2019-03-10 12:40:33.618|Main Thread> Log Started 2019-03-10 12:40:33.618|Main Thread> Timezone (local - UTC): 1h 2019-03-10 12:40:33.618|Main Thread> VRage Engine v2.7 2019-03-10 12:40:33.618|Main Thread> Medieval Engineers Dedicated v0.7.1.4B2465 2019-03-10 12:40:33.618|Main Thread> Loading... 2019-03-10 12:40:33.774|Main Thread> Loading Metadata... 2019-03-10 12:40:34.883|Main Thread> Metadata Loaded is 1.1092844 seconds. 2019-03-10 12:40:34.883|Main Thread> Initializing... 2019-03-10 12:40:34.899|Main Thread> Info: Official 2019-03-10 12:40:34.899|Main Thread> Info: Non Obfuscated 2019-03-10 12:40:34.899|Main Thread> Info: Installed in Steam Directory 2019-03-10 12:40:34.899|Main Thread> Info: Manifest Not Present 2019-03-10 12:40:34.899|Main Thread> Environment.ProcessorCount: 4 2019-03-10 12:40:34.899|Main Thread> Environment.OSVersion: Microsoft Windows NT 6.2.9200.0 2019-03-10 12:40:34.899|Main Thread> Environment.CommandLine: "C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\DedicatedServer64\MedievalEngineersDedicated.exe" 2019-03-10 12:40:34.899|Main Thread> Environment.Version: 4.6.2 or later (461814) 2019-03-10 12:40:34.899|Main Thread> Environment.CurrentDirectory: C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\DedicatedServer64 2019-03-10 12:40:34.899|Main Thread> Default Culture: 2019-03-10 12:40:34.899|Main Thread> Default UI Culture: 2019-03-10 12:40:34.899|Main Thread> IsAdmin: True 2019-03-10 12:40:34.945|Main Thread>Havok> Physics.Init 2019-03-10 12:40:34.945|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-03-10 12:40:34.945|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-03-10 12:40:36.742|Worker Default 2>AccessListBatch> Warning: System.Collections.Generic.* already exists in access list, this entry is redundant 2019-03-10 12:40:36.742|Worker Default 2>AccessListBatch> Warning: System.Collections.Generic.* already exists in access list, this entry is redundant 2019-03-10 12:40:36.742|Worker Default 2>AccessListBatch> Warning: System.Collections.Concurrent.* already exists in access list, this entry is redundant 2019-03-10 12:40:36.945|Worker Default 2>AccessListBatch> Warning: System.Collections.Generic.* already exists in access list, this entry is redundant 2019-03-10 12:40:36.945|Worker Default 2>AccessListBatch> Warning: VRage.* already exists in access list, this entry is redundant 2019-03-10 12:40:36.961|Worker Default 2>AccessListBatch> Warning: VRage.Components.* already exists in access list, this entry is redundant 2019-03-10 12:40:36.961|Worker Default 2>AccessListBatch> Warning: VRage.Components.Session.* already exists in access list, this entry is redundant 2019-03-10 12:40:37.054|Main Thread> MySandboxGame.Constructor() - START 2019-03-10 12:40:37.054|Main Thread> Game dir: C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\DedicatedServer64 2019-03-10 12:40:37.054|Main Thread> Content dir: C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content 2019-03-10 12:40:37.054|Main Thread> Info: Detected 4 logical CPU cores, using up to 4 for asynchronous workers. 2019-03-10 12:40:37.195|Main Thread> Bind IP : 0.0.0.0:27016 2019-03-10 12:40:37.260|Main Thread> MyDedicatedServerBase.Initialize 2019-03-10 12:40:37.262|Main Thread> Starting GameServer: 0.0.0.0:27016, 8766, '0.7.1.4924517' 2019-03-10 12:40:38.700|Main Thread> Server successfully started 2019-03-10 12:40:38.700|Main Thread> Product name: 333950 2019-03-10 12:40:38.700|Main Thread> Desc: Medieval Engineers 2019-03-10 12:40:38.701|Main Thread> Public IP: 80.108.113.102 2019-03-10 12:40:38.701|Main Thread> Steam ID: 90124173941977098 2019-03-10 12:40:38.795|Main Thread> Info: Worker Configuration { Total: 4, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 2 Workers, Group Render, AboveNormal, 1 Workers ] } 2019-03-10 12:40:38.800|Main Thread> MySandboxGame.Constructor() - END 2019-03-10 12:40:38.802|Main Thread> MySandboxGame.Initialize() - START 2019-03-10 12:40:38.897|Main Thread> MySandboxGame.LoadData() - START 2019-03-10 12:40:38.899|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-03-10 12:40:38.899|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-03-10 12:40:38.899|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-03-10 12:40:39.011|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-03-10 12:40:39.217|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-03-10 12:40:39.217|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-03-10 12:40:39.292|Main Thread> MySandboxGame.LoadData() - END 2019-03-10 12:40:39.326|Main Thread> Loading session: C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen 2019-03-10 12:40:39.326|Main Thread> Save version: 0.7.1.4924517 2019-03-10 12:40:39.375|Main Thread>ModManager> Loading mods 2019-03-10 12:40:39.390|Main Thread>ModManager> Done. 2019-03-10 12:40:39.691|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-03-10 12:40:41.789|Main Thread>Definitions> Info: List of used mods (0) - START 2019-03-10 12:40:41.789|Main Thread>Definitions> Info: List of used mods - END 2019-03-10 12:40:42.514|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.662|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.662|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.663|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.663|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.663|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.664|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.664|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.664|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.665|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.677|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.681|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.912|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.916|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.919|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.927|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-03-10 12:40:42.935|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-03-10 12:40:43.096|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-03-10 12:40:43.100|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-03-10 12:40:43.104|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-03-10 12:40:45.775|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry 2019-03-10 12:40:45.775|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:45.783|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry 2019-03-10 12:40:45.783|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:45.787|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry 2019-03-10 12:40:45.787|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:45.792|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry 2019-03-10 12:40:45.792|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:46.988|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-03-10 12:40:47.027|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-03-10 12:40:47.027|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-03-10 12:40:47.033|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-03-10 12:40:48.729|Main Thread> MyLights.LoadData() - START 2019-03-10 12:40:48.730|Main Thread> MyLights.LoadData() - END 2019-03-10 12:40:49.994|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-03-10 12:40:49.994|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.009|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-03-10 12:40:50.009|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.071|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-03-10 12:40:50.071|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.074|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-03-10 12:40:50.074|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.094|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-03-10 12:40:50.094|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.097|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-03-10 12:40:50.097|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.098|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-03-10 12:40:50.098|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-03-10 12:40:50.188|Worker Logic 1> Loading voxel storage from file 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen\EarthSecond-1251102759r5000.vx2' 2019-03-10 12:40:51.181|Worker Logic 1> Could not load voxel material Rock_moss 2019-03-10 12:40:51.181|Worker Logic 1> Could not load voxel material Rock_moss 2019-03-10 12:40:51.598|Main Thread> Checkpoint.CameraAttach: not attaching the camera. 2019-03-10 12:40:51.599|Main Thread> MySession.Static.LogSettings - START 2019-03-10 12:40:51.599|Main Thread> Name = [AT]Wir Bauen 2019-03-10 12:40:51.599|Main Thread> Description = 2019-03-10 12:40:51.599|Main Thread> InGameTime = 01/01/0001 00:00:00 2019-03-10 12:40:51.599|Main Thread> Password = 2019-03-10 12:40:51.599|Main Thread> CurrentPath = C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen 2019-03-10 12:40:51.599|Main Thread> WorkshopId = 2019-03-10 12:40:51.599|Main Thread> CameraController = 2019-03-10 12:40:51.599|Main Thread> ThumbPath = C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen\thumb.jpg 2019-03-10 12:40:51.600|Main Thread> Settings: 2019-03-10 12:40:51.600|Main Thread> AI - Hostile AI Enabled = True 2019-03-10 12:40:51.600|Main Thread> AI - Maximum = 10 2019-03-10 12:40:51.600|Main Thread> Decay - Ruin = True 2019-03-10 12:40:51.600|Main Thread> Fast Travel - Enabled = True 2019-03-10 12:40:51.600|Main Thread> Fast Travel - Limitations = True 2019-03-10 12:40:51.600|Main Thread> Maximum Fracture Pieces = 50 2019-03-10 12:40:51.601|Main Thread> Auto-Save Time (Minutes) = 9 2019-03-10 12:40:51.601|Main Thread> Cut, Copy and Paste = False 2019-03-10 12:40:51.601|Main Thread> Days per season = 4 2019-03-10 12:40:51.601|Main Thread> Destructible blocks = True 2019-03-10 12:40:51.601|Main Thread> Enable 3rd person view = True 2019-03-10 12:40:51.601|Main Thread> Enable Sun Rotation = True 2019-03-10 12:40:51.601|Main Thread> Enable voxel destruction = True 2019-03-10 12:40:51.601|Main Thread> Game Mode = Survival 2019-03-10 12:40:51.601|Main Thread> Inventory size multiplier = 1 2019-03-10 12:40:51.601|Main Thread> Maximum Backup Saves = 10 2019-03-10 12:40:51.601|Main Thread> Maximum Floating Objects = 64 2019-03-10 12:40:51.601|Main Thread> Maximum Players = 10 2019-03-10 12:40:51.601|Main Thread> Maximum Solar Altitude = 0.41 2019-03-10 12:40:51.601|Main Thread> Serverside Chat Logging = True 2019-03-10 12:40:51.601|Main Thread> Show player names on HUD = True 2019-03-10 12:40:51.601|Main Thread> Spectator = False 2019-03-10 12:40:51.601|Main Thread> Structural Integrity = True 2019-03-10 12:40:51.601|Main Thread> Sun rotation interval = 60 2019-03-10 12:40:51.601|Main Thread> View distance = 2600 2019-03-10 12:40:51.601|Main Thread> MySession.Static.LogSettings - END 2019-03-10 12:40:52.868|Worker Logic 0>Havok> Warning: Object: 'Box057' exists twice, deleting second version 2019-03-10 12:40:54.221|Main Thread> Raising event on object which is not recognized by replication: Block:GateWoodWithArchStone {010514EC73AF2848}/Attachment Animation Component 2019-03-10 12:40:54.242|Main Thread> Error: Cannot find dummy detector_fakerope_01. 2019-03-10 12:40:54.242|Main Thread> Error: Cannot find dummy detector_fakerope_02. 2019-03-10 12:40:54.392|Main Thread> 2019-03-10 12:40:54.393|Main Thread> Session loaded 2019-03-10 12:40:55.435|Main Thread> Analytics helper process start reported 2019-03-10 12:40:55.457|Main Thread> MySandboxGame.Initialize() - END 2019-03-10 12:40:55.466|Main Thread> All systems initialized in 20.5741046 seconds. 2019-03-10 12:40:55.471|Main Thread> Timer Frequency: 10000000 2019-03-10 12:40:55.471|Main Thread> Ticks per frame: 167364 2019-03-10 12:40:55.511|Main Thread> Steam GameServer connected to Steam 2019-03-10 12:40:55.511|Main Thread> Steam GameServer PolicyResponse (1) 2019-03-10 12:40:55.676|Main Thread> Process information Periodic Check: 2019-03-10 12:40:55.676|Main Thread> Managed Memory: 1,576,052,840 B 2019-03-10 12:40:55.678|Main Thread> Private Memory: 2,131,165,184 B 2019-03-10 12:40:55.678|Main Thread> Nr of Threads: 37 2019-03-10 12:40:55.678|Main Thread> Simulation Speed: 0.01 2019-03-10 12:40:55.678|Main Thread> Entity count: 794 2019-03-10 12:40:55.678|Main Thread> Current: 2019-03-10 12:40:55.678|Main Thread> Paged Memory: 2,131,165,184 B 2019-03-10 12:40:55.678|Main Thread> Working Set: 2,134,319,104 B 2019-03-10 12:40:55.678|Main Thread> Virtual Memory: 7,445,983,232 B 2019-03-10 12:40:55.678|Main Thread> Peak: 2019-03-10 12:40:55.678|Main Thread> Paged Memory: 2,132,148,224 B 2019-03-10 12:40:55.678|Main Thread> Working Set: 2,135,232,512 B 2019-03-10 12:40:55.678|Main Thread> Virtual Memory: 7,446,966,272 B 2019-03-10 12:40:55.680|Main Thread> Number of Worlds: 1 2019-03-10 12:40:55.680|Main Thread> 0) RigidBodies: 269, ActiveRigidBodies: 78, CharacterRigidBodies: 0 2019-03-10 12:40:55.681|Main Thread> 0) Constraints: 0 2019-03-10 12:40:55.757|Main Thread> MyScreenManager() 2019-03-10 12:40:56.010|Main Thread> Game ready... Press Ctrl+C to exit 2019-03-10 12:40:56.244|Main Thread> Peer2Peer_SessionRequest: 76561198263059936 2019-03-10 12:41:00.039|Main Thread> OnConnectedClient Builder [76561198263059936] attempt 2019-03-10 12:41:00.050|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.051|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.108|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.109|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.164|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.165|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.217|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.217|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.269|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.320|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.321|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Wolf.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.370|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936 2019-03-10 12:41:00.374|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\StarryHill.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.374|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\PickaxesCog.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.429|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Cog.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.429|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Star.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.471|Main Thread> World request received: Builder 2019-03-10 12:41:00.471|Main Thread> ...responding 2019-03-10 12:41:00.482|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.539|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.592|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\StripesDiagonalRight.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.593|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Flower.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.645|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Cross.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.646|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\None.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.698|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.750|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.804|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.857|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\ChevronRounded.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.858|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Tower.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.912|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:00.963|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.016|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\EnigmaPattern.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.017|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\EnigmaSymbol.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.068|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Vertical.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.068|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Skull.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.120|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.171|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.172|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Wolf.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.226|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.276|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.327|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.378|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.428|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.480|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Cog.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.480|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Star.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.530|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.581|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.632|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.684|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.735|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.786|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.837|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.890|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Cross.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.891|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Castle.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.943|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:01.995|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:02.045|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:41:26.761|Main Thread> Peer2Peer_SessionRequest: 76561197984714830 2019-03-10 12:41:29.471|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder 2019-03-10 12:41:29.485|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False 2019-03-10 12:41:29.485|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder 2019-03-10 12:41:30.268|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder 2019-03-10 12:41:30.318|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning. 2019-03-10 12:41:30.357|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder 2019-03-10 12:41:30.357|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder 2019-03-10 12:41:30.357|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary. 2019-03-10 12:41:30.543|Main Thread> OnConnectedClient Mr.Napier [76561197984714830] attempt 2019-03-10 12:41:30.924|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197984714830 2019-03-10 12:41:31.052|Main Thread> World request received: Mr.Napier 2019-03-10 12:41:31.052|Main Thread> ...responding 2019-03-10 12:41:55.689|Main Thread> Process information Periodic Check: 2019-03-10 12:41:55.689|Main Thread> Managed Memory: 1,568,254,224 B 2019-03-10 12:41:55.690|Main Thread> Private Memory: 2,284,793,856 B 2019-03-10 12:41:55.690|Main Thread> Nr of Threads: 30 2019-03-10 12:41:55.690|Main Thread> Simulation Speed: 1.00 2019-03-10 12:41:55.690|Main Thread> Entity count: 1304 2019-03-10 12:41:55.690|Main Thread> Player count: 1 2019-03-10 12:41:55.690|Main Thread> Current: 2019-03-10 12:41:55.690|Main Thread> Paged Memory: 2,284,793,856 B 2019-03-10 12:41:55.690|Main Thread> Working Set: 2,291,359,744 B 2019-03-10 12:41:55.690|Main Thread> Virtual Memory: 7,447,941,120 B 2019-03-10 12:41:55.690|Main Thread> Peak: 2019-03-10 12:41:55.690|Main Thread> Paged Memory: 2,284,793,856 B 2019-03-10 12:41:55.690|Main Thread> Working Set: 2,291,367,936 B 2019-03-10 12:41:55.690|Main Thread> Virtual Memory: 7,454,502,912 B 2019-03-10 12:41:55.690|Main Thread> Number of Worlds: 1 2019-03-10 12:41:55.690|Main Thread> 0) RigidBodies: 557, ActiveRigidBodies: 117, CharacterRigidBodies: 13 2019-03-10 12:41:55.690|Main Thread> 0) Constraints: 0 2019-03-10 12:42:55.700|Main Thread> Process information Periodic Check: 2019-03-10 12:42:55.700|Main Thread> Managed Memory: 1,577,137,552 B 2019-03-10 12:42:55.702|Main Thread> Private Memory: 2,300,411,904 B 2019-03-10 12:42:55.702|Main Thread> Nr of Threads: 32 2019-03-10 12:42:55.702|Main Thread> Simulation Speed: 1.00 2019-03-10 12:42:55.702|Main Thread> Entity count: 1304 2019-03-10 12:42:55.702|Main Thread> Player count: 1 2019-03-10 12:42:55.702|Main Thread> Current: 2019-03-10 12:42:55.702|Main Thread> Paged Memory: 2,300,411,904 B 2019-03-10 12:42:55.702|Main Thread> Working Set: 2,306,998,272 B 2019-03-10 12:42:55.702|Main Thread> Virtual Memory: 7,475,662,848 B 2019-03-10 12:42:55.702|Main Thread> Peak: 2019-03-10 12:42:55.702|Main Thread> Paged Memory: 2,303,041,536 B 2019-03-10 12:42:55.702|Main Thread> Working Set: 2,309,558,272 B 2019-03-10 12:42:55.702|Main Thread> Virtual Memory: 7,477,694,464 B 2019-03-10 12:42:55.702|Main Thread> Number of Worlds: 1 2019-03-10 12:42:55.702|Main Thread> 0) RigidBodies: 557, ActiveRigidBodies: 103, CharacterRigidBodies: 12 2019-03-10 12:42:55.702|Main Thread> 0) Constraints: 0 2019-03-10 12:43:02.772|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mr.Napier 2019-03-10 12:43:02.773|Main Thread> RespawnInPlayerControlledEntity: Mr.Napier has entity: False 2019-03-10 12:43:02.773|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mr.Napier 2019-03-10 12:43:02.792|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mr.Napier 2019-03-10 12:43:02.794|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mr.Napier is spawning. 2019-03-10 12:43:02.796|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mr.Napier 2019-03-10 12:43:02.796|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mr.Napier 2019-03-10 12:43:02.796|Main Thread> RespawnInPlayerControlledEntity: Reviving Mr.Napier if necessary. 2019-03-10 12:43:55.711|Main Thread> Process information Periodic Check: 2019-03-10 12:43:55.711|Main Thread> Managed Memory: 1,562,265,432 B 2019-03-10 12:43:55.713|Main Thread> Private Memory: 2,359,037,952 B 2019-03-10 12:43:55.713|Main Thread> Nr of Threads: 30 2019-03-10 12:43:55.713|Main Thread> Simulation Speed: 1.00 2019-03-10 12:43:55.713|Main Thread> Entity count: 1481 2019-03-10 12:43:55.713|Main Thread> Player count: 2 2019-03-10 12:43:55.713|Main Thread> Current: 2019-03-10 12:43:55.713|Main Thread> Paged Memory: 2,359,037,952 B 2019-03-10 12:43:55.713|Main Thread> Working Set: 2,364,788,736 B 2019-03-10 12:43:55.713|Main Thread> Virtual Memory: 7,503,110,144 B 2019-03-10 12:43:55.713|Main Thread> Peak: 2019-03-10 12:43:55.713|Main Thread> Paged Memory: 2,359,037,952 B 2019-03-10 12:43:55.713|Main Thread> Working Set: 2,364,792,832 B 2019-03-10 12:43:55.713|Main Thread> Virtual Memory: 7,503,110,144 B 2019-03-10 12:43:55.713|Main Thread> Number of Worlds: 1 2019-03-10 12:43:55.713|Main Thread> 0) RigidBodies: 677, ActiveRigidBodies: 151, CharacterRigidBodies: 29 2019-03-10 12:43:55.713|Main Thread> 0) Constraints: 0 2019-03-10 12:44:55.726|Main Thread> Process information Periodic Check: 2019-03-10 12:44:55.726|Main Thread> Managed Memory: 1,581,594,208 B 2019-03-10 12:44:55.728|Main Thread> Private Memory: 2,451,963,904 B 2019-03-10 12:44:55.728|Main Thread> Nr of Threads: 31 2019-03-10 12:44:55.728|Main Thread> Simulation Speed: 1.00 2019-03-10 12:44:55.728|Main Thread> Entity count: 1476 2019-03-10 12:44:55.728|Main Thread> Player count: 2 2019-03-10 12:44:55.728|Main Thread> Current: 2019-03-10 12:44:55.728|Main Thread> Paged Memory: 2,451,963,904 B 2019-03-10 12:44:55.728|Main Thread> Working Set: 2,457,518,080 B 2019-03-10 12:44:55.728|Main Thread> Virtual Memory: 7,573,757,952 B 2019-03-10 12:44:55.728|Main Thread> Peak: 2019-03-10 12:44:55.728|Main Thread> Paged Memory: 2,451,963,904 B 2019-03-10 12:44:55.728|Main Thread> Working Set: 2,457,522,176 B 2019-03-10 12:44:55.728|Main Thread> Virtual Memory: 7,573,757,952 B 2019-03-10 12:44:55.728|Main Thread> Number of Worlds: 1 2019-03-10 12:44:55.728|Main Thread> 0) RigidBodies: 670, ActiveRigidBodies: 134, CharacterRigidBodies: 29 2019-03-10 12:44:55.728|Main Thread> 0) Constraints: 0 2019-03-10 12:44:57.472|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 12:45:02.463|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 3 respawn locations available. 2019-03-10 12:45:02.463|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 12:45:02.464|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 12:45:02.464|Main Thread> Info: (2) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 12:45:04.200|Worker Logic 0>Session> Error: Cannot load group 03D50C4301F41BCC referenced by chunk 2:[X:6, Y:29, Z:-26]: The entity file does not exist. 2019-03-10 12:45:04.205|Worker Logic 1>Session> Error: Cannot load group 03D50C4301F41BCC referenced by chunk 2:[X:6, Y:29, Z:-25]: The entity file does not exist. 2019-03-10 12:45:05.228|Worker Logic 0>Session> Error: Cannot load entity 0176C079DE58DD79 referenced by chunk 0:[X:-2, Y:-100, Z:-121]: The entity file does not exist. 2019-03-10 12:45:05.229|Worker Logic 0>Session> Error: Cannot load entity 0176C079DE58DD79 referenced by chunk 0:[X:-1, Y:-100, Z:-121]: The entity file does not exist. 2019-03-10 12:45:55.742|Main Thread> Process information Periodic Check: 2019-03-10 12:45:55.742|Main Thread> Managed Memory: 1,616,573,840 B 2019-03-10 12:45:55.743|Main Thread> Private Memory: 2,539,376,640 B 2019-03-10 12:45:55.743|Main Thread> Nr of Threads: 30 2019-03-10 12:45:55.743|Main Thread> Simulation Speed: 1.00 2019-03-10 12:45:55.743|Main Thread> Entity count: 1480 2019-03-10 12:45:55.743|Main Thread> Player count: 2 2019-03-10 12:45:55.743|Main Thread> Current: 2019-03-10 12:45:55.743|Main Thread> Paged Memory: 2,539,376,640 B 2019-03-10 12:45:55.743|Main Thread> Working Set: 2,544,754,688 B 2019-03-10 12:45:55.743|Main Thread> Virtual Memory: 7,619,567,616 B 2019-03-10 12:45:55.743|Main Thread> Peak: 2019-03-10 12:45:55.743|Main Thread> Paged Memory: 2,539,573,248 B 2019-03-10 12:45:55.743|Main Thread> Working Set: 2,544,934,912 B 2019-03-10 12:45:55.743|Main Thread> Virtual Memory: 7,619,764,224 B 2019-03-10 12:45:55.744|Main Thread> Number of Worlds: 1 2019-03-10 12:45:55.744|Main Thread> 0) RigidBodies: 674, ActiveRigidBodies: 174, CharacterRigidBodies: 28 2019-03-10 12:45:55.744|Main Thread> 0) Constraints: 0 2019-03-10 12:46:55.745|Main Thread> Process information Periodic Check: 2019-03-10 12:46:55.745|Main Thread> Managed Memory: 1,596,671,496 B 2019-03-10 12:46:55.746|Main Thread> Private Memory: 2,643,566,592 B 2019-03-10 12:46:55.746|Main Thread> Nr of Threads: 30 2019-03-10 12:46:55.746|Main Thread> Simulation Speed: 1.00 2019-03-10 12:46:55.746|Main Thread> Entity count: 1482 2019-03-10 12:46:55.746|Main Thread> Player count: 2 2019-03-10 12:46:55.746|Main Thread> Current: 2019-03-10 12:46:55.746|Main Thread> Paged Memory: 2,643,566,592 B 2019-03-10 12:46:55.746|Main Thread> Working Set: 2,647,597,056 B 2019-03-10 12:46:55.746|Main Thread> Virtual Memory: 7,921,164,288 B 2019-03-10 12:46:55.746|Main Thread> Peak: 2019-03-10 12:46:55.746|Main Thread> Paged Memory: 2,643,566,592 B 2019-03-10 12:46:55.746|Main Thread> Working Set: 2,647,601,152 B 2019-03-10 12:46:55.746|Main Thread> Virtual Memory: 7,925,358,592 B 2019-03-10 12:46:55.746|Main Thread> Number of Worlds: 1 2019-03-10 12:46:55.746|Main Thread> 0) RigidBodies: 674, ActiveRigidBodies: 185, CharacterRigidBodies: 28 2019-03-10 12:46:55.746|Main Thread> 0) Constraints: 0 2019-03-10 12:47:55.761|Main Thread> Process information Periodic Check: 2019-03-10 12:47:55.761|Main Thread> Managed Memory: 1,600,917,696 B 2019-03-10 12:47:55.762|Main Thread> Private Memory: 2,654,961,664 B 2019-03-10 12:47:55.762|Main Thread> Nr of Threads: 30 2019-03-10 12:47:55.762|Main Thread> Simulation Speed: 1.00 2019-03-10 12:47:55.762|Main Thread> Entity count: 1477 2019-03-10 12:47:55.762|Main Thread> Player count: 2 2019-03-10 12:47:55.762|Main Thread> Current: 2019-03-10 12:47:55.762|Main Thread> Paged Memory: 2,654,961,664 B 2019-03-10 12:47:55.762|Main Thread> Working Set: 2,658,861,056 B 2019-03-10 12:47:55.762|Main Thread> Virtual Memory: 7,937,744,896 B 2019-03-10 12:47:55.762|Main Thread> Peak: 2019-03-10 12:47:55.762|Main Thread> Paged Memory: 2,654,961,664 B 2019-03-10 12:47:55.762|Main Thread> Working Set: 2,658,865,152 B 2019-03-10 12:47:55.762|Main Thread> Virtual Memory: 7,937,744,896 B 2019-03-10 12:47:55.762|Main Thread> Number of Worlds: 1 2019-03-10 12:47:55.762|Main Thread> 0) RigidBodies: 672, ActiveRigidBodies: 189, CharacterRigidBodies: 25 2019-03-10 12:47:55.762|Main Thread> 0) Constraints: 0 2019-03-10 12:48:55.777|Main Thread> Process information Periodic Check: 2019-03-10 12:48:55.777|Main Thread> Managed Memory: 1,603,135,392 B 2019-03-10 12:48:55.778|Main Thread> Private Memory: 2,665,906,176 B 2019-03-10 12:48:55.778|Main Thread> Nr of Threads: 30 2019-03-10 12:48:55.778|Main Thread> Simulation Speed: 1.00 2019-03-10 12:48:55.778|Main Thread> Entity count: 1470 2019-03-10 12:48:55.778|Main Thread> Player count: 2 2019-03-10 12:48:55.778|Main Thread> Current: 2019-03-10 12:48:55.778|Main Thread> Paged Memory: 2,665,906,176 B 2019-03-10 12:48:55.778|Main Thread> Working Set: 2,669,785,088 B 2019-03-10 12:48:55.778|Main Thread> Virtual Memory: 7,954,325,504 B 2019-03-10 12:48:55.778|Main Thread> Peak: 2019-03-10 12:48:55.778|Main Thread> Paged Memory: 2,665,906,176 B 2019-03-10 12:48:55.778|Main Thread> Working Set: 2,669,797,376 B 2019-03-10 12:48:55.778|Main Thread> Virtual Memory: 7,954,325,504 B 2019-03-10 12:48:55.778|Main Thread> Number of Worlds: 1 2019-03-10 12:48:55.778|Main Thread> 0) RigidBodies: 667, ActiveRigidBodies: 173, CharacterRigidBodies: 24 2019-03-10 12:48:55.778|Main Thread> 0) Constraints: 0 2019-03-10 12:49:33.734|Main Thread> Character state: True 2019-03-10 12:49:33.734|Main Thread> Auto-Save: Started 2019-03-10 12:49:33.740|Main Thread> Saving world - START 2019-03-10 12:49:33.740|Main Thread> Making world state snapshot. 2019-03-10 12:49:34.629|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 12:49:38.999|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 111637' 2019-03-10 12:49:41.684|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 12:49:41.688|Main Thread> Auto-Save: Finished 2019-03-10 12:49:55.786|Main Thread> Process information Periodic Check: 2019-03-10 12:49:55.786|Main Thread> Managed Memory: 1,606,054,712 B 2019-03-10 12:49:55.788|Main Thread> Private Memory: 2,679,635,968 B 2019-03-10 12:49:55.788|Main Thread> Nr of Threads: 32 2019-03-10 12:49:55.788|Main Thread> Simulation Speed: 1.00 2019-03-10 12:49:55.788|Main Thread> Entity count: 1478 2019-03-10 12:49:55.788|Main Thread> Player count: 2 2019-03-10 12:49:55.788|Main Thread> Current: 2019-03-10 12:49:55.788|Main Thread> Paged Memory: 2,679,635,968 B 2019-03-10 12:49:55.788|Main Thread> Working Set: 2,683,666,432 B 2019-03-10 12:49:55.788|Main Thread> Virtual Memory: 7,963,045,888 B 2019-03-10 12:49:55.788|Main Thread> Peak: 2019-03-10 12:49:55.788|Main Thread> Paged Memory: 2,683,453,440 B 2019-03-10 12:49:55.788|Main Thread> Working Set: 2,687,492,096 B 2019-03-10 12:49:55.788|Main Thread> Virtual Memory: 7,963,176,960 B 2019-03-10 12:49:55.788|Main Thread> Number of Worlds: 1 2019-03-10 12:49:55.788|Main Thread> 0) RigidBodies: 673, ActiveRigidBodies: 178, CharacterRigidBodies: 26 2019-03-10 12:49:55.788|Main Thread> 0) Constraints: 0 2019-03-10 12:50:55.795|Main Thread> Process information Periodic Check: 2019-03-10 12:50:55.795|Main Thread> Managed Memory: 1,636,736,688 B 2019-03-10 12:50:55.797|Main Thread> Private Memory: 2,731,765,760 B 2019-03-10 12:50:55.797|Main Thread> Nr of Threads: 30 2019-03-10 12:50:55.797|Main Thread> Simulation Speed: 1.00 2019-03-10 12:50:55.797|Main Thread> Entity count: 1479 2019-03-10 12:50:55.797|Main Thread> Player count: 2 2019-03-10 12:50:55.797|Main Thread> Current: 2019-03-10 12:50:55.797|Main Thread> Paged Memory: 2,731,765,760 B 2019-03-10 12:50:55.797|Main Thread> Working Set: 2,735,677,440 B 2019-03-10 12:50:55.797|Main Thread> Virtual Memory: 8,004,399,104 B 2019-03-10 12:50:55.797|Main Thread> Peak: 2019-03-10 12:50:55.797|Main Thread> Paged Memory: 2,731,765,760 B 2019-03-10 12:50:55.797|Main Thread> Working Set: 2,735,681,536 B 2019-03-10 12:50:55.797|Main Thread> Virtual Memory: 8,004,530,176 B 2019-03-10 12:50:55.797|Main Thread> Number of Worlds: 1 2019-03-10 12:50:55.797|Main Thread> 0) RigidBodies: 675, ActiveRigidBodies: 172, CharacterRigidBodies: 25 2019-03-10 12:50:55.797|Main Thread> 0) Constraints: 0 2019-03-10 12:51:14.641|Main Thread> Peer2Peer_SessionRequest: 76561198153287027 2019-03-10 12:51:18.439|Main Thread> OnConnectedClient donsilver24 [76561198153287027] attempt 2019-03-10 12:51:18.791|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198153287027 2019-03-10 12:51:18.875|Main Thread> World request received: donsilver24 2019-03-10 12:51:18.875|Main Thread> ...responding 2019-03-10 12:51:44.991|Main Thread> RespawnInPlayerControlledEntity: Finding free place for donsilver24 2019-03-10 12:51:44.992|Main Thread> RespawnInPlayerControlledEntity: donsilver24 has entity: False 2019-03-10 12:51:44.992|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for donsilver24 2019-03-10 12:51:45.634|Main Thread> RespawnInPlayerControlledEntity: Setting position for donsilver24 2019-03-10 12:51:45.639|Main Thread> RespawnInPlayerControlledEntity: Informing everyone donsilver24 is spawning. 2019-03-10 12:51:45.640|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for donsilver24 2019-03-10 12:51:45.641|Main Thread> RespawnInPlayerControlledEntity: Setting control for donsilver24 2019-03-10 12:51:45.641|Main Thread> RespawnInPlayerControlledEntity: Reviving donsilver24 if necessary. 2019-03-10 12:51:55.811|Main Thread> Process information Periodic Check: 2019-03-10 12:51:55.811|Main Thread> Managed Memory: 1,740,313,408 B 2019-03-10 12:51:55.813|Main Thread> Private Memory: 2,827,874,304 B 2019-03-10 12:51:55.813|Main Thread> Nr of Threads: 30 2019-03-10 12:51:55.813|Main Thread> Simulation Speed: 1.00 2019-03-10 12:51:55.813|Main Thread> Entity count: 1550 2019-03-10 12:51:55.813|Main Thread> Player count: 3 2019-03-10 12:51:55.813|Main Thread> Current: 2019-03-10 12:51:55.813|Main Thread> Paged Memory: 2,827,874,304 B 2019-03-10 12:51:55.813|Main Thread> Working Set: 2,831,486,976 B 2019-03-10 12:51:55.813|Main Thread> Virtual Memory: 8,056,078,336 B 2019-03-10 12:51:55.813|Main Thread> Peak: 2019-03-10 12:51:55.813|Main Thread> Paged Memory: 2,827,874,304 B 2019-03-10 12:51:55.813|Main Thread> Working Set: 2,831,495,168 B 2019-03-10 12:51:55.813|Main Thread> Virtual Memory: 8,056,078,336 B 2019-03-10 12:51:55.813|Main Thread> Number of Worlds: 1 2019-03-10 12:51:55.813|Main Thread> 0) RigidBodies: 724, ActiveRigidBodies: 184, CharacterRigidBodies: 41 2019-03-10 12:51:55.813|Main Thread> 0) Constraints: 0 2019-03-10 12:52:55.827|Main Thread> Process information Periodic Check: 2019-03-10 12:52:55.827|Main Thread> Managed Memory: 1,848,455,456 B 2019-03-10 12:52:55.828|Main Thread> Private Memory: 3,032,432,640 B 2019-03-10 12:52:55.828|Main Thread> Nr of Threads: 30 2019-03-10 12:52:55.828|Main Thread> Simulation Speed: 1.02 2019-03-10 12:52:55.828|Main Thread> Entity count: 1541 2019-03-10 12:52:55.828|Main Thread> Player count: 3 2019-03-10 12:52:55.828|Main Thread> Current: 2019-03-10 12:52:55.828|Main Thread> Paged Memory: 3,032,432,640 B 2019-03-10 12:52:55.828|Main Thread> Working Set: 3,035,508,736 B 2019-03-10 12:52:55.828|Main Thread> Virtual Memory: 8,155,561,984 B 2019-03-10 12:52:55.828|Main Thread> Peak: 2019-03-10 12:52:55.828|Main Thread> Paged Memory: 3,035,193,344 B 2019-03-10 12:52:55.828|Main Thread> Working Set: 3,038,224,384 B 2019-03-10 12:52:55.828|Main Thread> Virtual Memory: 8,155,561,984 B 2019-03-10 12:52:55.828|Main Thread> Number of Worlds: 1 2019-03-10 12:52:55.828|Main Thread> 0) RigidBodies: 716, ActiveRigidBodies: 180, CharacterRigidBodies: 40 2019-03-10 12:52:55.828|Main Thread> 0) Constraints: 0 2019-03-10 12:53:06.856|Worker Logic 0>Session> Error: Exception with shape of type Havok.HkShape (80): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 12:53:06.856|Worker Logic 0>Session> Error: Shape valid: True 2019-03-10 12:53:06.856|Worker Logic 0>Session> Error: Exception with shape of type Havok.HkShape (BvTree): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 12:53:06.856|Worker Logic 0>Session> Error: Shape valid: True 2019-03-10 12:53:55.848|Main Thread> Process information Periodic Check: 2019-03-10 12:53:55.848|Main Thread> Managed Memory: 1,718,854,464 B 2019-03-10 12:53:55.849|Main Thread> Private Memory: 3,091,542,016 B 2019-03-10 12:53:55.849|Main Thread> Nr of Threads: 30 2019-03-10 12:53:55.849|Main Thread> Simulation Speed: 1.00 2019-03-10 12:53:55.849|Main Thread> Entity count: 1545 2019-03-10 12:53:55.849|Main Thread> Player count: 3 2019-03-10 12:53:55.849|Main Thread> Current: 2019-03-10 12:53:55.849|Main Thread> Paged Memory: 3,091,542,016 B 2019-03-10 12:53:55.849|Main Thread> Working Set: 3,095,773,184 B 2019-03-10 12:53:55.849|Main Thread> Virtual Memory: 8,188,723,200 B 2019-03-10 12:53:55.849|Main Thread> Peak: 2019-03-10 12:53:55.849|Main Thread> Paged Memory: 3,095,953,408 B 2019-03-10 12:53:55.849|Main Thread> Working Set: 3,100,131,328 B 2019-03-10 12:53:55.849|Main Thread> Virtual Memory: 8,192,917,504 B 2019-03-10 12:53:55.849|Main Thread> Number of Worlds: 1 2019-03-10 12:53:55.849|Main Thread> 0) RigidBodies: 721, ActiveRigidBodies: 194, CharacterRigidBodies: 39 2019-03-10 12:53:55.849|Main Thread> 0) Constraints: 0 2019-03-10 12:54:16.686|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 12:54:55.861|Main Thread> Process information Periodic Check: 2019-03-10 12:54:55.861|Main Thread> Managed Memory: 1,708,593,616 B 2019-03-10 12:54:55.862|Main Thread> Private Memory: 3,131,637,760 B 2019-03-10 12:54:55.862|Main Thread> Nr of Threads: 31 2019-03-10 12:54:55.862|Main Thread> Simulation Speed: 1.00 2019-03-10 12:54:55.862|Main Thread> Entity count: 1538 2019-03-10 12:54:55.862|Main Thread> Player count: 3 2019-03-10 12:54:55.862|Main Thread> Current: 2019-03-10 12:54:55.862|Main Thread> Paged Memory: 3,131,637,760 B 2019-03-10 12:54:55.862|Main Thread> Working Set: 3,135,668,224 B 2019-03-10 12:54:55.862|Main Thread> Virtual Memory: 8,242,659,328 B 2019-03-10 12:54:55.862|Main Thread> Peak: 2019-03-10 12:54:55.862|Main Thread> Paged Memory: 3,133,718,528 B 2019-03-10 12:54:55.862|Main Thread> Working Set: 3,137,798,144 B 2019-03-10 12:54:55.862|Main Thread> Virtual Memory: 8,242,659,328 B 2019-03-10 12:54:55.862|Main Thread> Number of Worlds: 1 2019-03-10 12:54:55.862|Main Thread> 0) RigidBodies: 718, ActiveRigidBodies: 194, CharacterRigidBodies: 39 2019-03-10 12:54:55.862|Main Thread> 0) Constraints: 0 2019-03-10 12:55:55.863|Main Thread> Process information Periodic Check: 2019-03-10 12:55:55.863|Main Thread> Managed Memory: 1,747,966,448 B 2019-03-10 12:55:55.864|Main Thread> Private Memory: 3,174,756,352 B 2019-03-10 12:55:55.864|Main Thread> Nr of Threads: 30 2019-03-10 12:55:55.864|Main Thread> Simulation Speed: 1.00 2019-03-10 12:55:55.864|Main Thread> Entity count: 1534 2019-03-10 12:55:55.864|Main Thread> Player count: 3 2019-03-10 12:55:55.864|Main Thread> Current: 2019-03-10 12:55:55.864|Main Thread> Paged Memory: 3,174,756,352 B 2019-03-10 12:55:55.864|Main Thread> Working Set: 3,178,692,608 B 2019-03-10 12:55:55.864|Main Thread> Virtual Memory: 8,288,206,848 B 2019-03-10 12:55:55.864|Main Thread> Peak: 2019-03-10 12:55:55.864|Main Thread> Paged Memory: 3,179,315,200 B 2019-03-10 12:55:55.864|Main Thread> Working Set: 3,183,235,072 B 2019-03-10 12:55:55.864|Main Thread> Virtual Memory: 8,288,206,848 B 2019-03-10 12:55:55.864|Main Thread> Number of Worlds: 1 2019-03-10 12:55:55.864|Main Thread> 0) RigidBodies: 714, ActiveRigidBodies: 180, CharacterRigidBodies: 39 2019-03-10 12:55:55.864|Main Thread> 0) Constraints: 0 2019-03-10 12:56:41.645|Main Thread> Peer2Peer_SessionRequest: 76561198130116888 2019-03-10 12:56:45.461|Main Thread> OnConnectedClient Gunnar [76561198130116888] attempt 2019-03-10 12:56:45.812|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198130116888 2019-03-10 12:56:45.929|Main Thread> World request received: Gunnar 2019-03-10 12:56:45.929|Main Thread> ...responding 2019-03-10 12:56:54.693|Main Thread> User left: donsilver24 [76561198153287027] 2019-03-10 12:56:55.879|Main Thread> Process information Periodic Check: 2019-03-10 12:56:55.879|Main Thread> Managed Memory: 1,769,871,584 B 2019-03-10 12:56:55.881|Main Thread> Private Memory: 3,232,034,816 B 2019-03-10 12:56:55.881|Main Thread> Nr of Threads: 30 2019-03-10 12:56:55.881|Main Thread> Simulation Speed: 1.00 2019-03-10 12:56:55.881|Main Thread> Entity count: 1541 2019-03-10 12:56:55.881|Main Thread> Player count: 2 2019-03-10 12:56:55.881|Main Thread> Current: 2019-03-10 12:56:55.881|Main Thread> Paged Memory: 3,232,034,816 B 2019-03-10 12:56:55.881|Main Thread> Working Set: 3,235,659,776 B 2019-03-10 12:56:55.881|Main Thread> Virtual Memory: 8,336,076,800 B 2019-03-10 12:56:55.881|Main Thread> Peak: 2019-03-10 12:56:55.881|Main Thread> Paged Memory: 3,234,197,504 B 2019-03-10 12:56:55.881|Main Thread> Working Set: 3,237,662,720 B 2019-03-10 12:56:55.881|Main Thread> Virtual Memory: 8,342,732,800 B 2019-03-10 12:56:55.881|Main Thread> Number of Worlds: 1 2019-03-10 12:56:55.881|Main Thread> 0) RigidBodies: 718, ActiveRigidBodies: 190, CharacterRigidBodies: 41 2019-03-10 12:56:55.881|Main Thread> 0) Constraints: 0 2019-03-10 12:57:07.198|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Gunnar 2019-03-10 12:57:07.198|Main Thread> RespawnInPlayerControlledEntity: Gunnar has entity: False 2019-03-10 12:57:07.198|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Gunnar 2019-03-10 12:57:07.221|Main Thread> RespawnInPlayerControlledEntity: Setting position for Gunnar 2019-03-10 12:57:07.227|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Gunnar is spawning. 2019-03-10 12:57:07.230|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Gunnar 2019-03-10 12:57:07.230|Main Thread> RespawnInPlayerControlledEntity: Setting control for Gunnar 2019-03-10 12:57:07.230|Main Thread> RespawnInPlayerControlledEntity: Reviving Gunnar if necessary. 2019-03-10 12:57:15.405|Main Thread>Session> Warning: Component MyCraftingBatcher schedules a non-annotated method ProcessBatch for update.All update and callback methods in a component must be annotated with either Update or FixedUpdate to allow for automatic clean up. 2019-03-10 12:57:55.881|Main Thread> Process information Periodic Check: 2019-03-10 12:57:55.881|Main Thread> Managed Memory: 1,838,635,032 B 2019-03-10 12:57:55.882|Main Thread> Private Memory: 3,295,309,824 B 2019-03-10 12:57:55.882|Main Thread> Nr of Threads: 30 2019-03-10 12:57:55.882|Main Thread> Simulation Speed: 1.00 2019-03-10 12:57:55.882|Main Thread> Entity count: 1895 2019-03-10 12:57:55.882|Main Thread> Player count: 3 2019-03-10 12:57:55.882|Main Thread> Current: 2019-03-10 12:57:55.882|Main Thread> Paged Memory: 3,295,309,824 B 2019-03-10 12:57:55.882|Main Thread> Working Set: 3,298,480,128 B 2019-03-10 12:57:55.882|Main Thread> Virtual Memory: 8,404,836,352 B 2019-03-10 12:57:55.882|Main Thread> Peak: 2019-03-10 12:57:55.882|Main Thread> Paged Memory: 3,295,309,824 B 2019-03-10 12:57:55.882|Main Thread> Working Set: 3,298,484,224 B 2019-03-10 12:57:55.882|Main Thread> Virtual Memory: 8,404,836,352 B 2019-03-10 12:57:55.882|Main Thread> Number of Worlds: 1 2019-03-10 12:57:55.882|Main Thread> 0) RigidBodies: 843, ActiveRigidBodies: 199, CharacterRigidBodies: 46 2019-03-10 12:57:55.882|Main Thread> 0) Constraints: 0 2019-03-10 12:58:41.692|Main Thread> Character state: True 2019-03-10 12:58:41.692|Main Thread> Auto-Save: Started 2019-03-10 12:58:41.692|Main Thread> Saving world - START 2019-03-10 12:58:41.692|Main Thread> Making world state snapshot. 2019-03-10 12:58:42.566|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 12:58:47.131|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 112545' 2019-03-10 12:58:50.255|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 12:58:50.257|Main Thread> Character state: True 2019-03-10 12:58:50.257|Main Thread> Auto-Save: Started 2019-03-10 12:58:50.257|Main Thread> Saving world - START 2019-03-10 12:58:50.257|Main Thread> Making world state snapshot. 2019-03-10 12:58:50.294|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 12:58:50.294|Main Thread> Auto-Save: Finished 2019-03-10 12:58:55.896|Main Thread> Process information Periodic Check: 2019-03-10 12:58:55.896|Main Thread> Managed Memory: 1,804,100,456 B 2019-03-10 12:58:55.897|Main Thread> Private Memory: 3,355,267,072 B 2019-03-10 12:58:55.897|Main Thread> Nr of Threads: 30 2019-03-10 12:58:55.897|Main Thread> Simulation Speed: 1.00 2019-03-10 12:58:55.897|Main Thread> Entity count: 1910 2019-03-10 12:58:55.897|Main Thread> Player count: 3 2019-03-10 12:58:55.897|Main Thread> Current: 2019-03-10 12:58:55.897|Main Thread> Paged Memory: 3,355,267,072 B 2019-03-10 12:58:55.897|Main Thread> Working Set: 3,358,126,080 B 2019-03-10 12:58:55.897|Main Thread> Virtual Memory: 8,454,643,712 B 2019-03-10 12:58:55.897|Main Thread> Peak: 2019-03-10 12:58:55.897|Main Thread> Paged Memory: 3,355,648,000 B 2019-03-10 12:58:55.897|Main Thread> Working Set: 3,358,461,952 B 2019-03-10 12:58:55.897|Main Thread> Virtual Memory: 8,455,168,000 B 2019-03-10 12:58:55.897|Main Thread> Number of Worlds: 1 2019-03-10 12:58:55.897|Main Thread> 0) RigidBodies: 852, ActiveRigidBodies: 197, CharacterRigidBodies: 48 2019-03-10 12:58:55.897|Main Thread> 0) Constraints: 0 2019-03-10 12:58:56.396|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 12:59:55.898|Main Thread> Process information Periodic Check: 2019-03-10 12:59:55.898|Main Thread> Managed Memory: 1,782,542,880 B 2019-03-10 12:59:55.899|Main Thread> Private Memory: 3,375,149,056 B 2019-03-10 12:59:55.899|Main Thread> Nr of Threads: 31 2019-03-10 12:59:55.899|Main Thread> Simulation Speed: 1.00 2019-03-10 12:59:55.899|Main Thread> Entity count: 1910 2019-03-10 12:59:55.899|Main Thread> Player count: 3 2019-03-10 12:59:55.899|Main Thread> Current: 2019-03-10 12:59:55.899|Main Thread> Paged Memory: 3,375,149,056 B 2019-03-10 12:59:55.899|Main Thread> Working Set: 3,377,917,952 B 2019-03-10 12:59:55.899|Main Thread> Virtual Memory: 8,491,999,232 B 2019-03-10 12:59:55.899|Main Thread> Peak: 2019-03-10 12:59:55.899|Main Thread> Paged Memory: 3,375,149,056 B 2019-03-10 12:59:55.899|Main Thread> Working Set: 3,377,922,048 B 2019-03-10 12:59:55.899|Main Thread> Virtual Memory: 8,491,999,232 B 2019-03-10 12:59:55.899|Main Thread> Number of Worlds: 1 2019-03-10 12:59:55.899|Main Thread> 0) RigidBodies: 847, ActiveRigidBodies: 198, CharacterRigidBodies: 48 2019-03-10 12:59:55.899|Main Thread> 0) Constraints: 0 2019-03-10 01:00:55.911|Main Thread> Process information Periodic Check: 2019-03-10 01:00:55.911|Main Thread> Managed Memory: 1,809,486,816 B 2019-03-10 01:00:55.913|Main Thread> Private Memory: 3,408,760,832 B 2019-03-10 01:00:55.913|Main Thread> Nr of Threads: 28 2019-03-10 01:00:55.913|Main Thread> Simulation Speed: 1.00 2019-03-10 01:00:55.913|Main Thread> Entity count: 1902 2019-03-10 01:00:55.913|Main Thread> Player count: 3 2019-03-10 01:00:55.913|Main Thread> Current: 2019-03-10 01:00:55.913|Main Thread> Paged Memory: 3,408,760,832 B 2019-03-10 01:00:55.913|Main Thread> Working Set: 3,411,492,864 B 2019-03-10 01:00:55.913|Main Thread> Virtual Memory: 8,495,996,928 B 2019-03-10 01:00:55.913|Main Thread> Peak: 2019-03-10 01:00:55.913|Main Thread> Paged Memory: 3,408,760,832 B 2019-03-10 01:00:55.913|Main Thread> Working Set: 3,411,496,960 B 2019-03-10 01:00:55.913|Main Thread> Virtual Memory: 8,497,963,008 B 2019-03-10 01:00:55.913|Main Thread> Number of Worlds: 1 2019-03-10 01:00:55.913|Main Thread> 0) RigidBodies: 845, ActiveRigidBodies: 193, CharacterRigidBodies: 45 2019-03-10 01:00:55.913|Main Thread> 0) Constraints: 0 2019-03-10 01:01:46.995|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {018F2DDCFAB4328D} 2019-03-10 01:01:55.915|Main Thread> Process information Periodic Check: 2019-03-10 01:01:55.915|Main Thread> Managed Memory: 1,800,095,656 B 2019-03-10 01:01:55.917|Main Thread> Private Memory: 3,427,270,656 B 2019-03-10 01:01:55.917|Main Thread> Nr of Threads: 28 2019-03-10 01:01:55.917|Main Thread> Simulation Speed: 1.00 2019-03-10 01:01:55.917|Main Thread> Entity count: 1915 2019-03-10 01:01:55.917|Main Thread> Player count: 3 2019-03-10 01:01:55.917|Main Thread> Current: 2019-03-10 01:01:55.917|Main Thread> Paged Memory: 3,427,270,656 B 2019-03-10 01:01:55.917|Main Thread> Working Set: 3,430,047,744 B 2019-03-10 01:01:55.917|Main Thread> Virtual Memory: 8,512,708,608 B 2019-03-10 01:01:55.917|Main Thread> Peak: 2019-03-10 01:01:55.917|Main Thread> Paged Memory: 3,429,195,776 B 2019-03-10 01:01:55.917|Main Thread> Working Set: 3,431,890,944 B 2019-03-10 01:01:55.917|Main Thread> Virtual Memory: 8,517,820,416 B 2019-03-10 01:01:55.917|Main Thread> Number of Worlds: 1 2019-03-10 01:01:55.917|Main Thread> 0) RigidBodies: 855, ActiveRigidBodies: 191, CharacterRigidBodies: 44 2019-03-10 01:01:55.917|Main Thread> 0) Constraints: 0 2019-03-10 01:02:55.930|Main Thread> Process information Periodic Check: 2019-03-10 01:02:55.930|Main Thread> Managed Memory: 1,850,296,056 B 2019-03-10 01:02:55.931|Main Thread> Private Memory: 3,445,624,832 B 2019-03-10 01:02:55.931|Main Thread> Nr of Threads: 28 2019-03-10 01:02:55.931|Main Thread> Simulation Speed: 1.00 2019-03-10 01:02:55.931|Main Thread> Entity count: 1922 2019-03-10 01:02:55.931|Main Thread> Player count: 3 2019-03-10 01:02:55.931|Main Thread> Current: 2019-03-10 01:02:55.931|Main Thread> Paged Memory: 3,445,624,832 B 2019-03-10 01:02:55.931|Main Thread> Working Set: 3,448,254,464 B 2019-03-10 01:02:55.931|Main Thread> Virtual Memory: 8,529,289,216 B 2019-03-10 01:02:55.931|Main Thread> Peak: 2019-03-10 01:02:55.931|Main Thread> Paged Memory: 3,454,951,424 B 2019-03-10 01:02:55.931|Main Thread> Working Set: 3,457,576,960 B 2019-03-10 01:02:55.931|Main Thread> Virtual Memory: 8,529,289,216 B 2019-03-10 01:02:55.931|Main Thread> Number of Worlds: 1 2019-03-10 01:02:55.931|Main Thread> 0) RigidBodies: 860, ActiveRigidBodies: 202, CharacterRigidBodies: 47 2019-03-10 01:02:55.931|Main Thread> 0) Constraints: 0 2019-03-10 01:03:21.563|Main Thread> Peer2Peer_SessionRequest: 76561197981859369 2019-03-10 01:03:25.295|Main Thread> OnConnectedClient Mike13 [76561197981859369] attempt 2019-03-10 01:03:25.629|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197981859369 2019-03-10 01:03:25.746|Main Thread> World request received: Mike13 2019-03-10 01:03:25.746|Main Thread> ...responding 2019-03-10 01:03:38.920|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01E241E0A4B09569} 2019-03-10 01:03:55.942|Main Thread> Process information Periodic Check: 2019-03-10 01:03:55.942|Main Thread> Managed Memory: 1,856,210,296 B 2019-03-10 01:03:55.943|Main Thread> Private Memory: 3,463,213,056 B 2019-03-10 01:03:55.943|Main Thread> Nr of Threads: 29 2019-03-10 01:03:55.943|Main Thread> Simulation Speed: 1.00 2019-03-10 01:03:55.943|Main Thread> Entity count: 1922 2019-03-10 01:03:55.943|Main Thread> Player count: 3 2019-03-10 01:03:55.943|Main Thread> Current: 2019-03-10 01:03:55.943|Main Thread> Paged Memory: 3,463,213,056 B 2019-03-10 01:03:55.943|Main Thread> Working Set: 3,465,854,976 B 2019-03-10 01:03:55.943|Main Thread> Virtual Memory: 8,550,064,128 B 2019-03-10 01:03:55.943|Main Thread> Peak: 2019-03-10 01:03:55.943|Main Thread> Paged Memory: 3,466,633,216 B 2019-03-10 01:03:55.943|Main Thread> Working Set: 3,469,230,080 B 2019-03-10 01:03:55.943|Main Thread> Virtual Memory: 8,550,522,880 B 2019-03-10 01:03:55.944|Main Thread> Number of Worlds: 1 2019-03-10 01:03:55.944|Main Thread> 0) RigidBodies: 857, ActiveRigidBodies: 201, CharacterRigidBodies: 47 2019-03-10 01:03:55.944|Main Thread> 0) Constraints: 0 2019-03-10 01:04:36.045|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mike13 2019-03-10 01:04:36.045|Main Thread> RespawnInPlayerControlledEntity: Mike13 has entity: False 2019-03-10 01:04:36.045|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mike13 2019-03-10 01:04:36.062|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mike13 2019-03-10 01:04:36.064|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mike13 is spawning. 2019-03-10 01:04:36.065|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mike13 2019-03-10 01:04:36.065|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mike13 2019-03-10 01:04:36.065|Main Thread> RespawnInPlayerControlledEntity: Reviving Mike13 if necessary. 2019-03-10 01:04:55.954|Main Thread> Process information Periodic Check: 2019-03-10 01:04:55.954|Main Thread> Managed Memory: 1,798,841,128 B 2019-03-10 01:04:55.956|Main Thread> Private Memory: 3,472,752,640 B 2019-03-10 01:04:55.956|Main Thread> Nr of Threads: 30 2019-03-10 01:04:55.956|Main Thread> Simulation Speed: 1.00 2019-03-10 01:04:55.956|Main Thread> Entity count: 1960 2019-03-10 01:04:55.956|Main Thread> Player count: 4 2019-03-10 01:04:55.956|Main Thread> Current: 2019-03-10 01:04:55.956|Main Thread> Paged Memory: 3,472,752,640 B 2019-03-10 01:04:55.956|Main Thread> Working Set: 3,475,107,840 B 2019-03-10 01:04:55.956|Main Thread> Virtual Memory: 8,555,999,232 B 2019-03-10 01:04:55.956|Main Thread> Peak: 2019-03-10 01:04:55.956|Main Thread> Paged Memory: 3,482,578,944 B 2019-03-10 01:04:55.956|Main Thread> Working Set: 3,484,839,936 B 2019-03-10 01:04:55.956|Main Thread> Virtual Memory: 8,555,999,232 B 2019-03-10 01:04:55.956|Main Thread> Number of Worlds: 1 2019-03-10 01:04:55.956|Main Thread> 0) RigidBodies: 861, ActiveRigidBodies: 189, CharacterRigidBodies: 44 2019-03-10 01:04:55.956|Main Thread> 0) Constraints: 0 2019-03-10 01:05:43.359|Main Thread> Peer2Peer_SessionRequest: 76561198068148637 2019-03-10 01:05:47.711|Main Thread> OnConnectedClient KnifeyBowGuy [76561198068148637] attempt 2019-03-10 01:05:48.012|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198068148637 2019-03-10 01:05:48.229|Main Thread> World request received: KnifeyBowGuy 2019-03-10 01:05:48.229|Main Thread> ...responding 2019-03-10 01:05:55.958|Main Thread> Process information Periodic Check: 2019-03-10 01:05:55.958|Main Thread> Managed Memory: 1,912,929,576 B 2019-03-10 01:05:55.959|Main Thread> Private Memory: 3,564,400,640 B 2019-03-10 01:05:55.959|Main Thread> Nr of Threads: 29 2019-03-10 01:05:55.959|Main Thread> Simulation Speed: 1.00 2019-03-10 01:05:55.959|Main Thread> Entity count: 2318 2019-03-10 01:05:55.959|Main Thread> Player count: 4 2019-03-10 01:05:55.959|Main Thread> Current: 2019-03-10 01:05:55.959|Main Thread> Paged Memory: 3,564,400,640 B 2019-03-10 01:05:55.959|Main Thread> Working Set: 3,565,907,968 B 2019-03-10 01:05:55.959|Main Thread> Virtual Memory: 8,651,354,112 B 2019-03-10 01:05:55.959|Main Thread> Peak: 2019-03-10 01:05:55.959|Main Thread> Paged Memory: 3,574,620,160 B 2019-03-10 01:05:55.959|Main Thread> Working Set: 3,576,102,912 B 2019-03-10 01:05:55.959|Main Thread> Virtual Memory: 8,651,354,112 B 2019-03-10 01:05:55.959|Main Thread> Number of Worlds: 1 2019-03-10 01:05:55.959|Main Thread> 0) RigidBodies: 967, ActiveRigidBodies: 192, CharacterRigidBodies: 50 2019-03-10 01:05:55.959|Main Thread> 0) Constraints: 0 2019-03-10 01:06:53.368|Main Thread> RespawnInPlayerControlledEntity: Finding free place for KnifeyBowGuy 2019-03-10 01:06:53.368|Main Thread> RespawnInPlayerControlledEntity: KnifeyBowGuy has entity: False 2019-03-10 01:06:53.368|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for KnifeyBowGuy 2019-03-10 01:06:53.385|Main Thread> RespawnInPlayerControlledEntity: Setting position for KnifeyBowGuy 2019-03-10 01:06:53.387|Main Thread> RespawnInPlayerControlledEntity: Informing everyone KnifeyBowGuy is spawning. 2019-03-10 01:06:53.387|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for KnifeyBowGuy 2019-03-10 01:06:53.388|Main Thread> RespawnInPlayerControlledEntity: Setting control for KnifeyBowGuy 2019-03-10 01:06:53.388|Main Thread> RespawnInPlayerControlledEntity: Reviving KnifeyBowGuy if necessary. 2019-03-10 01:06:55.971|Main Thread> Process information Periodic Check: 2019-03-10 01:06:55.971|Main Thread> Managed Memory: 1,848,706,576 B 2019-03-10 01:06:55.972|Main Thread> Private Memory: 3,603,484,672 B 2019-03-10 01:06:55.972|Main Thread> Nr of Threads: 29 2019-03-10 01:06:55.972|Main Thread> Simulation Speed: 1.00 2019-03-10 01:06:55.972|Main Thread> Entity count: 2378 2019-03-10 01:06:55.972|Main Thread> Player count: 5 2019-03-10 01:06:55.972|Main Thread> Current: 2019-03-10 01:06:55.972|Main Thread> Paged Memory: 3,603,484,672 B 2019-03-10 01:06:55.972|Main Thread> Working Set: 3,604,557,824 B 2019-03-10 01:06:55.972|Main Thread> Virtual Memory: 8,670,461,952 B 2019-03-10 01:06:55.972|Main Thread> Peak: 2019-03-10 01:06:55.972|Main Thread> Paged Memory: 3,611,086,848 B 2019-03-10 01:06:55.972|Main Thread> Working Set: 3,612,143,616 B 2019-03-10 01:06:55.972|Main Thread> Virtual Memory: 8,676,925,440 B 2019-03-10 01:06:55.972|Main Thread> Number of Worlds: 1 2019-03-10 01:06:55.972|Main Thread> 0) RigidBodies: 991, ActiveRigidBodies: 198, CharacterRigidBodies: 51 2019-03-10 01:06:55.972|Main Thread> 0) Constraints: 0 2019-03-10 01:07:11.085|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {016F3E6A35904E05} 2019-03-10 01:07:50.282|Main Thread> Character state: True 2019-03-10 01:07:50.282|Main Thread> Auto-Save: Started 2019-03-10 01:07:50.282|Main Thread> Saving world - START 2019-03-10 01:07:50.282|Main Thread> Making world state snapshot. 2019-03-10 01:07:51.153|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:07:55.905|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 113500' 2019-03-10 01:07:55.975|Main Thread> Process information Periodic Check: 2019-03-10 01:07:55.975|Main Thread> Managed Memory: 1,944,407,904 B 2019-03-10 01:07:55.976|Main Thread> Private Memory: 3,684,196,352 B 2019-03-10 01:07:55.976|Main Thread> Nr of Threads: 29 2019-03-10 01:07:55.976|Main Thread> Simulation Speed: 1.00 2019-03-10 01:07:55.976|Main Thread> Entity count: 2444 2019-03-10 01:07:55.976|Main Thread> Player count: 5 2019-03-10 01:07:55.976|Main Thread> Current: 2019-03-10 01:07:55.976|Main Thread> Paged Memory: 3,684,196,352 B 2019-03-10 01:07:55.976|Main Thread> Working Set: 3,684,966,400 B 2019-03-10 01:07:55.976|Main Thread> Virtual Memory: 8,722,599,936 B 2019-03-10 01:07:55.976|Main Thread> Peak: 2019-03-10 01:07:55.976|Main Thread> Paged Memory: 3,684,196,352 B 2019-03-10 01:07:55.976|Main Thread> Working Set: 3,684,970,496 B 2019-03-10 01:07:55.976|Main Thread> Virtual Memory: 8,722,599,936 B 2019-03-10 01:07:55.976|Main Thread> Number of Worlds: 1 2019-03-10 01:07:55.976|Main Thread> 0) RigidBodies: 1008, ActiveRigidBodies: 212, CharacterRigidBodies: 55 2019-03-10 01:07:55.976|Main Thread> 0) Constraints: 0 2019-03-10 01:07:59.485|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:07:59.501|Main Thread> Character state: True 2019-03-10 01:07:59.501|Main Thread> Auto-Save: Started 2019-03-10 01:07:59.501|Main Thread> Saving world - START 2019-03-10 01:07:59.501|Main Thread> Making world state snapshot. 