2020-06-20 09:29:43.333 - Thread: 1 -> Log Started 2020-06-20 09:29:43.347 - Thread: 1 -> Timezone (local - UTC): -6h 2020-06-20 09:29:43.347 - Thread: 1 -> App Version: 01_194_211 2020-06-20 09:29:43.404 - Thread: 1 -> Steam build: Always true 2020-06-20 09:29:43.405 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-06-20 09:29:43.406 - Thread: 1 -> Environment.ProcessorCount: 8 2020-06-20 09:29:43.642 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-06-20 09:29:43.644 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-06-20 09:29:43.644 - Thread: 1 -> Environment.Is64BitProcess: True 2020-06-20 09:29:43.644 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-06-20 09:29:43.649 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4180.0 2020-06-20 09:29:43.650 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-06-20 09:29:43.659 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz 2020-06-20 09:29:43.659 - Thread: 1 -> IntPtr.Size: 8 2020-06-20 09:29:43.659 - Thread: 1 -> Default Culture: 2020-06-20 09:29:43.660 - Thread: 1 -> Default UI Culture: 2020-06-20 09:29:43.666 - Thread: 1 -> MyConfig.Load() - START 2020-06-20 09:29:43.672 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:29:44.314 - Thread: 1 -> NewNewGameScreen: False 2020-06-20 09:29:44.314 - Thread: 1 -> EnableDamageEffects: True 2020-06-20 09:29:44.314 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-06-20 09:29:44.314 - Thread: 1 -> EnableReverb: False 2020-06-20 09:29:44.314 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-06-20 09:29:44.314 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-06-20 09:29:44.314 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-06-20 09:29:44.314 - Thread: 1 -> FirstTimeRun: False 2020-06-20 09:29:44.314 - Thread: 1 -> ExperimentalMode: True 2020-06-20 09:29:44.314 - Thread: 1 -> VideoAdapter: 0 2020-06-20 09:29:44.314 - Thread: 1 -> ScreenWidth: 1920 2020-06-20 09:29:44.314 - Thread: 1 -> ScreenHeight: 1080 2020-06-20 09:29:44.314 - Thread: 1 -> RefreshRate: 533250000 2020-06-20 09:29:44.314 - Thread: 1 -> WindowMode: 1 2020-06-20 09:29:44.314 - Thread: 1 -> VerticalSync: 0 2020-06-20 09:29:44.314 - Thread: 1 -> FieldOfView: 70 2020-06-20 09:29:44.314 - Thread: 1 -> PostProcessingEnabled: True 2020-06-20 09:29:44.314 - Thread: 1 -> FlaresIntensity: 1 2020-06-20 09:29:44.314 - Thread: 1 -> TreeViewDistance: 1000 2020-06-20 09:29:44.314 - Thread: 1 -> GrassDensity: 1 2020-06-20 09:29:44.314 - Thread: 1 -> GrassDrawDistance: 159 2020-06-20 09:29:44.314 - Thread: 1 -> AntialiasingMode: 0 2020-06-20 09:29:44.314 - Thread: 1 -> ShadowMapResolution: 0 2020-06-20 09:29:44.314 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-06-20 09:29:44.314 - Thread: 1 -> TextureQuality: 1 2020-06-20 09:29:44.314 - Thread: 1 -> AnisotropicFiltering: 0 2020-06-20 09:29:44.314 - Thread: 1 -> ModelQuality: 1 2020-06-20 09:29:44.314 - Thread: 1 -> VoxelQuality: 1 2020-06-20 09:29:44.314 - Thread: 1 -> ShaderQuality: 1 2020-06-20 09:29:44.314 - Thread: 1 -> LowMemSwitchToLow: 0 2020-06-20 09:29:44.314 - Thread: 1 -> FirstVTTimeRun: False 2020-06-20 09:29:44.314 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-06-20 09:29:44.314 - Thread: 1 -> GDPRConsent: True 2020-06-20 09:29:44.314 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-06-20 09:29:44.314 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-06-20 09:29:44.314 - Thread: 1 -> FirstTimeTutorials: False 2020-06-20 09:29:44.314 - Thread: 1 -> HudState: 1 2020-06-20 09:29:44.314 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-06-20 09:29:44.314 - Thread: 1 -> MutedPlayers: 2020-06-20 09:29:44.314 - Thread: 1 -> ShowCrosshair2: 0 2020-06-20 09:29:44.314 - Thread: 1 -> EnableTrading: True 2020-06-20 09:29:44.314 - Thread: 1 -> EnableSteamCloud: False 2020-06-20 09:29:44.314 - Thread: 1 -> UiTransparency: 1 2020-06-20 09:29:44.314 - Thread: 1 -> UiBkTransparency: 0.8 2020-06-20 09:29:44.314 - Thread: 1 -> HUDBkTransparency: 0.6 2020-06-20 09:29:44.314 - Thread: 1 -> AreaInteraction: True 2020-06-20 09:29:44.314 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-06-20 09:29:44.314 - Thread: 1 -> ControlsHints: True 2020-06-20 09:29:44.314 - Thread: 1 -> GoodBotHints: False 2020-06-20 09:29:44.314 - Thread: 1 -> RotationHints: True 2020-06-20 09:29:44.317 - Thread: 1 -> MyConfig.Load() - END 2020-06-20 09:29:49.730 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-06-20 09:29:50.690 - Thread: 1 -> Found processor count: 8 2020-06-20 09:29:50.690 - Thread: 1 -> Using processor count: 8 2020-06-20 09:29:51.280 - Thread: 1 -> All detected adapters: 2020-06-20 09:29:51.310 - Thread: 1 -> NVIDIA GeForce GTX 1050 - VendorID=4318, SubsystemID=129896488, DeviceID=7309 2020-06-20 09:29:51.310 - Thread: 1 -> Intel(R) HD Graphics 630 - VendorID=32902, SubsystemID=129896488, DeviceID=22811 2020-06-20 09:29:51.310 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-06-20 09:29:53.761 - Thread: 1 -> AdapterInfo = { 2020-06-20 09:29:53.762 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2020-06-20 09:29:53.762 - Thread: 1 -> Description = dev id: 7309, mem: 4216324096, shared mem: 17102188544, Luid: 72277, rev: 161, subsys id: 129896488, vendor id: 4318, feature_level 11.1: True 2020-06-20 09:29:53.762 - Thread: 1 -> Driver version = 26.21.14.4614 2020-06-20 09:29:53.762 - Thread: 1 -> Driver date = 20200515000000.000000-000 2020-06-20 09:29:53.762 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-20 09:29:53.762 - Thread: 1 -> AftermathSupported = False 2020-06-20 09:29:53.762 - Thread: 1 -> Adapter id = 0 2020-06-20 09:29:53.762 - Thread: 1 -> Supported = True 2020-06-20 09:29:53.762 - Thread: 1 -> RAM = 4216324096 2020-06-20 09:29:53.762 - Thread: 1 -> Priority = 2 2020-06-20 09:29:53.762 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-20 09:29:53.762 - Thread: 1 -> Output is attached = True 2020-06-20 09:29:53.763 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-06-20 09:29:53.763 - Thread: 1 -> Display modes = { 2020-06-20 09:29:53.763 - Thread: 1 -> DXGIOutput id = 0 2020-06-20 09:29:53.764 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.764 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> 3840x2160@59.99662Hz 2020-06-20 09:29:53.765 - Thread: 1 -> } 2020-06-20 09:29:53.765 - Thread: 1 -> } 2020-06-20 09:29:53.765 - Thread: 1 -> AdapterInfo = { 2020-06-20 09:29:53.766 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2020-06-20 09:29:53.766 - Thread: 1 -> Description = dev id: 7309, mem: 4216324096, shared mem: 17102188544, Luid: 72277, rev: 161, subsys id: 129896488, vendor id: 4318, feature_level 11.1: True 2020-06-20 09:29:53.766 - Thread: 1 -> Driver version = 26.21.14.4614 2020-06-20 09:29:53.766 - Thread: 1 -> Driver date = 20200515000000.000000-000 2020-06-20 09:29:53.766 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-20 09:29:53.766 - Thread: 1 -> AftermathSupported = False 2020-06-20 09:29:53.767 - Thread: 1 -> Adapter id = 0 2020-06-20 09:29:53.767 - Thread: 1 -> Supported = True 2020-06-20 09:29:53.767 - Thread: 1 -> RAM = 4216324096 2020-06-20 09:29:53.767 - Thread: 1 -> Priority = 2 2020-06-20 09:29:53.767 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-20 09:29:53.767 - Thread: 1 -> Output is attached = True 2020-06-20 09:29:53.767 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-06-20 09:29:53.767 - Thread: 1 -> Display modes = { 2020-06-20 09:29:53.768 - Thread: 1 -> DXGIOutput id = 0 2020-06-20 09:29:53.768 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.768 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> 3840x2160@59.99662Hz 2020-06-20 09:29:53.769 - Thread: 1 -> } 2020-06-20 09:29:53.769 - Thread: 1 -> } 2020-06-20 09:29:53.769 - Thread: 1 -> AdapterInfo = { 2020-06-20 09:29:53.770 - Thread: 1 -> Name = Intel(R) HD Graphics 630 2020-06-20 09:29:53.770 - Thread: 1 -> Description = dev id: 22811, mem: 134217728, shared mem: 17102188544, Luid: 71254, rev: 4, subsys id: 129896488, vendor id: 32902, feature_level 11.1: True 2020-06-20 09:29:53.770 - Thread: 1 -> Driver version = 26.20.100.7263 2020-06-20 09:29:53.770 - Thread: 1 -> Driver date = 20190925000000.000000-000 2020-06-20 09:29:53.770 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-20 09:29:53.770 - Thread: 1 -> AftermathSupported = False 2020-06-20 09:29:53.770 - Thread: 1 -> Adapter id = 1 2020-06-20 09:29:53.770 - Thread: 1 -> Supported = True 2020-06-20 09:29:53.770 - Thread: 1 -> RAM = 134217728 2020-06-20 09:29:53.770 - Thread: 1 -> Priority = 1 2020-06-20 09:29:53.770 - Thread: 1 -> Multithreaded rendering supported = False 2020-06-20 09:29:53.770 - Thread: 1 -> Output is attached = False 2020-06-20 09:29:53.770 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-06-20 09:29:53.770 - Thread: 1 -> Display modes = { 2020-06-20 09:29:53.771 - Thread: 1 -> DXGIOutput id = 0 2020-06-20 09:29:53.771 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.771 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> 3840x2160@59.99662Hz 2020-06-20 09:29:53.772 - Thread: 1 -> } 2020-06-20 09:29:53.772 - Thread: 1 -> } 2020-06-20 09:29:53.772 - Thread: 1 -> AdapterInfo = { 2020-06-20 09:29:53.773 - Thread: 1 -> Name = Intel(R) HD Graphics 630 2020-06-20 09:29:53.773 - Thread: 1 -> Description = dev id: 22811, mem: 134217728, shared mem: 17102188544, Luid: 71254, rev: 4, subsys id: 129896488, vendor id: 32902, feature_level 11.1: True 2020-06-20 09:29:53.773 - Thread: 1 -> Driver version = 26.20.100.7263 2020-06-20 09:29:53.773 - Thread: 1 -> Driver date = 20190925000000.000000-000 2020-06-20 09:29:53.773 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-20 09:29:53.773 - Thread: 1 -> AftermathSupported = False 2020-06-20 09:29:53.773 - Thread: 1 -> Adapter id = 1 2020-06-20 09:29:53.773 - Thread: 1 -> Supported = True 2020-06-20 09:29:53.773 - Thread: 1 -> RAM = 134217728 2020-06-20 09:29:53.773 - Thread: 1 -> Priority = 1 2020-06-20 09:29:53.773 - Thread: 1 -> Multithreaded rendering supported = False 2020-06-20 09:29:53.773 - Thread: 1 -> Output is attached = False 2020-06-20 09:29:53.773 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-06-20 09:29:53.773 - Thread: 1 -> Display modes = { 2020-06-20 09:29:53.774 - Thread: 1 -> DXGIOutput id = 0 2020-06-20 09:29:53.774 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 320x200@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 320x240@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 400x300@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 512x384@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 640x400@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 640x480@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 800x600@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1024x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1152x864@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x600@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x720@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x800@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x960@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1280x1024@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1360x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1366x768@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1400x1050@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.774 - Thread: 1 -> 1440x900@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1600x900@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1600x1200@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1680x1050@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1792x1344@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1856x1392@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1920x1080@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1920x1200@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 1920x1440@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2048x1152@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2048x1536@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2560x1600@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2560x1920@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 