Game crash after loading in game

Anthony Pisani shared this bug 32 days ago
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Hello everyone, hopefully this can get fixed so I can be back to engineering stuff in space.

So my pc crashes after loading into my save. I played originally like 4 hours then I crashed my pc rebooted completely which is weird. So it turns on i join back into the game, I spawn and run around for about 2 minutes, game freezes then pc blue screens. So same thing again reboot try again join back, pc fans all went to full speed and computer shut down again... did this about 6 more times and eventually it let me in the game for about, 5 mins. crash again... what is wrong here?


pc specs

i5 7600k

gtx1070

16 gb ram

asrock xtreme 4 MOBO

all drivers up to date, this is a clean windows install because I had this crash for the last week so I reinstalled all of windows.


here is the logs. I tried to save the game a few times over once i got in to see if maybe the save was screwed up, but still crashed after few mins.

2019-08-18 18:59:21.672 - Thread: 1 -> Log Started

2019-08-18 18:59:21.672 - Thread: 1 -> Timezone (local - UTC): -4h

2019-08-18 18:59:21.672 - Thread: 1 -> App Version: 01_191_108

2019-08-18 18:59:21.673 - Thread: 1 -> Steam build: Always true

2019-08-18 18:59:21.673 - Thread: 1 -> Is official: True [NO][IS][NAMP]

2019-08-18 18:59:21.673 - Thread: 1 -> Environment.ProcessorCount: 4

2019-08-18 18:59:21.710 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.17134.0)

2019-08-18 18:59:21.710 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"

2019-08-18 18:59:21.710 - Thread: 1 -> Environment.Is64BitProcess: True

2019-08-18 18:59:21.710 - Thread: 1 -> Environment.Is64BitOperatingSystem: True

2019-08-18 18:59:21.710 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3416.0

2019-08-18 18:59:21.710 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2019-08-18 18:59:22.736 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz

2019-08-18 18:59:22.736 - Thread: 1 -> IntPtr.Size: 8

2019-08-18 18:59:22.736 - Thread: 1 -> Default Culture: en-US

2019-08-18 18:59:22.736 - Thread: 1 -> Default UI Culture: en-US

2019-08-18 18:59:22.736 - Thread: 1 -> IsAdmin: False

2019-08-18 18:59:22.736 - Thread: 1 -> MyConfig.Load() - START

2019-08-18 18:59:22.738 - Thread: 1 -> Path: C:\Users\antho\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2019-08-18 18:59:22.818 - Thread: 1 -> EnableDamageEffects: True

2019-08-18 18:59:22.818 - Thread: 1 -> GraphicsRenderer: DirectX 11

2019-08-18 18:59:22.818 - Thread: 1 -> EnableReverb: False

2019-08-18 18:59:22.818 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]

2019-08-18 18:59:22.818 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]

2019-08-18 18:59:22.818 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]

2019-08-18 18:59:22.818 - Thread: 1 -> FirstTimeRun: False

2019-08-18 18:59:22.818 - Thread: 1 -> ExperimentalMode: True

2019-08-18 18:59:22.818 - Thread: 1 -> VideoAdapter: 0

2019-08-18 18:59:22.818 - Thread: 1 -> ScreenWidth: 1920

2019-08-18 18:59:22.818 - Thread: 1 -> ScreenHeight: 1080

2019-08-18 18:59:22.818 - Thread: 1 -> RefreshRate: 60000

2019-08-18 18:59:22.818 - Thread: 1 -> WindowMode: 1

2019-08-18 18:59:22.818 - Thread: 1 -> VerticalSync: False

2019-08-18 18:59:22.818 - Thread: 1 -> FieldOfView: 70

2019-08-18 18:59:22.818 - Thread: 1 -> PostProcessingEnabled: True

2019-08-18 18:59:22.818 - Thread: 1 -> FlaresIntensity: 1

2019-08-18 18:59:22.818 - Thread: 1 -> TreeViewDistance: 2000

2019-08-18 18:59:22.818 - Thread: 1 -> GrassDensity: 3

2019-08-18 18:59:22.818 - Thread: 1 -> GrassDrawDistance: 1000

2019-08-18 18:59:22.818 - Thread: 1 -> AntialiasingMode: 1

2019-08-18 18:59:22.818 - Thread: 1 -> ShadowMapResolution: 2

2019-08-18 18:59:22.818 - Thread: 1 -> AmbientOcclusionEnabled: True

2019-08-18 18:59:22.818 - Thread: 1 -> TextureQuality: 2

2019-08-18 18:59:22.818 - Thread: 1 -> AnisotropicFiltering: 4

2019-08-18 18:59:22.818 - Thread: 1 -> ModelQuality: 2

2019-08-18 18:59:22.818 - Thread: 1 -> VoxelQuality: 2

2019-08-18 18:59:22.818 - Thread: 1 -> ShaderQuality: 2

2019-08-18 18:59:22.818 - Thread: 1 -> LowMemSwitchToLow: 0

2019-08-18 18:59:22.818 - Thread: 1 -> FirstVTTimeRun: False

2019-08-18 18:59:22.818 - Thread: 1 -> WelcomeScreenCurrentStatus: 1

2019-08-18 18:59:22.818 - Thread: 1 -> GDPRConsent: True

2019-08-18 18:59:22.818 - Thread: 1 -> GDPRConsentSent: True

2019-08-18 18:59:22.818 - Thread: 1 -> FirstTimeTutorials: False

2019-08-18 18:59:22.818 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions

2019-08-18 18:59:22.818 - Thread: 1 -> HudState: 1

2019-08-18 18:59:22.818 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]

2019-08-18 18:59:22.818 - Thread: 1 -> ShowCrosshair: True

2019-08-18 18:59:22.818 - Thread: 1 -> EnableSteamCloud: True

2019-08-18 18:59:22.818 - Thread: 1 -> UiTransparency: 1

2019-08-18 18:59:22.818 - Thread: 1 -> UiBkTransparency: 0.314663

2019-08-18 18:59:22.818 - Thread: 1 -> HUDBkTransparency: 0.6

2019-08-18 18:59:22.818 - Thread: 1 -> CubeBuilderBuildingMode: 0

2019-08-18 18:59:22.818 - Thread: 1 -> ControlsHints: True

2019-08-18 18:59:22.818 - Thread: 1 -> GoodBotHints: True

2019-08-18 18:59:22.818 - Thread: 1 -> RotationHints: True

2019-08-18 18:59:22.818 - Thread: 1 -> EnablePerformanceWarningsTempV2: False

2019-08-18 18:59:22.818 - Thread: 1 -> CubeBuilderAlignToDefault: True

2019-08-18 18:59:22.818 - Thread: 1 -> LastCheckedVersion: 1190101

2019-08-18 18:59:22.819 - Thread: 1 -> MyConfig.Load() - END

2019-08-18 18:59:22.819 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified

