:34.872 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:08:36.089 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:08:52.952 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:08:53.989 - Thread: 1 -> GC Memory: 2327.596 / 2327.596 MB 2020-08-06 14:08:54.924 - Thread: 1 -> GUI Stats: Update 0.2179575, Draw 0.372881444444444 2020-08-06 14:08:57.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:08:57.584 - Thread: 1 -> STATISTICS,9542.65,0.0138731,0.09507942,0.0271759,4.114058,70.30175,287.8292,52.17529,93.15308,11,0,2330.047,12551.87,38845,-38845,83,24.29531,92.3848,0.5835444,7006,16.65984,0,16.66667,4.047559,15.39116,100,8441012644,2330.047 2020-08-06 14:08:57.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:08:57.584 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1238,1434,250,655,8049,3910,0,0,122,5344,0,2208,31,0,83,15,288,67,26,3,1529,787,360,6,50,0 2020-08-06 14:08:58.951 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:09:02.952 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:09:05.706 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:09:06.951 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:09:07.172 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:09:10.953 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:09:14.870 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:09:24.001 - Thread: 1 -> GC Memory: 2286.236 / 2286.236 MB 2020-08-06 14:09:25.017 - Thread: 1 -> GUI Stats: Update 0.207382222222222, Draw 0.685584444444444 2020-08-06 14:09:25.755 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:09:32.385 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:09:40.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:09:40.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:09:40.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:09:40.320 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:09:53.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:09:53.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:09:54.002 - Thread: 1 -> GC Memory: 2294.845 / 2294.845 MB 2020-08-06 14:09:55.019 - Thread: 1 -> GUI Stats: Update 0.26668, Draw 0.415268944444445 2020-08-06 14:09:57.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:09:57.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:09:57.695 - Thread: 1 -> STATISTICS,9602.6666667,0.01385117,0.07169056,0.0271759,4.114058,71.14455,290.7479,46.40932,87.6319,6,0,2297.459,12576.89,38714,-38714,83,23.76313,93.12875,0.5783212,7005,16.67759,0,16.66667,3.963117,15.53163,100,8457894218,2297.459 2020-08-06 14:09:57.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:09:57.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1435,256,655,8066,3926,0,0,138,5361,0,2208,31,0,76,15,288,67,26,3,1529,787,360,6,50,0 2020-08-06 14:10:01.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:10:05.046 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:10:07.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:10:07.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:10:24.017 - Thread: 1 -> GC Memory: 2300.088 / 2300.088 MB 2020-08-06 14:10:25.017 - Thread: 1 -> GUI Stats: Update 0.24195, Draw 0.353788444444444 2020-08-06 14:10:54.019 - Thread: 1 -> GC Memory: 2309.422 / 2309.422 MB 2020-08-06 14:10:55.022 - Thread: 1 -> GUI Stats: Update 0.254880055555556, Draw 0.393766166666668 2020-08-06 14:10:57.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:10:57.712 - Thread: 1 -> STATISTICS,9662.6833334,0.01375389,0.09328842,0.0271759,4.114058,71.98787,294.7707,67.35477,95.59576,13,0,2312.336,12536.85,38430,-38430,81,27.24491,90.71552,0.6359427,7006,16.65487,0,16.66667,4.537603,15.10855,100,8424806898,2312.336 2020-08-06 14:10:57.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:10:57.712 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1435,256,655,8034,3894,0,0,122,5329,0,2208,15,0,76,15,288,67,26,3,1529,787,360,6,50,0 2020-08-06 14:10:57.986 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:10:58.170 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:10:58.537 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:10:59.270 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:11:15.955 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:11:24.021 - Thread: 1 -> GC Memory: 2301.503 / 2301.503 MB 2020-08-06 14:11:25.020 - Thread: 1 -> GUI Stats: Update 0.242624888888889, Draw 1.04505238888889 2020-08-06 14:11:28.952 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:11:30.252 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:11:35.270 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:11:42.602 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:11:49.934 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:11:53.787 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:11:54.036 - Thread: 1 -> GC Memory: 2305.537 / 2305.537 MB 2020-08-06 14:11:55.020 - Thread: 1 -> GUI Stats: Update 0.224677500000001, Draw 0.3693155 2020-08-06 14:11:57.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:11:57.729 - Thread: 1 -> STATISTICS,9722.7,0.0150528,0.04984283,0.0271759,4.114058,72.84455,298.4073,48.49808,73.42593,9,0,2303.795,12574.56,38289,-38289,80,21.12072,92.73672,0.6494811,6985,16.67207,0,16.66667,3.52126,15.46113,100,8430731824,2303.795 2020-08-06 14:11:57.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:11:57.729 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1435,258,655,8040,3894,0,0,122,5329,0,2208,15,0,79,15,288,67,26,3,1529,787,360,6,50,0 2020-08-06 14:12:09.306 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:12:16.885 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:12:24.055 - Thread: 1 -> GC Memory: 2306.69 / 2306.69 MB 2020-08-06 14:12:25.021 - Thread: 1 -> GUI Stats: Update 0.239272, Draw 0.607747888888889 2020-08-06 14:12:43.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:12:43.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:12:45.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:12:45.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:12:53.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:12:53.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:12:54.069 - Thread: 1 -> GC Memory: 2300.781 / 2300.781 MB 2020-08-06 14:12:55.018 - Thread: 1 -> GUI Stats: Update 0.263280277777778, Draw 0.458277888888889 2020-08-06 14:12:57.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:12:57.746 - Thread: 1 -> STATISTICS,9782.7166667,0.0136013,0.06302929,0.0271759,4.114058,73.69668,301.9229,57.27036,77.51901,7,0,2299.254,12550.3,38165,-38165,76,24.05684,92.00442,0.611594,7084,16.6798,0,16.66667,4.012632,15.34615,100,8434428970,2299.254 2020-08-06 14:12:57.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:12:57.746 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1435,258,655,8043,3894,0,0,122,5329,0,2208,15,0,83,15,288,67,26,3,1529,787,360,6,50,0 2020-08-06 14:13:06.495 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:13:06.495 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:13:24.070 - Thread: 1 -> GC Memory: 2302.358 / 2302.358 MB 2020-08-06 14:13:25.028 - Thread: 1 -> GUI Stats: Update 0.247054111111111, Draw 0.410791555555555 2020-08-06 14:13:31.586 - Thread: 1 -> Autosave initiated 2020-08-06 14:13:31.586 - Thread: 1 -> Character state: True 2020-08-06 14:13:31.586 - Thread: 1 -> IsServer: True 2020-08-06 14:13:31.586 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:13:31.586 - Thread: 1 -> Autosave 2020-08-06 14:13:31.586 - Thread: 1 -> Saving world - START 2020-08-06 14:13:31.587 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:13:31.587 - Thread: 1 -> Before snapshot.: GC Memory: 2,303 B 2020-08-06 14:13:32.019 - Thread: 1 -> After snapshot.: GC Memory: 2,363 B 2020-08-06 14:13:32.019 - Thread: 1 -> Directory cleanup: GC Memory: 2,363 B 2020-08-06 14:13:32.019 - Thread: 1 -> Saving world - END 2020-08-06 14:13:32.019 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:13:32.020 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:13:32.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:13:32.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:13:33.387 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:13:33.387 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:13:33.387 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:13:33.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:13:34.739 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:13:36.600 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:13:41.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:13:41.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:13:54.076 - Thread: 1 -> GC Memory: 2406.568 / 2406.568 MB 2020-08-06 14:13:55.444 - Thread: 1 -> GUI Stats: Update 0.250846944444445, Draw 0.487492555555555 2020-08-06 14:13:58.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:13:58.188 - Thread: 1 -> STATISTICS,9842.7333334,0.01459026,0.05864716,0.0271759,4.114058,74.54692,305.6871,40.49892,83.62061,7,0,2405.701,12531.51,37961,-37961,75,23.18676,92.91331,0.5796985,7044,16.65613,0,16.66667,3.862017,15.47576,100,8420754530,2405.701 2020-08-06 14:13:58.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:13:58.188 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1432,258,655,8030,3891,0,0,122,5323,0,2208,15,0,76,15,288,64,26,0,1529,787,360,6,50,0 2020-08-06 14:14:04.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:14:04.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:14:04.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:14:04.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:14:20.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:14:20.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:14:24.076 - Thread: 1 -> GC Memory: 2291.556 / 2291.556 MB 2020-08-06 14:14:25.443 - Thread: 1 -> GUI Stats: Update 0.222736111111111, Draw 0.515904611111111 2020-08-06 14:14:26.871 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 14:14:26.871 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 14:14:26.880 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 14:14:27.371 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 14:14:27.371 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 14:14:27.379 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 14:14:54.095 - Thread: 1 -> GC Memory: 2296.733 / 2296.733 MB 2020-08-06 14:14:55.448 - Thread: 1 -> GUI Stats: Update 0.221399333333333, Draw 0.457711555555555 2020-08-06 14:14:58.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:14:58.204 - Thread: 1 -> STATISTICS,9902.75,0.01389885,0.06515694,0.0271759,4.114058,75.39211,309.1268,41.19754,68.57828,7,0,2297.256,12530.79,37842,-37842,76,19.82485,93.23096,0.5475793,7265,16.66518,0,16.66667,3.303847,15.53711,100,8431590750,2297.256 2020-08-06 14:14:58.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:14:58.204 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1431,258,655,8040,3891,0,0,122,5322,0,2208,15,0,87,15,288,64,26,0,1529,787,360,6,50,0 2020-08-06 14:15:24.111 - Thread: 1 -> GC Memory: 2301.292 / 2301.292 MB 2020-08-06 14:15:25.449 - Thread: 1 -> GUI Stats: Update 0.213456555555556, Draw 0.41493938888889 2020-08-06 14:15:26.209 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:15:26.209 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:15:54.112 - Thread: 1 -> GC Memory: 2314.684 / 2314.684 MB 2020-08-06 14:15:55.443 - Thread: 1 -> GUI Stats: Update 0.221594888888889, Draw 0.416006277777778 2020-08-06 14:15:58.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:15:58.220 - Thread: 1 -> STATISTICS,9962.7666667,0.0140667,0.06161022,0.0271759,4.114058,76.23603,313.3379,47.89965,77.05914,13,0,2315.646,12532.51,37356,-37356,68,20.86258,93.15495,0.70207,7254,16.686,0,16.66667,3.481129,15.54383,100,8421268958,2315.646 2020-08-06 14:15:58.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:15:58.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1432,258,655,8031,3891,0,0,122,5323,0,2208,15,0,76,15,288,64,26,0,1529,787,360,6,50,0 2020-08-06 14:15:58.377 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:16:00.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:16:00.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:16:15.512 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:16:24.127 - Thread: 1 -> GC Memory: 2306.437 / 2306.437 MB 2020-08-06 14:16:25.443 - Thread: 1 -> GUI Stats: Update 0.218429722222222, Draw 0.431149333333334 2020-08-06 14:16:33.112 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:16:40.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:16:40.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:16:43.945 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:16:45.695 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:16:50.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:16:50.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:16:52.864 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:16:53.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:16:53.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:16:54.144 - Thread: 1 -> GC Memory: 2315.866 / 2315.866 MB 2020-08-06 14:16:55.443 - Thread: 1 -> GUI Stats: Update 0.226192722222222, Draw 0.375089722222223 2020-08-06 14:16:58.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:16:58.238 - Thread: 1 -> STATISTICS,10022.7833334,0.01392651,0.05648518,0.0271759,4.114058,77.07893,318.0152,45.12081,78.61456,7,0,2315.584,12530.54,36948,-36948,63,21.76645,93.50609,0.6571293,7207,16.65576,0,16.66667,3.625367,15.57415,100,8421645802,2315.584 2020-08-06 14:16:58.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:16:58.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1431,258,655,8031,3891,0,0,122,5322,0,2208,15,0,77,15,288,64,26,0,1529,787,360,6,50,0 2020-08-06 14:17:23.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:17:23.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:17:24.163 - Thread: 1 -> GC Memory: 2319.827 / 2319.827 MB 2020-08-06 14:17:25.444 - Thread: 1 -> GUI Stats: Update 0.225840777777778, Draw 0.365668888888889 2020-08-06 14:17:54.177 - Thread: 1 -> GC Memory: 2306.82 / 2306.82 MB 2020-08-06 14:17:55.448 - Thread: 1 -> GUI Stats: Update 0.224855555555556, Draw 0.372949444444445 2020-08-06 14:17:55.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:17:55.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:17:58.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:17:58.254 - Thread: 1 -> STATISTICS,10082.8,0.015028,0.06216145,0.0271759,4.114058,77.94604,321.8605,51.83105,77.88654,7,0,2303.79,12567.23,36572,-36572,59,21.18661,93.44279,0.6378583,7200,16.68731,0,16.66667,3.535475,15.59309,100,8421646090,2303.79 2020-08-06 14:17:58.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:17:58.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1431,258,655,8031,3891,0,0,122,5322,0,2208,15,0,77,15,288,64,26,0,1529,787,360,6,50,0 2020-08-06 14:18:14.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:18:14.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:18:24.192 - Thread: 1 -> GC Memory: 2306.989 / 2306.989 MB 2020-08-06 14:18:25.444 - Thread: 1 -> GUI Stats: Update 0.182701388888889, Draw 0.390611166666667 2020-08-06 14:18:31.595 - Thread: 1 -> Autosave initiated 2020-08-06 14:18:31.595 - Thread: 1 -> Character state: True 2020-08-06 14:18:31.595 - Thread: 1 -> IsServer: True 2020-08-06 14:18:31.595 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:18:31.595 - Thread: 1 -> Autosave 2020-08-06 14:18:31.595 - Thread: 1 -> Saving world - START 2020-08-06 14:18:31.595 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:18:31.595 - Thread: 1 -> Before snapshot.: GC Memory: 2,307 B 2020-08-06 14:18:31.993 - Thread: 1 -> After snapshot.: GC Memory: 2,324 B 2020-08-06 14:18:31.993 - Thread: 1 -> Directory cleanup: GC Memory: 2,324 B 2020-08-06 14:18:31.993 - Thread: 1 -> Saving world - END 2020-08-06 14:18:32.030 - Thread: 11 -> Session snapshot save - START 2020-08-06 14:18:32.030 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 14:18:35.010 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:18:36.283 - Thread: 11 -> Session snapshot save - END 2020-08-06 14:18:52.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:18:52.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:18:54.200 - Thread: 1 -> GC Memory: 2350.481 / 2350.481 MB 2020-08-06 14:18:55.835 - Thread: 1 -> GUI Stats: Update 0.161099888888889, Draw 0.489711555555557 2020-08-06 14:18:58.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:18:58.661 - Thread: 1 -> STATISTICS,10142.8166667,0.01392746,0.05634022,0.0271759,4.114058,78.79722,325.4213,44.76831,96.38181,7,0,2351.098,12566.84,36521,-36521,58,27.04025,91.75417,0.6907073,6744,17.50637,0,16.66667,4.733766,16.06282,100,8448377732,2351.098 2020-08-06 14:18:58.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:18:58.661 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1436,258,655,8057,3910,0,0,122,5347,0,2208,31,0,79,15,288,69,26,3,1529,787,360,6,50,0 2020-08-06 14:19:05.930 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:19:09.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:19:10.044 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 14:19:12.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:19:12.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:19:13.930 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:19:19.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:19:22.894 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:19:22.894 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:19:22.894 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:19:22.894 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:19:24.217 - Thread: 1 -> GC Memory: 2300.587 / 2300.587 MB 2020-08-06 14:19:25.839 - Thread: 1 -> GUI Stats: Update 0.218448444444445, Draw 0.430662722222221 2020-08-06 14:19:54.218 - Thread: 1 -> GC Memory: 2304.208 / 2304.208 MB 2020-08-06 14:19:55.832 - Thread: 1 -> GUI Stats: Update 0.244683666666667, Draw 0.43616788888889 2020-08-06 14:19:58.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:19:58.677 - Thread: 1 -> STATISTICS,10202.8333334,0.01372433,0.05420303,0.0271759,4.114058,79.61948,328.6625,46.37575,81.91386,11,0,2302.858,12556.81,36521,-36521,58,22.71473,92.73975,0.5234029,6793,16.66848,0,16.66667,3.786199,15.4583,100,8450087232,2302.858 2020-08-06 14:19:58.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:19:58.677 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1239,1435,260,655,8058,3910,0,0,122,5345,0,2208,31,0,79,15,288,67,26,3,1529,788,360,6,50,0 2020-08-06 14:20:00.987 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:20:02.266 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:20:02.266 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:20:07.768 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:20:12.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:20:12.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:20:24.236 - Thread: 1 -> GC Memory: 2304.352 / 2304.352 MB 2020-08-06 14:20:25.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:20:25.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:20:25.836 - Thread: 1 -> GUI Stats: Update 0.264383055555556, Draw 0.504899388888889 2020-08-06 14:20:39.778 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:20:39.778 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:20:39.795 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:20:39.795 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:20:43.128 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:20:43.128 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:20:43.128 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:20:43.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:20:54.249 - Thread: 1 -> GC Memory: 2308.186 / 2308.186 MB 2020-08-06 14:20:55.835 - Thread: 1 -> GUI Stats: Update 0.207129944444444, Draw 0.363103777777778 2020-08-06 14:20:58.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:20:58.694 - Thread: 1 -> STATISTICS,10262.85,0.01397896,0.05152893,0.0271759,4.114058,80.45181,331.943,35.96376,66.57413,7,0,2307.766,12537.78,36740,-36740,58,19.07031,93.57922,0.5598551,6271,16.66582,0,16.66667,3.178224,15.59575,100,8434066994,2307.766 2020-08-06 14:20:58.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:20:58.694 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1240,1435,260,655,8043,3894,0,0,122,5330,0,2208,15,0,79,15,288,67,26,3,1529,788,360,6,50,0 2020-08-06 14:21:01.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:21:01.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:21:05.060 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:21:05.060 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:21:05.077 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:21:05.077 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:21:21.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:21:21.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:21:24.250 - Thread: 1 -> GC Memory: 2300.136 / 2300.136 MB 2020-08-06 14:21:25.834 - Thread: 1 -> GUI Stats: Update 0.233928666666666, Draw 0.395057 2020-08-06 14:21:28.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:21:28.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:21:54.252 - Thread: 1 -> GC Memory: 2301.964 / 2301.964 MB 2020-08-06 14:21:55.833 - Thread: 1 -> GUI Stats: Update 0.2310265, Draw 0.427795277777778 2020-08-06 14:21:56.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:21:56.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:21:58.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:21:58.711 - Thread: 1 -> STATISTICS,10322.8666667,0.01377869,0.05622387,0.0271759,4.114058,81.28478,335.1797,44.31334,79.07842,7,0,2302.723,12540.5,36719,-36719,59,20.71403,93.23038,0.44849,6441,16.64986,0,16.66667,3.448857,15.52273,100,8434103042,2302.723 2020-08-06 14:21:58.711 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:21:58.711 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1240,1435,260,655,8043,3894,0,0,122,5330,0,2208,15,0,79,15,288,67,26,3,1529,788,360,6,50,0 2020-08-06 14:22:24.267 - Thread: 1 -> GC Memory: 2302.319 / 2302.319 MB 2020-08-06 14:22:25.834 - Thread: 1 -> GUI Stats: Update 0.196482, Draw 0.435089055555555 2020-08-06 14:22:31.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:22:31.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:22:31.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:22:31.720 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:22:51.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:22:51.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:22:54.286 - Thread: 1 -> GC Memory: 2306.589 / 2306.589 MB 2020-08-06 14:22:55.832 - Thread: 1 -> GUI Stats: Update 0.218969333333333, Draw 0.381958166666666 2020-08-06 14:22:58.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:22:58.728 - Thread: 1 -> STATISTICS,10382.8833334,0.01383305,0.05083561,0.0271759,4.114058,82.12586,338.3996,41.80896,71.91293,7,0,2309.598,12579.43,36776,-36776,59,19.74273,94.08772,0.4852675,6448,16.68178,0,16.66667,3.29344,15.69551,100,8473508936,2309.598 2020-08-06 14:22:58.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:22:58.728 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1240,1437,260,655,8080,3926,0,0,138,5364,0,2208,31,0,83,15,288,69,26,3,1529,788,360,6,50,0 2020-08-06 14:23:01.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:23:01.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:23:24.288 - Thread: 1 -> GC Memory: 2310.011 / 2310.011 MB 2020-08-06 14:23:25.834 - Thread: 1 -> GUI Stats: Update 0.210926333333333, Draw 0.456713444444444 2020-08-06 14:23:28.517 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:23:31.598 - Thread: 1 -> Autosave initiated 2020-08-06 14:23:31.598 - Thread: 1 -> Character state: True 2020-08-06 14:23:31.598 - Thread: 1 -> IsServer: True 2020-08-06 14:23:31.598 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:23:31.598 - Thread: 1 -> Autosave 2020-08-06 14:23:31.598 - Thread: 1 -> Saving world - START 2020-08-06 14:23:31.599 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:23:31.599 - Thread: 1 -> Before snapshot.: GC Memory: 2,314 B 2020-08-06 14:23:32.039 - Thread: 1 -> After snapshot.: GC Memory: 2,370 B 2020-08-06 14:23:32.039 - Thread: 1 -> Directory cleanup: GC Memory: 2,370 B 2020-08-06 14:23:32.039 - Thread: 1 -> Saving world - END 2020-08-06 14:23:32.040 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:23:32.041 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:23:35.408 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:23:35.598 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 14:23:35.780 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 14:23:38.501 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:23:44.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:23:44.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:23:46.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:23:50.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:23:54.297 - Thread: 1 -> GC Memory: 2417.411 / 2417.411 MB 2020-08-06 14:23:56.264 - Thread: 1 -> GUI Stats: Update 0.266500555555556, Draw 0.428812833333333 2020-08-06 14:23:56.377 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:23:59.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:23:59.174 - Thread: 1 -> STATISTICS,10442.9,0.01376343,0.05039501,0.0271759,4.114058,82.96992,341.5207,39.02425,88.65214,6,0,2417.601,12549.79,36770,-36770,59,23.69481,92.69011,0.6210846,6480,16.65752,0,16.66667,3.946967,15.43987,100,8433948148,2417.601 2020-08-06 14:23:59.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:23:59.174 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1240,1437,260,655,8043,3894,0,0,122,5332,0,2208,15,0,77,15,288,69,26,3,1529,788,360,6,50,0 2020-08-06 14:24:24.301 - Thread: 1 -> GC Memory: 2308.731 / 2308.731 MB 2020-08-06 14:24:26.271 - Thread: 1 -> GUI Stats: Update 0.251577444444445, Draw 0.403719166666666 2020-08-06 14:24:54.316 - Thread: 1 -> GC Memory: 2306.153 / 2306.153 MB 2020-08-06 14:24:56.267 - Thread: 1 -> GUI Stats: Update 0.243097277777778, Draw 0.389136666666666 2020-08-06 14:24:58.075 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:24:58.075 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:24:58.075 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:24:58.075 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:24:59.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:24:59.191 - Thread: 1 -> STATISTICS,10502.9166667,0.01411533,0.05144501,0.0271759,4.114058,83.81824,345.0918,56.53954,145.1049,9,0,2305.943,12608.48,36931,-36931,59,31.50704,93.0711,0.6923729,6519,17.80823,0,16.66667,5.610847,16.57432,100,8493139532,2305.943 2020-08-06 14:24:59.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:24:59.191 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,901,36,1259,1472,261,655,8099,3910,0,0,122,5383,0,2208,31,0,82,15,288,86,26,3,1529,788,360,6,50,0 2020-08-06 14:24:59.483 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:25:12.341 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:25:12.341 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:25:12.358 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:25:12.358 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:25:13.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:25:13.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:25:13.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:25:13.604 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:25:19.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:25:19.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:25:24.332 - Thread: 1 -> GC Memory: 2308.868 / 2308.868 MB 2020-08-06 14:25:26.265 - Thread: 1 -> GUI Stats: Update 0.237604277777778, Draw 0.350936555555555 2020-08-06 14:25:26.674 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:25:26.674 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:25:26.674 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:25:26.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:25:27.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:25:27.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:25:37.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:25:37.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:25:37.934 - Thread: 11 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-08-06 14:25:54.334 - Thread: 1 -> GC Memory: 2383.758 / 2383.758 MB 2020-08-06 14:25:56.351 - Thread: 1 -> GUI Stats: Update 0.275758611111111, Draw 0.402987166666667 2020-08-06 14:25:59.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:25:59.292 - Thread: 1 -> STATISTICS,10562.9333334,0.0140667,0.05619812,0.0903492,4.114058,84.8067,348.6105,43.61487,83.33109,8,0,2382.106,12608.14,36952,-36952,59,22.75185,93.10811,0.5864718,6542,16.67761,0,16.66667,3.794465,15.52821,100,8487108152,2382.106 2020-08-06 14:25:59.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:25:59.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1465,262,655,8093,3911,0,0,122,5377,0,2209,31,0,81,15,288,71,26,3,1529,788,360,6,50,0 2020-08-06 14:26:10.398 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:26:13.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:26:13.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:26:23.714 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:26:24.348 - Thread: 1 -> GC Memory: 2319.474 / 2319.474 MB 2020-08-06 14:26:26.350 - Thread: 1 -> GUI Stats: Update 0.240139277777778, Draw 0.368465055555555 2020-08-06 14:26:54.350 - Thread: 1 -> GC Memory: 2319.81 / 2319.81 MB 2020-08-06 14:26:56.349 - Thread: 1 -> GUI Stats: Update 0.220599500000001, Draw 0.333909666666666 2020-08-06 14:26:59.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:26:59.309 - Thread: 1 -> STATISTICS,10622.95,0.01566982,0.05033207,0.0903492,4.114058,85.69626,351.6725,39.63723,79.70467,6,0,2322.334,12617.01,36950,-36950,58,21.82982,92.85265,0.6002421,6548,16.65204,0,16.66667,3.63511,15.46186,100,8496366588,2322.334 2020-08-06 14:26:59.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:26:59.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1466,262,655,8102,3917,0,0,122,5383,0,2214,31,0,83,15,288,72,26,3,1529,788,360,6,50,0 2020-08-06 14:26:59.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:26:59.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:27:24.366 - Thread: 1 -> GC Memory: 2323.625 / 2323.625 MB 2020-08-06 14:27:26.349 - Thread: 1 -> GUI Stats: Update 0.23105, Draw 0.339273166666667 2020-08-06 14:27:42.259 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:27:42.259 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:27:42.259 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:27:42.305 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:27:50.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:27:50.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:27:54.384 - Thread: 1 -> GC Memory: 2311.625 / 2311.625 MB 2020-08-06 14:27:56.276 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:27:56.276 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:27:56.276 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:27:56.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:27:56.368 - Thread: 1 -> GUI Stats: Update 0.251276777777778, Draw 0.448233611111111 2020-08-06 14:27:59.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:27:59.327 - Thread: 1 -> STATISTICS,10682.9666667,0.01398563,0.05445099,0.0903492,4.114058,86.54391,354.6844,45.77932,75.1081,8,0,2319.87,12599.46,36957,-36957,58,20.49707,93.83868,0.5816891,6548,16.66086,0,16.66667,3.414987,15.63433,100,8478650842,2319.87 2020-08-06 14:27:59.327 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:27:59.327 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1465,262,655,8085,3901,0,0,122,5366,0,2214,15,0,83,15,288,71,26,3,1529,788,360,6,50,0 2020-08-06 14:28:02.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:28:02.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:28:24.401 - Thread: 1 -> GC Memory: 2319.594 / 2319.594 MB 2020-08-06 14:28:26.350 - Thread: 1 -> GUI Stats: Update 0.262591444444444, Draw 0.796832833333335 2020-08-06 14:28:31.616 - Thread: 1 -> Autosave initiated 2020-08-06 14:28:31.616 - Thread: 1 -> Character state: True 2020-08-06 14:28:31.616 - Thread: 1 -> IsServer: True 2020-08-06 14:28:31.616 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:28:31.616 - Thread: 1 -> Autosave 2020-08-06 14:28:31.616 - Thread: 1 -> Saving world - START 2020-08-06 14:28:31.617 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:28:31.617 - Thread: 1 -> Before snapshot.: GC Memory: 2,327 B 2020-08-06 14:28:32.009 - Thread: 1 -> After snapshot.: GC Memory: 2,342 B 2020-08-06 14:28:32.009 - Thread: 1 -> Directory cleanup: GC Memory: 2,342 B 2020-08-06 14:28:32.009 - Thread: 1 -> Saving world - END 2020-08-06 14:28:32.047 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:28:32.047 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:28:35.133 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:28:36.669 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:28:54.418 - Thread: 1 -> GC Memory: 2374.898 / 2374.898 MB 2020-08-06 14:28:56.735 - Thread: 1 -> GUI Stats: Update 0.225170388888889, Draw 0.371147333333333 2020-08-06 14:28:59.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:28:59.727 - Thread: 1 -> STATISTICS,10742.9833334,0.01350021,0.05357265,0.0903492,4.114058,87.38835,358.1246,46.30357,95.13016,11,0,2378.338,12624.94,36885,-36885,57,20.44554,92.63303,0.6538811,6463,16.66002,0,16.66667,3.40623,15.43268,100,8485746938,2378.338 2020-08-06 14:28:59.727 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:28:59.727 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1462,263,655,8092,3914,0,0,122,5376,0,2214,31,0,80,15,288,68,26,0,1529,788,360,6,50,0 2020-08-06 14:29:05.484 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 14:29:10.885 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 14:29:24.421 - Thread: 1 -> GC Memory: 2333.58 / 2333.58 MB 2020-08-06 14:29:26.839 - Thread: 1 -> GUI Stats: Update 0.225209333333333, Draw 0.384544388888889 2020-08-06 14:29:27.688 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:29:27.688 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:29:40.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:29:40.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:29:54.421 - Thread: 1 -> GC Memory: 2336.578 / 2336.578 MB 2020-08-06 14:29:56.837 - Thread: 1 -> GUI Stats: Update 0.216109277777778, Draw 0.4069265 2020-08-06 14:29:59.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:29:59.858 - Thread: 1 -> STATISTICS,10803,0.01377487,0.03197384,0.0903492,4.114058,88.22137,360.5637,39.99838,78.21825,7,0,2336.032,12661.82,36770,-36770,54,20.85489,93.94063,0.6446871,6470,16.65268,0,16.66667,3.472896,15.64363,100,8492181352,2336.032 2020-08-06 14:29:59.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:29:59.858 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1465,263,655,8098,3917,0,0,122,5382,0,2214,31,0,79,15,288,71,26,3,1529,788,360,6,50,0 2020-08-06 14:30:07.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:30:07.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:30:24.422 - Thread: 1 -> GC Memory: 2339.199 / 2339.199 MB 2020-08-06 14:30:26.841 - Thread: 1 -> GUI Stats: Update 0.219111111111111, Draw 0.4621875 2020-08-06 14:30:28.171 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:30:31.655 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:30:54.437 - Thread: 1 -> GC Memory: 2343 / 2343 MB 2020-08-06 14:30:56.839 - Thread: 1 -> GUI Stats: Update 0.206167888888889, Draw 0.962462166666666 2020-08-06 14:30:59.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:30:59.867 - Thread: 1 -> STATISTICS,10863.0166667,0.01389122,0.03194237,0.0903492,4.114058,89.05333,362.6341,42.90101,81.01498,8,0,2345.04,12628.79,36703,-36703,54,20.95485,93.40528,0.5831336,6472,16.65775,0,16.66667,3.490606,15.55922,100,8479466892,2345.04 2020-08-06 14:30:59.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:30:59.867 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1465,263,655,8086,3901,0,0,122,5366,0,2214,15,0,83,15,288,71,26,3,1529,788,360,6,50,0 2020-08-06 14:31:24.456 - Thread: 1 -> GC Memory: 2325.812 / 2325.812 MB 2020-08-06 14:31:26.837 - Thread: 1 -> GUI Stats: Update 0.199776611111111, Draw 1.15174555555556 2020-08-06 14:31:35.763 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:31:45.001 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:31:48.417 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:31:48.417 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:31:48.417 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:31:48.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:31:49.003 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:31:54.457 - Thread: 1 -> GC Memory: 2329.433 / 2329.433 MB 2020-08-06 14:31:55.001 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:31:56.839 - Thread: 1 -> GUI Stats: Update 0.217927222222223, Draw 0.467828 2020-08-06 14:31:59.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:31:59.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:31:59.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:31:59.884 - Thread: 1 -> STATISTICS,10923.0333334,0.01394939,0.03080273,0.0903492,4.114058,89.88573,364.5715,40.00241,100.5761,8,0,2329.208,12661.97,36708,-36708,53,27.18161,94.25967,0.6054154,6436,17.2196,0,16.66667,4.680563,16.23114,100,8495016028,2329.208 2020-08-06 14:31:59.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:31:59.884 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1465,264,655,8101,3915,0,0,120,5380,0,2214,31,0,83,15,288,71,26,3,1529,788,360,6,50,0 2020-08-06 14:32:14.017 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 14:32:14.017 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:32:14.033 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:32:14.033 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:32:24.457 - Thread: 1 -> GC Memory: 2332.879 / 2332.879 MB 2020-08-06 14:32:26.839 - Thread: 1 -> GUI Stats: Update 0.216900555555555, Draw 0.861228444444446 2020-08-06 14:32:54.474 - Thread: 1 -> GC Memory: 2320.735 / 2320.735 MB 2020-08-06 14:32:56.840 - Thread: 1 -> GUI Stats: Update 0.223836, Draw 0.384404222222223 2020-08-06 14:32:59.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:32:59.900 - Thread: 1 -> STATISTICS,10983.05,0.01368141,0.03098297,0.0903492,4.114058,90.72094,366.4336,37.88605,104.6258,8,0,2323.053,12647.38,36929,-36929,53,26.78585,94.76381,0.69761,6567,16.67898,0,16.66667,4.467607,15.80564,100,8498195244,2323.053 2020-08-06 14:32:59.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:32:59.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1265,1465,265,655,8104,3917,0,0,122,5382,0,2214,31,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:33:08.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:33:08.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:33:08.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:33:08.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:33:13.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:33:13.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:33:24.490 - Thread: 1 -> GC Memory: 2330.142 / 2330.142 MB 2020-08-06 14:33:26.842 - Thread: 1 -> GUI Stats: Update 0.2182445, Draw 0.830291999999999 2020-08-06 14:33:31.621 - Thread: 1 -> Autosave initiated 2020-08-06 14:33:31.621 - Thread: 1 -> Character state: True 2020-08-06 14:33:31.621 - Thread: 1 -> IsServer: True 2020-08-06 14:33:31.621 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:33:31.621 - Thread: 1 -> Autosave 2020-08-06 14:33:31.621 - Thread: 1 -> Saving world - START 2020-08-06 14:33:31.621 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:33:31.621 - Thread: 1 -> Before snapshot.: GC Memory: 2,328 B 2020-08-06 14:33:32.116 - Thread: 1 -> After snapshot.: GC Memory: 2,388 B 2020-08-06 14:33:32.117 - Thread: 1 -> Directory cleanup: GC Memory: 2,388 B 2020-08-06 14:33:32.117 - Thread: 1 -> Saving world - END 2020-08-06 14:33:32.117 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:33:32.118 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:33:35.190 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:33:37.252 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:33:54.508 - Thread: 1 -> GC Memory: 2536.765 / 2536.765 MB 2020-08-06 14:33:57.323 - Thread: 1 -> GUI Stats: Update 0.216502611111111, Draw 1.30843122222222 2020-08-06 14:34:00.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:34:00.401 - Thread: 1 -> STATISTICS,11043.0666667,0.01470566,0.03228378,0.0903492,4.114058,91.56551,368.3313,46.15265,88.37633,8,0,2536.858,12718.42,36922,-36922,53,22.78333,93.38042,0.6192911,6349,16.66418,0,16.66667,3.796655,15.56108,100,8575410206,2536.858 2020-08-06 14:34:00.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:34:00.401 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1266,1467,265,655,8178,3988,0,0,122,5455,0,2302,15,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:34:14.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:34:14.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:34:14.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:34:14.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:34:15.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:34:15.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:34:24.523 - Thread: 1 -> GC Memory: 2330.88 / 2330.88 MB 2020-08-06 14:34:27.324 - Thread: 1 -> GUI Stats: Update 0.217165111111111, Draw 1.09134272222222 2020-08-06 14:34:54.526 - Thread: 1 -> GC Memory: 2334.927 / 2334.927 MB 2020-08-06 14:34:57.323 - Thread: 1 -> GUI Stats: Update 0.205790944444445, Draw 1.16401577777778 2020-08-06 14:35:00.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:35:00.418 - Thread: 1 -> STATISTICS,11103.0833334,0.01424694,0.03909969,0.0903492,4.114058,92.40231,370.3509,43.39571,95.53088,10,0,2333.81,12718,36831,-36831,54,23.65738,92.70477,0.6015131,6381,16.681,0,16.66667,3.946288,15.46408,100,8576146782,2333.81 2020-08-06 14:35:00.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:35:00.418 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1266,1467,265,655,8178,3988,0,0,122,5455,0,2302,15,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:35:10.478 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:35:24.541 - Thread: 1 -> GC Memory: 2333.866 / 2333.866 MB 2020-08-06 14:35:26.768 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:35:26.768 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:35:26.768 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:35:26.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:35:27.322 - Thread: 1 -> GUI Stats: Update 0.225605666666667, Draw 0.404493944444445 2020-08-06 14:35:35.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:35:35.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:35:54.559 - Thread: 1 -> GC Memory: 2340.572 / 2340.572 MB 2020-08-06 14:35:57.325 - Thread: 1 -> GUI Stats: Update 0.234511222222222, Draw 0.794780111111112 2020-08-06 14:36:00.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:36:00.434 - Thread: 1 -> STATISTICS,11163.1,0.0137825,0.03791428,0.0903492,4.114058,93.23358,372.5478,45.77074,103.5795,9,0,2347.324,12753.46,36729,-36729,58,28.33293,90.70641,0.7394904,6344,16.94249,0,16.66667,4.800303,15.36793,100,8577480942,2347.324 2020-08-06 14:36:00.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:36:00.434 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1266,1467,266,655,8180,3988,0,0,122,5456,0,2302,15,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:36:24.572 - Thread: 1 -> GC Memory: 2339.06 / 2339.06 MB 2020-08-06 14:36:27.325 - Thread: 1 -> GUI Stats: Update 0.239763611111111, Draw 0.619572222222223 2020-08-06 14:36:54.575 - Thread: 1 -> GC Memory: 2343.549 / 2343.549 MB 2020-08-06 14:36:57.326 - Thread: 1 -> GUI Stats: Update 0.240404166666667, Draw 0.503502777777778 2020-08-06 14:37:00.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:37:00.451 - Thread: 1 -> STATISTICS,11223.1166667,0.0136776,0.07822895,0.0903492,4.114058,94.09658,376.1425,54.63454,106.6683,12,0,2344.845,12772.84,36779,-36779,58,28.84991,93.21815,0.7903248,6350,18.05184,0,16.66667,5.20794,16.82759,100,8593571774,2344.845 2020-08-06 14:37:00.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:37:00.451 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1266,1467,268,655,8195,4002,0,0,120,5469,0,2302,31,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:37:04.294 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:37:04.664 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:37:17.892 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:37:24.590 - Thread: 1 -> GC Memory: 2344.74 / 2344.74 MB 2020-08-06 14:37:27.326 - Thread: 1 -> GUI Stats: Update 0.232219833333333, Draw 0.622193333333333 2020-08-06 14:37:28.224 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:37:42.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:37:42.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:37:49.520 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:37:53.519 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:37:54.592 - Thread: 1 -> GC Memory: 2334.421 / 2334.421 MB 2020-08-06 14:37:57.325 - Thread: 1 -> GUI Stats: Update 0.254992444444444, Draw 0.4009215 2020-08-06 14:37:57.520 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:38:00.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:38:00.467 - Thread: 1 -> STATISTICS,11283.1333334,0.0151825,0.1072502,0.0903492,4.114058,94.93838,381.5199,45.18885,95.89488,8,0,2334.492,12758.4,36790,-36790,60,25.70488,94.94013,0.7105949,6365,17.50856,0,16.66667,4.500554,16.62265,100,8613048526,2334.492 2020-08-06 14:38:00.468 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:38:00.468 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1266,1467,270,655,8214,4018,0,0,136,5485,0,2302,31,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:38:01.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:38:01.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:38:03.602 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 14:38:03.602 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:38:09.519 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 14:38:09.519 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:38:24.593 - Thread: 1 -> GC Memory: 2344.58 / 2344.58 MB 2020-08-06 14:38:27.325 - Thread: 1 -> GUI Stats: Update 0.252311722222222, Draw 0.403828777777778 2020-08-06 14:38:31.624 - Thread: 1 -> Autosave initiated 2020-08-06 14:38:31.624 - Thread: 1 -> Character state: True 2020-08-06 14:38:31.624 - Thread: 1 -> IsServer: True 2020-08-06 14:38:31.624 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:38:31.624 - Thread: 1 -> Autosave 2020-08-06 14:38:31.624 - Thread: 1 -> Saving world - START 2020-08-06 14:38:31.625 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:38:31.625 - Thread: 1 -> Before snapshot.: GC Memory: 2,341 B 2020-08-06 14:38:32.125 - Thread: 1 -> After snapshot.: GC Memory: 2,403 B 2020-08-06 14:38:32.126 - Thread: 1 -> Directory cleanup: GC Memory: 2,403 B 2020-08-06 14:38:32.126 - Thread: 1 -> Saving world - END 2020-08-06 14:38:32.126 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:38:32.127 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:38:35.402 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:38:38.192 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:38:39.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:38:39.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:38:49.643 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:38:49.643 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:38:54.601 - Thread: 1 -> GC Memory: 2447.165 / 2447.165 MB 2020-08-06 14:38:57.823 - Thread: 1 -> GUI Stats: Update 0.237357833333333, Draw 0.507397777777778 2020-08-06 14:39:00.028 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:39:00.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:39:00.977 - Thread: 1 -> STATISTICS,11343.15,0.01398754,0.06577015,0.0903492,4.114058,95.78235,386.0278,53.08397,75.81044,8,0,2449.594,12761.14,37090,-37090,60,28.97494,92.66507,0.7668203,6345,16.66604,0,16.66667,4.828976,15.4436,100,8599091996,2449.594 2020-08-06 14:39:00.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:39:00.977 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,270,655,8200,4004,0,0,122,5472,0,2302,31,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:39:04.028 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:39:06.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:39:06.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:39:08.028 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:39:12.028 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:39:23.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:39:23.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:39:24.616 - Thread: 1 -> GC Memory: 2341.777 / 2341.777 MB 2020-08-06 14:39:27.824 - Thread: 1 -> GUI Stats: Update 0.231175666666667, Draw 0.507047944444445 2020-08-06 14:39:35.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:39:35.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:39:48.248 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:39:48.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:39:48.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:39:54.617 - Thread: 1 -> GC Memory: 2344.744 / 2344.744 MB 2020-08-06 14:39:57.820 - Thread: 1 -> GUI Stats: Update 0.230913777777778, Draw 0.509368611111111 2020-08-06 14:40:00.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:40:00.994 - Thread: 1 -> STATISTICS,11403.1666667,0.01399803,0.03265285,0.0903492,4.114058,96.61712,388.6783,49.89803,74.23582,8,0,2348.917,12763.83,37105,-37105,60,27.74681,94.25511,0.7309995,6337,18.9092,0,16.66667,5.2467,17.82288,100,8615977984,2348.917 2020-08-06 14:40:00.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:40:00.994 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,270,655,8216,4020,0,0,138,5488,0,2302,31,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:40:02.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:40:02.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:40:24.632 - Thread: 1 -> GC Memory: 2351.412 / 2351.412 MB 2020-08-06 14:40:27.827 - Thread: 1 -> GUI Stats: Update 0.212706777777778, Draw 0.519041944444444 2020-08-06 14:40:46.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:40:46.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:40:54.633 - Thread: 1 -> GC Memory: 2357.255 / 2357.255 MB 2020-08-06 14:40:57.819 - Thread: 1 -> GUI Stats: Update 0.221240777777778, Draw 0.510999555555557 2020-08-06 14:41:01.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:41:01.010 - Thread: 1 -> STATISTICS,11463.1833334,0.01443481,0.03441715,0.0903492,4.114058,97.45583,390.737,49.45827,90.13298,11,0,2354.831,12747.58,37111,-37111,60,26.83004,91.10892,0.7159991,6323,16.65247,0,16.66667,4.467864,15.17189,100,8581452040,2354.831 2020-08-06 14:41:01.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:41:01.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,270,655,8183,3988,0,0,122,5456,0,2302,15,0,82,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:41:06.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:41:06.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:41:10.966 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:41:11.594 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:41:11.594 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:41:11.610 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:41:11.610 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:41:11.700 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:41:12.067 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 14:41:24.634 - Thread: 1 -> GC Memory: 2346.006 / 2346.006 MB 2020-08-06 14:41:27.818 - Thread: 1 -> GUI Stats: Update 0.253900277777778, Draw 0.537442222222222 2020-08-06 14:41:32.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:41:32.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:41:46.494 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 14:41:46.494 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:41:54.652 - Thread: 1 -> GC Memory: 2348.989 / 2348.989 MB 2020-08-06 14:41:57.823 - Thread: 1 -> GUI Stats: Update 0.244064055555556, Draw 0.606469833333333 2020-08-06 14:42:01.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:42:01.028 - Thread: 1 -> STATISTICS,11523.2,0.01391792,0.03726292,0.0903492,4.114058,98.29211,392.7866,49.82771,86.90524,8,0,2347.008,12731.06,37151,-37151,61,25.37919,92.40834,0.696542,6322,16.66725,0,16.66667,4.230014,15.40193,100,8582233096,2347.008 2020-08-06 14:42:01.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:42:01.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,270,655,8184,3988,0,0,122,5457,0,2302,15,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:42:24.671 - Thread: 1 -> GC Memory: 2352.806 / 2352.806 MB 2020-08-06 14:42:27.817 - Thread: 1 -> GUI Stats: Update 0.230000055555556, Draw 0.545341999999999 2020-08-06 14:42:35.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:42:35.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:42:35.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:42:35.658 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:42:44.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:42:44.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:42:54.684 - Thread: 1 -> GC Memory: 2346.893 / 2346.893 MB 2020-08-06 14:42:56.816 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:42:56.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:42:57.820 - Thread: 1 -> GUI Stats: Update 0.2339185, Draw 0.549567333333333 2020-08-06 14:43:01.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:43:01.044 - Thread: 1 -> STATISTICS,11583.2166667,0.01391602,0.03203869,0.0903492,4.114058,99.12852,394.8309,42.73565,91.9756,8,0,2346.374,12749.51,37120,-37120,61,25.27429,92.25745,0.6661056,6316,16.65042,0,16.66667,4.208277,15.36126,100,8582024784,2346.374 2020-08-06 14:43:01.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:43:01.044 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,270,655,8184,3988,0,0,122,5456,0,2302,15,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:43:18.244 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 14:43:18.244 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:43:24.685 - Thread: 1 -> GC Memory: 2350.274 / 2350.274 MB 2020-08-06 14:43:27.818 - Thread: 1 -> GUI Stats: Update 0.212984555555556, Draw 0.681903388888889 2020-08-06 14:43:31.632 - Thread: 1 -> Autosave initiated 2020-08-06 14:43:31.632 - Thread: 1 -> Character state: True 2020-08-06 14:43:31.632 - Thread: 1 -> IsServer: True 2020-08-06 14:43:31.632 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:43:31.632 - Thread: 1 -> Autosave 2020-08-06 14:43:31.632 - Thread: 1 -> Saving world - START 2020-08-06 14:43:31.632 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:43:31.632 - Thread: 1 -> Before snapshot.: GC Memory: 2,350 B 2020-08-06 14:43:31.990 - Thread: 1 -> After snapshot.: GC Memory: 2,367 B 2020-08-06 14:43:31.990 - Thread: 1 -> Directory cleanup: GC Memory: 2,367 B 2020-08-06 14:43:31.990 - Thread: 1 -> Saving world - END 2020-08-06 14:43:32.034 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:43:32.034 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:43:34.756 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:43:35.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:43:35.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:43:36.331 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:43:47.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:43:47.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:43:47.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:43:47.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:43:54.686 - Thread: 1 -> GC Memory: 2391.505 / 2391.505 MB 2020-08-06 14:43:56.417 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:43:58.163 - Thread: 1 -> GUI Stats: Update 0.240807833333334, Draw 0.439343388888889 2020-08-06 14:43:58.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:43:58.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:44:01.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:44:01.408 - Thread: 1 -> STATISTICS,11643.2333334,0.01394844,0.03442001,0.0903492,4.114058,99.9617,397.0235,47.6287,104.8308,10,0,2393.236,12764.46,37166,-37166,62,29.08084,93.8855,0.628199,6436,16.95131,0,16.66667,4.929583,15.91482,100,8602623064,2393.236 2020-08-06 14:44:01.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:44:01.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1471,271,655,8204,4004,0,0,122,5476,0,2302,31,0,83,15,288,74,26,3,1529,789,360,6,50,0 2020-08-06 14:44:04.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:44:04.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:44:22.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:44:22.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:44:22.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:44:22.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:44:24.696 - Thread: 1 -> GC Memory: 2345.963 / 2345.963 MB 2020-08-06 14:44:27.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:44:27.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:44:28.170 - Thread: 1 -> GUI Stats: Update 0.230246666666667, Draw 0.623010277777778 2020-08-06 14:44:30.699 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:44:31.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:44:31.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:44:31.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:44:31.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:44:36.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:44:36.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:44:44.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:44:44.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:44:54.699 - Thread: 1 -> GC Memory: 2350.96 / 2350.96 MB 2020-08-06 14:44:58.165 - Thread: 1 -> GUI Stats: Update 0.225388333333333, Draw 0.503510777777778 2020-08-06 14:45:01.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:45:01.425 - Thread: 1 -> STATISTICS,11703.25,0.01372814,0.03710747,0.0903492,4.114058,100.8002,399.2214,45.51665,93.99145,9,0,2351.203,12749.65,37181,-37181,63,24.26769,93.00584,0.6332099,6436,17.2015,0,16.66667,4.174407,15.9984,100,8582964744,2351.203 2020-08-06 14:45:01.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:45:01.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,271,655,8185,3988,0,0,122,5456,0,2302,15,0,83,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:45:07.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:45:07.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:45:14.410 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:45:14.410 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 14:45:24.412 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:45:24.413 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 14:45:24.716 - Thread: 1 -> GC Memory: 2353.466 / 2353.466 MB 2020-08-06 14:45:28.166 - Thread: 1 -> GUI Stats: Update 0.232121888888889, Draw 0.637870611111111 2020-08-06 14:45:34.410 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:45:34.411 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 14:45:43.709 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 14:45:43.709 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:45:43.742 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:45:43.742 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:45:44.411 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:45:44.412 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 14:45:44.412 - Thread: 1 -> Next activation in 00:11:02.9135763 2020-08-06 14:45:46.276 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:45:46.276 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:45:54.731 - Thread: 1 -> GC Memory: 2353.086 / 2353.086 MB 2020-08-06 14:45:58.167 - Thread: 1 -> GUI Stats: Update 0.238171777777778, Draw 0.440673777777778 2020-08-06 14:46:01.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:46:01.442 - Thread: 1 -> STATISTICS,11763.2666667,0.01437855,0.04878139,0.0903492,4.114058,101.6317,401.4601,50.63709,95.77782,12,0,2356.42,12734.27,37772,-37772,63,24.86363,92.34739,0.7137849,6462,16.684,0,16.66667,4.148248,15.40724,100,8584319420,2356.42 2020-08-06 14:46:01.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:46:01.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,273,655,8186,3988,0,0,122,5456,0,2302,15,0,82,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:46:01.625 - Thread: 1 -> dredd..'s action was blocked. 2020-08-06 14:46:01.625 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 14:46:12.950 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:46:14.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:46:14.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:46:14.784 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:46:17.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:46:17.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:46:22.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:46:22.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:46:24.747 - Thread: 1 -> GC Memory: 2349.754 / 2349.754 MB 2020-08-06 14:46:26.175 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:46:26.175 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:46:26.192 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:46:26.192 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:46:28.166 - Thread: 1 -> GUI Stats: Update 0.235510388888889, Draw 0.370310277777778 2020-08-06 14:46:45.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:46:45.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:46:45.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:46:45.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:46:48.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:46:48.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:46:54.749 - Thread: 1 -> GC Memory: 2355.463 / 2355.463 MB 2020-08-06 14:46:58.169 - Thread: 1 -> GUI Stats: Update 0.237503888888889, Draw 0.376201888888889 2020-08-06 14:46:59.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:46:59.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:47:01.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:47:01.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:47:01.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:47:01.459 - Thread: 1 -> STATISTICS,11823.2833334,0.01440907,0.04221821,0.0903492,4.114058,102.4911,404.4128,45.90389,97.20937,13,0,2357.108,12735,37961,-37961,64,23.62392,92.28512,0.6285542,6456,16.66193,0,16.66667,3.936201,15.37648,100,8586140204,2357.108 2020-08-06 14:47:01.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:47:01.459 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,275,655,8188,3988,0,0,122,5457,0,2302,15,0,82,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:47:01.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:47:01.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:47:01.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:47:01.752 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:47:15.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:47:15.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:47:24.751 - Thread: 1 -> GC Memory: 2359.008 / 2359.008 MB 2020-08-06 14:47:24.751 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:47:28.167 - Thread: 1 -> GUI Stats: Update 0.234778833333333, Draw 0.329954833333333 2020-08-06 14:47:29.118 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 14:47:54.766 - Thread: 1 -> GC Memory: 2350.564 / 2350.564 MB 2020-08-06 14:47:58.168 - Thread: 1 -> GUI Stats: Update 0.227830333333333, Draw 0.456773666666667 2020-08-06 14:48:01.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:48:01.475 - Thread: 1 -> STATISTICS,11883.3,0.01797962,0.07471085,0.0903492,4.114058,103.3708,407.8951,52.89241,78.77208,14,0,2349.229,12735.63,37961,-37961,64,19.0838,94.14057,0.6860245,6450,16.67876,0,16.66667,3.182941,15.70148,100,8590010324,2349.229 2020-08-06 14:48:01.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:48:01.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,277,655,8192,3988,0,0,122,5458,0,2302,15,0,82,15,288,72,26,3,1529,789,360,6,50,0 2020-08-06 14:48:11.317 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 14:48:12.231 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:48:14.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:48:14.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:48:24.766 - Thread: 1 -> GC Memory: 2351.858 / 2351.858 MB 2020-08-06 14:48:28.167 - Thread: 1 -> GUI Stats: Update 0.218258888888889, Draw 0.369844333333334 2020-08-06 14:48:31.652 - Thread: 1 -> Autosave initiated 2020-08-06 14:48:31.652 - Thread: 1 -> Character state: True 2020-08-06 14:48:31.652 - Thread: 1 -> IsServer: True 2020-08-06 14:48:31.652 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:48:31.652 - Thread: 1 -> Autosave 2020-08-06 14:48:31.652 - Thread: 1 -> Saving world - START 2020-08-06 14:48:31.652 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:48:31.652 - Thread: 1 -> Before snapshot.: GC Memory: 2,351 B 2020-08-06 14:48:32.068 - Thread: 1 -> After snapshot.: GC Memory: 2,411 B 2020-08-06 14:48:32.068 - Thread: 1 -> Directory cleanup: GC Memory: 2,411 B 2020-08-06 14:48:32.068 - Thread: 1 -> Saving world - END 2020-08-06 14:48:32.069 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:48:32.069 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:48:34.799 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:48:36.853 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:48:39.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:48:39.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:48:54.778 - Thread: 1 -> GC Memory: 2452.648 / 2452.648 MB 2020-08-06 14:48:58.581 - Thread: 1 -> GUI Stats: Update 0.263689055555555, Draw 0.453723 2020-08-06 14:49:00.665 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:49:01.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:49:01.904 - Thread: 1 -> STATISTICS,11943.3166667,0.01431561,0.07927418,0.0903492,4.114058,104.2714,411.8209,63.41493,84.6348,13,0,2453.072,12738.21,37945,-37945,63,22.60388,94.03658,0.601415,6430,16.66511,0,16.66667,3.766962,15.6713,100,8589990140,2453.072 2020-08-06 14:49:01.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:49:01.904 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,279,655,8192,3988,0,0,122,5456,0,2302,15,0,82,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:49:24.786 - Thread: 1 -> GC Memory: 2349.221 / 2349.221 MB 2020-08-06 14:49:28.670 - Thread: 1 -> GUI Stats: Update 0.246269277777778, Draw 0.432003055555556 2020-08-06 14:49:29.634 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:49:29.634 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:49:37.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:49:37.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:49:54.787 - Thread: 1 -> GC Memory: 2354.266 / 2354.266 MB 2020-08-06 14:49:58.671 - Thread: 1 -> GUI Stats: Update 0.254782111111112, Draw 0.423050944444444 2020-08-06 14:50:00.251 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:50:00.251 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:50:00.279 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:50:00.279 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:50:02.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:50:02.010 - Thread: 1 -> STATISTICS,12003.3333334,0.0144558,0.169425,0.0903492,4.114058,105.1309,416.6764,51.38397,95.06451,11,0,2355.537,12795.8,37944,-37944,62,25.41118,91.85844,0.6986795,6395,16.64978,0,16.66667,4.230905,15.29423,100,8596441152,2355.537 2020-08-06 14:50:02.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:50:02.010 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,280,655,8198,3992,0,0,126,5461,0,2302,15,0,82,15,288,71,26,3,1529,789,360,6,50,0 2020-08-06 14:50:19.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:50:19.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:50:23.218 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:50:24.801 - Thread: 1 -> GC Memory: 2358.881 / 2358.881 MB 2020-08-06 14:50:28.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:50:28.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:50:28.671 - Thread: 1 -> GUI Stats: Update 0.273329722222222, Draw 0.428015222222222 2020-08-06 14:50:49.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:50:49.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:50:54.808 - Thread: 1 -> GC Memory: 2363.918 / 2363.918 MB 2020-08-06 14:50:58.670 - Thread: 1 -> GUI Stats: Update 0.361462, Draw 0.676756333333333 2020-08-06 14:51:02.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:51:02.028 - Thread: 1 -> STATISTICS,12063.35,0.01451397,0.3403645,0.0903492,4.114058,105.989,429.9192,68.12041,119.8004,10,0,2368.333,12819.64,37944,-37944,60,34.14211,83.21783,0.6672184,6664,16.65238,0,16.66667,5.685475,13.85775,100,8615319232,2368.333 2020-08-06 14:51:02.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:51:02.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,281,655,8216,4008,0,0,126,5478,0,2302,31,0,82,15,288,72,26,3,1529,789,360,6,50,0 2020-08-06 14:51:12.