2560x2048@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> 3840x2160@59.99662Hz 2020-06-20 09:29:53.775 - Thread: 1 -> } 2020-06-20 09:29:53.775 - Thread: 1 -> } 2020-06-20 09:29:53.785 - Thread: 1 -> Steam.IsActive: True 2020-06-20 09:29:53.785 - Thread: 1 -> Steam.IsOnline: True 2020-06-20 09:29:53.785 - Thread: 1 -> Steam.OwnsGame: False 2020-06-20 09:29:53.785 - Thread: 1 -> Steam.UserId: 76561198035332814 2020-06-20 09:29:53.786 - Thread: 1 -> Steam.UserName: Brazien 2020-06-20 09:29:53.786 - Thread: 1 -> Steam.Branch: default 2020-06-20 09:29:53.807 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-06-20 09:29:53.807 - Thread: 1 -> Build version: 0.1.1.0 2020-06-20 09:29:53.833 - Thread: 1 -> MyScreenManager() 2020-06-20 09:29:53.995 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2020-06-20 09:29:53.995 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2020-06-20 09:29:54.006 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2020-06-20 09:29:54.007 - Thread: 21 -> CreateDeviceInternal - Create device 2020-06-20 09:29:54.228 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2020-06-20 09:29:54.358 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2020-06-20 09:29:54.360 - Thread: 21 -> CreateDeviceInternal create swapchain 2020-06-20 09:30:03.399 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-06-20 09:30:03.400 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-06-20 09:30:03.400 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-06-20 09:30:05.619 - Thread: 1 -> Preallocate - START 2020-06-20 09:30:05.622 - Thread: 1 -> MySpaceWorldGenerator - START 2020-06-20 09:30:05.635 - Thread: 1 -> MySpaceWorldGenerator - END 2020-06-20 09:30:05.635 - Thread: 1 -> MySpaceBuildComponent - START 2020-06-20 09:30:05.635 - Thread: 1 -> MySpaceBuildComponent - END 2020-06-20 09:30:05.635 - Thread: 1 -> MyEntities - START 2020-06-20 09:30:05.657 - Thread: 1 -> MyEntities - END 2020-06-20 09:30:05.657 - Thread: 1 -> MyObjectBuilder_Base - START 2020-06-20 09:30:05.657 - Thread: 1 -> MyObjectBuilder_Base - END 2020-06-20 09:30:05.657 - Thread: 1 -> MyTransparentGeometry - START 2020-06-20 09:30:05.657 - Thread: 1 -> MyTransparentGeometry - END 2020-06-20 09:30:05.657 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-06-20 09:30:05.671 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-06-20 09:30:05.671 - Thread: 1 -> MyMath - START 2020-06-20 09:30:05.671 - Thread: 1 -> MyMath - END 2020-06-20 09:30:05.671 - Thread: 1 -> MySimpleObjectDraw - START 2020-06-20 09:30:05.671 - Thread: 1 -> MySimpleObjectDraw - END 2020-06-20 09:30:05.688 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-06-20 09:30:05.688 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-06-20 09:30:05.688 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-06-20 09:30:05.781 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-06-20 09:30:05.781 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-06-20 09:30:05.784 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-06-20 09:30:05.784 - Thread: 1 -> MySyncDestructions - START 2020-06-20 09:30:05.784 - Thread: 1 -> MySyncDestructions - END 2020-06-20 09:30:05.784 - Thread: 1 -> MySyncEntity - START 2020-06-20 09:30:05.784 - Thread: 1 -> MySyncEntity - END 2020-06-20 09:30:05.784 - Thread: 1 -> MySyncScenario - START 2020-06-20 09:30:05.784 - Thread: 1 -> MySyncScenario - END 2020-06-20 09:30:05.784 - Thread: 1 -> MyCommandCharacter - START 2020-06-20 09:30:05.788 - Thread: 1 -> MyCommandCharacter - END 2020-06-20 09:30:05.788 - Thread: 1 -> MyCommandConsole - START 2020-06-20 09:30:05.789 - Thread: 1 -> MyCommandConsole - END 2020-06-20 09:30:05.789 - Thread: 1 -> MyCommandEntity - START 2020-06-20 09:30:05.790 - Thread: 1 -> MyCommandEntity - END 2020-06-20 09:30:05.790 - Thread: 1 -> MyAiTargetManager - START 2020-06-20 09:30:05.790 - Thread: 1 -> MyAiTargetManager - END 2020-06-20 09:30:05.790 - Thread: 1 -> MyClientDebugCommands - START 2020-06-20 09:30:05.794 - Thread: 1 -> MyClientDebugCommands - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyDedicatedServer - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyDedicatedServer - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyDedicatedServerBase - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyDedicatedServerBase - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerBase - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerBase - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerClient - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerClient - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerClientBase - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerClientBase - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerLobby - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerLobby - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerServerBase - START 2020-06-20 09:30:05.795 - Thread: 1 -> MyMultiplayerServerBase - END 2020-06-20 09:30:05.795 - Thread: 1 -> MyServerDebugCommands - START 2020-06-20 09:30:05.796 - Thread: 1 -> MyServerDebugCommands - END 2020-06-20 09:30:05.796 - Thread: 1 -> MyAIActionsParser - START 2020-06-20 09:30:05.796 - Thread: 1 -> MyAIActionsParser - END 2020-06-20 09:30:05.796 - Thread: 1 -> MyCubeGridDefinitions - START 2020-06-20 09:30:05.883 - Thread: 1 -> MyCubeGridDefinitions - END 2020-06-20 09:30:05.883 - Thread: 1 -> MyDefinitionManager - START 2020-06-20 09:30:05.915 - Thread: 1 -> MyDefinitionManager - END 2020-06-20 09:30:05.915 - Thread: 1 -> Preallocate - END 2020-06-20 09:30:05.922 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-06-20 09:30:06.500 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-06-20 09:30:06.500 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-06-20 09:30:06.524 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-06-20 09:30:06.526 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:30:06.526 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:30:06.526 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-06-20 09:30:06.526 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-06-20 09:30:06.526 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-06-20 09:30:06.530 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-06-20 09:30:06.555 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2020-06-20 09:30:06.555 - Thread: 1 -> Win32_ComputerSystem.Model: XPS 15 9560 2020-06-20 09:30:06.556 - Thread: 1 -> Virtualized: False 2020-06-20 09:30:06.571 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz 2020-06-20 09:30:06.573 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,204,377,088 bytes 2020-06-20 09:30:06.573 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-06-20 09:30:06.573 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,832,389,632 bytes 2020-06-20 09:30:06.573 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,684,274,040,832 bytes 2020-06-20 09:30:06.582 - Thread: 1 -> Drive C: | Capacity: 1,008,470,876,160 bytes | Free space: 496,022,196,224 bytes 2020-06-20 09:30:06.583 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-06-20 09:30:06.587 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-06-20 09:30:06.588 - Thread: 1 -> Installed DLCs: 2020-06-20 09:30:06.704 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-06-20 09:30:06.869 - Thread: 1 -> Havok: Physics.Init 2020-06-20 09:30:07.398 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-06-20 09:30:07.423 - Thread: 1 -> HkGameName: SpaceEngineers 2020-06-20 09:30:07.451 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-06-20 09:30:07.454 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-06-20 09:30:07.480 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-06-20 09:30:07.884 - Thread: 1 -> Loading scenarios 2020-06-20 09:30:07.937 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-06-20 09:30:07.937 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-06-20 09:30:08.512 - Thread: 1 -> Loading sound definitions 2020-06-20 09:30:09.398 - Thread: 1 -> Loading OffensiveWords definitions 2020-06-20 09:30:09.399 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-06-20 09:30:09.400 - Thread: 1 -> Loading shadow textures definitions 2020-06-20 09:30:09.400 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-06-20 09:30:09.408 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-06-20 09:30:09.505 - Thread: 1 -> MyAudio.LoadData - START 2020-06-20 09:30:09.657 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (Realtek Audio) - Channel #: 2 - Sample rate: 48000 2020-06-20 09:30:11.169 - Thread: 1 -> MyAudio.LoadData - END 2020-06-20 09:30:11.185 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-06-20 09:30:11.189 - Thread: 1 -> MyGuiManager() 2020-06-20 09:30:11.194 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-06-20 09:30:11.502 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-06-20 09:30:11.587 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-06-20 09:30:11.611 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-06-20 09:30:11.614 - Thread: 9 -> ReloadVoxelMaterials 2020-06-20 09:30:11.620 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-06-20 09:30:11.621 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-06-20 09:30:11.621 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-06-20 09:30:11.639 - Thread: 1 -> Loading default controls 2020-06-20 09:30:11.719 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-06-20 09:30:11.750 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-06-20 09:30:11.750 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-06-20 09:30:11.750 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-06-20 09:30:11.750 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-06-20 09:30:11.751 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-06-20 09:30:11.751 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-06-20 09:30:11.751 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-06-20 09:30:11.751 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-06-20 09:30:11.855 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-06-20 09:30:11.855 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-06-20 09:30:11.855 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-06-20 09:30:11.855 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-06-20 09:30:11.860 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-06-20 09:30:11.866 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-06-20 09:30:11.872 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-06-20 09:30:11.878 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-06-20 09:30:11.880 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-06-20 09:30:11.882 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-06-20 09:30:11.885 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-06-20 09:30:11.889 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-06-20 09:30:11.898 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-06-20 09:30:11.916 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-06-20 09:30:11.924 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-06-20 09:30:11.925 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-06-20 09:30:11.929 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-06-20 09:30:11.958 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-06-20 09:30:11.962 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-06-20 09:30:11.962 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-06-20 09:30:11.975 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-06-20 09:30:11.981 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-06-20 09:30:11.986 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-06-20 09:30:11.988 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-06-20 09:30:12.009 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-06-20 09:30:12.014 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-06-20 09:30:12.020 