2019-08-18 18:59:24.270 - Thread: 1 -> AdapterInfo = {

2019-08-18 18:59:24.270 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1

2019-08-18 18:59:24.270 - Thread: 1 -> Description = dev id: 7041, mem: 8386510848, shared mem: 8568563712, Luid: 39245, rev: 161, subsys id: 1634940994, vendor id: 4318

2019-08-18 18:59:24.270 - Thread: 1 -> Driver version = 26.21.14.3160

2019-08-18 18:59:24.270 - Thread: 1 -> Driver date = 20190717000000.000000-000

2019-08-18 18:59:24.270 - Thread: 1 -> DriverUpdateNecessary = False

2019-08-18 18:59:24.270 - Thread: 1 -> AftermathSupported = False

2019-08-18 18:59:24.270 - Thread: 1 -> Adapter id = 0

2019-08-18 18:59:24.270 - Thread: 1 -> Supported = True

2019-08-18 18:59:24.270 - Thread: 1 -> RAM = 8386510848

2019-08-18 18:59:24.270 - Thread: 1 -> Priority = 2

2019-08-18 18:59:24.270 - Thread: 1 -> Multithreaded rendering supported = True

2019-08-18 18:59:24.270 - Thread: 1 -> Output is attached = True

2019-08-18 18:59:24.270 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}

2019-08-18 18:59:24.270 - Thread: 1 -> Display modes = {

2019-08-18 18:59:24.270 - Thread: 1 -> DXGIOutput id = 0

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@60Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@75Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@72Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@59.94Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 640x480@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@60Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@59.94Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x480@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@50Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 720x576@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@75Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@56.25Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@60.317Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@72.188Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 800x600@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@60.004Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@70.069Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@75.029Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1024x768@119.989Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@100Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@60.02Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@60.02Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@75.025Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@75.025Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@119.88Hz

2019-08-18 18:59:24.270 - Thread: 1 -> 1152x864@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1152x864@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1176x664@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1176x664@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1176x664@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1176x664@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1176x664@59.94Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1176x664@59.94Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x720@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x720@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x720@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x720@59.94Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x720@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x720@120Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x768@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x800@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x960@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@60.02Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@75.025Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1280x1024@119.958Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@59.887Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@59.887Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@119.852Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@119.852Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1360x768@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@59.887Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@59.887Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@119.852Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@119.852Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1366x768@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1440x900@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1440x900@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1440x900@59.887Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1440x900@119.852Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1440x900@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1440x900@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@59.954Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@59.954Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@119.986Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x900@119.986Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@59.954Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@59.954Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@119.986Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1600x1024@119.986Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1680x1050@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1680x1050@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1680x1050@59.954Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1680x1050@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1680x1050@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1680x1050@119.986Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1768x992@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1768x992@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1768x992@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1768x992@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1768x992@59.94Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1768x992@59.94Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@60Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@100Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@50Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@59.94Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@59.94006Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@119.88Hz

2019-08-18 18:59:24.271 - Thread: 1 -> 1920x1080@120Hz

2019-08-18 18:59:24.271 - Thread: 1 -> }

2019-08-18 18:59:24.271 - Thread: 1 -> }

2019-08-18 18:59:24.278 - Thread: 1 -> Steam.IsActive: True

2019-08-18 18:59:24.278 - Thread: 1 -> Steam.IsOnline: True

2019-08-18 18:59:24.278 - Thread: 1 -> Steam.OwnsGame: False

2019-08-18 18:59:24.279 - Thread: 1 -> Steam.UserId: 76561198083304814

2019-08-18 18:59:24.279 - Thread: 1 -> Steam.UserName: Tasi

2019-08-18 18:59:24.279 - Thread: 1 -> Steam.Branch: default

2019-08-18 18:59:24.279 - Thread: 1 -> Build date: 2000-01-02 12:00

2019-08-18 18:59:24.279 - Thread: 1 -> Build version: 0.1.1.0

2019-08-18 18:59:24.384 - Thread: 1 -> MySandboxGame.Constructor() - START

2019-08-18 18:59:24.385 - Thread: 1 -> MyScreenManager()

2019-08-18 18:59:24.385 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2019-08-18 18:59:24.385 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content

2019-08-18 18:59:24.385 - Thread: 1 -> Found processor count: 4

2019-08-18 18:59:24.385 - Thread: 1 -> Using processor count: 4

2019-08-18 18:59:25.166 - Thread: 1 -> Preallocate - START

2019-08-18 18:59:25.168 - Thread: 1 -> MySpaceWorldGenerator - START

2019-08-18 18:59:25.175 - Thread: 1 -> MySpaceWorldGenerator - END

2019-08-18 18:59:25.175 - Thread: 1 -> MySpaceBuildComponent - START

2019-08-18 18:59:25.175 - Thread: 1 -> MySpaceBuildComponent - END

2019-08-18 18:59:25.175 - Thread: 1 -> MyEntities - START

2019-08-18 18:59:25.185 - Thread: 12 -> MyDefinitionManager.LoadScenarios() - START

2019-08-18 18:59:25.191 - Thread: 1 -> MyEntities - END

2019-08-18 18:59:25.191 - Thread: 1 -> MyObjectBuilder_Base - START

2019-08-18 18:59:25.191 - Thread: 1 -> MyObjectBuilder_Base - END

2019-08-18 18:59:25.191 - Thread: 1 -> MyTransparentGeometry - START

2019-08-18 18:59:25.196 - Thread: 1 -> MyTransparentGeometry - END

2019-08-18 18:59:25.196 - Thread: 1 -> MyCubeGridDeformationTables - START

2019-08-18 18:59:25.212 - Thread: 1 -> MyCubeGridDeformationTables - END

2019-08-18 18:59:25.212 - Thread: 1 -> MyMath - START

2019-08-18 18:59:25.212 - Thread: 1 -> MyMath - END

2019-08-18 18:59:25.212 - Thread: 1 -> MySimpleObjectDraw - START

2019-08-18 18:59:25.212 - Thread: 1 -> MySimpleObjectDraw - END

2019-08-18 18:59:25.215 - Thread: 12 -> f3e9d915b744819076b7689d6fd2029ac79708ee

2019-08-18 18:59:25.219 - Thread: 1 -> MyEntityComponentsDebugDraw - START

2019-08-18 18:59:25.219 - Thread: 1 -> MyEntityComponentsDebugDraw - END

2019-08-18 18:59:25.219 - Thread: 1 -> MyClientDebugCommands - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyClientDebugCommands - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyDedicatedServer - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyDedicatedServer - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyDedicatedServerBase - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyDedicatedServerBase - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerBase - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerBase - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerClient - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerClient - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerClientBase - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerClientBase - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerLobby - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerLobby - END

