2020-07-06 16:13:20.593 - Thread: 1 -> Log Started 2020-07-06 16:13:20.593 - Thread: 1 -> Timezone (local - UTC): 1h 2020-07-06 16:13:20.593 - Thread: 1 -> App Version: 01_195_022 2020-07-06 16:13:20.597 - Thread: 1 -> Steam build: Always true 2020-07-06 16:13:20.597 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-07-06 16:13:20.597 - Thread: 1 -> Environment.ProcessorCount: 4 2020-07-06 16:13:20.661 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-07-06 16:13:20.661 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-07-06 16:13:20.662 - Thread: 1 -> Environment.Is64BitProcess: True 2020-07-06 16:13:20.662 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-07-06 16:13:20.662 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-07-06 16:13:20.662 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-07-06 16:13:20.673 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz 2020-07-06 16:13:20.673 - Thread: 1 -> IntPtr.Size: 8 2020-07-06 16:13:20.673 - Thread: 1 -> Default Culture: 2020-07-06 16:13:20.673 - Thread: 1 -> Default UI Culture: 2020-07-06 16:13:20.673 - Thread: 1 -> MyConfig.Load() - START 2020-07-06 16:13:20.676 - Thread: 1 -> Path: C:\Users\Kade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-07-06 16:13:20.832 - Thread: 1 -> EnableDamageEffects: True 2020-07-06 16:13:20.832 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-07-06 16:13:20.832 - Thread: 1 -> EnableReverb: False 2020-07-06 16:13:20.832 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-07-06 16:13:20.832 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-07-06 16:13:20.832 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-07-06 16:13:20.832 - Thread: 1 -> FirstTimeRun: False 2020-07-06 16:13:20.832 - Thread: 1 -> ExperimentalMode: True 2020-07-06 16:13:20.832 - Thread: 1 -> VideoAdapter: 0 2020-07-06 16:13:20.832 - Thread: 1 -> ScreenWidth: 1920 2020-07-06 16:13:20.832 - Thread: 1 -> ScreenHeight: 1080 2020-07-06 16:13:20.832 - Thread: 1 -> RefreshRate: 60000 2020-07-06 16:13:20.832 - Thread: 1 -> WindowMode: 1 2020-07-06 16:13:20.832 - Thread: 1 -> VerticalSync: 0 2020-07-06 16:13:20.832 - Thread: 1 -> FieldOfView: 81.4102 2020-07-06 16:13:20.832 - Thread: 1 -> PostProcessingEnabled: True 2020-07-06 16:13:20.832 - Thread: 1 -> FlaresIntensity: 1 2020-07-06 16:13:20.832 - Thread: 1 -> TreeViewDistance: 1998 2020-07-06 16:13:20.832 - Thread: 1 -> GrassDensity: 3 2020-07-06 16:13:20.832 - Thread: 1 -> GrassDrawDistance: 1000 2020-07-06 16:13:20.832 - Thread: 1 -> AntialiasingMode: 1 2020-07-06 16:13:20.832 - Thread: 1 -> ShadowMapResolution: 2 2020-07-06 16:13:20.832 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-07-06 16:13:20.832 - Thread: 1 -> TextureQuality: 2 2020-07-06 16:13:20.832 - Thread: 1 -> AnisotropicFiltering: 4 2020-07-06 16:13:20.832 - Thread: 1 -> ModelQuality: 2 2020-07-06 16:13:20.832 - Thread: 1 -> VoxelQuality: 2 2020-07-06 16:13:20.832 - Thread: 1 -> ShaderQuality: 2 2020-07-06 16:13:20.832 - Thread: 1 -> LowMemSwitchToLow: 0 2020-07-06 16:13:20.832 - Thread: 1 -> FirstVTTimeRun: False 2020-07-06 16:13:20.832 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-07-06 16:13:20.832 - Thread: 1 -> GDPRConsent: True 2020-07-06 16:13:20.832 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-07-06 16:13:20.832 - Thread: 1 -> FirstTimeTutorials: False 2020-07-06 16:13:20.832 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-07-06 16:13:20.832 - Thread: 1 -> ShowCrosshair: True 2020-07-06 16:13:20.832 - Thread: 1 -> EnableTrading: True 2020-07-06 16:13:20.832 - Thread: 1 -> EnableSteamCloud: True 2020-07-06 16:13:20.832 - Thread: 1 -> UiTransparency: 0.9698166 2020-07-06 16:13:20.832 - Thread: 1 -> UiBkTransparency: 0.4977215 2020-07-06 16:13:20.832 - Thread: 1 -> HUDBkTransparency: 0.4866271 2020-07-06 16:13:20.832 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-07-06 16:13:20.832 - Thread: 1 -> ControlsHints: False 2020-07-06 16:13:20.832 - Thread: 1 -> GoodBotHints: False 2020-07-06 16:13:20.832 - Thread: 1 -> RotationHints: True 2020-07-06 16:13:20.832 - Thread: 1 -> HudState: 1 2020-07-06 16:13:20.832 - Thread: 1 -> TutorialsFinished: System.String[] 2020-07-06 16:13:20.832 - Thread: 1 -> MutedPlayers: 2020-07-06 16:13:20.832 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-07-06 16:13:20.832 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-07-06 16:13:20.832 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-07-06 16:13:20.832 - Thread: 1 -> GameVolume: 0.6724596 2020-07-06 16:13:20.832 - Thread: 1 -> Music_Volume: 0.07613181 2020-07-06 16:13:20.832 - Thread: 1 -> VoiceChatVolume: 0.6724596 2020-07-06 16:13:20.832 - Thread: 1 -> HudWarnings: True 2020-07-06 16:13:20.832 - Thread: 1 -> VoiceChat: True 2020-07-06 16:13:20.832 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-07-06 16:13:20.832 - Thread: 1 -> EnableDynamicMusic: True 2020-07-06 16:13:20.832 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-07-06 16:13:20.832 - Thread: 1 -> EnableDoppler: True 2020-07-06 16:13:20.832 - Thread: 1 -> ZoomMultiplier: 0.2 2020-07-06 16:13:20.832 - Thread: 1 -> GamepadScheme: 0 2020-07-06 16:13:20.832 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-07-06 16:13:20.832 - Thread: 1 -> DontSendVoicePlayers: 2020-07-06 16:13:20.832 - Thread: 1 -> ShowCrosshair2: 0 2020-07-06 16:13:20.832 - Thread: 1 -> AreaInteraction: True 2020-07-06 16:13:20.832 - Thread: 1 -> LastCheckedVersion: 1195021 2020-07-06 16:13:20.833 - Thread: 1 -> MyConfig.Load() - END 2020-07-06 16:13:26.060 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-07-06 16:13:26.736 - Thread: 1 -> Found processor count: 4 2020-07-06 16:13:26.736 - Thread: 1 -> Using processor count: 4 2020-07-06 16:13:27.452 - Thread: 1 -> All detected adapters: 2020-07-06 16:13:27.474 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=1633761346, DeviceID=7171 2020-07-06 16:13:27.474 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-07-06 16:13:28.401 - Thread: 1 -> AdapterInfo = { 2020-07-06 16:13:28.401 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-07-06 16:13:28.401 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8559468544, Luid: 47251, rev: 161, subsys id: 1633761346, vendor id: 4318, feature_level 11.1: True 2020-07-06 16:13:28.401 - Thread: 1 -> Driver version = 26.21.14.4614 2020-07-06 16:13:28.401 - Thread: 1 -> Driver date = 20200515000000.000000-000 2020-07-06 16:13:28.401 - Thread: 1 -> DriverUpdateNecessary = False 2020-07-06 16:13:28.401 - Thread: 1 -> AftermathSupported = False 2020-07-06 16:13:28.401 - Thread: 1 -> Adapter id = 0 2020-07-06 16:13:28.401 - Thread: 1 -> Supported = True 2020-07-06 16:13:28.401 - Thread: 1 -> RAM = 6345981952 2020-07-06 16:13:28.401 - Thread: 1 -> Priority = 2 2020-07-06 16:13:28.401 - Thread: 1 -> Multithreaded rendering supported = True 2020-07-06 16:13:28.402 - Thread: 1 -> Output is attached = True 2020-07-06 16:13:28.402 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-07-06 16:13:28.402 - Thread: 1 -> Display modes = { 2020-07-06 16:13:28.402 - Thread: 1 -> DXGIOutput id = 0 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@30Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@30Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@50Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@50Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@59.94006Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@59.94006Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@119.982Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@119.982Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@144.001Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x640@144.001Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@30Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@30Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@50Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@50Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@59.94006Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@59.94006Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@119.982Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@119.982Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@144.001Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 480x720@144.001Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@30Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@30Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@50Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@50Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@59.94006Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@59.94006Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@119.982Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@119.982Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@144.001Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 576x720@144.001Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@60Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@100Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@23.976Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@24Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@29.97Hz 2020-07-06 16:13:28.402 - Thread: 1 -> 600x800@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 600x800@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 640x480@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x480@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 720x576@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@30Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@50Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@59.94006Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@119.982Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 768x1024@144.001Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@60Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@100Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@23.976Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@24Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@29.97Hz 2020-07-06 16:13:28.403 - Thread: 1 -> 800x600@30Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@30Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@50Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@50Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@59.94006Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@59.94006Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@119.982Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@119.982Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@144.001Hz 2020-07-06 16:13:28.404 - Thread: 1 -> 800x600@144.001Hz 2020-07-06 16:13:28.404 - 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Thread: 1 -> 