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-06-20 09:30:12.030 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-06-20 09:30:12.031 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-06-20 09:30:12.041 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-06-20 09:30:12.043 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-06-20 09:30:12.050 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-06-20 09:30:12.051 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-06-20 09:30:12.052 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-06-20 09:30:12.092 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-06-20 09:30:12.115 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-06-20 09:30:12.116 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-06-20 09:30:12.127 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-06-20 09:30:12.152 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-06-20 09:30:12.166 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-06-20 09:30:12.172 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-06-20 09:30:12.186 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-06-20 09:30:12.187 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-06-20 09:30:12.232 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-06-20 09:30:12.236 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-06-20 09:30:12.288 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-06-20 09:30:12.310 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-06-20 09:30:12.328 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-06-20 09:30:12.345 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-06-20 09:30:12.381 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-06-20 09:30:12.398 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-06-20 09:30:12.412 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-06-20 09:30:12.487 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-06-20 09:30:12.503 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-06-20 09:30:12.523 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-06-20 09:30:12.572 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-06-20 09:30:12.582 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-06-20 09:30:12.598 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-06-20 09:30:12.622 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-06-20 09:30:12.649 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-06-20 09:30:12.656 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-06-20 09:30:12.820 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-06-20 09:30:12.961 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-06-20 09:30:13.019 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-06-20 09:30:13.121 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-06-20 09:30:13.145 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-06-20 09:30:13.265 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-06-20 09:30:13.346 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-06-20 09:30:13.395 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-06-20 09:30:13.479 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-06-20 09:30:13.495 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-06-20 09:30:13.566 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-06-20 09:30:13.606 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-06-20 09:30:13.662 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-06-20 09:30:13.708 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-06-20 09:30:13.762 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-06-20 09:30:13.813 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-06-20 09:30:13.842 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-06-20 09:30:13.908 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-06-20 09:30:13.923 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-06-20 09:30:13.929 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-06-20 09:30:13.941 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-06-20 09:30:14.302 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-06-20 09:30:14.529 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-06-20 09:30:14.534 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-06-20 09:30:14.538 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-06-20 09:30:14.690 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-06-20 09:30:14.895 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-06-20 09:30:14.993 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-06-20 09:30:15.090 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-06-20 09:30:15.132 - Thread: 1 -> Timer Frequency: 10000000 2020-06-20 09:30:15.132 - Thread: 1 -> Ticks per frame: 166667 2020-06-20 09:30:15.194 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-06-20 09:30:15.278 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-06-20 09:30:22.034 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-20 09:30:22.035 - Thread: 1 -> Flares Intensity: 1 2020-06-20 09:30:22.035 - Thread: 1 -> Field of view: 1.22173 2020-06-20 09:30:22.035 - Thread: 1 -> PostProcessingEnabled: True 2020-06-20 09:30:22.035 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-06-20 09:30:22.035 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-06-20 09:30:22.035 - Thread: 1 -> Render.DistanceFade: 1000 2020-06-20 09:30:22.035 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-06-20 09:30:22.035 - Thread: 1 -> Render.ShadowQuality: LOW 2020-06-20 09:30:22.035 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-06-20 09:30:22.035 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-06-20 09:30:22.035 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-06-20 09:30:22.035 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-06-20 09:30:22.035 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-06-20 09:30:22.036 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-06-20 09:30:22.036 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-06-20 09:30:22.066 - Thread: 1 -> Analytics uuid: c4c857e6-c58e-841d-1c45-997b5362ae53 2020-06-20 09:30:22.634 - Thread: 1 -> Analytics helper process start reported 2020-06-20 09:30:23.663 - Thread: 30 -> Analytics session error 2020-06-20 09:30:25.301 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:30:25.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:30:34.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:30:34.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:30:48.673 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-06-20 09:30:52.208 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-20 09:30:52.211 - Thread: 1 -> Flares Intensity: 0.7360294 2020-06-20 09:30:52.211 - Thread: 1 -> Field of view: 1.22173 2020-06-20 09:30:52.211 - Thread: 1 -> PostProcessingEnabled: False 2020-06-20 09:30:52.211 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-06-20 09:30:52.211 - Thread: 1 -> Render.GrassDrawDistance: 108 2020-06-20 09:30:52.211 - Thread: 1 -> Render.DistanceFade: 806 2020-06-20 09:30:52.211 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-06-20 09:30:52.211 - Thread: 1 -> Render.ShadowQuality: LOW 2020-06-20 09:30:52.211 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-06-20 09:30:52.211 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-06-20 09:30:52.211 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-06-20 09:30:52.211 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-06-20 09:30:52.211 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-06-20 09:30:52.211 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-06-20 09:30:52.211 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-06-20 09:30:52.246 - Thread: 1 -> MyConfig.Save() - START 2020-06-20 09:30:52.251 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:30:52.649 - Thread: 1 -> MyConfig.Save() - END 2020-06-20 09:30:52.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:30:52.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:30:54.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:30:54.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:30:58.219 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194211 2020-06-20 09:30:58.958 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194211 2020-06-20 09:31:04.166 - Thread: 1 -> Requesting dedicated servers 2020-06-20 09:31:04.171 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194211 2020-06-20 09:31:04.259 - Thread: 1 -> GUI Stats: Update 3.16674594444445, Draw 0.481476944444445 2020-06-20 09:31:04.786 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-06-20 09:31:04.787 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-06-20 09:31:04.787 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-06-20 09:31:09.796 - Thread: 1 -> Joining lobby: 109775241060637486 2020-06-20 09:31:10.916 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-06-20 09:31:10.919 - Thread: 1 -> World requested 2020-06-20 09:31:11.538 - Thread: 1 -> World requested - connection alive 2020-06-20 09:31:19.243 - Thread: 1 -> LoadSession() - Start 2020-06-20 09:31:19.296 - Thread: 9 -> Downloading world mods - START 2020-06-20 09:31:19.321 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 5 items 2020-06-20 09:31:20.045 - Thread: 1 -> Mod query successful 2020-06-20 09:31:43.198 - Thread: 1 -> GUI Stats: Update 1.61277055555555, Draw 0.301871111111111 2020-06-20 09:32:13.198 - Thread: 1 -> GUI Stats: Update 1.84420083333333, Draw 0.244176777777778 2020-06-20 09:32:43.199 - Thread: 1 -> GUI Stats: Update 1.57568055555555, Draw 0.2240015 2020-06-20 09:33:12.201 - Thread: 1 -> Workshop item with id 514062285 download finished. Result: k_EResultOK 2020-06-20 09:33:12.211 - Thread: 1 -> Mod download successful. 2020-06-20 09:33:12.213 - Thread: 9 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-06-20 09:33:13.199 - Thread: 1 -> GUI Stats: Update 1.69264533333333, Draw 0.242568444444445 2020-06-20 09:33:43.317 - Thread: 1 -> GUI Stats: Update 1.63206338888889, Draw 0.244014277777778 2020-06-20 09:34:08.311 - Thread: 1 -> Workshop item with id 758597413 download finished. Result: k_EResultOK 2020-06-20 09:34:08.319 - Thread: 1 -> Mod download successful. 2020-06-20 09:34:08.319 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-06-20 09:34:14.014 - Thread: 1 -> Workshop item with id 806331071 download finished. Result: k_EResultOK 2020-06-20 09:34:14.016 - Thread: 1 -> Mod download successful. 2020-06-20 09:34:14.016 - Thread: 9 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-06-20 09:34:14.867 - Thread: 1 -> GUI Stats: Update 3.47359266666667, Draw 0.270106277777778 2020-06-20 09:34:45.088 - Thread: 1 -> GUI Stats: Update 2.78538477777778, Draw 0.2498685 2020-06-20 09:35:14.767 - Thread: 1 -> Workshop item with id 1697184408 download finished. Result: k_EResultOK 2020-06-20 09:35:14.774 - Thread: 1 -> Mod download successful. 2020-06-20 09:35:14.774 - Thread: 9 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2020-06-20 09:35:16.226 - Thread: 1 -> GUI Stats: Update 3.86266194444444, Draw 0.315121444444444 2020-06-20 09:35:46.498 - Thread: 1 -> GUI Stats: Update 3.85729127777778, Draw 0.352882333333333 2020-06-20 09:36:02.435 - Thread: 1 -> Workshop item with id 1965654081 download finished. Result: k_EResultOK 2020-06-20 09:36:02.436 - Thread: 1 -> Mod download successful. 2020-06-20 09:36:02.437 - Thread: 9 -> Up to date mod: Id = 1965654081, title = 'RichHudMaster' 2020-06-20 09:36:02.443 - Thread: 9 -> Mod download time: 282.36 seconds 2020-06-20 09:36:02.458 - Thread: 9 -> Downloading world mods - END 2020-06-20 09:36:02.583 - Thread: 1 -> get 2020-06-20 09:36:02.589 - Thread: 1 -> MyConfig.Save() - START 2020-06-20 09:36:02.594 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:36:02.750 - Thread: 1 -> MyConfig.Save() - END 2020-06-20 09:36:02.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:36:02.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:36:02.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:36:02.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:36:02.