2022-12-26 17:32:06.387 - Thread: 1 -> Log Started 2022-12-26 17:32:06.387 - Thread: 1 -> Timezone (local - UTC): 1h 2022-12-26 17:32:06.387 - Thread: 1 -> App Version: 01_201_014 2022-12-26 17:32:06.402 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-12-26 17:32:06.403 - Thread: 1 -> Branch / Sandbox: SVN 2022-12-26 17:32:06.403 - Thread: 1 -> Environment.ProcessorCount: 16 2022-12-26 17:32:06.428 - Thread: 1 -> Environment.OSVersion: Microsoft Windows XP Professional x64 Edition (Microsoft Windows NT 5.2.3790 Service Pack 2) 2022-12-26 17:32:06.428 - Thread: 1 -> Environment.CommandLine: "Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-12-26 17:32:06.428 - Thread: 1 -> Environment.Is64BitProcess: True 2022-12-26 17:32:06.428 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-12-26 17:32:06.428 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3761.0 2022-12-26 17:32:06.428 - Thread: 1 -> Environment.CurrentDirectory: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-26 17:32:06.429 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2022-12-26 17:32:06.429 - Thread: 1 -> IntPtr.Size: 8 2022-12-26 17:32:06.429 - Thread: 1 -> Default Culture: 2022-12-26 17:32:06.429 - Thread: 1 -> Default UI Culture: 2022-12-26 17:32:06.435 - Thread: 1 -> MyConfig.Load() - START 2022-12-26 17:32:06.435 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-12-26 17:32:06.610 - Thread: 1 -> NewNewGameScreen: False 2022-12-26 17:32:06.610 - Thread: 1 -> EnableDamageEffects: False 2022-12-26 17:32:06.610 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-12-26 17:32:06.610 - Thread: 1 -> EnableReverb: False 2022-12-26 17:32:06.610 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-12-26 17:32:06.610 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-12-26 17:32:06.610 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-12-26 17:32:06.610 - Thread: 1 -> FirstTimeRun: False 2022-12-26 17:32:06.610 - Thread: 1 -> ExperimentalMode: True 2022-12-26 17:32:06.610 - Thread: 1 -> VideoAdapter: 0 2022-12-26 17:32:06.610 - Thread: 1 -> ScreenWidth: 1680 2022-12-26 17:32:06.610 - Thread: 1 -> ScreenHeight: 1050 2022-12-26 17:32:06.610 - Thread: 1 -> RefreshRate: 60000 2022-12-26 17:32:06.610 - Thread: 1 -> WindowMode: 1 2022-12-26 17:32:06.610 - Thread: 1 -> VerticalSync: 0 2022-12-26 17:32:06.610 - Thread: 1 -> FieldOfView: 89.88055 2022-12-26 17:32:06.610 - Thread: 1 -> PostProcessingEnabled: True 2022-12-26 17:32:06.610 - Thread: 1 -> FlaresIntensity: 0.9752379 2022-12-26 17:32:06.610 - Thread: 1 -> TreeViewDistance: 500 2022-12-26 17:32:06.610 - Thread: 1 -> GrassDensity: 0 2022-12-26 17:32:06.610 - Thread: 1 -> GrassDrawDistance: 49 2022-12-26 17:32:06.610 - Thread: 1 -> AntialiasingMode: 0 2022-12-26 17:32:06.610 - Thread: 1 -> ShadowMapResolution: 0 2022-12-26 17:32:06.610 - Thread: 1 -> AmbientOcclusionEnabled: False 2022-12-26 17:32:06.610 - Thread: 1 -> TextureQuality: 1 2022-12-26 17:32:06.610 - Thread: 1 -> VoxelTextureQuality: 1 2022-12-26 17:32:06.610 - Thread: 1 -> AnisotropicFiltering: 0 2022-12-26 17:32:06.610 - Thread: 1 -> ModelQuality: 1 2022-12-26 17:32:06.610 - Thread: 1 -> VoxelQuality: 0 2022-12-26 17:32:06.610 - Thread: 1 -> ShaderQuality: 0 2022-12-26 17:32:06.610 - Thread: 1 -> LowMemSwitchToLow: 0 2022-12-26 17:32:06.610 - Thread: 1 -> GDPRConsent: True 2022-12-26 17:32:06.610 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-12-26 17:32:06.610 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-12-26 17:32:06.610 - Thread: 1 -> FirstTimeTutorials: False 2022-12-26 17:32:06.610 - Thread: 1 -> HudState: 2 2022-12-26 17:32:06.610 - Thread: 1 -> TutorialsFinished: System.String[] 2022-12-26 17:32:06.610 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-12-26 17:32:06.610 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-12-26 17:32:06.610 - Thread: 1 -> GameVolume: 0.07474511 2022-12-26 17:32:06.610 - Thread: 1 -> Music_Volume: 0 2022-12-26 17:32:06.610 - Thread: 1 -> VoiceChatVolume: 0 2022-12-26 17:32:06.610 - Thread: 1 -> HudWarnings: True 2022-12-26 17:32:06.610 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-12-26 17:32:06.610 - Thread: 1 -> VoiceChat: False 2022-12-26 17:32:06.610 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-12-26 17:32:06.610 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-12-26 17:32:06.610 - Thread: 1 -> EnableDynamicMusic: True 2022-12-26 17:32:06.610 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-12-26 17:32:06.610 - Thread: 1 -> EnableDoppler: True 2022-12-26 17:32:06.610 - Thread: 1 -> EnableTrading: True 2022-12-26 17:32:06.610 - Thread: 1 -> EnableSteamCloud: False 2022-12-26 17:32:06.610 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-12-26 17:32:06.610 - Thread: 1 -> ControlsHints: True 2022-12-26 17:32:06.610 - Thread: 1 -> GoodBotHints: False 2022-12-26 17:32:06.610 - Thread: 1 -> RotationHints: True 2022-12-26 17:32:06.610 - Thread: 1 -> AreaInteraction: True 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-12-26 17:32:06.610 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:32:06.610 - Thread: 1 -> ShowCrosshair2: 0 2022-12-26 17:32:06.610 - Thread: 1 -> IronSightSwitchState: 1 2022-12-26 17:32:06.610 - Thread: 1 -> SpriteMainViewportScale: 1 2022-12-26 17:32:06.610 - Thread: 1 -> UiTransparency: 1 2022-12-26 17:32:06.610 - Thread: 1 -> UiBkTransparency: 0.8 2022-12-26 17:32:06.610 - Thread: 1 -> HUDBkTransparency: 0.6 2022-12-26 17:32:06.610 - Thread: 1 -> ControllerDefaultOnStart: False 2022-12-26 17:32:06.610 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-12-26 17:32:06.610 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-12-26 17:32:06.610 - Thread: 1 -> CubeBuilderUseSymmetry: True 2022-12-26 17:32:06.610 - Thread: 1 -> LightsQuality: 0 2022-12-26 17:32:06.610 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-12-26 17:32:06.610 - Thread: 1 -> ZoomMultiplier: 0.2 2022-12-26 17:32:06.610 - Thread: 1 -> GamepadScheme: 0 2022-12-26 17:32:06.610 - Thread: 1 -> GamepadSchemeName: Flight 2022-12-26 17:32:06.610 - Thread: 1 -> CaptureMouse: False 2022-12-26 17:32:06.610 - Thread: 1 -> MyConfig.Load() - END 2022-12-26 17:32:06.636 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2022-12-26 17:32:06.642 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-12-26 17:32:07.475 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-12-26 17:32:07.492 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-12-26 17:32:07.624 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-12-26 17:32:07.627 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-12-26 17:32:07.628 - Thread: 1 -> Found processor count: 8 2022-12-26 17:32:07.628 - Thread: 1 -> Using processor count: 8 2022-12-26 17:32:07.728 - Thread: 1 -> All detected adapters: 2022-12-26 17:32:07.728 - Thread: 1 -> AMD RADV POLARIS10 (ACO) - VendorID=4098, SubsystemID=0, DeviceID=26591 2022-12-26 17:32:07.775 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.775 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-26 17:32:07.775 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.775 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.775 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.775 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.775 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.775 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.775 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.775 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.775 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.775 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.775 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.775 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-26 17:32:07.775 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.775 - Thread: 1 -> DXGIOutput id = 0 2022-12-26 17:32:07.775 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 720x480@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.775 - Thread: 1 -> } 2022-12-26 17:32:07.775 - Thread: 1 -> } 2022-12-26 17:32:07.775 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.775 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-26 17:32:07.775 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.775 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.775 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.775 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.775 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.775 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.775 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.775 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.775 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.775 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.775 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.776 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-26 17:32:07.776 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.776 - Thread: 1 -> DXGIOutput id = 0 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.776 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-26 17:32:07.776 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.776 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.776 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.776 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.776 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.776 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.776 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.776 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.776 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.776 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:32:07.776 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.776 - Thread: 1 -> DXGIOutput id = 1 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.776 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-26 17:32:07.776 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.776 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.776 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.776 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.776 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.776 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.776 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.776 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.776 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.776 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:32:07.776 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.776 - Thread: 1 -> DXGIOutput id = 1 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.776 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-26 17:32:07.776 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.776 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.776 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.776 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.776 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.776 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.776 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.776 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.776 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.776 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:32:07.776 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.776 - Thread: 1 -> DXGIOutput id = 2 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.776 