1680x1050@59.94006Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1680x1050@59.94006Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1680x1050@119.982Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1680x1050@119.982Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1680x1050@144.001Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1680x1050@144.001Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@60Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@60Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@100Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@100Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@23.976Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@23.976Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@24Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@24Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@29.97Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@29.97Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@30Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@30Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@50Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@50Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@59.94006Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@59.94006Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@119.982Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@119.982Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@144.001Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1768x992@144.001Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@60Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@100Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@23.976Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@24Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@29.97Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@30Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@50Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@59.94006Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@119.982Hz 2020-07-06 16:13:28.406 - Thread: 1 -> 1920x1080@144.001Hz 2020-07-06 16:13:28.406 - Thread: 1 -> } 2020-07-06 16:13:28.406 - Thread: 1 -> } 2020-07-06 16:13:28.406 - Thread: 1 -> AdapterInfo = { 2020-07-06 16:13:28.406 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-07-06 16:13:28.406 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8559468544, Luid: 47251, rev: 161, subsys id: 1633761346, vendor id: 4318, feature_level 11.1: True 2020-07-06 16:13:28.406 - Thread: 1 -> Driver version = 26.21.14.4614 2020-07-06 16:13:28.406 - Thread: 1 -> Driver date = 20200515000000.000000-000 2020-07-06 16:13:28.406 - Thread: 1 -> DriverUpdateNecessary = False 2020-07-06 16:13:28.406 - Thread: 1 -> AftermathSupported = False 2020-07-06 16:13:28.407 - Thread: 1 -> Adapter id = 0 2020-07-06 16:13:28.407 - Thread: 1 -> Supported = True 2020-07-06 16:13:28.407 - Thread: 1 -> RAM = 6345981952 2020-07-06 16:13:28.407 - Thread: 1 -> Priority = 2 2020-07-06 16:13:28.407 - Thread: 1 -> Multithreaded rendering supported = True 2020-07-06 16:13:28.407 - Thread: 1 -> Output is attached = True 2020-07-06 16:13:28.407 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-07-06 16:13:28.407 - Thread: 1 -> Display modes = { 2020-07-06 16:13:28.407 - Thread: 1 -> DXGIOutput id = 0 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@60Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@60Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@100Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@100Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@23.976Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@23.976Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@24Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@24Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@29.97Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@29.97Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@30Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@30Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@50Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@50Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@59.94006Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@59.94006Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@119.982Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@119.982Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@144.001Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x640@144.001Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x720@60Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x720@60Hz 2020-07-06 16:13:28.407 - Thread: 1 -> 480x720@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 480x720@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 576x720@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 600x800@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 640x480@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@60Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@100Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@23.976Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@24Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@29.97Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@30Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@50Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@59.94006Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@119.982Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x480@144.001Hz 2020-07-06 16:13:28.408 - Thread: 1 -> 720x576@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 720x576@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 768x1024@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 800x600@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@119.982Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1024x768@144.001Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@60Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@100Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@23.976Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@24Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@29.97Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@30Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@50Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@59.94006Hz 2020-07-06 16:13:28.409 - Thread: 1 -> 1152x864@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1152x864@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1152x864@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1152x864@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1176x664@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1176x664@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1176x664@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1176x664@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1176x664@59.94Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1176x664@59.94Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x720@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x768@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x800@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x960@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1280x1024@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1360x768@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@29.97Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@30Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@50Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@59.94006Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@119.982Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1366x768@144.001Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@60Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@100Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@23.976Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@24Hz 2020-07-06 16:13:28.410 - Thread: 1 -> 1440x900@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1440x900@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x900@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1600x1024@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1680x1050@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1768x992@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@60Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@100Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@23.976Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@24Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@29.97Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@30Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@50Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@59.94006Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@119.982Hz 2020-07-06 16:13:28.411 - Thread: 1 -> 1920x1080@144.001Hz 2020-07-06 16:13:28.411 - Thread: 1 -> } 2020-07-06 16:13:28.411 - Thread: 1 -> } 2020-07-06 16:13:28.412 - Thread: 1 -> Steam.IsActive: True 2020-07-06 16:13:28.412 - Thread: 1 -> Steam.IsOnline: True 2020-07-06 16:13:28.412 - Thread: 1 -> Steam.OwnsGame: False 2020-07-06 16:13:28.412 - Thread: 1 -> Steam.UserId: 76561198178201213 2020-07-06 16:13:28.412 - Thread: 1 -> Steam.UserName: ImSoBored927 2020-07-06 16:13:28.412 - Thread: 1 -> Steam.Branch: default 2020-07-06 16:13:28.413 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-07-06 16:13:28.413 - Thread: 1 -> Build version: 0.1.1.0 2020-07-06 16:13:28.420 - Thread: 1 -> MyScreenManager() 2020-07-06 16:13:28.577 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2020-07-06 16:13:28.577 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2020-07-06 16:13:28.579 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2020-07-06 16:13:28.579 - Thread: 16 -> CreateDeviceInternal - Create device 2020-07-06 16:13:28.679 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2020-07-06 16:13:28.743 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2020-07-06 16:13:28.743 - Thread: 16 -> CreateDeviceInternal create swapchain 2020-07-06 16:13:36.043 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-07-06 16:13:36.043 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-07-06 16:13:36.043 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-07-06 16:13:37.505 - Thread: 1 -> Preallocate - START 2020-07-06 16:13:37.507 - Thread: 1 -> MySpaceWorldGenerator - START 2020-07-06 16:13:37.509 - Thread: 1 -> MySpaceWorldGenerator - END 2020-07-06 16:13:37.509 - Thread: 1 -> MySpaceBuildComponent - START 2020-07-06 16:13:37.509 - Thread: 1 -> MySpaceBuildComponent - END 2020-07-06 16:13:37.509 - Thread: 1 -> MyEntities - START 2020-07-06 16:13:37.520 - Thread: 1 -> MyEntities - END 2020-07-06 16:13:37.520 - Thread: 1 -> MyObjectBuilder_Base - START 2020-07-06 16:13:37.520 - Thread: 1 -> MyObjectBuilder_Base - END 2020-07-06 16:13:37.520 - Thread: 1 -> MyTransparentGeometry - START 2020-07-06 16:13:37.520 - Thread: 1 -> MyTransparentGeometry - END 2020-07-06 16:13:37.520 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-07-06 16:13:37.528 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-07-06 16:13:37.528 - Thread: 1 -> MyMath - START 2020-07-06 16:13:37.529 - Thread: 1 -> MyMath - END 2020-07-06 16:13:37.529 - Thread: 1 -> MySimpleObjectDraw - START 2020-07-06 16:13:37.529 - Thread: 1 -> MySimpleObjectDraw - END 2020-07-06 16:13:37.543 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-07-06 16:13:37.544 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-07-06 16:13:37.544 