2020-06-30 00:46:45.840 - Thread: 1 -> Log Started 2020-06-30 00:46:45.840 - Thread: 1 -> Timezone (local - UTC): 2h 2020-06-30 00:46:45.840 - Thread: 1 -> App Version: 01_195_020 2020-06-30 00:46:45.843 - Thread: 1 -> Steam build: Always true 2020-06-30 00:46:45.843 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-06-30 00:46:45.843 - Thread: 1 -> Environment.ProcessorCount: 4 2020-06-30 00:46:45.892 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Famille (Microsoft Windows NT 10.0.18363.0) 2020-06-30 00:46:45.892 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-06-30 00:46:45.892 - Thread: 1 -> Environment.Is64BitProcess: True 2020-06-30 00:46:45.892 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-06-30 00:46:45.892 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4180.0 2020-06-30 00:46:45.892 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-06-30 00:46:45.895 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz 2020-06-30 00:46:45.896 - Thread: 1 -> IntPtr.Size: 8 2020-06-30 00:46:45.896 - Thread: 1 -> Default Culture: 2020-06-30 00:46:45.896 - Thread: 1 -> Default UI Culture: 2020-06-30 00:46:45.896 - Thread: 1 -> MyConfig.Load() - START 2020-06-30 00:46:45.898 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:46:45.898 - Thread: 1 -> Config file not found! C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:46:45.901 - Thread: 1 -> NewNewGameScreen: False 2020-06-30 00:46:45.903 - Thread: 1 -> MyConfig.Load() - END 2020-06-30 00:46:46.322 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-06-30 00:46:46.540 - Thread: 1 -> Found processor count: 4 2020-06-30 00:46:46.540 - Thread: 1 -> Using processor count: 4 2020-06-30 00:46:46.776 - Thread: 1 -> All detected adapters: 2020-06-30 00:46:46.793 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=847451234, DeviceID=7171 2020-06-30 00:46:46.793 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-06-30 00:46:47.102 - Thread: 1 -> AdapterInfo = { 2020-06-30 00:46:47.102 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-06-30 00:46:47.102 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8566005760, Luid: 51520, rev: 161, subsys id: 847451234, vendor id: 4318, feature_level 11.1: True 2020-06-30 00:46:47.102 - Thread: 1 -> Driver version = 27.21.14.5148 2020-06-30 00:46:47.102 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-06-30 00:46:47.102 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-30 00:46:47.102 - Thread: 1 -> AftermathSupported = False 2020-06-30 00:46:47.102 - Thread: 1 -> Adapter id = 0 2020-06-30 00:46:47.102 - Thread: 1 -> Supported = True 2020-06-30 00:46:47.102 - Thread: 1 -> RAM = 6345981952 2020-06-30 00:46:47.102 - Thread: 1 -> Priority = 2 2020-06-30 00:46:47.102 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-30 00:46:47.102 - Thread: 1 -> Output is attached = True 2020-06-30 00:46:47.103 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-06-30 00:46:47.103 - Thread: 1 -> Display modes = { 2020-06-30 00:46:47.103 - Thread: 1 -> DXGIOutput id = 0 2020-06-30 00:46:47.104 - Thread: 1 -> 640x480@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 640x480@75Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 640x480@59.94Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 720x480@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 720x480@59.94Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 720x576@50Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 800x600@75Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 800x600@60.317Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1024x768@60.004Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1024x768@75.029Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1152x864@60.02Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1152x864@60.02Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1152x864@75.025Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1152x864@75.025Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x720@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x720@50Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x720@59.94006Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x768@59.81Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x768@59.81Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x800@59.81Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x960@60.02Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x960@60.02Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x960@75.025Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x960@75.025Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x1024@60.02Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1280x1024@75.025Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1360x768@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1360x768@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1366x768@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1366x768@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1440x900@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1440x900@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1600x900@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1680x1050@59.954Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.104 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.105 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.105 - Thread: 1 -> } 2020-06-30 00:46:47.105 - Thread: 1 -> } 2020-06-30 00:46:47.105 - Thread: 1 -> AdapterInfo = { 2020-06-30 00:46:47.105 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-06-30 00:46:47.105 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8566005760, Luid: 51520, rev: 161, subsys id: 847451234, vendor id: 4318, feature_level 11.1: True 2020-06-30 00:46:47.105 - Thread: 1 -> Driver version = 27.21.14.5148 2020-06-30 00:46:47.105 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-06-30 00:46:47.105 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-30 00:46:47.105 - Thread: 1 -> AftermathSupported = False 2020-06-30 00:46:47.105 - Thread: 1 -> Adapter id = 0 2020-06-30 00:46:47.105 - Thread: 1 -> Supported = True 2020-06-30 00:46:47.105 - Thread: 1 -> RAM = 6345981952 2020-06-30 00:46:47.105 - Thread: 1 -> Priority = 2 2020-06-30 00:46:47.105 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-30 00:46:47.105 - Thread: 1 -> Output is attached = True 2020-06-30 00:46:47.105 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-06-30 00:46:47.105 - Thread: 1 -> Display modes = { 2020-06-30 00:46:47.106 - Thread: 1 -> DXGIOutput id = 0 2020-06-30 00:46:47.106 - Thread: 1 -> 640x480@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 640x480@75Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 640x480@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 720x480@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 720x480@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 720x576@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 800x600@75Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 800x600@60.317Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1024x768@60.004Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1024x768@75.029Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1152x864@60.02Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1152x864@60.02Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1152x864@75.025Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1152x864@75.025Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x720@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x720@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x720@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x768@59.81Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x768@59.81Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x800@59.81Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x960@60.02Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x960@60.02Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x960@75.025Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x960@75.025Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x1024@60.02Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1280x1024@75.025Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1360x768@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1360x768@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1366x768@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1366x768@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1440x900@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1440x900@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1600x900@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1680x1050@59.954Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.106 - Thread: 1 -> } 2020-06-30 00:46:47.106 - Thread: 1 -> } 2020-06-30 00:46:47.106 - Thread: 1 -> AdapterInfo = { 2020-06-30 00:46:47.107 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2020-06-30 00:46:47.107 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8566005760, Luid: 51520, rev: 161, subsys id: 847451234, vendor id: 4318, feature_level 11.1: True 2020-06-30 00:46:47.107 - Thread: 1 -> Driver version = 27.21.14.5148 2020-06-30 00:46:47.107 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-06-30 00:46:47.107 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-30 00:46:47.107 - Thread: 1 -> AftermathSupported = False 2020-06-30 00:46:47.107 - Thread: 1 -> Adapter id = 0 2020-06-30 00:46:47.107 - Thread: 1 -> Supported = True 2020-06-30 00:46:47.107 - Thread: 1 -> RAM = 6345981952 2020-06-30 00:46:47.107 - Thread: 1 -> Priority = 2 2020-06-30 00:46:47.107 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-30 00:46:47.107 - Thread: 1 -> Output is attached = True 2020-06-30 00:46:47.107 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2020-06-30 00:46:47.107 - Thread: 1 -> Display modes = { 2020-06-30 00:46:47.107 - Thread: 1 -> DXGIOutput id = 1 2020-06-30 00:46:47.107 - Thread: 1 -> 640x480@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 640x480@75Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 640x480@72Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 640x480@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 720x480@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 720x480@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 720x576@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 800x600@75Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 800x600@56.25Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 800x600@60.317Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 800x600@72.188Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1024x768@60.004Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1024x768@70.069Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1024x768@75.029Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1152x864@75Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1176x664@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1176x664@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x720@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x720@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x720@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x768@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x768@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x800@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x800@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x960@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x1024@60.02Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1280x1024@75.025Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1360x768@59.79Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1360x768@59.79Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1366x768@59.79Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1440x900@59.887Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1600x900@59.954Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1600x900@59.954Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1600x1200@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1680x1050@59.954Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.107 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.108 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.108 - Thread: 1 -> } 2020-06-30 00:46:47.108 - Thread: 1 -> } 2020-06-30 00:46:47.108 - Thread: 1 -> AdapterInfo = { 2020-06-30 00:46:47.108 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2020-06-30 00:46:47.108 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8566005760, Luid: 51520, rev: 161, subsys id: 847451234, vendor id: 4318, feature_level 11.1: True 2020-06-30 00:46:47.108 - Thread: 1 -> Driver version = 27.21.14.5148 2020-06-30 00:46:47.108 - Thread: 1 -> Driver date = 20200621000000.000000-000 2020-06-30 00:46:47.108 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-30 00:46:47.108 - Thread: 1 -> AftermathSupported = False 2020-06-30 00:46:47.108 - Thread: 1 -> Adapter id = 0 2020-06-30 00:46:47.108 - Thread: 1 -> Supported = True 2020-06-30 00:46:47.108 - Thread: 1 -> RAM = 6345981952 2020-06-30 00:46:47.108 - Thread: 1 -> Priority = 2 2020-06-30 00:46:47.108 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-30 00:46:47.108 - Thread: 1 -> Output is attached = True 2020-06-30 00:46:47.108 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2020-06-30 00:46:47.108 - Thread: 1 -> Display modes = { 2020-06-30 00:46:47.109 - Thread: 1 -> DXGIOutput id = 1 2020-06-30 00:46:47.109 - Thread: 1 -> 640x480@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 640x480@75Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 640x480@72Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 640x480@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 720x480@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 720x480@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 720x576@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 800x600@75Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 800x600@56.25Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 800x600@60.317Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 800x600@72.188Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1024x768@60.004Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1024x768@70.069Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1024x768@75.029Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1152x864@75Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1176x664@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1176x664@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1176x664@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1176x664@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x720@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x720@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x720@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x768@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x768@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x800@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x800@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x960@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x1024@60.02Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1280x1024@75.025Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1360x768@59.79Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1360x768@59.79Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1366x768@59.79Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1440x900@59.887Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1600x900@59.954Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1600x900@59.954Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1600x1024@59.954Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1600x1200@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1680x1050@59.954Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1768x992@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1768x992@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1768x992@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1920x1080@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1920x1080@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 2715x1527@59.94006Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@60Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@50Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@59.94Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.109 - Thread: 1 -> 3840x2160@59.94006Hz 2020-06-30 00:46:47.109 - Thread: 1 -> } 2020-06-30 00:46:47.109 - Thread: 1 -> } 2020-06-30 00:46:47.116 - Thread: 1 -> Steam.IsActive: True 2020-06-30 00:46:47.116 - Thread: 1 -> Steam.IsOnline: True 2020-06-30 00:46:47.116 - Thread: 1 -> Steam.OwnsGame: False 2020-06-30 00:46:47.116 - Thread: 1 -> Steam.UserId: 76561198348023470 2020-06-30 00:46:47.116 - Thread: 1 -> Steam.UserName: WhiskyXboxCS:GO 2020-06-30 00:46:47.117 - Thread: 1 -> Steam.Branch: default 2020-06-30 00:46:47.117 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-06-30 00:46:47.117 - Thread: 1 -> Build version: 0.1.1.0 2020-06-30 00:46:47.132 - Thread: 1 -> MyScreenManager() 2020-06-30 00:46:47.263 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-06-30 00:46:47.263 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-06-30 00:46:47.266 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-06-30 00:46:47.266 - Thread: 15 -> CreateDeviceInternal - Create device 2020-06-30 00:46:47.348 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-06-30 00:46:47.405 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-06-30 00:46:47.406 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-06-30 00:47:15.337 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-06-30 00:47:15.338 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-06-30 00:47:15.338 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-06-30 00:47:16.959 - Thread: 1 -> Preallocate - START 2020-06-30 00:47:16.967 - Thread: 1 -> MySpaceWorldGenerator - START 2020-06-30 00:47:16.976 - Thread: 1 -> MySpaceWorldGenerator - END 2020-06-30 00:47:16.976 - Thread: 1 -> MySpaceBuildComponent - START 2020-06-30 00:47:16.976 - Thread: 1 -> MySpaceBuildComponent - END 2020-06-30 00:47:16.976 - Thread: 1 -> MyEntities - START 2020-06-30 00:47:16.997 - Thread: 1 -> MyEntities - END 2020-06-30 00:47:16.997 - Thread: 1 -> MyObjectBuilder_Base - START 2020-06-30 00:47:16.997 - Thread: 1 -> MyObjectBuilder_Base - END 2020-06-30 00:47:16.997 - Thread: 1 -> MyTransparentGeometry - START 