2019-03-10 01:07:59.542|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:07:59.542|Main Thread> Auto-Save: Finished 2019-03-10 01:08:05.637|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:08:55.978|Main Thread> Process information Periodic Check: 2019-03-10 01:08:55.978|Main Thread> Managed Memory: 1,904,184,368 B 2019-03-10 01:08:55.979|Main Thread> Private Memory: 3,732,267,008 B 2019-03-10 01:08:55.979|Main Thread> Nr of Threads: 29 2019-03-10 01:08:55.979|Main Thread> Simulation Speed: 1.00 2019-03-10 01:08:55.979|Main Thread> Entity count: 2439 2019-03-10 01:08:55.979|Main Thread> Player count: 5 2019-03-10 01:08:55.979|Main Thread> Current: 2019-03-10 01:08:55.979|Main Thread> Paged Memory: 3,732,267,008 B 2019-03-10 01:08:55.979|Main Thread> Working Set: 3,733,217,280 B 2019-03-10 01:08:55.979|Main Thread> Virtual Memory: 9,025,363,968 B 2019-03-10 01:08:55.979|Main Thread> Peak: 2019-03-10 01:08:55.979|Main Thread> Paged Memory: 3,732,267,008 B 2019-03-10 01:08:55.979|Main Thread> Working Set: 3,733,221,376 B 2019-03-10 01:08:55.979|Main Thread> Virtual Memory: 9,025,363,968 B 2019-03-10 01:08:55.979|Main Thread> Number of Worlds: 1 2019-03-10 01:08:55.979|Main Thread> 0) RigidBodies: 1006, ActiveRigidBodies: 200, CharacterRigidBodies: 54 2019-03-10 01:08:55.979|Main Thread> 0) Constraints: 0 2019-03-10 01:09:55.981|Main Thread> Process information Periodic Check: 2019-03-10 01:09:55.981|Main Thread> Managed Memory: 1,835,682,216 B 2019-03-10 01:09:55.982|Main Thread> Private Memory: 3,848,265,728 B 2019-03-10 01:09:55.982|Main Thread> Nr of Threads: 30 2019-03-10 01:09:55.982|Main Thread> Simulation Speed: 1.02 2019-03-10 01:09:55.982|Main Thread> Entity count: 2436 2019-03-10 01:09:55.982|Main Thread> Player count: 5 2019-03-10 01:09:55.982|Main Thread> Current: 2019-03-10 01:09:55.982|Main Thread> Paged Memory: 3,848,265,728 B 2019-03-10 01:09:55.982|Main Thread> Working Set: 3,847,532,544 B 2019-03-10 01:09:55.982|Main Thread> Virtual Memory: 9,062,719,488 B 2019-03-10 01:09:55.982|Main Thread> Peak: 2019-03-10 01:09:55.982|Main Thread> Paged Memory: 3,848,265,728 B 2019-03-10 01:09:55.982|Main Thread> Working Set: 3,847,536,640 B 2019-03-10 01:09:55.982|Main Thread> Virtual Memory: 9,062,719,488 B 2019-03-10 01:09:55.982|Main Thread> Number of Worlds: 1 2019-03-10 01:09:55.982|Main Thread> 0) RigidBodies: 1002, ActiveRigidBodies: 204, CharacterRigidBodies: 54 2019-03-10 01:09:55.982|Main Thread> 0) Constraints: 0 2019-03-10 01:10:55.990|Main Thread> Process information Periodic Check: 2019-03-10 01:10:55.990|Main Thread> Managed Memory: 1,878,671,616 B 2019-03-10 01:10:55.991|Main Thread> Private Memory: 3,885,068,288 B 2019-03-10 01:10:55.991|Main Thread> Nr of Threads: 29 2019-03-10 01:10:55.991|Main Thread> Simulation Speed: 1.00 2019-03-10 01:10:55.991|Main Thread> Entity count: 2451 2019-03-10 01:10:55.991|Main Thread> Player count: 5 2019-03-10 01:10:55.991|Main Thread> Current: 2019-03-10 01:10:55.991|Main Thread> Paged Memory: 3,885,068,288 B 2019-03-10 01:10:55.991|Main Thread> Working Set: 3,884,060,672 B 2019-03-10 01:10:55.991|Main Thread> Virtual Memory: 9,092,812,800 B 2019-03-10 01:10:55.991|Main Thread> Peak: 2019-03-10 01:10:55.991|Main Thread> Paged Memory: 3,885,068,288 B 2019-03-10 01:10:55.992|Main Thread> Working Set: 3,884,064,768 B 2019-03-10 01:10:55.992|Main Thread> Virtual Memory: 9,092,812,800 B 2019-03-10 01:10:55.992|Main Thread> Number of Worlds: 1 2019-03-10 01:10:55.992|Main Thread> 0) RigidBodies: 1015, ActiveRigidBodies: 211, CharacterRigidBodies: 55 2019-03-10 01:10:55.992|Main Thread> 0) Constraints: 0 2019-03-10 01:11:55.998|Main Thread> Process information Periodic Check: 2019-03-10 01:11:55.998|Main Thread> Managed Memory: 1,925,064,248 B 2019-03-10 01:11:55.999|Main Thread> Private Memory: 4,004,585,472 B 2019-03-10 01:11:55.999|Main Thread> Nr of Threads: 29 2019-03-10 01:11:55.999|Main Thread> Simulation Speed: 1.02 2019-03-10 01:11:55.999|Main Thread> Entity count: 2465 2019-03-10 01:11:55.999|Main Thread> Player count: 5 2019-03-10 01:11:55.999|Main Thread> Current: 2019-03-10 01:11:55.999|Main Thread> Paged Memory: 4,004,585,472 B 2019-03-10 01:11:55.999|Main Thread> Working Set: 4,002,627,584 B 2019-03-10 01:11:55.999|Main Thread> Virtual Memory: 9,210,036,224 B 2019-03-10 01:11:55.999|Main Thread> Peak: 2019-03-10 01:11:55.999|Main Thread> Paged Memory: 4,011,364,352 B 2019-03-10 01:11:55.999|Main Thread> Working Set: 4,009,222,144 B 2019-03-10 01:11:55.999|Main Thread> Virtual Memory: 9,214,427,136 B 2019-03-10 01:11:55.999|Main Thread> Number of Worlds: 1 2019-03-10 01:11:55.999|Main Thread> 0) RigidBodies: 1023, ActiveRigidBodies: 214, CharacterRigidBodies: 61 2019-03-10 01:11:55.999|Main Thread> 0) Constraints: 0 2019-03-10 01:12:33.732|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01B9BD74F1B75192}/Attachment Animation Component 2019-03-10 01:12:33.732|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01B9BD74F1B75192}/Attachment Animation Component 2019-03-10 01:12:33.736|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:12:33.736|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:12:33.736|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:12:33.740|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {013DB1FDA042C376}/Attachment Animation Component 2019-03-10 01:12:33.740|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {013DB1FDA042C376}/Attachment Animation Component 2019-03-10 01:12:33.740|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {010777BF7FE6F716}/Attachment Animation Component 2019-03-10 01:12:33.740|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {010777BF7FE6F716}/Attachment Animation Component 2019-03-10 01:12:33.741|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {015756A910746001}/Attachment Animation Component 2019-03-10 01:12:33.741|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {015756A910746001}/Attachment Animation Component 2019-03-10 01:12:33.742|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019A51B981E1B1F8}/Attachment Animation Component 2019-03-10 01:12:33.742|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019A51B981E1B1F8}/Attachment Animation Component 2019-03-10 01:12:33.742|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01324F9A1B3ACA84}/Attachment Animation Component 2019-03-10 01:12:33.742|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01324F9A1B3ACA84}/Attachment Animation Component 2019-03-10 01:12:33.742|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {0169C29986937AAB}/Attachment Animation Component 2019-03-10 01:12:33.742|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {0169C29986937AAB}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01EF5D68D4C1694A}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01EF5D68D4C1694A}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8A39529EC0959}/Attachment Animation Component 2019-03-10 01:12:33.743|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8A39529EC0959}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:12:33.744|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:12:33.745|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:12:33.745|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:12:33.745|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:12:33.746|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014D53A9E6F4061F}/Attachment Animation Component 2019-03-10 01:12:33.746|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014D53A9E6F4061F}/Attachment Animation Component 2019-03-10 01:12:33.746|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {013FB55DF792E03C}/Attachment Animation Component 2019-03-10 01:12:33.746|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {013FB55DF792E03C}/Attachment Animation Component 2019-03-10 01:12:35.855|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:35.955|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.135|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.235|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.336|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.437|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.537|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.653|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.764|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.855|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:47.954|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:48.038|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:48.156|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:12:56.007|Main Thread> Process information Periodic Check: 2019-03-10 01:12:56.008|Main Thread> Managed Memory: 2,058,997,720 B 2019-03-10 01:12:56.009|Main Thread> Private Memory: 4,065,300,480 B 2019-03-10 01:12:56.009|Main Thread> Nr of Threads: 29 2019-03-10 01:12:56.009|Main Thread> Simulation Speed: 1.02 2019-03-10 01:12:56.009|Main Thread> Entity count: 2449 2019-03-10 01:12:56.009|Main Thread> Player count: 5 2019-03-10 01:12:56.009|Main Thread> Current: 2019-03-10 01:12:56.009|Main Thread> Paged Memory: 4,065,300,480 B 2019-03-10 01:12:56.009|Main Thread> Working Set: 4,063,346,688 B 2019-03-10 01:12:56.009|Main Thread> Virtual Memory: 9,244,430,336 B 2019-03-10 01:12:56.009|Main Thread> Peak: 2019-03-10 01:12:56.009|Main Thread> Paged Memory: 4,065,300,480 B 2019-03-10 01:12:56.009|Main Thread> Working Set: 4,063,350,784 B 2019-03-10 01:12:56.009|Main Thread> Virtual Memory: 9,245,020,160 B 2019-03-10 01:12:56.009|Main Thread> Number of Worlds: 1 2019-03-10 01:12:56.009|Main Thread> 0) RigidBodies: 1003, ActiveRigidBodies: 206, CharacterRigidBodies: 54 2019-03-10 01:12:56.009|Main Thread> 0) Constraints: 0 2019-03-10 01:13:56.021|Main Thread> Process information Periodic Check: 2019-03-10 01:13:56.021|Main Thread> Managed Memory: 1,899,758,544 B 2019-03-10 01:13:56.022|Main Thread> Private Memory: 4,132,741,120 B 2019-03-10 01:13:56.022|Main Thread> Nr of Threads: 29 2019-03-10 01:13:56.022|Main Thread> Simulation Speed: 1.00 2019-03-10 01:13:56.022|Main Thread> Entity count: 2460 2019-03-10 01:13:56.022|Main Thread> Player count: 5 2019-03-10 01:13:56.022|Main Thread> Current: 2019-03-10 01:13:56.022|Main Thread> Paged Memory: 4,132,741,120 B 2019-03-10 01:13:56.022|Main Thread> Working Set: 4,131,115,008 B 2019-03-10 01:13:56.022|Main Thread> Virtual Memory: 9,294,172,160 B 2019-03-10 01:13:56.022|Main Thread> Peak: 2019-03-10 01:13:56.022|Main Thread> Paged Memory: 4,132,909,056 B 2019-03-10 01:13:56.022|Main Thread> Working Set: 4,131,278,848 B 2019-03-10 01:13:56.022|Main Thread> Virtual Memory: 9,294,172,160 B 2019-03-10 01:13:56.022|Main Thread> Number of Worlds: 1 2019-03-10 01:13:56.023|Main Thread> 0) RigidBodies: 1013, ActiveRigidBodies: 221, CharacterRigidBodies: 55 2019-03-10 01:13:56.023|Main Thread> 0) Constraints: 0 2019-03-10 01:14:27.182|Main Thread>Havok> Warning: Object: 'PlankEntrance_Construction_1_element011' exists twice, deleting second version 2019-03-10 01:14:27.183|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 01:14:35.589|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:35.687|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:35.787|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:35.888|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:35.988|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:36.089|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:36.189|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:14:56.029|Main Thread> Process information Periodic Check: 2019-03-10 01:14:56.029|Main Thread> Managed Memory: 1,876,160,800 B 2019-03-10 01:14:56.030|Main Thread> Private Memory: 4,177,182,720 B 2019-03-10 01:14:56.030|Main Thread> Nr of Threads: 30 2019-03-10 01:14:56.030|Main Thread> Simulation Speed: 0.98 2019-03-10 01:14:56.030|Main Thread> Entity count: 2457 2019-03-10 01:14:56.030|Main Thread> Player count: 5 2019-03-10 01:14:56.030|Main Thread> Current: 2019-03-10 01:14:56.030|Main Thread> Paged Memory: 4,177,182,720 B 2019-03-10 01:14:56.030|Main Thread> Working Set: 4,175,327,232 B 2019-03-10 01:14:56.030|Main Thread> Virtual Memory: 9,331,527,680 B 2019-03-10 01:14:56.030|Main Thread> Peak: 2019-03-10 01:14:56.030|Main Thread> Paged Memory: 4,180,402,176 B 2019-03-10 01:14:56.030|Main Thread> Working Set: 4,178,526,208 B 2019-03-10 01:14:56.030|Main Thread> Virtual Memory: 9,331,527,680 B 2019-03-10 01:14:56.030|Main Thread> Number of Worlds: 1 2019-03-10 01:14:56.030|Main Thread> 0) RigidBodies: 1009, ActiveRigidBodies: 216, CharacterRigidBodies: 56 2019-03-10 01:14:56.031|Main Thread> 0) Constraints: 0 2019-03-10 01:15:56.041|Main Thread> Process information Periodic Check: 2019-03-10 01:15:56.041|Main Thread> Managed Memory: 1,876,486,912 B 2019-03-10 01:15:56.042|Main Thread> Private Memory: 4,197,806,080 B 2019-03-10 01:15:56.042|Main Thread> Nr of Threads: 29 2019-03-10 01:15:56.042|Main Thread> Simulation Speed: 1.00 2019-03-10 01:15:56.042|Main Thread> Entity count: 2447 2019-03-10 01:15:56.042|Main Thread> Player count: 5 2019-03-10 01:15:56.042|Main Thread> Current: 2019-03-10 01:15:56.042|Main Thread> Paged Memory: 4,197,806,080 B 2019-03-10 01:15:56.042|Main Thread> Working Set: 4,195,876,864 B 2019-03-10 01:15:56.042|Main Thread> Virtual Memory: 9,360,494,592 B 2019-03-10 01:15:56.042|Main Thread> Peak: 2019-03-10 01:15:56.042|Main Thread> Paged Memory: 4,197,806,080 B 2019-03-10 01:15:56.042|Main Thread> Working Set: 4,195,880,960 B 2019-03-10 01:15:56.042|Main Thread> Virtual Memory: 9,360,494,592 B 2019-03-10 01:15:56.042|Main Thread> Number of Worlds: 1 2019-03-10 01:15:56.042|Main Thread> 0) RigidBodies: 1000, ActiveRigidBodies: 206, CharacterRigidBodies: 55 2019-03-10 01:15:56.042|Main Thread> 0) Constraints: 0 2019-03-10 01:16:10.666|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:16:19.453|Main Thread> Warning: Cannot find miner behavior on the agent 01817357441D151E. 2019-03-10 01:16:56.044|Main Thread> Process information Periodic Check: 2019-03-10 01:16:56.044|Main Thread> Managed Memory: 1,866,790,208 B 2019-03-10 01:16:56.046|Main Thread> Private Memory: 4,216,139,776 B 2019-03-10 01:16:56.046|Main Thread> Nr of Threads: 29 2019-03-10 01:16:56.046|Main Thread> Simulation Speed: 1.00 2019-03-10 01:16:56.046|Main Thread> Entity count: 2448 2019-03-10 01:16:56.046|Main Thread> Player count: 5 2019-03-10 01:16:56.046|Main Thread> Current: 2019-03-10 01:16:56.046|Main Thread> Paged Memory: 4,216,139,776 B 2019-03-10 01:16:56.046|Main Thread> Working Set: 4,214,198,272 B 2019-03-10 01:16:56.046|Main Thread> Virtual Memory: 9,377,140,736 B 2019-03-10 01:16:56.046|Main Thread> Peak: 2019-03-10 01:16:56.046|Main Thread> Paged Memory: 4,216,188,928 B 2019-03-10 01:16:56.046|Main Thread> Working Set: 4,214,226,944 B 2019-03-10 01:16:56.046|Main Thread> Virtual Memory: 9,381,859,328 B 2019-03-10 01:16:56.046|Main Thread> Number of Worlds: 1 2019-03-10 01:16:56.046|Main Thread> 0) RigidBodies: 1002, ActiveRigidBodies: 204, CharacterRigidBodies: 55 2019-03-10 01:16:56.046|Main Thread> 0) Constraints: 0 2019-03-10 01:16:59.496|Main Thread> Character state: True 2019-03-10 01:16:59.496|Main Thread> Auto-Save: Started 2019-03-10 01:16:59.496|Main Thread> Saving world - START 2019-03-10 01:16:59.496|Main Thread> Making world state snapshot. 2019-03-10 01:17:00.376|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:17:05.040|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 114408' 2019-03-10 01:17:08.694|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:17:08.694|Main Thread> Auto-Save: Finished 2019-03-10 01:17:56.060|Main Thread> Process information Periodic Check: 2019-03-10 01:17:56.060|Main Thread> Managed Memory: 1,881,892,224 B 2019-03-10 01:17:56.062|Main Thread> Private Memory: 4,234,604,544 B 2019-03-10 01:17:56.062|Main Thread> Nr of Threads: 29 2019-03-10 01:17:56.062|Main Thread> Simulation Speed: 1.00 2019-03-10 01:17:56.062|Main Thread> Entity count: 2462 2019-03-10 01:17:56.062|Main Thread> Player count: 5 2019-03-10 01:17:56.062|Main Thread> Current: 2019-03-10 01:17:56.062|Main Thread> Paged Memory: 4,234,604,544 B 2019-03-10 01:17:56.062|Main Thread> Working Set: 4,232,601,600 B 2019-03-10 01:17:56.062|Main Thread> Virtual Memory: 9,393,721,344 B 2019-03-10 01:17:56.062|Main Thread> Peak: 2019-03-10 01:17:56.062|Main Thread> Paged Memory: 4,234,604,544 B 2019-03-10 01:17:56.062|Main Thread> Working Set: 4,232,605,696 B 2019-03-10 01:17:56.062|Main Thread> Virtual Memory: 9,393,721,344 B 2019-03-10 01:17:56.062|Main Thread> Number of Worlds: 1 2019-03-10 01:17:56.062|Main Thread> 0) RigidBodies: 1004, ActiveRigidBodies: 207, CharacterRigidBodies: 55 2019-03-10 01:17:56.063|Main Thread> 0) Constraints: 0 2019-03-10 01:18:56.079|Main Thread> Process information Periodic Check: 2019-03-10 01:18:56.079|Main Thread> Managed Memory: 1,892,346,544 B 2019-03-10 01:18:56.081|Main Thread> Private Memory: 4,272,148,480 B 2019-03-10 01:18:56.081|Main Thread> Nr of Threads: 29 2019-03-10 01:18:56.081|Main Thread> Simulation Speed: 1.02 2019-03-10 01:18:56.081|Main Thread> Entity count: 2874 2019-03-10 01:18:56.081|Main Thread> Player count: 5 2019-03-10 01:18:56.081|Main Thread> Current: 2019-03-10 01:18:56.081|Main Thread> Paged Memory: 4,272,148,480 B 2019-03-10 01:18:56.081|Main Thread> Working Set: 4,269,989,888 B 2019-03-10 01:18:56.081|Main Thread> Virtual Memory: 9,426,882,560 B 2019-03-10 01:18:56.081|Main Thread> Peak: 2019-03-10 01:18:56.081|Main Thread> Paged Memory: 4,276,740,096 B 2019-03-10 01:18:56.081|Main Thread> Working Set: 4,274,601,984 B 2019-03-10 01:18:56.081|Main Thread> Virtual Memory: 9,426,882,560 B 2019-03-10 01:18:56.081|Main Thread> Number of Worlds: 1 2019-03-10 01:18:56.081|Main Thread> 0) RigidBodies: 1181, ActiveRigidBodies: 237, CharacterRigidBodies: 58 2019-03-10 01:18:56.081|Main Thread> 0) Constraints: 0 2019-03-10 01:19:56.088|Main Thread> Process information Periodic Check: 2019-03-10 01:19:56.088|Main Thread> Managed Memory: 1,896,556,560 B 2019-03-10 01:19:56.089|Main Thread> Private Memory: 4,340,465,664 B 2019-03-10 01:19:56.089|Main Thread> Nr of Threads: 30 2019-03-10 01:19:56.089|Main Thread> Simulation Speed: 1.02 2019-03-10 01:19:56.089|Main Thread> Entity count: 2869 2019-03-10 01:19:56.089|Main Thread> Player count: 5 2019-03-10 01:19:56.089|Main Thread> Current: 2019-03-10 01:19:56.089|Main Thread> Paged Memory: 4,340,465,664 B 2019-03-10 01:19:56.089|Main Thread> Working Set: 4,337,623,040 B 2019-03-10 01:19:56.089|Main Thread> Virtual Memory: 9,497,399,296 B 2019-03-10 01:19:56.089|Main Thread> Peak: 2019-03-10 01:19:56.089|Main Thread> Paged Memory: 4,340,465,664 B 2019-03-10 01:19:56.089|Main Thread> Working Set: 4,337,635,328 B 2019-03-10 01:19:56.089|Main Thread> Virtual Memory: 9,497,399,296 B 2019-03-10 01:19:56.089|Main Thread> Number of Worlds: 1 2019-03-10 01:19:56.089|Main Thread> 0) RigidBodies: 1176, ActiveRigidBodies: 271, CharacterRigidBodies: 57 2019-03-10 01:19:56.089|Main Thread> 0) Constraints: 0 2019-03-10 01:20:39.402|Main Thread> Warning: Agent's target is different on the server FloatingObject:(null) {010271A1088225F5} vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:20:40.785|Main Thread> Warning: Agent's target is different on the server FloatingObject:(null) {010271A1088225F5} vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:20:56.112|Main Thread> Process information Periodic Check: 2019-03-10 01:20:56.112|Main Thread> Managed Memory: 1,953,955,792 B 2019-03-10 01:20:56.113|Main Thread> Private Memory: 4,391,632,896 B 2019-03-10 01:20:56.113|Main Thread> Nr of Threads: 27 2019-03-10 01:20:56.113|Main Thread> Simulation Speed: 0.90 2019-03-10 01:20:56.113|Main Thread> Entity count: 2887 2019-03-10 01:20:56.113|Main Thread> Player count: 5 2019-03-10 01:20:56.113|Main Thread> Current: 2019-03-10 01:20:56.113|Main Thread> Paged Memory: 4,391,632,896 B 2019-03-10 01:20:56.113|Main Thread> Working Set: 4,388,548,608 B 2019-03-10 01:20:56.113|Main Thread> Virtual Memory: 9,536,839,680 B 2019-03-10 01:20:56.113|Main Thread> Peak: 2019-03-10 01:20:56.113|Main Thread> Paged Memory: 4,391,632,896 B 2019-03-10 01:20:56.113|Main Thread> Working Set: 4,388,552,704 B 2019-03-10 01:20:56.113|Main Thread> Virtual Memory: 9,536,839,680 B 2019-03-10 01:20:56.113|Main Thread> Number of Worlds: 1 2019-03-10 01:20:56.113|Main Thread> 0) RigidBodies: 1197, ActiveRigidBodies: 310, CharacterRigidBodies: 54 2019-03-10 01:20:56.113|Main Thread> 0) Constraints: 0 2019-03-10 01:21:11.321|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 01:21:16.411|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 3 respawn locations available. 2019-03-10 01:21:16.411|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 01:21:16.411|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 01:21:16.411|Main Thread> Info: (2) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 01:21:45.053|Main Thread> Player character died. Player: EntityBase:Medieval_doe {0169A17978AE67EC} 2019-03-10 01:21:56.118|Main Thread> Process information Periodic Check: 2019-03-10 01:21:56.118|Main Thread> Managed Memory: 1,929,403,200 B 2019-03-10 01:21:56.120|Main Thread> Private Memory: 4,448,579,584 B 2019-03-10 01:21:56.120|Main Thread> Nr of Threads: 27 2019-03-10 01:21:56.120|Main Thread> Simulation Speed: 0.90 2019-03-10 01:21:56.120|Main Thread> Entity count: 2891 2019-03-10 01:21:56.120|Main Thread> Player count: 5 2019-03-10 01:21:56.120|Main Thread> Current: 2019-03-10 01:21:56.120|Main Thread> Paged Memory: 4,448,579,584 B 2019-03-10 01:21:56.120|Main Thread> Working Set: 4,445,331,456 B 2019-03-10 01:21:56.120|Main Thread> Virtual Memory: 9,604,304,896 B 2019-03-10 01:21:56.120|Main Thread> Peak: 2019-03-10 01:21:56.120|Main Thread> Paged Memory: 4,448,628,736 B 2019-03-10 01:21:56.120|Main Thread> Working Set: 4,445,356,032 B 2019-03-10 01:21:56.120|Main Thread> Virtual Memory: 9,608,499,200 B 2019-03-10 01:21:56.120|Main Thread> Number of Worlds: 1 2019-03-10 01:21:56.120|Main Thread> 0) RigidBodies: 1200, ActiveRigidBodies: 353, CharacterRigidBodies: 55 2019-03-10 01:21:56.120|Main Thread> 0) Constraints: 0 2019-03-10 01:22:56.126|Main Thread> Process information Periodic Check: 2019-03-10 01:22:56.126|Main Thread> Managed Memory: 1,933,180,688 B 2019-03-10 01:22:56.127|Main Thread> Private Memory: 4,485,382,144 B 2019-03-10 01:22:56.127|Main Thread> Nr of Threads: 27 2019-03-10 01:22:56.127|Main Thread> Simulation Speed: 1.00 2019-03-10 01:22:56.127|Main Thread> Entity count: 2887 2019-03-10 01:22:56.127|Main Thread> Player count: 5 2019-03-10 01:22:56.127|Main Thread> Current: 2019-03-10 01:22:56.127|Main Thread> Paged Memory: 4,485,382,144 B 2019-03-10 01:22:56.127|Main Thread> Working Set: 4,481,929,216 B 2019-03-10 01:22:56.127|Main Thread> Virtual Memory: 9,637,466,112 B 2019-03-10 01:22:56.127|Main Thread> Peak: 2019-03-10 01:22:56.127|Main Thread> Paged Memory: 4,485,644,288 B 2019-03-10 01:22:56.127|Main Thread> Working Set: 4,482,138,112 B 2019-03-10 01:22:56.127|Main Thread> Virtual Memory: 9,637,728,256 B 2019-03-10 01:22:56.127|Main Thread> Number of Worlds: 1 2019-03-10 01:22:56.127|Main Thread> 0) RigidBodies: 1192, ActiveRigidBodies: 343, CharacterRigidBodies: 49 2019-03-10 01:22:56.127|Main Thread> 0) Constraints: 0 2019-03-10 01:23:03.038|Main Thread> Player character died. Player: [76561198130116888] Gunnar 2019-03-10 01:23:08.021|Main Thread> Info: Player 76561198130116888 (Gunnar) requesting to spawn, has 2 respawn locations available. 2019-03-10 01:23:08.021|Main Thread> Info: (0) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 01:23:08.021|Main Thread> Info: (1) Entity(016A2BCDEB77A36B)/BindableRespawnComponent:(null)/0: 2019-03-10 01:23:41.007|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01B9BD74F1B75192}/Attachment Animation Component 2019-03-10 01:23:41.007|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01B9BD74F1B75192}/Attachment Animation Component 2019-03-10 01:23:41.008|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:23:41.008|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:23:41.008|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:23:41.011|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {013DB1FDA042C376}/Attachment Animation Component 2019-03-10 01:23:41.011|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {013DB1FDA042C376}/Attachment Animation Component 2019-03-10 01:23:41.012|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {010777BF7FE6F716}/Attachment Animation Component 2019-03-10 01:23:41.012|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {010777BF7FE6F716}/Attachment Animation Component 2019-03-10 01:23:41.012|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {015756A910746001}/Attachment Animation Component 2019-03-10 01:23:41.012|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {015756A910746001}/Attachment Animation Component 2019-03-10 01:23:41.013|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019A51B981E1B1F8}/Attachment Animation Component 2019-03-10 01:23:41.013|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019A51B981E1B1F8}/Attachment Animation Component 2019-03-10 01:23:41.013|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01324F9A1B3ACA84}/Attachment Animation Component 2019-03-10 01:23:41.013|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01324F9A1B3ACA84}/Attachment Animation Component 2019-03-10 01:23:41.013|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {0169C29986937AAB}/Attachment Animation Component 2019-03-10 01:23:41.013|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {0169C29986937AAB}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:23:41.014|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01EF5D68D4C1694A}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01EF5D68D4C1694A}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8A39529EC0959}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8A39529EC0959}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:23:41.015|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:23:41.016|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:23:41.016|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:23:41.016|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:23:41.017|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:23:41.017|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:23:41.017|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:23:41.018|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014D53A9E6F4061F}/Attachment Animation Component 2019-03-10 01:23:41.018|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014D53A9E6F4061F}/Attachment Animation Component 2019-03-10 01:23:41.018|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {013FB55DF792E03C}/Attachment Animation Component 2019-03-10 01:23:41.018|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {013FB55DF792E03C}/Attachment Animation Component 2019-03-10 01:23:56.140|Main Thread> Process information Periodic Check: 2019-03-10 01:23:56.140|Main Thread> Managed Memory: 1,948,515,560 B 2019-03-10 01:23:56.141|Main Thread> Private Memory: 4,495,138,816 B 2019-03-10 01:23:56.141|Main Thread> Nr of Threads: 27 2019-03-10 01:23:56.141|Main Thread> Simulation Speed: 1.00 2019-03-10 01:23:56.141|Main Thread> Entity count: 2426 2019-03-10 01:23:56.141|Main Thread> Player count: 5 2019-03-10 01:23:56.141|Main Thread> Current: 2019-03-10 01:23:56.141|Main Thread> Paged Memory: 4,495,138,816 B 2019-03-10 01:23:56.141|Main Thread> Working Set: 4,491,653,120 B 2019-03-10 01:23:56.141|Main Thread> Virtual Memory: 9,637,597,184 B 2019-03-10 01:23:56.141|Main Thread> Peak: 2019-03-10 01:23:56.141|Main Thread> Paged Memory: 4,503,265,280 B 2019-03-10 01:23:56.141|Main Thread> Working Set: 4,499,750,912 B 2019-03-10 01:23:56.141|Main Thread> Virtual Memory: 9,641,791,488 B 2019-03-10 01:23:56.141|Main Thread> Number of Worlds: 1 2019-03-10 01:23:56.141|Main Thread> 0) RigidBodies: 1043, ActiveRigidBodies: 302, CharacterRigidBodies: 51 2019-03-10 01:23:56.141|Main Thread> 0) Constraints: 0 2019-03-10 01:24:11.184|Main Thread> Peer2Peer_SessionRequest: 76561198080416640 2019-03-10 01:24:14.951|Main Thread> OnConnectedClient BuffGoo [76561198080416640] attempt 2019-03-10 01:24:15.252|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198080416640 2019-03-10 01:24:15.421|Main Thread> World request received: BuffGoo 2019-03-10 01:24:15.421|Main Thread> ...responding 2019-03-10 01:24:32.827|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01B9BD74F1B75192}/Attachment Animation Component 2019-03-10 01:24:32.827|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01B9BD74F1B75192}/Attachment Animation Component 2019-03-10 01:24:32.829|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:24:32.829|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:24:32.829|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01BEAB2E6E51E033}/Attachment Animation Component 2019-03-10 01:24:32.833|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {013DB1FDA042C376}/Attachment Animation Component 2019-03-10 01:24:32.833|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {013DB1FDA042C376}/Attachment Animation Component 2019-03-10 01:24:32.833|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {010777BF7FE6F716}/Attachment Animation Component 2019-03-10 01:24:32.833|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {010777BF7FE6F716}/Attachment Animation Component 2019-03-10 01:24:32.834|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {015756A910746001}/Attachment Animation Component 2019-03-10 01:24:32.834|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {015756A910746001}/Attachment Animation Component 2019-03-10 01:24:32.836|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019A51B981E1B1F8}/Attachment Animation Component 2019-03-10 01:24:32.836|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019A51B981E1B1F8}/Attachment Animation Component 2019-03-10 01:24:32.836|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01324F9A1B3ACA84}/Attachment Animation Component 2019-03-10 01:24:32.836|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01324F9A1B3ACA84}/Attachment Animation Component 2019-03-10 01:24:32.836|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {0169C29986937AAB}/Attachment Animation Component 2019-03-10 01:24:32.836|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {0169C29986937AAB}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {011883D0BF3D3D8F}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {014A7E74E6A62C11}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01EF5D68D4C1694A}/Attachment Animation Component 2019-03-10 01:24:32.838|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01EF5D68D4C1694A}/Attachment Animation Component 2019-03-10 01:24:32.839|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8A39529EC0959}/Attachment Animation Component 2019-03-10 01:24:32.839|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8A39529EC0959}/Attachment Animation Component 2019-03-10 01:24:32.839|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:24:32.839|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:24:32.839|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01DBBBC3EC1BAA6A}/Attachment Animation Component 2019-03-10 01:24:32.840|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:24:32.840|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:24:32.840|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01889B21D1C0F348}/Attachment Animation Component 2019-03-10 01:24:32.840|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:24:32.840|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:24:32.840|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01DB5B4F771C3657}/Attachment Animation Component 2019-03-10 01:24:32.841|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:24:32.841|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:24:32.841|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {019EB8737F601C4B}/Attachment Animation Component 2019-03-10 01:24:32.843|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014D53A9E6F4061F}/Attachment Animation Component 2019-03-10 01:24:32.843|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014D53A9E6F4061F}/Attachment Animation Component 2019-03-10 01:24:32.844|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {013FB55DF792E03C}/Attachment Animation Component 2019-03-10 01:24:32.844|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {013FB55DF792E03C}/Attachment Animation Component 2019-03-10 01:24:41.239|Worker Logic 0>Session> Error: Exception with shape of type Havok.HkShape (255): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 01:24:41.239|Worker Logic 0>Session> Error: Shape valid: True 2019-03-10 01:24:41.240|Worker Logic 0>Session> Error: Exception with shape of type Havok.HkShape (BvTree): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 01:24:41.240|Worker Logic 0>Session> Error: Shape valid: True 2019-03-10 01:24:56.147|Main Thread> Process information Periodic Check: 2019-03-10 01:24:56.147|Main Thread> Managed Memory: 1,929,372,376 B 2019-03-10 01:24:56.148|Main Thread> Private Memory: 4,550,926,336 B 2019-03-10 01:24:56.148|Main Thread> Nr of Threads: 30 2019-03-10 01:24:56.148|Main Thread> Simulation Speed: 1.00 2019-03-10 01:24:56.148|Main Thread> Entity count: 2400 2019-03-10 01:24:56.148|Main Thread> Player count: 5 2019-03-10 01:24:56.148|Main Thread> Current: 2019-03-10 01:24:56.148|Main Thread> Paged Memory: 4,550,926,336 B 2019-03-10 01:24:56.148|Main Thread> Working Set: 4,547,149,824 B 2019-03-10 01:24:56.148|Main Thread> Virtual Memory: 9,717,620,736 B 2019-03-10 01:24:56.148|Main Thread> Peak: 2019-03-10 01:24:56.148|Main Thread> Paged Memory: 4,553,560,064 B 2019-03-10 01:24:56.148|Main Thread> Working Set: 4,549,832,704 B 2019-03-10 01:24:56.148|Main Thread> Virtual Memory: 9,717,620,736 B 2019-03-10 01:24:56.148|Main Thread> Number of Worlds: 1 2019-03-10 01:24:56.148|Main Thread> 0) RigidBodies: 1023, ActiveRigidBodies: 319, CharacterRigidBodies: 48 2019-03-10 01:24:56.148|Main Thread> 0) Constraints: 0 2019-03-10 01:25:24.986|Main Thread> RespawnInPlayerControlledEntity: Finding free place for BuffGoo 2019-03-10 01:25:24.986|Main Thread> RespawnInPlayerControlledEntity: BuffGoo has entity: False 2019-03-10 01:25:24.986|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for BuffGoo 2019-03-10 01:25:25.003|Main Thread> RespawnInPlayerControlledEntity: Setting position for BuffGoo 2019-03-10 01:25:25.010|Main Thread> RespawnInPlayerControlledEntity: Informing everyone BuffGoo is spawning. 2019-03-10 01:25:25.011|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for BuffGoo 2019-03-10 01:25:25.011|Main Thread> RespawnInPlayerControlledEntity: Setting control for BuffGoo 2019-03-10 01:25:25.011|Main Thread> RespawnInPlayerControlledEntity: Reviving BuffGoo if necessary. 2019-03-10 01:25:25.431|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:25.434|Main Thread> Raising event on object which is not recognized by replication: generatedLod:0 count:225 generator:ProceduralGenerator(101:77:0); Seed: 531547841 2019-03-10 01:25:56.149|Main Thread> Process information Periodic Check: 2019-03-10 01:25:56.149|Main Thread> Managed Memory: 2,023,949,072 B 2019-03-10 01:25:56.150|Main Thread> Private Memory: 4,599,660,544 B 2019-03-10 01:25:56.150|Main Thread> Nr of Threads: 29 2019-03-10 01:25:56.150|Main Thread> Simulation Speed: 1.00 2019-03-10 01:25:56.150|Main Thread> Entity count: 2851 2019-03-10 01:25:56.150|Main Thread> Player count: 6 2019-03-10 01:25:56.150|Main Thread> Current: 2019-03-10 01:25:56.151|Main Thread> Paged Memory: 4,599,660,544 B 2019-03-10 01:25:56.151|Main Thread> Working Set: 4,595,511,296 B 2019-03-10 01:25:56.151|Main Thread> Virtual Memory: 9,748,295,680 B 2019-03-10 01:25:56.151|Main Thread> Peak: 2019-03-10 01:25:56.151|Main Thread> Paged Memory: 4,599,660,544 B 2019-03-10 01:25:56.151|Main Thread> Working Set: 4,595,515,392 B 2019-03-10 01:25:56.151|Main Thread> Virtual Memory: 9,748,361,216 B 2019-03-10 01:25:56.151|Main Thread> Number of Worlds: 1 2019-03-10 01:25:56.151|Main Thread> 0) RigidBodies: 1169, ActiveRigidBodies: 336, CharacterRigidBodies: 51 2019-03-10 01:25:56.151|Main Thread> 0) Constraints: 0 2019-03-10 01:26:08.715|Main Thread> Character state: True 2019-03-10 01:26:08.715|Main Thread> Auto-Save: Started 2019-03-10 01:26:08.715|Main Thread> Saving world - START 2019-03-10 01:26:08.715|Main Thread> Making world state snapshot. 2019-03-10 01:26:09.601|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:26:15.337|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 115308' 2019-03-10 01:26:18.934|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:26:18.945|Main Thread> Character state: True 2019-03-10 01:26:18.945|Main Thread> Auto-Save: Started 2019-03-10 01:26:18.945|Main Thread> Saving world - START 2019-03-10 01:26:18.945|Main Thread> Making world state snapshot. 2019-03-10 01:26:18.985|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:26:18.985|Main Thread> Auto-Save: Finished 2019-03-10 01:26:25.653|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:26:56.158|Main Thread> Process information Periodic Check: 2019-03-10 01:26:56.158|Main Thread> Managed Memory: 2,013,781,128 B 2019-03-10 01:26:56.159|Main Thread> Private Memory: 4,697,710,592 B 2019-03-10 01:26:56.159|Main Thread> Nr of Threads: 29 2019-03-10 01:26:56.159|Main Thread> Simulation Speed: 1.00 2019-03-10 01:26:56.159|Main Thread> Entity count: 2931 2019-03-10 01:26:56.159|Main Thread> Player count: 6 2019-03-10 01:26:56.159|Main Thread> Current: 2019-03-10 01:26:56.159|Main Thread> Paged Memory: 4,697,710,592 B 2019-03-10 01:26:56.159|Main Thread> Working Set: 4,692,525,056 B 2019-03-10 01:26:56.159|Main Thread> Virtual Memory: 9,847,779,328 B 2019-03-10 01:26:56.159|Main Thread> Peak: 2019-03-10 01:26:56.159|Main Thread> Paged Memory: 4,697,710,592 B 2019-03-10 01:26:56.159|Main Thread> Working Set: 4,692,533,248 B 2019-03-10 01:26:56.159|Main Thread> Virtual Memory: 9,851,973,632 B 2019-03-10 01:26:56.159|Main Thread> Number of Worlds: 1 2019-03-10 01:26:56.159|Main Thread> 0) RigidBodies: 1224, ActiveRigidBodies: 390, CharacterRigidBodies: 74 2019-03-10 01:26:56.159|Main Thread> 0) Constraints: 0 2019-03-10 01:27:56.168|Main Thread> Process information Periodic Check: 2019-03-10 01:27:56.168|Main Thread> Managed Memory: 2,052,426,544 B 2019-03-10 01:27:56.169|Main Thread> Private Memory: 4,782,940,160 B 2019-03-10 01:27:56.169|Main Thread> Nr of Threads: 29 2019-03-10 01:27:56.169|Main Thread> Simulation Speed: 1.00 2019-03-10 01:27:56.169|Main Thread> Entity count: 2917 2019-03-10 01:27:56.169|Main Thread> Player count: 6 2019-03-10 01:27:56.169|Main Thread> Current: 2019-03-10 01:27:56.169|Main Thread> Paged Memory: 4,782,940,160 B 2019-03-10 01:27:56.169|Main Thread> Working Set: 4,777,152,512 B 2019-03-10 01:27:56.169|Main Thread> Virtual Memory: 9,930,682,368 B 2019-03-10 01:27:56.169|Main Thread> Peak: 2019-03-10 01:27:56.169|Main Thread> Paged Memory: 4,782,940,160 B 2019-03-10 01:27:56.169|Main Thread> Working Set: 4,777,172,992 B 2019-03-10 01:27:56.169|Main Thread> Virtual Memory: 9,930,682,368 B 2019-03-10 01:27:56.170|Main Thread> Number of Worlds: 1 2019-03-10 01:27:56.170|Main Thread> 0) RigidBodies: 1213, ActiveRigidBodies: 364, CharacterRigidBodies: 66 2019-03-10 01:27:56.170|Main Thread> 0) Constraints: 0 2019-03-10 01:27:57.602|Main Thread> Player character died. Player: [76561198130116888] Gunnar 2019-03-10 01:27:59.619|Main Thread> Player character died. Player: [76561198263059936] Builder 2019-03-10 01:28:02.621|Main Thread> Info: Player 76561198130116888 (Gunnar) requesting to spawn, has 2 respawn locations available. 2019-03-10 01:28:02.621|Main Thread> Info: (0) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 01:28:02.621|Main Thread> Info: (1) Entity(016A2BCDEB77A36B)/BindableRespawnComponent:(null)/0: 2019-03-10 01:28:04.632|Main Thread> Info: Player 76561198263059936 (Builder) requesting to spawn, has 4 respawn locations available. 2019-03-10 01:28:04.632|Main Thread> Info: (0) Entity(0190A9E56CD0324C)/BindableRespawnComponent:(null)/0: 2019-03-10 01:28:04.632|Main Thread> Info: (1) Entity(0175B42FF9B03A7C)/ClaimBlockRespawnComponent:(null)/0:Builder's Area 2019-03-10 01:28:04.632|Main Thread> Info: (2) Entity(01E52D3A97872364)/ClaimBlockRespawnComponent:(null)/0:Builder's Area 2019-03-10 01:28:04.632|Main Thread> Info: (3) Entity(01E023F4B53AF048)/ClaimBlockRespawnComponent:(null)/0:Builder's Area 2019-03-10 01:28:05.209|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 01:28:05.209|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 01:28:05.214|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 01:28:05.214|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 01:28:05.215|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 01:28:05.216|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 01:28:05.216|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 01:28:05.218|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 01:28:05.218|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 01:28:05.218|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 01:28:05.218|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 01:28:05.218|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 01:28:05.219|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 01:28:05.219|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 01:28:05.220|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 01:28:05.220|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 01:28:05.220|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 01:28:05.220|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 01:28:05.221|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 01:28:05.221|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 01:28:05.221|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 01:28:05.221|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 01:28:39.503|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {01565D73F101063A} 2019-03-10 01:28:45.908|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {01AEA4F85BA41A40} 2019-03-10 01:28:56.178|Main Thread> Process information Periodic Check: 2019-03-10 01:28:56.178|Main Thread> Managed Memory: 2,055,368,280 B 2019-03-10 01:28:56.179|Main Thread> Private Memory: 4,826,099,712 B 2019-03-10 01:28:56.179|Main Thread> Nr of Threads: 29 2019-03-10 01:28:56.179|Main Thread> Simulation Speed: 1.00 2019-03-10 01:28:56.179|Main Thread> Entity count: 2939 2019-03-10 01:28:56.179|Main Thread> Player count: 6 2019-03-10 01:28:56.179|Main Thread> Current: 2019-03-10 01:28:56.179|Main Thread> Paged Memory: 4,826,099,712 B 2019-03-10 01:28:56.179|Main Thread> Working Set: 4,820,234,240 B 2019-03-10 01:28:56.179|Main Thread> Virtual Memory: 9,963,843,584 B 2019-03-10 01:28:56.179|Main Thread> Peak: 2019-03-10 01:28:56.179|Main Thread> Paged Memory: 4,833,837,056 B 2019-03-10 01:28:56.179|Main Thread> Working Set: 4,827,975,680 B 2019-03-10 01:28:56.179|Main Thread> Virtual Memory: 9,963,843,584 B 2019-03-10 01:28:56.179|Main Thread> Number of Worlds: 1 2019-03-10 01:28:56.179|Main Thread> 0) RigidBodies: 1230, ActiveRigidBodies: 475, CharacterRigidBodies: 64 2019-03-10 01:28:56.179|Main Thread> 0) Constraints: 0 2019-03-10 01:29:03.904|Main Thread> User left: BuffGoo [76561198080416640] 2019-03-10 01:29:37.213|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\EnigmaPattern.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 01:29:37.214|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\EnigmaSymbol.png: System.IO.FileNotFoundException: Unable to find the specified file. at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenRead(String path) 2019-03-10 01:29:56.187|Main Thread> Process information Periodic Check: 2019-03-10 01:29:56.187|Main Thread> Managed Memory: 2,028,614,944 B 2019-03-10 01:29:56.188|Main Thread> Private Memory: 4,872,421,376 B 2019-03-10 01:29:56.188|Main Thread> Nr of Threads: 30 2019-03-10 01:29:56.188|Main Thread> Simulation Speed: 1.00 2019-03-10 01:29:56.188|Main Thread> Entity count: 2923 2019-03-10 01:29:56.188|Main Thread> Player count: 5 2019-03-10 01:29:56.188|Main Thread> Current: 2019-03-10 01:29:56.188|Main Thread> Paged Memory: 4,872,421,376 B 2019-03-10 01:29:56.188|Main Thread> Working Set: 4,866,732,032 B 2019-03-10 01:29:56.188|Main Thread> Virtual Memory: 10,001,711,104 B 2019-03-10 01:29:56.188|Main Thread> Peak: 2019-03-10 01:29:56.188|Main Thread> Paged Memory: 4,872,421,376 B 2019-03-10 01:29:56.188|Main Thread> Working Set: 4,866,736,128 B 2019-03-10 01:29:56.188|Main Thread> Virtual Memory: 10,001,711,104 B 2019-03-10 01:29:56.188|Main Thread> Number of Worlds: 1 2019-03-10 01:29:56.188|Main Thread> 0) RigidBodies: 1222, ActiveRigidBodies: 479, CharacterRigidBodies: 68 2019-03-10 01:29:56.188|Main Thread> 0) Constraints: 0 2019-03-10 01:30:11.488|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {01ABC235A71BCB42} 2019-03-10 01:30:56.192|Main Thread> Process information Periodic Check: 2019-03-10 01:30:56.192|Main Thread> Managed Memory: 2,057,182,112 B 2019-03-10 01:30:56.193|Main Thread> Private Memory: 4,889,718,784 B 2019-03-10 01:30:56.193|Main Thread> Nr of Threads: 29 2019-03-10 01:30:56.193|Main Thread> Simulation Speed: 1.00 2019-03-10 01:30:56.193|Main Thread> Entity count: 2906 2019-03-10 01:30:56.193|Main Thread> Player count: 5 2019-03-10 01:30:56.193|Main Thread> Current: 2019-03-10 01:30:56.193|Main Thread> Paged Memory: 4,889,718,784 B 2019-03-10 01:30:56.193|Main Thread> Working Set: 4,883,968,000 B 2019-03-10 01:30:56.193|Main Thread> Virtual Memory: 10,016,382,976 B 2019-03-10 01:30:56.193|Main Thread> Peak: 2019-03-10 01:30:56.193|Main Thread> Paged Memory: 4,897,288,192 B 2019-03-10 01:30:56.193|Main Thread> Working Set: 4,891,525,120 B 2019-03-10 01:30:56.193|Main Thread> Virtual Memory: 10,016,382,976 B 2019-03-10 01:30:56.193|Main Thread> Number of Worlds: 1 2019-03-10 01:30:56.193|Main Thread> 0) RigidBodies: 1207, ActiveRigidBodies: 462, CharacterRigidBodies: 65 2019-03-10 01:30:56.194|Main Thread> 0) Constraints: 0 2019-03-10 01:31:05.323|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 01:31:10.641|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 3 respawn locations available. 2019-03-10 01:31:10.641|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 01:31:10.641|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 01:31:10.641|Main Thread> Info: (2) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 01:31:56.198|Main Thread> Process information Periodic Check: 2019-03-10 01:31:56.198|Main Thread> Managed Memory: 2,062,561,592 B 2019-03-10 01:31:56.199|Main Thread> Private Memory: 4,905,336,832 B 2019-03-10 01:31:56.199|Main Thread> Nr of Threads: 29 2019-03-10 01:31:56.199|Main Thread> Simulation Speed: 1.00 2019-03-10 01:31:56.199|Main Thread> Entity count: 2834 2019-03-10 01:31:56.199|Main Thread> Player count: 5 2019-03-10 01:31:56.199|Main Thread> Current: 2019-03-10 01:31:56.199|Main Thread> Paged Memory: 4,905,336,832 B 2019-03-10 01:31:56.199|Main Thread> Working Set: 4,899,459,072 B 2019-03-10 01:31:56.199|Main Thread> Virtual Memory: 10,016,382,976 B 2019-03-10 01:31:56.199|Main Thread> Peak: 2019-03-10 01:31:56.199|Main Thread> Paged Memory: 4,906,778,624 B 2019-03-10 01:31:56.199|Main Thread> Working Set: 4,900,954,112 B 2019-03-10 01:31:56.199|Main Thread> Virtual Memory: 10,020,839,424 B 2019-03-10 01:31:56.200|Main Thread> Number of Worlds: 1 2019-03-10 01:31:56.200|Main Thread> 0) RigidBodies: 1140, ActiveRigidBodies: 507, CharacterRigidBodies: 62 2019-03-10 01:31:56.200|Main Thread> 0) Constraints: 0 2019-03-10 01:32:56.202|Main Thread> Process information Periodic Check: 2019-03-10 01:32:56.202|Main Thread> Managed Memory: 2,080,523,224 B 2019-03-10 01:32:56.203|Main Thread> Private Memory: 4,943,351,808 B 2019-03-10 01:32:56.203|Main Thread> Nr of Threads: 29 2019-03-10 01:32:56.203|Main Thread> Simulation Speed: 1.00 2019-03-10 01:32:56.203|Main Thread> Entity count: 2902 2019-03-10 01:32:56.203|Main Thread> Player count: 5 2019-03-10 01:32:56.203|Main Thread> Current: 2019-03-10 01:32:56.203|Main Thread> Paged Memory: 4,943,351,808 B 2019-03-10 01:32:56.203|Main Thread> Working Set: 4,937,297,920 B 2019-03-10 01:32:56.203|Main Thread> Virtual Memory: 10,066,190,336 B 2019-03-10 01:32:56.203|Main Thread> Peak: 2019-03-10 01:32:56.203|Main Thread> Paged Memory: 4,944,637,952 B 2019-03-10 01:32:56.203|Main Thread> Working Set: 4,938,584,064 B 2019-03-10 01:32:56.203|Main Thread> Virtual Memory: 10,066,255,872 B 2019-03-10 01:32:56.203|Main Thread> Number of Worlds: 1 2019-03-10 01:32:56.203|Main Thread> 0) RigidBodies: 1205, ActiveRigidBodies: 536, CharacterRigidBodies: 62 2019-03-10 01:32:56.203|Main Thread> 0) Constraints: 0 2019-03-10 01:33:28.326|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 01:33:33.345|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 3 respawn locations available. 2019-03-10 01:33:33.345|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 01:33:33.345|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 01:33:33.345|Main Thread> Info: (2) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 01:33:56.207|Main Thread> Process information Periodic Check: 2019-03-10 01:33:56.207|Main Thread> Managed Memory: 2,128,736,208 B 2019-03-10 01:33:56.208|Main Thread> Private Memory: 5,010,206,720 B 2019-03-10 01:33:56.208|Main Thread> Nr of Threads: 29 2019-03-10 01:33:56.208|Main Thread> Simulation Speed: 1.00 2019-03-10 01:33:56.208|Main Thread> Entity count: 2787 2019-03-10 01:33:56.208|Main Thread> Player count: 5 2019-03-10 01:33:56.208|Main Thread> Current: 2019-03-10 01:33:56.208|Main Thread> Paged Memory: 5,010,206,720 B 2019-03-10 01:33:56.208|Main Thread> Working Set: 5,004,034,048 B 2019-03-10 01:33:56.208|Main Thread> Virtual Memory: 10,083,893,248 B 2019-03-10 01:33:56.208|Main Thread> Peak: 2019-03-10 01:33:56.208|Main Thread> Paged Memory: 5,010,206,720 B 2019-03-10 01:33:56.208|Main Thread> Working Set: 5,004,038,144 B 2019-03-10 01:33:56.208|Main Thread> Virtual Memory: 10,086,965,248 B 2019-03-10 01:33:56.208|Main Thread> Number of Worlds: 1 2019-03-10 01:33:56.208|Main Thread> 0) RigidBodies: 1128, ActiveRigidBodies: 577, CharacterRigidBodies: 46 2019-03-10 01:33:56.208|Main Thread> 0) Constraints: 0 2019-03-10 01:34:28.111|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 01:34:28.111|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 01:34:28.112|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 01:34:28.113|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 01:34:56.216|Main Thread> Process information Periodic Check: 2019-03-10 01:34:56.216|Main Thread> Managed Memory: 2,134,563,776 B 2019-03-10 01:34:56.217|Main Thread> Private Memory: 5,031,776,256 B 2019-03-10 01:34:56.217|Main Thread> Nr of Threads: 30 2019-03-10 01:34:56.217|Main Thread> Simulation Speed: 1.00 2019-03-10 01:34:56.217|Main Thread> Entity count: 2450 2019-03-10 01:34:56.217|Main Thread> Player count: 5 2019-03-10 01:34:56.217|Main Thread> Current: 2019-03-10 01:34:56.218|Main Thread> Paged Memory: 5,031,776,256 B 2019-03-10 01:34:56.218|Main Thread> Working Set: 5,025,828,864 B 2019-03-10 01:34:56.218|Main Thread> Virtual Memory: 10,106,945,536 B 2019-03-10 01:34:56.218|Main Thread> Peak: 2019-03-10 01:34:56.218|Main Thread> Paged Memory: 5,031,776,256 B 2019-03-10 01:34:56.218|Main Thread> Working Set: 5,025,832,960 B 2019-03-10 01:34:56.218|Main Thread> Virtual Memory: 10,106,945,536 B 2019-03-10 01:34:56.218|Main Thread> Number of Worlds: 1 2019-03-10 01:34:56.218|Main Thread> 0) RigidBodies: 978, ActiveRigidBodies: 588, CharacterRigidBodies: 46 2019-03-10 01:34:56.218|Main Thread> 0) Constraints: 0 2019-03-10 01:35:07.814|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 01:35:12.835|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 3 respawn locations available. 2019-03-10 01:35:12.835|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 01:35:12.835|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 01:35:12.835|Main Thread> Info: (2) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 01:35:16.134|Main Thread> Error: Cannot find dummy detector_fakerope_01. 2019-03-10 01:35:16.134|Main Thread> Error: Cannot find dummy detector_fakerope_02. 2019-03-10 01:35:18.955|Main Thread> Character state: True 2019-03-10 01:35:18.955|Main Thread> Auto-Save: Started 2019-03-10 01:35:18.955|Main Thread> Saving world - START 2019-03-10 01:35:18.955|Main Thread> Making world state snapshot. 2019-03-10 01:35:19.851|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 01:35:20.480|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 01:35:22.913|Main Thread> Error: Cannot find dummy detector_fakerope_01. 2019-03-10 01:35:22.913|Main Thread> Error: Cannot find dummy detector_fakerope_02. 2019-03-10 01:35:24.741|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 120217' 2019-03-10 01:35:28.677|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:35:28.687|Main Thread> Character state: True 2019-03-10 01:35:28.687|Main Thread> Auto-Save: Started 2019-03-10 01:35:28.687|Main Thread> Saving world - START 2019-03-10 01:35:28.687|Main Thread> Making world state snapshot. 2019-03-10 01:35:29.596|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:35:29.596|Main Thread> Auto-Save: Finished 2019-03-10 01:35:31.645|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 01:35:31.645|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 01:35:31.648|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 01:35:31.648|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 01:35:31.649|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 01:35:31.650|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 01:35:31.650|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 01:35:31.650|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 01:35:31.652|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 01:35:31.652|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 01:35:31.652|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 01:35:31.652|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 01:35:31.652|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 01:35:31.653|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 01:35:31.653|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 01:35:31.653|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 01:35:31.653|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 01:35:31.654|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 01:35:31.654|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 01:35:31.654|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 01:35:31.654|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 01:35:31.655|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 01:35:31.655|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 01:35:37.686|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:35:56.228|Main Thread> Process information Periodic Check: 2019-03-10 01:35:56.228|Main Thread> Managed Memory: 2,042,509,904 B 2019-03-10 01:35:56.229|Main Thread> Private Memory: 5,070,135,296 B 2019-03-10 01:35:56.229|Main Thread> Nr of Threads: 29 2019-03-10 01:35:56.229|Main Thread> Simulation Speed: 1.02 2019-03-10 01:35:56.229|Main Thread> Entity count: 2463 2019-03-10 01:35:56.229|Main Thread> Player count: 5 2019-03-10 01:35:56.229|Main Thread> Current: 2019-03-10 01:35:56.229|Main Thread> Paged Memory: 5,070,135,296 B 2019-03-10 01:35:56.229|Main Thread> Working Set: 5,064,351,744 B 2019-03-10 01:35:56.229|Main Thread> Virtual Memory: 10,140,553,216 B 2019-03-10 01:35:56.229|Main Thread> Peak: 2019-03-10 01:35:56.229|Main Thread> Paged Memory: 5,074,280,448 B 2019-03-10 01:35:56.229|Main Thread> Working Set: 5,068,390,400 B 2019-03-10 01:35:56.229|Main Thread> Virtual Memory: 10,144,747,520 B 2019-03-10 01:35:56.229|Main Thread> Number of Worlds: 1 2019-03-10 01:35:56.229|Main Thread> 0) RigidBodies: 986, ActiveRigidBodies: 9, CharacterRigidBodies: 37 2019-03-10 01:35:56.229|Main Thread> 0) Constraints: 0 2019-03-10 01:36:03.934|Main Thread> Error: Attempt to remove item stack '1x InventoryItem:FlourWheat' which is not in this inventory. 2019-03-10 01:36:56.239|Main Thread> Process information Periodic Check: 2019-03-10 01:36:56.239|Main Thread> Managed Memory: 1,812,516,824 B 2019-03-10 01:36:56.240|Main Thread> Private Memory: 5,111,791,616 B 2019-03-10 01:36:56.240|Main Thread> Nr of Threads: 30 2019-03-10 01:36:56.240|Main Thread> Simulation Speed: 1.00 2019-03-10 01:36:56.240|Main Thread> Entity count: 2443 2019-03-10 01:36:56.240|Main Thread> Player count: 5 2019-03-10 01:36:56.240|Main Thread> Current: 2019-03-10 01:36:56.240|Main Thread> Paged Memory: 5,111,791,616 B 2019-03-10 01:36:56.240|Main Thread> Working Set: 5,105,704,960 B 2019-03-10 01:36:56.240|Main Thread> Virtual Memory: 10,177,974,272 B 2019-03-10 01:36:56.240|Main Thread> Peak: 2019-03-10 01:36:56.240|Main Thread> Paged Memory: 5,111,791,616 B 2019-03-10 01:36:56.240|Main Thread> Working Set: 5,105,713,152 B 2019-03-10 01:36:56.240|Main Thread> Virtual Memory: 10,178,891,776 B 2019-03-10 01:36:56.240|Main Thread> Number of Worlds: 1 2019-03-10 01:36:56.240|Main Thread> 0) RigidBodies: 1006, ActiveRigidBodies: 6, CharacterRigidBodies: 42 2019-03-10 01:36:56.240|Main Thread> 0) Constraints: 0 2019-03-10 01:37:43.422|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 01:37:43.422|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 01:37:43.423|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 01:37:43.424|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 01:37:56.242|Main Thread> Process information Periodic Check: 2019-03-10 01:37:56.242|Main Thread> Managed Memory: 1,834,116,128 B 2019-03-10 01:37:56.244|Main Thread> Private Memory: 5,152,407,552 B 2019-03-10 01:37:56.244|Main Thread> Nr of Threads: 29 2019-03-10 01:37:56.244|Main Thread> Simulation Speed: 1.00 2019-03-10 01:37:56.244|Main Thread> Entity count: 1946 2019-03-10 01:37:56.244|Main Thread> Player count: 5 2019-03-10 01:37:56.244|Main Thread> Current: 2019-03-10 01:37:56.244|Main Thread> Paged Memory: 5,152,407,552 B 2019-03-10 01:37:56.244|Main Thread> Working Set: 5,145,952,256 B 2019-03-10 01:37:56.244|Main Thread> Virtual Memory: 10,223,521,792 B 2019-03-10 01:37:56.244|Main Thread> Peak: 2019-03-10 01:37:56.244|Main Thread> Paged Memory: 5,152,407,552 B 2019-03-10 01:37:56.244|Main Thread> Working Set: 5,145,964,544 B 2019-03-10 01:37:56.244|Main Thread> Virtual Memory: 10,223,521,792 B 2019-03-10 01:37:56.244|Main Thread> Number of Worlds: 1 2019-03-10 01:37:56.244|Main Thread> 0) RigidBodies: 736, ActiveRigidBodies: 5, CharacterRigidBodies: 39 2019-03-10 01:37:56.244|Main Thread> 0) Constraints: 0 2019-03-10 01:38:04.891|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:27.353|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:28.238|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:29.126|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:30.013|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:30.900|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:31.804|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:32.674|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:33.561|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:34.448|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:35.336|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:36.222|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:44.624|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:45.512|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:46.399|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:47.272|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:38:56.254|Main Thread> Process information Periodic Check: 2019-03-10 01:38:56.254|Main Thread> Managed Memory: 1,810,846,480 B 2019-03-10 01:38:56.256|Main Thread> Private Memory: 5,190,713,344 B 2019-03-10 01:38:56.256|Main Thread> Nr of Threads: 29 2019-03-10 01:38:56.256|Main Thread> Simulation Speed: 1.00 2019-03-10 01:38:56.256|Main Thread> Entity count: 1986 2019-03-10 01:38:56.256|Main Thread> Player count: 5 2019-03-10 01:38:56.256|Main Thread> Current: 2019-03-10 01:38:56.256|Main Thread> Paged Memory: 5,190,713,344 B 2019-03-10 01:38:56.256|Main Thread> Working Set: 5,184,000,000 B 2019-03-10 01:38:56.256|Main Thread> Virtual Memory: 10,256,683,008 B 2019-03-10 01:38:56.256|Main Thread> Peak: 2019-03-10 01:38:56.256|Main Thread> Paged Memory: 5,190,713,344 B 2019-03-10 01:38:56.256|Main Thread> Working Set: 5,184,004,096 B 2019-03-10 01:38:56.256|Main Thread> Virtual Memory: 10,256,683,008 B 2019-03-10 01:38:56.256|Main Thread> Number of Worlds: 1 2019-03-10 01:38:56.256|Main Thread> 0) RigidBodies: 713, ActiveRigidBodies: 16, CharacterRigidBodies: 40 2019-03-10 01:38:56.256|Main Thread> 0) Constraints: 0 2019-03-10 01:39:14.352|Worker Logic 0>Session> Error: Exception with shape of type Havok.HkShape (255): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 01:39:14.352|Worker Logic 0>Session> Error: Shape valid: True 2019-03-10 01:39:14.352|Worker Logic 0>Session> Error: Exception with shape of type Havok.HkShape (BvTree): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 01:39:14.352|Worker Logic 0>Session> Error: Shape valid: True 2019-03-10 01:39:56.266|Main Thread> Process information Periodic Check: 2019-03-10 01:39:56.266|Main Thread> Managed Memory: 1,810,707,256 B 2019-03-10 01:39:56.267|Main Thread> Private Memory: 5,235,068,928 B 2019-03-10 01:39:56.267|Main Thread> Nr of Threads: 29 2019-03-10 01:39:56.267|Main Thread> Simulation Speed: 1.00 2019-03-10 01:39:56.267|Main Thread> Entity count: 1994 2019-03-10 01:39:56.267|Main Thread> Player count: 5 2019-03-10 01:39:56.267|Main Thread> Current: 2019-03-10 01:39:56.267|Main Thread> Paged Memory: 5,235,068,928 B 2019-03-10 01:39:56.267|Main Thread> Working Set: 5,228,179,456 B 2019-03-10 01:39:56.267|Main Thread> Virtual Memory: 10,306,424,832 B 2019-03-10 01:39:56.267|Main Thread> Peak: 2019-03-10 01:39:56.267|Main Thread> Paged Memory: 5,235,068,928 B 2019-03-10 01:39:56.267|Main Thread> Working Set: 5,228,183,552 B 2019-03-10 01:39:56.267|Main Thread> Virtual Memory: 10,306,424,832 B 2019-03-10 01:39:56.267|Main Thread> Number of Worlds: 1 2019-03-10 01:39:56.267|Main Thread> 0) RigidBodies: 716, ActiveRigidBodies: 15, CharacterRigidBodies: 39 2019-03-10 01:39:56.267|Main Thread> 0) Constraints: 0 2019-03-10 01:40:56.294|Main Thread> Process information Periodic Check: 2019-03-10 01:40:56.295|Main Thread> Managed Memory: 1,809,936,672 B 2019-03-10 01:40:56.296|Main Thread> Private Memory: 5,250,670,592 B 2019-03-10 01:40:56.296|Main Thread> Nr of Threads: 27 2019-03-10 01:40:56.296|Main Thread> Simulation Speed: 1.03 2019-03-10 01:40:56.296|Main Thread> Entity count: 1984 2019-03-10 01:40:56.296|Main Thread> Player count: 5 2019-03-10 01:40:56.296|Main Thread> Current: 2019-03-10 01:40:56.296|Main Thread> Paged Memory: 5,250,670,592 B 2019-03-10 01:40:56.296|Main Thread> Working Set: 5,243,703,296 B 2019-03-10 01:40:56.296|Main Thread> Virtual Memory: 10,314,616,832 B 2019-03-10 01:40:56.296|Main Thread> Peak: 2019-03-10 01:40:56.296|Main Thread> Paged Memory: 5,250,670,592 B 2019-03-10 01:40:56.296|Main Thread> Working Set: 5,243,707,392 B 2019-03-10 01:40:56.296|Main Thread> Virtual Memory: 10,314,616,832 B 2019-03-10 01:40:56.296|Main Thread> Number of Worlds: 1 2019-03-10 01:40:56.296|Main Thread> 0) RigidBodies: 712, ActiveRigidBodies: 14, CharacterRigidBodies: 38 2019-03-10 01:40:56.296|Main Thread> 0) Constraints: 0 2019-03-10 01:41:56.311|Main Thread> Process information Periodic Check: 2019-03-10 01:41:56.311|Main Thread> Managed Memory: 1,812,632,968 B 2019-03-10 01:41:56.312|Main Thread> Private Memory: 5,299,085,312 B 2019-03-10 01:41:56.312|Main Thread> Nr of Threads: 28 2019-03-10 01:41:56.312|Main Thread> Simulation Speed: 1.00 2019-03-10 01:41:56.312|Main Thread> Entity count: 1987 2019-03-10 01:41:56.312|Main Thread> Player count: 5 2019-03-10 01:41:56.312|Main Thread> Current: 2019-03-10 01:41:56.312|Main Thread> Paged Memory: 5,299,085,312 B 2019-03-10 01:41:56.312|Main Thread> Working Set: 5,291,802,624 B 2019-03-10 01:41:56.312|Main Thread> Virtual Memory: 10,368,552,960 B 2019-03-10 01:41:56.312|Main Thread> Peak: 2019-03-10 01:41:56.312|Main Thread> Paged Memory: 5,299,085,312 B 2019-03-10 01:41:56.312|Main Thread> Working Set: 5,291,806,720 B 2019-03-10 01:41:56.312|Main Thread> Virtual Memory: 10,368,552,960 B 2019-03-10 01:41:56.312|Main Thread> Number of Worlds: 1 2019-03-10 01:41:56.312|Main Thread> 0) RigidBodies: 711, ActiveRigidBodies: 15, CharacterRigidBodies: 41 2019-03-10 01:41:56.312|Main Thread> 0) Constraints: 0 2019-03-10 01:42:56.327|Main Thread> Process information Periodic Check: 2019-03-10 01:42:56.327|Main Thread> Managed Memory: 1,813,389,032 B 2019-03-10 01:42:56.328|Main Thread> Private Memory: 5,350,948,864 B 2019-03-10 01:42:56.328|Main Thread> Nr of Threads: 27 2019-03-10 01:42:56.328|Main Thread> Simulation Speed: 1.00 2019-03-10 01:42:56.328|Main Thread> Entity count: 1991 2019-03-10 01:42:56.328|Main Thread> Player count: 5 2019-03-10 01:42:56.328|Main Thread> Current: 2019-03-10 01:42:56.328|Main Thread> Paged Memory: 5,350,948,864 B 2019-03-10 01:42:56.328|Main Thread> Working Set: 5,343,502,336 B 2019-03-10 01:42:56.328|Main Thread> Virtual Memory: 10,414,100,480 B 2019-03-10 01:42:56.328|Main Thread> Peak: 2019-03-10 01:42:56.328|Main Thread> Paged Memory: 5,350,948,864 B 2019-03-10 01:42:56.328|Main Thread> Working Set: 5,343,506,432 B 2019-03-10 01:42:56.328|Main Thread> Virtual Memory: 10,414,100,480 B 2019-03-10 01:42:56.328|Main Thread> Number of Worlds: 1 2019-03-10 01:42:56.328|Main Thread> 0) RigidBodies: 715, ActiveRigidBodies: 16, CharacterRigidBodies: 41 2019-03-10 01:42:56.328|Main Thread> 0) Constraints: 0 2019-03-10 01:43:56.351|Main Thread> Process information Periodic Check: 2019-03-10 01:43:56.351|Main Thread> Managed Memory: 1,812,272,024 B 2019-03-10 01:43:56.352|Main Thread> Private Memory: 5,355,372,544 B 2019-03-10 01:43:56.352|Main Thread> Nr of Threads: 27 2019-03-10 01:43:56.352|Main Thread> Simulation Speed: 1.00 2019-03-10 01:43:56.352|Main Thread> Entity count: 1985 2019-03-10 01:43:56.352|Main Thread> Player count: 5 2019-03-10 01:43:56.352|Main Thread> Current: 2019-03-10 01:43:56.352|Main Thread> Paged Memory: 5,355,372,544 B 2019-03-10 01:43:56.352|Main Thread> Working Set: 5,347,872,768 B 2019-03-10 01:43:56.352|Main Thread> Virtual Memory: 10,414,100,480 B 2019-03-10 01:43:56.352|Main Thread> Peak: 2019-03-10 01:43:56.352|Main Thread> Paged Memory: 5,355,372,544 B 2019-03-10 01:43:56.352|Main Thread> Working Set: 5,347,876,864 B 2019-03-10 01:43:56.352|Main Thread> Virtual Memory: 10,418,294,784 B 2019-03-10 01:43:56.352|Main Thread> Number of Worlds: 1 2019-03-10 01:43:56.352|Main Thread> 0) RigidBodies: 711, ActiveRigidBodies: 13, CharacterRigidBodies: 41 2019-03-10 01:43:56.352|Main Thread> 0) Constraints: 0 2019-03-10 01:44:28.692|Main Thread> Character state: True 2019-03-10 01:44:28.692|Main Thread> Auto-Save: Started 2019-03-10 01:44:28.693|Main Thread> Saving world - START 2019-03-10 01:44:28.693|Main Thread> Making world state snapshot. 2019-03-10 01:44:29.559|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:44:34.072|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 121126' 2019-03-10 01:44:37.948|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:44:37.963|Main Thread> Character state: True 2019-03-10 01:44:37.963|Main Thread> Auto-Save: Started 2019-03-10 01:44:37.963|Main Thread> Saving world - START 2019-03-10 01:44:37.963|Main Thread> Making world state snapshot. 