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-07-06 16:13:37.550 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-07-06 16:13:37.550 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-07-06 16:13:37.551 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-07-06 16:13:37.551 - Thread: 1 -> MySyncDestructions - START 2020-07-06 16:13:37.551 - Thread: 1 -> MySyncDestructions - END 2020-07-06 16:13:37.551 - Thread: 1 -> MySyncEntity - START 2020-07-06 16:13:37.551 - Thread: 1 -> MySyncEntity - END 2020-07-06 16:13:37.551 - Thread: 1 -> MySyncScenario - START 2020-07-06 16:13:37.551 - Thread: 1 -> MySyncScenario - END 2020-07-06 16:13:37.551 - Thread: 1 -> MyCommandCharacter - START 2020-07-06 16:13:37.551 - Thread: 1 -> MyCommandCharacter - END 2020-07-06 16:13:37.551 - Thread: 1 -> MyCommandConsole - START 2020-07-06 16:13:37.551 - Thread: 1 -> MyCommandConsole - END 2020-07-06 16:13:37.551 - Thread: 1 -> MyCommandEntity - START 2020-07-06 16:13:37.551 - Thread: 1 -> MyCommandEntity - END 2020-07-06 16:13:37.551 - Thread: 1 -> MyAiTargetManager - START 2020-07-06 16:13:37.551 - Thread: 1 -> MyAiTargetManager - END 2020-07-06 16:13:37.551 - Thread: 1 -> MyClientDebugCommands - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyClientDebugCommands - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyDedicatedServer - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyDedicatedServer - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyDedicatedServerBase - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyDedicatedServerBase - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerBase - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerBase - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerClient - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerClient - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerClientBase - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerClientBase - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerLobby - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerLobby - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerServerBase - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyMultiplayerServerBase - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyServerDebugCommands - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyServerDebugCommands - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyAIActionsParser - START 2020-07-06 16:13:37.552 - Thread: 1 -> MyAIActionsParser - END 2020-07-06 16:13:37.552 - Thread: 1 -> MyCubeGridDefinitions - START 2020-07-06 16:13:37.559 - Thread: 1 -> MyCubeGridDefinitions - END 2020-07-06 16:13:37.559 - Thread: 1 -> MyDefinitionManager - START 2020-07-06 16:13:37.562 - Thread: 1 -> MyDefinitionManager - END 2020-07-06 16:13:37.562 - Thread: 1 -> Preallocate - END 2020-07-06 16:13:37.566 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-07-06 16:13:37.992 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-07-06 16:13:37.992 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-07-06 16:13:38.021 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-07-06 16:13:38.021 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:13:38.021 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:13:38.021 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-07-06 16:13:38.021 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-07-06 16:13:38.021 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-07-06 16:13:38.024 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-07-06 16:13:38.050 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-07-06 16:13:38.050 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-07-06 16:13:38.050 - Thread: 1 -> Virtualized: False 2020-07-06 16:13:38.060 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz 2020-07-06 16:13:38.060 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,118,937,088 bytes 2020-07-06 16:13:38.060 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-07-06 16:13:38.060 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,261,476,864 bytes 2020-07-06 16:13:38.060 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,004,134,400 bytes 2020-07-06 16:13:38.064 - Thread: 1 -> Drive C: | Capacity: 239,410,868,224 bytes | Free space: 53,232,803,840 bytes 2020-07-06 16:13:38.064 - Thread: 1 -> Drive G: | Capacity: 1,000,202,039,296 bytes | Free space: 530,974,502,912 bytes 2020-07-06 16:13:38.065 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-07-06 16:13:38.065 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-07-06 16:13:38.066 - Thread: 1 -> Installed DLCs: 2020-07-06 16:13:38.067 - Thread: 1 -> Deluxe Edition (573160) 2020-07-06 16:13:38.067 - Thread: 1 -> Decorative Blocks (1049790) 2020-07-06 16:13:38.067 - Thread: 1 -> Economy Deluxe (1135960) 2020-07-06 16:13:38.067 - Thread: 1 -> Style Pack (1084680) 2020-07-06 16:13:38.067 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-07-06 16:13:38.067 - Thread: 1 -> Frostbite (1241550) 2020-07-06 16:13:38.098 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-07-06 16:13:38.188 - Thread: 1 -> Havok: Physics.Init 2020-07-06 16:13:39.191 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-07-06 16:13:39.258 - Thread: 1 -> HkGameName: SpaceEngineers 2020-07-06 16:13:39.262 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-07-06 16:13:39.263 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-07-06 16:13:39.281 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba 2020-07-06 16:13:39.437 - Thread: 1 -> Loading scenarios 2020-07-06 16:13:39.456 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-07-06 16:13:39.456 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-07-06 16:13:39.695 - Thread: 1 -> Loading sound definitions 2020-07-06 16:13:40.540 - Thread: 1 -> Loading OffensiveWords definitions 2020-07-06 16:13:40.540 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-07-06 16:13:40.540 - Thread: 1 -> Loading shadow textures definitions 2020-07-06 16:13:40.540 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-07-06 16:13:40.540 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-07-06 16:13:40.575 - Thread: 1 -> MyAudio.LoadData - START 2020-07-06 16:13:40.968 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-07-06 16:13:41.808 - Thread: 1 -> MyAudio.LoadData - END 2020-07-06 16:13:41.811 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-07-06 16:13:41.811 - Thread: 1 -> MyGuiManager() 2020-07-06 16:13:41.814 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-07-06 16:13:41.935 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-07-06 16:13:42.051 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-07-06 16:13:42.051 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-07-06 16:13:42.051 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-07-06 16:13:42.116 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-07-06 16:13:42.162 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-07-06 16:13:42.173 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-07-06 16:13:42.173 - Thread: 9 -> ReloadVoxelMaterials 2020-07-06 16:13:42.346 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-07-06 16:13:42.347 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-07-06 16:13:42.362 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-07-06 16:13:42.404 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-07-06 16:13:42.581 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-07-06 16:13:42.587 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-07-06 16:13:42.619 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-07-06 16:13:42.620 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-07-06 16:13:42.640 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-07-06 16:13:42.713 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-07-06 16:13:42.734 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-07-06 16:13:42.736 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-07-06 16:13:42.738 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-07-06 16:13:42.741 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-07-06 16:13:42.760 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-07-06 16:13:42.769 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-07-06 16:13:42.863 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-07-06 16:13:42.872 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-07-06 16:13:42.924 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-07-06 16:13:42.926 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-07-06 16:13:42.931 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-07-06 16:13:42.931 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-07-06 16:13:42.938 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-07-06 16:13:42.955 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-07-06 16:13:43.036 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-07-06 16:13:43.061 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-07-06 16:13:43.081 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-07-06 16:13:43.083 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-07-06 16:13:43.111 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-07-06 16:13:43.158 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-07-06 16:13:43.170 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-07-06 16:13:43.172 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-07-06 16:13:43.189 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-07-06 16:13:43.190 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-07-06 16:13:43.204 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-07-06 16:13:43.206 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-07-06 16:13:43.217 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-07-06 16:13:43.223 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-07-06 16:13:43.233 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-07-06 16:13:43.245 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-07-06 16:13:43.245 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-07-06 16:13:43.248 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-07-06 16:13:43.268 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-07-06 16:13:43.279 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-07-06 16:13:43.308 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-07-06 16:13:43.333 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-07-06 16:13:43.339 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-07-06 16:13:43.339 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-07-06 16:13:43.345 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-07-06 16:13:43.351 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-07-06 16:13:44.486 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-07-06 16:13:44.491 - Thread: 1 -> Timer Frequency: 10000000 2020-07-06 16:13:44.491 - Thread: 1 -> Ticks per frame: 166667 2020-07-06 16:13:44.648 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-07-06 16:13:44.690 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-07-06 16:13:45.062 