2020-06-30 00:47:16.997 - Thread: 1 -> MyTransparentGeometry - END 2020-06-30 00:47:16.997 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-06-30 00:47:17.009 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-06-30 00:47:17.009 - Thread: 1 -> MyMath - START 2020-06-30 00:47:17.009 - Thread: 1 -> MyMath - END 2020-06-30 00:47:17.009 - Thread: 1 -> MySimpleObjectDraw - START 2020-06-30 00:47:17.009 - Thread: 1 -> MySimpleObjectDraw - END 2020-06-30 00:47:17.023 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-06-30 00:47:17.023 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-06-30 00:47:17.023 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-06-30 00:47:17.083 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-06-30 00:47:17.083 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-06-30 00:47:17.084 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-06-30 00:47:17.084 - Thread: 1 -> MySyncDestructions - START 2020-06-30 00:47:17.084 - Thread: 1 -> MySyncDestructions - END 2020-06-30 00:47:17.084 - Thread: 1 -> MySyncEntity - START 2020-06-30 00:47:17.084 - Thread: 1 -> MySyncEntity - END 2020-06-30 00:47:17.084 - Thread: 1 -> MySyncScenario - START 2020-06-30 00:47:17.084 - Thread: 1 -> MySyncScenario - END 2020-06-30 00:47:17.084 - Thread: 1 -> MyCommandCharacter - START 2020-06-30 00:47:17.087 - Thread: 1 -> MyCommandCharacter - END 2020-06-30 00:47:17.087 - Thread: 1 -> MyCommandConsole - START 2020-06-30 00:47:17.088 - Thread: 1 -> MyCommandConsole - END 2020-06-30 00:47:17.088 - Thread: 1 -> MyCommandEntity - START 2020-06-30 00:47:17.089 - Thread: 1 -> MyCommandEntity - END 2020-06-30 00:47:17.089 - Thread: 1 -> MyAiTargetManager - START 2020-06-30 00:47:17.089 - Thread: 1 -> MyAiTargetManager - END 2020-06-30 00:47:17.089 - Thread: 1 -> MyClientDebugCommands - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyClientDebugCommands - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyDedicatedServer - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyDedicatedServer - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyDedicatedServerBase - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyDedicatedServerBase - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerBase - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerBase - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerClient - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerClient - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerClientBase - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerClientBase - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerLobby - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerLobby - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerServerBase - START 2020-06-30 00:47:17.090 - Thread: 1 -> MyMultiplayerServerBase - END 2020-06-30 00:47:17.090 - Thread: 1 -> MyServerDebugCommands - START 2020-06-30 00:47:17.091 - Thread: 1 -> MyServerDebugCommands - END 2020-06-30 00:47:17.091 - Thread: 1 -> MyAIActionsParser - START 2020-06-30 00:47:17.091 - Thread: 1 -> MyAIActionsParser - END 2020-06-30 00:47:17.091 - Thread: 1 -> MyCubeGridDefinitions - START 2020-06-30 00:47:17.159 - Thread: 1 -> MyCubeGridDefinitions - END 2020-06-30 00:47:17.159 - Thread: 1 -> MyDefinitionManager - START 2020-06-30 00:47:17.182 - Thread: 1 -> MyDefinitionManager - END 2020-06-30 00:47:17.182 - Thread: 1 -> Preallocate - END 2020-06-30 00:47:17.188 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-06-30 00:47:17.568 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-06-30 00:47:17.568 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-06-30 00:47:17.592 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-06-30 00:47:17.592 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-30 00:47:17.592 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-30 00:47:17.592 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-06-30 00:47:17.592 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-06-30 00:47:17.592 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-06-30 00:47:17.595 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-06-30 00:47:17.602 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-06-30 00:47:17.602 - Thread: 1 -> Win32_ComputerSystem.Model: Z270-Gaming K3 2020-06-30 00:47:17.603 - Thread: 1 -> Virtualized: False 2020-06-30 00:47:17.609 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz 2020-06-30 00:47:17.610 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,132,011,520 bytes 2020-06-30 00:47:17.610 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-06-30 00:47:17.610 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,091,887,104 bytes 2020-06-30 00:47:17.610 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,146,781,696 bytes 2020-06-30 00:47:17.615 - Thread: 1 -> Drive C: | Capacity: 478,937,616,384 bytes | Free space: 27,964,772,352 bytes 2020-06-30 00:47:17.615 - Thread: 1 -> Drive D: | Capacity: 999,755,026,432 bytes | Free space: 144,200,638,464 bytes 2020-06-30 00:47:17.615 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-06-30 00:47:17.618 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-06-30 00:47:17.618 - Thread: 1 -> Installed DLCs: 2020-06-30 00:47:17.622 - Thread: 1 -> Decorative Blocks (1049790) 2020-06-30 00:47:17.622 - Thread: 1 -> Economy Deluxe (1135960) 2020-06-30 00:47:17.622 - Thread: 1 -> Style Pack (1084680) 2020-06-30 00:47:17.622 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-06-30 00:47:17.623 - Thread: 1 -> Frostbite (1241550) 2020-06-30 00:47:17.623 - Thread: 1 -> Sparks Of The Future (1307680) 2020-06-30 00:47:17.643 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-06-30 00:47:17.735 - Thread: 1 -> Havok: Physics.Init 2020-06-30 00:47:17.748 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-06-30 00:47:17.751 - Thread: 1 -> HkGameName: SpaceEngineers 2020-06-30 00:47:17.761 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-06-30 00:47:17.763 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-06-30 00:47:17.774 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-06-30 00:47:18.093 - Thread: 1 -> Loading scenarios 2020-06-30 00:47:18.139 