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:51:16.946 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:51:22.946 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:51:24.821 - Thread: 1 -> GC Memory: 2341.878 / 2341.878 MB 2020-08-06 14:51:28.669 - Thread: 1 -> GUI Stats: Update 0.347930833333334, Draw 0.595102222222223 2020-08-06 14:51:28.947 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:51:36.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:51:36.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:51:54.824 - Thread: 1 -> GC Memory: 2344.231 / 2344.231 MB 2020-08-06 14:51:58.672 - Thread: 1 -> GUI Stats: Update 0.316035444444445, Draw 0.935821944444445 2020-08-06 14:52:02.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:52:02.044 - Thread: 1 -> STATISTICS,12123.3666667,0.01446056,0.4207239,0.0903492,4.114058,106.8547,454.1452,74.3576,118.1893,10,0,2345.479,12763.46,37954,-37954,61,35.88932,85.01699,0.7051606,6646,16.66378,0,16.66667,5.980517,14.16704,100,8603598788,2345.479 2020-08-06 14:52:02.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:52:02.044 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,286,655,8205,3990,0,0,124,5460,0,2302,15,0,82,15,288,72,27,3,1529,789,360,6,50,0 2020-08-06 14:52:24.837 - Thread: 1 -> GC Memory: 2349.25 / 2349.25 MB 2020-08-06 14:52:28.679 - Thread: 1 -> GUI Stats: Update 0.260736277777778, Draw 1.17210277777778 2020-08-06 14:52:43.557 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:52:52.161 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:52:54.844 - Thread: 1 -> GC Memory: 2345.561 / 2345.561 MB 2020-08-06 14:52:56.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:52:56.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:52:59.203 - Thread: 1 -> GUI Stats: Update 0.281744166666667, Draw 0.947802444444445 2020-08-06 14:53:02.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:53:02.583 - Thread: 1 -> STATISTICS,12183.3833334,0.01456261,0.4964066,0.0903492,4.114058,107.7326,488.4422,82.18931,97.1283,10,0,2345.722,12783.97,38002,-38002,61,38.21667,93.29265,0.7634496,6637,18.59765,0,16.66667,7.107402,17.35024,100,8623999540,2345.722 2020-08-06 14:53:02.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:53:02.583 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,289,655,8224,4006,0,0,124,5476,0,2302,31,0,82,15,288,72,28,3,1529,789,360,6,50,0 2020-08-06 14:53:24.855 - Thread: 1 -> GC Memory: 2345.825 / 2345.825 MB 2020-08-06 14:53:29.214 - Thread: 1 -> GUI Stats: Update 0.249537666666667, Draw 0.727755833333334 2020-08-06 14:53:31.663 - Thread: 1 -> Autosave initiated 2020-08-06 14:53:31.663 - Thread: 1 -> Character state: True 2020-08-06 14:53:31.663 - Thread: 1 -> IsServer: True 2020-08-06 14:53:31.663 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:53:31.663 - Thread: 1 -> Autosave 2020-08-06 14:53:31.663 - Thread: 1 -> Saving world - START 2020-08-06 14:53:31.664 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:53:31.664 - Thread: 1 -> Before snapshot.: GC Memory: 2,351 B 2020-08-06 14:53:32.144 - Thread: 1 -> After snapshot.: GC Memory: 2,408 B 2020-08-06 14:53:32.144 - Thread: 1 -> Directory cleanup: GC Memory: 2,408 B 2020-08-06 14:53:32.144 - Thread: 1 -> Saving world - END 2020-08-06 14:53:32.145 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:53:32.146 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:53:35.937 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:53:38.974 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:53:54.857 - Thread: 1 -> GC Memory: 2452.9 / 2452.9 MB 2020-08-06 14:54:00.098 - Thread: 1 -> GUI Stats: Update 0.257693166666666, Draw 0.581897833333333 2020-08-06 14:54:03.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:54:03.524 - Thread: 1 -> STATISTICS,12243.4,0.01463604,0.570591,0.0903492,4.114058,108.6245,527.5616,103.0652,142.5293,10,0,2456.113,12770.18,38008,-38008,61,47.74702,79.23333,0.8955492,6620,16.6794,1,16.66667,7.963915,13.21564,100,8612210820,2456.113 2020-08-06 14:54:03.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:54:03.524 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,292,655,8213,3992,0,0,126,5462,0,2302,15,0,82,15,288,72,28,3,1529,789,360,6,50,0 2020-08-06 14:54:16.555 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:54:16.555 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:54:16.555 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:54:16.555 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:54:24.867 - Thread: 1 -> GC Memory: 2347.613 / 2347.613 MB 2020-08-06 14:54:30.745 - Thread: 1 -> GUI Stats: Update 0.236358111111111, Draw 0.594398499999999 2020-08-06 14:54:54.877 - Thread: 1 -> GC Memory: 2352.708 / 2352.708 MB 2020-08-06 14:55:02.033 - Thread: 1 -> GUI Stats: Update 0.241397, Draw 0.470369777777777 2020-08-06 14:55:05.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:55:05.753 - Thread: 1 -> STATISTICS,12303.4166667,0.0141983,0.9280987,0.0903492,4.114058,109.4885,567.5842,100.5418,117.0081,10,0,2352.957,12808.2,37998,-37998,61,41.64467,93.03661,0.8685905,6623,18.04592,1,16.66667,7.515162,16.78931,100,8649878844,2352.957 2020-08-06 14:55:05.753 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:55:05.753 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,295,655,8249,4024,0,0,142,5493,0,2302,31,0,82,15,288,72,29,3,1529,789,360,6,50,0 2020-08-06 14:55:09.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:55:09.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:55:14.501 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 14:55:14.501 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:55:14.519 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 14:55:14.519 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 14:55:24.884 - Thread: 1 -> GC Memory: 2358.611 / 2358.611 MB 2020-08-06 14:55:33.929 - Thread: 1 -> GUI Stats: Update 0.3041775, Draw 0.698633055555555 2020-08-06 14:55:35.003 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:55:54.891 - Thread: 1 -> GC Memory: 2360.511 / 2360.511 MB 2020-08-06 14:56:06.457 - Thread: 1 -> GUI Stats: Update 0.358478777777777, Draw 0.987425722222221 2020-08-06 14:56:10.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:56:10.252 - Thread: 1 -> STATISTICS,12363.4333334,0.01490498,0.6258392,0.0903492,4.114058,110.3741,610.6898,109.9189,139.2342,13,0,2359.217,12792.01,37998,-37998,61,45.29927,84.009,0.7149886,6927,16.66314,1,16.66667,7.548279,13.99853,100,8635613686,2359.217 2020-08-06 14:56:10.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:56:10.252 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,296,655,8235,4008,0,0,126,5477,0,2302,31,0,83,15,288,71,30,3,1529,789,360,6,50,0 2020-08-06 14:56:16.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:56:16.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:56:18.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:56:18.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:56:18.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:56:18.234 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:56:24.896 - Thread: 1 -> GC Memory: 2361.236 / 2361.236 MB 2020-08-06 14:56:36.160 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:56:38.293 - Thread: 1 -> GUI Stats: Update 0.283231555555555, Draw 0.627512222222223 2020-08-06 14:56:54.906 - Thread: 1 -> GC Memory: 2360.252 / 2360.252 MB 2020-08-06 14:56:56.672 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 14:56:59.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:56:59.255 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 14:57:01.409 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:57:05.631 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:57:10.903 - Thread: 1 -> GUI Stats: Update 0.237730666666666, Draw 0.55859461111111 2020-08-06 14:57:11.323 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 14:57:11.323 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:57:11.324 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 14:57:15.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:57:15.109 - Thread: 1 -> STATISTICS,12423.45,0.0141964,0.5506887,0.0903492,4.114058,111.2327,645.9559,112.8931,137.7536,11,0,2364.428,12795.47,37998,-37998,60,47.10549,93.26364,0.7271044,6643,17.21006,1,16.66667,8.106884,16.05073,100,8643063910,2364.428 2020-08-06 14:57:15.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:57:15.109 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,302,655,8242,4008,0,0,126,5478,0,2302,31,0,83,15,288,72,30,3,1529,789,360,6,50,0 2020-08-06 14:57:22.802 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:57:22.803 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 14:57:24.909 - Thread: 1 -> GC Memory: 2364.345 / 2364.345 MB 2020-08-06 14:57:33.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:57:33.473 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 14:57:33.473 - Thread: 1 -> Next activation in -00:34:36.1796753 2020-08-06 14:57:33.473 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:57:33.474 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 14:57:36.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:57:36.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:57:45.077 - Thread: 1 -> GUI Stats: Update 0.199879722222222, Draw 0.562076388888888 2020-08-06 14:57:45.456 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:57:45.457 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 14:57:54.920 - Thread: 1 -> GC Memory: 2358.43 / 2358.43 MB 2020-08-06 14:57:56.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:57:56.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:57:57.399 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:57:57.401 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 14:58:04.918 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:58:04.918 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:58:04.918 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:58:04.984 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:58:08.669 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 14:58:08.671 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 14:58:08.671 - Thread: 1 -> Next activation in 00:58:10.0088985 2020-08-06 14:58:18.500 - Thread: 1 -> GUI Stats: Update 0.238869, Draw 0.507782777777778 2020-08-06 14:58:19.657 - Thread: 1 -> Player character died. Id : 76561198060630305 2020-08-06 14:58:22.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:58:22.039 - Thread: 1 -> STATISTICS,12483.4666667,0.01027107,0.1805048,0.0903492,4.114058,112.0683,675.8058,104.6566,116.9938,11,0,2359.685,12799.3,37998,-37998,60,44.40158,89.2501,0.7934195,6678,16.67976,1,16.66667,7.406076,14.8867,100,8642924168,2359.685 2020-08-06 14:58:22.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:58:22.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,302,655,8242,4008,0,0,126,5478,0,2302,31,0,83,15,288,72,30,3,1529,790,360,6,50,0 2020-08-06 14:58:24.927 - Thread: 1 -> GC Memory: 2359.585 / 2359.585 MB 2020-08-06 14:58:30.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:58:30.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:58:31.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:58:31.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:58:31.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 14:58:31.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 14:58:31.676 - Thread: 1 -> Autosave initiated 2020-08-06 14:58:31.676 - Thread: 1 -> Character state: True 2020-08-06 14:58:31.676 - Thread: 1 -> IsServer: True 2020-08-06 14:58:31.676 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 14:58:31.676 - Thread: 1 -> Autosave 2020-08-06 14:58:31.676 - Thread: 1 -> Saving world - START 2020-08-06 14:58:31.676 - Thread: 1 -> Making world state snapshot. 2020-08-06 14:58:31.676 - Thread: 1 -> Before snapshot.: GC Memory: 2,362 B 2020-08-06 14:58:32.143 - Thread: 1 -> After snapshot.: GC Memory: 2,422 B 2020-08-06 14:58:32.143 - Thread: 1 -> Directory cleanup: GC Memory: 2,422 B 2020-08-06 14:58:32.143 - Thread: 1 -> Saving world - END 2020-08-06 14:58:32.143 - Thread: 10 -> Session snapshot save - START 2020-08-06 14:58:32.145 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 14:58:35.292 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 14:58:35.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:58:35.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:58:38.382 - Thread: 10 -> Session snapshot save - END 2020-08-06 14:58:50.953 - Thread: 1 -> GUI Stats: Update 0.243077777777778, Draw 0.579400888888888 2020-08-06 14:58:54.938 - Thread: 1 -> GC Memory: 2466.714 / 2466.714 MB 2020-08-06 14:59:00.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:59:00.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:59:02.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:59:02.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:59:05.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 14:59:05.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 14:59:24.835 - Thread: 1 -> GUI Stats: Update 0.258383944444445, Draw 0.563470555555556 2020-08-06 14:59:24.943 - Thread: 1 -> GC Memory: 3884.311 / 3884.311 MB 2020-08-06 14:59:28.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 14:59:28.917 - Thread: 1 -> STATISTICS,12543.4833334,0.01412582,0.3736763,0.0903492,4.114058,112.9136,693.6046,115.2232,121.2715,13,0,2366.63,12803.37,38002,-38002,59,41.63383,91.29332,0.8380358,6658,17.21869,1,16.66667,7.168801,15.71952,100,8642939036,2366.63 2020-08-06 14:59:28.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 14:59:28.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,302,655,8242,4008,0,0,126,5478,0,2302,31,0,83,15,288,72,30,3,1529,790,360,6,50,0 2020-08-06 14:59:31.291 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 14:59:47.949 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 14:59:54.951 - Thread: 1 -> GC Memory: 2369.503 / 2369.503 MB 2020-08-06 14:59:58.898 - Thread: 1 -> GUI Stats: Update 0.244803166666667, Draw 0.503572388888889 2020-08-06 14:59:59.999 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:00:16.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:00:16.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:00:24.964 - Thread: 1 -> GC Memory: 2371.655 / 2371.655 MB 2020-08-06 15:00:28.884 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:00:28.884 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:00:28.902 - Thread: 1 -> dredd.. was trying to cheat! 2020-08-06 15:00:28.902 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:00:30.721 - Thread: 1 -> GUI Stats: Update 0.267771166666666, Draw 0.439645444444445 2020-08-06 15:00:34.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:00:34.410 - Thread: 1 -> STATISTICS,12603.5,0.01366234,0.1520538,0.0903492,4.114058,113.7645,712.6161,106.0137,120.448,10,0,2370.654,12816.04,38002,-38002,60,43.91814,91.27033,0.8610588,6675,18.8746,1,16.66667,8.289374,17.22691,100,8646801038,2370.654 2020-08-06 15:00:34.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:00:34.410 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1472,302,655,8246,4008,0,0,126,5481,0,2302,31,0,83,15,288,75,30,3,1529,790,360,6,50,0 2020-08-06 15:00:54.966 - Thread: 1 -> GC Memory: 2374.106 / 2374.106 MB 2020-08-06 15:01:02.545 - Thread: 1 -> GUI Stats: Update 0.207611888888889, Draw 0.450147055555555 2020-08-06 15:01:24.972 - Thread: 1 -> GC Memory: 2361.941 / 2361.941 MB 2020-08-06 15:01:33.970 - Thread: 1 -> GUI Stats: Update 0.213560333333334, Draw 0.46166261111111 2020-08-06 15:01:37.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:01:37.615 - Thread: 1 -> STATISTICS,12663.5166667,0.01455307,0.159482,0.0903492,4.114058,114.6078,728.7988,104.3929,104.1049,11,0,2363.496,12787.87,38007,-38007,60,37.48014,93.21195,0.8350489,6681,16.67571,1,16.66667,6.25008,15.54375,100,8627231726,2363.496 2020-08-06 15:01:37.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:01:37.615 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,303,655,8227,3992,0,0,126,5461,0,2302,15,0,83,15,288,71,30,3,1529,790,360,6,50,0 2020-08-06 15:01:38.447 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:01:42.746 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:01:46.966 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:01:51.192 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:01:54.983 - Thread: 1 -> GC Memory: 2368.393 / 2368.393 MB 2020-08-06 15:02:06.174 - Thread: 1 -> GUI Stats: Update 0.222407722222222, Draw 0.461417833333334 2020-08-06 15:02:06.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:02:06.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:02:18.689 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:02:20.849 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:02:24.992 - Thread: 1 -> GC Memory: 2371.044 / 2371.044 MB 2020-08-06 15:02:29.378 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:02:38.503 - Thread: 1 -> GUI Stats: Update 0.209164722222222, Draw 0.462866833333334 2020-08-06 15:02:42.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:02:42.028 - Thread: 1 -> STATISTICS,12723.5333334,0.01378632,0.5046654,0.0903492,4.114058,115.4576,746.5358,94.87147,92.87892,10,0,2370.759,12789.27,38014,-38014,59,33.69112,93.1767,0.8054865,6689,16.66891,1,16.66667,5.615943,15.53154,100,8630978034,2370.759 2020-08-06 15:02:42.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:02:42.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,306,655,8231,3992,0,0,126,5461,0,2302,15,0,83,15,288,71,30,3,1529,790,360,6,50,0 2020-08-06 15:02:42.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:02:42.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:02:55.006 - Thread: 1 -> GC Memory: 2367.017 / 2367.017 MB 2020-08-06 15:03:08.579 - Thread: 1 -> GUI Stats: Update 0.209818611111111, Draw 0.427378944444444 2020-08-06 15:03:18.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:03:18.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:03:25.018 - Thread: 1 -> GC Memory: 2366.982 / 2366.982 MB 2020-08-06 15:03:27.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:03:27.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:03:31.680 - Thread: 1 -> Autosave initiated 2020-08-06 15:03:31.680 - Thread: 1 -> Character state: True 2020-08-06 15:03:31.680 - Thread: 1 -> IsServer: True 2020-08-06 15:03:31.680 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:03:31.680 - Thread: 1 -> Autosave 2020-08-06 15:03:31.680 - Thread: 1 -> Saving world - START 2020-08-06 15:03:31.681 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:03:31.681 - Thread: 1 -> Before snapshot.: GC Memory: 2,369 B 2020-08-06 15:03:32.129 - Thread: 1 -> After snapshot.: GC Memory: 2,428 B 2020-08-06 15:03:32.129 - Thread: 1 -> Directory cleanup: GC Memory: 2,428 B 2020-08-06 15:03:32.129 - Thread: 1 -> Saving world - END 2020-08-06 15:03:32.129 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:03:32.130 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:03:35.336 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:03:37.829 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:03:39.113 - Thread: 1 -> GUI Stats: Update 0.229564388888889, Draw 0.405346166666667 2020-08-06 15:03:42.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:03:42.671 - Thread: 1 -> STATISTICS,12783.55,0.01351643,0.1525087,0.0903492,4.114058,116.2814,757.1486,94.41174,105.1953,10,0,2468.993,12794,38019,-38019,59,35.28062,83.77177,0.7254026,6774,16.65689,1,16.66667,5.876652,13.95377,100,8631000292,2468.993 2020-08-06 15:03:42.671 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:03:42.671 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,306,655,8231,3992,0,0,126,5461,0,2302,15,0,83,15,288,71,30,3,1529,790,360,6,50,0 2020-08-06 15:03:55.021 - Thread: 1 -> GC Memory: 2470.668 / 2470.668 MB 2020-08-06 15:03:55.568 - Thread: 1 -> Info: MyTimerComponent removed entity '113364761545504696:Sac à dos' with entity id '113364761545504696' 2020-08-06 15:03:55.568 - Thread: 11 -> Entity MyInventoryBagEntity {192C0A665F777B8} is closed. 2020-08-06 15:04:09.907 - Thread: 1 -> GUI Stats: Update 0.214291444444445, Draw 0.434715222222222 2020-08-06 15:04:16.876 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:04:25.034 - Thread: 1 -> GC Memory: 2476.246 / 2476.246 MB 2020-08-06 15:04:41.103 - Thread: 1 -> GUI Stats: Update 0.2137395, Draw 0.467993 2020-08-06 15:04:44.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:04:44.759 - Thread: 1 -> STATISTICS,12843.5666667,0.01339912,0.1484213,0.0903492,4.114058,117.1172,766.5062,96.52673,114.1712,10,0,2368.822,12811,38018,-38018,60,41.40122,80.76555,0.8317664,6854,16.68101,1,16.66667,6.906143,13.47251,100,8618628142,2368.822 2020-08-06 15:04:44.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:04:44.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1465,306,655,8219,3989,0,0,126,5454,0,2302,15,0,78,15,288,67,30,0,1529,790,360,6,50,0 2020-08-06 15:04:55.048 - Thread: 1 -> GC Memory: 2372.583 / 2372.583 MB 2020-08-06 15:05:12.619 - Thread: 1 -> GUI Stats: Update 0.2316315, Draw 0.475972666666667 2020-08-06 15:05:21.505 - Thread: 1 -> Player left: dredd.. (76561198060630305) 2020-08-06 15:05:25.055 - Thread: 1 -> GC Memory: 2373.078 / 2373.078 MB 2020-08-06 15:05:42.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:05:42.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:05:44.069 - Thread: 1 -> GUI Stats: Update 0.243308111111111, Draw 0.486615166666666 2020-08-06 15:05:47.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:05:47.759 - Thread: 1 -> STATISTICS,12903.5833334,0.007108688,0.07655907,0.0903492,4.114058,117.7847,773.877,100.2477,110.2838,9,0,2378.191,12811.13,37952,-37952,60,39.90358,88.10419,0.8840206,6924,16.67038,1,16.66667,6.652078,14.6873,100,8625806962,2378.191 2020-08-06 15:05:47.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:05:47.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1471,306,655,8226,3989,0,0,126,5460,0,2302,15,0,78,15,288,74,30,0,1529,790,360,6,50,0 2020-08-06 15:05:55.070 - Thread: 1 -> GC Memory: 2377.036 / 2377.036 MB 2020-08-06 15:06:14.480 - Thread: 1 -> GUI Stats: Update 0.202527777777778, Draw 0.422461555555556 2020-08-06 15:06:15.599 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:06:15.599 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:06:15.599 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:06:15.599 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:06:25.079 - Thread: 1 -> GC Memory: 2356.811 / 2356.811 MB 2020-08-06 15:06:46.303 - Thread: 1 -> GUI Stats: Update 0.235138, Draw 0.479808444444445 2020-08-06 15:06:50.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:06:50.294 - Thread: 1 -> STATISTICS,12963.6,0.006616592,0.0833416,0.0903492,4.114058,118.2075,778.5888,106.3737,118.4378,12,0,2367.943,12808.11,37933,-37933,60,40.54808,80.55191,0.8527399,6911,16.68539,1,16.66667,6.765607,13.4404,100,8621569502,2367.943 2020-08-06 15:06:50.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:06:50.294 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1465,309,655,8222,3989,0,0,126,5454,0,2302,15,0,78,15,288,67,30,0,1529,790,360,6,50,0 2020-08-06 15:06:54.018 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:06:55.085 - Thread: 1 -> GC Memory: 2367.485 / 2367.485 MB 2020-08-06 15:06:55.194 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:06:59.497 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:07:05.619 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:07:06.023 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:07:11.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:11.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:07:14.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:14.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:07:18.336 - Thread: 1 -> GUI Stats: Update 0.238509611111111, Draw 0.485612 2020-08-06 15:07:20.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:20.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:07:25.088 - Thread: 1 -> GC Memory: 2374.94 / 2374.94 MB 2020-08-06 15:07:31.682 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:07:38.466 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:07:39.029 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 15:07:40.453 - Thread: 1 -> Player character died. Id : 0 2020-08-06 15:07:42.771 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:07:45.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:45.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:07:47.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:47.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:07:50.997 - Thread: 1 -> GUI Stats: Update 0.251600111111111, Draw 0.499737555555555 2020-08-06 15:07:54.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:54.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:07:54.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:07:54.684 - Thread: 1 -> STATISTICS,13023.6166667,0.008693695,0.0797863,0.0903492,4.114058,118.6472,783.4457,102.9292,109.1971,10,0,2380.021,12858.94,37926,-37926,59,37.01654,92.68474,0.871875,6818,17.21761,1,16.66667,6.373365,15.9581,100,8671176170,2380.021 2020-08-06 15:07:54.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:07:54.684 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1469,312,655,8269,4024,0,0,142,5494,0,2302,31,0,82,15,288,72,30,3,1529,791,360,6,50,0 2020-08-06 15:07:55.088 - Thread: 1 -> GC Memory: 2379.081 / 2379.081 MB 2020-08-06 15:07:57.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:07:57.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:08:04.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:08:04.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:08:08.916 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:08:09.299 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:08:12.139 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:08:12.139 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:08:14.137 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:08:21.060 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:08:21.583 - Thread: 1 -> GUI Stats: Update 0.233303111111111, Draw 0.413490055555556 2020-08-06 15:08:25.090 - Thread: 1 -> GC Memory: 2384.965 / 2384.965 MB 2020-08-06 15:08:31.702 - Thread: 1 -> Autosave initiated 2020-08-06 15:08:31.702 - Thread: 1 -> Character state: True 2020-08-06 15:08:31.702 - Thread: 1 -> IsServer: True 2020-08-06 15:08:31.702 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:08:31.702 - Thread: 1 -> Autosave 2020-08-06 15:08:31.702 - Thread: 1 -> Saving world - START 2020-08-06 15:08:31.703 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:08:31.703 - Thread: 1 -> Before snapshot.: GC Memory: 2,385 B 2020-08-06 15:08:32.164 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2020-08-06 15:08:32.164 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2020-08-06 15:08:32.164 - Thread: 1 -> Saving world - END 2020-08-06 15:08:32.165 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:08:32.165 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:08:36.213 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:08:38.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:08:38.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:08:38.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:08:38.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:08:39.255 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:08:52.643 - Thread: 1 -> GUI Stats: Update 0.221398055555556, Draw 0.411090722222222 2020-08-06 15:08:55.094 - Thread: 1 -> GC Memory: 2491.663 / 2491.663 MB 2020-08-06 15:08:56.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:08:56.282 - Thread: 1 -> STATISTICS,13083.6333334,0.006929398,0.07644558,0.0903492,4.114058,119.0829,788.0554,89.38367,114.1877,6,0,2490.813,12850.72,37915,-37915,60,39.52859,79.4538,0.7638094,6828,16.66529,0,16.66667,6.587557,13.24121,100,8653431400,2490.813 2020-08-06 15:08:56.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:08:56.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1267,1468,312,655,8252,4008,0,0,126,5476,0,2302,31,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:08:57.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:08:57.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:09:11.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:09:11.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:09:22.988 - Thread: 1 -> GUI Stats: Update 0.244475444444445, Draw 0.652091 2020-08-06 15:09:25.102 - Thread: 1 -> GC Memory: 2501.826 / 2501.826 MB 2020-08-06 15:09:53.436 - Thread: 1 -> GUI Stats: Update 0.249045166666667, Draw 0.673196777777777 2020-08-06 15:09:55.118 - Thread: 1 -> GC Memory: 2375.478 / 2375.478 MB 2020-08-06 15:09:57.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:09:57.087 - Thread: 1 -> STATISTICS,13143.65,0.006988525,0.07675266,0.0903492,4.114058,119.5051,792.6291,90.71836,94.43815,6,0,2377.86,12874.57,37908,-37908,60,37.11429,85.29369,0.8017796,6822,16.68153,0,16.66667,6.19123,14.22829,100,8671267896,2377.86 2020-08-06 15:09:57.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:09:57.087 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,312,655,8269,4024,0,0,142,5493,0,2302,31,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:09:59.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:09:59.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:10:17.896 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:10:21.288 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:10:24.338 - Thread: 1 -> GUI Stats: Update 0.265637222222223, Draw 0.696776555555557 2020-08-06 15:10:25.118 - Thread: 1 -> GC Memory: 2394.034 / 2394.034 MB 2020-08-06 15:10:49.659 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:10:55.119 - Thread: 1 -> GC Memory: 2394.067 / 2394.067 MB 2020-08-06 15:10:55.542 - Thread: 1 -> GUI Stats: Update 0.245519777777777, Draw 0.767836333333333 2020-08-06 15:10:59.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:10:59.454 - Thread: 1 -> STATISTICS,13203.6666667,0.006663322,0.08164597,0.0903492,4.114058,119.9268,797.3552,101.7305,116.2681,8,0,2394.776,12838.84,38146,-38146,60,42.50513,79.54183,0.842102,6932,16.65952,1,16.66667,7.08115,13.25129,100,8637731044,2394.776 2020-08-06 15:10:59.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:10:59.454 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,312,655,8237,3991,0,0,124,5461,0,2302,15,0,82,15,288,72,30,3,1529,791,360,6,50,0 2020-08-06 15:11:25.131 - Thread: 1 -> GC Memory: 2382.161 / 2382.161 MB 2020-08-06 15:11:26.930 - Thread: 1 -> GUI Stats: Update 0.242122388888889, Draw 0.510147055555555 2020-08-06 15:11:29.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:11:29.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:11:29.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:11:29.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:11:31.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:11:31.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:11:55.135 - Thread: 1 -> GC Memory: 2386.551 / 2386.551 MB 2020-08-06 15:11:55.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:11:55.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:11:57.256 - Thread: 1 -> GUI Stats: Update 0.26978, Draw 0.571189944444444 2020-08-06 15:12:00.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:12:00.923 - Thread: 1 -> STATISTICS,13263.6833334,0.007149696,0.07558537,0.0903492,4.114058,120.352,802.0119,91.09772,95.25079,8,0,2386.707,12845.81,38236,-38236,62,38.68372,83.27158,0.8186325,6927,16.68185,1,16.66667,6.45316,13.89124,100,8638540324,2386.707 2020-08-06 15:12:00.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:12:00.923 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,312,655,8238,3993,0,0,126,5462,0,2302,15,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:12:25.152 - Thread: 1 -> GC Memory: 2386.329 / 2386.329 MB 2020-08-06 15:12:27.764 - Thread: 1 -> GUI Stats: Update 0.234074388888889, Draw 0.771647333333333 2020-08-06 15:12:53.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:12:53.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:12:55.170 - Thread: 1 -> GC Memory: 2381.707 / 2381.707 MB 2020-08-06 15:12:57.667 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:12:58.892 - Thread: 1 -> GUI Stats: Update 0.258057499999999, Draw 0.461825222222222 2020-08-06 15:13:02.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:13:02.658 - Thread: 1 -> STATISTICS,13323.7,0.007381439,0.07923317,0.0903492,4.114058,120.7921,806.727,98.98007,104.1248,12,0,2386.792,12877.54,38290,-38290,62,37.9169,86.94094,0.8131084,6866,16.665,1,16.66667,6.318852,14.48871,100,8672804828,2386.792 2020-08-06 15:13:02.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:13:02.658 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,313,655,8271,4025,0,0,142,5494,0,2302,31,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:13:19.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:13:19.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:13:22.276 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:13:22.276 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:13:25.175 - Thread: 1 -> GC Memory: 2386.886 / 2386.886 MB 2020-08-06 15:13:26.491 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:13:27.040 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:13:28.940 - Thread: 1 -> GUI Stats: Update 0.352296944444444, Draw 0.674887444444444 2020-08-06 15:13:31.708 - Thread: 1 -> Autosave initiated 2020-08-06 15:13:31.708 - Thread: 1 -> Character state: True 2020-08-06 15:13:31.708 - Thread: 1 -> IsServer: True 2020-08-06 15:13:31.708 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:13:31.708 - Thread: 1 -> Autosave 2020-08-06 15:13:31.708 - Thread: 1 -> Saving world - START 2020-08-06 15:13:31.708 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:13:31.708 - Thread: 1 -> Before snapshot.: GC Memory: 2,383 B 2020-08-06 15:13:32.035 - Thread: 1 -> After snapshot.: GC Memory: 2,403 B 2020-08-06 15:13:32.036 - Thread: 1 -> Directory cleanup: GC Memory: 2,403 B 2020-08-06 15:13:32.036 - Thread: 1 -> Saving world - END 2020-08-06 15:13:32.072 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:13:32.072 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:13:34.908 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:13:36.217 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:13:55.184 - Thread: 1 -> GC Memory: 2425.541 / 2425.541 MB 2020-08-06 15:13:59.990 - Thread: 1 -> GUI Stats: Update 0.231983833333333, Draw 0.651593444444445 2020-08-06 15:14:03.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:14:03.688 - Thread: 1 -> STATISTICS,13383.7166667,0.007163048,0.08224487,0.0903492,4.114058,121.2315,811.604,101.6232,95.24242,8,0,2441.327,12862.1,38297,-38297,62,36.63539,90.43936,0.6997374,6850,16.66862,1,16.66667,6.106613,15.07499,100,8654010358,2441.327 2020-08-06 15:14:03.688 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:14:03.688 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,316,655,8253,4004,0,0,126,5473,0,2313,15,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:14:14.620 - Thread: 1 -> Clusters reordered 2020-08-06 15:14:25.200 - Thread: 1 -> GC Memory: 2442.364 / 2442.364 MB 2020-08-06 15:14:25.633 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:14:31.557 - Thread: 1 -> GUI Stats: Update 0.240204666666667, Draw 0.675057222222224 2020-08-06 15:14:31.973 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:14:35.990 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:14:44.989 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:14:44.989 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:14:55.215 - Thread: 1 -> GC Memory: 2384.885 / 2384.885 MB 2020-08-06 15:15:02.476 - Thread: 1 -> GUI Stats: Update 0.202056166666667, Draw 0.404036055555556 2020-08-06 15:15:06.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:15:06.386 - Thread: 1 -> STATISTICS,13443.7333334,0.00728035,0.08279324,0.0903492,4.114058,121.6772,816.4655,109.4546,96.64409,15,0,2391.067,12863.55,38301,-38301,63,32.29825,92.46191,0.8206301,6820,16.66674,1,16.66667,5.383066,15.41039,100,8659749094,2391.067 2020-08-06 15:15:06.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:15:06.386 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,321,655,8258,4004,0,0,126,5473,0,2313,15,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:15:14.940 - Thread: 1 -> Clusters reordered 2020-08-06 15:15:25.230 - Thread: 1 -> GC Memory: 2390.862 / 2390.862 MB 2020-08-06 15:15:28.737 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:15:28.737 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:15:29.106 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:15:29.675 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:15:33.592 - Thread: 1 -> GUI Stats: Update 0.192643277777778, Draw 0.388692111111111 2020-08-06 15:15:36.076 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:15:55.243 - Thread: 1 -> GC Memory: 2392.545 / 2392.545 MB 2020-08-06 15:16:04.223 - Thread: 1 -> GUI Stats: Update 0.218370777777777, Draw 0.391541444444444 2020-08-06 15:16:08.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:16:08.336 - Thread: 1 -> STATISTICS,13503.75,0.006706238,0.07644272,0.0903492,4.114058,122.1001,821.3461,106.4528,119.6708,10,0,2377.367,12878.68,37885,-37885,59,42.38528,83.0287,0.7825549,6827,16.66851,1,16.66667,7.064997,13.83965,100,8672740262,2377.367 2020-08-06 15:16:08.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:16:08.336 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,321,655,8270,4017,0,0,124,5486,0,2313,31,0,81,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:16:14.487 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:16:14.487 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:16:14.879 - Thread: 1 -> Clusters reordered 2020-08-06 15:16:25.255 - Thread: 1 -> GC Memory: 2382.794 / 2382.794 MB 2020-08-06 15:16:30.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:16:30.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:16:35.479 - Thread: 1 -> GUI Stats: Update 0.232851555555556, Draw 0.429479833333333 2020-08-06 15:16:46.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:16:46.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:16:46.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:16:46.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:16:51.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:16:51.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:16:55.257 - Thread: 1 -> GC Memory: 2382.927 / 2382.927 MB 2020-08-06 15:17:06.562 - Thread: 1 -> GUI Stats: Update 0.216872999999999, Draw 0.687221722222223 2020-08-06 15:17:10.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:17:10.871 - Thread: 1 -> STATISTICS,13563.7666667,0.007259369,0.0912571,0.0903492,4.114058,122.5246,826.0332,113.8939,97.02756,13,0,2384.462,12903.11,37860,-37860,58,34.49296,92.84264,0.7474216,6771,16.6821,1,16.66667,5.75415,15.4881,100,8692027062,2384.462 2020-08-06 15:17:10.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:17:10.871 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,321,655,8289,4035,0,0,142,5504,0,2313,31,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:17:15.054 - Thread: 1 -> Clusters reordered 2020-08-06 15:17:25.259 - Thread: 1 -> GC Memory: 2386.196 / 2386.196 MB 2020-08-06 15:17:39.452 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:17:39.719 - Thread: 1 -> GUI Stats: Update 0.227267666666666, Draw 0.801253722222222 2020-08-06 15:17:40.266 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:17:54.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:17:54.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:17:54.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:17:54.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:17:55.272 - Thread: 1 -> GC Memory: 2382.987 / 2382.987 MB 2020-08-06 15:18:03.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:18:03.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:18:12.791 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:18:12.791 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:18:13.182 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:18:13.709 - Thread: 1 -> GUI Stats: Update 0.235768166666667, Draw 0.680407277777777 2020-08-06 15:18:13.983 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:18:15.275 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:18:16.484 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:18:17.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:18:17.892 - Thread: 1 -> STATISTICS,13623.7833334,0.006962776,0.09934616,0.0903492,4.114058,122.9536,831.7501,102.778,109.275,12,0,2387.511,12863.07,37778,-37778,60,38.13162,83.59561,0.7918683,6770,16.67401,1,16.66667,6.358069,13.93874,100,8656776150,2387.511 2020-08-06 15:18:17.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:18:17.892 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,321,655,8255,4002,0,0,124,5470,0,2313,15,0,82,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:18:19.070 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:18:19.070 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:18:24.803 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:18:24.803 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:18:25.274 - Thread: 1 -> GC Memory: 2386.728 / 2386.728 MB 2020-08-06 15:18:31.727 - Thread: 1 -> Autosave initiated 2020-08-06 15:18:31.727 - Thread: 1 -> Character state: True 2020-08-06 15:18:31.727 - Thread: 1 -> IsServer: True 2020-08-06 15:18:31.727 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:18:31.727 - Thread: 1 -> Autosave 2020-08-06 15:18:31.727 - Thread: 1 -> Saving world - START 2020-08-06 15:18:31.727 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:18:31.727 - Thread: 1 -> Before snapshot.: GC Memory: 2,388 B 2020-08-06 15:18:32.172 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2020-08-06 15:18:32.172 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2020-08-06 15:18:32.172 - Thread: 1 -> Saving world - END 2020-08-06 15:18:32.172 - Thread: 11 -> Session snapshot save - START 2020-08-06 15:18:32.173 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 15:18:35.810 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:18:39.076 - Thread: 11 -> Session snapshot save - END 2020-08-06 15:18:46.663 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:18:46.663 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:18:47.710 - Thread: 1 -> GUI Stats: Update 0.231553111111111, Draw 0.481415333333332 2020-08-06 15:18:55.084 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:18:55.084 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:18:55.084 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:18:55.135 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:18:55.283 - Thread: 1 -> GC Memory: 2494.391 / 2494.391 MB 2020-08-06 15:18:59.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:18:59.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:19:19.909 - Thread: 1 -> GUI Stats: Update 0.238331166666667, Draw 0.524073166666666 2020-08-06 15:19:23.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:19:23.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:19:23.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:19:23.787 - Thread: 1 -> STATISTICS,13683.8,0.00775528,0.07501984,0.0903492,4.114058,123.3793,837.423,107.461,114.4658,12,0,2501.428,12905.52,37958,-37958,60,37.83482,92.38556,0.8368888,6869,16.66566,1,16.66667,6.305421,15.39666,100,8694254602,2501.428 2020-08-06 15:19:23.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:19:23.787 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,321,655,8291,4033,0,0,140,5504,0,2313,31,0,84,15,288,72,30,3,1529,791,360,6,50,0 2020-08-06 15:19:25.296 - Thread: 1 -> GC Memory: 2499.306 / 2499.306 MB 2020-08-06 15:19:26.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:19:26.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:19:48.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:19:48.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:19:52.633 - Thread: 1 -> GUI Stats: Update 0.267990888888889, Draw 0.612523333333331 2020-08-06 15:19:55.310 - Thread: 1 -> GC Memory: 2397.022 / 2397.022 MB 2020-08-06 15:20:15.025 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:20:25.316 - Thread: 1 -> GC Memory: 2402.091 / 2402.091 MB 2020-08-06 15:20:25.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:20:25.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:20:26.536 - Thread: 1 -> GUI Stats: Update 0.254456777777778, Draw 0.482249722222222 2020-08-06 15:20:28.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:20:28.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:20:30.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:20:30.413 - Thread: 1 -> STATISTICS,13743.8166667,0.007074356,0.07534599,0.0903492,4.114058,123.8059,842.7672,102.0596,103.2613,11,0,2402.958,12904.98,37954,-37954,62,38.10957,80.96075,0.8685248,6494,16.67467,1,16.66667,6.354644,13.49994,100,8663795848,2402.958 2020-08-06 15:20:30.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:20:30.413 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,321,655,8262,4004,0,0,126,5474,0,2313,15,0,85,15,288,72,30,3,1529,791,360,6,50,0 2020-08-06 15:20:40.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:20:40.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:20:45.807 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:20:52.180 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:20:53.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:20:53.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:20:55.328 - Thread: 1 -> GC Memory: 2408.066 / 2408.066 MB 2020-08-06 15:20:58.522 - Thread: 1 -> GUI Stats: Update 0.2429345, Draw 0.422684777777778 2020-08-06 15:21:09.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:21:09.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:21:21.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:21:21.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:21:25.353 - Thread: 1 -> GC Memory: 2386.064 / 2386.064 MB 2020-08-06 15:21:30.537 - Thread: 1 -> GUI Stats: Update 0.244545611111111, Draw 0.425361555555555 2020-08-06 15:21:34.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:21:34.612 - Thread: 1 -> STATISTICS,13803.8333334,0.006999016,0.07904434,0.0903492,4.114058,124.2324,847.4283,105.502,109.7036,9,0,2387.107,12884.99,37952,-37952,63,36.6587,85.79492,0.8808638,6484,16.66428,1,16.66667,6.108908,14.2971,100,8663097730,2387.107 2020-08-06 15:21:34.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:21:34.612 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,322,655,8261,4004,0,0,126,5472,0,2313,15,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:21:39.986 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:21:39.986 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:21:55.366 - Thread: 1 -> GC Memory: 2389.87 / 2389.87 MB 2020-08-06 15:22:00.840 - Thread: 1 -> GUI Stats: Update 0.246202333333333, Draw 0.473497777777777 2020-08-06 15:22:03.759 - Thread: 1 -> Clusters reordered 2020-08-06 15:22:23.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:22:23.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:22:25.367 - Thread: 1 -> GC Memory: 2392.947 / 2392.947 MB 2020-08-06 15:22:29.943 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:22:30.841 - Thread: 1 -> GUI Stats: Update 0.235028666666666, Draw 0.469025444444444 2020-08-06 15:22:34.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:22:34.773 - Thread: 1 -> STATISTICS,13863.85,0.007007599,0.07428265,0.0903492,4.114058,124.6535,851.8785,92.45251,106.9524,8,0,2391.079,12867.26,37906,-37906,60,36.69485,84.67408,0.6618816,6483,16.65996,1,16.66667,6.113348,14.10667,100,8664632962,2391.079 2020-08-06 15:22:34.773 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:22:34.773 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,323,655,8263,4004,0,0,126,5473,0,2313,15,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:22:55.375 - Thread: 1 -> GC Memory: 2376.938 / 2376.938 MB 2020-08-06 15:23:02.151 - Thread: 1 -> GUI Stats: Update 0.201816944444445, Draw 0.411612055555555 2020-08-06 15:23:02.989 - Thread: 1 -> Clusters reordered 2020-08-06 15:23:06.356 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:23:07.551 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:23:17.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:23:17.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:23:25.378 - Thread: 1 -> GC Memory: 2380.064 / 2380.064 MB 2020-08-06 15:23:31.736 - Thread: 1 -> Autosave initiated 2020-08-06 15:23:31.736 - Thread: 1 -> Character state: True 2020-08-06 15:23:31.736 - Thread: 1 -> IsServer: True 2020-08-06 15:23:31.736 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:23:31.736 - Thread: 1 -> Autosave 2020-08-06 15:23:31.736 - Thread: 1 -> Saving world - START 2020-08-06 15:23:31.737 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:23:31.737 - Thread: 1 -> Before snapshot.: GC Memory: 2,381 B 2020-08-06 15:23:32.121 - Thread: 1 -> After snapshot.: GC Memory: 2,398 B 2020-08-06 15:23:32.121 - Thread: 1 -> Directory cleanup: GC Memory: 2,398 B 2020-08-06 15:23:32.121 - Thread: 1 -> Saving world - END 2020-08-06 15:23:32.157 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:23:32.157 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:23:33.621 - Thread: 1 -> GUI Stats: Update 0.233415944444445, Draw 0.580651722222223 2020-08-06 15:23:35.357 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:23:36.771 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:23:37.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:23:37.532 - Thread: 1 -> STATISTICS,13923.8666667,0.006719589,0.07596684,0.0903492,4.114058,125.0782,856.4171,97.01455,101.4777,8,0,2419.473,12872.92,37804,-37804,63,37.06296,85.66881,0.8230432,6394,16.67574,1,16.66667,6.180523,14.28591,100,8665164610,2419.473 2020-08-06 15:23:37.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:23:37.532 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,323,655,8263,4004,0,0,126,5473,0,2313,15,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:23:55.382 - Thread: 1 -> GC Memory: 2420.25 / 2420.25 MB 2020-08-06 15:23:58.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:23:58.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:24:03.227 - Thread: 1 -> Clusters reordered 2020-08-06 15:24:04.809 - Thread: 1 -> GUI Stats: Update 0.232381722222222, Draw 0.543629611111111 2020-08-06 15:24:07.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:24:07.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:24:25.387 - Thread: 1 -> GC Memory: 2425.487 / 2425.487 MB 2020-08-06 15:24:26.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:24:26.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:24:31.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:24:31.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:24:35.317 - Thread: 1 -> GUI Stats: Update 0.2446235, Draw 0.416943555555556 2020-08-06 15:24:39.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:24:39.296 - Thread: 1 -> STATISTICS,13983.8833334,0.007006645,0.07592106,0.0903492,4.114058,125.4989,860.9453,99.70399,96.49177,8,0,2378.547,12868.26,37871,-37871,63,34.95519,89.15778,0.8283224,6477,16.65896,1,16.66667,5.82317,14.85276,100,8665585902,2378.547 2020-08-06 15:24:39.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:24:39.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,324,655,8264,4004,0,0,126,5473,0,2313,15,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:24:48.294 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:24:48.294 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:24:54.593 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:24:55.391 - Thread: 1 -> GC Memory: 2382.714 / 2382.714 MB 2020-08-06 15:24:58.600 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:25:02.599 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:25:02.623 - Thread: 1 -> Clusters reordered 2020-08-06 15:25:06.136 - Thread: 1 -> GUI Stats: Update 0.235846777777778, Draw 0.433152222222222 2020-08-06 15:25:07.295 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:25:22.073 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:25:25.394 - Thread: 1 -> GC Memory: 2385.872 / 2385.872 MB 2020-08-06 15:25:27.022 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:25:36.129 - Thread: 1 -> GUI Stats: Update 0.239528333333333, Draw 0.390866388888889 2020-08-06 15:25:40.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:25:40.026 - Thread: 1 -> STATISTICS,14043.9,0.00699234,0.07610321,0.0903492,4.114058,125.9444,865.5997,91.97733,97.73064,9,0,2383.675,12867.35,37913,-37913,64,32.96669,87.2704,0.6743396,6767,16.68119,1,16.66667,5.499238,14.55774,100,8668963870,2383.675 2020-08-06 15:25:40.026 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:25:40.026 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,327,655,8267,4004,0,0,126,5472,0,2313,15,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:25:50.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:25:50.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:25:55.410 - Thread: 1 -> GC Memory: 2386.598 / 2386.598 MB 2020-08-06 15:26:06.417 - Thread: 1 -> GUI Stats: Update 0.221664055555555, Draw 0.429670722222222 2020-08-06 15:26:25.412 - Thread: 1 -> GC Memory: 2380.548 / 2380.548 MB 2020-08-06 15:26:26.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:26:26.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:26:27.219 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:26:27.219 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:26:27.818 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:26:27.818 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:26:33.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:26:33.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:26:38.579 - Thread: 1 -> GUI Stats: Update 0.246044388888888, Draw 0.490155611111112 2020-08-06 15:26:42.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:26:42.663 - Thread: 1 -> STATISTICS,14103.9166667,0.007034302,0.0785265,0.0903492,4.114058,126.3685,870.2787,106.5739,122.6439,9,0,2384.33,12888.46,37918,-37918,64,43.09001,82.78667,0.7628016,6743,16.68118,1,16.66667,7.187922,13.80979,100,8685552990,2384.33 2020-08-06 15:26:42.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:26:42.663 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,327,655,8283,4019,0,0,126,5488,0,2313,31,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:26:55.425 - Thread: 1 -> GC Memory: 2386.084 / 2386.084 MB 2020-08-06 15:26:55.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:26:55.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:01.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:01.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:10.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:10.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:10.050 - Thread: 1 -> GUI Stats: Update 0.240045166666667, Draw 0.454925444444444 2020-08-06 15:27:16.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:16.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:25.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:25.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:25.440 - Thread: 1 -> GC Memory: 2394.919 / 2394.919 MB 2020-08-06 15:27:31.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:31.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:37.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:37.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:41.426 - Thread: 1 -> GUI Stats: Update 0.246012277777778, Draw 0.434804388888889 2020-08-06 15:27:43.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:27:43.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:27:45.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:27:45.590 - Thread: 1 -> STATISTICS,14163.9333334,0.007159233,0.08051777,0.0903492,4.114058,126.7924,875.0034,116.0739,139.4989,11,0,2394.812,12910.36,37912,-37912,62,41.03504,81.74096,0.8178399,6740,16.61651,1,16.66667,6.818592,13.5825,100,8676553118,2394.812 2020-08-06 15:27:45.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:27:45.590 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1476,327,655,8274,4004,0,0,126,5480,0,2313,15,0,85,15,288,78,30,3,1529,791,360,6,50,0 2020-08-06 15:27:49.689 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:27:49.689 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:27:55.448 - Thread: 1 -> GC Memory: 2382.885 / 2382.885 MB 2020-08-06 15:27:56.854 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:27:59.046 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:28:12.299 - Thread: 1 -> GUI Stats: Update 0.227154722222222, Draw 0.426983499999999 2020-08-06 15:28:25.461 - Thread: 1 -> GC Memory: 2383.158 / 2383.158 MB 2020-08-06 15:28:31.750 - Thread: 1 -> Autosave initiated 2020-08-06 15:28:31.750 - Thread: 1 -> Character state: True 2020-08-06 15:28:31.750 - Thread: 1 -> IsServer: True 2020-08-06 15:28:31.750 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:28:31.750 - Thread: 1 -> Autosave 2020-08-06 15:28:31.750 - Thread: 1 -> Saving world - START 2020-08-06 15:28:31.751 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:28:31.751 - Thread: 1 -> Before snapshot.: GC Memory: 2,388 B 2020-08-06 15:28:32.186 - Thread: 1 -> After snapshot.: GC Memory: 2,402 B 2020-08-06 15:28:32.187 - Thread: 1 -> Directory cleanup: GC Memory: 2,402 B 2020-08-06 15:28:32.187 - Thread: 1 -> Saving world - END 2020-08-06 15:28:32.230 - Thread: 11 -> Session snapshot save - START 2020-08-06 15:28:32.230 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 15:28:35.422 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:28:35.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:28:35.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:28:37.367 - Thread: 11 -> Session snapshot save - END 2020-08-06 15:28:46.137 - Thread: 1 -> GUI Stats: Update 0.251630055555556, Draw 0.532577888888889 2020-08-06 15:28:48.304 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:28:48.304 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:28:50.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:28:50.562 - Thread: 1 -> STATISTICS,14223.95,0.006741524,0.07967377,0.0903492,4.114058,127.2183,879.7584,97.37277,99.64245,14,0,2425.968,12920.2,37921,-37921,61,33.09624,86.63853,0.8351457,6725,16.66252,1,16.66667,5.514668,14.43616,100,8668951174,2425.968 2020-08-06 15:28:50.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:28:50.563 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,327,655,8267,4004,0,0,126,5472,0,2313,15,0,85,15,288,71,30,3,1529,791,360,6,50,0 2020-08-06 15:28:52.049 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:28:52.263 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:28:52.470 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:28:52.907 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:28:55.465 - Thread: 1 -> GC Memory: 2426.304 / 2426.304 MB 2020-08-06 15:28:59.234 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:29:17.378 - Thread: 1 -> GUI Stats: Update 0.205379444444444, Draw 0.406449611111111 2020-08-06 15:29:20.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:29:20.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:29:23.099 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:29:24.195 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:29:25.469 - Thread: 1 -> GC Memory: 2429.597 / 2429.597 MB 2020-08-06 15:29:31.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:29:31.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:29:47.496 - Thread: 1 -> GUI Stats: Update 0.214480444444445, Draw 0.430857444444444 2020-08-06 15:29:51.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:29:51.595 - Thread: 1 -> STATISTICS,14283.9666667,0.007122993,0.07832527,0.0903492,4.114058,127.644,884.4938,112.6559,174.6358,9,0,2383.595,12889.47,37927,-37927,61,40.29406,81.41042,0.7621964,6702,16.66941,1,16.66667,6.716784,13.57064,100,8690792240,2383.595 2020-08-06 15:29:51.595 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:29:51.595 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1471,327,655,8288,4019,0,0,126,5491,0,2313,31,0,88,15,288,72,30,3,1529,791,360,6,50,0 2020-08-06 15:29:55.489 - Thread: 1 -> GC Memory: 2382.104 / 2382.104 MB 2020-08-06 15:30:02.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:30:02.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:30:15.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:30:15.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:30:15.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:30:15.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:30:21.345 - Thread: 1 -> GUI Stats: Update 0.222039944444445, Draw 0.492758666666667 2020-08-06 15:30:23.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:30:23.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:30:25.500 - Thread: 1 -> GC Memory: 2389.895 / 2389.895 MB 2020-08-06 15:30:54.056 - Thread: 1 -> GUI Stats: Update 0.247807611111112, Draw 0.621357777777778 2020-08-06 15:30:55.502 - Thread: 1 -> GC Memory: 2392.547 / 2392.547 MB 2020-08-06 15:30:58.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:30:58.156 - Thread: 1 -> STATISTICS,14343.9833334,0.007045746,0.07791519,0.0903492,4.114058,128.0663,889.1878,98.61853,118.0838,12,0,2392.895,12872.43,38321,-38321,62,40.98701,84.47334,0.8803962,6650,16.66324,1,16.66667,6.829766,14.076,100,8671774684,2392.895 2020-08-06 15:30:58.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:30:58.156 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,327,655,8270,4002,0,0,124,5472,0,2313,15,0,88,15,288,72,30,3,1529,791,360,6,50,0 2020-08-06 15:31:11.439 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:31:15.436 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:31:22.189 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:31:25.117 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 15:31:25.517 - Thread: 1 -> GC Memory: 2389.493 / 2389.493 MB 2020-08-06 15:31:26.004 - Thread: 1 -> GUI Stats: Update 0.222316722222222, Draw 0.402158500000001 2020-08-06 15:31:26.296 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:31:27.313 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:31:55.522 - Thread: 1 -> GC Memory: 2394.513 / 2394.513 MB 2020-08-06 15:31:58.064 - Thread: 1 -> GUI Stats: Update 0.214508777777778, Draw 0.426171666666667 2020-08-06 15:32:02.521 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:32:02.521 - Thread: 1 -> STATISTICS,14404,0.007164955,0.07553864,0.0903492,4.114058,128.4874,893.9337,112.0938,96.70556,11,0,2396.578,12880.04,38329,-38329,63,35.31143,87.01435,0.8382964,6602,16.69227,1,16.66667,5.89428,14.52467,100,8665597408,2396.578 2020-08-06 15:32:02.521 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:32:02.522 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1468,330,655,8264,4004,0,0,126,5472,0,2313,15,0,80,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:32:22.395 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:32:23.746 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:32:25.536 - Thread: 1 -> GC Memory: 2400.506 / 2400.506 MB 2020-08-06 15:32:25.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:32:25.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:32:31.098 - Thread: 1 -> GUI Stats: Update 0.247497944444445, Draw 0.509043388888889 2020-08-06 15:32:55.541 - Thread: 1 -> GC Memory: 2379.419 / 2379.419 MB 2020-08-06 15:33:03.090 - Thread: 1 -> GUI Stats: Update 0.241799055555556, Draw 0.518569944444444 2020-08-06 15:33:07.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:33:07.440 - Thread: 1 -> STATISTICS,14464.0166667,0.006950378,0.07531834,0.0903492,4.114058,128.9094,898.5385,102.9597,115.8336,9,0,2382.535,12895.4,38371,-38371,63,40.27361,81.01329,0.8874494,6573,16.68646,1,16.66667,6.720239,13.51825,100,8669471716,2382.535 2020-08-06 15:33:07.440 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:33:07.440 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,330,655,8267,4002,0,0,124,5472,0,2313,15,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:33:23.633 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:33:23.633 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:33:25.548 - Thread: 1 -> GC Memory: 2385.791 / 2385.791 MB 2020-08-06 15:33:28.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:33:28.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:33:31.755 - Thread: 1 -> Autosave initiated 2020-08-06 15:33:31.755 - Thread: 1 -> Character state: True 2020-08-06 15:33:31.755 - Thread: 1 -> IsServer: True 2020-08-06 15:33:31.755 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:33:31.755 - Thread: 1 -> Autosave 2020-08-06 15:33:31.755 - Thread: 1 -> Saving world - START 2020-08-06 15:33:31.756 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:33:31.756 - Thread: 1 -> Before snapshot.: GC Memory: 2,384 B 2020-08-06 15:33:32.235 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2020-08-06 15:33:32.236 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2020-08-06 15:33:32.236 - Thread: 1 -> Saving world - END 2020-08-06 15:33:32.236 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:33:32.237 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:33:35.762 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:33:36.204 - Thread: 1 -> GUI Stats: Update 0.229362, Draw 0.477522888888889 2020-08-06 15:33:37.604 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:33:38.336 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:33:39.319 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:33:39.503 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:33:39.503 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:33:39.682 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:33:40.416 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:33:55.566 - Thread: 1 -> GC Memory: 2488.527 / 2488.527 MB 2020-08-06 15:34:07.361 - Thread: 1 -> GUI Stats: Update 0.190795222222222, Draw 0.388607 2020-08-06 15:34:10.545 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:34:10.918 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:34:11.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:34:11.433 - Thread: 1 -> STATISTICS,14524.0333334,0.00683403,0.07667065,0.0903492,4.114058,129.3358,903.3212,96.70039,115.1505,13,0,2492.187,12894.59,38377,-38377,63,38.33534,93.45744,0.7529321,6517,16.66196,1,16.66667,6.38742,15.57184,100,8686256732,2492.187 2020-08-06 15:34:11.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:34:11.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,330,655,8283,4017,0,0,124,5488,0,2313,31,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:34:11.465 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:34:12.753 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:34:23.725 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:34:25.571 - Thread: 1 -> GC Memory: 2494.801 / 2494.801 MB 2020-08-06 15:34:37.754 - Thread: 1 -> GUI Stats: Update 0.181111277777778, Draw 0.372677 2020-08-06 15:34:43.479 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:34:44.188 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:34:49.854 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:34:55.573 - Thread: 1 -> GC Memory: 2387.335 / 2387.335 MB 2020-08-06 15:35:07.740 - Thread: 1 -> GUI Stats: Update 0.188452388888889, Draw 0.390741888888889 2020-08-06 15:35:11.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:35:11.789 - Thread: 1 -> STATISTICS,14584.05,0.007306099,0.08376884,0.0903492,4.114058,129.781,908.1627,97.89027,105.1623,11,0,2386.827,12892.88,38378,-38378,63,36.69632,93.6843,0.7120949,6540,16.94841,1,16.66667,6.219442,15.878,100,8687439980,2386.827 2020-08-06 15:35:11.789 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:35:11.789 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,331,655,8284,4017,0,0,124,5488,0,2313,31,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:35:19.738 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:35:25.577 - Thread: 1 -> GC Memory: 2387.937 / 2387.937 MB 2020-08-06 15:35:37.739 - Thread: 1 -> GUI Stats: Update 0.202560944444445, Draw 0.379815166666666 2020-08-06 15:35:55.579 - Thread: 1 -> GC Memory: 2390.188 / 2390.188 MB 2020-08-06 15:36:07.797 - Thread: 1 -> GUI Stats: Update 0.200739388888888, Draw 0.365528555555556 2020-08-06 15:36:11.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:36:11.809 - Thread: 1 -> STATISTICS,14644.0666667,0.007182121,0.07851219,0.0903492,4.114058,130.2051,912.7978,99.08082,105.4085,14,0,2386.347,12894.86,38380,-38380,63,35.90188,93.14643,0.7039368,6552,16.66339,1,16.66667,5.982472,15.52136,100,8688099628,2386.347 2020-08-06 15:36:11.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:36:11.809 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,332,655,8285,4017,0,0,124,5488,0,2313,31,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:36:25.590 - Thread: 1 -> GC Memory: 2388.024 / 2388.024 MB 2020-08-06 15:36:37.743 - Thread: 1 -> GUI Stats: Update 0.184535166666667, Draw 0.381681166666667 2020-08-06 15:36:39.623 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:36:39.811 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:36:55.593 - Thread: 1 -> GC Memory: 2390.922 / 2390.922 MB 2020-08-06 15:37:07.738 - Thread: 1 -> GUI Stats: Update 0.184629611111111, Draw 0.379412888888888 2020-08-06 15:37:11.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:37:11.824 - Thread: 1 -> STATISTICS,14704.0833334,0.006919861,0.07457256,0.0903492,4.114058,130.6239,917.4549,98.1863,106.761,12,0,2391.476,12894.32,38382,-38382,62,35.59698,89.89034,0.697962,6606,16.65171,1,16.66667,5.927506,14.96828,100,8689308380,2391.476 2020-08-06 15:37:11.