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:36:02.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:36:02.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:36:02.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:36:02.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:36:02.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:36:02.958 - Thread: 1 -> LoadSession() - End 2020-06-20 09:36:02.961 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-06-20 09:36:02.970 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-06-20 09:36:03.064 - Thread: 1 -> RunLoadingAction - START 2020-06-20 09:36:28.789 - Thread: 1 -> GC Memory: 1,216,030,048 B 2020-06-20 09:36:28.840 - Thread: 1 -> Process Memory: 3,065,511,936 B 2020-06-20 09:36:36.422 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-06-20 09:37:47.675 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:47.676 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:47.676 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:47.676 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:47.676 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:47.740 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-06-20 09:37:47.763 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-06-20 09:37:47.770 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-06-20 09:37:47.776 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-06-20 09:37:48.527 - Thread: 1 -> Loading scenarios 2020-06-20 09:37:48.527 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-06-20 09:37:48.531 - Thread: 1 -> List of used mods (5) - START 2020-06-20 09:37:48.534 - Thread: 1 -> Id = 1965654081, Filename = '1965654081.sbm', Name = 'RichHudMaster' 2020-06-20 09:37:48.534 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-06-20 09:37:48.534 - Thread: 1 -> Id = 806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-06-20 09:37:48.534 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-06-20 09:37:48.534 - Thread: 1 -> Id = 1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2020-06-20 09:37:48.535 - Thread: 1 -> List of used mods - END 2020-06-20 09:37:49.101 - Thread: 1 -> Loading behaviors 2020-06-20 09:37:49.105 - Thread: 1 -> Loading ammo magazines 2020-06-20 09:37:49.115 - Thread: 1 -> Loading ammo definitions 2020-06-20 09:37:49.125 - Thread: 1 -> Loading animations 2020-06-20 09:37:49.137 - Thread: 1 -> Loading animations 2020-06-20 09:37:49.141 - Thread: 1 -> Loading sound definitions 2020-06-20 09:37:49.142 - Thread: 1 -> Loading sound definitions 2020-06-20 09:37:49.143 - Thread: 1 -> Loading sound definitions 2020-06-20 09:37:49.143 - Thread: 1 -> Loading sound definitions 2020-06-20 09:37:49.143 - Thread: 1 -> Loading sound definitions 2020-06-20 09:37:49.143 - Thread: 1 -> Loading sound definitions 2020-06-20 09:37:49.143 - Thread: 1 -> Loading category classes 2020-06-20 09:37:49.146 - Thread: 1 -> Loading category classes 2020-06-20 09:37:49.146 - Thread: 1 -> Loading blueprint classes 2020-06-20 09:37:49.154 - Thread: 1 -> Loading blueprint class entries 2020-06-20 09:37:49.157 - Thread: 1 -> Loading blueprint class entries 2020-06-20 09:37:49.157 - Thread: 1 -> Loading blueprints 2020-06-20 09:37:49.165 - Thread: 1 -> Loading blueprints 2020-06-20 09:37:49.165 - Thread: 1 -> Loading agent definitions 2020-06-20 09:37:49.173 - Thread: 1 -> Loading character definitions 2020-06-20 09:37:49.227 - Thread: 1 -> Loading character definitions 2020-06-20 09:37:49.227 - Thread: 1 -> Loading components 2020-06-20 09:37:49.235 - Thread: 1 -> Loading components 2020-06-20 09:37:49.235 - Thread: 1 -> Loading configuration 2020-06-20 09:37:49.239 - Thread: 1 -> Loading container types 2020-06-20 09:37:49.244 - Thread: 1 -> Loading Contract Types 2020-06-20 09:37:49.272 - Thread: 1 -> Loading block positions 2020-06-20 09:37:49.281 - Thread: 1 -> Loading block positions 2020-06-20 09:37:49.281 - Thread: 1 -> Loading curve definitions 2020-06-20 09:37:49.294 - Thread: 1 -> Loading debris 2020-06-20 09:37:49.299 - Thread: 1 -> Loading environment items entries 2020-06-20 09:37:49.303 - Thread: 1 -> Loading decal global definitions 2020-06-20 09:37:49.304 - Thread: 1 -> Loading decal definitions 2020-06-20 09:37:49.316 - Thread: 1 -> Loading drone behaviors 2020-06-20 09:37:49.328 - Thread: 1 -> Loading edges 2020-06-20 09:37:49.333 - Thread: 1 -> Loading emissive color definitions 2020-06-20 09:37:49.347 - Thread: 1 -> Loading emissive color default states 2020-06-20 09:37:49.367 - Thread: 1 -> Loading animations 2020-06-20 09:37:49.368 - Thread: 1 -> Loading entity components 2020-06-20 09:37:49.422 - Thread: 1 -> Loading component containers 2020-06-20 09:37:49.482 - Thread: 1 -> Loading environment items entries 2020-06-20 09:37:49.483 - Thread: 1 -> Loading Faction Names 2020-06-20 09:37:49.487 - Thread: 1 -> Loading factions 2020-06-20 09:37:49.502 - Thread: 1 -> Loading flare definitions 2020-06-20 09:37:49.550 - Thread: 1 -> Loading gas property definitions 2020-06-20 09:37:49.555 - Thread: 1 -> Loading event definitions 2020-06-20 09:37:49.561 - Thread: 1 -> Loading physical items 2020-06-20 09:37:49.777 - Thread: 1 -> Loading LCD texture categories 2020-06-20 09:37:49.782 - Thread: 1 -> Loading LCD texture categories 2020-06-20 09:37:49.783 - Thread: 1 -> Loading LCD texture categories 2020-06-20 09:37:49.783 - Thread: 1 -> Loading OffensiveWords definitions 2020-06-20 09:37:49.783 - Thread: 1 -> Loading physical items 2020-06-20 09:37:49.796 - Thread: 1 -> Loading physical items 2020-06-20 09:37:49.800 - Thread: 1 -> Loading physical material properties 2020-06-20 09:37:49.815 - Thread: 1 -> Loading pirate antennas 2020-06-20 09:37:49.858 - Thread: 1 -> Loading research blocks definitions 2020-06-20 09:37:49.864 - Thread: 1 -> Loading research groups definitions 2020-06-20 09:37:49.871 - Thread: 1 -> Loading resource distribution groups 2020-06-20 09:37:49.877 - Thread: 1 -> Loading shadow textures definitions 2020-06-20 09:37:49.877 - Thread: 1 -> Loading ship sound groups 2020-06-20 09:37:49.957 - Thread: 1 -> Loading ship sound groups 2020-06-20 09:37:49.959 - Thread: 1 -> Loading sound categories 2020-06-20 09:37:49.978 - Thread: 1 -> Loading stat definitions 2020-06-20 09:37:49.981 - Thread: 1 -> Loading grid creators 2020-06-20 09:37:49.993 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.000 - Thread: 1 -> Loading planet definition 2020-06-20 09:37:50.007 - Thread: 1 -> Loading voxel map storage definitions 2020-06-20 09:37:50.020 - Thread: 1 -> Loading voxel material definitions 2020-06-20 09:37:50.026 - Thread: 1 -> Loading voxel material definitions 2020-06-20 09:37:50.026 - Thread: 1 -> Loading voxel material definitions 2020-06-20 09:37:50.026 - Thread: 1 -> Loading Weather Effects 2020-06-20 09:37:50.045 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.069 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.070 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.074 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.111 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.129 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.194 - Thread: 1 -> Loading transparent material properties 2020-06-20 09:37:50.210 - Thread: 1 -> Audio effects definitions 2020-06-20 09:37:50.232 - Thread: 1 -> Loading environment items definitions 2020-06-20 09:37:50.243 - Thread: 1 -> Loading environment items definitions 2020-06-20 09:37:50.246 - Thread: 1 -> Loading physical material properties 2020-06-20 09:37:50.275 - Thread: 1 -> Loading particle effect definitions 2020-06-20 09:37:50.731 - Thread: 1 -> Loading particle effect definitions 2020-06-20 09:37:50.732 - Thread: 1 -> Loading environment item definitions 2020-06-20 09:37:50.756 - Thread: 1 -> Loading weapon definitions 2020-06-20 09:37:50.821 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.010 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.013 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.220 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.255 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.272 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.294 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.304 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.306 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.313 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.314 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.324 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.328 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.350 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.355 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.361 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.365 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.372 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.376 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.408 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.411 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.411 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.415 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.416 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.421 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.428 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.433 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.435 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.440 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.440 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.443 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.444 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.450 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.472 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.477 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.487 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.493 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.497 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.506 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.526 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.551 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.557 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.563 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.575 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.583 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.594 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.602 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.610 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.621 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.628 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.640 - Thread: 1 -> Loading cube blocks 2020-06-20 09:37:51.643 - Thread: 1 -> Created block definitions 2020-06-20 09:37:51.691 - Thread: 1 -> Loading block variant groups 2020-06-20 09:37:51.700 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-06-20 09:37:51.