Disabling voxel damage in world setting also disables collisions

Alex Daniel shared this bug 8 months ago
Solved

When you disable "voxel destruction" in the world setting, it also prevents all damage done by collisions with grids. Weapons still damage grids; you can hit a grid at 100m/s and just bounce off. When voxel destruction is left on it works fine.

Comments (2)

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Hello, Engineer!


This bug has been reproduced and reported.

Thank you!


Kind regards

Keen Software House: QA Department

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Fixed in v189.

Disabling voxel damage doesn't disable destruction during grid-grid contact.

Disabling voxel damage disables grid destruction during voxel-grid contact.