2019-03-10 01:44:38.863|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:44:38.863|Main Thread> Auto-Save: Finished 2019-03-10 01:44:44.178|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:44:56.365|Main Thread> Process information Periodic Check: 2019-03-10 01:44:56.365|Main Thread> Managed Memory: 1,843,675,760 B 2019-03-10 01:44:56.366|Main Thread> Private Memory: 5,358,637,056 B 2019-03-10 01:44:56.366|Main Thread> Nr of Threads: 27 2019-03-10 01:44:56.366|Main Thread> Simulation Speed: 1.00 2019-03-10 01:44:56.366|Main Thread> Entity count: 1984 2019-03-10 01:44:56.366|Main Thread> Player count: 5 2019-03-10 01:44:56.366|Main Thread> Current: 2019-03-10 01:44:56.366|Main Thread> Paged Memory: 5,358,637,056 B 2019-03-10 01:44:56.366|Main Thread> Working Set: 5,351,178,240 B 2019-03-10 01:44:56.366|Main Thread> Virtual Memory: 10,414,100,480 B 2019-03-10 01:44:56.366|Main Thread> Peak: 2019-03-10 01:44:56.366|Main Thread> Paged Memory: 5,362,855,936 B 2019-03-10 01:44:56.366|Main Thread> Working Set: 5,355,388,928 B 2019-03-10 01:44:56.366|Main Thread> Virtual Memory: 10,418,294,784 B 2019-03-10 01:44:56.366|Main Thread> Number of Worlds: 1 2019-03-10 01:44:56.366|Main Thread> 0) RigidBodies: 712, ActiveRigidBodies: 13, CharacterRigidBodies: 41 2019-03-10 01:44:56.366|Main Thread> 0) Constraints: 0 2019-03-10 01:45:11.554|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:45:12.444|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:45:13.328|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:45:14.215|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:45:56.377|Main Thread> Process information Periodic Check: 2019-03-10 01:45:56.377|Main Thread> Managed Memory: 1,811,371,320 B 2019-03-10 01:45:56.379|Main Thread> Private Memory: 5,364,035,584 B 2019-03-10 01:45:56.379|Main Thread> Nr of Threads: 27 2019-03-10 01:45:56.379|Main Thread> Simulation Speed: 1.00 2019-03-10 01:45:56.379|Main Thread> Entity count: 1994 2019-03-10 01:45:56.379|Main Thread> Player count: 5 2019-03-10 01:45:56.379|Main Thread> Current: 2019-03-10 01:45:56.379|Main Thread> Paged Memory: 5,364,035,584 B 2019-03-10 01:45:56.379|Main Thread> Working Set: 5,356,548,096 B 2019-03-10 01:45:56.379|Main Thread> Virtual Memory: 10,414,362,624 B 2019-03-10 01:45:56.379|Main Thread> Peak: 2019-03-10 01:45:56.379|Main Thread> Paged Memory: 5,366,611,968 B 2019-03-10 01:45:56.379|Main Thread> Working Set: 5,359,063,040 B 2019-03-10 01:45:56.379|Main Thread> Virtual Memory: 10,418,360,320 B 2019-03-10 01:45:56.379|Main Thread> Number of Worlds: 1 2019-03-10 01:45:56.379|Main Thread> 0) RigidBodies: 717, ActiveRigidBodies: 19, CharacterRigidBodies: 41 2019-03-10 01:45:56.379|Main Thread> 0) Constraints: 0 2019-03-10 01:45:56.635|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:45:57.535|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:45:58.405|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:46:08.788|Main Thread> Player character died. Player: [76561198130116888] Gunnar 2019-03-10 01:46:13.810|Main Thread> Info: Player 76561198130116888 (Gunnar) requesting to spawn, has 2 respawn locations available. 2019-03-10 01:46:13.810|Main Thread> Info: (0) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 01:46:13.810|Main Thread> Info: (1) Entity(016A2BCDEB77A36B)/BindableRespawnComponent:(null)/0: 2019-03-10 01:46:34.243|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 01:46:56.383|Main Thread> Process information Periodic Check: 2019-03-10 01:46:56.383|Main Thread> Managed Memory: 1,811,280,480 B 2019-03-10 01:46:56.385|Main Thread> Private Memory: 5,365,288,960 B 2019-03-10 01:46:56.385|Main Thread> Nr of Threads: 28 2019-03-10 01:46:56.385|Main Thread> Simulation Speed: 1.00 2019-03-10 01:46:56.385|Main Thread> Entity count: 1988 2019-03-10 01:46:56.385|Main Thread> Player count: 5 2019-03-10 01:46:56.385|Main Thread> Current: 2019-03-10 01:46:56.385|Main Thread> Paged Memory: 5,365,288,960 B 2019-03-10 01:46:56.385|Main Thread> Working Set: 5,357,830,144 B 2019-03-10 01:46:56.385|Main Thread> Virtual Memory: 10,435,268,608 B 2019-03-10 01:46:56.385|Main Thread> Peak: 2019-03-10 01:46:56.385|Main Thread> Paged Memory: 5,366,611,968 B 2019-03-10 01:46:56.385|Main Thread> Working Set: 5,359,063,040 B 2019-03-10 01:46:56.385|Main Thread> Virtual Memory: 10,435,268,608 B 2019-03-10 01:46:56.385|Main Thread> Number of Worlds: 1 2019-03-10 01:46:56.385|Main Thread> 0) RigidBodies: 711, ActiveRigidBodies: 19, CharacterRigidBodies: 41 2019-03-10 01:46:56.385|Main Thread> 0) Constraints: 0 2019-03-10 01:47:56.389|Main Thread> Process information Periodic Check: 2019-03-10 01:47:56.390|Main Thread> Managed Memory: 1,817,717,976 B 2019-03-10 01:47:56.391|Main Thread> Private Memory: 5,373,001,728 B 2019-03-10 01:47:56.391|Main Thread> Nr of Threads: 27 2019-03-10 01:47:56.391|Main Thread> Simulation Speed: 1.00 2019-03-10 01:47:56.391|Main Thread> Entity count: 2002 2019-03-10 01:47:56.391|Main Thread> Player count: 5 2019-03-10 01:47:56.391|Main Thread> Current: 2019-03-10 01:47:56.391|Main Thread> Paged Memory: 5,373,001,728 B 2019-03-10 01:47:56.391|Main Thread> Working Set: 5,365,563,392 B 2019-03-10 01:47:56.391|Main Thread> Virtual Memory: 10,431,074,304 B 2019-03-10 01:47:56.391|Main Thread> Peak: 2019-03-10 01:47:56.391|Main Thread> Paged Memory: 5,376,753,664 B 2019-03-10 01:47:56.391|Main Thread> Working Set: 5,369,307,136 B 2019-03-10 01:47:56.391|Main Thread> Virtual Memory: 10,435,268,608 B 2019-03-10 01:47:56.391|Main Thread> Number of Worlds: 1 2019-03-10 01:47:56.391|Main Thread> 0) RigidBodies: 717, ActiveRigidBodies: 21, CharacterRigidBodies: 42 2019-03-10 01:47:56.391|Main Thread> 0) Constraints: 0 2019-03-10 01:48:56.393|Main Thread> Process information Periodic Check: 2019-03-10 01:48:56.393|Main Thread> Managed Memory: 1,813,950,560 B 2019-03-10 01:48:56.395|Main Thread> Private Memory: 5,373,153,280 B 2019-03-10 01:48:56.395|Main Thread> Nr of Threads: 27 2019-03-10 01:48:56.395|Main Thread> Simulation Speed: 1.00 2019-03-10 01:48:56.395|Main Thread> Entity count: 1996 2019-03-10 01:48:56.395|Main Thread> Player count: 5 2019-03-10 01:48:56.395|Main Thread> Current: 2019-03-10 01:48:56.395|Main Thread> Paged Memory: 5,373,153,280 B 2019-03-10 01:48:56.395|Main Thread> Working Set: 5,365,710,848 B 2019-03-10 01:48:56.395|Main Thread> Virtual Memory: 10,431,074,304 B 2019-03-10 01:48:56.395|Main Thread> Peak: 2019-03-10 01:48:56.395|Main Thread> Paged Memory: 5,376,753,664 B 2019-03-10 01:48:56.395|Main Thread> Working Set: 5,369,307,136 B 2019-03-10 01:48:56.395|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:48:56.395|Main Thread> Number of Worlds: 1 2019-03-10 01:48:56.395|Main Thread> 0) RigidBodies: 713, ActiveRigidBodies: 21, CharacterRigidBodies: 42 2019-03-10 01:48:56.395|Main Thread> 0) Constraints: 0 2019-03-10 01:49:56.404|Main Thread> Process information Periodic Check: 2019-03-10 01:49:56.404|Main Thread> Managed Memory: 1,814,653,600 B 2019-03-10 01:49:56.405|Main Thread> Private Memory: 5,374,136,320 B 2019-03-10 01:49:56.405|Main Thread> Nr of Threads: 27 2019-03-10 01:49:56.405|Main Thread> Simulation Speed: 1.00 2019-03-10 01:49:56.405|Main Thread> Entity count: 1989 2019-03-10 01:49:56.405|Main Thread> Player count: 5 2019-03-10 01:49:56.405|Main Thread> Current: 2019-03-10 01:49:56.405|Main Thread> Paged Memory: 5,374,136,320 B 2019-03-10 01:49:56.405|Main Thread> Working Set: 5,366,702,080 B 2019-03-10 01:49:56.405|Main Thread> Virtual Memory: 10,431,074,304 B 2019-03-10 01:49:56.405|Main Thread> Peak: 2019-03-10 01:49:56.405|Main Thread> Paged Memory: 5,376,753,664 B 2019-03-10 01:49:56.405|Main Thread> Working Set: 5,369,307,136 B 2019-03-10 01:49:56.405|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:49:56.406|Main Thread> Number of Worlds: 1 2019-03-10 01:49:56.406|Main Thread> 0) RigidBodies: 711, ActiveRigidBodies: 20, CharacterRigidBodies: 41 2019-03-10 01:49:56.406|Main Thread> 0) Constraints: 0 2019-03-10 01:50:56.415|Main Thread> Process information Periodic Check: 2019-03-10 01:50:56.415|Main Thread> Managed Memory: 1,814,829,560 B 2019-03-10 01:50:56.416|Main Thread> Private Memory: 5,376,098,304 B 2019-03-10 01:50:56.416|Main Thread> Nr of Threads: 27 2019-03-10 01:50:56.416|Main Thread> Simulation Speed: 1.00 2019-03-10 01:50:56.416|Main Thread> Entity count: 1993 2019-03-10 01:50:56.416|Main Thread> Player count: 5 2019-03-10 01:50:56.416|Main Thread> Current: 2019-03-10 01:50:56.416|Main Thread> Paged Memory: 5,376,098,304 B 2019-03-10 01:50:56.416|Main Thread> Working Set: 5,368,651,776 B 2019-03-10 01:50:56.416|Main Thread> Virtual Memory: 10,431,074,304 B 2019-03-10 01:50:56.416|Main Thread> Peak: 2019-03-10 01:50:56.416|Main Thread> Paged Memory: 5,376,753,664 B 2019-03-10 01:50:56.416|Main Thread> Working Set: 5,369,307,136 B 2019-03-10 01:50:56.416|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:50:56.416|Main Thread> Number of Worlds: 1 2019-03-10 01:50:56.416|Main Thread> 0) RigidBodies: 710, ActiveRigidBodies: 20, CharacterRigidBodies: 41 2019-03-10 01:50:56.416|Main Thread> 0) Constraints: 0 2019-03-10 01:51:56.434|Main Thread> Process information Periodic Check: 2019-03-10 01:51:56.434|Main Thread> Managed Memory: 1,814,426,784 B 2019-03-10 01:51:56.435|Main Thread> Private Memory: 5,378,158,592 B 2019-03-10 01:51:56.435|Main Thread> Nr of Threads: 28 2019-03-10 01:51:56.435|Main Thread> Simulation Speed: 1.00 2019-03-10 01:51:56.435|Main Thread> Entity count: 1996 2019-03-10 01:51:56.435|Main Thread> Player count: 5 2019-03-10 01:51:56.435|Main Thread> Current: 2019-03-10 01:51:56.435|Main Thread> Paged Memory: 5,378,158,592 B 2019-03-10 01:51:56.435|Main Thread> Working Set: 5,370,687,488 B 2019-03-10 01:51:56.435|Main Thread> Virtual Memory: 10,435,268,608 B 2019-03-10 01:51:56.435|Main Thread> Peak: 2019-03-10 01:51:56.435|Main Thread> Paged Memory: 5,378,224,128 B 2019-03-10 01:51:56.435|Main Thread> Working Set: 5,370,691,584 B 2019-03-10 01:51:56.435|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:51:56.435|Main Thread> Number of Worlds: 1 2019-03-10 01:51:56.435|Main Thread> 0) RigidBodies: 711, ActiveRigidBodies: 20, CharacterRigidBodies: 41 2019-03-10 01:51:56.435|Main Thread> 0) Constraints: 0 2019-03-10 01:52:34.921|Main Thread> User left: KnifeyBowGuy [76561198068148637] 2019-03-10 01:52:56.459|Main Thread> Process information Periodic Check: 2019-03-10 01:52:56.459|Main Thread> Managed Memory: 1,815,449,144 B 2019-03-10 01:52:56.460|Main Thread> Private Memory: 5,376,475,136 B 2019-03-10 01:52:56.460|Main Thread> Nr of Threads: 27 2019-03-10 01:52:56.460|Main Thread> Simulation Speed: 1.00 2019-03-10 01:52:56.460|Main Thread> Entity count: 1993 2019-03-10 01:52:56.460|Main Thread> Player count: 4 2019-03-10 01:52:56.460|Main Thread> Current: 2019-03-10 01:52:56.460|Main Thread> Paged Memory: 5,376,475,136 B 2019-03-10 01:52:56.460|Main Thread> Working Set: 5,369,405,440 B 2019-03-10 01:52:56.460|Main Thread> Virtual Memory: 10,428,547,072 B 2019-03-10 01:52:56.460|Main Thread> Peak: 2019-03-10 01:52:56.460|Main Thread> Paged Memory: 5,378,674,688 B 2019-03-10 01:52:56.460|Main Thread> Working Set: 5,371,232,256 B 2019-03-10 01:52:56.460|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:52:56.460|Main Thread> Number of Worlds: 1 2019-03-10 01:52:56.460|Main Thread> 0) RigidBodies: 710, ActiveRigidBodies: 20, CharacterRigidBodies: 40 2019-03-10 01:52:56.460|Main Thread> 0) Constraints: 0 2019-03-10 01:53:37.967|Main Thread> Character state: True 2019-03-10 01:53:37.967|Main Thread> Auto-Save: Started 2019-03-10 01:53:37.967|Main Thread> Saving world - START 2019-03-10 01:53:37.967|Main Thread> Making world state snapshot. 2019-03-10 01:53:38.837|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:53:43.305|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 122043' 2019-03-10 01:53:45.910|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:53:45.916|Main Thread> Character state: True 2019-03-10 01:53:45.916|Main Thread> Auto-Save: Started 2019-03-10 01:53:45.916|Main Thread> Saving world - START 2019-03-10 01:53:45.916|Main Thread> Making world state snapshot. 2019-03-10 01:53:46.789|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 01:53:46.789|Main Thread> Auto-Save: Finished 2019-03-10 01:53:51.910|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 01:53:56.466|Main Thread> Process information Periodic Check: 2019-03-10 01:53:56.466|Main Thread> Managed Memory: 1,843,194,208 B 2019-03-10 01:53:56.467|Main Thread> Private Memory: 5,379,055,616 B 2019-03-10 01:53:56.467|Main Thread> Nr of Threads: 27 2019-03-10 01:53:56.467|Main Thread> Simulation Speed: 1.02 2019-03-10 01:53:56.467|Main Thread> Entity count: 1996 2019-03-10 01:53:56.467|Main Thread> Player count: 4 2019-03-10 01:53:56.467|Main Thread> Current: 2019-03-10 01:53:56.467|Main Thread> Paged Memory: 5,379,055,616 B 2019-03-10 01:53:56.467|Main Thread> Working Set: 5,371,981,824 B 2019-03-10 01:53:56.467|Main Thread> Virtual Memory: 10,428,547,072 B 2019-03-10 01:53:56.467|Main Thread> Peak: 2019-03-10 01:53:56.467|Main Thread> Paged Memory: 5,382,836,224 B 2019-03-10 01:53:56.467|Main Thread> Working Set: 5,375,713,280 B 2019-03-10 01:53:56.467|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:53:56.467|Main Thread> Number of Worlds: 1 2019-03-10 01:53:56.467|Main Thread> 0) RigidBodies: 708, ActiveRigidBodies: 21, CharacterRigidBodies: 40 2019-03-10 01:53:56.467|Main Thread> 0) Constraints: 0 2019-03-10 01:54:56.474|Main Thread> Process information Periodic Check: 2019-03-10 01:54:56.474|Main Thread> Managed Memory: 1,848,016,384 B 2019-03-10 01:54:56.475|Main Thread> Private Memory: 5,379,022,848 B 2019-03-10 01:54:56.475|Main Thread> Nr of Threads: 27 2019-03-10 01:54:56.475|Main Thread> Simulation Speed: 1.00 2019-03-10 01:54:56.475|Main Thread> Entity count: 1967 2019-03-10 01:54:56.475|Main Thread> Player count: 4 2019-03-10 01:54:56.475|Main Thread> Current: 2019-03-10 01:54:56.475|Main Thread> Paged Memory: 5,379,022,848 B 2019-03-10 01:54:56.475|Main Thread> Working Set: 5,371,940,864 B 2019-03-10 01:54:56.475|Main Thread> Virtual Memory: 10,428,547,072 B 2019-03-10 01:54:56.475|Main Thread> Peak: 2019-03-10 01:54:56.475|Main Thread> Paged Memory: 5,382,836,224 B 2019-03-10 01:54:56.475|Main Thread> Working Set: 5,375,713,280 B 2019-03-10 01:54:56.475|Main Thread> Virtual Memory: 10,435,334,144 B 2019-03-10 01:54:56.475|Main Thread> Number of Worlds: 1 2019-03-10 01:54:56.475|Main Thread> 0) RigidBodies: 702, ActiveRigidBodies: 17, CharacterRigidBodies: 37 2019-03-10 01:54:56.475|Main Thread> 0) Constraints: 0 2019-03-10 01:55:14.169|Main Thread> Peer2Peer_SessionRequest: 76561198068148637 2019-03-10 01:55:18.236|Main Thread> OnConnectedClient KnifeyBowGuy [76561198068148637] attempt 2019-03-10 01:55:18.572|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198068148637 2019-03-10 01:55:18.910|Main Thread> World request received: KnifeyBowGuy 2019-03-10 01:55:18.910|Main Thread> ...responding 2019-03-10 01:55:56.485|Main Thread> Process information Periodic Check: 2019-03-10 01:55:56.485|Main Thread> Managed Memory: 1,859,022,744 B 2019-03-10 01:55:56.486|Main Thread> Private Memory: 5,383,868,416 B 2019-03-10 01:55:56.486|Main Thread> Nr of Threads: 29 2019-03-10 01:55:56.486|Main Thread> Simulation Speed: 0.87 2019-03-10 01:55:56.486|Main Thread> Entity count: 2438 2019-03-10 01:55:56.486|Main Thread> Player count: 4 2019-03-10 01:55:56.486|Main Thread> Current: 2019-03-10 01:55:56.486|Main Thread> Paged Memory: 5,383,868,416 B 2019-03-10 01:55:56.486|Main Thread> Working Set: 5,376,716,800 B 2019-03-10 01:55:56.486|Main Thread> Virtual Memory: 10,453,516,288 B 2019-03-10 01:55:56.486|Main Thread> Peak: 2019-03-10 01:55:56.486|Main Thread> Paged Memory: 5,390,020,608 B 2019-03-10 01:55:56.486|Main Thread> Working Set: 5,382,918,144 B 2019-03-10 01:55:56.486|Main Thread> Virtual Memory: 10,453,516,288 B 2019-03-10 01:55:56.486|Main Thread> Number of Worlds: 1 2019-03-10 01:55:56.486|Main Thread> 0) RigidBodies: 953, ActiveRigidBodies: 117, CharacterRigidBodies: 47 2019-03-10 01:55:56.486|Main Thread> 0) Constraints: 0 2019-03-10 01:56:29.392|Main Thread> RespawnInPlayerControlledEntity: Finding free place for KnifeyBowGuy 2019-03-10 01:56:29.393|Main Thread> RespawnInPlayerControlledEntity: KnifeyBowGuy has entity: False 2019-03-10 01:56:29.393|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for KnifeyBowGuy 2019-03-10 01:56:29.410|Main Thread> RespawnInPlayerControlledEntity: Setting position for KnifeyBowGuy 2019-03-10 01:56:29.412|Main Thread> RespawnInPlayerControlledEntity: Informing everyone KnifeyBowGuy is spawning. 2019-03-10 01:56:29.413|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for KnifeyBowGuy 2019-03-10 01:56:29.413|Main Thread> RespawnInPlayerControlledEntity: Setting control for KnifeyBowGuy 2019-03-10 01:56:29.413|Main Thread> RespawnInPlayerControlledEntity: Reviving KnifeyBowGuy if necessary. 2019-03-10 01:56:56.494|Main Thread> Process information Periodic Check: 2019-03-10 01:56:56.494|Main Thread> Managed Memory: 1,830,378,312 B 2019-03-10 01:56:56.495|Main Thread> Private Memory: 5,405,134,848 B 2019-03-10 01:56:56.496|Main Thread> Nr of Threads: 30 2019-03-10 01:56:56.496|Main Thread> Simulation Speed: 1.02 2019-03-10 01:56:56.496|Main Thread> Entity count: 2462 2019-03-10 01:56:56.496|Main Thread> Player count: 5 2019-03-10 01:56:56.496|Main Thread> Current: 2019-03-10 01:56:56.496|Main Thread> Paged Memory: 5,405,134,848 B 2019-03-10 01:56:56.496|Main Thread> Working Set: 5,397,364,736 B 2019-03-10 01:56:56.496|Main Thread> Virtual Memory: 10,476,875,776 B 2019-03-10 01:56:56.496|Main Thread> Peak: 2019-03-10 01:56:56.496|Main Thread> Paged Memory: 5,413,261,312 B 2019-03-10 01:56:56.496|Main Thread> Working Set: 5,405,478,912 B 2019-03-10 01:56:56.496|Main Thread> Virtual Memory: 10,476,875,776 B 2019-03-10 01:56:56.496|Main Thread> Number of Worlds: 1 2019-03-10 01:56:56.496|Main Thread> 0) RigidBodies: 963, ActiveRigidBodies: 114, CharacterRigidBodies: 52 2019-03-10 01:56:56.496|Main Thread> 0) Constraints: 0 2019-03-10 01:57:56.517|Main Thread> Process information Periodic Check: 2019-03-10 01:57:56.517|Main Thread> Managed Memory: 1,849,072,800 B 2019-03-10 01:57:56.518|Main Thread> Private Memory: 5,413,183,488 B 2019-03-10 01:57:56.518|Main Thread> Nr of Threads: 29 2019-03-10 01:57:56.518|Main Thread> Simulation Speed: 0.87 2019-03-10 01:57:56.518|Main Thread> Entity count: 2477 2019-03-10 01:57:56.518|Main Thread> Player count: 5 2019-03-10 01:57:56.518|Main Thread> Current: 2019-03-10 01:57:56.518|Main Thread> Paged Memory: 5,413,183,488 B 2019-03-10 01:57:56.518|Main Thread> Working Set: 5,405,421,568 B 2019-03-10 01:57:56.518|Main Thread> Virtual Memory: 10,472,681,472 B 2019-03-10 01:57:56.518|Main Thread> Peak: 2019-03-10 01:57:56.518|Main Thread> Paged Memory: 5,417,013,248 B 2019-03-10 01:57:56.518|Main Thread> Working Set: 5,409,239,040 B 2019-03-10 01:57:56.518|Main Thread> Virtual Memory: 10,476,875,776 B 2019-03-10 01:57:56.518|Main Thread> Number of Worlds: 1 2019-03-10 01:57:56.518|Main Thread> 0) RigidBodies: 967, ActiveRigidBodies: 95, CharacterRigidBodies: 57 2019-03-10 01:57:56.518|Main Thread> 0) Constraints: 0 2019-03-10 01:58:41.082|Main Thread> Warning: Agent's target is different on the server FloatingObject:(null) {01BE42E93CD6765D} vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:58:41.969|Main Thread> Warning: Agent's target is different on the server FloatingObject:(null) {01BE42E93CD6765D} vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 01:58:56.520|Main Thread> Process information Periodic Check: 2019-03-10 01:58:56.520|Main Thread> Managed Memory: 1,847,677,416 B 2019-03-10 01:58:56.521|Main Thread> Private Memory: 5,414,846,464 B 2019-03-10 01:58:56.521|Main Thread> Nr of Threads: 29 2019-03-10 01:58:56.521|Main Thread> Simulation Speed: 1.02 2019-03-10 01:58:56.521|Main Thread> Entity count: 2481 2019-03-10 01:58:56.521|Main Thread> Player count: 5 2019-03-10 01:58:56.521|Main Thread> Current: 2019-03-10 01:58:56.521|Main Thread> Paged Memory: 5,414,846,464 B 2019-03-10 01:58:56.521|Main Thread> Working Set: 5,407,035,392 B 2019-03-10 01:58:56.521|Main Thread> Virtual Memory: 10,472,681,472 B 2019-03-10 01:58:56.521|Main Thread> Peak: 2019-03-10 01:58:56.521|Main Thread> Paged Memory: 5,417,013,248 B 2019-03-10 01:58:56.521|Main Thread> Working Set: 5,409,239,040 B 2019-03-10 01:58:56.521|Main Thread> Virtual Memory: 10,476,875,776 B 2019-03-10 01:58:56.521|Main Thread> Number of Worlds: 1 2019-03-10 01:58:56.521|Main Thread> 0) RigidBodies: 972, ActiveRigidBodies: 109, CharacterRigidBodies: 55 2019-03-10 01:58:56.521|Main Thread> 0) Constraints: 0 2019-03-10 01:59:56.542|Main Thread> Process information Periodic Check: 2019-03-10 01:59:56.542|Main Thread> Managed Memory: 1,856,076,472 B 2019-03-10 01:59:56.544|Main Thread> Private Memory: 5,422,313,472 B 2019-03-10 01:59:56.544|Main Thread> Nr of Threads: 29 2019-03-10 01:59:56.544|Main Thread> Simulation Speed: 1.00 2019-03-10 01:59:56.544|Main Thread> Entity count: 2490 2019-03-10 01:59:56.544|Main Thread> Player count: 5 2019-03-10 01:59:56.544|Main Thread> Current: 2019-03-10 01:59:56.544|Main Thread> Paged Memory: 5,422,313,472 B 2019-03-10 01:59:56.544|Main Thread> Working Set: 5,414,490,112 B 2019-03-10 01:59:56.544|Main Thread> Virtual Memory: 10,489,262,080 B 2019-03-10 01:59:56.544|Main Thread> Peak: 2019-03-10 01:59:56.544|Main Thread> Paged Memory: 5,422,313,472 B 2019-03-10 01:59:56.544|Main Thread> Working Set: 5,414,494,208 B 2019-03-10 01:59:56.544|Main Thread> Virtual Memory: 10,489,589,760 B 2019-03-10 01:59:56.544|Main Thread> Number of Worlds: 1 2019-03-10 01:59:56.544|Main Thread> 0) RigidBodies: 964, ActiveRigidBodies: 110, CharacterRigidBodies: 53 2019-03-10 01:59:56.544|Main Thread> 0) Constraints: 0 2019-03-10 02:00:55.223|Main Thread> Player character died. Player: EntityBase:BarbarianDesertGray {01EBBCEE10217CCA} 2019-03-10 02:00:56.546|Main Thread> Process information Periodic Check: 2019-03-10 02:00:56.546|Main Thread> Managed Memory: 1,875,983,848 B 2019-03-10 02:00:56.547|Main Thread> Private Memory: 5,427,851,264 B 2019-03-10 02:00:56.547|Main Thread> Nr of Threads: 29 2019-03-10 02:00:56.547|Main Thread> Simulation Speed: 1.00 2019-03-10 02:00:56.547|Main Thread> Entity count: 2492 2019-03-10 02:00:56.547|Main Thread> Player count: 5 2019-03-10 02:00:56.547|Main Thread> Current: 2019-03-10 02:00:56.547|Main Thread> Paged Memory: 5,427,851,264 B 2019-03-10 02:00:56.547|Main Thread> Working Set: 5,419,954,176 B 2019-03-10 02:00:56.547|Main Thread> Virtual Memory: 10,489,327,616 B 2019-03-10 02:00:56.547|Main Thread> Peak: 2019-03-10 02:00:56.547|Main Thread> Paged Memory: 5,432,287,232 B 2019-03-10 02:00:56.547|Main Thread> Working Set: 5,424,402,432 B 2019-03-10 02:00:56.547|Main Thread> Virtual Memory: 10,493,915,136 B 2019-03-10 02:00:56.547|Main Thread> Number of Worlds: 1 2019-03-10 02:00:56.547|Main Thread> 0) RigidBodies: 968, ActiveRigidBodies: 113, CharacterRigidBodies: 59 2019-03-10 02:00:56.547|Main Thread> 0) Constraints: 0 2019-03-10 02:01:56.555|Main Thread> Process information Periodic Check: 2019-03-10 02:01:56.555|Main Thread> Managed Memory: 1,870,098,368 B 2019-03-10 02:01:56.556|Main Thread> Private Memory: 5,434,523,648 B 2019-03-10 02:01:56.556|Main Thread> Nr of Threads: 30 2019-03-10 02:01:56.556|Main Thread> Simulation Speed: 0.90 2019-03-10 02:01:56.556|Main Thread> Entity count: 2475 2019-03-10 02:01:56.556|Main Thread> Player count: 5 2019-03-10 02:01:56.556|Main Thread> Current: 2019-03-10 02:01:56.556|Main Thread> Paged Memory: 5,434,523,648 B 2019-03-10 02:01:56.556|Main Thread> Working Set: 5,426,524,160 B 2019-03-10 02:01:56.556|Main Thread> Virtual Memory: 10,510,102,528 B 2019-03-10 02:01:56.556|Main Thread> Peak: 2019-03-10 02:01:56.556|Main Thread> Paged Memory: 5,434,523,648 B 2019-03-10 02:01:56.556|Main Thread> Working Set: 5,426,532,352 B 2019-03-10 02:01:56.556|Main Thread> Virtual Memory: 10,510,102,528 B 2019-03-10 02:01:56.557|Main Thread> Number of Worlds: 1 2019-03-10 02:01:56.557|Main Thread> 0) RigidBodies: 953, ActiveRigidBodies: 96, CharacterRigidBodies: 52 2019-03-10 02:01:56.557|Main Thread> 0) Constraints: 0 2019-03-10 02:02:45.915|Main Thread> Character state: True 2019-03-10 02:02:45.915|Main Thread> Auto-Save: Started 2019-03-10 02:02:45.915|Main Thread> Saving world - START 2019-03-10 02:02:45.915|Main Thread> Making world state snapshot. 2019-03-10 02:02:46.800|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:02:51.417|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 122952' 2019-03-10 02:02:54.639|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:02:54.646|Main Thread> Character state: True 2019-03-10 02:02:54.646|Main Thread> Auto-Save: Started 2019-03-10 02:02:54.646|Main Thread> Saving world - START 2019-03-10 02:02:54.646|Main Thread> Making world state snapshot. 2019-03-10 02:02:55.551|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:02:55.551|Main Thread> Auto-Save: Finished 2019-03-10 02:02:56.577|Main Thread> Process information Periodic Check: 2019-03-10 02:02:56.577|Main Thread> Managed Memory: 1,918,810,304 B 2019-03-10 02:02:56.578|Main Thread> Private Memory: 5,441,298,432 B 2019-03-10 02:02:56.578|Main Thread> Nr of Threads: 29 2019-03-10 02:02:56.578|Main Thread> Simulation Speed: 0.92 2019-03-10 02:02:56.578|Main Thread> Entity count: 2497 2019-03-10 02:02:56.578|Main Thread> Player count: 5 2019-03-10 02:02:56.578|Main Thread> Current: 2019-03-10 02:02:56.578|Main Thread> Paged Memory: 5,441,298,432 B 2019-03-10 02:02:56.578|Main Thread> Working Set: 5,433,348,096 B 2019-03-10 02:02:56.578|Main Thread> Virtual Memory: 10,505,908,224 B 2019-03-10 02:02:56.578|Main Thread> Peak: 2019-03-10 02:02:56.578|Main Thread> Paged Memory: 5,444,444,160 B 2019-03-10 02:02:56.578|Main Thread> Working Set: 5,436,481,536 B 2019-03-10 02:02:56.578|Main Thread> Virtual Memory: 10,510,102,528 B 2019-03-10 02:02:56.578|Main Thread> Number of Worlds: 1 2019-03-10 02:02:56.578|Main Thread> 0) RigidBodies: 966, ActiveRigidBodies: 109, CharacterRigidBodies: 56 2019-03-10 02:02:56.578|Main Thread> 0) Constraints: 0 2019-03-10 02:03:01.513|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:03:56.581|Main Thread> Process information Periodic Check: 2019-03-10 02:03:56.581|Main Thread> Managed Memory: 1,881,321,864 B 2019-03-10 02:03:56.582|Main Thread> Private Memory: 5,446,914,048 B 2019-03-10 02:03:56.582|Main Thread> Nr of Threads: 29 2019-03-10 02:03:56.582|Main Thread> Simulation Speed: 1.00 2019-03-10 02:03:56.582|Main Thread> Entity count: 2384 2019-03-10 02:03:56.582|Main Thread> Player count: 5 2019-03-10 02:03:56.582|Main Thread> Current: 2019-03-10 02:03:56.582|Main Thread> Paged Memory: 5,446,914,048 B 2019-03-10 02:03:56.582|Main Thread> Working Set: 5,438,943,232 B 2019-03-10 02:03:56.582|Main Thread> Virtual Memory: 10,505,908,224 B 2019-03-10 02:03:56.582|Main Thread> Peak: 2019-03-10 02:03:56.582|Main Thread> Paged Memory: 5,446,914,048 B 2019-03-10 02:03:56.582|Main Thread> Working Set: 5,438,947,328 B 2019-03-10 02:03:56.582|Main Thread> Virtual Memory: 10,510,102,528 B 2019-03-10 02:03:56.582|Main Thread> Number of Worlds: 1 2019-03-10 02:03:56.582|Main Thread> 0) RigidBodies: 939, ActiveRigidBodies: 96, CharacterRigidBodies: 50 2019-03-10 02:03:56.582|Main Thread> 0) Constraints: 0 2019-03-10 02:04:53.237|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:04:56.586|Main Thread> Process information Periodic Check: 2019-03-10 02:04:56.586|Main Thread> Managed Memory: 1,890,761,728 B 2019-03-10 02:04:56.587|Main Thread> Private Memory: 5,450,964,992 B 2019-03-10 02:04:56.587|Main Thread> Nr of Threads: 29 2019-03-10 02:04:56.587|Main Thread> Simulation Speed: 1.02 2019-03-10 02:04:56.587|Main Thread> Entity count: 2398 2019-03-10 02:04:56.587|Main Thread> Player count: 5 2019-03-10 02:04:56.587|Main Thread> Current: 2019-03-10 02:04:56.587|Main Thread> Paged Memory: 5,450,964,992 B 2019-03-10 02:04:56.587|Main Thread> Working Set: 5,442,961,408 B 2019-03-10 02:04:56.587|Main Thread> Virtual Memory: 10,506,235,904 B 2019-03-10 02:04:56.587|Main Thread> Peak: 2019-03-10 02:04:56.587|Main Thread> Paged Memory: 5,453,307,904 B 2019-03-10 02:04:56.587|Main Thread> Working Set: 5,445,271,552 B 2019-03-10 02:04:56.587|Main Thread> Virtual Memory: 10,510,102,528 B 2019-03-10 02:04:56.587|Main Thread> Number of Worlds: 1 2019-03-10 02:04:56.587|Main Thread> 0) RigidBodies: 937, ActiveRigidBodies: 111, CharacterRigidBodies: 50 2019-03-10 02:04:56.587|Main Thread> 0) Constraints: 0 2019-03-10 02:04:56.852|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:05:56.596|Main Thread> Process information Periodic Check: 2019-03-10 02:05:56.596|Main Thread> Managed Memory: 1,895,340,040 B 2019-03-10 02:05:56.597|Main Thread> Private Memory: 5,454,680,064 B 2019-03-10 02:05:56.597|Main Thread> Nr of Threads: 29 2019-03-10 02:05:56.597|Main Thread> Simulation Speed: 1.00 2019-03-10 02:05:56.597|Main Thread> Entity count: 2418 2019-03-10 02:05:56.597|Main Thread> Player count: 5 2019-03-10 02:05:56.597|Main Thread> Current: 2019-03-10 02:05:56.597|Main Thread> Paged Memory: 5,454,680,064 B 2019-03-10 02:05:56.597|Main Thread> Working Set: 5,446,627,328 B 2019-03-10 02:05:56.597|Main Thread> Virtual Memory: 10,522,816,512 B 2019-03-10 02:05:56.597|Main Thread> Peak: 2019-03-10 02:05:56.597|Main Thread> Paged Memory: 5,458,292,736 B 2019-03-10 02:05:56.597|Main Thread> Working Set: 5,450,268,672 B 2019-03-10 02:05:56.597|Main Thread> Virtual Memory: 10,527,010,816 B 2019-03-10 02:05:56.597|Main Thread> Number of Worlds: 1 2019-03-10 02:05:56.597|Main Thread> 0) RigidBodies: 949, ActiveRigidBodies: 111, CharacterRigidBodies: 53 2019-03-10 02:05:56.597|Main Thread> 0) Constraints: 0 2019-03-10 02:06:38.772|Main Thread> User left: Mike13 [76561197981859369] 2019-03-10 02:06:56.598|Main Thread> Process information Periodic Check: 2019-03-10 02:06:56.598|Main Thread> Managed Memory: 1,887,496,736 B 2019-03-10 02:06:56.598|Main Thread> Private Memory: 5,461,184,512 B 2019-03-10 02:06:56.598|Main Thread> Nr of Threads: 30 2019-03-10 02:06:56.598|Main Thread> Simulation Speed: 1.03 2019-03-10 02:06:56.598|Main Thread> Entity count: 2389 2019-03-10 02:06:56.598|Main Thread> Player count: 4 2019-03-10 02:06:56.598|Main Thread> Current: 2019-03-10 02:06:56.598|Main Thread> Paged Memory: 5,461,184,512 B 2019-03-10 02:06:56.598|Main Thread> Working Set: 5,453,275,136 B 2019-03-10 02:06:56.598|Main Thread> Virtual Memory: 10,525,270,016 B 2019-03-10 02:06:56.598|Main Thread> Peak: 2019-03-10 02:06:56.598|Main Thread> Paged Memory: 5,461,184,512 B 2019-03-10 02:06:56.598|Main Thread> Working Set: 5,453,279,232 B 2019-03-10 02:06:56.598|Main Thread> Virtual Memory: 10,527,010,816 B 2019-03-10 02:06:56.598|Main Thread> Number of Worlds: 1 2019-03-10 02:06:56.598|Main Thread> 0) RigidBodies: 921, ActiveRigidBodies: 110, CharacterRigidBodies: 52 2019-03-10 02:06:56.598|Main Thread> 0) Constraints: 0 2019-03-10 02:07:56.601|Main Thread> Process information Periodic Check: 2019-03-10 02:07:56.601|Main Thread> Managed Memory: 1,890,519,576 B 2019-03-10 02:07:56.602|Main Thread> Private Memory: 5,464,473,600 B 2019-03-10 02:07:56.602|Main Thread> Nr of Threads: 29 2019-03-10 02:07:56.602|Main Thread> Simulation Speed: 1.00 2019-03-10 02:07:56.602|Main Thread> Entity count: 2382 2019-03-10 02:07:56.602|Main Thread> Player count: 4 2019-03-10 02:07:56.602|Main Thread> Current: 2019-03-10 02:07:56.602|Main Thread> Paged Memory: 5,464,473,600 B 2019-03-10 02:07:56.602|Main Thread> Working Set: 5,456,588,800 B 2019-03-10 02:07:56.602|Main Thread> Virtual Memory: 10,521,075,712 B 2019-03-10 02:07:56.602|Main Thread> Peak: 2019-03-10 02:07:56.602|Main Thread> Paged Memory: 5,465,305,088 B 2019-03-10 02:07:56.602|Main Thread> Working Set: 5,457,420,288 B 2019-03-10 02:07:56.602|Main Thread> Virtual Memory: 10,527,010,816 B 2019-03-10 02:07:56.602|Main Thread> Number of Worlds: 1 2019-03-10 02:07:56.602|Main Thread> 0) RigidBodies: 920, ActiveRigidBodies: 111, CharacterRigidBodies: 50 2019-03-10 02:07:56.602|Main Thread> 0) Constraints: 0 2019-03-10 02:08:56.613|Main Thread> Process information Periodic Check: 2019-03-10 02:08:56.613|Main Thread> Managed Memory: 1,899,295,856 B 2019-03-10 02:08:56.614|Main Thread> Private Memory: 5,474,078,720 B 2019-03-10 02:08:56.614|Main Thread> Nr of Threads: 29 2019-03-10 02:08:56.614|Main Thread> Simulation Speed: 1.00 2019-03-10 02:08:56.614|Main Thread> Entity count: 2479 2019-03-10 02:08:56.614|Main Thread> Player count: 4 2019-03-10 02:08:56.614|Main Thread> Current: 2019-03-10 02:08:56.614|Main Thread> Paged Memory: 5,474,078,720 B 2019-03-10 02:08:56.614|Main Thread> Working Set: 5,466,107,904 B 2019-03-10 02:08:56.614|Main Thread> Virtual Memory: 10,537,656,320 B 2019-03-10 02:08:56.614|Main Thread> Peak: 2019-03-10 02:08:56.614|Main Thread> Paged Memory: 5,474,271,232 B 2019-03-10 02:08:56.614|Main Thread> Working Set: 5,466,337,280 B 2019-03-10 02:08:56.614|Main Thread> Virtual Memory: 10,541,850,624 B 2019-03-10 02:08:56.614|Main Thread> Number of Worlds: 1 2019-03-10 02:08:56.614|Main Thread> 0) RigidBodies: 948, ActiveRigidBodies: 109, CharacterRigidBodies: 51 2019-03-10 02:08:56.614|Main Thread> 0) Constraints: 0 2019-03-10 02:09:16.001|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {01D78A43A4981DDE} 2019-03-10 02:09:56.618|Main Thread> Process information Periodic Check: 2019-03-10 02:09:56.619|Main Thread> Managed Memory: 1,904,230,904 B 2019-03-10 02:09:56.620|Main Thread> Private Memory: 5,475,655,680 B 2019-03-10 02:09:56.620|Main Thread> Nr of Threads: 29 2019-03-10 02:09:56.620|Main Thread> Simulation Speed: 1.00 2019-03-10 02:09:56.620|Main Thread> Entity count: 2518 2019-03-10 02:09:56.620|Main Thread> Player count: 4 2019-03-10 02:09:56.620|Main Thread> Current: 2019-03-10 02:09:56.620|Main Thread> Paged Memory: 5,475,655,680 B 2019-03-10 02:09:56.620|Main Thread> Working Set: 5,467,734,016 B 2019-03-10 02:09:56.620|Main Thread> Virtual Memory: 10,537,656,320 B 2019-03-10 02:09:56.620|Main Thread> Peak: 2019-03-10 02:09:56.620|Main Thread> Paged Memory: 5,478,420,480 B 2019-03-10 02:09:56.620|Main Thread> Working Set: 5,470,445,568 B 2019-03-10 02:09:56.620|Main Thread> Virtual Memory: 10,541,850,624 B 2019-03-10 02:09:56.620|Main Thread> Number of Worlds: 1 2019-03-10 02:09:56.620|Main Thread> 0) RigidBodies: 954, ActiveRigidBodies: 124, CharacterRigidBodies: 50 2019-03-10 02:09:56.620|Main Thread> 0) Constraints: 0 2019-03-10 02:10:56.632|Main Thread> Process information Periodic Check: 2019-03-10 02:10:56.632|Main Thread> Managed Memory: 1,905,147,264 B 2019-03-10 02:10:56.633|Main Thread> Private Memory: 5,480,374,272 B 2019-03-10 02:10:56.633|Main Thread> Nr of Threads: 27 2019-03-10 02:10:56.634|Main Thread> Simulation Speed: 0.98 2019-03-10 02:10:56.634|Main Thread> Entity count: 2368 2019-03-10 02:10:56.634|Main Thread> Player count: 4 2019-03-10 02:10:56.634|Main Thread> Current: 2019-03-10 02:10:56.634|Main Thread> Paged Memory: 5,480,374,272 B 2019-03-10 02:10:56.634|Main Thread> Working Set: 5,472,464,896 B 2019-03-10 02:10:56.634|Main Thread> Virtual Memory: 10,529,267,712 B 2019-03-10 02:10:56.634|Main Thread> Peak: 2019-03-10 02:10:56.634|Main Thread> Paged Memory: 5,480,374,272 B 2019-03-10 02:10:56.634|Main Thread> Working Set: 5,472,468,992 B 2019-03-10 02:10:56.634|Main Thread> Virtual Memory: 10,541,850,624 B 2019-03-10 02:10:56.634|Main Thread> Number of Worlds: 1 2019-03-10 02:10:56.634|Main Thread> 0) RigidBodies: 910, ActiveRigidBodies: 125, CharacterRigidBodies: 53 2019-03-10 02:10:56.634|Main Thread> 0) Constraints: 0 2019-03-10 02:11:54.652|Main Thread> Character state: True 2019-03-10 02:11:54.653|Main Thread> Auto-Save: Started 2019-03-10 02:11:54.653|Main Thread> Saving world - START 2019-03-10 02:11:54.653|Main Thread> Making world state snapshot. 2019-03-10 02:11:55.541|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:11:56.649|Main Thread> Process information Periodic Check: 2019-03-10 02:11:56.649|Main Thread> Managed Memory: 1,930,466,872 B 2019-03-10 02:11:56.651|Main Thread> Private Memory: 5,488,615,424 B 2019-03-10 02:11:56.651|Main Thread> Nr of Threads: 28 2019-03-10 02:11:56.651|Main Thread> Simulation Speed: 1.00 2019-03-10 02:11:56.651|Main Thread> Entity count: 2521 2019-03-10 02:11:56.651|Main Thread> Player count: 4 2019-03-10 02:11:56.651|Main Thread> Current: 2019-03-10 02:11:56.651|Main Thread> Paged Memory: 5,488,615,424 B 2019-03-10 02:11:56.651|Main Thread> Working Set: 5,480,673,280 B 2019-03-10 02:11:56.651|Main Thread> Virtual Memory: 10,550,042,624 B 2019-03-10 02:11:56.651|Main Thread> Peak: 2019-03-10 02:11:56.651|Main Thread> Paged Memory: 5,491,212,288 B 2019-03-10 02:11:56.651|Main Thread> Working Set: 5,483,253,760 B 2019-03-10 02:11:56.651|Main Thread> Virtual Memory: 10,550,304,768 B 2019-03-10 02:11:56.651|Main Thread> Number of Worlds: 1 2019-03-10 02:11:56.651|Main Thread> 0) RigidBodies: 949, ActiveRigidBodies: 124, CharacterRigidBodies: 58 2019-03-10 02:11:56.651|Main Thread> 0) Constraints: 0 2019-03-10 02:11:59.561|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:11:59.989|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 123900' 2019-03-10 02:12:02.311|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:12:03.315|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:12:03.324|Main Thread> Character state: True 2019-03-10 02:12:03.324|Main Thread> Auto-Save: Started 2019-03-10 02:12:03.324|Main Thread> Saving world - START 2019-03-10 02:12:03.324|Main Thread> Making world state snapshot. 2019-03-10 02:12:04.238|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:12:04.238|Main Thread> Auto-Save: Finished 2019-03-10 02:12:10.422|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:12:56.663|Main Thread> Process information Periodic Check: 2019-03-10 02:12:56.663|Main Thread> Managed Memory: 1,967,681,744 B 2019-03-10 02:12:56.664|Main Thread> Private Memory: 5,497,405,440 B 2019-03-10 02:12:56.664|Main Thread> Nr of Threads: 27 2019-03-10 02:12:56.664|Main Thread> Simulation Speed: 1.00 2019-03-10 02:12:56.664|Main Thread> Entity count: 2519 2019-03-10 02:12:56.664|Main Thread> Player count: 4 2019-03-10 02:12:56.664|Main Thread> Current: 2019-03-10 02:12:56.664|Main Thread> Paged Memory: 5,497,405,440 B 2019-03-10 02:12:56.664|Main Thread> Working Set: 5,489,467,392 B 2019-03-10 02:12:56.664|Main Thread> Virtual Memory: 10,545,848,320 B 2019-03-10 02:12:56.664|Main Thread> Peak: 2019-03-10 02:12:56.664|Main Thread> Paged Memory: 5,497,561,088 B 2019-03-10 02:12:56.664|Main Thread> Working Set: 5,489,606,656 B 2019-03-10 02:12:56.664|Main Thread> Virtual Memory: 10,550,894,592 B 2019-03-10 02:12:56.664|Main Thread> Number of Worlds: 1 2019-03-10 02:12:56.664|Main Thread> 0) RigidBodies: 954, ActiveRigidBodies: 124, CharacterRigidBodies: 56 2019-03-10 02:12:56.664|Main Thread> 0) Constraints: 0 2019-03-10 02:13:56.666|Main Thread> Process information Periodic Check: 2019-03-10 02:13:56.666|Main Thread> Managed Memory: 1,925,570,504 B 2019-03-10 02:13:56.667|Main Thread> Private Memory: 5,517,983,744 B 2019-03-10 02:13:56.667|Main Thread> Nr of Threads: 27 2019-03-10 02:13:56.667|Main Thread> Simulation Speed: 1.00 2019-03-10 02:13:56.667|Main Thread> Entity count: 2537 2019-03-10 02:13:56.667|Main Thread> Player count: 4 2019-03-10 02:13:56.667|Main Thread> Current: 2019-03-10 02:13:56.667|Main Thread> Paged Memory: 5,517,983,744 B 2019-03-10 02:13:56.667|Main Thread> Working Set: 5,509,976,064 B 2019-03-10 02:13:56.667|Main Thread> Virtual Memory: 10,579,009,536 B 2019-03-10 02:13:56.667|Main Thread> Peak: 2019-03-10 02:13:56.667|Main Thread> Paged Memory: 5,519,339,520 B 2019-03-10 02:13:56.667|Main Thread> Working Set: 5,511,270,400 B 2019-03-10 02:13:56.667|Main Thread> Virtual Memory: 10,579,730,432 B 2019-03-10 02:13:56.667|Main Thread> Number of Worlds: 1 2019-03-10 02:13:56.667|Main Thread> 0) RigidBodies: 957, ActiveRigidBodies: 136, CharacterRigidBodies: 52 2019-03-10 02:13:56.667|Main Thread> 0) Constraints: 0 2019-03-10 02:14:46.025|Main Thread> Player character died. Player: [76561198068148637] KnifeyBowGuy 2019-03-10 02:14:51.123|Main Thread> Info: Player 76561198068148637 (KnifeyBowGuy) requesting to spawn, has 2 respawn locations available. 2019-03-10 02:14:51.123|Main Thread> Info: (0) Entity(01F6A0F826CA8A36)/ClaimBlockRespawnComponent:(null)/0:KnifeyBowGuy's Area 2019-03-10 02:14:51.123|Main Thread> Info: (1) Entity(01BB13751AF56225)/BindableRespawnComponent:(null)/0: 2019-03-10 02:14:56.671|Main Thread> Process information Periodic Check: 2019-03-10 02:14:56.671|Main Thread> Managed Memory: 1,931,035,568 B 2019-03-10 02:14:56.672|Main Thread> Private Memory: 5,525,864,448 B 2019-03-10 02:14:56.673|Main Thread> Nr of Threads: 27 2019-03-10 02:14:56.673|Main Thread> Simulation Speed: 1.00 2019-03-10 02:14:56.673|Main Thread> Entity count: 2559 2019-03-10 02:14:56.673|Main Thread> Player count: 4 2019-03-10 02:14:56.673|Main Thread> Current: 2019-03-10 02:14:56.673|Main Thread> Paged Memory: 5,525,864,448 B 2019-03-10 02:14:56.673|Main Thread> Working Set: 5,517,783,040 B 2019-03-10 02:14:56.673|Main Thread> Virtual Memory: 10,579,075,072 B 2019-03-10 02:14:56.673|Main Thread> Peak: 2019-03-10 02:14:56.673|Main Thread> Paged Memory: 5,525,864,448 B 2019-03-10 02:14:56.673|Main Thread> Working Set: 5,517,787,136 B 2019-03-10 02:14:56.673|Main Thread> Virtual Memory: 10,580,058,112 B 2019-03-10 02:14:56.673|Main Thread> Number of Worlds: 1 2019-03-10 02:14:56.673|Main Thread> 0) RigidBodies: 968, ActiveRigidBodies: 147, CharacterRigidBodies: 54 2019-03-10 02:14:56.673|Main Thread> 0) Constraints: 0 2019-03-10 02:15:56.680|Main Thread> Process information Periodic Check: 2019-03-10 02:15:56.680|Main Thread> Managed Memory: 1,951,655,872 B 2019-03-10 02:15:56.681|Main Thread> Private Memory: 5,539,028,992 B 2019-03-10 02:15:56.681|Main Thread> Nr of Threads: 27 2019-03-10 02:15:56.681|Main Thread> Simulation Speed: 0.93 2019-03-10 02:15:56.681|Main Thread> Entity count: 2552 2019-03-10 02:15:56.681|Main Thread> Player count: 4 2019-03-10 02:15:56.681|Main Thread> Current: 2019-03-10 02:15:56.681|Main Thread> Paged Memory: 5,539,028,992 B 2019-03-10 02:15:56.681|Main Thread> Working Set: 5,530,927,104 B 2019-03-10 02:15:56.681|Main Thread> Virtual Memory: 10,579,075,072 B 2019-03-10 02:15:56.681|Main Thread> Peak: 2019-03-10 02:15:56.681|Main Thread> Paged Memory: 5,540,143,104 B 2019-03-10 02:15:56.681|Main Thread> Working Set: 5,532,094,464 B 2019-03-10 02:15:56.681|Main Thread> Virtual Memory: 10,583,269,376 B 2019-03-10 02:15:56.681|Main Thread> Number of Worlds: 1 2019-03-10 02:15:56.681|Main Thread> 0) RigidBodies: 962, ActiveRigidBodies: 134, CharacterRigidBodies: 52 2019-03-10 02:15:56.681|Main Thread> 0) Constraints: 0 2019-03-10 02:16:56.683|Main Thread> Process information Periodic Check: 2019-03-10 02:16:56.683|Main Thread> Managed Memory: 1,924,155,512 B 2019-03-10 02:16:56.684|Main Thread> Private Memory: 5,532,979,200 B 2019-03-10 02:16:56.684|Main Thread> Nr of Threads: 28 2019-03-10 02:16:56.684|Main Thread> Simulation Speed: 0.93 2019-03-10 02:16:56.684|Main Thread> Entity count: 2567 2019-03-10 02:16:56.684|Main Thread> Player count: 4 2019-03-10 02:16:56.684|Main Thread> Current: 2019-03-10 02:16:56.684|Main Thread> Paged Memory: 5,532,979,200 B 2019-03-10 02:16:56.684|Main Thread> Working Set: 5,524,865,024 B 2019-03-10 02:16:56.684|Main Thread> Virtual Memory: 10,599,849,984 B 2019-03-10 02:16:56.684|Main Thread> Peak: 2019-03-10 02:16:56.684|Main Thread> Paged Memory: 5,542,764,544 B 2019-03-10 02:16:56.684|Main Thread> Working Set: 5,534,724,096 B 2019-03-10 02:16:56.684|Main Thread> Virtual Memory: 10,599,849,984 B 2019-03-10 02:16:56.684|Main Thread> Number of Worlds: 1 2019-03-10 02:16:56.684|Main Thread> 0) RigidBodies: 961, ActiveRigidBodies: 137, CharacterRigidBodies: 52 2019-03-10 02:16:56.684|Main Thread> 0) Constraints: 0 2019-03-10 02:17:05.375|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:17:10.377|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:17:56.687|Main Thread> Process information Periodic Check: 2019-03-10 02:17:56.687|Main Thread> Managed Memory: 1,952,394,992 B 2019-03-10 02:17:56.688|Main Thread> Private Memory: 5,533,188,096 B 2019-03-10 02:17:56.688|Main Thread> Nr of Threads: 27 2019-03-10 02:17:56.688|Main Thread> Simulation Speed: 0.98 2019-03-10 02:17:56.688|Main Thread> Entity count: 2571 2019-03-10 02:17:56.688|Main Thread> Player count: 4 2019-03-10 02:17:56.688|Main Thread> Current: 2019-03-10 02:17:56.688|Main Thread> Paged Memory: 5,533,188,096 B 2019-03-10 02:17:56.688|Main Thread> Working Set: 5,525,082,112 B 2019-03-10 02:17:56.688|Main Thread> Virtual Memory: 10,597,752,832 B 2019-03-10 02:17:56.688|Main Thread> Peak: 2019-03-10 02:17:56.688|Main Thread> Paged Memory: 5,547,175,936 B 2019-03-10 02:17:56.688|Main Thread> Working Set: 5,539,057,664 B 2019-03-10 02:17:56.688|Main Thread> Virtual Memory: 10,599,915,520 B 2019-03-10 02:17:56.688|Main Thread> Number of Worlds: 1 2019-03-10 02:17:56.688|Main Thread> 0) RigidBodies: 962, ActiveRigidBodies: 160, CharacterRigidBodies: 52 2019-03-10 02:17:56.688|Main Thread> 0) Constraints: 0 2019-03-10 02:18:56.702|Main Thread> Process information Periodic Check: 2019-03-10 02:18:56.702|Main Thread> Managed Memory: 1,923,240,576 B 2019-03-10 02:18:56.703|Main Thread> Private Memory: 5,536,772,096 B 2019-03-10 02:18:56.703|Main Thread> Nr of Threads: 27 2019-03-10 02:18:56.703|Main Thread> Simulation Speed: 1.00 2019-03-10 02:18:56.703|Main Thread> Entity count: 2570 2019-03-10 02:18:56.703|Main Thread> Player count: 4 2019-03-10 02:18:56.703|Main Thread> Current: 2019-03-10 02:18:56.703|Main Thread> Paged Memory: 5,536,772,096 B 2019-03-10 02:18:56.703|Main Thread> Working Set: 5,528,662,016 B 2019-03-10 02:18:56.703|Main Thread> Virtual Memory: 10,597,818,368 B 2019-03-10 02:18:56.703|Main Thread> Peak: 2019-03-10 02:18:56.703|Main Thread> Paged Memory: 5,547,175,936 B 2019-03-10 02:18:56.703|Main Thread> Working Set: 5,539,057,664 B 2019-03-10 02:18:56.703|Main Thread> Virtual Memory: 10,602,012,672 B 2019-03-10 02:18:56.703|Main Thread> Number of Worlds: 1 2019-03-10 02:18:56.703|Main Thread> 0) RigidBodies: 957, ActiveRigidBodies: 157, CharacterRigidBodies: 52 2019-03-10 02:18:56.703|Main Thread> 0) Constraints: 0 2019-03-10 02:19:39.505|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {016CA0C96BEFCC97} 2019-03-10 02:19:56.711|Main Thread> Process information Periodic Check: 2019-03-10 02:19:56.711|Main Thread> Managed Memory: 1,929,446,424 B 2019-03-10 02:19:56.712|Main Thread> Private Memory: 5,538,631,680 B 2019-03-10 02:19:56.712|Main Thread> Nr of Threads: 27 2019-03-10 02:19:56.712|Main Thread> Simulation Speed: 1.03 2019-03-10 02:19:56.712|Main Thread> Entity count: 2574 2019-03-10 02:19:56.712|Main Thread> Player count: 4 2019-03-10 02:19:56.712|Main Thread> Current: 2019-03-10 02:19:56.712|Main Thread> Paged Memory: 5,538,631,680 B 2019-03-10 02:19:56.712|Main Thread> Working Set: 5,530,525,696 B 2019-03-10 02:19:56.712|Main Thread> Virtual Memory: 10,597,818,368 B 2019-03-10 02:19:56.712|Main Thread> Peak: 2019-03-10 02:19:56.712|Main Thread> Paged Memory: 5,547,175,936 B 2019-03-10 02:19:56.712|Main Thread> Working Set: 5,539,057,664 B 2019-03-10 02:19:56.712|Main Thread> Virtual Memory: 10,602,012,672 B 2019-03-10 02:19:56.712|Main Thread> Number of Worlds: 1 2019-03-10 02:19:56.712|Main Thread> 0) RigidBodies: 953, ActiveRigidBodies: 144, CharacterRigidBodies: 50 2019-03-10 02:19:56.712|Main Thread> 0) Constraints: 0 2019-03-10 02:20:56.722|Main Thread> Process information Periodic Check: 2019-03-10 02:20:56.722|Main Thread> Managed Memory: 1,929,802,288 B 2019-03-10 02:20:56.723|Main Thread> Private Memory: 5,540,474,880 B 2019-03-10 02:20:56.723|Main Thread> Nr of Threads: 27 2019-03-10 02:20:56.723|Main Thread> Simulation Speed: 1.02 2019-03-10 02:20:56.723|Main Thread> Entity count: 2575 2019-03-10 02:20:56.723|Main Thread> Player count: 4 2019-03-10 02:20:56.723|Main Thread> Current: 2019-03-10 02:20:56.723|Main Thread> Paged Memory: 5,540,474,880 B 2019-03-10 02:20:56.723|Main Thread> Working Set: 5,532,360,704 B 2019-03-10 02:20:56.723|Main Thread> Virtual Memory: 10,597,818,368 B 2019-03-10 02:20:56.723|Main Thread> Peak: 2019-03-10 02:20:56.723|Main Thread> Paged Memory: 5,547,175,936 B 2019-03-10 02:20:56.723|Main Thread> Working Set: 5,539,057,664 B 2019-03-10 02:20:56.723|Main Thread> Virtual Memory: 10,603,061,248 B 2019-03-10 02:20:56.723|Main Thread> Number of Worlds: 1 2019-03-10 02:20:56.723|Main Thread> 0) RigidBodies: 955, ActiveRigidBodies: 161, CharacterRigidBodies: 53 2019-03-10 02:20:56.723|Main Thread> 0) Constraints: 0 2019-03-10 02:21:03.331|Main Thread> Character state: True 2019-03-10 02:21:03.331|Main Thread> Auto-Save: Started 2019-03-10 02:21:03.331|Main Thread> Saving world - START 2019-03-10 02:21:03.331|Main Thread> Making world state snapshot. 2019-03-10 02:21:04.213|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:21:08.535|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 123953' 2019-03-10 02:21:11.925|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:21:11.937|Main Thread> Character state: True 2019-03-10 02:21:11.937|Main Thread> Auto-Save: Started 2019-03-10 02:21:11.937|Main Thread> Saving world - START 2019-03-10 02:21:11.938|Main Thread> Making world state snapshot. 2019-03-10 02:21:12.868|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:21:12.868|Main Thread> Auto-Save: Finished 2019-03-10 02:21:19.160|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:21:48.561|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:21:56.728|Main Thread> Process information Periodic Check: 2019-03-10 02:21:56.728|Main Thread> Managed Memory: 1,935,305,992 B 2019-03-10 02:21:56.729|Main Thread> Private Memory: 5,547,737,088 B 2019-03-10 02:21:56.729|Main Thread> Nr of Threads: 28 2019-03-10 02:21:56.729|Main Thread> Simulation Speed: 1.02 2019-03-10 02:21:56.729|Main Thread> Entity count: 2606 2019-03-10 02:21:56.729|Main Thread> Player count: 4 2019-03-10 02:21:56.729|Main Thread> Current: 2019-03-10 02:21:56.730|Main Thread> Paged Memory: 5,547,737,088 B 2019-03-10 02:21:56.730|Main Thread> Working Set: 5,539,573,760 B 2019-03-10 02:21:56.730|Main Thread> Virtual Memory: 10,602,012,672 B 2019-03-10 02:21:56.730|Main Thread> Peak: 2019-03-10 02:21:56.730|Main Thread> Paged Memory: 5,550,800,896 B 2019-03-10 02:21:56.730|Main Thread> Working Set: 5,542,662,144 B 2019-03-10 02:21:56.730|Main Thread> Virtual Memory: 10,603,061,248 B 2019-03-10 02:21:56.730|Main Thread> Number of Worlds: 1 2019-03-10 02:21:56.730|Main Thread> 0) RigidBodies: 961, ActiveRigidBodies: 145, CharacterRigidBodies: 59 2019-03-10 02:21:56.730|Main Thread> 0) Constraints: 0 2019-03-10 02:22:31.243|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 02:22:56.745|Main Thread> Process information Periodic Check: 2019-03-10 02:22:56.745|Main Thread> Managed Memory: 1,941,997,104 B 2019-03-10 02:22:56.746|Main Thread> Private Memory: 5,548,191,744 B 2019-03-10 02:22:56.746|Main Thread> Nr of Threads: 27 2019-03-10 02:22:56.746|Main Thread> Simulation Speed: 1.00 2019-03-10 02:22:56.746|Main Thread> Entity count: 2592 2019-03-10 02:22:56.746|Main Thread> Player count: 4 2019-03-10 02:22:56.746|Main Thread> Current: 2019-03-10 02:22:56.746|Main Thread> Paged Memory: 5,548,191,744 B 2019-03-10 02:22:56.746|Main Thread> Working Set: 5,540,061,184 B 2019-03-10 02:22:56.746|Main Thread> Virtual Memory: 10,614,398,976 B 2019-03-10 02:22:56.746|Main Thread> Peak: 2019-03-10 02:22:56.746|Main Thread> Paged Memory: 5,554,999,296 B 2019-03-10 02:22:56.746|Main Thread> Working Set: 5,546,815,488 B 2019-03-10 02:22:56.746|Main Thread> Virtual Memory: 10,614,398,976 B 2019-03-10 02:22:56.746|Main Thread> Number of Worlds: 1 2019-03-10 02:22:56.746|Main Thread> 0) RigidBodies: 952, ActiveRigidBodies: 160, CharacterRigidBodies: 55 2019-03-10 02:22:56.746|Main Thread> 0) Constraints: 0 2019-03-10 02:23:56.153|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 02:23:56.758|Main Thread> Process information Periodic Check: 2019-03-10 02:23:56.758|Main Thread> Managed Memory: 1,941,944,920 B 2019-03-10 02:23:56.759|Main Thread> Private Memory: 5,551,652,864 B 2019-03-10 02:23:56.759|Main Thread> Nr of Threads: 27 2019-03-10 02:23:56.759|Main Thread> Simulation Speed: 1.00 2019-03-10 02:23:56.759|Main Thread> Entity count: 2643 2019-03-10 02:23:56.759|Main Thread> Player count: 4 2019-03-10 02:23:56.759|Main Thread> Current: 2019-03-10 02:23:56.759|Main Thread> Paged Memory: 5,551,652,864 B 2019-03-10 02:23:56.759|Main Thread> Working Set: 5,543,514,112 B 2019-03-10 02:23:56.759|Main Thread> Virtual Memory: 10,614,398,976 B 2019-03-10 02:23:56.759|Main Thread> Peak: 2019-03-10 02:23:56.759|Main Thread> Paged Memory: 5,557,145,600 B 2019-03-10 02:23:56.759|Main Thread> Working Set: 5,548,953,600 B 2019-03-10 02:23:56.759|Main Thread> Virtual Memory: 10,618,593,280 B 2019-03-10 02:23:56.759|Main Thread> Number of Worlds: 1 2019-03-10 02:23:56.759|Main Thread> 0) RigidBodies: 964, ActiveRigidBodies: 160, CharacterRigidBodies: 54 2019-03-10 02:23:56.759|Main Thread> 0) Constraints: 0 2019-03-10 02:24:01.178|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 3 respawn locations available. 2019-03-10 02:24:01.178|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 02:24:01.178|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 02:24:01.178|Main Thread> Info: (2) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 02:24:02.141|Main Thread> Error: Cannot find dummy detector_fakerope_01. 2019-03-10 02:24:02.141|Main Thread> Error: Cannot find dummy detector_fakerope_02. 2019-03-10 02:24:04.280|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 02:24:04.280|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 02:24:04.281|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 02:24:06.860|Main Thread> Error: Cannot find dummy detector_fakerope_01. 2019-03-10 02:24:06.860|Main Thread> Error: Cannot find dummy detector_fakerope_02. 2019-03-10 02:24:56.760|Main Thread> Process information Periodic Check: 2019-03-10 02:24:56.760|Main Thread> Managed Memory: 1,990,740,032 B 2019-03-10 02:24:56.761|Main Thread> Private Memory: 5,561,085,952 B 2019-03-10 02:24:56.761|Main Thread> Nr of Threads: 27 2019-03-10 02:24:56.761|Main Thread> Simulation Speed: 1.00 2019-03-10 02:24:56.761|Main Thread> Entity count: 3040 2019-03-10 02:24:56.761|Main Thread> Player count: 4 2019-03-10 02:24:56.761|Main Thread> Current: 2019-03-10 02:24:56.761|Main Thread> Paged Memory: 5,561,085,952 B 2019-03-10 02:24:56.761|Main Thread> Working Set: 5,552,943,104 B 2019-03-10 02:24:56.761|Main Thread> Virtual Memory: 10,614,464,512 B 2019-03-10 02:24:56.761|Main Thread> Peak: 2019-03-10 02:24:56.761|Main Thread> Paged Memory: 5,566,525,440 B 2019-03-10 02:24:56.761|Main Thread> Working Set: 5,558,358,016 B 2019-03-10 02:24:56.761|Main Thread> Virtual Memory: 10,618,593,280 B 2019-03-10 02:24:56.761|Main Thread> Number of Worlds: 1 2019-03-10 02:24:56.761|Main Thread> 0) RigidBodies: 1206, ActiveRigidBodies: 278, CharacterRigidBodies: 53 2019-03-10 02:24:56.761|Main Thread> 0) Constraints: 4 2019-03-10 02:25:56.781|Main Thread> Process information Periodic Check: 2019-03-10 02:25:56.781|Main Thread> Managed Memory: 1,933,338,160 B 2019-03-10 02:25:56.782|Main Thread> Private Memory: 5,561,663,488 B 2019-03-10 02:25:56.782|Main Thread> Nr of Threads: 27 2019-03-10 02:25:56.782|Main Thread> Simulation Speed: 1.02 2019-03-10 02:25:56.782|Main Thread> Entity count: 3035 2019-03-10 02:25:56.782|Main Thread> Player count: 4 2019-03-10 02:25:56.782|Main Thread> Current: 2019-03-10 02:25:56.782|Main Thread> Paged Memory: 5,561,663,488 B 2019-03-10 02:25:56.782|Main Thread> Working Set: 5,553,512,448 B 2019-03-10 02:25:56.782|Main Thread> Virtual Memory: 10,614,464,512 B 2019-03-10 02:25:56.782|Main Thread> Peak: 2019-03-10 02:25:56.782|Main Thread> Paged Memory: 5,566,525,440 B 2019-03-10 02:25:56.782|Main Thread> Working Set: 5,558,358,016 B 2019-03-10 02:25:56.782|Main Thread> Virtual Memory: 10,618,724,352 B 2019-03-10 02:25:56.782|Main Thread> Number of Worlds: 1 2019-03-10 02:25:56.782|Main Thread> 0) RigidBodies: 1204, ActiveRigidBodies: 289, CharacterRigidBodies: 52 2019-03-10 02:25:56.782|Main Thread> 0) Constraints: 4 2019-03-10 02:26:56.793|Main Thread> Process information Periodic Check: 2019-03-10 02:26:56.793|Main Thread> Managed Memory: 1,943,510,024 B 2019-03-10 02:26:56.794|Main Thread> Private Memory: 5,565,792,256 B 2019-03-10 02:26:56.794|Main Thread> Nr of Threads: 28 2019-03-10 02:26:56.794|Main Thread> Simulation Speed: 1.00 2019-03-10 02:26:56.794|Main Thread> Entity count: 3048 2019-03-10 02:26:56.794|Main Thread> Player count: 4 2019-03-10 02:26:56.794|Main Thread> Current: 2019-03-10 02:26:56.794|Main Thread> Paged Memory: 5,565,792,256 B 2019-03-10 02:26:56.794|Main Thread> Working Set: 5,557,600,256 B 2019-03-10 02:26:56.794|Main Thread> Virtual Memory: 10,635,239,424 B 2019-03-10 02:26:56.794|Main Thread> Peak: 2019-03-10 02:26:56.794|Main Thread> Paged Memory: 5,572,423,680 B 2019-03-10 02:26:56.794|Main Thread> Working Set: 5,564,239,872 B 2019-03-10 02:26:56.794|Main Thread> Virtual Memory: 10,635,304,960 B 2019-03-10 02:26:56.795|Main Thread> Number of Worlds: 1 2019-03-10 02:26:56.795|Main Thread> 0) RigidBodies: 1210, ActiveRigidBodies: 288, CharacterRigidBodies: 57 2019-03-10 02:26:56.795|Main Thread> 0) Constraints: 4 2019-03-10 02:27:56.814|Main Thread> Process information Periodic Check: 2019-03-10 02:27:56.814|Main Thread> Managed Memory: 1,953,032,248 B 2019-03-10 02:27:56.815|Main Thread> Private Memory: 5,574,189,056 B 2019-03-10 02:27:56.815|Main Thread> Nr of Threads: 27 2019-03-10 02:27:56.815|Main Thread> Simulation Speed: 1.00 2019-03-10 02:27:56.815|Main Thread> Entity count: 3124 2019-03-10 02:27:56.815|Main Thread> Player count: 4 2019-03-10 02:27:56.815|Main Thread> Current: 2019-03-10 02:27:56.815|Main Thread> Paged Memory: 5,574,189,056 B 2019-03-10 02:27:56.815|Main Thread> Working Set: 5,565,980,672 B 2019-03-10 02:27:56.815|Main Thread> Virtual Memory: 10,631,045,120 B 2019-03-10 02:27:56.815|Main Thread> Peak: 2019-03-10 02:27:56.815|Main Thread> Paged Memory: 5,575,688,192 B 2019-03-10 02:27:56.815|Main Thread> Working Set: 5,567,467,520 B 2019-03-10 02:27:56.815|Main Thread> Virtual Memory: 10,635,304,960 B 2019-03-10 02:27:56.815|Main Thread> Number of Worlds: 1 2019-03-10 02:27:56.815|Main Thread> 0) RigidBodies: 1223, ActiveRigidBodies: 283, CharacterRigidBodies: 56 2019-03-10 02:27:56.816|Main Thread> 0) Constraints: 0 2019-03-10 02:28:56.818|Main Thread> Process information Periodic Check: 2019-03-10 02:28:56.818|Main Thread> Managed Memory: 1,948,903,104 B 2019-03-10 02:28:56.819|Main Thread> Private Memory: 5,576,138,752 B 2019-03-10 02:28:56.819|Main Thread> Nr of Threads: 27 2019-03-10 02:28:56.819|Main Thread> Simulation Speed: 1.00 2019-03-10 02:28:56.819|Main Thread> Entity count: 3047 2019-03-10 02:28:56.819|Main Thread> Player count: 4 2019-03-10 02:28:56.819|Main Thread> Current: 2019-03-10 02:28:56.819|Main Thread> Paged Memory: 5,576,138,752 B 2019-03-10 02:28:56.819|Main Thread> Working Set: 5,567,950,848 B 2019-03-10 02:28:56.819|Main Thread> Virtual Memory: 10,631,045,120 B 2019-03-10 02:28:56.819|Main Thread> Peak: 2019-03-10 02:28:56.819|Main Thread> Paged Memory: 5,577,830,400 B 2019-03-10 02:28:56.819|Main Thread> Working Set: 5,569,609,728 B 2019-03-10 02:28:56.819|Main Thread> Virtual Memory: 10,635,304,960 B 2019-03-10 02:28:56.819|Main Thread> Number of Worlds: 1 2019-03-10 02:28:56.819|Main Thread> 0) RigidBodies: 1212, ActiveRigidBodies: 290, CharacterRigidBodies: 55 2019-03-10 02:28:56.819|Main Thread> 0) Constraints: 4 2019-03-10 02:29:56.839|Main Thread> Process information Periodic Check: 2019-03-10 02:29:56.839|Main Thread> Managed Memory: 1,950,435,360 B 2019-03-10 02:29:56.840|Main Thread> Private Memory: 5,576,318,976 B 2019-03-10 02:29:56.840|Main Thread> Nr of Threads: 27 2019-03-10 02:29:56.840|Main Thread> Simulation Speed: 1.00 2019-03-10 02:29:56.840|Main Thread> Entity count: 3053 2019-03-10 02:29:56.840|Main Thread> Player count: 4 2019-03-10 02:29:56.840|Main Thread> Current: 2019-03-10 02:29:56.840|Main Thread> Paged Memory: 5,576,318,976 B 2019-03-10 02:29:56.840|Main Thread> Working Set: 5,568,126,976 B 2019-03-10 02:29:56.840|Main Thread> Virtual Memory: 10,631,045,120 B 2019-03-10 02:29:56.840|Main Thread> Peak: 2019-03-10 02:29:56.840|Main Thread> Paged Memory: 5,577,830,400 B 2019-03-10 02:29:56.840|Main Thread> Working Set: 5,569,609,728 B 2019-03-10 02:29:56.840|Main Thread> Virtual Memory: 10,635,304,960 B 2019-03-10 02:29:56.840|Main Thread> Number of Worlds: 1 2019-03-10 02:29:56.840|Main Thread> 0) RigidBodies: 1214, ActiveRigidBodies: 293, CharacterRigidBodies: 54 2019-03-10 02:29:56.840|Main Thread> 0) Constraints: 4 2019-03-10 02:30:11.942|Main Thread> Character state: True 2019-03-10 02:30:11.942|Main Thread> Auto-Save: Started 2019-03-10 02:30:11.943|Main Thread> Saving world - START 2019-03-10 02:30:11.943|Main Thread> Making world state snapshot. 2019-03-10 02:30:12.840|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:30:17.195|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 124933' 2019-03-10 02:30:21.606|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:30:21.617|Main Thread> Character state: True 2019-03-10 02:30:21.617|Main Thread> Auto-Save: Started 2019-03-10 02:30:21.617|Main Thread> Saving world - START 2019-03-10 02:30:21.617|Main Thread> Making world state snapshot. 