2020-07-24 19:26:03.815 - Thread: 1 -> Log Started 2020-07-24 19:26:03.816 - Thread: 1 -> Timezone (local - UTC): -5h 2020-07-24 19:26:03.816 - Thread: 1 -> App Version: 01_195_024 2020-07-24 19:26:03.821 - Thread: 1 -> Steam build: Always true 2020-07-24 19:26:03.822 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-07-24 19:26:03.822 - Thread: 1 -> Environment.ProcessorCount: 8 2020-07-24 19:26:03.885 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-07-24 19:26:03.885 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-07-24 19:26:03.885 - Thread: 1 -> Environment.Is64BitProcess: True 2020-07-24 19:26:03.885 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-07-24 19:26:03.885 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4180.0 2020-07-24 19:26:03.885 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-07-24 19:26:03.891 - Thread: 1 -> CPU Info: AMD FX(tm)-8350 Eight-Core Processor 2020-07-24 19:26:03.891 - Thread: 1 -> IntPtr.Size: 8 2020-07-24 19:26:03.891 - Thread: 1 -> Default Culture: 2020-07-24 19:26:03.891 - Thread: 1 -> Default UI Culture: 2020-07-24 19:26:03.891 - Thread: 1 -> MyConfig.Load() - START 2020-07-24 19:26:03.895 - Thread: 1 -> Path: C:\Users\joshc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-07-24 19:26:04.124 - Thread: 1 -> NewNewGameScreen: False 2020-07-24 19:26:04.124 - Thread: 1 -> EnableDamageEffects: False 2020-07-24 19:26:04.124 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-07-24 19:26:04.124 - Thread: 1 -> EnableReverb: False 2020-07-24 19:26:04.124 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-07-24 19:26:04.124 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-07-24 19:26:04.124 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-07-24 19:26:04.124 - Thread: 1 -> FirstTimeRun: False 2020-07-24 19:26:04.124 - Thread: 1 -> ExperimentalMode: True 2020-07-24 19:26:04.124 - Thread: 1 -> VideoAdapter: 0 2020-07-24 19:26:04.124 - Thread: 1 -> ScreenWidth: 2560 2020-07-24 19:26:04.124 - Thread: 1 -> ScreenHeight: 1440 2020-07-24 19:26:04.124 - Thread: 1 -> RefreshRate: 23971 2020-07-24 19:26:04.124 - Thread: 1 -> WindowMode: 1 2020-07-24 19:26:04.124 - Thread: 1 -> VerticalSync: 0 2020-07-24 19:26:04.124 - Thread: 1 -> FieldOfView: 70 2020-07-24 19:26:04.124 - Thread: 1 -> PostProcessingEnabled: True 2020-07-24 19:26:04.124 - Thread: 1 -> FlaresIntensity: 1 2020-07-24 19:26:04.124 - Thread: 1 -> TreeViewDistance: 500 2020-07-24 19:26:04.124 - Thread: 1 -> GrassDensity: 0 2020-07-24 19:26:04.124 - Thread: 1 -> GrassDrawDistance: 49 2020-07-24 19:26:04.124 - Thread: 1 -> AntialiasingMode: 0 2020-07-24 19:26:04.124 - Thread: 1 -> ShadowMapResolution: 0 2020-07-24 19:26:04.124 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-07-24 19:26:04.124 - Thread: 1 -> TextureQuality: 0 2020-07-24 19:26:04.124 - Thread: 1 -> AnisotropicFiltering: 0 2020-07-24 19:26:04.124 - Thread: 1 -> ModelQuality: 0 2020-07-24 19:26:04.124 - Thread: 1 -> VoxelQuality: 0 2020-07-24 19:26:04.124 - Thread: 1 -> ShaderQuality: 1 2020-07-24 19:26:04.124 - Thread: 1 -> LowMemSwitchToLow: 0 2020-07-24 19:26:04.124 - Thread: 1 -> FirstVTTimeRun: False 2020-07-24 19:26:04.124 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-07-24 19:26:04.124 - Thread: 1 -> GDPRConsent: True 2020-07-24 19:26:04.124 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-07-24 19:26:04.124 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-07-24 19:26:04.124 - Thread: 1 -> FirstTimeTutorials: True 2020-07-24 19:26:04.124 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-07-24 19:26:04.124 - Thread: 1 -> ShowCrosshair2: 0 2020-07-24 19:26:04.124 - Thread: 1 -> EnableTrading: True 2020-07-24 19:26:04.124 - Thread: 1 -> EnableSteamCloud: False 2020-07-24 19:26:04.124 - Thread: 1 -> UiTransparency: 1 2020-07-24 19:26:04.124 - Thread: 1 -> UiBkTransparency: 0.8 2020-07-24 19:26:04.124 - Thread: 1 -> HUDBkTransparency: 0.6 2020-07-24 19:26:04.124 - Thread: 1 -> AreaInteraction: True 2020-07-24 19:26:04.124 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-07-24 19:26:04.124 - Thread: 1 -> ControlsHints: True 2020-07-24 19:26:04.124 - Thread: 1 -> GoodBotHints: True 2020-07-24 19:26:04.124 - Thread: 1 -> RotationHints: True 2020-07-24 19:26:04.124 - Thread: 1 -> HudState: 1 2020-07-24 19:26:04.124 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-07-24 19:26:04.124 - Thread: 1 -> MutedPlayers: 2020-07-24 19:26:04.124 - Thread: 1 -> GameVolume: 0.1371515 2020-07-24 19:26:04.124 - Thread: 1 -> Music_Volume: 0.1309107 2020-07-24 19:26:04.124 - Thread: 1 -> VoiceChatVolume: 0.1392317 2020-07-24 19:26:04.124 - Thread: 1 -> HudWarnings: True 2020-07-24 19:26:04.124 - Thread: 1 -> VoiceChat: False 2020-07-24 19:26:04.124 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2020-07-24 19:26:04.125 - Thread: 1 -> EnableDynamicMusic: True 2020-07-24 19:26:04.125 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2020-07-24 19:26:04.125 - Thread: 1 -> EnableDoppler: True 2020-07-24 19:26:04.126 - Thread: 1 -> MyConfig.Load() - END 2020-07-24 19:26:04.856 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-07-24 19:26:05.098 - Thread: 1 -> Found processor count: 8 2020-07-24 19:26:05.098 - Thread: 1 -> Using processor count: 8 2020-07-24 19:26:05.331 - Thread: 1 -> All detected adapters: 2020-07-24 19:26:05.354 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=695744578, DeviceID=5058 2020-07-24 19:26:05.354 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-07-24 19:26:05.991 - Thread: 1 -> AdapterInfo = { 2020-07-24 19:26:05.992 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-07-24 19:26:05.992 - Thread: 1 -> Description = dev id: 5058, mem: 4133879808, shared mem: 8571123712, Luid: 36697, rev: 161, subsys id: 695744578, vendor id: 4318, feature_level 11.1: True 2020-07-24 19:26:05.992 - Thread: 1 -> Driver version = 27.21.14.5148 2020-07-24 19:26:05.992 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-07-24 19:26:05.992 - Thread: 1 -> DriverUpdateNecessary = False 2020-07-24 19:26:05.992 - Thread: 1 -> AftermathSupported = False 2020-07-24 19:26:05.992 - Thread: 1 -> Adapter id = 0 2020-07-24 19:26:05.992 - Thread: 1 -> Supported = True 2020-07-24 19:26:05.992 - Thread: 1 -> RAM = 4133879808 2020-07-24 19:26:05.992 - Thread: 1 -> Priority = 2 2020-07-24 19:26:05.992 - Thread: 1 -> Multithreaded rendering supported = True 2020-07-24 19:26:05.992 - Thread: 1 -> Output is attached = True 2020-07-24 19:26:05.992 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-07-24 19:26:05.992 - Thread: 1 -> Display modes = { 2020-07-24 19:26:05.993 - Thread: 1 -> DXGIOutput id = 0 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 640x480@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x480@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 720x576@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@119.998Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 800x600@144.003Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@23.971Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@59.951Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@84.983Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@99.946Hz 2020-07-24 19:26:05.993 - Thread: 1 -> 1024x768@119.998Hz 2020-07-24 19:26:05.993 - 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Thread: 1 -> 1280x768@119.998Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x768@144.003Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x768@144.003Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@23.971Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@23.971Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@59.951Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@59.951Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@84.983Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@84.983Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@99.946Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@99.946Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@119.998Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@119.998Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@144.003Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x800@144.003Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@23.971Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@23.971Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@59.951Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@59.951Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@84.983Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@84.983Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@99.946Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@99.946Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@119.998Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@119.998Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@144.003Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x960@144.003Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@23.971Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@23.971Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@59.951Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@59.951Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@84.983Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@84.983Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@99.946Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@99.946Hz 2020-07-24 19:26:05.994 - Thread: 1 -> 1280x1024@119.998Hz 2020-07-24 19:26:05.994 - 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Thread: 1 -> 1366x768@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1366x768@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x900@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1024@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1600x1200@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1680x1050@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@84.983Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@99.946Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@119.998Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1080@144.003Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1200@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1200@23.971Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1200@59.951Hz 2020-07-24 19:26:05.995 - Thread: 1 -> 1920x1200@59.951Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@84.983Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@84.983Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@99.946Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@99.946Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@119.998Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@119.998Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@144.003Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1200@144.003Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@23.971Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@23.971Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@59.951Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@59.951Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@84.983Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@84.983Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@99.946Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@99.946Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@119.998Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@119.998Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@144.003Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 1920x1440@144.003Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 2560x1440@23.971Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 2560x1440@59.951Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 2560x1440@84.983Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 2560x1440@99.946Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 2560x1440@119.998Hz 2020-07-24 19:26:05.996 - Thread: 1 -> 2560x1440@144.003Hz 2020-07-24 19:26:05.996 - Thread: 1 -> } 2020-07-24 19:26:05.996 - Thread: 1 -> } 2020-07-24 19:26:05.996 - Thread: 1 -> AdapterInfo = { 2020-07-24 19:26:05.996 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-07-24 19:26:05.996 - Thread: 1 -> Description = dev id: 5058, mem: 4133879808, shared mem: 8571123712, Luid: 36697, rev: 161, subsys id: 695744578, vendor id: 4318, feature_level 11.1: True 2020-07-24 19:26:05.996 - Thread: 1 -> Driver version = 27.21.14.5148 2020-07-24 19:26:05.996 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-07-24 19:26:05.996 - Thread: 1 -> DriverUpdateNecessary = False 2020-07-24 19:26:05.996 - Thread: 1 -> AftermathSupported = False 2020-07-24 19:26:05.996 - Thread: 1 -> Adapter id = 0 2020-07-24 19:26:05.996 - Thread: 1 -> Supported = True 2020-07-24 19:26:05.996 - Thread: 1 -> RAM = 4133879808 2020-07-24 19:26:05.996 - Thread: 1 -> Priority = 2 2020-07-24 19:26:05.996 - Thread: 1 -> Multithreaded rendering supported = True 2020-07-24 19:26:05.996 - Thread: 1 -> Output is attached = True 2020-07-24 19:26:05.996 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-07-24 19:26:05.996 - Thread: 1 -> Display modes = { 2020-07-24 19:26:05.997 - Thread: 1 -> DXGIOutput id = 0 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@99.946Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@99.946Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@119.998Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@119.998Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@144.003Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 640x480@144.003Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@99.946Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@99.946Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@119.998Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@119.998Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@144.003Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x480@144.003Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@99.946Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@99.946Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@119.998Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@119.998Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@144.003Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 720x576@144.003Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@23.971Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@59.951Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@84.983Hz 2020-07-24 19:26:05.997 - Thread: 1 -> 800x600@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 800x600@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 800x600@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 800x600@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 800x600@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 800x600@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1024x768@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1152x864@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x720@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x768@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x800@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x960@144.003Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@23.971Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@59.951Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@84.983Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@99.946Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@119.998Hz 2020-07-24 19:26:05.998 - Thread: 1 -> 