2022-12-26 18:43:00.893 - Thread: 1 -> Log Started 2022-12-26 18:43:00.893 - Thread: 1 -> Timezone (local - UTC): 1h 2022-12-26 18:43:00.893 - Thread: 1 -> App Version: 01_201_014 2022-12-26 18:43:00.903 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-12-26 18:43:00.903 - Thread: 1 -> Branch / Sandbox: SVN 2022-12-26 18:43:00.903 - Thread: 1 -> Environment.ProcessorCount: 16 2022-12-26 18:43:00.922 - Thread: 1 -> Environment.OSVersion: Microsoft Windows XP Professional x64 Edition (Microsoft Windows NT 5.2.3790 Service Pack 2) 2022-12-26 18:43:00.922 - Thread: 1 -> Environment.CommandLine: "Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-12-26 18:43:00.922 - Thread: 1 -> Environment.Is64BitProcess: True 2022-12-26 18:43:00.922 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-12-26 18:43:00.922 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3761.0 2022-12-26 18:43:00.922 - Thread: 1 -> Environment.CurrentDirectory: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-26 18:43:00.923 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2022-12-26 18:43:00.923 - Thread: 1 -> IntPtr.Size: 8 2022-12-26 18:43:00.923 - Thread: 1 -> Default Culture: 2022-12-26 18:43:00.923 - Thread: 1 -> Default UI Culture: 2022-12-26 18:43:00.926 - Thread: 1 -> MyConfig.Load() - START 2022-12-26 18:43:00.926 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-12-26 18:43:01.081 - Thread: 1 -> NewNewGameScreen: False 2022-12-26 18:43:01.081 - Thread: 1 -> EnableDamageEffects: False 2022-12-26 18:43:01.081 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-12-26 18:43:01.081 - Thread: 1 -> EnableReverb: False 2022-12-26 18:43:01.081 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-12-26 18:43:01.081 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-12-26 18:43:01.081 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-12-26 18:43:01.081 - Thread: 1 -> FirstTimeRun: False 2022-12-26 18:43:01.081 - Thread: 1 -> ExperimentalMode: True 2022-12-26 18:43:01.081 - Thread: 1 -> VideoAdapter: 0 2022-12-26 18:43:01.081 - Thread: 1 -> ScreenWidth: 1680 2022-12-26 18:43:01.081 - Thread: 1 -> ScreenHeight: 1050 2022-12-26 18:43:01.081 - Thread: 1 -> RefreshRate: 60000 2022-12-26 18:43:01.081 - Thread: 1 -> WindowMode: 1 2022-12-26 18:43:01.081 - Thread: 1 -> VerticalSync: 0 2022-12-26 18:43:01.081 - Thread: 1 -> FieldOfView: 89.88055 2022-12-26 18:43:01.081 - Thread: 1 -> PostProcessingEnabled: True 2022-12-26 18:43:01.081 - Thread: 1 -> FlaresIntensity: 0.9752379 2022-12-26 18:43:01.081 - Thread: 1 -> TreeViewDistance: 500 2022-12-26 18:43:01.081 - Thread: 1 -> GrassDensity: 0 2022-12-26 18:43:01.081 - Thread: 1 -> GrassDrawDistance: 49 2022-12-26 18:43:01.081 - Thread: 1 -> AntialiasingMode: 0 2022-12-26 18:43:01.081 - Thread: 1 -> ShadowMapResolution: 0 2022-12-26 18:43:01.081 - Thread: 1 -> AmbientOcclusionEnabled: False 2022-12-26 18:43:01.081 - Thread: 1 -> TextureQuality: 1 2022-12-26 18:43:01.081 - Thread: 1 -> VoxelTextureQuality: 1 2022-12-26 18:43:01.082 - Thread: 1 -> AnisotropicFiltering: 0 2022-12-26 18:43:01.082 - Thread: 1 -> ModelQuality: 1 2022-12-26 18:43:01.082 - Thread: 1 -> VoxelQuality: 0 2022-12-26 18:43:01.082 - Thread: 1 -> ShaderQuality: 0 2022-12-26 18:43:01.082 - Thread: 1 -> LowMemSwitchToLow: 0 2022-12-26 18:43:01.082 - Thread: 1 -> GDPRConsent: True 2022-12-26 18:43:01.082 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-12-26 18:43:01.082 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-12-26 18:43:01.082 - Thread: 1 -> FirstTimeTutorials: False 2022-12-26 18:43:01.082 - Thread: 1 -> HudState: 2 2022-12-26 18:43:01.082 - Thread: 1 -> TutorialsFinished: System.String[] 2022-12-26 18:43:01.082 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-12-26 18:43:01.082 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-12-26 18:43:01.082 - Thread: 1 -> GameVolume: 0.07474511 2022-12-26 18:43:01.082 - Thread: 1 -> Music_Volume: 0 2022-12-26 18:43:01.082 - Thread: 1 -> VoiceChatVolume: 0 2022-12-26 18:43:01.082 - Thread: 1 -> HudWarnings: True 2022-12-26 18:43:01.082 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-12-26 18:43:01.082 - Thread: 1 -> VoiceChat: False 2022-12-26 18:43:01.082 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-12-26 18:43:01.082 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-12-26 18:43:01.082 - Thread: 1 -> EnableDynamicMusic: True 2022-12-26 18:43:01.082 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-12-26 18:43:01.082 - Thread: 1 -> EnableDoppler: True 2022-12-26 18:43:01.082 - Thread: 1 -> EnableTrading: True 2022-12-26 18:43:01.082 - Thread: 1 -> EnableSteamCloud: False 2022-12-26 18:43:01.082 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-12-26 18:43:01.082 - Thread: 1 -> ControlsHints: True 2022-12-26 18:43:01.082 - Thread: 1 -> GoodBotHints: False 2022-12-26 18:43:01.082 - Thread: 1 -> RotationHints: True 2022-12-26 18:43:01.082 - Thread: 1 -> AreaInteraction: True 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-12-26 18:43:01.082 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 18:43:01.082 - Thread: 1 -> ShowCrosshair2: 0 2022-12-26 18:43:01.082 - Thread: 1 -> IronSightSwitchState: 1 2022-12-26 18:43:01.082 - Thread: 1 -> SpriteMainViewportScale: 1 2022-12-26 18:43:01.082 - Thread: 1 -> UiTransparency: 1 2022-12-26 18:43:01.082 - Thread: 1 -> UiBkTransparency: 0.8 2022-12-26 18:43:01.082 - Thread: 1 -> HUDBkTransparency: 0.6 2022-12-26 18:43:01.082 - Thread: 1 -> ControllerDefaultOnStart: False 2022-12-26 18:43:01.082 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-12-26 18:43:01.082 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-12-26 18:43:01.082 - Thread: 1 -> CubeBuilderUseSymmetry: True 2022-12-26 18:43:01.082 - Thread: 1 -> LightsQuality: 0 2022-12-26 18:43:01.082 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-12-26 18:43:01.082 - Thread: 1 -> ZoomMultiplier: 0.2 2022-12-26 18:43:01.082 - Thread: 1 -> GamepadScheme: 0 2022-12-26 18:43:01.082 - Thread: 1 -> GamepadSchemeName: Flight 2022-12-26 18:43:01.082 - Thread: 1 -> CaptureMouse: False 2022-12-26 18:43:01.082 - Thread: 1 -> MyConfig.Load() - END 2022-12-26 18:43:01.114 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2022-12-26 18:43:01.120 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-12-26 18:43:01.857 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-12-26 18:43:01.866 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-12-26 18:43:01.866 - Thread: 1 -> Found processor count: 8 2022-12-26 18:43:01.866 - Thread: 1 -> Using processor count: 8 2022-12-26 18:43:01.951 - Thread: 1 -> All detected adapters: 2022-12-26 18:43:01.951 - Thread: 1 -> AMD RADV POLARIS10 (ACO) - VendorID=4098, SubsystemID=0, DeviceID=26591 2022-12-26 18:43:01.999 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.007 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-26 18:43:02.007 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.007 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.007 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.007 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.007 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.007 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.007 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.007 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.007 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.007 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.007 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.007 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-26 18:43:02.007 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.007 - Thread: 1 -> DXGIOutput id = 0 2022-12-26 18:43:02.007 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 720x480@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> } 2022-12-26 18:43:02.007 - Thread: 1 -> } 2022-12-26 18:43:02.007 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.007 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-26 18:43:02.007 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.007 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.007 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.007 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.007 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.007 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.007 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.007 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.007 