2019-03-10 02:30:21.662|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:30:21.662|Main Thread> Auto-Save: Finished 2019-03-10 02:30:28.410|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:30:56.852|Main Thread> Process information Periodic Check: 2019-03-10 02:30:56.853|Main Thread> Managed Memory: 1,970,222,864 B 2019-03-10 02:30:56.854|Main Thread> Private Memory: 5,579,190,272 B 2019-03-10 02:30:56.854|Main Thread> Nr of Threads: 27 2019-03-10 02:30:56.854|Main Thread> Simulation Speed: 1.00 2019-03-10 02:30:56.854|Main Thread> Entity count: 3053 2019-03-10 02:30:56.854|Main Thread> Player count: 4 2019-03-10 02:30:56.854|Main Thread> Current: 2019-03-10 02:30:56.854|Main Thread> Paged Memory: 5,579,190,272 B 2019-03-10 02:30:56.854|Main Thread> Working Set: 5,570,990,080 B 2019-03-10 02:30:56.854|Main Thread> Virtual Memory: 10,631,045,120 B 2019-03-10 02:30:56.854|Main Thread> Peak: 2019-03-10 02:30:56.854|Main Thread> Paged Memory: 5,584,764,928 B 2019-03-10 02:30:56.854|Main Thread> Working Set: 5,576,482,816 B 2019-03-10 02:30:56.854|Main Thread> Virtual Memory: 10,635,304,960 B 2019-03-10 02:30:56.854|Main Thread> Number of Worlds: 1 2019-03-10 02:30:56.854|Main Thread> 0) RigidBodies: 1214, ActiveRigidBodies: 291, CharacterRigidBodies: 54 2019-03-10 02:30:56.854|Main Thread> 0) Constraints: 4 2019-03-10 02:31:13.694|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:31:56.862|Main Thread> Process information Periodic Check: 2019-03-10 02:31:56.862|Main Thread> Managed Memory: 1,953,300,416 B 2019-03-10 02:31:56.863|Main Thread> Private Memory: 5,586,182,144 B 2019-03-10 02:31:56.863|Main Thread> Nr of Threads: 28 2019-03-10 02:31:56.863|Main Thread> Simulation Speed: 0.98 2019-03-10 02:31:56.863|Main Thread> Entity count: 3069 2019-03-10 02:31:56.863|Main Thread> Player count: 4 2019-03-10 02:31:56.863|Main Thread> Current: 2019-03-10 02:31:56.863|Main Thread> Paged Memory: 5,586,182,144 B 2019-03-10 02:31:56.863|Main Thread> Working Set: 5,577,965,568 B 2019-03-10 02:31:56.863|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:31:56.863|Main Thread> Peak: 2019-03-10 02:31:56.863|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:31:56.863|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:31:56.863|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:31:56.863|Main Thread> Number of Worlds: 1 2019-03-10 02:31:56.863|Main Thread> 0) RigidBodies: 1218, ActiveRigidBodies: 309, CharacterRigidBodies: 56 2019-03-10 02:31:56.863|Main Thread> 0) Constraints: 4 2019-03-10 02:32:56.871|Main Thread> Process information Periodic Check: 2019-03-10 02:32:56.871|Main Thread> Managed Memory: 1,993,867,064 B 2019-03-10 02:32:56.872|Main Thread> Private Memory: 5,587,865,600 B 2019-03-10 02:32:56.872|Main Thread> Nr of Threads: 27 2019-03-10 02:32:56.872|Main Thread> Simulation Speed: 1.02 2019-03-10 02:32:56.872|Main Thread> Entity count: 3161 2019-03-10 02:32:56.872|Main Thread> Player count: 4 2019-03-10 02:32:56.872|Main Thread> Current: 2019-03-10 02:32:56.872|Main Thread> Paged Memory: 5,587,865,600 B 2019-03-10 02:32:56.872|Main Thread> Working Set: 5,579,689,984 B 2019-03-10 02:32:56.872|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:32:56.872|Main Thread> Peak: 2019-03-10 02:32:56.872|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:32:56.872|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:32:56.872|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:32:56.873|Main Thread> Number of Worlds: 1 2019-03-10 02:32:56.873|Main Thread> 0) RigidBodies: 1230, ActiveRigidBodies: 314, CharacterRigidBodies: 57 2019-03-10 02:32:56.873|Main Thread> 0) Constraints: 0 2019-03-10 02:33:56.882|Main Thread> Process information Periodic Check: 2019-03-10 02:33:56.882|Main Thread> Managed Memory: 1,957,298,544 B 2019-03-10 02:33:56.883|Main Thread> Private Memory: 5,589,643,264 B 2019-03-10 02:33:56.883|Main Thread> Nr of Threads: 27 2019-03-10 02:33:56.883|Main Thread> Simulation Speed: 0.98 2019-03-10 02:33:56.883|Main Thread> Entity count: 3087 2019-03-10 02:33:56.883|Main Thread> Player count: 4 2019-03-10 02:33:56.883|Main Thread> Current: 2019-03-10 02:33:56.883|Main Thread> Paged Memory: 5,589,643,264 B 2019-03-10 02:33:56.883|Main Thread> Working Set: 5,581,504,512 B 2019-03-10 02:33:56.883|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:33:56.883|Main Thread> Peak: 2019-03-10 02:33:56.883|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:33:56.883|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:33:56.883|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:33:56.883|Main Thread> Number of Worlds: 1 2019-03-10 02:33:56.883|Main Thread> 0) RigidBodies: 1224, ActiveRigidBodies: 309, CharacterRigidBodies: 53 2019-03-10 02:33:56.883|Main Thread> 0) Constraints: 4 2019-03-10 02:34:56.899|Main Thread> Process information Periodic Check: 2019-03-10 02:34:56.899|Main Thread> Managed Memory: 1,972,298,664 B 2019-03-10 02:34:56.901|Main Thread> Private Memory: 5,593,681,920 B 2019-03-10 02:34:56.901|Main Thread> Nr of Threads: 27 2019-03-10 02:34:56.901|Main Thread> Simulation Speed: 1.00 2019-03-10 02:34:56.901|Main Thread> Entity count: 3171 2019-03-10 02:34:56.901|Main Thread> Player count: 4 2019-03-10 02:34:56.901|Main Thread> Current: 2019-03-10 02:34:56.901|Main Thread> Paged Memory: 5,593,681,920 B 2019-03-10 02:34:56.901|Main Thread> Working Set: 5,585,518,592 B 2019-03-10 02:34:56.901|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:34:56.901|Main Thread> Peak: 2019-03-10 02:34:56.901|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:34:56.901|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:34:56.901|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:34:56.901|Main Thread> Number of Worlds: 1 2019-03-10 02:34:56.901|Main Thread> 0) RigidBodies: 1231, ActiveRigidBodies: 326, CharacterRigidBodies: 54 2019-03-10 02:34:56.901|Main Thread> 0) Constraints: 0 2019-03-10 02:35:56.917|Main Thread> Process information Periodic Check: 2019-03-10 02:35:56.917|Main Thread> Managed Memory: 1,974,734,840 B 2019-03-10 02:35:56.918|Main Thread> Private Memory: 5,589,721,088 B 2019-03-10 02:35:56.918|Main Thread> Nr of Threads: 27 2019-03-10 02:35:56.918|Main Thread> Simulation Speed: 1.00 2019-03-10 02:35:56.918|Main Thread> Entity count: 3180 2019-03-10 02:35:56.918|Main Thread> Player count: 4 2019-03-10 02:35:56.918|Main Thread> Current: 2019-03-10 02:35:56.918|Main Thread> Paged Memory: 5,589,721,088 B 2019-03-10 02:35:56.918|Main Thread> Working Set: 5,581,606,912 B 2019-03-10 02:35:56.918|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:35:56.918|Main Thread> Peak: 2019-03-10 02:35:56.918|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:35:56.918|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:35:56.918|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:35:56.918|Main Thread> Number of Worlds: 1 2019-03-10 02:35:56.918|Main Thread> 0) RigidBodies: 1231, ActiveRigidBodies: 338, CharacterRigidBodies: 54 2019-03-10 02:35:56.918|Main Thread> 0) Constraints: 0 2019-03-10 02:36:56.942|Main Thread> Process information Periodic Check: 2019-03-10 02:36:56.942|Main Thread> Managed Memory: 1,958,279,368 B 2019-03-10 02:36:56.944|Main Thread> Private Memory: 5,591,298,048 B 2019-03-10 02:36:56.944|Main Thread> Nr of Threads: 28 2019-03-10 02:36:56.944|Main Thread> Simulation Speed: 1.00 2019-03-10 02:36:56.944|Main Thread> Entity count: 3187 2019-03-10 02:36:56.944|Main Thread> Player count: 4 2019-03-10 02:36:56.944|Main Thread> Current: 2019-03-10 02:36:56.944|Main Thread> Paged Memory: 5,591,298,048 B 2019-03-10 02:36:56.944|Main Thread> Working Set: 5,583,167,488 B 2019-03-10 02:36:56.944|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:36:56.944|Main Thread> Peak: 2019-03-10 02:36:56.944|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:36:56.944|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:36:56.944|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:36:56.944|Main Thread> Number of Worlds: 1 2019-03-10 02:36:56.944|Main Thread> 0) RigidBodies: 1229, ActiveRigidBodies: 335, CharacterRigidBodies: 54 2019-03-10 02:36:56.945|Main Thread> 0) Constraints: 0 2019-03-10 02:37:56.960|Main Thread> Process information Periodic Check: 2019-03-10 02:37:56.960|Main Thread> Managed Memory: 1,965,653,216 B 2019-03-10 02:37:56.961|Main Thread> Private Memory: 5,592,522,752 B 2019-03-10 02:37:56.961|Main Thread> Nr of Threads: 27 2019-03-10 02:37:56.961|Main Thread> Simulation Speed: 1.00 2019-03-10 02:37:56.961|Main Thread> Entity count: 3054 2019-03-10 02:37:56.961|Main Thread> Player count: 4 2019-03-10 02:37:56.961|Main Thread> Current: 2019-03-10 02:37:56.961|Main Thread> Paged Memory: 5,592,522,752 B 2019-03-10 02:37:56.961|Main Thread> Working Set: 5,584,429,056 B 2019-03-10 02:37:56.961|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:37:56.961|Main Thread> Peak: 2019-03-10 02:37:56.961|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:37:56.961|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:37:56.961|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:37:56.961|Main Thread> Number of Worlds: 1 2019-03-10 02:37:56.961|Main Thread> 0) RigidBodies: 1218, ActiveRigidBodies: 343, CharacterRigidBodies: 53 2019-03-10 02:37:56.961|Main Thread> 0) Constraints: 4 2019-03-10 02:37:58.398|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 02:38:02.333|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 02:38:56.964|Main Thread> Process information Periodic Check: 2019-03-10 02:38:56.965|Main Thread> Managed Memory: 1,962,399,880 B 2019-03-10 02:38:56.966|Main Thread> Private Memory: 5,590,667,264 B 2019-03-10 02:38:56.966|Main Thread> Nr of Threads: 27 2019-03-10 02:38:56.966|Main Thread> Simulation Speed: 1.00 2019-03-10 02:38:56.966|Main Thread> Entity count: 3185 2019-03-10 02:38:56.966|Main Thread> Player count: 4 2019-03-10 02:38:56.966|Main Thread> Current: 2019-03-10 02:38:56.966|Main Thread> Paged Memory: 5,590,667,264 B 2019-03-10 02:38:56.966|Main Thread> Working Set: 5,582,610,432 B 2019-03-10 02:38:56.966|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:38:56.966|Main Thread> Peak: 2019-03-10 02:38:56.966|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:38:56.966|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:38:56.966|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:38:56.966|Main Thread> Number of Worlds: 1 2019-03-10 02:38:56.966|Main Thread> 0) RigidBodies: 1226, ActiveRigidBodies: 358, CharacterRigidBodies: 53 2019-03-10 02:38:56.966|Main Thread> 0) Constraints: 0 2019-03-10 02:39:21.621|Main Thread> Character state: True 2019-03-10 02:39:21.621|Main Thread> Auto-Save: Started 2019-03-10 02:39:21.621|Main Thread> Saving world - START 2019-03-10 02:39:21.621|Main Thread> Making world state snapshot. 2019-03-10 02:39:22.514|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:39:27.247|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 125850' 2019-03-10 02:39:31.134|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:39:31.146|Main Thread> Character state: True 2019-03-10 02:39:31.146|Main Thread> Auto-Save: Started 2019-03-10 02:39:31.146|Main Thread> Saving world - START 2019-03-10 02:39:31.146|Main Thread> Making world state snapshot. 2019-03-10 02:39:31.194|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:39:31.194|Main Thread> Auto-Save: Finished 2019-03-10 02:39:37.901|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:39:56.985|Main Thread> Process information Periodic Check: 2019-03-10 02:39:56.985|Main Thread> Managed Memory: 1,984,384,664 B 2019-03-10 02:39:56.986|Main Thread> Private Memory: 5,592,072,192 B 2019-03-10 02:39:56.986|Main Thread> Nr of Threads: 27 2019-03-10 02:39:56.986|Main Thread> Simulation Speed: 1.00 2019-03-10 02:39:56.986|Main Thread> Entity count: 3195 2019-03-10 02:39:56.986|Main Thread> Player count: 4 2019-03-10 02:39:56.986|Main Thread> Current: 2019-03-10 02:39:56.986|Main Thread> Paged Memory: 5,592,072,192 B 2019-03-10 02:39:56.986|Main Thread> Working Set: 5,584,044,032 B 2019-03-10 02:39:56.986|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:39:56.986|Main Thread> Peak: 2019-03-10 02:39:56.986|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:39:56.986|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:39:56.986|Main Thread> Virtual Memory: 10,651,820,032 B 2019-03-10 02:39:56.986|Main Thread> Number of Worlds: 1 2019-03-10 02:39:56.986|Main Thread> 0) RigidBodies: 1229, ActiveRigidBodies: 346, CharacterRigidBodies: 53 2019-03-10 02:39:56.986|Main Thread> 0) Constraints: 0 2019-03-10 02:40:56.995|Main Thread> Process information Periodic Check: 2019-03-10 02:40:56.995|Main Thread> Managed Memory: 1,970,691,040 B 2019-03-10 02:40:56.997|Main Thread> Private Memory: 5,591,773,184 B 2019-03-10 02:40:56.997|Main Thread> Nr of Threads: 27 2019-03-10 02:40:56.997|Main Thread> Simulation Speed: 1.00 2019-03-10 02:40:56.997|Main Thread> Entity count: 3049 2019-03-10 02:40:56.997|Main Thread> Player count: 4 2019-03-10 02:40:56.997|Main Thread> Current: 2019-03-10 02:40:56.997|Main Thread> Paged Memory: 5,591,773,184 B 2019-03-10 02:40:56.997|Main Thread> Working Set: 5,583,753,216 B 2019-03-10 02:40:56.997|Main Thread> Virtual Memory: 10,647,625,728 B 2019-03-10 02:40:56.997|Main Thread> Peak: 2019-03-10 02:40:56.997|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:40:56.997|Main Thread> Working Set: 5,590,818,816 B 2019-03-10 02:40:56.997|Main Thread> Virtual Memory: 10,652,147,712 B 2019-03-10 02:40:56.997|Main Thread> Number of Worlds: 1 2019-03-10 02:40:56.997|Main Thread> 0) RigidBodies: 1218, ActiveRigidBodies: 366, CharacterRigidBodies: 52 2019-03-10 02:40:56.997|Main Thread> 0) Constraints: 2 2019-03-10 02:41:00.410|Main Thread> User left: Mr.Napier [76561197984714830] 2019-03-10 02:41:57.015|Main Thread> Process information Periodic Check: 2019-03-10 02:41:57.015|Main Thread> Managed Memory: 1,976,100,328 B 2019-03-10 02:41:57.017|Main Thread> Private Memory: 5,598,187,520 B 2019-03-10 02:41:57.017|Main Thread> Nr of Threads: 28 2019-03-10 02:41:57.017|Main Thread> Simulation Speed: 1.00 2019-03-10 02:41:57.017|Main Thread> Entity count: 3217 2019-03-10 02:41:57.017|Main Thread> Player count: 3 2019-03-10 02:41:57.017|Main Thread> Current: 2019-03-10 02:41:57.017|Main Thread> Paged Memory: 5,598,187,520 B 2019-03-10 02:41:57.017|Main Thread> Working Set: 5,590,986,752 B 2019-03-10 02:41:57.017|Main Thread> Virtual Memory: 10,665,857,024 B 2019-03-10 02:41:57.017|Main Thread> Peak: 2019-03-10 02:41:57.017|Main Thread> Paged Memory: 5,599,092,736 B 2019-03-10 02:41:57.017|Main Thread> Working Set: 5,590,990,848 B 2019-03-10 02:41:57.017|Main Thread> Virtual Memory: 10,665,988,096 B 2019-03-10 02:41:57.017|Main Thread> Number of Worlds: 1 2019-03-10 02:41:57.017|Main Thread> 0) RigidBodies: 1240, ActiveRigidBodies: 360, CharacterRigidBodies: 53 2019-03-10 02:41:57.017|Main Thread> 0) Constraints: 0 2019-03-10 02:42:57.028|Main Thread> Process information Periodic Check: 2019-03-10 02:42:57.028|Main Thread> Managed Memory: 1,987,076,440 B 2019-03-10 02:42:57.029|Main Thread> Private Memory: 5,620,850,688 B 2019-03-10 02:42:57.029|Main Thread> Nr of Threads: 27 2019-03-10 02:42:57.029|Main Thread> Simulation Speed: 0.92 2019-03-10 02:42:57.029|Main Thread> Entity count: 3062 2019-03-10 02:42:57.029|Main Thread> Player count: 3 2019-03-10 02:42:57.029|Main Thread> Current: 2019-03-10 02:42:57.029|Main Thread> Paged Memory: 5,620,850,688 B 2019-03-10 02:42:57.029|Main Thread> Working Set: 5,613,629,440 B 2019-03-10 02:42:57.029|Main Thread> Virtual Memory: 10,678,243,328 B 2019-03-10 02:42:57.029|Main Thread> Peak: 2019-03-10 02:42:57.029|Main Thread> Paged Memory: 5,620,850,688 B 2019-03-10 02:42:57.029|Main Thread> Working Set: 5,613,633,536 B 2019-03-10 02:42:57.029|Main Thread> Virtual Memory: 10,678,243,328 B 2019-03-10 02:42:57.029|Main Thread> Number of Worlds: 1 2019-03-10 02:42:57.029|Main Thread> 0) RigidBodies: 1220, ActiveRigidBodies: 366, CharacterRigidBodies: 56 2019-03-10 02:42:57.029|Main Thread> 0) Constraints: 2 2019-03-10 02:43:09.998|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:43:57.040|Main Thread> Process information Periodic Check: 2019-03-10 02:43:57.040|Main Thread> Managed Memory: 1,991,648,816 B 2019-03-10 02:43:57.041|Main Thread> Private Memory: 5,636,820,992 B 2019-03-10 02:43:57.042|Main Thread> Nr of Threads: 27 2019-03-10 02:43:57.042|Main Thread> Simulation Speed: 0.87 2019-03-10 02:43:57.042|Main Thread> Entity count: 3074 2019-03-10 02:43:57.042|Main Thread> Player count: 3 2019-03-10 02:43:57.042|Main Thread> Current: 2019-03-10 02:43:57.042|Main Thread> Paged Memory: 5,636,820,992 B 2019-03-10 02:43:57.042|Main Thread> Working Set: 5,629,538,304 B 2019-03-10 02:43:57.042|Main Thread> Virtual Memory: 10,694,823,936 B 2019-03-10 02:43:57.042|Main Thread> Peak: 2019-03-10 02:43:57.042|Main Thread> Paged Memory: 5,637,181,440 B 2019-03-10 02:43:57.042|Main Thread> Working Set: 5,629,911,040 B 2019-03-10 02:43:57.042|Main Thread> Virtual Memory: 10,699,018,240 B 2019-03-10 02:43:57.042|Main Thread> Number of Worlds: 1 2019-03-10 02:43:57.042|Main Thread> 0) RigidBodies: 1229, ActiveRigidBodies: 366, CharacterRigidBodies: 56 2019-03-10 02:43:57.042|Main Thread> 0) Constraints: 2 2019-03-10 02:44:57.046|Main Thread> Process information Periodic Check: 2019-03-10 02:44:57.046|Main Thread> Managed Memory: 1,995,938,728 B 2019-03-10 02:44:57.047|Main Thread> Private Memory: 5,640,499,200 B 2019-03-10 02:44:57.047|Main Thread> Nr of Threads: 27 2019-03-10 02:44:57.047|Main Thread> Simulation Speed: 1.02 2019-03-10 02:44:57.047|Main Thread> Entity count: 3218 2019-03-10 02:44:57.047|Main Thread> Player count: 3 2019-03-10 02:44:57.047|Main Thread> Current: 2019-03-10 02:44:57.047|Main Thread> Paged Memory: 5,640,499,200 B 2019-03-10 02:44:57.047|Main Thread> Working Set: 5,633,249,280 B 2019-03-10 02:44:57.047|Main Thread> Virtual Memory: 10,694,823,936 B 2019-03-10 02:44:57.047|Main Thread> Peak: 2019-03-10 02:44:57.047|Main Thread> Paged Memory: 5,641,011,200 B 2019-03-10 02:44:57.047|Main Thread> Working Set: 5,633,773,568 B 2019-03-10 02:44:57.047|Main Thread> Virtual Memory: 10,699,018,240 B 2019-03-10 02:44:57.048|Main Thread> Number of Worlds: 1 2019-03-10 02:44:57.048|Main Thread> 0) RigidBodies: 1232, ActiveRigidBodies: 371, CharacterRigidBodies: 53 2019-03-10 02:44:57.048|Main Thread> 0) Constraints: 0 2019-03-10 02:45:49.379|Main Thread> User left: KnifeyBowGuy [76561198068148637] 2019-03-10 02:45:57.051|Main Thread> Process information Periodic Check: 2019-03-10 02:45:57.051|Main Thread> Managed Memory: 1,984,785,992 B 2019-03-10 02:45:57.052|Main Thread> Private Memory: 5,646,094,336 B 2019-03-10 02:45:57.052|Main Thread> Nr of Threads: 27 2019-03-10 02:45:57.052|Main Thread> Simulation Speed: 1.00 2019-03-10 02:45:57.052|Main Thread> Entity count: 3208 2019-03-10 02:45:57.052|Main Thread> Player count: 2 2019-03-10 02:45:57.052|Main Thread> Current: 2019-03-10 02:45:57.052|Main Thread> Paged Memory: 5,646,094,336 B 2019-03-10 02:45:57.052|Main Thread> Working Set: 5,639,327,744 B 2019-03-10 02:45:57.052|Main Thread> Virtual Memory: 10,708,819,968 B 2019-03-10 02:45:57.052|Main Thread> Peak: 2019-03-10 02:45:57.053|Main Thread> Paged Memory: 5,647,007,744 B 2019-03-10 02:45:57.053|Main Thread> Working Set: 5,639,737,344 B 2019-03-10 02:45:57.053|Main Thread> Virtual Memory: 10,711,404,544 B 2019-03-10 02:45:57.053|Main Thread> Number of Worlds: 1 2019-03-10 02:45:57.053|Main Thread> 0) RigidBodies: 1227, ActiveRigidBodies: 384, CharacterRigidBodies: 52 2019-03-10 02:45:57.053|Main Thread> 0) Constraints: 0 2019-03-10 02:46:57.062|Main Thread> Process information Periodic Check: 2019-03-10 02:46:57.062|Main Thread> Managed Memory: 1,981,648,552 B 2019-03-10 02:46:57.064|Main Thread> Private Memory: 5,651,193,856 B 2019-03-10 02:46:57.064|Main Thread> Nr of Threads: 28 2019-03-10 02:46:57.064|Main Thread> Simulation Speed: 0.92 2019-03-10 02:46:57.064|Main Thread> Entity count: 3210 2019-03-10 02:46:57.064|Main Thread> Player count: 2 2019-03-10 02:46:57.064|Main Thread> Current: 2019-03-10 02:46:57.064|Main Thread> Paged Memory: 5,651,193,856 B 2019-03-10 02:46:57.064|Main Thread> Working Set: 5,644,390,400 B 2019-03-10 02:46:57.064|Main Thread> Virtual Memory: 10,713,014,272 B 2019-03-10 02:46:57.064|Main Thread> Peak: 2019-03-10 02:46:57.064|Main Thread> Paged Memory: 5,651,193,856 B 2019-03-10 02:46:57.064|Main Thread> Working Set: 5,644,394,496 B 2019-03-10 02:46:57.064|Main Thread> Virtual Memory: 10,713,014,272 B 2019-03-10 02:46:57.064|Main Thread> Number of Worlds: 1 2019-03-10 02:46:57.064|Main Thread> 0) RigidBodies: 1224, ActiveRigidBodies: 384, CharacterRigidBodies: 52 2019-03-10 02:46:57.064|Main Thread> 0) Constraints: 0 2019-03-10 02:47:57.068|Main Thread> Process information Periodic Check: 2019-03-10 02:47:57.068|Main Thread> Managed Memory: 1,983,889,728 B 2019-03-10 02:47:57.070|Main Thread> Private Memory: 5,659,074,560 B 2019-03-10 02:47:57.070|Main Thread> Nr of Threads: 27 2019-03-10 02:47:57.070|Main Thread> Simulation Speed: 0.92 2019-03-10 02:47:57.070|Main Thread> Entity count: 3214 2019-03-10 02:47:57.070|Main Thread> Player count: 2 2019-03-10 02:47:57.070|Main Thread> Current: 2019-03-10 02:47:57.070|Main Thread> Paged Memory: 5,659,074,560 B 2019-03-10 02:47:57.070|Main Thread> Working Set: 5,652,312,064 B 2019-03-10 02:47:57.070|Main Thread> Virtual Memory: 10,725,400,576 B 2019-03-10 02:47:57.070|Main Thread> Peak: 2019-03-10 02:47:57.070|Main Thread> Paged Memory: 5,662,846,976 B 2019-03-10 02:47:57.070|Main Thread> Working Set: 5,656,031,232 B 2019-03-10 02:47:57.070|Main Thread> Virtual Memory: 10,725,400,576 B 2019-03-10 02:47:57.070|Main Thread> Number of Worlds: 1 2019-03-10 02:47:57.070|Main Thread> 0) RigidBodies: 1225, ActiveRigidBodies: 371, CharacterRigidBodies: 52 2019-03-10 02:47:57.070|Main Thread> 0) Constraints: 0 2019-03-10 02:48:15.154|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 02:48:31.151|Main Thread> Character state: True 2019-03-10 02:48:31.151|Main Thread> Auto-Save: Started 2019-03-10 02:48:31.151|Main Thread> Saving world - START 2019-03-10 02:48:31.152|Main Thread> Making world state snapshot. 2019-03-10 02:48:32.040|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:48:36.658|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 130759' 2019-03-10 02:48:40.353|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:48:40.360|Main Thread> Character state: True 2019-03-10 02:48:40.360|Main Thread> Auto-Save: Started 2019-03-10 02:48:40.360|Main Thread> Saving world - START 2019-03-10 02:48:40.360|Main Thread> Making world state snapshot. 2019-03-10 02:48:41.245|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:48:41.245|Main Thread> Auto-Save: Finished 2019-03-10 02:48:48.023|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:48:57.082|Main Thread> Process information Periodic Check: 2019-03-10 02:48:57.082|Main Thread> Managed Memory: 2,010,137,136 B 2019-03-10 02:48:57.083|Main Thread> Private Memory: 5,665,828,864 B 2019-03-10 02:48:57.083|Main Thread> Nr of Threads: 27 2019-03-10 02:48:57.083|Main Thread> Simulation Speed: 0.90 2019-03-10 02:48:57.083|Main Thread> Entity count: 3214 2019-03-10 02:48:57.083|Main Thread> Player count: 2 2019-03-10 02:48:57.083|Main Thread> Current: 2019-03-10 02:48:57.083|Main Thread> Paged Memory: 5,665,828,864 B 2019-03-10 02:48:57.083|Main Thread> Working Set: 5,659,058,176 B 2019-03-10 02:48:57.083|Main Thread> Virtual Memory: 10,725,466,112 B 2019-03-10 02:48:57.083|Main Thread> Peak: 2019-03-10 02:48:57.083|Main Thread> Paged Memory: 5,675,302,912 B 2019-03-10 02:48:57.083|Main Thread> Working Set: 5,668,503,552 B 2019-03-10 02:48:57.083|Main Thread> Virtual Memory: 10,729,660,416 B 2019-03-10 02:48:57.083|Main Thread> Number of Worlds: 1 2019-03-10 02:48:57.083|Main Thread> 0) RigidBodies: 1223, ActiveRigidBodies: 371, CharacterRigidBodies: 52 2019-03-10 02:48:57.083|Main Thread> 0) Constraints: 0 2019-03-10 02:49:57.091|Main Thread> Process information Periodic Check: 2019-03-10 02:49:57.091|Main Thread> Managed Memory: 2,011,042,400 B 2019-03-10 02:49:57.092|Main Thread> Private Memory: 5,674,549,248 B 2019-03-10 02:49:57.092|Main Thread> Nr of Threads: 27 2019-03-10 02:49:57.092|Main Thread> Simulation Speed: 0.88 2019-03-10 02:49:57.092|Main Thread> Entity count: 3217 2019-03-10 02:49:57.092|Main Thread> Player count: 2 2019-03-10 02:49:57.092|Main Thread> Current: 2019-03-10 02:49:57.092|Main Thread> Paged Memory: 5,674,549,248 B 2019-03-10 02:49:57.092|Main Thread> Working Set: 5,667,749,888 B 2019-03-10 02:49:57.092|Main Thread> Virtual Memory: 10,725,466,112 B 2019-03-10 02:49:57.092|Main Thread> Peak: 2019-03-10 02:49:57.092|Main Thread> Paged Memory: 5,675,302,912 B 2019-03-10 02:49:57.092|Main Thread> Working Set: 5,668,503,552 B 2019-03-10 02:49:57.092|Main Thread> Virtual Memory: 10,729,660,416 B 2019-03-10 02:49:57.092|Main Thread> Number of Worlds: 1 2019-03-10 02:49:57.092|Main Thread> 0) RigidBodies: 1226, ActiveRigidBodies: 384, CharacterRigidBodies: 52 2019-03-10 02:49:57.092|Main Thread> 0) Constraints: 0 2019-03-10 02:50:57.107|Main Thread> Process information Periodic Check: 2019-03-10 02:50:57.107|Main Thread> Managed Memory: 1,981,577,544 B 2019-03-10 02:50:57.109|Main Thread> Private Memory: 5,678,460,928 B 2019-03-10 02:50:57.109|Main Thread> Nr of Threads: 27 2019-03-10 02:50:57.109|Main Thread> Simulation Speed: 1.00 2019-03-10 02:50:57.109|Main Thread> Entity count: 3187 2019-03-10 02:50:57.109|Main Thread> Player count: 2 2019-03-10 02:50:57.109|Main Thread> Current: 2019-03-10 02:50:57.109|Main Thread> Paged Memory: 5,678,460,928 B 2019-03-10 02:50:57.109|Main Thread> Working Set: 5,671,657,472 B 2019-03-10 02:50:57.109|Main Thread> Virtual Memory: 10,742,046,720 B 2019-03-10 02:50:57.109|Main Thread> Peak: 2019-03-10 02:50:57.109|Main Thread> Paged Memory: 5,678,460,928 B 2019-03-10 02:50:57.109|Main Thread> Working Set: 5,671,661,568 B 2019-03-10 02:50:57.109|Main Thread> Virtual Memory: 10,746,241,024 B 2019-03-10 02:50:57.109|Main Thread> Number of Worlds: 1 2019-03-10 02:50:57.109|Main Thread> 0) RigidBodies: 1218, ActiveRigidBodies: 384, CharacterRigidBodies: 52 2019-03-10 02:50:57.109|Main Thread> 0) Constraints: 0 2019-03-10 02:51:57.113|Main Thread> Process information Periodic Check: 2019-03-10 02:51:57.113|Main Thread> Managed Memory: 1,975,949,920 B 2019-03-10 02:51:57.115|Main Thread> Private Memory: 5,682,372,608 B 2019-03-10 02:51:57.115|Main Thread> Nr of Threads: 28 2019-03-10 02:51:57.115|Main Thread> Simulation Speed: 1.02 2019-03-10 02:51:57.115|Main Thread> Entity count: 3186 2019-03-10 02:51:57.115|Main Thread> Player count: 2 2019-03-10 02:51:57.115|Main Thread> Current: 2019-03-10 02:51:57.115|Main Thread> Paged Memory: 5,682,372,608 B 2019-03-10 02:51:57.115|Main Thread> Working Set: 5,675,536,384 B 2019-03-10 02:51:57.115|Main Thread> Virtual Memory: 10,746,241,024 B 2019-03-10 02:51:57.115|Main Thread> Peak: 2019-03-10 02:51:57.115|Main Thread> Paged Memory: 5,682,384,896 B 2019-03-10 02:51:57.115|Main Thread> Working Set: 5,675,540,480 B 2019-03-10 02:51:57.115|Main Thread> Virtual Memory: 10,746,241,024 B 2019-03-10 02:51:57.115|Main Thread> Number of Worlds: 1 2019-03-10 02:51:57.115|Main Thread> 0) RigidBodies: 1219, ActiveRigidBodies: 369, CharacterRigidBodies: 52 2019-03-10 02:51:57.115|Main Thread> 0) Constraints: 0 2019-03-10 02:52:57.130|Main Thread> Process information Periodic Check: 2019-03-10 02:52:57.130|Main Thread> Managed Memory: 1,977,041,224 B 2019-03-10 02:52:57.132|Main Thread> Private Memory: 5,691,236,352 B 2019-03-10 02:52:57.132|Main Thread> Nr of Threads: 27 2019-03-10 02:52:57.132|Main Thread> Simulation Speed: 1.00 2019-03-10 02:52:57.132|Main Thread> Entity count: 3195 2019-03-10 02:52:57.132|Main Thread> Player count: 2 2019-03-10 02:52:57.132|Main Thread> Current: 2019-03-10 02:52:57.132|Main Thread> Paged Memory: 5,691,236,352 B 2019-03-10 02:52:57.132|Main Thread> Working Set: 5,684,412,416 B 2019-03-10 02:52:57.132|Main Thread> Virtual Memory: 10,742,046,720 B 2019-03-10 02:52:57.132|Main Thread> Peak: 2019-03-10 02:52:57.132|Main Thread> Paged Memory: 5,691,236,352 B 2019-03-10 02:52:57.132|Main Thread> Working Set: 5,684,416,512 B 2019-03-10 02:52:57.132|Main Thread> Virtual Memory: 10,746,241,024 B 2019-03-10 02:52:57.132|Main Thread> Number of Worlds: 1 2019-03-10 02:52:57.132|Main Thread> 0) RigidBodies: 1217, ActiveRigidBodies: 370, CharacterRigidBodies: 52 2019-03-10 02:52:57.132|Main Thread> 0) Constraints: 0 2019-03-10 02:53:57.152|Main Thread> Process information Periodic Check: 2019-03-10 02:53:57.152|Main Thread> Managed Memory: 1,974,693,784 B 2019-03-10 02:53:57.153|Main Thread> Private Memory: 5,702,213,632 B 2019-03-10 02:53:57.153|Main Thread> Nr of Threads: 27 2019-03-10 02:53:57.153|Main Thread> Simulation Speed: 1.02 2019-03-10 02:53:57.153|Main Thread> Entity count: 3224 2019-03-10 02:53:57.153|Main Thread> Player count: 2 2019-03-10 02:53:57.153|Main Thread> Current: 2019-03-10 02:53:57.153|Main Thread> Paged Memory: 5,702,213,632 B 2019-03-10 02:53:57.153|Main Thread> Working Set: 5,695,344,640 B 2019-03-10 02:53:57.153|Main Thread> Virtual Memory: 10,758,627,328 B 2019-03-10 02:53:57.153|Main Thread> Peak: 2019-03-10 02:53:57.153|Main Thread> Paged Memory: 5,702,262,784 B 2019-03-10 02:53:57.153|Main Thread> Working Set: 5,695,356,928 B 2019-03-10 02:53:57.153|Main Thread> Virtual Memory: 10,762,821,632 B 2019-03-10 02:53:57.153|Main Thread> Number of Worlds: 1 2019-03-10 02:53:57.153|Main Thread> 0) RigidBodies: 1214, ActiveRigidBodies: 383, CharacterRigidBodies: 52 2019-03-10 02:53:57.153|Main Thread> 0) Constraints: 0 2019-03-10 02:54:25.154|Main Thread> User left: Gunnar [76561198130116888] 2019-03-10 02:54:57.163|Main Thread> Process information Periodic Check: 2019-03-10 02:54:57.163|Main Thread> Managed Memory: 1,976,113,440 B 2019-03-10 02:54:57.165|Main Thread> Private Memory: 5,702,840,320 B 2019-03-10 02:54:57.165|Main Thread> Nr of Threads: 27 2019-03-10 02:54:57.165|Main Thread> Simulation Speed: 1.00 2019-03-10 02:54:57.165|Main Thread> Entity count: 3232 2019-03-10 02:54:57.165|Main Thread> Player count: 1 2019-03-10 02:54:57.165|Main Thread> Current: 2019-03-10 02:54:57.165|Main Thread> Paged Memory: 5,702,840,320 B 2019-03-10 02:54:57.165|Main Thread> Working Set: 5,696,065,536 B 2019-03-10 02:54:57.165|Main Thread> Virtual Memory: 10,756,648,960 B 2019-03-10 02:54:57.165|Main Thread> Peak: 2019-03-10 02:54:57.165|Main Thread> Paged Memory: 5,705,158,656 B 2019-03-10 02:54:57.165|Main Thread> Working Set: 5,698,281,472 B 2019-03-10 02:54:57.165|Main Thread> Virtual Memory: 10,762,821,632 B 2019-03-10 02:54:57.165|Main Thread> Number of Worlds: 1 2019-03-10 02:54:57.165|Main Thread> 0) RigidBodies: 1213, ActiveRigidBodies: 382, CharacterRigidBodies: 51 2019-03-10 02:54:57.165|Main Thread> 0) Constraints: 0 2019-03-10 02:55:12.708|Main Thread> Peer2Peer_SessionRequest: 76561198130116888 2019-03-10 02:55:16.646|Main Thread> OnConnectedClient Gunnar [76561198130116888] attempt 2019-03-10 02:55:16.966|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198130116888 2019-03-10 02:55:17.098|Main Thread> World request received: Gunnar 2019-03-10 02:55:17.098|Main Thread> ...responding 2019-03-10 02:55:35.740|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Gunnar 2019-03-10 02:55:35.740|Main Thread> RespawnInPlayerControlledEntity: Gunnar has entity: False 2019-03-10 02:55:35.740|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Gunnar 2019-03-10 02:55:35.758|Main Thread> RespawnInPlayerControlledEntity: Setting position for Gunnar 2019-03-10 02:55:35.761|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Gunnar is spawning. 2019-03-10 02:55:35.762|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Gunnar 2019-03-10 02:55:35.762|Main Thread> RespawnInPlayerControlledEntity: Setting control for Gunnar 2019-03-10 02:55:35.762|Main Thread> RespawnInPlayerControlledEntity: Reviving Gunnar if necessary. 2019-03-10 02:55:57.172|Main Thread> Process information Periodic Check: 2019-03-10 02:55:57.172|Main Thread> Managed Memory: 2,017,208,176 B 2019-03-10 02:55:57.173|Main Thread> Private Memory: 5,704,818,688 B 2019-03-10 02:55:57.173|Main Thread> Nr of Threads: 29 2019-03-10 02:55:57.173|Main Thread> Simulation Speed: 1.00 2019-03-10 02:55:57.173|Main Thread> Entity count: 3232 2019-03-10 02:55:57.173|Main Thread> Player count: 2 2019-03-10 02:55:57.173|Main Thread> Current: 2019-03-10 02:55:57.173|Main Thread> Paged Memory: 5,704,818,688 B 2019-03-10 02:55:57.173|Main Thread> Working Set: 5,697,912,832 B 2019-03-10 02:55:57.173|Main Thread> Virtual Memory: 10,766,983,168 B 2019-03-10 02:55:57.173|Main Thread> Peak: 2019-03-10 02:55:57.173|Main Thread> Paged Memory: 5,712,371,712 B 2019-03-10 02:55:57.173|Main Thread> Working Set: 5,705,605,120 B 2019-03-10 02:55:57.173|Main Thread> Virtual Memory: 10,766,983,168 B 2019-03-10 02:55:57.174|Main Thread> Number of Worlds: 1 2019-03-10 02:55:57.174|Main Thread> 0) RigidBodies: 1212, ActiveRigidBodies: 370, CharacterRigidBodies: 52 2019-03-10 02:55:57.174|Main Thread> 0) Constraints: 0 2019-03-10 02:56:57.180|Main Thread> Process information Periodic Check: 2019-03-10 02:56:57.180|Main Thread> Managed Memory: 1,983,195,296 B 2019-03-10 02:56:57.181|Main Thread> Private Memory: 5,712,498,688 B 2019-03-10 02:56:57.181|Main Thread> Nr of Threads: 30 2019-03-10 02:56:57.181|Main Thread> Simulation Speed: 1.02 2019-03-10 02:56:57.181|Main Thread> Entity count: 3240 2019-03-10 02:56:57.181|Main Thread> Player count: 2 2019-03-10 02:56:57.181|Main Thread> Current: 2019-03-10 02:56:57.181|Main Thread> Paged Memory: 5,712,498,688 B 2019-03-10 02:56:57.181|Main Thread> Working Set: 5,705,560,064 B 2019-03-10 02:56:57.181|Main Thread> Virtual Memory: 10,787,758,080 B 2019-03-10 02:56:57.181|Main Thread> Peak: 2019-03-10 02:56:57.181|Main Thread> Paged Memory: 5,713,600,512 B 2019-03-10 02:56:57.181|Main Thread> Working Set: 5,706,657,792 B 2019-03-10 02:56:57.181|Main Thread> Virtual Memory: 10,787,758,080 B 2019-03-10 02:56:57.181|Main Thread> Number of Worlds: 1 2019-03-10 02:56:57.181|Main Thread> 0) RigidBodies: 1216, ActiveRigidBodies: 383, CharacterRigidBodies: 56 2019-03-10 02:56:57.181|Main Thread> 0) Constraints: 0 2019-03-10 02:57:31.495|Main Thread> Peer2Peer_SessionRequest: 76561198068148637 2019-03-10 02:57:35.545|Main Thread> OnConnectedClient KnifeyBowGuy [76561198068148637] attempt 2019-03-10 02:57:35.854|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198068148637 2019-03-10 02:57:35.981|Main Thread> World request received: KnifeyBowGuy 2019-03-10 02:57:35.981|Main Thread> ...responding 2019-03-10 02:57:40.358|Main Thread> Character state: True 2019-03-10 02:57:40.358|Main Thread> Auto-Save: Started 2019-03-10 02:57:40.358|Main Thread> Saving world - START 2019-03-10 02:57:40.358|Main Thread> Making world state snapshot. 2019-03-10 02:57:40.402|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:57:44.977|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 131659' 2019-03-10 02:57:48.859|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:57:48.869|Main Thread> Character state: True 2019-03-10 02:57:48.869|Main Thread> Auto-Save: Started 2019-03-10 02:57:48.870|Main Thread> Saving world - START 2019-03-10 02:57:48.870|Main Thread> Making world state snapshot. 2019-03-10 02:57:48.916|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 02:57:48.916|Main Thread> Auto-Save: Finished 2019-03-10 02:57:55.475|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 02:57:57.189|Main Thread> Process information Periodic Check: 2019-03-10 02:57:57.189|Main Thread> Managed Memory: 2,025,899,896 B 2019-03-10 02:57:57.190|Main Thread> Private Memory: 5,718,577,152 B 2019-03-10 02:57:57.190|Main Thread> Nr of Threads: 29 2019-03-10 02:57:57.190|Main Thread> Simulation Speed: 1.05 2019-03-10 02:57:57.190|Main Thread> Entity count: 3239 2019-03-10 02:57:57.190|Main Thread> Player count: 2 2019-03-10 02:57:57.190|Main Thread> Current: 2019-03-10 02:57:57.190|Main Thread> Paged Memory: 5,718,577,152 B 2019-03-10 02:57:57.190|Main Thread> Working Set: 5,711,634,432 B 2019-03-10 02:57:57.190|Main Thread> Virtual Memory: 10,783,563,776 B 2019-03-10 02:57:57.190|Main Thread> Peak: 2019-03-10 02:57:57.190|Main Thread> Paged Memory: 5,719,326,720 B 2019-03-10 02:57:57.190|Main Thread> Working Set: 5,712,384,000 B 2019-03-10 02:57:57.190|Main Thread> Virtual Memory: 10,787,758,080 B 2019-03-10 02:57:57.190|Main Thread> Number of Worlds: 1 2019-03-10 02:57:57.190|Main Thread> 0) RigidBodies: 1215, ActiveRigidBodies: 381, CharacterRigidBodies: 56 2019-03-10 02:57:57.191|Main Thread> 0) Constraints: 0 2019-03-10 02:58:38.757|Main Thread> RespawnInPlayerControlledEntity: Finding free place for KnifeyBowGuy 2019-03-10 02:58:38.757|Main Thread> RespawnInPlayerControlledEntity: KnifeyBowGuy has entity: False 2019-03-10 02:58:38.757|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for KnifeyBowGuy 2019-03-10 02:58:38.774|Main Thread> RespawnInPlayerControlledEntity: Setting position for KnifeyBowGuy 2019-03-10 02:58:38.776|Main Thread> RespawnInPlayerControlledEntity: Informing everyone KnifeyBowGuy is spawning. 2019-03-10 02:58:38.777|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for KnifeyBowGuy 2019-03-10 02:58:38.777|Main Thread> RespawnInPlayerControlledEntity: Setting control for KnifeyBowGuy 2019-03-10 02:58:38.777|Main Thread> RespawnInPlayerControlledEntity: Reviving KnifeyBowGuy if necessary. 2019-03-10 02:58:57.208|Main Thread> Process information Periodic Check: 2019-03-10 02:58:57.208|Main Thread> Managed Memory: 1,996,332,136 B 2019-03-10 02:58:57.209|Main Thread> Private Memory: 5,727,809,536 B 2019-03-10 02:58:57.209|Main Thread> Nr of Threads: 29 2019-03-10 02:58:57.209|Main Thread> Simulation Speed: 0.93 2019-03-10 02:58:57.209|Main Thread> Entity count: 3275 2019-03-10 02:58:57.209|Main Thread> Player count: 3 2019-03-10 02:58:57.209|Main Thread> Current: 2019-03-10 02:58:57.209|Main Thread> Paged Memory: 5,727,809,536 B 2019-03-10 02:58:57.209|Main Thread> Working Set: 5,720,354,816 B 2019-03-10 02:58:57.209|Main Thread> Virtual Memory: 10,786,107,392 B 2019-03-10 02:58:57.209|Main Thread> Peak: 2019-03-10 02:58:57.209|Main Thread> Paged Memory: 5,730,770,944 B 2019-03-10 02:58:57.209|Main Thread> Working Set: 5,722,968,064 B 2019-03-10 02:58:57.209|Main Thread> Virtual Memory: 10,792,525,824 B 2019-03-10 02:58:57.209|Main Thread> Number of Worlds: 1 2019-03-10 02:58:57.209|Main Thread> 0) RigidBodies: 1217, ActiveRigidBodies: 380, CharacterRigidBodies: 57 2019-03-10 02:58:57.209|Main Thread> 0) Constraints: 0 2019-03-10 02:59:23.497|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01CAFFD3C1E220B3} 2019-03-10 02:59:57.216|Main Thread> Process information Periodic Check: 2019-03-10 02:59:57.216|Main Thread> Managed Memory: 1,995,826,720 B 2019-03-10 02:59:57.217|Main Thread> Private Memory: 5,736,255,488 B 2019-03-10 02:59:57.217|Main Thread> Nr of Threads: 29 2019-03-10 02:59:57.217|Main Thread> Simulation Speed: 0.88 2019-03-10 02:59:57.217|Main Thread> Entity count: 3267 2019-03-10 02:59:57.217|Main Thread> Player count: 3 2019-03-10 02:59:57.217|Main Thread> Current: 2019-03-10 02:59:57.217|Main Thread> Paged Memory: 5,736,255,488 B 2019-03-10 02:59:57.217|Main Thread> Working Set: 5,728,800,768 B 2019-03-10 02:59:57.217|Main Thread> Virtual Memory: 10,802,688,000 B 2019-03-10 02:59:57.217|Main Thread> Peak: 2019-03-10 02:59:57.217|Main Thread> Paged Memory: 5,736,255,488 B 2019-03-10 02:59:57.217|Main Thread> Working Set: 5,728,804,864 B 2019-03-10 02:59:57.217|Main Thread> Virtual Memory: 10,802,688,000 B 2019-03-10 02:59:57.217|Main Thread> Number of Worlds: 1 2019-03-10 02:59:57.217|Main Thread> 0) RigidBodies: 1211, ActiveRigidBodies: 364, CharacterRigidBodies: 54 2019-03-10 02:59:57.217|Main Thread> 0) Constraints: 0 2019-03-10 03:00:26.088|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {01BAD092D96895D7} 2019-03-10 03:00:57.222|Main Thread> Process information Periodic Check: 2019-03-10 03:00:57.222|Main Thread> Managed Memory: 2,003,504,824 B 2019-03-10 03:00:57.223|Main Thread> Private Memory: 5,745,651,712 B 2019-03-10 03:00:57.223|Main Thread> Nr of Threads: 29 2019-03-10 03:00:57.223|Main Thread> Simulation Speed: 0.87 2019-03-10 03:00:57.223|Main Thread> Entity count: 3259 2019-03-10 03:00:57.223|Main Thread> Player count: 3 2019-03-10 03:00:57.223|Main Thread> Current: 2019-03-10 03:00:57.223|Main Thread> Paged Memory: 5,745,651,712 B 2019-03-10 03:00:57.223|Main Thread> Working Set: 5,738,192,896 B 2019-03-10 03:00:57.223|Main Thread> Virtual Memory: 10,802,688,000 B 2019-03-10 03:00:57.223|Main Thread> Peak: 2019-03-10 03:00:57.223|Main Thread> Paged Memory: 5,748,002,816 B 2019-03-10 03:00:57.223|Main Thread> Working Set: 5,740,527,616 B 2019-03-10 03:00:57.223|Main Thread> Virtual Memory: 10,806,882,304 B 2019-03-10 03:00:57.223|Main Thread> Number of Worlds: 1 2019-03-10 03:00:57.223|Main Thread> 0) RigidBodies: 1207, ActiveRigidBodies: 378, CharacterRigidBodies: 55 2019-03-10 03:00:57.223|Main Thread> 0) Constraints: 0 2019-03-10 03:01:57.225|Main Thread> Process information Periodic Check: 2019-03-10 03:01:57.225|Main Thread> Managed Memory: 2,003,527,032 B 2019-03-10 03:01:57.226|Main Thread> Private Memory: 5,751,390,208 B 2019-03-10 03:01:57.227|Main Thread> Nr of Threads: 30 2019-03-10 03:01:57.227|Main Thread> Simulation Speed: 0.93 2019-03-10 03:01:57.227|Main Thread> Entity count: 3207 2019-03-10 03:01:57.227|Main Thread> Player count: 3 2019-03-10 03:01:57.227|Main Thread> Current: 2019-03-10 03:01:57.227|Main Thread> Paged Memory: 5,751,390,208 B 2019-03-10 03:01:57.227|Main Thread> Working Set: 5,743,820,800 B 2019-03-10 03:01:57.227|Main Thread> Virtual Memory: 10,823,462,912 B 2019-03-10 03:01:57.227|Main Thread> Peak: 2019-03-10 03:01:57.227|Main Thread> Paged Memory: 5,751,390,208 B 2019-03-10 03:01:57.227|Main Thread> Working Set: 5,743,824,896 B 2019-03-10 03:01:57.227|Main Thread> Virtual Memory: 10,823,462,912 B 2019-03-10 03:01:57.227|Main Thread> Number of Worlds: 1 2019-03-10 03:01:57.227|Main Thread> 0) RigidBodies: 1166, ActiveRigidBodies: 373, CharacterRigidBodies: 51 2019-03-10 03:01:57.227|Main Thread> 0) Constraints: 0 2019-03-10 03:02:57.244|Main Thread> Process information Periodic Check: 2019-03-10 03:02:57.244|Main Thread> Managed Memory: 2,013,272,008 B 2019-03-10 03:02:57.245|Main Thread> Private Memory: 5,758,324,736 B 2019-03-10 03:02:57.245|Main Thread> Nr of Threads: 29 2019-03-10 03:02:57.245|Main Thread> Simulation Speed: 1.02 2019-03-10 03:02:57.245|Main Thread> Entity count: 3176 2019-03-10 03:02:57.245|Main Thread> Player count: 3 2019-03-10 03:02:57.245|Main Thread> Current: 2019-03-10 03:02:57.245|Main Thread> Paged Memory: 5,758,324,736 B 2019-03-10 03:02:57.245|Main Thread> Working Set: 5,750,788,096 B 2019-03-10 03:02:57.245|Main Thread> Virtual Memory: 10,819,268,608 B 2019-03-10 03:02:57.245|Main Thread> Peak: 2019-03-10 03:02:57.245|Main Thread> Paged Memory: 5,758,595,072 B 2019-03-10 03:02:57.245|Main Thread> Working Set: 5,751,062,528 B 2019-03-10 03:02:57.245|Main Thread> Virtual Memory: 10,823,462,912 B 2019-03-10 03:02:57.245|Main Thread> Number of Worlds: 1 2019-03-10 03:02:57.245|Main Thread> 0) RigidBodies: 1132, ActiveRigidBodies: 383, CharacterRigidBodies: 53 2019-03-10 03:02:57.245|Main Thread> 0) Constraints: 0 2019-03-10 03:03:57.247|Main Thread> Process information Periodic Check: 2019-03-10 03:03:57.247|Main Thread> Managed Memory: 2,022,717,112 B 2019-03-10 03:03:57.248|Main Thread> Private Memory: 5,760,614,400 B 2019-03-10 03:03:57.248|Main Thread> Nr of Threads: 29 2019-03-10 03:03:57.248|Main Thread> Simulation Speed: 0.88 2019-03-10 03:03:57.248|Main Thread> Entity count: 3185 2019-03-10 03:03:57.248|Main Thread> Player count: 3 2019-03-10 03:03:57.248|Main Thread> Current: 2019-03-10 03:03:57.248|Main Thread> Paged Memory: 5,760,614,400 B 2019-03-10 03:03:57.248|Main Thread> Working Set: 5,753,061,376 B 2019-03-10 03:03:57.248|Main Thread> Virtual Memory: 10,819,268,608 B 2019-03-10 03:03:57.248|Main Thread> Peak: 2019-03-10 03:03:57.248|Main Thread> Paged Memory: 5,762,781,184 B 2019-03-10 03:03:57.248|Main Thread> Working Set: 5,755,203,584 B 2019-03-10 03:03:57.248|Main Thread> Virtual Memory: 10,823,462,912 B 2019-03-10 03:03:57.248|Main Thread> Number of Worlds: 1 2019-03-10 03:03:57.248|Main Thread> 0) RigidBodies: 1138, ActiveRigidBodies: 407, CharacterRigidBodies: 54 2019-03-10 03:03:57.248|Main Thread> 0) Constraints: 0 2019-03-10 03:04:48.750|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {0158CE3E9F5E4BB2} 2019-03-10 03:04:57.254|Main Thread> Process information Periodic Check: 2019-03-10 03:04:57.254|Main Thread> Managed Memory: 2,029,148,208 B 2019-03-10 03:04:57.256|Main Thread> Private Memory: 5,762,748,416 B 2019-03-10 03:04:57.256|Main Thread> Nr of Threads: 29 2019-03-10 03:04:57.256|Main Thread> Simulation Speed: 0.87 2019-03-10 03:04:57.256|Main Thread> Entity count: 3212 2019-03-10 03:04:57.256|Main Thread> Player count: 3 2019-03-10 03:04:57.256|Main Thread> Current: 2019-03-10 03:04:57.256|Main Thread> Paged Memory: 5,762,748,416 B 2019-03-10 03:04:57.256|Main Thread> Working Set: 5,755,236,352 B 2019-03-10 03:04:57.256|Main Thread> Virtual Memory: 10,835,849,216 B 2019-03-10 03:04:57.256|Main Thread> Peak: 2019-03-10 03:04:57.256|Main Thread> Paged Memory: 5,764,837,376 B 2019-03-10 03:04:57.256|Main Thread> Working Set: 5,757,259,776 B 2019-03-10 03:04:57.256|Main Thread> Virtual Memory: 10,835,849,216 B 2019-03-10 03:04:57.256|Main Thread> Number of Worlds: 1 2019-03-10 03:04:57.256|Main Thread> 0) RigidBodies: 1169, ActiveRigidBodies: 427, CharacterRigidBodies: 53 2019-03-10 03:04:57.256|Main Thread> 0) Constraints: 0 2019-03-10 03:05:57.262|Main Thread> Process information Periodic Check: 2019-03-10 03:05:57.262|Main Thread> Managed Memory: 2,025,131,792 B 2019-03-10 03:05:57.263|Main Thread> Private Memory: 5,769,998,336 B 2019-03-10 03:05:57.263|Main Thread> Nr of Threads: 29 2019-03-10 03:05:57.263|Main Thread> Simulation Speed: 1.00 2019-03-10 03:05:57.263|Main Thread> Entity count: 3251 2019-03-10 03:05:57.263|Main Thread> Player count: 3 2019-03-10 03:05:57.263|Main Thread> Current: 2019-03-10 03:05:57.263|Main Thread> Paged Memory: 5,769,998,336 B 2019-03-10 03:05:57.263|Main Thread> Working Set: 5,762,420,736 B 2019-03-10 03:05:57.263|Main Thread> Virtual Memory: 10,838,126,592 B 2019-03-10 03:05:57.263|Main Thread> Peak: 2019-03-10 03:05:57.263|Main Thread> Paged Memory: 5,769,998,336 B 2019-03-10 03:05:57.263|Main Thread> Working Set: 5,762,424,832 B 2019-03-10 03:05:57.263|Main Thread> Virtual Memory: 10,842,320,896 B 2019-03-10 03:05:57.263|Main Thread> Number of Worlds: 1 2019-03-10 03:05:57.263|Main Thread> 0) RigidBodies: 1203, ActiveRigidBodies: 429, CharacterRigidBodies: 52 2019-03-10 03:05:57.263|Main Thread> 0) Constraints: 0 2019-03-10 03:06:31.374|Main Thread> Player character died. Player: EntityBase:Medieval_doe {01BA23711DC89C6B} 2019-03-10 03:06:48.888|Main Thread> Character state: True 2019-03-10 03:06:48.888|Main Thread> Auto-Save: Started 2019-03-10 03:06:48.889|Main Thread> Saving world - START 2019-03-10 03:06:48.889|Main Thread> Making world state snapshot. 2019-03-10 03:06:49.796|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:06:54.471|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 132618' 2019-03-10 03:06:57.272|Main Thread> Process information Periodic Check: 2019-03-10 03:06:57.273|Main Thread> Managed Memory: 2,046,771,984 B 2019-03-10 03:06:57.274|Main Thread> Private Memory: 5,776,773,120 B 2019-03-10 03:06:57.274|Main Thread> Nr of Threads: 30 2019-03-10 03:06:57.274|Main Thread> Simulation Speed: 0.88 2019-03-10 03:06:57.274|Main Thread> Entity count: 3275 2019-03-10 03:06:57.274|Main Thread> Player count: 3 2019-03-10 03:06:57.274|Main Thread> Current: 2019-03-10 03:06:57.274|Main Thread> Paged Memory: 5,776,773,120 B 2019-03-10 03:06:57.274|Main Thread> Working Set: 5,769,195,520 B 2019-03-10 03:06:57.274|Main Thread> Virtual Memory: 10,842,320,896 B 2019-03-10 03:06:57.274|Main Thread> Peak: 2019-03-10 03:06:57.274|Main Thread> Paged Memory: 5,785,718,784 B 2019-03-10 03:06:57.274|Main Thread> Working Set: 5,778,157,568 B 2019-03-10 03:06:57.274|Main Thread> Virtual Memory: 10,842,320,896 B 2019-03-10 03:06:57.274|Main Thread> Number of Worlds: 1 2019-03-10 03:06:57.274|Main Thread> 0) RigidBodies: 1220, ActiveRigidBodies: 443, CharacterRigidBodies: 54 2019-03-10 03:06:57.274|Main Thread> 0) Constraints: 0 2019-03-10 03:06:58.313|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:06:58.321|Main Thread> Character state: True 2019-03-10 03:06:58.321|Main Thread> Auto-Save: Started 2019-03-10 03:06:58.321|Main Thread> Saving world - START 2019-03-10 03:06:58.321|Main Thread> Making world state snapshot. 2019-03-10 03:06:58.365|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:06:58.365|Main Thread> Auto-Save: Finished 2019-03-10 03:07:05.383|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:07:57.291|Main Thread> Process information Periodic Check: 2019-03-10 03:07:57.291|Main Thread> Managed Memory: 2,060,354,176 B 2019-03-10 03:07:57.292|Main Thread> Private Memory: 5,782,433,792 B 2019-03-10 03:07:57.292|Main Thread> Nr of Threads: 29 2019-03-10 03:07:57.292|Main Thread> Simulation Speed: 0.97 2019-03-10 03:07:57.292|Main Thread> Entity count: 3068 2019-03-10 03:07:57.292|Main Thread> Player count: 3 2019-03-10 03:07:57.292|Main Thread> Current: 2019-03-10 03:07:57.292|Main Thread> Paged Memory: 5,782,433,792 B 2019-03-10 03:07:57.292|Main Thread> Working Set: 5,774,831,616 B 2019-03-10 03:07:57.292|Main Thread> Virtual Memory: 10,842,677,248 B 2019-03-10 03:07:57.292|Main Thread> Peak: 2019-03-10 03:07:57.292|Main Thread> Paged Memory: 5,785,718,784 B 2019-03-10 03:07:57.292|Main Thread> Working Set: 5,778,157,568 B 2019-03-10 03:07:57.292|Main Thread> Virtual Memory: 10,844,418,048 B 2019-03-10 03:07:57.292|Main Thread> Number of Worlds: 1 2019-03-10 03:07:57.292|Main Thread> 0) RigidBodies: 1182, ActiveRigidBodies: 456, CharacterRigidBodies: 52 2019-03-10 03:07:57.292|Main Thread> 0) Constraints: 0 2019-03-10 03:08:57.305|Main Thread> Process information Periodic Check: 2019-03-10 03:08:57.306|Main Thread> Managed Memory: 2,047,250,360 B 2019-03-10 03:08:57.307|Main Thread> Private Memory: 5,784,154,112 B 2019-03-10 03:08:57.307|Main Thread> Nr of Threads: 29 2019-03-10 03:08:57.307|Main Thread> Simulation Speed: 0.82 2019-03-10 03:08:57.307|Main Thread> Entity count: 3065 2019-03-10 03:08:57.307|Main Thread> Player count: 3 2019-03-10 03:08:57.307|Main Thread> Current: 2019-03-10 03:08:57.307|Main Thread> Paged Memory: 5,784,154,112 B 2019-03-10 03:08:57.307|Main Thread> Working Set: 5,776,601,088 B 2019-03-10 03:08:57.307|Main Thread> Virtual Memory: 10,842,677,248 B 2019-03-10 03:08:57.307|Main Thread> Peak: 2019-03-10 03:08:57.307|Main Thread> Paged Memory: 5,785,718,784 B 2019-03-10 03:08:57.307|Main Thread> Working Set: 5,778,157,568 B 2019-03-10 03:08:57.307|Main Thread> Virtual Memory: 10,846,871,552 B 2019-03-10 03:08:57.307|Main Thread> Number of Worlds: 1 2019-03-10 03:08:57.307|Main Thread> 0) RigidBodies: 1178, ActiveRigidBodies: 454, CharacterRigidBodies: 49 2019-03-10 03:08:57.307|Main Thread> 0) Constraints: 0 2019-03-10 03:09:57.308|Main Thread> Process information Periodic Check: 2019-03-10 03:09:57.308|Main Thread> Managed Memory: 2,070,371,664 B 2019-03-10 03:09:57.309|Main Thread> Private Memory: 5,790,998,528 B 2019-03-10 03:09:57.309|Main Thread> Nr of Threads: 29 2019-03-10 03:09:57.309|Main Thread> Simulation Speed: 0.87 2019-03-10 03:09:57.309|Main Thread> Entity count: 3073 2019-03-10 03:09:57.309|Main Thread> Player count: 3 2019-03-10 03:09:57.309|Main Thread> Current: 2019-03-10 03:09:57.309|Main Thread> Paged Memory: 5,790,998,528 B 2019-03-10 03:09:57.309|Main Thread> Working Set: 5,783,437,312 B 2019-03-10 03:09:57.309|Main Thread> Virtual Memory: 10,859,257,856 B 2019-03-10 03:09:57.309|Main Thread> Peak: 2019-03-10 03:09:57.309|Main Thread> Paged Memory: 5,796,851,712 B 2019-03-10 03:09:57.309|Main Thread> Working Set: 5,789,257,728 B 2019-03-10 03:09:57.309|Main Thread> Virtual Memory: 10,859,782,144 B 2019-03-10 03:09:57.309|Main Thread> Number of Worlds: 1 2019-03-10 03:09:57.309|Main Thread> 0) RigidBodies: 1181, ActiveRigidBodies: 444, CharacterRigidBodies: 51 2019-03-10 03:09:57.309|Main Thread> 0) Constraints: 0 2019-03-10 03:10:22.451|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {014410CDBD72FB2F} 2019-03-10 03:10:57.311|Main Thread> Process information Periodic Check: 2019-03-10 03:10:57.311|Main Thread> Managed Memory: 2,060,401,376 B 2019-03-10 03:10:57.312|Main Thread> Private Memory: 5,794,574,336 B 2019-03-10 03:10:57.312|Main Thread> Nr of Threads: 27 2019-03-10 03:10:57.312|Main Thread> Simulation Speed: 0.93 2019-03-10 03:10:57.312|Main Thread> Entity count: 3279 2019-03-10 03:10:57.312|Main Thread> Player count: 3 2019-03-10 03:10:57.312|Main Thread> Current: 2019-03-10 03:10:57.312|Main Thread> Paged Memory: 5,794,574,336 B 2019-03-10 03:10:57.312|Main Thread> Working Set: 5,787,029,504 B 2019-03-10 03:10:57.312|Main Thread> Virtual Memory: 10,850,869,248 B 2019-03-10 03:10:57.312|Main Thread> Peak: 2019-03-10 03:10:57.312|Main Thread> Paged Memory: 5,796,851,712 B 2019-03-10 03:10:57.312|Main Thread> Working Set: 5,789,257,728 B 2019-03-10 03:10:57.312|Main Thread> Virtual Memory: 10,863,452,160 B 2019-03-10 03:10:57.312|Main Thread> Number of Worlds: 1 2019-03-10 03:10:57.312|Main Thread> 0) RigidBodies: 1226, ActiveRigidBodies: 453, CharacterRigidBodies: 49 2019-03-10 03:10:57.313|Main Thread> 0) Constraints: 0 2019-03-10 03:11:29.101|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:11:29.101|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:11:29.103|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:11:29.104|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:11:29.104|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:11:29.104|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:11:29.104|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:11:29.104|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:11:29.105|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:11:29.106|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:11:29.106|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:11:57.321|Main Thread> Process information Periodic Check: 2019-03-10 03:11:57.321|Main Thread> Managed Memory: 2,063,394,544 B 2019-03-10 03:11:57.322|Main Thread> Private Memory: 5,798,395,904 B 2019-03-10 03:11:57.322|Main Thread> Nr of Threads: 28 2019-03-10 03:11:57.322|Main Thread> Simulation Speed: 0.95 2019-03-10 03:11:57.322|Main Thread> Entity count: 2945 2019-03-10 03:11:57.322|Main Thread> Player count: 3 2019-03-10 03:11:57.322|Main Thread> Current: 2019-03-10 03:11:57.322|Main Thread> Paged Memory: 5,798,395,904 B 2019-03-10 03:11:57.322|Main Thread> Working Set: 5,790,842,880 B 2019-03-10 03:11:57.322|Main Thread> Virtual Memory: 10,856,230,912 B 2019-03-10 03:11:57.322|Main Thread> Peak: 2019-03-10 03:11:57.322|Main Thread> Paged Memory: 5,804,453,888 B 2019-03-10 03:11:57.322|Main Thread> Working Set: 5,796,904,960 B 2019-03-10 03:11:57.322|Main Thread> Virtual Memory: 10,863,452,160 B 2019-03-10 03:11:57.322|Main Thread> Number of Worlds: 1 2019-03-10 03:11:57.322|Main Thread> 0) RigidBodies: 1051, ActiveRigidBodies: 464, CharacterRigidBodies: 44 2019-03-10 03:11:57.322|Main Thread> 0) Constraints: 2 2019-03-10 03:12:56.147|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:12:56.147|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:12:56.150|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:12:56.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:12:56.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:12:56.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:12:56.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:12:56.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:12:56.152|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:12:56.153|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:12:56.153|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:12:57.322|Main Thread> Process information Periodic Check: 2019-03-10 03:12:57.322|Main Thread> Managed Memory: 2,112,988,744 B 2019-03-10 03:12:57.324|Main Thread> Private Memory: 5,801,480,192 B 2019-03-10 03:12:57.324|Main Thread> Nr of Threads: 27 2019-03-10 03:12:57.324|Main Thread> Simulation Speed: 0.87 2019-03-10 03:12:57.324|Main Thread> Entity count: 2868 2019-03-10 03:12:57.324|Main Thread> Player count: 3 2019-03-10 03:12:57.324|Main Thread> Current: 2019-03-10 03:12:57.324|Main Thread> Paged Memory: 5,801,480,192 B 2019-03-10 03:12:57.324|Main Thread> Working Set: 5,793,959,936 B 2019-03-10 03:12:57.324|Main Thread> Virtual Memory: 10,852,036,608 B 2019-03-10 03:12:57.324|Main Thread> Peak: 2019-03-10 03:12:57.324|Main Thread> Paged Memory: 5,809,471,488 B 2019-03-10 03:12:57.324|Main Thread> Working Set: 5,801,914,368 B 2019-03-10 03:12:57.324|Main Thread> Virtual Memory: 10,863,452,160 B 2019-03-10 03:12:57.324|Main Thread> Number of Worlds: 1 2019-03-10 03:12:57.324|Main Thread> 0) RigidBodies: 1003, ActiveRigidBodies: 478, CharacterRigidBodies: 47 2019-03-10 03:12:57.324|Main Thread> 0) Constraints: 0 2019-03-10 03:13:57.334|Main Thread> Process information Periodic Check: 2019-03-10 03:13:57.334|Main Thread> Managed Memory: 2,097,381,424 B 2019-03-10 03:13:57.336|Main Thread> Private Memory: 5,821,349,888 B 2019-03-10 03:13:57.336|Main Thread> Nr of Threads: 27 2019-03-10 03:13:57.336|Main Thread> Simulation Speed: 1.02 2019-03-10 03:13:57.336|Main Thread> Entity count: 2865 2019-03-10 03:13:57.336|Main Thread> Player count: 3 2019-03-10 03:13:57.336|Main Thread> Current: 2019-03-10 03:13:57.336|Main Thread> Paged Memory: 5,821,349,888 B 2019-03-10 03:13:57.336|Main Thread> Working Set: 5,813,874,688 B 2019-03-10 03:13:57.336|Main Thread> Virtual Memory: 10,868,617,216 B 2019-03-10 03:13:57.336|Main Thread> Peak: 2019-03-10 03:13:57.336|Main Thread> Paged Memory: 5,825,409,024 B 2019-03-10 03:13:57.336|Main Thread> Working Set: 5,817,872,384 B 2019-03-10 03:13:57.336|Main Thread> Virtual Memory: 10,872,811,520 B 2019-03-10 03:13:57.336|Main Thread> Number of Worlds: 1 2019-03-10 03:13:57.336|Main Thread> 0) RigidBodies: 993, ActiveRigidBodies: 479, CharacterRigidBodies: 50 2019-03-10 03:13:57.336|Main Thread> 0) Constraints: 0 2019-03-10 03:14:57.338|Main Thread> Process information Periodic Check: 2019-03-10 03:14:57.338|Main Thread> Managed Memory: 2,126,843,864 B 2019-03-10 03:14:57.339|Main Thread> Private Memory: 5,830,782,976 B 2019-03-10 03:14:57.339|Main Thread> Nr of Threads: 27 2019-03-10 03:14:57.339|Main Thread> Simulation Speed: 0.95 2019-03-10 03:14:57.339|Main Thread> Entity count: 2974 2019-03-10 03:14:57.339|Main Thread> Player count: 3 2019-03-10 03:14:57.339|Main Thread> Current: 2019-03-10 03:14:57.339|Main Thread> Paged Memory: 5,830,782,976 B 2019-03-10 03:14:57.339|Main Thread> Working Set: 5,823,295,488 B 2019-03-10 03:14:57.339|Main Thread> Virtual Memory: 10,868,617,216 B 2019-03-10 03:14:57.339|Main Thread> Peak: 2019-03-10 03:14:57.339|Main Thread> Paged Memory: 5,833,809,920 B 2019-03-10 03:14:57.339|Main Thread> Working Set: 5,826,293,760 B 2019-03-10 03:14:57.339|Main Thread> Virtual Memory: 10,872,811,520 B 2019-03-10 03:14:57.339|Main Thread> Number of Worlds: 1 2019-03-10 03:14:57.339|Main Thread> 0) RigidBodies: 1056, ActiveRigidBodies: 499, CharacterRigidBodies: 51 2019-03-10 03:14:57.339|Main Thread> 0) Constraints: 2 2019-03-10 03:15:57.363|Main Thread> Process information Periodic Check: 2019-03-10 03:15:57.363|Main Thread> Managed Memory: 2,134,439,632 B 2019-03-10 03:15:57.364|Main Thread> Private Memory: 5,836,308,480 B 2019-03-10 03:15:57.364|Main Thread> Nr of Threads: 27 2019-03-10 03:15:57.364|Main Thread> Simulation Speed: 1.00 2019-03-10 03:15:57.364|Main Thread> Entity count: 2965 2019-03-10 03:15:57.364|Main Thread> Player count: 3 2019-03-10 03:15:57.364|Main Thread> Current: 2019-03-10 03:15:57.364|Main Thread> Paged Memory: 5,836,308,480 B 2019-03-10 03:15:57.364|Main Thread> Working Set: 5,828,808,704 B 2019-03-10 03:15:57.364|Main Thread> Virtual Memory: 10,868,617,216 B 2019-03-10 03:15:57.364|Main Thread> Peak: 2019-03-10 03:15:57.364|Main Thread> Paged Memory: 5,844,361,216 B 2019-03-10 03:15:57.364|Main Thread> Working Set: 5,836,808,192 B 2019-03-10 03:15:57.364|Main Thread> Virtual Memory: 10,872,811,520 B 2019-03-10 03:15:57.364|Main Thread> Number of Worlds: 1 2019-03-10 03:15:57.364|Main Thread> 0) RigidBodies: 1051, ActiveRigidBodies: 499, CharacterRigidBodies: 47 2019-03-10 03:15:57.364|Main Thread> 0) Constraints: 2 2019-03-10 03:15:58.318|Main Thread> Character state: True 2019-03-10 03:15:58.318|Main Thread> Auto-Save: Started 2019-03-10 03:15:58.319|Main Thread> Saving world - START 2019-03-10 03:15:58.319|Main Thread> Making world state snapshot. 2019-03-10 03:15:59.254|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:16:03.846|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 133528' 2019-03-10 03:16:07.883|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:16:07.889|Main Thread> Character state: True 2019-03-10 03:16:07.889|Main Thread> Auto-Save: Started 2019-03-10 03:16:07.889|Main Thread> Saving world - START 2019-03-10 03:16:07.889|Main Thread> Making world state snapshot. 