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-07-06 16:13:45.063 - Thread: 1 -> Flares Intensity: 1 2020-07-06 16:13:45.063 - Thread: 1 -> Field of view: 1.420876 2020-07-06 16:13:45.063 - Thread: 1 -> PostProcessingEnabled: True 2020-07-06 16:13:45.063 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-07-06 16:13:45.063 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-07-06 16:13:45.063 - Thread: 1 -> Render.DistanceFade: 1998 2020-07-06 16:13:45.063 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-07-06 16:13:45.063 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-07-06 16:13:45.063 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-07-06 16:13:45.063 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-07-06 16:13:45.063 - Thread: 1 -> Render.TextureQuality: HIGH 2020-07-06 16:13:45.063 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-07-06 16:13:45.063 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-07-06 16:13:45.063 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-07-06 16:13:45.063 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-07-06 16:13:45.063 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-07-06 16:13:45.066 - Thread: 1 -> Analytics uuid: ebd89c3f-f0bf-29c5-ccdc-87ea68d4fb04 2020-07-06 16:13:45.175 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-07-06 16:13:45.231 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-07-06 16:13:45.270 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-07-06 16:13:45.289 - Thread: 1 -> Analytics helper process start reported 2020-07-06 16:13:45.332 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-07-06 16:13:45.412 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-07-06 16:13:45.459 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-07-06 16:13:45.521 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-07-06 16:13:45.541 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-07-06 16:13:45.604 - Thread: 25 -> Analytics session error 2020-07-06 16:13:45.707 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-07-06 16:13:45.757 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-07-06 16:13:45.850 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-07-06 16:13:45.942 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-07-06 16:13:45.942 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-07-06 16:13:45.965 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-07-06 16:13:46.046 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-07-06 16:13:46.053 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-07-06 16:13:46.111 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-07-06 16:13:46.129 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-07-06 16:13:46.166 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-07-06 16:13:46.182 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-07-06 16:13:46.241 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-07-06 16:13:46.304 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-07-06 16:13:46.394 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-07-06 16:13:46.406 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-07-06 16:13:46.421 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-07-06 16:13:46.458 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-07-06 16:13:46.517 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-07-06 16:13:46.518 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-07-06 16:13:46.545 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-07-06 16:13:46.612 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-07-06 16:13:46.678 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-07-06 16:13:46.682 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-07-06 16:13:46.714 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-07-06 16:13:46.739 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-07-06 16:13:46.751 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-07-06 16:13:46.788 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-07-06 16:13:46.792 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-07-06 16:13:46.838 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-07-06 16:13:46.907 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-07-06 16:13:46.951 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-07-06 16:13:46.998 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-07-06 16:13:47.053 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-07-06 16:13:47.058 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-07-06 16:13:47.117 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-07-06 16:13:47.187 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-07-06 16:13:47.285 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-07-06 16:13:47.290 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-07-06 16:13:49.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:13:49.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:14:00.066 - Thread: 29 -> LoadSession() - Start 2020-07-06 16:14:00.066 - Thread: 29 -> C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36 2020-07-06 16:14:03.677 - Thread: 29 -> Loading Sandbox world configuration file C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Sandbox_config.sbc 2020-07-06 16:14:03.679 - Thread: 29 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-07-06 16:14:03.679 - Thread: 29 -> CheckPoint Experimental mode: Yes 2020-07-06 16:14:03.679 - Thread: 29 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2020-07-06 16:14:03.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:14:03.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:14:12.049 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-07-06 16:14:18.220 - Thread: 8 -> Downloading world mods - START 2020-07-06 16:14:18.295 - Thread: 1 -> GUI Stats: Update 0.434180833333333, Draw 0.0743657777777779 2020-07-06 16:14:19.291 - Thread: 1 -> Mod dependencies query successful 2020-07-06 16:14:19.294 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-07-06 16:14:19.305 - Thread: 8 -> MyWorkshop.GetItemsBlocking: getting 8 items 2020-07-06 16:14:20.066 - Thread: 1 -> Mod query successful 2020-07-06 16:14:20.077 - Thread: 8 -> Up to date mod: Id = 371599362, title = 'Ludicrous Speed' 2020-07-06 16:14:20.083 - Thread: 8 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2020-07-06 16:14:20.083 - Thread: 8 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-07-06 16:14:20.083 - Thread: 8 -> Up to date mod: Id = 669828509, title = 'Chimera Planet' 2020-07-06 16:14:20.083 - Thread: 8 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-07-06 16:14:20.083 - Thread: 8 -> Up to date mod: Id = 1136188499, title = 'Space Just Got Real (1.188 Update 4)' 2020-07-06 16:14:20.084 - Thread: 8 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2020-07-06 16:14:20.084 - Thread: 8 -> Up to date mod: Id = 1682356734, title = 'Norca Engineers HUD - Coloured - 1.194 Ready' 2020-07-06 16:14:20.085 - Thread: 8 -> Mod download time: 0.01 seconds 2020-07-06 16:14:20.085 - Thread: 8 -> Downloading world mods - END 2020-07-06 16:14:20.093 - Thread: 1 -> LoadSession() - End 2020-07-06 16:14:20.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:14:20.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:14:20.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:14:20.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:14:20.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:14:20.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:14:20.204 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-07-06 16:14:20.212 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-07-06 16:14:20.346 - Thread: 1 -> RunLoadingAction - START 2020-07-06 16:14:20.351 - Thread: 1 -> Loading session: C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36 2020-07-06 16:14:21.864 - Thread: 1 -> GC Memory: 1,101,181,984 B 2020-07-06 16:14:21.871 - Thread: 1 -> Process Memory: 3,271,176,192 B 2020-07-06 16:14:21.871 - Thread: 1 -> Experimental mode: Yes 2020-07-06 16:14:21.871 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2020-07-06 16:14:32.345 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-07-06 16:14:32.345 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-07-06 16:14:32.345 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-07-06 16:14:32.597 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-07-06 16:14:36.908 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:36.909 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:36.909 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:36.917 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-07-06 16:14:36.921 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-07-06 16:14:36.922 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-07-06 16:14:36.924 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba 2020-07-06 16:14:37.072 - Thread: 1 -> Loading scenarios 2020-07-06 16:14:37.072 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-07-06 16:14:37.073 - Thread: 1 -> List of used mods (8) - START 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 371599362, Filename = '371599362.sbm', Name = 'Ludicrous Speed' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 669828509, Filename = '669828509.sbm', Name = 'Chimera Planet' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 1682356734, Filename = '1682356734.sbm', Name = 'Norca Engineers HUD - Coloured - 1.194 Ready' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 1136188499, Filename = '1136188499.sbm', Name = 'Space Just Got Real (1.188 Update 4)' 2020-07-06 16:14:37.074 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-07-06 16:14:37.074 - Thread: 1 -> List of used mods - END 2020-07-06 16:14:37.502 - Thread: 1 -> Loading behaviors 2020-07-06 16:14:37.503 - Thread: 1 -> Loading ammo magazines 2020-07-06 16:14:37.506 - Thread: 1 -> Loading ammo definitions 2020-07-06 16:14:37.509 - Thread: 1 -> Loading animations 2020-07-06 16:14:37.512 - Thread: 1 -> Loading animations 2020-07-06 16:14:37.513 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.514 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.514 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.514 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.514 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.514 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.514 - Thread: 1 -> Loading category classes 2020-07-06 16:14:37.515 - Thread: 1 -> Loading category classes 2020-07-06 16:14:37.515 - Thread: 1 -> Loading blueprint classes 2020-07-06 16:14:37.516 - Thread: 1 -> Loading blueprint class entries 2020-07-06 16:14:37.517 - Thread: 1 -> Loading blueprint class entries 2020-07-06 16:14:37.517 - Thread: 1 -> Loading blueprints 2020-07-06 16:14:37.519 - Thread: 1 -> Loading blueprints 2020-07-06 16:14:37.519 - Thread: 1 -> Loading agent definitions 2020-07-06 16:14:37.521 - Thread: 1 -> Loading character definitions 2020-07-06 16:14:37.533 - Thread: 1 -> Loading character definitions 2020-07-06 16:14:37.535 - Thread: 1 -> Loading components 2020-07-06 16:14:37.537 - Thread: 1 -> Loading components 2020-07-06 