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.007 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.007 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.007 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-26 18:43:02.007 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.007 - Thread: 1 -> DXGIOutput id = 0 2022-12-26 18:43:02.007 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 720x480@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> } 2022-12-26 18:43:02.007 - Thread: 1 -> } 2022-12-26 18:43:02.007 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.007 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-26 18:43:02.007 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.007 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.007 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.007 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.007 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.007 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.007 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.007 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.007 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.007 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.007 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.007 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-26 18:43:02.007 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.007 - Thread: 1 -> DXGIOutput id = 1 2022-12-26 18:43:02.007 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.007 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.008 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-26 18:43:02.008 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.008 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.008 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.008 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.008 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.008 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.008 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.008 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.008 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.008 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-26 18:43:02.008 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.008 - Thread: 1 -> DXGIOutput id = 1 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.008 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-26 18:43:02.008 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.008 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.008 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.008 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.008 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.008 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.008 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.008 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.008 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.008 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-26 18:43:02.008 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.008 - Thread: 1 -> DXGIOutput id = 2 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.008 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-26 18:43:02.008 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.008 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.008 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.008 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.008 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.008 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.008 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.008 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.008 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.008 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-26 18:43:02.008 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.008 - Thread: 1 -> DXGIOutput id = 2 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> } 2022-12-26 18:43:02.008 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.008 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-26 18:43:02.008 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.008 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.008 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.008 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.008 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.008 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.008 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.008 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.008 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.008 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.008 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-26 18:43:02.008 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.008 - Thread: 1 -> DXGIOutput id = 3 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.008 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.009 - Thread: 1 -> } 2022-12-26 18:43:02.009 - Thread: 1 -> } 2022-12-26 18:43:02.009 - Thread: 1 -> AdapterInfo = { 2022-12-26 18:43:02.010 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-26 18:43:02.010 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 18:43:02.010 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 18:43:02.010 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 18:43:02.010 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 18:43:02.010 - Thread: 1 -> AftermathSupported = False 2022-12-26 18:43:02.010 - Thread: 1 -> Adapter id = 0 2022-12-26 18:43:02.010 - Thread: 1 -> Supported = True 2022-12-26 18:43:02.010 - Thread: 1 -> RAM = 8589934592 2022-12-26 18:43:02.010 - Thread: 1 -> Priority = 2 2022-12-26 18:43:02.010 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 18:43:02.010 - Thread: 1 -> Output is attached = True 2022-12-26 18:43:02.010 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-26 18:43:02.010 - Thread: 1 -> Display modes = { 2022-12-26 18:43:02.010 - Thread: 1 -> DXGIOutput id = 3 2022-12-26 18:43:02.010 - Thread: 1 -> 640x480@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 640x480@75Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 720x400@70Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 800x600@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 800x600@75Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 960x540@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1024x768@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1024x768@75Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1280x720@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1280x800@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1440x900@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1440x960@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1600x900@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1920x800@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 18:43:02.010 - Thread: 1 -> } 2022-12-26 18:43:02.010 - Thread: 1 -> } 2022-12-26 18:43:02.012 - Thread: 1 -> Service.IsActive: True 2022-12-26 18:43:02.012 - Thread: 1 -> Service.IsOnline: True 2022-12-26 18:43:02.012 - Thread: 1 -> Service.OwnsGame: False 2022-12-26 18:43:02.012 - Thread: 1 -> Service.UserId: 76561198105500001 2022-12-26 18:43:02.012 - Thread: 1 -> Service.UserName: Alec 2022-12-26 18:43:02.012 - Thread: 1 -> Service.Branch: default 2022-12-26 18:43:02.012 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-12-26 18:43:02.012 - Thread: 1 -> Build version: 0.1.1.0 2022-12-26 18:43:02.025 - Thread: 1 -> MyScreenManager() 2022-12-26 18:43:02.041 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2022-12-26 18:43:02.041 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2022-12-26 18:43:02.053 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2022-12-26 18:43:02.053 - Thread: 18 -> CreateDeviceInternal - Create device 2022-12-26 18:43:02.063 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2022-12-26 18:43:02.091 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2022-12-26 18:43:02.092 - Thread: 18 -> CreateDeviceInternal create swapchain 2022-12-26 18:43:03.588 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-12-26 18:43:03.588 - Thread: 1 -> Game dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-26 18:43:03.588 - Thread: 1 -> Content dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content 2022-12-26 18:43:04.908 - Thread: 1 -> Preallocate - START 2022-12-26 18:43:04.911 - Thread: 1 -> MySpaceWorldGenerator - START 2022-12-26 18:43:04.917 - Thread: 1 -> MySpaceWorldGenerator - END 2022-12-26 18:43:04.918 - Thread: 1 -> MySpaceBuildComponent - START 2022-12-26 18:43:04.918 - Thread: 1 -> MySpaceBuildComponent - END 2022-12-26 18:43:04.918 - Thread: 1 -> MyEntities - START 2022-12-26 18:43:04.935 - Thread: 1 -> MyEntities - END 2022-12-26 18:43:04.935 - Thread: 1 -> MyObjectBuilder_Base - START 2022-12-26 18:43:04.935 - Thread: 1 -> MyObjectBuilder_Base - END 2022-12-26 18:43:04.935 - Thread: 1 -> MyTransparentGeometry - START 2022-12-26 18:43:04.935 - Thread: 1 -> MyTransparentGeometry - END 2022-12-26 18:43:04.935 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-12-26 18:43:04.939 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-12-26 18:43:04.939 - Thread: 1 -> MyMath - START 2022-12-26 18:43:04.939 - Thread: 1 -> MyMath - END 2022-12-26 18:43:04.939 - Thread: 1 -> MySimpleObjectDraw - START 2022-12-26 18:43:04.939 - Thread: 1 -> MySimpleObjectDraw - END 2022-12-26 18:43:04.952 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-12-26 18:43:04.952 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-12-26 18:43:04.952 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-12-26 18:43:04.993 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-12-26 18:43:04.993 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-12-26 18:43:04.994 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-12-26 18:43:04.994 - Thread: 1 -> MySyncDestructions - START 2022-12-26 18:43:04.994 - Thread: 1 -> MySyncDestructions - END 2022-12-26 18:43:04.994 - Thread: 1 -> MySyncEntity - START 2022-12-26 18:43:04.994 - Thread: 1 -> MySyncEntity - END 2022-12-26 18:43:04.994 - Thread: 1 -> MyCommandCharacter - START 2022-12-26 18:43:04.994 - Thread: 1 -> MyCommandCharacter - END 2022-12-26 18:43:04.994 - Thread: 1 -> MyCommandConsole - START 2022-12-26 18:43:04.995 - Thread: 1 -> MyCommandConsole - END 2022-12-26 18:43:04.995 - Thread: 1 -> MyCommandEntity - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyCommandEntity - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyAiTargetManager - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyAiTargetManager - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyClientDebugCommands - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyClientDebugCommands - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyDedicatedServer - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyDedicatedServer - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyDedicatedServerBase - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyDedicatedServerBase - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerBase - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerBase - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerClient - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerClient - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerClientBase - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerClientBase - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerLobby - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerLobby - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerServerBase - START 2022-12-26 18:43:04.996 - Thread: 1 -> MyMultiplayerServerBase - END 2022-12-26 18:43:04.996 - Thread: 1 -> MyServerDebugCommands - START 2022-12-26 18:43:04.997 - Thread: 1 -> MyServerDebugCommands - END 2022-12-26 18:43:04.997 - Thread: 1 -> MyCubeGridDefinitions - START 2022-12-26 18:43:05.073 - Thread: 1 -> MyCubeGridDefinitions - END 2022-12-26 18:43:05.073 - Thread: 1 -> MyDefinitionManager - START 2022-12-26 18:43:05.092 - Thread: 1 -> MyDefinitionManager - END 2022-12-26 18:43:05.092 - Thread: 1 -> Preallocate - END 2022-12-26 18:43:05.096 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-12-26 18:43:05.464 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-12-26 18:43:05.464 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-12-26 18:43:05.476 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-12-26 18:43:05.476 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:05.476 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:05.476 - Thread: 1 -> Assembly.Location: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-12-26 18:43:05.477 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-12-26 18:43:05.477 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-12-26 18:43:05.477 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-12-26 18:43:05.477 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: The Wine Project 2022-12-26 18:43:05.477 - Thread: 1 -> Win32_ComputerSystem.Model: Wine 2022-12-26 18:43:05.478 - Thread: 1 -> Virtualized: False 2022-12-26 18:43:05.479 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2022-12-26 18:43:05.479 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,359,219,712 bytes 2022-12-26 18:43:05.479 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-12-26 18:43:05.479 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 41,412,816,896 bytes 2022-12-26 18:43:05.479 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,760,598,528 bytes 2022-12-26 18:43:05.898 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 67,649,765,376 bytes 2022-12-26 18:43:05.898 - Thread: 1 -> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 33,679,511,552 bytes 2022-12-26 18:43:05.898 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-12-26 18:43:05.900 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-12-26 18:43:05.900 - Thread: 1 -> Installed DLCs: 2022-12-26 18:43:05.916 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-12-26 18:43:05.956 - Thread: 1 -> Havok: Physics.Init 2022-12-26 18:43:05.966 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-12-26 18:43:05.968 - Thread: 1 -> HkGameName: SpaceEngineers 2022-12-26 18:43:05.972 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-12-26 18:43:05.973 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-26 18:43:05.976 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-26 18:43:06.268 - Thread: 1 -> Loading scenarios 2022-12-26 18:43:06.310 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-26 18:43:06.311 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-12-26 18:43:06.696 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:06.697 - Thread: 1 -> Loading gamepad controls 2022-12-26 18:43:06.740 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:06.740 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 18:43:06.743 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:06.743 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 18:43:06.743 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:06.743 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 18:43:06.743 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:06.743 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 18:43:06.744 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:06.744 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 18:43:06.744 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:06.744 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 18:43:06.747 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 18:43:06.747 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-12-26 18:43:06.749 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 18:43:06.749 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-12-26 18:43:06.753 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-12-26 18:43:06.759 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 18:43:07.187 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 18:43:07.207 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 18:43:07.216 - Thread: 1 -> MyGuiManager() 2022-12-26 18:43:07.216 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2022-12-26 18:43:07.219 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-26 18:43:07.331 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-26 18:43:07.463 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-26 18:43:07.463 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-26 18:43:07.463 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-26 18:43:07.471 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-12-26 18:43:07.496 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-26 18:43:07.535 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-12-26 18:43:07.537 - Thread: 11 -> ReloadVoxelMaterials 