Obligatory Ladder Suggestion

Whiplash141 shared this feedback 4 months ago
Under Consideration

As Marek noted in one of his streams, the community has oft expressed the desire to have ladders in the game.

It would drastically aid in planetary base navigation, and it would greatly facilitate creative, vertical designs.

Please consider adding ladders back to the game <3

Comments (24)

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7

As long as we can slide down them in a gravity field I'm happy

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18

You guys should specify what features you really want on the ladder, because they could make it extremely basic or limited (like the game's initial ladder :P)

My ladder currently:

  • the ladder-only model allows them to be placed in way more areas.
  • you can use tools/weapons while on them.
  • engineers can pass each other on the ladder.
  • you're still physically there (you can be shot at, crushed, etc).
  • you can slide from one ladder to another next to it.
  • you can jump off of the ladder in various directions.
  • you can grab the ladder by holding the use key while you run/fly/fall near it, you don't even need to aim at it.
  • retractable ladder (should be more like 2x1 come to think of it)

And the reason my ladder doesn't have proper animations is that I can't do them with what modAPI has exposed, I need to be able to rotate parts of the body with code, but modAPI only allows me to trigger specific animations and that's it - something that is not a problem for the devs, they can make the legs rotate towards the ladder while you rotate in another direction.


They also could add a rail in the middle of the ladder with a strap connected to the engineer, so that the arms are not needed to hold onto the ladder, making the whole equipped tool/weapon thing easier.

Like: http://www.aikencolon.com/assets/images/miller/15729/miller-honeywell-15729-glideloc-component-aluminum-vertical-rail.jpg

Which can also enable you to hold onto the ladder in more extreme angles against gravity, allowing even more usage.

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3

Since your ladder came out it seemed to me that we don't need ladders back, per se. Just the animation. I know it's not that simple, but clearly the only thing weird about your mod is the animation, which you can't control.


Doesn't stop me from using it, though ;)

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2

Well what we need then is Digi's ladder in the game by default with improved animations.

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2

Sounds great!

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1

i think they should add it in with the same over all art style as the game so it fits better then there could be variants for different situations, like an open ladder like Digi's mod for wide open arias like a hangar and what is basically a passage with a ladder in it for ships.

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1

Are you allowed to place a link to your ladder Digi?

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1

Digi, if you made an animation that didn't match up to the ladder quite right it would still be better than floating. ...unless i'm misunderstanding the problem.

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1

It's not a tiny amount of not matching, it would just be a different pose with maybe movement if you're moving or not. Rotating horizontally will rotate the entire body regardless, it will be a lot of "not matching" depending on how much you rotate.

It's also work that I have to do knowing that it won't be satisfying, so I'm just waiting until modAPI can get more access to animations so I can rotate the legs independantly of the upper body to fake as if they're on the ladder.

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1

I literally just learned that you can flip the stair model vertical and it works just like it would if you stretched it horizontal with smooth transitions from the "window" block everyone that we all uses as 1x1 stairs to the vertical stairs.

Maybe they could update the model to make it obvious that you can climb it in both alignments -- but for me at least, it alleviated the need for a ladder model + animations + all the code things that this implies (merging the player grid with the ladder grid, etc).

Just curious, does that help anyone else who wants ladders?

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1

Not really, when I use ladders they can be like 6-8 blocks high.

The stair trick for short 2 block ladders has been around for ages :)

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1

Can we get trapdoors as well?

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1

We want ladders to get way up or way down, not just a couple blocks.

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1

Adding ladders to vanilla would be perfect with the 'no-jetpacks' option and allows players to have more compact builds. They could even allow the jetpack to be built in that case and then used as an item if that box is ticked. The players will still be able to move up and down their builds easily with ladders. Currently using Digi's amazing ladder just recently and cannot believe I hadn't noticed it before. I would love if they implemented Digi's ladder. The extendable ladder would be perfect if it could drop 2 or 3 blocks and would allow an alternate option for landing ramps freeing players from using rotors or pistons.

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1

I really liked the initial ladders block, even if it was limited, the fact that you could travel vertically in a 1x1 area without having to risk smashing your head against the ceiling or forcing people through a corridor that way was brilliant

when they replaced it with the passage, all I see the passage being used for is for spacing things out but keeping them close enough for things like thruster exhaust, or to pressurize areas that might not otherwise pressurize, ive had very few instances where ive used it like an actual corridor.

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1

How about more of a "grab grid" block, that could run vertical or horizontal? Engineers would "stick" to them somehow. I am thinking of a rope/climbing net like in an obstacle course, but SE would have a rigid grid that can be latched on to and then you climb around on it.

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1

This sounds like an excellent way to do it! It would make "elevators" very simple to do.

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1

Thank you. I have thought about this issue for a while, specifically in regards to acceleration, warping, pressurization, and ease of use, and I think this "latched grid" may work best for users in most cases. Nothing will make everyone happy. I am not sure how tools/building would work, if at all, while on these "ladders" but that is up to the devs to figure out and balance.

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1

I really don't see the point in making a fuss about ladders. Its a trivial thing that is very irrelevant to the game and gameplay.

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2

Not just normal "irrelevant" it is "very irrelevant" huh?

Your opinion is very special.

XD

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1

It’d be cool if you could still use the jetpack while holding onto a grid to drag them around a bit.


But honestly a basic 1block stackable vanilla ladder would easily scale up my play time a lot.


Last time I checked the vertical stair block trick didn’t work on our planetary base on a DS.

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Hi guys, thank you for the feedback