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-26 17:32:07.776 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.776 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.776 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.776 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.776 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.776 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.776 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.776 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.776 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.776 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:32:07.776 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.776 - Thread: 1 -> DXGIOutput id = 2 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.776 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-26 17:32:07.776 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.776 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.776 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.776 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.776 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.776 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.776 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.776 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.776 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.776 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.776 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-26 17:32:07.776 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.776 - Thread: 1 -> DXGIOutput id = 3 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> } 2022-12-26 17:32:07.776 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:32:07.777 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-26 17:32:07.777 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:32:07.777 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:32:07.777 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:32:07.777 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:32:07.777 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:32:07.777 - Thread: 1 -> Adapter id = 0 2022-12-26 17:32:07.777 - Thread: 1 -> Supported = True 2022-12-26 17:32:07.777 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:32:07.777 - Thread: 1 -> Priority = 2 2022-12-26 17:32:07.777 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:32:07.777 - Thread: 1 -> Output is attached = True 2022-12-26 17:32:07.777 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-26 17:32:07.777 - Thread: 1 -> Display modes = { 2022-12-26 17:32:07.777 - Thread: 1 -> DXGIOutput id = 3 2022-12-26 17:32:07.777 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:32:07.777 - Thread: 1 -> } 2022-12-26 17:32:07.777 - Thread: 1 -> } 2022-12-26 17:32:07.778 - Thread: 1 -> Service.IsActive: True 2022-12-26 17:32:07.778 - Thread: 1 -> Service.IsOnline: True 2022-12-26 17:32:07.779 - Thread: 1 -> Service.OwnsGame: False 2022-12-26 17:32:07.779 - Thread: 1 -> Service.UserId: 76561198105500001 2022-12-26 17:32:07.779 - Thread: 1 -> Service.UserName: Alec 2022-12-26 17:32:07.779 - Thread: 1 -> Service.Branch: default 2022-12-26 17:32:07.779 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-12-26 17:32:07.779 - Thread: 1 -> Build version: 0.1.1.0 2022-12-26 17:32:07.790 - Thread: 1 -> MyScreenManager() 2022-12-26 17:32:07.802 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2022-12-26 17:32:07.802 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2022-12-26 17:32:07.812 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2022-12-26 17:32:07.812 - Thread: 26 -> CreateDeviceInternal - Create device 2022-12-26 17:32:07.822 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2022-12-26 17:32:07.845 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2022-12-26 17:32:07.845 - Thread: 26 -> CreateDeviceInternal create swapchain 2022-12-26 17:32:09.228 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-12-26 17:32:09.228 - Thread: 1 -> Game dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-26 17:32:09.228 - Thread: 1 -> Content dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content 2022-12-26 17:32:10.578 - Thread: 1 -> Preallocate - START 2022-12-26 17:32:10.583 - Thread: 1 -> MySpaceWorldGenerator - START 2022-12-26 17:32:10.590 - Thread: 1 -> MySpaceWorldGenerator - END 2022-12-26 17:32:10.590 - Thread: 1 -> MySpaceBuildComponent - START 2022-12-26 17:32:10.590 - Thread: 1 -> MySpaceBuildComponent - END 2022-12-26 17:32:10.591 - Thread: 1 -> MyEntities - START 2022-12-26 17:32:10.607 - Thread: 1 -> MyEntities - END 2022-12-26 17:32:10.607 - Thread: 1 -> MyObjectBuilder_Base - START 2022-12-26 17:32:10.607 - Thread: 1 -> MyObjectBuilder_Base - END 2022-12-26 17:32:10.607 - Thread: 1 -> MyTransparentGeometry - START 2022-12-26 17:32:10.607 - Thread: 1 -> MyTransparentGeometry - END 2022-12-26 17:32:10.607 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-12-26 17:32:10.613 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-12-26 17:32:10.614 - Thread: 1 -> MyMath - START 2022-12-26 17:32:10.614 - Thread: 1 -> MyMath - END 2022-12-26 17:32:10.614 - Thread: 1 -> MySimpleObjectDraw - START 2022-12-26 17:32:10.614 - Thread: 1 -> MySimpleObjectDraw - END 2022-12-26 17:32:10.631 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-12-26 17:32:10.631 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-12-26 17:32:10.631 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-12-26 17:32:10.678 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-12-26 17:32:10.678 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-12-26 17:32:10.679 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-12-26 17:32:10.679 - Thread: 1 -> MySyncDestructions - START 2022-12-26 17:32:10.679 - Thread: 1 -> MySyncDestructions - END 2022-12-26 17:32:10.679 - Thread: 1 -> MySyncEntity - START 2022-12-26 17:32:10.679 - Thread: 1 -> MySyncEntity - END 2022-12-26 17:32:10.679 - Thread: 1 -> MyCommandCharacter - START 2022-12-26 17:32:10.679 - Thread: 1 -> MyCommandCharacter - END 2022-12-26 17:32:10.679 - Thread: 1 -> MyCommandConsole - START 2022-12-26 17:32:10.680 - Thread: 1 -> MyCommandConsole - END 2022-12-26 17:32:10.680 - Thread: 1 -> MyCommandEntity - START 2022-12-26 17:32:10.681 - Thread: 1 -> MyCommandEntity - END 2022-12-26 17:32:10.681 - Thread: 1 -> MyAiTargetManager - START 2022-12-26 17:32:10.681 - Thread: 1 -> MyAiTargetManager - END 2022-12-26 17:32:10.681 - Thread: 1 -> MyClientDebugCommands - START 2022-12-26 17:32:10.681 - Thread: 1 -> MyClientDebugCommands - END 2022-12-26 17:32:10.681 - Thread: 1 -> MyDedicatedServer - START 2022-12-26 17:32:10.681 - Thread: 1 -> MyDedicatedServer - END 2022-12-26 17:32:10.681 - Thread: 1 -> MyDedicatedServerBase - START 2022-12-26 17:32:10.681 - Thread: 1 -> MyDedicatedServerBase - END 2022-12-26 17:32:10.681 - Thread: 1 -> MyMultiplayerBase - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerBase - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerClient - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerClient - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerClientBase - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerClientBase - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerLobby - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerLobby - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerServerBase - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyMultiplayerServerBase - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyServerDebugCommands - START 2022-12-26 17:32:10.682 - Thread: 1 -> MyServerDebugCommands - END 2022-12-26 17:32:10.682 - Thread: 1 -> MyCubeGridDefinitions - START 2022-12-26 17:32:10.754 - Thread: 1 -> MyCubeGridDefinitions - END 2022-12-26 17:32:10.754 - Thread: 1 -> MyDefinitionManager - START 2022-12-26 17:32:10.773 - Thread: 1 -> MyDefinitionManager - END 2022-12-26 17:32:10.773 - Thread: 1 -> Preallocate - END 2022-12-26 17:32:10.778 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-12-26 17:32:11.134 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-12-26 17:32:11.134 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-12-26 17:32:11.148 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-12-26 17:32:11.148 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:11.148 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:11.148 - Thread: 1 -> Assembly.Location: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-12-26 17:32:11.148 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-12-26 17:32:11.148 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-12-26 17:32:11.148 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-12-26 17:32:11.148 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: The Wine Project 2022-12-26 17:32:11.148 - Thread: 1 -> Win32_ComputerSystem.Model: Wine 2022-12-26 17:32:11.148 - Thread: 1 -> Virtualized: False 2022-12-26 17:32:11.149 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2022-12-26 17:32:11.149 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,359,219,712 bytes 2022-12-26 17:32:11.149 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-12-26 17:32:11.149 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 41,653,202,944 bytes 2022-12-26 17:32:11.149 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,702,304,256 bytes 2022-12-26 17:32:11.562 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 67,688,669,184 bytes 2022-12-26 17:32:11.562 - Thread: 1 -> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 33,679,511,552 bytes 2022-12-26 17:32:11.562 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-12-26 17:32:11.564 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-12-26 17:32:11.564 - Thread: 1 -> Installed DLCs: 2022-12-26 17:32:11.576 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-12-26 17:32:11.618 - Thread: 1 -> Havok: Physics.Init 2022-12-26 17:32:11.632 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-12-26 17:32:11.633 - Thread: 1 -> HkGameName: SpaceEngineers 2022-12-26 17:32:11.635 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-12-26 17:32:11.639 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-26 17:32:11.641 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-26 17:32:11.931 - Thread: 1 -> Loading scenarios 2022-12-26 17:32:11.971 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-26 17:32:11.971 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-12-26 17:32:12.320 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:12.322 - Thread: 1 -> Loading gamepad controls 2022-12-26 17:32:12.365 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:12.365 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 17:32:12.368 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:12.368 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 17:32:12.368 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:12.368 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 17:32:12.368 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:12.368 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 17:32:12.368 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:12.368 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 17:32:12.368 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:12.368 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 17:32:12.374 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 17:32:12.374 