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-06-20 09:37:51.707 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-06-20 09:37:51.708 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-06-20 09:37:51.709 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-06-20 09:37:51.710 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-06-20 09:37:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-06-20 09:37:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-06-20 09:37:51.713 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-06-20 09:37:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-06-20 09:37:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-06-20 09:37:51.716 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-06-20 09:37:51.717 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-06-20 09:37:51.718 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-06-20 09:37:51.719 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-06-20 09:37:51.720 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-06-20 09:37:51.721 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-06-20 09:37:51.722 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-06-20 09:37:51.723 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-06-20 09:37:51.724 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-06-20 09:37:51.725 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-06-20 09:37:51.726 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-06-20 09:37:51.727 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-06-20 09:37:51.728 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-06-20 09:37:51.729 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-06-20 09:37:51.730 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-06-20 09:37:51.731 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-06-20 09:37:51.732 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-06-20 09:37:51.733 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-06-20 09:37:51.734 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-06-20 09:37:51.735 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-06-20 09:37:51.735 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-06-20 09:37:51.735 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-06-20 09:37:51.735 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-06-20 09:37:51.735 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-06-20 09:37:51.735 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-06-20 09:37:51.736 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-06-20 09:37:51.737 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-06-20 09:37:51.738 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-06-20 09:37:51.759 - Thread: 1 -> Loading asteroid generators 2020-06-20 09:37:51.767 - Thread: 1 -> Loading spawn groups 2020-06-20 09:37:51.784 - Thread: 1 -> Loading drop containers 2020-06-20 09:37:51.790 - Thread: 1 -> Loading spawn groups 2020-06-20 09:37:51.792 - Thread: 1 -> Loading spawn groups 2020-06-20 09:37:51.792 - Thread: 1 -> Loading radial menu definitions 2020-06-20 09:37:51.893 - Thread: 1 -> Loading respawn ships 2020-06-20 09:37:51.905 - Thread: 1 -> Loading spawn groups 2020-06-20 09:37:51.905 - Thread: 1 -> Loading wheel speeds 2020-06-20 09:37:52.261 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-20 09:37:52.309 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-20 09:37:52.309 - Thread: 1 -> MyAudio.LoadData - START 2020-06-20 09:37:52.510 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (Realtek Audio) - Channel #: 2 - Sample rate: 48000 2020-06-20 09:37:55.792 - Thread: 1 -> MyAudio.LoadData - END 2020-06-20 09:37:56.115 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-06-20 09:37:56.150 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.335 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.337 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.346 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.417 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.419 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.421 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.423 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.453 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:37:56.493 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-20 09:38:01.361 - Thread: 56 -> External debugger: listening... 2020-06-20 09:38:07.101 - Thread: 1 -> MyLights.LoadData() - START 2020-06-20 09:38:07.113 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-06-20 09:38:07.114 - Thread: 1 -> MyLights.LoadData() - END 2020-06-20 09:38:07.114 - Thread: 1 -> Info: MyLights initialized. 2020-06-20 09:38:07.114 - Thread: 1 -> MyExplosions.LoadData() - START 2020-06-20 09:38:07.147 - Thread: 1 -> MyExplosions.LoadData() - END 2020-06-20 09:38:07.452 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-06-20 09:38:07.455 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-06-20 09:38:07.585 - Thread: 1 -> Loading Procedural World Generator 2020-06-20 09:38:07.585 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-06-20 09:38:13.844 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-06-20 09:38:20.606 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:True 2020-06-20 09:38:20.606 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-06-20 09:38:20.618 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-06-20 09:38:27.164 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:True 2020-06-20 09:38:27.164 - Thread: 1 -> Info: Planet generator name: Moon 2020-06-20 09:38:27.165 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-06-20 09:38:32.746 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:True 2020-06-20 09:38:32.746 - Thread: 1 -> Info: Planet generator name: Alien 2020-06-20 09:38:32.746 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-06-20 09:38:38.406 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:True 2020-06-20 09:38:38.406 - Thread: 1 -> Info: Planet generator name: Titan 2020-06-20 09:38:38.407 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-06-20 09:38:44.090 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:True 2020-06-20 09:38:44.090 - Thread: 1 -> Info: Planet generator name: Mars 2020-06-20 09:38:44.091 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-06-20 09:38:51.820 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:True 2020-06-20 09:38:51.820 - Thread: 1 -> Info: Planet generator name: Europa 2020-06-20 09:38:51.821 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-06-20 09:38:52.104 - Thread: 1 -> Entities loaded 2020-06-20 09:38:52.104 - Thread: 1 -> Entities initialized 2020-06-20 09:38:52.612 - Thread: 1 -> Checkpoint.CameraAttachedTo: 79409742215258285 2020-06-20 09:38:52.613 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-06-20 09:38:53.894 - Thread: 1 -> RunLoadingAction - END 2020-06-20 09:38:53.899 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-06-20 09:38:54.010 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-06-20 09:38:54.013 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-06-20 09:38:54.016 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-06-20 09:38:54.247 - Thread: 1 -> Updating continues. 2020-06-20 09:38:55.364 - Thread: 1 -> GC Memory: 1473.558 MB 2020-06-20 09:38:57.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:38:57.929 - Thread: 1 -> STATISTICS,0,0.007040977,6.198883E-05,0.29566,6.198883E-05,0.3917856,8.201599E-05,52579.34,15522.51,2,0,1483.685,4831.215,0,100000,0,10.48441,5.416627,0,22265,8.342085,1,0.001875293,0.8746181,0.4518596,100,3301733434 2020-06-20 09:38:59.164 - Thread: 1 -> RequestRespawn 2020-06-20 09:39:06.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:39:06.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:39:20.920 - Thread: 1 -> GUI Stats: Update 97.8801818333333, Draw 2.26293877777778 2020-06-20 09:39:25.371 - Thread: 1 -> GC Memory: 2221.613 MB 2020-06-20 09:39:41.303 - Thread: 1 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-06-20 09:39:41.587 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-06-20 09:39:45.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:39:45.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:39:55.385 - Thread: 1 -> GC Memory: 1708.189 MB 2020-06-20 09:40:02.849 - Thread: 1 -> GUI Stats: Update 1.44143188888889, Draw 1.64070755555555 2020-06-20 09:40:18.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:40:18.473 - Thread: 1 -> STATISTICS,60.0166667,0.01214981,0.006958961,0.3880272,0.01050472,1.387259,0.3523951,41.37778,123.3915,3,121,1718.434,6586.617,0,100000,4,39.90722,95.97871,0.8425999,21399,12.27293,0,0.001875293,4.897784,11.7794,100,4268018326 2020-06-20 09:40:25.386 - Thread: 1 -> GC Memory: 1720.665 MB 2020-06-20 09:40:32.848 - Thread: 1 -> GUI Stats: Update 0.886923166666666, Draw 1.34039044444444 2020-06-20 09:40:55.387 - Thread: 1 -> GC Memory: 1747.575 MB 2020-06-20 09:41:02.845 - Thread: 1 -> GUI Stats: Update 1.02444205555556, Draw 1.52768611111111 2020-06-20 09:41:18.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:41:18.492 - Thread: 1 -> STATISTICS,120.0333334,0.01352596,0.006518364,0.3880272,0.01050472,2.074545,0.7618504,70.50953,185.9967,3,127,1754.707,6591.227,0,100000,4,45.68837,69.71825,0.653625,21462,13.07704,0,0.001875293,5.974686,9.117084,100,4272903474 2020-06-20 09:41:25.396 - Thread: 1 -> GC Memory: 1618.797 MB 2020-06-20 09:41:33.141 - Thread: 1 -> GUI Stats: Update 1.26776383333333, Draw 1.66233594444444 2020-06-20 09:41:55.400 - Thread: 1 -> GC Memory: 1626.969 MB 2020-06-20 09:42:03.137 - Thread: 1 -> GUI Stats: Update 1.775691, Draw 1.82190761111111 2020-06-20 09:42:22.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:42:22.962 - Thread: 1 -> STATISTICS,180.05,0.04852581,0.006905556,0.3880272,0.01050472,2.981258,1.167123,147.3443,40.72482,3,130,1634.17,6635.531,0,100000,4,15.56047,37.39065,0.6405271,21456,193.6231,1,0.001875293,30.12866,72.39694,100,4285131834 2020-06-20 09:42:25.403 - Thread: 1 -> GC Memory: 1633.557 MB 2020-06-20 09:42:37.731 - Thread: 1 -> GUI Stats: Update 2.18836994444444, Draw 1.62979594444445 2020-06-20 09:42:55.420 - Thread: 1 -> GC Memory: 1642.883 MB 2020-06-20 09:43:14.255 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-20 09:43:14.259 - Thread: 1 -> Flares Intensity: 0.7360294 2020-06-20 09:43:14.259 - Thread: 1 -> Field of view: 1.22173 2020-06-20 09:43:14.260 - Thread: 1 -> PostProcessingEnabled: False 2020-06-20 09:43:14.260 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-06-20 09:43:14.260 - Thread: 1 -> Render.GrassDrawDistance: 107 2020-06-20 09:43:14.260 - Thread: 1 -> Render.DistanceFade: 806 2020-06-20 09:43:14.260 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-06-20 09:43:14.260 - Thread: 1 -> Render.ShadowQuality: LOW 2020-06-20 09:43:14.260 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-06-20 09:43:14.260 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-06-20 09:43:14.260 - Thread: 1 -> Render.TextureQuality: LOW 2020-06-20 09:43:14.260 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-06-20 09:43:14.260 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-06-20 09:43:14.260 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-06-20 09:43:14.260 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-06-20 09:43:14.326 - Thread: 1 -> MyConfig.Save() - START 2020-06-20 09:43:14.330 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:43:14.440 - Thread: 1 -> MyConfig.Save() - END 2020-06-20 09:43:14.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:43:14.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:43:14.757 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:96, Y:32, Z:128], m5 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:2, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:96, Y:32, Z:128], m7 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:2, Y:0, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:16, Z:128]:[X:96, Y:32, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m4 start [X:80, Y:16, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:1, Z:8], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m5 start [X:96, Y:0, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:32, Z:128]:[X:96, Y:48, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m6 start [X:80, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:2, Z:8], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m7 start [X:96, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:64, Y:16, Z:128]:[X:80, Y:32, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m4 start [X:64, Y:16, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:4, Y:1, Z:8], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:16, Z:128]:[X:96, Y:32, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m5 start [X:80, Y:16, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:1, Z:8], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:64, Y:32, Z:128]:[X:80, Y:48, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m6 start [X:64, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:4, Y:2, Z:8], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:32, Z:128]:[X:96, Y:48, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m7 start [X:80, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:2, Z:8], respectively. 