Ship rubber bands back to ground/connector

Daniel Adam shared this bug 1 month ago
Considered

Ship rubber bands back to ground/connector


see also:

https://support.keenswh.com/spaceengineers/general/topic/ship-rubber-bands-back-to-groundconnector


I posted this again because the initial bug report is flagged as "solved". Well it is NOT.

I built a fairly simple mining atmospheric small ship, Once I got it operational I attached it to my station via connector to charge the batteries. When I disconnected the ship and attempted to fly away the small ship rubber banded back to the connector. I attempted everything I could think of, the only thing that freed me from that spot was to grind down all the connectors, but now the ship is stuck to the planet surface, just like with the connector it would just rebound back to the same spot.

This is occurring on my dedicated server as well as on some other servers i know of.

Unfortunately it occurs very unfrequently so i do not know how to reproduce.

I think because this bug is VERY well known of, it is not required that i supply a video to show what happens :)

Comments (8)

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This is the problem of synchronizing your client with the server.

Try this comadno to remedy.

! entities refresh

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Commando

! entities refresh

?

Where to put that in ?

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In the chat field.

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You can´t put commands in the chat field on a hosted server...

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That command is also assuming that the server is running torch, I know it may sound like heresy to some but not all server run torch (mine doesn't because I've had more issues with torch then with the default DS)

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Yep same, torch just messes up with too many of my preferred server settings. Been fine without since 2014 - so: nope.

Anyways, running a 3rd party programm to counter a bug can´t be the solution here.

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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Some user in my Multiplay game had this issue sometimes.


They had 2 same playing-behavior, using "P" key to disconnect or "Auto lock" enabled Landing gear.


I never use "P" key because it disconnect all connecters


so I assign parking-connector and landing gears group to toolbar and use its command instead of "P" key.


And after use toolbar-command instead of "P", I never had this issue.


P.S.


I don't use "Y" key too. :D