1280x1024@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1280x1024@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1280x1024@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1360x768@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1366x768@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x900@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1024@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1600x1200@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1680x1050@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@59.951Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@84.983Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@99.946Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@119.998Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1080@144.003Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1200@23.971Hz 2020-07-24 19:26:05.999 - Thread: 1 -> 1920x1200@23.971Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@59.951Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@59.951Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@84.983Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@84.983Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@99.946Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@99.946Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@119.998Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@119.998Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@144.003Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1200@144.003Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@23.971Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@23.971Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@59.951Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@59.951Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@84.983Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@84.983Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@99.946Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@99.946Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@119.998Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@119.998Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@144.003Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 1920x1440@144.003Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 2560x1440@23.971Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 2560x1440@59.951Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 2560x1440@84.983Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 2560x1440@99.946Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 2560x1440@119.998Hz 2020-07-24 19:26:06.000 - Thread: 1 -> 2560x1440@144.003Hz 2020-07-24 19:26:06.000 - Thread: 1 -> } 2020-07-24 19:26:06.000 - Thread: 1 -> } 2020-07-24 19:26:06.001 - Thread: 1 -> Steam.IsActive: True 2020-07-24 19:26:06.001 - Thread: 1 -> Steam.IsOnline: True 2020-07-24 19:26:06.001 - Thread: 1 -> Steam.OwnsGame: False 2020-07-24 19:26:06.001 - Thread: 1 -> Steam.UserId: 76561198042594923 2020-07-24 19:26:06.001 - Thread: 1 -> Steam.UserName: xboxhobo 2020-07-24 19:26:06.001 - Thread: 1 -> Steam.Branch: default 2020-07-24 19:26:06.001 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-07-24 19:26:06.001 - Thread: 1 -> Build version: 0.1.1.0 2020-07-24 19:26:06.007 - Thread: 1 -> MyScreenManager() 2020-07-24 19:26:06.057 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2020-07-24 19:26:06.057 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2020-07-24 19:26:06.060 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2020-07-24 19:26:06.060 - Thread: 20 -> CreateDeviceInternal - Create device 2020-07-24 19:26:06.249 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2020-07-24 19:26:06.405 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2020-07-24 19:26:06.405 - Thread: 20 -> CreateDeviceInternal create swapchain 2020-07-24 19:26:11.460 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-07-24 19:26:11.460 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-07-24 19:26:11.460 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-07-24 19:26:13.566 - Thread: 1 -> Preallocate - START 2020-07-24 19:26:13.570 - Thread: 1 -> MySpaceWorldGenerator - START 2020-07-24 19:26:13.573 - Thread: 1 -> MySpaceWorldGenerator - END 2020-07-24 19:26:13.573 - Thread: 1 -> MySpaceBuildComponent - START 2020-07-24 19:26:13.573 - Thread: 1 -> MySpaceBuildComponent - END 2020-07-24 19:26:13.574 - Thread: 1 -> MyEntities - START 2020-07-24 19:26:13.590 - Thread: 1 -> MyEntities - END 2020-07-24 19:26:13.590 - Thread: 1 -> MyObjectBuilder_Base - START 2020-07-24 19:26:13.590 - Thread: 1 -> MyObjectBuilder_Base - END 2020-07-24 19:26:13.590 - Thread: 1 -> MyTransparentGeometry - START 2020-07-24 19:26:13.590 - Thread: 1 -> MyTransparentGeometry - END 2020-07-24 19:26:13.590 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-07-24 19:26:13.598 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-07-24 19:26:13.598 - Thread: 1 -> MyMath - START 2020-07-24 19:26:13.598 - Thread: 1 -> MyMath - END 2020-07-24 19:26:13.598 - Thread: 1 -> MySimpleObjectDraw - START 2020-07-24 19:26:13.598 - Thread: 1 -> MySimpleObjectDraw - END 2020-07-24 19:26:13.625 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-07-24 19:26:13.625 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-07-24 19:26:13.625 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-07-24 19:26:13.635 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-07-24 19:26:13.635 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-07-24 19:26:13.636 - Thread: 1 -> MySyncDestructions - START 2020-07-24 19:26:13.636 - Thread: 1 -> MySyncDestructions - END 2020-07-24 19:26:13.636 - Thread: 1 -> MySyncEntity - START 2020-07-24 19:26:13.636 - Thread: 1 -> MySyncEntity - END 2020-07-24 19:26:13.636 - Thread: 1 -> MySyncScenario - START 2020-07-24 19:26:13.636 - Thread: 1 -> MySyncScenario - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyCommandCharacter - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyCommandCharacter - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyCommandConsole - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyCommandConsole - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyCommandEntity - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyCommandEntity - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyAiTargetManager - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyAiTargetManager - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyClientDebugCommands - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyClientDebugCommands - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyDedicatedServer - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyDedicatedServer - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyDedicatedServerBase - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyDedicatedServerBase - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerBase - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerBase - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerClient - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerClient - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerClientBase - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerClientBase - END 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerLobby - START 2020-07-24 19:26:13.636 - Thread: 1 -> MyMultiplayerLobby - END 2020-07-24 19:26:13.637 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-07-24 19:26:13.637 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-07-24 19:26:13.637 - Thread: 1 -> MyMultiplayerServerBase - START 2020-07-24 19:26:13.637 - Thread: 1 -> MyMultiplayerServerBase - END 2020-07-24 19:26:13.637 - Thread: 1 -> MyServerDebugCommands - START 2020-07-24 19:26:13.637 - Thread: 1 -> MyServerDebugCommands - END 2020-07-24 19:26:13.637 - Thread: 1 -> MyAIActionsParser - START 2020-07-24 19:26:13.637 - Thread: 1 -> MyAIActionsParser - END 2020-07-24 19:26:13.637 - Thread: 1 -> MyCubeGridDefinitions - START 2020-07-24 19:26:13.646 - Thread: 1 -> MyCubeGridDefinitions - END 2020-07-24 19:26:13.646 - Thread: 1 -> MyDefinitionManager - START 2020-07-24 19:26:13.651 - Thread: 1 -> MyDefinitionManager - END 2020-07-24 19:26:13.651 - Thread: 1 -> Preallocate - END 2020-07-24 19:26:13.652 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-07-24 19:26:14.149 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-07-24 19:26:14.149 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-07-24 19:26:14.173 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-07-24 19:26:14.174 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:26:14.174 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:26:14.174 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-07-24 19:26:14.174 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-07-24 19:26:14.174 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-07-24 19:26:14.174 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-07-24 19:26:14.187 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2020-07-24 19:26:14.187 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7640 2020-07-24 19:26:14.187 - Thread: 1 -> Virtualized: False 2020-07-24 19:26:14.192 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8350 Eight-Core Processor 2020-07-24 19:26:14.193 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,142,247,424 bytes 2020-07-24 19:26:14.193 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-07-24 19:26:14.193 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,544,924,160 bytes 2020-07-24 19:26:14.193 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,895,430,656 bytes 2020-07-24 19:26:14.198 - Thread: 1 -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 95,816,462,336 bytes 2020-07-24 19:26:14.199 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-07-24 19:26:14.199 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-07-24 19:26:14.199 - Thread: 1 -> Installed DLCs: 2020-07-24 19:26:14.232 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-07-24 19:26:14.339 - Thread: 1 -> Havok: Physics.Init 2020-07-24 19:26:14.944 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-07-24 19:26:14.963 - Thread: 1 -> HkGameName: SpaceEngineers 2020-07-24 19:26:14.970 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-07-24 19:26:14.971 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-07-24 19:26:14.985 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-07-24 19:26:15.169 - Thread: 1 -> Loading scenarios 2020-07-24 19:26:15.204 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-07-24 19:26:15.204 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-07-24 19:26:15.523 - Thread: 1 -> Loading sound definitions 2020-07-24 19:26:16.229 - Thread: 1 -> Loading OffensiveWords definitions 2020-07-24 19:26:16.229 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-07-24 19:26:16.229 - Thread: 1 -> Loading shadow textures definitions 2020-07-24 19:26:16.229 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-07-24 19:26:16.229 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-07-24 19:26:16.319 - Thread: 1 -> MyAudio.LoadData - START 2020-07-24 19:26:16.479 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB Modi Device) - Channel #: 2 - Sample rate: 48000 2020-07-24 19:26:17.531 - Thread: 1 -> MyAudio.LoadData - END 2020-07-24 19:26:17.535 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-07-24 19:26:17.535 - Thread: 1 -> MyGuiManager() 2020-07-24 19:26:17.538 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-07-24 19:26:17.686 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-07-24 19:26:17.842 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-07-24 19:26:17.843 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-07-24 19:26:17.843 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-07-24 19:26:17.846 - Thread: 1 -> Loading default controls 2020-07-24 19:26:17.849 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-07-24 19:26:17.868 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-07-24 19:26:17.871 - Thread: 12 -> ReloadVoxelMaterials 2020-07-24 19:26:17.897 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-07-24 19:26:17.988 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-07-24 19:26:17.988 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-07-24 19:26:17.988 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-07-24 19:26:17.988 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-07-24 19:26:18.079 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-07-24 19:26:18.080 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-07-24 19:26:18.096 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-07-24 19:26:18.122 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-07-24 19:26:18.145 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-07-24 19:26:18.152 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-07-24 19:26:18.161 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-07-24 19:26:18.165 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-07-24 19:26:18.170 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-07-24 19:26:18.171 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-07-24 19:26:18.173 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-07-24 19:26:18.178 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-07-24 19:26:18.185 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-07-24 19:26:18.188 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-07-24 19:26:18.200 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-07-24 19:26:18.247 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-07-24 19:26:18.284 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-07-24 19:26:18.305 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-07-24 19:26:18.315 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-07-24 19:26:18.318 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-07-24 19:26:18.336 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-07-24 19:26:18.341 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-07-24 19:26:18.354 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-07-24 19:26:18.367 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-07-24 19:26:18.409 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-07-24 19:26:18.419 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-07-24 19:26:18.441 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-07-24 19:26:18.452 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-07-24 19:26:18.465 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-07-24 19:26:18.488 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-07-24 19:26:18.503 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-07-24 19:26:18.507 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-07-24 19:26:18.513 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-07-24 19:26:18.516 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-07-24 19:26:18.517 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-07-24 19:26:18.523 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-07-24 19:26:18.524 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-07-24 19:26:18.531 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-07-24 19:26:18.579 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-07-24 19:26:18.579 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-07-24 19:26:18.603 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-07-24 19:26:18.606 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-07-24 19:26:18.614 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-07-24 19:26:18.625 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-07-24 19:26:18.639 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-07-24 19:26:18.678 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-07-24 19:26:19.085 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-07-24 19:26:19.110 - Thread: 1 -> Timer Frequency: 10000000 2020-07-24 19:26:19.110 - Thread: 1 -> Ticks per frame: 166667 2020-07-24 19:26:19.921 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-07-24 19:26:20.086 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-07-24 19:26:20.087 - Thread: 1 -> Flares Intensity: 1 2020-07-24 19:26:20.087 - Thread: 1 -> Field of view: 1.22173 2020-07-24 19:26:20.087 - Thread: 1 -> PostProcessingEnabled: True 2020-07-24 19:26:20.087 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-07-24 19:26:20.087 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-07-24 19:26:20.087 - Thread: 1 -> Render.DistanceFade: 500 2020-07-24 19:26:20.087 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-07-24 19:26:20.087 - Thread: 1 -> Render.ShadowQuality: LOW 2020-07-24 19:26:20.087 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-07-24 19:26:20.087 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-07-24 19:26:20.087 - Thread: 1 -> Render.TextureQuality: LOW 2020-07-24 19:26:20.087 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-07-24 19:26:20.087 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-07-24 19:26:20.087 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-07-24 19:26:20.087 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-07-24 19:26:20.087 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-07-24 19:26:20.101 - Thread: 1 -> Analytics uuid: 490a843b-6757-9acd-53a4-b72d321fd10a 2020-07-24 19:26:20.367 - Thread: 1 -> Analytics helper process start reported 2020-07-24 19:26:20.894 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-07-24 19:26:20.928 - Thread: 28 -> Analytics session error 2020-07-24 19:26:22.391 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-07-24 19:26:22.405 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-07-24 19:26:22.445 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-07-24 19:26:22.461 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-07-24 19:26:22.493 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-07-24 19:26:22.524 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-07-24 19:26:22.640 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-07-24 19:26:22.815 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-07-24 19:26:22.830 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-07-24 19:26:23.186 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-07-24 19:26:23.205 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-07-24 19:26:23.314 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-07-24 19:26:23.578 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-07-24 19:26:23.639 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-07-24 19:26:23.896 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-07-24 19:26:23.942 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-07-24 19:26:24.646 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-07-24 19:26:25.498 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-07-24 19:26:25.608 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-07-24 19:26:25.627 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-07-24 19:26:25.728 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-07-24 19:26:25.766 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-07-24 19:26:25.863 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-07-24 19:26:25.866 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-07-24 19:26:25.951 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-07-24 19:26:25.955 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-07-24 19:26:25.961 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-07-24 19:26:26.046 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-07-24 19:26:26.050 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-07-24 19:26:26.051 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-07-24 19:26:26.123 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-07-24 19:26:26.144 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-07-24 19:26:26.146 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-07-24 19:26:26.147 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-07-24 19:26:26.175 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-07-24 19:26:26.189 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-07-24 19:26:26.195 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-07-24 19:26:26.198 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-07-24 19:26:26.212 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-07-24 19:26:26.429 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-07-24 19:26:26.561 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-07-24 19:26:26.564 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-07-24 19:26:26.589 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-07-24 19:26:26.719 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-07-24 19:26:26.768 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-07-24 19:26:27.014 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-07-24 19:26:27.024 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-07-24 19:26:32.400 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-07-24 19:26:40.814 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-07-24 19:26:40.814 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-07-24 19:26:40.814 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-07-24 19:26:41.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:26:41.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:26:43.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:26:43.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:26:45.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:26:45.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:26:51.861 - Thread: 1 -> GUI Stats: Update 0.930752777777777, Draw 0.113520888888889 2020-07-24 19:27:11.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:11.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:11.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:11.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:11.475 - Thread: 1 -> Joining lobby: 109775240941873881 2020-07-24 19:27:12.274 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-07-24 19:27:12.275 - Thread: 1 -> World requested 2020-07-24 19:27:22.421 - Thread: 1 -> GUI Stats: Update 0.508965055555555, Draw 0.254571888888889 2020-07-24 19:27:52.286 - Thread: 1 -> World requested - failed, server changed 2020-07-24 19:27:52.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:52.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:52.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:52.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:52.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:52.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:52.298 - Thread: 1 -> Network readers disposed 2020-07-24 19:27:52.326 - Thread: 1 -> Network readers disposed 2020-07-24 19:27:52.420 - Thread: 1 -> GUI Stats: Update 0.669332722222223, Draw 0.262714055555555 2020-07-24 19:27:54.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:54.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:59.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:59.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:59.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:27:59.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:27:59.257 - Thread: 1 -> Joining lobby: 109775240941873881 2020-07-24 19:27:59.844 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-07-24 19:27:59.844 - Thread: 1 -> World requested 2020-07-24 19:28:22.833 - Thread: 1 -> GUI Stats: Update 0.645050388888889, Draw 0.247107666666666 2020-07-24 19:28:39.847 - Thread: 1 -> World requested - failed, server changed 2020-07-24 19:28:39.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:28:39.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:28:39.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:28:39.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:28:39.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:28:39.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:28:39.852 - Thread: 1 -> Network readers disposed 2020-07-24 19:28:39.853 - Thread: 1 -> Network readers disposed 2020-07-24 19:28:41.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:28:41.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:28:45.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:28:45.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:28:45.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:28:45.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:28:45.750 - Thread: 1 -> Joining lobby: 109775240941873881 2020-07-24 19:28:46.323 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-07-24 19:28:46.323 - Thread: 1 -> World requested 2020-07-24 19:28:50.292 - Thread: 1 -> World requested - connection alive 2020-07-24 19:28:55.408 - Thread: 1 -> GUI Stats: Update 0.698993055555555, Draw 0.255667388888889 2020-07-24 19:29:25.408 - Thread: 1 -> GUI Stats: Update 0.935454555555554, Draw 0.287995055555556 2020-07-24 19:29:26.324 - Thread: 1 -> World requested - failed, server changed 2020-07-24 19:29:26.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:26.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:26.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:26.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:26.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:26.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:26.332 - Thread: 1 -> Network readers disposed 2020-07-24 19:29:26.333 - Thread: 1 -> Network readers disposed 2020-07-24 19:29:27.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:27.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:34.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:34.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:34.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:34.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:34.127 - Thread: 1 -> Joining lobby: 109775240941873881 2020-07-24 19:29:34.729 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-07-24 19:29:34.730 - Thread: 1 -> World requested 2020-07-24 19:29:38.764 - Thread: 1 -> World requested - connection alive 2020-07-24 19:29:42.108 - Thread: 1 -> LoadSession() - Start 2020-07-24 19:29:42.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:42.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:42.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:42.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:42.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:29:42.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:29:42.146 - Thread: 1 -> LoadSession() - End 2020-07-24 19:29:42.147 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-07-24 19:29:42.149 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-07-24 19:29:42.182 - Thread: 1 -> RunLoadingAction - START 2020-07-24 19:29:48.241 - Thread: 1 -> GC Memory: 1,224,950,776 B 2020-07-24 19:29:48.250 - Thread: 1 -> Process Memory: 3,818,659,840 B 2020-07-24 19:29:49.908 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-07-24 19:29:49.944 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-07-24 19:29:49.953 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-07-24 19:29:49.955 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-07-24 19:29:49.957 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-07-24 19:29:50.179 - Thread: 1 -> Loading scenarios 2020-07-24 19:29:50.180 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-07-24 19:29:50.180 - Thread: 1 -> List of used mods (0) - START 2020-07-24 19:29:50.181 - Thread: 1 -> List of used mods - END 2020-07-24 19:29:50.292 - Thread: 1 -> Loading behaviors 2020-07-24 19:29:50.294 - Thread: 1 -> Loading ammo magazines 2020-07-24 19:29:50.297 - Thread: 1 -> Loading ammo definitions 2020-07-24 19:29:50.301 - Thread: 1 -> Loading animations 2020-07-24 19:29:50.305 - Thread: 1 -> Loading animations 2020-07-24 19:29:50.310 - Thread: 1 -> Loading sound definitions 2020-07-24 19:29:50.311 - Thread: 1 -> Loading sound definitions 2020-07-24 19:29:50.311 - Thread: 1 -> Loading sound definitions 2020-07-24 19:29:50.311 - Thread: 1 -> Loading sound definitions 2020-07-24 19:29:50.311 - Thread: 1 -> Loading sound definitions 2020-07-24 19:29:50.311 - Thread: 1 -> Loading sound definitions 2020-07-24 19:29:50.311 - Thread: 1 -> Loading category classes 2020-07-24 19:29:50.313 - Thread: 1 -> Loading category classes 2020-07-24 19:29:50.313 - Thread: 1 -> Loading blueprint classes 2020-07-24 19:29:50.315 - Thread: 1 -> Loading blueprint class entries 2020-07-24 19:29:50.316 - Thread: 1 -> Loading blueprint class entries 2020-07-24 19:29:50.316 - Thread: 1 -> Loading blueprints 2020-07-24 19:29:50.319 - Thread: 1 -> Loading blueprints 2020-07-24 19:29:50.319 - Thread: 1 -> Loading agent definitions 2020-07-24 19:29:50.321 - Thread: 1 -> Loading character definitions 2020-07-24 19:29:50.340 - Thread: 1 -> Loading character definitions 2020-07-24 19:29:50.340 - Thread: 1 -> Loading components 2020-07-24 19:29:50.342 - Thread: 1 -> Loading components 2020-07-24 19:29:50.342 - Thread: 1 -> Loading configuration 2020-07-24 19:29:50.344 - Thread: 1 -> Loading container types 2020-07-24 19:29:50.346 - Thread: 1 -> Loading Contract Types 2020-07-24 19:29:50.356 - Thread: 1 -> Loading block positions 2020-07-24 19:29:50.360 - Thread: 1 -> Loading block positions 2020-07-24 19:29:50.360 - Thread: 1 -> Loading curve definitions 2020-07-24 19:29:50.364 - Thread: 1 -> Loading debris 2020-07-24 19:29:50.366 - Thread: 1 -> Loading environment items entries 2020-07-24 19:29:50.366 - Thread: 1 -> Loading decal global definitions 2020-07-24 19:29:50.367 - Thread: 1 -> Loading decal definitions 2020-07-24 19:29:50.370 - Thread: 1 -> Loading drone behaviors 2020-07-24 19:29:50.374 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-07-24 19:29:51.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-07-24 19:29:51.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-07-24 19:29:51.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-07-24 19:29:51.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-07-24 19:29:51.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-07-24 19:29:51.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-07-24 19:29:51.038 - Thread: 1 -> Loading asteroid generators 2020-07-24 19:29:51.040 - Thread: 1 -> Loading spawn groups 2020-07-24 19:29:51.045 - Thread: 1 -> Loading drop containers 2020-07-24 19:29:51.047 - Thread: 1 -> Loading spawn groups 2020-07-24 19:29:51.047 - Thread: 1 -> Loading spawn groups 2020-07-24 19:29:51.047 - Thread: 1 -> Loading radial menu definitions 2020-07-24 19:29:51.080 - Thread: 1 -> Loading respawn ships 2020-07-24 19:29:51.083 - Thread: 1 -> Loading spawn groups 2020-07-24 19:29:51.083 - Thread: 1 -> Loading wheel speeds 2020-07-24 19:29:51.160 - Thread: 1 -> MyAudio.UnloadData - START 2020-07-24 19:29:51.173 - Thread: 1 -> MyAudio.UnloadData - END 2020-07-24 19:29:51.173 - Thread: 1 -> MyAudio.LoadData - START 2020-07-24 19:29:51.272 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB Modi Device) - Channel #: 2 - Sample rate: 48000 2020-07-24 19:29:52.349 - Thread: 1 -> MyAudio.LoadData - END 2020-07-24 19:29:52.421 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-07-24 19:29:52.431 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:29:52.521 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:29:52.522 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:29:52.522 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:29:52.541 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-24 19:29:54.464 - Thread: 32 -> External debugger: listening... 2020-07-24 19:29:54.500 - Thread: 1 -> MyLights.LoadData() - START 2020-07-24 19:29:54.503 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-07-24 19:29:54.503 - Thread: 1 -> MyLights.LoadData() - END 2020-07-24 19:29:54.503 - Thread: 1 -> Info: MyLights initialized. 