2022-12-26 18:43:07.596 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-12-26 18:43:07.596 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-12-26 18:43:07.596 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-12-26 18:43:07.596 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-12-26 18:43:07.653 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-12-26 18:43:07.653 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-12-26 18:43:07.666 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-12-26 18:43:07.685 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-12-26 18:43:07.701 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-12-26 18:43:07.709 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-12-26 18:43:07.709 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-12-26 18:43:07.711 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-12-26 18:43:07.712 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-12-26 18:43:07.721 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-12-26 18:43:07.723 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-12-26 18:43:07.723 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-12-26 18:43:07.724 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-12-26 18:43:07.731 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-12-26 18:43:07.731 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-12-26 18:43:07.743 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-12-26 18:43:07.784 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-12-26 18:43:07.786 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-12-26 18:43:07.787 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-12-26 18:43:07.790 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-12-26 18:43:07.792 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-12-26 18:43:07.792 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-12-26 18:43:07.795 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-12-26 18:43:07.797 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-12-26 18:43:07.835 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-12-26 18:43:07.856 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-12-26 18:43:07.859 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-12-26 18:43:07.863 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-12-26 18:43:07.865 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-12-26 18:43:07.867 - Thread: 1 -> Timer Frequency: 10000000 2022-12-26 18:43:07.867 - Thread: 1 -> Ticks per frame: 166667 2022-12-26 18:43:07.868 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-12-26 18:43:07.901 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-12-26 18:43:07.902 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-12-26 18:43:07.904 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-12-26 18:43:07.906 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-12-26 18:43:07.907 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-12-26 18:43:07.907 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-12-26 18:43:07.908 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-12-26 18:43:07.908 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-12-26 18:43:07.914 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-12-26 18:43:07.936 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-12-26 18:43:07.938 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-12-26 18:43:07.965 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-12-26 18:43:07.972 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-12-26 18:43:07.973 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-12-26 18:43:07.979 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-12-26 18:43:07.986 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-12-26 18:43:08.108 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-12-26 18:43:08.629 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 18:43:08.776 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-12-26 18:43:08.777 - Thread: 1 -> Flares Intensity: 0.9752379 2022-12-26 18:43:08.777 - Thread: 1 -> Field of view: 1.568711 2022-12-26 18:43:08.777 - Thread: 1 -> PostProcessingEnabled: True 2022-12-26 18:43:08.777 - Thread: 1 -> Render.GrassDensityFactor: 0 2022-12-26 18:43:08.777 - Thread: 1 -> Render.GrassDrawDistance: 49 2022-12-26 18:43:08.777 - Thread: 1 -> Render.DistanceFade: 500 2022-12-26 18:43:08.777 - Thread: 1 -> Render.AntialiasingMode: NONE 2022-12-26 18:43:08.777 - Thread: 1 -> Render.ShadowQuality: LOW 2022-12-26 18:43:08.777 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2022-12-26 18:43:08.777 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2022-12-26 18:43:08.777 - Thread: 1 -> Render.TextureQuality: MEDIUM 2022-12-26 18:43:08.777 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2022-12-26 18:43:08.777 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2022-12-26 18:43:08.777 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2022-12-26 18:43:08.777 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2022-12-26 18:43:08.777 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2022-12-26 18:43:08.777 - Thread: 1 -> Render.ParticleQuality: LOW 2022-12-26 18:43:08.817 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-12-26 18:43:08.844 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-12-26 18:43:08.861 - Thread: 1 -> Analytics session started: UserID = (5ffa9772-dfe3-0ca8-5630-584437ac1452) SessionID = (4a10bacc-6fe5-415e-ae79-95dcb582f11c) 2022-12-26 18:43:08.865 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 18:43:09.077 - Thread: 24 -> EOS P2P - Query NAT type failed. 2022-12-26 18:43:10.610 - Thread: 17 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-12-26 18:43:10.658 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-12-26 18:43:10.659 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-12-26 18:43:10.665 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-12-26 18:43:10.667 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-12-26 18:43:10.669 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-12-26 18:43:10.670 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-12-26 18:43:10.671 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-12-26 18:43:10.675 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-12-26 18:43:10.676 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-12-26 18:43:10.684 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-12-26 18:43:10.687 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-12-26 18:43:10.692 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-12-26 18:43:10.700 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-12-26 18:43:10.708 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-12-26 18:43:10.714 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-12-26 18:43:10.725 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-12-26 18:43:10.749 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-12-26 18:43:10.765 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-12-26 18:43:10.785 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-12-26 18:43:10.807 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-12-26 18:43:10.831 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-12-26 18:43:10.851 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-12-26 18:43:10.878 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-12-26 18:43:10.890 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-12-26 18:43:10.928 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-12-26 18:43:10.930 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-12-26 18:43:10.959 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-12-26 18:43:10.974 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-12-26 18:43:10.984 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-12-26 18:43:11.010 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-12-26 18:43:11.013 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-12-26 18:43:11.024 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-12-26 18:43:11.035 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-12-26 18:43:11.041 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-12-26 18:43:11.045 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-12-26 18:43:11.046 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-12-26 18:43:11.054 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-12-26 18:43:11.058 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-12-26 