2019-07-14 03:36:31.676|Main Thread> Log Started 2019-07-14 03:36:31.678|Main Thread> Timezone (local - UTC): -4h 2019-07-14 03:36:31.680|Main Thread> VRage Engine v2.7 2019-07-14 03:36:31.682|Main Thread> Medieval Engineers v0.7.1.58B755 2019-07-14 03:36:31.684|Main Thread> Loading... 2019-07-14 03:36:31.787|Main Thread> Performing start-up memory test... 2019-07-14 03:36:31.792|Main Thread> Physical memory is 17,116,061,696 bytes. 2019-07-14 03:36:31.792|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2019-07-14 03:36:31.792|Main Thread> System meets minimum memory requirements. 2019-07-14 03:36:31.799|Main Thread> Info: Official 2019-07-14 03:36:31.802|Main Thread> Info: Non Obfuscated 2019-07-14 03:36:31.802|Main Thread> Info: Installed in Steam Directory 2019-07-14 03:36:31.802|Main Thread> Info: Manifest Not Present 2019-07-14 03:36:31.802|Main Thread> Environment.ProcessorCount: 8 2019-07-14 03:36:31.802|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.17763.0 2019-07-14 03:36:31.802|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe" 2019-07-14 03:36:31.803|Main Thread> Environment.Version: 4.6.2 or later (461814) 2019-07-14 03:36:31.803|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-07-14 03:36:33.249|Main Thread> CPU Info: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2019-07-14 03:36:33.249|Main Thread> CPU Frequency: 3601 2019-07-14 03:36:33.249|Main Thread> IntPtr.Size: 8 2019-07-14 03:36:33.249|Main Thread> Default Culture: 2019-07-14 03:36:33.249|Main Thread> Default UI Culture: 2019-07-14 03:36:33.249|Main Thread> IsAdmin: False 2019-07-14 03:36:33.253|Main Thread> MyConfig.Load() - START 2019-07-14 03:36:33.255|Main Thread> Path: C:\Users\antho\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-07-14 03:36:33.295|Main Thread> RotationHints: False 2019-07-14 03:36:33.295|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-07-14 03:36:33.295|Main Thread> Language: 0 2019-07-14 03:36:33.295|Main Thread> ControlsJoystickName: Disabled 2019-07-14 03:36:33.295|Main Thread> GameVersion: 0.7.1.5814101 2019-07-14 03:36:33.295|Main Thread> FirstTimeRun: False 2019-07-14 03:36:33.295|Main Thread> GDPRConsent: True 2019-07-14 03:36:33.295|Main Thread> GDPRConsent_Sent: True 2019-07-14 03:36:33.295|Main Thread> MinimalHud: False 2019-07-14 03:36:33.295|Main Thread> Tutorial: 2 2019-07-14 03:36:33.295|Main Thread> GameVolume: 0.8468656 2019-07-14 03:36:33.295|Main Thread> MusicVolume: 0.3432682 2019-07-14 03:36:33.295|Main Thread> VoiceChatVolume: 1 2019-07-14 03:36:33.295|Main Thread> VoiceChat: True 2019-07-14 03:36:33.295|Main Thread> EnableMuteWhenNotInFocus: True 2019-07-14 03:36:33.295|Main Thread> EnableAdvancedAudio: False 2019-07-14 03:36:33.295|Main Thread> VideoAdapter: 0 2019-07-14 03:36:33.295|Main Thread> ScreenWidth: 1680 2019-07-14 03:36:33.295|Main Thread> ScreenHeight: 1050 2019-07-14 03:36:33.295|Main Thread> RefreshRate: 59883 2019-07-14 03:36:33.295|Main Thread> WindowMode: 1 2019-07-14 03:36:33.295|Main Thread> VerticalSync: False 2019-07-14 03:36:33.295|Main Thread> FieldOfView: 70 2019-07-14 03:36:33.295|Main Thread> GraphicsRenderer: DirectX 11 2019-07-14 03:36:33.295|Main Thread> VegetationViewDistance: 640 2019-07-14 03:36:33.295|Main Thread> GrassDensity: 1 2019-07-14 03:36:33.295|Main Thread> GrassDistance: 300 2019-07-14 03:36:33.295|Main Thread> TextureQuality: 2 2019-07-14 03:36:33.295|Main Thread> TerrainLodQuality: 2 2019-07-14 03:36:33.295|Main Thread> ShadingQuality: 2 2019-07-14 03:36:33.295|Main Thread> ModelQuality: 2 2019-07-14 03:36:33.295|Main Thread> LowMemSwitchToLow: 0 2019-07-14 03:36:33.295|Main Thread> MutedPlayers: 2019-07-14 03:36:33.295|Main Thread> AnisotropicFiltering: 4 2019-07-14 03:36:33.295|Main Thread> MyConfig.Load() - END 2019-07-14 03:36:33.706|Main Thread> Loading Metadata... 2019-07-14 03:36:35.093|Main Thread> Metadata Loaded is 1.3867361 seconds. 2019-07-14 03:36:35.093|Main Thread> Initializing... 2019-07-14 03:36:35.258|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2019-07-14 03:36:35.258|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2019-07-14 03:36:35.258|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2019-07-14 03:36:35.258|Main Thread>Steam Game Services> Info: Steam.UserId: 76561198030958730 2019-07-14 03:36:35.258|Main Thread>Steam Game Services> Info: Steam.UserName: Faskimy 2019-07-14 03:36:35.258|Main Thread>Steam Game Services> Info: Steam.Branch: default 2019-07-14 03:36:35.270|Main Thread>Havok> Physics.Init 2019-07-14 03:36:35.270|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-07-14 03:36:35.282|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-07-14 03:36:36.657|Worker Default 2>AccessListBatch> Warning: While processing AllowNamespace System.Collections.Generic.ListExtensions: System.Collections.Generic.