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerLobbyClient - START

2019-08-18 18:59:25.220 - Thread: 1 -> MyMultiplayerLobbyClient - END

2019-08-18 18:59:25.221 - Thread: 1 -> MyMultiplayerServerBase - START

2019-08-18 18:59:25.221 - Thread: 1 -> MyMultiplayerServerBase - END

2019-08-18 18:59:25.221 - Thread: 1 -> MyServerDebugCommands - START

2019-08-18 18:59:25.222 - Thread: 1 -> MyServerDebugCommands - END

2019-08-18 18:59:25.222 - Thread: 1 -> MyAIActionsParser - START

2019-08-18 18:59:25.223 - Thread: 1 -> MyAIActionsParser - END

2019-08-18 18:59:25.223 - Thread: 1 -> MyGuiIngameScriptsPage - START

2019-08-18 18:59:25.254 - Thread: 1 -> MyGuiIngameScriptsPage - END

2019-08-18 18:59:25.254 - Thread: 1 -> MyGuiScreenAdminMenu - START

2019-08-18 18:59:25.255 - Thread: 1 -> MyGuiScreenAdminMenu - END

2019-08-18 18:59:25.255 - Thread: 1 -> MySyncDestructions - START

2019-08-18 18:59:25.255 - Thread: 1 -> MySyncDestructions - END

2019-08-18 18:59:25.255 - Thread: 1 -> MySyncEntity - START

2019-08-18 18:59:25.255 - Thread: 1 -> MySyncEntity - END

2019-08-18 18:59:25.255 - Thread: 1 -> MySyncScenario - START

2019-08-18 18:59:25.255 - Thread: 1 -> MySyncScenario - END

2019-08-18 18:59:25.255 - Thread: 1 -> MyCommandCharacter - START

2019-08-18 18:59:25.256 - Thread: 1 -> MyCommandCharacter - END

2019-08-18 18:59:25.256 - Thread: 1 -> MyCommandConsole - START

2019-08-18 18:59:25.257 - Thread: 1 -> MyCommandConsole - END

2019-08-18 18:59:25.257 - Thread: 1 -> MyCommandEntity - START

2019-08-18 18:59:25.258 - Thread: 1 -> MyCommandEntity - END

2019-08-18 18:59:25.258 - Thread: 1 -> MyAiTargetManager - START

2019-08-18 18:59:25.258 - Thread: 1 -> MyAiTargetManager - END

2019-08-18 18:59:25.258 - Thread: 1 -> MyCubeGridDefinitions - START

2019-08-18 18:59:25.327 - Thread: 1 -> MyCubeGridDefinitions - END

2019-08-18 18:59:25.327 - Thread: 1 -> MyDefinitionManager - START

2019-08-18 18:59:25.327 - Thread: 1 -> MyDefinitionManager - END

2019-08-18 18:59:25.327 - Thread: 1 -> Preallocate - END

2019-08-18 18:59:25.335 - Thread: 1 -> MyCampaignManager.Constructor() - START

2019-08-18 18:59:25.492 - Thread: 1 -> MyCampaignManager.Constructor() - END

2019-08-18 18:59:25.492 - Thread: 1 -> MySandboxGame.Constructor() - END

2019-08-18 18:59:25.493 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START

2019-08-18 18:59:25.494 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

2019-08-18 18:59:25.494 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

2019-08-18 18:59:25.494 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll

2019-08-18 18:59:25.494 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319

2019-08-18 18:59:25.494 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END

2019-08-18 18:59:25.497 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START

2019-08-18 18:59:25.504 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.

2019-08-18 18:59:25.504 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.

2019-08-18 18:59:25.504 - Thread: 1 -> Virtualized: False

2019-08-18 18:59:25.508 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz

2019-08-18 18:59:25.510 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,137,127,424 bytes

2019-08-18 18:59:25.510 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes

2019-08-18 18:59:25.510 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,770,633,216 bytes

2019-08-18 18:59:25.510 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,688,996,487,168 bytes

2019-08-18 18:59:25.517 - Thread: 1 -> Drive C: | Capacity: 999,609,593,856 bytes | Free space: 674,476,642,304 bytes

2019-08-18 18:59:25.517 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END

2019-08-18 18:59:25.519 - Thread: 1 -> MySandboxGame.Initialize() - START

2019-08-18 18:59:25.520 - Thread: 1 -> Installed DLCs:

2019-08-18 18:59:25.647 - Thread: 12 -> Loading scenarios

2019-08-18 18:59:25.658 - Thread: 1 -> MyGuiGameControlsHelpers()

2019-08-18 18:59:25.691 - Thread: 12 -> MyDefinitionManager.LoadScenarios() - END

2019-08-18 18:59:25.792 - Thread: 1 -> Havok: Physics.Init

2019-08-18 18:59:26.203 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}

2019-08-18 18:59:26.208 - Thread: 1 -> HkGameName: SpaceEngineers

2019-08-18 18:59:26.219 - Thread: 1 -> MySandboxGame.LoadData() - START

2019-08-18 18:59:26.222 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START

2019-08-18 18:59:26.888 - Thread: 1 -> Loading sound definitions

2019-08-18 18:59:28.234 - Thread: 1 -> GuiTextures.sbc

2019-08-18 18:59:28.234 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds

2019-08-18 18:59:29.081 - Thread: 17 -> MyDefinitionManager.PrepareBaseDefinitions() - START

2019-08-18 18:59:31.101 - Thread: 1 -> Loading shadow textures definitions

2019-08-18 18:59:31.101 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'

2019-08-18 18:59:31.117 - Thread: 1 -> Loading voxel map storage definitions

2019-08-18 18:59:31.123 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END

2019-08-18 18:59:31.132 - Thread: 1 -> MyAudio.LoadData - START

2019-08-18 18:59:31.506 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Corsair VOID PRO Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000