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-12-26 17:32:12.375 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 17:32:12.375 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-12-26 17:32:12.379 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-12-26 17:32:12.386 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 17:32:12.808 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 17:32:12.824 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 17:32:12.832 - Thread: 1 -> MyGuiManager() 2022-12-26 17:32:12.832 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2022-12-26 17:32:12.835 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-26 17:32:12.927 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-26 17:32:13.053 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-26 17:32:13.053 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-26 17:32:13.053 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-26 17:32:13.062 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-12-26 17:32:13.095 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-26 17:32:13.134 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-12-26 17:32:13.136 - Thread: 13 -> ReloadVoxelMaterials 2022-12-26 17:32:13.196 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-12-26 17:32:13.196 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-12-26 17:32:13.196 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-12-26 17:32:13.197 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-12-26 17:32:13.252 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-12-26 17:32:13.252 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-12-26 17:32:13.268 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-12-26 17:32:13.277 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-12-26 17:32:13.284 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-12-26 17:32:13.291 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-12-26 17:32:13.299 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-12-26 17:32:13.300 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-12-26 17:32:13.301 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-12-26 17:32:13.303 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-12-26 17:32:13.307 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-12-26 17:32:13.308 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-12-26 17:32:13.323 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-12-26 17:32:13.327 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-12-26 17:32:13.332 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-12-26 17:32:13.342 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-12-26 17:32:13.389 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-12-26 17:32:13.397 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-12-26 17:32:13.397 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-12-26 17:32:13.398 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-12-26 17:32:13.398 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-12-26 17:32:13.401 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-12-26 17:32:13.404 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-12-26 17:32:13.407 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-12-26 17:32:13.444 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-12-26 17:32:13.465 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-12-26 17:32:13.491 - Thread: 1 -> Timer Frequency: 10000000 2022-12-26 17:32:13.491 - Thread: 1 -> Ticks per frame: 166667 2022-12-26 17:32:13.492 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-12-26 17:32:13.508 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-12-26 17:32:13.510 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-12-26 17:32:13.514 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-12-26 17:32:13.523 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-12-26 17:32:13.528 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-12-26 17:32:13.530 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-12-26 17:32:13.530 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-12-26 17:32:13.538 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-12-26 17:32:13.538 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-12-26 17:32:13.539 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-12-26 17:32:13.540 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-12-26 17:32:13.542 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-12-26 17:32:13.567 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-12-26 17:32:13.575 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-12-26 17:32:13.575 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-12-26 17:32:13.587 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-12-26 17:32:13.588 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-12-26 17:32:13.590 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-12-26 17:32:13.591 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-12-26 17:32:13.695 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-12-26 17:32:14.150 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 17:32:14.161 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-12-26 17:32:14.250 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-12-26 17:32:14.250 - Thread: 1 -> Flares Intensity: 0.9752379 2022-12-26 17:32:14.250 - Thread: 1 -> Field of view: 1.568711 2022-12-26 17:32:14.250 - Thread: 1 -> PostProcessingEnabled: True 2022-12-26 17:32:14.250 - Thread: 1 -> Render.GrassDensityFactor: 0 2022-12-26 17:32:14.250 - Thread: 1 -> Render.GrassDrawDistance: 49 2022-12-26 17:32:14.250 - Thread: 1 -> Render.DistanceFade: 500 2022-12-26 17:32:14.250 - Thread: 1 -> Render.AntialiasingMode: NONE 2022-12-26 17:32:14.250 - Thread: 1 -> Render.ShadowQuality: LOW 2022-12-26 17:32:14.250 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2022-12-26 17:32:14.250 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2022-12-26 17:32:14.250 - Thread: 1 -> Render.TextureQuality: MEDIUM 2022-12-26 17:32:14.250 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2022-12-26 17:32:14.250 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2022-12-26 17:32:14.250 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2022-12-26 17:32:14.250 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2022-12-26 17:32:14.250 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2022-12-26 17:32:14.250 - Thread: 1 -> Render.ParticleQuality: LOW 2022-12-26 17:32:14.345 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-12-26 17:32:14.346 - Thread: 1 -> Analytics session started: UserID = (5ffa9772-dfe3-0ca8-5630-584437ac1452) SessionID = (30d40b63-0999-4ba8-aac9-b63abab80364) 2022-12-26 17:32:14.351 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:32:14.573 - Thread: 3 -> EOS P2P - Query NAT type failed. 2022-12-26 17:32:14.891 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-12-26 17:32:15.143 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-12-26 17:32:15.143 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-12-26 17:32:15.151 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-12-26 17:32:15.154 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-12-26 17:32:15.275 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-12-26 17:32:15.277 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-12-26 17:32:15.278 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-12-26 17:32:15.386 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-12-26 17:32:15.388 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-12-26 17:32:15.427 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-12-26 17:32:15.433 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-12-26 17:32:15.440 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-12-26 17:32:15.444 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-12-26 17:32:15.479 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-12-26 17:32:15.481 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-12-26 17:32:15.845 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-12-26 17:32:15.861 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-12-26 17:32:15.917 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-12-26 17:32:15.933 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-12-26 17:32:15.996 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-12-26 17:32:15.998 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-12-26 17:32:16.050 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-12-26 17:32:16.053 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-12-26 17:32:16.182 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-12-26 17:32:16.183 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-12-26 17:32:16.190 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-12-26 17:32:16.208 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-12-26 17:32:16.217 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-12-26 17:32:16.237 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-12-26 17:32:16.262 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-12-26 17:32:16.265 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-12-26 17:32:16.282 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-12-26 17:32:16.287 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-12-26 17:32:16.301 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-12-26 17:32:16.310 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-12-26 17:32:16.314 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-12-26 17:32:16.326 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-12-26 17:32:16.327 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-12-26 17:32:16.496 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-12-26 17:32:16.503 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-12-26 17:32:16.511 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-12-26 17:32:16.604 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-12-26 17:32:16.607 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-12-26 17:32:16.654 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-12-26 17:32:16.775 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-12-26 17:32:16.783 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-12-26 17:32:16.846 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-12-26 17:32:17.472 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-26 17:32:20.243 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-26 17:32:20.243 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-12-26 17:32:20.243 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2022-12-26 17:32:20.361 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 17:32:20.361 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 17:32:20.378 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 17:32:20.378 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:32:22.561 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 17:32:22.589 - Thread: 1 -> Server responded 2022-12-26 17:32:22.590 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 17:32:22.590 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 17:32:23.342 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 17:32:29.312 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2022-12-26 17:32:32.911 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-12-26 17:32:32.912 - Thread: 1 -> World requested 2022-12-26 17:32:32.917 - Thread: 1 -> World requested - connection alive 2022-12-26 17:32:33.043 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2022-12-26 17:32:33.044 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2022-12-26 17:32:33.531 - Thread: 1 -> LoadSession() - Start 2022-12-26 17:32:33.