[MAJOR CRASH] Graphics Driver Crash Error since 1/3/19 update

Reyoness shared this bug 3 weeks ago
In Progress

Hello. Since the update today, Myself and everyone on my server are constantly crashing out every 5 - 10 minutes with the warning message that our Graphics drivers have crashed due to overheating/overclocking and what not (When all our card temps and general health is fine). We all have been playing since the big release with no issue on this server until today's update.

Comments (46)

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4

I have the same issue, 1080ti capped at 60fps, so it is not the graphics card. Was fine prior to the patch.

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this may also be on nvidias end since i got this problem as soon as i updated the drivers

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3 of us all on nvidias latest drives 419.17

1080ti crashes around 20mins

1070 does not crash at all (is the host pc)

1060 crashes after a couple of minutes

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Me and a few friends are also having this issue. Setting things to medium helps but it still crashes at times. i collected a few logs and ordered them. Here they are in a zip file

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6 of us on a private dedicated server are experiencing this crashing issue after updating to the recent update. (All nvidia gpus)

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Seems to be a rendering bug from the log

2019-03-03 02:18:20.447 - Thread: 23 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.GeometryStage2.Instancing.MyInstance.<StartFadeOut>b__1()


2019-03-03 02:18:08.606 - Thread: 23 -> Exception in render!


Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred()

Exception: System.NullReferenceException: Object reference not set to an instance of an object.

at VRage.Render11.GeometryStage2.Instancing.MyInstance.<StartFadeOut>b__1()

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Having similar problems.

Started a server with friends 27/02/19, crashing started after the 01/03/19 update. Was running fine up until then, but now it's persistently CTD'ing after circa 5-10min in-game and blaming my GPU.


EDIT: Spelling

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I have the same crashing issues since yesterday. Good to know that i am not the only one. Running a MSI GTX 970

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Having the same issue, and at least 3 friends reported this crash as well.

Before the last hotfix, this wasn't happening.

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Yeah this issue is driving me crazy. About 50+ of these crashes this weekend since the update. Can we roll back a version please?

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Me and 6 friends are ALL having this issue since the survival update. All on latest nvidia drivers as far as I know (419.17)

Dmp and log files + dxdiag in .rar file.

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In case you cant read .rar files

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Also updated drivers. Same issue. This has been going on since yesterdays update. Over 900 hours played and first time seeing this bug. Crash happens to EVERYONE on my dedi server at the same time

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Same issue, CTD every few minutes. I've tried deleting the shader cache folders, uninstalling and reinstalling drivers, clean install of the game and verifying files but nothing has helped.

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Same here.The Card runs fine at 45-50°C (1050ti)

But its still crashes for all 6 of us (Only in MP)

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Yes, this is what i have also experienced. I wanted to get my friends into Space Engineers and this is the bug they were experiencing.

Sadly I don't think it's going to be easy now to convince them to come back even if it does get fixed. Which is a shame, I was really enjoying this game. Don't worry I'll keep trying (well once this is fixed)


I do think the wording for the bug popup was a bit misleading. No GPU was above 70C and we were all on the laster NVIDIA drivers (as of Sat 2nd March 19).


Looking forward to seeing this fixed before I buy

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019-03-04 00:50:26.584 - Thread: 29 -> Exception in render! 

Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred()

Exception: System.NullReferenceException: Object reference not set to an instance of an object.

at VRage.Render11.GeometryStage2.Instancing.MyInstance.<StartFadeOut>b__1()

at VRage.Render.Scene.MyActorUpdater.UpdateDelayedCalls(MyTimeSpan currentTime)

at VRage.Render.Scene.MyActorUpdater.Update()

at VRageRender.MyRender11.UpdateSceneFrame()

at VRageRender.MyRender11.DrawScene()

at VRageRender.MyRender11.Draw(Boolean draw)

at VRageRender.ExternalApp.MyRenderThread.Draw()

at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)

at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)

Statistics: Scene:

Entities

Actors: 444

InstanceBuffers: 4

GPUEmitters: 8

Atmospheres: 4

Clouds: 22

DebugDrawMesh: 0

Videos: 0

Decals: 1

Billboards: 63 

Actor Components

MyLightComponent: 81

MyRenderVoxelActor: 11

MyInstanceComponent: 211

MyRenderableComponent: 136

MyVoxelCellComponent: 41

MyThrustFlameAnimator: 72

MyRotationAnimator: 6

MySkinningComponent: 1

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Текст отредактируй, ну ппц ))

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Низачто!

Мне их логи так не нравятся что пусть сами глаза портят

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Это жестоко

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same for me... 3 crashes just today

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Heard of lots of people having this problem on our server discord. I've had similar issues myself, although in that case the GPU temps reached 80 C...

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So, it takes a good 5 minutes AT LEAST off peak and upto 30minutes at busy times to actually get onto a server because there is only 16 slots (which isnt a problem really) but when I crash 5+ a day then to wait to log back in it gets a little frustrating.... Any response???