16:14:37.537 - Thread: 1 -> Loading configuration 2020-07-06 16:14:37.538 - Thread: 1 -> Loading container types 2020-07-06 16:14:37.539 - Thread: 1 -> Loading Contract Types 2020-07-06 16:14:37.546 - Thread: 1 -> Loading block positions 2020-07-06 16:14:37.549 - Thread: 1 -> Loading block positions 2020-07-06 16:14:37.549 - Thread: 1 -> Loading curve definitions 2020-07-06 16:14:37.552 - Thread: 1 -> Loading debris 2020-07-06 16:14:37.553 - Thread: 1 -> Loading environment items entries 2020-07-06 16:14:37.554 - Thread: 1 -> Loading decal global definitions 2020-07-06 16:14:37.554 - Thread: 1 -> Loading decal definitions 2020-07-06 16:14:37.556 - Thread: 1 -> Loading drone behaviors 2020-07-06 16:14:37.559 - Thread: 1 -> Loading edges 2020-07-06 16:14:37.560 - Thread: 1 -> Loading emissive color definitions 2020-07-06 16:14:37.564 - Thread: 1 -> Loading emissive color default states 2020-07-06 16:14:37.568 - Thread: 1 -> Loading animations 2020-07-06 16:14:37.568 - Thread: 1 -> Loading entity components 2020-07-06 16:14:37.580 - Thread: 1 -> Loading component containers 2020-07-06 16:14:37.592 - Thread: 1 -> Loading environment items entries 2020-07-06 16:14:37.592 - Thread: 1 -> Loading Faction Names 2020-07-06 16:14:37.593 - Thread: 1 -> Loading factions 2020-07-06 16:14:37.597 - Thread: 1 -> Loading flare definitions 2020-07-06 16:14:37.608 - Thread: 1 -> Loading gas property definitions 2020-07-06 16:14:37.608 - Thread: 1 -> Loading event definitions 2020-07-06 16:14:37.610 - Thread: 1 -> Loading physical items 2020-07-06 16:14:37.614 - Thread: 1 -> Loading chat bot responses 2020-07-06 16:14:37.637 - Thread: 1 -> Loading LCD texture categories 2020-07-06 16:14:37.638 - Thread: 1 -> Loading LCD texture categories 2020-07-06 16:14:37.638 - Thread: 1 -> Loading LCD texture categories 2020-07-06 16:14:37.638 - Thread: 1 -> Loading LCD texture categories 2020-07-06 16:14:37.638 - Thread: 1 -> Loading OffensiveWords definitions 2020-07-06 16:14:37.638 - Thread: 1 -> Loading physical items 2020-07-06 16:14:37.643 - Thread: 1 -> Loading physical items 2020-07-06 16:14:37.643 - Thread: 1 -> Loading physical material properties 2020-07-06 16:14:37.647 - Thread: 1 -> Loading pirate antennas 2020-07-06 16:14:37.654 - Thread: 1 -> Loading research blocks definitions 2020-07-06 16:14:37.656 - Thread: 1 -> Loading research groups definitions 2020-07-06 16:14:37.657 - Thread: 1 -> Loading resource distribution groups 2020-07-06 16:14:37.658 - Thread: 1 -> Loading shadow textures definitions 2020-07-06 16:14:37.659 - Thread: 1 -> Loading ship sound groups 2020-07-06 16:14:37.672 - Thread: 1 -> Loading ship sound groups 2020-07-06 16:14:37.672 - Thread: 1 -> Loading sound categories 2020-07-06 16:14:37.676 - Thread: 1 -> Loading stat definitions 2020-07-06 16:14:37.677 - Thread: 1 -> Loading grid creators 2020-07-06 16:14:37.678 - Thread: 1 -> Loading transparent material properties 2020-07-06 16:14:37.679 - Thread: 1 -> Loading planet definition 2020-07-06 16:14:37.680 - Thread: 1 -> Loading voxel map storage definitions 2020-07-06 16:14:37.682 - Thread: 1 -> Loading voxel material definitions 2020-07-06 16:14:37.683 - Thread: 1 -> Loading voxel material definitions 2020-07-06 16:14:37.683 - Thread: 1 -> Loading voxel material definitions 2020-07-06 16:14:37.683 - Thread: 1 -> Loading Weather Effects 2020-07-06 16:14:37.687 - Thread: 1 -> Loading environment definition 2020-07-06 16:14:37.707 - Thread: 1 -> MOD_ERROR: Chimera Planet 2020-07-06 16:14:37.707 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Data\PlanetGeneratorDefinitions_Chimera.sbc 2020-07-06 16:14:37.707 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-07-06 16:14:37.708 - Thread: 1 -> MOD_ERROR: Chimera Planet 2020-07-06 16:14:37.708 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Data\PlanetGeneratorDefinitions_Chimera.sbc 2020-07-06 16:14:37.708 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-07-06 16:14:37.708 - Thread: 1 -> MOD_ERROR: Chimera Planet 2020-07-06 16:14:37.708 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Data\PlanetGeneratorDefinitions_Chimera.sbc 2020-07-06 16:14:37.708 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-07-06 16:14:37.708 - Thread: 1 -> MOD_ERROR: Chimera Planet 2020-07-06 16:14:37.708 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Data\PlanetGeneratorDefinitions_Chimera.sbc 2020-07-06 16:14:37.708 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\669828509\889882349875105765_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-07-06 16:14:37.712 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Chimera EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.07 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Chimera Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Chimera DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2020-07-06 16:14:37.713 - Thread: 1 -> Loading block positions 2020-07-06 16:14:37.713 - Thread: 1 -> Loading block positions 2020-07-06 16:14:37.713 - Thread: 1 -> Loading entity components 2020-07-06 16:14:37.713 - Thread: 1 -> Loading transparent material properties 2020-07-06 16:14:37.715 - Thread: 1 -> Loading sound definitions 2020-07-06 16:14:37.715 - Thread: 1 -> Loading category classes 2020-07-06 16:14:37.715 - Thread: 1 -> Loading blueprint classes 2020-07-06 16:14:37.716 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-07-06 16:14:37.716 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-07-06 16:14:37.716 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-07-06 16:14:37.716 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-07-06 16:14:37.716 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-07-06 16:14:37.716 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-07-06 16:14:37.716 - Thread: 1 -> Loading blueprint class entries 2020-07-06 16:14:37.716 - Thread: 1 -> Loading blueprints 2020-07-06 16:14:37.724 - Thread: 1 -> Loading components 2020-07-06 16:14:37.724 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2020-07-06 16:14:37.724 - Thread: 1 -> Loading physical items 2020-07-06 16:14:37.725 - Thread: 1 -> Loading resource distribution groups 2020-07-06 16:14:37.725 - Thread: 1 -> Loading transparent material properties 2020-07-06 16:14:37.734 - Thread: 1 -> Loading flare definitions 2020-07-06 16:14:37.749 - Thread: 1 -> Loading transparent material properties 2020-07-06 16:14:37.763 - Thread: 1 -> Audio effects definitions 2020-07-06 16:14:37.766 - Thread: 1 -> Loading environment items definitions 2020-07-06 16:14:37.768 - Thread: 1 -> Loading environment items definitions 2020-07-06 16:14:37.768 - Thread: 1 -> Loading physical material properties 2020-07-06 16:14:37.773 - Thread: 1 -> Loading particle effect definitions 2020-07-06 16:14:37.847 - Thread: 1 -> Loading particle effect definitions 2020-07-06 16:14:37.848 - Thread: 1 -> Loading environment item definitions 2020-07-06 16:14:37.852 - Thread: 1 -> Loading weapon definitions 2020-07-06 16:14:37.879 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.918 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.919 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.962 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.969 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.972 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.973 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.975 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.975 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.976 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.976 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.978 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.978 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.981 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.982 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.983 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.983 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.985 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.986 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.993 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.994 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.994 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.995 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.995 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.995 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.997 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.998 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.998 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.998 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.998 - Thread: 1 -> Created block definitions 2020-07-06 16:14:37.999 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:37.999 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.000 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.004 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.007 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.009 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.011 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.012 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.013 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.017 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.018 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.019 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.020 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.021 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.022 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.022 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.024 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.025 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.027 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.029 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.031 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.033 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.037 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.038 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.040 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.040 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.046 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.047 - Thread: 1 -> Created definition for: lightDummy 2020-07-06 16:14:38.047 - Thread: 1 -> Created definition for: batteryDummy 2020-07-06 16:14:38.047 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-07-06 16:14:38.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-07-06 16:14:38.047 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.047 - Thread: 1 -> Created definition for: centerofliftghost 2020-07-06 16:14:38.048 - Thread: 1 -> Created definition for: centerofmassghost 2020-07-06 16:14:38.048 - Thread: 1 -> Created definition for: centerofliftghost 2020-07-06 16:14:38.048 - Thread: 1 -> Created definition for: centerofmassghost 2020-07-06 16:14:38.048 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2020-07-06 16:14:38.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2020-07-06 16:14:38.