Soft lock in terminal

Rina shared this bug 16 months ago
Considered

(I was unable to post this in glitches so I posted it here)

I just found a space engineers glitch:

Step 1: Select multiple things inside the terminal

Step 2: Click the "create group"

Step 3: Type "~" and the game will soft lock.


This will make your pointer look like the OS default, and no controls or buttons will work.


I found this by accident trying to make a group.


Log:

2018-07-22 14:43:46.484 - Thread: 1 -> Log Started

2018-07-22 14:43:46.484 - Thread: 1 -> Timezone (local - UTC): -4h

2018-07-22 14:43:46.485 - Thread: 1 -> App Version: 01_187_088

2018-07-22 14:43:46.485 - Thread: 1 -> Steam build: Always true

2018-07-22 14:43:46.485 - Thread: 1 -> Is official: True [NO][IS][NAMP]

2018-07-22 14:43:46.485 - Thread: 1 -> Environment.ProcessorCount: 8

2018-07-22 14:43:46.577 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.17134.0)

2018-07-22 14:43:46.577 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"

2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Is64BitProcess: True

2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Is64BitOperatingSystem: True

2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808)

2018-07-22 14:43:46.577 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2018-07-22 14:43:47.641 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz

2018-07-22 14:43:47.641 - Thread: 1 -> IntPtr.Size: 8

2018-07-22 14:43:47.641 - Thread: 1 -> Default Culture: en-US

2018-07-22 14:43:47.641 - Thread: 1 -> Default UI Culture: en-US

2018-07-22 14:43:47.641 - Thread: 1 -> IsAdmin: False

2018-07-22 14:43:47.643 - Thread: 1 -> MyConfig.Load() - START

2018-07-22 14:43:47.647 - Thread: 1 -> Path: C:\Users\Rina\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2018-07-22 14:43:47.733 - Thread: 1 -> GraphicsRenderer: DirectX 11

2018-07-22 14:43:47.733 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]

2018-07-22 14:43:47.733 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]

2018-07-22 14:43:47.733 - Thread: 1 -> Language: 0

2018-07-22 14:43:47.733 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]

2018-07-22 14:43:47.733 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]

2018-07-22 14:43:47.733 - Thread: 1 -> FirstTimeRun: False

2018-07-22 14:43:47.734 - Thread: 1 -> NeedShowTutorialQuestion: False

2018-07-22 14:43:47.734 - Thread: 1 -> MinimalHud: False

2018-07-22 14:43:47.734 - Thread: 1 -> GameVolume: 0.5781565

2018-07-22 14:43:47.734 - Thread: 1 -> PostProcessingEnabled: False

2018-07-22 14:43:47.734 - Thread: 1 -> VoiceChatVolume: 0.4977215

2018-07-22 14:43:47.734 - Thread: 1 -> HudWarnings: True

2018-07-22 14:43:47.734 - Thread: 1 -> VoiceChat: False

2018-07-22 14:43:47.734 - Thread: 1 -> EnableMuteWhenNotInFocus: True

2018-07-22 14:43:47.734 - Thread: 1 -> EnableDynamicMusic: True

2018-07-22 14:43:47.734 - Thread: 1 -> ScreenshotSizeMultiplier: 1

2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderUseSymmetry: False

2018-07-22 14:43:47.734 - Thread: 1 -> MutedPlayers:

2018-07-22 14:43:47.734 - Thread: 1 -> DebugComponentsInfo: 2

2018-07-22 14:43:47.734 - Thread: 1 -> VideoAdapter: 0

2018-07-22 14:43:47.734 - Thread: 1 -> ScreenWidth: 1920

2018-07-22 14:43:47.734 - Thread: 1 -> ScreenHeight: 1080

2018-07-22 14:43:47.734 - Thread: 1 -> RefreshRate: 48000

2018-07-22 14:43:47.734 - Thread: 1 -> WindowMode: 2

2018-07-22 14:43:47.734 - Thread: 1 -> VerticalSync: False

2018-07-22 14:43:47.734 - Thread: 1 -> HardwareCursor: True

2018-07-22 14:43:47.734 - Thread: 1 -> RenderQuality: 3

2018-07-22 14:43:47.734 - Thread: 1 -> FieldOfView: 70.03552

2018-07-22 14:43:47.734 - Thread: 1 -> VegetationViewDistance: 100

2018-07-22 14:43:47.734 - Thread: 1 -> RenderInterpolation: True

2018-07-22 14:43:47.734 - Thread: 1 -> GrassDensity: 1

2018-07-22 14:43:47.734 - Thread: 1 -> LowMemSwitchToLow: 0

2018-07-22 14:43:47.734 - Thread: 1 -> TextureQuality: 1

2018-07-22 14:43:47.734 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True

2018-07-22 14:43:47.734 - Thread: 1 -> EnableReverb: False

2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderBuildingMode: 0

2018-07-22 14:43:47.734 - Thread: 1 -> ControlsHints: False

2018-07-22 14:43:47.734 - Thread: 1 -> RotationHints: True

2018-07-22 14:43:47.734 - Thread: 1 -> AnimatedRotation: True

2018-07-22 14:43:47.734 - Thread: 1 -> BuildingSizeHint: True

2018-07-22 14:43:47.734 - Thread: 1 -> ShowCrosshair: True

2018-07-22 14:43:47.734 - Thread: 1 -> DisableHeadbob: False

2018-07-22 14:43:47.734 - Thread: 1 -> CompressSaveGames: False

2018-07-22 14:43:47.734 - Thread: 1 -> ShowPlayerNamesOnHud: True

2018-07-22 14:43:47.734 - Thread: 1 -> ReleasingAltResetsCamera: True

2018-07-22 14:43:47.734 - Thread: 1 -> UiTransparency: 1

2018-07-22 14:43:47.734 - Thread: 1 -> UiBkTransparency: 1

2018-07-22 14:43:47.734 - Thread: 1 -> AmbientOcclusionEnabled: True

2018-07-22 14:43:47.734 - Thread: 1 -> FoliageDetails: 3

2018-07-22 14:43:47.734 - Thread: 1 -> DontSendVoicePlayers:

2018-07-22 14:43:47.734 - Thread: 1 -> NewsletterCurrentStatus: 3

2018-07-22 14:43:47.734 - Thread: 1 -> CaptureMouse: True

2018-07-22 14:43:47.734 - Thread: 1 -> FlaresIntensity: 0.9737675

2018-07-22 14:43:47.734 - Thread: 1 -> HUDBkTransparency: 1

2018-07-22 14:43:47.734 - Thread: 1 -> LastCheckedVersion: 1181106

2018-07-22 14:43:47.734 - Thread: 1 -> EnableDamageEffects: True

2018-07-22 14:43:47.734 - Thread: 1 -> GrassDrawDistance: 160

2018-07-22 14:43:47.734 - Thread: 1 -> AntialiasingMode: 1

2018-07-22 14:43:47.734 - Thread: 1 -> ShadowMapResolution: 1

2018-07-22 14:43:47.734 - Thread: 1 -> AnisotropicFiltering: 0

2018-07-22 14:43:47.734 - Thread: 1 -> ModelQuality: 1

2018-07-22 14:43:47.734 - Thread: 1 -> VoxelQuality: 1

2018-07-22 14:43:47.734 - Thread: 1 -> ShaderQuality: 1

2018-07-22 14:43:47.734 - Thread: 1 -> Music_Volume: 1

2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderAlignToDefault: False

2018-07-22 14:43:47.734 - Thread: 1 -> GDPRConsent: True

2018-07-22 14:43:47.734 - Thread: 1 -> GDPRConsentSent: True

2018-07-22 14:43:47.734 - Thread: 1 -> EnableDoppler: True

2018-07-22 14:43:47.734 - Thread: 1 -> FirstVTTimeRun: False

2018-07-22 14:43:47.735 - Thread: 1 -> MyConfig.Load() - END

2018-07-22 14:43:47.735 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified

2018-07-22 14:43:48.970 - Thread: 1 -> AdapterInfo = {

2018-07-22 14:43:48.971 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1

2018-07-22 14:43:48.971 - Thread: 1 -> Description = dev id: 5080, mem: 3186425856, shared mem: 8537208832, Luid: 70358, rev: 161, subsys id: 117968936, vendor id: 4318

2018-07-22 14:43:48.971 - Thread: 1 -> Driver version = 22.21.13.8205

2018-07-22 14:43:48.971 - Thread: 1 -> Driver date = 20170501000000.000000-000

2018-07-22 14:43:48.971 - Thread: 1 -> DriverUpdateNecessary = False

2018-07-22 14:43:48.971 - Thread: 1 -> AftermathSupported = False

2018-07-22 14:43:48.971 - Thread: 1 -> Adapter id = 0

2018-07-22 14:43:48.971 - Thread: 1 -> Supported = True

2018-07-22 14:43:48.971 - Thread: 1 -> RAM = 3186425856

2018-07-22 14:43:48.971 - Thread: 1 -> Priority = 2

2018-07-22 14:43:48.971 - Thread: 1 -> Multithreaded rendering supported = True

2018-07-22 14:43:48.971 - Thread: 1 -> Output is attached = True

2018-07-22 14:43:48.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}

2018-07-22 14:43:48.971 - Thread: 1 -> Display modes = {

2018-07-22 14:43:48.972 - Thread: 1 -> DXGIOutput id = 0

2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@48Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@60.02042Hz

2018-07-22 14:43:48.972 - Thread: 1 -> 1024x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1920x1080@48Hz

2018-07-22 14:43:48.973 - Thread: 1 -> 1920x1080@60.02042Hz

2018-07-22 14:43:48.973 - Thread: 1 -> }

2018-07-22 14:43:48.973 - Thread: 1 -> }

2018-07-22 14:43:48.977 - Thread: 1 -> AdapterInfo = {

2018-07-22 14:43:48.978 - Thread: 1 -> Name = Intel(R) HD Graphics 530

2018-07-22 14:43:48.978 - Thread: 1 -> Description = dev id: 6427, mem: 134217728, shared mem: 8537208832, Luid: 69258, rev: 6, subsys id: 117968936, vendor id: 32902

2018-07-22 14:43:48.978 - Thread: 1 -> Driver version = 23.20.16.4973

2018-07-22 14:43:48.978 - Thread: 1 -> Driver date = 20180228000000.000000-000

2018-07-22 14:43:48.978 - Thread: 1 -> DriverUpdateNecessary = False

2018-07-22 14:43:48.978 - Thread: 1 -> AftermathSupported = False

2018-07-22 14:43:48.978 - Thread: 1 -> Adapter id = 1

2018-07-22 14:43:48.978 - Thread: 1 -> Supported = True

2018-07-22 14:43:48.978 - Thread: 1 -> RAM = 134217728

2018-07-22 14:43:48.978 - Thread: 1 -> Priority = 1

2018-07-22 14:43:48.978 - Thread: 1 -> Multithreaded rendering supported = False

2018-07-22 14:43:48.978 - Thread: 1 -> Output is attached = False

2018-07-22 14:43:48.978 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}

2018-07-22 14:43:48.978 - Thread: 1 -> Display modes = {

2018-07-22 14:43:48.979 - Thread: 1 -> DXGIOutput id = 0

2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@48Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@48Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@60.02042Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@60.02042Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@48Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@48Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@60.02042Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@60.02042Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@48Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@48Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@60.02042Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@60.02042Hz