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:37:11.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,333,655,8286,4017,0,0,124,5488,0,2313,31,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:37:25.603 - Thread: 1 -> GC Memory: 2392.502 / 2392.502 MB 2020-08-06 15:37:37.742 - Thread: 1 -> GUI Stats: Update 0.184353777777778, Draw 0.371143888888889 2020-08-06 15:37:38.996 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:37:46.843 - Thread: 1 -> Clusters reordered 2020-08-06 15:37:55.613 - Thread: 1 -> GC Memory: 2390.729 / 2390.729 MB 2020-08-06 15:38:07.913 - Thread: 1 -> GUI Stats: Update 0.192705833333333, Draw 0.390803333333334 2020-08-06 15:38:10.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:38:12.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:38:12.011 - Thread: 1 -> STATISTICS,14764.1,0.006978035,0.07707119,0.0903492,4.114058,131.0465,922.0806,94.29843,104.0102,11,0,2391.122,12894.36,38391,-38391,64,38.13576,91.55209,0.699731,6581,16.64835,1,16.66667,6.348975,15.24191,100,8693813052,2391.122 2020-08-06 15:38:12.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:38:12.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,335,655,8291,4019,0,0,126,5490,0,2313,31,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:38:14.445 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:38:20.447 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:38:25.628 - Thread: 1 -> GC Memory: 2391.904 / 2391.904 MB 2020-08-06 15:38:31.758 - Thread: 1 -> Autosave initiated 2020-08-06 15:38:31.758 - Thread: 1 -> Character state: True 2020-08-06 15:38:31.758 - Thread: 1 -> IsServer: True 2020-08-06 15:38:31.758 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:38:31.758 - Thread: 1 -> Autosave 2020-08-06 15:38:31.758 - Thread: 1 -> Saving world - START 2020-08-06 15:38:31.758 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:38:31.758 - Thread: 1 -> Before snapshot.: GC Memory: 2,392 B 2020-08-06 15:38:32.139 - Thread: 1 -> After snapshot.: GC Memory: 2,410 B 2020-08-06 15:38:32.139 - Thread: 1 -> Directory cleanup: GC Memory: 2,410 B 2020-08-06 15:38:32.139 - Thread: 1 -> Saving world - END 2020-08-06 15:38:32.177 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:38:32.177 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:38:35.381 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:38:36.840 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:38:38.763 - Thread: 1 -> GUI Stats: Update 0.192473166666667, Draw 0.399986666666667 2020-08-06 15:38:55.637 - Thread: 1 -> GC Memory: 2431.619 / 2431.619 MB 2020-08-06 15:39:08.788 - Thread: 1 -> GUI Stats: Update 0.211134166666667, Draw 0.427294444444444 2020-08-06 15:39:12.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:39:12.915 - Thread: 1 -> STATISTICS,14824.1166667,0.006995201,0.07567883,0.0903492,4.114058,131.468,926.7194,101.314,114.5327,14,0,2434.759,12896.55,38393,-38393,65,37.79744,91.50754,0.7089691,6679,16.64485,1,16.66667,6.291327,15.23129,100,8695976416,2434.759 2020-08-06 15:39:12.915 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:39:12.915 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,337,655,8293,4019,0,0,126,5490,0,2313,31,0,83,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:39:25.649 - Thread: 1 -> GC Memory: 2438.29 / 2438.29 MB 2020-08-06 15:39:29.026 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:39:35.417 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:39:35.601 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:39:36.779 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:39:40.180 - Thread: 1 -> GUI Stats: Update 0.2174635, Draw 0.456608944444445 2020-08-06 15:39:55.666 - Thread: 1 -> GC Memory: 2388.868 / 2388.868 MB 2020-08-06 15:40:09.366 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:40:10.417 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:40:14.013 - Thread: 1 -> GUI Stats: Update 0.237042777777778, Draw 0.575680388888888 2020-08-06 15:40:18.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:40:18.595 - Thread: 1 -> STATISTICS,14884.1333334,0.006903648,0.07562065,0.0903492,4.114058,131.8885,931.4312,107.6106,121.1384,10,0,2389.465,12876.64,38398,-38398,63,40.12597,81.02351,0.8263392,6654,16.68101,1,16.66667,6.693417,13.51554,100,8676829116,2389.465 2020-08-06 15:40:18.595 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:40:18.595 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8274,4002,0,0,124,5471,0,2313,15,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:40:25.671 - Thread: 1 -> GC Memory: 2388.772 / 2388.772 MB 2020-08-06 15:40:47.564 - Thread: 1 -> GUI Stats: Update 0.247991944444444, Draw 0.767558444444444 2020-08-06 15:40:55.675 - Thread: 1 -> GC Memory: 2392.525 / 2392.525 MB 2020-08-06 15:41:11.747 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:41:11.747 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:41:16.204 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:41:16.204 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:41:21.088 - Thread: 1 -> GUI Stats: Update 0.241120333333334, Draw 0.595158500000001 2020-08-06 15:41:25.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:41:25.618 - Thread: 1 -> STATISTICS,14944.15,0.007044792,0.0786562,0.0903492,4.114058,132.3122,936.1682,113.9658,130.8816,15,0,2384.213,12894.47,38553,-38553,65,40.16666,85.59492,0.8854104,6629,16.66867,1,16.66667,6.695247,14.26753,100,8680191684,2384.213 2020-08-06 15:41:25.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:41:25.619 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,337,655,8278,4004,0,0,126,5474,0,2313,15,0,84,15,288,72,30,3,1529,792,360,6,50,0 2020-08-06 15:41:25.677 - Thread: 1 -> GC Memory: 2382.169 / 2382.169 MB 2020-08-06 15:41:48.920 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:41:48.920 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:41:51.675 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:41:51.675 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:41:52.589 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:41:54.529 - Thread: 1 -> GUI Stats: Update 0.244979111111111, Draw 0.521929055555556 2020-08-06 15:41:55.691 - Thread: 1 -> GC Memory: 2387.437 / 2387.437 MB 2020-08-06 15:42:05.606 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:42:05.974 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:42:15.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:42:15.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:42:25.243 - Thread: 1 -> GUI Stats: Update 0.252488444444444, Draw 0.436916833333333 2020-08-06 15:42:25.699 - Thread: 1 -> GC Memory: 2391.921 / 2391.921 MB 2020-08-06 15:42:29.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:42:29.919 - Thread: 1 -> STATISTICS,15004.1666667,0.007246017,0.07948685,0.0903492,4.114058,132.7401,940.9393,114.2882,129.2335,10,0,2391.769,12922.93,38429,-38429,69,44.09612,90.16069,0.7470232,6615,16.6602,1,16.66667,7.346501,15.02095,100,8694135262,2391.769 2020-08-06 15:42:29.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:42:29.919 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8291,4017,0,0,124,5487,0,2313,31,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:42:55.713 - Thread: 1 -> GC Memory: 2383.251 / 2383.251 MB 2020-08-06 15:42:59.383 - Thread: 1 -> GUI Stats: Update 0.243118611111111, Draw 0.60469388888889 2020-08-06 15:43:22.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:43:22.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:43:22.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:43:22.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:43:25.726 - Thread: 1 -> GC Memory: 2392.227 / 2392.227 MB 2020-08-06 15:43:28.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:43:28.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:43:31.760 - Thread: 1 -> Autosave initiated 2020-08-06 15:43:31.760 - Thread: 1 -> Character state: True 2020-08-06 15:43:31.760 - Thread: 1 -> IsServer: True 2020-08-06 15:43:31.760 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:43:31.760 - Thread: 1 -> Autosave 2020-08-06 15:43:31.761 - Thread: 1 -> Saving world - START 2020-08-06 15:43:31.761 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:43:31.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,393 B 2020-08-06 15:43:32.254 - Thread: 1 -> After snapshot.: GC Memory: 2,452 B 2020-08-06 15:43:32.254 - Thread: 1 -> Directory cleanup: GC Memory: 2,452 B 2020-08-06 15:43:32.254 - Thread: 1 -> Saving world - END 2020-08-06 15:43:32.255 - Thread: 11 -> Session snapshot save - START 2020-08-06 15:43:32.255 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 15:43:34.701 - Thread: 1 -> GUI Stats: Update 0.253366222222222, Draw 0.576554055555556 2020-08-06 15:43:36.178 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:43:39.113 - Thread: 11 -> Session snapshot save - END 2020-08-06 15:43:39.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:43:39.938 - Thread: 1 -> STATISTICS,15064.1833334,0.006937027,0.08364964,0.0903492,4.114058,133.1649,945.8621,119.7464,122.7868,15,0,2494.562,12914.33,38479,-38479,71,37.58126,85.27323,0.8876427,6513,16.68971,1,16.66667,6.272203,14.23186,100,8695852134,2494.562 2020-08-06 15:43:39.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:43:39.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8293,4019,0,0,126,5489,0,2313,31,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:43:55.155 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:43:55.735 - Thread: 1 -> GC Memory: 2494.294 / 2494.294 MB 2020-08-06 15:43:56.737 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:43:56.954 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:44:01.021 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:44:07.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:44:07.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:44:07.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:44:07.598 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:44:10.013 - Thread: 1 -> GUI Stats: Update 0.237383611111111, Draw 0.488013333333333 2020-08-06 15:44:11.313 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:44:17.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:44:17.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:44:25.738 - Thread: 1 -> GC Memory: 2500.061 / 2500.061 MB 2020-08-06 15:44:26.048 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:44:29.526 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:44:29.526 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:44:32.212 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:44:36.675 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:44:40.855 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:44:41.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:44:41.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:44:42.318 - Thread: 1 -> GUI Stats: Update 0.243107888888888, Draw 0.696394111111112 2020-08-06 15:44:45.199 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:44:47.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:44:47.192 - Thread: 1 -> STATISTICS,15124.2,0.007090569,0.08291054,0.0903492,4.114058,133.5879,950.6802,120.6887,143.2707,9,0,2396.724,12931.09,37909,-37909,69,47.36047,82.04772,0.8389953,6549,16.67231,1,16.66667,7.896084,13.67925,100,8712444326,2396.724 2020-08-06 15:44:47.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:44:47.192 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8308,4035,0,0,142,5504,0,2313,31,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:44:55.748 - Thread: 1 -> GC Memory: 2396.592 / 2396.592 MB 2020-08-06 15:45:15.053 - Thread: 1 -> GUI Stats: Update 0.236146944444444, Draw 0.605432277777777 2020-08-06 15:45:25.760 - Thread: 1 -> GC Memory: 2395.169 / 2395.169 MB 2020-08-06 15:45:39.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:45:39.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:45:42.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:45:42.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:45:42.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:45:42.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:45:46.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:45:46.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:45:48.157 - Thread: 1 -> GUI Stats: Update 0.253866055555555, Draw 0.485496944444444 2020-08-06 15:45:52.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:45:52.720 - Thread: 1 -> STATISTICS,15184.2166667,0.006934166,0.08103561,0.0903492,4.114058,134.0341,955.685,105.6628,101.8671,11,0,2400.796,12879.38,37757,-37757,67,38.59895,84.16789,0.8547862,6546,16.66694,1,16.66667,6.433265,14.02821,100,8679271854,2400.796 2020-08-06 15:45:52.721 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:45:52.721 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8277,4004,0,0,126,5473,0,2313,15,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:45:55.762 - Thread: 1 -> GC Memory: 2403.046 / 2403.046 MB 2020-08-06 15:45:56.329 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:46:09.922 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:46:09.922 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:46:13.021 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:46:13.021 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:46:20.521 - Thread: 1 -> GUI Stats: Update 0.232396777777777, Draw 0.635109777777777 2020-08-06 15:46:22.041 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:46:25.776 - Thread: 1 -> GC Memory: 2405.349 / 2405.349 MB 2020-08-06 15:46:40.283 - Thread: 1 -> Akidofou's action was blocked. 2020-08-06 15:46:40.283 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-08-06 15:46:53.396 - Thread: 1 -> GUI Stats: Update 0.240364111111111, Draw 1.01168605555556 2020-08-06 15:46:53.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:46:53.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:46:55.781 - Thread: 1 -> GC Memory: 2412.169 / 2412.169 MB 2020-08-06 15:46:58.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:46:58.316 - Thread: 1 -> STATISTICS,15244.2333334,0.006959915,0.08193493,0.0903492,4.114058,134.457,960.4016,118.7133,141.182,16,0,2408.573,12918.86,37779,-37779,68,44.01808,89.32639,0.8237019,6532,16.65141,1,16.66667,7.32963,14.8741,100,8696660334,2408.573 2020-08-06 15:46:58.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:46:58.316 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8293,4020,0,0,126,5489,0,2313,31,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:47:06.663 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:47:17.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:47:17.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:47:23.432 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:47:23.841 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 15:47:24.662 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 15:47:25.782 - Thread: 1 -> GC Memory: 2416.353 / 2416.353 MB 2020-08-06 15:47:26.015 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:47:28.821 - Thread: 1 -> GUI Stats: Update 0.2554805, Draw 0.507628833333333 2020-08-06 15:47:44.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:47:44.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:47:55.789 - Thread: 1 -> GC Memory: 2400.753 / 2400.753 MB 2020-08-06 15:47:57.433 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:48:01.682 - Thread: 1 -> GUI Stats: Update 0.228064, Draw 0.394442222222223 2020-08-06 15:48:06.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:48:06.359 - Thread: 1 -> STATISTICS,15304.25,0.00684166,0.08773136,0.0903492,4.114058,134.8838,965.3547,105.3167,118.419,13,0,2399.744,12912,38594,-38594,68,41.4114,90.01977,0.8668682,6533,16.66859,1,16.66667,6.902695,15.00502,100,8694249318,2399.744 2020-08-06 15:48:06.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:48:06.359 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,337,655,8291,4018,0,0,124,5487,0,2313,31,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:48:10.149 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:48:10.149 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:48:11.582 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:48:13.773 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 15:48:17.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:48:17.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:48:22.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:48:22.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:48:25.789 - Thread: 1 -> GC Memory: 2403.879 / 2403.879 MB 2020-08-06 15:48:29.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:48:29.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:48:31.768 - Thread: 1 -> Autosave initiated 2020-08-06 15:48:31.768 - Thread: 1 -> Character state: True 2020-08-06 15:48:31.768 - Thread: 1 -> IsServer: True 2020-08-06 15:48:31.768 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:48:31.768 - Thread: 1 -> Autosave 2020-08-06 15:48:31.768 - Thread: 1 -> Saving world - START 2020-08-06 15:48:31.769 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:48:31.769 - Thread: 1 -> Before snapshot.: GC Memory: 2,408 B 2020-08-06 15:48:32.171 - Thread: 1 -> After snapshot.: GC Memory: 2,424 B 2020-08-06 15:48:32.171 - Thread: 1 -> Directory cleanup: GC Memory: 2,424 B 2020-08-06 15:48:32.171 - Thread: 1 -> Saving world - END 2020-08-06 15:48:32.205 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:48:32.205 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:48:34.613 - Thread: 1 -> GUI Stats: Update 0.239634388888889, Draw 0.552114222222223 2020-08-06 15:48:35.682 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 15:48:35.682 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 15:48:36.225 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:48:38.181 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:48:43.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:48:43.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:48:43.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:48:43.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:48:44.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:48:44.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:48:55.794 - Thread: 1 -> GC Memory: 2448.752 / 2448.752 MB 2020-08-06 15:49:05.095 - Thread: 1 -> GUI Stats: Update 0.222524722222222, Draw 0.401614055555556 2020-08-06 15:49:09.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:49:09.363 - Thread: 1 -> STATISTICS,15364.2666667,0.007182121,0.07596779,0.0903492,4.114058,135.3073,970.0603,95.701,93.86046,9,0,2450.322,12881.95,38605,-38605,69,33.24678,90.591,0.7207251,6522,16.66732,1,16.66667,5.541348,15.09909,100,8682175126,2450.322 2020-08-06 15:49:09.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:49:09.363 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,339,655,8279,4004,0,0,126,5474,0,2313,15,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:49:19.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:49:20.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:49:20.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:49:20.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:49:20.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:49:20.185 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:49:25.794 - Thread: 1 -> GC Memory: 2453.452 / 2453.452 MB 2020-08-06 15:49:33.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:49:33.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:49:35.098 - Thread: 1 -> GUI Stats: Update 0.214308833333333, Draw 0.293052722222222 2020-08-06 15:49:46.779 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:49:55.795 - Thread: 1 -> GC Memory: 2408.433 / 2408.433 MB 2020-08-06 15:50:06.579 - Thread: 1 -> GUI Stats: Update 0.1996085, Draw 0.428386777777778 2020-08-06 15:50:11.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:50:11.048 - Thread: 1 -> STATISTICS,15424.2833334,0.007405281,0.09775066,0.0903492,4.114058,135.7323,974.83,105.4318,91.96628,10,0,2407.754,12882.05,38611,-38611,69,34.09987,92.34171,0.7042027,6474,16.67012,1,16.66667,5.68449,15.39347,100,8681586174,2407.754 2020-08-06 15:50:11.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:50:11.048 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,341,655,8279,4002,0,0,124,5472,0,2313,15,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:50:25.806 - Thread: 1 -> GC Memory: 2408.123 / 2408.123 MB 2020-08-06 15:50:38.231 - Thread: 1 -> GUI Stats: Update 0.2028135, Draw 0.449733333333333 2020-08-06 15:50:39.597 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 15:50:51.608 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:50:55.811 - Thread: 1 -> GC Memory: 2409.798 / 2409.798 MB 2020-08-06 15:50:55.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:51:00.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:51:04.042 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 15:51:04.728 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:51:10.758 - Thread: 1 -> GUI Stats: Update 0.204938944444444, Draw 0.444208944444445 2020-08-06 15:51:15.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:51:15.292 - Thread: 1 -> STATISTICS,15484.3,0.006915092,0.09786224,0.0903492,4.114058,136.1468,980.7333,108.4114,102.1833,10,0,2399.252,12882.71,38611,-38611,69,34.36188,93.18897,0.8531305,6618,19.1677,1,16.66667,6.586382,17.86218,100,8685813190,2399.252 2020-08-06 15:51:15.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:51:15.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1470,342,655,8283,4004,0,0,126,5474,0,2313,15,0,84,15,288,71,30,3,1529,792,360,6,50,0 2020-08-06 15:51:20.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:51:20.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:51:25.811 - Thread: 1 -> GC Memory: 2402.348 / 2402.348 MB 2020-08-06 15:51:42.926 - Thread: 1 -> GUI Stats: Update 0.208830388888889, Draw 0.466788777777777 2020-08-06 15:51:55.821 - Thread: 1 -> GC Memory: 2402.363 / 2402.363 MB 2020-08-06 15:52:08.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:52:08.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:52:14.513 - Thread: 1 -> GUI Stats: Update 0.215711277777778, Draw 0.455525333333332 2020-08-06 15:52:18.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:52:18.937 - Thread: 1 -> STATISTICS,15544.3166667,0.007243156,0.09257221,0.0903492,4.114058,136.5593,986.5391,114.4498,124.9869,10,0,2403.051,12886.36,38605,-38605,69,35.61548,93.38979,0.8306012,6619,20.30389,1,16.66667,7.231327,18.96176,100,8688800450,2403.051 2020-08-06 15:52:18.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:52:18.937 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,345,655,8286,4004,0,0,126,5474,0,2313,15,0,84,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 15:52:25.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:52:25.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:52:25.837 - Thread: 1 -> GC Memory: 2406.497 / 2406.497 MB 2020-08-06 15:52:32.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:52:32.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:52:47.215 - Thread: 1 -> GUI Stats: Update 0.213365833333333, Draw 0.5146205 2020-08-06 15:52:55.854 - Thread: 1 -> GC Memory: 2400.554 / 2400.554 MB 2020-08-06 15:53:19.611 - Thread: 1 -> GUI Stats: Update 0.2029845, Draw 0.4642085 2020-08-06 15:53:24.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:53:24.273 - Thread: 1 -> STATISTICS,15604.3333334,0.006918907,0.1003714,0.0903492,4.114058,136.9709,992.334,108.0193,112.4812,10,0,2399.683,12905.82,38605,-38605,69,42.75517,91.86065,0.8464075,6603,18.89843,1,16.66667,8.080057,17.36022,100,8710120966,2399.683 2020-08-06 15:53:24.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:53:24.273 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,349,655,8306,4020,0,0,126,5489,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 15:53:25.868 - Thread: 1 -> GC Memory: 2404.27 / 2404.27 MB 2020-08-06 15:53:31.785 - Thread: 1 -> Autosave initiated 2020-08-06 15:53:31.785 - Thread: 1 -> Character state: True 2020-08-06 15:53:31.785 - Thread: 1 -> IsServer: True 2020-08-06 15:53:31.785 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:53:31.785 - Thread: 1 -> Autosave 2020-08-06 15:53:31.785 - Thread: 1 -> Saving world - START 2020-08-06 15:53:31.786 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:53:31.786 - Thread: 1 -> Before snapshot.: GC Memory: 2,399 B 2020-08-06 15:53:32.326 - Thread: 1 -> After snapshot.: GC Memory: 2,462 B 2020-08-06 15:53:32.326 - Thread: 1 -> Directory cleanup: GC Memory: 2,462 B 2020-08-06 15:53:32.326 - Thread: 1 -> Saving world - END 2020-08-06 15:53:32.326 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:53:32.327 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:53:36.240 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:53:39.335 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:53:52.608 - Thread: 1 -> GUI Stats: Update 0.211996777777778, Draw 0.489191222222221 2020-08-06 15:53:55.880 - Thread: 1 -> GC Memory: 2508.18 / 2508.18 MB 2020-08-06 15:54:02.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:54:02.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:54:14.085 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:54:15.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:54:15.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:54:18.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:54:24.187 - Thread: 1 -> GUI Stats: Update 0.262578722222222, Draw 0.618805722222222 2020-08-06 15:54:24.893 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 15:54:25.895 - Thread: 1 -> GC Memory: 2510.562 / 2510.562 MB 2020-08-06 15:54:28.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:54:28.892 - Thread: 1 -> STATISTICS,15664.35,0.006781578,0.08799553,0.0903492,4.114058,137.3838,997.8082,111.6613,117.3867,10,0,2510.317,12890.4,38608,-38608,67,40.00079,83.22911,0.8367841,6584,16.65236,1,16.66667,6.661074,13.85961,100,8694787390,2510.317 2020-08-06 15:54:28.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:54:28.892 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1471,349,655,8291,4004,0,0,126,5475,0,2313,15,0,85,15,288,72,30,3,1529,793,360,6,50,0 2020-08-06 15:54:55.898 - Thread: 1 -> GC Memory: 2407.155 / 2407.155 MB 2020-08-06 15:54:57.759 - Thread: 1 -> GUI Stats: Update 0.235224166666667, Draw 0.477098444444445 2020-08-06 15:55:04.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:55:04.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:55:25.910 - Thread: 1 -> GC Memory: 2413.284 / 2413.284 MB 2020-08-06 15:55:26.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:55:26.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:55:31.562 - Thread: 1 -> GUI Stats: Update 0.252741555555556, Draw 0.463888888888888 2020-08-06 15:55:36.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:55:36.386 - Thread: 1 -> STATISTICS,15724.3666667,0.006586075,0.09125805,0.0903492,4.114058,137.7952,1003.362,101.2482,101.8597,12,0,2415.165,12927.97,38607,-38607,67,40.67886,91.06252,0.9140262,6591,19.72811,1,16.66667,8.025172,17.96492,100,8727006982,2415.165 2020-08-06 15:55:36.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:55:36.386 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1268,1469,349,655,8322,4035,0,0,142,5505,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 15:55:36.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:55:36.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:55:53.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:55:53.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:55:53.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:55:53.739 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:55:55.918 - Thread: 1 -> GC Memory: 2417.776 / 2417.776 MB 2020-08-06 15:56:00.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:56:00.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:56:04.176 - Thread: 1 -> GUI Stats: Update 0.256861333333333, Draw 0.586175111111112 2020-08-06 15:56:17.677 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:56:17.677 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:56:17.677 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:56:17.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:56:25.929 - Thread: 1 -> GC Memory: 2407.612 / 2407.612 MB 2020-08-06 15:56:27.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:56:27.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:56:35.983 - Thread: 1 -> GUI Stats: Update 0.244691444444444, Draw 0.53131261111111 2020-08-06 15:56:41.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:56:41.054 - Thread: 1 -> STATISTICS,15784.3833334,0.007019043,0.08686543,0.0903492,4.114058,138.2061,1008.726,120.7134,130.3223,12,0,2413.287,12937.61,38726,-38726,68,43.33316,86.24436,0.8133786,6586,16.66719,1,16.66667,7.222419,14.37451,100,8727231526,2413.287 2020-08-06 15:56:41.054 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:56:41.054 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,349,655,8322,4033,0,0,140,5505,0,2313,31,0,85,15,288,72,30,3,1529,793,360,6,50,0 2020-08-06 15:56:55.929 - Thread: 1 -> GC Memory: 2414.827 / 2414.827 MB 2020-08-06 15:57:09.215 - Thread: 1 -> GUI Stats: Update 0.234105388888889, Draw 0.506001444444444 2020-08-06 15:57:10.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:57:10.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:57:10.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 15:57:10.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 15:57:25.939 - Thread: 1 -> GC Memory: 2420.306 / 2420.306 MB 2020-08-06 15:57:39.553 - Thread: 1 -> GUI Stats: Update 0.249429555555556, Draw 0.450564111111112 2020-08-06 15:57:43.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:57:43.959 - Thread: 1 -> STATISTICS,15844.4,0.006791115,0.08510971,0.0903492,4.114058,138.6149,1014.04,100.9302,120.1153,12,0,2415.23,12906.94,38841,-38841,70,42.83796,93.60143,0.765768,6617,17.77766,1,16.66667,7.615587,16.64014,100,8710659782,2415.23 2020-08-06 15:57:43.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:57:43.959 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,349,655,8307,4018,0,0,124,5490,0,2313,31,0,85,15,288,72,30,3,1529,793,360,6,50,0 2020-08-06 15:57:55.951 - Thread: 1 -> GC Memory: 2410.878 / 2410.878 MB 2020-08-06 15:58:09.567 - Thread: 1 -> GUI Stats: Update 0.241670111111111, Draw 0.593539111111111 2020-08-06 15:58:25.954 - Thread: 1 -> GC Memory: 2410.782 / 2410.782 MB 2020-08-06 15:58:31.792 - Thread: 1 -> Autosave initiated 2020-08-06 15:58:31.792 - Thread: 1 -> Character state: True 2020-08-06 15:58:31.792 - Thread: 1 -> IsServer: True 2020-08-06 15:58:31.792 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 15:58:31.792 - Thread: 1 -> Autosave 2020-08-06 15:58:31.792 - Thread: 1 -> Saving world - START 2020-08-06 15:58:31.793 - Thread: 1 -> Making world state snapshot. 2020-08-06 15:58:31.793 - Thread: 1 -> Before snapshot.: GC Memory: 2,410 B 2020-08-06 15:58:32.306 - Thread: 1 -> After snapshot.: GC Memory: 2,471 B 2020-08-06 15:58:32.306 - Thread: 1 -> Directory cleanup: GC Memory: 2,471 B 2020-08-06 15:58:32.306 - Thread: 1 -> Saving world - END 2020-08-06 15:58:32.306 - Thread: 10 -> Session snapshot save - START 2020-08-06 15:58:32.307 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 15:58:35.513 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 15:58:38.061 - Thread: 10 -> Session snapshot save - END 2020-08-06 15:58:40.620 - Thread: 1 -> GUI Stats: Update 0.241978388888889, Draw 0.634571277777778 2020-08-06 15:58:45.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:58:45.103 - Thread: 1 -> STATISTICS,15904.4166667,0.007018089,0.08912754,0.0903492,4.114058,139.0247,1019.322,107.6812,128.0875,12,0,2515.367,12911.63,38841,-38841,71,45.59087,93.30627,0.7036023,6496,17.50003,1,16.66667,7.978418,16.32863,100,8710671750,2515.367 2020-08-06 15:58:45.103 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:58:45.103 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,349,655,8307,4018,0,0,124,5490,0,2313,31,0,85,15,288,72,30,3,1529,793,360,6,50,0 2020-08-06 15:58:55.966 - Thread: 1 -> GC Memory: 2513.594 / 2513.594 MB 2020-08-06 15:59:11.212 - Thread: 1 -> GUI Stats: Update 0.238348555555556, Draw 0.756983722222223 2020-08-06 15:59:13.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 15:59:13.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 15:59:25.981 - Thread: 1 -> GC Memory: 2518.165 / 2518.165 MB 2020-08-06 15:59:44.823 - Thread: 1 -> GUI Stats: Update 0.236853333333334, Draw 0.556670777777779 2020-08-06 15:59:45.603 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 15:59:45.604 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 15:59:50.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 15:59:50.025 - Thread: 1 -> STATISTICS,15964.4333334,0.006475449,0.09237099,0.0903492,4.114058,139.4355,1024.651,109.9939,131.4624,12,0,2415.834,12916.95,38832,-38832,70,42.35773,83.87466,0.8113992,6512,16.64822,1,16.66667,7.051808,13.96364,100,8709064678,2415.834 2020-08-06 15:59:50.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 15:59:50.025 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,349,655,8305,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 15:59:55.994 - Thread: 1 -> GC Memory: 2417.536 / 2417.536 MB 2020-08-06 15:59:57.030 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 15:59:57.032 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 16:00:07.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:00:07.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:00:08.357 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 16:00:08.358 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 16:00:18.791 - Thread: 1 -> GUI Stats: Update 0.248176, Draw 0.544403722222222 2020-08-06 16:00:19.593 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 16:00:19.595 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 16:00:19.595 - Thread: 1 -> Next activation in 00:10:39.4289223 2020-08-06 16:00:26.008 - Thread: 1 -> GC Memory: 2420.78 / 2420.78 MB 2020-08-06 16:00:53.372 - Thread: 1 -> GUI Stats: Update 0.247687611111111, Draw 0.545842777777777 2020-08-06 16:00:56.021 - Thread: 1 -> GC Memory: 2422.639 / 2422.639 MB 2020-08-06 16:00:58.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:00:58.528 - Thread: 1 -> STATISTICS,16024.45,0.007014275,0.08564186,0.0903492,4.114058,139.8475,1029.988,117.2064,131.7851,12,0,2424.158,12916.1,39183,-39183,70,43.03989,90.80668,0.9097319,6559,18.89061,1,16.66667,8.130499,17.15394,100,8710682446,2424.158 2020-08-06 16:00:58.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:00:58.528 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,349,655,8307,4018,0,0,124,5490,0,2313,31,0,85,15,288,72,30,3,1529,793,360,6,50,0 2020-08-06 16:01:12.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:01:17.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:01:23.849 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:01:26.026 - Thread: 1 -> GC Memory: 2412.977 / 2412.977 MB 2020-08-06 16:01:27.605 - Thread: 1 -> GUI Stats: Update 0.245543, Draw 0.533147722222223 2020-08-06 16:01:56.027 - Thread: 1 -> GC Memory: 2415.062 / 2415.062 MB 2020-08-06 16:01:59.739 - Thread: 1 -> GUI Stats: Update 0.276299166666667, Draw 0.5650235 2020-08-06 16:02:04.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:02:04.393 - Thread: 1 -> STATISTICS,16084.4666667,0.006790161,0.08887577,0.0903492,4.114058,140.2581,1035.34,100.2256,102.8207,12,0,2415.784,12936.21,39525,-39525,70,40.48791,91.28963,0.8332909,6548,21.09838,1,16.66667,8.542295,19.26064,100,8731615910,2415.784 2020-08-06 16:02:04.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:02:04.393 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,350,655,8327,4035,0,0,142,5507,0,2313,31,0,85,15,288,72,30,3,1529,793,360,6,50,0 2020-08-06 16:02:10.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:02:10.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:02:26.043 - Thread: 1 -> GC Memory: 2417.324 / 2417.324 MB 2020-08-06 16:02:32.448 - Thread: 1 -> GUI Stats: Update 0.276980555555556, Draw 0.637361888888888 2020-08-06 16:02:56.048 - Thread: 1 -> GC Memory: 2410.71 / 2410.71 MB 2020-08-06 16:03:06.327 - Thread: 1 -> GUI Stats: Update 0.241215277777777, Draw 0.529796888888889 2020-08-06 16:03:09.954 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 16:03:09.954 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 16:03:11.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:03:11.138 - Thread: 1 -> STATISTICS,16144.4833334,0.006232262,0.08461952,0.0903492,4.114058,140.669,1040.654,95.6001,101.4241,12,0,2410.348,12954.77,39753,-39753,69,39.11596,91.39462,0.8769205,6516,20.55153,1,16.66667,8.038931,18.783,100,8713728342,2410.348 2020-08-06 16:03:11.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:03:11.138 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,350,655,8310,4020,0,0,126,5490,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 16:03:26.060 - Thread: 1 -> GC Memory: 2412.734 / 2412.734 MB 2020-08-06 16:03:31.802 - Thread: 1 -> Autosave initiated 2020-08-06 16:03:31.802 - Thread: 1 -> Character state: True 2020-08-06 16:03:31.802 - Thread: 1 -> IsServer: True 2020-08-06 16:03:31.802 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:03:31.802 - Thread: 1 -> Autosave 2020-08-06 16:03:31.802 - Thread: 1 -> Saving world - START 2020-08-06 16:03:31.803 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:03:31.803 - Thread: 1 -> Before snapshot.: GC Memory: 2,412 B 2020-08-06 16:03:32.342 - Thread: 1 -> After snapshot.: GC Memory: 2,474 B 2020-08-06 16:03:32.342 - Thread: 1 -> Directory cleanup: GC Memory: 2,474 B 2020-08-06 16:03:32.342 - Thread: 1 -> Saving world - END 2020-08-06 16:03:32.342 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:03:32.343 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:03:36.088 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:03:39.488 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:03:40.075 - Thread: 1 -> GUI Stats: Update 0.209584833333333, Draw 0.461843611111111 2020-08-06 16:03:56.079 - Thread: 1 -> GC Memory: 2517.397 / 2517.397 MB 2020-08-06 16:04:13.786 - Thread: 1 -> GUI Stats: Update 0.204828111111111, Draw 0.461829055555556 2020-08-06 16:04:18.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:04:18.862 - Thread: 1 -> STATISTICS,16204.5,0.007135391,0.0958004,0.0903492,4.114058,141.0841,1046.574,118.1631,136.803,12,0,2521.212,12923.1,39753,-39753,68,42.93242,92.222,0.8675433,6504,17.21537,1,16.66667,7.390975,15.87636,100,8713977070,2521.212 2020-08-06 16:04:18.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:04:18.862 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,353,655,8310,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 16:04:26.097 - Thread: 1 -> GC Memory: 2521.017 / 2521.017 MB 2020-08-06 16:04:47.376 - Thread: 1 -> GUI Stats: Update 0.111236388888889, Draw 0.489440222222223 2020-08-06 16:04:56.103 - Thread: 1 -> GC Memory: 2411.947 / 2411.947 MB 2020-08-06 16:05:21.235 - Thread: 1 -> GUI Stats: Update 0.180608444444445, Draw 0.497066888888889 2020-08-06 16:05:26.123 - Thread: 1 -> GC Memory: 2411.071 / 2411.071 MB 2020-08-06 16:05:26.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:05:26.237 - Thread: 1 -> STATISTICS,16264.5166667,0.007476807,0.09418869,0.0903492,4.114058,141.5251,1052.321,114.9306,121.9636,12,0,2412.502,12935.95,39753,-39753,68,40.69917,91.83524,0.8221796,6476,20.83747,1,16.66667,8.480675,19.13614,100,8714199726,2412.502 2020-08-06 16:05:26.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:05:26.237 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,353,655,8310,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 16:05:52.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:05:52.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:05:55.389 - Thread: 1 -> GUI Stats: Update 0.219705833333333, Draw 0.476367944444444 2020-08-06 16:05:56.130 - Thread: 1 -> GC Memory: 2416.338 / 2416.338 MB 2020-08-06 16:06:01.765 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 16:06:01.765 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 16:06:19.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:06:19.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:06:26.142 - Thread: 1 -> GC Memory: 2417.91 / 2417.91 MB 2020-08-06 16:06:28.724 - Thread: 1 -> GUI Stats: Update 0.230882888888889, Draw 0.504371444444445 2020-08-06 16:06:34.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:06:34.011 - Thread: 1 -> STATISTICS,16324.5333334,0.006608009,0.09907436,0.0903492,4.114058,141.9541,1057.921,116.4801,122.2208,12,0,2413.765,12922.73,39753,-39753,69,39.48135,91.7747,0.8753626,6721,20.82463,1,16.66667,8.221844,19.11174,100,8716631230,2413.765 2020-08-06 16:06:34.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:06:34.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,353,655,8312,4020,0,0,126,5490,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 16:06:56.145 - Thread: 1 -> GC Memory: 2417.118 / 2417.118 MB 2020-08-06 16:07:02.304 - Thread: 1 -> GUI Stats: Update 0.207329555555556, Draw 0.454057888888889 2020-08-06 16:07:26.163 - Thread: 1 -> GC Memory: 2422.552 / 2422.552 MB 2020-08-06 16:07:28.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:07:28.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:07:34.873 - Thread: 1 -> GUI Stats: Update 0.260308333333333, Draw 0.607002944444445 2020-08-06 16:07:39.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:07:39.807 - Thread: 1 -> STATISTICS,16384.55,0.007013321,0.08635139,0.0903492,4.114058,142.3705,1063.152,110.7312,129.9529,12,0,2421.117,12929.17,39753,-39753,69,43.75974,91.58072,0.8435593,6714,18.06417,1,16.66667,7.904834,16.5433,100,8714950748,2421.117 2020-08-06 16:07:39.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:07:39.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,353,655,8311,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 16:07:56.178 - Thread: 1 -> GC Memory: 2410.9 / 2410.9 MB 2020-08-06 16:08:07.029 - Thread: 1 -> GUI Stats: Update 0.205438111111111, Draw 0.411909388888889 2020-08-06 16:08:24.675 - Thread: 1 -> Akidofou was trying to cheat! 2020-08-06 16:08:24.675 - Thread: 1 -> Kick, Controlled Compose 2020-08-06 16:08:26.199 - Thread: 1 -> GC Memory: 2414.736 / 2414.736 MB 2020-08-06 16:08:31.815 - Thread: 1 -> Autosave initiated 2020-08-06 16:08:31.815 - Thread: 1 -> Character state: True 2020-08-06 16:08:31.815 - Thread: 1 -> IsServer: True 2020-08-06 16:08:31.815 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:08:31.815 - Thread: 1 -> Autosave 2020-08-06 16:08:31.816 - Thread: 1 -> Saving world - START 2020-08-06 16:08:31.816 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:08:31.816 - Thread: 1 -> Before snapshot.: GC Memory: 2,418 B 2020-08-06 16:08:32.326 - Thread: 1 -> After snapshot.: GC Memory: 2,477 B 2020-08-06 16:08:32.326 - Thread: 1 -> Directory cleanup: GC Memory: 2,477 B 2020-08-06 16:08:32.326 - Thread: 1 -> Saving world - END 2020-08-06 16:08:32.326 - Thread: 12 -> Session snapshot save - START 2020-08-06 16:08:32.327 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 16:08:35.571 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:08:38.190 - Thread: 12 -> Session snapshot save - END 2020-08-06 16:08:40.329 - Thread: 1 -> GUI Stats: Update 0.260271777777778, Draw 0.634784333333334 2020-08-06 16:08:43.317 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:08:45.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:08:45.374 - Thread: 1 -> STATISTICS,16444.5666667,0.007476807,0.3195858,0.0903492,4.114058,142.8067,1069.064,111.4924,124.9471,12,0,2520.626,12939,39753,-39753,69,42.47259,86.32521,0.7870143,6628,16.68315,1,16.66667,7.085765,14.40176,100,8718904428,2520.626 2020-08-06 16:08:45.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:08:45.374 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,355,655,8314,4020,0,0,126,5491,0,2313,31,0,85,15,288,71,30,3,1529,793,360,6,50,0 2020-08-06 16:08:47.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:08:52.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:08:52.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:08:54.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:08:56.210 - Thread: 1 -> GC Memory: 2521.484 / 2521.484 MB 2020-08-06 16:09:12.843 - Thread: 1 -> GUI Stats: Update 0.328935666666666, Draw 0.880322666666666 2020-08-06 16:09:23.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:09:23.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:09:26.222 - Thread: 1 -> GC Memory: 2524.882 / 2524.882 MB 2020-08-06 16:09:43.897 - Thread: 1 -> GUI Stats: Update 0.289139722222222, Draw 0.564172833333333 2020-08-06 16:09:47.085 - Thread: 1 -> Player left: Akidofou (76561198045795452) 2020-08-06 16:09:48.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:09:48.473 - Thread: 1 -> STATISTICS,16504.5833334,0,0,0.0903492,4.114058,143.2282,1080.648,98.10247,110.5649,11,0,2414.813,12955.24,39753,-39753,69,40.52579,94.41502,0.7081172,6691,16.6666,1,16.66667,6.754272,15.73578,100,8740713196,2414.813 2020-08-06 16:09:48.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:09:48.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8335,4035,0,0,142,5506,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:09:56.232 - Thread: 1 -> GC Memory: 2415.793 / 2415.793 MB 2020-08-06 16:10:13.896 - Thread: 1 -> GUI Stats: Update 0.259252333333333, Draw 0.374011666666666 2020-08-06 16:10:26.234 - Thread: 1 -> GC Memory: 2414.918 / 2414.918 MB 2020-08-06 16:10:27.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:10:27.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:10:43.302 - Thread: 1 -> Saving world - START 2020-08-06 16:10:43.303 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:10:43.303 - Thread: 1 -> Before snapshot.: GC Memory: 2,416 B 2020-08-06 16:10:43.818 - Thread: 1 -> After snapshot.: GC Memory: 2,480 B 2020-08-06 16:10:43.819 - Thread: 1 -> Directory cleanup: GC Memory: 2,480 B 2020-08-06 16:10:43.819 - Thread: 1 -> Saving world - END 2020-08-06 16:10:43.820 - Thread: 12 -> Session snapshot save - START 2020-08-06 16:10:43.821 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 16:10:43.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:10:43.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:10:45.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:10:45.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:10:46.077 - Thread: 1 -> GUI Stats: Update 0.287683333333333, Draw 0.631798277777778 2020-08-06 16:10:47.513 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:10:48.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:10:48.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:10:50.510 - Thread: 12 -> Session snapshot save - END 2020-08-06 16:10:51.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:10:51.227 - Thread: 1 -> STATISTICS,16564.6,0,0,0.0903492,4.114058,143.2282,1080.648,94.31924,114.1225,11,0,2523.298,12959.86,39753,-39753,70,40.15136,92.19108,0.7565827,6659,18.05547,1,16.66667,7.249518,16.64554,100,8722070684,2523.298 2020-08-06 16:10:51.227 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:10:51.227 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8318,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:10:56.235 - Thread: 1 -> GC Memory: 2522.39 / 2522.39 MB 2020-08-06 16:10:58.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:10:58.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:10:58.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:10:58.671 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:11:00.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:11:00.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:11:19.251 - Thread: 1 -> GUI Stats: Update 0.240762333333334, Draw 0.505953333333332 2020-08-06 16:11:26.244 - Thread: 1 -> GC Memory: 2389.945 / 2389.945 MB 2020-08-06 16:11:52.042 - Thread: 1 -> GUI Stats: Update 0.239170166666667, Draw 0.505413 2020-08-06 16:11:56.244 - Thread: 1 -> GC Memory: 2391.875 / 2391.875 MB 2020-08-06 16:11:56.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:11:56.607 - Thread: 1 -> STATISTICS,16624.6166667,0,0,0.0903492,4.114058,143.2282,1080.648,98.03363,112.4862,11,0,2393.496,12958.48,40095,-40095,71,42.80503,93.7292,0.8442096,6721,17.77547,1,16.66667,7.608796,16.66081,100,8740765848,2393.496 2020-08-06 16:11:56.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:11:56.607 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8335,4035,0,0,142,5506,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:11:56.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:11:56.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:12:03.390 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 16:12:03.391 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 16:12:08.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:12:08.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:12:14.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 16:12:14.020 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 16:12:24.502 - Thread: 1 -> GUI Stats: Update 0.225960055555556, Draw 0.481461333333334 2020-08-06 16:12:25.283 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 16:12:25.285 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 16:12:26.254 - Thread: 1 -> GC Memory: 2396.981 / 2396.981 MB 2020-08-06 16:12:35.749 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 16:12:35.750 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 16:12:35.750 - Thread: 1 -> Next activation in 00:56:49.5608641 2020-08-06 16:12:56.192 - Thread: 1 -> GUI Stats: Update 0.195352333333333, Draw 0.422531055555555 2020-08-06 16:12:56.256 - Thread: 1 -> GC Memory: 2383.315 / 2383.315 MB 2020-08-06 16:13:00.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:13:00.998 - Thread: 1 -> STATISTICS,16684.6333334,0,0,0.0903492,4.114058,143.2282,1080.648,103.73,94.0191,11,0,2380.928,12929.27,40095,-40095,70,32.65605,93.36115,0.8145485,6697,17.22801,1,16.66667,5.625987,16.08426,100,8707466592,2380.928 2020-08-06 16:13:00.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:13:00.998 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8304,4004,0,0,126,5474,0,2313,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:13:26.274 - Thread: 1 -> GC Memory: 2385.817 / 2385.817 MB 2020-08-06 16:13:28.885 - Thread: 1 -> GUI Stats: Update 0.207546388888889, Draw 0.437120222222223 2020-08-06 16:13:31.830 - Thread: 1 -> Autosave initiated 2020-08-06 16:13:31.830 - Thread: 1 -> Character state: True 2020-08-06 16:13:31.830 - Thread: 1 -> IsServer: True 2020-08-06 16:13:31.830 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:13:31.830 - Thread: 1 -> Autosave 2020-08-06 16:13:31.830 - Thread: 1 -> Saving world - START 2020-08-06 16:13:31.830 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:13:31.831 - Thread: 1 -> Before snapshot.: GC Memory: 2,385 B 2020-08-06 16:13:32.363 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2020-08-06 16:13:32.363 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2020-08-06 16:13:32.363 - Thread: 1 -> Saving world - END 2020-08-06 16:13:32.364 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:13:32.365 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:13:35.795 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:13:38.494 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:13:56.289 - Thread: 1 -> GC Memory: 2491.425 / 2491.425 MB 2020-08-06 16:14:01.400 - Thread: 1 -> GUI Stats: Update 0.195301611111111, Draw 0.438194555555555 2020-08-06 16:14:06.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:14:06.538 - Thread: 1 -> STATISTICS,16744.65,0,0,0.0903492,4.114058,143.2282,1080.648,107.8331,117.0448,11,0,2490.244,12941.37,40069,-40069,68,41.17362,90.71939,0.8070417,6821,16.6513,1,16.66667,6.855942,15.10596,100,8724379336,2490.244 2020-08-06 16:14:06.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:14:06.538 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8320,4020,0,0,126,5490,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:14:26.295 - Thread: 1 -> GC Memory: 2498.429 / 2498.429 MB 2020-08-06 16:14:34.043 - Thread: 1 -> GUI Stats: Update 0.201728277777778, Draw 0.430859666666666 2020-08-06 16:14:39.239 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:14:45.921 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:14:50.419 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:14:50.419 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:14:50.419 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:14:50.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:14:52.374 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:14:56.302 - Thread: 1 -> GC Memory: 2385.222 / 2385.222 MB 2020-08-06 16:14:58.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:14:58.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:15:06.380 - Thread: 1 -> GUI Stats: Update 0.238479277777778, Draw 0.532857833333333 2020-08-06 16:15:11.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:15:11.484 - Thread: 1 -> STATISTICS,16804.6666667,0,0,0.0903492,4.114058,143.2282,1080.648,116.8672,130.6129,11,0,2381.879,12943.41,40066,-40066,68,40.10033,91.46515,0.8385369,6815,20.25959,1,16.66667,8.124164,18.53046,100,8725314664,2381.879 2020-08-06 16:15:11.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:15:11.484 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,359,655,8321,4020,0,0,126,5491,0,2313,31,0,85,15,288,72,30,3,1529,794,360,6,50,0 2020-08-06 16:15:26.303 - Thread: 1 -> GC Memory: 2384.558 / 2384.558 MB 2020-08-06 16:15:39.501 - Thread: 1 -> GUI Stats: Update 0.242881111111111, Draw 0.50033188888889 2020-08-06 16:15:47.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:15:47.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:15:47.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:15:47.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:15:50.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:15:50.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:15:56.303 - Thread: 1 -> GC Memory: 2389.699 / 2389.699 MB 2020-08-06 16:16:11.720 - Thread: 1 -> GUI Stats: Update 0.242683333333333, Draw 0.516341666666666 2020-08-06 16:16:14.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:16:14.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:16:16.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:16:16.728 - Thread: 1 -> STATISTICS,16864.6833334,0,0,0.0903492,4.114058,143.2282,1080.648,112.8574,124.166,11,0,2384.657,12963.95,40094,-40094,68,42.8144,90.29936,0.850351,6825,20.27386,1,16.66667,8.680132,18.30717,100,8722318712,2384.657 2020-08-06 16:16:16.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:16:16.728 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8318,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:16:26.316 - Thread: 1 -> GC Memory: 2383.961 / 2383.961 MB 2020-08-06 16:16:31.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:16:31.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:16:33.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:16:33.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:16:38.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:16:38.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:16:44.036 - Thread: 1 -> GUI Stats: Update 0.268379777777778, Draw 0.610588388888888 2020-08-06 16:16:56.318 - Thread: 1 -> GC Memory: 2387.453 / 2387.453 MB 2020-08-06 16:17:16.494 - Thread: 1 -> GUI Stats: Update 0.236509333333333, Draw 0.494389222222222 2020-08-06 16:17:21.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:17:21.417 - Thread: 1 -> STATISTICS,16924.7,0,0,0.0903492,4.114058,143.2282,1080.648,104.4897,114.8415,11,0,2391.588,12943.95,40109,-40109,68,42.53033,87.88807,0.8358748,6820,16.66783,1,16.66667,7.088884,14.64904,100,8724716392,2391.588 2020-08-06 16:17:21.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:17:21.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,359,655,8320,4020,0,0,126,5491,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:17:26.324 - Thread: 1 -> GC Memory: 2395.184 / 2395.184 MB 2020-08-06 16:17:29.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:17:29.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:17:47.641 - Thread: 1 -> GUI Stats: Update 0.250463722222222, Draw 0.625708555555557 2020-08-06 16:17:56.326 - Thread: 1 -> GC Memory: 2383.162 / 2383.162 MB 2020-08-06 16:18:18.013 - Thread: 1 -> GUI Stats: Update 0.188821777777778, Draw 0.410438222222222 2020-08-06 16:18:22.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:18:22.705 - Thread: 1 -> STATISTICS,16984.7166667,0,0,0.0903492,4.114058,143.2282,1080.648,100.0322,87.88676,11,0,2382.337,12924.08,40109,-40109,68,32.35476,92.72228,0.7597724,6797,16.66179,1,16.66667,5.390882,15.44919,100,8707822762,2382.337 2020-08-06 16:18:22.705 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:18:22.705 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8304,4004,0,0,126,5475,0,2313,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:18:26.337 - Thread: 1 -> GC Memory: 2382.167 / 2382.167 MB 2020-08-06 16:18:31.829 - Thread: 1 -> Autosave initiated 2020-08-06 16:18:31.829 - Thread: 1 -> Character state: True 2020-08-06 16:18:31.829 - Thread: 1 -> IsServer: True 2020-08-06 16:18:31.829 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:18:31.829 - Thread: 1 -> Autosave 2020-08-06 16:18:31.829 - Thread: 1 -> Saving world - START 2020-08-06 16:18:31.830 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:18:31.830 - Thread: 1 -> Before snapshot.: GC Memory: 2,381 B 2020-08-06 16:18:32.338 - Thread: 1 -> After snapshot.: GC Memory: 2,444 B 2020-08-06 16:18:32.338 - Thread: 1 -> Directory cleanup: GC Memory: 2,444 B 2020-08-06 16:18:32.339 - Thread: 1 -> Saving world - END 2020-08-06 16:18:32.339 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:18:32.340 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:18:35.753 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:18:38.468 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:18:48.917 - Thread: 1 -> GUI Stats: Update 0.186501555555556, Draw 0.406621444444444 2020-08-06 16:18:56.352 - Thread: 1 -> GC Memory: 2485.96 / 2485.96 MB 2020-08-06 16:19:19.013 - Thread: 1 -> GUI Stats: Update 0.186427777777778, Draw 0.386829833333332 2020-08-06 16:19:23.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:19:23.738 - Thread: 1 -> STATISTICS,17044.7333334,0,0,0.0903492,4.114058,143.2282,1080.648,98.83473,89.28347,11,0,2488.036,12922.73,40109,-40109,68,31.36624,91.50224,0.7463642,6744,16.67085,1,16.66667,5.22902,15.2542,100,8707823210,2488.036 2020-08-06 16:19:23.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:19:23.739 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8304,4004,0,0,126,5475,0,2313,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:19:26.366 - Thread: 1 -> GC Memory: 2486.722 / 2486.722 MB 2020-08-06 16:19:49.174 - Thread: 1 -> GUI Stats: Update 0.186667777777778, Draw 0.392803388888889 2020-08-06 16:19:56.372 - Thread: 1 -> GC Memory: 2381.227 / 2381.227 MB 2020-08-06 16:20:21.557 - Thread: 1 -> GUI Stats: Update 0.158461888888889, Draw 0.447281722222223 2020-08-06 16:20:26.378 - Thread: 1 -> GC Memory: 2380.041 / 2380.041 MB 2020-08-06 16:20:27.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:20:27.045 - Thread: 1 -> STATISTICS,17104.75,0,0,0.0903492,4.114058,143.2282,1080.648,101.7334,91.36562,11,0,2379.884,12922.89,40109,-40109,68,33.57562,90.47805,0.780087,6139,16.69837,1,16.66667,5.606582,15.10836,100,8707488826,2379.884 2020-08-06 16:20:27.045 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:20:27.045 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,359,655,8304,4004,0,0,126,5474,0,2313,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:20:48.104 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-08-06 16:20:54.271 - Thread: 1 -> GUI Stats: Update 0.142912944444445, Draw 0.469967388888889 2020-08-06 16:20:56.384 - Thread: 1 -> GC Memory: 2384.044 / 2384.044 MB 2020-08-06 16:21:26.388 - Thread: 1 -> GC Memory: 2382.235 / 2382.235 MB 2020-08-06 16:21:26.633 - Thread: 1 -> GUI Stats: Update 0.200037222222222, Draw 0.434692499999999 2020-08-06 16:21:31.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:21:31.717 - Thread: 1 -> STATISTICS,17164.7666667,0,0,0.0903492,4.114058,143.2282,1080.648,106.6815,124.4498,11,0,2384.627,12943.91,40109,-40109,69,43.22462,90.30606,0.8128803,6367,16.66913,1,16.66667,7.205168,15.05324,100,8724804838,2384.627 2020-08-06 16:21:31.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:21:31.717 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,359,655,8320,4020,0,0,126,5491,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:21:41.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:21:41.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:21:42.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:21:42.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:21:56.388 - Thread: 1 -> GC Memory: 2387.53 / 2387.53 MB 2020-08-06 16:21:58.814 - Thread: 1 -> GUI Stats: Update 0.291034222222223, Draw 0.690118388888889 2020-08-06 16:22:26.409 - Thread: 1 -> GC Memory: 2389.945 / 2389.945 MB 2020-08-06 16:22:26.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:22:26.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:22:29.614 - Thread: 1 -> GUI Stats: Update 0.232311722222222, Draw 0.433762166666667 2020-08-06 16:22:30.374 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:22:34.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:22:34.372 - Thread: 1 -> STATISTICS,17224.7833334,0,0,0.0903492,4.114058,143.2282,1080.648,93.77928,103.3589,11,0,2391.396,12944.95,40337,-40337,69,36.45082,92.02708,0.7636479,6338,19.45463,1,16.66667,7.091372,17.90353,100,8725218966,2391.396 2020-08-06 16:22:34.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:22:34.372 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,360,655,8321,4020,0,0,126,5490,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:22:34.375 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:22:40.372 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:22:56.422 - Thread: 1 -> GC Memory: 2386.551 / 2386.551 MB 2020-08-06 16:22:59.770 - Thread: 1 -> GUI Stats: Update 0.211785111111111, Draw 0.382549333333334 2020-08-06 16:23:10.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:23:10.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:23:26.427 - Thread: 1 -> GC Memory: 2384.905 / 2384.905 MB 2020-08-06 16:23:29.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:23:29.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:23:29.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:23:29.250 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:23:30.027 - Thread: 1 -> GUI Stats: Update 0.210978777777777, Draw 0.394360222222222 2020-08-06 16:23:31.841 - Thread: 1 -> Autosave initiated 2020-08-06 16:23:31.841 - Thread: 1 -> Character state: True 2020-08-06 16:23:31.841 - Thread: 1 -> IsServer: True 2020-08-06 16:23:31.841 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:23:31.841 - Thread: 1 -> Autosave 2020-08-06 16:23:31.841 - Thread: 1 -> Saving world - START 2020-08-06 16:23:31.842 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:23:31.842 - Thread: 1 -> Before snapshot.: GC Memory: 2,385 B 2020-08-06 16:23:32.360 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2020-08-06 16:23:32.360 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2020-08-06 16:23:32.360 - Thread: 1 -> Saving world - END 2020-08-06 16:23:32.360 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:23:32.361 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:23:35.392 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:23:35.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:23:35.464 - Thread: 1 -> STATISTICS,17284.8,0,0,0.0903492,4.114058,143.2282,1080.648,100.9153,113.9096,11,0,2465.791,12944.64,40337,-40337,69,44.54042,91.50346,0.7003408,6282,19.46959,1,16.66667,8.671837,17.81535,100,8724904358,2465.791 2020-08-06 16:23:35.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:23:35.464 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,362,655,8320,4018,0,0,124,5488,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:23:37.786 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:23:45.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:23:45.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:23:56.435 - Thread: 1 -> GC Memory: 2488.174 / 2488.174 MB 2020-08-06 16:24:00.714 - Thread: 1 -> GUI Stats: Update 0.217897055555556, Draw 0.499091555555555 2020-08-06 16:24:15.964 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:24:22.381 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:24:26.440 - Thread: 1 -> GC Memory: 2492.396 / 2492.396 MB 2020-08-06 16:24:26.747 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:24:32.200 - Thread: 1 -> GUI Stats: Update 0.207210888888889, Draw 0.4028205 2020-08-06 16:24:33.681 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:24:37.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:24:37.282 - Thread: 1 -> STATISTICS,17344.8166667,0,0,0.0903492,4.114058,143.2282,1080.648,108.9711,141.938,10,0,2392.121,12963.54,40337,-40337,69,38.80996,84.9196,0.7830745,6486,16.65712,1,16.66667,6.464622,14.14516,100,8743937150,2392.121 2020-08-06 16:24:37.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:24:37.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,362,655,8338,4035,0,0,142,5506,0,2313,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:24:40.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:24:40.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:24:47.477 - Thread: 1 -> Info: Trash collector removed character '144115188075856019' with entity id '75915241267511596' 2020-08-06 16:24:47.478 - Thread: 1 -> Info: Trash collector removed character '144115188075856019' with entity id '75915241267511596' 2020-08-06 16:24:47.478 - Thread: 11 -> Entity Default_Astronaut is closed. 2020-08-06 16:24:56.442 - Thread: 1 -> GC Memory: 2387.932 / 2387.932 MB 2020-08-06 16:25:02.923 - Thread: 1 -> GUI Stats: Update 0.210978555555555, Draw 0.378743833333333 2020-08-06 16:25:26.446 - Thread: 1 -> GC Memory: 2390.214 / 2390.214 MB 2020-08-06 16:25:34.312 - Thread: 1 -> GUI Stats: Update 0.220871277777778, Draw 0.437321055555556 2020-08-06 16:25:39.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:25:39.411 - Thread: 1 -> STATISTICS,17404.8333334,0,0,0.0903492,4.114058,143.2282,1080.648,104.1266,112.4883,10,0,2392.189,12931.32,40322,-40322,70,41.55042,90.69722,0.8056591,6501,20.82038,1,16.66667,8.650956,18.8835,100,8720711518,2392.189 2020-08-06 16:25:39.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:25:39.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,365,655,8316,4010,0,0,124,5480,0,2305,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:25:56.454 - Thread: 1 -> GC Memory: 2395.005 / 2395.005 MB 2020-08-06 16:26:05.580 - Thread: 1 -> GUI Stats: Update 0.228429444444445, Draw 0.493462944444444 2020-08-06 16:26:26.470 - Thread: 1 -> GC Memory: 2381.51 / 2381.51 MB 2020-08-06 16:26:37.442 - Thread: 1 -> GUI Stats: Update 0.2372015, Draw 0.506100166666666 2020-08-06 16:26:42.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:26:42.568 - Thread: 1 -> STATISTICS,17464.85,0,0,0.0903492,4.114058,143.2282,1080.648,103.0192,128.8457,10,0,2381.119,12929.99,40335,-40335,70,44.73809,92.9959,0.8724006,6506,18.88616,1,16.66667,8.449307,17.56335,100,8720705694,2381.119 2020-08-06 16:26:42.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:26:42.568 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,365,655,8316,4010,0,0,124,5480,0,2305,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:26:56.473 - Thread: 1 -> GC Memory: 2383.353 / 2383.353 MB 2020-08-06 16:27:06.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:27:06.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:27:09.443 - Thread: 1 -> GUI Stats: Update 0.2505595, Draw 0.536423333333333 2020-08-06 16:27:26.479 - Thread: 1 -> GC Memory: 2384.871 / 2384.871 MB 2020-08-06 16:27:41.259 - Thread: 1 -> GUI Stats: Update 0.223886333333333, Draw 0.445839833333334 2020-08-06 16:27:46.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:27:46.074 - Thread: 1 -> STATISTICS,17524.8666667,0,0,0.0903492,4.114058,143.2282,1080.648,97.96024,91.45159,10,0,2389.231,12918.86,40345,-40345,68,33.71283,91.01287,0.8783349,6468,16.69735,1,16.66667,5.629148,15.19674,100,8705818106,2389.231 2020-08-06 16:27:46.074 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:27:46.074 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,365,655,8302,3996,0,0,126,5466,0,2305,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:27:56.490 - Thread: 1 -> GC Memory: 2381.634 / 2381.634 MB 2020-08-06 16:28:11.495 - Thread: 1 -> GUI Stats: Update 0.199111388888889, Draw 0.3967955 2020-08-06 16:28:26.507 - Thread: 1 -> GC Memory: 2383.468 / 2383.468 MB 2020-08-06 16:28:31.854 - Thread: 1 -> Autosave initiated 2020-08-06 16:28:31.854 - Thread: 1 -> Character state: True 2020-08-06 16:28:31.854 - Thread: 1 -> IsServer: True 2020-08-06 16:28:31.854 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:28:31.854 - Thread: 1 -> Autosave 2020-08-06 16:28:31.854 - Thread: 1 -> Saving world - START 2020-08-06 16:28:31.855 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:28:31.855 - Thread: 1 -> Before snapshot.: GC Memory: 2,383 B 2020-08-06 16:28:32.407 - Thread: 1 -> After snapshot.: GC Memory: 2,444 B 2020-08-06 16:28:32.407 - Thread: 1 -> Directory cleanup: GC Memory: 2,444 B 2020-08-06 16:28:32.407 - Thread: 1 -> Saving world - END 2020-08-06 16:28:32.407 - Thread: 11 -> Session snapshot save - START 2020-08-06 16:28:32.408 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 16:28:35.974 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:28:38.927 - Thread: 11 -> Session snapshot save - END 2020-08-06 16:28:43.414 - Thread: 1 -> GUI Stats: Update 0.204289166666666, Draw 0.417065388888889 2020-08-06 16:28:48.