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-07-06 16:14:38.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-07-06 16:14:38.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2020-07-06 16:14:38.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2020-07-06 16:14:38.049 - Thread: 1 -> Loading cube blocks 2020-07-06 16:14:38.050 - Thread: 1 -> Created definition for: Small Shield Generator 2020-07-06 16:14:38.051 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-07-06 16:14:38.051 - Thread: 1 -> Created definition for: Large Shield Generator 2020-07-06 16:14:38.052 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-07-06 16:14:38.052 - Thread: 1 -> Created definition for: Large Shield Generator 2020-07-06 16:14:38.053 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-07-06 16:14:38.053 - Thread: 1 -> Created definition for: Small Shield Generator 2020-07-06 16:14:38.054 - Thread: 1 -> Created definition for: Shield Capacitor 2020-07-06 16:14:38.054 - Thread: 1 -> Created definition for: Shield Flux Coil 2020-07-06 16:14:38.054 - Thread: 1 -> Created block definitions 2020-07-06 16:14:38.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2020-07-06 16:14:38.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2020-07-06 16:14:38.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2020-07-06 16:14:38.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2020-07-06 16:14:38.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2020-07-06 16:14:38.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2020-07-06 16:14:38.063 - Thread: 1 -> Loading block variant groups 2020-07-06 16:14:38.065 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-07-06 16:14:38.066 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-07-06 16:14:38.066 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-07-06 16:14:38.072 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-07-06 16:14:38.072 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-07-06 16:14:38.072 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-07-06 16:14:38.072 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-07-06 16:14:38.072 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-07-06 16:14:38.072 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-07-06 16:14:38.076 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2020-07-06 16:14:38.077 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2020-07-06 16:14:38.077 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2020-07-06 16:14:38.077 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2020-07-06 16:14:38.077 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2020-07-06 16:14:38.077 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2020-07-06 16:14:38.091 - Thread: 1 -> Loading asteroid generators 2020-07-06 16:14:38.092 - Thread: 1 -> Loading spawn groups 2020-07-06 16:14:38.096 - Thread: 1 -> Loading drop containers 2020-07-06 16:14:38.097 - Thread: 1 -> Loading spawn groups 2020-07-06 16:14:38.098 - Thread: 1 -> Loading spawn groups 2020-07-06 16:14:38.098 - Thread: 1 -> Loading radial menu definitions 2020-07-06 16:14:38.116 - Thread: 1 -> Loading respawn ships 2020-07-06 16:14:38.118 - Thread: 1 -> Loading spawn groups 2020-07-06 16:14:38.118 - Thread: 1 -> Loading wheel speeds 2020-07-06 16:14:38.180 - Thread: 1 -> MyAudio.UnloadData - START 2020-07-06 16:14:38.203 - Thread: 1 -> MyAudio.UnloadData - END 2020-07-06 16:14:38.203 - Thread: 1 -> MyAudio.LoadData - START 2020-07-06 16:14:38.297 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-07-06 16:14:40.071 - Thread: 1 -> MyAudio.LoadData - END 2020-07-06 16:14:40.122 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-07-06 16:14:40.130 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.163 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.163 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.164 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.167 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.168 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.169 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:40.179 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-07-06 16:14:46.212 - Thread: 37 -> External debugger: listening... 2020-07-06 16:14:46.236 - Thread: 1 -> MyLights.LoadData() - START 2020-07-06 16:14:46.238 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-07-06 16:14:46.238 - Thread: 1 -> MyLights.LoadData() - END 2020-07-06 16:14:46.238 - Thread: 1 -> Info: MyLights initialized. 2020-07-06 16:14:46.238 - Thread: 1 -> MyExplosions.LoadData() - START 2020-07-06 16:14:46.245 - Thread: 1 -> MyExplosions.LoadData() - END 2020-07-06 16:14:46.345 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-07-06 16:14:46.346 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-07-06 16:14:46.380 - Thread: 1 -> Loading Procedural World Generator 2020-07-06 16:14:46.381 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-07-06 16:14:47.981 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-07-06 16:14:48.116 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-885268575d19000 storage?:False 2020-07-06 16:14:48.116 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-885268575d19000 storage?:False 2020-07-06 16:14:48.116 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-334436231d47279 storage?:False 2020-07-06 16:14:48.118 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Moon-885268575d19000.vx2' 2020-07-06 16:14:48.118 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Europa-885268575d19000.vx2' 2020-07-06 16:14:48.118 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\EarthLike-334436231d47279.vx2' 2020-07-06 16:14:55.848 - Thread: 9 -> Info: Planet generator name: Europa 2020-07-06 16:14:55.852 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-885268575d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-102909.386386502 Y:-17579.415273118 Z:-80613.8783363272 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-06 16:14:56.663 - Thread: 8 -> Info: Planet generator name: Moon 2020-07-06 16:14:56.663 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-885268575d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:33057.029493972 Y:-51311.6659553 Z:-10390.6255785474 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-06 16:14:56.665 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Asteroid_-279_-212_-49_33_860610568.vx2' 2020-07-06 16:14:56.668 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-07-06 16:14:56.668 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-334436231d47279 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-27111.602259039 Y:20298.864853001 Z:-46454.5901166962 Radius: 0 AtmosphereRadius: 41369.13 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-06 16:14:56.669 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Asteroid_565922221_-857851832_0.vx2' 2020-07-06 16:14:56.734 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:EarthLike-556140896d19000 storage?:False 2020-07-06 16:14:56.734 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\EarthLike-556140896d19000.vx2' 2020-07-06 16:14:56.895 - Thread: 8 -> Info: Planet generator name: EarthLike 2020-07-06 16:14:56.895 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-556140896d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:43454.475584449 Y:-205413.739770675 Z:-711826.055165255 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-06 16:14:56.896 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Asteroid_-3_0_-38_4_1227565145.vx2' 2020-07-06 16:14:56.898 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Asteroid_-6_10_-10_12_327100737.vx2' 2020-07-06 16:14:56.900 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Titan-556140896d19000 storage?:False 2020-07-06 16:14:56.900 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\Titan-556140896d19000.vx2' 2020-07-06 16:15:02.583 - Thread: 8 -> Info: Planet generator name: Titan 2020-07-06 16:15:02.583 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Titan-556140896d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:58539.3074637892 Y:-5344.40168871359 Z:33668.807860721 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-07-06 16:15:05.303 - Thread: 1 -> Entities loaded 2020-07-06 16:15:05.604 - Thread: 1 -> Clusters reordered 2020-07-06 16:15:05.616 - Thread: 1 -> Clusters reordered 2020-07-06 16:15:05.619 - Thread: 1 -> Clusters reordered 2020-07-06 16:15:05.752 - Thread: 1 -> Entities initialized 2020-07-06 16:15:05.944 - Thread: 1 -> Checkpoint.CameraAttachedTo: 97960098643345581 2020-07-06 16:15:05.995 - Thread: 1 -> MySession.Static.LogSettings - START 2020-07-06 16:15:05.996 - Thread: 1 -> Name = Empty World 2020-06-05 18:36 2020-07-06 16:15:05.996 - Thread: 1 -> Description = 2020-07-06 16:15:05.996 - Thread: 1 -> GameDateTime = 01/02/2081 13:12:11 2020-07-06 16:15:05.996 - Thread: 1 -> Password = 2020-07-06 16:15:05.996 - Thread: 1 -> CurrentPath = C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36 2020-07-06 16:15:05.996 - Thread: 1 -> WorkshopId = 2020-07-06 16:15:05.996 - Thread: 1 -> CameraController = Default_Astronaut 2020-07-06 16:15:05.996 - Thread: 1 -> ThumbPath = C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\thumb.jpg 2020-07-06 16:15:05.998 - Thread: 1 -> Settings: 2020-07-06 16:15:05.998 - Thread: 1 -> GameMode = Creative 2020-07-06 16:15:05.998 - Thread: 1 -> MaxPlayers = 3 2020-07-06 16:15:05.998 - Thread: 1 -> OnlineMode = FRIENDS 2020-07-06 16:15:05.998 - Thread: 1 -> AutoHealing = True 2020-07-06 16:15:05.998 - Thread: 1 -> WeaponsEnabled = True 2020-07-06 16:15:05.998 - Thread: 1 -> ThrusterDamage = True 2020-07-06 16:15:05.998 - Thread: 1 -> EnableSpectator = True 2020-07-06 16:15:05.998 - Thread: 1 -> EnableCopyPaste = True 2020-07-06 16:15:05.998 - Thread: 1 -> MaxFloatingObjects = 56 2020-07-06 16:15:05.998 - Thread: 1 -> MaxGridSize = 50000 2020-07-06 16:15:05.998 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-07-06 16:15:05.998 - Thread: 1 -> CargoShipsEnabled = True 2020-07-06 16:15:05.998 - Thread: 1 -> EnvironmentHostility = SAFE 2020-07-06 16:15:05.998 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-07-06 16:15:05.998 - Thread: 1 -> InventorySizeMultiplier = 3 2020-07-06 16:15:05.998 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-07-06 16:15:05.998 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-07-06 16:15:05.998 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-07-06 16:15:05.998 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-07-06 16:15:05.998 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-07-06 16:15:05.998 - Thread: 1 -> ClientCanSave = False 2020-07-06 16:15:05.998 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-07-06 16:15:05.998 - Thread: 1 -> PermanentDeath = False 2020-07-06 16:15:05.998 - Thread: 1 -> DestructibleBlocks = True 2020-07-06 16:15:05.998 - Thread: 1 -> EnableScripts = True 2020-07-06 16:15:05.998 - Thread: 1 -> AutoSaveInMinutes = 5 2020-07-06 16:15:05.998 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-07-06 16:15:05.999 - Thread: 1 -> ProceduralDensity = 0.35 2020-07-06 16:15:05.999 - Thread: 1 -> ProceduralSeed = 0 2020-07-06 16:15:05.999 - Thread: 1 -> DestructibleBlocks = True 2020-07-06 16:15:05.999 - Thread: 1 -> EnableIngameScripts = True 2020-07-06 16:15:05.999 - Thread: 1 -> ViewDistance = 15000 2020-07-06 16:15:05.999 - Thread: 1 -> Voxel destruction = True 2020-07-06 16:15:05.999 - Thread: 1 -> EnableStructuralSimulation = False 2020-07-06 16:15:05.999 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-07-06 16:15:05.999 - Thread: 1 -> EnableContainerDrops = True 2020-07-06 16:15:05.999 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-07-06 16:15:05.999 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-07-06 16:15:05.999 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-07-06 16:15:05.999 - Thread: 1 -> EnableSubgridDamage = False 2020-07-06 16:15:05.999 - Thread: 1 -> SyncDistance = 3000 2020-07-06 16:15:05.999 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-07-06 16:15:05.999 - Thread: 1 -> AFKTimeoutMin = 0 2020-07-06 16:15:05.999 - Thread: 1 -> StopGridsPeriodMin = 15 2020-07-06 16:15:05.999 - Thread: 1 -> ExperimentalMode = True 2020-07-06 16:15:05.999 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2020-07-06 16:15:05.999 - Thread: 1 -> MySession.Static.LogSettings - END 2020-07-06 16:15:06.099 - Thread: 1 -> Session loaded 2020-07-06 16:15:06.099 - Thread: 1 -> RunLoadingAction - END 2020-07-06 16:15:06.101 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-07-06 16:15:06.724 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-07-06 16:15:06.724 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-07-06 16:15:06.