18:43:11.198 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-12-26 18:43:11.206 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-12-26 18:43:11.212 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-12-26 18:43:11.314 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-12-26 18:43:11.316 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-12-26 18:43:11.345 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-12-26 18:43:11.477 - Thread: 11 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-12-26 18:43:11.510 - Thread: 15 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-12-26 18:43:11.558 - Thread: 16 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-12-26 18:43:12.250 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-26 18:43:15.125 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-26 18:43:15.125 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-12-26 18:43:15.125 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2022-12-26 18:43:18.847 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 18:43:18.847 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 18:43:18.866 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 18:43:18.867 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 18:43:20.744 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 18:43:20.791 - Thread: 1 -> Server responded 2022-12-26 18:43:20.792 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 18:43:20.792 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 18:43:21.555 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 18:43:27.560 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2022-12-26 18:43:30.893 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-12-26 18:43:30.894 - Thread: 1 -> World requested 2022-12-26 18:43:30.900 - Thread: 1 -> World requested - connection alive 2022-12-26 18:43:31.043 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2022-12-26 18:43:31.043 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2022-12-26 18:43:31.511 - Thread: 1 -> LoadSession() - Start 2022-12-26 18:43:31.513 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 18:43:31.514 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 18:43:31.514 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 18:43:31.514 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 18:43:31.514 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 18:43:31.514 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 18:43:31.538 - Thread: 1 -> LoadSession() - End 2022-12-26 18:43:31.539 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-12-26 18:43:31.539 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-12-26 18:43:31.539 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-12-26 18:43:31.565 - Thread: 1 -> RunLoadingAction - START 2022-12-26 18:43:33.767 - Thread: 1 -> GC Memory: 1,127,970,072 B 2022-12-26 18:43:33.769 - Thread: 1 -> Process Memory: B 2022-12-26 18:43:33.953 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-12-26 18:43:34.002 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-12-26 18:43:34.006 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-12-26 18:43:34.007 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-26 18:43:34.009 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-26 18:43:34.194 - Thread: 1 -> Loading scenarios 2022-12-26 18:43:34.195 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-26 18:43:34.195 - Thread: 1 -> List of used mods (0) - START 2022-12-26 18:43:34.195 - Thread: 1 -> List of used mods - END 2022-12-26 18:43:34.255 - Thread: 1 -> Loading behaviors 2022-12-26 18:43:34.256 - Thread: 1 -> Loading ammo magazines 2022-12-26 18:43:34.259 - Thread: 1 -> Loading ammo definitions 2022-12-26 18:43:34.263 - Thread: 1 -> Loading animations 2022-12-26 18:43:34.266 - Thread: 1 -> Loading animations 2022-12-26 18:43:34.267 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:34.268 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:34.268 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:34.268 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:34.268 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:34.268 - Thread: 1 -> Loading sound definitions 2022-12-26 18:43:34.268 - Thread: 1 -> Loading category classes 2022-12-26 18:43:34.269 - Thread: 1 -> Loading category classes 2022-12-26 18:43:34.269 - Thread: 1 -> Loading blueprint classes 2022-12-26 18:43:34.270 - Thread: 1 -> Loading blueprint class entries 2022-12-26 18:43:34.270 - Thread: 1 -> Loading blueprint class entries 2022-12-26 18:43:34.271 - Thread: 1 -> Loading blueprints 2022-12-26 18:43:34.272 - Thread: 1 -> Loading blueprints 2022-12-26 18:43:34.272 - Thread: 1 -> Loading agent definitions 2022-12-26 18:43:34.274 - Thread: 1 -> Loading character definitions 2022-12-26 18:43:34.285 - Thread: 1 -> Loading character definitions 2022-12-26 18:43:34.285 - Thread: 1 -> Loading components 2022-12-26 18:43:34.286 - Thread: 1 -> Loading components 2022-12-26 18:43:34.286 - Thread: 1 -> Loading configuration 2022-12-26 18:43:34.287 - Thread: 1 -> Loading container types 2022-12-26 18:43:34.289 - Thread: 1 -> Loading Contract Types 2022-12-26 18:43:34.294 - Thread: 1 -> Loading gamepad controls 2022-12-26 18:43:34.294 - Thread: 1 -> Loading block positions 2022-12-26 18:43:34.297 - Thread: 1 -> Loading block positions 2022-12-26 18:43:34.297 - Thread: 1 -> Loading curve definitions 2022-12-26 18:43:34.299 - Thread: 1 -> Loading debris 2022-12-26 18:43:34.299 - Thread: 1 -> Loading environment items entries 2022-12-26 18:43:34.301 - Thread: 1 -> Loading decal global definitions 2022-12-26 18:43:34.301 - Thread: 1 -> Loading decal definitions 2022-12-26 18:43:34.302 - Thread: 1 -> Loading decal definitions 2022-12-26 18:43:34.302 - Thread: 1 -> Loading drone behaviors 2022-12-26 18:43:34.304 - Thread: 1 -> Loading edges 2022-12-26 18:43:34.305 - Thread: 1 -> Loading emissive color definitions 2022-12-26 18:43:34.310 - Thread: 1 -> Loading emissive color default states 2022-12-26 18:43:34.318 - Thread: 1 -> Loading animations 2022-12-26 18:43:34.318 - Thread: 1 -> Loading entity components 2022-12-26 18:43:34.334 - Thread: 1 -> Loading component containers 2022-12-26 18:43:34.341 - Thread: 1 -> Loading environment items entries 2022-12-26 18:43:34.341 - Thread: 1 -> Loading Faction Names 2022-12-26 18:43:34.343 - Thread: 1 -> Loading factions 2022-12-26 18:43:34.346 - Thread: 1 -> Loading flare definitions 2022-12-26 18:43:34.356 - Thread: 1 -> Loading gas property definitions 2022-12-26 18:43:34.357 - Thread: 1 -> Loading event definitions 2022-12-26 18:43:34.359 - Thread: 1 -> Loading physical items 2022-12-26 18:43:34.400 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:34.400 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 18:43:34.403 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:34.403 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 18:43:34.403 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:34.403 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 18:43:34.403 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:34.403 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 18:43:34.403 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:34.403 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 18:43:34.403 - Thread: 1 -> GuiTextures.sbc 2022-12-26 18:43:34.403 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 18:43:34.409 - Thread: 1 -> Loading LCD texture categories 2022-12-26 18:43:34.410 - Thread: 1 -> Loading LCD texture categories 2022-12-26 18:43:34.410 - Thread: 1 -> Loading LCD texture categories 2022-12-26 18:43:34.410 - Thread: 1 -> Loading LCD texture categories 2022-12-26 18:43:34.410 - Thread: 1 -> Loading LCD texture categories 2022-12-26 18:43:34.410 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 18:43:34.410 - Thread: 1 -> Loading planet definition 2022-12-26 18:43:34.416 - Thread: 1 -> Loading physical items 2022-12-26 18:43:34.419 - Thread: 1 -> Loading physical items 2022-12-26 18:43:34.419 - Thread: 1 -> Loading physical material properties 2022-12-26 18:43:34.422 - Thread: 1 -> Loading pirate antennas 2022-12-26 18:43:34.423 - Thread: 1 -> Loading research blocks definitions 2022-12-26 18:43:34.424 - Thread: 1 -> Loading research groups definitions 2022-12-26 18:43:34.425 - Thread: 1 -> Loading resource distribution groups 2022-12-26 18:43:34.426 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 18:43:34.426 - Thread: 