* already exists in access list, this entry is redundant 2019-07-14 03:36:40.224|Main Thread> AdapterInfo = { 2019-07-14 03:36:40.225|Main Thread> Name = NVIDIA GeForce GTX 1060 3GB + DISPLAY2 2019-07-14 03:36:40.225|Main Thread> Description = dev id: 7170, mem: 3133145088, shared mem: 8558030848, Luid: 47062, rev: 161, subsys id: 924980312, vendor id: 4318 2019-07-14 03:36:40.225|Main Thread> Driver version = 26.21.14.3086 2019-07-14 03:36:40.225|Main Thread> Driver date = 20190522000000.000000-000 2019-07-14 03:36:40.225|Main Thread> DriverUpdateNecessary = False 2019-07-14 03:36:40.225|Main Thread> Adapter id = 0 2019-07-14 03:36:40.225|Main Thread> Supported = True 2019-07-14 03:36:40.225|Main Thread> RAM = 3133145088 2019-07-14 03:36:40.225|Main Thread> Priority = 2 2019-07-14 03:36:40.225|Main Thread> Multithreaded rendering supported = True 2019-07-14 03:36:40.225|Main Thread> Output is attached = True 2019-07-14 03:36:40.225|Main Thread> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050} 2019-07-14 03:36:40.225|Main Thread> Display modes = { 2019-07-14 03:36:40.226|Main Thread> DXGIOutput id = 0 2019-07-14 03:36:40.226|Main Thread> 640x480@60Hz 2019-07-14 03:36:40.226|Main Thread> 640x480@75Hz 2019-07-14 03:36:40.226|Main Thread> 720x480@75Hz 2019-07-14 03:36:40.226|Main Thread> 720x480@75Hz 2019-07-14 03:36:40.226|Main Thread> 720x480@56.25Hz 2019-07-14 03:36:40.226|Main Thread> 720x480@56.25Hz 2019-07-14 03:36:40.226|Main Thread> 720x480@60.317Hz 2019-07-14 03:36:40.226|Main Thread> 720x480@60.317Hz 2019-07-14 03:36:40.226|Main Thread> 720x576@75Hz 2019-07-14 03:36:40.226|Main Thread> 720x576@75Hz 2019-07-14 03:36:40.226|Main Thread> 720x576@56.25Hz 2019-07-14 03:36:40.226|Main Thread> 720x576@56.25Hz 2019-07-14 03:36:40.226|Main Thread> 720x576@60.317Hz 2019-07-14 03:36:40.226|Main Thread> 720x576@60.317Hz 2019-07-14 03:36:40.226|Main Thread> 800x600@75Hz 2019-07-14 03:36:40.226|Main Thread> 800x600@56.25Hz 2019-07-14 03:36:40.226|Main Thread> 800x600@60.317Hz 2019-07-14 03:36:40.226|Main Thread> 1024x768@60.004Hz 2019-07-14 03:36:40.226|Main Thread> 1024x768@75.029Hz 2019-07-14 03:36:40.226|Main Thread> 1152x864@75Hz 2019-07-14 03:36:40.226|Main Thread> 1280x720@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1280x720@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1280x768@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1280x768@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1280x800@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1280x800@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1280x960@60Hz 2019-07-14 03:36:40.226|Main Thread> 1280x1024@60.02Hz 2019-07-14 03:36:40.226|Main Thread> 1280x1024@75.025Hz 2019-07-14 03:36:40.226|Main Thread> 1360x768@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1360x768@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1366x768@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1366x768@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1440x900@59.887Hz 2019-07-14 03:36:40.226|Main Thread> 1600x900@59.883Hz 2019-07-14 03:36:40.226|Main Thread> 1600x900@59.883Hz 2019-07-14 03:36:40.226|Main Thread> 1600x900@59.954Hz 2019-07-14 03:36:40.226|Main Thread> 1600x900@59.954Hz 2019-07-14 03:36:40.226|Main Thread> 1600x1024@59.883Hz 2019-07-14 03:36:40.226|Main Thread> 1600x1024@59.883Hz 2019-07-14 03:36:40.226|Main Thread> 1600x1024@59.954Hz 2019-07-14 03:36:40.226|Main Thread> 1600x1024@59.954Hz 2019-07-14 03:36:40.226|Main Thread> 1680x1050@59.883Hz 2019-07-14 03:36:40.226|Main Thread> 1680x1050@59.954Hz 2019-07-14 03:36:40.226|Main Thread> } 2019-07-14 03:36:40.226|Main Thread> } 2019-07-14 03:36:40.230|Main Thread> AdapterInfo = { 2019-07-14 03:36:40.231|Main Thread> Name = NVIDIA GeForce GTX 1060 3GB + DISPLAY1 2019-07-14 03:36:40.231|Main Thread> Description = dev id: 7170, mem: 3133145088, shared mem: 8558030848, Luid: 47062, rev: 161, subsys id: 924980312, vendor id: 4318 2019-07-14 03:36:40.231|Main Thread> Driver version = 26.21.14.3086 2019-07-14 03:36:40.231|Main Thread> Driver date = 20190522000000.000000-000 2019-07-14 03:36:40.231|Main Thread> DriverUpdateNecessary = False 2019-07-14 03:36:40.231|Main Thread> Adapter id = 0 2019-07-14 03:36:40.231|Main Thread> Supported = True 2019-07-14 03:36:40.231|Main Thread> RAM = 3133145088 2019-07-14 03:36:40.231|Main Thread> Priority = 2 2019-07-14 03:36:40.231|Main Thread> Multithreaded rendering supported = True 2019-07-14 03:36:40.231|Main Thread> Output is attached = True 2019-07-14 03:36:40.231|Main Thread> DesktopBounds = {X:-1680 Y:0 Width:1680 Height:1050} 2019-07-14 03:36:40.231|Main Thread> Display modes = { 2019-07-14 03:36:40.232|Main Thread> DXGIOutput id = 1 2019-07-14 03:36:40.232|Main Thread> 640x480@60Hz 2019-07-14 03:36:40.232|Main Thread> 640x480@75Hz 2019-07-14 03:36:40.232|Main Thread> 720x480@75Hz 2019-07-14 03:36:40.233|Main Thread> 720x480@75Hz 2019-07-14 03:36:40.233|Main Thread> 720x480@60.317Hz 2019-07-14 03:36:40.233|Main Thread> 720x480@60.317Hz 2019-07-14 03:36:40.233|Main Thread> 720x576@75Hz 2019-07-14 03:36:40.233|Main Thread> 720x576@75Hz 2019-07-14 03:36:40.233|Main Thread> 720x576@60.317Hz 2019-07-14 03:36:40.233|Main Thread> 720x576@60.317Hz 2019-07-14 