2020-06-20 09:43:14.758 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:0, Z:128]:[X:96, Y:16, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m4 start [X:80, Y:0, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:0, Z:8], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m5 start [X:96, Y:0, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:16, Z:128]:[X:96, Y:32, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m6 start [X:80, Y:16, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:1, Z:8], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m7 start [X:96, Y:0, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:64, Y:0, Z:128]:[X:80, Y:16, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m4 start [X:64, Y:0, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:4, Y:0, Z:8], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:0, Z:128]:[X:96, Y:16, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m5 start [X:80, Y:0, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:0, Z:8], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:64, Y:16, Z:128]:[X:80, Y:32, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m6 start [X:64, Y:16, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:4, Y:1, Z:8], respectively. 2020-06-20 09:43:14.759 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:0, Z:96]:[X:96, Y:32, Z:128]:3 and [X:80, Y:16, Z:128]:[X:96, Y:32, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:64, Z:256], m7 start [X:80, Y:16, Z:128]. Their cell ids are -4, [X:2, Y:0, Z:3] and -3, [X:5, Y:1, Z:8], respectively. 2020-06-20 09:43:14.759 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:32, Z:48]:[X:64, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:96, Y:64, Z:128], m3 start [X:48, Y:32, Z:48]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:2, Z:3], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:96, Y:64, Z:128], m5 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:32, Z:64]:[X:64, Y:48, Z:80]:3 do not meet anywhere : m0 end [X:96, Y:64, Z:128], m7 start [X:48, Y:32, Z:64]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:2, Z:4], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m2 start [X:64, Y:64, Z:96]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:2, Y:2, Z:3], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:32, Z:48]:[X:64, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m3 start [X:96, Y:64, Z:96]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:2, Z:3], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:48, Z:128]:[X:96, Y:64, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m4 start [X:80, Y:48, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:3, Z:8], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m5 start [X:96, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:64, Z:128]:[X:96, Y:80, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m6 start [X:80, Y:64, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:4, Z:8], respectively. 2020-06-20 09:43:14.760 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:32, Z:64]:[X:64, Y:48, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m7 start [X:96, Y:64, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:2, Z:4], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m2 start [X:64, Y:64, Z:96]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:2, Y:2, Z:3], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m3 start [X:64, Y:64, Z:96]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:2, Y:2, Z:3], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:64, Y:48, Z:128]:[X:80, Y:64, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m4 start [X:64, Y:48, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:4, Y:3, Z:8], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:48, Z:128]:[X:96, Y:64, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m5 start [X:80, Y:48, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:3, Z:8], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:64, Y:64, Z:128]:[X:80, Y:80, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m6 start [X:64, Y:64, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:4, Y:4, Z:8], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:64, Z:128]:[X:96, Y:80, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m7 start [X:80, Y:64, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:4, Z:8], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:32, Z:128]:[X:96, Y:48, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m4 start [X:80, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:2, Z:8], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m5 start [X:96, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.761 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:48, Z:128]:[X:96, Y:64, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m6 start [X:80, Y:48, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:3, Z:8], respectively. 2020-06-20 09:43:14.762 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m7 start [X:96, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.762 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:64, Y:32, Z:128]:[X:80, Y:48, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m4 start [X:64, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:4, Y:2, Z:8], respectively. 2020-06-20 09:43:14.762 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:32, Z:128]:[X:96, Y:48, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m5 start [X:80, Y:32, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:2, Z:8], respectively. 2020-06-20 09:43:14.762 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:64, Y:48, Z:128]:[X:80, Y:64, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m6 start [X:64, Y:48, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:4, Y:3, Z:8], respectively. 2020-06-20 09:43:14.762 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:32, Z:96]:[X:96, Y:64, Z:128]:3 and [X:80, Y:48, Z:128]:[X:96, Y:64, Z:144]:2 do not meet anywhere : m0 end [X:192, Y:128, Z:256], m7 start [X:80, Y:48, Z:128]. Their cell ids are -4, [X:2, Y:1, Z:3] and -3, [X:5, Y:3, Z:8], respectively. 2020-06-20 09:43:14.813 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:16, Z:32]:[X:16, Y:32, Z:48]:3 and [X:0, Y:64, Z:64]:[X:32, Y:96, Z:96]:3 do not meet anywhere : m0 end [X:16, Y:32, Z:48], m2 start [X:0, Y:64, Z:64]. Their cell ids are -4, [X:0, Y:1, Z:2] and -4, [X:0, Y:2, Z:2], respectively. 2020-06-20 09:43:14.813 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:16, Z:32]:[X:16, Y:32, Z:48]:3 and [X:32, Y:64, Z:64]:[X:64, Y:96, Z:96]:3 do not meet anywhere : m0 end [X:16, Y:32, Z:48], m3 start [X:32, Y:64, Z:64]. Their cell ids are -4, [X:0, Y:1, Z:2] and -4, [X:1, Y:2, Z:2], respectively. 2020-06-20 09:43:14.813 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:16, Y:16, Z:32]:[X:32, Y:32, Z:48]:3 and [X:64, Y:64, Z:64]:[X:96, Y:96, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:32, Z:48], m3 start [X:64, Y:64, Z:64]. Their cell ids are -4, [X:1, Y:1, Z:2] and -4, [X:2, Y:2, Z:2], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m1 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m3 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m4 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m5 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m6 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m7 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.815 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m1 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m3 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m4 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m5 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m6 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m7 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m4 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m5 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m6 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m7 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.816 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m1 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m3 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m4 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m5 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m6 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m7 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m4 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.817 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m5 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.818 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m6 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.818 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:0, Z:96]:[X:128, Y:32, Z:128]:3 and [X:48, Y:0, Z:64]:[X:64, Y:16, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:32, Z:128], m7 start [X:48, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:0, Z:3] and -4, [X:3, Y:0, Z:4], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m1 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:16, Z:16]:[X:48, Y:32, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m3 start [X:64, Y:32, Z:32]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:1, Z:1], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m4 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m5 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:64]:[X:64, Y:48, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m6 start [X:48, Y:32, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:4], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:16, Z:32]:[X:48, Y:32, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m7 start [X:64, Y:32, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:1, Z:2], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m1 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.821 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:48]:[X:64, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m2 start [X:48, Y:32, Z:48]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:3], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:16, Z:16]:[X:48, Y:32, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m3 start [X:64, Y:32, Z:32]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:1, Z:1], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m4 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m5 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:64]:[X:64, Y:48, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m6 start [X:48, Y:32, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:4], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:16, Z:32]:[X:48, Y:32, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m7 start [X:64, Y:32, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:1, Z:2], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:48]:[X:64, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m2 start [X:48, Y:32, Z:48]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:3], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:48]:[X:64, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m3 start [X:48, Y:32, Z:48]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:3], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m4 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m5 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.822 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:64]:[X:64, Y:48, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m6 start [X:48, Y:32, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:4], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:32, Z:64]:[X:64, Y:48, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m7 start [X:48, Y:32, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:2, Z:4], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m1 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:16]:[X:48, Y:16, Z:32]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m3 start [X:64, Y:0, Z:32]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:1], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m4 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m5 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m6 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m7 start [X:64, Y:0, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -5, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m4 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m5 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.823 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m6 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.824 - Thread: 10 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:96, Y:32, Z:96]:[X:128, Y:64, Z:128]:3 and [X:48, Y:16, Z:64]:[X:64, Y:32, Z:80]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:128], m7 start [X:48, Y:16, Z:64]. Their cell ids are -4, [X:3, Y:1, Z:3] and -4, [X:3, Y:1, Z:4], respectively. 