1 -> Loading ship sound groups 2022-12-26 18:43:34.441 - Thread: 1 -> Loading ship sound groups 2022-12-26 18:43:34.442 - Thread: 1 -> Loading sound categories 2022-12-26 18:43:34.445 - Thread: 1 -> Loading stat definitions 2022-12-26 18:43:34.445 - Thread: 1 -> Loading gamepad controls 2022-12-26 18:43:34.446 - Thread: 1 -> Loading grid creators 2022-12-26 18:43:34.448 - Thread: 1 -> Loading transparent material properties 2022-12-26 18:43:34.449 - Thread: 1 -> Loading planet definition 2022-12-26 18:43:34.449 - Thread: 1 -> Loading voxel map storage definitions 2022-12-26 18:43:34.450 - Thread: 1 -> Loading voxel material definitions 2022-12-26 18:43:34.451 - Thread: 1 -> Loading voxel material definitions 2022-12-26 18:43:34.451 - Thread: 1 -> Loading voxel material definitions 2022-12-26 18:43:34.451 - Thread: 1 -> Loading voxel material definitions 2022-12-26 18:43:34.451 - Thread: 1 -> Loading Weather Effects 2022-12-26 18:43:34.455 - Thread: 1 -> Audio effects definitions 2022-12-26 18:43:34.457 - Thread: 1 -> Loading environment items definitions 2022-12-26 18:43:34.458 - Thread: 1 -> Loading environment items definitions 2022-12-26 18:43:34.459 - Thread: 1 -> Loading physical material properties 2022-12-26 18:43:34.463 - Thread: 1 -> Loading particle effect definitions 2022-12-26 18:43:34.535 - Thread: 1 -> Loading particle effect definitions 2022-12-26 18:43:34.536 - Thread: 1 -> Loading environment item definitions 2022-12-26 18:43:34.539 - Thread: 1 -> Loading weapon definitions 2022-12-26 18:43:34.548 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.586 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.587 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.609 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.616 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.617 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.617 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.618 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.618 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.628 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.628 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.636 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.637 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.638 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.639 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.640 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.642 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.644 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.645 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.648 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.650 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.650 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.651 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.652 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.653 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.658 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.660 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.660 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.661 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.661 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.662 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.663 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.665 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.670 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.671 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.671 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.672 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.673 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.674 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.674 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.675 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.678 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.681 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.683 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.686 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.686 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.688 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.693 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.719 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.721 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.723 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.723 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.726 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.726 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.728 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.728 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.731 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.733 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.736 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.738 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.740 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.740 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.743 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.746 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.749 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.751 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.754 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.754 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.759 - Thread: 1 -> Loading cube blocks 2022-12-26 18:43:34.759 - Thread: 1 -> Created block definitions 2022-12-26 18:43:34.764 - Thread: 1 -> Loading block variant groups 2022-12-26 18:43:34.768 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2022-12-26 18:43:34.769 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2022-12-26 18:43:34.769 - 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Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2022-12-26 18:43:34.775 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-12-26 18:43:34.776 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-12-26 18:43:34.778 - Thread: 1 -> Loading asteroid generators 2022-12-26 18:43:34.780 - Thread: 1 -> Loading spawn groups 2022-12-26 18:43:34.783 - Thread: 1 -> Loading drop containers 2022-12-26 18:43:34.784 - Thread: 1 -> Loading spawn groups 2022-12-26 18:43:34.784 - Thread: 1 -> Loading spawn groups 2022-12-26 18:43:34.784 - Thread: 1 -> Loading radial menu definitions 2022-12-26 18:43:34.802 - Thread: 1 -> Loading respawn ships 2022-12-26 18:43:34.803 - Thread: 1 -> Loading spawn groups 2022-12-26 18:43:34.803 - Thread: 1 -> Loading wheel speeds 2022-12-26 18:43:34.859 - Thread: 1 -> MyAudio.UnloadData - START 2022-12-26 18:43:34.870 - Thread: 1 -> MyAudio.UnloadData - END 2022-12-26 18:43:34.870 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 18:43:35.252 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 18:43:35.459 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 18:43:35.504 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-12-26 18:43:35.523 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:35.593 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:35.597 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:35.598 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:35.598 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:35.605 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:35.615 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 18:43:35.622 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:35.629 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:35.969 - Thread: 46 -> External debugger: listening... 2022-12-26 18:43:36.003 - Thread: 1 -> MyLights.LoadData() - START 2022-12-26 18:43:36.006 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-12-26 18:43:36.006 - Thread: 1 -> MyLights.LoadData() - END 2022-12-26 18:43:36.006 - Thread: 1 -> Info: MyLights initialized. 