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:28:48.610 - Thread: 1 -> STATISTICS,17584.8833334,0,0,0.0903492,4.114058,143.2282,1080.648,104.4544,116.3977,10,0,2486.783,12921.16,40345,-40345,70,40.79312,88.17863,0.8298795,6423,16.67994,1,16.66667,6.804269,14.70815,100,8706369658,2486.783 2020-08-06 16:28:48.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:28:48.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,366,655,8303,3996,0,0,126,5466,0,2305,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:28:56.518 - Thread: 1 -> GC Memory: 2487.689 / 2487.689 MB 2020-08-06 16:29:15.506 - Thread: 1 -> GUI Stats: Update 0.213953388888889, Draw 0.408371222222222 2020-08-06 16:29:26.532 - Thread: 1 -> GC Memory: 2488.704 / 2488.704 MB 2020-08-06 16:29:48.112 - Thread: 1 -> GUI Stats: Update 0.221603722222222, Draw 0.490135500000001 2020-08-06 16:29:53.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:29:53.197 - Thread: 1 -> STATISTICS,17644.9,0,0,0.0903492,4.114058,143.2282,1080.648,98.52664,85.81979,10,0,2379.769,12951.23,40345,-40345,69,34.50898,93.30112,0.8846647,6770,17.50192,1,16.66667,6.039734,16.32948,100,8709745970,2379.769 2020-08-06 16:29:53.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:29:53.197 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,369,655,8306,3996,0,0,126,5467,0,2305,15,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:29:56.540 - Thread: 1 -> GC Memory: 2382.457 / 2382.457 MB 2020-08-06 16:30:05.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:30:05.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:30:18.340 - Thread: 1 -> GUI Stats: Update 0.242321722222222, Draw 0.441368333333332 2020-08-06 16:30:19.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:30:19.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:30:26.556 - Thread: 1 -> GC Memory: 2385.925 / 2385.925 MB 2020-08-06 16:30:49.203 - Thread: 1 -> GUI Stats: Update 0.202065666666666, Draw 0.431847666666667 2020-08-06 16:30:54.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:30:54.138 - Thread: 1 -> STATISTICS,17704.9166667,0,0,0.0903492,4.114058,143.2282,1080.648,98.3222,121.4568,10,0,2387.147,12938.71,40345,-40345,70,46.23875,92.41383,0.7788267,6779,17.2349,1,16.66667,7.969202,15.92743,100,8724062092,2387.147 2020-08-06 16:30:54.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:30:54.138 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,369,655,8319,4010,0,0,124,5480,0,2305,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:30:56.558 - Thread: 1 -> GC Memory: 2385.752 / 2385.752 MB 2020-08-06 16:31:20.664 - Thread: 1 -> GUI Stats: Update 0.205096555555556, Draw 0.430537833333334 2020-08-06 16:31:21.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:31:21.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:31:26.570 - Thread: 1 -> GC Memory: 2386.908 / 2386.908 MB 2020-08-06 16:31:43.732 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:31:44.881 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 16:31:45.251 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:31:52.984 - Thread: 1 -> GUI Stats: Update 0.213154444444444, Draw 0.461043222222223 2020-08-06 16:31:56.575 - Thread: 1 -> GC Memory: 2385.314 / 2385.314 MB 2020-08-06 16:31:58.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:31:58.289 - Thread: 1 -> STATISTICS,17764.9333334,0,0,0.0903492,4.114058,143.2282,1080.648,105.7889,101.1173,10,0,2385.048,12939.97,40345,-40345,70,42.79143,90.52144,0.8513315,6773,20.81789,1,16.66667,8.908272,18.84465,100,8724325924,2385.048 2020-08-06 16:31:58.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:31:58.289 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,369,655,8320,4010,0,0,124,5480,0,2305,31,0,85,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:32:24.408 - Thread: 1 -> GUI Stats: Update 0.20250211111111, Draw 0.440492444444444 2020-08-06 16:32:26.591 - Thread: 1 -> GC Memory: 2385.26 / 2385.26 MB 2020-08-06 16:32:48.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:32:48.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:32:54.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:32:54.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:32:55.071 - Thread: 1 -> GUI Stats: Update 0.218548777777778, Draw 0.429197222222222 2020-08-06 16:32:56.602 - Thread: 1 -> GC Memory: 2382.382 / 2382.382 MB 2020-08-06 16:33:00.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:33:00.223 - Thread: 1 -> STATISTICS,17824.95,0,0,0.0903492,4.114058,143.2282,1080.648,97.40425,106.4354,10,0,2382.15,12965.01,40331,-40331,70,41.70595,93.21087,0.8268062,6758,16.92554,1,16.66667,7.058956,15.77644,100,8729823130,2382.15 2020-08-06 16:33:00.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:33:00.223 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,369,655,8325,4010,0,0,124,5482,0,2305,31,0,89,15,288,72,30,3,1529,794,360,6,50,0 2020-08-06 16:33:26.616 - Thread: 1 -> GC Memory: 2386.035 / 2386.035 MB 2020-08-06 16:33:26.890 - Thread: 1 -> GUI Stats: Update 0.233721777777778, Draw 0.475951722222222 2020-08-06 16:33:31.855 - Thread: 1 -> Autosave initiated 2020-08-06 16:33:31.855 - Thread: 1 -> Character state: True 2020-08-06 16:33:31.855 - Thread: 1 -> IsServer: True 2020-08-06 16:33:31.855 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:33:31.855 - Thread: 1 -> Autosave 2020-08-06 16:33:31.855 - Thread: 1 -> Saving world - START 2020-08-06 16:33:31.856 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:33:31.856 - Thread: 1 -> Before snapshot.: GC Memory: 2,386 B 2020-08-06 16:33:32.422 - Thread: 1 -> After snapshot.: GC Memory: 2,449 B 2020-08-06 16:33:32.422 - Thread: 1 -> Directory cleanup: GC Memory: 2,449 B 2020-08-06 16:33:32.422 - Thread: 1 -> Saving world - END 2020-08-06 16:33:32.422 - Thread: 12 -> Session snapshot save - START 2020-08-06 16:33:32.423 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 16:33:35.776 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:33:35.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:33:35.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:33:36.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:33:36.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:33:38.821 - Thread: 12 -> Session snapshot save - END 2020-08-06 16:33:50.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:33:50.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:33:54.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:33:54.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:33:54.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 16:33:54.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 16:33:56.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:33:56.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:33:56.633 - Thread: 1 -> GC Memory: 2495.964 / 2495.964 MB 2020-08-06 16:33:58.972 - Thread: 1 -> GUI Stats: Update 0.257723055555556, Draw 0.545336000000001 2020-08-06 16:34:04.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:34:04.055 - Thread: 1 -> STATISTICS,17884.9666667,0,0,0.0903492,4.114058,143.2282,1080.648,101.0128,109.5214,10,0,2493.308,12941.46,40270,-40270,69,41.84129,92.21616,0.8644227,6739,16.69118,1,16.66667,6.983804,15.39196,100,8728670330,2493.308 2020-08-06 16:34:04.055 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:34:04.055 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,369,655,8324,4010,0,0,124,5480,0,2305,31,0,89,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:34:26.638 - Thread: 1 -> GC Memory: 2497.329 / 2497.329 MB 2020-08-06 16:34:30.499 - Thread: 1 -> GUI Stats: Update 0.233141944444445, Draw 0.477091111111112 2020-08-06 16:34:42.147 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:34:46.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:34:50.498 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:34:56.650 - Thread: 1 -> GC Memory: 2390.354 / 2390.354 MB 2020-08-06 16:34:56.788 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:35:02.308 - Thread: 1 -> GUI Stats: Update 0.227876666666667, Draw 0.471752500000001 2020-08-06 16:35:03.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:35:07.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:35:07.696 - Thread: 1 -> STATISTICS,17944.9833334,0,0,0.0903492,4.114058,143.2282,1080.648,111.9775,134.2112,10,0,2388.853,12966.68,40498,-40498,70,41.43974,83.25301,0.9012401,6677,16.68829,1,16.66667,6.915582,13.8935,100,8715212362,2388.853 2020-08-06 16:35:07.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:35:07.696 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,370,655,8311,3996,0,0,126,5467,0,2305,15,0,89,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:35:26.661 - Thread: 1 -> GC Memory: 2394.073 / 2394.073 MB 2020-08-06 16:35:34.374 - Thread: 1 -> GUI Stats: Update 0.234321888888889, Draw 0.487978944444444 2020-08-06 16:35:46.165 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:35:56.663 - Thread: 1 -> GC Memory: 2395.86 / 2395.86 MB 2020-08-06 16:36:05.821 - Thread: 1 -> GUI Stats: Update 0.212187555555556, Draw 0.444669055555556 2020-08-06 16:36:10.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:36:10.993 - Thread: 1 -> STATISTICS,18005,0,0,0.0903492,4.114058,143.2282,1080.648,89.9308,92.2289,10,0,2395.584,12945.21,40612,-40612,70,32.32387,87.67172,0.8600037,6787,16.66521,1,16.66667,5.386841,14.61068,100,8716502826,2395.584 2020-08-06 16:36:10.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:36:10.993 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,371,655,8312,3996,0,0,126,5467,0,2305,15,0,89,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:36:26.673 - Thread: 1 -> GC Memory: 2385.934 / 2385.934 MB 2020-08-06 16:36:26.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:36:26.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:36:37.461 - Thread: 1 -> GUI Stats: Update 0.246459166666667, Draw 0.518125277777776 2020-08-06 16:36:56.681 - Thread: 1 -> GC Memory: 2385.745 / 2385.745 MB 2020-08-06 16:37:08.432 - Thread: 1 -> GUI Stats: Update 0.202817444444444, Draw 0.416098277777777 2020-08-06 16:37:13.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:37:13.875 - Thread: 1 -> STATISTICS,18065.0166667,0,0,0.0903492,4.114058,143.2282,1080.648,108.9211,130.5506,10,0,2386.701,12976.08,40616,-40616,69,42.6528,91.25864,0.8235462,6797,17.50292,1,16.66667,7.465486,15.97293,100,8733887512,2386.701 2020-08-06 16:37:13.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:37:13.875 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1474,372,655,8329,4010,0,0,124,5484,0,2305,31,0,88,15,288,74,30,3,1529,794,360,6,50,0 2020-08-06 16:37:26.690 - Thread: 1 -> GC Memory: 2398.713 / 2398.713 MB 2020-08-06 16:37:41.624 - Thread: 1 -> GUI Stats: Update 0.205060166666666, Draw 0.457016611111111 2020-08-06 16:37:43.368 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:37:43.368 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:37:48.432 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 16:37:56.698 - Thread: 1 -> GC Memory: 2384.026 / 2384.026 MB 2020-08-06 16:37:57.976 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 16:38:00.945 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:38:13.170 - Thread: 1 -> GUI Stats: Update 0.198172666666667, Draw 0.411226833333333 2020-08-06 16:38:18.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:38:18.256 - Thread: 1 -> STATISTICS,18125.0333334,0,0,0.0903492,4.114058,143.2282,1080.648,99.93138,82.73593,11,0,2398.938,12928.97,40616,-40616,69,34.02407,92.04404,0.8243198,6791,16.94132,1,16.66667,5.764126,15.59347,100,8716977692,2398.938 2020-08-06 16:38:18.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:38:18.256 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,373,655,8313,3996,0,0,126,5467,0,2305,15,0,88,15,288,71,30,3,1529,794,360,6,50,0 2020-08-06 16:38:26.706 - Thread: 1 -> GC Memory: 2402.483 / 2402.483 MB 2020-08-06 16:38:31.868 - Thread: 1 -> Autosave initiated 2020-08-06 16:38:31.868 - Thread: 1 -> Character state: True 2020-08-06 16:38:31.868 - Thread: 1 -> IsServer: True 2020-08-06 16:38:31.868 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:38:31.868 - Thread: 1 -> Autosave 2020-08-06 16:38:31.868 - Thread: 1 -> Saving world - START 2020-08-06 16:38:31.869 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:38:31.869 - Thread: 1 -> Before snapshot.: GC Memory: 2,407 B 2020-08-06 16:38:32.385 - Thread: 1 -> After snapshot.: GC Memory: 2,468 B 2020-08-06 16:38:32.385 - Thread: 1 -> Directory cleanup: GC Memory: 2,468 B 2020-08-06 16:38:32.385 - Thread: 1 -> Saving world - END 2020-08-06 16:38:32.385 - Thread: 11 -> Session snapshot save - START 2020-08-06 16:38:32.386 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 16:38:34.790 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:38:35.619 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:38:38.157 - Thread: 11 -> Session snapshot save - END 2020-08-06 16:38:38.811 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:38:43.909 - Thread: 1 -> GUI Stats: Update 0.192620611111111, Draw 0.411514666666667 2020-08-06 16:38:44.809 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:38:56.706 - Thread: 1 -> GC Memory: 2511.94 / 2511.94 MB 2020-08-06 16:39:14.072 - Thread: 1 -> GUI Stats: Update 0.198175611111111, Draw 0.415148000000001 2020-08-06 16:39:19.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:39:19.143 - Thread: 1 -> STATISTICS,18185.05,0,0,0.0903492,4.114058,143.2282,1080.648,97.94859,93.12796,11,0,2523.24,12930.3,40616,-40616,69,34.33483,88.80431,0.743857,6752,16.6464,1,16.66667,5.715513,14.78272,100,8719111244,2523.24 2020-08-06 16:39:19.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:39:19.143 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,375,655,8315,3996,0,0,126,5467,0,2305,15,0,88,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:39:26.713 - Thread: 1 -> GC Memory: 2526.786 / 2526.786 MB 2020-08-06 16:39:44.071 - Thread: 1 -> GUI Stats: Update 0.194861611111111, Draw 0.388753277777777 2020-08-06 16:39:56.714 - Thread: 1 -> GC Memory: 2383.603 / 2383.603 MB 2020-08-06 16:40:14.337 - Thread: 1 -> GUI Stats: Update 0.195825777777778, Draw 0.385886833333334 2020-08-06 16:40:19.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:40:19.876 - Thread: 1 -> STATISTICS,18245.0666667,0,0,0.0903492,4.114058,143.2282,1080.648,116.631,150.1158,11,0,2389.793,12946.59,40616,-40616,69,43.7648,90.20964,0.6830742,6712,16.69934,1,16.66667,7.308431,15.06441,100,8734851710,2389.793 2020-08-06 16:40:19.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:40:19.876 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,376,655,8330,4010,0,0,124,5482,0,2305,31,0,86,15,288,72,30,3,1529,795,360,6,50,0 2020-08-06 16:40:26.716 - Thread: 1 -> GC Memory: 2393.037 / 2393.037 MB 2020-08-06 16:40:46.318 - Thread: 1 -> GUI Stats: Update 0.208817055555556, Draw 0.433813055555556 2020-08-06 16:40:56.731 - Thread: 1 -> GC Memory: 2403.401 / 2403.401 MB 2020-08-06 16:40:59.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:40:59.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:41:18.041 - Thread: 1 -> GUI Stats: Update 0.215796388888889, Draw 0.434939722222223 2020-08-06 16:41:23.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:41:23.336 - Thread: 1 -> STATISTICS,18305.0833334,0,0,0.0903492,4.114058,143.2282,1080.648,108.5015,113.1225,11,0,2390.841,12949.59,40616,-40616,68,38.5841,85.14792,0.8128402,6728,16.66367,1,16.66667,6.429528,14.18877,100,8735713294,2390.841 2020-08-06 16:41:23.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:41:23.336 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,376,655,8331,4012,0,0,126,5482,0,2305,31,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:41:26.746 - Thread: 1 -> GC Memory: 2389.157 / 2389.157 MB 2020-08-06 16:41:49.223 - Thread: 1 -> GUI Stats: Update 0.197569055555555, Draw 0.425872222222223 2020-08-06 16:41:55.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:41:55.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:41:56.765 - Thread: 1 -> GC Memory: 2411.834 / 2411.834 MB 2020-08-06 16:42:20.571 - Thread: 1 -> GUI Stats: Update 0.21073, Draw 0.438366 2020-08-06 16:42:25.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:42:25.846 - Thread: 1 -> STATISTICS,18365.1,0,0,0.0903492,4.114058,143.2282,1080.648,104.5598,120.6444,11,0,2425.016,12952.64,40616,-40616,67,38.67993,84.65199,0.8165945,6724,16.68877,1,16.66667,6.455204,14.12738,100,8735705614,2425.016 2020-08-06 16:42:25.846 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:42:25.846 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,376,655,8331,4012,0,0,126,5482,0,2305,31,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:42:26.778 - Thread: 1 -> GC Memory: 2425.404 / 2425.404 MB 2020-08-06 16:42:45.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:42:45.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:42:51.395 - Thread: 1 -> GUI Stats: Update 0.209257388888889, Draw 0.444002555555555 2020-08-06 16:42:56.790 - Thread: 1 -> GC Memory: 2387.164 / 2387.164 MB 2020-08-06 16:43:05.073 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:07.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:43:07.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:43:08.454 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:15.090 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:16.996 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:17.014 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:17.035 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:17.565 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:43:22.198 - Thread: 1 -> GUI Stats: Update 0.224755499999999, Draw 0.465418555555556 2020-08-06 16:43:26.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:43:26.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:43:26.796 - Thread: 1 -> GC Memory: 2404.579 / 2404.579 MB 2020-08-06 16:43:27.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:43:27.299 - Thread: 1 -> STATISTICS,18425.1166667,0,0,0.0903492,4.114058,143.2282,1080.648,86.30766,96.14326,4,0,2403.785,12932.53,40616,-40616,67,34.01195,89.50595,0.7692592,6701,16.65033,1,16.66667,5.663102,14.90304,100,8719338574,2403.785 2020-08-06 16:43:27.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:43:27.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,376,655,8315,3996,0,0,126,5467,0,2305,15,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:43:31.880 - Thread: 1 -> Autosave initiated 2020-08-06 16:43:31.880 - Thread: 1 -> Character state: True 2020-08-06 16:43:31.880 - Thread: 1 -> IsServer: True 2020-08-06 16:43:31.880 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:43:31.880 - Thread: 1 -> Autosave 2020-08-06 16:43:31.880 - Thread: 1 -> Saving world - START 2020-08-06 16:43:31.881 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:43:31.881 - Thread: 1 -> Before snapshot.: GC Memory: 2,405 B 2020-08-06 16:43:32.392 - Thread: 1 -> After snapshot.: GC Memory: 2,466 B 2020-08-06 16:43:32.393 - Thread: 1 -> Directory cleanup: GC Memory: 2,466 B 2020-08-06 16:43:32.393 - Thread: 1 -> Saving world - END 2020-08-06 16:43:32.393 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:43:32.394 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:43:35.757 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:43:38.885 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:43:53.037 - Thread: 1 -> GUI Stats: Update 0.210130111111111, Draw 0.4316625 2020-08-06 16:43:56.805 - Thread: 1 -> GC Memory: 2522.926 / 2522.926 MB 2020-08-06 16:44:06.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:06.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:14.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:14.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:20.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:20.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:23.095 - Thread: 1 -> GUI Stats: Update 0.239258611111111, Draw 0.400628444444445 2020-08-06 16:44:26.815 - Thread: 1 -> GC Memory: 2530.396 / 2530.396 MB 2020-08-06 16:44:28.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:44:28.174 - Thread: 1 -> STATISTICS,18485.1333334,0,0,0.0903492,4.114058,143.2282,1080.648,85.24864,106.3279,4,0,2529.304,12969.48,40616,-40616,65,38.47275,83.34818,0.7966168,6658,16.61232,0,16.66667,6.391215,13.84606,100,8753775758,2529.304 2020-08-06 16:44:28.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:44:28.175 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,376,655,8348,4027,0,0,142,5499,0,2305,31,0,87,15,288,72,30,3,1529,795,360,6,50,0 2020-08-06 16:44:28.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:28.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:37.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:37.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:44.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:44.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:52.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:52.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:44:53.166 - Thread: 1 -> GUI Stats: Update 0.234321611111111, Draw 0.405497666666668 2020-08-06 16:44:56.816 - Thread: 1 -> GC Memory: 2390.992 / 2390.992 MB 2020-08-06 16:44:57.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:44:57.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:45:03.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:45:03.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:45:09.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:45:09.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:45:15.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:45:15.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:45:20.637 - Thread: 1 -> Clusters reordered 2020-08-06 16:45:23.136 - Thread: 1 -> GUI Stats: Update 0.217192611111111, Draw 0.396520888888889 2020-08-06 16:45:26.824 - Thread: 1 -> GC Memory: 2404.493 / 2404.493 MB 2020-08-06 16:45:28.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:45:28.293 - Thread: 1 -> STATISTICS,18545.15,0,0,0.0903492,4.114058,143.2282,1080.648,96.09447,108.0735,4,0,2406.229,12931.59,40616,-40616,67,37.02596,86.30502,0.782461,6660,16.66524,1,16.66667,6.170464,14.38294,100,8719860166,2406.229 2020-08-06 16:45:28.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:45:28.293 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8315,3996,0,0,126,5467,0,2305,15,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:45:30.023 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:45:47.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:45:47.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:45:53.136 - Thread: 1 -> GUI Stats: Update 0.213513611111111, Draw 0.455552833333334 2020-08-06 16:45:56.834 - Thread: 1 -> GC Memory: 2422.507 / 2422.507 MB 2020-08-06 16:45:57.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:45:57.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:45:58.558 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:46:00.201 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 16:46:18.529 - Thread: 1 -> Clusters reordered 2020-08-06 16:46:23.134 - Thread: 1 -> GUI Stats: Update 0.240954944444445, Draw 0.531587222222222 2020-08-06 16:46:26.838 - Thread: 1 -> GC Memory: 2386.904 / 2386.904 MB 2020-08-06 16:46:28.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:46:28.304 - Thread: 1 -> STATISTICS,18605.1666667,0,0,0.0903492,4.114058,143.2282,1080.648,85.4539,95.36298,1,0,2390.082,12976.67,40619,-40619,66,41.33643,89.44866,0.8292986,6731,21.40693,0,16.66667,8.84886,19.14821,100,8750295024,2390.082 2020-08-06 16:46:28.304 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:46:28.304 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1485,377,655,8344,4010,0,0,124,5495,0,2305,31,0,87,15,288,85,30,3,1529,795,360,6,50,0 2020-08-06 16:46:35.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:46:35.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:46:53.133 - Thread: 1 -> GUI Stats: Update 0.203365777777778, Draw 0.391736166666667 2020-08-06 16:46:56.855 - Thread: 1 -> GC Memory: 2404.338 / 2404.338 MB 2020-08-06 16:47:16.401 - Thread: 1 -> Clusters reordered 2020-08-06 16:47:23.135 - Thread: 1 -> GUI Stats: Update 0.178748388888889, Draw 0.377226666666667 2020-08-06 16:47:26.871 - Thread: 1 -> GC Memory: 2413.688 / 2413.688 MB 2020-08-06 16:47:28.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:47:28.320 - Thread: 1 -> STATISTICS,18665.1833334,0,0,0.0903492,4.114058,143.2282,1080.648,85.47523,81.87487,1,0,2415.376,12932.17,40619,-40619,66,34.01266,88.17816,0.6877802,6697,16.66463,0,16.66667,5.668084,14.69457,100,8720775820,2415.376 2020-08-06 16:47:28.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:47:28.320 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8316,3996,0,0,126,5467,0,2305,15,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:47:52.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:47:52.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:47:53.131 - Thread: 1 -> GUI Stats: Update 0.208787166666667, Draw 0.395443833333333 2020-08-06 16:47:56.884 - Thread: 1 -> GC Memory: 2370.211 / 2370.211 MB 2020-08-06 16:48:23.131 - Thread: 1 -> GUI Stats: Update 0.201186666666666, Draw 0.411868888888889 2020-08-06 16:48:26.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:48:26.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:48:26.884 - Thread: 1 -> GC Memory: 2388.913 / 2388.913 MB 2020-08-06 16:48:28.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:48:28.340 - Thread: 1 -> STATISTICS,18725.2,0,0,0.0903492,4.114058,143.2282,1080.648,85.37585,102.028,1,0,2388.185,12966.36,40619,-40619,66,38.40879,84.65449,0.6943868,6677,16.67047,0,16.66667,6.402924,14.1123,100,8737690364,2388.185 2020-08-06 16:48:28.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:48:28.341 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,377,655,8332,4012,0,0,126,5483,0,2305,31,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:48:31.888 - Thread: 1 -> Autosave initiated 2020-08-06 16:48:31.888 - Thread: 1 -> Character state: True 2020-08-06 16:48:31.888 - Thread: 1 -> IsServer: True 2020-08-06 16:48:31.888 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:48:31.888 - Thread: 1 -> Autosave 2020-08-06 16:48:31.888 - Thread: 1 -> Saving world - START 2020-08-06 16:48:31.889 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:48:31.889 - Thread: 1 -> Before snapshot.: GC Memory: 2,389 B 2020-08-06 16:48:32.453 - Thread: 1 -> After snapshot.: GC Memory: 2,448 B 2020-08-06 16:48:32.453 - Thread: 1 -> Directory cleanup: GC Memory: 2,448 B 2020-08-06 16:48:32.453 - Thread: 1 -> Saving world - END 2020-08-06 16:48:32.454 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:48:32.454 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:48:36.177 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:48:38.679 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:48:39.188 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:48:44.675 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:48:48.683 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:48:53.734 - Thread: 1 -> GUI Stats: Update 0.217303833333334, Draw 0.481388388888889 2020-08-06 16:48:54.725 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:48:56.888 - Thread: 1 -> GC Memory: 2505.984 / 2505.984 MB 2020-08-06 16:48:58.673 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:49:23.737 - Thread: 1 -> GUI Stats: Update 0.207652388888889, Draw 0.43970638888889 2020-08-06 16:49:26.900 - Thread: 1 -> GC Memory: 2519.646 / 2519.646 MB 2020-08-06 16:49:28.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:49:28.955 - Thread: 1 -> STATISTICS,18785.2166667,0,0,0.0903492,4.114058,143.2282,1080.648,83.10867,99.29836,1,0,2519.18,12932.21,40619,-40619,66,38.37506,84.75172,0.8516596,6774,16.66539,0,16.66667,6.395353,14.1242,100,8721182262,2519.18 2020-08-06 16:49:28.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:49:28.955 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8317,3996,0,0,126,5467,0,2305,15,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:49:53.734 - Thread: 1 -> GUI Stats: Update 0.196559111111111, Draw 0.438060833333334 2020-08-06 16:49:56.917 - Thread: 1 -> GC Memory: 2386.876 / 2386.876 MB 2020-08-06 16:49:57.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:49:57.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:50:23.735 - Thread: 1 -> GUI Stats: Update 0.206334944444444, Draw 0.443784500000001 2020-08-06 16:50:26.919 - Thread: 1 -> GC Memory: 2403.716 / 2403.716 MB 2020-08-06 16:50:28.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:50:28.971 - Thread: 1 -> STATISTICS,18845.2333334,0,0,0.0903492,4.114058,143.2282,1080.648,90.48371,104.4775,1,0,2406.007,12947.37,40619,-40619,65,42.94958,87.08311,0.8213041,6810,16.69526,1,16.66667,7.170543,14.53875,100,8724548324,2406.007 2020-08-06 16:50:28.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:50:28.971 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1474,377,655,8320,3996,0,0,126,5470,0,2305,15,0,87,15,288,74,30,3,1529,795,360,6,50,0 2020-08-06 16:50:53.736 - Thread: 1 -> GUI Stats: Update 0.196821277777778, Draw 0.442265722222223 2020-08-06 16:50:56.930 - Thread: 1 -> GC Memory: 2430.567 / 2430.567 MB 2020-08-06 16:51:04.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:51:04.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:51:24.257 - Thread: 1 -> GUI Stats: Update 0.209497777777778, Draw 0.464446555555555 2020-08-06 16:51:26.942 - Thread: 1 -> GC Memory: 2379.316 / 2379.316 MB 2020-08-06 16:51:29.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:51:29.510 - Thread: 1 -> STATISTICS,18905.25,0,0,0.0903492,4.114058,143.2282,1080.648,91.86445,118.0904,1,0,2381.37,12945.74,40619,-40619,65,42.50009,87.96987,0.7355139,6832,16.6652,1,16.66667,7.082724,14.66035,100,8735622632,2381.37 2020-08-06 16:51:29.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:51:29.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8330,4010,0,0,124,5480,0,2305,31,0,87,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 16:51:54.258 - Thread: 1 -> GUI Stats: Update 0.221320388888889, Draw 0.396859111111112 2020-08-06 16:51:56.957 - Thread: 1 -> GC Memory: 2399.373 / 2399.373 MB 2020-08-06 16:52:07.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:52:07.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:52:17.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:52:17.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:52:23.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:52:23.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:52:24.262 - Thread: 1 -> GUI Stats: Update 0.235173, Draw 0.395140888888889 2020-08-06 16:52:26.958 - Thread: 1 -> GC Memory: 2416.469 / 2416.469 MB 2020-08-06 16:52:29.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:52:29.527 - Thread: 1 -> STATISTICS,18965.2666667,0,0,0.0903492,4.114058,143.2282,1080.648,88.52209,103.2531,4,0,2412.051,12975.16,40619,-40619,65,40.019,89.53163,0.7955328,6805,16.666,0,16.66667,6.669568,14.92134,100,8756868982,2412.051 2020-08-06 16:52:29.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:52:29.527 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,377,655,8351,4027,0,0,142,5499,0,2305,31,0,88,15,288,72,30,3,1529,795,360,6,50,0 2020-08-06 16:52:32.872 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:52:37.829 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:52:46.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:52:46.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:52:54.261 - Thread: 1 -> GUI Stats: Update 0.291247944444444, Draw 0.639960833333332 2020-08-06 16:52:56.975 - Thread: 1 -> GC Memory: 2369.863 / 2369.863 MB 2020-08-06 16:52:57.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:52:57.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:53:05.513 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 16:53:24.254 - Thread: 1 -> GUI Stats: Update 0.227717166666666, Draw 0.450743500000001 2020-08-06 16:53:26.978 - Thread: 1 -> GC Memory: 2378.286 / 2378.286 MB 2020-08-06 16:53:29.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:53:29.544 - Thread: 1 -> STATISTICS,19025.2833334,0,0,0.0903492,4.114058,143.2282,1080.648,89.66562,100.2069,1,0,2373.573,12948.25,40669,-40669,64,38.63295,83.82246,0.7569681,6710,16.6546,0,16.66667,6.434163,13.96029,100,8703631952,2373.573 2020-08-06 16:53:29.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:53:29.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1465,377,655,8300,3993,0,0,126,5459,0,2305,15,0,78,15,288,66,30,0,1529,795,360,6,50,0 2020-08-06 16:53:31.894 - Thread: 1 -> Autosave initiated 2020-08-06 16:53:31.894 - Thread: 1 -> Character state: True 2020-08-06 16:53:31.894 - Thread: 1 -> IsServer: True 2020-08-06 16:53:31.894 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:53:31.894 - Thread: 1 -> Autosave 2020-08-06 16:53:31.894 - Thread: 1 -> Saving world - START 2020-08-06 16:53:31.894 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:53:31.894 - Thread: 1 -> Before snapshot.: GC Memory: 2,374 B 2020-08-06 16:53:32.412 - Thread: 1 -> After snapshot.: GC Memory: 2,437 B 2020-08-06 16:53:32.413 - Thread: 1 -> Directory cleanup: GC Memory: 2,437 B 2020-08-06 16:53:32.413 - Thread: 1 -> Saving world - END 2020-08-06 16:53:32.413 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:53:32.414 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:53:36.148 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:53:39.259 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:53:54.777 - Thread: 1 -> GUI Stats: Update 0.2412335, Draw 0.463584277777777 2020-08-06 16:53:56.993 - Thread: 1 -> GC Memory: 2480.284 / 2480.284 MB 2020-08-06 16:54:24.786 - Thread: 1 -> GUI Stats: Update 0.248891944444444, Draw 0.416858944444445 2020-08-06 16:54:26.994 - Thread: 1 -> GC Memory: 2482.518 / 2482.518 MB 2020-08-06 16:54:30.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:54:30.081 - Thread: 1 -> STATISTICS,19085.3,0,0,0.0903492,4.114058,143.2282,1080.648,83.59486,83.12559,5,0,2483.869,12948.41,40720,-40720,64,33.77456,84.46445,0.7926447,6721,16.68548,0,16.66667,5.635448,14.0933,100,8708834872,2483.869 2020-08-06 16:54:30.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:54:30.081 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1467,377,655,8305,3993,0,0,126,5460,0,2305,15,0,81,15,288,68,30,0,1529,795,360,6,50,0 2020-08-06 16:54:51.744 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:54:52.845 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:54:54.126 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:54:54.778 - Thread: 1 -> GUI Stats: Update 0.252476611111111, Draw 0.403314111111111 2020-08-06 16:54:56.995 - Thread: 1 -> GC Memory: 2378.279 / 2378.279 MB 2020-08-06 16:55:24.782 - Thread: 1 -> GUI Stats: Update 0.260600944444445, Draw 0.400163333333333 2020-08-06 16:55:26.996 - Thread: 1 -> GC Memory: 2377.598 / 2377.598 MB 2020-08-06 16:55:30.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:55:30.102 - Thread: 1 -> STATISTICS,19145.3166667,0,0,0.0903492,4.114058,143.2282,1080.648,94.12145,103.3988,2,0,2379.678,12949.57,40751,-40751,64,39.41913,84.74841,0.7538088,6703,16.68554,1,16.66667,6.577293,14.14073,100,8706413738,2379.678 2020-08-06 16:55:30.102 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:55:30.102 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1467,377,655,8303,3991,0,0,124,5458,0,2305,15,0,81,15,288,68,30,0,1529,795,360,6,50,0 2020-08-06 16:55:54.915 - Thread: 1 -> GUI Stats: Update 0.261498277777778, Draw 0.429222 2020-08-06 16:55:56.599 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:55:56.999 - Thread: 1 -> GC Memory: 2381.43 / 2381.43 MB 2020-08-06 16:56:24.922 - Thread: 1 -> GUI Stats: Update 0.261067333333333, Draw 0.521944777777777 2020-08-06 16:56:27.010 - Thread: 1 -> GC Memory: 2375.481 / 2375.481 MB 2020-08-06 16:56:28.071 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 16:56:28.071 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 16:56:30.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:56:30.254 - Thread: 1 -> STATISTICS,19205.3333334,0,0,0.0903492,4.114058,143.2282,1080.648,82.56937,92.29739,1,0,2376.803,12962.59,40822,-40822,64,36.66055,91.99355,0.8718166,6843,16.95696,0,16.66667,6.216516,15.59931,100,8717257384,2376.803 2020-08-06 16:56:30.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:56:30.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1466,377,655,8313,4007,0,0,124,5473,0,2305,31,0,77,15,288,67,30,0,1529,795,360,6,50,0 2020-08-06 16:56:54.916 - Thread: 1 -> GUI Stats: Update 0.255248611111111, Draw 0.491543833333334 2020-08-06 16:56:57.017 - Thread: 1 -> GC Memory: 2378.736 / 2378.736 MB 2020-08-06 16:57:24.230 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:57:25.259 - Thread: 1 -> GUI Stats: Update 0.237551555555556, Draw 0.458618722222222 2020-08-06 16:57:25.692 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:57:27.024 - Thread: 1 -> GC Memory: 2384.821 / 2384.821 MB 2020-08-06 16:57:27.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:57:27.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:57:28.625 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 16:57:30.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 16:57:30.467 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 16:57:30.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:57:30.609 - Thread: 1 -> STATISTICS,19265.35,0,0,0.0903492,4.114058,143.2282,1080.648,84.92596,85.23522,3,0,2387.27,12984,40840,-40840,64,36.29311,88.07192,0.8176531,6786,16.68123,0,16.66667,6.05414,14.69148,100,8747626196,2387.27 2020-08-06 16:57:30.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:57:30.609 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,377,655,8342,4027,0,0,142,5499,0,2305,31,0,79,15,288,72,30,3,1529,795,360,6,50,0 2020-08-06 16:57:55.261 - Thread: 1 -> GUI Stats: Update 0.232114833333333, Draw 0.490090833333332 2020-08-06 16:57:57.041 - Thread: 1 -> GC Memory: 2370.332 / 2370.332 MB 2020-08-06 16:58:20.264 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:58:25.265 - Thread: 1 -> GUI Stats: Update 0.226845722222222, Draw 0.505318444444446 2020-08-06 16:58:26.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:58:27.058 - Thread: 1 -> GC Memory: 2372.557 / 2372.557 MB 2020-08-06 16:58:30.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:58:30.626 - Thread: 1 -> STATISTICS,19325.3666667,0,0,0.0903492,4.114058,143.2282,1080.648,90.53692,112.5377,3,0,2374.382,12947.73,40943,-40943,64,44.98179,78.83158,0.8223484,6754,16.65315,0,16.66667,7.490885,13.12794,100,8721747246,2374.382 2020-08-06 16:58:30.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:58:30.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1466,377,655,8317,4007,0,0,124,5473,0,2305,31,0,81,15,288,67,30,0,1529,795,360,6,50,0 2020-08-06 16:58:31.912 - Thread: 1 -> Autosave initiated 2020-08-06 16:58:31.912 - Thread: 1 -> Character state: True 2020-08-06 16:58:31.912 - Thread: 1 -> IsServer: True 2020-08-06 16:58:31.912 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 16:58:31.912 - Thread: 1 -> Autosave 2020-08-06 16:58:31.912 - Thread: 1 -> Saving world - START 2020-08-06 16:58:31.912 - Thread: 1 -> Making world state snapshot. 2020-08-06 16:58:31.912 - Thread: 1 -> Before snapshot.: GC Memory: 2,373 B 2020-08-06 16:58:32.480 - Thread: 1 -> After snapshot.: GC Memory: 2,436 B 2020-08-06 16:58:32.480 - Thread: 1 -> Directory cleanup: GC Memory: 2,436 B 2020-08-06 16:58:32.480 - Thread: 1 -> Saving world - END 2020-08-06 16:58:32.480 - Thread: 10 -> Session snapshot save - START 2020-08-06 16:58:32.481 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 16:58:32.837 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:58:36.202 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 16:58:38.941 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 16:58:39.553 - Thread: 10 -> Session snapshot save - END 2020-08-06 16:58:55.921 - Thread: 1 -> GUI Stats: Update 0.224234666666667, Draw 0.522939000000001 2020-08-06 16:58:57.063 - Thread: 1 -> GC Memory: 2481.02 / 2481.02 MB 2020-08-06 16:59:25.926 - Thread: 1 -> GUI Stats: Update 0.240628166666667, Draw 0.543109777777778 2020-08-06 16:59:27.074 - Thread: 1 -> GC Memory: 2480.44 / 2480.44 MB 2020-08-06 16:59:31.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 16:59:31.309 - Thread: 1 -> STATISTICS,19385.3833334,0,0,0.0903492,4.114058,143.2282,1080.648,95.568,93.66628,3,0,2483.441,12931.65,41039,-41039,65,41.67858,90.3812,0.8255209,6725,16.96286,1,16.66667,7.069878,15.33123,100,8712436920,2483.441 2020-08-06 16:59:31.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 16:59:31.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1469,377,655,8308,3993,0,0,126,5462,0,2305,15,0,83,15,288,69,30,0,1529,795,360,6,50,0 2020-08-06 16:59:55.925 - Thread: 1 -> GUI Stats: Update 0.245122666666667, Draw 0.558777055555556 2020-08-06 16:59:57.083 - Thread: 1 -> GC Memory: 2373.611 / 2373.611 MB 2020-08-06 17:00:25.925 - Thread: 1 -> GUI Stats: Update 0.243489166666667, Draw 0.536109166666667 2020-08-06 17:00:27.091 - Thread: 1 -> GC Memory: 2374.92 / 2374.92 MB 2020-08-06 17:00:31.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:00:31.455 - Thread: 1 -> STATISTICS,19445.4,0,0,0.0903492,4.114058,143.2282,1080.648,106.4676,182.5555,3,0,2376.581,12956,41135,-41135,63,52.1566,80.42576,0.8368877,6771,17.21073,1,16.66667,8.976533,13.84186,100,8720637084,2376.581 2020-08-06 17:00:31.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:00:31.455 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1482,377,655,8316,3991,0,0,124,5473,0,2305,15,0,80,15,288,82,30,0,1529,795,360,6,50,0 2020-08-06 17:00:40.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:00:40.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:00:47.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:00:47.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:00:56.028 - Thread: 1 -> GUI Stats: Update 0.238001722222222, Draw 0.501583999999999 2020-08-06 17:00:57.107 - Thread: 1 -> GC Memory: 2384.595 / 2384.595 MB 2020-08-06 17:01:26.007 - Thread: 1 -> GUI Stats: Update 0.240597611111111, Draw 0.549482555555555 2020-08-06 17:01:27.121 - Thread: 1 -> GC Memory: 2377.428 / 2377.428 MB 2020-08-06 17:01:31.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:01:31.428 - Thread: 1 -> STATISTICS,19505.4166667,0,0,0.0903492,4.114058,143.2282,1080.648,96.53927,110.8311,3,0,2376.562,12948.52,41197,-41197,63,44.28042,82.32653,0.8542925,6748,16.6638,1,16.66667,7.378799,13.71872,100,8704953178,2376.562 2020-08-06 17:01:31.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:01:31.428 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1466,377,655,8301,3991,0,0,124,5457,0,2305,15,0,80,15,288,67,30,0,1529,795,360,6,50,0 2020-08-06 17:01:56.005 - Thread: 1 -> GUI Stats: Update 0.249012833333333, Draw 0.5420515 2020-08-06 17:01:57.124 - Thread: 1 -> GC Memory: 2379.279 / 2379.279 MB 2020-08-06 17:02:26.013 - Thread: 1 -> GUI Stats: Update 0.256821111111111, Draw 0.570751444444445 2020-08-06 17:02:27.142 - Thread: 1 -> GC Memory: 2381.147 / 2381.147 MB 2020-08-06 17:02:31.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:02:31.449 - Thread: 1 -> STATISTICS,19565.4333334,0,0,0.0903492,4.114058,143.2282,1080.648,84.57508,89.88881,3,0,2383.109,12950.18,41368,-41368,63,40.89232,80.92873,0.8752096,6740,16.678,1,16.66667,6.820021,13.49729,100,8707033518,2383.109 2020-08-06 17:02:31.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:02:31.449 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1466,377,655,8303,3993,0,0,126,5459,0,2305,15,0,81,15,288,66,30,0,1529,795,360,6,50,0 2020-08-06 17:02:56.046 - Thread: 1 -> GUI Stats: Update 0.251407666666667, Draw 0.537098166666666 2020-08-06 17:02:57.146 - Thread: 1 -> GC Memory: 2375.45 / 2375.45 MB 2020-08-06 17:03:26.203 - Thread: 1 -> GUI Stats: Update 0.224533055555556, Draw 0.513799666666667 2020-08-06 17:03:27.173 - Thread: 1 -> GC Memory: 2384.975 / 2384.975 MB 2020-08-06 17:03:31.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:03:31.630 - Thread: 1 -> STATISTICS,19625.45,0,0,0.0903492,4.114058,143.2282,1080.648,84.63319,69.88448,3,0,2386.923,12937.41,41430,-41430,63,30.86256,93.64751,0.8255582,6734,16.66853,0,16.66667,5.144335,15.60967,100,8714167846,2386.923 2020-08-06 17:03:31.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:03:31.630 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8310,3996,0,0,126,5466,0,2305,15,0,80,15,288,71,30,3,1529,795,360,6,50,0 2020-08-06 17:03:31.910 - Thread: 1 -> Autosave initiated 2020-08-06 17:03:31.910 - Thread: 1 -> Character state: True 2020-08-06 17:03:31.910 - Thread: 1 -> IsServer: True 2020-08-06 17:03:31.910 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:03:31.910 - Thread: 1 -> Autosave 2020-08-06 17:03:31.910 - Thread: 1 -> Saving world - START 2020-08-06 17:03:31.910 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:03:31.910 - Thread: 1 -> Before snapshot.: GC Memory: 2,386 B 2020-08-06 17:03:32.453 - Thread: 1 -> After snapshot.: GC Memory: 2,449 B 2020-08-06 17:03:32.453 - Thread: 1 -> Directory cleanup: GC Memory: 2,449 B 2020-08-06 17:03:32.453 - Thread: 1 -> Saving world - END 2020-08-06 17:03:32.454 - Thread: 11 -> Session snapshot save - START 2020-08-06 17:03:32.454 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 17:03:35.973 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:03:38.842 - Thread: 11 -> Session snapshot save - END 2020-08-06 17:03:56.721 - Thread: 1 -> GUI Stats: Update 0.210533611111111, Draw 0.439419777777778 2020-08-06 17:03:57.183 - Thread: 1 -> GC Memory: 2504.988 / 2504.988 MB 2020-08-06 17:03:57.758 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:04:01.757 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:04:05.757 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:04:09.756 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:04:26.837 - Thread: 1 -> GUI Stats: Update 0.202218944444445, Draw 0.386300055555556 2020-08-06 17:04:27.191 - Thread: 1 -> GC Memory: 2525.895 / 2525.895 MB 2020-08-06 17:04:32.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:04:32.308 - Thread: 1 -> STATISTICS,19685.4666667,0,0,0.0903492,4.114058,143.2282,1080.648,88.28606,106.3477,3,0,2531.139,12952.07,41430,-41430,63,38.90549,85.0805,0.7581686,6718,16.65069,0,16.66667,6.478034,14.16649,100,8729068534,2531.139 2020-08-06 17:04:32.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:04:32.308 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8324,4010,0,0,124,5481,0,2305,31,0,80,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:04:54.363 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:04:57.197 - Thread: 1 -> GC Memory: 2382.836 / 2382.836 MB 2020-08-06 17:04:57.395 - Thread: 1 -> GUI Stats: Update 0.218212722222222, Draw 0.412078611111111 2020-08-06 17:04:59.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:04:59.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:05:10.460 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:05:10.634 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:05:10.999 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:05:27.203 - Thread: 1 -> GC Memory: 2394.036 / 2394.036 MB 2020-08-06 17:05:27.472 - Thread: 1 -> GUI Stats: Update 0.209057055555556, Draw 0.415435722222222 2020-08-06 17:05:32.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:05:32.953 - Thread: 1 -> STATISTICS,19745.4833334,0,0,0.0903492,4.114058,143.2282,1080.648,86.68411,105.2628,4,0,2393.993,12970.97,41430,-41430,63,37.57224,83.49879,0.8349451,6843,16.67767,0,16.66667,6.266172,13.92565,100,8738962510,2393.993 2020-08-06 17:05:32.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:05:32.953 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1472,377,655,8334,4012,0,0,126,5484,0,2305,31,0,86,15,288,72,30,3,1529,796,360,6,50,0 2020-08-06 17:05:51.148 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:05:57.213 - Thread: 1 -> GC Memory: 2410.365 / 2410.365 MB 2020-08-06 17:05:57.469 - Thread: 1 -> GUI Stats: Update 0.204330222222222, Draw 0.411454888888889 2020-08-06 17:06:27.217 - Thread: 1 -> GC Memory: 2383.046 / 2383.046 MB 2020-08-06 17:06:27.467 - Thread: 1 -> GUI Stats: Update 0.192148944444445, Draw 0.381226 2020-08-06 17:06:32.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:06:32.973 - Thread: 1 -> STATISTICS,19805.5,0,0,0.0903492,4.114058,143.2282,1080.648,97.54042,110.4502,3,0,2387.122,12954.53,41430,-41430,63,41.18723,85.96152,0.7950196,6874,16.66501,1,16.66667,6.863855,14.32549,100,8735570718,2387.122 2020-08-06 17:06:32.973 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:06:32.973 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8330,4010,0,0,124,5481,0,2305,31,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:06:57.218 - Thread: 1 -> GC Memory: 2391.618 / 2391.618 MB 2020-08-06 17:06:57.472 - Thread: 1 -> GUI Stats: Update 0.236719611111111, Draw 0.516944777777778 2020-08-06 17:06:58.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:06:58.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:07:03.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:07:03.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:07:25.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:07:25.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:07:27.220 - Thread: 1 -> GC Memory: 2411.273 / 2411.273 MB 2020-08-06 17:07:27.477 - Thread: 1 -> GUI Stats: Update 0.210538722222222, Draw 0.406682833333332 2020-08-06 17:07:32.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:07:32.990 - Thread: 1 -> STATISTICS,19865.5166667,0,0,0.0903492,4.114058,143.2282,1080.648,97.22852,100.1702,8,0,2408.321,12938.61,41435,-41435,63,38.77655,81.59541,0.733539,6861,16.6716,1,16.66667,6.464672,13.60326,100,8720123194,2408.321 2020-08-06 17:07:32.990 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:07:32.990 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8316,3994,0,0,124,5465,0,2305,15,0,87,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:07:55.192 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:07:55.745 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 17:07:57.225 - Thread: 1 -> GC Memory: 2379.185 / 2379.185 MB 2020-08-06 17:07:57.553 - Thread: 1 -> GUI Stats: Update 0.238575388888889, Draw 0.473019111111111 2020-08-06 17:07:59.339 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:08:02.239 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:08:27.233 - Thread: 1 -> GC Memory: 2381.668 / 2381.668 MB 2020-08-06 17:08:27.553 - Thread: 1 -> GUI Stats: Update 0.224670277777778, Draw 0.466101722222223 2020-08-06 17:08:31.922 - Thread: 1 -> Autosave initiated 2020-08-06 17:08:31.922 - Thread: 1 -> Character state: True 2020-08-06 17:08:31.922 - Thread: 1 -> IsServer: True 2020-08-06 17:08:31.922 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:08:31.922 - Thread: 1 -> Autosave 2020-08-06 17:08:31.922 - Thread: 1 -> Saving world - START 2020-08-06 17:08:31.923 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:08:31.923 - Thread: 1 -> Before snapshot.: GC Memory: 2,387 B 2020-08-06 17:08:32.423 - Thread: 1 -> After snapshot.: GC Memory: 2,449 B 2020-08-06 17:08:32.424 - Thread: 1 -> Directory cleanup: GC Memory: 2,449 B 2020-08-06 17:08:32.424 - Thread: 1 -> Saving world - END 2020-08-06 17:08:32.424 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:08:32.425 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:08:33.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:08:33.592 - Thread: 1 -> STATISTICS,19925.5333334,0,0,0.0903492,4.114058,143.2282,1080.648,98.33038,76.09473,4,0,2451.448,12972.57,41449,-41449,63,30.36722,92.12702,0.8052436,6824,16.66185,1,16.66667,5.059739,15.35006,100,8720503100,2451.448 2020-08-06 17:08:33.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:08:33.592 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1470,377,655,8316,3996,0,0,126,5467,0,2305,15,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:08:35.488 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:08:38.019 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:08:57.240 - Thread: 1 -> GC Memory: 2491.556 / 2491.556 MB 2020-08-06 17:08:58.061 - Thread: 1 -> GUI Stats: Update 0.197934166666667, Draw 0.364770444444445 2020-08-06 17:09:27.255 - Thread: 1 -> GC Memory: 2509.952 / 2509.952 MB 2020-08-06 17:09:28.062 - Thread: 1 -> GUI Stats: Update 0.215578111111111, Draw 0.412013388888889 2020-08-06 17:09:33.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:09:33.608 - Thread: 1 -> STATISTICS,19985.55,0,0,0.0903492,4.114058,143.2282,1080.648,82.85577,80.25168,4,0,2510.574,12944.64,41449,-41449,63,30.31833,93.55676,0.7551116,6844,16.66743,0,16.66667,5.053287,15.59351,100,8721105298,2510.574 2020-08-06 17:09:33.608 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:09:33.608 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,377,655,8317,3996,0,0,126,5467,0,2305,15,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:09:34.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:09:34.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:09:57.255 - Thread: 1 -> GC Memory: 2385.445 / 2385.445 MB 2020-08-06 17:09:58.070 - Thread: 1 -> GUI Stats: Update 0.215735111111111, Draw 0.382227888888889 2020-08-06 17:10:27.256 - Thread: 1 -> GC Memory: 2413.799 / 2413.799 MB 2020-08-06 17:10:28.075 - Thread: 1 -> GUI Stats: Update 0.221621055555556, Draw 0.393068722222223 2020-08-06 17:10:33.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:10:33.664 - Thread: 1 -> STATISTICS,20045.5666667,0,0,0.0903492,4.114058,143.2282,1080.648,100.0136,113.2138,7,0,2420.639,12973.98,41449,-41449,63,40.45323,88.57806,0.7326407,6833,16.64995,1,16.66667,6.735443,14.7482,100,8738134238,2420.639 2020-08-06 17:10:33.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:10:33.664 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1269,1471,377,655,8333,4012,0,0,126,5483,0,2305,31,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:10:57.271 - Thread: 1 -> GC Memory: 2425.565 / 2425.565 MB 2020-08-06 17:10:58.730 - Thread: 1 -> GUI Stats: Update 0.208651055555555, Draw 0.488278 2020-08-06 17:10:59.936 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 17:10:59.938 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 17:11:10.266 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 17:11:10.268 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 17:11:18.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:11:18.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:11:20.272 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 17:11:20.274 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 17:11:27.284 - Thread: 1 -> GC Memory: 2389.684 / 2389.684 MB 2020-08-06 17:11:29.462 - Thread: 1 -> GUI Stats: Update 0.214597166666667, Draw 0.443388222222223 2020-08-06 17:11:30.525 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 17:11:30.526 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 17:11:30.526 - Thread: 1 -> Next activation in 00:49:24.3186019 2020-08-06 17:11:35.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:11:35.033 - Thread: 1 -> STATISTICS,20105.5833334,0,0,0.0903492,4.114058,143.2282,1080.648,97.85587,97.63352,7,0,2396.185,12958.09,41453,-41453,63,43.97129,91.42847,0.8003562,6836,18.31682,1,16.66667,8.054143,16.74679,100,8738030274,2396.185 2020-08-06 17:11:35.033 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:11:35.033 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1270,1471,377,655,8333,4010,0,0,124,5481,0,2305,31,0,88,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:11:38.353 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:11:57.285 - Thread: 1 -> GC Memory: 2407.728 / 2407.728 MB 2020-08-06 17:11:59.676 - Thread: 1 -> GUI Stats: Update 0.203609111111111, Draw 0.440485611111111 2020-08-06 17:12:01.484 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:12:27.287 - Thread: 1 -> GC Memory: 2414.635 / 2414.635 MB 2020-08-06 17:12:29.721 - Thread: 1 -> GUI Stats: Update 0.207533666666666, Draw 0.4452945 2020-08-06 17:12:30.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:12:30.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:12:30.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:12:31.019 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:12:35.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:12:35.304 - Thread: 1 -> STATISTICS,20165.6,0,0,0.0903492,4.114058,143.2282,1080.648,89.00826,110.2445,5,0,2416.981,12962.6,41073,-41073,63,44.48087,82.07689,0.8143463,6823,16.68392,0,16.66667,7.421151,13.69364,100,8723326284,2416.981 2020-08-06 17:12:35.304 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:12:35.304 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8319,3996,0,0,126,5469,0,2305,15,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:12:38.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:12:38.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:12:48.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:12:48.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:12:57.292 - Thread: 1 -> GC Memory: 2381.117 / 2381.117 MB 2020-08-06 17:13:00.430 - Thread: 1 -> GUI Stats: Update 0.230465055555555, Draw 0.610295666666668 2020-08-06 17:13:21.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:13:21.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:13:21.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:13:21.146 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:13:24.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:13:24.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:13:27.305 - Thread: 1 -> GC Memory: 2383.106 / 2383.106 MB 2020-08-06 17:13:30.792 - Thread: 1 -> GUI Stats: Update 0.233274222222222, Draw 0.558979833333332 2020-08-06 17:13:31.922 - Thread: 1 -> Autosave initiated 2020-08-06 17:13:31.922 - Thread: 1 -> Character state: True 2020-08-06 17:13:31.922 - Thread: 1 -> IsServer: True 2020-08-06 17:13:31.922 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:13:31.922 - Thread: 1 -> Autosave 2020-08-06 17:13:31.922 - Thread: 1 -> Saving world - START 2020-08-06 17:13:31.923 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:13:31.923 - Thread: 1 -> Before snapshot.: GC Memory: 2,383 B 2020-08-06 17:13:32.503 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2020-08-06 17:13:32.503 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2020-08-06 17:13:32.503 - Thread: 1 -> Saving world - END 2020-08-06 17:13:32.504 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:13:32.504 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:13:36.223 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:13:37.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:13:37.394 - Thread: 1 -> STATISTICS,20225.6166667,0,0,0.0903492,4.114058,143.2282,1080.648,104.84,109.5513,7,0,2481.085,12988.58,41097,-41097,63,38.38534,84.97732,0.788425,6785,16.67038,1,16.66667,6.398981,14.16604,100,8723661924,2481.085 2020-08-06 17:13:37.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:13:37.394 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8319,3996,0,0,126,5469,0,2305,15,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:13:39.505 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:13:45.326 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:13:46.609 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:13:50.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:13:50.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:13:50.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:13:50.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:13:53.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:13:53.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:13:57.306 - Thread: 1 -> GC Memory: 2494.5 / 2494.5 MB 2020-08-06 17:14:02.173 - Thread: 1 -> GUI Stats: Update 0.219551833333333, Draw 0.399602499999999 2020-08-06 17:14:03.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:14:03.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:14:03.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:14:03.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:14:03.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:14:03.873 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:14:12.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:14:12.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:14:27.309 - Thread: 1 -> GC Memory: 2501.158 / 2501.158 MB 2020-08-06 17:14:32.174 - Thread: 1 -> GUI Stats: Update 0.198846111111111, Draw 0.399561444444444 2020-08-06 17:14:37.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:14:37.849 - Thread: 1 -> STATISTICS,20285.6333334,0,0,0.0903492,4.114058,143.2282,1080.648,100.771,109.6359,5,0,2386.58,12945.49,41376,-41376,62,39.82631,85.33335,0.6886555,6822,16.67619,1,16.66667,6.641513,14.23035,100,8721239148,2386.58 2020-08-06 17:14:37.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:14:37.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8317,3994,0,0,124,5467,0,2305,15,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:14:38.943 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:14:38.943 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:14:38.943 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:14:38.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:14:50.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:14:50.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:14:57.322 - Thread: 1 -> GC Memory: 2393.015 / 2393.015 MB 2020-08-06 17:14:57.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:14:57.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:14:57.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:14:57.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:15:02.179 - Thread: 1 -> GUI Stats: Update 0.217904, Draw 1.16668794444444 2020-08-06 17:15:05.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:15:05.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:15:27.332 - Thread: 1 -> GC Memory: 2389.775 / 2389.775 MB 2020-08-06 17:15:32.471 - Thread: 1 -> GUI Stats: Update 0.224583777777778, Draw 0.764434500000001 2020-08-06 17:15:38.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:15:38.292 - Thread: 1 -> STATISTICS,20345.65,0,0,0.0903492,4.114058,143.2282,1080.648,103.949,117.5752,5,0,2391.014,12963.29,41374,-41374,62,43.22158,87.01048,0.704366,6815,16.6897,1,16.66667,7.213552,14.52179,100,8737832620,2391.014 2020-08-06 17:15:38.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:15:38.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8333,4010,0,0,124,5483,0,2305,31,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:15:57.343 - Thread: 1 -> GC Memory: 2393.981 / 2393.981 MB 2020-08-06 17:16:02.980 - Thread: 1 -> GUI Stats: Update 0.239256666666667, Draw 0.476672388888889 2020-08-06 17:16:27.346 - Thread: 1 -> GC Memory: 2391.66 / 2391.66 MB 2020-08-06 17:16:32.983 - Thread: 1 -> GUI Stats: Update 0.207576777777778, Draw 0.406946777777777 2020-08-06 17:16:38.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:16:38.651 - Thread: 1 -> STATISTICS,20405.6666667,0,0,0.0903492,4.114058,143.2282,1080.648,93.83385,99.23946,5,0,2394.817,12962.87,41498,-41498,63,35.35347,93.21269,0.7973388,6952,16.92119,1,16.66667,5.982226,15.7727,100,8740253404,2394.817 2020-08-06 17:16:38.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:16:38.651 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8335,4012,0,0,126,5485,0,2305,31,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:16:57.361 - Thread: 1 -> GC Memory: 2408.298 / 2408.298 MB 2020-08-06 17:17:02.989 - Thread: 1 -> GUI Stats: Update 0.209143833333334, Draw 0.406642166666667 2020-08-06 17:17:18.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:17:18.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:17:20.085 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:17:26.084 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:17:27.372 - Thread: 1 -> GC Memory: 2420.683 / 2420.683 MB 2020-08-06 17:17:32.242 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:17:33.165 - Thread: 1 -> GUI Stats: Update 0.224483055555556, Draw 0.405147388888889 2020-08-06 17:17:38.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:17:38.905 - Thread: 1 -> STATISTICS,20465.6833334,0,0,0.0903492,4.114058,143.2282,1080.648,97.10539,116.6654,7,0,2424.553,12994.09,41498,-41498,63,42.89833,82.88432,0.7930638,6917,16.68917,1,16.66667,7.159374,13.8327,100,8738286240,2424.553 2020-08-06 17:17:38.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:17:38.905 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8333,4010,0,0,124,5483,0,2305,31,0,86,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:17:55.779 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:17:57.377 - Thread: 1 -> GC Memory: 2425.504 / 2425.504 MB 2020-08-06 17:18:03.499 - Thread: 1 -> GUI Stats: Update 0.209218388888889, Draw 0.41497288888889 2020-08-06 17:18:05.315 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:18:27.390 - Thread: 1 -> GC Memory: 2398.777 / 2398.777 MB 2020-08-06 17:18:31.922 - Thread: 1 -> Autosave initiated 2020-08-06 17:18:31.922 - Thread: 1 -> Character state: True 2020-08-06 17:18:31.922 - Thread: 1 -> IsServer: True 2020-08-06 17:18:31.922 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:18:31.922 - Thread: 1 -> Autosave 2020-08-06 17:18:31.922 - Thread: 1 -> Saving world - START 2020-08-06 17:18:31.923 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:18:31.923 - Thread: 1 -> Before snapshot.: GC Memory: 2,402 B 2020-08-06 17:18:32.412 - Thread: 1 -> After snapshot.: GC Memory: 2,465 B 2020-08-06 17:18:32.413 - Thread: 1 -> Directory cleanup: GC Memory: 2,465 B 2020-08-06 17:18:32.413 - Thread: 1 -> Saving world - END 2020-08-06 17:18:32.413 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:18:32.414 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:18:34.245 - Thread: 1 -> GUI Stats: Update 0.209233888888889, Draw 0.407317833333333 2020-08-06 17:18:35.615 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:18:38.900 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:18:40.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:18:40.169 - Thread: 1 -> STATISTICS,20525.7,0,0,0.0903492,4.114058,143.2282,1080.648,106.7601,136.2975,5,0,2506.674,12987,41501,-41501,65,47.05247,82.82441,0.8125713,6810,16.67767,1,16.66667,7.847254,13.81318,100,8755959246,2506.674 2020-08-06 17:18:40.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:18:40.169 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8350,4025,0,0,140,5499,0,2305,31,0,87,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:18:57.398 - Thread: 1 -> GC Memory: 2518.929 / 2518.929 MB 2020-08-06 17:19:04.851 - Thread: 1 -> GUI Stats: Update 0.208444222222222, Draw 0.4136 2020-08-06 17:19:13.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:19:13.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:19:13.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:19:13.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:19:14.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:19:14.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:19:18.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:19:18.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:19:18.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:19:18.546 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:19:27.413 - Thread: 1 -> GC Memory: 2520.854 / 2520.854 MB 2020-08-06 17:19:34.796 - Thread: 1 -> GUI Stats: Update 0.231909277777778, Draw 0.466940166666666 2020-08-06 17:19:37.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:19:37.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:19:40.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:19:40.496 - Thread: 1 -> STATISTICS,20585.7166667,0,0,0.0903492,4.114058,143.2282,1080.648,96.57527,125.7473,5,0,2384.966,12987.38,41501,-41501,65,42.80517,80.47436,0.7432649,6880,16.65575,1,16.66667,7.129521,13.40361,100,8756911046,2384.966 2020-08-06 17:19:40.496 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:19:40.496 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1474,377,655,8351,4025,0,0,140,5500,0,2305,31,0,87,15,288,72,30,3,1529,796,360,6,50,0 2020-08-06 17:19:57.416 - Thread: 1 -> GC Memory: 2383.731 / 2383.731 MB 2020-08-06 17:20:05.328 - Thread: 1 -> GUI Stats: Update 0.236553111111111, Draw 0.856667166666667 2020-08-06 17:20:14.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:20:14.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:20:27.429 - Thread: 1 -> GC Memory: 2383.859 / 2383.859 MB 2020-08-06 17:20:35.718 - Thread: 1 -> GUI Stats: Update 0.224235333333333, Draw 0.633100277777777 2020-08-06 17:20:39.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:20:39.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:20:39.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:20:39.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:20:39.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:20:39.599 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:20:41.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:20:41.452 - Thread: 1 -> STATISTICS,20645.7333334,0,0,0.0903492,4.114058,143.2282,1080.648,84.22793,103.5551,5,0,2387.963,12968.13,41541,-41541,66,35.34386,84.1265,0.7666109,6333,16.66585,0,16.66667,5.890355,14.0204,100,8742404630,2387.963 2020-08-06 17:20:41.452 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:20:41.452 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1474,377,655,8337,4012,0,0,126,5486,0,2305,31,0,87,15,288,72,30,3,1529,796,360,6,50,0 2020-08-06 17:20:44.