World Failed to Save
While playing every now and then I get the annoying bug of:
"World '-------' failed to save. This can be caused by running out of memory or problems when writing files. Working in this world any longer may result in loss of progress. You can check log file to find out more about what caused this error."
I got around the bug using the "VoxelCleanup" tool that another gamer programed but this make old asteroids dissappear.
This seems to be an old bug related to names getting too long in *.vx2 files.