03:36:40.233|Main Thread> 800x600@75Hz 2019-07-14 03:36:40.233|Main Thread> 800x600@60.317Hz 2019-07-14 03:36:40.233|Main Thread> 1024x768@60.004Hz 2019-07-14 03:36:40.233|Main Thread> 1024x768@75.029Hz 2019-07-14 03:36:40.233|Main Thread> 1152x864@75Hz 2019-07-14 03:36:40.233|Main Thread> 1280x720@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x720@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x720@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x720@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x768@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x768@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x768@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x768@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x800@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x800@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x800@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x800@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x960@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x960@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x960@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x960@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1280x1024@60.02Hz 2019-07-14 03:36:40.233|Main Thread> 1280x1024@75.025Hz 2019-07-14 03:36:40.233|Main Thread> 1360x768@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1360x768@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1366x768@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1366x768@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1440x900@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1440x900@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1600x900@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1600x900@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1600x1024@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1600x1024@59.883Hz 2019-07-14 03:36:40.233|Main Thread> 1680x1050@59.883Hz 2019-07-14 03:36:40.233|Main Thread> } 2019-07-14 03:36:40.233|Main Thread> } 2019-07-14 03:36:40.296|Main Thread> MySandboxGame.Constructor() - START 2019-07-14 03:36:40.298|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-07-14 03:36:40.298|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content 2019-07-14 03:36:40.298|Main Thread> Info: Detected 8 logical CPU cores, using up to 8 for asynchronous workers. 2019-07-14 03:36:40.594|Main Thread> Info: Worker Configuration { Total: 6, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 4 Workers, Group Render, AboveNormal, 1 Workers ] } 2019-07-14 03:36:40.603|Main Thread> MySandboxGame.Constructor() - END 2019-07-14 03:36:40.605|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2019-07-14 03:36:40.607|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.7052.24897, Culture=neutral, PublicKeyToken=null 2019-07-14 03:36:40.607|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.7052.24897, Culture=neutral, PublicKeyToken=null 2019-07-14 03:36:40.607|Main Thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2019-07-14 03:36:40.607|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2019-07-14 03:36:40.607|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2019-07-14 03:36:40.609|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2019-07-14 03:36:40.645|Main Thread> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2019-07-14 03:36:40.645|Main Thread> Win32_ComputerSystem.Model: K30AD_M31AD_M51AD 2019-07-14 03:36:40.645|Main Thread> Virtualized: False 2019-07-14 03:36:40.649|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2019-07-14 03:36:40.649|Main Thread> ComputerInfo.TotalPhysicalMemory: 17,116,061,696 bytes 2019-07-14 03:36:40.649|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-07-14 03:36:40.649|Main Thread> ComputerInfo.AvailablePhysicalMemory: 11,267,620,864 bytes 2019-07-14 03:36:40.649|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,732,051,263,488 bytes 2019-07-14 03:36:40.652|Main Thread> Drive C: | Capacity: 2,979,308,498,944 bytes | Free space: 2,497,710,358,528 bytes 2019-07-14 03:36:40.653|Main Thread> Drive E: | Capacity: 1,000,169,533,440 bytes | Free space: 918,845,685,760 bytes 2019-07-14 03:36:40.653|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2019-07-14 03:36:41.421|Main Thread> MySandboxGame.Initialize() - START 2019-07-14 03:36:42.073|Main Thread> MySandboxGame.LoadData() - START 2019-07-14 03:36:42.076|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-07-14 03:36:42.076|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-07-14 03:36:42.076|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-07-14 03:36:43.473|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-07-14 03:36:43.963|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-07-14 03:36:43.963|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-07-14 03:36:43.984|Main Thread> MyAudio.LoadData - START 2019-07-14 03:36:44.548|Main Thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 6 2019-07-14 03:36:44.609|Main Thread> MyAudio.LoadData - END 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudUse' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'None' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2019-07-14 03:36:44.618|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2019-07-14 03:36:44.621|Main Thread> MyGuiManager() 2019-07-14 03:36:44.746|Main Thread> MyScreenManager() 2019-07-14 03:36:44.858|Main Thread> MyGuiManager.LoadContent() - START 2019-07-14 03:36:53.553|Main Thread> MyGuiManager.LoadContent() - START 2019-07-14 03:36:53.555|Main Thread> MyGuiManager.LoadContent() - END 2019-07-14 03:36:53.555|Main Thread> MyGuiManager.LoadContent() - END 2019-07-14 03:36:53.770|Main Thread> MySandboxGame.LoadData() - END 2019-07-14 03:36:53.850|Worker Logic 0> Loading available saves - START 2019-07-14 03:36:53.851|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730' 2019-07-14 03:36:54.067|Worker Logic 0> Loading available saves - END 2019-07-14 03:36:56.003|Main Thread> Analytics uuid: 76561198030958730 2019-07-14 03:36:56.003|Main Thread> Analytics session: 0 2019-07-14 03:36:56.003|Main Thread> Analytics helper process start reported 2019-07-14 03:36:56.042|Main Thread> MySandboxGame.Initialize() - END 2019-07-14 03:36:56.085|Main Thread> All systems initialized in 20.991732 seconds. 2019-07-14 03:36:56.112|Main Thread> Timer Frequency: 10000000 2019-07-14 03:36:56.112|Main Thread> Ticks per frame: 167364 2019-07-14 03:36:56.141|Worker Logic 0> Loading available saves - START 2019-07-14 03:36:56.141|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730' 2019-07-14 03:36:56.145|Worker Logic 0> Loading available saves - END 2019-07-14 03:37:14.969|Main Thread> 2019-07-14 03:37:14.969|Main Thread> LoadSession() - Start 2019-07-14 03:37:14.969|Main Thread> C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730\Anthony 2019-07-14 03:37:15.028|Main Thread> LoadSession() - End 2019-07-14 03:37:15.395|Main Thread> Loading session: C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730\Anthony 2019-07-14 03:37:15.395|Main Thread> Save version: 0.7.1.5814101 2019-07-14 03:37:15.522|Main Thread>ModManager> Loading mods 2019-07-14 03:37:15.533|Main Thread>ModManager> Done. 2019-07-14 03:37:15.862|Main Thread> Finished loading stage Initializing session, elapsed time: 0.3589544 seconds 2019-07-14 03:37:16.265|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-07-14 03:37:21.089|Main Thread>Definitions> Info: List of used mods (0) - START 2019-07-14 03:37:21.089|Main Thread>Definitions> Info: List of used mods - END 2019-07-14 03:37:22.479|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default. 2019-07-14 03:37:23.934|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-07-14 03:37:23.950|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-07-14 03:37:23.965|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-07-14 03:37:23.972|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-07-14 03:37:23.993|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-07-14 03:37:23.998|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-07-14 03:37:24.016|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-07-14 03:37:24.021|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-07-14 03:37:24.026|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-07-14 03:37:24.180|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-07-14 03:37:24.283|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-07-14 03:37:27.279|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-07-14 03:37:27.325|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-07-14 03:37:27.371|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-07-14 03:37:27.488|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-07-14 03:37:27.518|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-07-14 03:37:29.903|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-07-14 03:37:29.962|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-07-14 03:37:30.106|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-07-14 03:37:38.659|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry 2019-07-14 03:37:38.659|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:37:38.666|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry 2019-07-14 03:37:38.666|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:37:38.672|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry 2019-07-14 03:37:38.672|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:37:38.680|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry 2019-07-14 03:37:38.680|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:37:40.695|Main Thread> MyAudio.UnloadData - START 2019-07-14 03:37:40.710|Main Thread> MyAudio.UnloadData - END 2019-07-14 03:37:40.710|Main Thread> MyAudio.LoadData - START 2019-07-14 03:37:40.786|Main Thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 6 2019-07-14 03:37:53.886|Main Thread> MyAudio.LoadData - END 2019-07-14 03:37:53.886|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-07-14 03:37:53.945|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-07-14 03:37:53.945|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-07-14 03:37:53.950|Main Thread> Finished loading stage Loading definitions, elapsed time: 37.6884401 seconds 2019-07-14 03:37:53.951|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-07-14 03:38:00.931|Main Thread> MyTransparentGeometry.LoadData - START 2019-07-14 03:38:00.950|Main Thread> MyLights.LoadData() - START 2019-07-14 03:38:00.958|Main Thread> MyLights.LoadData() - END 2019-07-14 03:38:00.975|External Debugging Listener> External debugger: listening... 