2019-08-18 18:59:39.704 - Thread: 17 -> MyDefinitionManager.PrepareBaseDefinitions() - END

2019-08-18 18:59:39.888 - Thread: 1 -> MyAudio.LoadData - END

2019-08-18 18:59:39.898 - Thread: 1 -> MyGuiManager()

2019-08-18 18:59:40.005 - Thread: 1 -> MyGuiManager.LoadContent() - START

2019-08-18 18:59:50.745 - Thread: 1 -> MyGuiManager.LoadContent() - START

2019-08-18 18:59:50.745 - Thread: 1 -> MyGuiManager.LoadContent() - END

2019-08-18 18:59:50.745 - Thread: 1 -> MyGuiManager.LoadContent() - END

2019-08-18 18:59:50.882 - Thread: 1 -> MySandboxGame.LoadData() - END

2019-08-18 18:59:53.524 - Thread: 1 -> MySandboxGame.Initialize() - END

2019-08-18 18:59:53.532 - Thread: 1 -> Timer Frequency: 3703124

2019-08-18 18:59:53.532 - Thread: 1 -> Ticks per frame: 61719

2019-08-18 18:59:54.021 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)

2019-08-18 18:59:54.021 - Thread: 1 -> Flares Intensity: 1

2019-08-18 18:59:54.021 - Thread: 1 -> Field of view: 1.22173

2019-08-18 18:59:54.021 - Thread: 1 -> PostProcessingEnabled: True

2019-08-18 18:59:54.021 - Thread: 1 -> Render.GrassDensityFactor: 3

2019-08-18 18:59:54.021 - Thread: 1 -> Render.GrassDrawDistance: 1000

2019-08-18 18:59:54.021 - Thread: 1 -> Render.DistanceFade: 2000

2019-08-18 18:59:54.021 - Thread: 1 -> Render.AntialiasingMode: FXAA

2019-08-18 18:59:54.021 - Thread: 1 -> Render.ShadowQuality: HIGH

2019-08-18 18:59:54.021 - Thread: 1 -> Render.AmbientOcclusionEnabled: True

2019-08-18 18:59:54.021 - Thread: 1 -> Render.TextureQuality: HIGH

2019-08-18 18:59:54.021 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16

2019-08-18 18:59:54.021 - Thread: 1 -> Render.VoxelShaderQuality: HIGH

2019-08-18 18:59:54.021 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH

2019-08-18 18:59:54.021 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH

2019-08-18 18:59:55.111 - Thread: 1 -> Analytics uuid: 76561198083304814

2019-08-18 18:59:57.207 - Thread: 1 -> Analytics session: 5104609

2019-08-18 18:59:57.207 - Thread: 1 -> Analytics helper process start reported

2019-08-18 19:00:18.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:00:18.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:00:19.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:00:19.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:00:20.750 - Thread: 17 -> ReloadVoxelMaterials

2019-08-18 19:00:20.804 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'

2019-08-18 19:00:20.843 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:20.844 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'

2019-08-18 19:00:20.858 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:20.858 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'

2019-08-18 19:00:20.946 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:20.946 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'

2019-08-18 19:00:20.977 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:20.977 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'

2019-08-18 19:00:21.009 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.009 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'

2019-08-18 19:00:21.091 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.091 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'

2019-08-18 19:00:21.138 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.138 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'

2019-08-18 19:00:21.158 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.158 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'

2019-08-18 19:00:21.167 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.168 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'

2019-08-18 19:00:21.184 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.184 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'

2019-08-18 19:00:21.192 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.192 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'

2019-08-18 19:00:21.201 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.202 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'

2019-08-18 19:00:21.215 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.216 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'

2019-08-18 19:00:21.229 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.230 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'

2019-08-18 19:00:21.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:00:21.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:00:21.399 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.399 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'

2019-08-18 19:00:21.456 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.456 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'

2019-08-18 19:00:21.473 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.473 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'

2019-08-18 19:00:21.810 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.811 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'

2019-08-18 19:00:21.836 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.838 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'

2019-08-18 19:00:21.890 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.891 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'

2019-08-18 19:00:21.915 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.915 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'

2019-08-18 19:00:21.944 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.944 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'

2019-08-18 19:00:21.979 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:21.979 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'

2019-08-18 19:00:22.001 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.002 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'

2019-08-18 19:00:22.106 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.123 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'

2019-08-18 19:00:22.174 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.174 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'

2019-08-18 19:00:22.211 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.211 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'

2019-08-18 19:00:22.304 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.304 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'

2019-08-18 19:00:22.417 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.430 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'

2019-08-18 19:00:22.456 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.456 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'

2019-08-18 19:00:22.499 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.500 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'

2019-08-18 19:00:22.526 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.526 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'

2019-08-18 19:00:22.577 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.578 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'

2019-08-18 19:00:22.641 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.663 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'

2019-08-18 19:00:22.707 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.707 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'

2019-08-18 19:00:22.734 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.734 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'

2019-08-18 19:00:22.771 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.771 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'

2019-08-18 19:00:22.804 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.804 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'

2019-08-18 19:00:22.826 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.839 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'

2019-08-18 19:00:22.882 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.883 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'

2019-08-18 19:00:22.997 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:22.997 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'

2019-08-18 19:00:23.048 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:23.048 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'

2019-08-18 19:00:23.244 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:23.244 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'

2019-08-18 19:00:23.263 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:23.263 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'

2019-08-18 19:00:23.285 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-08-18 19:00:23.287 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'

2019-08-18 19:00:23.317 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'

2019-08-18 19:00:24.265 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'

2019-08-18 19:00:25.376 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'

2019-08-18 19:00:26.201 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'

2019-08-18 19:00:26.605 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'

2019-08-18 19:00:27.044 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'

2019-08-18 19:00:28.217 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'

2019-08-18 19:00:28.234 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'

2019-08-18 19:00:28.254 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'

2019-08-18 19:00:28.269 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'

2019-08-18 19:00:28.284 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'

2019-08-18 19:00:28.299 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'

2019-08-18 19:00:28.316 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'

2019-08-18 19:00:28.324 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'

2019-08-18 19:00:28.339 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'

2019-08-18 19:00:28.355 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'

2019-08-18 19:00:28.370 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'

2019-08-18 19:00:28.385 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'

2019-08-18 19:00:28.406 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'