2018-07-22 14:43:48.979 - Thread: 1 -> 512x384@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@48Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@60.02042Hz

2018-07-22 14:43:48.980 - Thread: 1 -> 1920x1080@48Hz

2018-07-22 14:43:48.981 - Thread: 1 -> 1920x1080@60.02042Hz

2018-07-22 14:43:48.981 - Thread: 1 -> }

2018-07-22 14:43:48.981 - Thread: 1 -> }

2018-07-22 14:43:48.986 - Thread: 1 -> Steam.IsActive: True

2018-07-22 14:43:48.986 - Thread: 1 -> Steam.IsOnline: True

2018-07-22 14:43:48.986 - Thread: 1 -> Steam.OwnsGame: False

2018-07-22 14:43:48.986 - Thread: 1 -> Steam.UserId: 76561198202218498

2018-07-22 14:43:48.986 - Thread: 1 -> Steam.UserName: Rina

2018-07-22 14:43:48.986 - Thread: 1 -> Steam.Branch: default

2018-07-22 14:43:48.986 - Thread: 1 -> Build date: 2018-07-20 03:09

2018-07-22 14:43:48.986 - Thread: 1 -> Build version: 0.1.6775.27272

2018-07-22 14:43:49.068 - Thread: 1 -> MySandboxGame.Constructor() - START

2018-07-22 14:43:49.069 - Thread: 1 -> MyScreenManager()

2018-07-22 14:43:49.069 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2018-07-22 14:43:49.069 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content

2018-07-22 14:43:49.071 - Thread: 1 -> Found processor count: 8

2018-07-22 14:43:49.071 - Thread: 1 -> Using processor count: 8

2018-07-22 14:43:52.483 - Thread: 1 -> Preallocate - START

2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceBuildComponent - START

2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceBuildComponent - END

2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceWorldGenerator - START

2018-07-22 14:43:52.489 - Thread: 1 -> MySpaceWorldGenerator - END

2018-07-22 14:43:52.490 - Thread: 1 -> MyEntities - START

2018-07-22 14:43:52.525 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START

2018-07-22 14:43:52.551 - Thread: 8 -> 35b633ee9fa9d67b72438da0e42315578bf423d6

2018-07-22 14:43:52.554 - Thread: 1 -> MyEntities - END

2018-07-22 14:43:52.554 - Thread: 1 -> MyObjectBuilder_Base - START

2018-07-22 14:43:52.554 - Thread: 1 -> MyObjectBuilder_Base - END

2018-07-22 14:43:52.554 - Thread: 1 -> MyTransparentGeometry - START

2018-07-22 14:43:52.571 - Thread: 1 -> MyTransparentGeometry - END

2018-07-22 14:43:52.571 - Thread: 1 -> MyCubeGridDeformationTables - START

2018-07-22 14:43:52.604 - Thread: 1 -> MyCubeGridDeformationTables - END

2018-07-22 14:43:52.604 - Thread: 1 -> MyMath - START

2018-07-22 14:43:52.604 - Thread: 1 -> MyMath - END

2018-07-22 14:43:52.604 - Thread: 1 -> MySimpleObjectDraw - START

2018-07-22 14:43:52.607 - Thread: 1 -> MySimpleObjectDraw - END

2018-07-22 14:43:52.620 - Thread: 1 -> MyDefinitionManager - START

2018-07-22 14:43:52.620 - Thread: 1 -> MyDefinitionManager - END

2018-07-22 14:43:52.620 - Thread: 1 -> MyCubeGridDefinitions - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyCubeGridDefinitions - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyAIActionsParser - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyAIActionsParser - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerBase - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerBase - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerServerBase - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerServerBase - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyDedicatedServerBase - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyDedicatedServerBase - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerClientBase - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerClientBase - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerLobbyClient - START