2020-07-24 19:29:54.503 - Thread: 1 -> MyExplosions.LoadData() - START 2020-07-24 19:29:54.514 - Thread: 1 -> MyExplosions.LoadData() - END 2020-07-24 19:29:54.613 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-07-24 19:29:54.613 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-07-24 19:29:54.659 - Thread: 1 -> Loading Procedural World Generator 2020-07-24 19:29:54.659 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-07-24 19:29:55.876 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-07-24 19:29:58.897 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-07-24 19:29:58.898 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-07-24 19:29:58.905 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:02.638 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-07-24 19:30:02.638 - Thread: 1 -> Info: Planet generator name: Moon 2020-07-24 19:30:02.639 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:05.651 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-07-24 19:30:05.651 - Thread: 1 -> Info: Planet generator name: Alien 2020-07-24 19:30:05.652 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:08.911 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-07-24 19:30:08.911 - Thread: 1 -> Info: Planet generator name: Titan 2020-07-24 19:30:08.911 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:12.157 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-07-24 19:30:12.157 - Thread: 1 -> Info: Planet generator name: Mars 2020-07-24 19:30:12.157 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:15.875 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-07-24 19:30:15.875 - Thread: 1 -> Info: Planet generator name: Europa 2020-07-24 19:30:15.875 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:18.545 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-07-24 19:30:18.545 - Thread: 1 -> Info: Planet generator name: Triton 2020-07-24 19:30:18.546 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 19:30:18.625 - Thread: 1 -> Entities loaded 2020-07-24 19:30:18.625 - Thread: 1 -> Entities initialized 2020-07-24 19:30:18.760 - Thread: 1 -> Checkpoint.CameraAttachedTo: 76536718957822785 2020-07-24 19:30:18.761 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-07-24 19:30:18.914 - Thread: 1 -> RunLoadingAction - END 2020-07-24 19:30:18.916 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-07-24 19:30:18.947 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-07-24 19:30:18.947 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-07-24 19:30:18.948 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-07-24 19:30:18.967 - Thread: 1 -> Updating continues. 2020-07-24 19:30:19.242 - Thread: 1 -> GC Memory: 1434.838 / 1434.838 MB 2020-07-24 19:30:19.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:30:19.398 - Thread: 1 -> STATISTICS,0,0.3116636,7.820129E-05,0.3116636,7.820129E-05,0.3181314,0.0001583099,11741.87,1002.306,1,0,1436.534,4466.895,0,100000,0,19.23828,0.5295093,0,7874,8.335427,1,41.71708,1.603593,0.04413686,100,3007672959,1436.534 2020-07-24 19:30:19.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:30:19.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,42,5,71,53,728,2868,354,0,0,113,425,0,210,28,0,0,0,336,0,0,0,2,758,384,7,10,0 2020-07-24 19:30:19.785 - Thread: 1 -> RequestRespawn 2020-07-24 19:30:19.822 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-07-24 19:30:23.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:30:23.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:30:25.474 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-07-24 19:30:30.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:30:30.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:30:39.324 - Thread: 1 -> GUI Stats: Update 21.0665239444444, Draw 0.519812111111111 2020-07-24 19:30:49.246 - Thread: 1 -> GC Memory: 1592.11 / 1592.11 MB 2020-07-24 19:31:10.040 - Thread: 1 -> GUI Stats: Update 0.493169055555554, Draw 0.5381555 2020-07-24 19:31:11.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:31:11.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:31:19.256 - Thread: 1 -> GC Memory: 1604.216 / 1604.216 MB 2020-07-24 19:31:24.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:31:24.238 - Thread: 1 -> STATISTICS,60.0166667,0.01552677,0.004629135,0.3160963,0.0108099,0.9525261,0.3752165,18.96585,72.44226,2,85,1605.059,6079.148,0,100000,11,31.95708,12.63743,0.3809251,7338,8.333009,0,41.71708,2.662987,1.053078,100,3530727410,1605.059 2020-07-24 19:31:24.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:31:24.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,24,118,53,728,3367,794,0,0,191,913,0,449,28,0,10,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:31:40.041 - Thread: 1 -> GUI Stats: Update 0.387923888888889, Draw 0.522055277777778 2020-07-24 19:31:49.259 - Thread: 1 -> GC Memory: 1611.02 / 1611.02 MB 2020-07-24 19:32:10.045 - Thread: 1 -> GUI Stats: Update 0.430519944444445, Draw 0.507922611111111 2020-07-24 19:32:19.260 - Thread: 1 -> GC Memory: 1488.629 / 1488.629 MB 2020-07-24 19:32:24.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:32:24.535 - Thread: 1 -> STATISTICS,120.0333333,0.01798248,0.007665634,0.3160963,0.0108099,1.763098,0.7919874,26.12207,94.56728,2,106,1489.178,6247.496,0,100000,11,33.60651,10.3374,0.4075226,7394,8.325336,0,41.71708,2.797855,0.8606234,100,3531247764,1489.178 2020-07-24 19:32:24.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:32:24.536 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,53,728,3367,792,0,0,188,911,0,451,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:32:40.322 - Thread: 1 -> GUI Stats: Update 0.442084944444445, Draw 0.469833388888888 2020-07-24 19:32:49.273 - Thread: 1 -> GC Memory: 1490.748 / 1490.748 MB 2020-07-24 19:33:10.322 - Thread: 1 -> GUI Stats: Update 0.414494222222222, Draw 0.523042166666667 2020-07-24 19:33:19.289 - Thread: 1 -> GC Memory: 1495.702 / 1495.702 MB 2020-07-24 19:33:24.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:33:24.553 - Thread: 1 -> STATISTICS,180.05,0.02151394,0.007667542,0.3160963,0.0108099,3.001596,1.253112,32.70698,111.1894,2,83,1495.479,6133.129,0,100000,11,40.56379,13.0185,0.393016,7873,8.341931,0,41.71708,3.383803,1.085994,100,3533366440,1495.479 2020-07-24 19:33:24.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:33:24.553 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,53,728,3369,794,0,0,191,914,0,451,28,0,12,28,336,15,0,0,95,758,384,7,20,0 2020-07-24 19:33:39.563 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-07-24 19:33:40.327 - Thread: 1 -> GUI Stats: Update 0.390679277777779, Draw 0.458679055555556 2020-07-24 19:33:49.294 - Thread: 1 -> GC Memory: 1488.967 / 1488.967 MB 2020-07-24 19:34:08.991 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:34:08.991 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:34:08.991 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:34:09.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:34:10.501 - Thread: 1 -> GUI Stats: Update 0.388532388888888, Draw 0.454678444444445 2020-07-24 19:34:10.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:34:10.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:34:19.301 - Thread: 1 -> GC Memory: 1492.013 / 1492.013 MB 2020-07-24 19:34:24.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:34:24.748 - Thread: 1 -> STATISTICS,240.0666667,0.001829147,0.004592896,0.3160963,0.0108099,4.094349,1.690289,23.55062,84.4235,2,84,1493.151,6135.012,0,100000,11,32.64301,8.957864,0.392924,7877,8.33301,0,41.71708,2.720145,0.7464597,100,3533390214,1493.151 2020-07-24 19:34:24.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:34:24.748 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,118,53,728,3369,795,0,0,191,913,0,451,28,0,13,28,336,13,0,0,95,758,384,7,20,0 2020-07-24 19:34:40.502 - Thread: 1 -> GUI Stats: Update 0.472939166666667, Draw 0.402561555555556 2020-07-24 19:34:49.301 - Thread: 1 -> GC Memory: 1494.677 / 1494.677 MB 2020-07-24 19:34:54.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:34:54.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:35:10.501 - Thread: 1 -> GUI Stats: Update 0.45162911111111, Draw 0.417225777777778 2020-07-24 19:35:19.319 - Thread: 1 -> GC Memory: 1494.417 / 1494.417 MB 2020-07-24 19:35:23.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:35:23.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:35:24.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:35:24.764 - Thread: 1 -> STATISTICS,300.0833333,0.01564789,0.007104874,0.3160963,0.0108099,4.687963,2.035862,28.41603,84.32188,2,86,1497.516,6135.734,0,100000,11,36.73105,8.762334,0.3441149,7880,8.333005,0,41.71708,3.0608,0.7301657,100,3532882048,1497.516 2020-07-24 19:35:24.764 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:35:24.764 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,118,53,728,3369,795,0,0,191,913,0,451,28,0,12,28,336,13,0,0,95,758,384,7,20,0 2020-07-24 19:35:40.501 - Thread: 1 -> GUI Stats: Update 0.464554055555556, Draw 0.403623833333333 2020-07-24 19:35:43.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:35:43.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:35:49.333 - Thread: 1 -> GC Memory: 1491.541 / 1491.541 MB 2020-07-24 19:36:10.503 - Thread: 1 -> GUI Stats: Update 0.389499166666667, Draw 0.468432333333333 2020-07-24 19:36:19.336 - Thread: 1 -> GC Memory: 1497.166 / 1497.166 MB 2020-07-24 19:36:24.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:36:24.781 - Thread: 1 -> STATISTICS,360.1,0.02054405,0.007667542,0.3160963,0.0108099,5.775866,2.451278,32.73461,107.5995,2,85,1494.82,6135.57,0,100000,11,40.04796,13.15615,0.3584881,7877,8.333014,0,41.71708,3.337202,1.096304,100,3534565986,1494.82 2020-07-24 19:36:24.781 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:36:24.781 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,53,728,3370,795,0,0,191,914,0,451,28,0,13,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 19:36:40.503 - Thread: 1 -> GUI Stats: Update 0.375071333333334, Draw 0.465530833333333 2020-07-24 19:36:49.353 - Thread: 1 -> GC Memory: 1497.917 / 1497.917 MB 2020-07-24 19:37:10.503 - Thread: 1 -> GUI Stats: Update 0.371083555555556, Draw 0.483526666666666 2020-07-24 19:37:19.355 - Thread: 1 -> GC Memory: 1491.935 / 1491.935 MB 2020-07-24 19:37:24.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:37:24.799 - Thread: 1 -> STATISTICS,420.1166667,0.02085876,0.007667542,0.3160963,0.0108099,7.071818,2.912364,33.27855,112.9599,2,85,1496.917,6151.891,0,100000,11,41.1175,10.68136,0.3861216,7862,8.332981,0,41.71708,3.426313,0.8900756,100,3540240420,1496.917 2020-07-24 19:37:24.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:37:24.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,58,728,3376,796,0,0,191,915,0,452,28,0,11,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 19:37:40.505 - Thread: 1 -> GUI Stats: Update 0.366941666666666, Draw 0.508639833333333 2020-07-24 19:37:49.371 - Thread: 1 -> GC Memory: 1502.633 / 1502.633 MB 2020-07-24 19:38:10.502 - Thread: 1 -> GUI Stats: Update 0.356875222222222, Draw 0.462856944444445 2020-07-24 19:38:19.386 - Thread: 1 -> GC Memory: 1506.89 / 1506.89 MB 2020-07-24 19:38:24.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:38:24.815 - Thread: 1 -> STATISTICS,480.1333333,0.02251911,0.007666588,0.3160963,0.0108099,8.669197,3.374653,29.56931,117.122,2,86,1504.515,6159.91,0,100000,10,37.77811,10.14064,0.4108071,7862,8.332953,0,41.71708,3.148032,0.8450149,100,3548643726,1504.515 2020-07-24 19:38:24.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:38:24.816 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,64,728,3384,796,0,0,191,916,0,452,28,0,13,28,336,15,0,0,95,758,384,7,20,0 2020-07-24 19:38:40.505 - Thread: 1 -> GUI Stats: Update 0.356850055555555, Draw 0.467177999999999 2020-07-24 19:38:49.389 - Thread: 1 -> GC Memory: 1509.58 / 1509.58 MB 2020-07-24 19:39:10.505 - Thread: 1 -> GUI Stats: Update 0.354162333333333, Draw 0.467133944444444 2020-07-24 19:39:19.402 - Thread: 1 -> GC Memory: 1497.493 / 1497.493 MB 2020-07-24 19:39:24.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:39:24.833 - Thread: 1 -> STATISTICS,540.15,0.02180195,0.007665634,0.3160963,0.0108099,9.965939,3.835869,36.936,133.6768,2,84,1500.419,6167.391,0,100000,10,41.44875,12.21417,0.4029796,7855,8.33303,0,41.71708,3.453937,1.01781,100,3552930958,1500.419 2020-07-24 19:39:24.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:39:24.833 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,70,728,3388,796,0,0,191,916,0,452,28,0,11,28,336,15,0,0,95,758,384,7,20,0 2020-07-24 19:39:40.503 - Thread: 1 -> GUI Stats: Update 0.365473888888889, Draw 0.495402277777778 2020-07-24 19:39:49.420 - Thread: 1 -> GC Memory: 1500.456 / 1500.456 MB 2020-07-24 19:40:10.504 - Thread: 1 -> GUI Stats: Update 0.592295, Draw 0.561621222222223 2020-07-24 19:40:19.439 - Thread: 1 -> GC Memory: 1504.431 / 1504.431 MB 2020-07-24 19:40:24.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:40:24.852 - Thread: 1 -> STATISTICS,600.1666667,0.01518536,0.004626274,0.3160963,0.0108099,11.22512,4.266273,26.77269,99.07587,2,83,1504.681,6165.035,0,100000,11,36.81072,10.21627,0.4117735,7807,8.321003,0,41.71708,3.063021,0.8500959,100,3554426904,1504.681 2020-07-24 19:40:24.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:40:24.852 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,118,71,728,3389,796,0,0,191,915,0,452,28,0,13,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 19:40:35.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:40:35.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:40:40.846 - Thread: 1 -> GUI Stats: Update 0.531062388888888, Draw 0.424510111111111 2020-07-24 19:40:49.447 - Thread: 1 -> GC Memory: 1501.177 / 1501.177 MB 2020-07-24 19:41:10.846 - Thread: 1 -> GUI Stats: Update 0.445015611111111, Draw 0.516986777777777 2020-07-24 19:41:19.449 - Thread: 1 -> GC Memory: 1500.609 / 1500.609 MB 2020-07-24 19:41:25.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:41:25.426 - Thread: 1 -> STATISTICS,660.1833333,0.01873207,0.007667542,0.3160963,0.0108099,12.26389,4.695993,33.45292,108.6862,2,65,1502.666,6196.176,0,100000,11,39.27242,9.89769,0.4202147,7804,8.334111,0,41.71708,3.273007,0.8248845,100,3558196072,1502.666 2020-07-24 19:41:25.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:41:25.426 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,75,728,3393,796,0,0,191,915,0,452,28,0,12,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 19:41:41.062 - Thread: 1 -> GUI Stats: Update 0.454624000000001, Draw 0.515393722222222 2020-07-24 19:41:49.449 - Thread: 1 -> GC Memory: 1503.884 / 1503.884 MB 2020-07-24 19:42:11.063 - Thread: 1 -> GUI Stats: Update 0.437829222222222, Draw 0.453387333333334 2020-07-24 19:42:19.463 - Thread: 1 -> GC Memory: 1495.446 / 1495.446 MB 2020-07-24 19:42:25.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:42:25.443 - Thread: 1 -> STATISTICS,720.2,0.01496696,0.006812096,0.3160963,0.0108099,13.30136,5.144532,33.64554,110.2758,2,71,1495.411,6262.699,0,100000,11,38.49689,11.33121,0.4034944,7965,8.330558,0,41.71708,3.207006,0.9439531,100,3589371006,1495.411 2020-07-24 19:42:25.443 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:42:25.443 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,118,75,728,3423,825,0,0,191,944,0,452,56,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:42:41.064 - Thread: 1 -> GUI Stats: Update 0.445750777777777, Draw 0.425141166666666 2020-07-24 19:42:49.465 - Thread: 1 -> GC Memory: 1496.771 / 1496.771 MB 2020-07-24 19:42:58.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:42:58.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:43:11.065 - Thread: 1 -> GUI Stats: Update 0.472321499999999, Draw 0.437875055555555 2020-07-24 19:43:19.480 - Thread: 1 -> GC Memory: 1500.362 / 1500.362 MB 2020-07-24 19:43:25.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:43:25.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:43:25.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:43:25.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:43:25.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:43:25.577 - Thread: 1 -> STATISTICS,780.2166667,0.01632595,0.006754875,0.3160963,0.0108099,14.17581,5.561759,55.15712,133.281,2,88,1502.548,6178.738,0,100000,11,39.0838,11.19712,0.364046,7965,8.333067,0,41.71708,3.256879,0.9330636,100,3562723658,1502.548 2020-07-24 19:43:25.