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 17:32:33.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 17:32:33.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 17:32:33.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 17:32:33.533 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:32:33.533 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:32:33.575 - Thread: 1 -> LoadSession() - End 2022-12-26 17:32:33.575 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-12-26 17:32:33.576 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-12-26 17:32:33.576 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-12-26 17:32:33.602 - Thread: 1 -> RunLoadingAction - START 2022-12-26 17:32:35.811 - Thread: 1 -> GC Memory: 1,128,095,848 B 2022-12-26 17:32:35.812 - Thread: 1 -> Process Memory: B 2022-12-26 17:32:35.981 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-12-26 17:32:36.021 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-12-26 17:32:36.026 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-12-26 17:32:36.028 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-26 17:32:36.029 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-26 17:32:36.201 - Thread: 1 -> Loading scenarios 2022-12-26 17:32:36.201 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-26 17:32:36.201 - Thread: 1 -> List of used mods (0) - START 2022-12-26 17:32:36.201 - Thread: 1 -> List of used mods - END 2022-12-26 17:32:36.258 - Thread: 1 -> Loading behaviors 2022-12-26 17:32:36.260 - Thread: 1 -> Loading ammo magazines 2022-12-26 17:32:36.262 - Thread: 1 -> Loading ammo definitions 2022-12-26 17:32:36.264 - Thread: 1 -> Loading animations 2022-12-26 17:32:36.268 - Thread: 1 -> Loading animations 2022-12-26 17:32:36.270 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:36.270 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:36.270 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:36.270 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:36.271 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:36.271 - Thread: 1 -> Loading sound definitions 2022-12-26 17:32:36.271 - Thread: 1 -> Loading category classes 2022-12-26 17:32:36.272 - Thread: 1 -> Loading category classes 2022-12-26 17:32:36.272 - Thread: 1 -> Loading blueprint classes 2022-12-26 17:32:36.274 - Thread: 1 -> Loading blueprint class entries 2022-12-26 17:32:36.274 - Thread: 1 -> Loading blueprint class entries 2022-12-26 17:32:36.274 - Thread: 1 -> Loading blueprints 2022-12-26 17:32:36.276 - Thread: 1 -> Loading blueprints 2022-12-26 17:32:36.277 - Thread: 1 -> Loading agent definitions 2022-12-26 17:32:36.279 - Thread: 1 -> Loading character definitions 2022-12-26 17:32:36.290 - Thread: 1 -> Loading character definitions 2022-12-26 17:32:36.291 - Thread: 1 -> Loading components 2022-12-26 17:32:36.292 - Thread: 1 -> Loading components 2022-12-26 17:32:36.292 - Thread: 1 -> Loading configuration 2022-12-26 17:32:36.293 - Thread: 1 -> Loading container types 2022-12-26 17:32:36.294 - Thread: 1 -> Loading Contract Types 2022-12-26 17:32:36.300 - Thread: 1 -> Loading gamepad controls 2022-12-26 17:32:36.300 - Thread: 1 -> Loading block positions 2022-12-26 17:32:36.302 - Thread: 1 -> Loading block positions 2022-12-26 17:32:36.302 - Thread: 1 -> Loading curve definitions 2022-12-26 17:32:36.304 - Thread: 1 -> Loading debris 2022-12-26 17:32:36.305 - Thread: 1 -> Loading environment items entries 2022-12-26 17:32:36.306 - Thread: 1 -> Loading decal global definitions 2022-12-26 17:32:36.306 - Thread: 1 -> Loading decal definitions 2022-12-26 17:32:36.306 - Thread: 1 -> Loading decal definitions 2022-12-26 17:32:36.306 - Thread: 1 -> Loading drone behaviors 2022-12-26 17:32:36.309 - Thread: 1 -> Loading edges 2022-12-26 17:32:36.310 - Thread: 1 -> Loading emissive color definitions 2022-12-26 17:32:36.313 - Thread: 1 -> Loading emissive color default states 2022-12-26 17:32:36.318 - Thread: 1 -> Loading animations 2022-12-26 17:32:36.318 - Thread: 1 -> Loading entity components 2022-12-26 17:32:36.330 - Thread: 1 -> Loading component containers 2022-12-26 17:32:36.341 - Thread: 1 -> Loading environment items entries 2022-12-26 17:32:36.341 - Thread: 1 -> Loading Faction Names 2022-12-26 17:32:36.342 - Thread: 1 -> Loading factions 2022-12-26 17:32:36.346 - Thread: 1 -> Loading flare definitions 2022-12-26 17:32:36.354 - Thread: 1 -> Loading gas property definitions 2022-12-26 17:32:36.355 - Thread: 1 -> Loading event definitions 2022-12-26 17:32:36.356 - Thread: 1 -> Loading physical items 2022-12-26 17:32:36.398 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:36.398 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 17:32:36.401 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:36.401 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 17:32:36.401 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:36.401 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 17:32:36.401 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:36.401 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 17:32:36.402 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:36.402 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 17:32:36.402 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:32:36.402 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 17:32:36.408 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:32:36.409 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:32:36.409 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:32:36.409 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:32:36.409 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:32:36.409 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 17:32:36.409 - Thread: 1 -> Loading planet definition 2022-12-26 17:32:36.417 - Thread: 1 -> Loading physical items 2022-12-26 17:32:36.421 - Thread: 1 -> Loading physical items 2022-12-26 17:32:36.421 - Thread: 1 -> Loading physical material properties 2022-12-26 17:32:36.424 - Thread: 1 -> Loading pirate antennas 2022-12-26 17:32:36.425 - Thread: 1 -> Loading research blocks definitions 2022-12-26 17:32:36.427 - Thread: 1 -> Loading research groups definitions 2022-12-26 17:32:36.428 - Thread: 1 -> Loading resource distribution groups 2022-12-26 17:32:36.429 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 17:32:36.429 - Thread: 1 -> Loading ship sound groups 2022-12-26 17:32:36.442 - Thread: 1 -> Loading ship sound groups 2022-12-26 17:32:36.442 - Thread: 1 -> Loading sound categories 2022-12-26 17:32:36.445 - Thread: 1 -> Loading stat definitions 2022-12-26 17:32:36.445 - Thread: 1 -> Loading gamepad controls 2022-12-26 17:32:36.446 - Thread: 1 -> Loading grid creators 2022-12-26 17:32:36.448 - Thread: 1 -> Loading transparent material properties 2022-12-26 17:32:36.449 - Thread: 1 -> Loading planet definition 2022-12-26 17:32:36.449 - Thread: 1 -> Loading voxel map storage definitions 2022-12-26 17:32:36.450 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:32:36.451 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:32:36.451 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:32:36.451 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:32:36.451 - Thread: 1 -> Loading Weather Effects 2022-12-26 17:32:36.455 - Thread: 1 -> Audio effects definitions 2022-12-26 17:32:36.458 - Thread: 1 -> Loading environment items definitions 2022-12-26 17:32:36.460 - Thread: 1 -> Loading environment items definitions 2022-12-26 17:32:36.460 - Thread: 1 -> Loading physical material properties 2022-12-26 17:32:36.465 - Thread: 1 -> Loading particle effect definitions 2022-12-26 17:32:36.538 - Thread: 1 -> Loading particle effect definitions 2022-12-26 17:32:36.539 - Thread: 1 -> Loading environment item definitions 2022-12-26 17:32:36.542 - Thread: 1 -> Loading weapon definitions 2022-12-26 17:32:36.552 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.584 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.585 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.606 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.614 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.615 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.615 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.616 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.616 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.617 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.617 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.626 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.635 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.637 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.638 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.639 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.640 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.641 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.642 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.645 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.646 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.647 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.648 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.649 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.650 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.656 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.658 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.658 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.660 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.660 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.662 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.663 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.665 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.669 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.671 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.674 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.676 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.676 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.677 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.678 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.679 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.681 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.683 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.684 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.685 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.686 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.688 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.692 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.694 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.715 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.717 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.718 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.720 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.720 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.724 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.725 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.728 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.732 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.736 