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RTX 2080, I had quite the laugh when it said it was overheating. The bloody thing is water cooled!

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Hi guys,

thanks for your reports. We are working on it.

Kind Regards

Ondřej Nahálka, QA Lead

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Have a dedicated server.

It keeps on crashing with with this error at random intervals. all from 2 minutes to 2 hours

Happens to all people i'm playing with, Different cards.

I have GXT 690. The others (that I know of) have GTX 690, 1050, 1060 and 1080.

Same error for all of us at totally random intervals.

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Hi Phyrino,

new hotfix 1.189.041 should help. Please let us know if it is ok or not.

Kind Regards

Ondřej Nahálka, QA Lead

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It worked for a while.

after 1h and 20 minutes I got that the program was not responding and then the same error message and crash to desktop.

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Played another hour and a half with no crashes.

The two I played with today suffered no crashes. So it seems to be (mostly) fixed.

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Had this issue once before 1.189.041 (lucky me I guess)

After patch, my first time joining server the graphics card freezes my entire computer.... so I guess... worse?

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Played the majority of the evening yesterday after the hotfix without a single crash or issue. Gonna give it another session before I give it a verdict just to be a bit more certain.

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Today I had one crash after 10 minutes and one after 90 minutes.

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This is likely not actually a gfx crash. I was getting this kind of crash report when testing a mod. In MY case it turned out I had a bad copy/paste in my planet file that removed a < from the middle of the file. Why this translated into a gfx crash is likely because the process that depended on that file loading is where the crash happened, when it should have occured in the object serializer.

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It didn't feel like a graphic error to us.

But the server we are running is a vanilla.

no mods, no experimental mode.


But it seems to be fixed.

no crashes for the last two days.

Well done Keen!

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I Still have this Issue together with a Friend. Im running a GTX 760Ti with newest drivers. Even did a fresh install. Im also underclocking it and not even reaching 80 Degrees. A friend of mine is having the same problem

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Do you play with mods? If so, try to play without a bit. Just to make sure it's not one of them that's messing with you.

now I play without experimental mode. Just to troubleshoot the problem and the error has disappeared.


Then add one mod at a time and try it out.

hope that fixes it.

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Since the last patch, It is still happening, Its tries to suggest I'm running out of memory and my gpu is overheating, Neither of which are true. gpu load is around 30-40 percent on high on my 1080ti and I have 32gb of ram, this is preventing me from playing at all as it happens on loading any world, I used to run Space Engineers on ultra with no issues at all. I dont use mods and it happens on fresh worlds


Please get this fixed,

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Mine displays this message on startup, i can't even get into the menu. Gforce 980 and temperatures around 40°C.

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Hello, I can't even start SE, says I need to apply windows updates and graphics drivers which I did update, is this issue connected with this topic?

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I am experiencing a similar error on an AMD setup running an 8gb 590. It appears to happen within about 10 minutes of loading a world. The actual error message in-game is that my graphics card is overheating (it's not). Memory leak or garbage collection problem?

2019-03-08 16:59:58.036 - Thread:   1 ->  GC Memory: 3,240,849,552 B
2019-03-08 17:00:06.224 - Thread:  15 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation.

   at SharpDX.Result.CheckError()
   at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
   at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
   at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData)
Name: MyVertexBuffer
Debug name: <Undefined>
BufferDescription: [

2019-03-08 17:00:06.224 - Thread:  15 ->     Error: BindFlags = VertexBuffer, StreamOutput
2019-03-08 17:00:06.224 - Thread:  15 ->     Error: CpuAccessFlags = None
2019-03-08 17:00:06.224 - Thread:  15 ->     Error: OptionFlags = None
2019-03-08 17:00:06.224 - Thread:  15 ->     Error: SizeInBytes = 8388608
2019-03-08 17:00:06.224 - Thread:  15 ->     Error: StructureByteStride = 16
2019-03-08 17:00:06.224 - Thread:  15 ->     Error: Usage = Default
2019-03-08 17:00:06.224 - Thread:  15 ->  Error: ]

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Glad (in a way) that I'm not the only one getting this problem. It's also nice to see a variety of systems being effected, I was worried it was an RTX card issue.

It's a shame because i love the new release, I'd just like to be able to play for more than 20/30 minutes at a time.

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I have the same problem with graphics card AMD RX580 game will not allow update. return to the old version of the driver then functional

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I believe I have the same problem on 1.189.044 version as of 3/21/2019 on Nvidia Gtx 1060 drivers updated yes.

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Please revisit this bug. New versions not playable, I think that this is pretty high in priority.

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I dont know hwy, but since testerday we are having the same problem, but just two of our team that were on an asteroid

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Same Issue since yesterday for me... on an Asteroid CTD every 2-5 minutes... updated drivers GTX 670