2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerLobbyClient - END

2018-07-22 14:43:52.628 - Thread: 1 -> MyServerDebugCommands - START

2018-07-22 14:43:52.636 - Thread: 1 -> MyServerDebugCommands - END

2018-07-22 14:43:52.636 - Thread: 1 -> MyClientDebugCommands - START

2018-07-22 14:43:52.638 - Thread: 1 -> MyClientDebugCommands - END

2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerClient - START

2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerClient - END

2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerLobby - START

2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerLobby - END

2018-07-22 14:43:52.638 - Thread: 1 -> MyDedicatedServer - START

2018-07-22 14:43:52.638 - Thread: 1 -> MyDedicatedServer - END

2018-07-22 14:43:52.638 - Thread: 1 -> MyAiTargetManager - START

2018-07-22 14:43:52.638 - Thread: 1 -> MyAiTargetManager - END

2018-07-22 14:43:52.639 - Thread: 1 -> MyGuiScreenAdminMenu - START

2018-07-22 14:43:52.640 - Thread: 1 -> MyGuiScreenAdminMenu - END

2018-07-22 14:43:52.641 - Thread: 1 -> MyEntityComponentsDebugDraw - START

2018-07-22 14:43:52.641 - Thread: 1 -> MyEntityComponentsDebugDraw - END

2018-07-22 14:43:52.641 - Thread: 1 -> MyChatHistory - START

2018-07-22 14:43:52.641 - Thread: 1 -> MyChatHistory - END

2018-07-22 14:43:52.641 - Thread: 1 -> MySyncDestructions - START

2018-07-22 14:43:52.641 - Thread: 1 -> MySyncDestructions - END

2018-07-22 14:43:52.641 - Thread: 1 -> MyGuiIngameScriptsPage - START

2018-07-22 14:43:52.713 - Thread: 1 -> MyGuiIngameScriptsPage - END

2018-07-22 14:43:52.713 - Thread: 1 -> MyCommandCharacter - START

2018-07-22 14:43:52.719 - Thread: 1 -> MyCommandCharacter - END

2018-07-22 14:43:52.719 - Thread: 1 -> MyCommandConsole - START

2018-07-22 14:43:52.720 - Thread: 1 -> MyCommandConsole - END

2018-07-22 14:43:52.720 - Thread: 1 -> MyCommandEntity - START

2018-07-22 14:43:52.724 - Thread: 1 -> MyCommandEntity - END

2018-07-22 14:43:52.724 - Thread: 1 -> MySyncScenario - START

2018-07-22 14:43:52.724 - Thread: 1 -> MySyncScenario - END

2018-07-22 14:43:52.724 - Thread: 1 -> MySyncEntity - START

2018-07-22 14:43:52.724 - Thread: 1 -> MySyncEntity - END

2018-07-22 14:43:52.724 - Thread: 1 -> Preallocate - END

2018-07-22 14:43:52.748 - Thread: 1 -> MyCampaignManager.Constructor() - START

2018-07-22 14:43:52.952 - Thread: 1 -> MyCampaignManager.Constructor() - END

2018-07-22 14:43:52.952 - Thread: 1 -> MySandboxGame.Constructor() - END

2018-07-22 14:43:52.953 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START

2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null

2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null

2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll

2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319

2018-07-22 14:43:52.954 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END

2018-07-22 14:43:52.954 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START

2018-07-22 14:43:52.977 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Alienware

2018-07-22 14:43:52.977 - Thread: 1 -> Win32_ComputerSystem.Model: Alienware 15 R2

2018-07-22 14:43:52.977 - Thread: 1 -> Virtualized: False

2018-07-22 14:43:52.984 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz

2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,074,417,664 bytes

2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes

2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,054,794,752 bytes

2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,978,510,336 bytes

2018-07-22 14:43:52.993 - Thread: 1 -> Drive C: | Capacity: 242,322,841,600 bytes | Free space: 34,643,718,144 bytes

2018-07-22 14:43:52.993 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 995,684,884,480 bytes

2018-07-22 14:43:52.994 - Thread: 1 -> Drive E: | Capacity: 844,099,584 bytes | Free space: 316,977,152 bytes

2018-07-22 14:43:52.994 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END

2018-07-22 14:43:52.994 - Thread: 1 -> MySandboxGame.Initialize() - START

2018-07-22 14:43:53.146 - Thread: 1 -> MyGuiGameControlsHelpers()

2018-07-22 14:43:53.514 - Thread: 8 -> Loading scenarios

2018-07-22 14:43:53.534 - Thread: 1 -> Havok: Physics.Init

2018-07-22 14:43:53.534 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]

2018-07-22 14:43:53.548 - Thread: 1 -> HkGameName: SpaceEngineers Release

2018-07-22 14:43:53.562 - Thread: 1 -> MySandboxGame.LoadData() - START

2018-07-22 14:43:53.563 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START

2018-07-22 14:43:53.619 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END

2018-07-22 14:43:54.186 - Thread: 1 -> Loading sound definitions

2018-07-22 14:43:54.251 - Thread: 1 -> Loading shadow textures definitions

2018-07-22 14:43:54.251 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'

2018-07-22 14:43:54.252 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END

2018-07-22 14:43:54.265 - Thread: 1 -> MyAudio.LoadData - START

2018-07-22 14:43:54.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000

2018-07-22 14:43:56.124 - Thread: 1 -> MyAudio.LoadData - END

2018-07-22 14:43:56.133 - Thread: 1 -> MyGuiManager()

2018-07-22 14:43:56.382 - Thread: 1 -> MyGuiManager.LoadContent() - START

2018-07-22 14:43:59.806 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - START

2018-07-22 14:44:05.336 - Thread: 1 -> MyGuiManager.LoadContent() - START

2018-07-22 14:44:05.338 - Thread: 1 -> MyGuiManager.LoadContent() - END

2018-07-22 14:44:05.338 - Thread: 1 -> MyGuiManager.LoadContent() - END

2018-07-22 14:44:05.659 - Thread: 1 -> MySandboxGame.LoadData() - END

2018-07-22 14:44:07.631 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - END

2018-07-22 14:44:07.777 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START

2018-07-22 14:44:07.777 - Thread: 1 -> MySandboxGame.Initialize() - END

2018-07-22 14:44:07.839 - Thread: 1 -> Timer Frequency: 2531252

2018-07-22 14:44:07.839 - Thread: 1 -> Ticks per frame: 42188

2018-07-22 14:44:11.074 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)

2018-07-22 14:44:11.075 - Thread: 1 -> Flares Intensity: 0.9737675

2018-07-22 14:44:11.075 - Thread: 1 -> Field of view: 1.22235

2018-07-22 14:44:11.075 - Thread: 1 -> PostProcessingEnabled: False

2018-07-22 14:44:11.075 - Thread: 1 -> Render.GrassDensityFactor: 1

2018-07-22 14:44:11.075 - Thread: 1 -> Render.GrassDrawDistance: 160

2018-07-22 14:44:11.075 - Thread: 1 -> Render.AntialiasingMode: FXAA

2018-07-22 14:44:11.075 - Thread: 1 -> Render.ShadowQuality: MEDIUM

2018-07-22 14:44:11.076 - Thread: 1 -> Render.AmbientOcclusionEnabled: True

2018-07-22 14:44:11.076 - Thread: 1 -> Render.TextureQuality: MEDIUM

2018-07-22 14:44:11.076 - Thread: 1 -> Render.AnisotropicFiltering: NONE

2018-07-22 14:44:11.076 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL

2018-07-22 14:44:11.076 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL

2018-07-22 14:44:11.076 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL

2018-07-22 14:44:11.190 - Thread: 1 -> Analytics helper process start reported

2018-07-22 14:44:14.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:44:14.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:44:15.167 - Thread: 1 -> LoadSession() - Start