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.738 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.745 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.745 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.748 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.751 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.755 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.757 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.760 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.761 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.767 - Thread: 1 -> Loading cube blocks 2022-12-26 17:32:36.768 - Thread: 1 -> Created block definitions 2022-12-26 17:32:36.775 - Thread: 1 -> Loading block variant groups 2022-12-26 17:32:36.779 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-12-26 17:32:36.780 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2022-12-26 17:32:36.781 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2022-12-26 17:32:36.781 - 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Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-12-26 17:32:36.787 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-12-26 17:32:36.787 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-12-26 17:32:36.788 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-12-26 17:32:36.788 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-12-26 17:32:36.788 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-12-26 17:32:36.788 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-12-26 17:32:36.788 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-12-26 17:32:36.788 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-12-26 17:32:36.789 - Thread: 1 -> Loading asteroid generators 2022-12-26 17:32:36.791 - Thread: 1 -> Loading spawn groups 2022-12-26 17:32:36.795 - Thread: 1 -> Loading drop containers 2022-12-26 17:32:36.796 - Thread: 1 -> Loading spawn groups 2022-12-26 17:32:36.796 - Thread: 1 -> Loading spawn groups 2022-12-26 17:32:36.796 - Thread: 1 -> Loading radial menu definitions 2022-12-26 17:32:36.816 - Thread: 1 -> Loading respawn ships 2022-12-26 17:32:36.818 - Thread: 1 -> Loading spawn groups 2022-12-26 17:32:36.818 - Thread: 1 -> Loading wheel speeds 2022-12-26 17:32:36.881 - Thread: 1 -> MyAudio.UnloadData - START 2022-12-26 17:32:36.890 - Thread: 1 -> MyAudio.UnloadData - END 2022-12-26 17:32:36.890 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 17:32:37.281 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 17:32:37.468 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 17:32:37.512 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-12-26 17:32:37.528 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:37.602 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:37.603 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:37.603 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:37.609 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:37.612 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:32:37.618 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:37.627 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:37.639 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:37.956 - Thread: 46 -> External debugger: listening... 2022-12-26 17:32:37.978 - Thread: 1 -> MyLights.LoadData() - START 2022-12-26 17:32:37.983 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-12-26 17:32:37.983 - Thread: 1 -> MyLights.LoadData() - END 2022-12-26 17:32:37.983 - Thread: 1 -> Info: MyLights initialized. 2022-12-26 17:32:37.984 - Thread: 1 -> MyExplosions.LoadData() - START 2022-12-26 17:32:37.994 - Thread: 1 -> MyExplosions.LoadData() - END 2022-12-26 17:32:38.048 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-12-26 17:32:38.048 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-12-26 17:32:38.073 - Thread: 1 -> Loading Procedural World Generator 2022-12-26 17:32:38.073 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-12-26 17:32:38.150 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-12-26 17:32:39.709 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-12-26 17:32:39.709 - Thread: 1 -> Info: Planet generator name: Mars 2022-12-26 17:32:39.713 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:41.321 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-12-26 17:32:41.321 - Thread: 1 -> Info: Planet generator name: Titan 2022-12-26 17:32:41.322 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:42.922 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-12-26 17:32:42.922 - Thread: 1 -> Info: Planet generator name: Moon 2022-12-26 17:32:42.922 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:44.581 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-12-26 17:32:44.581 - Thread: 1 -> Info: Planet generator name: Europa 2022-12-26 17:32:44.581 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:46.246 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-12-26 17:32:46.246 - Thread: 1 -> Info: Planet generator name: Alien 2022-12-26 17:32:46.246 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:47.607 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-12-26 17:32:47.607 - Thread: 1 -> Info: Planet generator name: Triton 2022-12-26 17:32:47.607 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:49.462 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-12-26 17:32:49.462 - Thread: 1 -> Info: Planet generator name: Pertam 2022-12-26 17:32:49.463 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:51.003 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-12-26 17:32:51.003 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-12-26 17:32:51.004 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:32:51.078 - Thread: 1 -> Entities loaded & initialized 2022-12-26 17:32:51.179 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-12-26 17:32:51.179 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-12-26 17:32:51.244 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-12-26 17:32:51.245 - Thread: 1 -> RunLoadingAction - END 2022-12-26 17:32:51.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-12-26 17:32:51.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-12-26 17:32:51.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-12-26 17:32:51.248 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-12-26 17:32:51.248 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-12-26 17:32:51.265 - Thread: 1 -> Updating continues. 2022-12-26 17:32:51.471 - Thread: 1 -> GC Memory: 1520.465 / 1520.465 MB 2022-12-26 17:32:51.945 - Thread: 1 -> RequestRespawn 2022-12-26 17:32:52.133 - Thread: 54 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:52.375 - Thread: 1 -> Warning: Server failed to update game inventory items. 2022-12-26 17:32:55.327 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 17:32:57.432 - Thread: 54 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:57.784 - Thread: 54 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:57.804 - Thread: 54 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:32:58.970 - Thread: 54 -> Initialized large grid Static Grid 9417 13668 PCU 2022-12-26 17:32:59.074 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut_Female 2022-12-26 17:32:59.075 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 17:32:59.081 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 17:33:02.243 - Thread: 54 -> Warning: Sound on different thread , StopSound 2022-12-26 17:33:03.296 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-12-26 17:33:04.920 - Thread: 1 -> Loading duration: 31.3452615 2022-12-26 17:33:04.963 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-12-26 17:33:04.963 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-12-26 17:33:04.971 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-12-26 17:33:08.464 - Thread: 1 -> GUI Stats: Update 10.4041999444444, Draw 0.22138088888889 2022-12-26 17:33:21.482 - Thread: 1 -> GC Memory: 1845.537 / 1845.537 MB 2022-12-26 17:33:23.431 - Thread: 48 -> Warning: Sound on different thread ArcImpPlayerPlayer, PlaySound 2022-12-26 17:33:32.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:33:34.077 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-12-26 17:33:35.020 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-12-26 17:33:35.020 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-12-26 17:33:38.842 - Thread: 1 -> GUI Stats: Update 0.83589388888889, Draw 0.379258277777778 2022-12-26 17:33:38.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:33:38.853 - Thread: 1 -> STATISTICS,0,0.05135441,0.007339478,2.235581,0.01799107,11.29534,0.328476,48.50004,99.71739,4,50,1863.595,6476.133,40901,10000000,75,49.78505,85.0192,0,0,8.333052,0,16.66667,4.148614,7.084693,100,5432578716,1863.595,0,0 2022-12-26 17:33:38.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:33:38.855 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,115,236,69,849,5180,2317,0,0,107,2554,0,1714,26,0,12,13,384,30,33,26,429,818,456,8,20,0,0,0,0 2022-12-26 17:33:44.736 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:33:44.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:33:51.490 - Thread: 1 -> GC Memory: 1866.929 / 1866.929 MB 2022-12-26 17:34:08.843 - Thread: 1 -> GUI Stats: Update 0.862447777777779, Draw 0.392088444444444 2022-12-26 17:34:21.508 - Thread: 1 -> GC Memory: 1915.76 / 1915.76 MB 2022-12-26 17:34:38.843 - Thread: 1 -> GUI Stats: Update 0.666617666666668, Draw 0.299686611111112 2022-12-26 17:34:38.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:34:38.870 - Thread: 1 -> STATISTICS,60.0166667,0.05473137,0.007035255,2.235581,0.01799107,13.85809,0.7517519,39.40141,110.7695,4,51,1927.202,6496.215,41119,10000000,76,50.07716,89.45471,0,0,7.961633,0,16.66667,3.98696,7.122056,100,5446424726,1927.202,0,0 2022-12-26 17:34:38.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:34:38.870 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,115,237,69,849,5194,2326,0,0,92,2563,0,1747,26,0,16,13,384,30,33,17,429,818,456,8,20,0,0,0,0 2022-12-26 17:34:51.511 - Thread: 1 -> GC Memory: 1661.702 / 1661.702 MB 2022-12-26 17:35:08.841 - Thread: 1 -> GUI Stats: Update 0.655088277777777, Draw 0.312612666666666 2022-12-26 17:35:21.525 - Thread: 1 -> GC Memory: 1664.674 / 1664.674 MB 2022-12-26 17:35:38.841 - Thread: 1 -> GUI Stats: Update 0.646460722222222, Draw 0.307819722222223 2022-12-26 17:35:38.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:35:38.887 - Thread: 1 -> STATISTICS,120.0333334,0.05094719,0.007127762,2.235581,0.01799107,16.84593,1.17409,36.3554,107.6506,4,51,1667.101,6359.766,41119,10000000,76,53.13704,89.0057,0,0,8.332835,0,16.66667,4.427822,7.416698,100,5466122512,1667.101,0,0 2022-12-26 17:35:38.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:35:38.887 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,115,237,69,849,5212,2345,0,0,93,2582,0,1753,26,0,16,13,384,30,33,28,429,818,456,8,20,0,0,0,0 2022-12-26 17:35:51.528 - Thread: 1 -> GC Memory: 1669.497 / 1669.497 MB 2022-12-26 17:36:08.842 - Thread: 1 -> GUI Stats: Update 0.663169888888888, Draw 0.307044166666667 2022-12-26 17:36:20.801 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 17:36:21.534 - Thread: 1 -> GC Memory: 1676.381 / 1676.381 MB 2022-12-26 17:36:24.464 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 17:36:38.922 - Thread: 1 -> GUI Stats: Update 0.668647888888888, Draw 0.302492944444445 2022-12-26 17:36:38.