2020-06-20 09:43:14.827 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:96, Z:64]:[X:32, Y:128, Z:96]:3 and [X:0, Y:32, Z:16]:[X:16, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:128, Z:96], m2 start [X:0, Y:64, Z:32]. Their cell ids are -4, [X:0, Y:3, Z:2] and -5, [X:0, Y:2, Z:1], respectively. 2020-06-20 09:43:14.827 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:96, Z:64]:[X:32, Y:128, Z:96]:3 and [X:0, Y:32, Z:16]:[X:16, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:128, Z:96], m3 start [X:0, Y:64, Z:32]. Their cell ids are -4, [X:0, Y:3, Z:2] and -5, [X:0, Y:2, Z:1], respectively. 2020-06-20 09:43:14.827 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:96, Z:64]:[X:32, Y:128, Z:96]:3 and [X:0, Y:32, Z:16]:[X:16, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:128, Z:96], m6 start [X:0, Y:64, Z:32]. Their cell ids are -4, [X:0, Y:3, Z:2] and -5, [X:0, Y:2, Z:1], respectively. 2020-06-20 09:43:14.828 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:96, Z:64]:[X:32, Y:128, Z:96]:3 and [X:0, Y:32, Z:16]:[X:16, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:128, Z:96], m7 start [X:0, Y:64, Z:32]. Their cell ids are -4, [X:0, Y:3, Z:2] and -5, [X:0, Y:2, Z:1], respectively. 2020-06-20 09:43:14.828 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:96, Z:64]:[X:96, Y:128, Z:96]:3 and [X:16, Y:32, Z:16]:[X:32, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:96, Y:128, Z:96], m2 start [X:32, Y:64, Z:32]. Their cell ids are -4, [X:2, Y:3, Z:2] and -5, [X:1, Y:2, Z:1], respectively. 2020-06-20 09:43:14.828 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:96, Z:64]:[X:96, Y:128, Z:96]:3 and [X:16, Y:32, Z:16]:[X:32, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:96, Y:128, Z:96], m3 start [X:32, Y:64, Z:32]. Their cell ids are -4, [X:2, Y:3, Z:2] and -5, [X:1, Y:2, Z:1], respectively. 2020-06-20 09:43:14.829 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:96, Z:64]:[X:96, Y:128, Z:96]:3 and [X:16, Y:32, Z:16]:[X:32, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:96, Y:128, Z:96], m6 start [X:32, Y:64, Z:32]. Their cell ids are -4, [X:2, Y:3, Z:2] and -5, [X:1, Y:2, Z:1], respectively. 2020-06-20 09:43:14.829 - Thread: 9 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:64, Y:96, Z:64]:[X:96, Y:128, Z:96]:3 and [X:16, Y:32, Z:16]:[X:32, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:96, Y:128, Z:96], m7 start [X:32, Y:64, Z:32]. Their cell ids are -4, [X:2, Y:3, Z:2] and -5, [X:1, Y:2, Z:1], respectively. 2020-06-20 09:43:14.851 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:64, Y:64, Z:64]:[X:96, Y:96, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m7 start [X:64, Y:64, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -4, [X:2, Y:2, Z:2], respectively. 2020-06-20 09:43:14.851 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:64, Z:64]:[X:32, Y:96, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m6 start [X:0, Y:64, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -4, [X:0, Y:2, Z:2], respectively. 2020-06-20 09:43:14.851 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:64, Y:0, Z:64]:[X:96, Y:32, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m5 start [X:64, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -4, [X:2, Y:0, Z:2], respectively. 2020-06-20 09:43:14.851 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:4 and [X:64, Y:96, Z:64]:[X:96, Y:128, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m5 start [X:64, Y:96, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:2, Y:3, Z:2], respectively. 2020-06-20 09:43:14.852 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:4 and [X:0, Y:96, Z:64]:[X:32, Y:128, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m4 start [X:0, Y:96, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:0, Y:3, Z:2], respectively. 2020-06-20 09:43:14.852 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:4 and [X:64, Y:96, Z:64]:[X:96, Y:128, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m7 start [X:64, Y:96, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:2, Y:3, Z:2], respectively. 2020-06-20 09:43:14.852 - Thread: 11 -> Error: Clipmap for Asteroid_5_-3_1_2_672253174: Meshes [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:4 and [X:0, Y:96, Z:64]:[X:32, Y:128, Z:96]:3 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m6 start [X:0, Y:96, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:0, Y:3, Z:2], respectively. 2020-06-20 09:43:16.629 - Thread: 1 -> GUI Stats: Update 3.1778775, Draw 1.16623394444444 2020-06-20 09:43:25.426 - Thread: 1 -> GC Memory: 2270.071 MB 2020-06-20 09:43:39.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:43:39.384 - Thread: 1 -> STATISTICS,240.0666667,0.01169491,0.006854057,0.3880272,0.01050472,3.834158,1.572606,84.10264,30.6565,3,123,2276.999,6035.195,0,100000,4,18.42219,18.29141,0.5385588,21264,84.59167,0,0.001875293,15.58364,15.47301,100,3548744972 2020-06-20 09:43:50.620 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-20 09:43:50.625 - Thread: 1 -> Flares Intensity: 0.7360294 2020-06-20 09:43:50.625 - Thread: 1 -> Field of view: 1.22173 2020-06-20 09:43:50.625 - Thread: 1 -> PostProcessingEnabled: False 2020-06-20 09:43:50.625 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-06-20 09:43:50.625 - Thread: 1 -> Render.GrassDrawDistance: 106 2020-06-20 09:43:50.625 - Thread: 1 -> Render.DistanceFade: 806 2020-06-20 09:43:50.625 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-06-20 09:43:50.625 - Thread: 1 -> Render.ShadowQuality: LOW 2020-06-20 09:43:50.626 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-06-20 09:43:50.626 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-06-20 09:43:50.626 - Thread: 1 -> Render.TextureQuality: LOW 2020-06-20 09:43:50.626 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-06-20 09:43:50.626 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-06-20 09:43:50.626 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-06-20 09:43:50.626 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-06-20 09:43:50.638 - Thread: 1 -> MyConfig.Save() - START 2020-06-20 09:43:50.643 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:43:51.847 - Thread: 1 -> MyConfig.Save() - END 2020-06-20 09:43:51.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:43:51.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:43:54.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:43:54.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:43:55.433 - Thread: 1 -> GC Memory: 2283.622 MB 2020-06-20 09:43:55.633 - Thread: 1 -> GUI Stats: Update 2.51387733333333, Draw 1.15301344444444 2020-06-20 09:44:25.441 - Thread: 1 -> GC Memory: 2288.784 MB 2020-06-20 09:44:27.417 - Thread: 1 -> GUI Stats: Update 2.15726677777778, Draw 1.93278855555555 2020-06-20 09:44:43.095 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:44:43.096 - Thread: 1 -> STATISTICS,300.0833334,0.00984478,0.006742477,0.3880272,0.01050472,4.554254,1.977626,85.72968,28.02199,3,128,1637.003,5914.992,0,100000,4,13.11726,39.32811,0.4740429,21420,189.2307,0,0.001875293,24.82187,74.42085,100,3566058524 2020-06-20 09:44:43.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:44:43.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:44:44.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:44:45.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:44:48.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:44:48.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:44:55.462 - Thread: 1 -> GC Memory: 1637.51 MB 2020-06-20 09:44:57.402 - Thread: 1 -> GUI Stats: Update 1.91913938888889, Draw 1.17680861111111 2020-06-20 09:45:25.466 - Thread: 1 -> GC Memory: 1645.822 MB 2020-06-20 09:45:27.917 - Thread: 1 -> GUI Stats: Update 1.78397233333333, Draw 1.63308333333333 2020-06-20 09:45:43.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:45:43.702 - Thread: 1 -> STATISTICS,360.1,0.01263618,0.006642342,0.3880272,0.01050472,5.241879,2.382629,60.11811,159.7149,3,124,1655.787,5920.758,0,100000,5,50.37827,50.80064,0.5012704,21481,11.90078,0,0.001875293,5.995407,6.045673,100,3551081412 2020-06-20 09:45:55.476 - Thread: 1 -> GC Memory: 1661.947 MB 2020-06-20 09:45:58.101 - Thread: 1 -> GUI Stats: Update 1.32909172222222, Draw 1.75395383333334 2020-06-20 09:46:25.646 - Thread: 1 -> GC Memory: 1629.605 MB 2020-06-20 09:46:28.587 - Thread: 1 -> GUI Stats: Update 1.3450815, Draw 1.94952133333333 2020-06-20 09:46:44.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:46:44.649 - Thread: 1 -> STATISTICS,420.1166667,0.006918907,0.003238678,0.3880272,0.01050472,6.150103,2.785162,57.35912,148.3358,3,99,1635.307,5914.121,0,100000,4,50.16892,63.06171,0.7445559,21506,12.72061,0,0.001875293,6.381792,8.021832,100,3566800134 2020-06-20 09:46:55.658 - Thread: 1 -> GC Memory: 1640.622 MB 2020-06-20 09:46:59.099 - Thread: 1 -> GUI Stats: Update 1.237992, Draw 1.71571305555556 2020-06-20 09:47:25.659 - Thread: 1 -> GC Memory: 1649.727 MB 2020-06-20 09:47:29.098 - Thread: 1 -> GUI Stats: Update 1.25617527777778, Draw 1.80928988888889 2020-06-20 09:47:44.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:47:44.925 - Thread: 1 -> STATISTICS,480.1333334,0.01323795,0.007036209,0.3880272,0.01050472,6.916773,3.182569,68.85201,138.3497,3,135,1658.432,5918.719,0,100000,4,50.19366,60.39434,0.8078485,21479,14.21363,0,0.001875293,7.134341,8.584229,100,3566940278 2020-06-20 09:47:55.661 - Thread: 1 -> GC Memory: 1660.347 MB 2020-06-20 09:47:59.187 - Thread: 1 -> GUI Stats: Update 1.43167327777778, Draw 2.04617394444445 2020-06-20 09:48:25.674 - Thread: 1 -> GC Memory: 1641.511 MB 2020-06-20 09:48:26.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-06-20 09:48:26.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-06-20 09:48:26.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-06-20 09:48:27.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-06-20 09:48:28.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:48:28.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:48:29.998 - Thread: 1 -> GUI Stats: Update 1.30452488888889, Draw 1.46845172222222 2020-06-20 09:48:35.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-06-20 09:48:35.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-06-20 09:48:35.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-06-20 09:48:35.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-06-20 09:48:40.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:48:40.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:48:45.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:48:45.761 - Thread: 1 -> STATISTICS,540.15,0.01348686,0.006988525,0.3880272,0.01050472,7.693015,3.596555,69.46565,151.7334,3,119,1648.092,5940.594,0,100000,4,49.26245,52.17266,0.7178967,21508,13.6147,0,0.001875293,6.706933,7.10315,100,3569614808 2020-06-20 09:48:55.691 - Thread: 1 -> GC Memory: 1652.891 MB 2020-06-20 09:49:00.006 - Thread: 1 -> GUI Stats: Update 1.25915188888889, Draw 2.07265505555555 2020-06-20 09:49:25.708 - Thread: 1 -> GC Memory: 1665.728 MB 2020-06-20 09:49:30.184 - Thread: 1 -> GUI Stats: Update 1.60070388888889, Draw 2.39906433333333 2020-06-20 09:49:46.