Projector use causing HUGE increase in sandbox.sbc size and blueprint block count errors
Tested in 1.191.106 single-player vanilla survival Also seen in DS survival
Projector blocks, after use, appear to retain data such that, over time, there is a huge increase in both the size of the SANDBOX_0_0_0_.sbs file AND individual blueprint.sbc files... even when no new blocks are added to the grid. Blueprints created, even with the projector turned off, show a much higher block count than what actually exists.
1) Create a new single-player world.
2) Build or paste-in a ship using creative mode.
3) Set up a projector and align the grid's blueprint to the grid.
4) Turn off projector.
5) Re-blueprint the ship, save the game and note the increases in file sizes.
The offending projector blocks need to be ground down in order to restore files to normal size.
This serious bug has a cumulative, adverse affect on game performance... and it can manifest very quickly in a multiplayer environment.