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-06-30 00:47:18.139 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-06-30 00:47:18.541 - Thread: 1 -> Loading sound definitions 2020-06-30 00:47:18.672 - Thread: 1 -> Loading OffensiveWords definitions 2020-06-30 00:47:18.672 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-06-30 00:47:18.673 - Thread: 1 -> Loading shadow textures definitions 2020-06-30 00:47:18.673 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-06-30 00:47:18.678 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-06-30 00:47:18.687 - Thread: 1 -> MyAudio.LoadData - START 2020-06-30 00:47:18.766 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Casque pour téléphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2020-06-30 00:47:19.535 - Thread: 1 -> MyAudio.LoadData - END 2020-06-30 00:47:19.547 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-06-30 00:47:19.549 - Thread: 1 -> MyGuiManager() 2020-06-30 00:47:19.553 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-06-30 00:47:19.754 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-06-30 00:47:19.825 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-06-30 00:47:19.826 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-06-30 00:47:19.826 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-06-30 00:47:19.838 - Thread: 1 -> Loading default controls 2020-06-30 00:47:19.850 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-06-30 00:47:19.865 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-06-30 00:47:19.867 - Thread: 9 -> ReloadVoxelMaterials 2020-06-30 00:47:19.942 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-06-30 00:47:19.942 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-06-30 00:47:19.942 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-06-30 00:47:19.943 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-06-30 00:47:20.099 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-06-30 00:47:20.099 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-06-30 00:47:20.117 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-06-30 00:47:20.144 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-06-30 00:47:20.151 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-06-30 00:47:20.159 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-06-30 00:47:20.164 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-06-30 00:47:20.166 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-06-30 00:47:20.167 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-06-30 00:47:20.170 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-06-30 00:47:20.173 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-06-30 00:47:20.203 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-06-30 00:47:20.210 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-06-30 00:47:20.263 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-06-30 00:47:20.279 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-06-30 00:47:20.299 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-06-30 00:47:20.310 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-06-30 00:47:20.358 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-06-30 00:47:20.364 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-06-30 00:47:20.365 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-06-30 00:47:20.366 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-06-30 00:47:20.366 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-06-30 00:47:20.369 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-06-30 00:47:20.372 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-06-30 00:47:20.376 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-06-30 00:47:20.385 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-06-30 00:47:20.464 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-06-30 00:47:20.473 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-06-30 00:47:20.475 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-06-30 00:47:20.479 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-06-30 00:47:20.483 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-06-30 00:47:20.500 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-06-30 00:47:20.501 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-06-30 00:47:20.503 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-06-30 00:47:20.503 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-06-30 00:47:20.505 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-06-30 00:47:20.505 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-06-30 00:47:20.510 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-06-30 00:47:20.510 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-06-30 00:47:20.525 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-06-30 00:47:20.527 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-06-30 00:47:20.535 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-06-30 00:47:20.545 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-06-30 00:47:20.552 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-06-30 00:47:20.554 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-06-30 00:47:20.558 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-06-30 00:47:20.560 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-06-30 00:47:21.220 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-06-30 00:47:21.232 - Thread: 1 -> Timer Frequency: 10000000 2020-06-30 00:47:21.232 - Thread: 1 -> Ticks per frame: 166667 2020-06-30 00:47:21.895 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-30 00:47:21.896 - Thread: 1 -> Flares Intensity: 1 2020-06-30 00:47:21.896 - Thread: 1 -> Field of view: 1.22173 2020-06-30 00:47:21.896 - Thread: 1 -> PostProcessingEnabled: True 2020-06-30 00:47:21.896 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-06-30 00:47:21.896 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-06-30 00:47:21.896 - Thread: 1 -> Render.DistanceFade: 2000 2020-06-30 00:47:21.896 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-06-30 00:47:21.896 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-06-30 00:47:21.896 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-06-30 00:47:21.896 