2018-07-22 14:44:15.167 - Thread: 1 -> C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World

2018-07-22 14:44:15.632 - Thread: 1 -> LoadSession() - End

2018-07-22 14:44:15.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:44:15.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:44:15.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:44:15.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:44:15.639 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START

2018-07-22 14:44:15.640 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END

2018-07-22 14:44:15.856 - Thread: 1 -> RunLoadingAction - START

2018-07-22 14:44:15.856 - Thread: 1 -> Loading session: C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World

2018-07-22 14:44:17.863 - Thread: 1 -> GC Memory: 268,751,192 B

2018-07-22 14:44:17.880 - Thread: 1 -> Process Memory: 1,036,259,328 B

2018-07-22 14:44:17.880 - Thread: 1 -> Experimental mode: Yes

2018-07-22 14:44:17.880 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableOxygenPressurization, ExperimentalTurnedOnInConfiguration

2018-07-22 14:44:18.961 - Thread: 1 -> MyScriptManager.LoadData() - START

2018-07-22 14:44:18.970 - Thread: 1 -> MyScriptManager.LoadData() - END

2018-07-22 14:44:18.970 - Thread: 1 -> MyDefinitionManager.LoadData() - START

2018-07-22 14:44:25.939 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START

2018-07-22 14:44:25.942 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6

2018-07-22 14:44:26.191 - Thread: 1 -> Loading scenarios

2018-07-22 14:44:26.191 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END

2018-07-22 14:44:26.192 - Thread: 1 -> List of used mods (0) - START

2018-07-22 14:44:26.193 - Thread: 1 -> List of used mods - END

2018-07-22 14:44:26.202 - Thread: 1 -> Loading behaviors

2018-07-22 14:44:26.203 - Thread: 1 -> Loading ammo magazines

2018-07-22 14:44:26.203 - Thread: 1 -> Loading ammo definitions

2018-07-22 14:44:26.204 - Thread: 1 -> Loading animations

2018-07-22 14:44:26.204 - Thread: 1 -> Loading animations

2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions

2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions

2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions

2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions

2018-07-22 14:44:26.206 - Thread: 1 -> Loading sound definitions

2018-07-22 14:44:26.206 - Thread: 1 -> Loading category classes

2018-07-22 14:44:26.206 - Thread: 1 -> Loading blueprint classes

2018-07-22 14:44:26.206 - Thread: 1 -> Loading blueprint class entries

2018-07-22 14:44:26.207 - Thread: 1 -> Loading blueprints

2018-07-22 14:44:26.207 - Thread: 1 -> Loading agent definitions

2018-07-22 14:44:26.208 - Thread: 1 -> Loading character definitions

2018-07-22 14:44:26.218 - Thread: 1 -> Loading character definitions

2018-07-22 14:44:26.218 - Thread: 1 -> Loading components

2018-07-22 14:44:26.218 - Thread: 1 -> Loading configuration

2018-07-22 14:44:26.218 - Thread: 1 -> Loading container types

2018-07-22 14:44:26.219 - Thread: 1 -> Loading block positions

2018-07-22 14:44:26.224 - Thread: 1 -> Loading curve definitions

2018-07-22 14:44:26.226 - Thread: 1 -> Loading debris

2018-07-22 14:44:26.226 - Thread: 1 -> Loading environment items entries

2018-07-22 14:44:26.226 - Thread: 1 -> Loading decal global definitions

2018-07-22 14:44:26.226 - Thread: 1 -> Loading decal definitions

2018-07-22 14:44:26.228 - Thread: 1 -> Loading drone behaviors

2018-07-22 14:44:26.228 - Thread: 1 -> Loading edges

2018-07-22 14:44:26.228 - Thread: 1 -> Loading emissive color definitions

2018-07-22 14:44:26.234 - Thread: 1 -> Loading emissive color default states

2018-07-22 14:44:26.234 - Thread: 1 -> Loading entity components

2018-07-22 14:44:26.238 - Thread: 1 -> Loading component containers

2018-07-22 14:44:26.250 - Thread: 1 -> Loading environment items entries

2018-07-22 14:44:26.250 - Thread: 1 -> Loading factions

2018-07-22 14:44:26.250 - Thread: 1 -> Loading flare definitions

2018-07-22 14:44:26.261 - Thread: 1 -> Loading gas property definitions

2018-07-22 14:44:26.261 - Thread: 1 -> Loading event definitions

2018-07-22 14:44:26.262 - Thread: 1 -> Loading physical items

2018-07-22 14:44:26.312 - Thread: 1 -> Loading LCD texture categories

2018-07-22 14:44:26.312 - Thread: 1 -> Loading physical items

2018-07-22 14:44:26.313 - Thread: 1 -> Loading physical material properties

2018-07-22 14:44:26.314 - Thread: 1 -> Loading pirate antennas

2018-07-22 14:44:26.315 - Thread: 1 -> Loading resource distribution groups

2018-07-22 14:44:26.315 - Thread: 1 -> Loading shadow textures definitions

2018-07-22 14:44:26.315 - Thread: 1 -> Loading ship sound groups

2018-07-22 14:44:26.333 - Thread: 1 -> Loading ship sound groups

2018-07-22 14:44:26.334 - Thread: 1 -> Loading sound categories

2018-07-22 14:44:26.334 - Thread: 1 -> Loading stat definitions

2018-07-22 14:44:26.335 - Thread: 1 -> Loading grid creators

2018-07-22 14:44:26.335 - Thread: 1 -> Loading transparent material properties

2018-07-22 14:44:26.336 - Thread: 1 -> Loading voxel map storage definitions

2018-07-22 14:44:26.337 - Thread: 1 -> Loading voxel material definitions

2018-07-22 14:44:26.337 - Thread: 1 -> Loading voxel material definitions

2018-07-22 14:44:26.338 - Thread: 1 -> Audio effects definitions

2018-07-22 14:44:26.340 - Thread: 1 -> Loading environment items definitions

2018-07-22 14:44:26.341 - Thread: 1 -> Loading environment items definitions

2018-07-22 14:44:26.342 - Thread: 1 -> Loading physical material properties

2018-07-22 14:44:26.351 - Thread: 1 -> Loading particle effect definitions