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-07-06 16:15:06.738 - Thread: 1 -> Updating continues. 2020-07-06 16:15:08.829 - Thread: 1 -> GC Memory: 1659.322 / 1659.322 MB 2020-07-06 16:15:51.477 - Thread: 1 -> GC Memory: 1955.254 / 1955.254 MB 2020-07-06 16:15:56.329 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-07-06 16:15:56.384 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-07-06 16:15:56.711 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-07-06 16:15:56.713 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-07-06 16:16:06.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:16:06.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:16:14.992 - Thread: 1 -> GUI Stats: Update 25.9399479444447, Draw 0.545525777777778 2020-07-06 16:16:14.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:16:15.061 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,79.42078,26.87949,1,0,2062.715,9918.199,81568,123232,155,65.68828,96.06613,0,5565,19.04743,0,16.66667,12.51193,18.29813,100,7901821272,2062.715 2020-07-06 16:16:15.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:16:15.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:16:21.493 - Thread: 1 -> GC Memory: 2065.073 / 2065.073 MB 2020-07-06 16:16:45.163 - Thread: 1 -> GUI Stats: Update 0.0316653888888889, Draw 0.390562222222222 2020-07-06 16:16:51.494 - Thread: 1 -> GC Memory: 2065.207 / 2065.207 MB 2020-07-06 16:17:15.161 - Thread: 1 -> GUI Stats: Update 0.0295895555555556, Draw 0.364203166666667 2020-07-06 16:17:15.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:17:15.187 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,53.81627,80.5526,1,0,2065.312,9901.043,81568,123232,155,37.89891,97.47948,0.8147627,5290,11.07237,0,16.66667,4.196307,10.79329,100,7901821272,2065.312 2020-07-06 16:17:15.187 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:17:15.187 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:17:21.504 - Thread: 1 -> GC Memory: 2067.07 / 2067.07 MB 2020-07-06 16:17:45.160 - Thread: 1 -> GUI Stats: Update 0.0283359444444444, Draw 0.3215085 2020-07-06 16:17:51.510 - Thread: 1 -> GC Memory: 1641.036 / 1641.036 MB 2020-07-06 16:18:15.161 - Thread: 1 -> GUI Stats: Update 0.0272605, Draw 0.311105111111111 2020-07-06 16:18:15.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:18:15.203 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,52.79884,86.42709,1,0,1642.166,9902.344,81568,123232,155,31.81862,98.0166,0.7209099,5440,11.04061,0,16.66667,3.512969,10.82163,100,7901821272,1642.166 2020-07-06 16:18:15.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:18:15.203 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:18:21.530 - Thread: 1 -> GC Memory: 1641.22 / 1641.22 MB 2020-07-06 16:18:45.313 - Thread: 1 -> GUI Stats: Update 0.0284208333333334, Draw 0.302319333333333 2020-07-06 16:18:51.544 - Thread: 1 -> GC Memory: 1642.846 / 1642.846 MB 2020-07-06 16:19:15.704 - Thread: 1 -> GUI Stats: Update 0.0303824444444444, Draw 0.316205444444445 2020-07-06 16:19:15.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:19:15.764 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,131.2434,79.56065,1,0,1641.009,9882.469,81568,123232,155,36.75494,95.44798,0.6967809,5740,17.05703,0,16.66667,6.2693,16.28059,100,7901821272,1641.009 2020-07-06 16:19:15.764 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:19:15.764 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:19:20.356 - Thread: 1 -> Autosave initiated 2020-07-06 16:19:20.356 - Thread: 1 -> Character state: True 2020-07-06 16:19:20.356 - Thread: 1 -> IsServer: True 2020-07-06 16:19:20.356 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-07-06 16:19:20.356 - Thread: 1 -> Autosave 2020-07-06 16:19:20.365 - Thread: 1 -> Saving world - START 2020-07-06 16:19:20.365 - Thread: 1 -> Making world state snapshot. 2020-07-06 16:19:20.366 - Thread: 1 -> Before snapshot.: GC Memory: 1,640 B 2020-07-06 16:19:20.621 - Thread: 1 -> After snapshot.: GC Memory: 1,644 B 2020-07-06 16:19:20.627 - Thread: 1 -> Directory cleanup: GC Memory: 1,644 B 2020-07-06 16:19:20.627 - Thread: 1 -> Saving world - END 2020-07-06 16:19:20.680 - Thread: 8 -> Session snapshot save - START 2020-07-06 16:19:20.681 - Thread: 8 -> Checking file access for files in target dir. 2020-07-06 16:19:21.550 - Thread: 1 -> GC Memory: 1647.305 / 1647.305 MB 2020-07-06 16:19:22.357 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\.new\Sandbox_config.sbc 2020-07-06 16:19:22.414 - Thread: 8 -> Session snapshot save - END 2020-07-06 16:19:46.111 - Thread: 1 -> GUI Stats: Update 0.0303751111111111, Draw 0.322539055555555 2020-07-06 16:19:51.561 - Thread: 1 -> GC Memory: 1653.453 / 1653.453 MB 2020-07-06 16:20:16.112 - Thread: 1 -> GUI Stats: Update 0.0291931666666667, Draw 0.290832222222222 2020-07-06 16:20:16.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:20:16.187 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,62.26344,85.39835,1,0,1651.253,9891.102,81568,123232,155,35.9944,97.75418,0.6949905,5837,10.76729,0,16.66667,3.875619,10.52547,100,7901822296,1651.253 2020-07-06 16:20:16.187 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:20:16.187 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:20:21.578 - Thread: 1 -> GC Memory: 1651.496 / 1651.496 MB 2020-07-06 16:20:46.112 - Thread: 1 -> GUI Stats: Update 0.0261028888888889, Draw 0.302341222222222 2020-07-06 16:20:51.579 - Thread: 1 -> GC Memory: 1653.622 / 1653.622 MB 2020-07-06 16:21:16.113 - Thread: 1 -> GUI Stats: Update 0.0251161666666666, Draw 0.3247515 2020-07-06 16:21:16.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:21:16.204 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,48.91963,83.34975,1,0,1642.432,9884.41,81568,123232,155,28.00643,97.74456,0.5708922,5965,10.61224,0,16.66667,2.97211,10.37289,100,7901822296,1642.432 2020-07-06 16:21:16.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:21:16.204 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:21:21.596 - Thread: 1 -> GC Memory: 1643.336 / 1643.336 MB 2020-07-06 16:21:46.112 - Thread: 1 -> GUI Stats: Update 0.0253286111111111, Draw 0.341735055555555 2020-07-06 16:21:51.612 - Thread: 1 -> GC Memory: 1643.678 / 1643.678 MB 2020-07-06 16:22:16.112 - Thread: 1 -> GUI Stats: Update 0.0260377777777778, Draw 0.348631166666666 2020-07-06 16:22:16.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:22:16.220 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,50.48082,76.09053,1,0,1642.218,9886.691,81568,123232,155,30.76913,97.83566,0.5494695,5946,10.5641,0,16.66667,3.250483,10.33546,100,7901822296,1642.218 2020-07-06 16:22:16.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:22:16.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:22:21.613 - Thread: 1 -> GC Memory: 1641.951 / 1641.951 MB 2020-07-06 16:22:46.111 - Thread: 1 -> GUI Stats: Update 0.0260025555555555, Draw 0.324054222222222 2020-07-06 16:22:51.628 - Thread: 1 -> GC Memory: 1643.146 / 1643.146 MB 2020-07-06 16:23:16.112 - Thread: 1 -> GUI Stats: Update 0.0270941111111111, Draw 0.325920222222222 2020-07-06 16:23:16.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:23:16.238 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,47.88502,82.41873,1,0,1642.461,9893.375,81568,123232,155,27.20436,97.93543,0.588664,5889,10.48789,0,16.66667,2.853163,10.27136,100,7901822296,1642.461 2020-07-06 16:23:16.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:23:16.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:23:21.629 - Thread: 1 -> GC Memory: 1643.205 / 1643.205 MB 2020-07-06 16:23:46.113 - Thread: 1 -> GUI Stats: Update 0.0258151111111111, Draw 0.302411611111111 2020-07-06 16:23:51.647 - Thread: 1 -> GC Memory: 1642.991 / 1642.991 MB 2020-07-06 16:24:16.111 - Thread: 1 -> GUI Stats: Update 0.0250387777777778, Draw 0.281565722222222 2020-07-06 16:24:16.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:24:16.255 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,46.69667,81.63704,1,0,1643.011,9885.547,81568,123232,155,26.96241,97.89426,0.5745337,5945,10.47955,0,16.66667,2.825539,10.25888,100,7901822296,1643.011 2020-07-06 16:24:16.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:24:16.255 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:24:20.362 - Thread: 1 -> Autosave initiated 2020-07-06 16:24:20.362 - Thread: 1 -> Character state: True 2020-07-06 16:24:20.362 - Thread: 1 -> IsServer: True 2020-07-06 16:24:20.362 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-07-06 16:24:20.362 - Thread: 1 -> Autosave 2020-07-06 16:24:20.362 - Thread: 1 -> Saving world - START 2020-07-06 16:24:20.363 - Thread: 1 -> Making world state snapshot. 2020-07-06 16:24:20.364 - Thread: 1 -> Before snapshot.: GC Memory: 1,641 B 2020-07-06 16:24:20.379 - Thread: 1 -> After snapshot.: GC Memory: 1,644 B 2020-07-06 16:24:20.380 - Thread: 1 -> Directory cleanup: GC Memory: 1,644 B 2020-07-06 16:24:20.380 - Thread: 1 -> Saving world - END 2020-07-06 16:24:20.419 - Thread: 9 -> Session snapshot save - START 2020-07-06 16:24:20.419 - Thread: 9 -> Checking file access for files in target dir. 2020-07-06 16:24:20.877 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\.new\Sandbox_config.sbc 2020-07-06 16:24:20.918 - Thread: 9 -> Session snapshot save - END 2020-07-06 16:24:21.648 - Thread: 1 -> GC Memory: 1652.153 / 1652.153 MB 2020-07-06 16:24:46.112 - Thread: 1 -> GUI Stats: Update 0.0259278333333333, Draw 0.318819777777778 2020-07-06 16:24:51.662 - Thread: 1 -> GC Memory: 1652.536 / 1652.536 MB 2020-07-06 16:25:16.217 - Thread: 1 -> GUI Stats: Update 0.0274344444444444, Draw 0.333750888888889 2020-07-06 16:25:16.