Can't create NPCs for large battles and a few tiny bugs

Ryukki shared this bug 16 months ago
Considered

1) In the recent MP update I can't copy a NPC pirate ship and paste it as a NPC pirate ship. What happens now, I copy the NPC and paste it than the ownership changes into me owning it and making it impossible to have a large scale battle with NPCs which was a great way to test your ships. Also means you can easily copy a rival ship and paste it stealing that ship with ease. I really want to be able to make a giant npc battle with the speed being fixed finally but now I have to wait again hopefully not long.


Example of the fun of fighting a huge wave of NPCs https://steamcommunity.com/sharedfiles/filedetails/?id=1445169356


2) A tiny issue I found with the sensor block it can't detect voxels

3) I have this issue where I'll play with my friends and than suddenly a sound starts looping. Rovers rolling sound, or a thruster sound or the most annoying one was the spider chasing sound looping forever until I reload my MP game and tell my friends to rejoin.

- Please fix these, I love the MP update so far!

Comments (3)

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Mainly I like the copy and paste issue fixed.

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Hello,

Thank you for your report.

1) It will be forwarded to our designers to look at it.

2) Do you mean voxels on planets or oven asteroids can not be detected? Ticket for Sensor not detecting planets is already reported in our system.

3) We know about this, we just haven't found steps to reproduce it. We are investigating this one.


We will message you once we have more information.


Thank you!

Kind Regards

Keen Software House: QA Department

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Oh Thank you for responding!

.I just checked today. Small and large grid sensor will detect a asteroid but not a planet.


and thank you for your help.

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I know this thread is a few months old but there has not been any developments regarding the issue where space pirate or NPC ships copied and then pasted do not retain their previous ownership and instead revert to a ‘me’ ownership. I am wondering whether this was an intended feature or simply a bug and whether or not there are any changes planned as it is now extremely difficult if not impossible to create large scale NPC vs player battles which used to be the highlight of the game for me.

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I'm still fighting for a change/fix. I really do miss having npc wave battles and with the fix of having them moving at 100m/s I was super excited until I realize once again creating a quick npc battle was again ruined. Its so hard to get good battle data now with my creations my ships going into battle or custom npcs I'm building. I just want to be able to spawn a huge wave for fun or research or both.

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