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:20:44.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:20:57.436 - Thread: 1 -> GC Memory: 2391.364 / 2391.364 MB 2020-08-06 17:21:06.096 - Thread: 1 -> GUI Stats: Update 0.228131111111111, Draw 0.517607555555555 2020-08-06 17:21:17.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:21:17.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:21:27.460 - Thread: 1 -> GC Memory: 2386.238 / 2386.238 MB 2020-08-06 17:21:36.574 - Thread: 1 -> GUI Stats: Update 0.224938388888889, Draw 0.532099777777778 2020-08-06 17:21:41.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:21:41.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:21:42.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:21:42.335 - Thread: 1 -> STATISTICS,20705.75,0,0,0.0903492,4.114058,143.2282,1080.648,97.83145,112.4732,5,0,2387.444,12995.65,41581,-41581,66,41.69547,92.17532,0.7803797,6478,16.6717,1,16.66667,6.951342,15.36719,100,8759329678,2387.444 2020-08-06 17:21:42.335 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:21:42.335 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1474,377,655,8353,4027,0,0,142,5502,0,2305,31,0,87,15,288,72,30,3,1529,796,360,6,50,0 2020-08-06 17:21:57.463 - Thread: 1 -> GC Memory: 2387.068 / 2387.068 MB 2020-08-06 17:22:06.924 - Thread: 1 -> GUI Stats: Update 0.224747277777779, Draw 0.425887166666667 2020-08-06 17:22:27.476 - Thread: 1 -> GC Memory: 2397.53 / 2397.53 MB 2020-08-06 17:22:38.919 - Thread: 1 -> GUI Stats: Update 0.179688944444444, Draw 0.475328222222222 2020-08-06 17:22:43.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:22:43.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:22:44.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:22:44.695 - Thread: 1 -> STATISTICS,20765.7666667,0,0,0.0903492,4.114058,143.2282,1080.648,97.87543,82.16008,5,0,2403.42,12951.13,41581,-41581,67,31.57472,91.34299,0.8588996,6523,16.67563,1,16.66667,5.265283,15.23202,100,8724889326,2403.42 2020-08-06 17:22:44.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:22:44.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,377,655,8320,3996,0,0,126,5469,0,2305,15,0,87,15,288,71,30,3,1529,796,360,6,50,0 2020-08-06 17:22:56.212 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:22:57.487 - Thread: 1 -> GC Memory: 2408.882 / 2408.882 MB 2020-08-06 17:23:02.653 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:23:06.995 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:23:10.090 - Thread: 1 -> GUI Stats: Update 0.215810166666667, Draw 0.428116222222222 2020-08-06 17:23:27.497 - Thread: 1 -> GC Memory: 2412.065 / 2412.065 MB 2020-08-06 17:23:28.289 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:23:31.925 - Thread: 1 -> Autosave initiated 2020-08-06 17:23:31.925 - Thread: 1 -> Character state: True 2020-08-06 17:23:31.925 - Thread: 1 -> IsServer: True 2020-08-06 17:23:31.925 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:23:31.925 - Thread: 1 -> Autosave 2020-08-06 17:23:31.925 - Thread: 1 -> Saving world - START 2020-08-06 17:23:31.926 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:23:31.926 - Thread: 1 -> Before snapshot.: GC Memory: 2,415 B 2020-08-06 17:23:32.524 - Thread: 1 -> After snapshot.: GC Memory: 2,476 B 2020-08-06 17:23:32.524 - Thread: 1 -> Directory cleanup: GC Memory: 2,476 B 2020-08-06 17:23:32.524 - Thread: 1 -> Saving world - END 2020-08-06 17:23:32.524 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:23:32.525 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:23:36.397 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:23:39.625 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:23:42.105 - Thread: 1 -> GUI Stats: Update 0.216184166666667, Draw 0.459497722222222 2020-08-06 17:23:45.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:23:45.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:23:45.517 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 17:23:47.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:23:47.882 - Thread: 1 -> STATISTICS,20825.7833334,0,0,0.0903492,4.114058,143.2282,1080.648,102.3247,121.8783,5,0,2526.842,12998.92,41581,-41581,67,51.74113,89.6757,0.86928,6512,18.3591,1,16.66667,9.499206,16.46365,100,8749442770,2526.842 2020-08-06 17:23:47.882 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:23:47.882 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1482,377,655,8344,4010,0,0,124,5492,0,2305,31,0,87,15,288,80,30,3,1529,797,360,6,50,0 2020-08-06 17:23:53.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:23:53.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:23:57.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:23:57.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:23:57.505 - Thread: 1 -> GC Memory: 2529.182 / 2529.182 MB 2020-08-06 17:24:00.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:24:00.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:24:12.466 - Thread: 1 -> GUI Stats: Update 0.275644666666667, Draw 0.42029261111111 2020-08-06 17:24:17.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:24:17.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:24:27.513 - Thread: 1 -> GC Memory: 2530.249 / 2530.249 MB 2020-08-06 17:24:43.246 - Thread: 1 -> GUI Stats: Update 0.265719, Draw 0.499233277777778 2020-08-06 17:24:49.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:24:49.193 - Thread: 1 -> STATISTICS,20885.8,0,0,0.0903492,4.114058,143.2282,1080.648,102.6369,131.0224,5,0,2384.969,12962.83,41632,-41632,67,49.58156,88.59958,0.8663988,6554,16.72773,1,16.66667,8.293871,14.8207,100,8709194962,2384.969 2020-08-06 17:24:49.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:24:49.193 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1468,377,655,8305,3993,0,0,126,5461,0,2305,15,0,79,15,288,66,30,0,1529,797,360,6,50,0 2020-08-06 17:24:57.515 - Thread: 1 -> GC Memory: 2386.012 / 2386.012 MB 2020-08-06 17:25:13.406 - Thread: 1 -> GUI Stats: Update 0.246236166666666, Draw 0.5260695 2020-08-06 17:25:27.534 - Thread: 1 -> GC Memory: 2389.965 / 2389.965 MB 2020-08-06 17:25:43.759 - Thread: 1 -> GUI Stats: Update 0.250227611111111, Draw 0.511462611111112 2020-08-06 17:25:49.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:25:49.732 - Thread: 1 -> STATISTICS,20945.8166667,0,0,0.0903492,4.114058,143.2282,1080.648,103.021,118.0217,5,0,2389.168,12944.54,41801,-41801,67,50.01896,87.60273,0.9064067,6559,16.63316,1,16.66667,8.319731,14.5711,100,8710633038,2389.168 2020-08-06 17:25:49.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:25:49.732 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1469,377,655,8307,3993,0,0,126,5463,0,2305,15,0,79,15,288,67,30,0,1529,797,360,6,50,0 2020-08-06 17:25:57.541 - Thread: 1 -> GC Memory: 2392.279 / 2392.279 MB 2020-08-06 17:26:14.258 - Thread: 1 -> GUI Stats: Update 0.253119111111111, Draw 0.517843888888889 2020-08-06 17:26:16.185 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:26:27.551 - Thread: 1 -> GC Memory: 2388.124 / 2388.124 MB 2020-08-06 17:26:37.947 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:26:43.946 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:26:44.772 - Thread: 1 -> GUI Stats: Update 0.253634611111111, Draw 0.513931333333334 2020-08-06 17:26:47.942 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:26:50.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:26:50.610 - Thread: 1 -> STATISTICS,21005.8333334,0,0,0.0903492,4.114058,143.2282,1080.648,94.88393,117.6088,4,0,2391.754,12993.57,41883,-41883,67,47.60563,92.39816,0.8687185,6540,16.68206,1,16.66667,7.9416,15.41392,100,8750596650,2391.754 2020-08-06 17:26:50.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:26:50.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1473,378,655,8345,4028,0,0,142,5501,0,2305,31,0,78,15,288,71,30,3,1529,797,360,6,50,0 2020-08-06 17:26:52.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:26:52.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:26:57.560 - Thread: 1 -> GC Memory: 2394.856 / 2394.856 MB 2020-08-06 17:27:15.510 - Thread: 1 -> GUI Stats: Update 0.274984388888889, Draw 0.617217555555555 2020-08-06 17:27:27.570 - Thread: 1 -> GC Memory: 2395.914 / 2395.914 MB 2020-08-06 17:27:46.085 - Thread: 1 -> GUI Stats: Update 0.248677722222222, Draw 0.531391833333334 2020-08-06 17:27:51.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:27:51.945 - Thread: 1 -> STATISTICS,21065.85,0,0,0.0903492,4.114058,143.2282,1080.648,100.9282,121.8813,4,0,2398.564,12967.71,42016,-42016,67,50.35957,89.61428,0.9304851,6625,18.30607,1,16.66667,9.21886,16.40485,100,8728933318,2398.564 2020-08-06 17:27:51.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:27:51.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1469,380,655,8324,4009,0,0,126,5479,0,2305,31,0,78,15,288,67,30,0,1529,798,360,6,50,0 2020-08-06 17:27:57.581 - Thread: 1 -> GC Memory: 2397.889 / 2397.889 MB 2020-08-06 17:28:16.435 - Thread: 1 -> GUI Stats: Update 0.251179888888889, Draw 0.522311555555555 2020-08-06 17:28:27.582 - Thread: 1 -> GC Memory: 2390.029 / 2390.029 MB 2020-08-06 17:28:31.938 - Thread: 1 -> Autosave initiated 2020-08-06 17:28:31.938 - Thread: 1 -> Character state: True 2020-08-06 17:28:31.938 - Thread: 1 -> IsServer: True 2020-08-06 17:28:31.938 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:28:31.938 - Thread: 1 -> Autosave 2020-08-06 17:28:31.938 - Thread: 1 -> Saving world - START 2020-08-06 17:28:31.939 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:28:31.939 - Thread: 1 -> Before snapshot.: GC Memory: 2,391 B 2020-08-06 17:28:32.535 - Thread: 1 -> After snapshot.: GC Memory: 2,454 B 2020-08-06 17:28:32.535 - Thread: 1 -> Directory cleanup: GC Memory: 2,454 B 2020-08-06 17:28:32.535 - Thread: 1 -> Saving world - END 2020-08-06 17:28:32.535 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:28:32.536 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:28:36.590 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:28:40.026 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:28:47.434 - Thread: 1 -> GUI Stats: Update 0.246497888888889, Draw 0.514521777777779 2020-08-06 17:28:53.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:28:53.369 - Thread: 1 -> STATISTICS,21125.8666667,0,0,0.0903492,4.114058,143.2282,1080.648,101.4435,110.4918,4,0,2496.718,12949.78,42136,-42136,67,48.92751,89.86964,0.9306489,6619,20.06096,1,16.66667,9.815327,18.02871,100,8712004312,2496.718 2020-08-06 17:28:53.369 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:28:53.369 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1468,380,655,8308,3993,0,0,126,5462,0,2305,15,0,78,15,288,66,30,0,1529,798,360,6,50,0 2020-08-06 17:28:57.582 - Thread: 1 -> GC Memory: 2497.283 / 2497.283 MB 2020-08-06 17:29:18.251 - Thread: 1 -> GUI Stats: Update 0.255765277777778, Draw 0.540071166666666 2020-08-06 17:29:27.603 - Thread: 1 -> GC Memory: 2501.628 / 2501.628 MB 2020-08-06 17:29:29.395 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:29:33.403 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:29:37.398 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:29:43.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:29:48.834 - Thread: 1 -> GUI Stats: Update 0.217257388888889, Draw 0.465129388888889 2020-08-06 17:29:54.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:29:54.976 - Thread: 1 -> STATISTICS,21185.8833334,0,0,0.0903492,4.114058,143.2282,1080.648,112.3429,164.1093,4,0,2399.224,12981.33,42185,-42185,67,59.4721,83.0172,0.9003913,6600,17.23162,1,16.66667,10.248,14.3052,100,8718738710,2399.224 2020-08-06 17:29:54.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:29:54.976 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1272,1474,380,655,8314,3994,0,0,124,5469,0,2305,15,0,78,15,288,72,30,3,1529,798,360,6,50,0 2020-08-06 17:29:57.611 - Thread: 1 -> GC Memory: 2400.933 / 2400.933 MB 2020-08-06 17:30:20.597 - Thread: 1 -> GUI Stats: Update 0.248550833333333, Draw 0.480765 2020-08-06 17:30:27.616 - Thread: 1 -> GC Memory: 2403.825 / 2403.825 MB 2020-08-06 17:30:51.086 - Thread: 1 -> GUI Stats: Update 0.235684277777778, Draw 0.472327666666666 2020-08-06 17:30:57.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:30:57.236 - Thread: 1 -> STATISTICS,21245.9,0,0,0.0903492,4.114058,143.2282,1080.648,104.0773,128.2557,4,0,2403.514,12972.51,42185,-42185,67,56.59472,67.36699,0.9701661,6557,16.64611,1,16.66667,9.420821,11.21399,100,8745698390,2403.514 2020-08-06 17:30:57.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:30:57.236 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,380,655,8340,3996,0,0,126,5487,0,2305,15,0,85,15,288,72,30,3,1529,799,360,6,50,0 2020-08-06 17:30:57.250 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 17:30:57.632 - Thread: 1 -> GC Memory: 2404.362 / 2404.362 MB 2020-08-06 17:31:21.658 - Thread: 1 -> GUI Stats: Update 0.245519222222223, Draw 0.441260055555555 2020-08-06 17:31:24.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:31:24.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:31:27.634 - Thread: 1 -> GC Memory: 2392.713 / 2392.713 MB 2020-08-06 17:31:36.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:31:36.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:31:51.917 - Thread: 1 -> GUI Stats: Update 0.246168777777778, Draw 0.461174055555556 2020-08-06 17:31:57.637 - Thread: 1 -> GC Memory: 2409.067 / 2409.067 MB 2020-08-06 17:31:57.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:31:57.845 - Thread: 1 -> STATISTICS,21305.9166667,0,0,0.0903492,4.114058,143.2282,1080.648,97.62319,107.6987,3,0,2408.373,12973.05,42185,-42185,66,37.12375,91.06405,0.8213447,6513,16.6739,1,16.66667,6.189976,15.18393,100,8751404162,2408.373 2020-08-06 17:31:57.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:31:57.845 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,381,655,8345,3996,0,0,126,5486,0,2305,15,0,90,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:32:13.421 - Thread: 1 -> Clusters reordered 2020-08-06 17:32:22.093 - Thread: 1 -> GUI Stats: Update 0.199489777777778, Draw 0.412858 2020-08-06 17:32:27.639 - Thread: 1 -> GC Memory: 2414.841 / 2414.841 MB 2020-08-06 17:32:35.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:32:35.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:32:52.092 - Thread: 1 -> GUI Stats: Update 0.212724666666667, Draw 0.423863 2020-08-06 17:32:57.644 - Thread: 1 -> GC Memory: 2423.915 / 2423.915 MB 2020-08-06 17:32:58.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:32:58.037 - Thread: 1 -> STATISTICS,21365.9333334,0,0,0.0903492,4.114058,143.2282,1080.648,82.00011,91.01375,3,0,2424.714,12972.8,42185,-42185,66,28.53588,93.10892,0.7523929,6654,16.67437,0,16.66667,4.758178,15.52532,100,8753651520,2424.714 2020-08-06 17:32:58.037 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:32:58.037 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8348,3996,0,0,126,5486,0,2305,15,0,90,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:33:11.366 - Thread: 1 -> Clusters reordered 2020-08-06 17:33:22.457 - Thread: 1 -> GUI Stats: Update 0.168583666666667, Draw 0.410243555555555 2020-08-06 17:33:27.652 - Thread: 1 -> GC Memory: 2399.707 / 2399.707 MB 2020-08-06 17:33:31.935 - Thread: 1 -> Autosave initiated 2020-08-06 17:33:31.935 - Thread: 1 -> Character state: True 2020-08-06 17:33:31.935 - Thread: 1 -> IsServer: True 2020-08-06 17:33:31.935 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:33:31.935 - Thread: 1 -> Autosave 2020-08-06 17:33:31.935 - Thread: 1 -> Saving world - START 2020-08-06 17:33:31.936 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:33:31.936 - Thread: 1 -> Before snapshot.: GC Memory: 2,401 B 2020-08-06 17:33:32.581 - Thread: 1 -> After snapshot.: GC Memory: 2,464 B 2020-08-06 17:33:32.581 - Thread: 1 -> Directory cleanup: GC Memory: 2,464 B 2020-08-06 17:33:32.581 - Thread: 1 -> Saving world - END 2020-08-06 17:33:32.582 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:33:32.582 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:33:36.865 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:33:40.337 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:33:54.525 - Thread: 1 -> GUI Stats: Update 0.028442, Draw 0.532539500000001 2020-08-06 17:33:57.664 - Thread: 1 -> GC Memory: 2505.822 / 2505.822 MB 2020-08-06 17:34:01.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:34:01.249 - Thread: 1 -> STATISTICS,21425.95,0,0,0.0903492,4.114058,143.2282,1080.648,91.90819,87.60013,3,0,2507.395,12978.24,42185,-42185,64,32.27184,93.09005,0.8372595,6266,19.15124,1,16.66667,6.180457,17.8279,100,8753629440,2507.395 2020-08-06 17:34:01.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:34:01.249 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8348,3996,0,0,126,5486,0,2305,15,0,90,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:34:05.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:34:05.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:34:12.395 - Thread: 1 -> Clusters reordered 2020-08-06 17:34:25.396 - Thread: 1 -> GUI Stats: Update 0.186223777777778, Draw 0.476238944444444 2020-08-06 17:34:27.678 - Thread: 1 -> GC Memory: 2520.915 / 2520.915 MB 2020-08-06 17:34:55.652 - Thread: 1 -> GUI Stats: Update 0.201926277777778, Draw 0.431911000000001 2020-08-06 17:34:57.684 - Thread: 1 -> GC Memory: 2407.137 / 2407.137 MB 2020-08-06 17:35:01.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:35:01.622 - Thread: 1 -> STATISTICS,21485.9666667,0,0,0.0903492,4.114058,143.2282,1080.648,90.0694,104.8767,3,0,2408.742,13018.07,42185,-42185,64,50.54751,90.01814,0.830027,6424,19.4411,1,16.66667,9.826992,17.50052,100,8771205102,2408.742 2020-08-06 17:35:01.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:35:01.622 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1491,383,655,8364,4012,0,0,126,5503,0,2305,31,0,90,15,288,72,30,3,1529,799,360,6,50,0 2020-08-06 17:35:10.513 - Thread: 1 -> Clusters reordered 2020-08-06 17:35:25.655 - Thread: 1 -> GUI Stats: Update 0.194489333333334, Draw 0.421189888888889 2020-08-06 17:35:27.694 - Thread: 1 -> GC Memory: 2417.142 / 2417.142 MB 2020-08-06 17:35:55.653 - Thread: 1 -> GUI Stats: Update 0.186730166666667, Draw 0.439276055555555 2020-08-06 17:35:57.698 - Thread: 1 -> GC Memory: 2440.72 / 2440.72 MB 2020-08-06 17:36:01.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:36:01.650 - Thread: 1 -> STATISTICS,21545.9833334,0,0,0.0903492,4.114058,143.2282,1080.648,99.69629,116.2444,3,0,2439.486,13015.6,42185,-42185,63,52.2724,84.83078,0.74589,6425,16.64489,1,16.66667,8.700685,14.11999,100,8765752652,2439.486 2020-08-06 17:36:01.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:36:01.650 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8359,4010,0,0,124,5499,0,2305,31,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:36:25.792 - Thread: 1 -> GUI Stats: Update 0.200787, Draw 0.415697388888889 2020-08-06 17:36:27.705 - Thread: 1 -> GC Memory: 2394.882 / 2394.882 MB 2020-08-06 17:36:27.723 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:36:48.130 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 17:36:56.254 - Thread: 1 -> GUI Stats: Update 0.203117666666667, Draw 0.410649333333334 2020-08-06 17:36:56.801 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:36:57.723 - Thread: 1 -> GC Memory: 2410.459 / 2410.459 MB 2020-08-06 17:37:02.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:37:02.253 - Thread: 1 -> STATISTICS,21606,0,0,0.0903492,4.114058,143.2282,1080.648,100.5264,153.792,3,0,2411.514,13014.48,42185,-42185,63,49.34793,92.43727,0.8317686,6419,17.77293,1,16.66667,8.770573,16.42881,100,8751853710,2411.514 2020-08-06 17:37:02.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:37:02.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,383,655,8346,3996,0,0,126,5486,0,2305,15,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:37:26.503 - Thread: 1 -> GUI Stats: Update 0.212662666666666, Draw 0.440442333333332 2020-08-06 17:37:27.727 - Thread: 1 -> GC Memory: 2419.422 / 2419.422 MB 2020-08-06 17:37:48.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:37:48.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:37:56.628 - Thread: 1 -> GUI Stats: Update 0.201338833333333, Draw 0.414704555555555 2020-08-06 17:37:57.740 - Thread: 1 -> GC Memory: 2437.197 / 2437.197 MB 2020-08-06 17:38:02.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:38:02.686 - Thread: 1 -> STATISTICS,21666.0166667,0,0,0.0903492,4.114058,143.2282,1080.648,111.3177,169.0396,3,0,2388.308,12980.94,42185,-42185,62,57.27051,79.11533,0.842413,6382,16.65442,1,16.66667,9.538069,13.1762,100,8751783886,2388.308 2020-08-06 17:38:02.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:38:02.686 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8346,3996,0,0,126,5486,0,2305,15,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:38:27.382 - Thread: 1 -> GUI Stats: Update 0.210363722222222, Draw 0.448416444444444 2020-08-06 17:38:27.750 - Thread: 1 -> GC Memory: 2395.878 / 2395.878 MB 2020-08-06 17:38:31.955 - Thread: 1 -> Autosave initiated 2020-08-06 17:38:31.955 - Thread: 1 -> Character state: True 2020-08-06 17:38:31.955 - Thread: 1 -> IsServer: True 2020-08-06 17:38:31.955 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:38:31.955 - Thread: 1 -> Autosave 2020-08-06 17:38:31.955 - Thread: 1 -> Saving world - START 2020-08-06 17:38:31.956 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:38:31.956 - Thread: 1 -> Before snapshot.: GC Memory: 2,398 B 2020-08-06 17:38:32.538 - Thread: 1 -> After snapshot.: GC Memory: 2,462 B 2020-08-06 17:38:32.538 - Thread: 1 -> Directory cleanup: GC Memory: 2,462 B 2020-08-06 17:38:32.538 - Thread: 1 -> Saving world - END 2020-08-06 17:38:32.539 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:38:32.539 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:38:36.216 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:38:39.059 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:38:57.762 - Thread: 1 -> GC Memory: 2516.328 / 2516.328 MB 2020-08-06 17:38:59.226 - Thread: 1 -> GUI Stats: Update 0.235548222222222, Draw 0.507400833333334 2020-08-06 17:39:05.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:39:05.437 - Thread: 1 -> STATISTICS,21726.0333334,0,0,0.0903492,4.114058,143.2282,1080.648,71.52251,71.27499,5,0,2516.515,12979.85,42197,-42197,62,25.39927,93.64043,0.8559843,6414,16.62316,0,16.66667,4.222161,15.566,100,8751243672,2516.515 2020-08-06 17:39:05.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:39:05.437 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8345,3996,0,0,126,5485,0,2305,15,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:39:07.649 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 17:39:10.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:39:10.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:39:27.767 - Thread: 1 -> GC Memory: 2534.565 / 2534.565 MB 2020-08-06 17:39:29.588 - Thread: 1 -> GUI Stats: Update 0.223372666666667, Draw 0.442347388888888 2020-08-06 17:39:32.127 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 17:39:51.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:39:51.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:39:57.774 - Thread: 1 -> GC Memory: 2396.893 / 2396.893 MB 2020-08-06 17:39:59.765 - Thread: 1 -> GUI Stats: Update 0.226255666666667, Draw 0.476432277777777 2020-08-06 17:40:05.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:40:05.810 - Thread: 1 -> STATISTICS,21786.05,0,0,0.0903492,4.114058,143.2282,1080.648,101.035,134.317,3,0,2399.671,12993.79,42210,-42210,62,50.82753,91.28293,0.8296726,6463,16.64849,1,16.66667,8.462016,15.19723,100,8751106376,2399.671 2020-08-06 17:40:05.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:40:05.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1485,383,655,8345,4009,0,0,126,5494,0,2305,31,0,80,15,288,66,30,0,1529,799,360,6,50,0 2020-08-06 17:40:27.795 - Thread: 1 -> GC Memory: 2401.282 / 2401.282 MB 2020-08-06 17:40:29.743 - Thread: 1 -> GUI Stats: Update 0.240576888888889, Draw 0.521047166666667 2020-08-06 17:40:42.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:40:47.053 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:40:51.340 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:40:57.808 - Thread: 1 -> GC Memory: 2404.928 / 2404.928 MB 2020-08-06 17:41:00.176 - Thread: 1 -> GUI Stats: Update 0.253683722222222, Draw 0.561459000000001 2020-08-06 17:41:06.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:41:06.446 - Thread: 1 -> STATISTICS,21846.0666667,0,0,0.0903492,4.114058,143.2282,1080.648,102.8389,132.0021,3,0,2408.268,13030.29,42284,-42284,62,49.27905,88.80413,0.9183775,6451,20.27859,1,16.66667,9.993097,18.00823,100,8786035756,2408.268 2020-08-06 17:41:06.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:41:06.446 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1492,383,655,8378,4025,0,0,142,5517,0,2305,31,0,89,15,288,74,30,0,1529,799,360,6,50,0 2020-08-06 17:41:10.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:41:10.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:41:27.810 - Thread: 1 -> GC Memory: 2390.458 / 2390.458 MB 2020-08-06 17:41:30.441 - Thread: 1 -> GUI Stats: Update 0.236492333333334, Draw 0.434485833333333 2020-08-06 17:41:57.827 - Thread: 1 -> GC Memory: 2390.614 / 2390.614 MB 2020-08-06 17:41:59.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:41:59.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:42:00.448 - Thread: 1 -> GUI Stats: Update 0.226960388888889, Draw 0.406182333333333 2020-08-06 17:42:06.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:42:06.531 - Thread: 1 -> STATISTICS,21906.0833334,0,0,0.0903492,4.114058,143.2282,1080.648,96.40214,123.3186,3,0,2392.609,13014.87,42284,-42284,63,50.67612,78.67316,0.8920488,6454,16.6629,1,16.66667,8.44411,13.10923,100,8747325636,2392.609 2020-08-06 17:42:06.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:42:06.531 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,383,655,8342,3993,0,0,126,5484,0,2305,15,0,85,15,288,72,30,0,1529,799,360,6,50,0 2020-08-06 17:42:19.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:42:19.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:42:27.834 - Thread: 1 -> GC Memory: 2393.213 / 2393.213 MB 2020-08-06 17:42:30.532 - Thread: 1 -> GUI Stats: Update 0.232032277777778, Draw 0.441760888888889 2020-08-06 17:42:57.850 - Thread: 1 -> GC Memory: 2393.73 / 2393.73 MB 2020-08-06 17:43:00.569 - Thread: 1 -> GUI Stats: Update 0.253484277777778, Draw 0.406170888888889 2020-08-06 17:43:06.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:43:06.712 - Thread: 1 -> STATISTICS,21966.1,0,0,0.0903492,4.114058,143.2282,1080.648,110.1845,216.5079,3,0,2391.862,13001.92,42284,-42284,63,56.43319,86.71876,0.8842029,6617,16.96115,1,16.66667,9.571717,14.7085,100,8761753178,2391.862 2020-08-06 17:43:06.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:43:06.712 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,383,655,8355,4010,0,0,124,5500,0,2305,31,0,83,15,288,72,30,3,1529,799,360,6,50,0 2020-08-06 17:43:16.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:43:16.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:43:27.851 - Thread: 1 -> GC Memory: 2390.963 / 2390.963 MB 2020-08-06 17:43:30.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:43:30.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:43:30.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 17:43:30.398 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 17:43:30.634 - Thread: 1 -> GUI Stats: Update 0.245409166666666, Draw 0.429464555555556 2020-08-06 17:43:31.964 - Thread: 1 -> Autosave initiated 2020-08-06 17:43:31.964 - Thread: 1 -> Character state: True 2020-08-06 17:43:31.964 - Thread: 1 -> IsServer: True 2020-08-06 17:43:31.964 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:43:31.964 - Thread: 1 -> Autosave 2020-08-06 17:43:31.964 - Thread: 1 -> Saving world - START 2020-08-06 17:43:31.966 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:43:31.966 - Thread: 1 -> Before snapshot.: GC Memory: 2,392 B 2020-08-06 17:43:32.499 - Thread: 1 -> After snapshot.: GC Memory: 2,456 B 2020-08-06 17:43:32.499 - Thread: 1 -> Directory cleanup: GC Memory: 2,456 B 2020-08-06 17:43:32.499 - Thread: 1 -> Saving world - END 2020-08-06 17:43:32.499 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:43:32.500 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:43:35.545 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:43:38.168 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:43:38.968 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 17:43:40.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:43:40.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:43:57.863 - Thread: 1 -> GC Memory: 2500.827 / 2500.827 MB 2020-08-06 17:44:01.233 - Thread: 1 -> GUI Stats: Update 0.253585055555556, Draw 0.673830055555556 2020-08-06 17:44:02.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:44:02.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:44:07.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:44:07.591 - Thread: 1 -> STATISTICS,22026.1166667,0,0,0.0903492,4.114058,143.2282,1080.648,108.0582,137.6687,3,0,2500.637,13025.16,42284,-42284,64,54.66784,84.1067,0.8182863,6565,16.95992,1,16.66667,9.271619,14.26443,100,8749976994,2500.637 2020-08-06 17:44:07.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:44:07.591 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8344,3996,0,0,126,5486,0,2305,15,0,86,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:44:27.872 - Thread: 1 -> GC Memory: 2503.37 / 2503.37 MB 2020-08-06 17:44:31.519 - Thread: 1 -> GUI Stats: Update 0.245545055555555, Draw 0.683409555555555 2020-08-06 17:44:57.891 - Thread: 1 -> GC Memory: 2413.619 / 2413.619 MB 2020-08-06 17:45:01.520 - Thread: 1 -> GUI Stats: Update 0.194462166666666, Draw 0.444555944444445 2020-08-06 17:45:07.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:45:07.879 - Thread: 1 -> STATISTICS,22086.1333334,0,0,0.0903492,4.114058,143.2282,1080.648,104.5785,129.1539,6,0,2423.523,13001.44,42329,-42329,64,48.02575,91.31575,0.8044202,6514,19.19493,1,16.66667,9.218506,17.52799,100,8766201128,2423.523 2020-08-06 17:45:07.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:45:07.879 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1491,383,655,8360,4010,0,0,124,5501,0,2305,31,0,86,15,288,73,30,3,1529,799,360,6,50,0 2020-08-06 17:45:10.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:45:10.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:45:27.903 - Thread: 1 -> GC Memory: 2431.248 / 2431.248 MB 2020-08-06 17:45:33.138 - Thread: 1 -> GUI Stats: Update 0.220144555555556, Draw 0.460410333333334 2020-08-06 17:45:35.507 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:45:47.429 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 17:45:52.785 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:45:57.909 - Thread: 1 -> GC Memory: 2437.998 / 2437.998 MB 2020-08-06 17:46:03.911 - Thread: 1 -> GUI Stats: Update 0.2272015, Draw 0.411722555555555 2020-08-06 17:46:10.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:46:10.077 - Thread: 1 -> STATISTICS,22146.15,0,0,0.0903492,4.114058,143.2282,1080.648,103.8324,163.3704,3,0,2453.076,12999.25,42329,-42329,64,52.2485,92.76116,0.8899074,6479,16.98623,1,16.66667,8.875049,15.75662,100,8767019496,2453.076 2020-08-06 17:46:10.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:46:10.077 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8360,4010,0,0,124,5499,0,2305,31,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:46:13.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:46:13.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:46:27.914 - Thread: 1 -> GC Memory: 2395.866 / 2395.866 MB 2020-08-06 17:46:34.054 - Thread: 1 -> GUI Stats: Update 0.231110333333334, Draw 0.405072666666667 2020-08-06 17:46:57.915 - Thread: 1 -> GC Memory: 2406.078 / 2406.078 MB 2020-08-06 17:47:03.980 - Thread: 1 -> GUI Stats: Update 0.221437888888889, Draw 0.401468111111111 2020-08-06 17:47:10.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:47:10.153 - Thread: 1 -> STATISTICS,22206.1666667,0,0,0.0903492,4.114058,143.2282,1080.648,89.85929,89.13503,3,0,2409.367,12978.3,42329,-42329,64,35.55332,92.62382,0.8332179,6474,17.48042,1,16.66667,6.21487,16.19103,100,8752397128,2409.367 2020-08-06 17:47:10.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:47:10.153 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8346,3996,0,0,126,5486,0,2305,15,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:47:27.933 - Thread: 1 -> GC Memory: 2410.484 / 2410.484 MB 2020-08-06 17:47:33.985 - Thread: 1 -> GUI Stats: Update 0.214913611111111, Draw 0.404633666666666 2020-08-06 17:47:57.952 - Thread: 1 -> GC Memory: 2411.865 / 2411.865 MB 2020-08-06 17:48:03.981 - Thread: 1 -> GUI Stats: Update 0.208085833333334, Draw 0.389669611111111 2020-08-06 17:48:09.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:48:09.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:48:10.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:48:10.168 - Thread: 1 -> STATISTICS,22266.1833334,0,0,0.0903492,4.114058,143.2282,1080.648,87.05814,83.21201,3,0,2394.861,12981.71,42329,-42329,64,32.1937,92.89291,0.7796125,6445,16.66286,1,16.66667,5.364391,15.47861,100,8752403180,2394.861 2020-08-06 17:48:10.168 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:48:10.168 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8346,3996,0,0,126,5486,0,2305,15,0,88,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:48:27.958 - Thread: 1 -> GC Memory: 2408.252 / 2408.252 MB 2020-08-06 17:48:31.982 - Thread: 1 -> Autosave initiated 2020-08-06 17:48:31.982 - Thread: 1 -> Character state: True 2020-08-06 17:48:31.982 - Thread: 1 -> IsServer: True 2020-08-06 17:48:31.982 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:48:31.982 - Thread: 1 -> Autosave 2020-08-06 17:48:31.982 - Thread: 1 -> Saving world - START 2020-08-06 17:48:31.983 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:48:31.983 - Thread: 1 -> Before snapshot.: GC Memory: 2,405 B 2020-08-06 17:48:32.576 - Thread: 1 -> After snapshot.: GC Memory: 2,471 B 2020-08-06 17:48:32.576 - Thread: 1 -> Directory cleanup: GC Memory: 2,471 B 2020-08-06 17:48:32.576 - Thread: 1 -> Saving world - END 2020-08-06 17:48:32.577 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:48:32.578 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:48:34.856 - Thread: 1 -> GUI Stats: Update 0.2168025, Draw 0.412886944444445 2020-08-06 17:48:36.233 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:48:39.543 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:48:57.959 - Thread: 1 -> GC Memory: 2539.047 / 2539.047 MB 2020-08-06 17:49:04.852 - Thread: 1 -> GUI Stats: Update 0.204989611111111, Draw 0.434836611111112 2020-08-06 17:49:11.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:49:11.063 - Thread: 1 -> STATISTICS,22326.2,0,0,0.0903492,4.114058,143.2282,1080.648,100.4768,112.0632,5,0,2558.423,12997.94,42329,-42329,64,43.3624,91.64016,0.8548328,6445,21.94642,1,16.66667,9.516497,20.11174,100,8766338760,2558.423 2020-08-06 17:49:11.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:49:11.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,383,655,8360,4010,0,0,124,5500,0,2305,31,0,87,15,288,71,30,3,1529,799,360,6,50,0 2020-08-06 17:49:27.964 - Thread: 1 -> GC Memory: 2563.973 / 2563.973 MB 2020-08-06 17:49:34.850 - Thread: 1 -> GUI Stats: Update 0.204250777777778, Draw 0.414741611111111 2020-08-06 17:49:36.847 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:49:37.234 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:49:57.973 - Thread: 1 -> GC Memory: 2400.931 / 2400.931 MB 2020-08-06 17:50:03.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:50:03.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:50:04.938 - Thread: 1 -> GUI Stats: Update 0.224719611111111, Draw 0.456751722222223 2020-08-06 17:50:11.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:50:11.367 - Thread: 1 -> STATISTICS,22386.2166667,0,0,0.0903492,4.114058,143.2282,1080.648,100.2033,125.8268,3,0,2406.385,13023.91,42329,-42329,64,49.37459,91.49949,0.8579818,6430,17.79954,1,16.66667,8.788448,16.28649,100,8751984862,2406.385 2020-08-06 17:50:11.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:50:11.367 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1487,383,655,8346,4009,0,0,126,5496,0,2305,31,0,77,15,288,68,30,0,1529,799,360,6,50,0 2020-08-06 17:50:27.979 - Thread: 1 -> GC Memory: 2407.616 / 2407.616 MB 2020-08-06 17:50:35.246 - Thread: 1 -> GUI Stats: Update 0.248911555555556, Draw 0.556141888888889 2020-08-06 17:50:57.986 - Thread: 1 -> GC Memory: 2411.607 / 2411.607 MB 2020-08-06 17:51:05.587 - Thread: 1 -> GUI Stats: Update 0.239754777777778, Draw 0.533001611111112 2020-08-06 17:51:08.865 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:51:11.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:51:11.793 - Thread: 1 -> STATISTICS,22446.2333334,0,0,0.0903492,4.114058,143.2282,1080.648,97.56949,101.7437,3,0,2412.695,12975.43,42407,-42407,64,47.12649,88.24205,0.9115976,6458,16.69588,1,16.66667,7.868185,14.73279,100,8738104974,2412.695 2020-08-06 17:51:11.793 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:51:11.793 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1485,383,655,8333,3993,0,0,126,5479,0,2305,15,0,81,15,288,67,30,0,1529,799,360,6,50,0 2020-08-06 17:51:12.874 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:51:18.870 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:51:27.987 - Thread: 1 -> GC Memory: 2404.064 / 2404.064 MB 2020-08-06 17:51:35.764 - Thread: 1 -> GUI Stats: Update 0.233973833333333, Draw 0.483908944444445 2020-08-06 17:51:57.997 - Thread: 1 -> GC Memory: 2406.315 / 2406.315 MB 2020-08-06 17:52:06.216 - Thread: 1 -> GUI Stats: Update 0.249227611111111, Draw 0.504263833333333 2020-08-06 17:52:12.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:52:12.474 - Thread: 1 -> STATISTICS,22506.25,0,0,0.0903492,4.114058,143.2282,1080.648,96.10172,96.76684,3,0,2409.931,13012.58,42514,-42514,64,49.93233,89.09398,0.9226223,6444,20.82248,1,16.66667,10.39715,18.55157,100,8755319394,2409.931 2020-08-06 17:52:12.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:52:12.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1485,383,655,8349,4009,0,0,126,5495,0,2305,31,0,81,15,288,67,30,0,1529,799,360,6,50,0 2020-08-06 17:52:27.496 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 17:52:28.007 - Thread: 1 -> GC Memory: 2408.636 / 2408.636 MB 2020-08-06 17:52:30.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:52:30.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:52:31.711 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:52:35.731 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:52:36.423 - Thread: 1 -> GUI Stats: Update 0.247115222222222, Draw 0.468626388888888 2020-08-06 17:52:41.738 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:52:58.008 - Thread: 1 -> GC Memory: 2417.797 / 2417.797 MB 2020-08-06 17:53:07.246 - Thread: 1 -> GUI Stats: Update 0.244994666666667, Draw 0.525407444444445 2020-08-06 17:53:13.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:53:13.504 - Thread: 1 -> STATISTICS,22566.2666667,0,0,0.0903492,4.114058,143.2282,1080.648,95.14605,132.6441,2,0,2403.58,12995.67,42631,-42631,64,49.25879,88.31372,0.9334984,6416,20.55179,1,16.66667,10.12356,18.15005,100,8764447254,2403.58 2020-08-06 17:53:13.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:53:13.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1486,388,655,8358,4011,0,0,124,5498,0,2309,31,0,82,15,288,68,30,0,1529,800,360,6,50,0 2020-08-06 17:53:28.016 - Thread: 1 -> GC Memory: 2408.653 / 2408.653 MB 2020-08-06 17:53:30.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:53:30.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:53:31.985 - Thread: 1 -> Autosave initiated 2020-08-06 17:53:31.985 - Thread: 1 -> Character state: True 2020-08-06 17:53:31.985 - Thread: 1 -> IsServer: True 2020-08-06 17:53:31.985 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:53:31.985 - Thread: 1 -> Autosave 2020-08-06 17:53:31.985 - Thread: 1 -> Saving world - START 2020-08-06 17:53:31.986 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:53:31.986 - Thread: 1 -> Before snapshot.: GC Memory: 2,409 B 2020-08-06 17:53:32.601 - Thread: 1 -> After snapshot.: GC Memory: 2,471 B 2020-08-06 17:53:32.601 - Thread: 1 -> Directory cleanup: GC Memory: 2,471 B 2020-08-06 17:53:32.601 - Thread: 1 -> Saving world - END 2020-08-06 17:53:32.602 - Thread: 11 -> Session snapshot save - START 2020-08-06 17:53:32.603 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 17:53:36.800 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:53:38.656 - Thread: 1 -> GUI Stats: Update 0.238045777777778, Draw 0.513040222222222 2020-08-06 17:53:40.199 - Thread: 11 -> Session snapshot save - END 2020-08-06 17:53:40.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:53:40.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:53:43.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:53:43.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:53:48.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:53:48.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:53:58.021 - Thread: 1 -> GC Memory: 2519.132 / 2519.132 MB 2020-08-06 17:54:09.056 - Thread: 1 -> GUI Stats: Update 0.230016555555556, Draw 0.471363166666667 2020-08-06 17:54:15.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:54:15.411 - Thread: 1 -> STATISTICS,22626.2833334,0,0,0.0903492,4.114058,143.2282,1080.648,105.268,143.1848,2,0,2536.367,13007.21,42631,-42631,64,53.10046,86.67783,0.8696063,6387,18.35168,1,16.66667,9.744826,15.90684,100,8776625234,2536.367 2020-08-06 17:54:15.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:54:15.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1489,388,655,8370,4014,0,0,124,5504,0,2309,31,0,87,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 17:54:23.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:54:23.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:54:28.027 - Thread: 1 -> GC Memory: 2537.712 / 2537.712 MB 2020-08-06 17:54:39.685 - Thread: 1 -> GUI Stats: Update 0.249520111111111, Draw 0.53046561111111 2020-08-06 17:54:58.044 - Thread: 1 -> GC Memory: 2403.54 / 2403.54 MB 2020-08-06 17:55:10.736 - Thread: 1 -> GUI Stats: Update 0.245321166666667, Draw 0.478758555555555 2020-08-06 17:55:17.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:55:17.109 - Thread: 1 -> STATISTICS,22686.3,0,0,0.0903492,4.114058,143.2282,1080.648,98.27782,98.01122,4,0,2413.139,12997.34,42453,-42453,64,36.76946,90.83228,0.9160107,6367,16.67999,1,16.66667,6.133144,15.15082,100,8762813428,2413.139 2020-08-06 17:55:17.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:55:17.109 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,388,655,8356,4000,0,0,126,5490,0,2309,15,0,88,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 17:55:23.941 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 17:55:27.252 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:55:28.046 - Thread: 1 -> GC Memory: 2414.946 / 2414.946 MB 2020-08-06 17:55:40.802 - Thread: 1 -> GUI Stats: Update 0.226790944444444, Draw 0.644692055555555 2020-08-06 17:55:54.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:55:54.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:55:58.058 - Thread: 1 -> GC Memory: 2418.231 / 2418.231 MB 2020-08-06 17:56:10.792 - Thread: 1 -> GUI Stats: Update 0.265437444444444, Draw 0.399674666666666 2020-08-06 17:56:11.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:56:11.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:56:17.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:56:17.200 - Thread: 1 -> STATISTICS,22746.3166667,0,0,0.0903492,4.114058,143.2282,1080.648,97.3308,136.4757,2,0,2422.918,13017.25,42643,-42643,64,47.78284,88.91765,0.8023984,6565,23.58201,1,16.66667,11.26815,20.96856,100,8784352430,2422.918 2020-08-06 17:56:17.200 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:56:17.200 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1499,388,655,8377,4013,0,0,126,5512,0,2309,31,0,86,15,288,80,30,0,1529,800,360,6,50,0 2020-08-06 17:56:21.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:56:21.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:56:28.058 - Thread: 1 -> GC Memory: 2403.328 / 2403.328 MB 2020-08-06 17:56:33.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:56:33.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:56:41.442 - Thread: 1 -> GUI Stats: Update 0.244273333333333, Draw 0.494641722222222 2020-08-06 17:56:44.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:56:44.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:56:58.063 - Thread: 1 -> GC Memory: 2418.22 / 2418.22 MB 2020-08-06 17:57:11.664 - Thread: 1 -> GUI Stats: Update 0.136389666666667, Draw 0.504358555555556 2020-08-06 17:57:18.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:57:18.002 - Thread: 1 -> STATISTICS,22806.3333334,0,0,0.0903492,4.114058,143.2282,1080.648,79.88278,98.92886,2,0,2416.928,13006.12,42643,-42643,63,44.41988,89.22424,0.8076164,6534,20.27506,0,16.66667,9.006157,18.09027,100,8772933088,2416.928 2020-08-06 17:57:18.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:57:18.002 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1491,388,655,8366,4014,0,0,124,5505,0,2309,31,0,82,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 17:57:28.068 - Thread: 1 -> GC Memory: 2418.49 / 2418.49 MB 2020-08-06 17:57:41.671 - Thread: 1 -> GUI Stats: Update 0.1251085, Draw 0.433239722222223 2020-08-06 17:57:58.081 - Thread: 1 -> GC Memory: 2429.485 / 2429.485 MB 2020-08-06 17:58:13.305 - Thread: 1 -> GUI Stats: Update 0.240301722222222, Draw 0.479324222222223 2020-08-06 17:58:16.750 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 17:58:17.906 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:58:18.280 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 17:58:20.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:58:20.132 - Thread: 1 -> STATISTICS,22866.35,0,0,0.0903492,4.114058,143.2282,1080.648,110.0042,172.9805,2,0,2404.313,13030.56,42757,-42757,63,52.76052,89.93264,0.8673994,6509,18.32642,1,16.66667,9.669117,16.48144,100,8775329940,2404.313 2020-08-06 17:58:20.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:58:20.132 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1493,388,655,8368,4014,0,0,124,5507,0,2309,31,0,82,15,288,74,30,3,1529,800,360,6,50,0 2020-08-06 17:58:28.088 - Thread: 1 -> GC Memory: 2403.887 / 2403.887 MB 2020-08-06 17:58:31.996 - Thread: 1 -> Autosave initiated 2020-08-06 17:58:31.996 - Thread: 1 -> Character state: True 2020-08-06 17:58:31.996 - Thread: 1 -> IsServer: True 2020-08-06 17:58:31.996 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 17:58:31.996 - Thread: 1 -> Autosave 2020-08-06 17:58:31.996 - Thread: 1 -> Saving world - START 2020-08-06 17:58:31.997 - Thread: 1 -> Making world state snapshot. 2020-08-06 17:58:31.997 - Thread: 1 -> Before snapshot.: GC Memory: 2,405 B 2020-08-06 17:58:32.701 - Thread: 1 -> After snapshot.: GC Memory: 2,469 B 2020-08-06 17:58:32.702 - Thread: 1 -> Directory cleanup: GC Memory: 2,469 B 2020-08-06 17:58:32.702 - Thread: 1 -> Saving world - END 2020-08-06 17:58:32.702 - Thread: 10 -> Session snapshot save - START 2020-08-06 17:58:32.703 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 17:58:36.791 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 17:58:40.381 - Thread: 10 -> Session snapshot save - END 2020-08-06 17:58:45.597 - Thread: 1 -> GUI Stats: Update 0.2475525, Draw 0.508435277777778 2020-08-06 17:58:58.103 - Thread: 1 -> GC Memory: 2512.505 / 2512.505 MB 2020-08-06 17:59:16.130 - Thread: 1 -> GUI Stats: Update 0.240133444444444, Draw 0.493966111111112 2020-08-06 17:59:17.499 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:59:21.645 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:59:22.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 17:59:22.668 - Thread: 1 -> STATISTICS,22926.3666667,0,0,0.0903492,4.114058,143.2282,1080.648,89.72758,125.4411,2,0,2515.135,13029.28,43213,-43213,62,44.63373,90.98933,0.9443141,6510,16.66381,1,16.66667,7.437679,15.16228,100,8788196472,2515.135 2020-08-06 17:59:22.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 17:59:22.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,388,655,8381,4030,0,0,140,5520,0,2309,31,0,82,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 17:59:25.691 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 17:59:28.110 - Thread: 1 -> GC Memory: 2513.815 / 2513.815 MB 2020-08-06 17:59:44.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 17:59:44.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 17:59:46.379 - Thread: 1 -> GUI Stats: Update 0.2417895, Draw 0.459398222222223 2020-08-06 17:59:58.116 - Thread: 1 -> GC Memory: 2415.834 / 2415.834 MB 2020-08-06 18:00:05.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:00:05.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:00:16.386 - Thread: 1 -> GUI Stats: Update 0.218834611111111, Draw 0.414187166666667 2020-08-06 18:00:22.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:00:22.769 - Thread: 1 -> STATISTICS,22986.3833334,0,0,0.0903492,4.114058,143.2282,1080.648,76.52479,75.9732,2,0,2419.891,12990.77,42833,-42833,62,27.74982,92.42561,0.6859457,6504,16.6861,0,16.66667,4.630364,15.42223,100,8759129720,2419.891 2020-08-06 18:00:22.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:00:22.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,388,655,8353,4000,0,0,126,5490,0,2309,15,0,83,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:00:28.131 - Thread: 1 -> GC Memory: 2421.133 / 2421.133 MB 2020-08-06 18:00:44.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:00:44.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:00:44.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:00:44.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:00:44.590 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:00:44.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:00:45.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:00:45.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:00:46.472 - Thread: 1 -> GUI Stats: Update 0.239210222222222, Draw 0.428099277777778 2020-08-06 18:00:58.142 - Thread: 1 -> GC Memory: 2430.167 / 2430.167 MB 2020-08-06 18:01:16.468 - Thread: 1 -> GUI Stats: Update 0.236069333333334, Draw 0.570726555555554 2020-08-06 18:01:19.520 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:01:22.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:01:22.872 - Thread: 1 -> STATISTICS,23046.4,0,0,0.0903492,4.114058,143.2282,1080.648,94.67188,94.54993,3,0,2438.958,13028.77,42833,-42833,62,42.31581,89.99735,0.7363597,6663,20.279,0,16.66667,8.581223,18.25056,100,8797052088,2438.958 2020-08-06 18:01:22.872 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:01:22.872 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1491,388,655,8389,4032,0,0,142,5523,0,2309,31,0,87,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:01:28.152 - Thread: 1 -> GC Memory: 2404.466 / 2404.466 MB 2020-08-06 18:01:43.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:01:43.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:01:43.851 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:01:43.854 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 18:01:46.468 - Thread: 1 -> GUI Stats: Update 0.206181666666667, Draw 0.879285999999998 2020-08-06 18:01:53.842 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:01:53.844 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 18:01:57.272 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:01:58.153 - Thread: 1 -> GC Memory: 2407.163 / 2407.163 MB 2020-08-06 18:02:03.849 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:02:03.851 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 18:02:13.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:02:13.848 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 18:02:13.848 - Thread: 1 -> Next activation in -00:01:39.2834957 2020-08-06 18:02:13.848 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:02:13.850 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 18:02:16.465 - Thread: 1 -> GUI Stats: Update 0.223557222222222, Draw 0.426517444444444 2020-08-06 18:02:22.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:02:22.890 - Thread: 1 -> STATISTICS,23106.4166667,0,0,0.0903492,4.114058,143.2282,1080.648,89.11649,94.57944,2,0,2407.598,13004.02,42833,-42833,62,45.35764,93.55797,0.7794293,6649,16.94374,0,16.66667,7.685279,15.85222,100,8776882376,2407.598 2020-08-06 18:02:22.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:02:22.890 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1490,388,655,8370,4014,0,0,124,5504,0,2309,31,0,87,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:02:23.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:02:23.843 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 18:02:28.156 - Thread: 1 -> GC Memory: 2406.35 / 2406.35 MB 2020-08-06 18:02:33.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:02:33.842 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 18:02:37.024 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:02:37.024 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:02:37.024 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:02:37.067 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:02:43.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:02:43.842 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 18:02:43.842 - Thread: 1 -> Next activation in 00:46:32.2485847 2020-08-06 18:02:46.468 - Thread: 1 -> GUI Stats: Update 0.222590111111111, Draw 0.432839222222222 2020-08-06 18:02:58.166 - Thread: 1 -> GC Memory: 2407.328 / 2407.328 MB 2020-08-06 18:03:02.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:03:02.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:03:16.472 - Thread: 1 -> GUI Stats: Update 0.232035722222222, Draw 0.398697833333333 2020-08-06 18:03:22.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:03:22.920 - Thread: 1 -> STATISTICS,23166.4333334,0,0,0.0903492,4.114058,143.2282,1080.648,94.61654,110.3319,2,0,2405.204,13022.67,42833,-42833,62,50.37907,86.14837,0.763073,6631,16.68582,0,16.66667,8.406161,14.37456,100,8763359992,2405.204 2020-08-06 18:03:22.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:03:22.920 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1288,1486,388,655,8357,4011,0,0,124,5497,0,2309,31,0,81,15,288,67,30,0,1529,800,360,6,50,0 2020-08-06 18:03:28.189 - Thread: 1 -> GC Memory: 2405.651 / 2405.651 MB 2020-08-06 18:03:31.998 - Thread: 1 -> Autosave initiated 2020-08-06 18:03:31.998 - Thread: 1 -> Character state: True 2020-08-06 18:03:31.998 - Thread: 1 -> IsServer: True 2020-08-06 18:03:31.998 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:03:31.998 - Thread: 1 -> Autosave 2020-08-06 18:03:31.998 - Thread: 1 -> Saving world - START 2020-08-06 18:03:31.999 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:03:31.999 - Thread: 1 -> Before snapshot.: GC Memory: 2,405 B 2020-08-06 18:03:32.572 - Thread: 1 -> After snapshot.: GC Memory: 2,470 B 2020-08-06 18:03:32.572 - Thread: 1 -> Directory cleanup: GC Memory: 2,470 B 2020-08-06 18:03:32.572 - Thread: 1 -> Saving world - END 2020-08-06 18:03:32.572 - Thread: 11 -> Session snapshot save - START 2020-08-06 18:03:32.573 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 18:03:36.571 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:03:39.577 - Thread: 11 -> Session snapshot save - END 2020-08-06 18:03:47.038 - Thread: 1 -> GUI Stats: Update 0.227904111111111, Draw 0.442830111111111 2020-08-06 18:03:58.204 - Thread: 1 -> GC Memory: 2518.311 / 2518.311 MB 2020-08-06 18:04:17.155 - Thread: 1 -> GUI Stats: Update 0.233764333333333, Draw 0.493535166666667 2020-08-06 18:04:23.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:04:23.577 - Thread: 1 -> STATISTICS,23226.45,0,0,0.0903492,4.114058,143.2282,1080.648,80.60568,93.14291,2,0,2525.844,13033.24,42833,-42833,62,36.36589,87.24834,0.8968269,6736,16.68139,0,16.66667,6.066336,14.55424,100,8792693560,2525.844 2020-08-06 18:04:23.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:04:23.577 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8385,4032,0,0,142,5523,0,2309,31,0,83,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:04:28.217 - Thread: 1 -> GC Memory: 2524.639 / 2524.639 MB 2020-08-06 18:04:47.215 - Thread: 1 -> GUI Stats: Update 0.188119166666667, Draw 0.333340888888889 2020-08-06 18:04:58.226 - Thread: 1 -> GC Memory: 2409.667 / 2409.667 MB 2020-08-06 18:05:01.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:05:01.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:05:05.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:05:05.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:05:17.210 - Thread: 1 -> GUI Stats: Update 0.177818277777778, Draw 0.326177611111111 2020-08-06 18:05:23.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:05:23.681 - Thread: 1 -> STATISTICS,23286.4666667,0,0,0.0903492,4.114058,143.2282,1080.648,87.32921,96.22624,2,0,2413.532,13033.84,42833,-42833,62,38.23031,89.30804,0.6528332,6681,16.67981,0,16.66667,6.376742,14.89641,100,8792693560,2413.532 2020-08-06 18:05:23.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:05:23.681 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8385,4032,0,0,142,5523,0,2309,31,0,83,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:05:28.230 - Thread: 1 -> GC Memory: 2413.721 / 2413.721 MB 2020-08-06 18:05:44.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:05:44.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:05:47.264 - Thread: 1 -> GUI Stats: Update 0.298218222222222, Draw 0.715504722222223 2020-08-06 18:05:58.236 - Thread: 1 -> GC Memory: 2416.353 / 2416.353 MB 2020-08-06 18:06:14.615 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:06:15.536 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 18:06:15.901 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:06:17.465 - Thread: 1 -> GUI Stats: Update 0.271258777777777, Draw 0.520460444444446 2020-08-06 18:06:22.500 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:06:23.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:06:23.955 - Thread: 1 -> STATISTICS,23346.4833334,0,0,0.0903492,4.114058,143.2282,1080.648,84.00774,103.6804,5,0,2412.129,13030.51,42833,-42833,63,39.2664,87.36681,0.6542168,6732,16.6726,1,16.66667,6.546728,14.56632,100,8788898162,2412.129 2020-08-06 18:06:23.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:06:23.955 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,388,655,8381,4032,0,0,142,5522,0,2309,31,0,81,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:06:28.189 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 18:06:28.238 - Thread: 1 -> GC Memory: 2411.97 / 2411.97 MB 2020-08-06 18:06:36.252 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 18:06:39.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:06:39.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:06:41.072 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:06:41.072 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:06:41.072 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:06:41.117 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:06:47.469 - Thread: 1 -> GUI Stats: Update 0.283234388888889, Draw 0.442814888888889 2020-08-06 18:06:49.567 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 18:06:58.250 - Thread: 1 -> GC Memory: 2412.41 / 2412.41 MB 2020-08-06 18:07:17.468 - Thread: 1 -> GUI Stats: Update 0.269071888888889, Draw 0.680393999999998 2020-08-06 18:07:23.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:07:23.972 - Thread: 1 -> STATISTICS,23406.5,0,0,0.0903492,4.114058,143.2282,1080.648,76.848,101.7121,2,0,2414.318,13011.06,42833,-42833,62,36.60027,84.88252,0.5873249,6755,16.66786,0,16.66667,6.100482,14.1481,100,8770225522,2414.318 2020-08-06 18:07:23.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:07:23.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,388,655,8363,4014,0,0,124,5504,0,2309,31,0,81,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:07:26.873 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:07:28.267 - Thread: 1 -> GC Memory: 2413.389 / 2413.389 MB 2020-08-06 18:07:30.873 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:07:36.877 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:07:47.470 - Thread: 1 -> GUI Stats: Update 0.268293722222222, Draw 0.657731444444445 2020-08-06 18:07:58.269 - Thread: 1 -> GC Memory: 2414.816 / 2414.816 MB 2020-08-06 18:08:17.469 - Thread: 1 -> GUI Stats: Update 0.258207555555556, Draw 0.658693833333332 2020-08-06 18:08:23.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:08:23.989 - Thread: 1 -> STATISTICS,23466.5166667,0,0,0.0903492,4.114058,143.2282,1080.648,87.27667,114.656,5,0,2410.598,13010.29,42833,-42833,62,39.85734,83.64728,0.5792187,6751,16.67765,0,16.66667,6.647269,13.9504,100,8770225522,2410.598 2020-08-06 18:08:23.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:08:23.989 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,388,655,8363,4014,0,0,124,5504,0,2309,31,0,81,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:08:28.273 - Thread: 1 -> GC Memory: 2412.086 / 2412.086 MB 2020-08-06 18:08:31.538 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:08:32.016 - Thread: 1 -> Autosave initiated 2020-08-06 18:08:32.016 - Thread: 1 -> Character state: True 2020-08-06 18:08:32.016 - Thread: 1 -> IsServer: True 2020-08-06 18:08:32.016 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:08:32.016 - Thread: 1 -> Autosave 2020-08-06 18:08:32.016 - Thread: 1 -> Saving world - START 2020-08-06 18:08:32.017 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:08:32.017 - Thread: 1 -> Before snapshot.: GC Memory: 2,412 B 2020-08-06 18:08:32.412 - Thread: 1 -> After snapshot.: GC Memory: 2,429 B 2020-08-06 18:08:32.412 - Thread: 1 -> Directory cleanup: GC Memory: 2,429 B 2020-08-06 18:08:32.412 - Thread: 1 -> Saving world - END 2020-08-06 18:08:32.453 - Thread: 11 -> Session snapshot save - START 2020-08-06 18:08:32.453 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 18:08:33.956 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 18:08:35.462 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:08:36.695 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:08:36.815 - Thread: 11 -> Session snapshot save - END 2020-08-06 18:08:47.862 - Thread: 1 -> GUI Stats: Update 0.233457722222223, Draw 0.683870500000001 2020-08-06 18:08:58.277 - Thread: 1 -> GC Memory: 2451.186 / 2451.186 MB 2020-08-06 18:09:13.043 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:09:17.856 - Thread: 1 -> GUI Stats: Update 0.215516444444445, Draw 0.693446388888889 2020-08-06 18:09:24.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:09:24.398 - Thread: 1 -> STATISTICS,23526.5333334,0,0,0.0903492,4.114058,143.2282,1080.648,84.53925,106.1823,1,0,2449.813,13014.03,42833,-42833,62,42.72902,81.94298,0.5941065,6733,16.64883,0,16.66667,7.113883,13.64255,100,8770225522,2449.813 2020-08-06 18:09:24.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:09:24.398 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,388,655,8363,4014,0,0,124,5504,0,2309,31,0,81,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:09:28.293 - Thread: 1 -> GC Memory: 2449.411 / 2449.411 MB 2020-08-06 18:09:41.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:09:41.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:09:48.429 - Thread: 1 -> GUI Stats: Update 0.218468166666667, Draw 0.657848888888888 2020-08-06 18:09:58.305 - Thread: 1 -> GC Memory: 2424.012 / 2424.012 MB 2020-08-06 18:10:05.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:10:05.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:10:18.969 - Thread: 1 -> GUI Stats: Update 0.301963444444445, Draw 0.802195222222223 2020-08-06 18:10:25.670 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:10:25.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:10:25.956 - Thread: 1 -> STATISTICS,23586.55,0,0,0.0903492,4.114058,143.2282,1080.648,104.5751,117.2069,6,0,2440.004,13022.56,42833,-42833,62,52.4222,76.28517,0.7356073,6709,16.68244,1,16.66667,8.745303,12.72623,100,8779340106,2440.004 2020-08-06 18:10:25.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:10:25.956 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1492,388,655,8372,4014,0,0,124,5506,0,2309,31,0,87,15,288,73,30,3,1529,800,360,6,50,0 2020-08-06 18:10:28.318 - Thread: 1 -> GC Memory: 2439.841 / 2439.841 MB 2020-08-06 18:10:29.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:10:29.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:10:34.506 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:10:38.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:10:38.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:10:49.482 - Thread: 1 -> GUI Stats: Update 0.213468777777777, Draw 0.394901611111111 2020-08-06 18:10:58.330 - Thread: 1 -> GC Memory: 2441.739 / 2441.739 MB 2020-08-06 18:11:19.481 - Thread: 1 -> GUI Stats: Update 0.170258166666666, Draw 0.33594738888889 2020-08-06 18:11:26.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:11:26.050 - Thread: 1 -> STATISTICS,23646.5666667,0,0,0.0903492,4.114058,143.2282,1080.648,86.38148,117.0626,5,0,2432.116,13011.85,42833,-42833,62,42.82847,85.03518,0.6874058,6694,16.67309,0,16.66667,7.140831,14.17799,100,8780708724,2432.116 2020-08-06 18:11:26.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:11:26.050 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8373,4016,0,0,126,5507,0,2309,31,0,87,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:11:28.332 - Thread: 1 -> GC Memory: 2432.983 / 2432.983 MB 2020-08-06 18:11:50.087 - Thread: 1 -> GUI Stats: Update 0.115264222222222, Draw 0.405757666666667 2020-08-06 18:11:58.341 - Thread: 1 -> GC Memory: 2436.833 / 2436.833 MB 2020-08-06 18:12:20.182 - Thread: 1 -> GUI Stats: Update 0.221058666666666, Draw 1.01835283333333 2020-08-06 18:12:26.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:12:26.809 - Thread: 1 -> STATISTICS,23706.5833334,0,0,0.0903492,4.114058,143.2282,1080.648,100.5546,123.2125,5,0,2433.654,13015.26,42835,-42835,62,45.88456,84.08003,0.7653406,6648,16.72485,1,16.66667,7.674122,14.06226,100,8777924874,2433.654 2020-08-06 18:12:26.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:12:26.809 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,388,655,8371,4014,0,0,124,5504,0,2309,31,0,88,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:12:28.349 - Thread: 1 -> GC Memory: 2435.897 / 2435.897 MB 2020-08-06 18:12:29.224 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:12:35.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:12:35.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:12:35.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:12:35.995 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:12:38.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:12:38.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:12:43.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:12:43.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:12:47.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:12:47.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:12:50.297 - Thread: 1 -> GUI Stats: Update 0.257848055555555, Draw 0.486892666666667 2020-08-06 18:12:58.352 - Thread: 1 -> GC Memory: 2439.31 / 2439.31 MB 2020-08-06 18:13:05.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:05.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:12.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:12.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:20.365 - Thread: 1 -> GUI Stats: Update 0.252146277777777, Draw 0.407214277777778 2020-08-06 18:13:26.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:26.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:26.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:13:26.941 - Thread: 1 -> STATISTICS,23766.6,0,0,0.0903492,4.114058,143.2282,1080.648,96.89248,102.0907,4,0,2448.265,13054.89,43213,-43213,62,45.87268,88.32852,0.8018986,6598,16.6682,1,16.66667,7.646151,14.72278,100,8793257238,2448.265 2020-08-06 18:13:26.941 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:13:26.941 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8385,4027,0,0,124,5519,0,2323,31,0,88,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:13:28.354 - Thread: 1 -> GC Memory: 2450.1 / 2450.1 MB 2020-08-06 18:13:30.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:30.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:32.019 - Thread: 1 -> Autosave initiated 2020-08-06 18:13:32.019 - Thread: 1 -> Character state: True 2020-08-06 18:13:32.019 - Thread: 1 -> IsServer: True 2020-08-06 18:13:32.019 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:13:32.019 - Thread: 1 -> Autosave 2020-08-06 18:13:32.019 - Thread: 1 -> Saving world - START 2020-08-06 18:13:32.020 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:13:32.020 - Thread: 1 -> Before snapshot.: GC Memory: 2,447 B 2020-08-06 18:13:32.437 - Thread: 1 -> After snapshot.: GC Memory: 2,467 B 2020-08-06 18:13:32.438 - Thread: 1 -> Directory cleanup: GC Memory: 2,467 B 2020-08-06 18:13:32.438 - Thread: 1 -> Saving world - END 2020-08-06 18:13:32.481 - Thread: 10 -> Session snapshot save - START 2020-08-06 18:13:32.481 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 18:13:34.