2019-07-14 03:38:01.289|Main Thread> Finished loading stage Loading session components, elapsed time: 7.338371 seconds 2019-07-14 03:38:02.978|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-07-14 03:38:02.978|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:03.171|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-07-14 03:38:03.171|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:04.238|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-07-14 03:38:04.238|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:04.339|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-07-14 03:38:04.339|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:04.629|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-07-14 03:38:04.630|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:04.644|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-07-14 03:38:04.644|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:04.673|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-07-14 03:38:04.673|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-07-14 03:38:05.388|Main Thread> Finished loading stage Loading models, elapsed time: 4.0978543 seconds 2019-07-14 03:38:05.388|Main Thread> Finished loading stage Loading data, elapsed time: 49.5257585 seconds 2019-07-14 03:38:05.398|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0079956 seconds 2019-07-14 03:38:05.457|Worker Logic 3> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730\Anthony\EarthSecond-1251102759r5000.vx2' 2019-07-14 03:38:06.857|Worker Logic 3> Could not load voxel material Rock_moss 2019-07-14 03:38:06.857|Worker Logic 3> Could not load voxel material Rock_moss 2019-07-14 03:38:07.659|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Faskimy 2019-07-14 03:38:07.709|Main Thread> RespawnInPlayerControlledEntity: Faskimy has entity: False 2019-07-14 03:38:07.709|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Faskimy 2019-07-14 03:38:14.313|Main Thread> RespawnInPlayerControlledEntity: Setting position for Faskimy 2019-07-14 03:38:14.469|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Faskimy is spawning. 2019-07-14 03:38:14.475|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Faskimy 2019-07-14 03:38:14.475|Main Thread> RespawnInPlayerControlledEntity: Setting control for Faskimy 2019-07-14 03:38:14.475|Main Thread> RespawnInPlayerControlledEntity: Reviving Faskimy if necessary. 2019-07-14 03:38:14.477|Main Thread> Checkpoint.CameraAttach success: entity id106458213711956669, camera subtype DefaultFirstPerson 2019-07-14 03:38:14.477|Main Thread> Finished loading stage Loading final details, elapsed time: 7.1951454 seconds 2019-07-14 03:38:14.478|Main Thread> MySession.Static.LogSettings - START 2019-07-14 03:38:14.480|Main Thread> Name = Anthony 2019-07-14 03:38:14.480|Main Thread> Description = 2019-07-14 03:38:14.480|Main Thread> InGameTime = 01/01/0001 00:00:00 2019-07-14 03:38:14.480|Main Thread> Password = 2019-07-14 03:38:14.480|Main Thread> CurrentPath = C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730\Anthony 2019-07-14 03:38:14.480|Main Thread> WorkshopId = 2019-07-14 03:38:14.480|Main Thread> CameraController = EntityBase:Medieval_male {017A372E6BB94ABD}/Camera 1st - DefaultFirstPerson 2019-07-14 03:38:14.480|Main Thread> ThumbPath = C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730\Anthony\thumb.jpg 2019-07-14 03:38:14.481|Main Thread> Settings: 2019-07-14 03:38:14.483|Main Thread> AI - Hostile AI Enabled = False 2019-07-14 03:38:14.483|Main Thread> AI - Maximum = 4 2019-07-14 03:38:14.483|Main Thread> Decay - Ruin = True 2019-07-14 03:38:14.483|Main Thread> Fast Travel - Enabled = True 2019-07-14 03:38:14.483|Main Thread> Fast Travel - Limitations = True 2019-07-14 03:38:14.483|Main Thread> Maximum Fracture Pieces = 50 2019-07-14 03:38:14.484|Main Thread> Auto-Save Time (Minutes) = 5 2019-07-14 03:38:14.484|Main Thread> Cut, Copy and Paste = True 2019-07-14 03:38:14.484|Main Thread> Days per season = 10 2019-07-14 03:38:14.484|Main Thread> Destructible blocks = True 2019-07-14 03:38:14.484|Main Thread> Enable 3rd person view = True 2019-07-14 03:38:14.484|Main Thread> Enable Sun Rotation = True 2019-07-14 03:38:14.484|Main Thread> Enable voxel destruction = True 2019-07-14 03:38:14.484|Main Thread> Game Mode = Survival 2019-07-14 03:38:14.484|Main Thread> Inventory size multiplier = 1 2019-07-14 03:38:14.484|Main Thread> Maximum