Crashed ships/grids continue rotating and flipping on the terrain causing severe sim speed slowdown
As the description states, when a ship/grid crashes to the ground it somtimes will never come to rest and continues flipping end over end in the exact same spot endlessly until manually removed with the cleanup tool. I have seen it happen only on uneven terrain/slopes. This 'physics' problem causes severe slowdowns/freezes until the entity is removed from the world. I have seen this occur on numerous occasions and it is really annoying. Grids that are at rest do not have any adverse effect on the game sim speed that I have noticed but just one of these 'flipping' grids is all it takes to make the game unplayable.