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:49:46.045 - Thread: 1 -> STATISTICS,600.1666667,0.01375961,0.006977081,0.3880272,0.01050472,8.485697,4.011397,86.43923,115.118,3,126,1637.426,5906.656,0,100000,4,48.78382,43.25867,0.7478717,21551,15.08486,1,0.001875293,7.358974,6.525511,100,3550901772 2020-06-20 09:49:55.736 - Thread: 1 -> GC Memory: 1639.538 MB 2020-06-20 09:50:00.277 - Thread: 1 -> GUI Stats: Update 1.75547361111111, Draw 2.66410916666667 2020-06-20 09:50:25.751 - Thread: 1 -> GC Memory: 1654.041 MB 2020-06-20 09:50:32.537 - Thread: 1 -> GUI Stats: Update 1.6995365, Draw 2.49741644444445 2020-06-20 09:50:34.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:50:34.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:50:48.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:50:48.638 - Thread: 1 -> STATISTICS,660.1833334,0.01335526,0.00688839,0.3880272,0.01050472,9.516695,4.426781,98.96097,128.0142,3,127,1662.704,5913.699,0,100000,4,47.72792,33.57333,0.7655059,21564,15.35901,0,0.001875293,7.330534,5.156531,100,3551162314 2020-06-20 09:50:55.763 - Thread: 1 -> GC Memory: 1664.992 MB 2020-06-20 09:51:02.928 - Thread: 1 -> GUI Stats: Update 1.80368622222223, Draw 2.37278661111111 2020-06-20 09:51:08.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-06-20 09:51:08.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-06-20 09:51:08.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-06-20 09:51:08.840 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-06-20 09:51:12.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:51:12.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:51:25.771 - Thread: 1 -> GC Memory: 1641.054 MB 2020-06-20 09:51:26.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:51:26.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:51:33.009 - Thread: 1 -> GUI Stats: Update 1.83671627777778, Draw 2.11067388888889 2020-06-20 09:51:40.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:51:40.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:51:48.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:51:48.814 - Thread: 1 -> STATISTICS,720.2,0.01223087,0.006885529,0.3880272,0.01050472,10.27581,4.845357,75.99667,149.9077,3,129,1646.213,5959.594,0,100000,4,53.64705,51.24756,0.7545942,21559,16.9761,0,0.001875293,9.107179,8.69984,100,3589006198 2020-06-20 09:51:55.775 - Thread: 1 -> GC Memory: 1649.19 MB 2020-06-20 09:52:03.008 - Thread: 1 -> GUI Stats: Update 1.73317072222222, Draw 1.68409211111111 2020-06-20 09:52:25.791 - Thread: 1 -> GC Memory: 1654.176 MB 2020-06-20 09:52:33.686 - Thread: 1 -> GUI Stats: Update 1.92003333333334, Draw 1.82587366666667 2020-06-20 09:52:49.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:52:49.483 - Thread: 1 -> STATISTICS,780.2166667,0.01278591,0.006747246,0.3880272,0.01050472,10.97732,5.258882,91.01076,44.14548,3,126,1659.139,5963.551,0,100000,4,9.910907,32.66265,0.5028734,21550,150.1823,0,0.001875293,14.88443,49.05352,100,3576035366 2020-06-20 09:52:55.794 - Thread: 1 -> GC Memory: 1661.124 MB 2020-06-20 09:53:05.061 - Thread: 1 -> GUI Stats: Update 1.94885066666666, Draw 1.82818566666667 2020-06-20 09:53:25.802 - Thread: 1 -> GC Memory: 1645.028 MB 2020-06-20 09:53:35.154 - Thread: 1 -> GUI Stats: Update 1.8512575, Draw 1.77337694444445 2020-06-20 09:53:51.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:53:51.719 - Thread: 1 -> STATISTICS,840.2333334,0.03205585,0.006895065,0.3880272,0.01050472,11.76743,5.672976,87.24075,26.79735,3,125,1650.33,5981.727,0,100000,4,20.97448,40.81674,0.5098662,21568,130.8609,1,0.001875293,27.4474,53.41316,100,3589382492 2020-06-20 09:53:55.817 - Thread: 1 -> GC Memory: 1649.823 MB 2020-06-20 09:54:05.891 - Thread: 1 -> GUI Stats: Update 1.90228277777778, Draw 2.07440588888889 2020-06-20 09:54:25.821 - Thread: 1 -> GC Memory: 1656.94 MB 2020-06-20 09:54:36.631 - Thread: 1 -> GUI Stats: Update 1.83572883333333, Draw 2.04665411111111 2020-06-20 09:54:53.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:54:53.219 - Thread: 1 -> STATISTICS,900.25,0.007058144,0.003293037,0.3880272,0.01050472,12.50045,5.974163,75.10152,43.53085,3,88,1640.213,5954.539,0,100000,4,8.515648,33.02387,0.4662757,21569,135.4923,0,0.001875293,11.53805,44.7448,100,3572795404 2020-06-20 09:54:55.828 - Thread: 1 -> GC Memory: 1641.112 MB 2020-06-20 09:55:08.005 - Thread: 1 -> GUI Stats: Update 1.81190811111111, Draw 1.86015344444444 2020-06-20 09:55:25.840 - Thread: 1 -> GC Memory: 1648.663 MB 2020-06-20 09:55:38.636 - Thread: 1 -> GUI Stats: Update 2.17964461111111, Draw 1.739296 2020-06-20 09:55:55.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:55:55.140 - Thread: 1 -> STATISTICS,960.2666667,0.00453949,0.00323391,0.3880272,0.01050472,12.86115,6.168639,73.09381,30.08217,3,89,1662.741,5939.07,0,100000,4,12.73201,33.68428,0.4698644,21599,174.3693,0,0.001875293,22.20072,58.73504,100,3572795404 2020-06-20 09:55:55.846 - Thread: 1 -> GC Memory: 1664.509 MB 2020-06-20 09:56:08.908 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-20 09:56:08.912 - Thread: 1 -> Flares Intensity: 0.7360294 2020-06-20 09:56:08.912 - Thread: 1 -> Field of view: 1.22173 2020-06-20 09:56:08.912 - Thread: 1 -> PostProcessingEnabled: False 2020-06-20 09:56:08.912 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-06-20 09:56:08.912 - Thread: 1 -> Render.GrassDrawDistance: 105 2020-06-20 09:56:08.912 - Thread: 1 -> Render.DistanceFade: 806 2020-06-20 09:56:08.912 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-06-20 09:56:08.912 - Thread: 1 -> Render.ShadowQuality: LOW 2020-06-20 09:56:08.912 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-06-20 09:56:08.912 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-06-20 09:56:08.912 - Thread: 1 -> Render.TextureQuality: LOW 2020-06-20 09:56:08.912 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-06-20 09:56:08.912 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-06-20 09:56:08.912 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-06-20 09:56:08.912 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-06-20 09:56:08.981 - Thread: 1 -> MyConfig.Save() - START 2020-06-20 09:56:08.985 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:56:14.543 - Thread: 1 -> MyConfig.Save() - END 2020-06-20 09:56:14.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:56:14.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:56:14.904 - Thread: 1 -> GUI Stats: Update 2.69492955555556, Draw 1.18834861111111 2020-06-20 09:56:17.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:56:17.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:56:25.851 - Thread: 1 -> GC Memory: 1655.832 MB 2020-06-20 09:56:46.404 - Thread: 1 -> GUI Stats: Update 2.01848622222222, Draw 2.14158511111111 2020-06-20 09:56:55.851 - Thread: 1 -> GC Memory: 1664.335 MB 2020-06-20 09:57:02.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:57:02.297 - Thread: 1 -> STATISTICS,1020.2833334,0.00702858,0.003298759,0.3880272,0.01050472,13.31486,6.36353,76.65678,29.59663,3,87,1665.019,5951.551,0,100000,4,9.332444,32.43317,0.4502205,21595,141.5058,0,0.001875293,13.20595,45.89481,100,3572795404 2020-06-20 09:57:16.403 - Thread: 1 -> GUI Stats: Update 1.81088250000001, Draw 1.91269477777777 2020-06-20 09:57:25.852 - Thread: 1 -> GC Memory: 1671.204 MB 2020-06-20 09:57:47.071 - Thread: 1 -> GUI Stats: Update 1.77501105555556, Draw 1.93438527777778 2020-06-20 09:57:55.859 - Thread: 1 -> GC Memory: 1678.688 MB 2020-06-20 09:58:03.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-06-20 09:58:03.339 - Thread: 1 -> STATISTICS,1080.3,0.004145622,0.003174782,0.3880272,0.01050472,13.64517,6.557781,70.45376,18.2944,3,87,1639.924,5968.641,0,100000,4,14.5808,43.52767,0.4536314,21588,205.5723,0,0.001875293,29.9741,89.48085,100,3573494492 2020-06-20 09:58:09.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:09.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:09.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:09.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:09.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:09.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:09.356 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-06-20 09:58:09.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:09.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:10.541 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-06-20 09:58:10.541 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-06-20 09:58:10.545 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-06-20 09:58:10.579 - Thread: 1 -> Used namespaces in scripts: 2020-06-20 09:58:10.604 - Thread: 1 -> MySession::Unload START 2020-06-20 09:58:10.606 - Thread: 1 -> AutoSaveInMinutes: 0 2020-06-20 09:58:10.606 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-06-20 09:58:10.606 - Thread: 1 -> IsServer: False 2020-06-20 09:58:10.610 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-20 09:58:10.629 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-20 09:58:10.629 - Thread: 1 -> MyAudio.LoadData - START 2020-06-20 09:58:10.871 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (Realtek Audio) - Channel #: 2 - Sample rate: 48000 2020-06-20 09:58:38.286 - Thread: 1 -> MyAudio.LoadData - END 2020-06-20 09:58:38.296 - Thread: 1 -> MyConfig.Save() - START 2020-06-20 09:58:38.300 - Thread: 1 -> Path: C:\Users\Jeff\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-20 09:58:38.357 - Thread: 1 -> MyConfig.Save() - END 2020-06-20 09:58:38.362 - Thread: 1 -> ERROR: Removed client not present: 0 2020-06-20 09:58:38.364 - Thread: 1 -> Player left: (0) 2020-06-20 09:58:38.397 - Thread: 1 -> Unloading Procedural World Generator 2020-06-20 09:58:38.954 - Thread: 1 -> Info: MyLights Unloading data. 2020-06-20 09:58:39.416 - Thread: 1 -> Network readers disposed 2020-06-20 09:58:39.445 - Thread: 1 -> Network readers disposed 2020-06-20 09:58:39.460 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-06-20 09:58:40.572 - Thread: 1 -> Loading sound definitions 2020-06-20 09:58:43.973 - Thread: 1 -> Loading OffensiveWords definitions 2020-06-20 09:58:43.973 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-06-20 09:58:43.973 - Thread: 1 -> Loading shadow textures definitions 2020-06-20 09:58:43.973 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-06-20 09:58:43.981 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-06-20 09:58:44.766 - Thread: 1 -> MySession::Unload END 2020-06-20 09:58:48.210 - Thread: 1 -> Application closed by user 2020-06-20 09:58:48.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:48.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:48.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:48.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:48.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-20 09:58:48.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-20 09:58:48.696 - Thread: 1 -> Exiting.. 2020-06-20 09:58:48.721 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-06-20 09:58:48.727 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-20 09:58:48.871 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-20 09:58:48.912 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-06-20 09:58:51.410 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 14919208 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 31697512 computed total 31697512 reported total Heap usage: 437696 ( 2%) unused in thread local freelists 12643976 (84%) unused in main heap 1837536 (12%) used in main heap ------- 14919208 allocated by heap Peak usage: 11268240 (16%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-06-20 09:58:53.009 - Thread: 56 -> External debugger: interrupted. 2020-06-20 09:58:53.031 - Thread: 1 -> Steam closed 2020-06-20 09:58:53.096 - Thread: 1 -> Log Closed