Backup Saves = 5 2019-07-14 03:38:14.484|Main Thread> Maximum Floating Objects = 64 2019-07-14 03:38:14.484|Main Thread> Maximum Players = 4 2019-07-14 03:38:14.484|Main Thread> Maximum Solar Altitude = 0.4101524 2019-07-14 03:38:14.484|Main Thread> Serverside Chat Logging = True 2019-07-14 03:38:14.484|Main Thread> Show player names on HUD = True 2019-07-14 03:38:14.484|Main Thread> Spectator = False 2019-07-14 03:38:14.484|Main Thread> Structural Integrity = True 2019-07-14 03:38:14.484|Main Thread> Sun rotation interval = 120 2019-07-14 03:38:14.484|Main Thread> View distance = 2600 2019-07-14 03:38:14.484|Main Thread> MySession.Static.LogSettings - END 2019-07-14 03:38:14.484|Main Thread> Finished loading stage Loading planet, elapsed time: 9.0963631 seconds 2019-07-14 03:38:15.454|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:15.457|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-07-14 03:38:15.477|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:15.477|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-07-14 03:38:15.517|Worker Logic 2>Havok> Warning: Object: 'Box057' exists twice, deleting second version 2019-07-14 03:38:15.558|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:15.558|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-07-14 03:38:15.646|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:15.646|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-07-14 03:38:16.085|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.085|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Pine\PineTree22m.mwm 2019-07-14 03:38:16.085|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.085|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Pine\PineTree22m.mwm 2019-07-14 03:38:16.167|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.167|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-07-14 03:38:16.167|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.167|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-07-14 03:38:16.175|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.175|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-07-14 03:38:16.192|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.192|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-07-14 03:38:16.192|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.192|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-07-14 03:38:16.192|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.192|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-07-14 03:38:16.207|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.207|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-07-14 03:38:16.224|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.224|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.224|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-07-14 03:38:16.224|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-07-14 03:38:16.238|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.238|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.238|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-07-14 03:38:16.238|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-07-14 03:38:16.238|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.238|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Pine\PineTree22m.mwm 2019-07-14 03:38:16.267|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.267|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Pine\PineTree22m.mwm 2019-07-14 03:38:16.288|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-07-14 03:38:16.288|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-07-14 03:38:16.813|Main Thread> Warning: Component Block:TanningRack {01D0AAE528569768}/Inventory - InputInventory redefines event OpenInventory, that was already defined for component Block:TanningRack {01D0AAE528569768}/Inventory - TanningRackOutputInventory. 2019-07-14 03:38:16.813|Main Thread> Warning: Component Block:TanningRack {01D0AAE528569768}/Inventory - InputInventory redefines event CloseInventory, that was already defined for component Block:TanningRack {01D0AAE528569768}/Inventory - TanningRackOutputInventory. 2019-07-14 03:38:16.928|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:16.935|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:16.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:16.