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:36:38.979 - Thread: 1 -> STATISTICS,180.05,0.0526247,0.007008553,2.235581,0.01799107,19.84657,1.599078,42.29159,132.8797,4,53,1662.717,6366.363,41084,10000000,76,53.19632,92.40179,0,0,8.332722,0,16.66667,4.432702,7.699584,100,5452474386,1662.717,0,0 2022-12-26 17:36:38.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:36:38.979 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,115,236,69,849,5199,2331,0,0,92,2568,0,1753,26,0,17,13,384,30,33,15,429,818,456,8,20,0,0,0,0 2022-12-26 17:36:51.551 - Thread: 1 -> GC Memory: 1670.035 / 1670.035 MB 2022-12-26 17:37:08.918 - Thread: 1 -> GUI Stats: Update 0.711805444444446, Draw 0.315123666666666 2022-12-26 17:37:14.352 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:37:21.555 - Thread: 1 -> GC Memory: 1685.691 / 1685.691 MB 2022-12-26 17:37:30.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:37:37.179 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:37:37.179 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:37:38.918 - Thread: 1 -> GUI Stats: Update 0.772973888888889, Draw 0.313847888888889 2022-12-26 17:37:38.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:37:38.996 - Thread: 1 -> STATISTICS,240.0666667,0.0569706,0.007065773,2.235581,0.01799107,22.74704,2.023323,40.57733,111.7297,4,53,1690.677,6378.574,40975,10000000,72,56.61844,87.62909,0,0,8.184377,0,16.66667,4.633866,7.171895,100,5432712748,1690.677,0,0 2022-12-26 17:37:38.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:37:38.996 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,237,69,849,5181,2316,0,0,92,2553,0,1753,26,0,13,13,384,30,33,1,429,818,456,8,20,0,0,0,0 2022-12-26 17:37:51.566 - Thread: 1 -> GC Memory: 1694.128 / 1694.128 MB 2022-12-26 17:38:08.918 - Thread: 1 -> GUI Stats: Update 0.679827444444445, Draw 0.277709166666667 2022-12-26 17:38:21.567 - Thread: 1 -> GC Memory: 1669.636 / 1669.636 MB 2022-12-26 17:38:38.923 - Thread: 1 -> GUI Stats: Update 0.686799666666666, Draw 0.296516944444444 2022-12-26 17:38:39.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:38:39.012 - Thread: 1 -> STATISTICS,300.0833334,0.05393219,0.007203102,2.235581,0.01799107,26.03309,2.448158,42.62505,143.9226,4,53,1675.365,6380.109,40975,10000000,72,64.67883,88.89168,0,0,8.336111,0,16.66667,5.391699,7.410109,100,5433195374,1675.365,0,0 2022-12-26 17:38:39.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:38:39.012 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,239,69,849,5181,2316,0,0,92,2556,0,1753,26,0,10,13,384,32,33,1,429,818,456,8,20,0,0,0,0 2022-12-26 17:38:51.569 - Thread: 1 -> GC Memory: 1689.116 / 1689.116 MB 2022-12-26 17:39:08.918 - Thread: 1 -> GUI Stats: Update 0.687285500000001, Draw 0.2996305 2022-12-26 17:39:21.586 - Thread: 1 -> GC Memory: 1696.052 / 1696.052 MB 2022-12-26 17:39:38.921 - Thread: 1 -> GUI Stats: Update 0.676396777777778, Draw 0.305253555555556 2022-12-26 17:39:39.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:39:39.029 - Thread: 1 -> STATISTICS,360.1,0.05263042,0.007188797,2.235581,0.01799107,28.84597,2.884833,41.16945,125.7395,4,51,1700.048,6377.906,41078,10000000,73,52.72168,89.85971,0,0,8.332782,0,16.66667,4.393183,7.487814,100,5471248146,1700.048,0,0 2022-12-26 17:39:39.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:39:39.030 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,238,69,849,5217,2351,0,0,92,2589,0,1760,26,0,14,13,384,31,33,28,429,818,456,8,20,0,0,0,0 2022-12-26 17:39:45.659 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2022-12-26 17:39:46.713 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2022-12-26 17:39:46.713 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2022-12-26 17:39:51.588 - Thread: 1 -> GC Memory: 1667.792 / 1667.792 MB 2022-12-26 17:40:08.922 - Thread: 1 -> GUI Stats: Update 0.686972888888889, Draw 0.298288944444444 2022-12-26 17:40:21.601 - Thread: 1 -> GC Memory: 1674.573 / 1674.573 MB 2022-12-26 17:40:38.919 - Thread: 1 -> GUI Stats: Update 0.666215055555557, Draw 0.291669222222223 2022-12-26 17:40:39.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:40:39.046 - Thread: 1 -> STATISTICS,420.1166667,0.04478741,0.007125854,2.235581,0.01799107,31.96555,3.314156,37.28394,116.3792,4,51,1677.488,6376.16,41078,10000000,73,45.92088,89.4081,0,0,8.332772,0,16.66667,3.826482,7.450173,100,5469154658,1677.488,0,0 2022-12-26 17:40:39.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:40:39.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5215,2348,0,0,92,2586,0,1760,26,0,14,13,384,31,33,26,429,818,456,8,20,0,0,0,0 2022-12-26 17:40:51.617 - Thread: 1 -> GC Memory: 1680.303 / 1680.303 MB 2022-12-26 17:41:08.919 - Thread: 1 -> GUI Stats: Update 0.679667111111111, Draw 0.282232333333333 2022-12-26 17:41:21.618 - Thread: 1 -> GC Memory: 1683.293 / 1683.293 MB 2022-12-26 17:41:32.374 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:41:36.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:41:36.197 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:41:38.919 - Thread: 1 -> GUI Stats: Update 0.682091444444445, Draw 0.326095833333334 2022-12-26 17:41:39.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:41:39.063 - Thread: 1 -> STATISTICS,480.1333334,0.05274487,0.006883621,2.235581,0.01799107,34.84623,3.73909,38.15058,90.73707,4,50,1681.334,6380.633,41078,10000000,73,42.06354,86.08917,0,0,8.332932,0,16.66667,3.505126,7.173752,100,5467441668,1681.334,0,0 2022-12-26 17:41:39.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:41:39.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5214,2347,0,0,92,2585,0,1760,26,0,14,13,384,31,33,25,429,818,456,8,20,0,0,0,0 2022-12-26 17:41:51.634 - Thread: 1 -> GC Memory: 1682.454 / 1682.454 MB 2022-12-26 17:41:55.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:41:58.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:41:58.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:42:08.920 - Thread: 1 -> GUI Stats: Update 0.716461111111112, Draw 0.342797055555555 2022-12-26 17:42:14.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:42:21.644 - Thread: 1 -> GC Memory: 1687.06 / 1687.06 MB 2022-12-26 17:42:38.994 - Thread: 1 -> GUI Stats: Update 0.680733388888889, Draw 0.280991111111111 2022-12-26 17:42:39.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:42:39.155 - Thread: 1 -> STATISTICS,540.15,0.04957771,0.003393173,2.235581,0.01799107,37.84394,4.111752,36.69263,100.7164,4,52,1688.068,6379.598,41078,10000000,73,46.16758,89.88374,0,0,8.333049,0,16.66667,3.847167,7.490056,100,5470549538,1688.068,0,0 2022-12-26 17:42:39.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:42:39.155 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5217,2350,0,0,92,2588,0,1760,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:42:51.645 - Thread: 1 -> GC Memory: 1688.258 / 1688.258 MB 2022-12-26 17:43:08.994 - Thread: 1 -> GUI Stats: Update 0.672882944444445, Draw 0.264326888888889 2022-12-26 17:43:21.663 - Thread: 1 -> GC Memory: 1677.971 / 1677.971 MB 2022-12-26 17:43:38.995 - Thread: 1 -> GUI Stats: Update 0.668405, Draw 0.264052222222222 2022-12-26 17:43:39.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:43:39.172 - Thread: 1 -> STATISTICS,600.1666667,0.04594612,0.00339222,2.235581,0.01799107,40.56216,4.314626,38.29752,101.1975,4,53,1678.712,6379.102,41078,10000000,73,47.35741,90.90854,0,0,8.332823,0,16.66667,3.946209,7.575247,100,5470549634,1678.712,0,0 2022-12-26 17:43:39.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:43:39.172 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5217,2350,0,0,92,2588,0,1760,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:43:51.678 - Thread: 1 -> GC Memory: 1679.742 / 1679.742 MB 2022-12-26 17:44:08.995 - Thread: 1 -> GUI Stats: Update 0.660024611111112, Draw 0.270766333333333 2022-12-26 17:44:21.678 - Thread: 1 -> GC Memory: 1681.577 / 1681.577 MB 2022-12-26 17:44:38.997 - Thread: 1 -> GUI Stats: Update 0.680262777777778, Draw 0.263505166666667 2022-12-26 17:44:39.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:44:39.189 - Thread: 1 -> STATISTICS,660.1833334,0.05083942,0.00339222,2.235581,0.01799107,43.4193,4.517538,37.19595,95.33066,4,50,1682.983,6378.922,41078,10000000,73,44.07356,89.15479,0,0,8.332964,0,16.66667,3.672634,7.429236,100,5472455762,1682.983,0,0 2022-12-26 17:44:39.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:44:39.189 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5218,2352,0,0,93,2589,0,1760,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:44:51.694 - Thread: 1 -> GC Memory: 1678.496 / 1678.496 MB 2022-12-26 17:44:58.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:45:01.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:45:01.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:45:08.994 - Thread: 1 -> GUI Stats: Update 0.686500722222222, Draw 0.322597777777778 2022-12-26 17:45:21.694 - Thread: 1 -> GC Memory: 1684.43 / 1684.43 MB 2022-12-26 17:45:38.993 - Thread: 1 -> GUI Stats: Update 0.713002333333333, Draw 0.276957888888889 2022-12-26 17:45:39.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:45:39.205 - Thread: 1 -> STATISTICS,720.2,0.06709194,0.007213593,2.235581,0.01799107,46.63168,4.91049,39.24886,103.7724,4,50,1687.12,6379.719,41078,10000000,73,47.89264,81.62411,0,0,8.332898,0,16.66667,3.990844,6.801655,100,5488126856,1687.12,0,0 2022-12-26 17:45:39.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:45:39.205 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5233,2366,0,0,107,2604,0,1760,26,0,14,13,384,31,33,29,429,818,456,8,20,0,0,0,0 2022-12-26 17:45:50.638 - Thread: 1 -> Player character died. Id : [007...628] 2022-12-26 17:45:51.711 - Thread: 1 -> GC Memory: 1689.643 / 1689.643 MB 2022-12-26 17:46:08.995 - Thread: 1 -> GUI Stats: Update 0.676017888888889, Draw 0.301218722222223 2022-12-26 17:46:21.722 - Thread: 1 -> GC Memory: 1712.743 / 1712.743 MB 2022-12-26 17:46:32.964 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:46:39.070 - Thread: 1 -> GUI Stats: Update 0.589581777777778, Draw 0.260234166666667 2022-12-26 17:46:39.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:46:39.298 - Thread: 1 -> STATISTICS,780.2166667,0.04350853,0.00339222,2.235581,0.01799107,49.81287,5.305584,34.43341,98.64087,4,49,1682.38,6402.484,41078,10000000,73,50.36959,90.88094,0,0,8.332978,0,16.66667,4.197287,7.573089,100,5481848908,1682.38,0,0 2022-12-26 17:46:39.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:46:39.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5227,2360,0,0,93,2598,0,1769,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:46:51.722 - Thread: 1 -> GC Memory: 1683.898 / 1683.898 MB 2022-12-26 17:47:09.071 - Thread: 1 -> GUI Stats: Update 0.0860092222222223, Draw 0.216041666666667 2022-12-26 17:47:14.385 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:47:21.734 - Thread: 1 -> GC Memory: 1695.764 / 1695.764 MB 2022-12-26 17:47:39.068 - Thread: 1 -> GUI Stats: Update 0.0814010555555554, Draw 0.205523 2022-12-26 17:47:39.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:47:39.315 - Thread: 1 -> STATISTICS,840.2333334,0.05871582,0.003394127,2.235581,0.01799107,52.70535,5.508609,31.08368,95.50572,4,49,1701.058,6391.551,41186,10000000,73,44.05106,87.64146,0,0,8.332662,0,16.66667,3.670625,7.302866,100,5490809918,1701.058,0,0 2022-12-26 17:47:39.