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:34.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:35.954 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:13:37.398 - Thread: 10 -> Session snapshot save - END 2020-08-06 18:13:38.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:38.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:41.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:41.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:45.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:45.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:50.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:50.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:50.761 - Thread: 1 -> GUI Stats: Update 0.276827444444444, Draw 0.435591499999999 2020-08-06 18:13:54.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:54.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:57.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:13:57.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:13:58.368 - Thread: 1 -> GC Memory: 2495.283 / 2495.283 MB 2020-08-06 18:14:00.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:00.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:14:04.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:04.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:14:07.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:07.473 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:14:10.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:10.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:14:20.752 - Thread: 1 -> GUI Stats: Update 0.258343833333333, Draw 0.4061155 2020-08-06 18:14:27.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:14:27.372 - Thread: 1 -> STATISTICS,23826.6166667,0,0,0.0903492,4.114058,143.2282,1080.648,88.63864,98.79008,4,0,2499.529,13053.06,43213,-43213,62,42.36651,79.85762,0.7372102,6679,16.66421,0,16.66667,7.060045,13.30764,100,8811919638,2499.529 2020-08-06 18:14:27.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:14:27.372 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8403,4045,0,0,142,5536,0,2323,31,0,88,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:14:28.370 - Thread: 1 -> GC Memory: 2498.836 / 2498.836 MB 2020-08-06 18:14:30.209 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:14:36.208 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:14:42.206 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:14:50.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:50.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:14:50.757 - Thread: 1 -> GUI Stats: Update 0.218460055555556, Draw 0.338296833333333 2020-08-06 18:14:55.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:55.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:14:58.370 - Thread: 1 -> GC Memory: 2420.151 / 2420.151 MB 2020-08-06 18:14:58.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:14:58.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:01.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:01.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:06.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:06.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:11.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:11.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:16.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:16.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:20.757 - Thread: 1 -> GUI Stats: Update 0.279877444444444, Draw 0.370293555555556 2020-08-06 18:15:22.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:22.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:27.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:27.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:27.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:15:27.390 - Thread: 1 -> STATISTICS,23886.6333334,0,0,0.0903492,4.114058,143.2282,1080.648,86.3066,95.16287,4,0,2428.424,13054.82,43213,-43213,62,35.2115,88.56454,0.7306435,6624,16.66713,0,16.66667,5.868746,14.76117,100,8812072238,2428.424 2020-08-06 18:15:27.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:15:27.390 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8403,4045,0,0,142,5536,0,2323,31,0,88,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:15:28.379 - Thread: 1 -> GC Memory: 2426.996 / 2426.996 MB 2020-08-06 18:15:31.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:31.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:36.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:36.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:40.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:40.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:47.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:47.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:50.759 - Thread: 1 -> GUI Stats: Update 0.258070611111111, Draw 0.385831222222222 2020-08-06 18:15:52.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:15:52.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:15:58.397 - Thread: 1 -> GC Memory: 2429.116 / 2429.116 MB 2020-08-06 18:16:06.523 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:16:17.174 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:16:20.930 - Thread: 1 -> GUI Stats: Update 0.341396111111111, Draw 0.729304777777779 2020-08-06 18:16:25.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:16:25.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:16:27.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:16:27.594 - Thread: 1 -> STATISTICS,23946.65,0,0,0.0903492,4.114058,143.2282,1080.648,95.64648,113.491,6,0,2412.313,13075.01,43213,-43213,62,40.51557,87.29678,0.7475088,6656,16.66437,0,16.66667,6.751665,14.54746,100,8793409838,2412.313 2020-08-06 18:16:27.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:16:27.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1491,388,655,8386,4027,0,0,124,5519,0,2323,31,0,88,15,288,72,30,3,1529,800,360,6,50,0 2020-08-06 18:16:28.400 - Thread: 1 -> GC Memory: 2412.103 / 2412.103 MB 2020-08-06 18:16:28.400 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 18:16:51.309 - Thread: 1 -> GUI Stats: Update 0.2507615, Draw 0.498855944444445 2020-08-06 18:16:53.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:16:53.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:16:58.402 - Thread: 1 -> GC Memory: 2443.228 / 2443.228 MB 2020-08-06 18:17:21.487 - Thread: 1 -> GUI Stats: Update 0.205819888888889, Draw 0.399757666666666 2020-08-06 18:17:28.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:17:28.154 - Thread: 1 -> STATISTICS,24006.6666667,0,0,0.0903492,4.114058,143.2282,1080.648,84.92174,81.76897,5,0,2467.055,13015.38,43213,-43213,62,31.54049,92.1941,0.7566002,6625,16.66607,0,16.66667,5.256561,15.36513,100,8779706896,2467.055 2020-08-06 18:17:28.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:17:28.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,390,655,8372,4013,0,0,126,5503,0,2323,15,0,88,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:17:28.419 - Thread: 1 -> GC Memory: 2467.087 / 2467.087 MB 2020-08-06 18:17:51.581 - Thread: 1 -> GUI Stats: Update 0.198765222222222, Draw 0.366327055555555 2020-08-06 18:17:58.423 - Thread: 1 -> GC Memory: 2475.926 / 2475.926 MB 2020-08-06 18:18:21.745 - Thread: 1 -> GUI Stats: Update 0.254312166666667, Draw 0.474733944444444 2020-08-06 18:18:24.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:18:24.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:18:28.430 - Thread: 1 -> GC Memory: 2411.569 / 2411.569 MB 2020-08-06 18:18:28.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:18:28.450 - Thread: 1 -> STATISTICS,24066.6833334,0,0,0.0903492,4.114058,143.2282,1080.648,96.97202,86.93262,5,0,2411.756,13034.8,43211,-43211,62,36.8631,86.18213,0.7977757,6636,16.66684,1,16.66667,6.143913,14.36384,100,8781810256,2411.756 2020-08-06 18:18:28.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:18:28.450 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,392,655,8374,4013,0,0,126,5503,0,2323,15,0,88,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:18:32.030 - Thread: 1 -> Autosave initiated 2020-08-06 18:18:32.030 - Thread: 1 -> Character state: True 2020-08-06 18:18:32.030 - Thread: 1 -> IsServer: True 2020-08-06 18:18:32.030 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:18:32.030 - Thread: 1 -> Autosave 2020-08-06 18:18:32.030 - Thread: 1 -> Saving world - START 2020-08-06 18:18:32.031 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:18:32.031 - Thread: 1 -> Before snapshot.: GC Memory: 2,411 B 2020-08-06 18:18:32.609 - Thread: 1 -> After snapshot.: GC Memory: 2,475 B 2020-08-06 18:18:32.609 - Thread: 1 -> Directory cleanup: GC Memory: 2,475 B 2020-08-06 18:18:32.609 - Thread: 1 -> Saving world - END 2020-08-06 18:18:32.609 - Thread: 10 -> Session snapshot save - START 2020-08-06 18:18:32.610 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 18:18:36.745 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:18:39.808 - Thread: 10 -> Session snapshot save - END 2020-08-06 18:18:52.998 - Thread: 1 -> GUI Stats: Update 0.236900333333333, Draw 0.501517333333334 2020-08-06 18:18:58.435 - Thread: 1 -> GC Memory: 2527.18 / 2527.18 MB 2020-08-06 18:19:25.098 - Thread: 1 -> GUI Stats: Update 0.205799722222222, Draw 0.43271611111111 2020-08-06 18:19:28.445 - Thread: 1 -> GC Memory: 2543.299 / 2543.299 MB 2020-08-06 18:19:32.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:19:32.370 - Thread: 1 -> STATISTICS,24126.7,0,0,0.0903492,4.114058,143.2282,1080.648,113.4538,143.0988,7,0,2542.908,13067.32,43212,-43212,62,43.9211,87.03046,0.8644544,6559,16.66797,1,16.66667,7.320755,14.50621,100,8817753320,2542.908 2020-08-06 18:19:32.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:19:32.370 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1493,393,655,8409,4043,0,0,140,5537,0,2323,31,0,88,15,288,74,30,3,1529,800,360,6,50,0 2020-08-06 18:19:56.912 - Thread: 1 -> GUI Stats: Update 0.222596555555556, Draw 0.412461166666666 2020-08-06 18:19:58.449 - Thread: 1 -> GC Memory: 2413.069 / 2413.069 MB 2020-08-06 18:20:15.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:20:15.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:20:28.353 - Thread: 1 -> GUI Stats: Update 0.217286444444445, Draw 0.452753555555557 2020-08-06 18:20:28.457 - Thread: 1 -> GC Memory: 2436.989 / 2436.989 MB 2020-08-06 18:20:35.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:20:35.441 - Thread: 1 -> STATISTICS,24186.7166667,0,0,0.0903492,4.114058,143.2282,1080.648,104.3972,91.63074,10,0,2440.874,13053.69,43022,-43022,62,33.20224,84.15456,0.8601499,6109,16.68349,1,16.66667,5.539293,14.03992,100,8784890520,2440.874 2020-08-06 18:20:35.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:20:35.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,393,655,8377,4013,0,0,126,5504,0,2323,15,0,90,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:20:55.131 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 18:20:55.131 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 18:20:58.471 - Thread: 1 -> GC Memory: 2441.519 / 2441.519 MB 2020-08-06 18:20:59.705 - Thread: 1 -> GUI Stats: Update 0.222437722222222, Draw 0.458264944444444 2020-08-06 18:21:21.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:21:21.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:21:28.486 - Thread: 1 -> GC Memory: 2413.808 / 2413.808 MB 2020-08-06 18:21:30.370 - Thread: 1 -> GUI Stats: Update 0.203056888888889, Draw 0.427834944444444 2020-08-06 18:21:37.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:21:37.304 - Thread: 1 -> STATISTICS,24246.7333334,0,0,0.0903492,4.114058,143.2282,1080.648,102.1369,129.0511,8,0,2423.428,13081.29,43027,-43027,61,48.14354,91.01522,0.7941703,6254,19.17055,1,16.66667,9.229383,17.44812,100,8804450414,2423.428 2020-08-06 18:21:37.304 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:21:37.304 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1497,393,655,8396,4027,0,0,124,5524,0,2323,31,0,88,15,288,78,30,3,1529,800,360,6,50,0 2020-08-06 18:21:58.487 - Thread: 1 -> GC Memory: 2420.681 / 2420.681 MB 2020-08-06 18:22:01.412 - Thread: 1 -> GUI Stats: Update 0.226533388888889, Draw 0.602324333333333 2020-08-06 18:22:28.499 - Thread: 1 -> GC Memory: 2422.605 / 2422.605 MB 2020-08-06 18:22:32.860 - Thread: 1 -> GUI Stats: Update 0.244066777777777, Draw 0.474581722222222 2020-08-06 18:22:37.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:22:37.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:22:39.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:22:39.806 - Thread: 1 -> STATISTICS,24306.75,0,0,0.0903492,4.114058,143.2282,1080.648,109.0149,119.826,11,0,2426.71,13063.42,43217,-43217,61,43.34944,82.83767,0.8670153,6220,16.64835,1,16.66667,7.216967,13.7911,100,8815601882,2426.71 2020-08-06 18:22:39.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:22:39.806 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1490,393,655,8407,4045,0,0,142,5535,0,2323,31,0,88,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:22:58.513 - Thread: 1 -> GC Memory: 2426.948 / 2426.948 MB 2020-08-06 18:22:58.961 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:23:01.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:23:01.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:23:03.123 - Thread: 1 -> GUI Stats: Update 0.271066444444444, Draw 0.384832 2020-08-06 18:23:05.575 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 18:23:05.575 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 18:23:05.575 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 18:23:05.575 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 18:23:12.731 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:23:12.731 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:23:12.731 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:23:14.699 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:23:14.699 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:23:28.535 - Thread: 1 -> GC Memory: 2422.725 / 2422.725 MB 2020-08-06 18:23:32.033 - Thread: 1 -> Autosave initiated 2020-08-06 18:23:32.033 - Thread: 1 -> Character state: True 2020-08-06 18:23:32.033 - Thread: 1 -> IsServer: True 2020-08-06 18:23:32.033 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:23:32.033 - Thread: 1 -> Autosave 2020-08-06 18:23:32.033 - Thread: 1 -> Saving world - START 2020-08-06 18:23:32.034 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:23:32.034 - Thread: 1 -> Before snapshot.: GC Memory: 2,423 B 2020-08-06 18:23:32.586 - Thread: 1 -> After snapshot.: GC Memory: 2,488 B 2020-08-06 18:23:32.586 - Thread: 1 -> Directory cleanup: GC Memory: 2,488 B 2020-08-06 18:23:32.586 - Thread: 1 -> Saving world - END 2020-08-06 18:23:32.587 - Thread: 12 -> Session snapshot save - START 2020-08-06 18:23:32.588 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 18:23:34.284 - Thread: 1 -> GUI Stats: Update 0.240259333333333, Draw 0.489984222222223 2020-08-06 18:23:35.803 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:23:39.164 - Thread: 12 -> Session snapshot save - END 2020-08-06 18:23:41.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:23:41.140 - Thread: 1 -> STATISTICS,24366.7666667,0,0,0.0903492,4.114058,143.2282,1080.648,73.98164,51.45569,1,0,2528.551,13016.47,43217,-43217,61,26.11364,88.88912,0.782536,6005,16.66553,0,16.66667,4.351976,14.81384,100,8759017448,2528.551 2020-08-06 18:23:41.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:23:41.140 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1289,1487,393,655,8353,4010,0,0,126,5498,0,2323,15,0,71,15,288,68,30,0,1529,800,360,6,50,0 2020-08-06 18:23:58.536 - Thread: 1 -> GC Memory: 2548.309 / 2548.309 MB 2020-08-06 18:24:04.369 - Thread: 1 -> GUI Stats: Update 0.140136833333333, Draw 0.409568722222222 2020-08-06 18:24:28.554 - Thread: 1 -> GC Memory: 2556.441 / 2556.441 MB 2020-08-06 18:24:34.370 - Thread: 1 -> GUI Stats: Update 0.221147388888889, Draw 0.458263499999999 2020-08-06 18:24:41.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:24:41.156 - Thread: 1 -> STATISTICS,24426.7833334,0,0,0.0903492,4.114058,143.2282,1080.648,91.11106,93.24214,1,0,2559.315,13126.64,43217,-43217,61,49.97087,89.6093,0.7665999,5945,19.73832,1,16.66667,9.863413,17.68737,100,8848217108,2559.315 2020-08-06 18:24:41.157 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:24:41.157 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1537,393,655,8438,4035,0,0,124,5573,0,2331,31,0,81,15,288,74,30,3,1529,800,360,6,50,0 2020-08-06 18:24:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:24:45.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:24:49.875 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:24:53.876 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:24:57.875 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:24:58.570 - Thread: 1 -> GC Memory: 2408.853 / 2408.853 MB 2020-08-06 18:24:59.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:24:59.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:25:04.382 - Thread: 1 -> GUI Stats: Update 0.254699555555555, Draw 0.448983555555555 2020-08-06 18:25:06.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:25:06.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:25:06.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:25:06.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:25:28.590 - Thread: 1 -> GC Memory: 2412.067 / 2412.067 MB 2020-08-06 18:25:34.367 - Thread: 1 -> GUI Stats: Update 0.215862666666667, Draw 0.516307388888889 2020-08-06 18:25:41.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:25:41.174 - Thread: 1 -> STATISTICS,24486.8,0,0,0.0903492,4.114058,143.2282,1080.648,77.41084,77.72388,1,0,2411.996,13092.8,43217,-43217,62,33.96686,85.95554,0.6172349,6003,16.65403,0,16.66667,5.656851,14.31506,100,8831218616,2411.996 2020-08-06 18:25:41.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:25:41.174 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1534,393,655,8422,4021,0,0,126,5556,0,2331,15,0,82,15,288,71,30,3,1529,800,360,6,50,0 2020-08-06 18:25:49.890 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:25:53.891 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:25:57.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:25:57.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:25:57.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:25:58.592 - Thread: 1 -> GC Memory: 2410.727 / 2410.727 MB 2020-08-06 18:25:59.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:25:59.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:25:59.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:25:59.302 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:26:04.370 - Thread: 1 -> GUI Stats: Update 0.231239777777778, Draw 0.523058944444444 2020-08-06 18:26:15.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:26:15.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:26:28.606 - Thread: 1 -> GC Memory: 2408.946 / 2408.946 MB 2020-08-06 18:26:34.369 - Thread: 1 -> GUI Stats: Update 0.258288888888889, Draw 0.641904777777779 2020-08-06 18:26:39.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:26:39.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:26:41.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:26:41.192 - Thread: 1 -> STATISTICS,24546.8166667,0,0,0.0903492,4.114058,143.2282,1080.648,94.89147,97.6141,1,0,2410.927,13130.11,43217,-43217,62,45.96618,80.43048,0.6826422,6115,16.64375,1,16.66667,7.650496,13.38665,100,8847929572,2410.927 2020-08-06 18:26:41.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:26:41.192 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1534,393,655,8438,4037,0,0,126,5571,0,2331,31,0,82,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:26:51.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:26:51.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:26:58.614 - Thread: 1 -> GC Memory: 2413.868 / 2413.868 MB 2020-08-06 18:27:04.368 - Thread: 1 -> GUI Stats: Update 0.254211, Draw 0.557928388888889 2020-08-06 18:27:13.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:27:13.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:27:25.877 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:27:26.057 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:27:26.608 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 18:27:27.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:27:27.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:27:28.627 - Thread: 1 -> GC Memory: 2419.162 / 2419.162 MB 2020-08-06 18:27:29.410 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:27:34.313 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:27:34.538 - Thread: 1 -> GUI Stats: Update 0.2484635, Draw 0.5113115 2020-08-06 18:27:34.676 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 18:27:41.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:27:41.376 - Thread: 1 -> STATISTICS,24606.8333334,0,0,0.0903492,4.114058,143.2282,1080.648,82.2496,79.75598,1,0,2420.836,13132.16,43218,-43218,62,35.40464,91.98296,0.7770871,6061,16.65997,0,16.66667,5.898401,15.32433,100,8870470390,2420.836 2020-08-06 18:27:41.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:27:41.376 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1535,393,655,8459,4053,0,0,142,5588,0,2331,31,0,86,15,288,72,30,3,1529,801,360,6,50,0 2020-08-06 18:27:41.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:27:41.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:27:58.641 - Thread: 1 -> GC Memory: 2422.464 / 2422.464 MB 2020-08-06 18:28:02.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:28:02.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:28:04.541 - Thread: 1 -> GUI Stats: Update 0.273365666666666, Draw 0.4600305 2020-08-06 18:28:28.654 - Thread: 1 -> GC Memory: 2415.462 / 2415.462 MB 2020-08-06 18:28:32.038 - Thread: 1 -> Autosave initiated 2020-08-06 18:28:32.038 - Thread: 1 -> Character state: True 2020-08-06 18:28:32.038 - Thread: 1 -> IsServer: True 2020-08-06 18:28:32.038 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:28:32.038 - Thread: 1 -> Autosave 2020-08-06 18:28:32.038 - Thread: 1 -> Saving world - START 2020-08-06 18:28:32.039 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:28:32.039 - Thread: 1 -> Before snapshot.: GC Memory: 2,415 B 2020-08-06 18:28:32.627 - Thread: 1 -> After snapshot.: GC Memory: 2,480 B 2020-08-06 18:28:32.627 - Thread: 1 -> Directory cleanup: GC Memory: 2,480 B 2020-08-06 18:28:32.627 - Thread: 1 -> Saving world - END 2020-08-06 18:28:32.627 - Thread: 11 -> Session snapshot save - START 2020-08-06 18:28:32.628 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 18:28:35.395 - Thread: 1 -> GUI Stats: Update 0.234622444444444, Draw 0.491540555555556 2020-08-06 18:28:36.412 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:28:39.416 - Thread: 11 -> Session snapshot save - END 2020-08-06 18:28:42.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:28:42.245 - Thread: 1 -> STATISTICS,24666.85,0,0,0.0903492,4.114058,143.2282,1080.648,87.10392,67.94817,1,0,2522.658,13089.73,43218,-43218,62,31.2525,89.51852,0.8349426,6045,16.65523,0,16.66667,5.205174,14.90951,100,8822144980,2522.658 2020-08-06 18:28:42.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:28:42.245 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1534,393,655,8413,4018,0,0,126,5553,0,2331,15,0,76,15,288,71,30,0,1529,801,360,6,50,0 2020-08-06 18:28:58.658 - Thread: 1 -> GC Memory: 2525.331 / 2525.331 MB 2020-08-06 18:29:05.670 - Thread: 1 -> GUI Stats: Update 0.230104333333333, Draw 0.515126166666666 2020-08-06 18:29:08.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:29:08.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:29:28.670 - Thread: 1 -> GC Memory: 2536.313 / 2536.313 MB 2020-08-06 18:29:35.933 - Thread: 1 -> GUI Stats: Update 0.2413235, Draw 0.458414 2020-08-06 18:29:42.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:29:42.802 - Thread: 1 -> STATISTICS,24726.8666667,0,0,0.0903492,4.114058,143.2282,1080.648,92.87827,84.64639,1,0,2535.216,13092.2,43218,-43218,62,39.03695,86.0547,0.8925658,6215,16.64346,1,16.66667,6.497098,14.32248,100,8824013144,2535.216 2020-08-06 18:29:42.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:29:42.802 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1534,393,655,8415,4016,0,0,124,5551,0,2331,15,0,79,15,288,71,30,0,1529,801,360,6,50,0 2020-08-06 18:29:51.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:29:51.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:29:58.682 - Thread: 1 -> GC Memory: 2410.453 / 2410.453 MB 2020-08-06 18:30:01.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:30:01.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:30:05.932 - Thread: 1 -> GUI Stats: Update 0.251287888888889, Draw 0.351189166666666 2020-08-06 18:30:28.694 - Thread: 1 -> GC Memory: 2414.869 / 2414.869 MB 2020-08-06 18:30:36.123 - Thread: 1 -> GUI Stats: Update 0.243573055555556, Draw 0.491860888888889 2020-08-06 18:30:43.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:30:43.013 - Thread: 1 -> STATISTICS,24786.8833334,0,0,0.0903492,4.114058,143.2282,1080.648,80.18015,98.27586,1,0,2415.949,13111.14,43218,-43218,62,40.96392,83.33128,0.7993706,6205,16.66335,0,16.66667,6.825963,13.88579,100,8848216610,2415.949 2020-08-06 18:30:43.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:30:43.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1334,1535,393,655,8438,4037,0,0,126,5573,0,2331,31,0,81,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:30:46.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:30:46.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:30:58.708 - Thread: 1 -> GC Memory: 2416.985 / 2416.985 MB 2020-08-06 18:31:06.129 - Thread: 1 -> GUI Stats: Update 0.208403888888889, Draw 0.416789444444445 2020-08-06 18:31:28.722 - Thread: 1 -> GC Memory: 2410.258 / 2410.258 MB 2020-08-06 18:31:36.677 - Thread: 1 -> GUI Stats: Update 0.226268722222222, Draw 0.53659188888889 2020-08-06 18:31:43.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:31:43.820 - Thread: 1 -> STATISTICS,24846.9,0,0,0.0903492,4.114058,143.2282,1080.648,85.47501,74.38071,1,0,2417.247,13104.16,43218,-43218,62,36.64091,78.18896,0.8391771,6195,16.68558,0,16.66667,6.113747,13.04628,100,8820922062,2417.247 2020-08-06 18:31:43.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:31:43.820 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1333,1532,393,655,8412,4018,0,0,126,5551,0,2331,15,0,76,15,288,68,30,0,1529,801,360,6,50,0 2020-08-06 18:31:58.731 - Thread: 1 -> GC Memory: 2416.914 / 2416.914 MB 2020-08-06 18:32:01.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:32:01.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:32:06.918 - Thread: 1 -> GUI Stats: Update 0.227039944444444, Draw 0.399277833333333 2020-08-06 18:32:28.745 - Thread: 1 -> GC Memory: 2428.166 / 2428.166 MB 2020-08-06 18:32:38.076 - Thread: 1 -> GUI Stats: Update 0.2583675, Draw 0.613673611111111 2020-08-06 18:32:38.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:32:38.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:32:44.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:32:44.995 - Thread: 1 -> STATISTICS,24906.9166667,0,0,0.0903492,4.114058,143.2282,1080.648,83.78407,83.81696,1,0,2432.996,13138.33,43218,-43218,62,41.78333,87.71859,0.8689079,6199,16.94674,0,16.66667,7.080911,14.86544,100,8868219372,2432.996 2020-08-06 18:32:44.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:32:44.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1334,1536,393,655,8457,4053,0,0,142,5590,0,2331,31,0,83,15,288,72,30,3,1529,801,360,6,50,0 2020-08-06 18:32:47.631 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:32:50.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:32:50.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:32:51.634 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:32:55.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:32:58.755 - Thread: 1 -> GC Memory: 2438.33 / 2438.33 MB 2020-08-06 18:33:08.076 - Thread: 1 -> GUI Stats: Update 0.241425611111111, Draw 0.438068833333334 2020-08-06 18:33:28.758 - Thread: 1 -> GC Memory: 2413.194 / 2413.194 MB 2020-08-06 18:33:32.047 - Thread: 1 -> Autosave initiated 2020-08-06 18:33:32.047 - Thread: 1 -> Character state: True 2020-08-06 18:33:32.047 - Thread: 1 -> IsServer: True 2020-08-06 18:33:32.047 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:33:32.047 - Thread: 1 -> Autosave 2020-08-06 18:33:32.047 - Thread: 1 -> Saving world - START 2020-08-06 18:33:32.047 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:33:32.047 - Thread: 1 -> Before snapshot.: GC Memory: 2,411 B 2020-08-06 18:33:32.660 - Thread: 1 -> After snapshot.: GC Memory: 2,477 B 2020-08-06 18:33:32.660 - Thread: 1 -> Directory cleanup: GC Memory: 2,477 B 2020-08-06 18:33:32.660 - Thread: 1 -> Saving world - END 2020-08-06 18:33:32.661 - Thread: 10 -> Session snapshot save - START 2020-08-06 18:33:32.662 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 18:33:36.406 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:33:38.874 - Thread: 1 -> GUI Stats: Update 0.221362111111111, Draw 0.458103555555556 2020-08-06 18:33:39.078 - Thread: 10 -> Session snapshot save - END 2020-08-06 18:33:40.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:33:40.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:33:45.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:33:45.821 - Thread: 1 -> STATISTICS,24966.9333334,0,0,0.0903492,4.114058,143.2282,1080.648,79.90202,72.86002,1,0,2519.416,13138.95,43218,-43218,62,36.87857,82.71465,0.7961323,6139,16.68172,0,16.66667,6.15198,13.79823,100,8817972410,2519.416 2020-08-06 18:33:45.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:33:45.821 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1334,1531,394,655,8409,4018,0,0,126,5550,0,2331,15,0,73,15,288,67,30,0,1529,801,360,6,50,0 2020-08-06 18:33:58.766 - Thread: 1 -> GC Memory: 2521.9 / 2521.9 MB 2020-08-06 18:34:08.875 - Thread: 1 -> GUI Stats: Update 0.221954222222222, Draw 0.455740555555555 2020-08-06 18:34:28.768 - Thread: 1 -> GC Memory: 2522.624 / 2522.624 MB 2020-08-06 18:34:38.967 - Thread: 1 -> GUI Stats: Update 0.221041888888889, Draw 0.477841111111111 2020-08-06 18:34:45.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:34:45.918 - Thread: 1 -> STATISTICS,25026.95,0,0,0.0903492,4.114058,143.2282,1080.648,92.28943,73.50574,1,0,2526.522,13117.02,43218,-43218,62,29.91372,89.37785,0.8462135,6116,16.6747,0,16.66667,4.988021,14.90349,100,8842033072,2526.522 2020-08-06 18:34:45.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:34:45.918 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1540,394,655,8432,4018,0,0,126,5559,0,2331,15,0,87,15,288,67,30,0,1529,801,360,6,50,0 2020-08-06 18:34:58.782 - Thread: 1 -> GC Memory: 2407.811 / 2407.811 MB 2020-08-06 18:35:08.967 - Thread: 1 -> GUI Stats: Update 0.206023166666667, Draw 0.389311388888889 2020-08-06 18:35:28.782 - Thread: 1 -> GC Memory: 2411.888 / 2411.888 MB 2020-08-06 18:35:38.972 - Thread: 1 -> GUI Stats: Update 0.215257888888889, Draw 0.393975111111111 2020-08-06 18:35:45.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:35:45.934 - Thread: 1 -> STATISTICS,25086.9666667,0,0,0.0903492,4.114058,143.2282,1080.648,91.91347,102.6268,1,0,2411.935,13103.21,43218,-43218,62,41.41716,85.57386,0.8157378,6157,16.98146,1,16.66667,7.033237,14.53169,100,8839707862,2411.935 2020-08-06 18:35:45.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:35:45.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1548,396,655,8430,4018,0,0,126,5566,0,2331,15,0,76,15,288,74,30,0,1529,801,360,6,50,0 2020-08-06 18:35:58.792 - Thread: 1 -> GC Memory: 2414.966 / 2414.966 MB 2020-08-06 18:36:09.587 - Thread: 1 -> GUI Stats: Update 0.215779777777778, Draw 0.477536777777778 2020-08-06 18:36:10.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:36:10.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:36:25.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:36:25.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:36:28.794 - Thread: 1 -> GC Memory: 2413.754 / 2413.754 MB 2020-08-06 18:36:39.596 - Thread: 1 -> GUI Stats: Update 0.317110611111111, Draw 0.54952761111111 2020-08-06 18:36:46.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:36:46.572 - Thread: 1 -> STATISTICS,25146.9833334,0,0,0.0903492,4.114058,143.2282,1080.648,92.18047,118.8079,1,0,2412.485,13143.18,43218,-43218,62,43.50237,84.55325,0.7945039,6201,16.66972,1,16.66667,7.251722,14.09479,100,8875434170,2412.485 2020-08-06 18:36:46.572 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:36:46.572 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,396,655,8464,4051,0,0,140,5595,0,2331,31,0,81,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:36:58.803 - Thread: 1 -> GC Memory: 2411.28 / 2411.28 MB 2020-08-06 18:37:06.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:37:06.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:37:09.692 - Thread: 1 -> GUI Stats: Update 0.319541444444444, Draw 0.635180611111111 2020-08-06 18:37:28.810 - Thread: 1 -> GC Memory: 2428.478 / 2428.478 MB 2020-08-06 18:37:40.121 - Thread: 1 -> GUI Stats: Update 0.2373085, Draw 0.457403888888888 2020-08-06 18:37:47.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:37:47.123 - Thread: 1 -> STATISTICS,25207,0,0,0.0903492,4.114058,143.2282,1080.648,87.07047,65.31727,1,0,2427.12,13102.58,43218,-43218,62,29.18175,87.75241,0.8292999,6205,16.66808,0,16.66667,4.864038,14.62664,100,8827244638,2427.12 2020-08-06 18:37:47.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:37:47.123 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1541,397,655,8418,4018,0,0,126,5560,0,2331,15,0,69,15,288,68,30,0,1529,801,360,6,50,0 2020-08-06 18:37:58.819 - Thread: 1 -> GC Memory: 2429.094 / 2429.094 MB 2020-08-06 18:38:10.709 - Thread: 1 -> GUI Stats: Update 0.239320388888889, Draw 0.367576166666667 2020-08-06 18:38:10.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:38:10.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:38:18.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:38:18.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:38:28.833 - Thread: 1 -> GC Memory: 2418.253 / 2418.253 MB 2020-08-06 18:38:32.058 - Thread: 1 -> Autosave initiated 2020-08-06 18:38:32.058 - Thread: 1 -> Character state: True 2020-08-06 18:38:32.058 - Thread: 1 -> IsServer: True 2020-08-06 18:38:32.058 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:38:32.058 - Thread: 1 -> Autosave 2020-08-06 18:38:32.058 - Thread: 1 -> Saving world - START 2020-08-06 18:38:32.058 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:38:32.058 - Thread: 1 -> Before snapshot.: GC Memory: 2,415 B 2020-08-06 18:38:32.697 - Thread: 1 -> After snapshot.: GC Memory: 2,480 B 2020-08-06 18:38:32.697 - Thread: 1 -> Directory cleanup: GC Memory: 2,480 B 2020-08-06 18:38:32.698 - Thread: 1 -> Saving world - END 2020-08-06 18:38:32.698 - Thread: 11 -> Session snapshot save - START 2020-08-06 18:38:32.698 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 18:38:37.024 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:38:40.981 - Thread: 11 -> Session snapshot save - END 2020-08-06 18:38:42.209 - Thread: 1 -> GUI Stats: Update 0.233961277777778, Draw 0.514199055555556 2020-08-06 18:38:49.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:38:49.193 - Thread: 1 -> STATISTICS,25267.0166667,0,0,0.0903492,4.114058,143.2282,1080.648,92.34809,105.2277,1,0,2528.608,13148.21,43218,-43218,62,44.79697,91.99969,0.8556652,6109,18.89752,1,16.66667,8.465517,17.38566,100,8862384862,2528.608 2020-08-06 18:38:49.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:38:49.193 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,399,655,8451,4035,0,0,124,5580,0,2331,31,0,81,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:38:54.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:38:54.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:38:58.841 - Thread: 1 -> GC Memory: 2534.487 / 2534.487 MB 2020-08-06 18:39:05.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:39:05.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:39:12.175 - Thread: 1 -> GUI Stats: Update 0.238214, Draw 0.431133833333334 2020-08-06 18:39:28.854 - Thread: 1 -> GC Memory: 2552.908 / 2552.908 MB 2020-08-06 18:39:32.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:39:32.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:39:42.178 - Thread: 1 -> GUI Stats: Update 0.216296055555556, Draw 0.397340388888889 2020-08-06 18:39:49.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:39:49.210 - Thread: 1 -> STATISTICS,25327.0333334,0,0,0.0903492,4.114058,143.2282,1080.648,89.03909,87.60923,1,0,2411.126,13159.74,43218,-43218,62,31.78223,92.87959,0.7713523,6099,17.79047,1,16.66667,5.654209,16.52372,100,8868186988,2411.126 2020-08-06 18:39:49.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:39:49.210 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,400,655,8457,4037,0,0,126,5582,0,2331,31,0,84,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:39:58.855 - Thread: 1 -> GC Memory: 2413.235 / 2413.235 MB 2020-08-06 18:40:12.353 - Thread: 1 -> GUI Stats: Update 0.2252035, Draw 0.415790111111112 2020-08-06 18:40:13.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:40:13.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:40:28.870 - Thread: 1 -> GC Memory: 2421.426 / 2421.426 MB 2020-08-06 18:40:43.449 - Thread: 1 -> GUI Stats: Update 0.211343277777778, Draw 0.417098333333333 2020-08-06 18:40:45.228 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:40:45.610 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:40:45.610 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:40:46.001 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:40:46.186 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:40:50.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:40:50.685 - Thread: 1 -> STATISTICS,25387.05,0,0,0.0903492,4.114058,143.2282,1080.648,102.1518,139.6723,1,0,2422.348,13123.04,43221,-43221,61,54.94854,86.75957,0.8672894,6255,16.66491,1,16.66667,9.157124,14.4584,100,8867113188,2422.348 2020-08-06 18:40:50.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:40:50.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,400,655,8456,4035,0,0,124,5580,0,2331,31,0,85,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:40:58.875 - Thread: 1 -> GC Memory: 2423.018 / 2423.018 MB 2020-08-06 18:41:04.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:41:04.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:41:13.655 - Thread: 1 -> GUI Stats: Update 0.236211333333333, Draw 0.377149944444445 2020-08-06 18:41:28.877 - Thread: 1 -> GC Memory: 2415.924 / 2415.924 MB 2020-08-06 18:41:43.749 - Thread: 1 -> GUI Stats: Update 0.223222555555556, Draw 0.403817444444444 2020-08-06 18:41:50.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:41:50.839 - Thread: 1 -> STATISTICS,25447.0666667,0,0,0.0903492,4.114058,143.2282,1080.648,98.2631,76.77792,6,0,2420.602,13112.59,43221,-43221,61,32.05526,91.73731,0.854803,6272,16.97714,1,16.66667,5.442065,15.57437,100,8853738518,2420.602 2020-08-06 18:41:50.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:41:50.839 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1545,400,655,8443,4021,0,0,126,5566,0,2331,15,0,85,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:41:58.878 - Thread: 1 -> GC Memory: 2421.99 / 2421.99 MB 2020-08-06 18:42:13.838 - Thread: 1 -> GUI Stats: Update 0.208545444444445, Draw 0.428581111111112 2020-08-06 18:42:15.350 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:42:16.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:42:16.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:42:18.466 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:42:22.183 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 18:42:28.886 - Thread: 1 -> GC Memory: 2445.517 / 2445.517 MB 2020-08-06 18:42:44.018 - Thread: 1 -> GUI Stats: Update 0.218571666666667, Draw 0.440252777777777 2020-08-06 18:42:51.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:42:51.109 - Thread: 1 -> STATISTICS,25507.0833334,0,0,0.0903492,4.114058,143.2282,1080.648,101.1505,105.1678,3,0,2458.024,13135.03,43221,-43221,61,39.04633,87.24146,0.8341125,6271,16.65147,1,16.66667,6.501788,14.52699,100,8868985662,2458.024 2020-08-06 18:42:51.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:42:51.109 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1545,400,655,8458,4035,0,0,124,5581,0,2331,31,0,85,15,288,72,30,3,1529,801,360,6,50,0 2020-08-06 18:42:58.891 - Thread: 1 -> GC Memory: 2466.334 / 2466.334 MB 2020-08-06 18:43:10.073 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:43:13.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:43:13.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:43:14.094 - Thread: 1 -> GUI Stats: Update 0.2130735, Draw 0.409111055555555 2020-08-06 18:43:16.408 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:43:25.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:43:25.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:43:28.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:43:28.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:43:28.896 - Thread: 1 -> GC Memory: 2418.764 / 2418.764 MB 2020-08-06 18:43:32.076 - Thread: 1 -> Autosave initiated 2020-08-06 18:43:32.076 - Thread: 1 -> Character state: True 2020-08-06 18:43:32.076 - Thread: 1 -> IsServer: True 2020-08-06 18:43:32.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:43:32.076 - Thread: 1 -> Autosave 2020-08-06 18:43:32.076 - Thread: 1 -> Saving world - START 2020-08-06 18:43:32.077 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:43:32.077 - Thread: 1 -> Before snapshot.: GC Memory: 2,415 B 2020-08-06 18:43:32.745 - Thread: 1 -> After snapshot.: GC Memory: 2,479 B 2020-08-06 18:43:32.745 - Thread: 1 -> Directory cleanup: GC Memory: 2,479 B 2020-08-06 18:43:32.745 - Thread: 1 -> Saving world - END 2020-08-06 18:43:32.746 - Thread: 12 -> Session snapshot save - START 2020-08-06 18:43:32.747 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 18:43:36.165 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:43:39.790 - Thread: 12 -> Session snapshot save - END 2020-08-06 18:43:44.899 - Thread: 1 -> GUI Stats: Update 0.236002722222222, Draw 0.405558444444445 2020-08-06 18:43:49.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:43:49.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:43:51.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:43:51.997 - Thread: 1 -> STATISTICS,25567.1,0,0,0.0903492,4.114058,143.2282,1080.648,87.16057,119.0061,1,0,2522.987,13129.55,43221,-43221,61,44.72195,80.45213,0.8294781,6266,16.67025,0,16.66667,7.45526,13.41157,100,8869676782,2522.987 2020-08-06 18:43:51.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:43:51.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,400,655,8458,4037,0,0,126,5582,0,2331,31,0,85,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:43:58.911 - Thread: 1 -> GC Memory: 2524.335 / 2524.335 MB 2020-08-06 18:44:00.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:00.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:09.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:09.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:14.906 - Thread: 1 -> GUI Stats: Update 0.244456277777778, Draw 0.442542500000001 2020-08-06 18:44:24.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:24.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:24.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:44:24.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:44:24.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:44:24.308 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:44:27.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:27.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:28.913 - Thread: 1 -> GC Memory: 2530.016 / 2530.016 MB 2020-08-06 18:44:32.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:32.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:35.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:35.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:40.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:40.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:44.975 - Thread: 1 -> GUI Stats: Update 0.263774222222222, Draw 0.469484166666667 2020-08-06 18:44:52.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:44:52.014 - Thread: 1 -> STATISTICS,25627.1166667,0,0,0.0903492,4.114058,143.2282,1080.648,83.80668,98.36214,1,0,2420.66,13147.88,43245,-43245,61,39.04763,85.97157,0.8092324,6207,16.6751,0,16.66667,6.511229,14.33584,100,8884192190,2420.66 2020-08-06 18:44:52.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:44:52.015 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,400,655,8472,4051,0,0,140,5595,0,2331,31,0,85,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:44:56.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:44:56.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:44:58.917 - Thread: 1 -> GC Memory: 2419.67 / 2419.67 MB 2020-08-06 18:45:11.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:45:11.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:45:14.895 - Thread: 1 -> GUI Stats: Update 0.271707277777777, Draw 0.429821444444445 2020-08-06 18:45:28.926 - Thread: 1 -> GC Memory: 2422.627 / 2422.627 MB 2020-08-06 18:45:44.894 - Thread: 1 -> GUI Stats: Update 0.327821833333334, Draw 0.755656388888888 2020-08-06 18:45:52.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:45:52.034 - Thread: 1 -> STATISTICS,25687.1333334,0,0,0.0903492,4.114058,143.2282,1080.648,83.17931,113.1401,1,0,2424.011,13147.99,43245,-43245,61,42.83891,82.52801,0.6673625,6211,16.65678,0,16.66667,7.135583,13.74651,100,8886265790,2424.011 2020-08-06 18:45:52.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:45:52.034 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,400,655,8474,4053,0,0,142,5597,0,2331,31,0,85,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:45:58.927 - Thread: 1 -> GC Memory: 2423.88 / 2423.88 MB 2020-08-06 18:46:01.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:46:01.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:46:14.894 - Thread: 1 -> GUI Stats: Update 0.3076425, Draw 0.662607111111112 2020-08-06 18:46:28.929 - Thread: 1 -> GC Memory: 2420.591 / 2420.591 MB 2020-08-06 18:46:44.896 - Thread: 1 -> GUI Stats: Update 0.3317015, Draw 0.79170938888889 2020-08-06 18:46:52.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:46:52.048 - Thread: 1 -> STATISTICS,25747.15,0,0,0.0903492,4.114058,143.2282,1080.648,89.10282,108.3312,1,0,2422.032,13147.03,43245,-43245,61,42.85741,91.46886,0.6610199,6266,16.68897,1,16.66667,7.152462,15.26521,100,8884192190,2422.032 2020-08-06 18:46:52.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:46:52.048 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,400,655,8472,4051,0,0,140,5595,0,2331,31,0,85,15,288,71,30,3,1529,801,360,6,50,0 2020-08-06 18:46:58.930 - Thread: 1 -> GC Memory: 2421.695 / 2421.695 MB 2020-08-06 18:47:04.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:47:04.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:47:04.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:47:04.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:47:04.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:47:04.730 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:47:14.533 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:47:14.895 - Thread: 1 -> GUI Stats: Update 0.303381, Draw 0.702475611111112 2020-08-06 18:47:18.196 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:47:20.533 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:47:24.532 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:47:28.944 - Thread: 1 -> GC Memory: 2424.255 / 2424.255 MB 2020-08-06 18:47:30.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:47:30.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:47:44.893 - Thread: 1 -> GUI Stats: Update 0.283403666666667, Draw 0.60496861111111 2020-08-06 18:47:52.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:47:52.065 - Thread: 1 -> STATISTICS,25807.1666667,0,0,0.0903492,4.114058,143.2282,1080.648,88.74837,113.8796,2,0,2424.925,13145,43245,-43245,61,39.33725,89.93377,0.6502591,6238,16.65985,0,16.66667,6.553526,14.98283,100,8888570926,2424.925 2020-08-06 18:47:52.065 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:47:52.065 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,901,36,1343,1544,403,655,8476,4051,0,0,140,5595,0,2331,31,0,85,15,288,71,30,3,1529,802,360,6,50,0 2020-08-06 18:47:58.948 - Thread: 1 -> GC Memory: 2426.772 / 2426.772 MB 2020-08-06 18:48:11.980 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:48:14.900 - Thread: 1 -> GUI Stats: Update 0.287451722222222, Draw 0.495467611111111 2020-08-06 18:48:16.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:48:16.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:48:18.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:48:18.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:48:18.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:48:19.001 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:48:28.959 - Thread: 1 -> GC Memory: 2414.234 / 2414.234 MB 2020-08-06 18:48:30.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:48:30.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:48:32.083 - Thread: 1 -> Autosave initiated 2020-08-06 18:48:32.083 - Thread: 1 -> Character state: True 2020-08-06 18:48:32.083 - Thread: 1 -> IsServer: True 2020-08-06 18:48:32.083 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:48:32.083 - Thread: 1 -> Autosave 2020-08-06 18:48:32.083 - Thread: 1 -> Saving world - START 2020-08-06 18:48:32.084 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:48:32.084 - Thread: 1 -> Before snapshot.: GC Memory: 2,416 B 2020-08-06 18:48:32.736 - Thread: 1 -> After snapshot.: GC Memory: 2,480 B 2020-08-06 18:48:32.736 - Thread: 1 -> Directory cleanup: GC Memory: 2,480 B 2020-08-06 18:48:32.736 - Thread: 1 -> Saving world - END 2020-08-06 18:48:32.736 - Thread: 11 -> Session snapshot save - START 2020-08-06 18:48:32.738 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 18:48:36.882 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:48:40.505 - Thread: 11 -> Session snapshot save - END 2020-08-06 18:48:44.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:48:44.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:48:45.734 - Thread: 1 -> GUI Stats: Update 0.270096722222222, Draw 0.534244277777778 2020-08-06 18:48:46.953 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 18:48:51.887 - Thread: 1 -> RequestRespawn 2020-08-06 18:48:52.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:48:52.910 - Thread: 1 -> STATISTICS,25867.1833334,0,0,0.0903492,4.114058,143.2282,1080.648,94.28778,105.4054,1,0,2531.719,13156.7,43245,-43245,61,47.05255,90.7857,0.7631615,6187,18.07275,1,16.66667,8.50369,16.40747,100,8858527870,2531.719 2020-08-06 18:48:52.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:48:52.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1344,1545,403,655,8448,4021,0,0,126,5567,0,2331,15,0,85,15,288,71,30,3,1529,802,360,6,50,0 2020-08-06 18:48:58.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:48:58.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:48:58.960 - Thread: 1 -> GC Memory: 2535.887 / 2535.887 MB 2020-08-06 18:48:59.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:48:59.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:49:16.683 - Thread: 1 -> GUI Stats: Update 0.306093444444445, Draw 0.627790666666666 2020-08-06 18:49:28.973 - Thread: 1 -> GC Memory: 2549.203 / 2549.203 MB 2020-08-06 18:49:47.816 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:49:47.818 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 18:49:48.180 - Thread: 1 -> GUI Stats: Update 0.242984055555556, Draw 0.586830388888889 2020-08-06 18:49:55.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:49:55.906 - Thread: 1 -> STATISTICS,25927.2,0,0,0.0903492,4.114058,143.2282,1080.648,112.5887,194.5315,1,0,2425.08,13175.26,43246,-43246,62,53.35475,89.13763,0.912384,5942,21.95055,1,16.66667,11.71166,19.5662,100,8911757728,2425.08 2020-08-06 18:49:55.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:49:55.906 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1391,1607,403,655,8498,4024,0,0,124,5632,0,2323,31,0,71,15,288,85,30,0,1529,802,360,6,50,0 2020-08-06 18:49:58.649 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:49:58.652 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 18:49:58.979 - Thread: 1 -> GC Memory: 2426.682 / 2426.682 MB 2020-08-06 18:50:09.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:50:09.112 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 18:50:19.115 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 18:50:19.117 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 18:50:19.117 - Thread: 1 -> Next activation in 00:10:53.1469002 2020-08-06 18:50:19.460 - Thread: 1 -> GUI Stats: Update 0.274307222222222, Draw 0.523419888888889 2020-08-06 18:50:28.989 - Thread: 1 -> GC Memory: 2435.256 / 2435.256 MB 2020-08-06 18:50:49.460 - Thread: 1 -> GUI Stats: Update 0.3842915, Draw 0.985295166666666 2020-08-06 18:50:51.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:50:51.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:50:56.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:50:56.848 - Thread: 1 -> STATISTICS,25987.2166667,0,0,0.0903492,4.114058,143.2282,1080.648,104.0229,157.8333,1,0,2438.829,13186.34,43246,-43246,63,42.34588,92.74585,0.7379058,5931,26.39071,1,16.66667,11.17538,24.47629,100,8930892460,2438.829 2020-08-06 18:50:56.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:50:56.848 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1392,1610,403,655,8517,4026,0,0,126,5637,0,2323,31,0,84,15,288,88,30,0,1529,802,360,6,50,0 2020-08-06 18:50:58.993 - Thread: 1 -> GC Memory: 2440.943 / 2440.943 MB 2020-08-06 18:51:20.309 - Thread: 1 -> GUI Stats: Update 0.233188944444444, Draw 0.529210888888889 2020-08-06 18:51:28.997 - Thread: 1 -> GC Memory: 2418.556 / 2418.556 MB 2020-08-06 18:51:50.878 - Thread: 1 -> GUI Stats: Update 0.202838277777778, Draw 0.415709277777777 2020-08-06 18:51:56.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:51:56.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:51:58.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:51:58.119 - Thread: 1 -> STATISTICS,26047.2333334,0,0,0.0903492,4.114058,143.2282,1080.648,87.9095,64.52187,1,0,2421.357,13202.92,43246,-43246,63,27.20994,88.75543,0.7990175,5977,16.67055,0,16.66667,4.536047,14.79602,100,8896601158,2421.357 2020-08-06 18:51:58.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:51:58.119 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1392,1591,403,655,8484,4018,0,0,126,5610,0,2331,15,0,78,15,288,69,30,0,1529,802,360,6,50,0 2020-08-06 18:51:58.998 - Thread: 1 -> GC Memory: 2419.9 / 2419.9 MB 2020-08-06 18:52:02.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:52:02.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:52:21.361 - Thread: 1 -> GUI Stats: Update 0.234010111111112, Draw 0.481595944444444 2020-08-06 18:52:29.013 - Thread: 1 -> GC Memory: 2431.177 / 2431.177 MB 2020-08-06 18:52:31.735 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:52:31.735 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:52:31.735 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:52:31.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:52:38.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:52:38.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:52:47.887 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:52:51.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:52:52.342 - Thread: 1 -> GUI Stats: Update 0.256758055555555, Draw 0.530045555555555 2020-08-06 18:52:56.135 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 18:52:59.017 - Thread: 1 -> GC Memory: 2441.518 / 2441.518 MB 2020-08-06 18:53:00.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:53:00.079 - Thread: 1 -> STATISTICS,26107.25,0,0,0.0903492,4.114058,143.2282,1080.648,116.1426,206.7571,1,0,2442.005,13296.61,43246,-43246,63,54.3503,86.29949,0.8727443,5896,18.55788,1,16.66667,10.08626,16.01536,100,9006130180,2442.005 2020-08-06 18:53:00.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:53:00.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1483,1692,403,655,8588,4032,0,0,124,5725,0,2331,31,0,68,15,288,78,30,0,1529,802,360,6,50,0 2020-08-06 18:53:23.586 - Thread: 1 -> GUI Stats: Update 0.2980955, Draw 0.718864777777777 2020-08-06 18:53:28.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:53:28.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:53:29.026 - Thread: 1 -> GC Memory: 2421.018 / 2421.018 MB 2020-08-06 18:53:32.097 - Thread: 1 -> Autosave initiated 2020-08-06 18:53:32.097 - Thread: 1 -> Character state: True 2020-08-06 18:53:32.097 - Thread: 1 -> IsServer: True 2020-08-06 18:53:32.097 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:53:32.097 - Thread: 1 -> Autosave 2020-08-06 18:53:32.097 - Thread: 1 -> Saving world - START 2020-08-06 18:53:32.097 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:53:32.097 - Thread: 1 -> Before snapshot.: GC Memory: 2,423 B 2020-08-06 18:53:32.760 - Thread: 1 -> After snapshot.: GC Memory: 2,487 B 2020-08-06 18:53:32.761 - Thread: 1 -> Directory cleanup: GC Memory: 2,487 B 2020-08-06 18:53:32.761 - Thread: 1 -> Saving world - END 2020-08-06 18:53:32.761 - Thread: 10 -> Session snapshot save - START 2020-08-06 18:53:32.762 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 18:53:35.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:53:35.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:53:36.084 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:53:39.766 - Thread: 10 -> Session snapshot save - END 2020-08-06 18:53:46.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:53:46.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:53:55.529 - Thread: 1 -> GUI Stats: Update 0.278125444444445, Draw 0.603495555555556 2020-08-06 18:53:59.033 - Thread: 1 -> GC Memory: 2537.583 / 2537.583 MB 2020-08-06 18:54:02.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:54:02.860 - Thread: 1 -> STATISTICS,26167.2666667,0,0,0.0903492,4.114058,143.2282,1080.648,88.69296,108.9083,1,0,2536.226,13323.27,43246,-43246,63,42.03528,88.13095,0.8526005,6022,24.46187,1,16.66667,10.28262,21.55848,100,9029258592,2536.226 2020-08-06 18:54:02.860 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:54:02.860 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,405,655,8610,4051,0,0,140,5736,0,2331,31,0,77,15,288,71,30,3,1529,802,360,6,50,0 2020-08-06 18:54:04.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:54:04.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:54:15.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:54:15.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:54:25.673 - Thread: 1 -> GUI Stats: Update 0.256907722222222, Draw 0.459803555555555 2020-08-06 18:54:29.035 - Thread: 1 -> GC Memory: 2545.652 / 2545.652 MB 2020-08-06 18:54:55.667 - Thread: 1 -> GUI Stats: Update 0.202657666666667, Draw 0.436725722222222 2020-08-06 18:54:59.051 - Thread: 1 -> GC Memory: 2424.061 / 2424.061 MB 2020-08-06 18:55:02.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:55:02.955 - Thread: 1 -> STATISTICS,26227.2833334,0,0,0.0903492,4.114058,143.2282,1080.648,83.84634,81.60388,1,0,2423.313,13289.28,43246,-43246,63,30.00647,91.12672,0.7918001,6022,16.66959,0,16.66667,5.001956,15.19045,100,9006363466,2423.313 2020-08-06 18:55:02.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:55:02.955 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,405,655,8589,4021,0,0,126,5707,0,2331,15,0,84,15,288,71,30,3,1529,802,360,6,50,0 2020-08-06 18:55:08.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:55:08.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:55:25.668 - Thread: 1 -> GUI Stats: Update 0.213100944444445, Draw 0.440692666666667 2020-08-06 18:55:29.075 - Thread: 1 -> GC Memory: 2436.355 / 2436.355 MB 2020-08-06 18:55:30.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:55:30.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:55:56.104 - Thread: 1 -> GUI Stats: Update 0.219997611111111, Draw 0.455091888888889 2020-08-06 18:55:59.086 - Thread: 1 -> GC Memory: 2460.149 / 2460.149 MB 2020-08-06 18:56:03.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:56:03.442 - Thread: 1 -> STATISTICS,26287.3,0,0,0.0903492,4.114058,143.2282,1080.648,104.859,127.2083,3,0,2462.353,13308.86,43246,-43246,63,46.51807,87.6135,0.8091967,6022,24.69953,1,16.66667,11.48975,21.64013,100,9024315606,2462.353 2020-08-06 18:56:03.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:56:03.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,405,655,8606,4037,0,0,126,5724,0,2331,31,0,84,15,288,72,30,3,1529,802,360,6,50,0 2020-08-06 18:56:07.771 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:56:10.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:56:10.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:56:23.687 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 18:56:26.631 - Thread: 1 -> GUI Stats: Update 0.227641722222222, Draw 0.4959535 2020-08-06 18:56:29.087 - Thread: 1 -> GC Memory: 2471.596 / 2471.596 MB 2020-08-06 18:56:57.080 - Thread: 1 -> GUI Stats: Update 0.227705555555555, Draw 0.483433944444445 2020-08-06 18:56:59.094 - Thread: 1 -> GC Memory: 2426.905 / 2426.905 MB 2020-08-06 18:57:04.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:57:04.400 - Thread: 1 -> STATISTICS,26347.3166667,0,0,0.0903492,4.114058,143.2282,1080.648,85.89223,77.85381,1,0,2426.747,13287.77,43345,-43345,63,36.35078,91.8014,0.8567478,6032,19.14935,0,16.66667,6.960938,17.57937,100,8996274752,2426.747 2020-08-06 18:57:04.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:57:04.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1483,1685,405,655,8579,4018,0,0,126,5704,0,2331,15,0,77,15,288,71,30,0,1529,802,360,6,50,0 2020-08-06 18:57:15.000 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:57:15.000 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:57:15.000 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:57:15.047 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:57:24.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:57:24.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:57:27.183 - Thread: 1 -> GUI Stats: Update 0.267290444444445, Draw 0.515670277777777 2020-08-06 18:57:29.101 - Thread: 1 -> GC Memory: 2432.597 / 2432.597 MB 2020-08-06 18:57:58.626 - Thread: 1 -> GUI Stats: Update 0.268094611111111, Draw 0.686559555555556 2020-08-06 18:57:59.103 - Thread: 1 -> GC Memory: 2442.437 / 2442.437 MB 2020-08-06 18:58:05.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:58:05.947 - Thread: 1 -> STATISTICS,26407.3333334,0,0,0.0903492,4.114058,143.2282,1080.648,100.7949,110.8515,1,0,2446.357,13333.18,43345,-43345,63,49.17236,85.26019,0.8647482,6117,24.7563,1,16.66667,12.17326,21.10727,100,9016023402,2446.357 2020-08-06 18:58:05.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:58:05.947 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,405,655,8598,4035,0,0,124,5720,0,2331,31,0,80,15,288,71,30,3,1529,802,360,6,50,0 2020-08-06 18:58:15.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:15.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:20.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:20.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:26.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:26.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:27.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:27.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:28.681 - Thread: 1 -> GUI Stats: Update 0.301921944444444, Draw 0.684490388888889 2020-08-06 18:58:29.116 - Thread: 1 -> GC Memory: 2426.548 / 2426.548 MB 2020-08-06 18:58:32.099 - Thread: 1 -> Autosave initiated 2020-08-06 18:58:32.099 - Thread: 1 -> Character state: True 2020-08-06 18:58:32.099 - Thread: 1 -> IsServer: True 2020-08-06 18:58:32.099 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 18:58:32.099 - Thread: 1 -> Autosave 2020-08-06 18:58:32.099 - Thread: 1 -> Saving world - START 2020-08-06 18:58:32.100 - Thread: 1 -> Making world state snapshot. 2020-08-06 18:58:32.100 - Thread: 1 -> Before snapshot.: GC Memory: 2,422 B 2020-08-06 18:58:32.711 - Thread: 1 -> After snapshot.: GC Memory: 2,488 B 2020-08-06 18:58:32.711 - Thread: 1 -> Directory cleanup: GC Memory: 2,488 B 2020-08-06 18:58:32.711 - Thread: 1 -> Saving world - END 2020-08-06 18:58:32.712 - Thread: 10 -> Session snapshot save - START 2020-08-06 18:58:32.712 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 18:58:33.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:33.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:35.864 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 18:58:38.647 - Thread: 10 -> Session snapshot save - END 2020-08-06 18:58:41.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:41.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:45.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:45.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:45.668 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:58:45.668 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:58:45.668 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 18:58:45.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 18:58:50.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:58:50.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:58:59.125 - Thread: 1 -> GC Memory: 2540.24 / 2540.24 MB 2020-08-06 18:58:59.682 - Thread: 1 -> GUI Stats: Update 0.276556222222222, Draw 0.650606333333334 2020-08-06 18:59:07.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 18:59:07.135 - Thread: 1 -> STATISTICS,26467.35,0,0,0.0903492,4.114058,143.2282,1080.648,100.6002,135.1461,1,0,2543.222,13296.08,43345,-43345,63,40.20859,89.55632,0.7925196,6095,21.39419,1,16.66667,8.602301,19.15985,100,8997857502,2543.222 2020-08-06 18:59:07.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 18:59:07.135 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1699,405,655,8581,4018,0,0,126,5718,0,2331,15,0,65,15,288,85,30,0,1529,802,360,6,50,0 2020-08-06 18:59:29.141 - Thread: 1 -> GC Memory: 2547.546 / 2547.546 MB 2020-08-06 18:59:29.926 - Thread: 1 -> GUI Stats: Update 0.242029388888889, Draw 0.542695277777778 2020-08-06 18:59:47.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 18:59:47.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 18:59:59.143 - Thread: 1 -> GC Memory: 2429.174 / 2429.174 MB 2020-08-06 19:00:00.015 - Thread: 1 -> GUI Stats: Update 0.260343833333333, Draw 0.425192055555555 2020-08-06 19:00:07.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:00:07.515 - Thread: 1 -> STATISTICS,26527.3666667,0,0,0.0903492,4.114058,143.2282,1080.648,97.14323,112.5918,1,0,2436.876,13283.56,43350,-43350,63,43.37597,90.29592,0.8236612,6081,16.94822,1,16.66667,7.351453,15.30355,100,8980380846,2436.876 2020-08-06 19:00:07.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:00:07.516 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1483,1684,405,655,8564,4018,0,0,126,5703,0,2331,15,0,63,15,288,71,30,0,1529,802,360,6,50,0 2020-08-06 19:00:29.158 - Thread: 1 -> GC Memory: 2434.722 / 2434.722 MB 2020-08-06 19:00:30.357 - Thread: 1 -> GUI Stats: Update 0.214312944444444, Draw 0.436671833333334 2020-08-06 19:00:59.161 - Thread: 1 -> GC Memory: 2437.905 / 2437.905 MB 2020-08-06 19:01:00.450 - Thread: 1 -> GUI Stats: Update 0.198058777777778, Draw 0.397479277777778 2020-08-06 19:01:07.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:01:07.834 - Thread: 1 -> STATISTICS,26587.3833334,0,0,0.0903492,4.114058,143.2282,1080.648,85.65476,72.83359,1,0,2438.806,13283.09,43245,-43245,62,36.20832,91.02563,0.7619644,6074,18.0647,0,16.66667,6.540926,16.44351,100,8977557648,2438.806 2020-08-06 19:01:07.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:01:07.834 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1483,1683,405,655,8561,4018,0,0,126,5702,0,2331,15,0,61,15,288,69,30,0,1529,802,360,6,50,0 2020-08-06 19:01:24.170 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:01:24.172 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 19:01:29.433 - Thread: 1 -> GC Memory: 2418.512 / 2418.512 MB 2020-08-06 19:01:31.061 - Thread: 1 -> GUI Stats: Update 0.208638388888889, Draw 0.519821555555556 2020-08-06 19:01:34.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:01:34.826 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 19:01:40.959 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:01:45.096 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:01:45.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:01:45.102 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 19:01:51.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:01:55.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:01:55.803 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 19:01:55.803 - Thread: 1 -> Next activation in 00:02:54.8832129 2020-08-06 19:01:59.445 - Thread: 1 -> GC Memory: 2432.723 / 2432.723 MB 2020-08-06 19:02:02.797 - Thread: 1 -> GUI Stats: Update 0.236061277777778, Draw 0.612006555555555 2020-08-06 19:02:10.