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:16.956|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:16.979|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:16.994|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:17.010|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.011|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:17.011|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.011|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.031|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.031|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:17.053|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.053|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.053|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.071|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2019-07-14 03:38:17.071|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.110|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-07-14 03:38:17.110|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.110|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-07-14 03:38:17.223|Main Thread> Finished loading stage Starting Components, elapsed time: 2.736569 seconds 2019-07-14 03:38:17.228|Main Thread> 2019-07-14 03:38:17.228|Main Thread> Session loaded 2019-07-14 03:38:17.228|Main Thread> Finished loading stage Finished loading, elapsed time: 61.7276367 seconds 2019-07-14 03:38:17.301|Main Thread> Process information Periodic Check: 2019-07-14 03:38:17.303|Main Thread> Managed Memory: 2,171,110,848 B 2019-07-14 03:38:17.308|Main Thread> Private Memory: 4,040,798,208 B 2019-07-14 03:38:17.312|Main Thread> Nr of Threads: 49 2019-07-14 03:38:17.312|Main Thread> Simulation Speed: 0.01 2019-07-14 03:38:17.312|Main Thread> Entity count: 441 2019-07-14 03:38:17.312|Main Thread> Player count: 1 2019-07-14 03:38:17.312|Main Thread> Current: 2019-07-14 03:38:17.314|Main Thread> Paged Memory: 4,040,798,208 B 2019-07-14 03:38:17.314|Main Thread> Working Set: 3,432,247,296 B 2019-07-14 03:38:17.314|Main Thread> Virtual Memory: 9,595,748,352 B 2019-07-14 03:38:17.314|Main Thread> Peak: 2019-07-14 03:38:17.315|Main Thread> Paged Memory: 4,041,449,472 B 2019-07-14 03:38:17.315|Main Thread> Working Set: 3,432,886,272 B 2019-07-14 03:38:17.315|Main Thread> Virtual Memory: 9,597,427,712 B 2019-07-14 03:38:17.317|Main Thread> Number of Worlds: 1 2019-07-14 03:38:17.318|Main Thread> 0) RigidBodies: 167, ActiveRigidBodies: 55, CharacterRigidBodies: 3 2019-07-14 03:38:17.320|Main Thread> 0) Constraints: 4 2019-07-14 03:38:18.188|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:18.189|Main Thread> MySessionLoading status: 2019-07-14 03:38:18.190|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:19.242|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:19.242|Main Thread> MySessionLoading status: 2019-07-14 03:38:19.244|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:20.297|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:20.297|Main Thread> MySessionLoading status: 2019-07-14 03:38:20.299|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:21.351|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:21.351|Main Thread> MySessionLoading status: 2019-07-14 03:38:21.353|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:22.406|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:22.406|Main Thread> MySessionLoading status: 2019-07-14 03:38:22.408|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:23.460|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:23.460|Main Thread> MySessionLoading status: 2019-07-14 03:38:23.462|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:24.514|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:24.514|Main Thread> MySessionLoading status: 2019-07-14 03:38:24.516|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:25.569|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:25.569|Main Thread> MySessionLoading status: 2019-07-14 03:38:25.570|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:26.623|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:26.623|Main Thread> MySessionLoading status: 2019-07-14 03:38:26.625|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:27.677|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:27.677|Main Thread> MySessionLoading status: 2019-07-14 03:38:27.679|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:28.732|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:28.732|Main Thread> MySessionLoading status: 2019-07-14 03:38:28.734|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:29.786|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:29.786|Main Thread> MySessionLoading status: 2019-07-14 03:38:29.788|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:30.841|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:30.841|Main Thread> MySessionLoading status: 2019-07-14 03:38:30.842|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:31.895|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:31.895|Main Thread> MySessionLoading status: 2019-07-14 03:38:31.897|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:32.949|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:32.949|Main Thread> MySessionLoading status: 2019-07-14 03:38:32.951|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:34.004|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:34.004|Main Thread> MySessionLoading status: 2019-07-14 03:38:34.006|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:35.059|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:35.059|Main Thread> MySessionLoading status: 2019-07-14 03:38:35.060|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:36.113|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:36.113|Main