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:25:16.373 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,77.88209,63.01627,1,0,1653.87,9896.301,81568,123232,155,48.74396,96.44716,0.6487387,5814,18.15123,0,16.66667,8.847631,17.50635,100,7901822296,1653.87 2020-07-06 16:25:16.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:25:16.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:25:21.666 - Thread: 1 -> GC Memory: 1651.042 / 1651.042 MB 2020-07-06 16:25:46.213 - Thread: 1 -> GUI Stats: Update 0.029824, Draw 0.381137388888889 2020-07-06 16:25:51.681 - Thread: 1 -> GC Memory: 1653.106 / 1653.106 MB 2020-07-06 16:26:16.214 - Thread: 1 -> GUI Stats: Update 0.0265612777777778, Draw 0.354622444444444 2020-07-06 16:26:16.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:26:16.390 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,51.73757,85.44329,1,0,1641.441,9893.523,81568,123232,155,30.53904,97.95808,0.6865417,5660,10.39139,0,16.66667,3.173431,10.17921,100,7901822296,1641.441 2020-07-06 16:26:16.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:26:16.390 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:26:21.683 - Thread: 1 -> GC Memory: 1641.237 / 1641.237 MB 2020-07-06 16:26:46.217 - Thread: 1 -> GUI Stats: Update 0.0265799444444444, Draw 0.343955111111111 2020-07-06 16:26:51.697 - Thread: 1 -> GC Memory: 1641.733 / 1641.733 MB 2020-07-06 16:27:16.213 - Thread: 1 -> GUI Stats: Update 0.0258456666666667, Draw 0.303746944444445 2020-07-06 16:27:16.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:27:16.407 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,49.0032,81.07088,1,0,1642.399,9892.738,81568,123232,155,29.85707,97.87323,0.608448,5690,10.42295,0,16.66667,3.111988,10.20128,100,7901829496,1642.399 2020-07-06 16:27:16.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:27:16.407 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:27:21.697 - Thread: 1 -> GC Memory: 1641.331 / 1641.331 MB 2020-07-06 16:27:46.513 - Thread: 1 -> GUI Stats: Update 0.0272562777777779, Draw 0.332671888888888 2020-07-06 16:27:51.714 - Thread: 1 -> GC Memory: 1642.857 / 1642.857 MB 2020-07-06 16:28:16.512 - Thread: 1 -> GUI Stats: Update 0.0256148888888888, Draw 0.272598444444444 2020-07-06 16:28:16.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:28:16.725 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,47.26006,86.47987,1,0,1643.13,9884.313,81568,123232,155,27.4878,97.732,0.6227531,5692,10.3686,0,16.66667,2.850101,10.13344,100,7901829496,1643.13 2020-07-06 16:28:16.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:28:16.725 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,70,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:28:21.715 - Thread: 1 -> GC Memory: 1642.037 / 1642.037 MB 2020-07-06 16:28:46.513 - Thread: 1 -> GUI Stats: Update 0.0269547222222222, Draw 0.259962722222222 2020-07-06 16:28:51.730 - Thread: 1 -> GC Memory: 1643.442 / 1643.442 MB 2020-07-06 16:29:16.515 - Thread: 1 -> GUI Stats: Update 0.0257203333333333, Draw 0.265479333333333 2020-07-06 16:29:16.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:29:16.739 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,51.17368,79.53071,1,0,1641.904,9884.617,81568,123232,155,30.40191,97.9683,0.5653558,5807,10.42323,0,16.66667,3.168861,10.21146,100,7901864152,1641.904 2020-07-06 16:29:16.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:29:16.739 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,71,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:29:20.363 - Thread: 1 -> Autosave initiated 2020-07-06 16:29:20.363 - Thread: 1 -> Character state: True 2020-07-06 16:29:20.363 - Thread: 1 -> IsServer: True 2020-07-06 16:29:20.363 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-07-06 16:29:20.363 - Thread: 1 -> Autosave 2020-07-06 16:29:20.363 - Thread: 1 -> Saving world - START 2020-07-06 16:29:20.364 - Thread: 1 -> Making world state snapshot. 2020-07-06 16:29:20.364 - Thread: 1 -> Before snapshot.: GC Memory: 1,642 B 2020-07-06 16:29:20.378 - Thread: 1 -> After snapshot.: GC Memory: 1,644 B 2020-07-06 16:29:20.379 - Thread: 1 -> Directory cleanup: GC Memory: 1,644 B 2020-07-06 16:29:20.379 - Thread: 1 -> Saving world - END 2020-07-06 16:29:20.418 - Thread: 8 -> Session snapshot save - START 2020-07-06 16:29:20.418 - Thread: 8 -> Checking file access for files in target dir. 2020-07-06 16:29:20.866 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Kade\AppData\Roaming\SpaceEngineers\Saves\76561198178201213\Empty World 2020-06-05 18-36\.new\Sandbox_config.sbc 2020-07-06 16:29:20.904 - Thread: 8 -> Session snapshot save - END 2020-07-06 16:29:21.746 - Thread: 1 -> GC Memory: 1652.974 / 1652.974 MB 2020-07-06 16:29:46.513 - Thread: 1 -> GUI Stats: Update 0.025984, Draw 0.293817555555556 2020-07-06 16:29:51.747 - Thread: 1 -> GC Memory: 1654.339 / 1654.339 MB 2020-07-06 16:30:16.513 - Thread: 1 -> GUI Stats: Update 0.0257536666666666, Draw 0.276240166666667 2020-07-06 16:30:16.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:30:16.756 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,46.52942,79.82939,1,0,1654.915,9886.332,81568,123232,155,27.60431,97.37272,0.6157335,5842,10.54407,0,16.66667,2.910617,10.26704,100,7901915368,1654.915 2020-07-06 16:30:16.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:30:16.756 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,71,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:30:21.762 - Thread: 1 -> GC Memory: 1653.611 / 1653.611 MB 2020-07-06 16:30:46.702 - Thread: 1 -> GUI Stats: Update 0.0313892222222222, Draw 0.343701666666667 2020-07-06 16:30:51.766 - Thread: 1 -> GC Memory: 1654.148 / 1654.148 MB 2020-07-06 16:31:14.672 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:31:14.711 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-07-06 16:31:16.695 - Thread: 1 -> GUI Stats: Update 0.0287780555555556, Draw 0.309341388888889 2020-07-06 16:31:16.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-07-06 16:31:16.954 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,46.86121,83.74986,1,0,1643.149,9898.371,81568,123232,155,27.35845,97.8987,0.7443986,5731,10.32299,0,16.66667,2.82421,10.10607,100,7901966584,1643.149 2020-07-06 16:31:16.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-07-06 16:31:16.954 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,901,36,266,421,71,437,7535,4869,0,0,110,5290,0,3194,15,0,58,15,192,50,0,4,1529,775,240,5,30,0 2020-07-06 16:31:21.768 - Thread: 1 -> GC Memory: 1643.444 / 1643.444 MB 2020-07-06 16:31:24.672 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:31:24.703 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-07-06 16:31:34.672 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:31:34.680 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-07-06 16:31:44.672 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:31:44.673 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-07-06 16:31:44.673 - Thread: 1 -> Next activation in -00:02:27.8932004 2020-07-06 16:31:44.673 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:31:44.673 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135955952336058035:Small Grid 5280' with entity id '135955952336058035' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87807790807463509:Small Grid 1395' with entity id '87807790807463509' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123048841921932539:Small Grid 3341' with entity id '123048841921932539' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '96621645194311873:Small Grid 9322' with entity id '96621645194311873' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108602797045859359:Small Grid 4710' with entity id '108602797045859359' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114893074983923458:Small Grid 9992' with entity id '114893074983923458' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82401994388247224:Small Grid 5536' with entity id '82401994388247224' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '120265019617859152:Small Grid 6704' with entity id '120265019617859152' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84154810185321254:Small Grid 5351' with entity id '84154810185321254' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130674583836657219:Small Grid 9308' with entity id '130674583836657219' 2020-07-06 16:31:45.831 - Thread: 1 -> Closing grid request by user: 76561198178201213 2020-07-06 16:31:45.831 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130186896614163996:Small Grid 3046' with entity id '130186896614163996' 2020-07-06 16:31:45.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-07-06 16:31:45.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-07-06 16:31:46.696 - Thread: 1 -> GUI Stats: Update 0.172566833333333, Draw 0.289621833333334 2020-07-06 16:31:51.777 - Thread: 1 -> GC Memory: 1667.548 / 1667.548 MB 2020-07-06 16:31:55.036 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:31:55.037 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-07-06 16:32:05.037 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:32:05.037 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-07-06 16:32:06.286 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-07-06 16:32:06.695 - Thread: 1 -> Query successful. 2020-07-06 16:32:06.695 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-07-06 16:32:09.463 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-07-06 16:32:09.820 - Thread: 1 -> Query successful. 2020-07-06 16:32:09.820 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-07-06 16:32:15.931 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-07-06 16:32:15.946 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-07-06 16:32:15.946 - Thread: 1 -> Next activation in 00:05:01.4965289 2020-07-06 16:32:18.100 - Thread: 1 -> Exception occured: System.ArgumentException: Illegal characters in path. at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional) at System.IO.Path.Combine(String path1, String path2) at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.CloudBlueprintRenamer.StartWorkflow(MyObjectBuilder_Definitions m_blueprint, String bpNewName, String localImagePath) at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.ChangeBlueprintNameCloudInternal(String name) at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.ChangeBlueprintNameCloud(String name) at Sandbox.Game.Gui.MyGuiBlueprintTextDialog.CallResultCallback(String val) at Sandbox.Game.Gui.MyGuiBlueprintTextDialog.ReturnOk() at Sandbox.Graphics.GUI.MyGuiControlButton.HandleInput() at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Game.Gui.MyGuiBlueprintTextDialog.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-07-06 16:32:18.101 - Thread: 1 -> Showing message 2020-07-06 16:32:20.696 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_195_022 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 1141 PCUCount: 267482 ================================== OFNI HSARC ================================== 2020-07-06 16:32:20.696 - Thread: 1 -> Log Closed