Character's feet clip through voxels and many of the blocks

Matt shared this bug 6 months ago
Considered

Character's feet clip through voxels and many of the blocks textures.

When walking around on asteroids or planets, or ships; whether under gravity or using magboots.

Walking on regular square armor blocks and a few of the slope corners, this does not happen, except for the edges(Assuming this is intentional for armor edges).

Walking on half armor blocks, many of the slopes and round corners, blast doors, ion thrusters, and many of the other blocks.

This happens with large and small grids. Small grid blocks have other issues, such as the one of the characters feet can slip between the blocks like blast doors and to some extent, timer blocks so that one foot is clipping into the block up to the knee.

Comments (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

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We really appreciate your patience.


Kind Regards

Keen Software House: QA Department