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:43:25.577 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,118,76,728,3397,798,0,0,191,917,0,454,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:43:31.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:43:31.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:43:32.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:43:32.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:43:32.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:43:32.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:43:41.182 - Thread: 1 -> GUI Stats: Update 0.496382333333335, Draw 0.532664055555555 2020-07-24 19:43:49.482 - Thread: 1 -> GC Memory: 1502.646 / 1502.646 MB 2020-07-24 19:44:11.487 - Thread: 1 -> GUI Stats: Update 0.474668833333333, Draw 0.819104277777778 2020-07-24 19:44:19.486 - Thread: 1 -> GC Memory: 1498.115 / 1498.115 MB 2020-07-24 19:44:25.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:44:25.899 - Thread: 1 -> STATISTICS,840.2333333,0.0139122,0.007129669,0.3160963,0.0108099,15.03197,5.970551,37.45778,133.5003,2,80,1511.939,6206.176,0,100000,11,46.65746,10.98326,0.3962415,7959,8.335241,0,41.71708,3.889012,0.9154808,100,3577748048,1511.939 2020-07-24 19:44:25.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:44:25.899 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,81,728,3412,807,0,0,191,927,0,463,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:44:41.681 - Thread: 1 -> GUI Stats: Update 0.450413388888888, Draw 0.827670777777778 2020-07-24 19:44:49.499 - Thread: 1 -> GC Memory: 1515.573 / 1515.573 MB 2020-07-24 19:45:11.685 - Thread: 1 -> GUI Stats: Update 0.51295761111111, Draw 0.746906611111111 2020-07-24 19:45:19.502 - Thread: 1 -> GC Memory: 1515.407 / 1515.407 MB 2020-07-24 19:45:26.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:45:26.112 - Thread: 1 -> STATISTICS,900.25,0.01484776,0.006889343,0.3160963,0.0108099,15.87796,6.383411,44.32493,100.5697,2,72,1513.68,6205.887,0,100000,11,37.32367,11.68878,0.3781852,7960,8.333,0,41.71708,3.110182,0.974026,100,3579436312,1513.68 2020-07-24 19:45:26.112 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:45:26.112 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,25,119,83,728,3413,807,0,0,191,927,0,463,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:45:41.684 - Thread: 1 -> GUI Stats: Update 0.534960444444444, Draw 1.16929394444444 2020-07-24 19:45:49.519 - Thread: 1 -> GC Memory: 1507.143 / 1507.143 MB 2020-07-24 19:46:11.706 - Thread: 1 -> GUI Stats: Update 0.539695055555556, Draw 1.00487733333333 2020-07-24 19:46:19.531 - Thread: 1 -> GC Memory: 1516.478 / 1516.478 MB 2020-07-24 19:46:26.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:46:26.129 - Thread: 1 -> STATISTICS,960.2666667,0.01449394,0.006893158,0.3160963,0.0108099,16.7358,6.797004,35.21558,109.4664,2,86,1511.831,6214.156,0,100000,11,40.72233,9.446252,0.3874789,7952,8.332961,0,41.71708,3.393376,0.7871525,100,3584371294,1511.831 2020-07-24 19:46:26.129 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:46:26.129 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,27,121,85,728,3418,808,0,0,191,929,0,464,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:46:41.684 - Thread: 1 -> GUI Stats: Update 0.530397111111111, Draw 0.743811055555555 2020-07-24 19:46:49.532 - Thread: 1 -> GC Memory: 1512.536 / 1512.536 MB 2020-07-24 19:47:11.917 - Thread: 1 -> GUI Stats: Update 0.503057944444445, Draw 0.905203666666667 2020-07-24 19:47:19.534 - Thread: 1 -> GC Memory: 1501.638 / 1501.638 MB 2020-07-24 19:47:26.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:47:26.379 - Thread: 1 -> STATISTICS,1020.2833333,0.01344013,0.00688839,0.3160963,0.0108099,17.57958,7.209853,38.51044,114.6387,2,95,1501.089,6212.82,0,100000,11,42.61382,11.29869,0.3928997,7948,8.313773,0,41.71708,3.542816,0.9393477,100,3584372878,1501.089 2020-07-24 19:47:26.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:47:26.379 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,42,27,121,85,728,3418,808,0,0,191,929,0,464,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:47:32.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:47:32.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:47:35.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:47:35.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:47:35.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:47:35.286 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:47:36.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:47:36.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:47:41.920 - Thread: 1 -> GUI Stats: Update 0.546396388888889, Draw 0.971870888888888 2020-07-24 19:47:46.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:47:46.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:47:46.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:47:46.374 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:47:49.534 - Thread: 1 -> GC Memory: 1501.054 / 1501.054 MB 2020-07-24 19:47:51.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:47:51.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:48:12.004 - Thread: 1 -> GUI Stats: Update 0.518346222222223, Draw 0.900428777777777 2020-07-24 19:48:19.537 - Thread: 1 -> GC Memory: 1507.254 / 1507.254 MB 2020-07-24 19:48:26.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:48:26.488 - Thread: 1 -> STATISTICS,1080.3,0.01728725,0.007377625,0.3160963,0.0108099,18.48324,7.63313,40.61853,135.9672,2,88,1510.973,6216.246,0,100000,12,44.84022,11.58311,0.4232473,7948,8.322126,0,41.71708,3.73166,0.9639608,100,3585546056,1510.973 2020-07-24 19:48:26.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:48:26.488 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,28,122,85,728,3419,808,0,0,191,931,0,464,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:48:42.166 - Thread: 1 -> GUI Stats: Update 0.508870777777778, Draw 1.0669185 2020-07-24 19:48:49.549 - Thread: 1 -> GC Memory: 1511.207 / 1511.207 MB 2020-07-24 19:49:12.348 - Thread: 1 -> GUI Stats: Update 0.502860944444445, Draw 0.955781777777777 2020-07-24 19:49:18.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:49:18.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:49:19.551 - Thread: 1 -> GC Memory: 1506.828 / 1506.828 MB 2020-07-24 19:49:26.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:49:26.979 - Thread: 1 -> STATISTICS,1140.3166667,0.01566029,0.007016182,0.3160963,0.0108099,19.42501,8.058135,40.60471,120.5889,2,84,1507.109,6287.949,0,100000,11,44.8815,10.50078,0.4482695,7946,8.328272,0,41.71708,3.737854,0.8745335,100,3619262676,1507.109 2020-07-24 19:49:26.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:49:26.979 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,28,122,87,728,3451,838,0,0,191,961,0,465,56,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:49:32.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:49:32.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:49:32.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:49:32.902 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:49:41.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:49:41.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:49:42.486 - Thread: 1 -> GUI Stats: Update 0.565995, Draw 0.936782611111111 2020-07-24 19:49:49.568 - Thread: 1 -> GC Memory: 1514.68 / 1514.68 MB 2020-07-24 19:50:12.486 - Thread: 1 -> GUI Stats: Update 0.640155666666666, Draw 0.913391000000001 2020-07-24 19:50:19.584 - Thread: 1 -> GC Memory: 1515.67 / 1515.67 MB 2020-07-24 19:50:27.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:50:27.309 - Thread: 1 -> STATISTICS,1200.3333333,0.01529408,0.00707531,0.3160963,0.0108099,20.41347,8.478578,37.44933,119.4945,2,81,1518.847,6231.543,0,100000,12,39.36589,9.499613,0.4411149,7904,8.333014,0,41.71708,3.280365,0.791604,100,3596477514,1518.847 2020-07-24 19:50:27.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:50:27.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,29,124,91,728,3429,810,0,0,191,934,0,465,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:50:42.798 - Thread: 1 -> GUI Stats: Update 0.451895, Draw 0.737186166666668 2020-07-24 19:50:49.597 - Thread: 1 -> GC Memory: 1507.814 / 1507.814 MB 2020-07-24 19:51:12.800 - Thread: 1 -> GUI Stats: Update 0.491718055555555, Draw 0.960533444444445 2020-07-24 19:51:19.599 - Thread: 1 -> GC Memory: 1504.33 / 1504.33 MB 2020-07-24 19:51:27.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:51:27.326 - Thread: 1 -> STATISTICS,1260.35,0.01525211,0.006859779,0.3160963,0.0108099,21.36537,8.901528,34.21993,118.0744,2,84,1507.131,6231.039,0,100000,12,41.10712,9.50696,0.4235457,7917,8.327005,0,41.71708,3.422992,0.7916451,100,3596655124,1507.131 2020-07-24 19:51:27.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:51:27.326 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,29,124,91,728,3430,810,0,0,191,934,0,465,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:51:42.797 - Thread: 1 -> GUI Stats: Update 0.493525055555556, Draw 0.78203361111111 2020-07-24 19:51:49.599 - Thread: 1 -> GC Memory: 1507.879 / 1507.879 MB 2020-07-24 19:52:12.800 - Thread: 1 -> GUI Stats: Update 0.485597, Draw 0.548215166666666 2020-07-24 19:52:19.616 - Thread: 1 -> GC Memory: 1504.732 / 1504.732 MB 2020-07-24 19:52:27.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:52:27.345 - Thread: 1 -> STATISTICS,1320.3666667,0.01772976,0.007369041,0.3160963,0.0108099,22.3365,9.325242,37.47643,111.7011,2,84,1509.477,6233.43,0,100000,13,39.13436,11.05262,0.4270329,7931,8.332982,0,41.71708,3.261059,0.9210131,100,3597075956,1509.477 2020-07-24 19:52:27.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:52:27.345 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,29,124,92,728,3430,810,0,0,191,934,0,465,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:52:42.801 - Thread: 1 -> GUI Stats: Update 0.424622444444445, Draw 1.15077127777778 2020-07-24 19:52:49.618 - Thread: 1 -> GC Memory: 1511.607 / 1511.607 MB 2020-07-24 19:53:12.800 - Thread: 1 -> GUI Stats: Update 0.390533388888889, Draw 0.715957944444445 2020-07-24 19:53:19.633 - Thread: 1 -> GC Memory: 1511.731 / 1511.731 MB 2020-07-24 19:53:27.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:53:27.362 - Thread: 1 -> STATISTICS,1380.3833333,0.01651669,0.0070467,0.3160963,0.0108099,23.40648,9.750603,35.14955,127.3805,2,83,1513.042,6233.34,0,100000,12,42.90578,9.778357,0.4229842,7942,8.33301,0,41.71708,3.575343,0.8148314,100,3597767252,1513.042 2020-07-24 19:53:27.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:53:27.362 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,29,124,92,728,3431,810,0,0,191,935,0,465,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:53:34.128 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:53:34.128 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:53:34.129 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:53:34.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:53:40.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:53:40.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:53:42.800 - Thread: 1 -> GUI Stats: Update 0.415454444444444, Draw 0.972025666666667 2020-07-24 19:53:49.650 - Thread: 1 -> GC Memory: 1522.301 / 1522.301 MB 2020-07-24 19:54:12.799 - Thread: 1 -> GUI Stats: Update 0.382588333333333, Draw 0.751704888888889 2020-07-24 19:54:19.668 - Thread: 1 -> GC Memory: 1510.47 / 1510.47 MB 2020-07-24 19:54:27.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:54:27.378 - Thread: 1 -> STATISTICS,1440.4,0.01844311,0.006985664,0.3160963,0.0108099,24.38122,10.17009,32.45231,121.4534,2,83,1509.98,6238.625,0,100000,12,41.21264,10.88265,0.4357027,7944,8.333009,0,41.71708,3.434253,0.9068524,100,3600534768,1509.98 2020-07-24 19:54:27.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:54:27.378 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,30,125,93,728,3433,810,0,0,191,936,0,465,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:54:42.803 - Thread: 1 -> GUI Stats: Update 0.39606661111111, Draw 0.928382833333333 2020-07-24 19:54:49.685 - Thread: 1 -> GC Memory: 1511.556 / 1511.556 MB 2020-07-24 19:55:12.802 - Thread: 1 -> GUI Stats: Update 0.404298833333333, Draw 1.09787527777778 2020-07-24 19:55:19.699 - Thread: 1 -> GC Memory: 1510.581 / 1510.581 MB 2020-07-24 19:55:27.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:55:27.396 - Thread: 1 -> STATISTICS,1500.4166667,0.0151968,0.006892204,0.3160963,0.0108099,25.3394,10.5926,33.97619,111.2978,2,66,1510.429,6236.289,0,100000,13,36.78025,10.15408,0.4125649,7946,8.33301,0,41.71708,3.064901,0.8461406,100,3600664184,1510.429 2020-07-24 19:55:27.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:55:27.396 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,30,125,93,728,3433,810,0,0,191,936,0,465,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:55:42.804 - Thread: 1 -> GUI Stats: Update 0.386105333333333, Draw 0.997009388888888 2020-07-24 19:55:49.715 - Thread: 1 -> GC Memory: 1512.56 / 1512.56 MB 2020-07-24 19:56:12.801 - Thread: 1 -> GUI Stats: Update 0.388153611111111, Draw 1.01848838888889 2020-07-24 19:56:19.717 - Thread: 1 -> GC Memory: 1510.997 / 1510.997 MB 2020-07-24 19:56:27.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:56:27.413 - Thread: 1 -> STATISTICS,1560.4333333,0.01744747,0.007184982,0.3160963,0.0108099,26.33472,11.01624,33.87884,106.3076,2,83,1514.853,6300.184,0,100000,17,36.265,9.851145,0.4270924,7945,8.333043,0,41.71708,3.021978,0.8209001,100,3626948132,1514.853 2020-07-24 19:56:27.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:56:27.413 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,30,126,93,728,3458,835,0,0,188,961,0,465,56,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:56:42.799 - Thread: 1 -> GUI Stats: Update 0.427562666666667, Draw 1.06143 2020-07-24 19:56:49.717 - Thread: 1 -> GC Memory: 1516.183 / 1516.183 MB 2020-07-24 19:57:12.801 - Thread: 1 -> GUI Stats: Update 0.449034277777778, Draw 1.07916655555555 2020-07-24 19:57:19.721 - Thread: 1 -> GC Memory: 1510.339 / 1510.339 MB 2020-07-24 19:57:27.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:57:27.433 - Thread: 1 -> STATISTICS,1620.45,0.01887512,0.006894112,0.3160963,0.0108099,27.38914,11.43659,38.34151,103.7807,2,94,1510.441,6304.031,0,100000,17,38.16161,10.11208,0.4004133,7937,8.333,0,41.71708,3.180007,0.8426394,100,3631645084,1510.441 2020-07-24 19:57:27.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:57:27.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,31,126,94,728,3463,838,0,0,191,965,0,466,56,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:57:42.804 - Thread: 1 -> GUI Stats: Update 0.488020833333334, Draw 0.937838888888888 2020-07-24 19:57:49.739 - Thread: 1 -> GC Memory: 1509.235 / 1509.235 MB 2020-07-24 19:58:10.473 - Thread: 1 -> MyConfig.Save() - START 2020-07-24 19:58:10.474 - Thread: 1 -> Path: C:\Users\joshc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-07-24 19:58:10.559 - Thread: 1 -> MyConfig.Save() - END 2020-07-24 19:58:10.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:10.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:10.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:10.630 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:11.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:58:11.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:58:12.910 - Thread: 1 -> GUI Stats: Update 0.503957, Draw 0.793843444444444 2020-07-24 19:58:13.436 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:13.436 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:13.436 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:13.500 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:19.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:58:19.