2019-03-10 03:16:08.817|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:16:08.817|Main Thread> Auto-Save: Finished 2019-03-10 03:16:11.632|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:16:11.632|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:16:11.633|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:16:11.633|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:16:11.634|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:16:11.635|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:16:11.635|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:16:11.635|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:16:11.635|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:16:11.635|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:16:11.636|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:16:11.636|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:16:11.636|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:16:11.636|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:16:11.636|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:16:11.636|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:16:11.637|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:16:11.637|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:16:11.637|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:16:11.637|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:16:14.922|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:16:39.188|Main Thread> Player character died. Player: EntityBase:Medieval_doe {01C8881194AF09CF} 2019-03-10 03:16:57.384|Main Thread> Process information Periodic Check: 2019-03-10 03:16:57.384|Main Thread> Managed Memory: 2,125,923,752 B 2019-03-10 03:16:57.386|Main Thread> Private Memory: 5,858,164,736 B 2019-03-10 03:16:57.386|Main Thread> Nr of Threads: 28 2019-03-10 03:16:57.386|Main Thread> Simulation Speed: 0.97 2019-03-10 03:16:57.386|Main Thread> Entity count: 2857 2019-03-10 03:16:57.386|Main Thread> Player count: 3 2019-03-10 03:16:57.386|Main Thread> Current: 2019-03-10 03:16:57.386|Main Thread> Paged Memory: 5,858,164,736 B 2019-03-10 03:16:57.386|Main Thread> Working Set: 5,850,669,056 B 2019-03-10 03:16:57.386|Main Thread> Virtual Memory: 10,889,392,128 B 2019-03-10 03:16:57.386|Main Thread> Peak: 2019-03-10 03:16:57.386|Main Thread> Paged Memory: 5,860,237,312 B 2019-03-10 03:16:57.386|Main Thread> Working Set: 5,852,811,264 B 2019-03-10 03:16:57.386|Main Thread> Virtual Memory: 10,889,392,128 B 2019-03-10 03:16:57.386|Main Thread> Number of Worlds: 1 2019-03-10 03:16:57.386|Main Thread> 0) RigidBodies: 990, ActiveRigidBodies: 510, CharacterRigidBodies: 45 2019-03-10 03:16:57.386|Main Thread> 0) Constraints: 0 2019-03-10 03:17:17.782|Main Thread> Player character died. Player: EntityBase:Medieval_doe {0149F7C1700D64D5} 2019-03-10 03:17:57.389|Main Thread> Process information Periodic Check: 2019-03-10 03:17:57.389|Main Thread> Managed Memory: 2,142,023,072 B 2019-03-10 03:17:57.390|Main Thread> Private Memory: 5,880,356,864 B 2019-03-10 03:17:57.390|Main Thread> Nr of Threads: 27 2019-03-10 03:17:57.390|Main Thread> Simulation Speed: 1.00 2019-03-10 03:17:57.390|Main Thread> Entity count: 2733 2019-03-10 03:17:57.390|Main Thread> Player count: 3 2019-03-10 03:17:57.390|Main Thread> Current: 2019-03-10 03:17:57.390|Main Thread> Paged Memory: 5,880,356,864 B 2019-03-10 03:17:57.390|Main Thread> Working Set: 5,872,959,488 B 2019-03-10 03:17:57.390|Main Thread> Virtual Memory: 10,901,778,432 B 2019-03-10 03:17:57.390|Main Thread> Peak: 2019-03-10 03:17:57.390|Main Thread> Paged Memory: 5,881,507,840 B 2019-03-10 03:17:57.390|Main Thread> Working Set: 5,874,073,600 B 2019-03-10 03:17:57.390|Main Thread> Virtual Memory: 10,901,778,432 B 2019-03-10 03:17:57.390|Main Thread> Number of Worlds: 1 2019-03-10 03:17:57.391|Main Thread> 0) RigidBodies: 987, ActiveRigidBodies: 518, CharacterRigidBodies: 47 2019-03-10 03:17:57.391|Main Thread> 0) Constraints: 0 2019-03-10 03:18:57.397|Main Thread> Process information Periodic Check: 2019-03-10 03:18:57.397|Main Thread> Managed Memory: 2,130,173,776 B 2019-03-10 03:18:57.398|Main Thread> Private Memory: 5,883,514,880 B 2019-03-10 03:18:57.398|Main Thread> Nr of Threads: 27 2019-03-10 03:18:57.398|Main Thread> Simulation Speed: 1.00 2019-03-10 03:18:57.398|Main Thread> Entity count: 2691 2019-03-10 03:18:57.398|Main Thread> Player count: 3 2019-03-10 03:18:57.398|Main Thread> Current: 2019-03-10 03:18:57.398|Main Thread> Paged Memory: 5,883,514,880 B 2019-03-10 03:18:57.398|Main Thread> Working Set: 5,876,109,312 B 2019-03-10 03:18:57.398|Main Thread> Virtual Memory: 10,901,778,432 B 2019-03-10 03:18:57.398|Main Thread> Peak: 2019-03-10 03:18:57.398|Main Thread> Paged Memory: 5,883,564,032 B 2019-03-10 03:18:57.398|Main Thread> Working Set: 5,876,133,888 B 2019-03-10 03:18:57.398|Main Thread> Virtual Memory: 10,905,972,736 B 2019-03-10 03:18:57.398|Main Thread> Number of Worlds: 1 2019-03-10 03:18:57.398|Main Thread> 0) RigidBodies: 978, ActiveRigidBodies: 515, CharacterRigidBodies: 46 2019-03-10 03:18:57.398|Main Thread> 0) Constraints: 0 2019-03-10 03:19:57.407|Main Thread> Process information Periodic Check: 2019-03-10 03:19:57.407|Main Thread> Managed Memory: 2,132,699,816 B 2019-03-10 03:19:57.408|Main Thread> Private Memory: 5,882,707,968 B 2019-03-10 03:19:57.408|Main Thread> Nr of Threads: 27 2019-03-10 03:19:57.408|Main Thread> Simulation Speed: 1.00 2019-03-10 03:19:57.408|Main Thread> Entity count: 2671 2019-03-10 03:19:57.408|Main Thread> Player count: 3 2019-03-10 03:19:57.408|Main Thread> Current: 2019-03-10 03:19:57.408|Main Thread> Paged Memory: 5,882,707,968 B 2019-03-10 03:19:57.408|Main Thread> Working Set: 5,875,302,400 B 2019-03-10 03:19:57.408|Main Thread> Virtual Memory: 10,901,778,432 B 2019-03-10 03:19:57.408|Main Thread> Peak: 2019-03-10 03:19:57.408|Main Thread> Paged Memory: 5,883,564,032 B 2019-03-10 03:19:57.408|Main Thread> Working Set: 5,876,133,888 B 2019-03-10 03:19:57.408|Main Thread> Virtual Memory: 10,905,972,736 B 2019-03-10 03:19:57.408|Main Thread> Number of Worlds: 1 2019-03-10 03:19:57.408|Main Thread> 0) RigidBodies: 966, ActiveRigidBodies: 515, CharacterRigidBodies: 45 2019-03-10 03:19:57.408|Main Thread> 0) Constraints: 0 2019-03-10 03:20:57.422|Main Thread> Process information Periodic Check: 2019-03-10 03:20:57.422|Main Thread> Managed Memory: 2,128,547,448 B 2019-03-10 03:20:57.423|Main Thread> Private Memory: 5,883,740,160 B 2019-03-10 03:20:57.423|Main Thread> Nr of Threads: 27 2019-03-10 03:20:57.423|Main Thread> Simulation Speed: 1.00 2019-03-10 03:20:57.423|Main Thread> Entity count: 2674 2019-03-10 03:20:57.423|Main Thread> Player count: 3 2019-03-10 03:20:57.423|Main Thread> Current: 2019-03-10 03:20:57.423|Main Thread> Paged Memory: 5,883,740,160 B 2019-03-10 03:20:57.423|Main Thread> Working Set: 5,876,322,304 B 2019-03-10 03:20:57.423|Main Thread> Virtual Memory: 10,918,359,040 B 2019-03-10 03:20:57.423|Main Thread> Peak: 2019-03-10 03:20:57.423|Main Thread> Paged Memory: 5,883,740,160 B 2019-03-10 03:20:57.423|Main Thread> Working Set: 5,876,326,400 B 2019-03-10 03:20:57.423|Main Thread> Virtual Memory: 10,922,553,344 B 2019-03-10 03:20:57.423|Main Thread> Number of Worlds: 1 2019-03-10 03:20:57.423|Main Thread> 0) RigidBodies: 969, ActiveRigidBodies: 515, CharacterRigidBodies: 45 2019-03-10 03:20:57.423|Main Thread> 0) Constraints: 0 2019-03-10 03:21:57.443|Main Thread> Process information Periodic Check: 2019-03-10 03:21:57.443|Main Thread> Managed Memory: 2,145,194,584 B 2019-03-10 03:21:57.444|Main Thread> Private Memory: 5,890,027,520 B 2019-03-10 03:21:57.444|Main Thread> Nr of Threads: 28 2019-03-10 03:21:57.444|Main Thread> Simulation Speed: 1.03 2019-03-10 03:21:57.444|Main Thread> Entity count: 2736 2019-03-10 03:21:57.444|Main Thread> Player count: 3 2019-03-10 03:21:57.444|Main Thread> Current: 2019-03-10 03:21:57.444|Main Thread> Paged Memory: 5,890,027,520 B 2019-03-10 03:21:57.444|Main Thread> Working Set: 5,882,585,088 B 2019-03-10 03:21:57.444|Main Thread> Virtual Memory: 10,922,553,344 B 2019-03-10 03:21:57.444|Main Thread> Peak: 2019-03-10 03:21:57.444|Main Thread> Paged Memory: 5,893,459,968 B 2019-03-10 03:21:57.444|Main Thread> Working Set: 5,886,029,824 B 2019-03-10 03:21:57.444|Main Thread> Virtual Memory: 10,922,553,344 B 2019-03-10 03:21:57.444|Main Thread> Number of Worlds: 1 2019-03-10 03:21:57.444|Main Thread> 0) RigidBodies: 992, ActiveRigidBodies: 519, CharacterRigidBodies: 47 2019-03-10 03:21:57.444|Main Thread> 0) Constraints: 0 2019-03-10 03:22:57.452|Main Thread> Process information Periodic Check: 2019-03-10 03:22:57.452|Main Thread> Managed Memory: 2,143,554,560 B 2019-03-10 03:22:57.454|Main Thread> Private Memory: 5,905,518,592 B 2019-03-10 03:22:57.454|Main Thread> Nr of Threads: 27 2019-03-10 03:22:57.454|Main Thread> Simulation Speed: 1.02 2019-03-10 03:22:57.454|Main Thread> Entity count: 2743 2019-03-10 03:22:57.454|Main Thread> Player count: 3 2019-03-10 03:22:57.454|Main Thread> Current: 2019-03-10 03:22:57.454|Main Thread> Paged Memory: 5,905,518,592 B 2019-03-10 03:22:57.454|Main Thread> Working Set: 5,898,039,296 B 2019-03-10 03:22:57.454|Main Thread> Virtual Memory: 10,934,939,648 B 2019-03-10 03:22:57.454|Main Thread> Peak: 2019-03-10 03:22:57.454|Main Thread> Paged Memory: 5,905,518,592 B 2019-03-10 03:22:57.454|Main Thread> Working Set: 5,898,043,392 B 2019-03-10 03:22:57.454|Main Thread> Virtual Memory: 10,934,939,648 B 2019-03-10 03:22:57.454|Main Thread> Number of Worlds: 1 2019-03-10 03:22:57.454|Main Thread> 0) RigidBodies: 993, ActiveRigidBodies: 521, CharacterRigidBodies: 47 2019-03-10 03:22:57.454|Main Thread> 0) Constraints: 0 2019-03-10 03:23:07.369|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01945FB0ED6D7B3B} 2019-03-10 03:23:57.464|Main Thread> Process information Periodic Check: 2019-03-10 03:23:57.464|Main Thread> Managed Memory: 2,142,802,288 B 2019-03-10 03:23:57.466|Main Thread> Private Memory: 5,917,200,384 B 2019-03-10 03:23:57.466|Main Thread> Nr of Threads: 27 2019-03-10 03:23:57.466|Main Thread> Simulation Speed: 0.88 2019-03-10 03:23:57.466|Main Thread> Entity count: 2742 2019-03-10 03:23:57.466|Main Thread> Player count: 3 2019-03-10 03:23:57.466|Main Thread> Current: 2019-03-10 03:23:57.466|Main Thread> Paged Memory: 5,917,200,384 B 2019-03-10 03:23:57.466|Main Thread> Working Set: 5,909,704,704 B 2019-03-10 03:23:57.466|Main Thread> Virtual Memory: 10,934,939,648 B 2019-03-10 03:23:57.466|Main Thread> Peak: 2019-03-10 03:23:57.466|Main Thread> Paged Memory: 5,917,249,536 B 2019-03-10 03:23:57.466|Main Thread> Working Set: 5,909,729,280 B 2019-03-10 03:23:57.466|Main Thread> Virtual Memory: 10,939,133,952 B 2019-03-10 03:23:57.466|Main Thread> Number of Worlds: 1 2019-03-10 03:23:57.466|Main Thread> 0) RigidBodies: 992, ActiveRigidBodies: 522, CharacterRigidBodies: 46 2019-03-10 03:23:57.466|Main Thread> 0) Constraints: 0 2019-03-10 03:24:30.856|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:24:57.474|Main Thread> Process information Periodic Check: 2019-03-10 03:24:57.474|Main Thread> Managed Memory: 2,142,985,264 B 2019-03-10 03:24:57.475|Main Thread> Private Memory: 5,920,206,848 B 2019-03-10 03:24:57.475|Main Thread> Nr of Threads: 27 2019-03-10 03:24:57.475|Main Thread> Simulation Speed: 0.92 2019-03-10 03:24:57.475|Main Thread> Entity count: 2732 2019-03-10 03:24:57.475|Main Thread> Player count: 3 2019-03-10 03:24:57.475|Main Thread> Current: 2019-03-10 03:24:57.475|Main Thread> Paged Memory: 5,920,206,848 B 2019-03-10 03:24:57.475|Main Thread> Working Set: 5,912,707,072 B 2019-03-10 03:24:57.475|Main Thread> Virtual Memory: 10,951,520,256 B 2019-03-10 03:24:57.475|Main Thread> Peak: 2019-03-10 03:24:57.475|Main Thread> Paged Memory: 5,920,206,848 B 2019-03-10 03:24:57.475|Main Thread> Working Set: 5,912,711,168 B 2019-03-10 03:24:57.475|Main Thread> Virtual Memory: 10,951,520,256 B 2019-03-10 03:24:57.475|Main Thread> Number of Worlds: 1 2019-03-10 03:24:57.475|Main Thread> 0) RigidBodies: 987, ActiveRigidBodies: 519, CharacterRigidBodies: 46 2019-03-10 03:24:57.475|Main Thread> 0) Constraints: 0 2019-03-10 03:25:07.891|Main Thread> Character state: True 2019-03-10 03:25:07.891|Main Thread> Auto-Save: Started 2019-03-10 03:25:07.892|Main Thread> Saving world - START 2019-03-10 03:25:07.892|Main Thread> Making world state snapshot. 2019-03-10 03:25:08.828|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:25:13.486|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 134437' 2019-03-10 03:25:17.073|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:25:17.074|Main Thread> Character state: True 2019-03-10 03:25:17.074|Main Thread> Auto-Save: Started 2019-03-10 03:25:17.075|Main Thread> Saving world - START 2019-03-10 03:25:17.075|Main Thread> Making world state snapshot. 2019-03-10 03:25:17.995|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:25:17.995|Main Thread> Auto-Save: Finished 2019-03-10 03:25:20.465|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:25:23.891|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:25:57.488|Main Thread> Process information Periodic Check: 2019-03-10 03:25:57.488|Main Thread> Managed Memory: 2,159,686,144 B 2019-03-10 03:25:57.489|Main Thread> Private Memory: 5,919,285,248 B 2019-03-10 03:25:57.489|Main Thread> Nr of Threads: 27 2019-03-10 03:25:57.489|Main Thread> Simulation Speed: 0.98 2019-03-10 03:25:57.489|Main Thread> Entity count: 2670 2019-03-10 03:25:57.489|Main Thread> Player count: 3 2019-03-10 03:25:57.489|Main Thread> Current: 2019-03-10 03:25:57.489|Main Thread> Paged Memory: 5,919,285,248 B 2019-03-10 03:25:57.489|Main Thread> Working Set: 5,911,662,592 B 2019-03-10 03:25:57.489|Main Thread> Virtual Memory: 10,951,520,256 B 2019-03-10 03:25:57.489|Main Thread> Peak: 2019-03-10 03:25:57.489|Main Thread> Paged Memory: 5,925,761,024 B 2019-03-10 03:25:57.489|Main Thread> Working Set: 5,918,220,288 B 2019-03-10 03:25:57.489|Main Thread> Virtual Memory: 10,955,714,560 B 2019-03-10 03:25:57.489|Main Thread> Number of Worlds: 1 2019-03-10 03:25:57.489|Main Thread> 0) RigidBodies: 961, ActiveRigidBodies: 520, CharacterRigidBodies: 46 2019-03-10 03:25:57.489|Main Thread> 0) Constraints: 0 2019-03-10 03:26:57.501|Main Thread> Process information Periodic Check: 2019-03-10 03:26:57.501|Main Thread> Managed Memory: 2,146,797,832 B 2019-03-10 03:26:57.503|Main Thread> Private Memory: 5,934,727,168 B 2019-03-10 03:26:57.503|Main Thread> Nr of Threads: 28 2019-03-10 03:26:57.503|Main Thread> Simulation Speed: 0.95 2019-03-10 03:26:57.503|Main Thread> Entity count: 2877 2019-03-10 03:26:57.503|Main Thread> Player count: 3 2019-03-10 03:26:57.503|Main Thread> Current: 2019-03-10 03:26:57.503|Main Thread> Paged Memory: 5,934,727,168 B 2019-03-10 03:26:57.503|Main Thread> Working Set: 5,927,194,624 B 2019-03-10 03:26:57.503|Main Thread> Virtual Memory: 10,955,714,560 B 2019-03-10 03:26:57.503|Main Thread> Peak: 2019-03-10 03:26:57.503|Main Thread> Paged Memory: 5,934,727,168 B 2019-03-10 03:26:57.503|Main Thread> Working Set: 5,927,198,720 B 2019-03-10 03:26:57.503|Main Thread> Virtual Memory: 10,955,714,560 B 2019-03-10 03:26:57.503|Main Thread> Number of Worlds: 1 2019-03-10 03:26:57.503|Main Thread> 0) RigidBodies: 1004, ActiveRigidBodies: 530, CharacterRigidBodies: 45 2019-03-10 03:26:57.503|Main Thread> 0) Constraints: 0 2019-03-10 03:27:45.553|Main Thread> Warning: Cannot find miner behavior on the agent 01494D6D8838CFFE. 2019-03-10 03:27:57.517|Main Thread> Process information Periodic Check: 2019-03-10 03:27:57.517|Main Thread> Managed Memory: 2,153,620,544 B 2019-03-10 03:27:57.519|Main Thread> Private Memory: 5,960,499,200 B 2019-03-10 03:27:57.519|Main Thread> Nr of Threads: 27 2019-03-10 03:27:57.519|Main Thread> Simulation Speed: 0.85 2019-03-10 03:27:57.519|Main Thread> Entity count: 2877 2019-03-10 03:27:57.519|Main Thread> Player count: 3 2019-03-10 03:27:57.519|Main Thread> Current: 2019-03-10 03:27:57.519|Main Thread> Paged Memory: 5,960,499,200 B 2019-03-10 03:27:57.519|Main Thread> Working Set: 5,952,946,176 B 2019-03-10 03:27:57.519|Main Thread> Virtual Memory: 10,968,100,864 B 2019-03-10 03:27:57.519|Main Thread> Peak: 2019-03-10 03:27:57.519|Main Thread> Paged Memory: 5,960,843,264 B 2019-03-10 03:27:57.519|Main Thread> Working Set: 5,953,253,376 B 2019-03-10 03:27:57.519|Main Thread> Virtual Memory: 10,972,295,168 B 2019-03-10 03:27:57.519|Main Thread> Number of Worlds: 1 2019-03-10 03:27:57.519|Main Thread> 0) RigidBodies: 1000, ActiveRigidBodies: 527, CharacterRigidBodies: 49 2019-03-10 03:27:57.519|Main Thread> 0) Constraints: 0 2019-03-10 03:28:52.869|Main Thread> Peer2Peer_SessionRequest: 76561198416045576 2019-03-10 03:28:52.946|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {0105F0088BC79396}/Attachment Animation Component 2019-03-10 03:28:52.946|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {0105F0088BC79396}/Attachment Animation Component 2019-03-10 03:28:52.947|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0123D8956F74BEE3}/Attachment Animation Component 2019-03-10 03:28:52.947|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0123D8956F74BEE3}/Attachment Animation Component 2019-03-10 03:28:52.947|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0123D8956F74BEE3}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012B89CE1DB7BAB5}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012B89CE1DB7BAB5}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {013CAA43F4409F86}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {013CAA43F4409F86}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01AC164366BEB2E9}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01AC164366BEB2E9}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {016B5BF3F32DC1E0}/Attachment Animation Component 2019-03-10 03:28:52.948|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {016B5BF3F32DC1E0}/Attachment Animation Component 2019-03-10 03:28:56.668|Main Thread> OnConnectedClient votaby [76561198416045576] attempt 2019-03-10 03:28:57.006|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198416045576 2019-03-10 03:28:57.204|Main Thread> World request received: votaby 2019-03-10 03:28:57.204|Main Thread> ...responding 2019-03-10 03:28:58.087|Main Thread> Process information Periodic Check: 2019-03-10 03:28:58.087|Main Thread> Managed Memory: 2,133,244,272 B 2019-03-10 03:28:58.088|Main Thread> Private Memory: 5,994,684,416 B 2019-03-10 03:28:58.088|Main Thread> Nr of Threads: 27 2019-03-10 03:28:58.088|Main Thread> Simulation Speed: 0.13 2019-03-10 03:28:58.088|Main Thread> Entity count: 2649 2019-03-10 03:28:58.088|Main Thread> Player count: 3 2019-03-10 03:28:58.088|Main Thread> Current: 2019-03-10 03:28:58.088|Main Thread> Paged Memory: 5,994,684,416 B 2019-03-10 03:28:58.088|Main Thread> Working Set: 5,977,612,288 B 2019-03-10 03:28:58.088|Main Thread> Virtual Memory: 11,303,739,392 B 2019-03-10 03:28:58.088|Main Thread> Peak: 2019-03-10 03:28:58.088|Main Thread> Paged Memory: 5,995,507,712 B 2019-03-10 03:28:58.089|Main Thread> Working Set: 5,977,899,008 B 2019-03-10 03:28:58.089|Main Thread> Virtual Memory: 11,340,476,416 B 2019-03-10 03:28:58.089|Main Thread> Number of Worlds: 1 2019-03-10 03:28:58.089|Main Thread> 0) RigidBodies: 961, ActiveRigidBodies: 528, CharacterRigidBodies: 43 2019-03-10 03:28:58.089|Main Thread> 0) Constraints: 0 2019-03-10 03:29:58.093|Main Thread> Process information Periodic Check: 2019-03-10 03:29:58.093|Main Thread> Managed Memory: 2,186,410,992 B 2019-03-10 03:29:58.094|Main Thread> Private Memory: 6,021,312,512 B 2019-03-10 03:29:58.094|Main Thread> Nr of Threads: 29 2019-03-10 03:29:58.094|Main Thread> Simulation Speed: 1.00 2019-03-10 03:29:58.094|Main Thread> Entity count: 3111 2019-03-10 03:29:58.094|Main Thread> Player count: 3 2019-03-10 03:29:58.094|Main Thread> Current: 2019-03-10 03:29:58.094|Main Thread> Paged Memory: 6,021,312,512 B 2019-03-10 03:29:58.094|Main Thread> Working Set: 6,003,965,952 B 2019-03-10 03:29:58.094|Main Thread> Virtual Memory: 11,345,289,216 B 2019-03-10 03:29:58.094|Main Thread> Peak: 2019-03-10 03:29:58.094|Main Thread> Paged Memory: 6,021,312,512 B 2019-03-10 03:29:58.094|Main Thread> Working Set: 6,003,970,048 B 2019-03-10 03:29:58.094|Main Thread> Virtual Memory: 11,345,289,216 B 2019-03-10 03:29:58.094|Main Thread> Number of Worlds: 1 2019-03-10 03:29:58.094|Main Thread> 0) RigidBodies: 1210, ActiveRigidBodies: 628, CharacterRigidBodies: 51 2019-03-10 03:29:58.094|Main Thread> 0) Constraints: 0 2019-03-10 03:30:37.392|Main Thread> RespawnInPlayerControlledEntity: Finding free place for votaby 2019-03-10 03:30:37.392|Main Thread> RespawnInPlayerControlledEntity: votaby has entity: False 2019-03-10 03:30:37.392|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for votaby 2019-03-10 03:30:37.411|Main Thread> RespawnInPlayerControlledEntity: Setting position for votaby 2019-03-10 03:30:37.413|Main Thread> RespawnInPlayerControlledEntity: Informing everyone votaby is spawning. 2019-03-10 03:30:37.414|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for votaby 2019-03-10 03:30:37.414|Main Thread> RespawnInPlayerControlledEntity: Setting control for votaby 2019-03-10 03:30:37.414|Main Thread> RespawnInPlayerControlledEntity: Reviving votaby if necessary. 2019-03-10 03:30:58.105|Main Thread> Process information Periodic Check: 2019-03-10 03:30:58.106|Main Thread> Managed Memory: 2,168,348,096 B 2019-03-10 03:30:58.107|Main Thread> Private Memory: 6,040,354,816 B 2019-03-10 03:30:58.107|Main Thread> Nr of Threads: 29 2019-03-10 03:30:58.107|Main Thread> Simulation Speed: 1.00 2019-03-10 03:30:58.107|Main Thread> Entity count: 3492 2019-03-10 03:30:58.107|Main Thread> Player count: 4 2019-03-10 03:30:58.107|Main Thread> Current: 2019-03-10 03:30:58.107|Main Thread> Paged Memory: 6,040,354,816 B 2019-03-10 03:30:58.107|Main Thread> Working Set: 6,022,819,840 B 2019-03-10 03:30:58.107|Main Thread> Virtual Memory: 11,363,639,296 B 2019-03-10 03:30:58.107|Main Thread> Peak: 2019-03-10 03:30:58.107|Main Thread> Paged Memory: 6,045,925,376 B 2019-03-10 03:30:58.107|Main Thread> Working Set: 6,028,034,048 B 2019-03-10 03:30:58.107|Main Thread> Virtual Memory: 11,366,662,144 B 2019-03-10 03:30:58.107|Main Thread> Number of Worlds: 1 2019-03-10 03:30:58.107|Main Thread> 0) RigidBodies: 1285, ActiveRigidBodies: 634, CharacterRigidBodies: 52 2019-03-10 03:30:58.107|Main Thread> 0) Constraints: 0 2019-03-10 03:31:01.301|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 03:31:03.559|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 03:31:58.119|Main Thread> Process information Periodic Check: 2019-03-10 03:31:58.119|Main Thread> Managed Memory: 2,688,206,904 B 2019-03-10 03:31:58.120|Main Thread> Private Memory: 6,070,431,744 B 2019-03-10 03:31:58.120|Main Thread> Nr of Threads: 30 2019-03-10 03:31:58.120|Main Thread> Simulation Speed: 1.00 2019-03-10 03:31:58.120|Main Thread> Entity count: 3982 2019-03-10 03:31:58.120|Main Thread> Player count: 4 2019-03-10 03:31:58.120|Main Thread> Current: 2019-03-10 03:31:58.120|Main Thread> Paged Memory: 6,070,431,744 B 2019-03-10 03:31:58.120|Main Thread> Working Set: 6,052,749,312 B 2019-03-10 03:31:58.120|Main Thread> Virtual Memory: 11,385,561,088 B 2019-03-10 03:31:58.123|Main Thread> Peak: 2019-03-10 03:31:58.123|Main Thread> Paged Memory: 6,070,431,744 B 2019-03-10 03:31:58.123|Main Thread> Working Set: 6,052,753,408 B 2019-03-10 03:31:58.123|Main Thread> Virtual Memory: 11,385,561,088 B 2019-03-10 03:31:58.123|Main Thread> Number of Worlds: 1 2019-03-10 03:31:58.123|Main Thread> 0) RigidBodies: 1427, ActiveRigidBodies: 672, CharacterRigidBodies: 54 2019-03-10 03:31:58.123|Main Thread> 0) Constraints: 0 2019-03-10 03:32:58.123|Main Thread> Process information Periodic Check: 2019-03-10 03:32:58.123|Main Thread> Managed Memory: 2,181,492,544 B 2019-03-10 03:32:58.125|Main Thread> Private Memory: 6,121,754,624 B 2019-03-10 03:32:58.125|Main Thread> Nr of Threads: 29 2019-03-10 03:32:58.125|Main Thread> Simulation Speed: 0.98 2019-03-10 03:32:58.125|Main Thread> Entity count: 3770 2019-03-10 03:32:58.125|Main Thread> Player count: 4 2019-03-10 03:32:58.125|Main Thread> Current: 2019-03-10 03:32:58.125|Main Thread> Paged Memory: 6,121,754,624 B 2019-03-10 03:32:58.125|Main Thread> Working Set: 6,103,691,264 B 2019-03-10 03:32:58.125|Main Thread> Virtual Memory: 11,431,108,608 B 2019-03-10 03:32:58.125|Main Thread> Peak: 2019-03-10 03:32:58.125|Main Thread> Paged Memory: 6,121,754,624 B 2019-03-10 03:32:58.125|Main Thread> Working Set: 6,103,695,360 B 2019-03-10 03:32:58.125|Main Thread> Virtual Memory: 11,431,108,608 B 2019-03-10 03:32:58.125|Main Thread> Number of Worlds: 1 2019-03-10 03:32:58.125|Main Thread> 0) RigidBodies: 1379, ActiveRigidBodies: 679, CharacterRigidBodies: 53 2019-03-10 03:32:58.125|Main Thread> 0) Constraints: 0 2019-03-10 03:33:58.143|Main Thread> Process information Periodic Check: 2019-03-10 03:33:58.143|Main Thread> Managed Memory: 2,171,927,992 B 2019-03-10 03:33:58.144|Main Thread> Private Memory: 6,141,534,208 B 2019-03-10 03:33:58.144|Main Thread> Nr of Threads: 30 2019-03-10 03:33:58.144|Main Thread> Simulation Speed: 0.92 2019-03-10 03:33:58.144|Main Thread> Entity count: 3773 2019-03-10 03:33:58.144|Main Thread> Player count: 4 2019-03-10 03:33:58.144|Main Thread> Current: 2019-03-10 03:33:58.144|Main Thread> Paged Memory: 6,141,534,208 B 2019-03-10 03:33:58.144|Main Thread> Working Set: 6,123,454,464 B 2019-03-10 03:33:58.144|Main Thread> Virtual Memory: 11,451,883,520 B 2019-03-10 03:33:58.144|Main Thread> Peak: 2019-03-10 03:33:58.144|Main Thread> Paged Memory: 6,141,534,208 B 2019-03-10 03:33:58.144|Main Thread> Working Set: 6,123,462,656 B 2019-03-10 03:33:58.144|Main Thread> Virtual Memory: 11,451,883,520 B 2019-03-10 03:33:58.144|Main Thread> Number of Worlds: 1 2019-03-10 03:33:58.144|Main Thread> 0) RigidBodies: 1382, ActiveRigidBodies: 666, CharacterRigidBodies: 53 2019-03-10 03:33:58.145|Main Thread> 0) Constraints: 0 2019-03-10 03:34:17.097|Main Thread> Character state: True 2019-03-10 03:34:17.097|Main Thread> Auto-Save: Started 2019-03-10 03:34:17.097|Main Thread> Saving world - START 2019-03-10 03:34:17.097|Main Thread> Making world state snapshot. 2019-03-10 03:34:18.046|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:34:22.986|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 135345' 2019-03-10 03:34:27.217|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:34:27.237|Main Thread> Character state: True 2019-03-10 03:34:27.237|Main Thread> Auto-Save: Started 2019-03-10 03:34:27.237|Main Thread> Saving world - START 2019-03-10 03:34:27.237|Main Thread> Making world state snapshot. 2019-03-10 03:34:27.297|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:34:27.297|Main Thread> Auto-Save: Finished 2019-03-10 03:34:34.880|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:34:58.147|Main Thread> Process information Periodic Check: 2019-03-10 03:34:58.147|Main Thread> Managed Memory: 2,200,830,888 B 2019-03-10 03:34:58.148|Main Thread> Private Memory: 6,166,888,448 B 2019-03-10 03:34:58.148|Main Thread> Nr of Threads: 29 2019-03-10 03:34:58.148|Main Thread> Simulation Speed: 0.90 2019-03-10 03:34:58.148|Main Thread> Entity count: 3967 2019-03-10 03:34:58.148|Main Thread> Player count: 4 2019-03-10 03:34:58.148|Main Thread> Current: 2019-03-10 03:34:58.148|Main Thread> Paged Memory: 6,166,888,448 B 2019-03-10 03:34:58.148|Main Thread> Working Set: 6,148,730,880 B 2019-03-10 03:34:58.148|Main Thread> Virtual Memory: 11,464,269,824 B 2019-03-10 03:34:58.148|Main Thread> Peak: 2019-03-10 03:34:58.148|Main Thread> Paged Memory: 6,166,888,448 B 2019-03-10 03:34:58.148|Main Thread> Working Set: 6,148,734,976 B 2019-03-10 03:34:58.148|Main Thread> Virtual Memory: 11,464,269,824 B 2019-03-10 03:34:58.148|Main Thread> Number of Worlds: 1 2019-03-10 03:34:58.148|Main Thread> 0) RigidBodies: 1412, ActiveRigidBodies: 686, CharacterRigidBodies: 50 2019-03-10 03:34:58.148|Main Thread> 0) Constraints: 0 2019-03-10 03:35:58.172|Main Thread> Process information Periodic Check: 2019-03-10 03:35:58.172|Main Thread> Managed Memory: 2,184,319,808 B 2019-03-10 03:35:58.173|Main Thread> Private Memory: 6,188,539,904 B 2019-03-10 03:35:58.173|Main Thread> Nr of Threads: 29 2019-03-10 03:35:58.173|Main Thread> Simulation Speed: 1.00 2019-03-10 03:35:58.173|Main Thread> Entity count: 3839 2019-03-10 03:35:58.173|Main Thread> Player count: 4 2019-03-10 03:35:58.173|Main Thread> Current: 2019-03-10 03:35:58.173|Main Thread> Paged Memory: 6,188,539,904 B 2019-03-10 03:35:58.173|Main Thread> Working Set: 6,170,320,896 B 2019-03-10 03:35:58.173|Main Thread> Virtual Memory: 11,480,850,432 B 2019-03-10 03:35:58.173|Main Thread> Peak: 2019-03-10 03:35:58.173|Main Thread> Paged Memory: 6,188,539,904 B 2019-03-10 03:35:58.173|Main Thread> Working Set: 6,170,324,992 B 2019-03-10 03:35:58.173|Main Thread> Virtual Memory: 11,485,044,736 B 2019-03-10 03:35:58.173|Main Thread> Number of Worlds: 1 2019-03-10 03:35:58.173|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 678, CharacterRigidBodies: 53 2019-03-10 03:35:58.173|Main Thread> 0) Constraints: 0 2019-03-10 03:36:58.189|Main Thread> Process information Periodic Check: 2019-03-10 03:36:58.189|Main Thread> Managed Memory: 2,185,697,608 B 2019-03-10 03:36:58.190|Main Thread> Private Memory: 6,196,252,672 B 2019-03-10 03:36:58.190|Main Thread> Nr of Threads: 29 2019-03-10 03:36:58.190|Main Thread> Simulation Speed: 1.00 2019-03-10 03:36:58.190|Main Thread> Entity count: 3822 2019-03-10 03:36:58.190|Main Thread> Player count: 4 2019-03-10 03:36:58.190|Main Thread> Current: 2019-03-10 03:36:58.190|Main Thread> Paged Memory: 6,196,252,672 B 2019-03-10 03:36:58.190|Main Thread> Working Set: 6,177,959,936 B 2019-03-10 03:36:58.190|Main Thread> Virtual Memory: 11,480,850,432 B 2019-03-10 03:36:58.190|Main Thread> Peak: 2019-03-10 03:36:58.190|Main Thread> Paged Memory: 6,196,252,672 B 2019-03-10 03:36:58.190|Main Thread> Working Set: 6,177,964,032 B 2019-03-10 03:36:58.190|Main Thread> Virtual Memory: 11,485,044,736 B 2019-03-10 03:36:58.190|Main Thread> Number of Worlds: 1 2019-03-10 03:36:58.190|Main Thread> 0) RigidBodies: 1394, ActiveRigidBodies: 678, CharacterRigidBodies: 50 2019-03-10 03:36:58.190|Main Thread> 0) Constraints: 0 2019-03-10 03:37:58.193|Main Thread> Process information Periodic Check: 2019-03-10 03:37:58.193|Main Thread> Managed Memory: 2,194,967,512 B 2019-03-10 03:37:58.194|Main Thread> Private Memory: 6,207,700,992 B 2019-03-10 03:37:58.194|Main Thread> Nr of Threads: 29 2019-03-10 03:37:58.194|Main Thread> Simulation Speed: 0.88 2019-03-10 03:37:58.194|Main Thread> Entity count: 3756 2019-03-10 03:37:58.194|Main Thread> Player count: 4 2019-03-10 03:37:58.194|Main Thread> Current: 2019-03-10 03:37:58.194|Main Thread> Paged Memory: 6,207,700,992 B 2019-03-10 03:37:58.194|Main Thread> Working Set: 6,189,375,488 B 2019-03-10 03:37:58.194|Main Thread> Virtual Memory: 11,497,431,040 B 2019-03-10 03:37:58.194|Main Thread> Peak: 2019-03-10 03:37:58.194|Main Thread> Paged Memory: 6,210,584,576 B 2019-03-10 03:37:58.194|Main Thread> Working Set: 6,192,242,688 B 2019-03-10 03:37:58.194|Main Thread> Virtual Memory: 11,501,625,344 B 2019-03-10 03:37:58.194|Main Thread> Number of Worlds: 1 2019-03-10 03:37:58.194|Main Thread> 0) RigidBodies: 1364, ActiveRigidBodies: 680, CharacterRigidBodies: 56 2019-03-10 03:37:58.195|Main Thread> 0) Constraints: 0 2019-03-10 03:38:58.212|Main Thread> Process information Periodic Check: 2019-03-10 03:38:58.212|Main Thread> Managed Memory: 2,197,235,856 B 2019-03-10 03:38:58.213|Main Thread> Private Memory: 6,220,791,808 B 2019-03-10 03:38:58.213|Main Thread> Nr of Threads: 30 2019-03-10 03:38:58.213|Main Thread> Simulation Speed: 1.00 2019-03-10 03:38:58.213|Main Thread> Entity count: 3685 2019-03-10 03:38:58.213|Main Thread> Player count: 4 2019-03-10 03:38:58.213|Main Thread> Current: 2019-03-10 03:38:58.213|Main Thread> Paged Memory: 6,220,791,808 B 2019-03-10 03:38:58.213|Main Thread> Working Set: 6,202,466,304 B 2019-03-10 03:38:58.213|Main Thread> Virtual Memory: 11,501,625,344 B 2019-03-10 03:38:58.213|Main Thread> Peak: 2019-03-10 03:38:58.213|Main Thread> Paged Memory: 6,221,115,392 B 2019-03-10 03:38:58.213|Main Thread> Working Set: 6,202,732,544 B 2019-03-10 03:38:58.213|Main Thread> Virtual Memory: 11,501,625,344 B 2019-03-10 03:38:58.213|Main Thread> Number of Worlds: 1 2019-03-10 03:38:58.213|Main Thread> 0) RigidBodies: 1307, ActiveRigidBodies: 681, CharacterRigidBodies: 51 2019-03-10 03:38:58.213|Main Thread> 0) Constraints: 0 2019-03-10 03:39:58.219|Main Thread> Process information Periodic Check: 2019-03-10 03:39:58.219|Main Thread> Managed Memory: 2,201,112,656 B 2019-03-10 03:39:58.220|Main Thread> Private Memory: 6,222,901,248 B 2019-03-10 03:39:58.220|Main Thread> Nr of Threads: 29 2019-03-10 03:39:58.220|Main Thread> Simulation Speed: 0.97 2019-03-10 03:39:58.220|Main Thread> Entity count: 3598 2019-03-10 03:39:58.220|Main Thread> Player count: 4 2019-03-10 03:39:58.220|Main Thread> Current: 2019-03-10 03:39:58.220|Main Thread> Paged Memory: 6,222,901,248 B 2019-03-10 03:39:58.220|Main Thread> Working Set: 6,204,616,704 B 2019-03-10 03:39:58.220|Main Thread> Virtual Memory: 11,514,011,648 B 2019-03-10 03:39:58.220|Main Thread> Peak: 2019-03-10 03:39:58.220|Main Thread> Paged Memory: 6,222,934,016 B 2019-03-10 03:39:58.220|Main Thread> Working Set: 6,204,653,568 B 2019-03-10 03:39:58.220|Main Thread> Virtual Memory: 11,514,011,648 B 2019-03-10 03:39:58.220|Main Thread> Number of Worlds: 1 2019-03-10 03:39:58.220|Main Thread> 0) RigidBodies: 1228, ActiveRigidBodies: 682, CharacterRigidBodies: 48 2019-03-10 03:39:58.220|Main Thread> 0) Constraints: 0 2019-03-10 03:40:58.243|Main Thread> Process information Periodic Check: 2019-03-10 03:40:58.243|Main Thread> Managed Memory: 2,208,794,456 B 2019-03-10 03:40:58.245|Main Thread> Private Memory: 6,235,099,136 B 2019-03-10 03:40:58.245|Main Thread> Nr of Threads: 27 2019-03-10 03:40:58.245|Main Thread> Simulation Speed: 0.83 2019-03-10 03:40:58.245|Main Thread> Entity count: 3385 2019-03-10 03:40:58.245|Main Thread> Player count: 4 2019-03-10 03:40:58.245|Main Thread> Current: 2019-03-10 03:40:58.245|Main Thread> Paged Memory: 6,235,099,136 B 2019-03-10 03:40:58.245|Main Thread> Working Set: 6,216,855,552 B 2019-03-10 03:40:58.245|Main Thread> Virtual Memory: 11,505,623,040 B 2019-03-10 03:40:58.245|Main Thread> Peak: 2019-03-10 03:40:58.245|Main Thread> Paged Memory: 6,237,835,264 B 2019-03-10 03:40:58.245|Main Thread> Working Set: 6,219,599,872 B 2019-03-10 03:40:58.245|Main Thread> Virtual Memory: 11,518,205,952 B 2019-03-10 03:40:58.245|Main Thread> Number of Worlds: 1 2019-03-10 03:40:58.245|Main Thread> 0) RigidBodies: 1152, ActiveRigidBodies: 684, CharacterRigidBodies: 49 2019-03-10 03:40:58.245|Main Thread> 0) Constraints: 2 2019-03-10 03:41:58.270|Main Thread> Process information Periodic Check: 2019-03-10 03:41:58.270|Main Thread> Managed Memory: 2,207,950,608 B 2019-03-10 03:41:58.271|Main Thread> Private Memory: 6,236,622,848 B 2019-03-10 03:41:58.271|Main Thread> Nr of Threads: 27 2019-03-10 03:41:58.271|Main Thread> Simulation Speed: 0.80 2019-03-10 03:41:58.271|Main Thread> Entity count: 3350 2019-03-10 03:41:58.271|Main Thread> Player count: 4 2019-03-10 03:41:58.271|Main Thread> Current: 2019-03-10 03:41:58.271|Main Thread> Paged Memory: 6,236,622,848 B 2019-03-10 03:41:58.271|Main Thread> Working Set: 6,218,371,072 B 2019-03-10 03:41:58.271|Main Thread> Virtual Memory: 11,505,623,040 B 2019-03-10 03:41:58.271|Main Thread> Peak: 2019-03-10 03:41:58.271|Main Thread> Paged Memory: 6,237,835,264 B 2019-03-10 03:41:58.271|Main Thread> Working Set: 6,219,599,872 B 2019-03-10 03:41:58.271|Main Thread> Virtual Memory: 11,518,205,952 B 2019-03-10 03:41:58.271|Main Thread> Number of Worlds: 1 2019-03-10 03:41:58.271|Main Thread> 0) RigidBodies: 1134, ActiveRigidBodies: 680, CharacterRigidBodies: 47 2019-03-10 03:41:58.271|Main Thread> 0) Constraints: 0 2019-03-10 03:42:58.292|Main Thread> Process information Periodic Check: 2019-03-10 03:42:58.292|Main Thread> Managed Memory: 2,204,771,576 B 2019-03-10 03:42:58.293|Main Thread> Private Memory: 6,245,548,032 B 2019-03-10 03:42:58.293|Main Thread> Nr of Threads: 27 2019-03-10 03:42:58.293|Main Thread> Simulation Speed: 0.77 2019-03-10 03:42:58.293|Main Thread> Entity count: 3393 2019-03-10 03:42:58.293|Main Thread> Player count: 4 2019-03-10 03:42:58.293|Main Thread> Current: 2019-03-10 03:42:58.293|Main Thread> Paged Memory: 6,245,548,032 B 2019-03-10 03:42:58.293|Main Thread> Working Set: 6,227,324,928 B 2019-03-10 03:42:58.293|Main Thread> Virtual Memory: 11,505,623,040 B 2019-03-10 03:42:58.293|Main Thread> Peak: 2019-03-10 03:42:58.293|Main Thread> Paged Memory: 6,246,277,120 B 2019-03-10 03:42:58.293|Main Thread> Working Set: 6,228,049,920 B 2019-03-10 03:42:58.293|Main Thread> Virtual Memory: 11,518,205,952 B 2019-03-10 03:42:58.293|Main Thread> Number of Worlds: 1 2019-03-10 03:42:58.293|Main Thread> 0) RigidBodies: 1160, ActiveRigidBodies: 683, CharacterRigidBodies: 49 2019-03-10 03:42:58.293|Main Thread> 0) Constraints: 2 2019-03-10 03:43:27.239|Main Thread> Character state: True 2019-03-10 03:43:27.239|Main Thread> Auto-Save: Started 2019-03-10 03:43:27.240|Main Thread> Saving world - START 2019-03-10 03:43:27.240|Main Thread> Making world state snapshot. 2019-03-10 03:43:28.184|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:43:32.934|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 140254' 2019-03-10 03:43:37.240|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:43:37.248|Main Thread> Character state: True 2019-03-10 03:43:37.248|Main Thread> Auto-Save: Started 2019-03-10 03:43:37.248|Main Thread> Saving world - START 2019-03-10 03:43:37.248|Main Thread> Making world state snapshot. 2019-03-10 03:43:38.207|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:43:38.207|Main Thread> Auto-Save: Finished 2019-03-10 03:43:43.119|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01A66C8BC4372A0E} 2019-03-10 03:43:45.168|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:43:58.305|Main Thread> Process information Periodic Check: 2019-03-10 03:43:58.305|Main Thread> Managed Memory: 2,212,312,296 B 2019-03-10 03:43:58.307|Main Thread> Private Memory: 6,263,300,096 B 2019-03-10 03:43:58.307|Main Thread> Nr of Threads: 28 2019-03-10 03:43:58.307|Main Thread> Simulation Speed: 0.98 2019-03-10 03:43:58.307|Main Thread> Entity count: 3622 2019-03-10 03:43:58.307|Main Thread> Player count: 4 2019-03-10 03:43:58.307|Main Thread> Current: 2019-03-10 03:43:58.307|Main Thread> Paged Memory: 6,263,300,096 B 2019-03-10 03:43:58.307|Main Thread> Working Set: 6,245,183,488 B 2019-03-10 03:43:58.307|Main Thread> Virtual Memory: 11,509,817,344 B 2019-03-10 03:43:58.307|Main Thread> Peak: 2019-03-10 03:43:58.307|Main Thread> Paged Memory: 6,263,300,096 B 2019-03-10 03:43:58.307|Main Thread> Working Set: 6,245,187,584 B 2019-03-10 03:43:58.307|Main Thread> Virtual Memory: 11,518,205,952 B 2019-03-10 03:43:58.307|Main Thread> Number of Worlds: 1 2019-03-10 03:43:58.307|Main Thread> 0) RigidBodies: 1203, ActiveRigidBodies: 698, CharacterRigidBodies: 50 2019-03-10 03:43:58.307|Main Thread> 0) Constraints: 6 2019-03-10 03:44:08.414|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {01891D78305D5AEA} 2019-03-10 03:44:33.128|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:44:33.128|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 03:44:33.130|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:44:33.130|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:44:33.131|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 03:44:33.132|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:44:33.132|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 03:44:33.132|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:44:33.132|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:44:33.132|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:44:33.133|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 03:44:33.134|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:44:33.134|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 03:44:33.181|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01365BD23E069FF9}/Attachment Animation Component 2019-03-10 03:44:33.181|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01365BD23E069FF9}/Attachment Animation Component 2019-03-10 03:44:33.183|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01B9ECF3E8BC5203}/Attachment Animation Component 2019-03-10 03:44:33.183|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01B9ECF3E8BC5203}/Attachment Animation Component 2019-03-10 03:44:33.183|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {01CC74869A1E1348}/Attachment Animation Component 2019-03-10 03:44:33.183|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {01CC74869A1E1348}/Attachment Animation Component 2019-03-10 03:44:33.184|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {0137A469ECF94B8F}/Attachment Animation Component 2019-03-10 03:44:33.184|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {0137A469ECF94B8F}/Attachment Animation Component 2019-03-10 03:44:33.185|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {010311E85B5B2855}/Attachment Animation Component 2019-03-10 03:44:33.185|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {010311E85B5B2855}/Attachment Animation Component 2019-03-10 03:44:33.185|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01A8265E6E2E1209}/Attachment Animation Component 2019-03-10 03:44:33.185|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01A8265E6E2E1209}/Attachment Animation Component 2019-03-10 03:44:33.185|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014ADA0BA06145A5}/Attachment Animation Component 2019-03-10 03:44:33.185|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014ADA0BA06145A5}/Attachment Animation Component 2019-03-10 03:44:33.186|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {0167FDC6DA1AFA1B}/Attachment Animation Component 2019-03-10 03:44:33.186|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {0167FDC6DA1AFA1B}/Attachment Animation Component 2019-03-10 03:44:33.186|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {01CDE5C2E6AA77B8}/Attachment Animation Component 2019-03-10 03:44:33.186|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {01CDE5C2E6AA77B8}/Attachment Animation Component 2019-03-10 03:44:33.186|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {01CDE5C2E6AA77B8}/Attachment Animation Component 2019-03-10 03:44:33.187|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {010454331CAB75AD}/Attachment Animation Component 2019-03-10 03:44:33.187|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {010454331CAB75AD}/Attachment Animation Component 2019-03-10 03:44:33.187|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01475AB8F8C546DD}/Attachment Animation Component 2019-03-10 03:44:33.187|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01475AB8F8C546DD}/Attachment Animation Component 2019-03-10 03:44:33.187|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01475AB8F8C546DD}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01A0A79B09F5C00A}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01A0A79B09F5C00A}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B9F897D5270245}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B9F897D5270245}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C350CB6574836E}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C350CB6574836E}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01D765080107ADCE}/Attachment Animation Component 2019-03-10 03:44:33.188|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01D765080107ADCE}/Attachment Animation Component 2019-03-10 03:44:33.189|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019E424C1380E611}/Attachment Animation Component 2019-03-10 03:44:33.189|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019E424C1380E611}/Attachment Animation Component 2019-03-10 03:44:33.189|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01FF504559024FBD}/Attachment Animation Component 2019-03-10 03:44:33.189|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01FF504559024FBD}/Attachment Animation Component 2019-03-10 03:44:33.191|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01301F9F59F01A90}/Attachment Animation Component 2019-03-10 03:44:33.191|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01301F9F59F01A90}/Attachment Animation Component 2019-03-10 03:44:58.322|Main Thread> Process information Periodic Check: 2019-03-10 03:44:58.322|Main Thread> Managed Memory: 2,235,897,592 B 2019-03-10 03:44:58.323|Main Thread> Private Memory: 6,278,221,824 B 2019-03-10 03:44:58.323|Main Thread> Nr of Threads: 27 2019-03-10 03:44:58.323|Main Thread> Simulation Speed: 1.00 2019-03-10 03:44:58.323|Main Thread> Entity count: 2953 2019-03-10 03:44:58.323|Main Thread> Player count: 4 2019-03-10 03:44:58.323|Main Thread> Current: 2019-03-10 03:44:58.323|Main Thread> Paged Memory: 6,278,221,824 B 2019-03-10 03:44:58.323|Main Thread> Working Set: 6,260,150,272 B 2019-03-10 03:44:58.323|Main Thread> Virtual Memory: 11,505,623,040 B 2019-03-10 03:44:58.323|Main Thread> Peak: 2019-03-10 03:44:58.323|Main Thread> Paged Memory: 6,278,320,128 B 2019-03-10 03:44:58.323|Main Thread> Working Set: 6,260,215,808 B 2019-03-10 03:44:58.323|Main Thread> Virtual Memory: 11,518,205,952 B 2019-03-10 03:44:58.323|Main Thread> Number of Worlds: 1 2019-03-10 03:44:58.323|Main Thread> 0) RigidBodies: 1083, ActiveRigidBodies: 704, CharacterRigidBodies: 52 2019-03-10 03:44:58.323|Main Thread> 0) Constraints: 4 2019-03-10 03:45:58.338|Main Thread> Process information Periodic Check: 2019-03-10 03:45:58.338|Main Thread> Managed Memory: 2,119,547,704 B 2019-03-10 03:45:58.339|Main Thread> Private Memory: 6,282,641,408 B 2019-03-10 03:45:58.339|Main Thread> Nr of Threads: 27 2019-03-10 03:45:58.339|Main Thread> Simulation Speed: 0.82 2019-03-10 03:45:58.339|Main Thread> Entity count: 2749 2019-03-10 03:45:58.339|Main Thread> Player count: 4 2019-03-10 03:45:58.339|Main Thread> Current: 2019-03-10 03:45:58.339|Main Thread> Paged Memory: 6,282,641,408 B 2019-03-10 03:45:58.339|Main Thread> Working Set: 6,264,569,856 B 2019-03-10 03:45:58.339|Main Thread> Virtual Memory: 11,522,203,648 B 2019-03-10 03:45:58.339|Main Thread> Peak: 2019-03-10 03:45:58.339|Main Thread> Paged Memory: 6,293,282,816 B 2019-03-10 03:45:58.339|Main Thread> Working Set: 6,275,223,552 B 2019-03-10 03:45:58.339|Main Thread> Virtual Memory: 11,526,397,952 B 2019-03-10 03:45:58.339|Main Thread> Number of Worlds: 1 2019-03-10 03:45:58.339|Main Thread> 0) RigidBodies: 1029, ActiveRigidBodies: 702, CharacterRigidBodies: 55 2019-03-10 03:45:58.339|Main Thread> 0) Constraints: 4 2019-03-10 03:46:58.342|Main Thread> Process information Periodic Check: 2019-03-10 03:46:58.342|Main Thread> Managed Memory: 2,123,296,424 B 2019-03-10 03:46:58.343|Main Thread> Private Memory: 6,287,085,568 B 2019-03-10 03:46:58.343|Main Thread> Nr of Threads: 27 2019-03-10 03:46:58.343|Main Thread> Simulation Speed: 0.77 2019-03-10 03:46:58.343|Main Thread> Entity count: 2772 2019-03-10 03:46:58.343|Main Thread> Player count: 4 2019-03-10 03:46:58.343|Main Thread> Current: 2019-03-10 03:46:58.343|Main Thread> Paged Memory: 6,287,085,568 B 2019-03-10 03:46:58.343|Main Thread> Working Set: 6,268,940,288 B 2019-03-10 03:46:58.343|Main Thread> Virtual Memory: 11,522,203,648 B 2019-03-10 03:46:58.343|Main Thread> Peak: 2019-03-10 03:46:58.343|Main Thread> Paged Memory: 6,293,282,816 B 2019-03-10 03:46:58.343|Main Thread> Working Set: 6,275,223,552 B 2019-03-10 03:46:58.343|Main Thread> Virtual Memory: 11,526,397,952 B 2019-03-10 03:46:58.343|Main Thread> Number of Worlds: 1 2019-03-10 03:46:58.343|Main Thread> 0) RigidBodies: 1038, ActiveRigidBodies: 702, CharacterRigidBodies: 55 2019-03-10 03:46:58.343|Main Thread> 0) Constraints: 8 2019-03-10 03:47:57.662|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 03:47:58.360|Main Thread> Process information Periodic Check: 2019-03-10 03:47:58.360|Main Thread> Managed Memory: 2,122,758,312 B 2019-03-10 03:47:58.362|Main Thread> Private Memory: 6,295,830,528 B 2019-03-10 03:47:58.362|Main Thread> Nr of Threads: 27 2019-03-10 03:47:58.362|Main Thread> Simulation Speed: 1.02 2019-03-10 03:47:58.362|Main Thread> Entity count: 2977 2019-03-10 03:47:58.362|Main Thread> Player count: 4 2019-03-10 03:47:58.362|Main Thread> Current: 2019-03-10 03:47:58.362|Main Thread> Paged Memory: 6,295,830,528 B 2019-03-10 03:47:58.362|Main Thread> Working Set: 6,277,713,920 B 2019-03-10 03:47:58.362|Main Thread> Virtual Memory: 11,522,203,648 B 2019-03-10 03:47:58.362|Main Thread> Peak: 2019-03-10 03:47:58.362|Main Thread> Paged Memory: 6,295,830,528 B 2019-03-10 03:47:58.362|Main Thread> Working Set: 6,277,718,016 B 2019-03-10 03:47:58.362|Main Thread> Virtual Memory: 11,526,397,952 B 2019-03-10 03:47:58.362|Main Thread> Number of Worlds: 1 2019-03-10 03:47:58.362|Main Thread> 0) RigidBodies: 1081, ActiveRigidBodies: 716, CharacterRigidBodies: 55 2019-03-10 03:47:58.362|Main Thread> 0) Constraints: 7 2019-03-10 03:48:05.250|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 03:48:27.078|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 03:48:31.033|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 03:48:58.389|Main Thread> Process information Periodic Check: 2019-03-10 03:48:58.389|Main Thread> Managed Memory: 2,117,816,712 B 2019-03-10 03:48:58.390|Main Thread> Private Memory: 6,296,834,048 B 2019-03-10 03:48:58.390|Main Thread> Nr of Threads: 28 2019-03-10 03:48:58.390|Main Thread> Simulation Speed: 1.00 2019-03-10 03:48:58.390|Main Thread> Entity count: 2962 2019-03-10 03:48:58.390|Main Thread> Player count: 4 2019-03-10 03:48:58.390|Main Thread> Current: 2019-03-10 03:48:58.390|Main Thread> Paged Memory: 6,296,834,048 B 2019-03-10 03:48:58.390|Main Thread> Working Set: 6,278,668,288 B 2019-03-10 03:48:58.390|Main Thread> Virtual Memory: 11,526,397,952 B 2019-03-10 03:48:58.390|Main Thread> Peak: 2019-03-10 03:48:58.390|Main Thread> Paged Memory: 6,296,834,048 B 2019-03-10 03:48:58.390|Main Thread> Working Set: 6,278,672,384 B 2019-03-10 03:48:58.390|Main Thread> Virtual Memory: 11,526,397,952 B 2019-03-10 03:48:58.390|Main Thread> Number of Worlds: 1 2019-03-10 03:48:58.390|Main Thread> 0) RigidBodies: 1075, ActiveRigidBodies: 710, CharacterRigidBodies: 55 2019-03-10 03:48:58.391|Main Thread> 0) Constraints: 4 2019-03-10 03:49:58.410|Main Thread> Process information Periodic Check: 2019-03-10 03:49:58.410|Main Thread> Managed Memory: 2,118,719,416 B 2019-03-10 03:49:58.411|Main Thread> Private Memory: 6,299,107,328 B 2019-03-10 03:49:58.411|Main Thread> Nr of Threads: 27 2019-03-10 03:49:58.411|Main Thread> Simulation Speed: 1.02 2019-03-10 03:49:58.411|Main Thread> Entity count: 2961 2019-03-10 03:49:58.411|Main Thread> Player count: 4 2019-03-10 03:49:58.411|Main Thread> Current: 2019-03-10 03:49:58.411|Main Thread> Paged Memory: 6,299,107,328 B 2019-03-10 03:49:58.411|Main Thread> Working Set: 6,280,933,376 B 2019-03-10 03:49:58.411|Main Thread> Virtual Memory: 11,538,784,256 B 2019-03-10 03:49:58.411|Main Thread> Peak: 2019-03-10 03:49:58.411|Main Thread> Paged Memory: 6,299,107,328 B 2019-03-10 03:49:58.411|Main Thread> Working Set: 6,280,937,472 B 2019-03-10 03:49:58.411|Main Thread> Virtual Memory: 11,538,915,328 B 2019-03-10 03:49:58.411|Main Thread> Number of Worlds: 1 2019-03-10 03:49:58.411|Main Thread> 0) RigidBodies: 1072, ActiveRigidBodies: 710, CharacterRigidBodies: 55 2019-03-10 03:49:58.411|Main Thread> 0) Constraints: 5 2019-03-10 03:50:58.419|Main Thread> Process information Periodic Check: 2019-03-10 03:50:58.419|Main Thread> Managed Memory: 2,122,077,480 B 2019-03-10 03:50:58.420|Main Thread> Private Memory: 6,302,953,472 B 2019-03-10 03:50:58.420|Main Thread> Nr of Threads: 27 2019-03-10 03:50:58.420|Main Thread> Simulation Speed: 0.75 2019-03-10 03:50:58.420|Main Thread> Entity count: 2966 2019-03-10 03:50:58.420|Main Thread> Player count: 4 2019-03-10 03:50:58.420|Main Thread> Current: 2019-03-10 03:50:58.420|Main Thread> Paged Memory: 6,302,953,472 B 2019-03-10 03:50:58.420|Main Thread> Working Set: 6,284,791,808 B 2019-03-10 03:50:58.420|Main Thread> Virtual Memory: 11,538,784,256 B 2019-03-10 03:50:58.420|Main Thread> Peak: 2019-03-10 03:50:58.420|Main Thread> Paged Memory: 6,302,953,472 B 2019-03-10 03:50:58.420|Main Thread> Working Set: 6,284,795,904 B 2019-03-10 03:50:58.420|Main Thread> Virtual Memory: 11,542,978,560 B 2019-03-10 03:50:58.420|Main Thread> Number of Worlds: 1 2019-03-10 03:50:58.420|Main Thread> 0) RigidBodies: 1076, ActiveRigidBodies: 715, CharacterRigidBodies: 55 2019-03-10 03:50:58.420|Main Thread> 0) Constraints: 5 2019-03-10 03:51:58.422|Main Thread> Process information Periodic Check: 2019-03-10 03:51:58.422|Main Thread> Managed Memory: 2,133,934,728 B 2019-03-10 03:51:58.423|Main Thread> Private Memory: 6,346,289,152 B 2019-03-10 03:51:58.423|Main Thread> Nr of Threads: 27 2019-03-10 03:51:58.423|Main Thread> Simulation Speed: 0.85 2019-03-10 03:51:58.423|Main Thread> Entity count: 2758 2019-03-10 03:51:58.423|Main Thread> Player count: 4 2019-03-10 03:51:58.423|Main Thread> Current: 2019-03-10 03:51:58.423|Main Thread> Paged Memory: 6,346,289,152 B 2019-03-10 03:51:58.423|Main Thread> Working Set: 6,327,742,464 B 2019-03-10 03:51:58.423|Main Thread> Virtual Memory: 11,571,945,472 B 2019-03-10 03:51:58.423|Main Thread> Peak: 2019-03-10 03:51:58.423|Main Thread> Paged Memory: 6,346,289,152 B 2019-03-10 03:51:58.423|Main Thread> Working Set: 6,327,750,656 B 2019-03-10 03:51:58.423|Main Thread> Virtual Memory: 11,571,945,472 B 2019-03-10 03:51:58.424|Main Thread> Number of Worlds: 1 2019-03-10 03:51:58.424|Main Thread> 0) RigidBodies: 1036, ActiveRigidBodies: 716, CharacterRigidBodies: 54 2019-03-10 03:51:58.424|Main Thread> 0) Constraints: 5 2019-03-10 03:52:29.244|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:52:30.445|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:52:31.329|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:52:32.394|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:52:33.420|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:52:34.390|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 03:52:37.244|Main Thread> Character state: True 2019-03-10 03:52:37.244|Main Thread> Auto-Save: Started 2019-03-10 03:52:37.244|Main Thread> Saving world - START 2019-03-10 03:52:37.244|Main Thread> Making world state snapshot. 2019-03-10 03:52:38.179|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:52:42.840|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 141203' 2019-03-10 03:52:46.893|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:52:46.908|Main Thread> Character state: True 2019-03-10 03:52:46.908|Main Thread> Auto-Save: Started 2019-03-10 03:52:46.908|Main Thread> Saving world - START 2019-03-10 03:52:46.908|Main Thread> Making world state snapshot. 2019-03-10 03:52:47.866|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 03:52:47.866|Main Thread> Auto-Save: Finished 2019-03-10 03:52:54.255|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 03:52:58.439|Main Thread> Process information Periodic Check: 2019-03-10 03:52:58.439|Main Thread> Managed Memory: 2,178,047,416 B 2019-03-10 03:52:58.441|Main Thread> Private Memory: 6,392,422,400 B 2019-03-10 03:52:58.441|Main Thread> Nr of Threads: 27 2019-03-10 03:52:58.441|Main Thread> Simulation Speed: 1.02 2019-03-10 03:52:58.441|Main Thread> Entity count: 2748 2019-03-10 03:52:58.441|Main Thread> Player count: 4 2019-03-10 03:52:58.441|Main Thread> Current: 2019-03-10 03:52:58.441|Main Thread> Paged Memory: 6,392,422,400 B 2019-03-10 03:52:58.441|Main Thread> Working Set: 6,373,580,800 B 2019-03-10 03:52:58.441|Main Thread> Virtual Memory: 11,621,687,296 B 2019-03-10 03:52:58.441|Main Thread> Peak: 2019-03-10 03:52:58.441|Main Thread> Paged Memory: 6,394,060,800 B 2019-03-10 03:52:58.441|Main Thread> Working Set: 6,375,219,200 B 2019-03-10 03:52:58.441|Main Thread> Virtual Memory: 11,621,883,904 B 2019-03-10 03:52:58.441|Main Thread> Number of Worlds: 1 2019-03-10 03:52:58.441|Main Thread> 0) RigidBodies: 1023, ActiveRigidBodies: 712, CharacterRigidBodies: 51 2019-03-10 03:52:58.441|Main Thread> 0) Constraints: 5 2019-03-10 03:53:58.452|Main Thread> Process information Periodic Check: 2019-03-10 03:53:58.452|Main Thread> Managed Memory: 2,124,064,216 B 2019-03-10 03:53:58.453|Main Thread> Private Memory: 6,407,294,976 B 2019-03-10 03:53:58.453|Main Thread> Nr of Threads: 28 2019-03-10 03:53:58.453|Main Thread> Simulation Speed: 1.03 2019-03-10 03:53:58.453|Main Thread> Entity count: 2744 2019-03-10 03:53:58.453|Main Thread> Player count: 4 2019-03-10 03:53:58.453|Main Thread> Current: 2019-03-10 03:53:58.454|Main Thread> Paged Memory: 6,407,294,976 B 2019-03-10 03:53:58.454|Main Thread> Working Set: 6,388,363,264 B 2019-03-10 03:53:58.454|Main Thread> Virtual Memory: 11,642,462,208 B 2019-03-10 03:53:58.454|Main Thread> Peak: 2019-03-10 03:53:58.454|Main Thread> Paged Memory: 6,407,294,976 B 2019-03-10 03:53:58.454|Main Thread> Working Set: 6,388,371,456 B 2019-03-10 03:53:58.454|Main Thread> Virtual Memory: 11,642,462,208 B 2019-03-10 03:53:58.454|Main Thread> Number of Worlds: 1 2019-03-10 03:53:58.454|Main Thread> 0) RigidBodies: 1025, ActiveRigidBodies: 717, CharacterRigidBodies: 51 2019-03-10 03:53:58.454|Main Thread> 0) Constraints: 5 2019-03-10 03:54:19.940|Main Thread> Player character died. Player: EntityBase:BarbarianDesertSandy {01C4628113B016FB} 2019-03-10 03:54:50.879|Main Thread> Player character died. Player: EntityBase:BarbarianDesertWhite {0141CF35E82F982D} 2019-03-10 03:54:58.468|Main Thread> Process information Periodic Check: 2019-03-10 03:54:58.468|Main Thread> Managed Memory: 2,126,433,488 B 2019-03-10 03:54:58.469|Main Thread> Private Memory: 6,435,606,528 B 2019-03-10 03:54:58.469|Main Thread> Nr of Threads: 27 2019-03-10 03:54:58.469|Main Thread> Simulation Speed: 1.00 2019-03-10 03:54:58.469|Main Thread> Entity count: 2740 2019-03-10 03:54:58.470|Main Thread> Player count: 4 2019-03-10 03:54:58.470|Main Thread> Current: 2019-03-10 03:54:58.470|Main Thread> Paged Memory: 6,435,606,528 B 2019-03-10 03:54:58.470|Main Thread> Working Set: 6,416,576,512 B 2019-03-10 03:54:58.470|Main Thread> Virtual Memory: 11,671,429,120 B 2019-03-10 03:54:58.470|Main Thread> Peak: 2019-03-10 03:54:58.470|Main Thread> Paged Memory: 6,435,606,528 B 2019-03-10 03:54:58.470|Main Thread> Working Set: 6,416,580,608 B 2019-03-10 03:54:58.470|Main Thread> Virtual Memory: 11,671,429,120 B 2019-03-10 03:54:58.470|Main Thread> Number of Worlds: 1 2019-03-10 03:54:58.470|Main Thread> 0) RigidBodies: 1023, ActiveRigidBodies: 715, CharacterRigidBodies: 48 2019-03-10 03:54:58.470|Main Thread> 0) Constraints: 5 2019-03-10 03:55:26.497|Main Thread> Player character died. Player: EntityBase:Medieval_doe {013C7F627A36B92C} 2019-03-10 03:55:58.481|Main Thread> Process information Periodic Check: 2019-03-10 03:55:58.481|Main Thread> Managed Memory: 2,126,898,560 B 2019-03-10 03:55:58.483|Main Thread> Private Memory: 6,446,301,184 B 2019-03-10 03:55:58.483|Main Thread> Nr of Threads: 27 2019-03-10 03:55:58.483|Main Thread> Simulation Speed: 1.00 2019-03-10 03:55:58.483|Main Thread> Entity count: 2738 2019-03-10 03:55:58.483|Main Thread> Player count: 4 2019-03-10 03:55:58.483|Main Thread> Current: 2019-03-10 03:55:58.483|Main Thread> Paged Memory: 6,446,301,184 B 2019-03-10 03:55:58.483|Main Thread> Working Set: 6,427,213,824 B 2019-03-10 03:55:58.483|Main Thread> Virtual Memory: 11,671,429,120 B 2019-03-10 03:55:58.483|Main Thread> Peak: 2019-03-10 03:55:58.483|Main Thread> Paged Memory: 6,446,301,184 B 2019-03-10 03:55:58.483|Main Thread> Working Set: 6,427,217,920 B 2019-03-10 03:55:58.483|Main Thread> Virtual Memory: 11,675,623,424 B 2019-03-10 03:55:58.483|Main Thread> Number of Worlds: 1 2019-03-10 03:55:58.483|Main Thread> 0) RigidBodies: 1020, ActiveRigidBodies: 713, CharacterRigidBodies: 46 2019-03-10 03:55:58.483|Main Thread> 0) Constraints: 5 2019-03-10 03:56:58.490|Main Thread> Process information Periodic Check: 2019-03-10 03:56:58.490|Main Thread> Managed Memory: 2,128,642,096 B 2019-03-10 03:56:58.491|Main Thread> Private Memory: 6,465,843,200 B 2019-03-10 03:56:58.491|Main Thread> Nr of Threads: 27 2019-03-10 03:56:58.491|Main Thread> Simulation Speed: 1.02 2019-03-10 03:56:58.491|Main Thread> Entity count: 2718 2019-03-10 03:56:58.491|Main Thread> Player count: 4 2019-03-10 03:56:58.491|Main Thread> Current: 2019-03-10 03:56:58.491|Main Thread> Paged Memory: 6,465,843,200 B 2019-03-10 03:56:58.491|Main Thread> Working Set: 6,446,583,808 B 2019-03-10 03:56:58.491|Main Thread> Virtual Memory: 11,704,590,336 B 2019-03-10 03:56:58.491|Main Thread> Peak: 2019-03-10 03:56:58.491|Main Thread> Paged Memory: 6,467,067,904 B 2019-03-10 03:56:58.491|Main Thread> Working Set: 6,447,808,512 B 2019-03-10 03:56:58.491|Main Thread> Virtual Memory: 11,704,590,336 B 2019-03-10 03:56:58.491|Main Thread> Number of Worlds: 1 2019-03-10 03:56:58.491|Main Thread> 0) RigidBodies: 1012, ActiveRigidBodies: 714, CharacterRigidBodies: 49 2019-03-10 03:56:58.491|Main Thread> 0) Constraints: 5 2019-03-10 03:57:58.500|Main Thread> Process information Periodic Check: 2019-03-10 03:57:58.500|Main Thread> Managed Memory: 2,111,244,904 B 2019-03-10 03:57:58.501|Main Thread> Private Memory: 6,482,415,616 B 2019-03-10 03:57:58.501|Main Thread> Nr of Threads: 27 2019-03-10 03:57:58.501|Main Thread> Simulation Speed: 1.00 2019-03-10 03:57:58.501|Main Thread> Entity count: 2714 2019-03-10 03:57:58.501|Main Thread> Player count: 4 2019-03-10 03:57:58.501|Main Thread> Current: 2019-03-10 03:57:58.501|Main Thread> Paged Memory: 6,482,415,616 B 2019-03-10 03:57:58.501|Main Thread> Working Set: 6,463,086,592 B 2019-03-10 03:57:58.501|Main Thread> Virtual Memory: 11,721,170,944 B 2019-03-10 03:57:58.501|Main Thread> Peak: 2019-03-10 03:57:58.501|Main Thread> Paged Memory: 6,482,415,616 B 2019-03-10 03:57:58.501|Main Thread> Working Set: 6,463,090,688 B 2019-03-10 03:57:58.501|Main Thread> Virtual Memory: 11,721,170,944 B 2019-03-10 03:57:58.501|Main Thread> Number of Worlds: 1 2019-03-10 03:57:58.501|Main Thread> 0) RigidBodies: 1007, ActiveRigidBodies: 718, CharacterRigidBodies: 46 2019-03-10 03:57:58.501|Main Thread> 0) Constraints: 5 2019-03-10 03:58:58.519|Main Thread> Process information Periodic Check: 2019-03-10 03:58:58.519|Main Thread> Managed Memory: 2,111,152,560 B 2019-03-10 03:58:58.520|Main Thread> Private Memory: 6,503,256,064 B 2019-03-10 03:58:58.521|Main Thread> Nr of Threads: 28 2019-03-10 03:58:58.521|Main Thread> Simulation Speed: 0.80 2019-03-10 03:58:58.521|Main Thread> Entity count: 2729 2019-03-10 03:58:58.521|Main Thread> Player count: 4 2019-03-10 03:58:58.521|Main Thread> Current: 2019-03-10 03:58:58.521|Main Thread> Paged Memory: 6,503,256,064 B 2019-03-10 03:58:58.521|Main Thread> Working Set: 6,483,746,816 B 2019-03-10 03:58:58.521|Main Thread> Virtual Memory: 11,741,945,856 B 2019-03-10 03:58:58.521|Main Thread> Peak: 2019-03-10 03:58:58.521|Main Thread> Paged Memory: 6,503,256,064 B 2019-03-10 03:58:58.521|Main Thread> Working Set: 6,483,750,912 B 2019-03-10 03:58:58.521|Main Thread> Virtual Memory: 11,741,945,856 B 2019-03-10 03:58:58.521|Main Thread> Number of Worlds: 1 2019-03-10 03:58:58.521|Main Thread> 0) RigidBodies: 1018, ActiveRigidBodies: 717, CharacterRigidBodies: 48 2019-03-10 03:58:58.521|Main Thread> 0) Constraints: 5 2019-03-10 03:59:58.543|Main Thread> Process information Periodic Check: 2019-03-10 03:59:58.543|Main Thread> Managed Memory: 2,128,366,848 B 2019-03-10 03:59:58.544|Main Thread> Private Memory: 6,520,463,360 B 2019-03-10 03:59:58.544|Main Thread> Nr of Threads: 27 2019-03-10 03:59:58.544|Main Thread> Simulation Speed: 0.90 2019-03-10 03:59:58.544|Main Thread> Entity count: 2707 2019-03-10 03:59:58.544|Main Thread> Player count: 4 2019-03-10 03:59:58.544|Main Thread> Current: 2019-03-10 03:59:58.544|Main Thread> Paged Memory: 6,520,463,360 B 2019-03-10 03:59:58.544|Main Thread> Working Set: 6,500,917,248 B 2019-03-10 03:59:58.544|Main Thread> Virtual Memory: 11,755,470,848 B 2019-03-10 03:59:58.544|Main Thread> Peak: 2019-03-10 03:59:58.544|Main Thread> Paged Memory: 6,520,463,360 B 2019-03-10 03:59:58.544|Main Thread> Working Set: 6,500,925,440 B 2019-03-10 03:59:58.544|Main Thread> Virtual Memory: 11,755,470,848 B 2019-03-10 03:59:58.544|Main Thread> Number of Worlds: 1 2019-03-10 03:59:58.544|Main Thread> 0) RigidBodies: 1013, ActiveRigidBodies: 714, CharacterRigidBodies: 47 2019-03-10 03:59:58.544|Main Thread> 0) Constraints: 5 2019-03-10 04:00:58.556|Main Thread> Process information Periodic Check: 2019-03-10 04:00:58.556|Main Thread> Managed Memory: 2,086,537,160 B 2019-03-10 04:00:58.557|Main Thread> Private Memory: 6,557,126,656 B 2019-03-10 04:00:58.557|Main Thread> Nr of Threads: 27 2019-03-10 04:00:58.557|Main Thread> Simulation Speed: 1.00 2019-03-10 04:00:58.557|Main Thread> Entity count: 2713 2019-03-10 04:00:58.557|Main Thread> Player count: 4 2019-03-10 04:00:58.557|Main Thread> Current: 2019-03-10 04:00:58.557|Main Thread> Paged Memory: 6,557,126,656 B 2019-03-10 04:00:58.557|Main Thread> Working Set: 6,537,412,608 B 2019-03-10 04:00:58.557|Main Thread> Virtual Memory: 11,788,632,064 B 2019-03-10 04:00:58.557|Main Thread> Peak: 2019-03-10 04:00:58.557|Main Thread> Paged Memory: 6,557,126,656 B 2019-03-10 04:00:58.557|Main Thread> Working Set: 6,537,416,704 B 2019-03-10 04:00:58.557|Main Thread> Virtual Memory: 11,788,632,064 B 2019-03-10 04:00:58.557|Main Thread> Number of Worlds: 1 2019-03-10 04:00:58.557|Main Thread> 0) RigidBodies: 1016, ActiveRigidBodies: 715, CharacterRigidBodies: 49 2019-03-10 04:00:58.557|Main Thread> 0) Constraints: 5 2019-03-10 04:01:46.909|Main Thread> Character state: True 2019-03-10 04:01:46.909|Main Thread> Auto-Save: Started 2019-03-10 04:01:46.909|Main Thread> Saving world - START 2019-03-10 04:01:46.909|Main Thread> Making world state snapshot. 2019-03-10 04:01:47.851|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:01:53.460|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 142111' 2019-03-10 04:01:56.957|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:01:56.980|Main Thread> Character state: True 2019-03-10 04:01:56.980|Main Thread> Auto-Save: Started 2019-03-10 04:01:56.980|Main Thread> Saving world - START 2019-03-10 04:01:56.980|Main Thread> Making world state snapshot. 