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:47:39.315 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5236,2369,0,0,92,2607,0,1779,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:47:51.735 - Thread: 1 -> GC Memory: 1704.255 / 1704.255 MB 2022-12-26 17:48:09.069 - Thread: 1 -> GUI Stats: Update 0.0841038333333334, Draw 0.201793333333333 2022-12-26 17:48:21.736 - Thread: 1 -> GC Memory: 1685.491 / 1685.491 MB 2022-12-26 17:48:39.071 - Thread: 1 -> GUI Stats: Update 0.0916739444444445, Draw 0.205151833333333 2022-12-26 17:48:39.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:48:39.331 - Thread: 1 -> STATISTICS,900.25,0.05122185,0.003421783,2.235581,0.01799107,55.73064,5.711672,37.086,98.75996,4,48,1687.109,6388.027,41097,10000000,72,45.69727,89.57182,0,0,8.332838,0,16.66667,3.807879,7.463875,100,5492269150,1687.109,0,0 2022-12-26 17:48:39.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:48:39.331 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5237,2371,0,0,93,2608,0,1779,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:48:51.738 - Thread: 1 -> GC Memory: 1687.352 / 1687.352 MB 2022-12-26 17:49:09.069 - Thread: 1 -> GUI Stats: Update 0.0948354999999999, Draw 0.200150555555556 2022-12-26 17:49:21.755 - Thread: 1 -> GC Memory: 1691.06 / 1691.06 MB 2022-12-26 17:49:39.068 - Thread: 1 -> GUI Stats: Update 0.0886959444444445, Draw 0.190498222222222 2022-12-26 17:49:39.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:49:39.348 - Thread: 1 -> STATISTICS,960.2666667,0.04894352,0.00339222,2.235581,0.01799107,58.84499,5.914635,34.195,101.6713,4,46,1691.733,6387.18,40879,10000000,71,45.29204,86.19554,0,0,8.33294,0,16.66667,3.774159,7.182623,100,5493662518,1691.733,0,0 2022-12-26 17:49:39.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:49:39.348 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,69,849,5239,2372,0,0,93,2610,0,1779,26,0,14,13,384,31,33,29,429,818,456,8,20,0,0,0,0 2022-12-26 17:49:41.881 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:49:41.882 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:49:51.768 - Thread: 1 -> GC Memory: 1683.904 / 1683.904 MB 2022-12-26 17:50:09.070 - Thread: 1 -> GUI Stats: Update 0.155632388888889, Draw 0.168413388888889 2022-12-26 17:50:21.770 - Thread: 1 -> GC Memory: 1684.267 / 1684.267 MB 2022-12-26 17:50:27.465 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:50:28.903 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:50:28.903 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:50:39.073 - Thread: 1 -> GUI Stats: Update 0.337385222222222, Draw 0.194186666666667 2022-12-26 17:50:39.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:50:39.365 - Thread: 1 -> STATISTICS,1020.2833334,0.06554508,0.006894112,2.235581,0.01799107,61.79322,6.155942,39.76683,117.9621,4,46,1687.971,6402.309,41098,10000000,72,53.48624,90.30455,0,0,8.33281,0,16.66667,4.456907,7.524907,100,5490668262,1687.971,0,0 2022-12-26 17:50:39.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:50:39.365 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,238,69,849,5236,2369,0,0,92,2607,0,1779,26,0,14,13,384,31,33,27,429,818,456,8,20,0,0,0,0 2022-12-26 17:50:51.770 - Thread: 1 -> GC Memory: 1689.762 / 1689.762 MB 2022-12-26 17:51:09.071 - Thread: 1 -> GUI Stats: Update 0.706494833333334, Draw 0.301765055555555 2022-12-26 17:51:21.771 - Thread: 1 -> GC Memory: 1698.9 / 1698.9 MB 2022-12-26 17:51:31.021 - Thread: 1 -> Player character died. Id : [009...067] 2022-12-26 17:51:37.102 - Thread: 1 -> Player character died. Id : [009...067] 2022-12-26 17:51:39.073 - Thread: 1 -> GUI Stats: Update 0.672318277777778, Draw 0.309137722222222 2022-12-26 17:51:39.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:51:39.382 - Thread: 1 -> STATISTICS,1080.3,0.05328083,0.006881714,2.235581,0.01799107,65.10496,6.578768,39.71856,119.0464,4,46,1697.229,6391.523,41102,10000000,72,55.49046,89.7119,0,0,8.334332,0,16.66667,4.624759,7.476887,100,5469147192,1697.229,0,0 2022-12-26 17:51:39.382 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:51:39.382 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,238,69,849,5215,2347,0,0,92,2585,0,1785,26,0,16,13,384,31,33,0,429,818,456,8,20,0,0,0,0 2022-12-26 17:51:42.172 - Thread: 1 -> Player character died. Id : [Null] 2022-12-26 17:51:51.771 - Thread: 1 -> GC Memory: 1701.551 / 1701.551 MB 2022-12-26 17:52:09.075 - Thread: 1 -> GUI Stats: Update 0.670241555555555, Draw 0.309045722222222 2022-12-26 17:52:14.386 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:52:21.772 - Thread: 1 -> GC Memory: 1706.487 / 1706.487 MB 2022-12-26 17:52:39.197 - Thread: 1 -> GUI Stats: Update 0.715414388888887, Draw 0.4680555 2022-12-26 17:52:39.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:52:39.525 - Thread: 1 -> STATISTICS,1140.3166667,0.05515194,0.00866127,2.235581,0.01799107,68.38995,7.025237,46.55403,128.0963,4,52,1715.082,6405.219,41102,10000000,72,58.11399,88.05938,0,0,8.332882,0,16.66667,4.84257,7.337884,100,5485920708,1715.082,0,0 2022-12-26 17:52:39.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:52:39.525 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,238,72,849,5231,2360,0,0,92,2599,0,1785,26,0,15,13,384,31,33,13,429,818,456,8,20,0,0,0,0 2022-12-26 17:52:47.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:52:51.781 - Thread: 1 -> GC Memory: 1721.935 / 1721.935 MB 2022-12-26 17:52:53.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:52:53.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:53:09.198 - Thread: 1 -> GUI Stats: Update 0.860308611111112, Draw 0.583437833333333 2022-12-26 17:53:19.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:53:19.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:53:19.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:53:19.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:53:19.449 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 17:53:21.792 - Thread: 1 -> GC Memory: 1690.762 / 1690.762 MB 2022-12-26 17:53:30.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 17:53:30.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 17:53:39.305 - Thread: 1 -> GUI Stats: Update 0.733477222222223, Draw 0.482257388888889 2022-12-26 17:53:39.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:53:39.649 - Thread: 1 -> STATISTICS,1200.3333334,0.05508995,0.008940697,2.235581,0.01799107,71.62742,7.550935,38.63937,110.0946,4,46,1694.203,6411.063,41112,10000000,73,49.05312,82.21021,0,0,8.33279,0,16.66667,4.087493,6.850404,100,5475605532,1694.203,0,0 2022-12-26 17:53:39.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:53:39.649 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,237,73,849,5221,2349,0,0,92,2586,0,1787,13,0,16,13,384,31,33,13,429,818,456,8,20,0,0,0,0 2022-12-26 17:53:51.798 - Thread: 1 -> GC Memory: 1694.543 / 1694.543 MB 2022-12-26 17:54:05.213 - Thread: 1 -> Player disconnected: NXT12 ([007...390]) 2022-12-26 17:54:05.213 - Thread: 1 -> Disconnected: [009...067] 2022-12-26 17:54:09.381 - Thread: 1 -> GUI Stats: Update 0.699012611111112, Draw 0.436219999999999 2022-12-26 17:54:21.800 - Thread: 1 -> GC Memory: 1697.4 / 1697.4 MB 2022-12-26 17:54:39.383 - Thread: 1 -> GUI Stats: Update 0.710831222222222, Draw 0.455698055555555 2022-12-26 17:54:39.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:54:39.742 - Thread: 1 -> STATISTICS,1260.35,0.04994202,0.008769989,2.235581,0.01799107,74.75016,8.077395,41.94263,118.9029,3,52,1701.384,6410.445,41125,10000000,73,49.78923,85.36372,0,0,8.31198,0,16.66667,4.138471,7.095415,100,5478241890,1701.384,0,0 2022-12-26 17:54:39.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:54:39.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,73,849,5224,2350,0,0,93,2589,0,1787,13,0,16,13,384,31,33,13,429,818,456,8,20,0,0,0,0 2022-12-26 17:54:51.817 - Thread: 1 -> GC Memory: 1691.071 / 1691.071 MB 2022-12-26 17:55:09.383 - Thread: 1 -> GUI Stats: Update 0.694245277777778, Draw 0.444656111111111 2022-12-26 17:55:21.831 - Thread: 1 -> GC Memory: 1698.541 / 1698.541 MB 2022-12-26 17:55:39.384 - Thread: 1 -> GUI Stats: Update 0.711571944444445, Draw 0.397018944444444 2022-12-26 17:55:39.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:55:39.759 - Thread: 1 -> STATISTICS,1320.3666667,0.05393982,0.008955002,2.235581,0.01799107,77.73405,8.598648,44.32689,132.1448,3,50,1703.231,6412.766,41129,10000000,73,51.72106,91.25033,0,0,8.332823,0,16.66667,4.309824,7.603728,100,5486205250,1703.231,0,0 2022-12-26 17:55:39.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:55:39.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,75,849,5232,2357,0,0,92,2595,0,1787,26,0,15,13,384,31,33,8,429,818,456,8,20,0,0,0,0 2022-12-26 17:55:51.836 - Thread: 1 -> GC Memory: 1704.194 / 1704.194 MB 2022-12-26 17:56:09.381 - Thread: 1 -> GUI Stats: Update 0.697830055555554, Draw 0.485051722222222 2022-12-26 17:56:21.841 - Thread: 1 -> GC Memory: 1709.17 / 1709.17 MB 2022-12-26 17:56:39.457 - Thread: 1 -> GUI Stats: Update 0.723061777777777, Draw 0.44540211111111 2022-12-26 17:56:39.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:56:39.851 - Thread: 1 -> STATISTICS,1380.3833334,0.04743385,0.008872986,2.235581,0.01799107,80.63589,9.131041,39.08034,124.5088,3,47,1691.213,6415.078,41155,10000000,73,58.94778,89.00333,0,0,8.33284,0,16.66667,4.912024,7.416505,100,5479447562,1691.213,0,0 2022-12-26 17:56:39.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:56:39.851 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,75,849,5225,2350,0,0,93,2589,0,1787,26,0,15,13,384,31,33,0,429,818,456,8,20,0,0,0,0 2022-12-26 17:56:51.843 - Thread: 1 -> GC Memory: 1691.703 / 1691.703 MB 2022-12-26 17:56:52.652 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:56:52.652 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:56:52.652 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:56:52.663 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:56:52.668 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 17:56:57.569 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 17:56:57.569 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 17:57:03.253 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:57:03.253 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:57:03.253 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:57:03.264 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:57:03.270 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 17:57:09.457 - Thread: 1 -> GUI Stats: Update 0.725238166666666, Draw 0.467675444444444 2022-12-26 17:57:14.390 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:57:18.985 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 17:57:18.985 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 17:57:21.846 - Thread: 1 -> GC Memory: 1700.716 / 1700.716 MB 2022-12-26 17:57:39.457 - Thread: 1 -> GUI Stats: Update 0.713412, Draw 0.532398499999999 2022-12-26 17:57:39.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:57:39.868 - Thread: 1 -> STATISTICS,1440.4,0.04763412,0.008932114,2.235581,0.01799107,83.55137,9.664434,38.07012,139.0221,3,47,1704.849,6416.43,41155,10000000,73,55.07985,86.49828,0,0,8.333163,0,16.66667,4.589894,7.208043,100,5502745338,1704.849,0,0 2022-12-26 17:57:39.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:57:39.868 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,239,75,849,5247,2370,0,0,92,2610,0,1787,26,0,16,13,384,32,33,21,429,818,456,8,20,0,0,0,0 2022-12-26 17:57:51.856 - Thread: 1 -> GC Memory: 1708.22 / 1708.22 MB 2022-12-26 17:58:09.456 - Thread: 1 -> GUI Stats: Update 0.718475888888889, Draw 0.459692277777777 2022-12-26 17:58:21.856 - Thread: 1 -> GC Memory: 1692.718 / 1692.718 MB 2022-12-26 17:58:39.456 - Thread: 1 -> GUI Stats: Update 0.705332, Draw 0.449790722222222 2022-12-26 17:58:39.