2019-08-18 19:00:28.423 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'

2019-08-18 19:00:28.439 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'

2019-08-18 19:00:28.452 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'

2019-08-18 19:00:28.497 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'

2019-08-18 19:00:28.540 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'

2019-08-18 19:00:28.589 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'

2019-08-18 19:00:28.627 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'

2019-08-18 19:00:28.674 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'

2019-08-18 19:00:28.726 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'

2019-08-18 19:00:28.771 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'

2019-08-18 19:00:28.818 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'

2019-08-18 19:00:28.859 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'

2019-08-18 19:00:28.902 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'

2019-08-18 19:00:28.950 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'

2019-08-18 19:00:28.994 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'

2019-08-18 19:00:29.034 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'

2019-08-18 19:00:29.074 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'

2019-08-18 19:00:29.121 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'

2019-08-18 19:00:29.154 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'

2019-08-18 19:00:29.181 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'

2019-08-18 19:00:29.213 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'

2019-08-18 19:00:29.236 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'

2019-08-18 19:00:29.258 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'

2019-08-18 19:00:29.407 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'

2019-08-18 19:00:29.548 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'

2019-08-18 19:00:29.701 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'

2019-08-18 19:00:29.798 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'

2019-08-18 19:00:29.918 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'

2019-08-18 19:00:30.009 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'

2019-08-18 19:00:30.164 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'

2019-08-18 19:00:30.318 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'

2019-08-18 19:00:30.483 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'

2019-08-18 19:00:30.633 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'

2019-08-18 19:00:30.785 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'

2019-08-18 19:00:48.494 - Thread: 1 -> MyConfig.Save() - START

2019-08-18 19:00:48.495 - Thread: 1 -> Path: C:\Users\antho\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2019-08-18 19:00:48.538 - Thread: 1 -> MyConfig.Save() - END

2019-08-18 19:01:03.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:03.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:27.398 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)

2019-08-18 19:01:27.399 - Thread: 1 -> Flares Intensity: 1

2019-08-18 19:01:27.399 - Thread: 1 -> Field of view: 1.22173

2019-08-18 19:01:27.399 - Thread: 1 -> PostProcessingEnabled: True

2019-08-18 19:01:27.399 - Thread: 1 -> Render.GrassDensityFactor: 1

2019-08-18 19:01:27.399 - Thread: 1 -> Render.GrassDrawDistance: 159

2019-08-18 19:01:27.399 - Thread: 1 -> Render.DistanceFade: 1000

2019-08-18 19:01:27.399 - Thread: 1 -> Render.AntialiasingMode: FXAA

2019-08-18 19:01:27.399 - Thread: 1 -> Render.ShadowQuality: MEDIUM

2019-08-18 19:01:27.399 - Thread: 1 -> Render.AmbientOcclusionEnabled: True

2019-08-18 19:01:27.399 - Thread: 1 -> Render.TextureQuality: MEDIUM

2019-08-18 19:01:27.399 - Thread: 1 -> Render.AnisotropicFiltering: NONE

2019-08-18 19:01:27.399 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL

2019-08-18 19:01:27.399 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL

2019-08-18 19:01:27.399 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL

2019-08-18 19:01:27.404 - Thread: 1 -> MyConfig.Save() - START

2019-08-18 19:01:27.405 - Thread: 1 -> Path: C:\Users\antho\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2019-08-18 19:01:27.437 - Thread: 1 -> MyConfig.Save() - END

2019-08-18 19:01:27.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:27.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:31.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:31.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:42.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:42.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:44.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:44.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:45.679 - Thread: 17 -> Loading available saves - START

2019-08-18 19:01:45.680 - Thread: 17 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814'

2019-08-18 19:01:45.913 - Thread: 17 -> Loading available saves - END

2019-08-18 19:01:46.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:46.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:47.583 - Thread: 1 -> LoadSandbox() - Start

2019-08-18 19:01:47.584 - Thread: 1 -> LoadSession() - Start

2019-08-18 19:01:47.584 - Thread: 1 -> C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save

2019-08-18 19:01:47.868 - Thread: 1 -> LoadSession() - End

2019-08-18 19:01:47.868 - Thread: 1 -> LoadSandbox() - End

2019-08-18 19:01:47.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:47.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:47.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:47.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:47.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:01:47.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

2019-08-18 19:01:47.892 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START

2019-08-18 19:01:47.893 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END

2019-08-18 19:01:48.091 - Thread: 1 -> RunLoadingAction - START

2019-08-18 19:01:48.094 - Thread: 1 -> Loading session: C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save

2019-08-18 19:01:48.728 - Thread: 1 -> GC Memory: 1,755,645,624 B

2019-08-18 19:01:48.732 - Thread: 1 -> Process Memory: 3,887,030,272 B

2019-08-18 19:01:48.734 - Thread: 1 -> Experimental mode: Yes

2019-08-18 19:01:48.734 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration

2019-08-18 19:01:49.973 - Thread: 1 -> MyScriptManager.LoadData() - START

2019-08-18 19:01:50.022 - Thread: 1 -> MyScriptManager.LoadData() - END

2019-08-18 19:01:50.026 - Thread: 1 -> MyDefinitionManager.LoadData() - START

2019-08-18 19:01:50.028 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START