2019-03-10 04:01:57.902|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:01:57.902|Main Thread> Auto-Save: Finished 2019-03-10 04:01:58.569|Main Thread> Process information Periodic Check: 2019-03-10 04:01:58.569|Main Thread> Managed Memory: 2,142,452,472 B 2019-03-10 04:01:58.570|Main Thread> Private Memory: 6,578,941,952 B 2019-03-10 04:01:58.570|Main Thread> Nr of Threads: 27 2019-03-10 04:01:58.570|Main Thread> Simulation Speed: 0.55 2019-03-10 04:01:58.570|Main Thread> Entity count: 2704 2019-03-10 04:01:58.570|Main Thread> Player count: 4 2019-03-10 04:01:58.570|Main Thread> Current: 2019-03-10 04:01:58.570|Main Thread> Paged Memory: 6,578,941,952 B 2019-03-10 04:01:58.570|Main Thread> Working Set: 6,559,084,544 B 2019-03-10 04:01:58.570|Main Thread> Virtual Memory: 11,805,212,672 B 2019-03-10 04:01:58.570|Main Thread> Peak: 2019-03-10 04:01:58.570|Main Thread> Paged Memory: 6,579,400,704 B 2019-03-10 04:01:58.570|Main Thread> Working Set: 6,559,571,968 B 2019-03-10 04:01:58.570|Main Thread> Virtual Memory: 11,805,212,672 B 2019-03-10 04:01:58.570|Main Thread> Number of Worlds: 1 2019-03-10 04:01:58.570|Main Thread> 0) RigidBodies: 1008, ActiveRigidBodies: 714, CharacterRigidBodies: 49 2019-03-10 04:01:58.571|Main Thread> 0) Constraints: 5 2019-03-10 04:02:04.000|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:02:58.583|Main Thread> Process information Periodic Check: 2019-03-10 04:02:58.583|Main Thread> Managed Memory: 2,126,839,312 B 2019-03-10 04:02:58.584|Main Thread> Private Memory: 6,593,277,952 B 2019-03-10 04:02:58.584|Main Thread> Nr of Threads: 27 2019-03-10 04:02:58.584|Main Thread> Simulation Speed: 0.55 2019-03-10 04:02:58.584|Main Thread> Entity count: 3736 2019-03-10 04:02:58.584|Main Thread> Player count: 4 2019-03-10 04:02:58.584|Main Thread> Current: 2019-03-10 04:02:58.584|Main Thread> Paged Memory: 6,593,277,952 B 2019-03-10 04:02:58.584|Main Thread> Working Set: 6,573,383,680 B 2019-03-10 04:02:58.584|Main Thread> Virtual Memory: 11,821,793,280 B 2019-03-10 04:02:58.584|Main Thread> Peak: 2019-03-10 04:02:58.584|Main Thread> Paged Memory: 6,600,159,232 B 2019-03-10 04:02:58.584|Main Thread> Working Set: 6,580,244,480 B 2019-03-10 04:02:58.584|Main Thread> Virtual Memory: 11,825,987,584 B 2019-03-10 04:02:58.585|Main Thread> Number of Worlds: 1 2019-03-10 04:02:58.585|Main Thread> 0) RigidBodies: 1367, ActiveRigidBodies: 875, CharacterRigidBodies: 54 2019-03-10 04:02:58.585|Main Thread> 0) Constraints: 5 2019-03-10 04:03:58.595|Main Thread> Process information Periodic Check: 2019-03-10 04:03:58.595|Main Thread> Managed Memory: 2,122,050,680 B 2019-03-10 04:03:58.596|Main Thread> Private Memory: 6,619,537,408 B 2019-03-10 04:03:58.596|Main Thread> Nr of Threads: 28 2019-03-10 04:03:58.596|Main Thread> Simulation Speed: 0.97 2019-03-10 04:03:58.596|Main Thread> Entity count: 3707 2019-03-10 04:03:58.596|Main Thread> Player count: 4 2019-03-10 04:03:58.596|Main Thread> Current: 2019-03-10 04:03:58.596|Main Thread> Paged Memory: 6,619,537,408 B 2019-03-10 04:03:58.596|Main Thread> Working Set: 6,599,421,952 B 2019-03-10 04:03:58.596|Main Thread> Virtual Memory: 11,859,148,800 B 2019-03-10 04:03:58.596|Main Thread> Peak: 2019-03-10 04:03:58.596|Main Thread> Paged Memory: 6,619,537,408 B 2019-03-10 04:03:58.596|Main Thread> Working Set: 6,599,426,048 B 2019-03-10 04:03:58.596|Main Thread> Virtual Memory: 11,859,148,800 B 2019-03-10 04:03:58.596|Main Thread> Number of Worlds: 1 2019-03-10 04:03:58.596|Main Thread> 0) RigidBodies: 1362, ActiveRigidBodies: 814, CharacterRigidBodies: 51 2019-03-10 04:03:58.596|Main Thread> 0) Constraints: 5 2019-03-10 04:04:58.601|Main Thread> Process information Periodic Check: 2019-03-10 04:04:58.601|Main Thread> Managed Memory: 2,123,685,144 B 2019-03-10 04:04:58.603|Main Thread> Private Memory: 6,643,769,344 B 2019-03-10 04:04:58.603|Main Thread> Nr of Threads: 27 2019-03-10 04:04:58.603|Main Thread> Simulation Speed: 0.97 2019-03-10 04:04:58.603|Main Thread> Entity count: 3712 2019-03-10 04:04:58.603|Main Thread> Player count: 4 2019-03-10 04:04:58.603|Main Thread> Current: 2019-03-10 04:04:58.603|Main Thread> Paged Memory: 6,643,769,344 B 2019-03-10 04:04:58.603|Main Thread> Working Set: 6,623,510,528 B 2019-03-10 04:04:58.603|Main Thread> Virtual Memory: 11,871,535,104 B 2019-03-10 04:04:58.603|Main Thread> Peak: 2019-03-10 04:04:58.603|Main Thread> Paged Memory: 6,643,769,344 B 2019-03-10 04:04:58.603|Main Thread> Working Set: 6,623,514,624 B 2019-03-10 04:04:58.603|Main Thread> Virtual Memory: 11,871,535,104 B 2019-03-10 04:04:58.603|Main Thread> Number of Worlds: 1 2019-03-10 04:04:58.603|Main Thread> 0) RigidBodies: 1367, ActiveRigidBodies: 809, CharacterRigidBodies: 51 2019-03-10 04:04:58.603|Main Thread> 0) Constraints: 5 2019-03-10 04:05:58.613|Main Thread> Process information Periodic Check: 2019-03-10 04:05:58.613|Main Thread> Managed Memory: 2,146,798,408 B 2019-03-10 04:05:58.614|Main Thread> Private Memory: 6,685,061,120 B 2019-03-10 04:05:58.614|Main Thread> Nr of Threads: 27 2019-03-10 04:05:58.614|Main Thread> Simulation Speed: 1.02 2019-03-10 04:05:58.614|Main Thread> Entity count: 3809 2019-03-10 04:05:58.614|Main Thread> Player count: 4 2019-03-10 04:05:58.614|Main Thread> Current: 2019-03-10 04:05:58.614|Main Thread> Paged Memory: 6,685,061,120 B 2019-03-10 04:05:58.614|Main Thread> Working Set: 6,664,511,488 B 2019-03-10 04:05:58.614|Main Thread> Virtual Memory: 11,908,108,288 B 2019-03-10 04:05:58.614|Main Thread> Peak: 2019-03-10 04:05:58.614|Main Thread> Paged Memory: 6,685,061,120 B 2019-03-10 04:05:58.614|Main Thread> Working Set: 6,664,515,584 B 2019-03-10 04:05:58.614|Main Thread> Virtual Memory: 11,912,302,592 B 2019-03-10 04:05:58.614|Main Thread> Number of Worlds: 1 2019-03-10 04:05:58.614|Main Thread> 0) RigidBodies: 1440, ActiveRigidBodies: 861, CharacterRigidBodies: 57 2019-03-10 04:05:58.614|Main Thread> 0) Constraints: 5 2019-03-10 04:06:21.342|Main Thread> Player character died. Player: EntityBase:Medieval_doe {01E7C51957A5BC38} 2019-03-10 04:06:58.625|Main Thread> Process information Periodic Check: 2019-03-10 04:06:58.625|Main Thread> Managed Memory: 2,158,845,944 B 2019-03-10 04:06:58.626|Main Thread> Private Memory: 6,708,404,224 B 2019-03-10 04:06:58.626|Main Thread> Nr of Threads: 27 2019-03-10 04:06:58.626|Main Thread> Simulation Speed: 0.90 2019-03-10 04:06:58.626|Main Thread> Entity count: 3818 2019-03-10 04:06:58.626|Main Thread> Player count: 4 2019-03-10 04:06:58.626|Main Thread> Current: 2019-03-10 04:06:58.626|Main Thread> Paged Memory: 6,708,404,224 B 2019-03-10 04:06:58.626|Main Thread> Working Set: 6,687,748,096 B 2019-03-10 04:06:58.626|Main Thread> Virtual Memory: 11,941,269,504 B 2019-03-10 04:06:58.626|Main Thread> Peak: 2019-03-10 04:06:58.626|Main Thread> Paged Memory: 6,708,641,792 B 2019-03-10 04:06:58.626|Main Thread> Working Set: 6,687,981,568 B 2019-03-10 04:06:58.626|Main Thread> Virtual Memory: 11,941,269,504 B 2019-03-10 04:06:58.626|Main Thread> Number of Worlds: 1 2019-03-10 04:06:58.626|Main Thread> 0) RigidBodies: 1436, ActiveRigidBodies: 853, CharacterRigidBodies: 54 2019-03-10 04:06:58.626|Main Thread> 0) Constraints: 5 2019-03-10 04:07:17.015|Main Thread> User left: Builder [76561198263059936] 2019-03-10 04:07:35.134|Main Thread> Peer2Peer_SessionRequest: 76561198263059936 2019-03-10 04:07:38.987|Main Thread> OnConnectedClient Builder [76561198263059936] attempt 2019-03-10 04:07:39.385|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936 2019-03-10 04:07:39.452|Main Thread> World request received: Builder 2019-03-10 04:07:39.452|Main Thread> ...responding 2019-03-10 04:07:58.638|Main Thread> Process information Periodic Check: 2019-03-10 04:07:58.638|Main Thread> Managed Memory: 2,196,871,192 B 2019-03-10 04:07:58.640|Main Thread> Private Memory: 6,734,548,992 B 2019-03-10 04:07:58.640|Main Thread> Nr of Threads: 27 2019-03-10 04:07:58.640|Main Thread> Simulation Speed: 1.03 2019-03-10 04:07:58.640|Main Thread> Entity count: 3809 2019-03-10 04:07:58.640|Main Thread> Player count: 3 2019-03-10 04:07:58.640|Main Thread> Current: 2019-03-10 04:07:58.640|Main Thread> Paged Memory: 6,734,548,992 B 2019-03-10 04:07:58.640|Main Thread> Working Set: 6,713,815,040 B 2019-03-10 04:07:58.640|Main Thread> Virtual Memory: 11,972,521,984 B 2019-03-10 04:07:58.640|Main Thread> Peak: 2019-03-10 04:07:58.640|Main Thread> Paged Memory: 6,734,548,992 B 2019-03-10 04:07:58.640|Main Thread> Working Set: 6,713,823,232 B 2019-03-10 04:07:58.640|Main Thread> Virtual Memory: 11,972,521,984 B 2019-03-10 04:07:58.640|Main Thread> Number of Worlds: 1 2019-03-10 04:07:58.640|Main Thread> 0) RigidBodies: 1430, ActiveRigidBodies: 867, CharacterRigidBodies: 51 2019-03-10 04:07:58.640|Main Thread> 0) Constraints: 5 2019-03-10 04:08:09.760|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder 2019-03-10 04:08:09.761|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False 2019-03-10 04:08:09.761|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder 2019-03-10 04:08:09.779|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder 2019-03-10 04:08:09.787|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning. 2019-03-10 04:08:09.789|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder 2019-03-10 04:08:09.789|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder 2019-03-10 04:08:09.789|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary. 2019-03-10 04:08:58.645|Main Thread> Process information Periodic Check: 2019-03-10 04:08:58.645|Main Thread> Managed Memory: 2,155,367,480 B 2019-03-10 04:08:58.646|Main Thread> Private Memory: 6,775,681,024 B 2019-03-10 04:08:58.646|Main Thread> Nr of Threads: 30 2019-03-10 04:08:58.646|Main Thread> Simulation Speed: 1.02 2019-03-10 04:08:58.646|Main Thread> Entity count: 3816 2019-03-10 04:08:58.646|Main Thread> Player count: 4 2019-03-10 04:08:58.646|Main Thread> Current: 2019-03-10 04:08:58.646|Main Thread> Paged Memory: 6,775,681,024 B 2019-03-10 04:08:58.646|Main Thread> Working Set: 6,754,467,840 B 2019-03-10 04:08:58.646|Main Thread> Virtual Memory: 12,020,187,136 B 2019-03-10 04:08:58.646|Main Thread> Peak: 2019-03-10 04:08:58.646|Main Thread> Paged Memory: 6,775,681,024 B 2019-03-10 04:08:58.646|Main Thread> Working Set: 6,754,471,936 B 2019-03-10 04:08:58.646|Main Thread> Virtual Memory: 12,020,187,136 B 2019-03-10 04:08:58.646|Main Thread> Number of Worlds: 1 2019-03-10 04:08:58.646|Main Thread> 0) RigidBodies: 1435, ActiveRigidBodies: 871, CharacterRigidBodies: 52 2019-03-10 04:08:58.647|Main Thread> 0) Constraints: 5 2019-03-10 04:09:58.653|Main Thread> Process information Periodic Check: 2019-03-10 04:09:58.653|Main Thread> Managed Memory: 2,169,923,264 B 2019-03-10 04:09:58.654|Main Thread> Private Memory: 6,803,255,296 B 2019-03-10 04:09:58.655|Main Thread> Nr of Threads: 29 2019-03-10 04:09:58.655|Main Thread> Simulation Speed: 0.88 2019-03-10 04:09:58.655|Main Thread> Entity count: 3837 2019-03-10 04:09:58.655|Main Thread> Player count: 4 2019-03-10 04:09:58.655|Main Thread> Current: 2019-03-10 04:09:58.655|Main Thread> Paged Memory: 6,803,255,296 B 2019-03-10 04:09:58.655|Main Thread> Working Set: 6,781,890,560 B 2019-03-10 04:09:58.655|Main Thread> Virtual Memory: 12,049,154,048 B 2019-03-10 04:09:58.655|Main Thread> Peak: 2019-03-10 04:09:58.655|Main Thread> Paged Memory: 6,805,516,288 B 2019-03-10 04:09:58.655|Main Thread> Working Set: 6,784,122,880 B 2019-03-10 04:09:58.655|Main Thread> Virtual Memory: 12,049,154,048 B 2019-03-10 04:09:58.655|Main Thread> Number of Worlds: 1 2019-03-10 04:09:58.655|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 858, CharacterRigidBodies: 57 2019-03-10 04:09:58.655|Main Thread> 0) Constraints: 5 2019-03-10 04:10:00.482|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 04:10:00.482|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01288801A8DAFC19}/Attachment Animation Component 2019-03-10 04:10:00.484|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 04:10:00.484|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B8DB1F7D4C6EC0}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0180D221FC341132}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerWithFrame {016817EF6FE23C95}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01D05E0FF68220D2}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 04:10:00.485|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {012407D18D06DA3C}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {010E3AA095BAC6FE}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01671424F031D65F}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 04:10:00.486|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C4E4E044C55AF6}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {011BB6884EFBC4D5}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {010E185D5B8E34AD}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {018FDD3481FB715F}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 04:10:00.487|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01C8543DC52FBD63}/Attachment Animation Component 2019-03-10 04:10:00.533|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01365BD23E069FF9}/Attachment Animation Component 2019-03-10 04:10:00.533|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {01365BD23E069FF9}/Attachment Animation Component 2019-03-10 04:10:00.535|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01B9ECF3E8BC5203}/Attachment Animation Component 2019-03-10 04:10:00.535|Main Thread> Raising event on object which is not recognized by replication: Block:MillstoneMechanical {01B9ECF3E8BC5203}/Attachment Animation Component 2019-03-10 04:10:00.535|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {01CC74869A1E1348}/Attachment Animation Component 2019-03-10 04:10:00.535|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTVerticalWithFrame {01CC74869A1E1348}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {0137A469ECF94B8F}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {0137A469ECF94B8F}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {010311E85B5B2855}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {010311E85B5B2855}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01A8265E6E2E1209}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01A8265E6E2E1209}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014ADA0BA06145A5}/Attachment Animation Component 2019-03-10 04:10:00.536|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTDownWithFrame {014ADA0BA06145A5}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {0167FDC6DA1AFA1B}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {0167FDC6DA1AFA1B}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {01CDE5C2E6AA77B8}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {01CDE5C2E6AA77B8}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {01CDE5C2E6AA77B8}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {010454331CAB75AD}/Attachment Animation Component 2019-03-10 04:10:00.537|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {010454331CAB75AD}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01475AB8F8C546DD}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01475AB8F8C546DD}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUp {01475AB8F8C546DD}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01A0A79B09F5C00A}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDown {01A0A79B09F5C00A}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B9F897D5270245}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodTUpWithFrame {01B9F897D5270245}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C350CB6574836E}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C350CB6574836E}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01D765080107ADCE}/Attachment Animation Component 2019-03-10 04:10:00.538|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01D765080107ADCE}/Attachment Animation Component 2019-03-10 04:10:00.539|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019E424C1380E611}/Attachment Animation Component 2019-03-10 04:10:00.539|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019E424C1380E611}/Attachment Animation Component 2019-03-10 04:10:00.539|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01FF504559024FBD}/Attachment Animation Component 2019-03-10 04:10:00.539|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01FF504559024FBD}/Attachment Animation Component 2019-03-10 04:10:00.539|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01301F9F59F01A90}/Attachment Animation Component 2019-03-10 04:10:00.539|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01301F9F59F01A90}/Attachment Animation Component 2019-03-10 04:10:56.980|Main Thread> Character state: True 2019-03-10 04:10:56.980|Main Thread> Auto-Save: Started 2019-03-10 04:10:56.981|Main Thread> Saving world - START 2019-03-10 04:10:56.981|Main Thread> Making world state snapshot. 2019-03-10 04:10:57.922|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:10:58.668|Main Thread> Process information Periodic Check: 2019-03-10 04:10:58.669|Main Thread> Managed Memory: 2,166,686,472 B 2019-03-10 04:10:58.670|Main Thread> Private Memory: 6,848,950,272 B 2019-03-10 04:10:58.670|Main Thread> Nr of Threads: 29 2019-03-10 04:10:58.670|Main Thread> Simulation Speed: 0.75 2019-03-10 04:10:58.670|Main Thread> Entity count: 2820 2019-03-10 04:10:58.670|Main Thread> Player count: 4 2019-03-10 04:10:58.670|Main Thread> Current: 2019-03-10 04:10:58.670|Main Thread> Paged Memory: 6,848,950,272 B 2019-03-10 04:10:58.670|Main Thread> Working Set: 6,826,962,944 B 2019-03-10 04:10:58.670|Main Thread> Virtual Memory: 12,082,315,264 B 2019-03-10 04:10:58.670|Main Thread> Peak: 2019-03-10 04:10:58.670|Main Thread> Paged Memory: 6,848,950,272 B 2019-03-10 04:10:58.670|Main Thread> Working Set: 6,826,967,040 B 2019-03-10 04:10:58.670|Main Thread> Virtual Memory: 12,086,509,568 B 2019-03-10 04:10:58.670|Main Thread> Number of Worlds: 1 2019-03-10 04:10:58.670|Main Thread> 0) RigidBodies: 1103, ActiveRigidBodies: 856, CharacterRigidBodies: 51 2019-03-10 04:10:58.670|Main Thread> 0) Constraints: 5 2019-03-10 04:11:02.811|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 143021' 2019-03-10 04:11:07.234|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:11:07.244|Main Thread> Character state: True 2019-03-10 04:11:07.244|Main Thread> Auto-Save: Started 2019-03-10 04:11:07.244|Main Thread> Saving world - START 2019-03-10 04:11:07.244|Main Thread> Making world state snapshot. 2019-03-10 04:11:08.199|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:11:08.199|Main Thread> Auto-Save: Finished 2019-03-10 04:11:14.895|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:11:45.932|Main Thread> Player character died. Player: [76561198068148637] KnifeyBowGuy 2019-03-10 04:11:51.629|Main Thread> Info: Player 76561198068148637 (KnifeyBowGuy) requesting to spawn, has 2 respawn locations available. 2019-03-10 04:11:51.629|Main Thread> Info: (0) Entity(01F6A0F826CA8A36)/ClaimBlockRespawnComponent:(null)/0:KnifeyBowGuy's Area 2019-03-10 04:11:51.629|Main Thread> Info: (1) Entity(01BB13751AF56225)/BindableRespawnComponent:(null)/0: 2019-03-10 04:11:58.681|Main Thread> Process information Periodic Check: 2019-03-10 04:11:58.681|Main Thread> Managed Memory: 2,198,547,728 B 2019-03-10 04:11:58.682|Main Thread> Private Memory: 6,868,393,984 B 2019-03-10 04:11:58.682|Main Thread> Nr of Threads: 29 2019-03-10 04:11:58.682|Main Thread> Simulation Speed: 0.92 2019-03-10 04:11:58.682|Main Thread> Entity count: 2963 2019-03-10 04:11:58.682|Main Thread> Player count: 4 2019-03-10 04:11:58.682|Main Thread> Current: 2019-03-10 04:11:58.682|Main Thread> Paged Memory: 6,868,393,984 B 2019-03-10 04:11:58.682|Main Thread> Working Set: 6,846,251,008 B 2019-03-10 04:11:58.682|Main Thread> Virtual Memory: 12,101,222,400 B 2019-03-10 04:11:58.682|Main Thread> Peak: 2019-03-10 04:11:58.682|Main Thread> Paged Memory: 6,868,393,984 B 2019-03-10 04:11:58.682|Main Thread> Working Set: 6,846,255,104 B 2019-03-10 04:11:58.682|Main Thread> Virtual Memory: 12,101,222,400 B 2019-03-10 04:11:58.683|Main Thread> Number of Worlds: 1 2019-03-10 04:11:58.683|Main Thread> 0) RigidBodies: 1094, ActiveRigidBodies: 865, CharacterRigidBodies: 46 2019-03-10 04:11:58.683|Main Thread> 0) Constraints: 5 2019-03-10 04:12:38.317|Main Thread> Peer2Peer_SessionRequest: 76561197984714830 2019-03-10 04:12:42.056|Main Thread> OnConnectedClient Mr.Napier [76561197984714830] attempt 2019-03-10 04:12:42.363|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197984714830 2019-03-10 04:12:42.496|Main Thread> World request received: Mr.Napier 2019-03-10 04:12:42.496|Main Thread> ...responding 2019-03-10 04:12:58.691|Main Thread> Process information Periodic Check: 2019-03-10 04:12:58.691|Main Thread> Managed Memory: 2,189,918,944 B 2019-03-10 04:12:58.692|Main Thread> Private Memory: 6,884,683,776 B 2019-03-10 04:12:58.692|Main Thread> Nr of Threads: 29 2019-03-10 04:12:58.692|Main Thread> Simulation Speed: 0.93 2019-03-10 04:12:58.692|Main Thread> Entity count: 2827 2019-03-10 04:12:58.692|Main Thread> Player count: 4 2019-03-10 04:12:58.692|Main Thread> Current: 2019-03-10 04:12:58.692|Main Thread> Paged Memory: 6,884,683,776 B 2019-03-10 04:12:58.692|Main Thread> Working Set: 6,862,487,552 B 2019-03-10 04:12:58.692|Main Thread> Virtual Memory: 12,117,803,008 B 2019-03-10 04:12:58.692|Main Thread> Peak: 2019-03-10 04:12:58.692|Main Thread> Paged Memory: 6,884,683,776 B 2019-03-10 04:12:58.692|Main Thread> Working Set: 6,862,491,648 B 2019-03-10 04:12:58.692|Main Thread> Virtual Memory: 12,121,997,312 B 2019-03-10 04:12:58.692|Main Thread> Number of Worlds: 1 2019-03-10 04:12:58.692|Main Thread> 0) RigidBodies: 1111, ActiveRigidBodies: 898, CharacterRigidBodies: 51 2019-03-10 04:12:58.693|Main Thread> 0) Constraints: 5 2019-03-10 04:13:52.893|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mr.Napier 2019-03-10 04:13:52.893|Main Thread> RespawnInPlayerControlledEntity: Mr.Napier has entity: False 2019-03-10 04:13:52.893|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mr.Napier 2019-03-10 04:13:52.912|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mr.Napier 2019-03-10 04:13:52.920|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mr.Napier is spawning. 2019-03-10 04:13:52.921|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mr.Napier 2019-03-10 04:13:52.921|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mr.Napier 2019-03-10 04:13:52.921|Main Thread> RespawnInPlayerControlledEntity: Reviving Mr.Napier if necessary. 2019-03-10 04:13:58.705|Main Thread> Process information Periodic Check: 2019-03-10 04:13:58.705|Main Thread> Managed Memory: 2,153,987,144 B 2019-03-10 04:13:58.706|Main Thread> Private Memory: 6,909,157,376 B 2019-03-10 04:13:58.706|Main Thread> Nr of Threads: 30 2019-03-10 04:13:58.706|Main Thread> Simulation Speed: 0.95 2019-03-10 04:13:58.706|Main Thread> Entity count: 2829 2019-03-10 04:13:58.706|Main Thread> Player count: 5 2019-03-10 04:13:58.706|Main Thread> Current: 2019-03-10 04:13:58.707|Main Thread> Paged Memory: 6,909,157,376 B 2019-03-10 04:13:58.707|Main Thread> Working Set: 6,885,765,120 B 2019-03-10 04:13:58.707|Main Thread> Virtual Memory: 12,141,342,720 B 2019-03-10 04:13:58.707|Main Thread> Peak: 2019-03-10 04:13:58.707|Main Thread> Paged Memory: 6,918,311,936 B 2019-03-10 04:13:58.707|Main Thread> Working Set: 6,895,587,328 B 2019-03-10 04:13:58.707|Main Thread> Virtual Memory: 12,148,051,968 B 2019-03-10 04:13:58.707|Main Thread> Number of Worlds: 1 2019-03-10 04:13:58.707|Main Thread> 0) RigidBodies: 1112, ActiveRigidBodies: 900, CharacterRigidBodies: 52 2019-03-10 04:13:58.707|Main Thread> 0) Constraints: 5 2019-03-10 04:14:58.722|Main Thread> Process information Periodic Check: 2019-03-10 04:14:58.722|Main Thread> Managed Memory: 2,153,852,296 B 2019-03-10 04:14:58.723|Main Thread> Private Memory: 6,923,378,688 B 2019-03-10 04:14:58.723|Main Thread> Nr of Threads: 29 2019-03-10 04:14:58.723|Main Thread> Simulation Speed: 0.92 2019-03-10 04:14:58.723|Main Thread> Entity count: 2831 2019-03-10 04:14:58.723|Main Thread> Player count: 5 2019-03-10 04:14:58.723|Main Thread> Current: 2019-03-10 04:14:58.723|Main Thread> Paged Memory: 6,923,378,688 B 2019-03-10 04:14:58.723|Main Thread> Working Set: 6,900,146,176 B 2019-03-10 04:14:58.723|Main Thread> Virtual Memory: 12,170,309,632 B 2019-03-10 04:14:58.723|Main Thread> Peak: 2019-03-10 04:14:58.723|Main Thread> Paged Memory: 6,923,378,688 B 2019-03-10 04:14:58.723|Main Thread> Working Set: 6,900,150,272 B 2019-03-10 04:14:58.723|Main Thread> Virtual Memory: 12,170,309,632 B 2019-03-10 04:14:58.723|Main Thread> Number of Worlds: 1 2019-03-10 04:14:58.723|Main Thread> 0) RigidBodies: 1114, ActiveRigidBodies: 898, CharacterRigidBodies: 52 2019-03-10 04:14:58.723|Main Thread> 0) Constraints: 5 2019-03-10 04:15:58.736|Main Thread> Process information Periodic Check: 2019-03-10 04:15:58.736|Main Thread> Managed Memory: 2,148,124,520 B 2019-03-10 04:15:58.737|Main Thread> Private Memory: 6,933,291,008 B 2019-03-10 04:15:58.737|Main Thread> Nr of Threads: 29 2019-03-10 04:15:58.737|Main Thread> Simulation Speed: 0.95 2019-03-10 04:15:58.737|Main Thread> Entity count: 2738 2019-03-10 04:15:58.737|Main Thread> Player count: 5 2019-03-10 04:15:58.737|Main Thread> Current: 2019-03-10 04:15:58.737|Main Thread> Paged Memory: 6,933,291,008 B 2019-03-10 04:15:58.737|Main Thread> Working Set: 6,909,984,768 B 2019-03-10 04:15:58.737|Main Thread> Virtual Memory: 12,170,309,632 B 2019-03-10 04:15:58.737|Main Thread> Peak: 2019-03-10 04:15:58.737|Main Thread> Paged Memory: 6,933,291,008 B 2019-03-10 04:15:58.737|Main Thread> Working Set: 6,909,988,864 B 2019-03-10 04:15:58.737|Main Thread> Virtual Memory: 12,174,503,936 B 2019-03-10 04:15:58.737|Main Thread> Number of Worlds: 1 2019-03-10 04:15:58.737|Main Thread> 0) RigidBodies: 1043, ActiveRigidBodies: 897, CharacterRigidBodies: 47 2019-03-10 04:15:58.737|Main Thread> 0) Constraints: 5 2019-03-10 04:16:58.750|Main Thread> Process information Periodic Check: 2019-03-10 04:16:58.750|Main Thread> Managed Memory: 2,154,872,728 B 2019-03-10 04:16:58.751|Main Thread> Private Memory: 6,961,688,576 B 2019-03-10 04:16:58.751|Main Thread> Nr of Threads: 29 2019-03-10 04:16:58.751|Main Thread> Simulation Speed: 1.00 2019-03-10 04:16:58.751|Main Thread> Entity count: 2935 2019-03-10 04:16:58.751|Main Thread> Player count: 5 2019-03-10 04:16:58.751|Main Thread> Current: 2019-03-10 04:16:58.751|Main Thread> Paged Memory: 6,961,688,576 B 2019-03-10 04:16:58.751|Main Thread> Working Set: 6,938,185,728 B 2019-03-10 04:16:58.751|Main Thread> Virtual Memory: 12,203,470,848 B 2019-03-10 04:16:58.751|Main Thread> Peak: 2019-03-10 04:16:58.751|Main Thread> Paged Memory: 6,961,688,576 B 2019-03-10 04:16:58.751|Main Thread> Working Set: 6,938,189,824 B 2019-03-10 04:16:58.751|Main Thread> Virtual Memory: 12,203,470,848 B 2019-03-10 04:16:58.751|Main Thread> Number of Worlds: 1 2019-03-10 04:16:58.751|Main Thread> 0) RigidBodies: 1065, ActiveRigidBodies: 909, CharacterRigidBodies: 51 2019-03-10 04:16:58.751|Main Thread> 0) Constraints: 5 2019-03-10 04:17:58.758|Main Thread> Process information Periodic Check: 2019-03-10 04:17:58.758|Main Thread> Managed Memory: 2,151,509,856 B 2019-03-10 04:17:58.759|Main Thread> Private Memory: 6,986,252,288 B 2019-03-10 04:17:58.759|Main Thread> Nr of Threads: 29 2019-03-10 04:17:58.759|Main Thread> Simulation Speed: 0.93 2019-03-10 04:17:58.759|Main Thread> Entity count: 2926 2019-03-10 04:17:58.759|Main Thread> Player count: 5 2019-03-10 04:17:58.759|Main Thread> Current: 2019-03-10 04:17:58.759|Main Thread> Paged Memory: 6,986,252,288 B 2019-03-10 04:17:58.759|Main Thread> Working Set: 6,962,548,736 B 2019-03-10 04:17:58.759|Main Thread> Virtual Memory: 12,220,051,456 B 2019-03-10 04:17:58.759|Main Thread> Peak: 2019-03-10 04:17:58.759|Main Thread> Paged Memory: 6,986,252,288 B 2019-03-10 04:17:58.759|Main Thread> Working Set: 6,962,552,832 B 2019-03-10 04:17:58.759|Main Thread> Virtual Memory: 12,224,245,760 B 2019-03-10 04:17:58.759|Main Thread> Number of Worlds: 1 2019-03-10 04:17:58.759|Main Thread> 0) RigidBodies: 1057, ActiveRigidBodies: 907, CharacterRigidBodies: 51 2019-03-10 04:17:58.759|Main Thread> 0) Constraints: 5 2019-03-10 04:18:58.775|Main Thread> Process information Periodic Check: 2019-03-10 04:18:58.775|Main Thread> Managed Memory: 1,937,497,440 B 2019-03-10 04:18:58.776|Main Thread> Private Memory: 6,999,199,744 B 2019-03-10 04:18:58.776|Main Thread> Nr of Threads: 30 2019-03-10 04:18:58.776|Main Thread> Simulation Speed: 0.80 2019-03-10 04:18:58.776|Main Thread> Entity count: 2920 2019-03-10 04:18:58.776|Main Thread> Player count: 5 2019-03-10 04:18:58.776|Main Thread> Current: 2019-03-10 04:18:58.776|Main Thread> Paged Memory: 6,999,199,744 B 2019-03-10 04:18:58.776|Main Thread> Working Set: 6,975,447,040 B 2019-03-10 04:18:58.776|Main Thread> Virtual Memory: 12,240,826,368 B 2019-03-10 04:18:58.776|Main Thread> Peak: 2019-03-10 04:18:58.776|Main Thread> Paged Memory: 6,999,199,744 B 2019-03-10 04:18:58.776|Main Thread> Working Set: 6,975,451,136 B 2019-03-10 04:18:58.776|Main Thread> Virtual Memory: 12,240,826,368 B 2019-03-10 04:18:58.776|Main Thread> Number of Worlds: 1 2019-03-10 04:18:58.776|Main Thread> 0) RigidBodies: 1052, ActiveRigidBodies: 907, CharacterRigidBodies: 50 2019-03-10 04:18:58.776|Main Thread> 0) Constraints: 5 2019-03-10 04:19:58.781|Main Thread> Process information Periodic Check: 2019-03-10 04:19:58.781|Main Thread> Managed Memory: 1,938,789,352 B 2019-03-10 04:19:58.782|Main Thread> Private Memory: 7,009,193,984 B 2019-03-10 04:19:58.782|Main Thread> Nr of Threads: 29 2019-03-10 04:19:58.782|Main Thread> Simulation Speed: 0.77 2019-03-10 04:19:58.782|Main Thread> Entity count: 2929 2019-03-10 04:19:58.782|Main Thread> Player count: 5 2019-03-10 04:19:58.782|Main Thread> Current: 2019-03-10 04:19:58.782|Main Thread> Paged Memory: 7,009,193,984 B 2019-03-10 04:19:58.782|Main Thread> Working Set: 6,985,416,704 B 2019-03-10 04:19:58.782|Main Thread> Virtual Memory: 12,253,212,672 B 2019-03-10 04:19:58.782|Main Thread> Peak: 2019-03-10 04:19:58.782|Main Thread> Paged Memory: 7,009,259,520 B 2019-03-10 04:19:58.782|Main Thread> Working Set: 6,985,433,088 B 2019-03-10 04:19:58.782|Main Thread> Virtual Memory: 12,253,343,744 B 2019-03-10 04:19:58.782|Main Thread> Number of Worlds: 1 2019-03-10 04:19:58.782|Main Thread> 0) RigidBodies: 1060, ActiveRigidBodies: 907, CharacterRigidBodies: 49 2019-03-10 04:19:58.782|Main Thread> 0) Constraints: 5 2019-03-10 04:20:07.255|Main Thread> Character state: True 2019-03-10 04:20:07.255|Main Thread> Auto-Save: Started 2019-03-10 04:20:07.256|Main Thread> Saving world - START 2019-03-10 04:20:07.256|Main Thread> Making world state snapshot. 2019-03-10 04:20:08.203|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:20:12.936|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 143931' 2019-03-10 04:20:16.720|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:20:16.736|Main Thread> Character state: True 2019-03-10 04:20:16.736|Main Thread> Auto-Save: Started 2019-03-10 04:20:16.736|Main Thread> Saving world - START 2019-03-10 04:20:16.736|Main Thread> Making world state snapshot. 2019-03-10 04:20:17.683|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:20:17.683|Main Thread> Auto-Save: Finished 2019-03-10 04:20:17.996|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 04:20:24.052|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:20:29.583|Main Thread> User left: KnifeyBowGuy [76561198068148637] 2019-03-10 04:20:58.783|Main Thread> Process information Periodic Check: 2019-03-10 04:20:58.783|Main Thread> Managed Memory: 1,939,681,488 B 2019-03-10 04:20:58.784|Main Thread> Private Memory: 7,027,277,824 B 2019-03-10 04:20:58.784|Main Thread> Nr of Threads: 28 2019-03-10 04:20:58.784|Main Thread> Simulation Speed: 0.98 2019-03-10 04:20:58.784|Main Thread> Entity count: 2929 2019-03-10 04:20:58.784|Main Thread> Player count: 4 2019-03-10 04:20:58.784|Main Thread> Current: 2019-03-10 04:20:58.784|Main Thread> Paged Memory: 7,027,277,824 B 2019-03-10 04:20:58.784|Main Thread> Working Set: 7,003,967,488 B 2019-03-10 04:20:58.784|Main Thread> Virtual Memory: 12,263,055,360 B 2019-03-10 04:20:58.784|Main Thread> Peak: 2019-03-10 04:20:58.784|Main Thread> Paged Memory: 7,027,277,824 B 2019-03-10 04:20:58.784|Main Thread> Working Set: 7,003,971,584 B 2019-03-10 04:20:58.784|Main Thread> Virtual Memory: 12,263,055,360 B 2019-03-10 04:20:58.785|Main Thread> Number of Worlds: 1 2019-03-10 04:20:58.785|Main Thread> 0) RigidBodies: 1059, ActiveRigidBodies: 916, CharacterRigidBodies: 49 2019-03-10 04:20:58.785|Main Thread> 0) Constraints: 5 2019-03-10 04:21:10.131|Main Thread> Player character died. Player: EntityBase:BarbarianDesertGray {0154FDEF10724E70} 2019-03-10 04:21:58.799|Main Thread> Process information Periodic Check: 2019-03-10 04:21:58.799|Main Thread> Managed Memory: 1,942,605,920 B 2019-03-10 04:21:58.800|Main Thread> Private Memory: 7,058,251,776 B 2019-03-10 04:21:58.800|Main Thread> Nr of Threads: 28 2019-03-10 04:21:58.800|Main Thread> Simulation Speed: 1.00 2019-03-10 04:21:58.800|Main Thread> Entity count: 2943 2019-03-10 04:21:58.800|Main Thread> Player count: 4 2019-03-10 04:21:58.800|Main Thread> Current: 2019-03-10 04:21:58.800|Main Thread> Paged Memory: 7,058,251,776 B 2019-03-10 04:21:58.800|Main Thread> Working Set: 7,034,785,792 B 2019-03-10 04:21:58.800|Main Thread> Virtual Memory: 12,296,216,576 B 2019-03-10 04:21:58.800|Main Thread> Peak: 2019-03-10 04:21:58.800|Main Thread> Paged Memory: 7,061,086,208 B 2019-03-10 04:21:58.800|Main Thread> Working Set: 7,037,607,936 B 2019-03-10 04:21:58.800|Main Thread> Virtual Memory: 12,296,216,576 B 2019-03-10 04:21:58.800|Main Thread> Number of Worlds: 1 2019-03-10 04:21:58.800|Main Thread> 0) RigidBodies: 1071, ActiveRigidBodies: 914, CharacterRigidBodies: 48 2019-03-10 04:21:58.800|Main Thread> 0) Constraints: 5 2019-03-10 04:22:58.802|Main Thread> Process information Periodic Check: 2019-03-10 04:22:58.802|Main Thread> Managed Memory: 1,942,430,792 B 2019-03-10 04:22:58.803|Main Thread> Private Memory: 7,071,711,232 B 2019-03-10 04:22:58.803|Main Thread> Nr of Threads: 28 2019-03-10 04:22:58.803|Main Thread> Simulation Speed: 1.00 2019-03-10 04:22:58.804|Main Thread> Entity count: 2950 2019-03-10 04:22:58.804|Main Thread> Player count: 4 2019-03-10 04:22:58.804|Main Thread> Current: 2019-03-10 04:22:58.804|Main Thread> Paged Memory: 7,071,711,232 B 2019-03-10 04:22:58.804|Main Thread> Working Set: 7,048,171,520 B 2019-03-10 04:22:58.804|Main Thread> Virtual Memory: 12,312,797,184 B 2019-03-10 04:22:58.804|Main Thread> Peak: 2019-03-10 04:22:58.804|Main Thread> Paged Memory: 7,071,711,232 B 2019-03-10 04:22:58.804|Main Thread> Working Set: 7,048,175,616 B 2019-03-10 04:22:58.804|Main Thread> Virtual Memory: 12,312,797,184 B 2019-03-10 04:22:58.804|Main Thread> Number of Worlds: 1 2019-03-10 04:22:58.804|Main Thread> 0) RigidBodies: 1079, ActiveRigidBodies: 907, CharacterRigidBodies: 48 2019-03-10 04:22:58.804|Main Thread> 0) Constraints: 5 2019-03-10 04:23:58.817|Main Thread> Process information Periodic Check: 2019-03-10 04:23:58.817|Main Thread> Managed Memory: 1,944,231,984 B 2019-03-10 04:23:58.818|Main Thread> Private Memory: 7,105,110,016 B 2019-03-10 04:23:58.818|Main Thread> Nr of Threads: 29 2019-03-10 04:23:58.818|Main Thread> Simulation Speed: 0.95 2019-03-10 04:23:58.818|Main Thread> Entity count: 2951 2019-03-10 04:23:58.818|Main Thread> Player count: 4 2019-03-10 04:23:58.818|Main Thread> Current: 2019-03-10 04:23:58.818|Main Thread> Paged Memory: 7,105,110,016 B 2019-03-10 04:23:58.818|Main Thread> Working Set: 7,081,439,232 B 2019-03-10 04:23:58.818|Main Thread> Virtual Memory: 12,350,152,704 B 2019-03-10 04:23:58.818|Main Thread> Peak: 2019-03-10 04:23:58.818|Main Thread> Paged Memory: 7,106,449,408 B 2019-03-10 04:23:58.818|Main Thread> Working Set: 7,082,741,760 B 2019-03-10 04:23:58.818|Main Thread> Virtual Memory: 12,350,152,704 B 2019-03-10 04:23:58.818|Main Thread> Number of Worlds: 1 2019-03-10 04:23:58.818|Main Thread> 0) RigidBodies: 1083, ActiveRigidBodies: 910, CharacterRigidBodies: 50 2019-03-10 04:23:58.819|Main Thread> 0) Constraints: 5 2019-03-10 04:24:10.149|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 04:24:10.149|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019039AC1955A3F1}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {018B83E6291CA697}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {014CBE817C6AD276}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012E235693DA7979}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {01C9F9AA672FD926}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 04:24:10.151|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01E79882DE72394C}/Attachment Animation Component 2019-03-10 04:24:10.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 04:24:10.152|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodWithFrame {01ADD1126D70926A}/Attachment Animation Component 2019-03-10 04:24:10.153|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 04:24:10.153|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 04:24:10.153|Main Thread> Raising event on object which is not recognized by replication: Block:StampMillMechanical {016FFAB38729036A}/Attachment Animation Component 2019-03-10 04:24:10.153|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 04:24:10.153|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {0161DFDAF27D6A7B}/Attachment Animation Component 2019-03-10 04:24:58.839|Main Thread> Process information Periodic Check: 2019-03-10 04:24:58.839|Main Thread> Managed Memory: 1,948,115,016 B 2019-03-10 04:24:58.840|Main Thread> Private Memory: 7,122,849,792 B 2019-03-10 04:24:58.840|Main Thread> Nr of Threads: 28 2019-03-10 04:24:58.840|Main Thread> Simulation Speed: 0.85 2019-03-10 04:24:58.840|Main Thread> Entity count: 2471 2019-03-10 04:24:58.840|Main Thread> Player count: 4 2019-03-10 04:24:58.840|Main Thread> Current: 2019-03-10 04:24:58.840|Main Thread> Paged Memory: 7,122,849,792 B 2019-03-10 04:24:58.840|Main Thread> Working Set: 7,099,146,240 B 2019-03-10 04:24:58.840|Main Thread> Virtual Memory: 12,362,539,008 B 2019-03-10 04:24:58.840|Main Thread> Peak: 2019-03-10 04:24:58.840|Main Thread> Paged Memory: 7,123,230,720 B 2019-03-10 04:24:58.840|Main Thread> Working Set: 7,099,543,552 B 2019-03-10 04:24:58.840|Main Thread> Virtual Memory: 12,362,539,008 B 2019-03-10 04:24:58.840|Main Thread> Number of Worlds: 1 2019-03-10 04:24:58.840|Main Thread> 0) RigidBodies: 825, ActiveRigidBodies: 910, CharacterRigidBodies: 45 2019-03-10 04:24:58.840|Main Thread> 0) Constraints: 5 2019-03-10 04:25:58.857|Main Thread> Process information Periodic Check: 2019-03-10 04:25:58.857|Main Thread> Managed Memory: 1,921,138,008 B 2019-03-10 04:25:58.858|Main Thread> Private Memory: 7,140,298,752 B 2019-03-10 04:25:58.858|Main Thread> Nr of Threads: 28 2019-03-10 04:25:58.858|Main Thread> Simulation Speed: 1.02 2019-03-10 04:25:58.858|Main Thread> Entity count: 2454 2019-03-10 04:25:58.858|Main Thread> Player count: 4 2019-03-10 04:25:58.858|Main Thread> Current: 2019-03-10 04:25:58.858|Main Thread> Paged Memory: 7,140,298,752 B 2019-03-10 04:25:58.858|Main Thread> Working Set: 7,116,525,568 B 2019-03-10 04:25:58.858|Main Thread> Virtual Memory: 12,379,119,616 B 2019-03-10 04:25:58.858|Main Thread> Peak: 2019-03-10 04:25:58.858|Main Thread> Paged Memory: 7,140,298,752 B 2019-03-10 04:25:58.858|Main Thread> Working Set: 7,116,529,664 B 2019-03-10 04:25:58.858|Main Thread> Virtual Memory: 12,383,313,920 B 2019-03-10 04:25:58.858|Main Thread> Number of Worlds: 1 2019-03-10 04:25:58.858|Main Thread> 0) RigidBodies: 805, ActiveRigidBodies: 910, CharacterRigidBodies: 45 2019-03-10 04:25:58.858|Main Thread> 0) Constraints: 5 2019-03-10 04:26:58.860|Main Thread> Process information Periodic Check: 2019-03-10 04:26:58.860|Main Thread> Managed Memory: 1,924,307,848 B 2019-03-10 04:26:58.862|Main Thread> Private Memory: 7,148,675,072 B 2019-03-10 04:26:58.862|Main Thread> Nr of Threads: 28 2019-03-10 04:26:58.862|Main Thread> Simulation Speed: 0.98 2019-03-10 04:26:58.862|Main Thread> Entity count: 2449 2019-03-10 04:26:58.862|Main Thread> Player count: 4 2019-03-10 04:26:58.862|Main Thread> Current: 2019-03-10 04:26:58.862|Main Thread> Paged Memory: 7,148,675,072 B 2019-03-10 04:26:58.862|Main Thread> Working Set: 7,124,783,104 B 2019-03-10 04:26:58.862|Main Thread> Virtual Memory: 12,379,119,616 B 2019-03-10 04:26:58.862|Main Thread> Peak: 2019-03-10 04:26:58.862|Main Thread> Paged Memory: 7,148,675,072 B 2019-03-10 04:26:58.862|Main Thread> Working Set: 7,124,787,200 B 2019-03-10 04:26:58.862|Main Thread> Virtual Memory: 12,383,313,920 B 2019-03-10 04:26:58.862|Main Thread> Number of Worlds: 1 2019-03-10 04:26:58.862|Main Thread> 0) RigidBodies: 801, ActiveRigidBodies: 908, CharacterRigidBodies: 44 2019-03-10 04:26:58.862|Main Thread> 0) Constraints: 5 2019-03-10 04:27:58.870|Main Thread> Process information Periodic Check: 2019-03-10 04:27:58.870|Main Thread> Managed Memory: 1,922,242,840 B 2019-03-10 04:27:58.872|Main Thread> Private Memory: 7,152,009,216 B 2019-03-10 04:27:58.872|Main Thread> Nr of Threads: 28 2019-03-10 04:27:58.872|Main Thread> Simulation Speed: 1.00 2019-03-10 04:27:58.872|Main Thread> Entity count: 2436 2019-03-10 04:27:58.872|Main Thread> Player count: 4 2019-03-10 04:27:58.872|Main Thread> Current: 2019-03-10 04:27:58.872|Main Thread> Paged Memory: 7,152,009,216 B 2019-03-10 04:27:58.872|Main Thread> Working Set: 7,128,129,536 B 2019-03-10 04:27:58.872|Main Thread> Virtual Memory: 12,395,700,224 B 2019-03-10 04:27:58.872|Main Thread> Peak: 2019-03-10 04:27:58.872|Main Thread> Paged Memory: 7,152,009,216 B 2019-03-10 04:27:58.872|Main Thread> Working Set: 7,128,133,632 B 2019-03-10 04:27:58.872|Main Thread> Virtual Memory: 12,395,700,224 B 2019-03-10 04:27:58.872|Main Thread> Number of Worlds: 1 2019-03-10 04:27:58.872|Main Thread> 0) RigidBodies: 788, ActiveRigidBodies: 908, CharacterRigidBodies: 44 2019-03-10 04:27:58.872|Main Thread> 0) Constraints: 5 2019-03-10 04:28:58.881|Main Thread> Process information Periodic Check: 2019-03-10 04:28:58.881|Main Thread> Managed Memory: 1,955,439,400 B 2019-03-10 04:28:58.882|Main Thread> Private Memory: 7,179,132,928 B 2019-03-10 04:28:58.882|Main Thread> Nr of Threads: 29 2019-03-10 04:28:58.882|Main Thread> Simulation Speed: 1.00 2019-03-10 04:28:58.882|Main Thread> Entity count: 3458 2019-03-10 04:28:58.882|Main Thread> Player count: 4 2019-03-10 04:28:58.882|Main Thread> Current: 2019-03-10 04:28:58.882|Main Thread> Paged Memory: 7,179,132,928 B 2019-03-10 04:28:58.882|Main Thread> Working Set: 7,155,134,464 B 2019-03-10 04:28:58.882|Main Thread> Virtual Memory: 12,419,940,352 B 2019-03-10 04:28:58.882|Main Thread> Peak: 2019-03-10 04:28:58.882|Main Thread> Paged Memory: 7,181,582,336 B 2019-03-10 04:28:58.882|Main Thread> Working Set: 7,157,592,064 B 2019-03-10 04:28:58.882|Main Thread> Virtual Memory: 12,419,940,352 B 2019-03-10 04:28:58.882|Main Thread> Number of Worlds: 1 2019-03-10 04:28:58.882|Main Thread> 0) RigidBodies: 1141, ActiveRigidBodies: 1001, CharacterRigidBodies: 49 2019-03-10 04:28:58.883|Main Thread> 0) Constraints: 5 2019-03-10 04:29:16.719|Main Thread> Character state: True 2019-03-10 04:29:16.719|Main Thread> Auto-Save: Started 2019-03-10 04:29:16.720|Main Thread> Saving world - START 2019-03-10 04:29:16.720|Main Thread> Making world state snapshot. 2019-03-10 04:29:17.664|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:29:22.559|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 144840' 2019-03-10 04:29:27.528|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:29:27.550|Main Thread> Character state: True 2019-03-10 04:29:27.551|Main Thread> Auto-Save: Started 2019-03-10 04:29:27.551|Main Thread> Saving world - START 2019-03-10 04:29:27.551|Main Thread> Making world state snapshot. 2019-03-10 04:29:28.493|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:29:28.493|Main Thread> Auto-Save: Finished 2019-03-10 04:29:35.662|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:29:58.883|Main Thread> Process information Periodic Check: 2019-03-10 04:29:58.883|Main Thread> Managed Memory: 2,011,427,448 B 2019-03-10 04:29:58.884|Main Thread> Private Memory: 7,190,728,704 B 2019-03-10 04:29:58.884|Main Thread> Nr of Threads: 28 2019-03-10 04:29:58.884|Main Thread> Simulation Speed: 1.00 2019-03-10 04:29:58.884|Main Thread> Entity count: 3473 2019-03-10 04:29:58.884|Main Thread> Player count: 4 2019-03-10 04:29:58.884|Main Thread> Current: 2019-03-10 04:29:58.884|Main Thread> Paged Memory: 7,190,728,704 B 2019-03-10 04:29:58.884|Main Thread> Working Set: 7,166,722,048 B 2019-03-10 04:29:58.884|Main Thread> Virtual Memory: 12,432,326,656 B 2019-03-10 04:29:58.884|Main Thread> Peak: 2019-03-10 04:29:58.884|Main Thread> Paged Memory: 7,192,240,128 B 2019-03-10 04:29:58.884|Main Thread> Working Set: 7,168,245,760 B 2019-03-10 04:29:58.884|Main Thread> Virtual Memory: 12,432,326,656 B 2019-03-10 04:29:58.884|Main Thread> Number of Worlds: 1 2019-03-10 04:29:58.884|Main Thread> 0) RigidBodies: 1145, ActiveRigidBodies: 1002, CharacterRigidBodies: 48 2019-03-10 04:29:58.884|Main Thread> 0) Constraints: 5 2019-03-10 04:30:58.899|Main Thread> Process information Periodic Check: 2019-03-10 04:30:58.899|Main Thread> Managed Memory: 1,970,297,304 B 2019-03-10 04:30:58.900|Main Thread> Private Memory: 7,191,810,048 B 2019-03-10 04:30:58.900|Main Thread> Nr of Threads: 27 2019-03-10 04:30:58.900|Main Thread> Simulation Speed: 1.02 2019-03-10 04:30:58.900|Main Thread> Entity count: 3479 2019-03-10 04:30:58.900|Main Thread> Player count: 4 2019-03-10 04:30:58.900|Main Thread> Current: 2019-03-10 04:30:58.900|Main Thread> Paged Memory: 7,191,810,048 B 2019-03-10 04:30:58.900|Main Thread> Working Set: 7,167,860,736 B 2019-03-10 04:30:58.900|Main Thread> Virtual Memory: 12,428,132,352 B 2019-03-10 04:30:58.900|Main Thread> Peak: 2019-03-10 04:30:58.900|Main Thread> Paged Memory: 7,201,419,264 B 2019-03-10 04:30:58.900|Main Thread> Working Set: 7,177,424,896 B 2019-03-10 04:30:58.900|Main Thread> Virtual Memory: 12,436,520,960 B 2019-03-10 04:30:58.901|Main Thread> Number of Worlds: 1 2019-03-10 04:30:58.901|Main Thread> 0) RigidBodies: 1150, ActiveRigidBodies: 1018, CharacterRigidBodies: 49 2019-03-10 04:30:58.901|Main Thread> 0) Constraints: 5 2019-03-10 04:31:58.912|Main Thread> Process information Periodic Check: 2019-03-10 04:31:58.912|Main Thread> Managed Memory: 2,008,328,232 B 2019-03-10 04:31:58.913|Main Thread> Private Memory: 7,197,933,568 B 2019-03-10 04:31:58.913|Main Thread> Nr of Threads: 27 2019-03-10 04:31:58.913|Main Thread> Simulation Speed: 1.03 2019-03-10 04:31:58.913|Main Thread> Entity count: 3464 2019-03-10 04:31:58.913|Main Thread> Player count: 4 2019-03-10 04:31:58.913|Main Thread> Current: 2019-03-10 04:31:58.913|Main Thread> Paged Memory: 7,197,933,568 B 2019-03-10 04:31:58.913|Main Thread> Working Set: 7,174,008,832 B 2019-03-10 04:31:58.913|Main Thread> Virtual Memory: 12,428,132,352 B 2019-03-10 04:31:58.913|Main Thread> Peak: 2019-03-10 04:31:58.913|Main Thread> Paged Memory: 7,212,617,728 B 2019-03-10 04:31:58.913|Main Thread> Working Set: 7,188,697,088 B 2019-03-10 04:31:58.913|Main Thread> Virtual Memory: 12,436,520,960 B 2019-03-10 04:31:58.913|Main Thread> Number of Worlds: 1 2019-03-10 04:31:58.913|Main Thread> 0) RigidBodies: 1137, ActiveRigidBodies: 1001, CharacterRigidBodies: 51 2019-03-10 04:31:58.913|Main Thread> 0) Constraints: 5 2019-03-10 04:32:58.920|Main Thread> Process information Periodic Check: 2019-03-10 04:32:58.920|Main Thread> Managed Memory: 1,979,622,256 B 2019-03-10 04:32:58.921|Main Thread> Private Memory: 7,198,040,064 B 2019-03-10 04:32:58.921|Main Thread> Nr of Threads: 27 2019-03-10 04:32:58.921|Main Thread> Simulation Speed: 0.92 2019-03-10 04:32:58.921|Main Thread> Entity count: 3471 2019-03-10 04:32:58.921|Main Thread> Player count: 4 2019-03-10 04:32:58.921|Main Thread> Current: 2019-03-10 04:32:58.921|Main Thread> Paged Memory: 7,198,040,064 B 2019-03-10 04:32:58.921|Main Thread> Working Set: 7,174,090,752 B 2019-03-10 04:32:58.921|Main Thread> Virtual Memory: 12,428,132,352 B 2019-03-10 04:32:58.921|Main Thread> Peak: 2019-03-10 04:32:58.921|Main Thread> Paged Memory: 7,212,617,728 B 2019-03-10 04:32:58.921|Main Thread> Working Set: 7,188,697,088 B 2019-03-10 04:32:58.921|Main Thread> Virtual Memory: 12,436,520,960 B 2019-03-10 04:32:58.921|Main Thread> Number of Worlds: 1 2019-03-10 04:32:58.921|Main Thread> 0) RigidBodies: 1142, ActiveRigidBodies: 1004, CharacterRigidBodies: 49 2019-03-10 04:32:58.921|Main Thread> 0) Constraints: 5 2019-03-10 04:33:58.947|Main Thread> Process information Periodic Check: 2019-03-10 04:33:58.947|Main Thread> Managed Memory: 1,986,957,264 B 2019-03-10 04:33:58.948|Main Thread> Private Memory: 7,199,764,480 B 2019-03-10 04:33:58.948|Main Thread> Nr of Threads: 28 2019-03-10 04:33:58.948|Main Thread> Simulation Speed: 1.07 2019-03-10 04:33:58.948|Main Thread> Entity count: 3462 2019-03-10 04:33:58.948|Main Thread> Player count: 4 2019-03-10 04:33:58.948|Main Thread> Current: 2019-03-10 04:33:58.948|Main Thread> Paged Memory: 7,199,764,480 B 2019-03-10 04:33:58.948|Main Thread> Working Set: 7,175,802,880 B 2019-03-10 04:33:58.948|Main Thread> Virtual Memory: 12,432,326,656 B 2019-03-10 04:33:58.948|Main Thread> Peak: 2019-03-10 04:33:58.948|Main Thread> Paged Memory: 7,213,916,160 B 2019-03-10 04:33:58.948|Main Thread> Working Set: 7,189,913,600 B 2019-03-10 04:33:58.948|Main Thread> Virtual Memory: 12,436,520,960 B 2019-03-10 04:33:58.948|Main Thread> Number of Worlds: 1 2019-03-10 04:33:58.948|Main Thread> 0) RigidBodies: 1136, ActiveRigidBodies: 1003, CharacterRigidBodies: 50 2019-03-10 04:33:58.948|Main Thread> 0) Constraints: 5 2019-03-10 04:34:58.957|Main Thread> Process information Periodic Check: 2019-03-10 04:34:58.957|Main Thread> Managed Memory: 2,073,216,328 B 2019-03-10 04:34:58.958|Main Thread> Private Memory: 7,207,677,952 B 2019-03-10 04:34:58.958|Main Thread> Nr of Threads: 27 2019-03-10 04:34:58.958|Main Thread> Simulation Speed: 1.00 2019-03-10 04:34:58.958|Main Thread> Entity count: 3477 2019-03-10 04:34:58.958|Main Thread> Player count: 4 2019-03-10 04:34:58.958|Main Thread> Current: 2019-03-10 04:34:58.958|Main Thread> Paged Memory: 7,207,677,952 B 2019-03-10 04:34:58.958|Main Thread> Working Set: 7,183,716,352 B 2019-03-10 04:34:58.958|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:34:58.958|Main Thread> Peak: 2019-03-10 04:34:58.958|Main Thread> Paged Memory: 7,217,729,536 B 2019-03-10 04:34:58.958|Main Thread> Working Set: 7,193,747,456 B 2019-03-10 04:34:58.958|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:34:58.958|Main Thread> Number of Worlds: 1 2019-03-10 04:34:58.958|Main Thread> 0) RigidBodies: 1148, ActiveRigidBodies: 1006, CharacterRigidBodies: 51 2019-03-10 04:34:58.958|Main Thread> 0) Constraints: 5 2019-03-10 04:35:58.958|Main Thread> Process information Periodic Check: 2019-03-10 04:35:58.958|Main Thread> Managed Memory: 2,136,597,912 B 2019-03-10 04:35:58.959|Main Thread> Private Memory: 7,208,972,288 B 2019-03-10 04:35:58.959|Main Thread> Nr of Threads: 27 2019-03-10 04:35:58.959|Main Thread> Simulation Speed: 0.93 2019-03-10 04:35:58.959|Main Thread> Entity count: 3476 2019-03-10 04:35:58.959|Main Thread> Player count: 4 2019-03-10 04:35:58.959|Main Thread> Current: 2019-03-10 04:35:58.959|Main Thread> Paged Memory: 7,208,972,288 B 2019-03-10 04:35:58.959|Main Thread> Working Set: 7,185,022,976 B 2019-03-10 04:35:58.959|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:35:58.959|Main Thread> Peak: 2019-03-10 04:35:58.959|Main Thread> Paged Memory: 7,225,294,848 B 2019-03-10 04:35:58.959|Main Thread> Working Set: 7,201,271,808 B 2019-03-10 04:35:58.959|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:35:58.959|Main Thread> Number of Worlds: 1 2019-03-10 04:35:58.959|Main Thread> 0) RigidBodies: 1139, ActiveRigidBodies: 1023, CharacterRigidBodies: 49 2019-03-10 04:35:58.959|Main Thread> 0) Constraints: 5 2019-03-10 04:36:58.963|Main Thread> Process information Periodic Check: 2019-03-10 04:36:58.963|Main Thread> Managed Memory: 2,339,903,008 B 2019-03-10 04:36:58.964|Main Thread> Private Memory: 7,352,627,200 B 2019-03-10 04:36:58.964|Main Thread> Nr of Threads: 27 2019-03-10 04:36:58.964|Main Thread> Simulation Speed: 1.02 2019-03-10 04:36:58.964|Main Thread> Entity count: 3477 2019-03-10 04:36:58.964|Main Thread> Player count: 4 2019-03-10 04:36:58.964|Main Thread> Current: 2019-03-10 04:36:58.964|Main Thread> Paged Memory: 7,352,627,200 B 2019-03-10 04:36:58.964|Main Thread> Working Set: 7,328,432,128 B 2019-03-10 04:36:58.964|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:36:58.964|Main Thread> Peak: 2019-03-10 04:36:58.964|Main Thread> Paged Memory: 7,352,627,200 B 2019-03-10 04:36:58.964|Main Thread> Working Set: 7,328,436,224 B 2019-03-10 04:36:58.964|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:36:58.964|Main Thread> Number of Worlds: 1 2019-03-10 04:36:58.964|Main Thread> 0) RigidBodies: 1141, ActiveRigidBodies: 1023, CharacterRigidBodies: 48 2019-03-10 04:36:58.964|Main Thread> 0) Constraints: 5 2019-03-10 04:37:58.969|Main Thread> Process information Periodic Check: 2019-03-10 04:37:58.969|Main Thread> Managed Memory: 2,020,981,736 B 2019-03-10 04:37:58.970|Main Thread> Private Memory: 7,379,320,832 B 2019-03-10 04:37:58.970|Main Thread> Nr of Threads: 27 2019-03-10 04:37:58.970|Main Thread> Simulation Speed: 1.00 2019-03-10 04:37:58.970|Main Thread> Entity count: 3481 2019-03-10 04:37:58.970|Main Thread> Player count: 4 2019-03-10 04:37:58.970|Main Thread> Current: 2019-03-10 04:37:58.970|Main Thread> Paged Memory: 7,379,320,832 B 2019-03-10 04:37:58.970|Main Thread> Working Set: 7,356,481,536 B 2019-03-10 04:37:58.970|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:37:58.970|Main Thread> Peak: 2019-03-10 04:37:58.970|Main Thread> Paged Memory: 7,394,082,816 B 2019-03-10 04:37:58.970|Main Thread> Working Set: 7,371,206,656 B 2019-03-10 04:37:58.970|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:37:58.971|Main Thread> Number of Worlds: 1 2019-03-10 04:37:58.971|Main Thread> 0) RigidBodies: 1142, ActiveRigidBodies: 1018, CharacterRigidBodies: 48 2019-03-10 04:37:58.971|Main Thread> 0) Constraints: 5 2019-03-10 04:38:27.548|Main Thread> Character state: True 2019-03-10 04:38:27.548|Main Thread> Auto-Save: Started 2019-03-10 04:38:27.548|Main Thread> Saving world - START 2019-03-10 04:38:27.548|Main Thread> Making world state snapshot. 2019-03-10 04:38:28.504|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:38:33.446|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 145748' 2019-03-10 04:38:37.319|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:38:37.327|Main Thread> Character state: True 2019-03-10 04:38:37.327|Main Thread> Auto-Save: Started 2019-03-10 04:38:37.327|Main Thread> Saving world - START 2019-03-10 04:38:37.327|Main Thread> Making world state snapshot. 2019-03-10 04:38:37.371|Main Thread> Auto-Save: Finished 2019-03-10 04:38:37.371|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:38:42.206|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 150658' 2019-03-10 04:38:45.929|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:38:58.978|Main Thread> Process information Periodic Check: 2019-03-10 04:38:58.978|Main Thread> Managed Memory: 1,998,731,736 B 2019-03-10 04:38:58.979|Main Thread> Private Memory: 7,382,667,264 B 2019-03-10 04:38:58.979|Main Thread> Nr of Threads: 28 2019-03-10 04:38:58.979|Main Thread> Simulation Speed: 0.92 2019-03-10 04:38:58.979|Main Thread> Entity count: 3488 2019-03-10 04:38:58.979|Main Thread> Player count: 4 2019-03-10 04:38:58.979|Main Thread> Current: 2019-03-10 04:38:58.979|Main Thread> Paged Memory: 7,382,667,264 B 2019-03-10 04:38:58.979|Main Thread> Working Set: 7,359,799,296 B 2019-03-10 04:38:58.979|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:38:58.979|Main Thread> Peak: 2019-03-10 04:38:58.979|Main Thread> Paged Memory: 7,394,811,904 B 2019-03-10 04:38:58.979|Main Thread> Working Set: 7,371,939,840 B 2019-03-10 04:38:58.979|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:38:58.979|Main Thread> Number of Worlds: 1 2019-03-10 04:38:58.979|Main Thread> 0) RigidBodies: 1144, ActiveRigidBodies: 1018, CharacterRigidBodies: 48 2019-03-10 04:38:58.980|Main Thread> 0) Constraints: 5 2019-03-10 04:39:58.997|Main Thread> Process information Periodic Check: 2019-03-10 04:39:58.997|Main Thread> Managed Memory: 2,132,453,216 B 2019-03-10 04:39:58.999|Main Thread> Private Memory: 7,391,363,072 B 2019-03-10 04:39:58.999|Main Thread> Nr of Threads: 27 2019-03-10 04:39:58.999|Main Thread> Simulation Speed: 0.98 2019-03-10 04:39:58.999|Main Thread> Entity count: 3497 2019-03-10 04:39:58.999|Main Thread> Player count: 4 2019-03-10 04:39:58.999|Main Thread> Current: 2019-03-10 04:39:58.999|Main Thread> Paged Memory: 7,391,363,072 B 2019-03-10 04:39:58.999|Main Thread> Working Set: 7,368,499,200 B 2019-03-10 04:39:58.999|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:39:58.999|Main Thread> Peak: 2019-03-10 04:39:58.999|Main Thread> Paged Memory: 7,397,482,496 B 2019-03-10 04:39:58.999|Main Thread> Working Set: 7,374,610,432 B 2019-03-10 04:39:58.999|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:39:58.999|Main Thread> Number of Worlds: 1 2019-03-10 04:39:58.999|Main Thread> 0) RigidBodies: 1149, ActiveRigidBodies: 1023, CharacterRigidBodies: 48 2019-03-10 04:39:58.999|Main Thread> 0) Constraints: 5 2019-03-10 04:40:59.027|Main Thread> Process information Periodic Check: 2019-03-10 04:40:59.028|Main Thread> Managed Memory: 2,052,385,392 B 2019-03-10 04:40:59.029|Main Thread> Private Memory: 7,384,600,576 B 2019-03-10 04:40:59.029|Main Thread> Nr of Threads: 27 2019-03-10 04:40:59.029|Main Thread> Simulation Speed: 1.00 2019-03-10 04:40:59.029|Main Thread> Entity count: 3492 2019-03-10 04:40:59.029|Main Thread> Player count: 4 2019-03-10 04:40:59.029|Main Thread> Current: 2019-03-10 04:40:59.029|Main Thread> Paged Memory: 7,384,600,576 B 2019-03-10 04:40:59.029|Main Thread> Working Set: 7,361,744,896 B 2019-03-10 04:40:59.029|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:40:59.029|Main Thread> Peak: 2019-03-10 04:40:59.029|Main Thread> Paged Memory: 7,398,932,480 B 2019-03-10 04:40:59.029|Main Thread> Working Set: 7,376,064,512 B 2019-03-10 04:40:59.029|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:40:59.029|Main Thread> Number of Worlds: 1 2019-03-10 04:40:59.029|Main Thread> 0) RigidBodies: 1144, ActiveRigidBodies: 1018, CharacterRigidBodies: 48 2019-03-10 04:40:59.029|Main Thread> 0) Constraints: 5 2019-03-10 04:41:59.029|Main Thread> Process information Periodic Check: 2019-03-10 04:41:59.029|Main Thread> Managed Memory: 2,242,633,440 B 2019-03-10 04:41:59.030|Main Thread> Private Memory: 7,401,549,824 B 2019-03-10 04:41:59.030|Main Thread> Nr of Threads: 27 2019-03-10 04:41:59.030|Main Thread> Simulation Speed: 1.00 2019-03-10 04:41:59.030|Main Thread> Entity count: 3494 2019-03-10 04:41:59.030|Main Thread> Player count: 4 2019-03-10 04:41:59.030|Main Thread> Current: 2019-03-10 04:41:59.030|Main Thread> Paged Memory: 7,401,549,824 B 2019-03-10 04:41:59.030|Main Thread> Working Set: 7,378,677,760 B 2019-03-10 04:41:59.030|Main Thread> Virtual Memory: 12,444,712,960 B 2019-03-10 04:41:59.030|Main Thread> Peak: 2019-03-10 04:41:59.030|Main Thread> Paged Memory: 7,401,549,824 B 2019-03-10 04:41:59.030|Main Thread> Working Set: 7,378,681,856 B 2019-03-10 04:41:59.030|Main Thread> Virtual Memory: 12,448,907,264 B 2019-03-10 04:41:59.030|Main Thread> Number of Worlds: 1 2019-03-10 04:41:59.030|Main Thread> 0) RigidBodies: 1145, ActiveRigidBodies: 1004, CharacterRigidBodies: 48 2019-03-10 04:41:59.030|Main Thread> 0) Constraints: 5 2019-03-10 04:42:59.034|Main Thread> Process information Periodic Check: 2019-03-10 04:42:59.034|Main Thread> Managed Memory: 2,010,360,512 B 2019-03-10 04:42:59.035|Main Thread> Private Memory: 7,401,111,552 B 2019-03-10 04:42:59.035|Main Thread> Nr of Threads: 27 2019-03-10 04:42:59.035|Main Thread> Simulation Speed: 0.98 2019-03-10 04:42:59.035|Main Thread> Entity count: 3502 2019-03-10 04:42:59.035|Main Thread> Player count: 4 2019-03-10 04:42:59.035|Main Thread> Current: 2019-03-10 04:42:59.035|Main Thread> Paged Memory: 7,401,111,552 B 2019-03-10 04:42:59.035|Main Thread> Working Set: 7,378,231,296 B 2019-03-10 04:42:59.035|Main Thread> Virtual Memory: 12,461,293,568 B 2019-03-10 04:42:59.035|Main Thread> Peak: 2019-03-10 04:42:59.035|Main Thread> Paged Memory: 7,408,287,744 B 2019-03-10 04:42:59.035|Main Thread> Working Set: 7,385,423,872 B 2019-03-10 04:42:59.035|Main Thread> Virtual Memory: 12,461,293,568 B 2019-03-10 04:42:59.035|Main Thread> Number of Worlds: 1 2019-03-10 04:42:59.035|Main Thread> 0) RigidBodies: 1151, ActiveRigidBodies: 1004, CharacterRigidBodies: 50 2019-03-10 04:42:59.035|Main Thread> 0) Constraints: 5 2019-03-10 04:43:59.046|Main Thread> Process information Periodic Check: 2019-03-10 04:43:59.046|Main Thread> Managed Memory: 1,986,726,896 B 2019-03-10 04:43:59.047|Main Thread> Private Memory: 7,414,525,952 B 2019-03-10 04:43:59.047|Main Thread> Nr of Threads: 28 2019-03-10 04:43:59.047|Main Thread> Simulation Speed: 1.00 2019-03-10 04:43:59.047|Main Thread> Entity count: 3516 2019-03-10 04:43:59.047|Main Thread> Player count: 4 2019-03-10 04:43:59.047|Main Thread> Current: 2019-03-10 04:43:59.047|Main Thread> Paged Memory: 7,414,525,952 B 2019-03-10 04:43:59.047|Main Thread> Working Set: 7,391,531,008 B 2019-03-10 04:43:59.047|Main Thread> Virtual Memory: 12,482,068,480 B 2019-03-10 04:43:59.047|Main Thread> Peak: 2019-03-10 04:43:59.047|Main Thread> Paged Memory: 7,427,665,920 B 2019-03-10 04:43:59.047|Main Thread> Working Set: 7,404,699,648 B 2019-03-10 04:43:59.047|Main Thread> Virtual Memory: 12,482,068,480 B 2019-03-10 04:43:59.047|Main Thread> Number of Worlds: 1 2019-03-10 04:43:59.047|Main Thread> 0) RigidBodies: 1158, ActiveRigidBodies: 1019, CharacterRigidBodies: 48 2019-03-10 04:43:59.047|Main Thread> 0) Constraints: 5 2019-03-10 04:44:59.049|Main Thread> Process information Periodic Check: 2019-03-10 04:44:59.049|Main Thread> Managed Memory: 2,063,280,792 B 2019-03-10 04:44:59.050|Main Thread> Private Memory: 7,433,764,864 B 2019-03-10 04:44:59.050|Main Thread> Nr of Threads: 27 2019-03-10 04:44:59.050|Main Thread> Simulation Speed: 0.97 2019-03-10 04:44:59.050|Main Thread> Entity count: 3517 2019-03-10 04:44:59.050|Main Thread> Player count: 4 2019-03-10 04:44:59.050|Main Thread> Current: 2019-03-10 04:44:59.050|Main Thread> Paged Memory: 7,433,764,864 B 2019-03-10 04:44:59.050|Main Thread> Working Set: 7,410,810,880 B 2019-03-10 04:44:59.050|Main Thread> Virtual Memory: 12,494,454,784 B 2019-03-10 04:44:59.050|Main Thread> Peak: 2019-03-10 04:44:59.050|Main Thread> Paged Memory: 7,438,909,440 B 2019-03-10 04:44:59.050|Main Thread> Working Set: 7,415,947,264 B 2019-03-10 04:44:59.050|Main Thread> Virtual Memory: 12,494,454,784 B 2019-03-10 04:44:59.050|Main Thread> Number of Worlds: 1 2019-03-10 04:44:59.050|Main Thread> 0) RigidBodies: 1159, ActiveRigidBodies: 1020, CharacterRigidBodies: 48 2019-03-10 04:44:59.051|Main Thread> 0) Constraints: 5 2019-03-10 04:45:04.942|Main Thread> Error: Cannot find dummy detector_fakerope_01. 2019-03-10 04:45:04.942|Main Thread> Error: Cannot find dummy detector_fakerope_02. 2019-03-10 04:45:59.060|Main Thread> Process information Periodic Check: 2019-03-10 04:45:59.060|Main Thread> Managed Memory: 2,034,433,504 B 2019-03-10 04:45:59.061|Main Thread> Private Memory: 7,437,807,616 B 2019-03-10 04:45:59.061|Main Thread> Nr of Threads: 27 2019-03-10 04:45:59.061|Main Thread> Simulation Speed: 0.95 2019-03-10 04:45:59.061|Main Thread> Entity count: 3910 2019-03-10 04:45:59.061|Main Thread> Player count: 4 2019-03-10 04:45:59.061|Main Thread> Current: 2019-03-10 04:45:59.061|Main Thread> Paged Memory: 7,437,807,616 B 2019-03-10 04:45:59.061|Main Thread> Working Set: 7,414,669,312 B 2019-03-10 04:45:59.061|Main Thread> Virtual Memory: 12,495,622,144 B 2019-03-10 04:45:59.061|Main Thread> Peak: 2019-03-10 04:45:59.061|Main Thread> Paged Memory: 7,451,676,672 B 2019-03-10 04:45:59.061|Main Thread> Working Set: 7,428,517,888 B 2019-03-10 04:45:59.061|Main Thread> Virtual Memory: 12,499,816,448 B 2019-03-10 04:45:59.061|Main Thread> Number of Worlds: 1 2019-03-10 04:45:59.061|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1047, CharacterRigidBodies: 48 2019-03-10 04:45:59.061|Main Thread> 0) Constraints: 5 2019-03-10 04:46:59.065|Main Thread> Process information Periodic Check: 2019-03-10 04:46:59.065|Main Thread> Managed Memory: 2,069,662,264 B 2019-03-10 04:46:59.066|Main Thread> Private Memory: 7,441,608,704 B 2019-03-10 04:46:59.066|Main Thread> Nr of Threads: 27 2019-03-10 04:46:59.066|Main Thread> Simulation Speed: 1.03 2019-03-10 04:46:59.066|Main Thread> Entity count: 3921 2019-03-10 04:46:59.066|Main Thread> Player count: 4 2019-03-10 04:46:59.066|Main Thread> Current: 2019-03-10 04:46:59.066|Main Thread> Paged Memory: 7,441,608,704 B 2019-03-10 04:46:59.066|Main Thread> Working Set: 7,418,519,552 B 2019-03-10 04:46:59.066|Main Thread> Virtual Memory: 12,495,622,144 B 2019-03-10 04:46:59.066|Main Thread> Peak: 2019-03-10 04:46:59.066|Main Thread> Paged Memory: 7,453,929,472 B 2019-03-10 04:46:59.066|Main Thread> Working Set: 7,430,840,320 B 2019-03-10 04:46:59.066|Main Thread> Virtual Memory: 12,499,816,448 B 2019-03-10 04:46:59.066|Main Thread> Number of Worlds: 1 2019-03-10 04:46:59.066|Main Thread> 0) RigidBodies: 1402, ActiveRigidBodies: 1053, CharacterRigidBodies: 45 2019-03-10 04:46:59.066|Main Thread> 0) Constraints: 5 2019-03-10 04:47:37.322|Main Thread> Character state: True 2019-03-10 04:47:37.322|Main Thread> Auto-Save: Started 2019-03-10 04:47:37.322|Main Thread> Saving world - START 2019-03-10 04:47:37.322|Main Thread> Making world state snapshot. 