Ghost issue : Falling through planets/blocks

Upside Down shared this bug 8 months ago
Solved

I found a bug that happen sometime on my server.


When the server reaches around 18Go - 20Go of RAM usage the "Ghost Issue" (sexy name) starts.

Players will fall through ground of planets and ships.


So the only thing I found is this RAM usage, always almost the same when it happens.

Hope I helped you devs.

Comments (35)

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This is a very annoying bug, requires a restart of the server.

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Need help for solve this problem ..

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.

We really appreciate your patience.

Kind Regards

Keen Software House: QA Department

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I think now that there is a RAM leak when players are mining on the server, and when it reaches 18 go, ghost issue happen

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Same issue, but lower RAM usage: "Ghosting" starts at around 12GB usage out of 32GB available mem.

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Do you run torch on your server? We (Upside Down) do, so it'd be nice if we could identify it as a torch issue.


We have 64GB of server RAM, so that's probably why we get it on slightly higher usage.

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Nope it's a vanilla issue. We don't use torch (by now..)

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On UD server it was before the transfer to Torch. After Torch the bug is still there

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Very annoying bug, server has to be restarted so that it works normally but when you have 28 people only the RAM usage goes through the roof...

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Extremely irritating bug! I lost a lot of stuff because of restarts and then me having to respawn because of me dying or timing out. #FixGhosting

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I have the same bug

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I encountered this issue more than once (after restarts) on DS being the only player connected and doing a lot of work with the Voxel hands. Lots of removing of rock. Creative mode server. The world I'm using is one that was created well before the Asteroid clusters update several months ago. I run only 4 mods on the server: Air leak, detailed blocks, bunk beds, and data center. I'm admin on my server

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When this happens I fall through the planet. If I fly over and get into a vehicle that's parked (cockpit), the vehicle and I inside fall through the planet.

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I fall through too but on solo, i can still walk, but my character gets covered up by "the ground"

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I'm pretty sure it has to do with many people or ships mining at the same time, had this bug on solo server with a lot of miners going and on multiplayer server because many people are mining. The bug does not occur as soon as everyone stops mining. (only a server restart fixes this!)

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it happens to me everytime i start a game in creative mode

i fall through the planets ground and ''noclip'' through every object and terrain

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nice pfp m8 ;)

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It is happening in single play as well... game restart does not fix it. "New game" works until you start mining then breaks.

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I have had this several times recently.. I Play solo . I am playing a game i was playing before the big update. I've never had this issue before the update, but now. It happens quite regularly now. I have been considering copying my constructs to a fresh game. or just flat start a fresh game, I tried deleting my elector cable. a 3.5 km of heavy blocks, and other large constructs, but i still have the problem afterwards.

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Watching W4sted's latest video, same issue once they start mining voxels- characters phase through grids and voxels- fixed with a reload but happens again fairly quickly if they drill or mine any more voxels.

tenor

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I put in about 100 hours of single player and decided, "hey, I think I'll try MP" and over the course of the last two days I have experienced this at least three times. I'm currently huddled in the cockpit of my rover (which is thankfully connected to my base) waiting for the server to restart. Playing a non-playable game is unsurprisingly not fun.

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The game is literally broken after every major update, that's why I liked it more when we got weekly updates, so everything would get fixed sooner, also more content.

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I put in all weekend to setup my base and now my base, all ore, all ships, everything is gone. Server Restart didnt fix it. I will stop playing. Please pull back the game to early access.

I was waiting for this game coming out of early access and now i see its not stable. It should go back into tests until its really stable and those major bugs are fixed. For me as a noob player this is more then major. Its a waste of time, sorry to say that honestly.

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You don't have to be sorry for telling the truth- Keen messed up badly with their lack of internal testing before pushing out the update, and now fundamental parts of the game are broken ( along with some very questionable negative changes and a whole long list of stuff that is still broken despite being reported dozens of times over the last 6 years ). It makes it difficult to want to keep playing and new players will start asking for refunds...

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had the same issue!

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Same Here, Ruins game please fix.

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Having the same issue as soon as i get into space. Was playing a moon survival with some friends, and all of the sudden started clipping through blocks and planets after we went into space. making a new save in space did the same instantly. Only way i found to Temporarily fix it was to re install the game, but as soon as i went into space again, it happened again. This makes the whole "Space" aspect of "Space" engineers not playable. I hope this gets fixed soon.

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Hi,

After last update it seems Keen found from where this issue comes. However they fix it in a weird way.

What is the issue here ? When Havok (the physic part of the game) ran out of memory - very quickly since it's a x32 software - the noclipping aka Ghost Issue happens.


How they "fixed" it ? When it ran out of memory, the game knows, it will basically crash the server before restarting it. Ok that works it fixes the ghost issue. But is there not a better way ?


Let's hope Keen finds a way


Regards,

UD

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One problem sort of fixed, not really, just quick and dirty and today this Fix blew up my connector. Check the last minute of this video:

https://youtu.be/ORx_VHdxwTY

https://support.keenswh.com/spaceengineers/general/topic/connector-fail

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I played a lot of hours and the problem is somehow fixed, the moment i start falling into the planet there is a fix that pulls me out and brings me back over the surface. This kind of fixes the major problem, so iam not loosing everything anymore. So the main issue of having collision problem is still there.

While mining manually some of the rocks also just fall through the surface and they wont get pulled back, no big deal.

Right now i enjoy playing Space Engineer. There are other things but nothing major or serious enough to make the game unplayable. So keep up the good work !


Sometimes the server are getting mad, so i cannot walk on light armor anymore or even get killed by walking through doors. But then the server restarts and its looking better after that. I also have running a dedicated server and 3-4 times a day i get a bluescreen crash and the system needs a full restart. But this might be a local problem with win7. My Server has 32 Gb Ram, and the dedicated server is not using it ? I need more information about servers, i think. I probably will upgrade to win10 first.

As i have read the software is upgrading itself to 64 bit version and should be able to use the full memory to not getting into memory issues anymore, is that right ?

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I don't think it's related to server RAM usage--at least for me, this is just how planets are at all times, including the tutorial missions. All trees appear to be floating, I fall through the ground, and occasionally hit an invisible wall when flying around near where the surface should be. I haven't noticed any time yet where planets actually work at all.

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For me this bug looks like its fixed, i have not experient problems anymore which causes my base or my cars crash into planets.

And I had that only on multiplayer servers, specially on Keen Servers.

Now i have other problems, my client crashes, when joining a keen server. Its only this game i am playing, other servers are working well. I already wrote a ticket to support.

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This bug I believe is the one that has caused many rovers to become lost forever to the planet's ground, and whatever's not on a connector/landing gear. Can we get a confirmation that this was fixed by a developer if that's the case with the most recent comments?

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Hello, Engineers!


We would like to thank everyone for your cooperation.


Main issue here should be resolved. If there are any other issues please make a new report.


Kind Regards

Keen Software House: QA Department

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After a short playing time the char starts to jump in flight (jetpag) and on the ground (run) (want to run up a ramp or go through a door = "endless loop" or describe a curve / semicircle in the air, although you steer straight out, as well as sudden and uncontrollable catapults in all possible directions. This bug has already killed me repeatedly. Restarting the server only fixes the bug for a short time, even my husband has it now more often, even in the ship, so when we sit in the cockpit and fly in space. The bug has occurred since the last update.

Additionally we are also affected by ghosting, Chars and ships lose any kind of collision, if you fall into a block you are trapped in it and can't get out.


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