2019-08-18 19:01:50.029 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee

2019-08-18 19:01:50.163 - Thread: 1 -> Loading scenarios

2019-08-18 19:01:50.164 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END

2019-08-18 19:01:50.164 - Thread: 1 -> List of used mods (0) - START

2019-08-18 19:01:50.165 - Thread: 1 -> List of used mods - END

2019-08-18 19:01:50.222 - Thread: 1 -> Loading behaviors

2019-08-18 19:01:50.223 - Thread: 1 -> Loading ammo magazines

2019-08-18 19:01:50.225 - Thread: 1 -> Loading ammo definitions

2019-08-18 19:01:50.227 - Thread: 1 -> Loading animations

2019-08-18 19:01:50.230 - Thread: 1 -> Loading animations

2019-08-18 19:01:50.231 - Thread: 1 -> Loading sound definitions

2019-08-18 19:01:50.232 - Thread: 1 -> Loading sound definitions

2019-08-18 19:01:50.232 - Thread: 1 -> Loading sound definitions

2019-08-18 19:01:50.232 - Thread: 1 -> Loading sound definitions

2019-08-18 19:01:50.232 - Thread: 1 -> Loading sound definitions

2019-08-18 19:01:50.232 - Thread: 1 -> Loading category classes

2019-08-18 19:01:50.232 - Thread: 1 -> Loading blueprint classes

2019-08-18 19:01:50.234 - Thread: 1 -> Loading blueprint class entries

2019-08-18 19:01:50.234 - Thread: 1 -> Loading blueprints

2019-08-18 19:01:50.237 - Thread: 1 -> Loading agent definitions

2019-08-18 19:01:50.238 - Thread: 1 -> Loading character definitions

2019-08-18 19:01:50.250 - Thread: 1 -> Loading character definitions

2019-08-18 19:01:50.251 - Thread: 1 -> Loading components

2019-08-18 19:01:50.252 - Thread: 1 -> Loading configuration

2019-08-18 19:01:50.253 - Thread: 1 -> Loading container types

2019-08-18 19:01:50.255 - Thread: 1 -> Loading block positions

2019-08-18 19:01:50.258 - Thread: 1 -> Loading curve definitions

2019-08-18 19:01:50.260 - Thread: 1 -> Loading debris

2019-08-18 19:01:50.261 - Thread: 1 -> Loading environment items entries

2019-08-18 19:01:50.262 - Thread: 1 -> Loading decal global definitions

2019-08-18 19:01:50.262 - Thread: 1 -> Loading decal definitions

2019-08-18 19:01:50.265 - Thread: 1 -> Loading drone behaviors

2019-08-18 19:01:50.267 - Thread: 1 -> Loading edges

2019-08-18 19:01:50.268 - Thread: 1 -> Loading emissive color definitions

2019-08-18 19:01:50.272 - Thread: 1 -> Loading emissive color default states

2019-08-18 19:01:50.276 - Thread: 1 -> Loading animations

2019-08-18 19:01:50.277 - Thread: 1 -> Loading entity components

2019-08-18 19:01:50.286 - Thread: 1 -> Loading component containers

2019-08-18 19:01:50.298 - Thread: 1 -> Loading environment items entries

2019-08-18 19:01:50.298 - Thread: 1 -> Loading factions

2019-08-18 19:01:50.299 - Thread: 1 -> Loading flare definitions

2019-08-18 19:01:50.307 - Thread: 1 -> Loading gas property definitions

2019-08-18 19:01:50.308 - Thread: 1 -> Loading event definitions

2019-08-18 19:01:50.309 - Thread: 1 -> Loading physical items

2019-08-18 19:01:50.324 - Thread: 1 -> GuiTextures.sbc

2019-08-18 19:01:50.324 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds

2019-08-18 19:01:50.338 - Thread: 1 -> Loading LCD texture categories

2019-08-18 19:01:50.339 - Thread: 1 -> Loading physical items

2019-08-18 19:01:50.340 - Thread: 1 -> Loading physical material properties

2019-08-18 19:01:50.343 - Thread: 1 -> Loading pirate antennas

2019-08-18 19:01:50.349 - Thread: 1 -> Loading research blocks definitions

2019-08-18 19:01:50.350 - Thread: 1 -> Loading research groups definitions

2019-08-18 19:01:50.351 - Thread: 1 -> Loading resource distribution groups

2019-08-18 19:01:50.351 - Thread: 1 -> Loading shadow textures definitions

2019-08-18 19:01:50.351 - Thread: 1 -> Loading ship sound groups

2019-08-18 19:01:50.364 - Thread: 1 -> Loading ship sound groups

2019-08-18 19:01:50.364 - Thread: 1 -> Loading sound categories

2019-08-18 19:01:50.366 - Thread: 1 -> Loading stat definitions

2019-08-18 19:01:50.367 - Thread: 1 -> Loading grid creators

2019-08-18 19:01:50.368 - Thread: 1 -> Loading transparent material properties

2019-08-18 19:01:50.369 - Thread: 1 -> Loading voxel map storage definitions

2019-08-18 19:01:50.369 - Thread: 1 -> Loading voxel material definitions

2019-08-18 19:01:50.371 - Thread: 1 -> Loading voxel material definitions

2019-08-18 19:01:50.373 - Thread: 1 -> Audio effects definitions

2019-08-18 19:01:50.376 - Thread: 1 -> Loading environment items definitions

2019-08-18 19:01:50.377 - Thread: 1 -> Loading environment items definitions

2019-08-18 19:01:50.378 - Thread: 1 -> Loading physical material properties

2019-08-18 19:01:50.383 - Thread: 1 -> Loading particle effect definitions

2019-08-18 19:01:50.448 - Thread: 1 -> Loading particle effect definitions

2019-08-18 19:01:50.483 - Thread: 1 -> Loading environment item definitions

2019-08-18 19:01:50.486 - Thread: 1 -> Loading weapon definitions

2019-08-18 19:01:50.491 - Thread: 1 -> Loading cube blocks

2019-08-18 19:01:50.593 - Thread: 1 -> Created block definitions

2019-08-18 19:01:50.604 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc

2019-08-18 19:01:50.605 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc

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2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc

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2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc

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2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc

2019-08-18 19:01:50.608 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc

2019-08-18 19:01:50.609 - Thread: 1 -> Loading asteroid generators

2019-08-18 19:01:50.611 - Thread: 1 -> Loading spawn groups

2019-08-18 19:01:50.614 - Thread: 1 -> Loading drop containers

2019-08-18 19:01:50.615 - Thread: 1 -> Loading spawn groups

2019-08-18 19:01:50.615 - Thread: 1 -> Loading spawn groups

2019-08-18 19:01:50.616 - Thread: 1 -> Loading respawn ships

2019-08-18 19:01:50.617 - Thread: 1 -> Loading spawn groups

2019-08-18 19:01:50.617 - Thread: 1 -> Loading wheel speeds

2019-08-18 19:01:50.650 - Thread: 1 -> MyAudio.UnloadData - START

2019-08-18 19:01:50.688 - Thread: 1 -> MyAudio.UnloadData - END

2019-08-18 19:01:50.688 - Thread: 1 -> MyAudio.LoadData - START

2019-08-18 19:01:50.815 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Corsair VOID PRO Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000

2019-08-18 19:01:50.862 - Thread: 1 -> MyAudio.LoadData - END

2019-08-18 19:01:50.905 - Thread: 1 -> MyDefinitionManager.LoadData() - END

2019-08-18 19:01:50.911 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

2019-08-18 19:01:50.935 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

2019-08-18 19:01:50.935 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

2019-08-18 19:01:50.935 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

2019-08-18 19:01:50.945 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

2019-08-18 19:01:51.154 - Thread: 1 -> MyTransparentGeometry.LoadData - START

2019-08-18 19:01:51.156 - Thread: 26 -> External debugger: listening...