2019-03-10 04:47:38.283|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:47:43.133|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 151607' 2019-03-10 04:47:47.465|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:47:47.465|Main Thread> Character state: True 2019-03-10 04:47:47.465|Main Thread> Auto-Save: Started 2019-03-10 04:47:47.465|Main Thread> Saving world - START 2019-03-10 04:47:47.465|Main Thread> Making world state snapshot. 2019-03-10 04:47:48.416|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:47:48.416|Main Thread> Auto-Save: Finished 2019-03-10 04:47:55.800|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:47:59.074|Main Thread> Process information Periodic Check: 2019-03-10 04:47:59.074|Main Thread> Managed Memory: 2,070,114,096 B 2019-03-10 04:47:59.075|Main Thread> Private Memory: 7,443,603,456 B 2019-03-10 04:47:59.075|Main Thread> Nr of Threads: 27 2019-03-10 04:47:59.075|Main Thread> Simulation Speed: 0.97 2019-03-10 04:47:59.075|Main Thread> Entity count: 3926 2019-03-10 04:47:59.075|Main Thread> Player count: 4 2019-03-10 04:47:59.075|Main Thread> Current: 2019-03-10 04:47:59.075|Main Thread> Paged Memory: 7,443,603,456 B 2019-03-10 04:47:59.075|Main Thread> Working Set: 7,420,530,688 B 2019-03-10 04:47:59.075|Main Thread> Virtual Memory: 12,512,202,752 B 2019-03-10 04:47:59.075|Main Thread> Peak: 2019-03-10 04:47:59.075|Main Thread> Paged Memory: 7,453,929,472 B 2019-03-10 04:47:59.075|Main Thread> Working Set: 7,430,840,320 B 2019-03-10 04:47:59.075|Main Thread> Virtual Memory: 12,512,202,752 B 2019-03-10 04:47:59.075|Main Thread> Number of Worlds: 1 2019-03-10 04:47:59.076|Main Thread> 0) RigidBodies: 1394, ActiveRigidBodies: 1055, CharacterRigidBodies: 50 2019-03-10 04:47:59.076|Main Thread> 0) Constraints: 5 2019-03-10 04:48:59.080|Main Thread> Process information Periodic Check: 2019-03-10 04:48:59.080|Main Thread> Managed Memory: 2,040,274,736 B 2019-03-10 04:48:59.081|Main Thread> Private Memory: 7,456,563,200 B 2019-03-10 04:48:59.081|Main Thread> Nr of Threads: 28 2019-03-10 04:48:59.081|Main Thread> Simulation Speed: 1.00 2019-03-10 04:48:59.081|Main Thread> Entity count: 3945 2019-03-10 04:48:59.081|Main Thread> Player count: 4 2019-03-10 04:48:59.081|Main Thread> Current: 2019-03-10 04:48:59.081|Main Thread> Paged Memory: 7,456,563,200 B 2019-03-10 04:48:59.081|Main Thread> Working Set: 7,433,416,704 B 2019-03-10 04:48:59.081|Main Thread> Virtual Memory: 12,516,397,056 B 2019-03-10 04:48:59.081|Main Thread> Peak: 2019-03-10 04:48:59.081|Main Thread> Paged Memory: 7,462,395,904 B 2019-03-10 04:48:59.081|Main Thread> Working Set: 7,439,302,656 B 2019-03-10 04:48:59.081|Main Thread> Virtual Memory: 12,516,397,056 B 2019-03-10 04:48:59.081|Main Thread> Number of Worlds: 1 2019-03-10 04:48:59.081|Main Thread> 0) RigidBodies: 1398, ActiveRigidBodies: 1056, CharacterRigidBodies: 49 2019-03-10 04:48:59.082|Main Thread> 0) Constraints: 5 2019-03-10 04:49:59.082|Main Thread> Process information Periodic Check: 2019-03-10 04:49:59.082|Main Thread> Managed Memory: 2,083,855,424 B 2019-03-10 04:49:59.083|Main Thread> Private Memory: 7,450,988,544 B 2019-03-10 04:49:59.083|Main Thread> Nr of Threads: 27 2019-03-10 04:49:59.083|Main Thread> Simulation Speed: 0.87 2019-03-10 04:49:59.083|Main Thread> Entity count: 3951 2019-03-10 04:49:59.083|Main Thread> Player count: 4 2019-03-10 04:49:59.083|Main Thread> Current: 2019-03-10 04:49:59.083|Main Thread> Paged Memory: 7,450,988,544 B 2019-03-10 04:49:59.083|Main Thread> Working Set: 7,427,899,392 B 2019-03-10 04:49:59.083|Main Thread> Virtual Memory: 12,512,202,752 B 2019-03-10 04:49:59.083|Main Thread> Peak: 2019-03-10 04:49:59.083|Main Thread> Paged Memory: 7,464,112,128 B 2019-03-10 04:49:59.083|Main Thread> Working Set: 7,441,010,688 B 2019-03-10 04:49:59.083|Main Thread> Virtual Memory: 12,516,397,056 B 2019-03-10 04:49:59.084|Main Thread> Number of Worlds: 1 2019-03-10 04:49:59.084|Main Thread> 0) RigidBodies: 1400, ActiveRigidBodies: 1042, CharacterRigidBodies: 48 2019-03-10 04:49:59.084|Main Thread> 0) Constraints: 5 2019-03-10 04:50:59.092|Main Thread> Process information Periodic Check: 2019-03-10 04:50:59.092|Main Thread> Managed Memory: 2,116,575,704 B 2019-03-10 04:50:59.093|Main Thread> Private Memory: 7,460,712,448 B 2019-03-10 04:50:59.093|Main Thread> Nr of Threads: 27 2019-03-10 04:50:59.093|Main Thread> Simulation Speed: 0.92 2019-03-10 04:50:59.093|Main Thread> Entity count: 3957 2019-03-10 04:50:59.093|Main Thread> Player count: 4 2019-03-10 04:50:59.093|Main Thread> Current: 2019-03-10 04:50:59.093|Main Thread> Paged Memory: 7,460,712,448 B 2019-03-10 04:50:59.093|Main Thread> Working Set: 7,437,606,912 B 2019-03-10 04:50:59.093|Main Thread> Virtual Memory: 12,512,202,752 B 2019-03-10 04:50:59.093|Main Thread> Peak: 2019-03-10 04:50:59.093|Main Thread> Paged Memory: 7,468,752,896 B 2019-03-10 04:50:59.093|Main Thread> Working Set: 7,445,610,496 B 2019-03-10 04:50:59.093|Main Thread> Virtual Memory: 12,516,397,056 B 2019-03-10 04:50:59.093|Main Thread> Number of Worlds: 1 2019-03-10 04:50:59.093|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1058, CharacterRigidBodies: 49 2019-03-10 04:50:59.093|Main Thread> 0) Constraints: 5 2019-03-10 04:51:59.099|Main Thread> Process information Periodic Check: 2019-03-10 04:51:59.099|Main Thread> Managed Memory: 2,168,904,680 B 2019-03-10 04:51:59.100|Main Thread> Private Memory: 7,458,025,472 B 2019-03-10 04:51:59.100|Main Thread> Nr of Threads: 27 2019-03-10 04:51:59.100|Main Thread> Simulation Speed: 0.85 2019-03-10 04:51:59.100|Main Thread> Entity count: 3959 2019-03-10 04:51:59.100|Main Thread> Player count: 4 2019-03-10 04:51:59.100|Main Thread> Current: 2019-03-10 04:51:59.101|Main Thread> Paged Memory: 7,458,025,472 B 2019-03-10 04:51:59.101|Main Thread> Working Set: 7,434,924,032 B 2019-03-10 04:51:59.101|Main Thread> Virtual Memory: 12,512,268,288 B 2019-03-10 04:51:59.101|Main Thread> Peak: 2019-03-10 04:51:59.101|Main Thread> Paged Memory: 7,469,006,848 B 2019-03-10 04:51:59.101|Main Thread> Working Set: 7,445,913,600 B 2019-03-10 04:51:59.101|Main Thread> Virtual Memory: 12,516,397,056 B 2019-03-10 04:51:59.101|Main Thread> Number of Worlds: 1 2019-03-10 04:51:59.101|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1060, CharacterRigidBodies: 50 2019-03-10 04:51:59.101|Main Thread> 0) Constraints: 5 2019-03-10 04:52:59.109|Main Thread> Process information Periodic Check: 2019-03-10 04:52:59.109|Main Thread> Managed Memory: 2,030,756,736 B 2019-03-10 04:52:59.110|Main Thread> Private Memory: 7,457,837,056 B 2019-03-10 04:52:59.110|Main Thread> Nr of Threads: 27 2019-03-10 04:52:59.110|Main Thread> Simulation Speed: 1.00 2019-03-10 04:52:59.110|Main Thread> Entity count: 3961 2019-03-10 04:52:59.110|Main Thread> Player count: 4 2019-03-10 04:52:59.110|Main Thread> Current: 2019-03-10 04:52:59.110|Main Thread> Paged Memory: 7,457,837,056 B 2019-03-10 04:52:59.110|Main Thread> Working Set: 7,434,719,232 B 2019-03-10 04:52:59.110|Main Thread> Virtual Memory: 12,512,268,288 B 2019-03-10 04:52:59.110|Main Thread> Peak: 2019-03-10 04:52:59.110|Main Thread> Paged Memory: 7,469,006,848 B 2019-03-10 04:52:59.110|Main Thread> Working Set: 7,445,913,600 B 2019-03-10 04:52:59.110|Main Thread> Virtual Memory: 12,516,462,592 B 2019-03-10 04:52:59.110|Main Thread> Number of Worlds: 1 2019-03-10 04:52:59.110|Main Thread> 0) RigidBodies: 1412, ActiveRigidBodies: 1057, CharacterRigidBodies: 48 2019-03-10 04:52:59.110|Main Thread> 0) Constraints: 5 2019-03-10 04:53:59.121|Main Thread> Process information Periodic Check: 2019-03-10 04:53:59.121|Main Thread> Managed Memory: 2,099,461,336 B 2019-03-10 04:53:59.122|Main Thread> Private Memory: 7,467,286,528 B 2019-03-10 04:53:59.122|Main Thread> Nr of Threads: 28 2019-03-10 04:53:59.122|Main Thread> Simulation Speed: 1.00 2019-03-10 04:53:59.122|Main Thread> Entity count: 3956 2019-03-10 04:53:59.122|Main Thread> Player count: 4 2019-03-10 04:53:59.122|Main Thread> Current: 2019-03-10 04:53:59.122|Main Thread> Paged Memory: 7,467,286,528 B 2019-03-10 04:53:59.122|Main Thread> Working Set: 7,444,152,320 B 2019-03-10 04:53:59.122|Main Thread> Virtual Memory: 12,533,043,200 B 2019-03-10 04:53:59.122|Main Thread> Peak: 2019-03-10 04:53:59.122|Main Thread> Paged Memory: 7,470,931,968 B 2019-03-10 04:53:59.122|Main Thread> Working Set: 7,447,781,376 B 2019-03-10 04:53:59.122|Main Thread> Virtual Memory: 12,533,043,200 B 2019-03-10 04:53:59.122|Main Thread> Number of Worlds: 1 2019-03-10 04:53:59.122|Main Thread> 0) RigidBodies: 1408, ActiveRigidBodies: 1046, CharacterRigidBodies: 47 2019-03-10 04:53:59.122|Main Thread> 0) Constraints: 5 2019-03-10 04:54:59.126|Main Thread> Process information Periodic Check: 2019-03-10 04:54:59.126|Main Thread> Managed Memory: 2,431,678,608 B 2019-03-10 04:54:59.127|Main Thread> Private Memory: 7,541,411,840 B 2019-03-10 04:54:59.127|Main Thread> Nr of Threads: 27 2019-03-10 04:54:59.127|Main Thread> Simulation Speed: 0.97 2019-03-10 04:54:59.127|Main Thread> Entity count: 3934 2019-03-10 04:54:59.127|Main Thread> Player count: 4 2019-03-10 04:54:59.127|Main Thread> Current: 2019-03-10 04:54:59.127|Main Thread> Paged Memory: 7,541,411,840 B 2019-03-10 04:54:59.127|Main Thread> Working Set: 7,518,208,000 B 2019-03-10 04:54:59.127|Main Thread> Virtual Memory: 12,797,284,352 B 2019-03-10 04:54:59.127|Main Thread> Peak: 2019-03-10 04:54:59.127|Main Thread> Paged Memory: 7,541,411,840 B 2019-03-10 04:54:59.127|Main Thread> Working Set: 7,518,212,096 B 2019-03-10 04:54:59.127|Main Thread> Virtual Memory: 12,797,284,352 B 2019-03-10 04:54:59.127|Main Thread> Number of Worlds: 1 2019-03-10 04:54:59.127|Main Thread> 0) RigidBodies: 1387, ActiveRigidBodies: 1056, CharacterRigidBodies: 46 2019-03-10 04:54:59.127|Main Thread> 0) Constraints: 5 2019-03-10 04:55:59.137|Main Thread> Process information Periodic Check: 2019-03-10 04:55:59.137|Main Thread> Managed Memory: 2,177,855,360 B 2019-03-10 04:55:59.139|Main Thread> Private Memory: 7,609,802,752 B 2019-03-10 04:55:59.139|Main Thread> Nr of Threads: 27 2019-03-10 04:55:59.139|Main Thread> Simulation Speed: 1.03 2019-03-10 04:55:59.139|Main Thread> Entity count: 3936 2019-03-10 04:55:59.139|Main Thread> Player count: 4 2019-03-10 04:55:59.139|Main Thread> Current: 2019-03-10 04:55:59.139|Main Thread> Paged Memory: 7,609,802,752 B 2019-03-10 04:55:59.139|Main Thread> Working Set: 7,585,406,976 B 2019-03-10 04:55:59.139|Main Thread> Virtual Memory: 12,797,284,352 B 2019-03-10 04:55:59.139|Main Thread> Peak: 2019-03-10 04:55:59.139|Main Thread> Paged Memory: 7,619,407,872 B 2019-03-10 04:55:59.139|Main Thread> Working Set: 7,594,971,136 B 2019-03-10 04:55:59.139|Main Thread> Virtual Memory: 12,801,544,192 B 2019-03-10 04:55:59.139|Main Thread> Number of Worlds: 1 2019-03-10 04:55:59.139|Main Thread> 0) RigidBodies: 1388, ActiveRigidBodies: 1041, CharacterRigidBodies: 46 2019-03-10 04:55:59.139|Main Thread> 0) Constraints: 5 2019-03-10 04:56:04.676|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 04:56:42.341|Main Thread> Warning: Cannot find miner behavior on the agent 0156A2F65C06A415. 2019-03-10 04:56:47.481|Main Thread> Character state: True 2019-03-10 04:56:47.481|Main Thread> Auto-Save: Started 2019-03-10 04:56:47.481|Main Thread> Saving world - START 2019-03-10 04:56:47.481|Main Thread> Making world state snapshot. 2019-03-10 04:56:48.448|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:56:53.473|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 152517' 2019-03-10 04:56:57.698|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:56:57.710|Main Thread> Character state: True 2019-03-10 04:56:57.710|Main Thread> Auto-Save: Started 2019-03-10 04:56:57.710|Main Thread> Saving world - START 2019-03-10 04:56:57.710|Main Thread> Making world state snapshot. 2019-03-10 04:56:58.698|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 04:56:58.698|Main Thread> Auto-Save: Finished 2019-03-10 04:56:59.147|Main Thread> Process information Periodic Check: 2019-03-10 04:56:59.147|Main Thread> Managed Memory: 2,336,744,056 B 2019-03-10 04:56:59.149|Main Thread> Private Memory: 7,620,153,344 B 2019-03-10 04:56:59.149|Main Thread> Nr of Threads: 27 2019-03-10 04:56:59.149|Main Thread> Simulation Speed: 0.40 2019-03-10 04:56:59.149|Main Thread> Entity count: 3934 2019-03-10 04:56:59.149|Main Thread> Player count: 4 2019-03-10 04:56:59.149|Main Thread> Current: 2019-03-10 04:56:59.149|Main Thread> Paged Memory: 7,620,153,344 B 2019-03-10 04:56:59.149|Main Thread> Working Set: 7,595,724,800 B 2019-03-10 04:56:59.149|Main Thread> Virtual Memory: 12,813,864,960 B 2019-03-10 04:56:59.149|Main Thread> Peak: 2019-03-10 04:56:59.149|Main Thread> Paged Memory: 7,625,494,528 B 2019-03-10 04:56:59.149|Main Thread> Working Set: 7,601,025,024 B 2019-03-10 04:56:59.149|Main Thread> Virtual Memory: 12,813,996,032 B 2019-03-10 04:56:59.149|Main Thread> Number of Worlds: 1 2019-03-10 04:56:59.149|Main Thread> 0) RigidBodies: 1384, ActiveRigidBodies: 1039, CharacterRigidBodies: 46 2019-03-10 04:56:59.149|Main Thread> 0) Constraints: 5 2019-03-10 04:57:05.922|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 04:57:59.152|Main Thread> Process information Periodic Check: 2019-03-10 04:57:59.152|Main Thread> Managed Memory: 2,087,696,240 B 2019-03-10 04:57:59.154|Main Thread> Private Memory: 7,617,081,344 B 2019-03-10 04:57:59.154|Main Thread> Nr of Threads: 27 2019-03-10 04:57:59.154|Main Thread> Simulation Speed: 0.95 2019-03-10 04:57:59.154|Main Thread> Entity count: 3951 2019-03-10 04:57:59.154|Main Thread> Player count: 4 2019-03-10 04:57:59.154|Main Thread> Current: 2019-03-10 04:57:59.154|Main Thread> Paged Memory: 7,617,081,344 B 2019-03-10 04:57:59.154|Main Thread> Working Set: 7,592,587,264 B 2019-03-10 04:57:59.154|Main Thread> Virtual Memory: 12,813,864,960 B 2019-03-10 04:57:59.154|Main Thread> Peak: 2019-03-10 04:57:59.154|Main Thread> Paged Memory: 7,626,518,528 B 2019-03-10 04:57:59.154|Main Thread> Working Set: 7,602,053,120 B 2019-03-10 04:57:59.154|Main Thread> Virtual Memory: 12,818,059,264 B 2019-03-10 04:57:59.154|Main Thread> Number of Worlds: 1 2019-03-10 04:57:59.154|Main Thread> 0) RigidBodies: 1401, ActiveRigidBodies: 1041, CharacterRigidBodies: 49 2019-03-10 04:57:59.154|Main Thread> 0) Constraints: 5 2019-03-10 04:58:59.157|Main Thread> Process information Periodic Check: 2019-03-10 04:58:59.157|Main Thread> Managed Memory: 2,066,442,832 B 2019-03-10 04:58:59.158|Main Thread> Private Memory: 7,677,005,824 B 2019-03-10 04:58:59.158|Main Thread> Nr of Threads: 28 2019-03-10 04:58:59.158|Main Thread> Simulation Speed: 0.95 2019-03-10 04:58:59.158|Main Thread> Entity count: 4051 2019-03-10 04:58:59.158|Main Thread> Player count: 4 2019-03-10 04:58:59.158|Main Thread> Current: 2019-03-10 04:58:59.158|Main Thread> Paged Memory: 7,677,005,824 B 2019-03-10 04:58:59.158|Main Thread> Working Set: 7,652,274,176 B 2019-03-10 04:58:59.158|Main Thread> Virtual Memory: 12,867,801,088 B 2019-03-10 04:58:59.158|Main Thread> Peak: 2019-03-10 04:58:59.158|Main Thread> Paged Memory: 7,686,131,712 B 2019-03-10 04:58:59.158|Main Thread> Working Set: 7,661,359,104 B 2019-03-10 04:58:59.158|Main Thread> Virtual Memory: 12,867,801,088 B 2019-03-10 04:58:59.158|Main Thread> Number of Worlds: 1 2019-03-10 04:58:59.158|Main Thread> 0) RigidBodies: 1428, ActiveRigidBodies: 1069, CharacterRigidBodies: 52 2019-03-10 04:58:59.159|Main Thread> 0) Constraints: 5 2019-03-10 04:59:59.169|Main Thread> Process information Periodic Check: 2019-03-10 04:59:59.169|Main Thread> Managed Memory: 2,158,340,272 B 2019-03-10 04:59:59.170|Main Thread> Private Memory: 7,692,705,792 B 2019-03-10 04:59:59.170|Main Thread> Nr of Threads: 27 2019-03-10 04:59:59.170|Main Thread> Simulation Speed: 1.02 2019-03-10 04:59:59.170|Main Thread> Entity count: 4043 2019-03-10 04:59:59.170|Main Thread> Player count: 4 2019-03-10 04:59:59.170|Main Thread> Current: 2019-03-10 04:59:59.171|Main Thread> Paged Memory: 7,692,705,792 B 2019-03-10 04:59:59.171|Main Thread> Working Set: 7,667,879,936 B 2019-03-10 04:59:59.171|Main Thread> Virtual Memory: 12,880,187,392 B 2019-03-10 04:59:59.171|Main Thread> Peak: 2019-03-10 04:59:59.171|Main Thread> Paged Memory: 7,698,624,512 B 2019-03-10 04:59:59.171|Main Thread> Working Set: 7,673,831,424 B 2019-03-10 04:59:59.171|Main Thread> Virtual Memory: 12,884,381,696 B 2019-03-10 04:59:59.171|Main Thread> Number of Worlds: 1 2019-03-10 04:59:59.171|Main Thread> 0) RigidBodies: 1421, ActiveRigidBodies: 1069, CharacterRigidBodies: 51 2019-03-10 04:59:59.171|Main Thread> 0) Constraints: 5 2019-03-10 05:00:59.171|Main Thread> Process information Periodic Check: 2019-03-10 05:00:59.171|Main Thread> Managed Memory: 2,074,385,008 B 2019-03-10 05:00:59.173|Main Thread> Private Memory: 7,697,027,072 B 2019-03-10 05:00:59.173|Main Thread> Nr of Threads: 27 2019-03-10 05:00:59.173|Main Thread> Simulation Speed: 1.00 2019-03-10 05:00:59.173|Main Thread> Entity count: 4040 2019-03-10 05:00:59.173|Main Thread> Player count: 4 2019-03-10 05:00:59.173|Main Thread> Current: 2019-03-10 05:00:59.173|Main Thread> Paged Memory: 7,697,027,072 B 2019-03-10 05:00:59.173|Main Thread> Working Set: 7,672,320,000 B 2019-03-10 05:00:59.173|Main Thread> Virtual Memory: 12,880,187,392 B 2019-03-10 05:00:59.173|Main Thread> Peak: 2019-03-10 05:00:59.173|Main Thread> Paged Memory: 7,698,624,512 B 2019-03-10 05:00:59.173|Main Thread> Working Set: 7,673,831,424 B 2019-03-10 05:00:59.173|Main Thread> Virtual Memory: 12,884,381,696 B 2019-03-10 05:00:59.173|Main Thread> Number of Worlds: 1 2019-03-10 05:00:59.173|Main Thread> 0) RigidBodies: 1418, ActiveRigidBodies: 1069, CharacterRigidBodies: 51 2019-03-10 05:00:59.173|Main Thread> 0) Constraints: 5 2019-03-10 05:01:59.178|Main Thread> Process information Periodic Check: 2019-03-10 05:01:59.178|Main Thread> Managed Memory: 2,155,771,216 B 2019-03-10 05:01:59.179|Main Thread> Private Memory: 7,701,143,552 B 2019-03-10 05:01:59.179|Main Thread> Nr of Threads: 27 2019-03-10 05:01:59.179|Main Thread> Simulation Speed: 1.00 2019-03-10 05:01:59.179|Main Thread> Entity count: 4038 2019-03-10 05:01:59.179|Main Thread> Player count: 4 2019-03-10 05:01:59.179|Main Thread> Current: 2019-03-10 05:01:59.179|Main Thread> Paged Memory: 7,701,143,552 B 2019-03-10 05:01:59.179|Main Thread> Working Set: 7,676,420,096 B 2019-03-10 05:01:59.179|Main Thread> Virtual Memory: 12,896,768,000 B 2019-03-10 05:01:59.179|Main Thread> Peak: 2019-03-10 05:01:59.179|Main Thread> Paged Memory: 7,704,784,896 B 2019-03-10 05:01:59.179|Main Thread> Working Set: 7,680,040,960 B 2019-03-10 05:01:59.179|Main Thread> Virtual Memory: 12,896,768,000 B 2019-03-10 05:01:59.179|Main Thread> Number of Worlds: 1 2019-03-10 05:01:59.179|Main Thread> 0) RigidBodies: 1415, ActiveRigidBodies: 1069, CharacterRigidBodies: 51 2019-03-10 05:01:59.179|Main Thread> 0) Constraints: 5 2019-03-10 05:02:42.622|Main Thread> User left: Builder [76561198263059936] 2019-03-10 05:02:59.188|Main Thread> Process information Periodic Check: 2019-03-10 05:02:59.188|Main Thread> Managed Memory: 2,104,896,320 B 2019-03-10 05:02:59.189|Main Thread> Private Memory: 7,695,892,480 B 2019-03-10 05:02:59.189|Main Thread> Nr of Threads: 27 2019-03-10 05:02:59.189|Main Thread> Simulation Speed: 1.00 2019-03-10 05:02:59.189|Main Thread> Entity count: 4031 2019-03-10 05:02:59.189|Main Thread> Player count: 3 2019-03-10 05:02:59.189|Main Thread> Current: 2019-03-10 05:02:59.189|Main Thread> Paged Memory: 7,695,892,480 B 2019-03-10 05:02:59.189|Main Thread> Working Set: 7,671,255,040 B 2019-03-10 05:02:59.189|Main Thread> Virtual Memory: 12,894,846,976 B 2019-03-10 05:02:59.189|Main Thread> Peak: 2019-03-10 05:02:59.189|Main Thread> Paged Memory: 7,709,306,880 B 2019-03-10 05:02:59.189|Main Thread> Working Set: 7,684,558,848 B 2019-03-10 05:02:59.189|Main Thread> Virtual Memory: 12,900,962,304 B 2019-03-10 05:02:59.189|Main Thread> Number of Worlds: 1 2019-03-10 05:02:59.189|Main Thread> 0) RigidBodies: 1411, ActiveRigidBodies: 1052, CharacterRigidBodies: 49 2019-03-10 05:02:59.189|Main Thread> 0) Constraints: 5 2019-03-10 05:03:59.197|Main Thread> Process information Periodic Check: 2019-03-10 05:03:59.197|Main Thread> Managed Memory: 2,063,374,104 B 2019-03-10 05:03:59.198|Main Thread> Private Memory: 7,706,251,264 B 2019-03-10 05:03:59.198|Main Thread> Nr of Threads: 28 2019-03-10 05:03:59.198|Main Thread> Simulation Speed: 1.00 2019-03-10 05:03:59.198|Main Thread> Entity count: 4029 2019-03-10 05:03:59.198|Main Thread> Player count: 3 2019-03-10 05:03:59.198|Main Thread> Current: 2019-03-10 05:03:59.198|Main Thread> Paged Memory: 7,706,251,264 B 2019-03-10 05:03:59.198|Main Thread> Working Set: 7,681,560,576 B 2019-03-10 05:03:59.198|Main Thread> Virtual Memory: 12,899,041,280 B 2019-03-10 05:03:59.198|Main Thread> Peak: 2019-03-10 05:03:59.198|Main Thread> Paged Memory: 7,709,306,880 B 2019-03-10 05:03:59.198|Main Thread> Working Set: 7,684,558,848 B 2019-03-10 05:03:59.198|Main Thread> Virtual Memory: 12,900,962,304 B 2019-03-10 05:03:59.198|Main Thread> Number of Worlds: 1 2019-03-10 05:03:59.198|Main Thread> 0) RigidBodies: 1410, ActiveRigidBodies: 1053, CharacterRigidBodies: 48 2019-03-10 05:03:59.198|Main Thread> 0) Constraints: 5 2019-03-10 05:04:38.807|Main Thread> Peer2Peer_SessionRequest: 76561198263059936 2019-03-10 05:04:42.660|Main Thread> OnConnectedClient Builder [76561198263059936] attempt 2019-03-10 05:04:43.029|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936 2019-03-10 05:04:43.117|Main Thread> World request received: Builder 2019-03-10 05:04:43.117|Main Thread> ...responding 2019-03-10 05:04:59.204|Main Thread> Process information Periodic Check: 2019-03-10 05:04:59.204|Main Thread> Managed Memory: 2,179,814,144 B 2019-03-10 05:04:59.205|Main Thread> Private Memory: 7,708,098,560 B 2019-03-10 05:04:59.205|Main Thread> Nr of Threads: 27 2019-03-10 05:04:59.205|Main Thread> Simulation Speed: 1.00 2019-03-10 05:04:59.205|Main Thread> Entity count: 4029 2019-03-10 05:04:59.205|Main Thread> Player count: 3 2019-03-10 05:04:59.205|Main Thread> Current: 2019-03-10 05:04:59.205|Main Thread> Paged Memory: 7,708,098,560 B 2019-03-10 05:04:59.205|Main Thread> Working Set: 7,683,428,352 B 2019-03-10 05:04:59.205|Main Thread> Virtual Memory: 12,894,846,976 B 2019-03-10 05:04:59.205|Main Thread> Peak: 2019-03-10 05:04:59.205|Main Thread> Paged Memory: 7,714,938,880 B 2019-03-10 05:04:59.205|Main Thread> Working Set: 7,690,260,480 B 2019-03-10 05:04:59.205|Main Thread> Virtual Memory: 12,900,962,304 B 2019-03-10 05:04:59.205|Main Thread> Number of Worlds: 1 2019-03-10 05:04:59.205|Main Thread> 0) RigidBodies: 1410, ActiveRigidBodies: 1067, CharacterRigidBodies: 48 2019-03-10 05:04:59.205|Main Thread> 0) Constraints: 5 2019-03-10 05:05:14.254|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder 2019-03-10 05:05:14.255|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False 2019-03-10 05:05:14.255|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder 2019-03-10 05:05:14.293|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder 2019-03-10 05:05:14.294|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning. 2019-03-10 05:05:14.295|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder 2019-03-10 05:05:14.296|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder 2019-03-10 05:05:14.296|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary. 2019-03-10 05:05:57.714|Main Thread> Character state: True 2019-03-10 05:05:57.714|Main Thread> Auto-Save: Started 2019-03-10 05:05:57.714|Main Thread> Saving world - START 2019-03-10 05:05:57.714|Main Thread> Making world state snapshot. 2019-03-10 05:05:58.633|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:05:59.208|Main Thread> Process information Periodic Check: 2019-03-10 05:05:59.208|Main Thread> Managed Memory: 2,100,376,056 B 2019-03-10 05:05:59.209|Main Thread> Private Memory: 7,712,354,304 B 2019-03-10 05:05:59.209|Main Thread> Nr of Threads: 29 2019-03-10 05:05:59.209|Main Thread> Simulation Speed: 0.57 2019-03-10 05:05:59.209|Main Thread> Entity count: 4028 2019-03-10 05:05:59.209|Main Thread> Player count: 4 2019-03-10 05:05:59.209|Main Thread> Current: 2019-03-10 05:05:59.209|Main Thread> Paged Memory: 7,712,354,304 B 2019-03-10 05:05:59.209|Main Thread> Working Set: 7,687,622,656 B 2019-03-10 05:05:59.209|Main Thread> Virtual Memory: 12,905,005,056 B 2019-03-10 05:05:59.209|Main Thread> Peak: 2019-03-10 05:05:59.209|Main Thread> Paged Memory: 7,717,167,104 B 2019-03-10 05:05:59.209|Main Thread> Working Set: 7,692,369,920 B 2019-03-10 05:05:59.209|Main Thread> Virtual Memory: 12,912,762,880 B 2019-03-10 05:05:59.209|Main Thread> Number of Worlds: 1 2019-03-10 05:05:59.209|Main Thread> 0) RigidBodies: 1408, ActiveRigidBodies: 1055, CharacterRigidBodies: 49 2019-03-10 05:05:59.210|Main Thread> 0) Constraints: 5 2019-03-10 05:06:03.280|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 153427' 2019-03-10 05:06:07.006|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:06:07.023|Main Thread> Character state: True 2019-03-10 05:06:07.023|Main Thread> Auto-Save: Started 2019-03-10 05:06:07.023|Main Thread> Saving world - START 2019-03-10 05:06:07.023|Main Thread> Making world state snapshot. 2019-03-10 05:06:07.077|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:06:07.077|Main Thread> Auto-Save: Finished 2019-03-10 05:06:14.662|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:06:59.225|Main Thread> Process information Periodic Check: 2019-03-10 05:06:59.225|Main Thread> Managed Memory: 2,254,253,920 B 2019-03-10 05:06:59.226|Main Thread> Private Memory: 7,712,276,480 B 2019-03-10 05:06:59.226|Main Thread> Nr of Threads: 29 2019-03-10 05:06:59.226|Main Thread> Simulation Speed: 0.98 2019-03-10 05:06:59.226|Main Thread> Entity count: 4029 2019-03-10 05:06:59.226|Main Thread> Player count: 4 2019-03-10 05:06:59.226|Main Thread> Current: 2019-03-10 05:06:59.226|Main Thread> Paged Memory: 7,712,276,480 B 2019-03-10 05:06:59.226|Main Thread> Working Set: 7,687,532,544 B 2019-03-10 05:06:59.226|Main Thread> Virtual Memory: 12,921,585,664 B 2019-03-10 05:06:59.226|Main Thread> Peak: 2019-03-10 05:06:59.226|Main Thread> Paged Memory: 7,723,614,208 B 2019-03-10 05:06:59.226|Main Thread> Working Set: 7,698,821,120 B 2019-03-10 05:06:59.226|Main Thread> Virtual Memory: 12,921,585,664 B 2019-03-10 05:06:59.226|Main Thread> Number of Worlds: 1 2019-03-10 05:06:59.226|Main Thread> 0) RigidBodies: 1409, ActiveRigidBodies: 1066, CharacterRigidBodies: 49 2019-03-10 05:06:59.227|Main Thread> 0) Constraints: 5 2019-03-10 05:07:22.798|Main Thread> User left: Gunnar [76561198130116888] 2019-03-10 05:07:59.241|Main Thread> Process information Periodic Check: 2019-03-10 05:07:59.241|Main Thread> Managed Memory: 2,200,910,056 B 2019-03-10 05:07:59.243|Main Thread> Private Memory: 7,720,964,096 B 2019-03-10 05:07:59.243|Main Thread> Nr of Threads: 29 2019-03-10 05:07:59.243|Main Thread> Simulation Speed: 0.90 2019-03-10 05:07:59.243|Main Thread> Entity count: 4025 2019-03-10 05:07:59.243|Main Thread> Player count: 3 2019-03-10 05:07:59.243|Main Thread> Current: 2019-03-10 05:07:59.243|Main Thread> Paged Memory: 7,720,964,096 B 2019-03-10 05:07:59.243|Main Thread> Working Set: 7,696,293,888 B 2019-03-10 05:07:59.243|Main Thread> Virtual Memory: 12,919,640,064 B 2019-03-10 05:07:59.243|Main Thread> Peak: 2019-03-10 05:07:59.243|Main Thread> Paged Memory: 7,726,682,112 B 2019-03-10 05:07:59.243|Main Thread> Working Set: 7,701,876,736 B 2019-03-10 05:07:59.243|Main Thread> Virtual Memory: 12,925,779,968 B 2019-03-10 05:07:59.243|Main Thread> Number of Worlds: 1 2019-03-10 05:07:59.243|Main Thread> 0) RigidBodies: 1407, ActiveRigidBodies: 1067, CharacterRigidBodies: 47 2019-03-10 05:07:59.243|Main Thread> 0) Constraints: 5 2019-03-10 05:08:59.243|Main Thread> Process information Periodic Check: 2019-03-10 05:08:59.243|Main Thread> Managed Memory: 2,088,209,360 B 2019-03-10 05:08:59.244|Main Thread> Private Memory: 7,723,458,560 B 2019-03-10 05:08:59.244|Main Thread> Nr of Threads: 30 2019-03-10 05:08:59.244|Main Thread> Simulation Speed: 1.05 2019-03-10 05:08:59.244|Main Thread> Entity count: 4019 2019-03-10 05:08:59.244|Main Thread> Player count: 3 2019-03-10 05:08:59.244|Main Thread> Current: 2019-03-10 05:08:59.244|Main Thread> Paged Memory: 7,723,458,560 B 2019-03-10 05:08:59.244|Main Thread> Working Set: 7,698,726,912 B 2019-03-10 05:08:59.244|Main Thread> Virtual Memory: 12,923,834,368 B 2019-03-10 05:08:59.244|Main Thread> Peak: 2019-03-10 05:08:59.244|Main Thread> Paged Memory: 7,728,803,840 B 2019-03-10 05:08:59.244|Main Thread> Working Set: 7,704,121,344 B 2019-03-10 05:08:59.244|Main Thread> Virtual Memory: 12,925,779,968 B 2019-03-10 05:08:59.244|Main Thread> Number of Worlds: 1 2019-03-10 05:08:59.244|Main Thread> 0) RigidBodies: 1402, ActiveRigidBodies: 1069, CharacterRigidBodies: 46 2019-03-10 05:08:59.244|Main Thread> 0) Constraints: 5 2019-03-10 05:09:59.250|Main Thread> Process information Periodic Check: 2019-03-10 05:09:59.250|Main Thread> Managed Memory: 2,162,274,600 B 2019-03-10 05:09:59.251|Main Thread> Private Memory: 7,721,598,976 B 2019-03-10 05:09:59.251|Main Thread> Nr of Threads: 29 2019-03-10 05:09:59.251|Main Thread> Simulation Speed: 1.00 2019-03-10 05:09:59.251|Main Thread> Entity count: 4020 2019-03-10 05:09:59.251|Main Thread> Player count: 3 2019-03-10 05:09:59.251|Main Thread> Current: 2019-03-10 05:09:59.251|Main Thread> Paged Memory: 7,721,598,976 B 2019-03-10 05:09:59.251|Main Thread> Working Set: 7,696,904,192 B 2019-03-10 05:09:59.251|Main Thread> Virtual Memory: 12,919,640,064 B 2019-03-10 05:09:59.251|Main Thread> Peak: 2019-03-10 05:09:59.251|Main Thread> Paged Memory: 7,732,666,368 B 2019-03-10 05:09:59.251|Main Thread> Working Set: 7,707,971,584 B 2019-03-10 05:09:59.251|Main Thread> Virtual Memory: 12,925,779,968 B 2019-03-10 05:09:59.251|Main Thread> Number of Worlds: 1 2019-03-10 05:09:59.251|Main Thread> 0) RigidBodies: 1403, ActiveRigidBodies: 1067, CharacterRigidBodies: 46 2019-03-10 05:09:59.251|Main Thread> 0) Constraints: 5 2019-03-10 05:10:04.624|Main Thread> Peer2Peer_SessionRequest: 76561198318630259 2019-03-10 05:10:09.577|Main Thread> OnConnectedClient Gabougi1472 [76561198318630259] attempt 2019-03-10 05:10:09.939|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198318630259 2019-03-10 05:10:10.101|Main Thread> World request received: Gabougi1472 2019-03-10 05:10:10.101|Main Thread> ...responding 2019-03-10 05:10:59.263|Main Thread> Process information Periodic Check: 2019-03-10 05:10:59.263|Main Thread> Managed Memory: 2,082,583,736 B 2019-03-10 05:10:59.264|Main Thread> Private Memory: 7,725,248,512 B 2019-03-10 05:10:59.264|Main Thread> Nr of Threads: 29 2019-03-10 05:10:59.264|Main Thread> Simulation Speed: 1.00 2019-03-10 05:10:59.264|Main Thread> Entity count: 4022 2019-03-10 05:10:59.264|Main Thread> Player count: 3 2019-03-10 05:10:59.264|Main Thread> Current: 2019-03-10 05:10:59.264|Main Thread> Paged Memory: 7,725,248,512 B 2019-03-10 05:10:59.264|Main Thread> Working Set: 7,700,463,616 B 2019-03-10 05:10:59.264|Main Thread> Virtual Memory: 12,936,220,672 B 2019-03-10 05:10:59.264|Main Thread> Peak: 2019-03-10 05:10:59.264|Main Thread> Paged Memory: 7,738,036,224 B 2019-03-10 05:10:59.264|Main Thread> Working Set: 7,713,214,464 B 2019-03-10 05:10:59.264|Main Thread> Virtual Memory: 12,940,414,976 B 2019-03-10 05:10:59.264|Main Thread> Number of Worlds: 1 2019-03-10 05:10:59.264|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1068, CharacterRigidBodies: 46 2019-03-10 05:10:59.264|Main Thread> 0) Constraints: 5 2019-03-10 05:11:59.266|Main Thread> Process information Periodic Check: 2019-03-10 05:11:59.266|Main Thread> Managed Memory: 2,272,894,224 B 2019-03-10 05:11:59.267|Main Thread> Private Memory: 7,741,304,832 B 2019-03-10 05:11:59.267|Main Thread> Nr of Threads: 29 2019-03-10 05:11:59.267|Main Thread> Simulation Speed: 1.00 2019-03-10 05:11:59.267|Main Thread> Entity count: 4020 2019-03-10 05:11:59.267|Main Thread> Player count: 3 2019-03-10 05:11:59.267|Main Thread> Current: 2019-03-10 05:11:59.267|Main Thread> Paged Memory: 7,741,304,832 B 2019-03-10 05:11:59.267|Main Thread> Working Set: 7,716,368,384 B 2019-03-10 05:11:59.267|Main Thread> Virtual Memory: 12,936,220,672 B 2019-03-10 05:11:59.267|Main Thread> Peak: 2019-03-10 05:11:59.267|Main Thread> Paged Memory: 7,741,304,832 B 2019-03-10 05:11:59.267|Main Thread> Working Set: 7,716,376,576 B 2019-03-10 05:11:59.267|Main Thread> Virtual Memory: 12,940,414,976 B 2019-03-10 05:11:59.267|Main Thread> Number of Worlds: 1 2019-03-10 05:11:59.267|Main Thread> 0) RigidBodies: 1403, ActiveRigidBodies: 1056, CharacterRigidBodies: 46 2019-03-10 05:11:59.267|Main Thread> 0) Constraints: 5 2019-03-10 05:12:31.939|Main Thread> Info: Player 76561198318630259 (Gabougi1472) requesting to spawn, has 0 respawn locations available. 2019-03-10 05:12:59.286|Main Thread> Process information Periodic Check: 2019-03-10 05:12:59.286|Main Thread> Managed Memory: 2,239,087,416 B 2019-03-10 05:12:59.287|Main Thread> Private Memory: 7,751,749,632 B 2019-03-10 05:12:59.287|Main Thread> Nr of Threads: 29 2019-03-10 05:12:59.287|Main Thread> Simulation Speed: 0.97 2019-03-10 05:12:59.287|Main Thread> Entity count: 4035 2019-03-10 05:12:59.287|Main Thread> Player count: 4 2019-03-10 05:12:59.287|Main Thread> Current: 2019-03-10 05:12:59.287|Main Thread> Paged Memory: 7,751,749,632 B 2019-03-10 05:12:59.287|Main Thread> Working Set: 7,726,297,088 B 2019-03-10 05:12:59.287|Main Thread> Virtual Memory: 12,938,772,480 B 2019-03-10 05:12:59.287|Main Thread> Peak: 2019-03-10 05:12:59.287|Main Thread> Paged Memory: 7,753,940,992 B 2019-03-10 05:12:59.287|Main Thread> Working Set: 7,728,480,256 B 2019-03-10 05:12:59.287|Main Thread> Virtual Memory: 12,949,880,832 B 2019-03-10 05:12:59.287|Main Thread> Number of Worlds: 1 2019-03-10 05:12:59.287|Main Thread> 0) RigidBodies: 1413, ActiveRigidBodies: 1056, CharacterRigidBodies: 48 2019-03-10 05:12:59.287|Main Thread> 0) Constraints: 5 2019-03-10 05:13:05.739|Main Thread> Peer2Peer_ConnectionFailed: 76561198318630259, NotRunningApp 2019-03-10 05:13:05.742|Main Thread> User left: Gabougi1472 [76561198318630259] 2019-03-10 05:13:59.289|Main Thread> Process information Periodic Check: 2019-03-10 05:13:59.289|Main Thread> Managed Memory: 2,067,779,360 B 2019-03-10 05:13:59.290|Main Thread> Private Memory: 7,738,171,392 B 2019-03-10 05:13:59.290|Main Thread> Nr of Threads: 30 2019-03-10 05:13:59.290|Main Thread> Simulation Speed: 1.00 2019-03-10 05:13:59.290|Main Thread> Entity count: 4045 2019-03-10 05:13:59.290|Main Thread> Player count: 3 2019-03-10 05:13:59.290|Main Thread> Current: 2019-03-10 05:13:59.290|Main Thread> Paged Memory: 7,738,171,392 B 2019-03-10 05:13:59.290|Main Thread> Working Set: 7,713,173,504 B 2019-03-10 05:13:59.290|Main Thread> Virtual Memory: 12,940,414,976 B 2019-03-10 05:13:59.290|Main Thread> Peak: 2019-03-10 05:13:59.290|Main Thread> Paged Memory: 7,753,940,992 B 2019-03-10 05:13:59.290|Main Thread> Working Set: 7,728,861,184 B 2019-03-10 05:13:59.290|Main Thread> Virtual Memory: 12,949,880,832 B 2019-03-10 05:13:59.290|Main Thread> Number of Worlds: 1 2019-03-10 05:13:59.290|Main Thread> 0) RigidBodies: 1419, ActiveRigidBodies: 1054, CharacterRigidBodies: 48 2019-03-10 05:13:59.290|Main Thread> 0) Constraints: 5 2019-03-10 05:14:59.293|Main Thread> Process information Periodic Check: 2019-03-10 05:14:59.293|Main Thread> Managed Memory: 2,093,314,768 B 2019-03-10 05:14:59.295|Main Thread> Private Memory: 7,747,248,128 B 2019-03-10 05:14:59.295|Main Thread> Nr of Threads: 29 2019-03-10 05:14:59.295|Main Thread> Simulation Speed: 1.00 2019-03-10 05:14:59.295|Main Thread> Entity count: 4022 2019-03-10 05:14:59.295|Main Thread> Player count: 3 2019-03-10 05:14:59.295|Main Thread> Current: 2019-03-10 05:14:59.295|Main Thread> Paged Memory: 7,747,248,128 B 2019-03-10 05:14:59.295|Main Thread> Working Set: 7,722,323,968 B 2019-03-10 05:14:59.295|Main Thread> Virtual Memory: 12,936,220,672 B 2019-03-10 05:14:59.295|Main Thread> Peak: 2019-03-10 05:14:59.295|Main Thread> Paged Memory: 7,753,940,992 B 2019-03-10 05:14:59.295|Main Thread> Working Set: 7,728,861,184 B 2019-03-10 05:14:59.295|Main Thread> Virtual Memory: 12,949,880,832 B 2019-03-10 05:14:59.295|Main Thread> Number of Worlds: 1 2019-03-10 05:14:59.295|Main Thread> 0) RigidBodies: 1403, ActiveRigidBodies: 1067, CharacterRigidBodies: 47 2019-03-10 05:14:59.295|Main Thread> 0) Constraints: 5 2019-03-10 05:15:07.021|Main Thread> Character state: True 2019-03-10 05:15:07.021|Main Thread> Auto-Save: Started 2019-03-10 05:15:07.021|Main Thread> Saving world - START 2019-03-10 05:15:07.021|Main Thread> Making world state snapshot. 2019-03-10 05:15:07.933|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:15:12.693|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 154337' 2019-03-10 05:15:16.932|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:15:16.948|Main Thread> Character state: True 2019-03-10 05:15:16.948|Main Thread> Auto-Save: Started 2019-03-10 05:15:16.948|Main Thread> Saving world - START 2019-03-10 05:15:16.948|Main Thread> Making world state snapshot. 2019-03-10 05:15:17.885|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:15:17.885|Main Thread> Auto-Save: Finished 2019-03-10 05:15:25.299|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:15:59.311|Main Thread> Process information Periodic Check: 2019-03-10 05:15:59.311|Main Thread> Managed Memory: 2,273,525,192 B 2019-03-10 05:15:59.313|Main Thread> Private Memory: 7,746,789,376 B 2019-03-10 05:15:59.313|Main Thread> Nr of Threads: 29 2019-03-10 05:15:59.313|Main Thread> Simulation Speed: 0.93 2019-03-10 05:15:59.313|Main Thread> Entity count: 4027 2019-03-10 05:15:59.313|Main Thread> Player count: 3 2019-03-10 05:15:59.313|Main Thread> Current: 2019-03-10 05:15:59.313|Main Thread> Paged Memory: 7,746,789,376 B 2019-03-10 05:15:59.313|Main Thread> Working Set: 7,721,840,640 B 2019-03-10 05:15:59.313|Main Thread> Virtual Memory: 12,952,801,280 B 2019-03-10 05:15:59.313|Main Thread> Peak: 2019-03-10 05:15:59.313|Main Thread> Paged Memory: 7,756,972,032 B 2019-03-10 05:15:59.313|Main Thread> Working Set: 7,731,990,528 B 2019-03-10 05:15:59.313|Main Thread> Virtual Memory: 12,956,995,584 B 2019-03-10 05:15:59.313|Main Thread> Number of Worlds: 1 2019-03-10 05:15:59.313|Main Thread> 0) RigidBodies: 1408, ActiveRigidBodies: 1054, CharacterRigidBodies: 47 2019-03-10 05:15:59.313|Main Thread> 0) Constraints: 5 2019-03-10 05:16:59.316|Main Thread> Process information Periodic Check: 2019-03-10 05:16:59.316|Main Thread> Managed Memory: 2,494,690,032 B 2019-03-10 05:16:59.317|Main Thread> Private Memory: 7,744,802,816 B 2019-03-10 05:16:59.317|Main Thread> Nr of Threads: 29 2019-03-10 05:16:59.317|Main Thread> Simulation Speed: 0.98 2019-03-10 05:16:59.317|Main Thread> Entity count: 4045 2019-03-10 05:16:59.317|Main Thread> Player count: 3 2019-03-10 05:16:59.317|Main Thread> Current: 2019-03-10 05:16:59.317|Main Thread> Paged Memory: 7,744,802,816 B 2019-03-10 05:16:59.317|Main Thread> Working Set: 7,719,849,984 B 2019-03-10 05:16:59.317|Main Thread> Virtual Memory: 12,952,801,280 B 2019-03-10 05:16:59.317|Main Thread> Peak: 2019-03-10 05:16:59.317|Main Thread> Paged Memory: 7,758,454,784 B 2019-03-10 05:16:59.317|Main Thread> Working Set: 7,733,493,760 B 2019-03-10 05:16:59.317|Main Thread> Virtual Memory: 12,956,995,584 B 2019-03-10 05:16:59.317|Main Thread> Number of Worlds: 1 2019-03-10 05:16:59.317|Main Thread> 0) RigidBodies: 1421, ActiveRigidBodies: 1054, CharacterRigidBodies: 48 2019-03-10 05:16:59.317|Main Thread> 0) Constraints: 5 2019-03-10 05:17:17.760|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 05:17:59.323|Main Thread> Process information Periodic Check: 2019-03-10 05:17:59.323|Main Thread> Managed Memory: 2,078,747,056 B 2019-03-10 05:17:59.324|Main Thread> Private Memory: 7,749,214,208 B 2019-03-10 05:17:59.324|Main Thread> Nr of Threads: 29 2019-03-10 05:17:59.324|Main Thread> Simulation Speed: 0.98 2019-03-10 05:17:59.324|Main Thread> Entity count: 4038 2019-03-10 05:17:59.324|Main Thread> Player count: 3 2019-03-10 05:17:59.324|Main Thread> Current: 2019-03-10 05:17:59.324|Main Thread> Paged Memory: 7,749,214,208 B 2019-03-10 05:17:59.324|Main Thread> Working Set: 7,724,269,568 B 2019-03-10 05:17:59.324|Main Thread> Virtual Memory: 12,952,801,280 B 2019-03-10 05:17:59.324|Main Thread> Peak: 2019-03-10 05:17:59.324|Main Thread> Paged Memory: 7,760,465,920 B 2019-03-10 05:17:59.324|Main Thread> Working Set: 7,735,463,936 B 2019-03-10 05:17:59.324|Main Thread> Virtual Memory: 12,956,995,584 B 2019-03-10 05:17:59.324|Main Thread> Number of Worlds: 1 2019-03-10 05:17:59.325|Main Thread> 0) RigidBodies: 1411, ActiveRigidBodies: 1054, CharacterRigidBodies: 52 2019-03-10 05:17:59.325|Main Thread> 0) Constraints: 5 2019-03-10 05:18:59.326|Main Thread> Process information Periodic Check: 2019-03-10 05:18:59.326|Main Thread> Managed Memory: 2,075,666,576 B 2019-03-10 05:18:59.327|Main Thread> Private Memory: 7,757,565,952 B 2019-03-10 05:18:59.327|Main Thread> Nr of Threads: 30 2019-03-10 05:18:59.327|Main Thread> Simulation Speed: 1.00 2019-03-10 05:18:59.327|Main Thread> Entity count: 4043 2019-03-10 05:18:59.327|Main Thread> Player count: 3 2019-03-10 05:18:59.327|Main Thread> Current: 2019-03-10 05:18:59.327|Main Thread> Paged Memory: 7,757,565,952 B 2019-03-10 05:18:59.327|Main Thread> Working Set: 7,732,604,928 B 2019-03-10 05:18:59.327|Main Thread> Virtual Memory: 12,956,995,584 B 2019-03-10 05:18:59.327|Main Thread> Peak: 2019-03-10 05:18:59.327|Main Thread> Paged Memory: 7,764,832,256 B 2019-03-10 05:18:59.327|Main Thread> Working Set: 7,739,879,424 B 2019-03-10 05:18:59.327|Main Thread> Virtual Memory: 12,956,995,584 B 2019-03-10 05:18:59.327|Main Thread> Number of Worlds: 1 2019-03-10 05:18:59.327|Main Thread> 0) RigidBodies: 1415, ActiveRigidBodies: 1067, CharacterRigidBodies: 53 2019-03-10 05:18:59.327|Main Thread> 0) Constraints: 5 2019-03-10 05:19:59.336|Main Thread> Process information Periodic Check: 2019-03-10 05:19:59.336|Main Thread> Managed Memory: 2,129,425,792 B 2019-03-10 05:19:59.337|Main Thread> Private Memory: 7,771,107,328 B 2019-03-10 05:19:59.337|Main Thread> Nr of Threads: 29 2019-03-10 05:19:59.337|Main Thread> Simulation Speed: 0.95 2019-03-10 05:19:59.337|Main Thread> Entity count: 4031 2019-03-10 05:19:59.337|Main Thread> Player count: 3 2019-03-10 05:19:59.337|Main Thread> Current: 2019-03-10 05:19:59.337|Main Thread> Paged Memory: 7,771,107,328 B 2019-03-10 05:19:59.337|Main Thread> Working Set: 7,746,154,496 B 2019-03-10 05:19:59.337|Main Thread> Virtual Memory: 12,969,381,888 B 2019-03-10 05:19:59.337|Main Thread> Peak: 2019-03-10 05:19:59.337|Main Thread> Paged Memory: 7,781,679,104 B 2019-03-10 05:19:59.337|Main Thread> Working Set: 7,756,681,216 B 2019-03-10 05:19:59.337|Main Thread> Virtual Memory: 12,973,576,192 B 2019-03-10 05:19:59.337|Main Thread> Number of Worlds: 1 2019-03-10 05:19:59.337|Main Thread> 0) RigidBodies: 1407, ActiveRigidBodies: 1054, CharacterRigidBodies: 52 2019-03-10 05:19:59.337|Main Thread> 0) Constraints: 5 2019-03-10 05:20:59.338|Main Thread> Process information Periodic Check: 2019-03-10 05:20:59.338|Main Thread> Managed Memory: 2,227,541,264 B 2019-03-10 05:20:59.339|Main Thread> Private Memory: 7,779,651,584 B 2019-03-10 05:20:59.339|Main Thread> Nr of Threads: 28 2019-03-10 05:20:59.339|Main Thread> Simulation Speed: 0.92 2019-03-10 05:20:59.339|Main Thread> Entity count: 4032 2019-03-10 05:20:59.339|Main Thread> Player count: 3 2019-03-10 05:20:59.339|Main Thread> Current: 2019-03-10 05:20:59.339|Main Thread> Paged Memory: 7,779,651,584 B 2019-03-10 05:20:59.339|Main Thread> Working Set: 7,754,764,288 B 2019-03-10 05:20:59.339|Main Thread> Virtual Memory: 12,981,768,192 B 2019-03-10 05:20:59.339|Main Thread> Peak: 2019-03-10 05:20:59.339|Main Thread> Paged Memory: 7,793,037,312 B 2019-03-10 05:20:59.339|Main Thread> Working Set: 7,768,014,848 B 2019-03-10 05:20:59.339|Main Thread> Virtual Memory: 12,985,962,496 B 2019-03-10 05:20:59.339|Main Thread> Number of Worlds: 1 2019-03-10 05:20:59.339|Main Thread> 0) RigidBodies: 1408, ActiveRigidBodies: 1055, CharacterRigidBodies: 52 2019-03-10 05:20:59.339|Main Thread> 0) Constraints: 5 2019-03-10 05:21:59.350|Main Thread> Process information Periodic Check: 2019-03-10 05:21:59.350|Main Thread> Managed Memory: 2,430,971,208 B 2019-03-10 05:21:59.351|Main Thread> Private Memory: 7,795,777,536 B 2019-03-10 05:21:59.351|Main Thread> Nr of Threads: 28 2019-03-10 05:21:59.351|Main Thread> Simulation Speed: 0.97 2019-03-10 05:21:59.351|Main Thread> Entity count: 4032 2019-03-10 05:21:59.351|Main Thread> Player count: 3 2019-03-10 05:21:59.351|Main Thread> Current: 2019-03-10 05:21:59.351|Main Thread> Paged Memory: 7,795,777,536 B 2019-03-10 05:21:59.351|Main Thread> Working Set: 7,770,820,608 B 2019-03-10 05:21:59.351|Main Thread> Virtual Memory: 12,981,768,192 B 2019-03-10 05:21:59.351|Main Thread> Peak: 2019-03-10 05:21:59.351|Main Thread> Paged Memory: 7,797,694,464 B 2019-03-10 05:21:59.351|Main Thread> Working Set: 7,772,778,496 B 2019-03-10 05:21:59.351|Main Thread> Virtual Memory: 12,985,962,496 B 2019-03-10 05:21:59.351|Main Thread> Number of Worlds: 1 2019-03-10 05:21:59.351|Main Thread> 0) RigidBodies: 1408, ActiveRigidBodies: 1069, CharacterRigidBodies: 52 2019-03-10 05:21:59.351|Main Thread> 0) Constraints: 5 2019-03-10 05:22:59.353|Main Thread> Process information Periodic Check: 2019-03-10 05:22:59.353|Main Thread> Managed Memory: 2,086,647,456 B 2019-03-10 05:22:59.354|Main Thread> Private Memory: 7,789,031,424 B 2019-03-10 05:22:59.354|Main Thread> Nr of Threads: 28 2019-03-10 05:22:59.354|Main Thread> Simulation Speed: 0.98 2019-03-10 05:22:59.354|Main Thread> Entity count: 4031 2019-03-10 05:22:59.354|Main Thread> Player count: 3 2019-03-10 05:22:59.354|Main Thread> Current: 2019-03-10 05:22:59.354|Main Thread> Paged Memory: 7,789,031,424 B 2019-03-10 05:22:59.354|Main Thread> Working Set: 7,764,123,648 B 2019-03-10 05:22:59.354|Main Thread> Virtual Memory: 12,981,768,192 B 2019-03-10 05:22:59.354|Main Thread> Peak: 2019-03-10 05:22:59.354|Main Thread> Paged Memory: 7,799,394,304 B 2019-03-10 05:22:59.354|Main Thread> Working Set: 7,774,433,280 B 2019-03-10 05:22:59.354|Main Thread> Virtual Memory: 12,985,962,496 B 2019-03-10 05:22:59.355|Main Thread> Number of Worlds: 1 2019-03-10 05:22:59.355|Main Thread> 0) RigidBodies: 1407, ActiveRigidBodies: 1069, CharacterRigidBodies: 52 2019-03-10 05:22:59.355|Main Thread> 0) Constraints: 5 2019-03-10 05:23:59.362|Main Thread> Process information Periodic Check: 2019-03-10 05:23:59.362|Main Thread> Managed Memory: 2,077,769,664 B 2019-03-10 05:23:59.363|Main Thread> Private Memory: 7,789,465,600 B 2019-03-10 05:23:59.363|Main Thread> Nr of Threads: 29 2019-03-10 05:23:59.363|Main Thread> Simulation Speed: 1.00 2019-03-10 05:23:59.363|Main Thread> Entity count: 4032 2019-03-10 05:23:59.363|Main Thread> Player count: 3 2019-03-10 05:23:59.363|Main Thread> Current: 2019-03-10 05:23:59.363|Main Thread> Paged Memory: 7,789,465,600 B 2019-03-10 05:23:59.363|Main Thread> Working Set: 7,764,525,056 B 2019-03-10 05:23:59.363|Main Thread> Virtual Memory: 12,985,962,496 B 2019-03-10 05:23:59.363|Main Thread> Peak: 2019-03-10 05:23:59.363|Main Thread> Paged Memory: 7,805,784,064 B 2019-03-10 05:23:59.363|Main Thread> Working Set: 7,780,823,040 B 2019-03-10 05:23:59.363|Main Thread> Virtual Memory: 12,985,962,496 B 2019-03-10 05:23:59.363|Main Thread> Number of Worlds: 1 2019-03-10 05:23:59.363|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1052, CharacterRigidBodies: 51 2019-03-10 05:23:59.363|Main Thread> 0) Constraints: 5 2019-03-10 05:24:16.952|Main Thread> Character state: True 2019-03-10 05:24:16.952|Main Thread> Auto-Save: Started 2019-03-10 05:24:16.953|Main Thread> Saving world - START 2019-03-10 05:24:16.953|Main Thread> Making world state snapshot. 2019-03-10 05:24:17.857|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:24:23.891|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 155246' 2019-03-10 05:24:28.286|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:24:28.299|Main Thread> Character state: True 2019-03-10 05:24:28.299|Main Thread> Auto-Save: Started 2019-03-10 05:24:28.299|Main Thread> Saving world - START 2019-03-10 05:24:28.299|Main Thread> Making world state snapshot. 2019-03-10 05:24:28.350|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:24:28.350|Main Thread> Auto-Save: Finished 2019-03-10 05:24:35.518|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:24:59.374|Main Thread> Process information Periodic Check: 2019-03-10 05:24:59.374|Main Thread> Managed Memory: 2,257,223,528 B 2019-03-10 05:24:59.375|Main Thread> Private Memory: 7,792,992,256 B 2019-03-10 05:24:59.376|Main Thread> Nr of Threads: 28 2019-03-10 05:24:59.376|Main Thread> Simulation Speed: 1.00 2019-03-10 05:24:59.376|Main Thread> Entity count: 4033 2019-03-10 05:24:59.376|Main Thread> Player count: 3 2019-03-10 05:24:59.376|Main Thread> Current: 2019-03-10 05:24:59.376|Main Thread> Paged Memory: 7,792,992,256 B 2019-03-10 05:24:59.376|Main Thread> Working Set: 7,768,072,192 B 2019-03-10 05:24:59.376|Main Thread> Virtual Memory: 12,998,348,800 B 2019-03-10 05:24:59.376|Main Thread> Peak: 2019-03-10 05:24:59.376|Main Thread> Paged Memory: 7,807,315,968 B 2019-03-10 05:24:59.376|Main Thread> Working Set: 7,782,338,560 B 2019-03-10 05:24:59.376|Main Thread> Virtual Memory: 12,998,348,800 B 2019-03-10 05:24:59.376|Main Thread> Number of Worlds: 1 2019-03-10 05:24:59.376|Main Thread> 0) RigidBodies: 1407, ActiveRigidBodies: 1068, CharacterRigidBodies: 51 2019-03-10 05:24:59.376|Main Thread> 0) Constraints: 5 2019-03-10 05:25:59.395|Main Thread> Process information Periodic Check: 2019-03-10 05:25:59.395|Main Thread> Managed Memory: 2,127,021,776 B 2019-03-10 05:25:59.396|Main Thread> Private Memory: 7,808,839,680 B 2019-03-10 05:25:59.396|Main Thread> Nr of Threads: 28 2019-03-10 05:25:59.396|Main Thread> Simulation Speed: 1.00 2019-03-10 05:25:59.396|Main Thread> Entity count: 4031 2019-03-10 05:25:59.396|Main Thread> Player count: 3 2019-03-10 05:25:59.396|Main Thread> Current: 2019-03-10 05:25:59.396|Main Thread> Paged Memory: 7,808,839,680 B 2019-03-10 05:25:59.396|Main Thread> Working Set: 7,783,886,848 B 2019-03-10 05:25:59.396|Main Thread> Virtual Memory: 12,998,348,800 B 2019-03-10 05:25:59.396|Main Thread> Peak: 2019-03-10 05:25:59.396|Main Thread> Paged Memory: 7,815,741,440 B 2019-03-10 05:25:59.396|Main Thread> Working Set: 7,790,776,320 B 2019-03-10 05:25:59.396|Main Thread> Virtual Memory: 13,002,543,104 B 2019-03-10 05:25:59.396|Main Thread> Number of Worlds: 1 2019-03-10 05:25:59.396|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1053, CharacterRigidBodies: 50 2019-03-10 05:25:59.396|Main Thread> 0) Constraints: 5 2019-03-10 05:26:59.409|Main Thread> Process information Periodic Check: 2019-03-10 05:26:59.409|Main Thread> Managed Memory: 2,331,021,696 B 2019-03-10 05:26:59.410|Main Thread> Private Memory: 7,803,805,696 B 2019-03-10 05:26:59.410|Main Thread> Nr of Threads: 28 2019-03-10 05:26:59.410|Main Thread> Simulation Speed: 0.98 2019-03-10 05:26:59.410|Main Thread> Entity count: 4030 2019-03-10 05:26:59.410|Main Thread> Player count: 3 2019-03-10 05:26:59.410|Main Thread> Current: 2019-03-10 05:26:59.410|Main Thread> Paged Memory: 7,803,805,696 B 2019-03-10 05:26:59.410|Main Thread> Working Set: 7,778,856,960 B 2019-03-10 05:26:59.410|Main Thread> Virtual Memory: 12,998,348,800 B 2019-03-10 05:26:59.410|Main Thread> Peak: 2019-03-10 05:26:59.410|Main Thread> Paged Memory: 7,821,144,064 B 2019-03-10 05:26:59.410|Main Thread> Working Set: 7,796,174,848 B 2019-03-10 05:26:59.410|Main Thread> Virtual Memory: 13,002,543,104 B 2019-03-10 05:26:59.410|Main Thread> Number of Worlds: 1 2019-03-10 05:26:59.410|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1052, CharacterRigidBodies: 50 2019-03-10 05:26:59.410|Main Thread> 0) Constraints: 5 2019-03-10 05:27:59.423|Main Thread> Process information Periodic Check: 2019-03-10 05:27:59.423|Main Thread> Managed Memory: 2,090,687,328 B 2019-03-10 05:27:59.426|Main Thread> Private Memory: 7,805,771,776 B 2019-03-10 05:27:59.426|Main Thread> Nr of Threads: 28 2019-03-10 05:27:59.426|Main Thread> Simulation Speed: 1.02 2019-03-10 05:27:59.426|Main Thread> Entity count: 4030 2019-03-10 05:27:59.426|Main Thread> Player count: 3 2019-03-10 05:27:59.426|Main Thread> Current: 2019-03-10 05:27:59.426|Main Thread> Paged Memory: 7,805,771,776 B 2019-03-10 05:27:59.426|Main Thread> Working Set: 7,780,814,848 B 2019-03-10 05:27:59.426|Main Thread> Virtual Memory: 12,998,348,800 B 2019-03-10 05:27:59.426|Main Thread> Peak: 2019-03-10 05:27:59.426|Main Thread> Paged Memory: 7,821,144,064 B 2019-03-10 05:27:59.426|Main Thread> Working Set: 7,796,174,848 B 2019-03-10 05:27:59.426|Main Thread> Virtual Memory: 13,002,543,104 B 2019-03-10 05:27:59.426|Main Thread> Number of Worlds: 1 2019-03-10 05:27:59.426|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1052, CharacterRigidBodies: 50 2019-03-10 05:27:59.426|Main Thread> 0) Constraints: 5 2019-03-10 05:28:59.443|Main Thread> Process information Periodic Check: 2019-03-10 05:28:59.443|Main Thread> Managed Memory: 2,074,903,664 B 2019-03-10 05:28:59.444|Main Thread> Private Memory: 7,809,314,816 B 2019-03-10 05:28:59.444|Main Thread> Nr of Threads: 29 2019-03-10 05:28:59.444|Main Thread> Simulation Speed: 1.02 2019-03-10 05:28:59.444|Main Thread> Entity count: 4030 2019-03-10 05:28:59.444|Main Thread> Player count: 3 2019-03-10 05:28:59.444|Main Thread> Current: 2019-03-10 05:28:59.444|Main Thread> Paged Memory: 7,809,314,816 B 2019-03-10 05:28:59.444|Main Thread> Working Set: 7,784,316,928 B 2019-03-10 05:28:59.444|Main Thread> Virtual Memory: 13,002,543,104 B 2019-03-10 05:28:59.444|Main Thread> Peak: 2019-03-10 05:28:59.444|Main Thread> Paged Memory: 7,821,144,064 B 2019-03-10 05:28:59.444|Main Thread> Working Set: 7,796,174,848 B 2019-03-10 05:28:59.444|Main Thread> Virtual Memory: 13,002,543,104 B 2019-03-10 05:28:59.444|Main Thread> Number of Worlds: 1 2019-03-10 05:28:59.444|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1051, CharacterRigidBodies: 50 2019-03-10 05:28:59.444|Main Thread> 0) Constraints: 5 2019-03-10 05:29:59.448|Main Thread> Process information Periodic Check: 2019-03-10 05:29:59.448|Main Thread> Managed Memory: 2,157,145,792 B 2019-03-10 05:29:59.449|Main Thread> Private Memory: 7,819,558,912 B 2019-03-10 05:29:59.449|Main Thread> Nr of Threads: 28 2019-03-10 05:29:59.449|Main Thread> Simulation Speed: 1.00 2019-03-10 05:29:59.449|Main Thread> Entity count: 4031 2019-03-10 05:29:59.449|Main Thread> Player count: 3 2019-03-10 05:29:59.449|Main Thread> Current: 2019-03-10 05:29:59.449|Main Thread> Paged Memory: 7,819,558,912 B 2019-03-10 05:29:59.449|Main Thread> Working Set: 7,794,569,216 B 2019-03-10 05:29:59.449|Main Thread> Virtual Memory: 13,014,929,408 B 2019-03-10 05:29:59.449|Main Thread> Peak: 2019-03-10 05:29:59.449|Main Thread> Paged Memory: 7,821,144,064 B 2019-03-10 05:29:59.449|Main Thread> Working Set: 7,796,174,848 B 2019-03-10 05:29:59.449|Main Thread> Virtual Memory: 13,014,929,408 B 2019-03-10 05:29:59.449|Main Thread> Number of Worlds: 1 2019-03-10 05:29:59.449|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1068, CharacterRigidBodies: 50 2019-03-10 05:29:59.449|Main Thread> 0) Constraints: 5 2019-03-10 05:30:59.458|Main Thread> Process information Periodic Check: 2019-03-10 05:30:59.458|Main Thread> Managed Memory: 2,081,029,376 B 2019-03-10 05:30:59.459|Main Thread> Private Memory: 7,812,210,688 B 2019-03-10 05:30:59.459|Main Thread> Nr of Threads: 27 2019-03-10 05:30:59.459|Main Thread> Simulation Speed: 1.00 2019-03-10 05:30:59.459|Main Thread> Entity count: 4031 2019-03-10 05:30:59.459|Main Thread> Player count: 3 2019-03-10 05:30:59.459|Main Thread> Current: 2019-03-10 05:30:59.459|Main Thread> Paged Memory: 7,812,210,688 B 2019-03-10 05:30:59.459|Main Thread> Working Set: 7,787,253,760 B 2019-03-10 05:30:59.459|Main Thread> Virtual Memory: 13,010,735,104 B 2019-03-10 05:30:59.459|Main Thread> Peak: 2019-03-10 05:30:59.459|Main Thread> Paged Memory: 7,821,144,064 B 2019-03-10 05:30:59.459|Main Thread> Working Set: 7,796,174,848 B 2019-03-10 05:30:59.459|Main Thread> Virtual Memory: 13,014,929,408 B 2019-03-10 05:30:59.459|Main Thread> Number of Worlds: 1 2019-03-10 05:30:59.459|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1053, CharacterRigidBodies: 50 2019-03-10 05:30:59.460|Main Thread> 0) Constraints: 5 2019-03-10 05:31:59.461|Main Thread> Process information Periodic Check: 2019-03-10 05:31:59.461|Main Thread> Managed Memory: 2,093,272,552 B 2019-03-10 05:31:59.462|Main Thread> Private Memory: 7,811,903,488 B 2019-03-10 05:31:59.462|Main Thread> Nr of Threads: 27 2019-03-10 05:31:59.462|Main Thread> Simulation Speed: 1.00 2019-03-10 05:31:59.462|Main Thread> Entity count: 4042 2019-03-10 05:31:59.462|Main Thread> Player count: 3 2019-03-10 05:31:59.462|Main Thread> Current: 2019-03-10 05:31:59.462|Main Thread> Paged Memory: 7,811,903,488 B 2019-03-10 05:31:59.462|Main Thread> Working Set: 7,786,942,464 B 2019-03-10 05:31:59.462|Main Thread> Virtual Memory: 13,010,735,104 B 2019-03-10 05:31:59.462|Main Thread> Peak: 2019-03-10 05:31:59.462|Main Thread> Paged Memory: 7,824,121,856 B 2019-03-10 05:31:59.462|Main Thread> Working Set: 7,799,164,928 B 2019-03-10 05:31:59.462|Main Thread> Virtual Memory: 13,014,929,408 B 2019-03-10 05:31:59.462|Main Thread> Number of Worlds: 1 2019-03-10 05:31:59.462|Main Thread> 0) RigidBodies: 1415, ActiveRigidBodies: 1054, CharacterRigidBodies: 52 2019-03-10 05:31:59.462|Main Thread> 0) Constraints: 5 2019-03-10 05:32:59.464|Main Thread> Process information Periodic Check: 2019-03-10 05:32:59.464|Main Thread> Managed Memory: 2,085,432,224 B 2019-03-10 05:32:59.465|Main Thread> Private Memory: 7,822,135,296 B 2019-03-10 05:32:59.465|Main Thread> Nr of Threads: 27 2019-03-10 05:32:59.465|Main Thread> Simulation Speed: 0.85 2019-03-10 05:32:59.465|Main Thread> Entity count: 4050 2019-03-10 05:32:59.465|Main Thread> Player count: 3 2019-03-10 05:32:59.465|Main Thread> Current: 2019-03-10 05:32:59.465|Main Thread> Paged Memory: 7,822,135,296 B 2019-03-10 05:32:59.465|Main Thread> Working Set: 7,797,157,888 B 2019-03-10 05:32:59.465|Main Thread> Virtual Memory: 13,010,735,104 B 2019-03-10 05:32:59.465|Main Thread> Peak: 2019-03-10 05:32:59.465|Main Thread> Paged Memory: 7,828,070,400 B 2019-03-10 05:32:59.465|Main Thread> Working Set: 7,803,068,416 B 2019-03-10 05:32:59.465|Main Thread> Virtual Memory: 13,014,929,408 B 2019-03-10 05:32:59.465|Main Thread> Number of Worlds: 1 2019-03-10 05:32:59.465|Main Thread> 0) RigidBodies: 1419, ActiveRigidBodies: 1056, CharacterRigidBodies: 56 2019-03-10 05:32:59.465|Main Thread> 0) Constraints: 5 2019-03-10 05:33:28.292|Main Thread> Character state: True 2019-03-10 05:33:28.292|Main Thread> Auto-Save: Started 2019-03-10 05:33:28.292|Main Thread> Saving world - START 2019-03-10 05:33:28.292|Main Thread> Making world state snapshot. 