Ship welders don't repair weapons damage on blocks
I am encountering what I think is technically a game breaking bug.
Using either a ship's turret or handheld weapon, I damage a block, in this case a heavy armor block untill deformation is visible.
I then grab my large grid, very simple, welding ship and atempt to weld the damaged blocks.
Welding sparks fly for a very short period, too short.
I go to check the blocks when no more sparks will fly and using the handheld welder or grinder, it is immediately evident that no damage was repaired however the damaged blocks are no longer deformed.
This is NOT an issue of build error (having more than 3000 hours I am more than familliar with proper, and intended building techniques of the game) as the build is intentionally simple with a clear path from the cargo container, through the conveyor tube, to the welder utilizing the large conveyor tubes so as to avoid the issue of certain mats being incompatible for smaller conveyor tubes; and, this also doesn't account for the removal of the block's deformation without adding mats to the block.
I have tried relogging (F5), moving the ship out of range of any other grid and returning it to the previous location, jumping the grid away and back, grinding down and rewelding by hand the ship welders, removing and replacing the ship welders, restarting the game, having other players attempt to repair the blocks in question using my welder ship, having other players grind down/remove and reweld/replace the ship welders, and verifying game files all to no effect.
Note: This issue is exclusive to weapons damage and grinding down a block with a grinder does not produce this effect. I have also confirmed the bug with multiple players on varying servers both vanilla non-experimental and modded servers.
I tried to provide every detail; if there is anything missing please let me know.