2019-08-18 19:01:51.187 - Thread: 1 -> MyLights.LoadData() - START

2019-08-18 19:01:51.190 - Thread: 1 -> MyLights.LoadData() - END

2019-08-18 19:01:51.190 - Thread: 1 -> MyExplosions.LoadData() - START

2019-08-18 19:01:51.197 - Thread: 1 -> MyExplosions.LoadData() - END

2019-08-18 19:01:51.240 - Thread: 1 -> Pre-loading neutral ship spawn groups...

2019-08-18 19:01:51.240 - Thread: 1 -> End pre-loading neutral ship spawn groups.

2019-08-18 19:01:51.266 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35

2019-08-18 19:02:09.306 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent

2019-08-18 19:02:09.403 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False

2019-08-18 19:02:09.403 - Thread: 1 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\EarthLike-1779144428d120000.vx2'

2019-08-18 19:02:12.107 - Thread: 1 -> Info: Planet generator name: EarthLike

2019-08-18 19:02:12.112 - Thread: 1 -> Info: Planet init values: Planet init arguments:

Storage name: EarthLike-1779144428d120000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}

Radius: 0

AtmosphereRadius: 105000

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 1

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.01, 0.12]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 1

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = EarthLike

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

MinimumSurfaceLayerDepth = 5

Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

DescriptionArgs = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DLCs = <null>

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2019-08-18 19:02:12.126 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False

2019-08-18 19:02:12.126 - Thread: 1 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\Moon-1353915701d19000.vx2'

2019-08-18 19:02:13.586 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False

2019-08-18 19:02:13.586 - Thread: 17 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\Alien-291759539d120000.vx2'

2019-08-18 19:02:13.623 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False

2019-08-18 19:02:13.623 - Thread: 18 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\Titan-2124704365d19000.vx2'

2019-08-18 19:02:13.765 - Thread: 1 -> Info: Planet generator name: Moon

2019-08-18 19:02:13.765 - Thread: 1 -> Info: Planet init values: Planet init arguments:

Storage name: Moon-1353915701d19000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:0 Y:120000 Z:-130000}

Radius: 0

AtmosphereRadius: 16625

MaxRadius: 0

MinRadius: 0

HasAtmosphere: False

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.25

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon

HasAtmosphere = False

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.03, 0.03]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = <null>

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.25

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = <null>

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Moon

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = <null>

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

MinimumSurfaceLayerDepth = 5

Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

DescriptionArgs = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DLCs = <null>

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2019-08-18 19:02:13.765 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False

2019-08-18 19:02:13.766 - Thread: 1 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\Mars-2044023682d120000.vx2'

2019-08-18 19:02:15.030 - Thread: 18 -> Info: Planet generator name: Titan

2019-08-18 19:02:15.030 - Thread: 18 -> Info: Planet init values: Planet init arguments:

Storage name: Titan-2124704365d19000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:20000 Y:210000 Z:5780000}

Radius: 0

AtmosphereRadius: 16625

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.25

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.03, 0.03]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.25

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Titan

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

MinimumSurfaceLayerDepth = 5

Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

DescriptionArgs = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DLCs = <null>

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2019-08-18 19:02:15.031 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False

2019-08-18 19:02:15.031 - Thread: 18 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\Europa-595048092d19000.vx2'

2019-08-18 19:02:15.297 - Thread: 17 -> Info: Planet generator name: Alien

2019-08-18 19:02:15.297 - Thread: 17 -> Info: Planet init values: Planet init arguments:

Storage name: Alien-291759539d120000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:0 Y:0 Z:5600000}

Radius: 0

AtmosphereRadius: 105000

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 1.1

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.01, 0.12]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 1.1

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Alien

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

MinimumSurfaceLayerDepth = 5

Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

DescriptionArgs = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DLCs = <null>

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2019-08-18 19:02:15.326 - Thread: 1 -> Info: Planet generator name: Mars

2019-08-18 19:02:15.326 - Thread: 1 -> Info: Planet init values: Planet init arguments:

Storage name: Mars-2044023682d120000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:900000 Y:0 Z:1500000}

Radius: 0

AtmosphereRadius: 105000

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.9

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.01, 0.12]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.9

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Mars

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = <null>

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

MinimumSurfaceLayerDepth = 5

Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

DescriptionArgs = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DLCs = <null>

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2019-08-18 19:02:16.236 - Thread: 18 -> Info: Planet generator name: Europa

2019-08-18 19:02:16.236 - Thread: 18 -> Info: Planet init values: Planet init arguments:

Storage name: Europa-595048092d19000

Storage: Sandbox.Engine.Voxels.MyOctreeStorage

PositionMinCorner: {X:900000 Y:0 Z:1600000}

Radius: 0

AtmosphereRadius: 16625

MaxRadius: 0

MinRadius: 0

HasAtmosphere: True

AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}

GravityFalloff: 7

MarkAreaEmpty: True

AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings

SurfaceGravity: 0.25

AddGps: False

SpherizeWithDistance: True

Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa

EnvironmentId = <null>

EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa

HasAtmosphere = True

CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]

PlanetMaps = VRage.Game.MyPlanetMaps

HillParams = Range[-0.03, 0.06]

MaterialsMaxDepth = Range[4000, 4000]

MaterialsMinDepth = Range[20, 20]

OreMappings = VRage.Game.MyPlanetOreMapping[]

GravityFalloffPower = 7

MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider

HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift

SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]

DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]

DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition

SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]

MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]

MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]

MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]

SurfaceGravity = 0.25

AtmosphereHeight = 0

SectorDensity = 0.0017

Atmosphere = VRage.Game.MyPlanetAtmosphere

AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings

MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings

FolderName = Europa

Detail = VRage.Game.MyPlanetSurfaceDetail

AnimalSpawnInfo = <null>

NightAnimalSpawnInfo = <null>

EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector

MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition

MinimumSurfaceLayerDepth = 5

Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa

DisplayNameEnum = <null>

DescriptionEnum = <null>

DisplayNameString = <null>

DescriptionString = <null>

DescriptionArgs = <null>

Icons = <null>

Enabled = True

Public = True

AvailableInSurvival = True

Context = VRage.Game.MyModContext

DLCs = <null>

DisplayNameText = <null>

DescriptionText = <null>

UserCreated: False

InitializeComponents: False

2019-08-18 19:02:20.189 - Thread: 1 -> Checkpoint.CameraAttachedTo: 142403272015576202