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:02:10.245 - Thread: 1 -> STATISTICS,26647.4,0,0,0.0903492,4.114058,143.2282,1080.648,89.37695,102.0914,1,0,2433.42,13311.18,43245,-43245,62,45.19956,90.04703,0.8711297,6157,22.20067,1,16.66667,10.0346,19.99104,100,9023909726,2433.42 2020-08-06 19:02:10.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:02:10.245 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,409,655,8605,4035,0,0,124,5722,0,2331,31,0,81,15,288,73,30,3,1529,803,360,6,50,0 2020-08-06 19:02:29.460 - Thread: 1 -> GC Memory: 2437.563 / 2437.563 MB 2020-08-06 19:02:33.622 - Thread: 1 -> GUI Stats: Update 0.228703111111111, Draw 0.504484111111111 2020-08-06 19:02:52.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:02:52.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:02:59.473 - Thread: 1 -> GC Memory: 2441.842 / 2441.842 MB 2020-08-06 19:03:03.621 - Thread: 1 -> GUI Stats: Update 0.2802635, Draw 0.394886833333333 2020-08-06 19:03:11.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:03:11.042 - Thread: 1 -> STATISTICS,26707.4166667,0,0,0.0903492,4.114058,143.2282,1080.648,85.53466,109.3315,1,0,2422.765,13312.64,43245,-43245,62,47.6026,90.15622,0.8044196,6139,21.6496,0,16.66667,10.30577,19.51846,100,9023926800,2422.765 2020-08-06 19:03:11.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:03:11.042 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8605,4037,0,0,126,5723,0,2331,31,0,80,15,288,71,30,3,1529,803,360,6,50,0 2020-08-06 19:03:13.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:03:13.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:03:29.486 - Thread: 1 -> GC Memory: 2423.103 / 2423.103 MB 2020-08-06 19:03:30.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:03:30.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:03:32.102 - Thread: 1 -> Autosave initiated 2020-08-06 19:03:32.102 - Thread: 1 -> Character state: True 2020-08-06 19:03:32.102 - Thread: 1 -> IsServer: True 2020-08-06 19:03:32.102 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:03:32.102 - Thread: 1 -> Autosave 2020-08-06 19:03:32.102 - Thread: 1 -> Saving world - START 2020-08-06 19:03:32.103 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:03:32.103 - Thread: 1 -> Before snapshot.: GC Memory: 2,422 B 2020-08-06 19:03:32.765 - Thread: 1 -> After snapshot.: GC Memory: 2,488 B 2020-08-06 19:03:32.765 - Thread: 1 -> Directory cleanup: GC Memory: 2,488 B 2020-08-06 19:03:32.765 - Thread: 1 -> Saving world - END 2020-08-06 19:03:32.766 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:03:32.767 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:03:34.429 - Thread: 1 -> GUI Stats: Update 0.3130255, Draw 0.411109222222222 2020-08-06 19:03:36.904 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:03:40.768 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:03:47.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:03:47.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:03:59.489 - Thread: 1 -> GC Memory: 2534.534 / 2534.534 MB 2020-08-06 19:04:05.070 - Thread: 1 -> GUI Stats: Update 0.224383222222222, Draw 0.439870055555556 2020-08-06 19:04:12.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:04:12.714 - Thread: 1 -> STATISTICS,26767.4333334,0,0,0.0903492,4.114058,143.2282,1080.648,99.48228,121.6933,1,0,2535.812,13346.55,43245,-43245,62,58.44189,83.16412,0.8687947,5982,16.94274,1,16.66667,9.901656,14.09028,100,9040256426,2535.812 2020-08-06 19:04:12.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:04:12.714 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8621,4053,0,0,142,5739,0,2331,31,0,79,15,288,71,30,3,1529,803,360,6,50,0 2020-08-06 19:04:29.492 - Thread: 1 -> GC Memory: 2535.175 / 2535.175 MB 2020-08-06 19:04:35.405 - Thread: 1 -> GUI Stats: Update 0.229524333333333, Draw 0.468395055555555 2020-08-06 19:04:55.253 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:04:55.255 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 19:04:59.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:04:59.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:04:59.502 - Thread: 1 -> GC Memory: 2424.246 / 2424.246 MB 2020-08-06 19:05:05.317 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:05:05.321 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 19:05:05.567 - Thread: 1 -> GUI Stats: Update 0.247300333333334, Draw 0.473083722222222 2020-08-06 19:05:12.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:05:12.955 - Thread: 1 -> STATISTICS,26827.45,0,0,0.0903492,4.114058,143.2282,1080.648,100.3888,112.0385,1,0,2427.286,13326.85,43245,-43245,62,48.25171,87.78527,0.9701067,6076,23.91589,1,16.66667,11.53983,20.99463,100,9037555568,2427.286 2020-08-06 19:05:12.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:05:12.955 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8618,4051,0,0,140,5737,0,2331,31,0,79,15,288,71,30,3,1529,803,360,6,50,0 2020-08-06 19:05:14.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:05:14.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:05:15.247 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:05:15.250 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 19:05:25.245 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:05:25.246 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 19:05:25.247 - Thread: 1 -> Next activation in 00:51:19.3744054 2020-08-06 19:05:29.509 - Thread: 1 -> GC Memory: 2425.407 / 2425.407 MB 2020-08-06 19:05:35.492 - Thread: 1 -> GUI Stats: Update 0.252480777777778, Draw 0.451323555555555 2020-08-06 19:05:59.510 - Thread: 1 -> GC Memory: 2425.606 / 2425.606 MB 2020-08-06 19:06:05.491 - Thread: 1 -> GUI Stats: Update 0.250114277777778, Draw 0.407230777777778 2020-08-06 19:06:12.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:06:12.960 - Thread: 1 -> STATISTICS,26887.4666667,0,0,0.0903492,4.114058,143.2282,1080.648,91.97786,104.5439,1,0,2427.682,13324.78,43245,-43245,61,41.32093,90.80034,0.929596,6103,20.29516,1,16.66667,8.386148,18.42807,100,9019945108,2427.682 2020-08-06 19:06:12.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:06:12.960 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8602,4035,0,0,124,5721,0,2331,31,0,78,15,288,71,30,3,1529,803,360,6,50,0 2020-08-06 19:06:23.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:06:23.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:06:29.524 - Thread: 1 -> GC Memory: 2427.972 / 2427.972 MB 2020-08-06 19:06:31.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:06:31.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:06:31.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:06:31.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:06:31.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:06:31.345 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:06:35.493 - Thread: 1 -> GUI Stats: Update 0.270666166666667, Draw 0.444904166666667 2020-08-06 19:06:59.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:06:59.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:06:59.527 - Thread: 1 -> GC Memory: 2425.075 / 2425.075 MB 2020-08-06 19:07:05.704 - Thread: 1 -> GUI Stats: Update 0.286193666666667, Draw 0.495679055555555 2020-08-06 19:07:13.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:07:13.161 - Thread: 1 -> STATISTICS,26947.4833334,0,0,0.0903492,4.114058,143.2282,1080.648,89.57324,100.5889,2,0,2425.643,13298.41,43246,-43246,62,32.60379,89.05508,0.8289552,6095,16.67323,0,16.66667,5.436106,14.84836,100,9008278398,2425.643 2020-08-06 19:07:13.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:07:13.161 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8590,4021,0,0,126,5706,0,2331,15,0,82,15,288,70,30,3,1529,803,360,6,50,0 2020-08-06 19:07:29.540 - Thread: 1 -> GC Memory: 2431.383 / 2431.383 MB 2020-08-06 19:07:34.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:07:34.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:07:35.866 - Thread: 1 -> GUI Stats: Update 0.263607000000001, Draw 0.485455555555556 2020-08-06 19:07:59.551 - Thread: 1 -> GC Memory: 2431.355 / 2431.355 MB 2020-08-06 19:08:06.502 - Thread: 1 -> GUI Stats: Update 0.233909555555556, Draw 0.502910222222221 2020-08-06 19:08:07.597 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:08:07.808 - Thread: 1 -> Info: Trash collector removed grid '86594043627822888:Petite Grille 2888' with entity id '86594043627822888' 2020-08-06 19:08:14.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:08:14.035 - Thread: 1 -> STATISTICS,27007.5,0,0,0.0903492,4.114058,143.2282,1080.648,93.51063,78.56598,1,0,2423.213,13295.92,43245,-43245,61,39.01433,89.98289,0.919629,6125,17.77404,0,16.66667,6.934424,15.9936,100,9003247768,2423.213 2020-08-06 19:08:14.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:08:14.035 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8586,4018,0,0,126,5704,0,2331,15,0,79,15,288,71,30,0,1529,803,360,6,50,0 2020-08-06 19:08:29.566 - Thread: 1 -> GC Memory: 2426.989 / 2426.989 MB 2020-08-06 19:08:32.113 - Thread: 1 -> Autosave initiated 2020-08-06 19:08:32.113 - Thread: 1 -> Character state: True 2020-08-06 19:08:32.113 - Thread: 1 -> IsServer: True 2020-08-06 19:08:32.113 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:08:32.113 - Thread: 1 -> Autosave 2020-08-06 19:08:32.113 - Thread: 1 -> Saving world - START 2020-08-06 19:08:32.114 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:08:32.114 - Thread: 1 -> Before snapshot.: GC Memory: 2,422 B 2020-08-06 19:08:32.755 - Thread: 1 -> After snapshot.: GC Memory: 2,488 B 2020-08-06 19:08:32.755 - Thread: 1 -> Directory cleanup: GC Memory: 2,488 B 2020-08-06 19:08:32.755 - Thread: 1 -> Saving world - END 2020-08-06 19:08:32.756 - Thread: 12 -> Session snapshot save - START 2020-08-06 19:08:32.757 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 19:08:36.584 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:08:37.168 - Thread: 1 -> GUI Stats: Update 0.246306666666667, Draw 0.476584333333333 2020-08-06 19:08:39.213 - Thread: 12 -> Session snapshot save - END 2020-08-06 19:08:39.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:08:39.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:08:59.566 - Thread: 1 -> GC Memory: 2536.612 / 2536.612 MB 2020-08-06 19:09:05.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:09:05.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:09:07.563 - Thread: 1 -> GUI Stats: Update 0.252874611111111, Draw 0.5597655 2020-08-06 19:09:11.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:09:11.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:09:14.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:09:14.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:09:15.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:09:15.039 - Thread: 1 -> STATISTICS,27067.5166667,0,0,0.0903492,4.114058,143.2282,1080.648,88.47665,86.74706,1,0,2542.904,13338.46,43245,-43245,61,48.73192,88.10629,0.8723832,6142,23.60882,0,16.66667,11.50503,20.80085,100,9026550932,2542.904 2020-08-06 19:09:15.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:09:15.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,409,655,8608,4037,0,0,126,5725,0,2331,31,0,81,15,288,73,30,3,1529,803,360,6,50,0 2020-08-06 19:09:22.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:09:22.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:09:29.568 - Thread: 1 -> GC Memory: 2545.098 / 2545.098 MB 2020-08-06 19:09:35.290 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:09:37.523 - Thread: 1 -> GUI Stats: Update 0.256983722222222, Draw 0.486278222222223 2020-08-06 19:09:39.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:09:45.298 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:09:58.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:09:58.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:09:59.573 - Thread: 1 -> GC Memory: 2425.948 / 2425.948 MB 2020-08-06 19:10:08.074 - Thread: 1 -> GUI Stats: Update 0.288657777777777, Draw 0.478254611111111 2020-08-06 19:10:15.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:10:15.613 - Thread: 1 -> STATISTICS,27127.5333334,0,0,0.0903492,4.114058,143.2282,1080.648,94.69784,128.1259,1,0,2426.822,13313.74,43245,-43245,61,57.77843,82.73805,0.8656405,6136,16.94271,1,16.66667,9.789233,14.01807,100,9011453258,2426.822 2020-08-06 19:10:15.613 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:10:15.613 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,409,655,8593,4021,0,0,126,5710,0,2331,15,0,81,15,288,74,30,3,1529,803,360,6,50,0 2020-08-06 19:10:29.574 - Thread: 1 -> GC Memory: 2427.552 / 2427.552 MB 2020-08-06 19:10:38.080 - Thread: 1 -> GUI Stats: Update 0.259674277777778, Draw 0.495172944444445 2020-08-06 19:10:59.575 - Thread: 1 -> GC Memory: 2429.664 / 2429.664 MB 2020-08-06 19:10:59.866 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:11:03.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:11:03.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:11:03.865 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:11:07.865 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:11:08.076 - Thread: 1 -> GUI Stats: Update 0.277447, Draw 0.392306222222223 2020-08-06 19:11:15.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:11:15.630 - Thread: 1 -> STATISTICS,27187.55,0,0,0.0903492,4.114058,143.2282,1080.648,79.78224,101.1139,2,0,2429.31,13312.37,43300,-43300,62,40.35355,93.01279,0.8122599,6237,25.02081,0,16.66667,10.09678,23.27255,100,9008747746,2429.31 2020-08-06 19:11:15.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:11:15.630 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8591,4021,0,0,126,5708,0,2331,15,0,81,15,288,71,30,3,1529,803,360,6,50,0 2020-08-06 19:11:29.576 - Thread: 1 -> GC Memory: 2429.369 / 2429.369 MB 2020-08-06 19:11:38.075 - Thread: 1 -> GUI Stats: Update 0.228880611111111, Draw 0.354666499999999 2020-08-06 19:11:40.573 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:11:59.577 - Thread: 1 -> GC Memory: 2422.605 / 2422.605 MB 2020-08-06 19:12:08.076 - Thread: 1 -> GUI Stats: Update 0.225322722222222, Draw 0.390941388888889 2020-08-06 19:12:15.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:12:15.647 - Thread: 1 -> STATISTICS,27247.5666667,0,0,0.0903492,4.114058,143.2282,1080.648,91.26537,116.5454,1,0,2425.331,13338.52,43246,-43246,62,50.14156,88.71696,0.7623713,6226,22.22279,0,16.66667,11.14286,19.71539,100,9023082572,2425.331 2020-08-06 19:12:15.647 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:12:15.647 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8605,4035,0,0,124,5721,0,2331,31,0,81,15,288,71,30,3,1529,803,360,6,50,0 2020-08-06 19:12:29.595 - Thread: 1 -> GC Memory: 2426.758 / 2426.758 MB 2020-08-06 19:12:38.079 - Thread: 1 -> GUI Stats: Update 0.238851833333333, Draw 0.442811666666667 2020-08-06 19:12:45.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:12:45.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:12:49.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:12:49.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:12:59.610 - Thread: 1 -> GC Memory: 2429.172 / 2429.172 MB 2020-08-06 19:13:08.078 - Thread: 1 -> GUI Stats: Update 0.251428777777778, Draw 0.444534055555556 2020-08-06 19:13:15.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:13:15.663 - Thread: 1 -> STATISTICS,27307.5833334,0,0,0.0903492,4.114058,143.2282,1080.648,88.162,138.2959,1,0,2422.217,13336.38,43346,-43346,62,54.96671,87.84079,0.9106045,6233,16.68217,0,16.66667,9.169641,14.65375,100,9042602604,2422.217 2020-08-06 19:13:15.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:13:15.663 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8623,4053,0,0,142,5740,0,2331,31,0,81,15,288,72,30,3,1529,803,360,6,50,0 2020-08-06 19:13:27.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:13:27.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:13:29.628 - Thread: 1 -> GC Memory: 2425.095 / 2425.095 MB 2020-08-06 19:13:32.127 - Thread: 1 -> Autosave initiated 2020-08-06 19:13:32.127 - Thread: 1 -> Character state: True 2020-08-06 19:13:32.127 - Thread: 1 -> IsServer: True 2020-08-06 19:13:32.127 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:13:32.127 - Thread: 1 -> Autosave 2020-08-06 19:13:32.127 - Thread: 1 -> Saving world - START 2020-08-06 19:13:32.128 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:13:32.128 - Thread: 1 -> Before snapshot.: GC Memory: 2,424 B 2020-08-06 19:13:32.856 - Thread: 1 -> After snapshot.: GC Memory: 2,489 B 2020-08-06 19:13:32.856 - Thread: 1 -> Directory cleanup: GC Memory: 2,489 B 2020-08-06 19:13:32.856 - Thread: 1 -> Saving world - END 2020-08-06 19:13:32.857 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:13:32.857 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:13:37.010 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:13:38.801 - Thread: 1 -> GUI Stats: Update 0.247656444444445, Draw 0.434437722222223 2020-08-06 19:13:39.844 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:13:59.633 - Thread: 1 -> GC Memory: 2533.403 / 2533.403 MB 2020-08-06 19:14:08.810 - Thread: 1 -> GUI Stats: Update 0.196963333333333, Draw 0.237619722222222 2020-08-06 19:14:16.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:14:16.408 - Thread: 1 -> STATISTICS,27367.6,0,0,0.0903492,4.114058,143.2282,1080.648,78.86783,82.53661,1,0,2532.378,13293.57,43245,-43245,61,33.64605,86.92126,0.7666335,6245,16.66932,0,16.66667,5.608566,14.48918,100,9009092340,2532.378 2020-08-06 19:14:16.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:14:16.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8591,4021,0,0,126,5707,0,2331,15,0,81,15,288,70,30,3,1529,804,360,6,50,0 2020-08-06 19:14:29.640 - Thread: 1 -> GC Memory: 2535.422 / 2535.422 MB 2020-08-06 19:14:38.804 - Thread: 1 -> GUI Stats: Update 0.229537444444445, Draw 0.411121555555556 2020-08-06 19:14:59.653 - Thread: 1 -> GC Memory: 2423.004 / 2423.004 MB 2020-08-06 19:15:08.807 - Thread: 1 -> GUI Stats: Update 0.256027166666667, Draw 0.505496722222223 2020-08-06 19:15:16.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:15:16.426 - Thread: 1 -> STATISTICS,27427.6166667,0,0,0.0903492,4.114058,143.2282,1080.648,91.31462,106.4756,1,0,2422.478,13325.93,43246,-43246,62,44.626,90.30789,0.8988254,6243,24.72243,1,16.66667,11.03263,22.3263,100,9026458608,2422.478 2020-08-06 19:15:16.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:15:16.426 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,409,655,8608,4035,0,0,124,5723,0,2331,31,0,81,15,288,73,30,3,1529,804,360,6,50,0 2020-08-06 19:15:21.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:15:21.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:15:29.655 - Thread: 1 -> GC Memory: 2428.521 / 2428.521 MB 2020-08-06 19:15:39.245 - Thread: 1 -> GUI Stats: Update 0.242910444444445, Draw 0.462439611111111 2020-08-06 19:15:41.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:15:41.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:15:41.892 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:15:59.660 - Thread: 1 -> GC Memory: 2428.466 / 2428.466 MB 2020-08-06 19:16:09.611 - Thread: 1 -> GUI Stats: Update 0.237185055555555, Draw 0.49761761111111 2020-08-06 19:16:17.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:16:17.341 - Thread: 1 -> STATISTICS,27487.6333334,0,0,0.0903492,4.114058,143.2282,1080.648,98.9302,95.1554,3,0,2428.887,13351.52,43346,-43346,62,39.69579,85.3805,0.8854397,6298,16.65815,1,16.66667,6.612585,14.22281,100,9014165598,2428.887 2020-08-06 19:16:17.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:16:17.341 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,409,655,8596,4021,0,0,126,5708,0,2331,15,0,85,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:16:25.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:16:25.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:16:29.665 - Thread: 1 -> GC Memory: 2428.892 / 2428.892 MB 2020-08-06 19:16:39.688 - Thread: 1 -> GUI Stats: Update 0.248861388888889, Draw 0.354548444444445 2020-08-06 19:16:59.684 - Thread: 1 -> GC Memory: 2424.189 / 2424.189 MB 2020-08-06 19:17:09.679 - Thread: 1 -> GUI Stats: Update 0.215183166666667, Draw 0.277909333333334 2020-08-06 19:17:17.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:17:17.339 - Thread: 1 -> STATISTICS,27547.65,0,0,0.0903492,4.114058,143.2282,1080.648,91.52659,115.2812,4,0,2424.082,13328.47,43239,-43239,61,49.94459,89.8059,0.7521722,6450,17.5048,1,16.66667,8.7427,15.72034,100,9028113484,2424.082 2020-08-06 19:17:17.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:17:17.339 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1685,409,655,8609,4035,0,0,124,5721,0,2331,31,0,85,15,288,71,30,3,1529,804,360,6,50,0 2020-08-06 19:17:29.698 - Thread: 1 -> GC Memory: 2425.306 / 2425.306 MB 2020-08-06 19:17:30.739 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:17:39.822 - Thread: 1 -> GUI Stats: Update 0.266585166666667, Draw 0.404143666666668 2020-08-06 19:17:59.711 - Thread: 1 -> GC Memory: 2440.672 / 2440.672 MB 2020-08-06 19:18:09.830 - Thread: 1 -> GUI Stats: Update 0.215932111111111, Draw 0.428816111111112 2020-08-06 19:18:18.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:18:18.083 - Thread: 1 -> STATISTICS,27607.6666667,0,0,0.0903492,4.114058,143.2282,1080.648,81.40247,84.85637,3,0,2421.474,13294.6,43247,-43247,61,32.76607,93.02907,0.8231871,6372,19.71572,0,16.66667,6.460067,18.34135,100,9016539534,2421.474 2020-08-06 19:18:18.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:18:18.083 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8598,4021,0,0,126,5708,0,2331,15,0,87,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:18:29.714 - Thread: 1 -> GC Memory: 2425.484 / 2425.484 MB 2020-08-06 19:18:32.131 - Thread: 1 -> Autosave initiated 2020-08-06 19:18:32.131 - Thread: 1 -> Character state: True 2020-08-06 19:18:32.131 - Thread: 1 -> IsServer: True 2020-08-06 19:18:32.131 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:18:32.131 - Thread: 1 -> Autosave 2020-08-06 19:18:32.131 - Thread: 1 -> Saving world - START 2020-08-06 19:18:32.131 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:18:32.131 - Thread: 1 -> Before snapshot.: GC Memory: 2,427 B 2020-08-06 19:18:32.786 - Thread: 1 -> After snapshot.: GC Memory: 2,494 B 2020-08-06 19:18:32.787 - Thread: 1 -> Directory cleanup: GC Memory: 2,494 B 2020-08-06 19:18:32.787 - Thread: 1 -> Saving world - END 2020-08-06 19:18:32.787 - Thread: 12 -> Session snapshot save - START 2020-08-06 19:18:32.788 - Thread: 12 -> Checking file access for files in target dir. 2020-08-06 19:18:36.414 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:18:39.664 - Thread: 12 -> Session snapshot save - END 2020-08-06 19:18:41.075 - Thread: 1 -> GUI Stats: Update 0.205349055555555, Draw 0.408118333333333 2020-08-06 19:18:59.720 - Thread: 1 -> GC Memory: 2549.768 / 2549.768 MB 2020-08-06 19:18:59.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:18:59.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:19:11.067 - Thread: 1 -> GUI Stats: Update 0.221332777777778, Draw 0.428036555555556 2020-08-06 19:19:18.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:19:18.761 - Thread: 1 -> STATISTICS,27667.6833334,0,0,0.0903492,4.114058,143.2282,1080.648,85.10819,85.89332,4,0,2552.95,13342.48,43248,-43248,61,27.94586,94.05769,0.8248924,6323,20.83373,0,16.66667,5.822165,19.59572,100,9017021708,2552.95 2020-08-06 19:19:18.761 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:19:18.761 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,409,655,8599,4021,0,0,126,5709,0,2331,15,0,87,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:19:27.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:19:27.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:19:28.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:19:28.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:19:29.721 - Thread: 1 -> GC Memory: 2559.904 / 2559.904 MB 2020-08-06 19:19:41.064 - Thread: 1 -> GUI Stats: Update 0.230864166666667, Draw 0.445772388888889 2020-08-06 19:19:59.732 - Thread: 1 -> GC Memory: 2426.722 / 2426.722 MB 2020-08-06 19:20:11.235 - Thread: 1 -> GUI Stats: Update 0.221580833333333, Draw 0.457449388888889 2020-08-06 19:20:18.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:20:18.942 - Thread: 1 -> STATISTICS,27727.7,0,0,0.0903492,4.114058,143.2282,1080.648,81.58994,101.9243,4,0,2435.815,13312.66,43248,-43248,61,39.18068,91.02879,0.8171251,5857,21.91843,0,16.66667,8.58779,19.95209,100,9031695936,2435.815 2020-08-06 19:20:18.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:20:18.942 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,409,655,8613,4035,0,0,124,5723,0,2331,31,0,87,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:20:29.740 - Thread: 1 -> GC Memory: 2439.155 / 2439.155 MB 2020-08-06 19:20:41.238 - Thread: 1 -> GUI Stats: Update 0.204938055555556, Draw 0.430048611111111 2020-08-06 19:20:59.755 - Thread: 1 -> GC Memory: 2455.716 / 2455.716 MB 2020-08-06 19:21:11.239 - Thread: 1 -> GUI Stats: Update 0.212847055555556, Draw 0.442451 2020-08-06 19:21:18.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:21:18.959 - Thread: 1 -> STATISTICS,27787.7166667,0,0,0.0903492,4.114058,143.2282,1080.648,87.72899,106.6433,4,0,2470.484,13316.19,43248,-43248,61,36.73718,94.05592,0.8103708,5822,25.58898,0,16.66667,9.400671,24.06795,100,9031263320,2470.484 2020-08-06 19:21:18.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:21:18.959 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8612,4035,0,0,124,5722,0,2331,31,0,87,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:21:29.771 - Thread: 1 -> GC Memory: 2476.448 / 2476.448 MB 2020-08-06 19:21:41.235 - Thread: 1 -> GUI Stats: Update 0.228071, Draw 0.482622944444444 2020-08-06 19:21:59.772 - Thread: 1 -> GC Memory: 2421.615 / 2421.615 MB 2020-08-06 19:22:11.236 - Thread: 1 -> GUI Stats: Update 0.241959055555556, Draw 0.510738833333333 2020-08-06 19:22:18.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:22:18.981 - Thread: 1 -> STATISTICS,27847.7333334,0,0,0.0903492,4.114058,143.2282,1080.648,90.62569,113.1336,4,0,2425.213,13352.17,43274,-43274,61,38.52509,93.4799,0.8432205,5973,26.12581,0,16.66667,10.06499,24.42239,100,9033004288,2425.213 2020-08-06 19:22:18.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:22:18.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,409,655,8614,4035,0,0,124,5724,0,2331,31,0,87,15,288,74,30,3,1529,804,360,6,50,0 2020-08-06 19:22:22.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:22:22.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:22:29.784 - Thread: 1 -> GC Memory: 2426.308 / 2426.308 MB 2020-08-06 19:22:41.239 - Thread: 1 -> GUI Stats: Update 0.230411388888888, Draw 0.455705666666666 2020-08-06 19:22:59.790 - Thread: 1 -> GC Memory: 2426.425 / 2426.425 MB 2020-08-06 19:23:11.237 - Thread: 1 -> GUI Stats: Update 0.303214722222223, Draw 0.702624333333333 2020-08-06 19:23:12.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:23:12.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:23:18.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:23:18.993 - Thread: 1 -> STATISTICS,27907.75,0,0,0.0903492,4.114058,143.2282,1080.648,91.2233,106.4101,5,0,2424.805,13320.83,43274,-43274,61,48.68351,86.8615,0.8065835,5963,22.48735,1,16.66667,10.94763,19.53285,100,9017501664,2424.805 2020-08-06 19:23:18.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:23:18.993 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8599,4021,0,0,126,5708,0,2331,15,0,88,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:23:29.808 - Thread: 1 -> GC Memory: 2424.09 / 2424.09 MB 2020-08-06 19:23:32.138 - Thread: 1 -> Autosave initiated 2020-08-06 19:23:32.138 - Thread: 1 -> Character state: True 2020-08-06 19:23:32.138 - Thread: 1 -> IsServer: True 2020-08-06 19:23:32.138 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:23:32.138 - Thread: 1 -> Autosave 2020-08-06 19:23:32.138 - Thread: 1 -> Saving world - START 2020-08-06 19:23:32.138 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:23:32.138 - Thread: 1 -> Before snapshot.: GC Memory: 2,424 B 2020-08-06 19:23:32.774 - Thread: 1 -> After snapshot.: GC Memory: 2,491 B 2020-08-06 19:23:32.775 - Thread: 1 -> Directory cleanup: GC Memory: 2,491 B 2020-08-06 19:23:32.775 - Thread: 1 -> Saving world - END 2020-08-06 19:23:32.775 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:23:32.776 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:23:36.587 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:23:40.137 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:23:41.872 - Thread: 1 -> GUI Stats: Update 0.230858444444445, Draw 0.461725611111111 2020-08-06 19:23:42.678 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:23:59.815 - Thread: 1 -> GC Memory: 2533.55 / 2533.55 MB 2020-08-06 19:24:11.871 - Thread: 1 -> GUI Stats: Update 0.230318444444444, Draw 0.445713611111112 2020-08-06 19:24:19.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:24:19.643 - Thread: 1 -> STATISTICS,27967.7666667,0,0,0.0903492,4.114058,143.2282,1080.648,79.00188,87.96181,4,0,2537.63,13303.41,43276,-43276,63,30.0322,87.047,0.8394678,5917,16.6563,0,16.66667,5.002253,14.49881,100,9016116704,2537.63 2020-08-06 19:24:19.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:24:19.643 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,409,655,8598,4021,0,0,126,5708,0,2331,15,0,86,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:24:29.823 - Thread: 1 -> GC Memory: 2537.09 / 2537.09 MB 2020-08-06 19:24:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:24:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:24:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:24:34.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:24:36.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:24:36.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:24:41.876 - Thread: 1 -> GUI Stats: Update 0.231370833333333, Draw 0.459523111111111 2020-08-06 19:24:50.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:24:50.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:24:52.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:24:52.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:24:52.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:24:52.334 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:24:56.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:24:56.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:24:59.840 - Thread: 1 -> GC Memory: 2424.528 / 2424.528 MB 2020-08-06 19:25:07.024 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:25:09.592 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:25:11.877 - Thread: 1 -> GUI Stats: Update 0.243899388888889, Draw 0.458691166666667 2020-08-06 19:25:19.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:25:19.660 - Thread: 1 -> STATISTICS,28027.7833334,0,0,0.0903492,4.114058,143.2282,1080.648,80.87726,108.0403,5,0,2425.391,13336.76,43280,-43280,63,40.72519,91.62896,0.7526411,5959,21.36312,0,16.66667,8.700171,19.5748,100,9047150072,2425.391 2020-08-06 19:25:19.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:25:19.660 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,409,655,8628,4051,0,0,140,5738,0,2331,31,0,86,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:25:27.189 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:25:29.848 - Thread: 1 -> GC Memory: 2425.58 / 2425.58 MB 2020-08-06 19:25:33.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:25:33.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:25:41.746 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:25:41.882 - Thread: 1 -> GUI Stats: Update 0.276928333333333, Draw 0.405647444444445 2020-08-06 19:25:45.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:25:49.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:25:59.855 - Thread: 1 -> GC Memory: 2438.342 / 2438.342 MB 2020-08-06 19:26:11.883 - Thread: 1 -> GUI Stats: Update 0.218596388888889, Draw 0.446430833333334 2020-08-06 19:26:19.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:26:19.677 - Thread: 1 -> STATISTICS,28087.8,0,0,0.0903492,4.114058,143.2282,1080.648,91.64487,105.5945,4,0,2444.626,13322,43036,-43036,63,42.64581,90.24064,0.793939,5989,20.00149,1,16.66667,8.529797,18.04947,100,9041555442,2444.626 2020-08-06 19:26:19.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:26:19.677 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1694,410,655,8622,4035,0,0,124,5729,0,2331,31,0,88,15,288,79,30,3,1529,804,360,6,50,0 2020-08-06 19:26:29.859 - Thread: 1 -> GC Memory: 2442.981 / 2442.981 MB 2020-08-06 19:26:38.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:26:38.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:26:41.872 - Thread: 1 -> GUI Stats: Update 0.248435222222222, Draw 0.420865999999999 2020-08-06 19:26:59.864 - Thread: 1 -> GC Memory: 2426.659 / 2426.659 MB 2020-08-06 19:27:10.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:27:10.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:27:11.880 - Thread: 1 -> GUI Stats: Update 0.222886166666667, Draw 0.422311055555556 2020-08-06 19:27:19.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:27:19.700 - Thread: 1 -> STATISTICS,28147.8166667,0,0,0.0903492,4.114058,143.2282,1080.648,95.07475,97.11332,6,0,2431.105,13304.03,43035,-43035,63,39.20279,93.74972,0.7735254,5981,18.96,1,16.66667,7.432847,17.77494,100,9019591424,2431.105 2020-08-06 19:27:19.700 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:27:19.700 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,410,655,8601,4021,0,0,126,5708,0,2331,15,0,88,15,288,72,30,3,1529,804,360,6,50,0 2020-08-06 19:27:29.875 - Thread: 1 -> GC Memory: 2439.357 / 2439.357 MB 2020-08-06 19:27:31.760 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:27:41.879 - Thread: 1 -> GUI Stats: Update 0.221470888888889, Draw 0.425239722222223 2020-08-06 19:27:49.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:27:49.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:27:59.887 - Thread: 1 -> GC Memory: 2450.352 / 2450.352 MB 2020-08-06 19:28:11.880 - Thread: 1 -> GUI Stats: Update 0.248193833333333, Draw 0.444367944444444 2020-08-06 19:28:19.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:28:19.713 - Thread: 1 -> STATISTICS,28207.8333334,0,0,0.0903492,4.114058,143.2282,1080.648,95.10763,94.97095,5,0,2425.173,13352.28,43035,-43035,63,40.91619,92.61709,0.7892042,5965,20.56071,1,16.66667,8.41266,19.04273,100,9023540656,2425.173 2020-08-06 19:28:19.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:28:19.713 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,413,655,8605,4021,0,0,126,5710,0,2331,15,0,88,15,288,73,30,3,1529,804,360,6,50,0 2020-08-06 19:28:25.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:28:25.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:28:25.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:28:25.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:28:29.893 - Thread: 1 -> GC Memory: 2424.156 / 2424.156 MB 2020-08-06 19:28:31.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:28:31.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:28:32.148 - Thread: 1 -> Autosave initiated 2020-08-06 19:28:32.148 - Thread: 1 -> Character state: True 2020-08-06 19:28:32.148 - Thread: 1 -> IsServer: True 2020-08-06 19:28:32.148 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:28:32.148 - Thread: 1 -> Autosave 2020-08-06 19:28:32.148 - Thread: 1 -> Saving world - START 2020-08-06 19:28:32.149 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:28:32.149 - Thread: 1 -> Before snapshot.: GC Memory: 2,424 B 2020-08-06 19:28:32.838 - Thread: 1 -> After snapshot.: GC Memory: 2,490 B 2020-08-06 19:28:32.838 - Thread: 1 -> Directory cleanup: GC Memory: 2,490 B 2020-08-06 19:28:32.838 - Thread: 1 -> Saving world - END 2020-08-06 19:28:32.838 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:28:32.839 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:28:36.580 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:28:40.164 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:28:42.571 - Thread: 1 -> GUI Stats: Update 0.271922166666667, Draw 0.555547888888889 2020-08-06 19:28:52.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:28:52.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:28:59.905 - Thread: 1 -> GC Memory: 2537.389 / 2537.389 MB 2020-08-06 19:29:05.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:29:05.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:29:09.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:29:09.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:29:12.574 - Thread: 1 -> GUI Stats: Update 0.269901666666667, Draw 0.460066777777778 2020-08-06 19:29:20.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:29:20.429 - Thread: 1 -> STATISTICS,28267.85,0,0,0.0903492,4.114058,143.2282,1080.648,97.41389,118.1249,5,0,2539.518,13329.88,43279,-43279,63,44.43259,90.82299,0.8049317,5959,20.01311,1,16.66667,8.892344,18.17651,100,9042245406,2539.518 2020-08-06 19:29:20.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:29:20.429 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1690,413,655,8623,4035,0,0,124,5726,0,2331,31,0,89,15,288,76,30,3,1529,804,360,6,50,0 2020-08-06 19:29:29.917 - Thread: 1 -> GC Memory: 2541.852 / 2541.852 MB 2020-08-06 19:29:31.667 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:29:35.710 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:29:37.701 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:29:42.694 - Thread: 1 -> GUI Stats: Update 0.2365305, Draw 0.497589444444444 2020-08-06 19:29:45.261 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:29:59.919 - Thread: 1 -> GC Memory: 2431.038 / 2431.038 MB 2020-08-06 19:30:12.655 - Thread: 1 -> GUI Stats: Update 0.241458666666666, Draw 0.493163111111111 2020-08-06 19:30:20.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:30:20.524 - Thread: 1 -> STATISTICS,28327.8666667,0,0,0.0903492,4.114058,143.2282,1080.648,70.03125,52.84112,1,0,2432.708,13342.54,43279,-43279,63,24.8433,93.27155,0.8893357,5915,16.66747,0,16.66667,4.14075,15.54601,100,9045359056,2432.708 2020-08-06 19:30:20.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:30:20.524 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1684,413,655,8626,4050,0,0,142,5735,0,2331,31,0,83,15,288,70,30,0,1529,804,360,6,50,0 2020-08-06 19:30:22.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:30:22.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:30:29.930 - Thread: 1 -> GC Memory: 2432.139 / 2432.139 MB 2020-08-06 19:30:42.653 - Thread: 1 -> GUI Stats: Update 0.231731166666667, Draw 0.500547 2020-08-06 19:30:46.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:30:46.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:30:59.935 - Thread: 1 -> GC Memory: 2440.334 / 2440.334 MB 2020-08-06 19:31:02.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:31:02.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:31:10.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:31:10.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:31:10.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:31:10.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:31:12.663 - Thread: 1 -> GUI Stats: Update 0.288109944444444, Draw 0.651031222222222 2020-08-06 19:31:12.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:31:12.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:31:15.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:31:15.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:31:20.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:31:20.541 - Thread: 1 -> STATISTICS,28387.8833334,0,0,0.0903492,4.114058,143.2282,1080.648,85.50633,93.68975,1,0,2445.176,13356.16,43279,-43279,63,36.44957,92.88094,0.7821583,5932,17.49943,0,16.66667,6.378468,16.25364,100,9024908082,2445.176 2020-08-06 19:31:20.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:31:20.541 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1690,413,655,8606,4021,0,0,126,5712,0,2331,15,0,86,15,288,76,30,3,1529,804,360,6,50,0 2020-08-06 19:31:29.935 - Thread: 1 -> GC Memory: 2446.567 / 2446.567 MB 2020-08-06 19:31:30.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:31:30.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:31:42.655 - Thread: 1 -> GUI Stats: Update 0.251974666666667, Draw 0.444159444444444 2020-08-06 19:31:59.938 - Thread: 1 -> GC Memory: 2427.315 / 2427.315 MB 2020-08-06 19:32:12.659 - Thread: 1 -> GUI Stats: Update 0.216599666666667, Draw 0.237636833333334 2020-08-06 19:32:20.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:32:20.558 - Thread: 1 -> STATISTICS,28447.9,0,0,0.0903492,4.114058,143.2282,1080.648,81.63707,94.24097,7,0,2431.735,13350.61,43273,-43273,62,37.60038,85.70921,0.8096558,5912,16.64255,0,16.66667,6.257661,14.26419,100,9028722480,2431.735 2020-08-06 19:32:20.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:32:20.558 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1691,413,655,8610,4019,0,0,124,5711,0,2331,15,0,91,15,288,76,30,3,1529,805,360,6,50,0 2020-08-06 19:32:29.942 - Thread: 1 -> GC Memory: 2429.774 / 2429.774 MB 2020-08-06 19:32:33.990 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:32:34.354 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:32:34.901 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:32:37.103 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:32:38.573 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:32:42.650 - Thread: 1 -> GUI Stats: Update 0.206628833333333, Draw 0.355623277777778 2020-08-06 19:32:59.956 - Thread: 1 -> GC Memory: 2432.017 / 2432.017 MB 2020-08-06 19:33:00.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:33:00.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:33:00.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:33:00.585 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:33:02.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:33:02.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:33:12.749 - Thread: 1 -> GUI Stats: Update 0.228812555555555, Draw 0.469358944444445 2020-08-06 19:33:20.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:33:20.674 - Thread: 1 -> STATISTICS,28507.9166667,0,0,0.0903492,4.114058,143.2282,1080.648,94.05305,110.6308,2,0,2425.579,13338.11,43264,-43264,63,42.13034,89.78355,0.7688373,5904,19.72554,1,16.66667,8.310439,17.71029,100,9036917746,2425.579 2020-08-06 19:33:20.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:33:20.674 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,413,655,8618,4035,0,0,124,5722,0,2331,31,0,87,15,288,72,30,3,1529,805,360,6,50,0 2020-08-06 19:33:29.963 - Thread: 1 -> GC Memory: 2427.181 / 2427.181 MB 2020-08-06 19:33:32.169 - Thread: 1 -> Autosave initiated 2020-08-06 19:33:32.169 - Thread: 1 -> Character state: True 2020-08-06 19:33:32.169 - Thread: 1 -> IsServer: True 2020-08-06 19:33:32.169 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:33:32.169 - Thread: 1 -> Autosave 2020-08-06 19:33:32.169 - Thread: 1 -> Saving world - START 2020-08-06 19:33:32.169 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:33:32.169 - Thread: 1 -> Before snapshot.: GC Memory: 2,426 B 2020-08-06 19:33:32.828 - Thread: 1 -> After snapshot.: GC Memory: 2,493 B 2020-08-06 19:33:32.828 - Thread: 1 -> Directory cleanup: GC Memory: 2,493 B 2020-08-06 19:33:32.828 - Thread: 1 -> Saving world - END 2020-08-06 19:33:32.828 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:33:32.829 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:33:33.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:33:33.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:33:36.674 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:33:37.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:33:37.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:33:40.129 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:33:43.411 - Thread: 1 -> GUI Stats: Update 0.265922055555556, Draw 0.502988444444445 2020-08-06 19:33:59.976 - Thread: 1 -> GC Memory: 2548.713 / 2548.713 MB 2020-08-06 19:34:11.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:34:11.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:34:13.411 - Thread: 1 -> GUI Stats: Update 0.260512944444445, Draw 0.471583111111111 2020-08-06 19:34:21.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:34:21.352 - Thread: 1 -> STATISTICS,28567.9333334,0,0,0.0903492,4.114058,143.2282,1080.648,90.19458,97.15712,6,0,2553.088,13337.25,43375,-43375,63,40.99567,92.28265,0.8853472,6024,21.10556,1,16.66667,8.652365,19.47677,100,9042453788,2553.088 2020-08-06 19:34:21.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:34:21.352 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,413,655,8623,4037,0,0,126,5726,0,2331,31,0,89,15,288,74,30,3,1529,805,360,6,50,0 2020-08-06 19:34:29.977 - Thread: 1 -> GC Memory: 2553.657 / 2553.657 MB 2020-08-06 19:34:37.296 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:34:43.503 - Thread: 1 -> GUI Stats: Update 0.225783611111111, Draw 0.345329333333333 2020-08-06 19:34:47.573 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:34:59.990 - Thread: 1 -> GC Memory: 2440.9 / 2440.9 MB 2020-08-06 19:35:13.498 - Thread: 1 -> GUI Stats: Update 0.2367875, Draw 0.455531388888888 2020-08-06 19:35:21.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:35:21.448 - Thread: 1 -> STATISTICS,28627.95,0,0,0.0903492,4.114058,143.2282,1080.648,93.36005,95.79814,4,0,2438.652,13355.65,43219,-43219,64,36.17385,93.35659,0.8742886,6035,19.17202,1,16.66667,6.935257,17.89834,100,9040888606,2438.652 2020-08-06 19:35:21.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:35:21.448 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,413,655,8622,4037,0,0,126,5724,0,2331,31,0,89,15,288,72,30,3,1529,805,360,6,50,0 2020-08-06 19:35:29.997 - Thread: 1 -> GC Memory: 2441.21 / 2441.21 MB 2020-08-06 19:35:43.501 - Thread: 1 -> GUI Stats: Update 0.240426777777777, Draw 0.475486555555556 2020-08-06 19:35:43.843 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 19:35:46.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:35:46.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:36:00.028 - Thread: 1 -> GC Memory: 2441.801 / 2441.801 MB 2020-08-06 19:36:02.087 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 19:36:07.065 - Thread: 1 -> RequestRespawn 2020-08-06 19:36:13.665 - Thread: 1 -> GUI Stats: Update 0.235845611111112, Draw 0.39961961111111 2020-08-06 19:36:15.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:36:15.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:36:19.608 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:36:21.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:36:21.638 - Thread: 1 -> STATISTICS,28687.9666667,0,0,0.0903492,4.114058,143.2282,1080.648,73.86526,94.49776,3,0,2447.113,13358.19,43223,-43223,64,34.61855,92.70144,0.8583597,5908,17.22333,0,16.66667,5.962467,15.96628,100,9057742606,2447.113 2020-08-06 19:36:21.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:36:21.638 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,413,655,8638,4053,0,0,142,5740,0,2331,31,0,89,15,288,72,30,3,1529,805,360,6,50,0 2020-08-06 19:36:22.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:36:22.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:36:23.612 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:36:27.607 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:36:30.030 - Thread: 1 -> GC Memory: 2448.651 / 2448.651 MB 2020-08-06 19:36:30.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:36:30.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:36:35.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:36:35.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:36:43.669 - Thread: 1 -> GUI Stats: Update 0.249522777777778, Draw 0.409570222222223 2020-08-06 19:36:48.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:36:48.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:36:52.415 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 19:36:58.732 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:37:00.043 - Thread: 1 -> GC Memory: 2457.188 / 2457.188 MB 2020-08-06 19:37:13.606 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:37:13.676 - Thread: 1 -> GUI Stats: Update 0.235669166666667, Draw 0.451619666666667 2020-08-06 19:37:17.609 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:37:21.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:37:21.662 - Thread: 1 -> STATISTICS,28747.9833334,0,0,0.0903492,4.114058,143.2282,1080.648,78.31723,62.29695,1,0,2461.414,13318.23,43223,-43223,64,25.25149,93.89832,0.7547256,5879,16.68855,0,16.66667,4.214106,15.67027,100,9007418748,2461.414 2020-08-06 19:37:21.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:37:21.662 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1684,413,655,8590,4018,0,0,126,5703,0,2331,15,0,78,15,288,70,30,0,1529,805,360,6,50,0 2020-08-06 19:37:23.608 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:37:30.049 - Thread: 1 -> GC Memory: 2460.123 / 2460.123 MB 2020-08-06 19:37:31.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:37:31.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:37:43.794 - Thread: 1 -> GUI Stats: Update 0.243188166666666, Draw 0.434797777777778 2020-08-06 19:37:57.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:37:57.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:38:00.050 - Thread: 1 -> GC Memory: 2474.156 / 2474.156 MB 2020-08-06 19:38:13.800 - Thread: 1 -> GUI Stats: Update 0.261061, Draw 0.5008555 2020-08-06 19:38:21.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:38:21.787 - Thread: 1 -> STATISTICS,28808,0,0,0.0903492,4.114058,143.2282,1080.648,75.22173,61.03014,3,0,2432.681,13318.27,43223,-43223,64,24.52174,92.9337,0.815054,5885,16.68447,0,16.66667,4.091324,15.5055,100,9007976084,2432.681 2020-08-06 19:38:21.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:38:21.787 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1684,414,655,8590,4018,0,0,126,5703,0,2331,15,0,77,15,288,70,30,0,1529,806,360,6,50,0 2020-08-06 19:38:28.832 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:38:29.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:38:29.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:38:30.068 - Thread: 1 -> GC Memory: 2434.521 / 2434.521 MB 2020-08-06 19:38:32.167 - Thread: 1 -> Autosave initiated 2020-08-06 19:38:32.167 - Thread: 1 -> Character state: True 2020-08-06 19:38:32.167 - Thread: 1 -> IsServer: True 2020-08-06 19:38:32.167 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:38:32.167 - Thread: 1 -> Autosave 2020-08-06 19:38:32.167 - Thread: 1 -> Saving world - START 2020-08-06 19:38:32.168 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:38:32.168 - Thread: 1 -> Before snapshot.: GC Memory: 2,434 B 2020-08-06 19:38:32.763 - Thread: 1 -> After snapshot.: GC Memory: 2,498 B 2020-08-06 19:38:32.763 - Thread: 1 -> Directory cleanup: GC Memory: 2,498 B 2020-08-06 19:38:32.763 - Thread: 1 -> Saving world - END 2020-08-06 19:38:32.764 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:38:32.764 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:38:36.359 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:38:39.921 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:38:44.385 - Thread: 1 -> GUI Stats: Update 0.2332915, Draw 0.436637277777777 2020-08-06 19:38:44.454 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:38:58.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:38:58.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:39:00.079 - Thread: 1 -> GC Memory: 2550.081 / 2550.081 MB 2020-08-06 19:39:13.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:39:13.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:39:14.375 - Thread: 1 -> GUI Stats: Update 0.249397222222222, Draw 0.462212555555556 2020-08-06 19:39:22.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:39:22.410 - Thread: 1 -> STATISTICS,28868.0166667,0,0,0.0903492,4.114058,143.2282,1080.648,78.61668,120.437,1,0,2554.374,13346.48,43322,-43322,63,42.12926,92.64409,0.8213841,5847,25.06573,0,16.66667,10.56001,23.22192,100,9031602860,2554.374 2020-08-06 19:39:22.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:39:22.410 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1697,415,655,8613,4034,0,0,126,5731,0,2331,31,0,71,15,288,82,30,0,1529,806,360,6,50,0 2020-08-06 19:39:30.085 - Thread: 1 -> GC Memory: 2558 / 2558 MB 2020-08-06 19:39:44.469 - Thread: 1 -> GUI Stats: Update 0.224648055555555, Draw 0.438937777777777 2020-08-06 19:39:47.135 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:39:55.616 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:40:00.086 - Thread: 1 -> GC Memory: 2433.026 / 2433.026 MB 2020-08-06 19:40:11.537 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 19:40:14.469 - Thread: 1 -> GUI Stats: Update 0.229839111111111, Draw 0.478038777777778 2020-08-06 19:40:19.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:40:19.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:40:22.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:40:22.505 - Thread: 1 -> STATISTICS,28928.0333334,0,0,0.0903492,4.114058,143.2282,1080.648,82.25274,85.71454,4,0,2441.093,13364.55,43217,-43217,62,32.33071,92.96303,0.8163407,5830,21.9652,0,16.66667,7.101503,20.41951,100,9018349278,2441.093 2020-08-06 19:40:22.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:40:22.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,417,655,8600,4021,0,0,126,5708,0,2331,15,0,79,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:40:25.518 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:40:30.103 - Thread: 1 -> GC Memory: 2437.801 / 2437.801 MB 2020-08-06 19:40:44.467 - Thread: 1 -> GUI Stats: Update 0.260857277777778, Draw 0.503985277777778 2020-08-06 19:40:45.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:40:45.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:40:53.681 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 19:41:00.119 - Thread: 1 -> GC Memory: 2444.558 / 2444.558 MB 2020-08-06 19:41:02.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:41:02.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:41:14.471 - Thread: 1 -> GUI Stats: Update 0.255327, Draw 0.566047277777778 2020-08-06 19:41:16.534 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:41:22.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:41:22.522 - Thread: 1 -> STATISTICS,28988.05,0,0,0.0903492,4.114058,143.2282,1080.648,87.62652,91.42316,8,0,2446.013,13321.1,43230,-43230,61,30.83555,91.7529,0.7610691,5897,16.9349,0,16.66667,5.22197,15.53826,100,9022501114,2446.013 2020-08-06 19:41:22.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:41:22.522 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,417,655,8604,4019,0,0,124,5707,0,2331,15,0,84,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:41:26.618 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:41:27.718 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:41:27.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:41:27.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:41:30.138 - Thread: 1 -> GC Memory: 2446.868 / 2446.868 MB 2020-08-06 19:41:44.472 - Thread: 1 -> GUI Stats: Update 0.235721888888889, Draw 0.591716722222222 2020-08-06 19:41:44.771 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:41:47.135 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:41:47.135 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:41:47.135 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:41:47.135 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:42:00.138 - Thread: 1 -> GC Memory: 2440.196 / 2440.196 MB 2020-08-06 19:42:14.469 - Thread: 1 -> GUI Stats: Update 0.218320277777778, Draw 0.48525711111111 2020-08-06 19:42:22.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:42:22.538 - Thread: 1 -> STATISTICS,29048.0666667,0,0,0.0903492,4.114058,143.2282,1080.648,78.66974,84.69823,1,0,2441.517,13356.65,43251,-43251,61,32.32986,93.26508,0.781994,5933,21.40557,0,16.66667,6.920393,19.96393,100,9041881234,2441.517 2020-08-06 19:42:22.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:42:22.538 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,417,655,8623,4037,0,0,126,5724,0,2331,31,0,85,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:42:30.149 - Thread: 1 -> GC Memory: 2442.063 / 2442.063 MB 2020-08-06 19:42:44.467 - Thread: 1 -> GUI Stats: Update 0.268584388888889, Draw 0.516859055555556 2020-08-06 19:42:44.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:42:44.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:42:50.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:42:50.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:43:00.167 - Thread: 1 -> GC Memory: 2446.224 / 2446.224 MB 2020-08-06 19:43:14.469 - Thread: 1 -> GUI Stats: Update 0.227404333333334, Draw 0.412410833333333 2020-08-06 19:43:22.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:43:22.555 - Thread: 1 -> STATISTICS,29108.0833334,0,0,0.0903492,4.114058,143.2282,1080.648,80.68244,98.89214,1,0,2437.279,13338.73,43251,-43251,61,36.02129,92.47565,0.7280704,5938,20.56038,0,16.66667,7.406112,19.01334,100,9043632216,2437.279 2020-08-06 19:43:22.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:43:22.555 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,417,655,8624,4035,0,0,124,5723,0,2331,31,0,88,15,288,73,30,3,1529,806,360,6,50,0 2020-08-06 19:43:30.169 - Thread: 1 -> GC Memory: 2440.691 / 2440.691 MB 2020-08-06 19:43:32.165 - Thread: 1 -> Autosave initiated 2020-08-06 19:43:32.165 - Thread: 1 -> Character state: True 2020-08-06 19:43:32.165 - Thread: 1 -> IsServer: True 2020-08-06 19:43:32.165 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:43:32.165 - Thread: 1 -> Autosave 2020-08-06 19:43:32.165 - Thread: 1 -> Saving world - START 2020-08-06 19:43:32.166 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:43:32.166 - Thread: 1 -> Before snapshot.: GC Memory: 2,440 B 2020-08-06 19:43:32.778 - Thread: 1 -> After snapshot.: GC Memory: 2,506 B 2020-08-06 19:43:32.778 - Thread: 1 -> Directory cleanup: GC Memory: 2,506 B 2020-08-06 19:43:32.778 - Thread: 1 -> Saving world - END 2020-08-06 19:43:32.778 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:43:32.779 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:43:35.634 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:43:36.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:43:36.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:43:38.615 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:43:43.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:43:43.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:43:45.076 - Thread: 1 -> GUI Stats: Update 0.248282, Draw 0.491364888888889 2020-08-06 19:43:47.761 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:44:00.177 - Thread: 1 -> GC Memory: 2559.77 / 2559.77 MB 2020-08-06 19:44:12.730 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:44:12.730 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:44:12.730 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 19:44:12.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 19:44:15.076 - Thread: 1 -> GUI Stats: Update 0.224537777777778, Draw 0.460028555555555 2020-08-06 19:44:18.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:44:18.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:44:23.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:44:23.180 - Thread: 1 -> STATISTICS,29168.1,0,0,0.0903492,4.114058,143.2282,1080.648,79.72919,93.81188,4,0,2562.089,13344.41,43172,-43172,61,41.52932,90.18386,0.7591495,5931,21.09711,0,16.66667,8.761486,19.02619,100,9044743584,2562.089 2020-08-06 19:44:23.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:44:23.180 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,419,655,8625,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:44:24.698 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:44:30.180 - Thread: 1 -> GC Memory: 2562.015 / 2562.015 MB 2020-08-06 19:44:38.625 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:44:45.076 - Thread: 1 -> GUI Stats: Update 0.247347722222222, Draw 0.5364585 2020-08-06 19:44:45.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:44:45.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:44:47.981 - Thread: 1 -> Entity Space_Wolf is closed. 2020-08-06 19:45:00.182 - Thread: 1 -> GC Memory: 2438.841 / 2438.841 MB 2020-08-06 19:45:15.074 - Thread: 1 -> GUI Stats: Update 0.238220666666667, Draw 0.51765338888889 2020-08-06 19:45:18.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:45:18.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:45:23.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:45:23.196 - Thread: 1 -> STATISTICS,29228.1166667,0,0,0.0903492,4.114058,143.2282,1080.648,78.57916,90.94413,1,0,2446.606,13347,43247,-43247,61,37.56192,90.97472,0.8023001,6051,19.72974,0,16.66667,7.410871,17.94908,100,9042532496,2446.606 2020-08-06 19:45:23.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:45:23.196 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,419,655,8623,4037,0,0,126,5724,0,2331,31,0,83,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:45:30.190 - Thread: 1 -> GC Memory: 2449.429 / 2449.429 MB 2020-08-06 19:45:37.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:45:37.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:45:45.079 - Thread: 1 -> GUI Stats: Update 0.264990666666667, Draw 0.455967722222223 2020-08-06 19:46:00.192 - Thread: 1 -> GC Memory: 2461.753 / 2461.753 MB 2020-08-06 19:46:15.073 - Thread: 1 -> GUI Stats: Update 0.205578055555556, Draw 0.419224166666667 2020-08-06 19:46:23.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:46:23.213 - Thread: 1 -> STATISTICS,29288.1333334,0,0,0.0903492,4.114058,143.2282,1080.648,76.82386,91.66766,3,0,2466.683,13344.11,43251,-43251,61,39.57689,92.03548,0.7039221,6061,22.23001,0,16.66667,8.797946,20.45949,100,9041882862,2466.683 2020-08-06 19:46:23.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:46:23.213 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,420,655,8623,4035,0,0,124,5723,0,2331,31,0,84,15,288,73,30,3,1529,806,360,6,50,0 2020-08-06 19:46:30.196 - Thread: 1 -> GC Memory: 2464.145 / 2464.145 MB 2020-08-06 19:46:45.075 - Thread: 1 -> GUI Stats: Update 0.227692, Draw 0.412878444444444 2020-08-06 19:46:49.505 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:46:49.696 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:46:53.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:46:53.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:47:00.211 - Thread: 1 -> GC Memory: 2441.323 / 2441.323 MB 2020-08-06 19:47:11.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:47:11.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:47:15.072 - Thread: 1 -> GUI Stats: Update 0.270605444444445, Draw 0.489513388888889 2020-08-06 19:47:23.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:47:23.230 - Thread: 1 -> STATISTICS,29348.15,0,0,0.0903492,4.114058,143.2282,1080.648,69.03298,86.36311,1,0,2451.987,13344.01,43251,-43251,61,37.21421,92.2657,0.67122,6056,21.65678,0,16.66667,8.059399,19.98178,100,9041441678,2451.987 2020-08-06 19:47:23.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:47:23.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,420,655,8622,4035,0,0,124,5722,0,2331,31,0,84,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:47:27.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:47:27.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:47:30.223 - Thread: 1 -> GC Memory: 2453.707 / 2453.707 MB 2020-08-06 19:47:45.074 - Thread: 1 -> GUI Stats: Update 0.227318833333333, Draw 0.439702333333334 2020-08-06 19:47:59.081 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:48:00.232 - Thread: 1 -> GC Memory: 2471.867 / 2471.867 MB 2020-08-06 19:48:03.081 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:48:07.082 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 19:48:13.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 19:48:13.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 19:48:15.080 - Thread: 1 -> GUI Stats: Update 0.237027666666667, Draw 0.426436444444444 2020-08-06 19:48:23.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:48:23.247 - Thread: 1 -> STATISTICS,29408.1666667,0,0,0.0903492,4.114058,143.2282,1080.648,77.27895,90.62231,1,0,2438.669,13343.29,43251,-43251,61,40.08228,91.79389,0.7424248,6051,24.71437,0,16.66667,9.906083,22.68628,100,9045044774,2438.669 2020-08-06 19:48:23.247 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:48:23.247 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,423,655,8626,4035,0,0,124,5723,0,2331,31,0,84,15,288,73,30,3,1529,806,360,6,50,0 2020-08-06 19:48:30.240 - Thread: 1 -> GC Memory: 2446.822 / 2446.822 MB 2020-08-06 19:48:32.173 - Thread: 1 -> Autosave initiated 2020-08-06 19:48:32.173 - Thread: 1 -> Character state: True 2020-08-06 19:48:32.173 - Thread: 1 -> IsServer: True 2020-08-06 19:48:32.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:48:32.173 - Thread: 1 -> Autosave 2020-08-06 19:48:32.173 - Thread: 1 -> Saving world - START 2020-08-06 19:48:32.174 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:48:32.174 - Thread: 1 -> Before snapshot.: GC Memory: 2,447 B 2020-08-06 19:48:32.835 - Thread: 1 -> After snapshot.: GC Memory: 2,512 B 2020-08-06 19:48:32.836 - Thread: 1 -> Directory cleanup: GC Memory: 2,512 B 2020-08-06 19:48:32.836 - Thread: 1 -> Saving world - END 2020-08-06 19:48:32.836 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:48:32.836 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:48:36.325 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:48:39.448 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:48:45.735 - Thread: 1 -> GUI Stats: Update 0.214631388888889, Draw 0.444716055555556 2020-08-06 19:49:00.251 - Thread: 1 -> GC Memory: 2577.361 / 2577.361 MB 2020-08-06 19:49:15.734 - Thread: 1 -> GUI Stats: Update 0.206156611111111, Draw 0.433999111111112 2020-08-06 19:49:23.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:49:23.920 - Thread: 1 -> STATISTICS,29468.1833334,0,0,0.0903492,4.114058,143.2282,1080.648,86.7496,83.30252,1,0,2587.512,13385.46,43251,-43251,61,40.96873,91.1757,0.762203,6048,20.30554,0,16.66667,8.318921,18.51372,100,9052497632,2587.512 2020-08-06 19:49:23.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:49:23.920 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,423,655,8633,4037,0,0,126,5726,0,2331,31,0,88,15,288,74,30,3,1529,806,360,6,50,0 2020-08-06 19:49:30.266 - Thread: 1 -> GC Memory: 2589.374 / 2589.374 MB 2020-08-06 19:49:45.730 - Thread: 1 -> GUI Stats: Update 0.218235777777778, Draw 0.403017944444445 2020-08-06 19:49:48.449 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:49:48.449 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:49:59.061 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:50:00.198 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:50:00.275 - Thread: 1 -> GC Memory: 2430.762 / 2430.762 MB 2020-08-06 19:50:15.908 - Thread: 1 -> GUI Stats: Update 0.056215388888889, Draw 0.380610055555556 2020-08-06 19:50:24.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:50:24.116 - Thread: 1 -> STATISTICS,29528.2,0,0,0.0903492,4.114058,143.2282,1080.648,63.23789,108.06,1,0,2431.334,13317.86,43251,-43251,61,33.07182,99.26086,0.6410519,6230,18.79417,0,16.66667,6.215572,18.65525,100,9048888478,2431.334 2020-08-06 19:50:24.116 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:50:24.116 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:50:30.278 - Thread: 1 -> GC Memory: 2432.447 / 2432.447 MB 2020-08-06 19:50:45.911 - Thread: 1 -> GUI Stats: Update 0.0276562222222222, Draw 0.304580111111111 2020-08-06 19:51:00.300 - Thread: 1 -> GC Memory: 2429.628 / 2429.628 MB 2020-08-06 19:51:15.910 - Thread: 1 -> GUI Stats: Update 0.0275042777777777, Draw 0.301688333333334 2020-08-06 19:51:24.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:51:24.133 - Thread: 1 -> STATISTICS,29588.2166667,0,0,0.0903492,4.114058,143.2282,1080.648,66.85093,119.0587,1,0,2431.768,13313.88,43251,-43251,61,35.99121,99.27619,0.391902,6231,19.33108,0,16.66667,6.95749,19.19116,100,9048888478,2431.768 2020-08-06 19:51:24.133 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:51:24.133 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:51:30.311 - Thread: 1 -> GC Memory: 2431.973 / 2431.973 MB 2020-08-06 19:51:45.912 - Thread: 1 -> GUI Stats: Update 0.0290426111111112, Draw 0.306761277777778 2020-08-06 19:52:00.311 - Thread: 1 -> GC Memory: 2431.551 / 2431.551 MB 2020-08-06 19:52:15.909 - Thread: 1 -> GUI Stats: Update 0.0277957222222222, Draw 0.278520666666666 2020-08-06 19:52:24.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:52:24.150 - Thread: 1 -> STATISTICS,29648.2333334,0,0,0.0903492,4.114058,143.2282,1080.648,61.25667,106.1103,3,0,2431.498,13319.45,43251,-43251,61,33.71493,99.09659,0.3830737,6293,18.77051,0,16.66667,6.328465,18.60094,100,9050962078,2431.498 2020-08-06 19:52:24.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:52:24.150 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8631,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:52:30.327 - Thread: 1 -> GC Memory: 2430.604 / 2430.604 MB 2020-08-06 19:52:45.910 - Thread: 1 -> GUI Stats: Update 0.0277046666666667, Draw 0.2753715 2020-08-06 19:52:53.624 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:53:00.329 - Thread: 1 -> GC Memory: 2431.434 / 2431.434 MB 2020-08-06 19:53:15.916 - Thread: 1 -> GUI Stats: Update 0.0263595000000001, Draw 0.296451222222222 2020-08-06 19:53:24.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:53:24.166 - Thread: 1 -> STATISTICS,29708.25,0,0,0.0903492,4.114058,143.2282,1080.648,63.91478,110.4733,2,0,2430.027,13313.8,43251,-43251,61,31.50752,99.23341,0.3724124,6326,19.1888,0,16.66667,6.045914,19.0417,100,9048888478,2430.027 2020-08-06 19:53:24.