2022-12-26 18:43:36.006 - Thread: 1 -> MyExplosions.LoadData() - START 2022-12-26 18:43:36.012 - Thread: 1 -> MyExplosions.LoadData() - END 2022-12-26 18:43:36.079 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-12-26 18:43:36.079 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-12-26 18:43:36.107 - Thread: 1 -> Loading Procedural World Generator 2022-12-26 18:43:36.107 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-12-26 18:43:36.196 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-12-26 18:43:37.824 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-12-26 18:43:37.824 - Thread: 1 -> Info: Planet generator name: Mars 2022-12-26 18:43:37.828 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:39.509 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-12-26 18:43:39.509 - Thread: 1 -> Info: Planet generator name: Titan 2022-12-26 18:43:39.509 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:41.150 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-12-26 18:43:41.150 - Thread: 1 -> Info: Planet generator name: Moon 2022-12-26 18:43:41.151 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:42.819 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-12-26 18:43:42.819 - Thread: 1 -> Info: Planet generator name: Europa 2022-12-26 18:43:42.820 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:44.510 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-12-26 18:43:44.510 - Thread: 1 -> Info: Planet generator name: Alien 2022-12-26 18:43:44.510 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:45.954 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-12-26 18:43:45.954 - Thread: 1 -> Info: Planet generator name: Triton 2022-12-26 18:43:45.955 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:47.889 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-12-26 18:43:47.889 - Thread: 1 -> Info: Planet generator name: Pertam 2022-12-26 18:43:47.890 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:49.505 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-12-26 18:43:49.505 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-12-26 18:43:49.505 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 18:43:49.590 - Thread: 1 -> Entities loaded & initialized 2022-12-26 18:43:49.691 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-12-26 18:43:49.691 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-12-26 18:43:49.761 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-12-26 18:43:49.762 - Thread: 1 -> RunLoadingAction - END 2022-12-26 18:43:49.763 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-12-26 18:43:49.763 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-12-26 18:43:49.764 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-12-26 18:43:49.764 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-12-26 18:43:49.764 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-12-26 18:43:49.782 - Thread: 1 -> Updating continues. 2022-12-26 18:43:49.994 - Thread: 1 -> GC Memory: 1520.25 / 1520.25 MB 2022-12-26 18:43:50.443 - Thread: 1 -> RequestRespawn 2022-12-26 18:43:50.649 - Thread: 54 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:50.814 - Thread: 1 -> Warning: Server failed to update game inventory items. 2022-12-26 18:43:53.948 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 18:43:54.316 - Thread: 54 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:54.735 - Thread: 54 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:54.761 - Thread: 54 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 18:43:56.406 - Thread: 54 -> Initialized large grid Static Grid 9417 14912 PCU 2022-12-26 18:43:56.485 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut_Female 2022-12-26 18:43:56.486 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 18:43:56.486 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 18:44:00.957 - Thread: 54 -> Warning: Sound on different thread , StopSound 2022-12-26 18:44:03.123 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-12-26 18:44:04.282 - Thread: 1 -> GUI Stats: Update 10.8608012222222, Draw 0.204531888888889 2022-12-26 18:44:04.850 - Thread: 1 -> Loading duration: 33.3119182 2022-12-26 18:44:04.901 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-12-26 18:44:04.902 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-12-26 18:44:04.920 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-12-26 18:44:19.995 - Thread: 1 -> GC Memory: 1824.535 / 1824.535 MB 2022-12-26 18:44:34.410 - Thread: 1 -> GUI Stats: Update 0.911385277777777, Draw 0.347113444444445 2022-12-26 18:44:34.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:44:34.421 - Thread: 1 -> STATISTICS,0,0.04483604,0.007339478,2.152997,0.01917744,11.44547,0.2763796,42.8895,102.9835,4,47,1841.462,6683.293,41637,10000000,73,46.37429,85.14721,0,0,8.332878,0,16.66667,3.864313,7.095213,100,5409181788,1841.462,0,0 2022-12-26 18:44:34.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:44:34.423 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,114,236,68,849,5158,2296,0,0,93,2532,0,1710,26,0,11,13,384,31,33,23,429,819,456,8,20,0,0,0,0 2022-12-26 18:44:50.010 - Thread: 1 -> GC Memory: 1848.539 / 1848.539 MB 2022-12-26 18:45:04.498 - Thread: 1 -> GUI Stats: Update 0.835969166666667, Draw 0.323888 2022-12-26 18:45:13.365 - Thread: 48 -> Warning: Sound on different thread ArcImpPlayerPlayer, PlaySound 2022-12-26 18:45:20.017 - Thread: 1 -> GC Memory: 1873.684 / 1873.684 MB 2022-12-26 18:45:34.500 - Thread: 1 -> GUI Stats: Update 0.80944611111111, Draw 0.395573833333333 2022-12-26 18:45:34.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:45:34.526 - Thread: 1 -> STATISTICS,60.0166667,0.0537262,0.008962631,2.152997,0.01917744,14.46964,0.7393188,42.58082,92.13967,4,47,1877.39,6699.563,41637,10000000,73,42.72272,78.97408,0,0,8.332826,0,16.66667,3.56001,6.580772,100,5409890372,1877.39,0,0 2022-12-26 18:45:34.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:45:34.526 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,114,236,68,849,5159,2296,0,0,92,2533,0,1725,13,0,12,13,384,31,33,22,429,819,456,8,20,0,0,0,0 2022-12-26 18:45:50.017 - Thread: 1 -> GC Memory: 1648.609 / 1648.609 MB 2022-12-26 18:46:04.499 - Thread: 1 -> GUI Stats: Update 0.892717888888888, Draw 0.419606277777778 2022-12-26 18:46:20.026 - Thread: 1 -> GC Memory: 1682.549 / 1682.549 MB 2022-12-26 18:46:34.575 - Thread: 1 -> GUI Stats: Update 0.821163166666665, Draw 0.327254944444444 2022-12-26 18:46:34.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:46:34.619 - Thread: 1 -> STATISTICS,120.0333334,0.04918575,0.00767231,2.152997,0.01917744,17.58527,1.232181,41.62788,98.33492,4,45,1685.254,6539.27,41762,10000000,73,42.94231,83.68617,0,0,8.333213,0,16.66667,3.578474,6.973747,100,5456902474,1685.254,0,0 2022-12-26 18:46:34.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:46:34.619 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,236,68,849,5204,2341,0,0,93,2578,0,1755,26,0,12,13,384,31,33,22,429,819,456,8,20,0,0,0,0 2022-12-26 18:46:41.657 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 18:46:47.920 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 18:46:50.042 - Thread: 1 -> GC Memory: 1690.928 / 1690.928 MB 2022-12-26 18:46:50.153 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 18:46:50.153 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 18:46:54.121 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 18:47:04.669 - Thread: 1 -> GUI Stats: Update 0.787847166666668, Draw 0.454046611111111 2022-12-26 18:47:12.249 - Thread: 51 -> Warning: Sound on different thread ArcImpPlayerMetal, PlaySound 2022-12-26 18:47:20.051 - Thread: 1 -> GC Memory: 1720.966 / 1720.966 MB 2022-12-26 18:47:26.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:47:27.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:47:27.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:47:28.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:47:29.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:47:29.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:47:30.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:47:32.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:47:32.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:47:32.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:47:32.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:47:32.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:47:32.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:47:32.652 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 18:47:35.125 - Thread: 1 -> GUI Stats: Update 0.885435777777778, Draw 0.403489166666668 2022-12-26 18:47:35.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:47:35.185 - Thread: 1 -> STATISTICS,180.05,0.05078316,0.008654594,2.152997,0.01917744,20.7897,1.748158,32.90509,93.26601,4,46,1667.612,6556.223,41777,10000000,73,42.12723,89.28578,0,0,8.333063,0,16.66667,3.510489,7.44024,100,5468023174,1667.612,0,0 2022-12-26 18:47:35.