2019-08-18 19:02:20.221 - Thread: 1 -> MySession.Static.LogSettings - START

2019-08-18 19:02:20.221 - Thread: 1 -> Name = Working save

2019-08-18 19:02:20.221 - Thread: 1 -> Description =

2019-08-18 19:02:20.222 - Thread: 1 -> GameDateTime = 01/01/2081 03:29:35

2019-08-18 19:02:20.222 - Thread: 1 -> Password =

2019-08-18 19:02:20.222 - Thread: 1 -> CurrentPath = C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save

2019-08-18 19:02:20.222 - Thread: 1 -> WorkshopId =

2019-08-18 19:02:20.222 - Thread: 1 -> CameraController = Default_Astronaut

2019-08-18 19:02:20.222 - Thread: 1 -> ThumbPath = C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561198083304814\Working save\thumb.jpg

2019-08-18 19:02:20.223 - Thread: 1 -> Settings:

2019-08-18 19:02:20.224 - Thread: 1 -> GameMode = Survival

2019-08-18 19:02:20.224 - Thread: 1 -> MaxPlayers = 4

2019-08-18 19:02:20.224 - Thread: 1 -> OnlineMode = OFFLINE

2019-08-18 19:02:20.224 - Thread: 1 -> AutoHealing = True

2019-08-18 19:02:20.224 - Thread: 1 -> WeaponsEnabled = True

2019-08-18 19:02:20.224 - Thread: 1 -> ThrusterDamage = True

2019-08-18 19:02:20.224 - Thread: 1 -> EnableSpectator = False

2019-08-18 19:02:20.224 - Thread: 1 -> EnableCopyPaste = False

2019-08-18 19:02:20.224 - Thread: 1 -> MaxFloatingObjects = 56

2019-08-18 19:02:20.224 - Thread: 1 -> MaxGridSize = 50000

2019-08-18 19:02:20.224 - Thread: 1 -> MaxBlocksPerPlayer = 100000

2019-08-18 19:02:20.224 - Thread: 1 -> CargoShipsEnabled = True

2019-08-18 19:02:20.224 - Thread: 1 -> EnvironmentHostility = SAFE

2019-08-18 19:02:20.224 - Thread: 1 -> ShowPlayerNamesOnHud = True

2019-08-18 19:02:20.224 - Thread: 1 -> InventorySizeMultiplier = 3

2019-08-18 19:02:20.224 - Thread: 1 -> RefinerySpeedMultiplier = 3

2019-08-18 19:02:20.224 - Thread: 1 -> AssemblerSpeedMultiplier = 3

2019-08-18 19:02:20.224 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3

2019-08-18 19:02:20.224 - Thread: 1 -> WelderSpeedMultiplier = 2

2019-08-18 19:02:20.224 - Thread: 1 -> GrinderSpeedMultiplier = 2

2019-08-18 19:02:20.224 - Thread: 1 -> ClientCanSave = False

2019-08-18 19:02:20.224 - Thread: 1 -> HackSpeedMultiplier = 0.33

2019-08-18 19:02:20.224 - Thread: 1 -> PermanentDeath = False

2019-08-18 19:02:20.224 - Thread: 1 -> DestructibleBlocks = True

2019-08-18 19:02:20.224 - Thread: 1 -> EnableScripts = False

2019-08-18 19:02:20.224 - Thread: 1 -> AutoSaveInMinutes = 5

2019-08-18 19:02:20.224 - Thread: 1 -> SpawnShipTimeMultiplier = 0

2019-08-18 19:02:20.224 - Thread: 1 -> ProceduralDensity = 0.35

2019-08-18 19:02:20.224 - Thread: 1 -> ProceduralSeed = 0

2019-08-18 19:02:20.224 - Thread: 1 -> DestructibleBlocks = True

2019-08-18 19:02:20.224 - Thread: 1 -> EnableIngameScripts = False

2019-08-18 19:02:20.224 - Thread: 1 -> ViewDistance = 15000

2019-08-18 19:02:20.224 - Thread: 1 -> Voxel destruction = True

2019-08-18 19:02:20.224 - Thread: 1 -> EnableStructuralSimulation = False

2019-08-18 19:02:20.224 - Thread: 1 -> MaxActiveFracturePieces = 50

2019-08-18 19:02:20.224 - Thread: 1 -> EnableContainerDrops = True

2019-08-18 19:02:20.224 - Thread: 1 -> MinDropContainerRespawnTime = 5

2019-08-18 19:02:20.224 - Thread: 1 -> MaxDropContainerRespawnTime = 20

2019-08-18 19:02:20.224 - Thread: 1 -> EnableTurretsFriendlyFire = False

2019-08-18 19:02:20.224 - Thread: 1 -> EnableSubgridDamage = False

2019-08-18 19:02:20.224 - Thread: 1 -> SyncDistance = 3000

2019-08-18 19:02:20.224 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY

2019-08-18 19:02:20.224 - Thread: 1 -> ExperimentalMode = True

2019-08-18 19:02:20.224 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode

2019-08-18 19:02:20.224 - Thread: 1 -> MySession.Static.LogSettings - END

2019-08-18 19:02:20.298 - Thread: 1 -> Session loaded

2019-08-18 19:02:20.298 - Thread: 1 -> RunLoadingAction - END

2019-08-18 19:02:20.299 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START

2019-08-18 19:02:23.362 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END

2019-08-18 19:02:23.363 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START

2019-08-18 19:02:23.363 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END

2019-08-18 19:02:23.371 - Thread: 1 -> Updating continues.

2019-08-18 19:02:23.442 - Thread: 1 -> GC Memory: 2,937,006,584 B

2019-08-18 19:02:23.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime

2019-08-18 19:02:23.587 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10677.01,24139.92,1,0,2803.136,5913.102,2583,97417,7,1.991938,0.2862748,0,9766,8.333207

2019-08-18 19:02:40.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START

2019-08-18 19:02:40.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END

Comments (1)

photo
1

Hi Anthony,

thanks for your report

please send the save files to ondrej.nahalka@keenswh.com