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:53:24.166 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:53:30.345 - Thread: 1 -> GC Memory: 2431.456 / 2431.456 MB 2020-08-06 19:53:32.173 - Thread: 1 -> Autosave initiated 2020-08-06 19:53:32.173 - Thread: 1 -> Character state: True 2020-08-06 19:53:32.173 - Thread: 1 -> IsServer: True 2020-08-06 19:53:32.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:53:32.173 - Thread: 1 -> Autosave 2020-08-06 19:53:32.173 - Thread: 1 -> Saving world - START 2020-08-06 19:53:32.173 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:53:32.173 - Thread: 1 -> Before snapshot.: GC Memory: 2,431 B 2020-08-06 19:53:32.720 - Thread: 1 -> After snapshot.: GC Memory: 2,496 B 2020-08-06 19:53:32.720 - Thread: 1 -> Directory cleanup: GC Memory: 2,496 B 2020-08-06 19:53:32.720 - Thread: 1 -> Saving world - END 2020-08-06 19:53:32.720 - Thread: 11 -> Session snapshot save - START 2020-08-06 19:53:32.721 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 19:53:35.082 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:53:37.290 - Thread: 11 -> Session snapshot save - END 2020-08-06 19:53:46.448 - Thread: 1 -> GUI Stats: Update 0.0257719444444444, Draw 0.310634166666667 2020-08-06 19:54:00.347 - Thread: 1 -> GC Memory: 2540.257 / 2540.257 MB 2020-08-06 19:54:15.717 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 19:54:16.449 - Thread: 1 -> GUI Stats: Update 0.0246, Draw 0.280256 2020-08-06 19:54:24.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:54:24.722 - Thread: 1 -> STATISTICS,29768.2666667,0,0,0.0903492,4.114058,143.2282,1080.648,71.63551,110.4385,8,0,2541.333,13321.53,43251,-43251,61,32.88093,99.16779,0.3724485,6267,18.87453,0,16.66667,6.20612,18.71745,100,9048888478,2541.333 2020-08-06 19:54:24.722 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:54:24.722 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:54:30.350 - Thread: 1 -> GC Memory: 2540.928 / 2540.928 MB 2020-08-06 19:54:35.601 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:54:35.964 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:54:37.250 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:54:38.531 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:54:46.448 - Thread: 1 -> GUI Stats: Update 0.0238497222222222, Draw 0.282426722222222 2020-08-06 19:54:46.779 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:55:00.362 - Thread: 1 -> GC Memory: 2438.959 / 2438.959 MB 2020-08-06 19:55:16.943 - Thread: 1 -> GUI Stats: Update 0.0253902777777778, Draw 0.293438611111111 2020-08-06 19:55:25.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:55:25.236 - Thread: 1 -> STATISTICS,29828.2833334,0,0,0.0903492,4.114058,143.2282,1080.648,59.41822,97.99732,3,0,2438.973,13317.5,43251,-43251,61,29.81642,99.18671,0.3774061,6591,18.64738,0,16.66667,5.559978,18.49572,100,9048888478,2438.973 2020-08-06 19:55:25.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:55:25.236 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:55:30.364 - Thread: 1 -> GC Memory: 2439.454 / 2439.454 MB 2020-08-06 19:55:46.944 - Thread: 1 -> GUI Stats: Update 0.0241020555555556, Draw 0.308205111111111 2020-08-06 19:55:49.702 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:55:49.702 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:55:54.096 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:55:54.278 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 19:55:54.465 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:56:00.378 - Thread: 1 -> GC Memory: 2438.755 / 2438.755 MB 2020-08-06 19:56:01.976 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 19:56:16.946 - Thread: 1 -> GUI Stats: Update 0.0249504444444444, Draw 0.295305444444444 2020-08-06 19:56:25.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:56:25.252 - Thread: 1 -> STATISTICS,29888.3,0,0,0.0903492,4.114058,143.2282,1080.648,60.21302,98.94724,3,0,2440.066,13321.61,43251,-43251,61,30.42127,99.23734,0.3729519,6596,18.40142,0,16.66667,5.597948,18.26108,100,9048888478,2440.066 2020-08-06 19:56:25.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:56:25.252 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:56:30.395 - Thread: 1 -> GC Memory: 2439.565 / 2439.565 MB 2020-08-06 19:56:46.945 - Thread: 1 -> GUI Stats: Update 0.026397, Draw 0.2874705 2020-08-06 19:56:57.004 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:56:57.006 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 19:57:00.397 - Thread: 1 -> GC Memory: 2437.345 / 2437.345 MB 2020-08-06 19:57:07.004 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:57:07.005 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 19:57:16.945 - Thread: 1 -> GUI Stats: Update 0.0261793888888889, Draw 0.295444500000001 2020-08-06 19:57:17.005 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:57:17.006 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 19:57:25.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:57:25.270 - Thread: 1 -> STATISTICS,29948.3166667,0,0,0.0903492,4.114058,143.2282,1080.648,61.3903,110.0273,3,0,2440.328,13322.05,43251,-43251,62,33.10258,99.22974,0.3768128,6576,18.711,0,16.66667,6.193823,18.56687,100,9048895070,2440.328 2020-08-06 19:57:25.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:57:25.270 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:57:27.005 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 19:57:27.006 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 19:57:27.006 - Thread: 1 -> Next activation in 00:03:04.6782867 2020-08-06 19:57:30.413 - Thread: 1 -> GC Memory: 2439.531 / 2439.531 MB 2020-08-06 19:57:47.033 - Thread: 1 -> GUI Stats: Update 0.0254117777777778, Draw 0.303355 2020-08-06 19:58:00.418 - Thread: 1 -> GC Memory: 2444.671 / 2444.671 MB 2020-08-06 19:58:17.036 - Thread: 1 -> GUI Stats: Update 0.0240348888888889, Draw 0.300771111111111 2020-08-06 19:58:25.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:58:25.375 - Thread: 1 -> STATISTICS,30008.3333334,0,0,0.0903492,4.114058,143.2282,1080.648,60.66413,113.0582,3,0,2439.808,13321.61,43251,-43251,62,31.9543,99.27721,0.3656,6573,18.61118,0,16.66667,5.947071,18.47666,100,9048895070,2439.808 2020-08-06 19:58:25.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:58:25.375 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:58:30.421 - Thread: 1 -> GC Memory: 2437.91 / 2437.91 MB 2020-08-06 19:58:32.185 - Thread: 1 -> Autosave initiated 2020-08-06 19:58:32.185 - Thread: 1 -> Character state: True 2020-08-06 19:58:32.185 - Thread: 1 -> IsServer: True 2020-08-06 19:58:32.185 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 19:58:32.185 - Thread: 1 -> Autosave 2020-08-06 19:58:32.185 - Thread: 1 -> Saving world - START 2020-08-06 19:58:32.186 - Thread: 1 -> Making world state snapshot. 2020-08-06 19:58:32.186 - Thread: 1 -> Before snapshot.: GC Memory: 2,438 B 2020-08-06 19:58:32.595 - Thread: 1 -> After snapshot.: GC Memory: 2,457 B 2020-08-06 19:58:32.595 - Thread: 1 -> Directory cleanup: GC Memory: 2,457 B 2020-08-06 19:58:32.595 - Thread: 1 -> Saving world - END 2020-08-06 19:58:32.625 - Thread: 10 -> Session snapshot save - START 2020-08-06 19:58:32.625 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 19:58:35.039 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 19:58:36.129 - Thread: 10 -> Session snapshot save - END 2020-08-06 19:58:47.440 - Thread: 1 -> GUI Stats: Update 0.0220523888888889, Draw 0.294498166666667 2020-08-06 19:59:00.425 - Thread: 1 -> GC Memory: 2477.773 / 2477.773 MB 2020-08-06 19:59:04.957 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:59:06.424 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 19:59:17.437 - Thread: 1 -> GUI Stats: Update 0.0208463333333333, Draw 0.277031111111111 2020-08-06 19:59:25.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 19:59:25.796 - Thread: 1 -> STATISTICS,30068.35,0,0,0.0903492,4.114058,143.2282,1080.648,68.44322,122.4525,3,0,2479.749,13323.16,43251,-43251,62,36.27407,94.786,0.3600139,6587,16.66414,0,16.66667,6.044762,15.79527,100,9048895070,2479.749 2020-08-06 19:59:25.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 19:59:25.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 19:59:30.442 - Thread: 1 -> GC Memory: 2480.985 / 2480.985 MB 2020-08-06 19:59:47.438 - Thread: 1 -> GUI Stats: Update 0.0205238333333333, Draw 0.273815055555555 2020-08-06 20:00:00.442 - Thread: 1 -> GC Memory: 2438.806 / 2438.806 MB 2020-08-06 20:00:12.812 - Thread: 12 -> MyAudio.CreateX3DAudio - Device: Headphones (Arctis 5 Game) - Channel #: 2 - Sample rate: 0 2020-08-06 20:00:17.621 - Thread: 1 -> GUI Stats: Update 0.0209571111111111, Draw 0.280706111111111 2020-08-06 20:00:25.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:00:25.995 - Thread: 1 -> STATISTICS,30128.3666667,0,0,0.0903492,4.114058,143.2282,1080.648,57.10635,71.35406,3,0,2438.011,13322.82,43251,-43251,62,17.49131,92.17611,0.3443294,6711,37.00708,0,16.66667,6.473022,34.11169,100,9048895070,2438.011 2020-08-06 20:00:25.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:00:25.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:00:30.453 - Thread: 1 -> GC Memory: 2438.346 / 2438.346 MB 2020-08-06 20:00:33.712 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:00:33.713 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 20:00:43.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:00:43.715 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 20:00:47.619 - Thread: 1 -> GUI Stats: Update 0.0223973333333333, Draw 0.243612055555555 2020-08-06 20:00:53.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:00:53.715 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 20:01:00.473 - Thread: 1 -> GC Memory: 2438.257 / 2438.257 MB 2020-08-06 20:01:03.712 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:01:03.713 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 20:01:03.713 - Thread: 1 -> Next activation in -00:26:31.4331193 2020-08-06 20:01:03.713 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:01:03.714 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-08-06 20:01:13.715 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:01:13.716 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-08-06 20:01:17.621 - Thread: 1 -> GUI Stats: Update 0.0223623888888888, Draw 0.245313611111111 2020-08-06 20:01:23.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:01:23.716 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-08-06 20:01:25.070 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 20:01:26.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:01:26.012 - Thread: 1 -> STATISTICS,30188.3833334,0,0,0.0903492,4.114058,143.2282,1080.648,64.01377,84.18102,7,0,2439.376,13319.01,43251,-43251,62,17.53249,92.38273,0.2613854,6712,36.85958,0,16.66667,6.462401,34.05189,100,9049158926,2439.376 2020-08-06 20:01:26.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:01:26.012 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8629,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:01:30.489 - Thread: 1 -> GC Memory: 2439.597 / 2439.597 MB 2020-08-06 20:01:33.712 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-08-06 20:01:33.713 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-08-06 20:01:33.713 - Thread: 1 -> Next activation in 00:46:27.4328535 2020-08-06 20:01:45.139 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:01:46.423 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:01:47.619 - Thread: 1 -> GUI Stats: Update 0.0220445, Draw 0.244765388888889 2020-08-06 20:01:50.423 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:02:00.491 - Thread: 1 -> GC Memory: 2438.213 / 2438.213 MB 2020-08-06 20:02:17.619 - Thread: 1 -> GUI Stats: Update 0.0230108888888889, Draw 0.245335222222222 2020-08-06 20:02:26.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:02:26.029 - Thread: 1 -> STATISTICS,30248.4,0,0,0.0903492,4.114058,143.2282,1080.648,61.09777,68.89567,4,0,2438.91,13322.66,43251,-43251,62,17.43257,91.77599,0.252605,6715,37.12104,0,16.66667,6.471152,34.06821,100,9049422782,2438.91 2020-08-06 20:02:26.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:02:26.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,423,655,8630,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:02:30.491 - Thread: 1 -> GC Memory: 2438.021 / 2438.021 MB 2020-08-06 20:02:47.620 - Thread: 1 -> GUI Stats: Update 0.0224103888888889, Draw 0.248129277777777 2020-08-06 20:03:00.507 - Thread: 1 -> GC Memory: 2440.317 / 2440.317 MB 2020-08-06 20:03:17.623 - Thread: 1 -> GUI Stats: Update 0.0217904444444445, Draw 0.241725277777778 2020-08-06 20:03:20.773 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:03:26.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:03:26.045 - Thread: 1 -> STATISTICS,30308.4166667,0,0,0.0903492,4.114058,143.2282,1080.648,62.63972,62.64543,7,0,2440.427,13323.02,43251,-43251,62,17.56422,92.89846,0.2654141,6719,37.1735,0,16.66667,6.529235,34.53362,100,9050086350,2440.427 2020-08-06 20:03:26.045 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:03:26.045 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,424,655,8630,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:03:30.524 - Thread: 1 -> GC Memory: 2438.522 / 2438.522 MB 2020-08-06 20:03:32.190 - Thread: 1 -> Autosave initiated 2020-08-06 20:03:32.190 - Thread: 1 -> Character state: True 2020-08-06 20:03:32.190 - Thread: 1 -> IsServer: True 2020-08-06 20:03:32.190 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:03:32.190 - Thread: 1 -> Autosave 2020-08-06 20:03:32.190 - Thread: 1 -> Saving world - START 2020-08-06 20:03:32.190 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:03:32.190 - Thread: 1 -> Before snapshot.: GC Memory: 2,439 B 2020-08-06 20:03:32.588 - Thread: 1 -> After snapshot.: GC Memory: 2,458 B 2020-08-06 20:03:32.588 - Thread: 1 -> Directory cleanup: GC Memory: 2,458 B 2020-08-06 20:03:32.588 - Thread: 1 -> Saving world - END 2020-08-06 20:03:32.620 - Thread: 10 -> Session snapshot save - START 2020-08-06 20:03:32.620 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 20:03:34.551 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:03:34.900 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:03:35.937 - Thread: 10 -> Session snapshot save - END 2020-08-06 20:03:48.019 - Thread: 1 -> GUI Stats: Update 0.0219460555555555, Draw 0.248094555555555 2020-08-06 20:03:48.115 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:04:00.531 - Thread: 1 -> GC Memory: 2477.889 / 2477.889 MB 2020-08-06 20:04:18.017 - Thread: 1 -> GUI Stats: Update 0.0228595, Draw 0.241005944444445 2020-08-06 20:04:26.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:04:26.463 - Thread: 1 -> STATISTICS,30368.4333334,0,0,0.0903492,4.114058,143.2282,1080.648,60.11687,76.13857,5,0,2478.883,13322.63,43251,-43251,62,17.30527,91.83926,0.2741286,6712,37.04364,0,16.66667,6.410501,34.02061,100,9050877918,2478.883 2020-08-06 20:04:26.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:04:26.463 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,424,655,8631,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:04:30.125 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:04:30.549 - Thread: 1 -> GC Memory: 2479.698 / 2479.698 MB 2020-08-06 20:04:36.126 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:04:40.125 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:04:48.017 - Thread: 1 -> GUI Stats: Update 0.0229722222222222, Draw 0.243772555555556 2020-08-06 20:05:00.551 - Thread: 1 -> GC Memory: 2438.113 / 2438.113 MB 2020-08-06 20:05:18.016 - Thread: 1 -> GUI Stats: Update 0.0232569444444445, Draw 0.253168333333333 2020-08-06 20:05:26.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:05:26.473 - Thread: 1 -> STATISTICS,30428.45,0,0,0.0903492,4.114058,143.2282,1080.648,64.37944,76.59835,10,0,2440.61,13319.22,43251,-43251,62,17.47102,91.47115,0.2712177,6734,37.25048,0,16.66667,6.508037,34.07344,100,9051600050,2440.61 2020-08-06 20:05:26.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:05:26.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,425,655,8632,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:05:30.568 - Thread: 1 -> GC Memory: 2441.197 / 2441.197 MB 2020-08-06 20:05:37.351 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:05:37.715 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:05:39.549 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:05:48.014 - Thread: 1 -> GUI Stats: Update 0.0225018333333333, Draw 0.245863666666666 2020-08-06 20:05:50.833 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:06:00.581 - Thread: 1 -> GC Memory: 2440.742 / 2440.742 MB 2020-08-06 20:06:18.018 - Thread: 1 -> GUI Stats: Update 0.0234050555555555, Draw 0.242017222222222 2020-08-06 20:06:26.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:06:26.490 - Thread: 1 -> STATISTICS,30488.4666667,0,0,0.0903492,4.114058,143.2282,1080.648,61.38764,73.87527,6,0,2442.087,13323.66,43251,-43251,62,17.51154,91.95357,0.2674896,6697,37.18107,0,16.66667,6.510977,34.18932,100,9053673650,2442.087 2020-08-06 20:06:26.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:06:26.490 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,425,655,8634,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:06:30.583 - Thread: 1 -> GC Memory: 2441.119 / 2441.119 MB 2020-08-06 20:06:48.016 - Thread: 1 -> GUI Stats: Update 0.0232757222222222, Draw 0.242133888888889 2020-08-06 20:07:00.583 - Thread: 1 -> GC Memory: 2434.451 / 2434.451 MB 2020-08-06 20:07:18.016 - Thread: 1 -> GUI Stats: Update 0.0229563888888889, Draw 0.246739111111112 2020-08-06 20:07:26.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:07:26.507 - Thread: 1 -> STATISTICS,30548.4833334,0,0,0.0903492,4.114058,143.2282,1080.648,61.93153,82.33434,6,0,2434.661,13319.09,43251,-43251,62,17.641,91.54558,0.2617657,6689,37.22829,0,16.66667,6.567443,34.08085,100,9052145010,2434.661 2020-08-06 20:07:26.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:07:26.507 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,426,655,8632,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:07:30.585 - Thread: 1 -> GC Memory: 2433.113 / 2433.113 MB 2020-08-06 20:07:48.016 - Thread: 1 -> GUI Stats: Update 0.0228561666666666, Draw 0.244315833333333 2020-08-06 20:07:50.850 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:08:00.585 - Thread: 1 -> GC Memory: 2433.155 / 2433.155 MB 2020-08-06 20:08:18.014 - Thread: 1 -> GUI Stats: Update 0.0227249444444444, Draw 0.239367166666667 2020-08-06 20:08:26.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:08:26.524 - Thread: 1 -> STATISTICS,30608.5,0,0,0.0903492,4.114058,143.2282,1080.648,60.63833,69.60231,5,0,2431.37,13323.43,43251,-43251,62,17.10748,91.94095,0.2649539,6695,36.86822,0,16.66667,6.307224,33.89699,100,9052281378,2431.37 2020-08-06 20:08:26.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:08:26.524 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,426,655,8632,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:08:30.601 - Thread: 1 -> GC Memory: 2431.043 / 2431.043 MB 2020-08-06 20:08:32.200 - Thread: 1 -> Autosave initiated 2020-08-06 20:08:32.200 - Thread: 1 -> Character state: True 2020-08-06 20:08:32.200 - Thread: 1 -> IsServer: True 2020-08-06 20:08:32.200 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:08:32.200 - Thread: 1 -> Autosave 2020-08-06 20:08:32.200 - Thread: 1 -> Saving world - START 2020-08-06 20:08:32.201 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:08:32.201 - Thread: 1 -> Before snapshot.: GC Memory: 2,433 B 2020-08-06 20:08:32.712 - Thread: 1 -> After snapshot.: GC Memory: 2,499 B 2020-08-06 20:08:32.712 - Thread: 1 -> Directory cleanup: GC Memory: 2,499 B 2020-08-06 20:08:32.712 - Thread: 1 -> Saving world - END 2020-08-06 20:08:32.712 - Thread: 13 -> Session snapshot save - START 2020-08-06 20:08:32.713 - Thread: 13 -> Checking file access for files in target dir. 2020-08-06 20:08:35.023 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:08:37.203 - Thread: 13 -> Session snapshot save - END 2020-08-06 20:08:48.523 - Thread: 1 -> GUI Stats: Update 0.0227951111111112, Draw 0.242714388888889 2020-08-06 20:09:00.605 - Thread: 1 -> GC Memory: 2542.596 / 2542.596 MB 2020-08-06 20:09:10.039 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:09:10.222 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:09:16.089 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:09:18.522 - Thread: 1 -> GUI Stats: Update 0.0230800555555555, Draw 0.240835055555555 2020-08-06 20:09:27.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:09:27.046 - Thread: 1 -> STATISTICS,30668.5166667,0,0,0.0903492,4.114058,143.2282,1080.648,60.33786,74.80251,5,0,2543.036,13326.05,43251,-43251,62,17.58615,91.74422,0.2743809,6696,37.16964,0,16.66667,6.536708,34.101,100,9053082082,2543.036 2020-08-06 20:09:27.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:09:27.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,426,655,8633,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:09:30.608 - Thread: 1 -> GC Memory: 2544.51 / 2544.51 MB 2020-08-06 20:09:48.523 - Thread: 1 -> GUI Stats: Update 0.0231078333333334, Draw 0.247981722222222 2020-08-06 20:10:00.621 - Thread: 1 -> GC Memory: 2440.47 / 2440.47 MB 2020-08-06 20:10:18.526 - Thread: 1 -> GUI Stats: Update 0.0232680555555555, Draw 0.245807666666667 2020-08-06 20:10:27.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:10:27.063 - Thread: 1 -> STATISTICS,30728.5333334,0,0,0.0903492,4.114058,143.2282,1080.648,58.24659,73.27093,5,0,2439.316,13326.53,43251,-43251,62,17.28419,91.52951,0.2724065,6742,37.11931,0,16.66667,6.415771,33.97512,100,9053082082,2439.316 2020-08-06 20:10:27.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:10:27.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,426,655,8633,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:10:30.622 - Thread: 1 -> GC Memory: 2440.238 / 2440.238 MB 2020-08-06 20:10:48.523 - Thread: 1 -> GUI Stats: Update 0.0227898333333333, Draw 0.249037500000001 2020-08-06 20:11:00.626 - Thread: 1 -> GC Memory: 2440.759 / 2440.759 MB 2020-08-06 20:11:18.524 - Thread: 1 -> GUI Stats: Update 0.0232941111111111, Draw 0.240431722222222 2020-08-06 20:11:27.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:11:27.080 - Thread: 1 -> STATISTICS,30788.55,0,0,0.0903492,4.114058,143.2282,1080.648,61.24152,80.02867,5,0,2440.996,13326.96,43251,-43251,62,17.5766,91.87685,0.2550287,6741,37.15997,0,16.66667,6.531458,34.14141,100,9055291794,2440.996 2020-08-06 20:11:27.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:11:27.080 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,427,655,8635,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:11:30.639 - Thread: 1 -> GC Memory: 2439.615 / 2439.615 MB 2020-08-06 20:11:48.523 - Thread: 1 -> GUI Stats: Update 0.0235570555555555, Draw 0.246654666666667 2020-08-06 20:12:00.642 - Thread: 1 -> GC Memory: 2438.045 / 2438.045 MB 2020-08-06 20:12:18.523 - Thread: 1 -> GUI Stats: Update 0.0234563888888889, Draw 0.241937722222222 2020-08-06 20:12:27.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:12:27.096 - Thread: 1 -> STATISTICS,30848.5666667,0,0,0.0903492,4.114058,143.2282,1080.648,59.91341,76.36934,5,0,2441.379,13326.66,43251,-43251,62,18.26825,91.02109,0.2615615,6727,37.34795,0,16.66667,6.822817,33.99451,100,9053633762,2441.379 2020-08-06 20:12:27.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:12:27.096 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,427,655,8634,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:12:30.655 - Thread: 1 -> GC Memory: 2439.99 / 2439.99 MB 2020-08-06 20:12:48.524 - Thread: 1 -> GUI Stats: Update 0.0227856666666667, Draw 0.234792833333333 2020-08-06 20:13:00.657 - Thread: 1 -> GC Memory: 2440.113 / 2440.113 MB 2020-08-06 20:13:18.525 - Thread: 1 -> GUI Stats: Update 0.0227993333333333, Draw 0.240392666666667 2020-08-06 20:13:27.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:13:27.114 - Thread: 1 -> STATISTICS,30908.5833334,0,0,0.0903492,4.114058,143.2282,1080.648,63.89098,73.82362,5,0,2440.789,13326.55,43251,-43251,63,17.64365,91.68633,0.268539,6720,37.26463,0,16.66667,6.57484,34.16658,100,9056247042,2440.789 2020-08-06 20:13:27.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:13:27.114 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,427,655,8636,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:13:30.675 - Thread: 1 -> GC Memory: 2439.498 / 2439.498 MB 2020-08-06 20:13:32.207 - Thread: 1 -> Autosave initiated 2020-08-06 20:13:32.207 - Thread: 1 -> Character state: True 2020-08-06 20:13:32.207 - Thread: 1 -> IsServer: True 2020-08-06 20:13:32.207 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:13:32.207 - Thread: 1 -> Autosave 2020-08-06 20:13:32.207 - Thread: 1 -> Saving world - START 2020-08-06 20:13:32.208 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:13:32.208 - Thread: 1 -> Before snapshot.: GC Memory: 2,441 B 2020-08-06 20:13:32.605 - Thread: 1 -> After snapshot.: GC Memory: 2,458 B 2020-08-06 20:13:32.606 - Thread: 1 -> Directory cleanup: GC Memory: 2,458 B 2020-08-06 20:13:32.606 - Thread: 1 -> Saving world - END 2020-08-06 20:13:32.632 - Thread: 11 -> Session snapshot save - START 2020-08-06 20:13:32.632 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 20:13:35.135 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:13:36.232 - Thread: 11 -> Session snapshot save - END 2020-08-06 20:13:48.915 - Thread: 1 -> GUI Stats: Update 0.0236729444444444, Draw 0.246515388888889 2020-08-06 20:14:00.682 - Thread: 1 -> GC Memory: 2479.87 / 2479.87 MB 2020-08-06 20:14:18.914 - Thread: 1 -> GUI Stats: Update 0.0226483888888889, Draw 0.243612777777777 2020-08-06 20:14:27.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:14:27.524 - Thread: 1 -> STATISTICS,30968.6,0,0,0.0903492,4.114058,143.2282,1080.648,61.27901,79.51532,5,0,2481.183,13330.92,43251,-43251,64,19.03511,89.65585,0.2858039,6749,37.58194,0,16.66667,7.153765,33.69441,100,9057834994,2481.183 2020-08-06 20:14:27.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:14:27.524 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,429,655,8638,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:14:30.683 - Thread: 1 -> GC Memory: 2482.836 / 2482.836 MB 2020-08-06 20:14:48.916 - Thread: 1 -> GUI Stats: Update 0.0224247777777777, Draw 0.2462475 2020-08-06 20:15:00.701 - Thread: 1 -> GC Memory: 2442.675 / 2442.675 MB 2020-08-06 20:15:18.916 - Thread: 1 -> GUI Stats: Update 0.0224446666666666, Draw 0.243000777777778 2020-08-06 20:15:27.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:15:27.540 - Thread: 1 -> STATISTICS,31028.6166667,0,0,0.0903492,4.114058,143.2282,1080.648,60.82071,79.10233,6,0,2447.593,13330.65,43251,-43251,64,19.23669,89.76617,0.2681717,6765,38.03254,0,16.66667,7.316202,34.14035,100,9058626562,2447.593 2020-08-06 20:15:27.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:15:27.540 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,430,655,8638,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:15:30.719 - Thread: 1 -> GC Memory: 2445.846 / 2445.846 MB 2020-08-06 20:15:37.417 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:15:48.923 - Thread: 1 -> GUI Stats: Update 0.0223165555555555, Draw 0.242382333333334 2020-08-06 20:16:00.734 - Thread: 1 -> GC Memory: 2447.303 / 2447.303 MB 2020-08-06 20:16:18.917 - Thread: 1 -> GUI Stats: Update 0.0227046666666667, Draw 0.243575722222222 2020-08-06 20:16:27.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:16:27.558 - Thread: 1 -> STATISTICS,31088.6333334,0,0,0.0903492,4.114058,143.2282,1080.648,62.26336,78.97098,5,0,2446.52,13327.88,43251,-43251,64,19.16782,90.03652,0.2728022,6715,37.9505,0,16.66667,7.274285,34.16932,100,9056816818,2446.52 2020-08-06 20:16:27.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:16:27.558 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,430,655,8637,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:16:30.734 - Thread: 1 -> GC Memory: 2447.407 / 2447.407 MB 2020-08-06 20:16:48.915 - Thread: 1 -> GUI Stats: Update 0.0225813888888889, Draw 0.242825666666667 2020-08-06 20:17:00.749 - Thread: 1 -> GC Memory: 2441.935 / 2441.935 MB 2020-08-06 20:17:18.916 - Thread: 1 -> GUI Stats: Update 0.0226666111111111, Draw 0.239025 2020-08-06 20:17:27.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:17:27.575 - Thread: 1 -> STATISTICS,31148.65,0,0,0.0903492,4.114058,143.2282,1080.648,60.65992,80.64865,5,0,2440.426,13327.18,43251,-43251,64,19.33663,89.76877,0.265599,6708,37.93934,0,16.66667,7.336191,34.05768,100,9056816818,2440.426 2020-08-06 20:17:27.575 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:17:27.575 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,430,655,8637,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:17:30.750 - Thread: 1 -> GC Memory: 2441.839 / 2441.839 MB 2020-08-06 20:17:48.917 - Thread: 1 -> GUI Stats: Update 0.0224038333333333, Draw 0.243861722222222 2020-08-06 20:18:00.767 - Thread: 1 -> GC Memory: 2448.923 / 2448.923 MB 2020-08-06 20:18:18.918 - Thread: 1 -> GUI Stats: Update 0.0220524444444444, Draw 0.242656944444445 2020-08-06 20:18:27.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:18:27.591 - Thread: 1 -> STATISTICS,31208.6666667,0,0,0.0903492,4.114058,143.2282,1080.648,61.16341,79.45019,6,0,2441.373,13331.79,43251,-43251,64,19.89824,89.29456,0.2751669,6739,38.13573,0,16.66667,7.588341,34.05313,100,9057080674,2441.373 2020-08-06 20:18:27.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:18:27.591 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,430,655,8637,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:18:30.770 - Thread: 1 -> GC Memory: 2441.038 / 2441.038 MB 2020-08-06 20:18:32.218 - Thread: 1 -> Autosave initiated 2020-08-06 20:18:32.219 - Thread: 1 -> Character state: True 2020-08-06 20:18:32.219 - Thread: 1 -> IsServer: True 2020-08-06 20:18:32.219 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:18:32.219 - Thread: 1 -> Autosave 2020-08-06 20:18:32.219 - Thread: 1 -> Saving world - START 2020-08-06 20:18:32.219 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:18:32.219 - Thread: 1 -> Before snapshot.: GC Memory: 2,442 B 2020-08-06 20:18:32.617 - Thread: 1 -> After snapshot.: GC Memory: 2,461 B 2020-08-06 20:18:32.617 - Thread: 1 -> Directory cleanup: GC Memory: 2,461 B 2020-08-06 20:18:32.617 - Thread: 1 -> Saving world - END 2020-08-06 20:18:32.643 - Thread: 11 -> Session snapshot save - START 2020-08-06 20:18:32.643 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 20:18:34.925 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:18:35.956 - Thread: 11 -> Session snapshot save - END 2020-08-06 20:18:47.548 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:18:49.312 - Thread: 1 -> GUI Stats: Update 0.0221918333333333, Draw 0.245015222222222 2020-08-06 20:19:00.777 - Thread: 1 -> GC Memory: 2483.602 / 2483.602 MB 2020-08-06 20:19:19.202 - Thread: 10 -> MyAudio.CreateX3DAudio - Device: Headphones (Arctis 5 Game) - Channel #: 2 - Sample rate: 0 2020-08-06 20:19:19.575 - Thread: 1 -> GUI Stats: Update 0.0223151111111111, Draw 0.244283388888889 2020-08-06 20:19:28.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:19:28.262 - Thread: 1 -> STATISTICS,31268.6833334,0,0,0.0903492,4.114058,143.2282,1080.648,79.14808,136.0257,5,0,2484.948,13333.51,43251,-43251,65,47.0225,95.30376,0.3177541,6632,19.44683,0,16.66667,9.144383,18.53356,100,9060361234,2484.948 2020-08-06 20:19:28.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:19:28.262 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,431,655,8640,4037,0,0,126,5724,0,2331,31,0,88,15,288,72,30,3,1529,806,360,6,50,0 2020-08-06 20:19:29.763 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:19:30.789 - Thread: 1 -> GC Memory: 2489.121 / 2489.121 MB 2020-08-06 20:19:33.763 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:19:39.764 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:19:49.577 - Thread: 1 -> GUI Stats: Update 0.0256326666666666, Draw 0.249142944444444 2020-08-06 20:20:00.806 - Thread: 1 -> GC Memory: 2434.972 / 2434.972 MB 2020-08-06 20:20:19.576 - Thread: 1 -> GUI Stats: Update 0.0267672777777778, Draw 0.297841166666667 2020-08-06 20:20:28.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:20:28.279 - Thread: 1 -> STATISTICS,31328.7,0,0,0.0903492,4.114058,143.2282,1080.648,71.06575,134.6671,5,0,2435.504,13334.32,43251,-43251,65,43.35547,96.15386,0.4589722,6187,19.70502,0,16.66667,8.543201,18.94713,100,9061228754,2435.504 2020-08-06 20:20:28.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:20:28.279 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,433,655,8641,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:20:30.809 - Thread: 1 -> GC Memory: 2436.415 / 2436.415 MB 2020-08-06 20:20:49.571 - Thread: 1 -> GUI Stats: Update 0.0251226666666666, Draw 0.265420833333333 2020-08-06 20:21:00.809 - Thread: 1 -> GC Memory: 2438.518 / 2438.518 MB 2020-08-06 20:21:19.572 - Thread: 1 -> GUI Stats: Update 0.0253730555555556, Draw 0.264026888888889 2020-08-06 20:21:28.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:21:28.295 - Thread: 1 -> STATISTICS,31388.7166667,0,0,0.0903492,4.114058,143.2282,1080.648,71.05168,136.4915,5,0,2436.733,13335.36,43251,-43251,66,42.69763,95.8509,0.4502787,6116,19.73783,0,16.66667,8.427587,18.91889,100,9062164770,2436.733 2020-08-06 20:21:28.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:21:28.295 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,434,655,8642,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:21:30.820 - Thread: 1 -> GC Memory: 2435.946 / 2435.946 MB 2020-08-06 20:21:49.572 - Thread: 1 -> GUI Stats: Update 0.0241557222222222, Draw 0.260222777777778 2020-08-06 20:22:00.825 - Thread: 1 -> GC Memory: 2436.137 / 2436.137 MB 2020-08-06 20:22:19.574 - Thread: 1 -> GUI Stats: Update 0.0226895, Draw 0.262399166666667 2020-08-06 20:22:28.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:22:28.312 - Thread: 1 -> STATISTICS,31448.7333334,0,0,0.0903492,4.114058,143.2282,1080.648,76.22129,132.7137,5,0,2436.549,13335.41,43251,-43251,66,46.62344,96.40752,0.4533451,6169,20.01859,0,16.66667,9.333356,19.29943,100,9062956338,2436.549 2020-08-06 20:22:28.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:22:28.312 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,435,655,8643,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:22:30.826 - Thread: 1 -> GC Memory: 2435.202 / 2435.202 MB 2020-08-06 20:22:49.570 - Thread: 1 -> GUI Stats: Update 0.0209501666666667, Draw 0.262951222222223 2020-08-06 20:23:00.841 - Thread: 1 -> GC Memory: 2436.288 / 2436.288 MB 2020-08-06 20:23:19.575 - Thread: 1 -> GUI Stats: Update 0.0224025555555556, Draw 0.289280555555556 2020-08-06 20:23:28.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:23:28.328 - Thread: 1 -> STATISTICS,31508.75,0,0,0.0903492,4.114058,143.2282,1080.648,69.00539,137.5848,5,0,2435.726,13331.77,43251,-43251,66,43.77171,96.78577,0.4789223,6028,19.18442,0,16.66667,8.397347,18.56779,100,9062956338,2435.726 2020-08-06 20:23:28.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:23:28.328 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,435,655,8643,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:23:30.858 - Thread: 1 -> GC Memory: 2435.219 / 2435.219 MB 2020-08-06 20:23:32.224 - Thread: 1 -> Autosave initiated 2020-08-06 20:23:32.224 - Thread: 1 -> Character state: True 2020-08-06 20:23:32.224 - Thread: 1 -> IsServer: True 2020-08-06 20:23:32.224 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:23:32.224 - Thread: 1 -> Autosave 2020-08-06 20:23:32.224 - Thread: 1 -> Saving world - START 2020-08-06 20:23:32.225 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:23:32.225 - Thread: 1 -> Before snapshot.: GC Memory: 2,434 B 2020-08-06 20:23:32.778 - Thread: 1 -> After snapshot.: GC Memory: 2,501 B 2020-08-06 20:23:32.778 - Thread: 1 -> Directory cleanup: GC Memory: 2,501 B 2020-08-06 20:23:32.778 - Thread: 1 -> Saving world - END 2020-08-06 20:23:32.779 - Thread: 10 -> Session snapshot save - START 2020-08-06 20:23:32.779 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 20:23:35.349 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:23:37.724 - Thread: 10 -> Session snapshot save - END 2020-08-06 20:23:50.127 - Thread: 1 -> GUI Stats: Update 0.0225701666666667, Draw 0.261389444444444 2020-08-06 20:24:00.877 - Thread: 1 -> GC Memory: 2543.604 / 2543.604 MB 2020-08-06 20:24:20.124 - Thread: 1 -> GUI Stats: Update 0.0231303333333333, Draw 0.256493166666667 2020-08-06 20:24:28.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:24:28.896 - Thread: 1 -> STATISTICS,31568.7666667,0,0,0.0903492,4.114058,143.2282,1080.648,73.47375,135.7429,8,0,2553.744,13340.01,43251,-43251,66,43.31669,96.97324,0.4269382,6060,19.16717,0,16.66667,8.302586,18.58703,100,9062956338,2553.744 2020-08-06 20:24:28.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:24:28.896 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,435,655,8643,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:24:30.891 - Thread: 1 -> GC Memory: 2552.219 / 2552.219 MB 2020-08-06 20:24:50.124 - Thread: 1 -> GUI Stats: Update 0.0214111666666667, Draw 0.257250555555555 2020-08-06 20:25:00.913 - Thread: 1 -> GC Memory: 2447.707 / 2447.707 MB 2020-08-06 20:25:03.377 - Thread: 10 -> Entity Space_Wolf is closed. 2020-08-06 20:25:20.128 - Thread: 1 -> GUI Stats: Update 0.0227098888888888, Draw 0.296921166666667 2020-08-06 20:25:28.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:25:28.913 - Thread: 1 -> STATISTICS,31628.7833334,0,0,0.0903492,4.114058,143.2282,1080.648,74.35991,136.7036,7,0,2450.759,13340.95,43251,-43251,66,43.41138,95.45627,0.4779183,5667,20.86687,0,16.66667,9.058599,19.91874,100,9063492674,2450.759 2020-08-06 20:25:28.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:25:28.913 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,436,655,8643,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:25:30.923 - Thread: 1 -> GC Memory: 2448.438 / 2448.438 MB 2020-08-06 20:25:50.128 - Thread: 1 -> GUI Stats: Update 0.0219473888888889, Draw 0.283667777777778 2020-08-06 20:26:00.925 - Thread: 1 -> GC Memory: 2452.056 / 2452.056 MB 2020-08-06 20:26:20.123 - Thread: 1 -> GUI Stats: Update 0.0219544999999999, Draw 0.287982944444445 2020-08-06 20:26:28.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:26:28.930 - Thread: 1 -> STATISTICS,31688.8,0,0,0.0903492,4.114058,143.2282,1080.648,77.13448,137.3851,7,0,2450.763,13335.54,43251,-43251,66,47.26293,94.77997,0.4646918,5798,19.73809,0,16.66667,9.3288,18.70776,100,9063764898,2450.763 2020-08-06 20:26:28.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:26:28.930 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,436,655,8643,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:26:30.928 - Thread: 1 -> GC Memory: 2452.096 / 2452.096 MB 2020-08-06 20:26:50.127 - Thread: 1 -> GUI Stats: Update 0.0217050555555555, Draw 0.271486333333333 2020-08-06 20:27:00.929 - Thread: 1 -> GC Memory: 2443.887 / 2443.887 MB 2020-08-06 20:27:20.125 - Thread: 1 -> GUI Stats: Update 0.0216018888888889, Draw 0.282306333333333 2020-08-06 20:27:28.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:27:28.947 - Thread: 1 -> STATISTICS,31748.8166667,0,0,0.0903492,4.114058,143.2282,1080.648,81.59626,122.0161,7,0,2445.897,13332.32,43251,-43251,65,45.2601,94.46276,0.4365563,6080,20.55328,0,16.66667,9.302436,19.4152,100,9064568514,2445.897 2020-08-06 20:27:28.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:27:28.947 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,437,655,8644,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:27:30.944 - Thread: 1 -> GC Memory: 2444.262 / 2444.262 MB 2020-08-06 20:27:50.125 - Thread: 1 -> GUI Stats: Update 0.0215189999999999, Draw 0.282684944444445 2020-08-06 20:27:53.077 - Thread: 13 -> Entity Space_Wolf is closed. 2020-08-06 20:28:00.957 - Thread: 1 -> GC Memory: 2447.07 / 2447.07 MB 2020-08-06 20:28:20.126 - Thread: 1 -> GUI Stats: Update 0.0219128888888889, Draw 0.335604444444444 2020-08-06 20:28:28.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:28:28.964 - Thread: 1 -> STATISTICS,31808.8333334,0,0,0.0903492,4.114058,143.2282,1080.648,74.18116,138.6898,7,0,2443.369,13335.69,43251,-43251,64,43.14869,97.36715,0.4480745,5791,18.89019,0,16.66667,8.150867,18.39284,100,9064820402,2443.369 2020-08-06 20:28:28.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:28:28.964 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,437,655,8644,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:28:30.959 - Thread: 1 -> GC Memory: 2444.346 / 2444.346 MB 2020-08-06 20:28:32.222 - Thread: 1 -> Autosave initiated 2020-08-06 20:28:32.222 - Thread: 1 -> Character state: True 2020-08-06 20:28:32.222 - Thread: 1 -> IsServer: True 2020-08-06 20:28:32.222 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:28:32.222 - Thread: 1 -> Autosave 2020-08-06 20:28:32.222 - Thread: 1 -> Saving world - START 2020-08-06 20:28:32.223 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:28:32.223 - Thread: 1 -> Before snapshot.: GC Memory: 2,445 B 2020-08-06 20:28:32.662 - Thread: 1 -> After snapshot.: GC Memory: 2,463 B 2020-08-06 20:28:32.662 - Thread: 1 -> Directory cleanup: GC Memory: 2,463 B 2020-08-06 20:28:32.662 - Thread: 1 -> Saving world - END 2020-08-06 20:28:32.709 - Thread: 10 -> Session snapshot save - START 2020-08-06 20:28:32.709 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 20:28:35.245 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:28:36.370 - Thread: 10 -> Session snapshot save - END 2020-08-06 20:28:50.558 - Thread: 1 -> GUI Stats: Update 0.0219215555555555, Draw 0.295550222222222 2020-08-06 20:29:00.975 - Thread: 1 -> GC Memory: 2487.076 / 2487.076 MB 2020-08-06 20:29:20.558 - Thread: 1 -> GUI Stats: Update 0.0217326666666667, Draw 0.299408388888889 2020-08-06 20:29:29.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:29:29.413 - Thread: 1 -> STATISTICS,31868.85,0,0,0.0903492,4.114058,143.2282,1080.648,70.07767,119.5872,9,0,2498.295,13344.1,43251,-43251,63,41.05751,98.13196,0.4304382,5889,18.32146,0,16.66667,7.522334,17.9792,100,9064947938,2498.295 2020-08-06 20:29:29.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:29:29.413 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,437,655,8645,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:29:30.976 - Thread: 1 -> GC Memory: 2497.224 / 2497.224 MB 2020-08-06 20:29:47.156 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:29:50.555 - Thread: 1 -> GUI Stats: Update 0.0222638888888889, Draw 0.310428 2020-08-06 20:30:00.989 - Thread: 1 -> GC Memory: 2454.49 / 2454.49 MB 2020-08-06 20:30:01.174 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:30:20.560 - Thread: 1 -> GUI Stats: Update 0.0226815, Draw 0.323872666666667 2020-08-06 20:30:29.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:30:29.430 - Thread: 1 -> STATISTICS,31928.8666667,0,0,0.0903492,4.114058,143.2282,1080.648,72.42064,126.8074,7,0,2455.42,13335.16,43251,-43251,63,43.93896,96.676,0.4310768,5752,18.90167,0,16.66667,8.305201,18.27338,100,9064947938,2455.42 2020-08-06 20:30:29.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:30:29.430 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,437,655,8645,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:30:30.989 - Thread: 1 -> GC Memory: 2455.408 / 2455.408 MB 2020-08-06 20:30:50.557 - Thread: 1 -> GUI Stats: Update 0.0231309444444445, Draw 0.336144222222222 2020-08-06 20:31:00.990 - Thread: 1 -> GC Memory: 2455.336 / 2455.336 MB 2020-08-06 20:31:20.560 - Thread: 1 -> GUI Stats: Update 0.0231175, Draw 0.344080222222223 2020-08-06 20:31:29.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:31:29.447 - Thread: 1 -> STATISTICS,31988.8833334,0,0,0.0903492,4.114058,143.2282,1080.648,68.95194,131.9373,7,0,2455.804,13338.45,43251,-43251,63,42.30826,96.96538,0.4192392,5806,19.16267,0,16.66667,8.10739,18.58115,100,9064947938,2455.804 2020-08-06 20:31:29.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:31:29.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,437,655,8645,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:31:30.991 - Thread: 1 -> GC Memory: 2455.672 / 2455.672 MB 2020-08-06 20:31:50.556 - Thread: 1 -> GUI Stats: Update 0.0236978888888889, Draw 0.355172777777778 2020-08-06 20:32:00.992 - Thread: 1 -> GC Memory: 2441.591 / 2441.591 MB 2020-08-06 20:32:20.556 - Thread: 1 -> GUI Stats: Update 0.0233943333333333, Draw 0.348305111111112 2020-08-06 20:32:29.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:32:29.463 - Thread: 1 -> STATISTICS,32048.9,0,0,0.0903492,4.114058,143.2282,1080.648,61.63095,132.252,7,0,2443.957,13335.24,43251,-43251,63,37.94543,97.82207,0.419599,5951,18.32947,0,16.66667,6.955197,17.93027,100,9065220930,2443.957 2020-08-06 20:32:29.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:32:29.463 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,437,655,8645,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:32:31.009 - Thread: 1 -> GC Memory: 2444.672 / 2444.672 MB 2020-08-06 20:32:50.555 - Thread: 1 -> GUI Stats: Update 0.0223927777777777, Draw 0.303252833333334 2020-08-06 20:33:01.024 - Thread: 1 -> GC Memory: 2443.746 / 2443.746 MB 2020-08-06 20:33:20.557 - Thread: 1 -> GUI Stats: Update 0.0222849444444444, Draw 0.296739777777778 2020-08-06 20:33:29.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:33:29.480 - Thread: 1 -> STATISTICS,32108.9166667,0,0,0.0903492,4.114058,143.2282,1080.648,63.45471,132.1062,7,0,2443.935,13338.65,43251,-43251,63,37.59948,97.85644,0.3738748,6010,18.33812,0,16.66667,6.895039,17.94503,100,9065220930,2443.935 2020-08-06 20:33:29.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:33:29.480 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,437,655,8645,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:33:31.041 - Thread: 1 -> GC Memory: 2444.733 / 2444.733 MB 2020-08-06 20:33:32.222 - Thread: 1 -> Autosave initiated 2020-08-06 20:33:32.222 - Thread: 1 -> Character state: True 2020-08-06 20:33:32.222 - Thread: 1 -> IsServer: True 2020-08-06 20:33:32.222 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:33:32.222 - Thread: 1 -> Autosave 2020-08-06 20:33:32.222 - Thread: 1 -> Saving world - START 2020-08-06 20:33:32.223 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:33:32.223 - Thread: 1 -> Before snapshot.: GC Memory: 2,443 B 2020-08-06 20:33:32.654 - Thread: 1 -> After snapshot.: GC Memory: 2,462 B 2020-08-06 20:33:32.654 - Thread: 1 -> Directory cleanup: GC Memory: 2,462 B 2020-08-06 20:33:32.654 - Thread: 1 -> Saving world - END 2020-08-06 20:33:32.687 - Thread: 10 -> Session snapshot save - START 2020-08-06 20:33:32.687 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 20:33:35.212 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:33:36.321 - Thread: 10 -> Session snapshot save - END 2020-08-06 20:33:43.258 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:33:47.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:33:50.982 - Thread: 1 -> GUI Stats: Update 0.032054, Draw 0.259343333333333 2020-08-06 20:33:53.274 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:34:01.052 - Thread: 1 -> GC Memory: 2491.184 / 2491.184 MB 2020-08-06 20:34:20.983 - Thread: 1 -> GUI Stats: Update 0.0245227777777778, Draw 0.250028666666667 2020-08-06 20:34:29.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:34:29.931 - Thread: 1 -> STATISTICS,32168.9333334,0,0,0.0903492,4.114058,143.2282,1080.648,74.62404,123.9493,10,0,2496.893,13343.88,43251,-43251,63,43.98071,96.99963,0.4151369,6010,18.60906,0,16.66667,8.184399,18.05072,100,9069091922,2496.893 2020-08-06 20:34:29.931 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:34:29.931 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,441,655,8648,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:34:31.069 - Thread: 1 -> GC Memory: 2497.701 / 2497.701 MB 2020-08-06 20:34:50.984 - Thread: 1 -> GUI Stats: Update 0.0244732777777778, Draw 0.244737222222222 2020-08-06 20:34:51.533 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:35:01.069 - Thread: 1 -> GC Memory: 2447.168 / 2447.168 MB 2020-08-06 20:35:20.983 - Thread: 1 -> GUI Stats: Update 0.0247476666666666, Draw 0.255922166666667 2020-08-06 20:35:29.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:35:29.939 - Thread: 1 -> STATISTICS,32228.95,0,0,0.0903492,4.114058,143.2282,1080.648,72.26777,138.8896,9,0,2446.62,13346.47,43251,-43251,63,42.48251,97.43474,0.4046372,6039,18.60614,0,16.66667,7.904354,18.12884,100,9069091922,2446.62 2020-08-06 20:35:29.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:35:29.939 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,441,655,8648,4035,0,0,124,5722,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:35:31.086 - Thread: 1 -> GC Memory: 2445.835 / 2445.835 MB 2020-08-06 20:35:50.983 - Thread: 1 -> GUI Stats: Update 0.0237715555555555, Draw 0.2461865 2020-08-06 20:36:01.096 - Thread: 1 -> GC Memory: 2449.476 / 2449.476 MB 2020-08-06 20:36:21.004 - Thread: 1 -> GUI Stats: Update 0.0746847222222223, Draw 0.294949055555556 2020-08-06 20:36:29.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:36:29.966 - Thread: 1 -> STATISTICS,32288.9666667,0,0,0.0903492,4.114058,143.2282,1080.648,97.82907,128.1001,9,0,2451.219,13414.83,43251,-43251,62,47.83185,91.83202,0.5365695,5547,20.28186,1,16.66667,9.70119,18.62525,100,9087739922,2451.219 2020-08-06 20:36:29.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:36:29.966 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,441,655,8666,4053,0,0,142,5740,0,2331,31,0,88,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:36:31.110 - Thread: 1 -> GC Memory: 2452.865 / 2452.865 MB 2020-08-06 20:36:51.121 - Thread: 1 -> GUI Stats: Update 0.204822055555556, Draw 0.384833444444444 2020-08-06 20:37:01.121 - Thread: 1 -> GC Memory: 2454.442 / 2454.442 MB 2020-08-06 20:37:05.731 - Thread: 1 -> Player character died. Id : 76561198094767414 2020-08-06 20:37:08.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:37:08.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:37:13.250 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:37:21.158 - Thread: 1 -> GUI Stats: Update 0.244793833333333, Draw 0.425491 2020-08-06 20:37:27.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:37:27.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:37:30.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:37:30.150 - Thread: 1 -> STATISTICS,32348.9833334,0,0,0.0903492,4.114058,143.2282,1080.648,93.35015,115.7381,7,0,2456.862,13422.56,43251,-43251,62,46.16614,91.17502,0.8192057,5442,20.57426,0,16.66667,9.498342,18.75858,100,9068419092,2456.862 2020-08-06 20:37:30.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:37:30.150 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,441,655,8648,4035,0,0,124,5724,0,2331,31,0,86,15,288,73,30,3,1529,807,360,6,50,0 2020-08-06 20:37:31.127 - Thread: 1 -> GC Memory: 2458.82 / 2458.82 MB 2020-08-06 20:37:51.285 - Thread: 1 -> GUI Stats: Update 0.221801166666667, Draw 0.433486 2020-08-06 20:38:01.132 - Thread: 1 -> GC Memory: 2493.252 / 2493.252 MB 2020-08-06 20:38:21.570 - Thread: 1 -> GUI Stats: Update 0.225967722222222, Draw 0.428345333333333 2020-08-06 20:38:28.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 20:38:28.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 20:38:28.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-08-06 20:38:28.218 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-08-06 20:38:30.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:38:30.630 - Thread: 1 -> STATISTICS,32409,0,0,0.0903492,4.114058,143.2282,1080.648,74.04397,82.31987,7,0,2452.74,13386.36,43222,-43222,61,28.02893,91.05208,0.8606808,5411,16.67002,0,16.66667,4.672427,15.1784,100,9050982486,2452.74 2020-08-06 20:38:30.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:38:30.630 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,441,655,8631,4022,0,0,126,5708,0,2331,15,0,85,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:38:31.137 - Thread: 1 -> GC Memory: 2452.285 / 2452.285 MB 2020-08-06 20:38:32.245 - Thread: 1 -> Autosave initiated 2020-08-06 20:38:32.245 - Thread: 1 -> Character state: True 2020-08-06 20:38:32.245 - Thread: 1 -> IsServer: True 2020-08-06 20:38:32.245 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:38:32.245 - Thread: 1 -> Autosave 2020-08-06 20:38:32.245 - Thread: 1 -> Saving world - START 2020-08-06 20:38:32.246 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:38:32.246 - Thread: 1 -> Before snapshot.: GC Memory: 2,450 B 2020-08-06 20:38:32.847 - Thread: 1 -> After snapshot.: GC Memory: 2,517 B 2020-08-06 20:38:32.848 - Thread: 1 -> Directory cleanup: GC Memory: 2,517 B 2020-08-06 20:38:32.848 - Thread: 1 -> Saving world - END 2020-08-06 20:38:32.848 - Thread: 11 -> Session snapshot save - START 2020-08-06 20:38:32.849 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 20:38:33.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:38:33.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:38:36.579 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:38:40.597 - Thread: 11 -> Session snapshot save - END 2020-08-06 20:38:52.313 - Thread: 1 -> GUI Stats: Update 0.246310833333333, Draw 0.764713666666668 2020-08-06 20:39:01.139 - Thread: 1 -> GC Memory: 2563.052 / 2563.052 MB 2020-08-06 20:39:24.138 - Thread: 1 -> GUI Stats: Update 0.139442944444444, Draw 1.44212594444444 2020-08-06 20:39:31.151 - Thread: 1 -> GC Memory: 2566.529 / 2566.529 MB 2020-08-06 20:39:33.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:39:33.260 - Thread: 1 -> STATISTICS,32469.0166667,0,0,0.0903492,4.114058,143.2282,1080.648,101.6391,128.8976,7,0,2562.492,13437.05,43223,-43223,62,53.45235,89.22179,0.8442965,5354,16.96379,1,16.66667,9.067548,15.1354,100,9051320198,2562.492 2020-08-06 20:39:33.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:39:33.261 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,441,655,8632,4022,0,0,126,5709,0,2331,15,0,85,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:39:54.224 - Thread: 1 -> GUI Stats: Update 0.274032222222222, Draw 0.468110722222222 2020-08-06 20:39:54.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:39:54.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:40:01.153 - Thread: 1 -> GC Memory: 2458.41 / 2458.41 MB 2020-08-06 20:40:24.224 - Thread: 1 -> GUI Stats: Update 0.231063666666667, Draw 0.4118185 2020-08-06 20:40:31.164 - Thread: 1 -> GC Memory: 2462.6 / 2462.6 MB 2020-08-06 20:40:33.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:40:33.352 - Thread: 1 -> STATISTICS,32529.0333334,0,0,0.0903492,4.114058,143.2282,1080.648,99.97128,137.4931,7,0,2462.338,13421.8,43255,-43255,63,58.77054,89.98601,0.854423,5437,18.02091,1,16.66667,10.59099,16.2163,100,9082809726,2462.338 2020-08-06 20:40:33.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:40:33.352 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,441,655,8662,4051,0,0,140,5739,0,2331,31,0,85,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:40:37.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:40:37.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:40:52.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:40:52.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:40:54.498 - Thread: 1 -> GUI Stats: Update 0.250911, Draw 0.4109865 2020-08-06 20:41:01.166 - Thread: 1 -> GC Memory: 2464.639 / 2464.639 MB 2020-08-06 20:41:25.087 - Thread: 1 -> GUI Stats: Update 0.247287833333333, Draw 0.495663222222223 2020-08-06 20:41:31.176 - Thread: 1 -> GC Memory: 2482.037 / 2482.037 MB 2020-08-06 20:41:34.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:41:34.156 - Thread: 1 -> STATISTICS,32589.05,0,0,0.0903492,4.114058,143.2282,1080.648,96.87928,133.2668,9,0,2482.244,13384.78,43264,-43264,63,53.50988,86.56897,0.8837841,5500,17.76764,1,16.66667,9.507444,15.38127,100,9051600126,2482.244 2020-08-06 20:41:34.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:41:34.156 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,441,655,8632,4022,0,0,126,5709,0,2331,15,0,85,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:41:45.409 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:41:55.287 - Thread: 1 -> GUI Stats: Update 0.216621833333333, Draw 0.453426333333334 2020-08-06 20:41:59.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:41:59.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:42:01.177 - Thread: 1 -> GC Memory: 2467.228 / 2467.228 MB 2020-08-06 20:42:25.513 - Thread: 1 -> GUI Stats: Update 0.269077111111111, Draw 0.499003277777777 2020-08-06 20:42:29.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:42:29.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:42:31.182 - Thread: 1 -> GC Memory: 2470.06 / 2470.06 MB 2020-08-06 20:42:34.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:42:34.632 - Thread: 1 -> STATISTICS,32649.0666667,0,0,0.0903492,4.114058,143.2282,1080.648,99.22582,115.634,8,0,2473.255,13404.69,43276,-43276,63,51.73245,90.75243,0.8782445,5494,16.93346,1,16.66667,8.760097,15.36753,100,9053621310,2473.255 2020-08-06 20:42:34.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:42:34.632 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1688,441,655,8634,4022,0,0,126,5710,0,2331,15,0,85,15,288,74,30,3,1529,807,360,6,50,0 2020-08-06 20:42:55.512 - Thread: 1 -> GUI Stats: Update 0.225466277777777, Draw 0.4409135 2020-08-06 20:43:01.194 - Thread: 1 -> GC Memory: 2484.868 / 2484.868 MB 2020-08-06 20:43:20.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:43:20.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:43:25.512 - Thread: 1 -> GUI Stats: Update 0.228076722222222, Draw 0.449571499999999 2020-08-06 20:43:31.195 - Thread: 1 -> GC Memory: 2457.991 / 2457.991 MB 2020-08-06 20:43:32.258 - Thread: 1 -> Autosave initiated 2020-08-06 20:43:32.258 - Thread: 1 -> Character state: True 2020-08-06 20:43:32.258 - Thread: 1 -> IsServer: True 2020-08-06 20:43:32.258 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-08-06 20:43:32.258 - Thread: 1 -> Autosave 2020-08-06 20:43:32.258 - Thread: 1 -> Saving world - START 2020-08-06 20:43:32.259 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:43:32.259 - Thread: 1 -> Before snapshot.: GC Memory: 2,459 B 2020-08-06 20:43:33.016 - Thread: 1 -> After snapshot.: GC Memory: 2,524 B 2020-08-06 20:43:33.016 - Thread: 1 -> Directory cleanup: GC Memory: 2,524 B 2020-08-06 20:43:33.016 - Thread: 1 -> Saving world - END 2020-08-06 20:43:33.016 - Thread: 10 -> Session snapshot save - START 2020-08-06 20:43:33.017 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 20:43:36.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:43:36.008 - Thread: 1 -> STATISTICS,32709.0833334,0,0,0.0903492,4.114058,143.2282,1080.648,106.8341,138.1472,10,0,2527.544,13414.29,43276,-43276,63,52.45273,86.71867,0.8635453,5544,17.49272,1,16.66667,9.175407,15.16945,100,9069536542,2527.544 2020-08-06 20:43:36.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:43:36.008 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,442,655,8649,4037,0,0,126,5725,0,2331,31,0,85,15,288,73,30,3,1529,807,360,6,50,0 2020-08-06 20:43:37.445 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:43:41.545 - Thread: 10 -> Session snapshot save - END 2020-08-06 20:43:57.462 - Thread: 1 -> GUI Stats: Update 0.220005888888889, Draw 0.483058611111111 2020-08-06 20:44:00.494 - Thread: 12 -> Entity Space_Wolf is closed. 2020-08-06 20:44:01.205 - Thread: 1 -> GC Memory: 2577.71 / 2577.71 MB 2020-08-06 20:44:05.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:44:05.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:44:27.746 - Thread: 1 -> GUI Stats: Update 0.218025444444445, Draw 0.458814833333334 2020-08-06 20:44:31.214 - Thread: 1 -> GC Memory: 2601.975 / 2601.975 MB 2020-08-06 20:44:36.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:44:36.795 - Thread: 1 -> STATISTICS,32769.1,0,0,0.0903492,4.114058,143.2282,1080.648,94.04474,109.0867,9,0,2603.084,13419.14,43276,-43276,66,50.68442,87.96165,0.8803139,5558,22.22416,1,16.66667,11.26419,19.54874,100,9053877918,2603.084 2020-08-06 20:44:36.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:44:36.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,443,655,8634,4022,0,0,126,5709,0,2331,15,0,85,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:44:57.954 - Thread: 1 -> GUI Stats: Update 0.235536166666667, Draw 0.468313499999999 2020-08-06 20:45:01.222 - Thread: 1 -> GC Memory: 2605.83 / 2605.83 MB 2020-08-06 20:45:09.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:45:09.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:45:28.297 - Thread: 1 -> GUI Stats: Update 0.216958444444444, Draw 0.427958611111111 2020-08-06 20:45:31.224 - Thread: 1 -> GC Memory: 2470.417 / 2470.417 MB 2020-08-06 20:45:37.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:45:37.797 - Thread: 1 -> STATISTICS,32829.1166667,0,0,0.0903492,4.114058,143.2282,1080.648,106.6365,123.7239,9,0,2470.002,13400.23,43271,-43271,66,45.12234,90.86847,0.8905652,5558,23.34241,1,16.66667,10.53264,21.21089,100,9070237198,2470.002 2020-08-06 20:45:37.797 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:45:37.797 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1686,445,655,8650,4035,0,0,124,5722,0,2331,31,0,85,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:45:59.184 - Thread: 1 -> GUI Stats: Update 0.154177222222222, Draw 0.488053833333333 2020-08-06 20:46:01.236 - Thread: 1 -> GC Memory: 2475.691 / 2475.691 MB 2020-08-06 20:46:18.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:46:18.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:46:20.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:46:20.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:46:29.459 - Thread: 1 -> GUI Stats: Update 0.176410277777778, Draw 0.499189111111111 2020-08-06 20:46:31.238 - Thread: 1 -> GC Memory: 2491.088 / 2491.088 MB 2020-08-06 20:46:38.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:46:38.597 - Thread: 1 -> STATISTICS,32889.1333334,0,0,0.0903492,4.114058,143.2282,1080.648,100.0732,125.4481,10,0,2498.635,13390.22,43271,-43271,66,51.78829,88.79255,0.8551847,5510,16.66893,1,16.66667,8.632553,14.80077,100,9059235508,2498.635 2020-08-06 20:46:38.597 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:46:38.597 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,445,655,8639,4022,0,0,126,5709,0,2331,15,0,87,15,288,72,30,3,1529,807,360,6,50,0 2020-08-06 20:46:52.112 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:46:56.345 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:47:00.306 - Thread: 1 -> GUI Stats: Update 0.204179055555556, Draw 0.452755277777777 2020-08-06 20:47:01.254 - Thread: 1 -> GC Memory: 2460.304 / 2460.304 MB 2020-08-06 20:47:03.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-08-06 20:47:08.899 - Thread: 11 -> Entity Space_Wolf is closed. 2020-08-06 20:47:31.272 - Thread: 1 -> GC Memory: 2468.102 / 2468.102 MB 2020-08-06 20:47:33.715 - Thread: 1 -> GUI Stats: Update 0.219453111111111, Draw 0.507375722222222 2020-08-06 20:47:40.359 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 20:47:40.360 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 20:47:40.386 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 20:47:42.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:42.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:42.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-08-06 20:47:42.968 - Thread: 1 -> STATISTICS,32949.15,0,0,0.0903492,4.114058,143.2282,1080.648,88.78661,123.9087,9,0,2468.889,13412.95,43271,-43271,67,45.46057,91.97022,0.9238415,5439,18.62013,0,16.66667,8.464816,17.12497,100,9080417116,2468.889 2020-08-06 20:47:42.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-08-06 20:47:42.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,901,36,1484,1687,449,655,8659,4035,0,0,124,5723,0,2331,31,0,89,15,288,73,30,3,1529,807,360,6,50,0 2020-08-06 20:47:44.601 - Thread: 1 -> Saving world - START 2020-08-06 20:47:44.601 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:47:44.601 - Thread: 1 -> Before snapshot.: GC Memory: 2,469 B 2020-08-06 20:47:45.319 - Thread: 1 -> After snapshot.: GC Memory: 2,536 B 2020-08-06 20:47:45.319 - Thread: 1 -> Directory cleanup: GC Memory: 2,536 B 2020-08-06 20:47:45.319 - Thread: 1 -> Saving world - END 2020-08-06 20:47:45.320 - Thread: 10 -> Session snapshot save - START 2020-08-06 20:47:45.320 - Thread: 10 -> Checking file access for files in target dir. 2020-08-06 20:47:45.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:45.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:46.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:46.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:49.219 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:47:49.313 - Thread: 1 -> Saving world - START 2020-08-06 20:47:49.314 - Thread: 1 -> Making world state snapshot. 2020-08-06 20:47:49.314 - Thread: 1 -> Before snapshot.: GC Memory: 2,556 B 2020-08-06 20:47:50.205 - Thread: 1 -> After snapshot.: GC Memory: 2,640 B 2020-08-06 20:47:50.205 - Thread: 1 -> Directory cleanup: GC Memory: 2,640 B 2020-08-06 20:47:50.205 - Thread: 1 -> Saving world - END 2020-08-06 20:47:50.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:50.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:50.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:50.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:50.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:50.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:50.319 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-08-06 20:47:50.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:47:50.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:47:50.934 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-08-06 20:47:50.935 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-08-06 20:47:50.935 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-08-06 20:47:52.603 - Thread: 10 -> Session snapshot save - END 2020-08-06 20:47:52.605 - Thread: 11 -> Session snapshot save - START 2020-08-06 20:47:52.606 - Thread: 11 -> Checking file access for files in target dir. 2020-08-06 20:47:55.745 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Nico\AppData\Roaming\SpaceEngineers\Saves\76561198094767414\Ciber 1\.new\Sandbox_config.sbc 2020-08-06 20:47:58.293 - Thread: 11 -> Session snapshot save - END 2020-08-06 20:47:58.297 - Thread: 1 -> Used namespaces in scripts: 2020-08-06 20:47:58.305 - Thread: 1 -> MySession::Unload START 2020-08-06 20:47:58.306 - Thread: 1 -> AutoSaveInMinutes: 5 2020-08-06 20:47:58.306 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-08-06 20:47:58.306 - Thread: 1 -> IsServer: True 2020-08-06 20:47:58.306 - Thread: 1 -> MyAudio.UnloadData - START 2020-08-06 20:47:58.313 - Thread: 1 -> MyAudio.UnloadData - END 2020-08-06 20:47:58.313 - Thread: 1 -> MyAudio.LoadData - START 2020-08-06 20:47:58.363 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Arctis 5 Game) - Channel #: 2 - Sample rate: 48000 2020-08-06 20:47:59.223 - Thread: 1 -> MyAudio.LoadData - END 2020-08-06 20:47:59.225 - Thread: 1 -> MyConfig.Save() - START 2020-08-06 20:47:59.226 - Thread: 1 -> Path: C:\Users\Nico\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-08-06 20:47:59.239 - Thread: 1 -> MyConfig.Save() - END 2020-08-06 20:47:59.247 - Thread: 1 -> Unloading Procedural World Generator 2020-08-06 20:48:01.015 - Thread: 1 -> Info: MyLights Unloading data. 2020-08-06 20:48:01.033 - Thread: 1 -> Network readers disposed 2020-08-06 20:48:01.038 - Thread: 1 -> Network readers disposed 2020-08-06 20:48:01.039 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-08-06 20:48:01.381 - Thread: 1 -> Loading sound definitions 2020-08-06 20:48:02.089 - Thread: 1 -> Loading OffensiveWords definitions 2020-08-06 20:48:02.089 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-08-06 20:48:02.089 - Thread: 1 -> Loading shadow textures definitions 2020-08-06 20:48:02.089 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-08-06 20:48:02.089 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-08-06 20:48:03.267 - Thread: 1 -> MySession::Unload END 2020-08-06 20:48:06.453 - Thread: 1 -> Application closed by user 2020-08-06 20:48:06.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:48:06.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:48:06.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:48:06.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:48:06.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-08-06 20:48:06.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-08-06 20:48:06.487 - Thread: 1 -> Exiting.. 2020-08-06 20:48:06.496 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-08-06 20:48:06.498 - Thread: 1 -> MyAudio.UnloadData - START 2020-08-06 20:48:06.504 - Thread: 1 -> MyAudio.UnloadData - END 2020-08-06 20:48:06.507 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-08-06 20:48:06.679 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 218832080 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 235610384 computed total 235610384 reported total Heap usage: 878592 ( 0%) unused in thread local freelists 134985440 (61%) unused in main heap 82968048 (37%) used in main heap ------- 218832080 allocated by heap Peak usage: 207747392 (39%) peak heap used (versus current) 1040320 ( 6%) peak solver used (versus available) 2020-08-06 20:48:07.801 - Thread: 25 -> External debugger: interrupted. 2020-08-06 20:48:07.802 - Thread: 1 -> Steam closed 2020-08-06 20:48:07.839 - Thread: 1 -> Log Closed