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:47:35.185 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,237,68,849,5214,2347,0,0,92,2585,0,1761,26,0,15,13,384,31,33,24,429,819,456,8,20,0,0,0,0 2022-12-26 18:47:39.435 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 18:47:39.435 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 18:47:50.057 - Thread: 1 -> GC Memory: 1688.455 / 1688.455 MB 2022-12-26 18:48:05.125 - Thread: 1 -> GUI Stats: Update 0.808161666666666, Draw 0.341932055555556 2022-12-26 18:48:08.875 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 18:48:20.074 - Thread: 1 -> GC Memory: 1695.18 / 1695.18 MB 2022-12-26 18:48:35.124 - Thread: 1 -> GUI Stats: Update 0.80669988888889, Draw 0.322691500000001 2022-12-26 18:48:35.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:48:35.201 - Thread: 1 -> STATISTICS,240.0666667,0.04932213,0.005031586,2.152997,0.01917744,23.98232,2.207766,39.1019,119.3624,4,46,1695.523,6559.012,41777,10000000,73,52.68708,94.31165,0,0,8.332833,0,16.66667,4.390326,7.858832,100,5461918594,1695.523,0,0 2022-12-26 18:48:35.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:48:35.202 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,237,70,849,5208,2340,0,0,93,2577,0,1761,26,0,15,13,384,30,33,15,429,819,456,8,20,0,0,0,0 2022-12-26 18:48:50.075 - Thread: 1 -> GC Memory: 1700.37 / 1700.37 MB 2022-12-26 18:49:05.123 - Thread: 1 -> GUI Stats: Update 0.820594444444444, Draw 0.339350777777778 2022-12-26 18:49:20.090 - Thread: 1 -> GC Memory: 1690.989 / 1690.989 MB 2022-12-26 18:49:35.124 - Thread: 1 -> GUI Stats: Update 0.876508722222224, Draw 0.296023388888889 2022-12-26 18:49:35.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:49:35.218 - Thread: 1 -> STATISTICS,300.0833334,0.0557642,0.005031586,2.152997,0.01917744,26.99274,2.514119,39.15428,115.7704,4,46,1693.021,6559.648,41742,10000000,73,49.21474,92.15052,0,0,8.332909,0,16.66667,4.101019,7.678818,100,5474767372,1693.021,0,0 2022-12-26 18:49:35.218 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:49:35.218 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,238,70,849,5221,2351,0,0,92,2589,0,1762,26,0,15,13,384,31,33,26,429,819,456,8,20,0,0,0,0 2022-12-26 18:49:50.093 - Thread: 1 -> GC Memory: 1697.819 / 1697.819 MB 2022-12-26 18:50:05.124 - Thread: 1 -> GUI Stats: Update 0.813154166666666, Draw 0.283220055555555 2022-12-26 18:50:20.107 - Thread: 1 -> GC Memory: 1705.522 / 1705.522 MB 2022-12-26 18:50:20.353 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:50:20.353 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:50:20.353 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:50:20.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:50:20.368 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 18:50:28.769 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 18:50:28.769 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 18:50:29.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:50:29.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:50:29.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:50:29.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:50:29.318 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 18:50:34.523 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 18:50:34.523 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 18:50:35.125 - Thread: 1 -> GUI Stats: Update 0.830268388888889, Draw 0.341981111111111 2022-12-26 18:50:35.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:50:35.235 - Thread: 1 -> STATISTICS,360.1,0.06132412,0.009102821,2.152997,0.01917744,30.17055,2.902768,43.66876,116.9872,4,47,1707.526,6566.824,41750,10000000,73,45.69246,91.34541,0,0,8.332885,0,16.66667,3.8075,7.611707,100,5480122372,1707.526,0,0 2022-12-26 18:50:35.235 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:50:35.235 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,238,70,849,5226,2356,0,0,93,2594,0,1762,26,0,16,13,384,31,33,29,429,819,456,8,20,0,0,0,0 2022-12-26 18:50:37.477 - Thread: 11 -> MOD_ERROR: Unknown 2022-12-26 18:50:37.477 - Thread: 11 -> in file: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Tools.sbc 2022-12-26 18:50:37.477 - Thread: 11 -> There was error during loading of model, please check log file. 2022-12-26 18:50:43.360 - Thread: 11 -> MOD_ERROR: Unknown 2022-12-26 18:50:43.360 - Thread: 11 -> in file: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Tools.sbc 2022-12-26 18:50:43.360 - Thread: 11 -> There was error during loading of model, please check log file. 2022-12-26 18:50:50.136 - Thread: 1 -> GC Memory: 1684.374 / 1684.374 MB 2022-12-26 18:51:05.125 - Thread: 1 -> GUI Stats: Update 0.820715166666667, Draw 0.451215333333332 2022-12-26 18:51:20.141 - Thread: 1 -> GC Memory: 1689.355 / 1689.355 MB 2022-12-26 18:51:35.124 - Thread: 1 -> GUI Stats: Update 0.829936777777779, Draw 0.367971277777778 2022-12-26 18:51:35.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:51:35.252 - Thread: 1 -> STATISTICS,420.1166667,0.05234146,0.009178162,2.152997,0.01917744,33.46651,3.432828,38.18271,99.25175,4,48,1697.471,6569.891,42202,10000000,73,43.52736,81.56244,0,0,8.332747,0,16.66667,3.627025,6.796391,100,5491937224,1697.471,0,0 2022-12-26 18:51:35.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:51:35.252 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,70,849,5237,2366,0,0,93,2604,0,1767,26,0,16,13,384,31,33,35,429,820,456,8,20,0,0,0,0 2022-12-26 18:51:50.141 - Thread: 1 -> GC Memory: 1699.134 / 1699.134 MB 2022-12-26 18:51:59.670 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:51:59.670 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:51:59.670 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 18:51:59.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 18:51:59.691 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 18:52:01.069 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 18:52:01.069 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 18:52:01.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 18:52:05.125 - Thread: 1 -> GUI Stats: Update 0.889483722222222, Draw 0.343699222222222 2022-12-26 18:52:09.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 18:52:09.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 18:52:20.158 - Thread: 1 -> GC Memory: 1705.418 / 1705.418 MB 2022-12-26 18:52:35.126 - Thread: 1 -> GUI Stats: Update 0.883911111111111, Draw 0.317902111111111 2022-12-26 18:52:35.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:52:35.269 - Thread: 1 -> STATISTICS,480.1333334,0.05458736,0.007493973,2.152997,0.01917744,36.58409,3.834803,42.4501,119.0569,4,49,1685.024,6569.684,42203,10000000,73,46.69323,93.13331,0,0,8.332871,0,16.66667,3.890887,7.760679,100,5485966136,1685.024,0,0 2022-12-26 18:52:35.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:52:35.269 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,238,70,849,5231,2360,0,0,93,2599,0,1767,26,0,16,13,384,31,33,29,429,820,456,8,20,0,0,0,0 2022-12-26 18:52:50.159 - Thread: 1 -> GC Memory: 1689.84 / 1689.84 MB 2022-12-26 18:53:05.124 - Thread: 1 -> GUI Stats: Update 0.855259166666665, Draw 0.311062944444444 2022-12-26 18:53:08.893 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 18:53:20.173 - Thread: 1 -> GC Memory: 1696.781 / 1696.781 MB 2022-12-26 18:53:35.125 - Thread: 1 -> GUI Stats: Update 0.874675166666665, Draw 0.272382777777778 2022-12-26 18:53:35.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 18:53:35.286 - Thread: 1 -> STATISTICS,540.15,0.04357624,0.006881714,2.152997,0.01917744,39.75777,4.270361,39.23679,120.4649,4,49,1698.007,6569.172,42076,10000000,72,46.34912,92.72269,0,0,8.332929,0,16.66667,3.862239,7.726516,100,5471594824,1698.007,0,0 2022-12-26 18:53:35.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 18:53:35.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,116,239,70,849,5218,2346,0,0,93,2585,0,1767,26,0,16,13,384,31,33,15,429,820,456,8,20,0,0,0,0 2022-12-26 18:53:50.176 - Thread: 1 -> GC Memory: 1701.56 / 1701.56 MB 2022-12-26 18:54:01.232 - Thread: 8 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.Begin() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.DoWork() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2022-12-26 18:54:01.233 - Thread: 8 -> Showing message 2022-12-26 18:54:01.326 - Thread: 8 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 660 PCUCount: 42076 IsHang: False GCMemory: 1703 GCMemoryAllocated: 1703 HWAvailableMemory: 0 ProcessPrivateMemory: 6570 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-12-26 18:54:01.326 - Thread: 8 -> Log Closed