[1.187.101] 2x1x1 Armour Corner Bases always reset their orientation

Burstar shared this bug 14 months ago
Considered

With the 'T' function disabled, the Armour Corner 2x1x1 Base resets its orientation if you select another block and return to it. This gets annoying as it breaks rhythm while working on long 2x1x1 corner edges as you place the base, place the tip, go to place another base and it's facing wrong, fix and place it, and go back to tip which is fine and repeat ad nauseum.

Best Answer
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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards


Keen Software House: QA Department

Comments (5)

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2

This 'resetting orientation' behaviour occurs with several of the blocks. Conveyor Tube Corners are another example.

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1

BUMP.


This should be a very quick and easy bug to fix, just means setting the block behaviour to remember it's last orientation after switching to another block and back again.


Likewise, mirroring and rotation with various other blocks is also broken; now is the time to fix all these little issues and start polishing parts of the game that otherwise are finalised.

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1

Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards


Keen Software House: QA Department

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1

BUMP.

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1

Bump- this STILL hasn't been fixed yet.

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1

BUMP! I realize this is on the low end of priorities, but DAGNABBIT this is annoying. Please fix.