Pressurization not working properly

Hans Peter shared this bug 5 months ago
Considered

local game, online friends only.


the airvent signal gets yellow, it looks like airtight rooms are not airtight anymore from time to time. restart fix this. i dont know how to trigger it, maybe if a player leaves the area.

is there a way to turn off tempeature feature?

Comments (12)

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Same here but on a hosted server (my own).

I realized that this only happens when i dock a large grid ship onto another large grid ship (with landing gears so far, haven´t tested the alternatives).

After doing so, both ships get depressurized and cannot be repressurized until i restart my server.

Docking small grid ships on a large grid ship is fine, no issues here. Docking large grids with stations - haven´t tested it yet.

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we have a large grid station fixed on an asteroid and only small ships without landing gears, just connector

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Yes today i realized this also happens when NO ship is docked. There were two players on the large ship walking around and out of nowhere the whole vessel got depressurized.

I don´t know how to reproduce this issue yet, hoping this gets more support soon.

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This pretty much breaks the game for me for this issue occurs quite frequently on my server.

Have to restart it every time - not a suitable solution on a MP Server...

I still don´t know what may be the cause, landed ships of every size and sometimes it happens, sometimes it doesn´t.

Anyone yet know how to reproduce it ?

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Yep same here.

We built a large grid ship and when another player enters it or lands a ship we don´t have any pressure on the whole ship.

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Same here on a multiplayer server.

Everything works fine unless at last one person is close to the pressurized grid.

After all users leaving the grid and re-enter the grid again the lights on the air vent shines yellow.

After a while, the room is pressurized again. I don´t know what it triggers.

Maybe an initialisation problem.

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I mean: "Everything works fine as long as there is at least one person near the pressurized grid."

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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Since another month is gone now and no solutions to be found:

When can we expect more to this issue ? Any information if this will get fixed during the next year ?

Sorry to ask again but this issue just makes it impossible to play on ANY Server for me and some friends.

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Had to edit my comment because of some issue with Chrome Browser (works with IE).

I started experiencing problems with pressurization today. Rooms depressurized and at first the vents showed "Not Pressurized". I quit out of game and loaded it again. Vents start to pressurize, but they do not keep at 100%. I did an experiment where I blocked myself in a 1x1x1 room with vent; I could pressurize to 100%, but if I turn off vent, pressure drops. The larger the room, the faster the pressure drops. All blocks in ship have 100% integrity.

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After several switching the airlock of the base with pressurization bug,sometimes it fixed but airvent uses tons of oxygen for pressurizing the area.

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Noticed this bug on my station's hangar, pressurizes fine sometimes but can get stuck yellow. Occasionally removing a block then putting it back un-sticks it and it can be pressurized again though sometimes that fix makes it take a lot of air (and time) to pressurize and depressurize. Restarting the server fixes it and everything works like it should.