2018-07-22 14:44:26.447 - Thread: 1 -> Loading particle effect definitions

2018-07-22 14:44:26.504 - Thread: 1 -> Loading environment item definitions

2018-07-22 14:44:26.505 - Thread: 1 -> Loading weapon definitions

2018-07-22 14:44:26.507 - Thread: 1 -> Loading cube blocks

2018-07-22 14:44:26.582 - Thread: 1 -> Created block definitions

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc

2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc

2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc

2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc

2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc

2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc

2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc

2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc

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2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc

2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc

2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc

2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc

2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc

2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc

2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc

2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc

2018-07-22 14:44:26.608 - Thread: 1 -> Loading drop containers

2018-07-22 14:44:26.609 - Thread: 1 -> Loading respawn ships

2018-07-22 14:44:26.609 - Thread: 1 -> Loading spawn groups

2018-07-22 14:44:26.612 - Thread: 1 -> Loading wheel speeds

2018-07-22 14:44:26.627 - Thread: 1 -> MyAudio.UnloadData - START

2018-07-22 14:44:26.635 - Thread: 1 -> MyAudio.UnloadData - END

2018-07-22 14:44:26.635 - Thread: 1 -> MyAudio.LoadData - START

2018-07-22 14:44:26.657 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000

2018-07-22 14:44:26.778 - Thread: 1 -> MyAudio.LoadData - END

2018-07-22 14:44:26.811 - Thread: 1 -> MyDefinitionManager.LoadData() - END

2018-07-22 14:44:26.813 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

2018-07-22 14:44:26.827 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6775.27261, Culture=neutral, PublicKeyToken=null

2018-07-22 14:44:26.828 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

2018-07-22 14:44:26.829 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

2018-07-22 14:44:26.839 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null

2018-07-22 14:44:27.079 - Thread: 33 -> External debugger: listening...

2018-07-22 14:44:27.080 - Thread: 1 -> MyTransparentGeometry.LoadData - START

2018-07-22 14:44:27.110 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25

2018-07-22 14:44:28.104 - Thread: 1 -> MyLights.LoadData() - START

2018-07-22 14:44:28.106 - Thread: 1 -> MyLights.LoadData() - END

2018-07-22 14:44:28.106 - Thread: 1 -> MyExplosions.LoadData() - START

2018-07-22 14:44:28.114 - Thread: 1 -> MyExplosions.LoadData() - END

2018-07-22 14:44:28.114 - Thread: 1 -> MyMissiles.LoadContent() - START

2018-07-22 14:44:28.115 - Thread: 1 -> MyMissiles.LoadContent() - END

2018-07-22 14:44:28.118 - Thread: 1 -> Pre-loading neutral ship spawn groups...

2018-07-22 14:44:28.118 - Thread: 1 -> End pre-loading neutral ship spawn groups.

2018-07-22 14:44:28.167 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent

2018-07-22 14:44:28.222 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False

2018-07-22 14:44:28.222 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False

2018-07-22 14:44:28.222 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False

2018-07-22 14:44:28.222 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False

2018-07-22 14:44:28.222 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False

2018-07-22 14:44:28.222 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Mars-1323953731d120000.vx2'

2018-07-22 14:44:28.222 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Titan-813248659d19000.vx2'

2018-07-22 14:44:28.222 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\EarthLike-1490369077d120000.vx2'

2018-07-22 14:44:28.222 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Moon-1321135827d19000.vx2'

2018-07-22 14:44:28.222 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Alien-1494130250d120000.vx2'

2018-07-22 14:44:30.008 - Thread: 16 -> Info: Planet generator name: Mars

2018-07-22 14:44:30.032 - Thread: 16 -> Info: Planet init values: Planet init arguments:

Storage name: Mars-1323953731d120000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:900000 Y:0 Z:1500000}

Radius: 0

AtmosphereRadius: 105000

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.9

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.01, 0.12]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.9

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Mars

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = <null>

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2018-07-22 14:44:30.118 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !

2018-07-22 14:44:30.189 - Thread: 15 -> Info: Planet generator name: Titan

2018-07-22 14:44:30.190 - Thread: 15 -> Info: Planet init values: Planet init arguments:

Storage name: Titan-813248659d19000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:20000 Y:210000 Z:5780000}

Radius: 0

AtmosphereRadius: 16625

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.25

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.03, 0.03]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.25

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Titan

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2018-07-22 14:44:30.205 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !