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-06-30 00:47:21.896 - Thread: 1 -> Render.TextureQuality: HIGH 2020-06-30 00:47:21.896 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-06-30 00:47:21.896 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-06-30 00:47:21.896 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-06-30 00:47:21.896 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-06-30 00:47:21.896 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-06-30 00:47:21.938 - Thread: 1 -> MyConfig.Save() - START 2020-06-30 00:47:21.939 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:47:21.985 - Thread: 1 -> MyConfig.Save() - END 2020-06-30 00:47:21.989 - Thread: 1 -> Analytics uuid: ce4d83d0-437a-7d24-bc84-697b95b3f48c 2020-06-30 00:47:22.119 - Thread: 1 -> Analytics helper process start reported 2020-06-30 00:47:22.158 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-06-30 00:47:22.251 - Thread: 24 -> Analytics session error 2020-06-30 00:47:22.827 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-06-30 00:47:25.071 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-06-30 00:47:25.072 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-06-30 00:47:25.078 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-06-30 00:47:25.080 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-06-30 00:47:25.082 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-06-30 00:47:25.084 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-06-30 00:47:25.086 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-06-30 00:47:25.088 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-06-30 00:47:25.089 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-06-30 00:47:25.097 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-06-30 00:47:25.101 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-06-30 00:47:25.107 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-06-30 00:47:25.117 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-06-30 00:47:25.125 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-06-30 00:47:25.156 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-06-30 00:47:25.168 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-06-30 00:47:25.208 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-06-30 00:47:25.253 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-06-30 00:47:25.314 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-06-30 00:47:25.348 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-06-30 00:47:25.425 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-06-30 00:47:25.481 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-06-30 00:47:25.517 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-06-30 00:47:25.551 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-06-30 00:47:25.597 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-06-30 00:47:25.628 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-06-30 00:47:25.667 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-06-30 00:47:25.704 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-06-30 00:47:25.739 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-06-30 00:47:25.772 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-06-30 00:47:25.806 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-06-30 00:47:25.833 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-06-30 00:47:25.849 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-06-30 00:47:25.869 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-06-30 00:47:25.888 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-06-30 00:47:25.899 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-06-30 00:47:26.079 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-06-30 00:47:26.268 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-06-30 00:47:26.426 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-06-30 00:47:26.590 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-06-30 00:47:26.746 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-06-30 00:47:26.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:26.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:26.830 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2020-06-30 00:47:26.832 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-06-30 00:47:26.857 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-06-30 00:47:27.078 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-06-30 00:47:27.682 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-06-30 00:47:27.915 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-06-30 00:47:27.919 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-06-30 00:47:28.143 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-06-30 00:47:28.627 - Thread: 1 -> MyConfig.Save() - START 2020-06-30 00:47:28.629 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:47:28.641 - Thread: 1 -> MyConfig.Save() - END 2020-06-30 00:47:28.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:28.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:29.927 - Thread: 1 -> MyConfig.Save() - START 2020-06-30 00:47:29.928 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:47:29.936 - Thread: 1 -> MyConfig.Save() - END 2020-06-30 00:47:30.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:30.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:30.288 - Thread: 1 -> MyConfig.Save() - START 2020-06-30 00:47:30.289 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:47:30.299 - Thread: 1 -> MyConfig.Save() - END 2020-06-30 00:47:31.406 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-06-30 00:47:33.788 - Thread: 1 -> MyConfig.Save() - START 2020-06-30 00:47:33.790 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:47:33.826 - Thread: 1 -> MyConfig.Save() - END 2020-06-30 00:47:33.842 - Thread: 29 -> LoadSession() - Start 2020-06-30 00:47:33.843 - Thread: 29 -> C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43 2020-06-30 00:47:34.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:34.