Ship rubber bands back to ground/connector

Daniel Adam shared this bug 4 months ago
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Ship rubber bands back to ground/connector


see also:

https://support.keenswh.com/spaceengineers/general/topic/ship-rubber-bands-back-to-groundconnector


I posted this again because the initial bug report is flagged as "solved". Well it is NOT.

I built a fairly simple mining atmospheric small ship, Once I got it operational I attached it to my station via connector to charge the batteries. When I disconnected the ship and attempted to fly away the small ship rubber banded back to the connector. I attempted everything I could think of, the only thing that freed me from that spot was to grind down all the connectors, but now the ship is stuck to the planet surface, just like with the connector it would just rebound back to the same spot.

This is occurring on my dedicated server as well as on some other servers i know of.

Unfortunately it occurs very unfrequently so i do not know how to reproduce.

I think because this bug is VERY well known of, it is not required that i supply a video to show what happens :)

Comments (12)

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This is the problem of synchronizing your client with the server.

Try this comadno to remedy.

! entities refresh

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Commando

! entities refresh

?

Where to put that in ?

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In the chat field.

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You can´t put commands in the chat field on a hosted server...

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3

That command is also assuming that the server is running torch, I know it may sound like heresy to some but not all server run torch (mine doesn't because I've had more issues with torch then with the default DS)

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Yep same, torch just messes up with too many of my preferred server settings. Been fine without since 2014 - so: nope.

Anyways, running a 3rd party programm to counter a bug can´t be the solution here.

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1

Some user in my Multiplay game had this issue sometimes.


They had 2 same playing-behavior, using "P" key to disconnect or "Auto lock" enabled Landing gear.


I never use "P" key because it disconnect all connecters


so I assign parking-connector and landing gears group to toolbar and use its command instead of "P" key.


And after use toolbar-command instead of "P", I never had this issue.


P.S.


I don't use "Y" key too. :D

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I just tried this with my ship and the second time I undocked it via connector group toolbar button it instantly got stuck to rubberband mode. So that doesn't appear to circumvent it either.

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Hello, Engineers!


Is this issue still happening on the current released version 1.191.105? Any additional information will be greatly appreciated!

Thank you.


Kind Regards

Keen Software House: QA Department

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Yes, have just dismantled one of the ships this happened to. Another one somehow started working again, no idea how.


Another one just had it and a server restart fixed it.

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Every sm grid ship I welded from projector today (on test) got stuck like this. Also the parts were welding up in the "off" state for some reason.

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hello Keen Support,

yes this issue is still occuring with the current build, i posted more information in the larger, but "solved" thread

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