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:58:39.885 - Thread: 1 -> STATISTICS,1500.4166667,0.04390144,0.008598328,2.235581,0.01799107,86.53422,10.18531,38.82061,123.4848,3,46,1693.722,6418.102,41214,10000000,73,48.99656,86.44466,0,0,8.332804,0,16.66667,4.082787,7.203264,100,5481263204,1693.722,0,0 2022-12-26 17:58:39.885 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:58:39.885 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,75,849,5227,2352,0,0,93,2590,0,1787,26,0,15,13,384,31,33,1,429,818,456,8,20,0,0,0,0 2022-12-26 17:58:51.857 - Thread: 1 -> GC Memory: 1694.927 / 1694.927 MB 2022-12-26 17:59:09.456 - Thread: 1 -> GUI Stats: Update 0.728716444444443, Draw 0.487299777777778 2022-12-26 17:59:14.893 - Thread: 1 -> Player character died. Id : [009...067] 2022-12-26 17:59:21.174 - Thread: 1 -> Player character died. Id : [009...067] 2022-12-26 17:59:21.858 - Thread: 1 -> GC Memory: 1699.657 / 1699.657 MB 2022-12-26 17:59:23.193 - Thread: 1 -> Player character died. Id : [009...067] 2022-12-26 17:59:39.457 - Thread: 1 -> GUI Stats: Update 0.708750388888888, Draw 0.516294833333333 2022-12-26 17:59:39.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:59:39.902 - Thread: 1 -> STATISTICS,1560.4333334,0.04969215,0.008598328,2.235581,0.01799107,89.45934,10.70578,37.09487,140.0003,3,46,1703.505,6418.359,41553,10000000,73,50.63726,86.79971,0,0,8.325323,0,16.66667,4.215715,7.226356,100,5476486244,1703.505,0,0 2022-12-26 17:59:39.902 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:59:39.902 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,75,849,5222,2348,0,0,92,2586,0,1787,13,0,15,13,384,31,33,12,429,818,456,8,20,0,0,0,0 2022-12-26 17:59:51.876 - Thread: 1 -> GC Memory: 1693.509 / 1693.509 MB 2022-12-26 18:00:09.459 - Thread: 1 -> GUI Stats: Update 0.715620388888889, Draw 0.41809888888889 2022-12-26 18:00:10.986 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:00:10.986 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:00:10.986 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:00:10.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:00:11.005 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 18:00:12.040 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 18:00:12.040 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 18:00:16.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:00:21.892 - Thread: 1 -> GC Memory: 1706.939 / 1706.939 MB 2022-12-26 18:00:25.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:00:25.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:00:28.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:00:33.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:00:33.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:00:39.457 - Thread: 1 -> GUI Stats: Update 1.35307088888889, Draw 0.606300555555556 2022-12-26 18:00:39.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:00:39.920 - Thread: 1 -> STATISTICS,1620.45,0.050313,0.008646965,2.235581,0.01799107,92.41253,11.23254,40.16935,151.1049,3,46,1714.478,6425.965,41554,10000000,73,57.11316,90.08626,0,0,8.332685,0,16.66667,4.759059,7.506603,100,5475944042,1714.478,0,0 2022-12-26 18:00:39.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:00:39.920 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5222,2345,0,0,93,2584,0,1787,13,0,16,13,384,31,33,8,429,818,456,8,20,0,0,0,0 2022-12-26 18:00:51.892 - Thread: 1 -> GC Memory: 1717.599 / 1717.599 MB 2022-12-26 18:01:09.459 - Thread: 1 -> GUI Stats: Update 0.765848777777778, Draw 0.407676555555556 2022-12-26 18:01:21.909 - Thread: 1 -> GC Memory: 1723.174 / 1723.174 MB 2022-12-26 18:01:39.459 - Thread: 1 -> GUI Stats: Update 0.729656333333335, Draw 0.403805222222222 2022-12-26 18:01:39.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:01:39.936 - Thread: 1 -> STATISTICS,1680.4666667,0.05074596,0.00863266,2.235581,0.01799107,95.28662,11.74955,39.94112,144.2762,3,47,1697.585,6428.902,41499,10000000,73,49.00249,89.84504,0,0,8.332871,0,16.66667,4.083315,7.486672,100,5508876202,1697.585,0,0 2022-12-26 18:01:39.936 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:01:39.936 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5253,2377,0,0,93,2616,0,1787,26,0,15,13,384,31,33,26,429,818,456,8,20,0,0,0,0 2022-12-26 18:01:51.924 - Thread: 1 -> GC Memory: 1699.629 / 1699.629 MB 2022-12-26 18:02:09.466 - Thread: 1 -> GUI Stats: Update 0.724763777777779, Draw 0.373873277777777 2022-12-26 18:02:14.391 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 18:02:21.926 - Thread: 1 -> GC Memory: 1705.737 / 1705.737 MB 2022-12-26 18:02:39.459 - Thread: 1 -> GUI Stats: Update 0.733998, Draw 0.357725666666667 2022-12-26 18:02:39.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:02:39.952 - Thread: 1 -> STATISTICS,1740.4833334,0.04981327,0.00872612,2.235581,0.01799107,98.12082,12.26686,38.02091,145.7028,3,46,1708.053,6428.664,41279,10000000,73,50.5712,89.43045,0,0,8.322879,0,16.66667,4.20898,7.443188,100,5466608028,1708.053,0,0 2022-12-26 18:02:39.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:02:39.952 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5213,2337,0,0,93,2576,0,1787,13,0,15,13,384,31,33,0,429,818,456,8,20,0,0,0,0 2022-12-26 18:02:51.941 - Thread: 1 -> GC Memory: 1713.742 / 1713.742 MB 2022-12-26 18:02:53.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:03:01.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:03:01.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:03:09.459 - Thread: 1 -> GUI Stats: Update 1.10068288888889, Draw 0.613117388888888 2022-12-26 18:03:21.957 - Thread: 1 -> GC Memory: 1698.398 / 1698.398 MB 2022-12-26 18:03:39.459 - Thread: 1 -> GUI Stats: Update 0.728734833333334, Draw 0.442615777777777 2022-12-26 18:03:39.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:03:39.969 - Thread: 1 -> STATISTICS,1800.5,0.05421257,0.008698463,2.235581,0.01799107,101.208,12.7889,42.2355,172.1082,3,46,1697.654,6428.332,41285,10000000,73,55.43719,91.67406,0,0,8.26598,0,16.66667,4.582428,7.577759,100,5481378030,1697.654,0,0 2022-12-26 18:03:39.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:03:39.969 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5227,2351,0,0,93,2589,0,1787,26,0,15,13,384,31,33,0,429,818,456,8,20,0,0,0,0 2022-12-26 18:03:51.958 - Thread: 1 -> GC Memory: 1700.237 / 1700.237 MB 2022-12-26 18:04:09.458 - Thread: 1 -> GUI Stats: Update 0.747868055555556, Draw 0.468863833333332 2022-12-26 18:04:21.973 - Thread: 1 -> GC Memory: 1703.206 / 1703.206 MB 2022-12-26 18:04:39.535 - Thread: 1 -> GUI Stats: Update 0.749259833333333, Draw 0.438589444444445 2022-12-26 18:04:40.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:04:40.061 - Thread: 1 -> STATISTICS,1860.5166667,0.05051517,0.008599281,2.235581,0.01799107,104.2222,13.31044,46.77979,140.4403,3,50,1704.545,6426.035,41515,10000000,73,50.03673,88.40347,0,0,8.332992,0,16.66667,4.169557,7.366653,100,5467122192,1704.545,0,0 2022-12-26 18:04:40.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:04:40.061 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5213,2337,0,0,93,2576,0,1787,13,0,15,13,384,31,33,0,429,818,456,8,20,0,0,0,0 2022-12-26 18:04:51.983 - Thread: 1 -> GC Memory: 1692.053 / 1692.053 MB 2022-12-26 18:05:09.535 - Thread: 1 -> GUI Stats: Update 0.751461, Draw 0.456629111111111 2022-12-26 18:05:21.983 - Thread: 1 -> GC Memory: 1695.714 / 1695.714 MB 2022-12-26 18:05:39.535 - Thread: 1 -> GUI Stats: Update 0.755279777777777, Draw 0.396649666666667 2022-12-26 18:05:40.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:05:40.078 - Thread: 1 -> STATISTICS,1920.5333334,0.0505085,0.008698463,2.235581,0.01799107,107.254,13.83179,40.94697,163.9631,3,47,1699.499,6426.762,41301,10000000,72,55.35546,91.33376,0,0,8.333155,0,16.66667,4.612856,7.610983,100,5480844482,1699.499,0,0 2022-12-26 18:05:40.078 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:05:40.078 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5226,2351,0,0,93,2590,0,1787,26,0,15,13,384,31,33,0,429,818,456,8,20,0,0,0,0 2022-12-26 18:05:51.984 - Thread: 1 -> GC Memory: 1699.606 / 1699.606 MB 2022-12-26 18:06:09.535 - Thread: 1 -> GUI Stats: Update 0.761509555555555, Draw 0.419303055555556 2022-12-26 18:06:21.995 - Thread: 1 -> GC Memory: 1701.175 / 1701.175 MB 2022-12-26 18:06:39.609 - Thread: 1 -> GUI Stats: Update 0.76824577777778, Draw 0.461916277777777 2022-12-26 18:06:40.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:06:40.170 - Thread: 1 -> STATISTICS,1980.55,0.05087566,0.008598328,2.235581,0.01799107,110.2383,14.35296,40.76327,171.7063,3,51,1692.613,6425.664,41421,10000000,72,60.42409,89.48287,0,0,8.289296,0,16.66667,5.008732,7.4175,100,5481888608,1692.613,0,0 2022-12-26 18:06:40.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:06:40.170 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,76,849,5227,2352,0,0,93,2591,0,1787,26,0,15,13,384,31,33,1,429,818,456,8,20,0,0,0,0 2022-12-26 18:06:52.013 - Thread: 1 -> GC Memory: 1693.974 / 1693.974 MB 2022-12-26 18:07:09.611 - Thread: 1 -> GUI Stats: Update 0.78208422222222, Draw 0.461286944444445 2022-12-26 18:07:14.394 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 18:07:22.026 - Thread: 1 -> GC Memory: 1699.096 / 1699.096 MB 2022-12-26 18:07:33.552 - Thread: 1 -> Exception occurred: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List`1.Enumerator.MoveNextRare() at VRageRender.Animations.MyCharacterBone.PropagateTransform(Boolean force) at VRageRender.Animations.MyCharacterBone.ComputeAbsoluteTransform(Boolean propagateTransformToChildren, Boolean force) at VRageRender.Animations.MyCharacterBone.PropagateTransform(Boolean force) at VRageRender.Animations.MyCharacterBone.ComputeAbsoluteTransform(Boolean propagateTransformToChildren, Boolean force) at VRageRender.Animations.MyCharacterBone.PropagateTransform(Boolean force) at VRageRender.Animations.MyCharacterBone.ComputeAbsoluteTransform(Boolean propagateTransformToChildren, Boolean force) at VRageRender.Animations.MyCharacterBone.PropagateTransform(Boolean force) at VRageRender.Animations.MyCharacterBone.ComputeAbsoluteTransform(Boolean propagateTransformToChildren, Boolean force) at VRageRender.Animations.MyCharacterBone.PropagateTransform(Boolean force) at VRageRender.Animations.MyCharacterBone.ComputeAbsoluteTransform(Boolean propagateTransformToChildren, Boolean force) at Sandbox.Game.Entities.Character.MyInverseKinematics.SolveTwoJointsIkCCD(MyCharacterBone[] characterBones, Int32 firstBoneIndex, Int32 secondBoneIndex, Int32 endBoneIndex, Matrix& finalTransform, MatrixD& worldMatrix, MyCharacterBone finalBone, Boolean allowFinalBoneTranslation) at Sandbox.Game.Entities.Character.MyCharacter.CalculateHandIK(Int32 upperarmIndex, Int32 forearmIndex, Int32 palmIndex, MatrixD& targetTransform) at Sandbox.Game.Entities.Character.MyCharacter.UpdateHandBones(Vector3 headHorizontalTranslation) at Sandbox.Game.Entities.Character.MyCharacter.UpdateHeadAndWeapon() at Sandbox.Game.Entities.Character.MyCharacter.UpdateAfterSimulation() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-12-26 18:07:33.553 - Thread: 1 -> Showing message 2022-12-26 18:07:33.703 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 2127 PCUCount: 41761 IsHang: False GCMemory: 1699 GCMemoryAllocated: 1699 HWAvailableMemory: 0 ProcessPrivateMemory: 6432 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-12-26 18:07:33.703 - Thread: 1 -> Log Closed