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:34.533 - Thread: 29 -> Loading Sandbox world configuration file C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43\Sandbox_config.sbc 2020-06-30 00:47:34.534 - Thread: 29 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_WorldConfiguration 2020-06-30 00:47:34.539 - Thread: 29 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6434_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_WorldConfigurationSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2020-06-30 00:47:34.539 - Thread: 29 -> InnerException: 2020-06-30 00:47:34.539 - Thread: 29 -> Exception occured: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6434_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_WorldConfigurationSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-06-30 00:47:34.540 - Thread: 29 -> Failed to deserialize file 'C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43\Sandbox_config.sbc' 2020-06-30 00:47:34.546 - Thread: 29 -> CheckPoint Experimental mode: Yes 2020-06-30 00:47:34.546 - Thread: 29 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableIngameScripts, EnableWolfs 2020-06-30 00:47:34.546 - Thread: 29 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2020-06-30 00:47:34.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:34.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:35.465 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-06-30 00:47:36.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:36.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:45.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:45.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:46.283 - Thread: 1 -> MyConfig.Save() - START 2020-06-30 00:47:46.284 - Thread: 1 -> Path: C:\Users\adrie\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-30 00:47:46.302 - Thread: 1 -> MyConfig.Save() - END 2020-06-30 00:47:46.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:46.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:46.853 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-06-30 00:47:46.853 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-06-30 00:47:46.853 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-06-30 00:47:47.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:47.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:49.007 - Thread: 29 -> LoadSession() - Start 2020-06-30 00:47:49.007 - Thread: 29 -> C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43 2020-06-30 00:47:49.166 - Thread: 29 -> Loading Sandbox world configuration file C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43\Sandbox_config.sbc 2020-06-30 00:47:49.167 - Thread: 29 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_WorldConfiguration 2020-06-30 00:47:49.167 - Thread: 29 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6434_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_WorldConfigurationSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2020-06-30 00:47:49.167 - Thread: 29 -> InnerException: 2020-06-30 00:47:49.167 - Thread: 29 -> Exception occured: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6434_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_WorldConfigurationSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-06-30 00:47:49.167 - Thread: 29 -> Failed to deserialize file 'C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43\Sandbox_config.sbc' 2020-06-30 00:47:49.167 - Thread: 29 -> CheckPoint Experimental mode: Yes 2020-06-30 00:47:49.167 - Thread: 29 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, TotalPCU, EnableIngameScripts, EnableWolfs 2020-06-30 00:47:49.170 - Thread: 29 -> LoadSession() - End 2020-06-30 00:47:49.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:49.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:49.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:49.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:49.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:49.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:49.199 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-06-30 00:47:49.200 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-06-30 00:47:49.397 - Thread: 1 -> RunLoadingAction - START 2020-06-30 00:47:49.401 - Thread: 1 -> Loading session: C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43 2020-06-30 00:47:49.952 - Thread: 1 -> ERROR: Exception during objectbuilder read! (pb): MyObjectBuilder_Sector 2020-06-30 00:47:49.953 - Thread: 1 -> Exception occured: ProtoBuf.ProtoException: Invalid field in source data: 0 at ProtoBuf.ProtoReader.ThrowInvalidField(Int32 fieldNumber) at ProtoBuf.ProtoReader.ReadFieldHeaderFallback(State& state) at ProtoBuf.ProtoReader.ReadFieldHeader(State& state) at proto_1450(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType) 2020-06-30 00:47:49.953 - Thread: 1 -> Failed to deserialize file 'C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43/SANDBOX_0_0_0_.sbsB5' 2020-06-30 00:47:49.953 - Thread: 1 -> Incorrect save data 2020-06-30 00:47:49.954 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-06-30 00:47:49.954 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-06-30 00:47:49.955 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-06-30 00:47:49.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:49.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:50.034 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-06-30 00:47:50.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:50.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:50.039 - Thread: 1 -> RunLoadingAction - END 2020-06-30 00:47:51.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:47:51.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:47:51.740 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-06-30 00:47:51.741 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-06-30 00:47:51.939 - Thread: 1 -> RunLoadingAction - START 2020-06-30 00:47:51.940 - Thread: 1 -> Loading session: C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43 2020-06-30 00:47:51.940 - Thread: 1 -> ERROR: Exception during objectbuilder read! (pb): MyObjectBuilder_Sector 2020-06-30 00:47:51.940 - Thread: 1 -> Exception occured: ProtoBuf.ProtoException: Invalid field in source data: 0 at ProtoBuf.ProtoReader.ThrowInvalidField(Int32 fieldNumber) at ProtoBuf.ProtoReader.ReadFieldHeaderFallback(State& state) at ProtoBuf.ProtoReader.ReadFieldHeader(State& state) at proto_1450(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType) 2020-06-30 00:47:51.940 - Thread: 1 -> Failed to deserialize file 'C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43/SANDBOX_0_0_0_.sbsB5' 2020-06-30 00:48:18.492 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Sector 2020-06-30 00:48:18.495 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 514073, position 52. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars) at System.Xml.XmlTextReaderImpl.FinishPartialValue() at System.Xml.XmlTextReaderImpl.get_Value() at System.Xml.XmlReader.ReadString() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4118_MyObjectBuilder_CubeBlock(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6342_MyObjectBuilder_CubeBlock() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeBlockSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5967_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6344_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5980_MyObjectBuilder_Sector(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6404_MyObjectBuilder_Sector() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SectorSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2020-06-30 00:48:18.495 - Thread: 1 -> InnerException: 2020-06-30 00:48:18.495 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 514073, position 52. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars) at System.Xml.XmlTextReaderImpl.FinishPartialValue() at System.Xml.XmlTextReaderImpl.get_Value() at System.Xml.XmlReader.ReadString() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4118_MyObjectBuilder_CubeBlock(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6342_MyObjectBuilder_CubeBlock() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeBlockSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5967_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6344_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5980_MyObjectBuilder_Sector(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6404_MyObjectBuilder_Sector() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SectorSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-06-30 00:48:18.495 - Thread: 1 -> InnerException: 2020-06-30 00:48:18.495 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 514073, position 52. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars) at System.Xml.XmlTextReaderImpl.FinishPartialValue() at System.Xml.XmlTextReaderImpl.get_Value() at System.Xml.XmlReader.ReadString() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4118_MyObjectBuilder_CubeBlock(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6342_MyObjectBuilder_CubeBlock() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeBlockSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5967_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6344_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-06-30 00:48:18.495 - Thread: 1 -> InnerException: 2020-06-30 00:48:18.495 - Thread: 1 -> Exception occured: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 514073, position 52. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars) at System.Xml.XmlTextReaderImpl.FinishPartialValue() at System.Xml.XmlTextReaderImpl.get_Value() at System.Xml.XmlReader.ReadString() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4118_MyObjectBuilder_CubeBlock(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6342_MyObjectBuilder_CubeBlock() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeBlockSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-06-30 00:48:18.495 - Thread: 1 -> Failed to deserialize file 'C:\Users\adrie\AppData\Roaming\SpaceEngineers\Saves\76561198348023470\Planète terre 2020-06-03 18-43/SANDBOX_0_0_0_.sbs' 2020-06-30 00:48:18.495 - Thread: 1 -> Incorrect save data 2020-06-30 00:48:18.497 - Thread: 1 -> ERROR: Loading screen failed 2020-06-30 00:48:18.499 - Thread: 1 -> Exception occured: System.ApplicationException: Sector could not be loaded at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass19_0.b__2() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2020-06-30 00:48:18.499 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-06-30 00:48:18.499 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-06-30 00:48:18.499 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-06-30 00:48:18.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:48:18.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:48:18.584 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-06-30 00:48:18.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:48:18.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:48:18.585 - Thread: 1 -> RunLoadingAction - END 2020-06-30 00:48:20.086 - Thread: 1 -> GUI Stats: Update 0.536849333333333, Draw 0.129108888888889 2020-06-30 00:48:24.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:48:24.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:48:29.887 - Thread: 1 -> Application closed by user 2020-06-30 00:48:29.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:48:29.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:48:29.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:48:29.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:48:29.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-30 00:48:29.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-30 00:48:29.923 - Thread: 1 -> Exiting.. 2020-06-30 00:48:29.931 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-06-30 00:48:29.939 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-30 00:48:29.963 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-30 00:48:29.968 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-06-30 00:48:30.060 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 17216504 computed total 17216504 reported total Heap usage: 74448 (16%) unused in thread local freelists 149944 (34%) unused in main heap 214320 (48%) used in main heap ------- 438712 allocated by heap Peak usage: 360416 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2020-06-30 00:48:30.276 - Thread: 1 -> Steam closed 2020-06-30 00:48:30.284 - Thread: 1 -> Log Closed