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:58:19.739 - Thread: 1 -> GC Memory: 1519.439 / 1519.439 MB 2020-07-24 19:58:25.902 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:25.902 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:25.902 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:25.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:27.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:58:27.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:58:27.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:58:27.552 - Thread: 1 -> STATISTICS,1680.4666667,0.01566601,0.006953239,0.3160963,0.0108099,28.39283,11.85223,37.13523,91.72865,2,84,1519.922,6250.426,0,100000,17,37.49192,9.902884,0.3947378,8635,8.332374,0,41.71708,3.123967,0.8251452,100,3602995792,1519.922 2020-07-24 19:58:27.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:58:27.552 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,94,728,3436,810,0,0,191,938,0,466,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:58:28.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:28.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:28.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 19:58:28.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 19:58:29.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 19:58:29.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 19:58:40.241 - Thread: 1 -> MyConfig.Save() - START 2020-07-24 19:58:40.242 - Thread: 1 -> Path: C:\Users\joshc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-07-24 19:58:40.254 - Thread: 1 -> MyConfig.Save() - END 2020-07-24 19:58:42.906 - Thread: 1 -> GUI Stats: Update 0.418056, Draw 0.934419 2020-07-24 19:58:49.742 - Thread: 1 -> GC Memory: 1525.796 / 1525.796 MB 2020-07-24 19:59:12.908 - Thread: 1 -> GUI Stats: Update 0.404962666666667, Draw 0.945286999999999 2020-07-24 19:59:19.742 - Thread: 1 -> GC Memory: 1511.865 / 1511.865 MB 2020-07-24 19:59:27.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 19:59:27.570 - Thread: 1 -> STATISTICS,1740.4833333,0.01725864,0.007105827,0.3160963,0.0108099,29.40134,12.28691,35.29724,97.34633,2,86,1512.107,6359.926,0,100000,17,33.5099,8.337937,0.3629032,8630,8.328105,0,41.71708,2.790739,0.6943921,100,3603196032,1512.107 2020-07-24 19:59:27.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 19:59:27.570 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,94,728,3436,810,0,0,191,938,0,466,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 19:59:43.070 - Thread: 1 -> GUI Stats: Update 0.414559333333334, Draw 0.675977 2020-07-24 19:59:49.750 - Thread: 1 -> GC Memory: 1512.456 / 1512.456 MB 2020-07-24 20:00:13.178 - Thread: 1 -> GUI Stats: Update 0.610065777777778, Draw 0.516019444444445 2020-07-24 20:00:19.761 - Thread: 1 -> GC Memory: 1513.339 / 1513.339 MB 2020-07-24 20:00:27.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:00:27.871 - Thread: 1 -> STATISTICS,1800.5,0.01793671,0.007108688,0.3160963,0.0108099,30.44048,12.7107,33.41633,83.3343,2,92,1514.552,6308.09,0,100000,17,32.40563,8.407912,0.3947423,8591,8.334913,0,41.71708,2.700981,0.7007921,100,3603361904,1514.552 2020-07-24 20:00:27.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:00:27.871 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,94,728,3436,810,0,0,191,938,0,466,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:00:43.178 - Thread: 1 -> GUI Stats: Update 0.426074500000002, Draw 0.504536777777777 2020-07-24 20:00:49.763 - Thread: 1 -> GC Memory: 1511.303 / 1511.303 MB 2020-07-24 20:01:13.324 - Thread: 1 -> GUI Stats: Update 0.422770666666667, Draw 0.560414777777777 2020-07-24 20:01:19.774 - Thread: 1 -> GC Memory: 1512.929 / 1512.929 MB 2020-07-24 20:01:28.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:01:28.019 - Thread: 1 -> STATISTICS,1860.5166667,0.01534843,0.007349968,0.3160963,0.0108099,31.47733,13.13864,35.44257,105.9252,2,63,1516.232,6371.223,0,100000,17,41.60926,13.2491,0.4048599,8594,8.33269,0,41.71708,3.467171,1.104006,100,3659209440,1516.232 2020-07-24 20:01:28.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:01:28.019 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,94,728,3489,863,0,0,216,991,0,466,56,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:01:43.325 - Thread: 1 -> GUI Stats: Update 0.570075222222223, Draw 0.522841 2020-07-24 20:01:46.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:01:46.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:01:49.788 - Thread: 1 -> GC Memory: 1514.373 / 1514.373 MB 2020-07-24 20:01:52.606 - Thread: 1 -> Player character died. Id : 76561198042594923 2020-07-24 20:01:57.647 - Thread: 1 -> RequestRespawn 2020-07-24 20:02:13.399 - Thread: 1 -> GUI Stats: Update 0.480245944444446, Draw 0.484191611111111 2020-07-24 20:02:19.801 - Thread: 1 -> GC Memory: 1512.572 / 1512.572 MB 2020-07-24 20:02:28.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:02:28.112 - Thread: 1 -> STATISTICS,1920.5333333,0.01307011,0.00327301,0.3160963,0.0108099,32.32661,13.43354,31.6557,81.61588,2,46,1511.837,6252.391,0,100000,17,28.96892,8.59635,0.3776952,8602,8.333009,0,41.71708,2.413982,0.7163346,100,3604532640,1511.837 2020-07-24 20:02:28.112 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:02:28.112 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,95,728,3437,810,0,0,191,938,0,466,28,0,13,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:02:43.400 - Thread: 1 -> GUI Stats: Update 0.485648555555557, Draw 0.345660222222222 2020-07-24 20:02:49.818 - Thread: 1 -> GC Memory: 1515.517 / 1515.517 MB 2020-07-24 20:03:13.402 - Thread: 1 -> GUI Stats: Update 0.522811444444445, Draw 0.255289166666666 2020-07-24 20:03:15.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:15.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:15.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:15.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:15.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:15.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:15.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:15.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:15.338 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-07-24 20:03:15.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:15.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:15.632 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-07-24 20:03:15.632 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-07-24 20:03:15.633 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-07-24 20:03:15.640 - Thread: 1 -> Used namespaces in scripts: 2020-07-24 20:03:15.644 - Thread: 1 -> MySession::Unload START 2020-07-24 20:03:15.645 - Thread: 1 -> AutoSaveInMinutes: 0 2020-07-24 20:03:15.645 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-07-24 20:03:15.645 - Thread: 1 -> IsServer: False 2020-07-24 20:03:15.646 - Thread: 1 -> MyAudio.UnloadData - START 2020-07-24 20:03:15.653 - Thread: 1 -> MyAudio.UnloadData - END 2020-07-24 20:03:15.653 - Thread: 1 -> MyAudio.LoadData - START 2020-07-24 20:03:15.764 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB Modi Device) - Channel #: 2 - Sample rate: 48000 2020-07-24 20:03:16.080 - Thread: 1 -> MyAudio.LoadData - END 2020-07-24 20:03:16.082 - Thread: 1 -> MyConfig.Save() - START 2020-07-24 20:03:16.084 - Thread: 1 -> Path: C:\Users\joshc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-07-24 20:03:16.099 - Thread: 1 -> MyConfig.Save() - END 2020-07-24 20:03:16.100 - Thread: 1 -> ERROR: Removed client not present: 0 2020-07-24 20:03:16.100 - Thread: 1 -> Player left: (0) 2020-07-24 20:03:16.108 - Thread: 1 -> Unloading Procedural World Generator 2020-07-24 20:03:16.303 - Thread: 1 -> Info: MyLights Unloading data. 2020-07-24 20:03:16.322 - Thread: 1 -> Network readers disposed 2020-07-24 20:03:16.324 - Thread: 1 -> Network readers disposed 2020-07-24 20:03:16.324 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-07-24 20:03:16.620 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:16.662 - Thread: 1 -> Loading OffensiveWords definitions 2020-07-24 20:03:16.662 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-07-24 20:03:16.662 - Thread: 1 -> Loading shadow textures definitions 2020-07-24 20:03:16.662 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-07-24 20:03:16.665 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-07-24 20:03:16.948 - Thread: 1 -> MySession::Unload END 2020-07-24 20:03:22.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:22.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:22.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:22.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:22.272 - Thread: 1 -> Joining lobby: 109775240941873881 2020-07-24 20:03:22.931 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-07-24 20:03:22.931 - Thread: 1 -> World requested 2020-07-24 20:03:26.683 - Thread: 1 -> World requested - connection alive 2020-07-24 20:03:29.227 - Thread: 1 -> LoadSession() - Start 2020-07-24 20:03:29.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:29.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:29.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:29.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:29.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:29.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:03:29.234 - Thread: 1 -> LoadSession() - End 2020-07-24 20:03:29.234 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-07-24 20:03:29.235 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-07-24 20:03:29.252 - Thread: 1 -> RunLoadingAction - START 2020-07-24 20:03:29.534 - Thread: 1 -> GC Memory: 1,541,141,752 B 2020-07-24 20:03:29.538 - Thread: 1 -> Process Memory: 5,499,072,512 B 2020-07-24 20:03:29.559 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-07-24 20:03:29.591 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-07-24 20:03:29.591 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-07-24 20:03:29.591 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-07-24 20:03:29.594 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-07-24 20:03:29.785 - Thread: 1 -> Loading scenarios 2020-07-24 20:03:29.785 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-07-24 20:03:29.786 - Thread: 1 -> List of used mods (0) - START 2020-07-24 20:03:29.786 - Thread: 1 -> List of used mods - END 2020-07-24 20:03:29.879 - Thread: 1 -> Loading behaviors 2020-07-24 20:03:29.879 - Thread: 1 -> Loading ammo magazines 2020-07-24 20:03:29.879 - Thread: 1 -> Loading ammo definitions 2020-07-24 20:03:29.879 - Thread: 1 -> Loading animations 2020-07-24 20:03:29.879 - Thread: 1 -> Loading animations 2020-07-24 20:03:29.880 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:29.880 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:29.880 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:29.880 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:29.880 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:29.880 - Thread: 1 -> Loading sound definitions 2020-07-24 20:03:29.880 - Thread: 1 -> Loading category classes 2020-07-24 20:03:29.880 - Thread: 1 -> Loading category classes 2020-07-24 20:03:29.881 - Thread: 1 -> Loading blueprint classes 2020-07-24 20:03:29.881 - Thread: 1 -> Loading blueprint class entries 2020-07-24 20:03:29.881 - Thread: 1 -> Loading blueprint class entries 2020-07-24 20:03:29.881 - Thread: 1 -> Loading blueprints 2020-07-24 20:03:29.881 - Thread: 1 -> Loading blueprints 2020-07-24 20:03:29.881 - Thread: 1 -> Loading agent definitions 2020-07-24 20:03:29.881 - Thread: 1 -> Loading character definitions 2020-07-24 20:03:29.881 - Thread: 1 -> Loading character definitions 2020-07-24 20:03:29.881 - Thread: 1 -> Loading components 2020-07-24 20:03:29.881 - Thread: 1 -> Loading components 2020-07-24 20:03:29.881 - Thread: 1 -> Loading configuration 2020-07-24 20:03:29.881 - Thread: 1 -> Loading container types 2020-07-24 20:03:29.881 - Thread: 1 -> Loading Contract Types 2020-07-24 20:03:29.882 - Thread: 1 -> Loading block positions 2020-07-24 20:03:29.882 - Thread: 1 -> Loading block positions 2020-07-24 20:03:29.882 - Thread: 1 -> Loading curve definitions 2020-07-24 20:03:29.882 - Thread: 1 -> Loading debris 2020-07-24 20:03:29.882 - Thread: 1 -> Loading environment items entries 2020-07-24 20:03:29.882 - Thread: 1 -> Loading decal global definitions 2020-07-24 20:03:29.882 - Thread: 1 -> Loading decal definitions 2020-07-24 20:03:29.882 - Thread: 1 -> Loading drone behaviors 2020-07-24 20:03:29.882 - Thread: 1 -> Loading edges 2020-07-24 20:03:29.882 - Thread: 1 -> Loading emissive color definitions 2020-07-24 20:03:29.882 - Thread: 1 -> Loading emissive color default states 2020-07-24 20:03:29.882 - Thread: 1 -> Loading animations 2020-07-24 20:03:29.882 - Thread: 1 -> Loading entity components 2020-07-24 20:03:29.882 - Thread: 1 -> Loading component containers 2020-07-24 20:03:29.883 - Thread: 1 -> Loading environment items entries 2020-07-24 20:03:29.883 - Thread: 1 -> Loading Faction Names 2020-07-24 20:03:29.883 - Thread: 1 -> Loading factions 2020-07-24 20:03:29.883 - Thread: 1 -> Loading flare definitions 2020-07-24 20:03:29.883 - Thread: 1 -> Loading gas property definitions 2020-07-24 20:03:29.883 - Thread: 1 -> Loading event definitions 2020-07-24 20:03:29.883 - Thread: 1 -> Loading physical items 2020-07-24 20:03:29.883 - Thread: 1 -> Loading chat bot responses 2020-07-24 20:03:29.930 - Thread: 1 -> Loading LCD texture categories 2020-07-24 20:03:29.930 - Thread: 1 -> Loading LCD texture categories 2020-07-24 20:03:29.930 - Thread: 1 -> Loading LCD texture categories 2020-07-24 20:03:29.930 - Thread: 1 -> Loading LCD texture categories 2020-07-24 20:03:29.931 - Thread: 1 -> Loading OffensiveWords definitions 2020-07-24 20:03:29.931 - Thread: 1 -> Loading physical items 2020-07-24 20:03:29.931 - Thread: 1 -> Loading physical items 2020-07-24 20:03:29.931 - Thread: 1 -> Loading physical material properties 2020-07-24 20:03:29.931 - Thread: 1 -> Loading pirate antennas 2020-07-24 20:03:29.931 - Thread: 1 -> Loading research blocks definitions 2020-07-24 20:03:29.932 - Thread: 1 -> Loading research groups definitions 2020-07-24 20:03:29.932 - Thread: 1 -> Loading resource distribution groups 2020-07-24 20:03:29.932 - Thread: 1 -> Loading shadow textures definitions 2020-07-24 20:03:29.932 - Thread: 1 -> Loading ship sound groups 2020-07-24 20:03:29.932 - Thread: 1 -> Loading ship sound groups 2020-07-24 20:03:29.932 - Thread: 1 -> Loading sound categories 2020-07-24 20:03:29.932 - Thread: 1 -> Loading stat definitions 2020-07-24 20:03:29.932 - Thread: 1 -> Loading grid creators 2020-07-24 20:03:29.932 - Thread: 1 -> Loading transparent material properties 2020-07-24 20:03:29.932 - Thread: 1 -> Loading planet definition 2020-07-24 20:03:29.932 - Thread: 1 -> Loading voxel map storage definitions 2020-07-24 20:03:29.932 - Thread: 1 -> Loading voxel material definitions 2020-07-24 20:03:29.932 - Thread: 1 -> Loading voxel material definitions 2020-07-24 20:03:29.933 - Thread: 1 -> Loading voxel material definitions 2020-07-24 20:03:29.933 - Thread: 1 -> Loading Weather Effects 2020-07-24 20:03:29.938 - Thread: 1 -> Audio effects definitions 2020-07-24 20:03:29.938 - Thread: 1 -> Loading environment items definitions 2020-07-24 20:03:29.938 - Thread: 1 -> Loading environment items definitions 2020-07-24 20:03:29.939 - Thread: 1 -> Loading physical material properties 2020-07-24 20:03:29.940 - Thread: 1 -> Loading particle effect definitions 2020-07-24 20:03:30.009 - Thread: 1 -> Loading particle effect definitions 2020-07-24 20:03:30.012 - Thread: 1 -> Loading environment item definitions 2020-07-24 20:03:30.012 - Thread: 1 -> Loading weapon definitions 2020-07-24 20:03:30.013 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.014 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.014 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.015 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.016 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.016 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.016 