<?xml version="1.0"?>
<MySerializedEntity xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Entity xsi:type="MyObjectBuilder_EntityBase" Subtype="SmallGrid">
    <EntityId>103182227041385271</EntityId>
    <PersistentFlags>CastShadows</PersistentFlags>
    <PositionAndOrientation>
      <Position x="4932.4837444554605" y="-151.4583574974092" z="495.80008256015918" />
      <Forward x="0.216147453" y="0.919324338" z="0.3288207" />
      <Up x="0.42796874" y="0.213494971" z="-0.8782156" />
    </PositionAndOrientation>
    <ComponentContainer>
      <Component xsi:type="MyObjectBuilder_GridDataComponent">
        <Blocks>
          <Block xsi:type="MyObjectBuilder_Block">
            <Id>138752136203595344</Id>
            <Min x="-1" y="-1" z="-1" />
            <Orientation Forward="Forward" Up="Up" />
            <DefinitionId Type="Block" Subtype="BarrelWood" />
          </Block>
        </Blocks>
        <CoordinateSystem>0</CoordinateSystem>
      </Component>
      <Component xsi:type="MyObjectBuilder_GridBuildingComponent">
        <Block>
          <BlockId>138752136203595344</BlockId>
          <MaxIntegrity>320</MaxIntegrity>
          <BuildIntegrity>320</BuildIntegrity>
          <ActualIntegrity>320</ActualIntegrity>
        </Block>
      </Component>
      <Component xsi:type="MyObjectBuilder_GridBlockFracturingComponent" />
      <Component xsi:type="MyObjectBuilder_GridPhysicsShapeComponent" />
      <Component xsi:type="MyObjectBuilder_GridRigidBodyComponent">
        <LinearVelocity x="0" y="0" z="0" />
        <AngularVelocity x="0" y="0" z="0" />
        <IsStatic>true</IsStatic>
      </Component>
      <Component xsi:type="MyObjectBuilder_GridVoxelSupportComponent">
        <BlocksInVoxel />
      </Component>
      <Component xsi:type="MyObjectBuilder_GridSmallLargeComponent">
        <BlockToBlockConnections />
        <ConnectionRefCounter />
      </Component>
      <Component xsi:type="MyObjectBuilder_GridConnectivityComponent" />
      <Component xsi:type="MyObjectBuilder_GridHierarchyComponent">
        <BlockToEntityMap>
          <BlockToEntity>
            <BlockId>138752136203595344</BlockId>
            <Entity>
              <EntityId>138752136203595344</EntityId>
              <PersistentFlags>None</PersistentFlags>
              <PositionAndOrientation>
                <Position x="0.125" y="0.25" z="0.125" />
                <Forward x="0" y="0" z="-1" />
                <Up x="0" y="1" z="0" />
              </PositionAndOrientation>
              <ComponentContainer>
                <Component xsi:type="MyObjectBuilder_Inventory" Subtype="WoodBarrelInventory">
                  <Item xsi:type="MyObjectBuilder_HandItem" Subtype="PickaxeSteel" ItemId="0" Quantity="1" Durability="1" />
                  <Item xsi:type="MyObjectBuilder_ConsumableItem" Subtype="Bread" ItemId="1" Quantity="1" />
                  <Item xsi:type="MyObjectBuilder_InventoryItem" Subtype="MapPiece" ItemId="2" Quantity="1" />
                  <Item xsi:type="MyObjectBuilder_HandItem" Subtype="Torch" ItemId="3" Quantity="1" Durability="1" />
                  <NextItemId>5</NextItemId>
                  <DefaultItemsGenerated xsi:nil="true" />
                </Component>
                <Component xsi:type="MyObjectBuilder_InventorySpawnComponent" />
              </ComponentContainer>
              <EntityDefinitionId Type="Block" Subtype="BarrelWood" />
            </Entity>
          </BlockToEntity>
        </BlockToEntityMap>
      </Component>
      <Component xsi:type="MyObjectBuilder_GridTerrainDamageComponent">
        <Regenerate>false</Regenerate>
      </Component>
      <Component xsi:type="MyObjectBuilder_GridDestructionComponent">
        <IsIndestructible>false</IsIndestructible>
      </Component>
      <Component xsi:type="MyObjectBuilder_AdditionalBlocksGeneratorComponent">
        <NeedsCompat>false</NeedsCompat>
      </Component>
    </ComponentContainer>
  </Entity>
  <Bounds>
    <Min>
      <X>154</X>
      <Y>-5</Y>
      <Z>15</Z>
    </Min>
    <Max>
      <X>155</X>
      <Y>-4</Y>
      <Z>16</Z>
    </Max>
  </Bounds>
  <Lod>0</Lod>
</MySerializedEntity>