Thread> MySessionLoading status: 2019-07-14 03:38:36.115|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:37.167|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:37.167|Main Thread> MySessionLoading status: 2019-07-14 03:38:37.169|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:38.221|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:38.221|Main Thread> MySessionLoading status: 2019-07-14 03:38:38.223|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:39.276|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:39.276|Main Thread> MySessionLoading status: 2019-07-14 03:38:39.277|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:40.491|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:40.491|Main Thread> MySessionLoading status: 2019-07-14 03:38:40.493|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:41.546|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:41.546|Main Thread> MySessionLoading status: 2019-07-14 03:38:41.547|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:42.600|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:42.600|Main Thread> MySessionLoading status: 2019-07-14 03:38:42.602|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:43.654|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:43.654|Main Thread> MySessionLoading status: 2019-07-14 03:38:43.656|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:44.709|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:44.709|Main Thread> MySessionLoading status: 2019-07-14 03:38:44.711|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:45.763|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:45.763|Main Thread> MySessionLoading status: 2019-07-14 03:38:45.765|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:46.818|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:46.818|Main Thread> MySessionLoading status: 2019-07-14 03:38:46.824|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:47.872|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:47.872|Main Thread> MySessionLoading status: 2019-07-14 03:38:47.874|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:48.926|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-07-14 03:38:48.926|Main Thread> MySessionLoading status: 2019-07-14 03:38:48.928|Main Thread> 0: TerrainWaitStep: 0/1 2019-07-14 03:38:49.730|Main Thread> All voxels loaded, cleaning up hooks. 2019-07-14 03:38:49.938|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2019-07-14 03:38:50.044|Main Thread> Loading completed, starting session. 2019-07-14 03:39:17.327|Main Thread> Process information Periodic Check: 2019-07-14 03:39:17.329|Main Thread> Managed Memory: 2,388,233,472 B 2019-07-14 03:39:17.331|Main Thread> Private Memory: 12,014,485,504 B 2019-07-14 03:39:17.331|Main Thread> Nr of Threads: 45 2019-07-14 03:39:17.331|Main Thread> Simulation Speed: 1.00 2019-07-14 03:39:17.331|Main Thread> Entity count: 458 2019-07-14 03:39:17.331|Main Thread> Player count: 1 2019-07-14 03:39:17.331|Main Thread> Current: 2019-07-14 03:39:17.332|Main Thread> Paged Memory: 12,014,485,504 B 2019-07-14 03:39:17.332|Main Thread> Working Set: 8,819,064,832 B 2019-07-14 03:39:17.332|Main Thread> Virtual Memory: 18,022,117,376 B 2019-07-14 03:39:17.332|Main Thread> Peak: 2019-07-14 03:39:17.334|Main Thread> Paged Memory: 13,594,402,816 B 2019-07-14 03:39:17.334|Main Thread> Working Set: 11,239,063,552 B 2019-07-14 03:39:17.334|Main Thread> Virtual Memory: 19,387,883,520 B 2019-07-14 03:39:17.346|Main Thread> Number of Worlds: 1 2019-07-14 03:39:17.347|Main Thread> 0) RigidBodies: 187, ActiveRigidBodies: 22, CharacterRigidBodies: 4 2019-07-14 03:39:17.347|Main Thread> 0) Constraints: 4 2019-07-14 03:39:20.610|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-07-14 03:40:13.758|Main Thread> Saving world - START 2019-07-14 03:40:13.760|Main Thread> Making world state snapshot. 2019-07-14 03:40:16.043|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\Users\antho\AppData\Roaming\MedievalEngineers\Saves\76561198030958730\Bug - untouchable main grid' 2019-07-14 03:40:17.358|Main Thread> Process information Periodic Check: 2019-07-14 03:40:17.360|Main Thread> Managed Memory: 2,478,683,144 B 2019-07-14 03:40:17.362|Main Thread> Private Memory: 12,306,874,368 B 2019-07-14 03:40:17.362|Main Thread> Nr of Threads: 44 2019-07-14 03:40:17.362|Main Thread> Simulation Speed: 0.62 2019-07-14 03:40:17.362|Main Thread> Entity count: 462 2019-07-14 03:40:17.362|Main Thread> Player count: 1 2019-07-14 03:40:17.362|Main Thread> Current: 2019-07-14 03:40:17.364|Main Thread> Paged Memory: 12,306,874,368 B 2019-07-14 03:40:17.364|Main Thread> Working Set: 9,000,488,960 B 2019-07-14 03:40:17.364|Main Thread> Virtual Memory: 18,244,894,720 B 2019-07-14 03:40:17.364|Main Thread> Peak: 2019-07-14 03:40:17.365|Main Thread> Paged Memory: 13,594,402,816 B 2019-07-14 03:40:17.365|Main Thread> Working Set: 11,239,063,552 B 2019-07-14 03:40:17.365|Main Thread> Virtual Memory: 19,387,883,520 B