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.017 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.018 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.018 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.019 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.020 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.020 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.021 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.022 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.023 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.024 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.024 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.026 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.027 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.028 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.028 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.030 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.030 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.032 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.032 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.034 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.034 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.036 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.036 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.038 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.038 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.040 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.065 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.067 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.067 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.069 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.070 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.072 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.072 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.074 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.075 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.078 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.079 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.082 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.083 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.086 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.087 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.090 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.091 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.095 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.095 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.101 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.102 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.106 - Thread: 1 -> Loading cube blocks 2020-07-24 20:03:30.107 - Thread: 1 -> Created block definitions 2020-07-24 20:03:30.112 - Thread: 1 -> Loading block variant groups 2020-07-24 20:03:30.113 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-07-24 20:03:30.113 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-07-24 20:03:30.113 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-07-24 20:03:30.113 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-07-24 20:03:30.114 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-07-24 20:03:30.114 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-07-24 20:03:30.122 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-07-24 20:03:30.122 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-07-24 20:03:30.122 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-07-24 20:03:30.122 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-07-24 20:03:30.123 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-07-24 20:03:30.125 - Thread: 1 -> Loading asteroid generators 2020-07-24 20:03:30.125 - Thread: 1 -> Loading spawn groups 2020-07-24 20:03:30.125 - Thread: 1 -> Loading drop containers 2020-07-24 20:03:30.125 - Thread: 1 -> Loading spawn groups 2020-07-24 20:03:30.125 - Thread: 1 -> Loading spawn groups 2020-07-24 20:03:30.125 - Thread: 1 -> Loading radial menu definitions 2020-07-24 20:03:30.126 - Thread: 1 -> Loading respawn ships 2020-07-24 20:03:30.126 - Thread: 1 -> Loading spawn groups 2020-07-24 20:03:30.126 - Thread: 1 -> Loading wheel speeds 2020-07-24 20:03:30.134 - Thread: 1 -> MyAudio.UnloadData - START 2020-07-24 20:03:30.136 - Thread: 1 -> MyAudio.UnloadData - END 2020-07-24 20:03:30.136 - Thread: 1 -> MyAudio.LoadData - START 2020-07-24 20:03:30.235 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB Modi Device) - Channel #: 2 - Sample rate: 48000 2020-07-24 20:03:30.488 - Thread: 1 -> MyAudio.LoadData - END 2020-07-24 20:03:30.491 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-07-24 20:03:30.491 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-24 20:03:30.539 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-24 20:03:30.540 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-24 20:03:30.541 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-24 20:03:30.545 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-24 20:03:30.772 - Thread: 1 -> MyLights.LoadData() - START 2020-07-24 20:03:30.774 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-07-24 20:03:30.774 - Thread: 1 -> MyLights.LoadData() - END 2020-07-24 20:03:30.774 - Thread: 1 -> Info: MyLights initialized. 2020-07-24 20:03:30.774 - Thread: 1 -> MyExplosions.LoadData() - START 2020-07-24 20:03:30.775 - Thread: 1 -> MyExplosions.LoadData() - END 2020-07-24 20:03:30.779 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-07-24 20:03:30.779 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-07-24 20:03:30.779 - Thread: 1 -> Loading Procedural World Generator 2020-07-24 20:03:30.779 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-07-24 20:03:30.783 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-07-24 20:03:33.539 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-07-24 20:03:33.539 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-07-24 20:03:33.540 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:36.695 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-07-24 20:03:36.695 - Thread: 1 -> Info: Planet generator name: Moon 2020-07-24 20:03:36.695 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:39.678 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-07-24 20:03:39.678 - Thread: 1 -> Info: Planet generator name: Alien 2020-07-24 20:03:39.679 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:42.778 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-07-24 20:03:42.778 - Thread: 1 -> Info: Planet generator name: Titan 2020-07-24 20:03:42.778 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:45.736 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-07-24 20:03:45.736 - Thread: 1 -> Info: Planet generator name: Mars 2020-07-24 20:03:45.736 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:49.035 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-07-24 20:03:49.035 - Thread: 1 -> Info: Planet generator name: Europa 2020-07-24 20:03:49.036 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:51.418 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-07-24 20:03:51.418 - Thread: 1 -> Info: Planet generator name: Triton 2020-07-24 20:03:51.419 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-24 20:03:51.420 - Thread: 1 -> Entities loaded 2020-07-24 20:03:51.420 - Thread: 1 -> Entities initialized 2020-07-24 20:03:51.420 - Thread: 1 -> Checkpoint.CameraAttachedTo: 76536718957822785 2020-07-24 20:03:51.420 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-07-24 20:03:51.422 - Thread: 1 -> RunLoadingAction - END 2020-07-24 20:03:51.422 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-07-24 20:03:51.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-07-24 20:03:51.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-07-24 20:03:51.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-07-24 20:03:51.425 - Thread: 1 -> Updating continues. 2020-07-24 20:03:51.426 - Thread: 1 -> GC Memory: 1506.687 / 1506.687 MB 2020-07-24 20:03:51.816 - Thread: 1 -> RequestRespawn 2020-07-24 20:03:54.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:03:54.092 - Thread: 1 -> STATISTICS,1980.55,0.01137066,0.002794266,0.3208733,0.0108099,33.35213,13.70573,10.55298,20.67415,2,26,1525.401,6252.434,0,100000,11,14.73736,6.896663,0.3299873,8553,8.341613,0,41.71708,1.229334,0.5752929,100,3583550586,1525.401 2020-07-24 20:03:54.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:03:54.092 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,31,124,95,728,3417,804,0,0,191,928,0,460,28,0,3,28,336,11,0,0,95,758,384,7,20,0 2020-07-24 20:03:56.079 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2020-07-24 20:03:57.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:03:57.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:09.731 - Thread: 1 -> GUI Stats: Update 12.8619626666667, Draw 0.312568222222223 2020-07-24 20:04:12.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:12.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:21.436 - Thread: 1 -> GC Memory: 1576.701 / 1576.701 MB 2020-07-24 20:04:30.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:04:30.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:04:30.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:04:30.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:04:31.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:31.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:35.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:35.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:37.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:37.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:39.912 - Thread: 1 -> GUI Stats: Update 0.460208055555555, Draw 0.513029444444444 2020-07-24 20:04:40.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:40.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:47.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:47.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:51.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:04:51.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:04:51.445 - Thread: 1 -> GC Memory: 1580.081 / 1580.081 MB 2020-07-24 20:04:54.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:04:54.658 - Thread: 1 -> STATISTICS,2040.5666667,0.01465893,0.007047653,0.3208733,0.0108099,34.38511,14.13093,34.4016,85.73331,2,90,1577.565,6397.52,0,100000,16,33.5445,9.549863,0.3863183,8542,8.332989,0,41.71708,2.79526,0.795789,100,3593566120,1577.565 2020-07-24 20:04:54.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:04:54.658 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,95,728,3427,803,0,0,191,930,0,458,28,0,10,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:05:09.911 - Thread: 1 -> GUI Stats: Update 0.472741222222222, Draw 0.484698166666667 2020-07-24 20:05:21.447 - Thread: 1 -> GC Memory: 1579.598 / 1579.598 MB 2020-07-24 20:05:39.914 - Thread: 1 -> GUI Stats: Update 0.390758611111112, Draw 0.458279166666667 2020-07-24 20:05:51.463 - Thread: 1 -> GC Memory: 1574.975 / 1574.975 MB 2020-07-24 20:05:54.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:05:54.679 - Thread: 1 -> STATISTICS,2100.5833333,0.01387882,0.00731945,0.3208733,0.0108099,36.05819,14.55861,32.04694,93.67872,2,89,1574.899,6375.68,0,100000,16,38.36078,12.9073,0.3424456,8565,8.3421,0,41.71708,3.200095,1.07674,100,3654498960,1574.899 2020-07-24 20:05:54.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:05:54.679 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,127,95,728,3485,859,0,0,219,987,0,458,56,0,11,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:05:58.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:05:58.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:06:09.914 - Thread: 1 -> GUI Stats: Update 0.421822722222223, Draw 0.479553555555555 2020-07-24 20:06:21.464 - Thread: 1 -> GC Memory: 1574.75 / 1574.75 MB 2020-07-24 20:06:24.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:06:24.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:06:39.915 - Thread: 1 -> GUI Stats: Update 0.413985777777778, Draw 0.514043944444444 2020-07-24 20:06:45.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:06:45.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:06:51.469 - Thread: 1 -> GC Memory: 1595.55 / 1595.55 MB 2020-07-24 20:06:54.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:06:54.694 - Thread: 1 -> STATISTICS,2160.6,0.05835629,0.007867813,0.3208733,0.0108099,37.5817,14.98947,38.80777,66.41734,2,87,1601.152,6481.258,0,100000,16,29.08869,8.487737,0.3759414,8565,8.33398,0,41.71708,2.424246,0.7073662,100,3662057030,1601.152 2020-07-24 20:06:54.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:06:54.694 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,128,95,728,3492,866,0,0,219,994,0,466,56,0,11,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 20:07:06.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:07:06.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:07:09.914 - Thread: 1 -> GUI Stats: Update 0.415960333333334, Draw 0.488813166666668 2020-07-24 20:07:21.469 - Thread: 1 -> GC Memory: 1573.523 / 1573.523 MB 2020-07-24 20:07:23.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:07:23.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:07:35.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:07:35.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:07:39.913 - Thread: 1 -> GUI Stats: Update 0.411447722222222, Draw 0.509625 2020-07-24 20:07:51.479 - Thread: 1 -> GC Memory: 1577.367 / 1577.367 MB 2020-07-24 20:07:54.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:07:54.710 - Thread: 1 -> STATISTICS,2220.6166667,0.01420307,0.00731945,0.3208733,0.0108099,41.16481,15.42538,30.42317,104.3832,2,88,1577.966,6401.629,0,100000,16,36.13573,12.14673,0.3699651,8564,8.331244,0,41.71708,3.010556,1.011973,100,3664012336,1577.966 2020-07-24 20:07:54.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:07:54.710 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,128,96,728,3494,867,0,0,219,995,0,466,56,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:07:56.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:07:56.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:08:09.914 - Thread: 1 -> GUI Stats: Update 0.402906333333333, Draw 0.51337261111111 2020-07-24 20:08:15.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:08:15.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:08:21.481 - Thread: 1 -> GC Memory: 1580.75 / 1580.75 MB 2020-07-24 20:08:35.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:08:35.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:08:39.914 - Thread: 1 -> GUI Stats: Update 0.444511333333333, Draw 0.512483222222223 2020-07-24 20:08:51.499 - Thread: 1 -> GC Memory: 1581.134 / 1581.134 MB 2020-07-24 20:08:54.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:08:54.728 - Thread: 1 -> STATISTICS,2280.6333333,0.01443481,0.007048607,0.3208733,0.0108099,42.27169,15.855,23.34266,115.0366,2,88,1582.538,6355.457,0,100000,16,38.9048,10.70405,0.3899242,8565,8.332987,0,41.71708,3.241932,0.891967,100,3637248504,1582.538 2020-07-24 20:08:54.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:08:54.728 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,901,42,32,128,98,728,3468,839,0,0,191,967,0,466,56,0,12,28,336,15,0,1,95,758,384,7,20,0 2020-07-24 20:08:58.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:08:58.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:09:10.030 - Thread: 1 -> GUI Stats: Update 0.446003388888888, Draw 0.526113222222223 2020-07-24 20:09:21.511 - Thread: 1 -> GC Memory: 1577.413 / 1577.413 MB 2020-07-24 20:09:40.029 - Thread: 1 -> GUI Stats: Update 0.385139222222222, Draw 0.509011 2020-07-24 20:09:41.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:09:41.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:09:51.513 - Thread: 1 -> GC Memory: 1578.551 / 1578.551 MB 2020-07-24 20:09:54.