[1.190.1] Saving world with Replay tool data corrupts savefile

Georgik shared this bug 3 months ago
Considered

After loading save which used Replay tool before in minor update 1.190.1, then saving it corrupts it.

specifically the following Data:

...
<SwitchWeaponData>
  <WeaponDefinition Type="(null)" />  <<----- "<WeaponDefinition />" IS CORRECT
  <InventoryItemId xsi:nil="true" />
  <WeaponEntityId>90498208131992505</WeaponEntityId>
</SwitchWeaponData>
<ShootData xsi:nil="true" />
<AnimationData>
<Animation>usecubeplacerfingers</Animation>
</AnimationData>

...

Comments (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department