2018-07-22 14:44:30.373 - Thread: 18 -> Info: Planet generator name: Moon

2018-07-22 14:44:30.373 - Thread: 18 -> Info: Planet init values: Planet init arguments:

Storage name: Moon-1321135827d19000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:0 Y:120000 Z:-130000}

Radius: 0

AtmosphereRadius: 16625

MaxRadius: 0

MinRadius: 0

HasAtmosphere: False

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.25

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon

HasAtmosphere = False

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.03, 0.03]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = <null>

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.25

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = <null>

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Moon

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = <null>

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2018-07-22 14:44:30.694 - Thread: 1 -> Info: Planet generator name: EarthLike

2018-07-22 14:44:30.694 - Thread: 1 -> Info: Planet init values: Planet init arguments:

Storage name: EarthLike-1490369077d120000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}

Radius: 0

AtmosphereRadius: 105000

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 1

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.01, 0.12]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 1

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = EarthLike

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2018-07-22 14:44:30.801 - Thread: 17 -> Info: Planet generator name: Alien

2018-07-22 14:44:30.801 - Thread: 17 -> Info: Planet init values: Planet init arguments:

Storage name: Alien-1494130250d120000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:0 Y:0 Z:5600000}

Radius: 0

AtmosphereRadius: 105000

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 1.1

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.01, 0.12]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 1.1

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Alien

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2018-07-22 14:44:32.138 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False

2018-07-22 14:44:32.138 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Europa-374791280d19000.vx2'

2018-07-22 14:44:34.458 - Thread: 16 -> Info: Planet generator name: Europa

2018-07-22 14:44:34.458 - Thread: 16 -> Info: Planet init values: Planet init arguments:

Storage name: Europa-374791280d19000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:900000 Y:0 Z:1600000}

Radius: 0

AtmosphereRadius: 16625

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.25

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.03, 0.06]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.25

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Europa

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = <null>

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2018-07-22 14:44:38.799 - Thread: 1 -> Clusters reordered

2018-07-22 14:44:39.149 - Thread: 1 -> Checkpoint.CameraAttachedTo: 120741113550323586

2018-07-22 14:44:39.160 - Thread: 1 -> MySession.Static.LogSettings - START

2018-07-22 14:44:39.161 - Thread: 1 -> Name = Test World

2018-07-22 14:44:39.161 - Thread: 1 -> Description = A world to test things I make in Build World

2018-07-22 14:44:39.161 - Thread: 1 -> GameDateTime = 01/01/2081 00:39:02

2018-07-22 14:44:39.161 - Thread: 1 -> Password =

2018-07-22 14:44:39.161 - Thread: 1 -> CurrentPath = C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World

2018-07-22 14:44:39.161 - Thread: 1 -> WorkshopId =

2018-07-22 14:44:39.161 - Thread: 1 -> CameraController = MyCockpit {1ACF5672EF3BF82} Fighter Cockpit 3

2018-07-22 14:44:39.161 - Thread: 1 -> ThumbPath = C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\thumb.jpg

2018-07-22 14:44:39.161 - Thread: 1 -> Settings:

2018-07-22 14:44:39.162 - Thread: 1 -> GameMode = Creative

2018-07-22 14:44:39.162 - Thread: 1 -> MaxPlayers = 4

2018-07-22 14:44:39.163 - Thread: 1 -> OnlineMode = OFFLINE

2018-07-22 14:44:39.163 - Thread: 1 -> AutoHealing = True

2018-07-22 14:44:39.163 - Thread: 1 -> WeaponsEnabled = True

2018-07-22 14:44:39.163 - Thread: 1 -> ThrusterDamage = True

2018-07-22 14:44:39.163 - Thread: 1 -> EnableSpectator = False

2018-07-22 14:44:39.163 - Thread: 1 -> EnableCopyPaste = True

2018-07-22 14:44:39.163 - Thread: 1 -> MaxFloatingObjects = 56

2018-07-22 14:44:39.163 - Thread: 1 -> MaxGridSize = 50000

2018-07-22 14:44:39.163 - Thread: 1 -> MaxBlocksPerPlayer = 100000

2018-07-22 14:44:39.163 - Thread: 1 -> CargoShipsEnabled = False

2018-07-22 14:44:39.163 - Thread: 1 -> EnvironmentHostility = SAFE

2018-07-22 14:44:39.163 - Thread: 1 -> ShowPlayerNamesOnHud = True

2018-07-22 14:44:39.163 - Thread: 1 -> InventorySizeMultiplier = 10

2018-07-22 14:44:39.163 - Thread: 1 -> RefinerySpeedMultiplier = 3

2018-07-22 14:44:39.163 - Thread: 1 -> AssemblerSpeedMultiplier = 3

2018-07-22 14:44:39.163 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3

2018-07-22 14:44:39.163 - Thread: 1 -> WelderSpeedMultiplier = 2

2018-07-22 14:44:39.163 - Thread: 1 -> GrinderSpeedMultiplier = 2

2018-07-22 14:44:39.163 - Thread: 1 -> ClientCanSave = False

2018-07-22 14:44:39.163 - Thread: 1 -> HackSpeedMultiplier = 0.33

2018-07-22 14:44:39.163 - Thread: 1 -> PermanentDeath = False

2018-07-22 14:44:39.163 - Thread: 1 -> DestructibleBlocks = True

2018-07-22 14:44:39.163 - Thread: 1 -> EnableScripts = False

2018-07-22 14:44:39.163 - Thread: 1 -> AutoSaveInMinutes = 5

2018-07-22 14:44:39.163 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5

2018-07-22 14:44:39.163 - Thread: 1 -> ProceduralDensity = 0.25

2018-07-22 14:44:39.163 - Thread: 1 -> ProceduralSeed = 0

2018-07-22 14:44:39.163 - Thread: 1 -> DestructibleBlocks = True

2018-07-22 14:44:39.163 - Thread: 1 -> EnableIngameScripts = False

2018-07-22 14:44:39.163 - Thread: 1 -> ViewDistance = 15000

2018-07-22 14:44:39.163 - Thread: 1 -> Voxel destruction = True

2018-07-22 14:44:39.163 - Thread: 1 -> EnableStructuralSimulation = False

2018-07-22 14:44:39.163 - Thread: 1 -> MaxActiveFracturePieces = 50

2018-07-22 14:44:39.163 - Thread: 1 -> EnableContainerDrops = True

2018-07-22 14:44:39.163 - Thread: 1 -> MinDropContainerRespawnTime = 5

2018-07-22 14:44:39.163 - Thread: 1 -> MaxDropContainerRespawnTime = 20

2018-07-22 14:44:39.163 - Thread: 1 -> EnableTurretsFriendlyFire = False

2018-07-22 14:44:39.163 - Thread: 1 -> EnableSubgridDamage = False

2018-07-22 14:44:39.163 - Thread: 1 -> SyncDistance = 3000

2018-07-22 14:44:39.163 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY

2018-07-22 14:44:39.163 - Thread: 1 -> ExperimentalMode = True

2018-07-22 14:44:39.163 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableOxygenPressurization

2018-07-22 14:44:39.163 - Thread: 1 -> MySession.Static.LogSettings - END

2018-07-22 14:44:39.258 - Thread: 1 -> Session loaded

2018-07-22 14:44:39.258 - Thread: 1 -> RunLoadingAction - END

2018-07-22 14:44:39.258 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START

2018-07-22 14:44:39.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END

2018-07-22 14:44:39.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START

2018-07-22 14:44:39.909 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END

2018-07-22 14:44:39.909 - Thread: 1 -> Updating continues.

2018-07-22 14:44:40.001 - Thread: 1 -> GC Memory: 2,002,940,656 B

2018-07-22 14:44:50.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:44:50.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:44:59.319 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'

2018-07-22 14:44:59.480 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'

2018-07-22 14:45:10.011 - Thread: 1 -> GC Memory: 2,954,684,168 B

2018-07-22 14:45:37.950 - Thread: 23 -> Used namespaces in scripts:

2018-07-22 14:45:37.967 - Thread: 1 -> Exiting..

2018-07-22 14:45:37.978 - Thread: 1 -> Used namespaces in scripts:

2018-07-22 14:45:37.978 - Thread: 1 -> MySession::Unload START

2018-07-22 14:45:37.979 - Thread: 1 -> AutoSaveInMinutes: 5

2018-07-22 14:45:37.979 - Thread: 1 -> MySandboxGame.IsDedicated: False

2018-07-22 14:45:37.979 - Thread: 1 -> IsServer: True

2018-07-22 14:45:37.984 - Thread: 1 -> MyAudio.UnloadData - START

2018-07-22 14:45:37.999 - Thread: 1 -> MyAudio.UnloadData - END

2018-07-22 14:45:37.999 - Thread: 1 -> MyAudio.LoadData - START

2018-07-22 14:45:38.031 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000

2018-07-22 14:45:38.335 - Thread: 1 -> MyAudio.LoadData - END

2018-07-22 14:45:38.343 - Thread: 1 -> MyConfig.Save() - START

2018-07-22 14:45:38.344 - Thread: 1 -> Path: C:\Users\Rina\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2018-07-22 14:45:38.467 - Thread: 1 -> MyConfig.Save() - END

2018-07-22 14:45:40.303 - Thread: 1 -> Unloading Procedural World Generator

2018-07-22 14:45:40.374 - Thread: 1 -> Network readers disposed

2018-07-22 14:45:40.375 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START

2018-07-22 14:45:40.635 - Thread: 1 -> Loading sound definitions

2018-07-22 14:45:41.457 - Thread: 1 -> Loading shadow textures definitions

2018-07-22 14:45:41.457 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'

2018-07-22 14:45:41.457 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END

2018-07-22 14:45:42.547 - Thread: 1 -> MySession::Unload END

2018-07-22 14:45:42.551 - Thread: 1 -> MySandboxGame.UnloadData() - START

2018-07-22 14:45:42.556 - Thread: 1 -> MyAudio.UnloadData - START

2018-07-22 14:45:42.562 - Thread: 1 -> MyAudio.UnloadData - END

2018-07-22 14:45:42.562 - Thread: 1 -> MySandboxGame.UnloadData() - END

2018-07-22 14:45:42.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START

2018-07-22 14:45:42.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:45:42.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:45:42.888 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END

2018-07-22 14:45:42.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:45:42.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:45:42.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2018-07-22 14:45:42.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2018-07-22 14:45:43.229 - Thread: 33 -> External debugger: interrupted.

2018-07-22 14:45:43.231 - Thread: 1 -> Steam closed

2018-07-22 14:45:43.271 - Thread: 1 -> Log Closed

Comments (3)

photo
1

Seems fine here (v01.187.101)... but I'm also not seeing the "create group" button from step 2.

They might've fixed it or your ~ is a slightly different character.

Try to replicate it again, if it still does it then try to find out the char code of your ~ ... something like: unicodelookup.com - I dunno xD

photo
2

Just a suggestion, you can attach the log file, instead of pasting the entire contents in the message. :-)

It keeps the topic readable.

photo
1

Hello, Engineers!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department