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:09:54.859 - Thread: 1 -> STATISTICS,2340.65,0.01999092,0.008069992,0.3208733,0.0108099,43.75925,16.28471,32.82259,98.856,2,84,1579.693,6428.809,0,100000,17,37.53563,10.6742,0.3379689,8564,8.335063,0,41.71708,3.128618,0.8897013,100,3668232152,1579.693 2020-07-24 20:09:54.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:09:54.859 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,98,728,3498,868,0,0,219,997,0,467,56,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:10:10.028 - Thread: 1 -> GUI Stats: Update 0.541732833333333, Draw 0.528262666666667 2020-07-24 20:10:21.516 - Thread: 1 -> GC Memory: 1578.056 / 1578.056 MB 2020-07-24 20:10:40.028 - Thread: 1 -> GUI Stats: Update 0.436388111111112, Draw 0.506088055555555 2020-07-24 20:10:49.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:10:49.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:10:51.529 - Thread: 1 -> GC Memory: 1574.358 / 1574.358 MB 2020-07-24 20:10:54.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:10:54.877 - Thread: 1 -> STATISTICS,2400.6666667,0.01536942,0.006951332,0.3208733,0.0108099,44.75426,16.7096,30.26981,101.8537,2,83,1576.68,6393.883,0,100000,17,35.03104,9.03329,0.4259166,8567,8.333016,0,41.71708,2.919142,0.7527455,100,3609281592,1576.68 2020-07-24 20:10:54.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:10:54.877 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,98,728,3442,812,0,0,191,941,0,467,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:11:02.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:11:02.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:11:06.826 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:11:06.826 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:11:06.826 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:11:06.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:11:09.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:11:09.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:11:10.029 - Thread: 1 -> GUI Stats: Update 0.487069944444445, Draw 0.508724555555556 2020-07-24 20:11:21.531 - Thread: 1 -> GC Memory: 1576.933 / 1576.933 MB 2020-07-24 20:11:27.910 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:11:27.910 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:11:27.910 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:11:27.972 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:11:30.659 - Thread: 1 -> Clusters reordered 2020-07-24 20:11:35.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:11:35.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:11:40.031 - Thread: 1 -> GUI Stats: Update 0.487866, Draw 0.559643722222222 2020-07-24 20:11:51.532 - Thread: 1 -> GC Memory: 1579.595 / 1579.595 MB 2020-07-24 20:11:54.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:11:54.894 - Thread: 1 -> STATISTICS,2460.6833333,0.01296043,0.007348061,0.3208733,0.0108099,45.66933,17.13077,39.57498,101.0378,2,83,1580.417,6399.18,0,100000,17,36.30994,12.93652,0.375276,8566,8.33304,0,41.71708,3.025722,1.078005,100,3668672552,1580.417 2020-07-24 20:11:54.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:11:54.894 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,99,728,3498,868,0,0,219,997,0,467,56,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:11:57.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:11:57.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:12:10.039 - Thread: 1 -> GUI Stats: Update 0.52799938888889, Draw 1.10143261111111 2020-07-24 20:12:21.550 - Thread: 1 -> GC Memory: 1575.772 / 1575.772 MB 2020-07-24 20:12:40.034 - Thread: 1 -> GUI Stats: Update 0.529537333333333, Draw 1.06440694444445 2020-07-24 20:12:51.551 - Thread: 1 -> GC Memory: 1577.926 / 1577.926 MB 2020-07-24 20:12:54.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:12:54.912 - Thread: 1 -> STATISTICS,2520.7,0.0178051,0.007232666,0.3208733,0.0108099,46.64592,17.55192,31.56814,94.82845,2,82,1576.911,6339.898,0,100000,17,32.63071,9.70395,0.3871032,8580,8.332985,0,41.71708,2.719113,0.8086287,100,3609739840,1576.911 2020-07-24 20:12:54.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:12:54.912 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,99,728,3442,812,0,0,191,941,0,467,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:13:05.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:13:05.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:13:10.031 - Thread: 1 -> GUI Stats: Update 0.501280388888889, Draw 0.574302888888889 2020-07-24 20:13:20.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:13:20.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:13:21.551 - Thread: 1 -> GC Memory: 1582.81 / 1582.81 MB 2020-07-24 20:13:35.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:13:35.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:13:35.930 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:13:35.930 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:13:35.930 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:13:35.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:13:37.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:13:37.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:13:40.031 - Thread: 1 -> GUI Stats: Update 0.584144500000001, Draw 0.512520777777777 2020-07-24 20:13:45.315 - Thread: 1 -> Clusters reordered 2020-07-24 20:13:45.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:13:45.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:13:51.567 - Thread: 1 -> GC Memory: 1582.519 / 1582.519 MB 2020-07-24 20:13:54.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:13:54.928 - Thread: 1 -> STATISTICS,2580.7166667,0.0138855,0.007348061,0.3208733,0.0108099,47.5034,17.98704,32.87162,98.99306,2,81,1583.203,6407.609,0,100000,17,33.96286,12.50696,0.4093097,8581,8.343007,0,41.71708,2.833524,1.043457,100,3665035488,1583.203 2020-07-24 20:13:54.928 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:13:54.928 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,99,728,3495,864,0,0,216,993,0,467,56,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:14:01.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:14:01.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:14:10.033 - Thread: 1 -> GUI Stats: Update 0.539969333333334, Draw 0.540975444444444 2020-07-24 20:14:19.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:14:19.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:14:19.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:14:20.038 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:14:21.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:14:21.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:14:21.580 - Thread: 1 -> GC Memory: 1577.659 / 1577.659 MB 2020-07-24 20:14:24.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:14:24.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:14:24.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:14:24.121 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:14:28.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:14:28.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:14:40.033 - Thread: 1 -> GUI Stats: Update 0.460641444444443, Draw 0.646077 2020-07-24 20:14:51.584 - Thread: 1 -> GC Memory: 1578.938 / 1578.938 MB 2020-07-24 20:14:54.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:14:54.947 - Thread: 1 -> STATISTICS,2640.7333333,0.01728249,0.006894112,0.3208733,0.0108099,48.45848,18.40945,32.05775,88.65085,2,66,1578.958,6279.75,0,100000,17,32.67731,8.32739,0.3680387,8580,8.335883,0,41.71708,2.723942,0.6941615,100,3610265152,1578.958 2020-07-24 20:14:54.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:14:54.947 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,99,728,3443,812,0,0,191,941,0,467,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:15:10.034 - Thread: 1 -> GUI Stats: Update 0.404714777777779, Draw 0.837285277777778 2020-07-24 20:15:21.602 - Thread: 1 -> GC Memory: 1580.508 / 1580.508 MB 2020-07-24 20:15:40.034 - Thread: 1 -> GUI Stats: Update 0.490734222222221, Draw 0.733132499999999 2020-07-24 20:15:51.602 - Thread: 1 -> GC Memory: 1577.334 / 1577.334 MB 2020-07-24 20:15:54.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:15:54.964 - Thread: 1 -> STATISTICS,2700.75,0.01967049,0.007349968,0.3208733,0.0108099,49.4955,18.84381,32.61395,106.3092,2,83,1575.318,6402.879,0,100000,17,35.49481,12.33976,0.4116152,8580,8.365347,0,41.71708,2.969264,1.032264,100,3669266288,1575.318 2020-07-24 20:15:54.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:15:54.964 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,128,99,728,3499,868,0,0,219,997,0,467,56,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:15:56.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:15:56.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:16:10.035 - Thread: 1 -> GUI Stats: Update 0.462073111111111, Draw 0.730306666666666 2020-07-24 20:16:21.618 - Thread: 1 -> GC Memory: 1578.927 / 1578.927 MB 2020-07-24 20:16:29.514 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:16:29.514 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:16:29.514 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:16:29.576 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:16:30.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:16:30.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:16:34.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:16:34.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:16:34.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:16:34.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:16:35.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:16:35.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:16:36.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:16:36.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:16:36.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-07-24 20:16:36.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-07-24 20:16:40.035 - Thread: 1 -> GUI Stats: Update 0.404104055555556, Draw 0.947663777777779 2020-07-24 20:16:42.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:16:42.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:16:51.618 - Thread: 1 -> GC Memory: 1581.351 / 1581.351 MB 2020-07-24 20:16:54.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:16:54.981 - Thread: 1 -> STATISTICS,2760.7666667,0.00987339,0.007038116,0.3208733,0.0108099,50.56388,19.27843,27.2081,86.59559,2,82,1581.29,6280.844,0,100000,18,30.86161,8.437382,0.4098093,8558,8.333014,0,41.71708,2.571702,0.7030882,100,3610475076,1581.29 2020-07-24 20:16:54.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:16:54.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,129,99,728,3443,812,0,0,191,941,0,467,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:17:10.035 - Thread: 1 -> GUI Stats: Update 0.399034444444444, Draw 0.541466666666667 2020-07-24 20:17:21.636 - Thread: 1 -> GC Memory: 1577.59 / 1577.59 MB 2020-07-24 20:17:30.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:17:30.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:17:40.035 - Thread: 1 -> GUI Stats: Update 0.443407666666667, Draw 0.520682166666668 2020-07-24 20:17:51.651 - Thread: 1 -> GC Memory: 1578.858 / 1578.858 MB 2020-07-24 20:17:54.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:17:54.998 - Thread: 1 -> STATISTICS,2820.7833333,0.04200554,0.007212639,0.3208733,0.0108099,51.43906,19.71381,30.80793,73.83308,2,94,1580.279,6433.035,0,100000,18,34.23791,7.425552,0.3984732,8546,8.331292,0,41.71708,2.85246,0.6186444,100,3668359972,1580.279 2020-07-24 20:17:54.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:17:54.998 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,129,99,728,3498,867,0,0,219,996,0,467,56,0,11,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 20:18:10.146 - Thread: 1 -> GUI Stats: Update 0.417716999999999, Draw 0.506392555555556 2020-07-24 20:18:21.662 - Thread: 1 -> GC Memory: 1581.881 / 1581.881 MB 2020-07-24 20:18:21.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-24 20:18:21.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-24 20:18:40.147 - Thread: 1 -> GUI Stats: Update 0.521598277777778, Draw 0.503235055555555 2020-07-24 20:18:51.667 - Thread: 1 -> GC Memory: 1579.849 / 1579.849 MB 2020-07-24 20:18:55.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:18:55.126 - Thread: 1 -> STATISTICS,2880.8,0.01000977,0.006886482,0.3208733,0.0108099,52.60312,20.13731,30.38571,97.8732,2,81,1580.809,6282.637,0,100000,18,33.23244,8.783672,0.383499,8545,8.332426,0,41.71708,2.769069,0.731893,100,3610479536,1580.809 2020-07-24 20:18:55.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:18:55.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,129,99,728,3443,812,0,0,191,941,0,467,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:19:10.147 - Thread: 1 -> GUI Stats: Update 0.469980333333333, Draw 0.532002722222223 2020-07-24 20:19:21.684 - Thread: 1 -> GC Memory: 1578.059 / 1578.059 MB 2020-07-24 20:19:40.148 - Thread: 1 -> GUI Stats: Update 0.501709055555557, Draw 0.514595111111111 2020-07-24 20:19:51.696 - Thread: 1 -> GC Memory: 1578.812 / 1578.812 MB 2020-07-24 20:19:55.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:19:55.143 - Thread: 1 -> STATISTICS,2940.8166667,0.009476662,0.006884575,0.3208733,0.0108099,53.24591,20.55581,33.09564,95.20128,2,78,1579.426,6283.906,0,100000,18,32.5888,8.140149,0.3513305,8493,8.33758,0,41.71708,2.717117,0.6786914,100,3610814480,1579.426 2020-07-24 20:19:55.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:19:55.143 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,129,99,728,3443,812,0,0,191,941,0,467,28,0,12,28,336,14,0,1,95,758,384,7,20,0 2020-07-24 20:20:10.147 - Thread: 1 -> GUI Stats: Update 0.645907555555556, Draw 0.465015388888889 2020-07-24 20:20:21.713 - Thread: 1 -> GC Memory: 1580.336 / 1580.336 MB 2020-07-24 20:20:40.147 - Thread: 1 -> GUI Stats: Update 0.444257, Draw 0.4716325 2020-07-24 20:20:51.717 - Thread: 1 -> GC Memory: 1577.004 / 1577.004 MB 2020-07-24 20:20:55.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:20:55.160 - Thread: 1 -> STATISTICS,3000.8333333,0.01305389,0.007232666,0.3208733,0.0108099,54.03429,20.97924,34.27264,97.99656,2,78,1576.038,6281.461,0,100000,18,34.72482,7.616856,0.383347,8473,8.333018,0,41.71708,2.893625,0.6347139,100,3609782700,1576.038 2020-07-24 20:20:55.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:20:55.160 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,129,99,728,3442,811,0,0,191,940,0,467,28,0,12,28,336,14,0,0,95,758,384,7,20,0 2020-07-24 20:21:10.147 - Thread: 1 -> GUI Stats: Update 0.447507333333333, Draw 0.530216 2020-07-24 20:21:21.731 - Thread: 1 -> GC Memory: 1577.223 / 1577.223 MB 2020-07-24 20:21:40.146 - Thread: 1 -> GUI Stats: Update 0.425326111111111, Draw 0.529400666666666 2020-07-24 20:21:51.746 - Thread: 1 -> GC Memory: 1578.614 / 1578.614 MB 2020-07-24 20:21:55.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-24 20:21:55.178 - Thread: 1 -> STATISTICS,3060.85,0.01595116,0.007015228,0.3208733,0.0108099,54.82562,21.41276,31.75864,88.40727,2,80,1580.268,6281.98,0,100000,18,34.40485,9.40014,0.3757732,8480,8.332996,0,41.71708,2.866955,0.7833133,100,3610592484,1580.268 2020-07-24 20:21:55.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-24 20:21:55.178 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,901,42,33,129,100,728,3443,811,0,0,191,941,0,467,28,0,12,28,336,15,0,0,95,758,384,7,20,0 2020-07-24 20:22:10.147 - Thread: 1 -> GUI Stats: Update 0.406037611111111, Draw 0.473542777777777 2020-07-24 20:22:21.748 - Thread: 1 -> GC Memory: 1578.956 / 1578.956 MB 2020-07-24 20:22:40.266 - Thread: 1 -> GUI Stats: Update 0.383840166666667, Draw 0.553237222222223 2020-07-24 20:22:48.765 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-07-24 20:22:51.748 - Thread: 1 -> GC Memory: 1582.525 / 1582.525 MB