2019-03-10 05:33:29.208|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:33:34.197|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 160156' 2019-03-10 05:33:38.492|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:33:38.492|Main Thread> Auto-Save: Finished 2019-03-10 05:33:59.473|Main Thread> Process information Periodic Check: 2019-03-10 05:33:59.474|Main Thread> Managed Memory: 2,083,303,928 B 2019-03-10 05:33:59.475|Main Thread> Private Memory: 7,826,452,480 B 2019-03-10 05:33:59.475|Main Thread> Nr of Threads: 28 2019-03-10 05:33:59.475|Main Thread> Simulation Speed: 0.85 2019-03-10 05:33:59.475|Main Thread> Entity count: 4051 2019-03-10 05:33:59.475|Main Thread> Player count: 3 2019-03-10 05:33:59.475|Main Thread> Current: 2019-03-10 05:33:59.475|Main Thread> Paged Memory: 7,826,452,480 B 2019-03-10 05:33:59.475|Main Thread> Working Set: 7,801,438,208 B 2019-03-10 05:33:59.475|Main Thread> Virtual Memory: 13,031,510,016 B 2019-03-10 05:33:59.475|Main Thread> Peak: 2019-03-10 05:33:59.475|Main Thread> Paged Memory: 7,840,116,736 B 2019-03-10 05:33:59.475|Main Thread> Working Set: 7,815,102,464 B 2019-03-10 05:33:59.475|Main Thread> Virtual Memory: 13,031,510,016 B 2019-03-10 05:33:59.475|Main Thread> Number of Worlds: 1 2019-03-10 05:33:59.475|Main Thread> 0) RigidBodies: 1420, ActiveRigidBodies: 1073, CharacterRigidBodies: 57 2019-03-10 05:33:59.475|Main Thread> 0) Constraints: 5 2019-03-10 05:34:59.479|Main Thread> Process information Periodic Check: 2019-03-10 05:34:59.479|Main Thread> Managed Memory: 2,109,631,016 B 2019-03-10 05:34:59.480|Main Thread> Private Memory: 7,842,607,104 B 2019-03-10 05:34:59.480|Main Thread> Nr of Threads: 27 2019-03-10 05:34:59.480|Main Thread> Simulation Speed: 1.05 2019-03-10 05:34:59.480|Main Thread> Entity count: 4047 2019-03-10 05:34:59.480|Main Thread> Player count: 3 2019-03-10 05:34:59.480|Main Thread> Current: 2019-03-10 05:34:59.480|Main Thread> Paged Memory: 7,842,607,104 B 2019-03-10 05:34:59.480|Main Thread> Working Set: 7,817,588,736 B 2019-03-10 05:34:59.480|Main Thread> Virtual Memory: 13,043,896,320 B 2019-03-10 05:34:59.480|Main Thread> Peak: 2019-03-10 05:34:59.480|Main Thread> Paged Memory: 7,855,493,120 B 2019-03-10 05:34:59.480|Main Thread> Working Set: 7,830,118,400 B 2019-03-10 05:34:59.480|Main Thread> Virtual Memory: 13,043,896,320 B 2019-03-10 05:34:59.480|Main Thread> Number of Worlds: 1 2019-03-10 05:34:59.480|Main Thread> 0) RigidBodies: 1416, ActiveRigidBodies: 1058, CharacterRigidBodies: 57 2019-03-10 05:34:59.480|Main Thread> 0) Constraints: 5 2019-03-10 05:35:59.486|Main Thread> Process information Periodic Check: 2019-03-10 05:35:59.486|Main Thread> Managed Memory: 2,109,828,008 B 2019-03-10 05:35:59.487|Main Thread> Private Memory: 7,851,974,656 B 2019-03-10 05:35:59.487|Main Thread> Nr of Threads: 27 2019-03-10 05:35:59.487|Main Thread> Simulation Speed: 1.00 2019-03-10 05:35:59.487|Main Thread> Entity count: 4045 2019-03-10 05:35:59.487|Main Thread> Player count: 3 2019-03-10 05:35:59.487|Main Thread> Current: 2019-03-10 05:35:59.487|Main Thread> Paged Memory: 7,851,974,656 B 2019-03-10 05:35:59.487|Main Thread> Working Set: 7,826,931,712 B 2019-03-10 05:35:59.487|Main Thread> Virtual Memory: 13,043,896,320 B 2019-03-10 05:35:59.487|Main Thread> Peak: 2019-03-10 05:35:59.487|Main Thread> Paged Memory: 7,861,506,048 B 2019-03-10 05:35:59.487|Main Thread> Working Set: 7,836,430,336 B 2019-03-10 05:35:59.487|Main Thread> Virtual Memory: 13,048,090,624 B 2019-03-10 05:35:59.487|Main Thread> Number of Worlds: 1 2019-03-10 05:35:59.487|Main Thread> 0) RigidBodies: 1414, ActiveRigidBodies: 1073, CharacterRigidBodies: 57 2019-03-10 05:35:59.488|Main Thread> 0) Constraints: 5 2019-03-10 05:36:59.503|Main Thread> Process information Periodic Check: 2019-03-10 05:36:59.503|Main Thread> Managed Memory: 2,128,075,696 B 2019-03-10 05:36:59.504|Main Thread> Private Memory: 7,852,560,384 B 2019-03-10 05:36:59.504|Main Thread> Nr of Threads: 27 2019-03-10 05:36:59.504|Main Thread> Simulation Speed: 0.92 2019-03-10 05:36:59.504|Main Thread> Entity count: 4045 2019-03-10 05:36:59.504|Main Thread> Player count: 3 2019-03-10 05:36:59.504|Main Thread> Current: 2019-03-10 05:36:59.504|Main Thread> Paged Memory: 7,852,560,384 B 2019-03-10 05:36:59.504|Main Thread> Working Set: 7,827,513,344 B 2019-03-10 05:36:59.504|Main Thread> Virtual Memory: 13,043,896,320 B 2019-03-10 05:36:59.504|Main Thread> Peak: 2019-03-10 05:36:59.504|Main Thread> Paged Memory: 7,866,961,920 B 2019-03-10 05:36:59.504|Main Thread> Working Set: 7,841,914,880 B 2019-03-10 05:36:59.504|Main Thread> Virtual Memory: 13,048,090,624 B 2019-03-10 05:36:59.504|Main Thread> Number of Worlds: 1 2019-03-10 05:36:59.504|Main Thread> 0) RigidBodies: 1414, ActiveRigidBodies: 1058, CharacterRigidBodies: 57 2019-03-10 05:36:59.504|Main Thread> 0) Constraints: 5 2019-03-10 05:37:59.513|Main Thread> Process information Periodic Check: 2019-03-10 05:37:59.513|Main Thread> Managed Memory: 2,118,089,216 B 2019-03-10 05:37:59.515|Main Thread> Private Memory: 7,860,219,904 B 2019-03-10 05:37:59.515|Main Thread> Nr of Threads: 27 2019-03-10 05:37:59.515|Main Thread> Simulation Speed: 1.07 2019-03-10 05:37:59.515|Main Thread> Entity count: 4050 2019-03-10 05:37:59.515|Main Thread> Player count: 3 2019-03-10 05:37:59.515|Main Thread> Current: 2019-03-10 05:37:59.515|Main Thread> Paged Memory: 7,860,219,904 B 2019-03-10 05:37:59.515|Main Thread> Working Set: 7,835,152,384 B 2019-03-10 05:37:59.515|Main Thread> Virtual Memory: 13,060,476,928 B 2019-03-10 05:37:59.515|Main Thread> Peak: 2019-03-10 05:37:59.515|Main Thread> Paged Memory: 7,873,654,784 B 2019-03-10 05:37:59.515|Main Thread> Working Set: 7,848,550,400 B 2019-03-10 05:37:59.515|Main Thread> Virtual Memory: 13,064,671,232 B 2019-03-10 05:37:59.515|Main Thread> Number of Worlds: 1 2019-03-10 05:37:59.515|Main Thread> 0) RigidBodies: 1419, ActiveRigidBodies: 1074, CharacterRigidBodies: 57 2019-03-10 05:37:59.515|Main Thread> 0) Constraints: 5 2019-03-10 05:38:46.047|Main Thread> User left: Mr.Napier [76561197984714830] 2019-03-10 05:38:59.527|Main Thread> Process information Periodic Check: 2019-03-10 05:38:59.527|Main Thread> Managed Memory: 2,081,335,488 B 2019-03-10 05:38:59.528|Main Thread> Private Memory: 7,865,196,544 B 2019-03-10 05:38:59.528|Main Thread> Nr of Threads: 28 2019-03-10 05:38:59.528|Main Thread> Simulation Speed: 1.00 2019-03-10 05:38:59.528|Main Thread> Entity count: 4046 2019-03-10 05:38:59.528|Main Thread> Player count: 2 2019-03-10 05:38:59.528|Main Thread> Current: 2019-03-10 05:38:59.529|Main Thread> Paged Memory: 7,865,196,544 B 2019-03-10 05:38:59.529|Main Thread> Working Set: 7,840,980,992 B 2019-03-10 05:38:59.529|Main Thread> Virtual Memory: 13,061,906,432 B 2019-03-10 05:38:59.529|Main Thread> Peak: 2019-03-10 05:38:59.529|Main Thread> Paged Memory: 7,876,272,128 B 2019-03-10 05:38:59.529|Main Thread> Working Set: 7,851,159,552 B 2019-03-10 05:38:59.529|Main Thread> Virtual Memory: 13,064,671,232 B 2019-03-10 05:38:59.529|Main Thread> Number of Worlds: 1 2019-03-10 05:38:59.529|Main Thread> 0) RigidBodies: 1416, ActiveRigidBodies: 1057, CharacterRigidBodies: 56 2019-03-10 05:38:59.529|Main Thread> 0) Constraints: 5 2019-03-10 05:39:45.334|Main Thread> Peer2Peer_SessionRequest: 76561197984714830 2019-03-10 05:39:49.029|Main Thread> OnConnectedClient Mr.Napier [76561197984714830] attempt 2019-03-10 05:39:49.323|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197984714830 2019-03-10 05:39:49.390|Main Thread> World request received: Mr.Napier 2019-03-10 05:39:49.390|Main Thread> ...responding 2019-03-10 05:39:59.541|Main Thread> Process information Periodic Check: 2019-03-10 05:39:59.541|Main Thread> Managed Memory: 2,159,221,024 B 2019-03-10 05:39:59.542|Main Thread> Private Memory: 7,861,309,440 B 2019-03-10 05:39:59.542|Main Thread> Nr of Threads: 27 2019-03-10 05:39:59.542|Main Thread> Simulation Speed: 1.00 2019-03-10 05:39:59.542|Main Thread> Entity count: 4047 2019-03-10 05:39:59.542|Main Thread> Player count: 2 2019-03-10 05:39:59.542|Main Thread> Current: 2019-03-10 05:39:59.542|Main Thread> Paged Memory: 7,861,309,440 B 2019-03-10 05:39:59.542|Main Thread> Working Set: 7,837,159,424 B 2019-03-10 05:39:59.542|Main Thread> Virtual Memory: 13,057,712,128 B 2019-03-10 05:39:59.542|Main Thread> Peak: 2019-03-10 05:39:59.542|Main Thread> Paged Memory: 7,876,272,128 B 2019-03-10 05:39:59.542|Main Thread> Working Set: 7,851,671,552 B 2019-03-10 05:39:59.542|Main Thread> Virtual Memory: 13,064,671,232 B 2019-03-10 05:39:59.542|Main Thread> Number of Worlds: 1 2019-03-10 05:39:59.542|Main Thread> 0) RigidBodies: 1417, ActiveRigidBodies: 1072, CharacterRigidBodies: 56 2019-03-10 05:39:59.542|Main Thread> 0) Constraints: 5 2019-03-10 05:40:59.558|Main Thread> Process information Periodic Check: 2019-03-10 05:40:59.558|Main Thread> Managed Memory: 2,093,856,920 B 2019-03-10 05:40:59.559|Main Thread> Private Memory: 7,868,727,296 B 2019-03-10 05:40:59.559|Main Thread> Nr of Threads: 29 2019-03-10 05:40:59.559|Main Thread> Simulation Speed: 1.00 2019-03-10 05:40:59.559|Main Thread> Entity count: 4047 2019-03-10 05:40:59.559|Main Thread> Player count: 2 2019-03-10 05:40:59.559|Main Thread> Current: 2019-03-10 05:40:59.559|Main Thread> Paged Memory: 7,868,727,296 B 2019-03-10 05:40:59.559|Main Thread> Working Set: 7,844,532,224 B 2019-03-10 05:40:59.559|Main Thread> Virtual Memory: 13,066,100,736 B 2019-03-10 05:40:59.559|Main Thread> Peak: 2019-03-10 05:40:59.559|Main Thread> Paged Memory: 7,877,533,696 B 2019-03-10 05:40:59.559|Main Thread> Working Set: 7,853,289,472 B 2019-03-10 05:40:59.559|Main Thread> Virtual Memory: 13,070,295,040 B 2019-03-10 05:40:59.559|Main Thread> Number of Worlds: 1 2019-03-10 05:40:59.559|Main Thread> 0) RigidBodies: 1417, ActiveRigidBodies: 1057, CharacterRigidBodies: 56 2019-03-10 05:40:59.559|Main Thread> 0) Constraints: 5 2019-03-10 05:41:17.869|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mr.Napier 2019-03-10 05:41:17.869|Main Thread> RespawnInPlayerControlledEntity: Mr.Napier has entity: False 2019-03-10 05:41:17.869|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mr.Napier 2019-03-10 05:41:17.890|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mr.Napier 2019-03-10 05:41:17.897|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mr.Napier is spawning. 2019-03-10 05:41:17.898|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mr.Napier 2019-03-10 05:41:17.898|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mr.Napier 2019-03-10 05:41:17.898|Main Thread> RespawnInPlayerControlledEntity: Reviving Mr.Napier if necessary. 2019-03-10 05:41:31.974|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 05:41:37.027|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 4 respawn locations available. 2019-03-10 05:41:37.027|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 05:41:37.027|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 05:41:37.027|Main Thread> Info: (2) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 05:41:37.027|Main Thread> Info: (3) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 05:41:59.580|Main Thread> Process information Periodic Check: 2019-03-10 05:41:59.580|Main Thread> Managed Memory: 2,179,490,888 B 2019-03-10 05:41:59.581|Main Thread> Private Memory: 7,871,447,040 B 2019-03-10 05:41:59.581|Main Thread> Nr of Threads: 29 2019-03-10 05:41:59.581|Main Thread> Simulation Speed: 1.00 2019-03-10 05:41:59.581|Main Thread> Entity count: 4049 2019-03-10 05:41:59.581|Main Thread> Player count: 3 2019-03-10 05:41:59.581|Main Thread> Current: 2019-03-10 05:41:59.581|Main Thread> Paged Memory: 7,871,447,040 B 2019-03-10 05:41:59.581|Main Thread> Working Set: 7,847,219,200 B 2019-03-10 05:41:59.581|Main Thread> Virtual Memory: 13,068,038,144 B 2019-03-10 05:41:59.581|Main Thread> Peak: 2019-03-10 05:41:59.581|Main Thread> Paged Memory: 7,884,226,560 B 2019-03-10 05:41:59.581|Main Thread> Working Set: 7,859,752,960 B 2019-03-10 05:41:59.581|Main Thread> Virtual Memory: 13,075,587,072 B 2019-03-10 05:41:59.581|Main Thread> Number of Worlds: 1 2019-03-10 05:41:59.581|Main Thread> 0) RigidBodies: 1417, ActiveRigidBodies: 1074, CharacterRigidBodies: 57 2019-03-10 05:41:59.582|Main Thread> 0) Constraints: 5 2019-03-10 05:42:38.495|Main Thread> Character state: True 2019-03-10 05:42:38.495|Main Thread> Auto-Save: Started 2019-03-10 05:42:38.496|Main Thread> Saving world - START 2019-03-10 05:42:38.496|Main Thread> Making world state snapshot. 2019-03-10 05:42:38.552|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:42:43.277|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 161107' 2019-03-10 05:42:47.530|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:42:47.541|Main Thread> Character state: True 2019-03-10 05:42:47.541|Main Thread> Auto-Save: Started 2019-03-10 05:42:47.541|Main Thread> Saving world - START 2019-03-10 05:42:47.541|Main Thread> Making world state snapshot. 2019-03-10 05:42:47.618|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:42:47.618|Main Thread> Auto-Save: Finished 2019-03-10 05:42:54.966|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:42:59.594|Main Thread> Process information Periodic Check: 2019-03-10 05:42:59.594|Main Thread> Managed Memory: 2,154,923,288 B 2019-03-10 05:42:59.595|Main Thread> Private Memory: 7,879,761,920 B 2019-03-10 05:42:59.595|Main Thread> Nr of Threads: 29 2019-03-10 05:42:59.595|Main Thread> Simulation Speed: 1.03 2019-03-10 05:42:59.595|Main Thread> Entity count: 4029 2019-03-10 05:42:59.595|Main Thread> Player count: 3 2019-03-10 05:42:59.595|Main Thread> Current: 2019-03-10 05:42:59.595|Main Thread> Paged Memory: 7,879,761,920 B 2019-03-10 05:42:59.595|Main Thread> Working Set: 7,855,529,984 B 2019-03-10 05:42:59.595|Main Thread> Virtual Memory: 13,084,618,752 B 2019-03-10 05:42:59.595|Main Thread> Peak: 2019-03-10 05:42:59.595|Main Thread> Paged Memory: 7,889,408,000 B 2019-03-10 05:42:59.595|Main Thread> Working Set: 7,865,131,008 B 2019-03-10 05:42:59.595|Main Thread> Virtual Memory: 13,088,813,056 B 2019-03-10 05:42:59.595|Main Thread> Number of Worlds: 1 2019-03-10 05:42:59.595|Main Thread> 0) RigidBodies: 1416, ActiveRigidBodies: 1107, CharacterRigidBodies: 56 2019-03-10 05:42:59.595|Main Thread> 0) Constraints: 5 2019-03-10 05:43:59.615|Main Thread> Process information Periodic Check: 2019-03-10 05:43:59.615|Main Thread> Managed Memory: 2,237,446,288 B 2019-03-10 05:43:59.616|Main Thread> Private Memory: 7,883,436,032 B 2019-03-10 05:43:59.616|Main Thread> Nr of Threads: 30 2019-03-10 05:43:59.616|Main Thread> Simulation Speed: 1.00 2019-03-10 05:43:59.617|Main Thread> Entity count: 4033 2019-03-10 05:43:59.617|Main Thread> Player count: 3 2019-03-10 05:43:59.617|Main Thread> Current: 2019-03-10 05:43:59.617|Main Thread> Paged Memory: 7,883,436,032 B 2019-03-10 05:43:59.617|Main Thread> Working Set: 7,859,167,232 B 2019-03-10 05:43:59.617|Main Thread> Virtual Memory: 13,088,813,056 B 2019-03-10 05:43:59.617|Main Thread> Peak: 2019-03-10 05:43:59.617|Main Thread> Paged Memory: 7,891,542,016 B 2019-03-10 05:43:59.617|Main Thread> Working Set: 7,867,260,928 B 2019-03-10 05:43:59.617|Main Thread> Virtual Memory: 13,088,813,056 B 2019-03-10 05:43:59.617|Main Thread> Number of Worlds: 1 2019-03-10 05:43:59.617|Main Thread> 0) RigidBodies: 1418, ActiveRigidBodies: 1106, CharacterRigidBodies: 55 2019-03-10 05:43:59.617|Main Thread> 0) Constraints: 5 2019-03-10 05:44:21.434|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 05:44:23.996|Main Thread> Warning: Cannot find miner behavior on the agent 0183C5B505407BBC. 2019-03-10 05:44:27.091|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 4 respawn locations available. 2019-03-10 05:44:27.091|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 05:44:27.091|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 05:44:27.091|Main Thread> Info: (2) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 05:44:27.091|Main Thread> Info: (3) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 05:44:59.634|Main Thread> Process information Periodic Check: 2019-03-10 05:44:59.634|Main Thread> Managed Memory: 2,146,724,496 B 2019-03-10 05:44:59.635|Main Thread> Private Memory: 7,889,530,880 B 2019-03-10 05:44:59.635|Main Thread> Nr of Threads: 29 2019-03-10 05:44:59.635|Main Thread> Simulation Speed: 0.95 2019-03-10 05:44:59.635|Main Thread> Entity count: 3759 2019-03-10 05:44:59.635|Main Thread> Player count: 3 2019-03-10 05:44:59.635|Main Thread> Current: 2019-03-10 05:44:59.635|Main Thread> Paged Memory: 7,889,530,880 B 2019-03-10 05:44:59.635|Main Thread> Working Set: 7,865,229,312 B 2019-03-10 05:44:59.635|Main Thread> Virtual Memory: 13,084,618,752 B 2019-03-10 05:44:59.635|Main Thread> Peak: 2019-03-10 05:44:59.635|Main Thread> Paged Memory: 7,895,982,080 B 2019-03-10 05:44:59.635|Main Thread> Working Set: 7,871,680,512 B 2019-03-10 05:44:59.635|Main Thread> Virtual Memory: 13,088,813,056 B 2019-03-10 05:44:59.635|Main Thread> Number of Worlds: 1 2019-03-10 05:44:59.635|Main Thread> 0) RigidBodies: 1268, ActiveRigidBodies: 1105, CharacterRigidBodies: 49 2019-03-10 05:44:59.636|Main Thread> 0) Constraints: 5 2019-03-10 05:45:56.364|Main Thread> User left: Mr.Napier [76561197984714830] 2019-03-10 05:45:59.637|Main Thread> Process information Periodic Check: 2019-03-10 05:45:59.637|Main Thread> Managed Memory: 2,118,486,184 B 2019-03-10 05:45:59.638|Main Thread> Private Memory: 7,886,704,640 B 2019-03-10 05:45:59.639|Main Thread> Nr of Threads: 30 2019-03-10 05:45:59.639|Main Thread> Simulation Speed: 1.00 2019-03-10 05:45:59.639|Main Thread> Entity count: 3753 2019-03-10 05:45:59.639|Main Thread> Player count: 2 2019-03-10 05:45:59.639|Main Thread> Current: 2019-03-10 05:45:59.639|Main Thread> Paged Memory: 7,886,704,640 B 2019-03-10 05:45:59.639|Main Thread> Working Set: 7,862,431,744 B 2019-03-10 05:45:59.639|Main Thread> Virtual Memory: 13,086,875,648 B 2019-03-10 05:45:59.639|Main Thread> Peak: 2019-03-10 05:45:59.639|Main Thread> Paged Memory: 7,897,878,528 B 2019-03-10 05:45:59.639|Main Thread> Working Set: 7,873,564,672 B 2019-03-10 05:45:59.639|Main Thread> Virtual Memory: 13,088,813,056 B 2019-03-10 05:45:59.639|Main Thread> Number of Worlds: 1 2019-03-10 05:45:59.639|Main Thread> 0) RigidBodies: 1265, ActiveRigidBodies: 1119, CharacterRigidBodies: 47 2019-03-10 05:45:59.639|Main Thread> 0) Constraints: 5 2019-03-10 05:46:15.294|Main Thread> Peer2Peer_SessionRequest: 76561197984714830 2019-03-10 05:46:19.153|Main Thread> OnConnectedClient Mr.Napier [76561197984714830] attempt 2019-03-10 05:46:19.517|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197984714830 2019-03-10 05:46:19.595|Main Thread> World request received: Mr.Napier 2019-03-10 05:46:19.595|Main Thread> ...responding 2019-03-10 05:46:59.652|Main Thread> Process information Periodic Check: 2019-03-10 05:46:59.652|Main Thread> Managed Memory: 2,196,462,864 B 2019-03-10 05:46:59.653|Main Thread> Private Memory: 7,889,678,336 B 2019-03-10 05:46:59.653|Main Thread> Nr of Threads: 29 2019-03-10 05:46:59.653|Main Thread> Simulation Speed: 1.00 2019-03-10 05:46:59.653|Main Thread> Entity count: 3751 2019-03-10 05:46:59.653|Main Thread> Player count: 2 2019-03-10 05:46:59.653|Main Thread> Current: 2019-03-10 05:46:59.653|Main Thread> Paged Memory: 7,889,678,336 B 2019-03-10 05:46:59.653|Main Thread> Working Set: 7,865,442,304 B 2019-03-10 05:46:59.653|Main Thread> Virtual Memory: 13,099,261,952 B 2019-03-10 05:46:59.653|Main Thread> Peak: 2019-03-10 05:46:59.653|Main Thread> Paged Memory: 7,897,878,528 B 2019-03-10 05:46:59.653|Main Thread> Working Set: 7,873,585,152 B 2019-03-10 05:46:59.653|Main Thread> Virtual Memory: 13,099,261,952 B 2019-03-10 05:46:59.653|Main Thread> Number of Worlds: 1 2019-03-10 05:46:59.653|Main Thread> 0) RigidBodies: 1263, ActiveRigidBodies: 1104, CharacterRigidBodies: 47 2019-03-10 05:46:59.653|Main Thread> 0) Constraints: 5 2019-03-10 05:47:56.793|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mr.Napier 2019-03-10 05:47:56.793|Main Thread> RespawnInPlayerControlledEntity: Mr.Napier has entity: False 2019-03-10 05:47:56.793|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mr.Napier 2019-03-10 05:47:56.815|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mr.Napier 2019-03-10 05:47:56.822|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mr.Napier is spawning. 2019-03-10 05:47:56.823|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mr.Napier 2019-03-10 05:47:56.823|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mr.Napier 2019-03-10 05:47:56.823|Main Thread> RespawnInPlayerControlledEntity: Reviving Mr.Napier if necessary. 2019-03-10 05:47:59.666|Main Thread> Process information Periodic Check: 2019-03-10 05:47:59.666|Main Thread> Managed Memory: 2,156,193,264 B 2019-03-10 05:47:59.667|Main Thread> Private Memory: 7,897,501,696 B 2019-03-10 05:47:59.667|Main Thread> Nr of Threads: 29 2019-03-10 05:47:59.667|Main Thread> Simulation Speed: 1.00 2019-03-10 05:47:59.667|Main Thread> Entity count: 3752 2019-03-10 05:47:59.667|Main Thread> Player count: 3 2019-03-10 05:47:59.667|Main Thread> Current: 2019-03-10 05:47:59.667|Main Thread> Paged Memory: 7,897,501,696 B 2019-03-10 05:47:59.667|Main Thread> Working Set: 7,873,204,224 B 2019-03-10 05:47:59.667|Main Thread> Virtual Memory: 13,101,232,128 B 2019-03-10 05:47:59.667|Main Thread> Peak: 2019-03-10 05:47:59.667|Main Thread> Paged Memory: 7,904,464,896 B 2019-03-10 05:47:59.667|Main Thread> Working Set: 7,880,196,096 B 2019-03-10 05:47:59.667|Main Thread> Virtual Memory: 13,108,797,440 B 2019-03-10 05:47:59.667|Main Thread> Number of Worlds: 1 2019-03-10 05:47:59.667|Main Thread> 0) RigidBodies: 1263, ActiveRigidBodies: 1104, CharacterRigidBodies: 48 2019-03-10 05:47:59.667|Main Thread> 0) Constraints: 5 2019-03-10 05:48:59.682|Main Thread> Process information Periodic Check: 2019-03-10 05:48:59.682|Main Thread> Managed Memory: 2,227,719,184 B 2019-03-10 05:48:59.683|Main Thread> Private Memory: 7,896,920,064 B 2019-03-10 05:48:59.683|Main Thread> Nr of Threads: 29 2019-03-10 05:48:59.683|Main Thread> Simulation Speed: 1.03 2019-03-10 05:48:59.683|Main Thread> Entity count: 3756 2019-03-10 05:48:59.683|Main Thread> Player count: 3 2019-03-10 05:48:59.683|Main Thread> Current: 2019-03-10 05:48:59.683|Main Thread> Paged Memory: 7,896,920,064 B 2019-03-10 05:48:59.683|Main Thread> Working Set: 7,872,626,688 B 2019-03-10 05:48:59.683|Main Thread> Virtual Memory: 13,101,232,128 B 2019-03-10 05:48:59.683|Main Thread> Peak: 2019-03-10 05:48:59.683|Main Thread> Paged Memory: 7,909,597,184 B 2019-03-10 05:48:59.683|Main Thread> Working Set: 7,885,287,424 B 2019-03-10 05:48:59.683|Main Thread> Virtual Memory: 13,108,797,440 B 2019-03-10 05:48:59.683|Main Thread> Number of Worlds: 1 2019-03-10 05:48:59.683|Main Thread> 0) RigidBodies: 1262, ActiveRigidBodies: 1105, CharacterRigidBodies: 53 2019-03-10 05:48:59.683|Main Thread> 0) Constraints: 5 2019-03-10 05:49:18.215|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 05:49:23.239|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 4 respawn locations available. 2019-03-10 05:49:23.239|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 05:49:23.239|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 05:49:23.239|Main Thread> Info: (2) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 05:49:23.239|Main Thread> Info: (3) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 05:49:26.701|Worker Logic 0>Session> Error: Cannot load entity 014AB6895A30995E referenced by chunk 0:[X:25, Y:118, Z:-101]: The entity file does not exist. 2019-03-10 05:49:26.702|Worker Logic 1>Session> Error: Cannot load entity 01DC82818CBF847C referenced by chunk 2:[X:6, Y:29, Z:-25]: The entity file does not exist. 2019-03-10 05:49:59.693|Main Thread> Process information Periodic Check: 2019-03-10 05:49:59.693|Main Thread> Managed Memory: 2,177,252,952 B 2019-03-10 05:49:59.694|Main Thread> Private Memory: 7,897,698,304 B 2019-03-10 05:49:59.694|Main Thread> Nr of Threads: 29 2019-03-10 05:49:59.694|Main Thread> Simulation Speed: 0.93 2019-03-10 05:49:59.694|Main Thread> Entity count: 4046 2019-03-10 05:49:59.694|Main Thread> Player count: 3 2019-03-10 05:49:59.694|Main Thread> Current: 2019-03-10 05:49:59.694|Main Thread> Paged Memory: 7,897,698,304 B 2019-03-10 05:49:59.694|Main Thread> Working Set: 7,873,413,120 B 2019-03-10 05:49:59.694|Main Thread> Virtual Memory: 13,101,232,128 B 2019-03-10 05:49:59.694|Main Thread> Peak: 2019-03-10 05:49:59.694|Main Thread> Paged Memory: 7,909,597,184 B 2019-03-10 05:49:59.694|Main Thread> Working Set: 7,885,287,424 B 2019-03-10 05:49:59.694|Main Thread> Virtual Memory: 13,108,797,440 B 2019-03-10 05:49:59.694|Main Thread> Number of Worlds: 1 2019-03-10 05:49:59.694|Main Thread> 0) RigidBodies: 1429, ActiveRigidBodies: 1178, CharacterRigidBodies: 54 2019-03-10 05:49:59.695|Main Thread> 0) Constraints: 5 2019-03-10 05:50:27.407|Main Thread> Peer2Peer_SessionRequest: 76561198068148637 2019-03-10 05:50:33.329|Main Thread> OnConnectedClient KnifeyBowGuy [76561198068148637] attempt 2019-03-10 05:50:33.666|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198068148637 2019-03-10 05:50:34.705|Main Thread> World request received: KnifeyBowGuy 2019-03-10 05:50:34.705|Main Thread> ...responding 2019-03-10 05:50:59.711|Main Thread> Process information Periodic Check: 2019-03-10 05:50:59.711|Main Thread> Managed Memory: 2,136,806,696 B 2019-03-10 05:50:59.712|Main Thread> Private Memory: 7,897,534,464 B 2019-03-10 05:50:59.712|Main Thread> Nr of Threads: 30 2019-03-10 05:50:59.712|Main Thread> Simulation Speed: 0.90 2019-03-10 05:50:59.712|Main Thread> Entity count: 4037 2019-03-10 05:50:59.712|Main Thread> Player count: 3 2019-03-10 05:50:59.712|Main Thread> Current: 2019-03-10 05:50:59.712|Main Thread> Paged Memory: 7,897,534,464 B 2019-03-10 05:50:59.712|Main Thread> Working Set: 7,873,216,512 B 2019-03-10 05:50:59.712|Main Thread> Virtual Memory: 13,105,426,432 B 2019-03-10 05:50:59.712|Main Thread> Peak: 2019-03-10 05:50:59.712|Main Thread> Paged Memory: 7,909,597,184 B 2019-03-10 05:50:59.712|Main Thread> Working Set: 7,885,287,424 B 2019-03-10 05:50:59.712|Main Thread> Virtual Memory: 13,108,797,440 B 2019-03-10 05:50:59.712|Main Thread> Number of Worlds: 1 2019-03-10 05:50:59.712|Main Thread> 0) RigidBodies: 1425, ActiveRigidBodies: 1198, CharacterRigidBodies: 53 2019-03-10 05:50:59.713|Main Thread> 0) Constraints: 5 2019-03-10 05:51:47.547|Main Thread> Character state: True 2019-03-10 05:51:47.547|Main Thread> Auto-Save: Started 2019-03-10 05:51:47.547|Main Thread> Saving world - START 2019-03-10 05:51:47.547|Main Thread> Making world state snapshot. 2019-03-10 05:51:47.600|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:51:52.779|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 162016' 2019-03-10 05:51:57.133|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:51:57.134|Main Thread> Character state: True 2019-03-10 05:51:57.134|Main Thread> Auto-Save: Started 2019-03-10 05:51:57.134|Main Thread> Saving world - START 2019-03-10 05:51:57.134|Main Thread> Making world state snapshot. 2019-03-10 05:51:57.188|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 05:51:57.188|Main Thread> Auto-Save: Finished 2019-03-10 05:51:59.726|Main Thread> Process information Periodic Check: 2019-03-10 05:51:59.726|Main Thread> Managed Memory: 2,151,224,160 B 2019-03-10 05:51:59.727|Main Thread> Private Memory: 7,903,789,056 B 2019-03-10 05:51:59.727|Main Thread> Nr of Threads: 29 2019-03-10 05:51:59.727|Main Thread> Simulation Speed: 1.00 2019-03-10 05:51:59.727|Main Thread> Entity count: 4034 2019-03-10 05:51:59.727|Main Thread> Player count: 3 2019-03-10 05:51:59.727|Main Thread> Current: 2019-03-10 05:51:59.727|Main Thread> Paged Memory: 7,903,789,056 B 2019-03-10 05:51:59.727|Main Thread> Working Set: 7,879,499,776 B 2019-03-10 05:51:59.727|Main Thread> Virtual Memory: 13,101,232,128 B 2019-03-10 05:51:59.727|Main Thread> Peak: 2019-03-10 05:51:59.727|Main Thread> Paged Memory: 7,909,597,184 B 2019-03-10 05:51:59.727|Main Thread> Working Set: 7,885,287,424 B 2019-03-10 05:51:59.727|Main Thread> Virtual Memory: 13,108,797,440 B 2019-03-10 05:51:59.727|Main Thread> Number of Worlds: 1 2019-03-10 05:51:59.727|Main Thread> 0) RigidBodies: 1423, ActiveRigidBodies: 1177, CharacterRigidBodies: 52 2019-03-10 05:51:59.727|Main Thread> 0) Constraints: 5 2019-03-10 05:52:04.740|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 05:52:06.474|Main Thread> RespawnInPlayerControlledEntity: Finding free place for KnifeyBowGuy 2019-03-10 05:52:06.474|Main Thread> RespawnInPlayerControlledEntity: KnifeyBowGuy has entity: False 2019-03-10 05:52:06.474|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for KnifeyBowGuy 2019-03-10 05:52:06.498|Main Thread> RespawnInPlayerControlledEntity: Setting position for KnifeyBowGuy 2019-03-10 05:52:06.501|Main Thread> RespawnInPlayerControlledEntity: Informing everyone KnifeyBowGuy is spawning. 2019-03-10 05:52:06.503|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for KnifeyBowGuy 2019-03-10 05:52:06.503|Main Thread> RespawnInPlayerControlledEntity: Setting control for KnifeyBowGuy 2019-03-10 05:52:06.503|Main Thread> RespawnInPlayerControlledEntity: Reviving KnifeyBowGuy if necessary. 2019-03-10 05:52:07.418|Main Thread> Peer2Peer_SessionRequest: 76561198206742099 2019-03-10 05:52:08.372|Main Thread> OnConnectedClient master_and_chief [76561198206742099] attempt 2019-03-10 05:52:08.689|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198206742099 2019-03-10 05:52:09.242|Main Thread> World request received: master_and_chief 2019-03-10 05:52:09.242|Main Thread> ...responding 2019-03-10 05:52:59.731|Main Thread> Process information Periodic Check: 2019-03-10 05:52:59.731|Main Thread> Managed Memory: 2,141,205,648 B 2019-03-10 05:52:59.732|Main Thread> Private Memory: 7,901,192,192 B 2019-03-10 05:52:59.732|Main Thread> Nr of Threads: 29 2019-03-10 05:52:59.732|Main Thread> Simulation Speed: 1.00 2019-03-10 05:52:59.732|Main Thread> Entity count: 4039 2019-03-10 05:52:59.732|Main Thread> Player count: 4 2019-03-10 05:52:59.732|Main Thread> Current: 2019-03-10 05:52:59.732|Main Thread> Paged Memory: 7,901,192,192 B 2019-03-10 05:52:59.732|Main Thread> Working Set: 7,876,472,832 B 2019-03-10 05:52:59.732|Main Thread> Virtual Memory: 13,103,783,936 B 2019-03-10 05:52:59.732|Main Thread> Peak: 2019-03-10 05:52:59.732|Main Thread> Paged Memory: 7,912,001,536 B 2019-03-10 05:52:59.732|Main Thread> Working Set: 7,887,667,200 B 2019-03-10 05:52:59.732|Main Thread> Virtual Memory: 13,110,743,040 B 2019-03-10 05:52:59.732|Main Thread> Number of Worlds: 1 2019-03-10 05:52:59.732|Main Thread> 0) RigidBodies: 1427, ActiveRigidBodies: 1192, CharacterRigidBodies: 53 2019-03-10 05:52:59.733|Main Thread> 0) Constraints: 5 2019-03-10 05:53:59.735|Main Thread> Process information Periodic Check: 2019-03-10 05:53:59.735|Main Thread> Managed Memory: 2,141,172,600 B 2019-03-10 05:53:59.736|Main Thread> Private Memory: 7,900,897,280 B 2019-03-10 05:53:59.736|Main Thread> Nr of Threads: 29 2019-03-10 05:53:59.736|Main Thread> Simulation Speed: 0.97 2019-03-10 05:53:59.736|Main Thread> Entity count: 4039 2019-03-10 05:53:59.736|Main Thread> Player count: 4 2019-03-10 05:53:59.736|Main Thread> Current: 2019-03-10 05:53:59.736|Main Thread> Paged Memory: 7,900,897,280 B 2019-03-10 05:53:59.736|Main Thread> Working Set: 7,876,177,920 B 2019-03-10 05:53:59.736|Main Thread> Virtual Memory: 13,103,783,936 B 2019-03-10 05:53:59.736|Main Thread> Peak: 2019-03-10 05:53:59.736|Main Thread> Paged Memory: 7,912,001,536 B 2019-03-10 05:53:59.736|Main Thread> Working Set: 7,887,667,200 B 2019-03-10 05:53:59.736|Main Thread> Virtual Memory: 13,110,743,040 B 2019-03-10 05:53:59.736|Main Thread> Number of Worlds: 1 2019-03-10 05:53:59.736|Main Thread> 0) RigidBodies: 1427, ActiveRigidBodies: 1193, CharacterRigidBodies: 53 2019-03-10 05:53:59.736|Main Thread> 0) Constraints: 5 2019-03-10 05:54:30.230|Main Thread> Info: Player 76561198206742099 (master_and_chief) requesting to spawn, has 0 respawn locations available. 2019-03-10 05:54:59.746|Main Thread> Process information Periodic Check: 2019-03-10 05:54:59.746|Main Thread> Managed Memory: 2,145,907,264 B 2019-03-10 05:54:59.747|Main Thread> Private Memory: 7,907,786,752 B 2019-03-10 05:54:59.747|Main Thread> Nr of Threads: 29 2019-03-10 05:54:59.747|Main Thread> Simulation Speed: 1.00 2019-03-10 05:54:59.747|Main Thread> Entity count: 4047 2019-03-10 05:54:59.747|Main Thread> Player count: 5 2019-03-10 05:54:59.747|Main Thread> Current: 2019-03-10 05:54:59.747|Main Thread> Paged Memory: 7,907,786,752 B 2019-03-10 05:54:59.747|Main Thread> Working Set: 7,881,879,552 B 2019-03-10 05:54:59.747|Main Thread> Virtual Memory: 13,106,704,384 B 2019-03-10 05:54:59.747|Main Thread> Peak: 2019-03-10 05:54:59.747|Main Thread> Paged Memory: 7,915,257,856 B 2019-03-10 05:54:59.747|Main Thread> Working Set: 7,890,419,712 B 2019-03-10 05:54:59.747|Main Thread> Virtual Memory: 13,113,262,080 B 2019-03-10 05:54:59.747|Main Thread> Number of Worlds: 1 2019-03-10 05:54:59.747|Main Thread> 0) RigidBodies: 1434, ActiveRigidBodies: 1191, CharacterRigidBodies: 54 2019-03-10 05:54:59.747|Main Thread> 0) Constraints: 5 2019-03-10 05:55:59.758|Main Thread> Process information Periodic Check: 2019-03-10 05:55:59.758|Main Thread> Managed Memory: 2,138,459,816 B 2019-03-10 05:55:59.759|Main Thread> Private Memory: 7,905,812,480 B 2019-03-10 05:55:59.759|Main Thread> Nr of Threads: 30 2019-03-10 05:55:59.759|Main Thread> Simulation Speed: 1.00 2019-03-10 05:55:59.759|Main Thread> Entity count: 4029 2019-03-10 05:55:59.759|Main Thread> Player count: 5 2019-03-10 05:55:59.759|Main Thread> Current: 2019-03-10 05:55:59.759|Main Thread> Paged Memory: 7,905,812,480 B 2019-03-10 05:55:59.759|Main Thread> Working Set: 7,879,933,952 B 2019-03-10 05:55:59.759|Main Thread> Virtual Memory: 13,110,898,688 B 2019-03-10 05:55:59.759|Main Thread> Peak: 2019-03-10 05:55:59.759|Main Thread> Paged Memory: 7,915,257,856 B 2019-03-10 05:55:59.759|Main Thread> Working Set: 7,890,419,712 B 2019-03-10 05:55:59.759|Main Thread> Virtual Memory: 13,113,262,080 B 2019-03-10 05:55:59.759|Main Thread> Number of Worlds: 1 2019-03-10 05:55:59.759|Main Thread> 0) RigidBodies: 1495, ActiveRigidBodies: 1245, CharacterRigidBodies: 55 2019-03-10 05:55:59.759|Main Thread> 0) Constraints: 5 2019-03-10 05:56:59.765|Main Thread> Process information Periodic Check: 2019-03-10 05:56:59.765|Main Thread> Managed Memory: 2,181,069,376 B 2019-03-10 05:56:59.766|Main Thread> Private Memory: 7,905,787,904 B 2019-03-10 05:56:59.766|Main Thread> Nr of Threads: 29 2019-03-10 05:56:59.766|Main Thread> Simulation Speed: 1.00 2019-03-10 05:56:59.766|Main Thread> Entity count: 4038 2019-03-10 05:56:59.766|Main Thread> Player count: 5 2019-03-10 05:56:59.766|Main Thread> Current: 2019-03-10 05:56:59.766|Main Thread> Paged Memory: 7,905,787,904 B 2019-03-10 05:56:59.766|Main Thread> Working Set: 7,880,007,680 B 2019-03-10 05:56:59.766|Main Thread> Virtual Memory: 13,106,704,384 B 2019-03-10 05:56:59.766|Main Thread> Peak: 2019-03-10 05:56:59.766|Main Thread> Paged Memory: 7,918,673,920 B 2019-03-10 05:56:59.766|Main Thread> Working Set: 7,892,819,968 B 2019-03-10 05:56:59.766|Main Thread> Virtual Memory: 13,113,262,080 B 2019-03-10 05:56:59.766|Main Thread> Number of Worlds: 1 2019-03-10 05:56:59.766|Main Thread> 0) RigidBodies: 1501, ActiveRigidBodies: 1262, CharacterRigidBodies: 58 2019-03-10 05:56:59.767|Main Thread> 0) Constraints: 5 2019-03-10 05:57:59.775|Main Thread> Process information Periodic Check: 2019-03-10 05:57:59.775|Main Thread> Managed Memory: 2,160,675,360 B 2019-03-10 05:57:59.776|Main Thread> Private Memory: 7,906,689,024 B 2019-03-10 05:57:59.776|Main Thread> Nr of Threads: 29 2019-03-10 05:57:59.776|Main Thread> Simulation Speed: 0.90 2019-03-10 05:57:59.776|Main Thread> Entity count: 4044 2019-03-10 05:57:59.776|Main Thread> Player count: 5 2019-03-10 05:57:59.776|Main Thread> Current: 2019-03-10 05:57:59.776|Main Thread> Paged Memory: 7,906,689,024 B 2019-03-10 05:57:59.776|Main Thread> Working Set: 7,880,974,336 B 2019-03-10 05:57:59.776|Main Thread> Virtual Memory: 13,106,704,384 B 2019-03-10 05:57:59.776|Main Thread> Peak: 2019-03-10 05:57:59.776|Main Thread> Paged Memory: 7,918,673,920 B 2019-03-10 05:57:59.776|Main Thread> Working Set: 7,892,819,968 B 2019-03-10 05:57:59.776|Main Thread> Virtual Memory: 13,113,262,080 B 2019-03-10 05:57:59.776|Main Thread> Number of Worlds: 1 2019-03-10 05:57:59.776|Main Thread> 0) RigidBodies: 1504, ActiveRigidBodies: 1340, CharacterRigidBodies: 58 2019-03-10 05:57:59.776|Main Thread> 0) Constraints: 5 2019-03-10 05:58:59.790|Main Thread> Process information Periodic Check: 2019-03-10 05:58:59.790|Main Thread> Managed Memory: 2,227,233,200 B 2019-03-10 05:58:59.791|Main Thread> Private Memory: 7,910,498,304 B 2019-03-10 05:58:59.791|Main Thread> Nr of Threads: 29 2019-03-10 05:58:59.791|Main Thread> Simulation Speed: 0.87 2019-03-10 05:58:59.791|Main Thread> Entity count: 4050 2019-03-10 05:58:59.791|Main Thread> Player count: 5 2019-03-10 05:58:59.791|Main Thread> Current: 2019-03-10 05:58:59.791|Main Thread> Paged Memory: 7,910,498,304 B 2019-03-10 05:58:59.791|Main Thread> Working Set: 7,884,820,480 B 2019-03-10 05:58:59.791|Main Thread> Virtual Memory: 13,106,704,384 B 2019-03-10 05:58:59.791|Main Thread> Peak: 2019-03-10 05:58:59.791|Main Thread> Paged Memory: 7,921,168,384 B 2019-03-10 05:58:59.791|Main Thread> Working Set: 7,895,416,832 B 2019-03-10 05:58:59.791|Main Thread> Virtual Memory: 13,113,262,080 B 2019-03-10 05:58:59.791|Main Thread> Number of Worlds: 1 2019-03-10 05:58:59.791|Main Thread> 0) RigidBodies: 1507, ActiveRigidBodies: 1326, CharacterRigidBodies: 58 2019-03-10 05:58:59.792|Main Thread> 0) Constraints: 5 2019-03-10 05:59:59.798|Main Thread> Process information Periodic Check: 2019-03-10 05:59:59.798|Main Thread> Managed Memory: 2,256,205,448 B 2019-03-10 05:59:59.800|Main Thread> Private Memory: 7,911,223,296 B 2019-03-10 05:59:59.800|Main Thread> Nr of Threads: 29 2019-03-10 05:59:59.800|Main Thread> Simulation Speed: 0.80 2019-03-10 05:59:59.800|Main Thread> Entity count: 4058 2019-03-10 05:59:59.800|Main Thread> Player count: 5 2019-03-10 05:59:59.800|Main Thread> Current: 2019-03-10 05:59:59.800|Main Thread> Paged Memory: 7,911,223,296 B 2019-03-10 05:59:59.800|Main Thread> Working Set: 7,885,922,304 B 2019-03-10 05:59:59.800|Main Thread> Virtual Memory: 13,106,704,384 B 2019-03-10 05:59:59.800|Main Thread> Peak: 2019-03-10 05:59:59.800|Main Thread> Paged Memory: 7,921,577,984 B 2019-03-10 05:59:59.800|Main Thread> Working Set: 7,896,248,320 B 2019-03-10 05:59:59.800|Main Thread> Virtual Memory: 13,113,262,080 B 2019-03-10 05:59:59.800|Main Thread> Number of Worlds: 1 2019-03-10 05:59:59.800|Main Thread> 0) RigidBodies: 1513, ActiveRigidBodies: 1324, CharacterRigidBodies: 60 2019-03-10 05:59:59.800|Main Thread> 0) Constraints: 5 2019-03-10 06:00:29.373|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 06:00:57.145|Main Thread> Character state: True 2019-03-10 06:00:57.145|Main Thread> Auto-Save: Started 2019-03-10 06:00:57.145|Main Thread> Saving world - START 2019-03-10 06:00:57.145|Main Thread> Making world state snapshot. 2019-03-10 06:00:58.063|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:00:59.820|Main Thread> Process information Periodic Check: 2019-03-10 06:00:59.820|Main Thread> Managed Memory: 2,217,015,784 B 2019-03-10 06:00:59.821|Main Thread> Private Memory: 7,915,384,832 B 2019-03-10 06:00:59.821|Main Thread> Nr of Threads: 30 2019-03-10 06:00:59.821|Main Thread> Simulation Speed: 1.02 2019-03-10 06:00:59.821|Main Thread> Entity count: 4063 2019-03-10 06:00:59.821|Main Thread> Player count: 5 2019-03-10 06:00:59.821|Main Thread> Current: 2019-03-10 06:00:59.821|Main Thread> Paged Memory: 7,915,384,832 B 2019-03-10 06:00:59.821|Main Thread> Working Set: 7,890,038,784 B 2019-03-10 06:00:59.821|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:00:59.821|Main Thread> Peak: 2019-03-10 06:00:59.821|Main Thread> Paged Memory: 7,924,178,944 B 2019-03-10 06:00:59.821|Main Thread> Working Set: 7,898,812,416 B 2019-03-10 06:00:59.821|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:00:59.821|Main Thread> Number of Worlds: 1 2019-03-10 06:00:59.821|Main Thread> 0) RigidBodies: 1518, ActiveRigidBodies: 1328, CharacterRigidBodies: 60 2019-03-10 06:00:59.821|Main Thread> 0) Constraints: 5 2019-03-10 06:01:03.194|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 162927' 2019-03-10 06:01:08.020|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:01:08.023|Main Thread> Character state: True 2019-03-10 06:01:08.023|Main Thread> Auto-Save: Started 2019-03-10 06:01:08.023|Main Thread> Saving world - START 2019-03-10 06:01:08.023|Main Thread> Making world state snapshot. 2019-03-10 06:01:09.046|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:01:09.046|Main Thread> Auto-Save: Finished 2019-03-10 06:01:17.297|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:01:59.823|Main Thread> Process information Periodic Check: 2019-03-10 06:01:59.823|Main Thread> Managed Memory: 2,333,582,560 B 2019-03-10 06:01:59.825|Main Thread> Private Memory: 7,916,789,760 B 2019-03-10 06:01:59.825|Main Thread> Nr of Threads: 29 2019-03-10 06:01:59.825|Main Thread> Simulation Speed: 0.83 2019-03-10 06:01:59.825|Main Thread> Entity count: 4049 2019-03-10 06:01:59.825|Main Thread> Player count: 5 2019-03-10 06:01:59.825|Main Thread> Current: 2019-03-10 06:01:59.825|Main Thread> Paged Memory: 7,916,789,760 B 2019-03-10 06:01:59.825|Main Thread> Working Set: 7,891,464,192 B 2019-03-10 06:01:59.825|Main Thread> Virtual Memory: 13,123,284,992 B 2019-03-10 06:01:59.825|Main Thread> Peak: 2019-03-10 06:01:59.825|Main Thread> Paged Memory: 7,925,940,224 B 2019-03-10 06:01:59.825|Main Thread> Working Set: 7,900,577,792 B 2019-03-10 06:01:59.825|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:01:59.825|Main Thread> Number of Worlds: 1 2019-03-10 06:01:59.825|Main Thread> 0) RigidBodies: 1516, ActiveRigidBodies: 1346, CharacterRigidBodies: 59 2019-03-10 06:01:59.825|Main Thread> 0) Constraints: 5 2019-03-10 06:02:59.826|Main Thread> Process information Periodic Check: 2019-03-10 06:02:59.826|Main Thread> Managed Memory: 2,214,791,328 B 2019-03-10 06:02:59.827|Main Thread> Private Memory: 7,924,170,752 B 2019-03-10 06:02:59.827|Main Thread> Nr of Threads: 29 2019-03-10 06:02:59.827|Main Thread> Simulation Speed: 1.00 2019-03-10 06:02:59.827|Main Thread> Entity count: 4054 2019-03-10 06:02:59.827|Main Thread> Player count: 5 2019-03-10 06:02:59.827|Main Thread> Current: 2019-03-10 06:02:59.827|Main Thread> Paged Memory: 7,924,170,752 B 2019-03-10 06:02:59.827|Main Thread> Working Set: 7,898,845,184 B 2019-03-10 06:02:59.827|Main Thread> Virtual Memory: 13,123,284,992 B 2019-03-10 06:02:59.827|Main Thread> Peak: 2019-03-10 06:02:59.827|Main Thread> Paged Memory: 7,931,031,552 B 2019-03-10 06:02:59.827|Main Thread> Working Set: 7,905,648,640 B 2019-03-10 06:02:59.827|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:02:59.827|Main Thread> Number of Worlds: 1 2019-03-10 06:02:59.827|Main Thread> 0) RigidBodies: 1520, ActiveRigidBodies: 1345, CharacterRigidBodies: 60 2019-03-10 06:02:59.827|Main Thread> 0) Constraints: 5 2019-03-10 06:03:59.837|Main Thread> Process information Periodic Check: 2019-03-10 06:03:59.837|Main Thread> Managed Memory: 2,261,919,296 B 2019-03-10 06:03:59.838|Main Thread> Private Memory: 7,921,430,528 B 2019-03-10 06:03:59.838|Main Thread> Nr of Threads: 29 2019-03-10 06:03:59.838|Main Thread> Simulation Speed: 1.00 2019-03-10 06:03:59.838|Main Thread> Entity count: 4072 2019-03-10 06:03:59.838|Main Thread> Player count: 5 2019-03-10 06:03:59.838|Main Thread> Current: 2019-03-10 06:03:59.838|Main Thread> Paged Memory: 7,921,430,528 B 2019-03-10 06:03:59.838|Main Thread> Working Set: 7,896,084,480 B 2019-03-10 06:03:59.838|Main Thread> Virtual Memory: 13,123,284,992 B 2019-03-10 06:03:59.838|Main Thread> Peak: 2019-03-10 06:03:59.838|Main Thread> Paged Memory: 7,931,031,552 B 2019-03-10 06:03:59.838|Main Thread> Working Set: 7,905,648,640 B 2019-03-10 06:03:59.838|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:03:59.838|Main Thread> Number of Worlds: 1 2019-03-10 06:03:59.838|Main Thread> 0) RigidBodies: 1526, ActiveRigidBodies: 1331, CharacterRigidBodies: 60 2019-03-10 06:03:59.838|Main Thread> 0) Constraints: 5 2019-03-10 06:04:59.850|Main Thread> Process information Periodic Check: 2019-03-10 06:04:59.850|Main Thread> Managed Memory: 2,169,240,152 B 2019-03-10 06:04:59.851|Main Thread> Private Memory: 7,921,168,384 B 2019-03-10 06:04:59.851|Main Thread> Nr of Threads: 29 2019-03-10 06:04:59.851|Main Thread> Simulation Speed: 1.02 2019-03-10 06:04:59.851|Main Thread> Entity count: 4075 2019-03-10 06:04:59.851|Main Thread> Player count: 5 2019-03-10 06:04:59.851|Main Thread> Current: 2019-03-10 06:04:59.851|Main Thread> Paged Memory: 7,921,168,384 B 2019-03-10 06:04:59.851|Main Thread> Working Set: 7,895,834,624 B 2019-03-10 06:04:59.851|Main Thread> Virtual Memory: 13,123,284,992 B 2019-03-10 06:04:59.851|Main Thread> Peak: 2019-03-10 06:04:59.851|Main Thread> Paged Memory: 7,931,031,552 B 2019-03-10 06:04:59.851|Main Thread> Working Set: 7,905,648,640 B 2019-03-10 06:04:59.851|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:04:59.851|Main Thread> Number of Worlds: 1 2019-03-10 06:04:59.852|Main Thread> 0) RigidBodies: 1525, ActiveRigidBodies: 1331, CharacterRigidBodies: 60 2019-03-10 06:04:59.852|Main Thread> 0) Constraints: 5 2019-03-10 06:05:05.024|Worker Logic 0>Session> Error: Cannot load entity 0153786A88D66D44 referenced by chunk 0:[X:-2, Y:-94, Z:-126]: The entity file does not exist. 2019-03-10 06:05:58.702|Main Thread> Player character died. Player: [76561197984714830] Mr.Napier 2019-03-10 06:05:59.864|Main Thread> Process information Periodic Check: 2019-03-10 06:05:59.864|Main Thread> Managed Memory: 2,185,583,664 B 2019-03-10 06:05:59.865|Main Thread> Private Memory: 7,927,844,864 B 2019-03-10 06:05:59.865|Main Thread> Nr of Threads: 30 2019-03-10 06:05:59.865|Main Thread> Simulation Speed: 1.02 2019-03-10 06:05:59.865|Main Thread> Entity count: 3862 2019-03-10 06:05:59.865|Main Thread> Player count: 5 2019-03-10 06:05:59.865|Main Thread> Current: 2019-03-10 06:05:59.865|Main Thread> Paged Memory: 7,927,844,864 B 2019-03-10 06:05:59.865|Main Thread> Working Set: 7,902,478,336 B 2019-03-10 06:05:59.865|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:05:59.865|Main Thread> Peak: 2019-03-10 06:05:59.865|Main Thread> Paged Memory: 7,938,904,064 B 2019-03-10 06:05:59.865|Main Thread> Working Set: 7,913,500,672 B 2019-03-10 06:05:59.865|Main Thread> Virtual Memory: 13,127,479,296 B 2019-03-10 06:05:59.865|Main Thread> Number of Worlds: 1 2019-03-10 06:05:59.866|Main Thread> 0) RigidBodies: 1411, ActiveRigidBodies: 1344, CharacterRigidBodies: 56 2019-03-10 06:05:59.866|Main Thread> 0) Constraints: 5 2019-03-10 06:06:03.804|Main Thread> Info: Player 76561197984714830 (Mr.Napier) requesting to spawn, has 4 respawn locations available. 2019-03-10 06:06:03.804|Main Thread> Info: (0) Entity(01782923202D55EF)/BindableRespawnComponent:(null)/0: 2019-03-10 06:06:03.804|Main Thread> Info: (1) Entity(015876A5262CB016)/BindableRespawnComponent:(null)/0: 2019-03-10 06:06:03.804|Main Thread> Info: (2) Entity(0169C6EF3019BB2C)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-03-10 06:06:03.804|Main Thread> Info: (3) Entity(0111692C243945C5)/ClaimBlockRespawnComponent:(null)/0:Mr.Napier's Area 2019-03-10 06:06:17.256|Worker Logic 1>Session> Error: Cannot load entity 0153786A88D66D44 referenced by chunk 0:[X:-2, Y:-94, Z:-126]: The entity file does not exist. 2019-03-10 06:06:59.875|Main Thread> Process information Periodic Check: 2019-03-10 06:06:59.875|Main Thread> Managed Memory: 2,265,846,120 B 2019-03-10 06:06:59.876|Main Thread> Private Memory: 7,927,681,024 B 2019-03-10 06:06:59.876|Main Thread> Nr of Threads: 29 2019-03-10 06:06:59.876|Main Thread> Simulation Speed: 1.02 2019-03-10 06:06:59.876|Main Thread> Entity count: 3858 2019-03-10 06:06:59.876|Main Thread> Player count: 5 2019-03-10 06:06:59.876|Main Thread> Current: 2019-03-10 06:06:59.876|Main Thread> Paged Memory: 7,927,681,024 B 2019-03-10 06:06:59.876|Main Thread> Working Set: 7,902,339,072 B 2019-03-10 06:06:59.876|Main Thread> Virtual Memory: 13,139,865,600 B 2019-03-10 06:06:59.876|Main Thread> Peak: 2019-03-10 06:06:59.876|Main Thread> Paged Memory: 7,942,049,792 B 2019-03-10 06:06:59.876|Main Thread> Working Set: 7,916,666,880 B 2019-03-10 06:06:59.876|Main Thread> Virtual Memory: 13,139,865,600 B 2019-03-10 06:06:59.876|Main Thread> Number of Worlds: 1 2019-03-10 06:06:59.876|Main Thread> 0) RigidBodies: 1408, ActiveRigidBodies: 1329, CharacterRigidBodies: 55 2019-03-10 06:06:59.876|Main Thread> 0) Constraints: 5 2019-03-10 06:07:59.885|Main Thread> Process information Periodic Check: 2019-03-10 06:07:59.885|Main Thread> Managed Memory: 2,218,849,672 B 2019-03-10 06:07:59.886|Main Thread> Private Memory: 7,942,737,920 B 2019-03-10 06:07:59.886|Main Thread> Nr of Threads: 29 2019-03-10 06:07:59.886|Main Thread> Simulation Speed: 0.97 2019-03-10 06:07:59.886|Main Thread> Entity count: 4067 2019-03-10 06:07:59.886|Main Thread> Player count: 5 2019-03-10 06:07:59.886|Main Thread> Current: 2019-03-10 06:07:59.886|Main Thread> Paged Memory: 7,942,737,920 B 2019-03-10 06:07:59.886|Main Thread> Working Set: 7,917,387,776 B 2019-03-10 06:07:59.886|Main Thread> Virtual Memory: 13,139,865,600 B 2019-03-10 06:07:59.886|Main Thread> Peak: 2019-03-10 06:07:59.886|Main Thread> Paged Memory: 7,942,746,112 B 2019-03-10 06:07:59.886|Main Thread> Working Set: 7,917,391,872 B 2019-03-10 06:07:59.886|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:07:59.887|Main Thread> Number of Worlds: 1 2019-03-10 06:07:59.887|Main Thread> 0) RigidBodies: 1446, ActiveRigidBodies: 1337, CharacterRigidBodies: 54 2019-03-10 06:07:59.887|Main Thread> 0) Constraints: 5 2019-03-10 06:08:59.904|Main Thread> Process information Periodic Check: 2019-03-10 06:08:59.904|Main Thread> Managed Memory: 2,251,514,224 B 2019-03-10 06:08:59.905|Main Thread> Private Memory: 7,937,650,688 B 2019-03-10 06:08:59.905|Main Thread> Nr of Threads: 29 2019-03-10 06:08:59.905|Main Thread> Simulation Speed: 0.82 2019-03-10 06:08:59.905|Main Thread> Entity count: 4072 2019-03-10 06:08:59.905|Main Thread> Player count: 5 2019-03-10 06:08:59.905|Main Thread> Current: 2019-03-10 06:08:59.905|Main Thread> Paged Memory: 7,937,650,688 B 2019-03-10 06:08:59.905|Main Thread> Working Set: 7,912,292,352 B 2019-03-10 06:08:59.905|Main Thread> Virtual Memory: 13,139,865,600 B 2019-03-10 06:08:59.905|Main Thread> Peak: 2019-03-10 06:08:59.905|Main Thread> Paged Memory: 7,948,300,288 B 2019-03-10 06:08:59.905|Main Thread> Working Set: 7,922,917,376 B 2019-03-10 06:08:59.905|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:08:59.905|Main Thread> Number of Worlds: 1 2019-03-10 06:08:59.905|Main Thread> 0) RigidBodies: 1448, ActiveRigidBodies: 1335, CharacterRigidBodies: 55 2019-03-10 06:08:59.905|Main Thread> 0) Constraints: 5 2019-03-10 06:09:14.328|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 06:09:16.214|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 06:09:44.900|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 06:09:59.925|Main Thread> Process information Periodic Check: 2019-03-10 06:09:59.925|Main Thread> Managed Memory: 2,252,855,280 B 2019-03-10 06:09:59.926|Main Thread> Private Memory: 7,937,830,912 B 2019-03-10 06:09:59.926|Main Thread> Nr of Threads: 29 2019-03-10 06:09:59.926|Main Thread> Simulation Speed: 1.00 2019-03-10 06:09:59.926|Main Thread> Entity count: 4081 2019-03-10 06:09:59.926|Main Thread> Player count: 5 2019-03-10 06:09:59.926|Main Thread> Current: 2019-03-10 06:09:59.926|Main Thread> Paged Memory: 7,937,830,912 B 2019-03-10 06:09:59.926|Main Thread> Working Set: 7,912,456,192 B 2019-03-10 06:09:59.926|Main Thread> Virtual Memory: 13,139,865,600 B 2019-03-10 06:09:59.926|Main Thread> Peak: 2019-03-10 06:09:59.926|Main Thread> Paged Memory: 7,949,152,256 B 2019-03-10 06:09:59.926|Main Thread> Working Set: 7,923,789,824 B 2019-03-10 06:09:59.926|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:09:59.926|Main Thread> Number of Worlds: 1 2019-03-10 06:09:59.926|Main Thread> 0) RigidBodies: 1452, ActiveRigidBodies: 1352, CharacterRigidBodies: 55 2019-03-10 06:09:59.927|Main Thread> 0) Constraints: 5 2019-03-10 06:10:08.026|Main Thread> Character state: True 2019-03-10 06:10:08.026|Main Thread> Auto-Save: Started 2019-03-10 06:10:08.026|Main Thread> Saving world - START 2019-03-10 06:10:08.026|Main Thread> Making world state snapshot. 2019-03-10 06:10:08.942|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:10:14.490|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 163827' 2019-03-10 06:10:19.193|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:10:19.206|Main Thread> Character state: True 2019-03-10 06:10:19.206|Main Thread> Auto-Save: Started 2019-03-10 06:10:19.206|Main Thread> Saving world - START 2019-03-10 06:10:19.206|Main Thread> Making world state snapshot. 2019-03-10 06:10:19.262|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:10:19.262|Main Thread> Auto-Save: Finished 2019-03-10 06:10:26.640|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:10:59.945|Main Thread> Process information Periodic Check: 2019-03-10 06:10:59.945|Main Thread> Managed Memory: 2,187,508,160 B 2019-03-10 06:10:59.946|Main Thread> Private Memory: 7,940,026,368 B 2019-03-10 06:10:59.946|Main Thread> Nr of Threads: 28 2019-03-10 06:10:59.946|Main Thread> Simulation Speed: 0.95 2019-03-10 06:10:59.946|Main Thread> Entity count: 4075 2019-03-10 06:10:59.946|Main Thread> Player count: 5 2019-03-10 06:10:59.946|Main Thread> Current: 2019-03-10 06:10:59.946|Main Thread> Paged Memory: 7,940,026,368 B 2019-03-10 06:10:59.946|Main Thread> Working Set: 7,914,680,320 B 2019-03-10 06:10:59.946|Main Thread> Virtual Memory: 13,135,671,296 B 2019-03-10 06:10:59.946|Main Thread> Peak: 2019-03-10 06:10:59.946|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:10:59.946|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:10:59.946|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:10:59.946|Main Thread> Number of Worlds: 1 2019-03-10 06:10:59.946|Main Thread> 0) RigidBodies: 1449, ActiveRigidBodies: 1336, CharacterRigidBodies: 55 2019-03-10 06:10:59.947|Main Thread> 0) Constraints: 5 2019-03-10 06:11:59.957|Main Thread> Process information Periodic Check: 2019-03-10 06:11:59.957|Main Thread> Managed Memory: 2,197,522,112 B 2019-03-10 06:11:59.958|Main Thread> Private Memory: 7,939,076,096 B 2019-03-10 06:11:59.958|Main Thread> Nr of Threads: 27 2019-03-10 06:11:59.958|Main Thread> Simulation Speed: 0.98 2019-03-10 06:11:59.958|Main Thread> Entity count: 4076 2019-03-10 06:11:59.958|Main Thread> Player count: 5 2019-03-10 06:11:59.958|Main Thread> Current: 2019-03-10 06:11:59.958|Main Thread> Paged Memory: 7,939,076,096 B 2019-03-10 06:11:59.958|Main Thread> Working Set: 7,913,754,624 B 2019-03-10 06:11:59.958|Main Thread> Virtual Memory: 13,131,476,992 B 2019-03-10 06:11:59.958|Main Thread> Peak: 2019-03-10 06:11:59.958|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:11:59.958|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:11:59.958|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:11:59.958|Main Thread> Number of Worlds: 1 2019-03-10 06:11:59.958|Main Thread> 0) RigidBodies: 1449, ActiveRigidBodies: 1351, CharacterRigidBodies: 55 2019-03-10 06:11:59.959|Main Thread> 0) Constraints: 5 2019-03-10 06:12:59.973|Main Thread> Process information Periodic Check: 2019-03-10 06:12:59.973|Main Thread> Managed Memory: 2,178,059,232 B 2019-03-10 06:12:59.974|Main Thread> Private Memory: 7,938,908,160 B 2019-03-10 06:12:59.974|Main Thread> Nr of Threads: 27 2019-03-10 06:12:59.974|Main Thread> Simulation Speed: 0.98 2019-03-10 06:12:59.974|Main Thread> Entity count: 4076 2019-03-10 06:12:59.974|Main Thread> Player count: 5 2019-03-10 06:12:59.974|Main Thread> Current: 2019-03-10 06:12:59.974|Main Thread> Paged Memory: 7,938,908,160 B 2019-03-10 06:12:59.974|Main Thread> Working Set: 7,913,586,688 B 2019-03-10 06:12:59.974|Main Thread> Virtual Memory: 13,131,476,992 B 2019-03-10 06:12:59.974|Main Thread> Peak: 2019-03-10 06:12:59.974|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:12:59.974|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:12:59.974|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:12:59.974|Main Thread> Number of Worlds: 1 2019-03-10 06:12:59.974|Main Thread> 0) RigidBodies: 1449, ActiveRigidBodies: 1336, CharacterRigidBodies: 55 2019-03-10 06:12:59.974|Main Thread> 0) Constraints: 5 2019-03-10 06:13:59.977|Main Thread> Process information Periodic Check: 2019-03-10 06:13:59.977|Main Thread> Managed Memory: 2,178,925,456 B 2019-03-10 06:13:59.978|Main Thread> Private Memory: 7,939,497,984 B 2019-03-10 06:13:59.978|Main Thread> Nr of Threads: 27 2019-03-10 06:13:59.978|Main Thread> Simulation Speed: 1.00 2019-03-10 06:13:59.978|Main Thread> Entity count: 4084 2019-03-10 06:13:59.978|Main Thread> Player count: 5 2019-03-10 06:13:59.978|Main Thread> Current: 2019-03-10 06:13:59.979|Main Thread> Paged Memory: 7,939,497,984 B 2019-03-10 06:13:59.979|Main Thread> Working Set: 7,914,168,320 B 2019-03-10 06:13:59.979|Main Thread> Virtual Memory: 13,131,476,992 B 2019-03-10 06:13:59.979|Main Thread> Peak: 2019-03-10 06:13:59.979|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:13:59.979|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:13:59.979|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:13:59.979|Main Thread> Number of Worlds: 1 2019-03-10 06:13:59.979|Main Thread> 0) RigidBodies: 1452, ActiveRigidBodies: 1336, CharacterRigidBodies: 54 2019-03-10 06:13:59.979|Main Thread> 0) Constraints: 5 2019-03-10 06:14:03.976|Main Thread> User left: Mr.Napier [76561197984714830] 2019-03-10 06:14:59.989|Main Thread> Process information Periodic Check: 2019-03-10 06:14:59.989|Main Thread> Managed Memory: 2,178,873,664 B 2019-03-10 06:14:59.990|Main Thread> Private Memory: 7,938,637,824 B 2019-03-10 06:14:59.990|Main Thread> Nr of Threads: 27 2019-03-10 06:14:59.990|Main Thread> Simulation Speed: 1.02 2019-03-10 06:14:59.990|Main Thread> Entity count: 4097 2019-03-10 06:14:59.990|Main Thread> Player count: 4 2019-03-10 06:14:59.990|Main Thread> Current: 2019-03-10 06:14:59.990|Main Thread> Paged Memory: 7,938,637,824 B 2019-03-10 06:14:59.990|Main Thread> Working Set: 7,913,406,464 B 2019-03-10 06:14:59.990|Main Thread> Virtual Memory: 13,129,506,816 B 2019-03-10 06:14:59.990|Main Thread> Peak: 2019-03-10 06:14:59.990|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:14:59.990|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:14:59.990|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:14:59.990|Main Thread> Number of Worlds: 1 2019-03-10 06:14:59.990|Main Thread> 0) RigidBodies: 1458, ActiveRigidBodies: 1350, CharacterRigidBodies: 54 2019-03-10 06:14:59.990|Main Thread> 0) Constraints: 5 2019-03-10 06:15:16.618|Main Thread> User left: Builder [76561198263059936] 2019-03-10 06:15:59.994|Main Thread> Process information Periodic Check: 2019-03-10 06:15:59.994|Main Thread> Managed Memory: 2,176,609,416 B 2019-03-10 06:15:59.995|Main Thread> Private Memory: 7,936,950,272 B 2019-03-10 06:15:59.995|Main Thread> Nr of Threads: 28 2019-03-10 06:15:59.995|Main Thread> Simulation Speed: 1.00 2019-03-10 06:15:59.995|Main Thread> Entity count: 4103 2019-03-10 06:15:59.995|Main Thread> Player count: 3 2019-03-10 06:15:59.995|Main Thread> Current: 2019-03-10 06:15:59.995|Main Thread> Paged Memory: 7,936,950,272 B 2019-03-10 06:15:59.995|Main Thread> Working Set: 7,911,731,200 B 2019-03-10 06:15:59.995|Main Thread> Virtual Memory: 13,131,931,648 B 2019-03-10 06:15:59.995|Main Thread> Peak: 2019-03-10 06:15:59.995|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:15:59.995|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:15:59.995|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:15:59.995|Main Thread> Number of Worlds: 1 2019-03-10 06:15:59.995|Main Thread> 0) RigidBodies: 1457, ActiveRigidBodies: 1335, CharacterRigidBodies: 53 2019-03-10 06:15:59.995|Main Thread> 0) Constraints: 5 2019-03-10 06:17:00.011|Main Thread> Process information Periodic Check: 2019-03-10 06:17:00.011|Main Thread> Managed Memory: 2,178,583,816 B 2019-03-10 06:17:00.012|Main Thread> Private Memory: 7,936,573,440 B 2019-03-10 06:17:00.012|Main Thread> Nr of Threads: 27 2019-03-10 06:17:00.012|Main Thread> Simulation Speed: 1.00 2019-03-10 06:17:00.012|Main Thread> Entity count: 4103 2019-03-10 06:17:00.012|Main Thread> Player count: 3 2019-03-10 06:17:00.012|Main Thread> Current: 2019-03-10 06:17:00.013|Main Thread> Paged Memory: 7,936,573,440 B 2019-03-10 06:17:00.013|Main Thread> Working Set: 7,911,362,560 B 2019-03-10 06:17:00.013|Main Thread> Virtual Memory: 13,127,737,344 B 2019-03-10 06:17:00.013|Main Thread> Peak: 2019-03-10 06:17:00.013|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:17:00.013|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:17:00.013|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:17:00.013|Main Thread> Number of Worlds: 1 2019-03-10 06:17:00.013|Main Thread> 0) RigidBodies: 1457, ActiveRigidBodies: 1349, CharacterRigidBodies: 53 2019-03-10 06:17:00.013|Main Thread> 0) Constraints: 5 2019-03-10 06:17:42.501|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 06:18:00.037|Main Thread> Process information Periodic Check: 2019-03-10 06:18:00.037|Main Thread> Managed Memory: 2,195,174,704 B 2019-03-10 06:18:00.038|Main Thread> Private Memory: 7,940,571,136 B 2019-03-10 06:18:00.038|Main Thread> Nr of Threads: 27 2019-03-10 06:18:00.038|Main Thread> Simulation Speed: 0.98 2019-03-10 06:18:00.038|Main Thread> Entity count: 3899 2019-03-10 06:18:00.038|Main Thread> Player count: 3 2019-03-10 06:18:00.038|Main Thread> Current: 2019-03-10 06:18:00.038|Main Thread> Paged Memory: 7,940,571,136 B 2019-03-10 06:18:00.038|Main Thread> Working Set: 7,915,421,696 B 2019-03-10 06:18:00.038|Main Thread> Virtual Memory: 13,127,737,344 B 2019-03-10 06:18:00.038|Main Thread> Peak: 2019-03-10 06:18:00.038|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:18:00.038|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:18:00.038|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:18:00.038|Main Thread> Number of Worlds: 1 2019-03-10 06:18:00.038|Main Thread> 0) RigidBodies: 1439, ActiveRigidBodies: 1341, CharacterRigidBodies: 59 2019-03-10 06:18:00.038|Main Thread> 0) Constraints: 5 2019-03-10 06:18:12.262|Main Thread> User left: master_and_chief [76561198206742099] 2019-03-10 06:19:00.051|Main Thread> Process information Periodic Check: 2019-03-10 06:19:00.051|Main Thread> Managed Memory: 2,200,841,600 B 2019-03-10 06:19:00.052|Main Thread> Private Memory: 7,934,570,496 B 2019-03-10 06:19:00.053|Main Thread> Nr of Threads: 27 2019-03-10 06:19:00.053|Main Thread> Simulation Speed: 0.97 2019-03-10 06:19:00.053|Main Thread> Entity count: 3881 2019-03-10 06:19:00.053|Main Thread> Player count: 2 2019-03-10 06:19:00.053|Main Thread> Current: 2019-03-10 06:19:00.053|Main Thread> Paged Memory: 7,934,570,496 B 2019-03-10 06:19:00.053|Main Thread> Working Set: 7,910,289,408 B 2019-03-10 06:19:00.053|Main Thread> Virtual Memory: 13,124,816,896 B 2019-03-10 06:19:00.053|Main Thread> Peak: 2019-03-10 06:19:00.053|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:19:00.053|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:19:00.053|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:19:00.053|Main Thread> Number of Worlds: 1 2019-03-10 06:19:00.053|Main Thread> 0) RigidBodies: 1423, ActiveRigidBodies: 1354, CharacterRigidBodies: 57 2019-03-10 06:19:00.053|Main Thread> 0) Constraints: 5 2019-03-10 06:19:19.207|Main Thread> Character state: True 2019-03-10 06:19:19.207|Main Thread> Auto-Save: Started 2019-03-10 06:19:19.207|Main Thread> Saving world - START 2019-03-10 06:19:19.207|Main Thread> Making world state snapshot. 2019-03-10 06:19:20.114|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:19:25.025|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 163837' 2019-03-10 06:19:29.495|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:19:29.513|Main Thread> Character state: True 2019-03-10 06:19:29.513|Main Thread> Auto-Save: Started 2019-03-10 06:19:29.513|Main Thread> Saving world - START 2019-03-10 06:19:29.513|Main Thread> Making world state snapshot. 2019-03-10 06:19:29.571|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:19:29.571|Main Thread> Auto-Save: Finished 2019-03-10 06:19:37.167|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:20:00.058|Main Thread> Process information Periodic Check: 2019-03-10 06:20:00.058|Main Thread> Managed Memory: 2,235,723,448 B 2019-03-10 06:20:00.060|Main Thread> Private Memory: 7,933,362,176 B 2019-03-10 06:20:00.060|Main Thread> Nr of Threads: 27 2019-03-10 06:20:00.060|Main Thread> Simulation Speed: 0.95 2019-03-10 06:20:00.060|Main Thread> Entity count: 3885 2019-03-10 06:20:00.060|Main Thread> Player count: 2 2019-03-10 06:20:00.060|Main Thread> Current: 2019-03-10 06:20:00.060|Main Thread> Paged Memory: 7,933,362,176 B 2019-03-10 06:20:00.060|Main Thread> Working Set: 7,909,085,184 B 2019-03-10 06:20:00.060|Main Thread> Virtual Memory: 13,124,816,896 B 2019-03-10 06:20:00.060|Main Thread> Peak: 2019-03-10 06:20:00.060|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:20:00.060|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:20:00.060|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:20:00.060|Main Thread> Number of Worlds: 1 2019-03-10 06:20:00.060|Main Thread> 0) RigidBodies: 1425, ActiveRigidBodies: 1340, CharacterRigidBodies: 60 2019-03-10 06:20:00.060|Main Thread> 0) Constraints: 5 2019-03-10 06:21:00.080|Main Thread> Process information Periodic Check: 2019-03-10 06:21:00.080|Main Thread> Managed Memory: 2,205,516,208 B 2019-03-10 06:21:00.081|Main Thread> Private Memory: 7,937,671,168 B 2019-03-10 06:21:00.081|Main Thread> Nr of Threads: 28 2019-03-10 06:21:00.081|Main Thread> Simulation Speed: 0.80 2019-03-10 06:21:00.081|Main Thread> Entity count: 3881 2019-03-10 06:21:00.081|Main Thread> Player count: 2 2019-03-10 06:21:00.081|Main Thread> Current: 2019-03-10 06:21:00.081|Main Thread> Paged Memory: 7,937,671,168 B 2019-03-10 06:21:00.081|Main Thread> Working Set: 7,913,324,544 B 2019-03-10 06:21:00.081|Main Thread> Virtual Memory: 13,129,011,200 B 2019-03-10 06:21:00.081|Main Thread> Peak: 2019-03-10 06:21:00.081|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:21:00.081|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:21:00.081|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:21:00.081|Main Thread> Number of Worlds: 1 2019-03-10 06:21:00.081|Main Thread> 0) RigidBodies: 1420, ActiveRigidBodies: 1342, CharacterRigidBodies: 60 2019-03-10 06:21:00.082|Main Thread> 0) Constraints: 5 2019-03-10 06:22:00.086|Main Thread> Process information Periodic Check: 2019-03-10 06:22:00.086|Main Thread> Managed Memory: 2,204,383,176 B 2019-03-10 06:22:00.087|Main Thread> Private Memory: 7,936,655,360 B 2019-03-10 06:22:00.087|Main Thread> Nr of Threads: 27 2019-03-10 06:22:00.087|Main Thread> Simulation Speed: 0.92 2019-03-10 06:22:00.087|Main Thread> Entity count: 3857 2019-03-10 06:22:00.087|Main Thread> Player count: 2 2019-03-10 06:22:00.087|Main Thread> Current: 2019-03-10 06:22:00.087|Main Thread> Paged Memory: 7,936,655,360 B 2019-03-10 06:22:00.087|Main Thread> Working Set: 7,912,370,176 B 2019-03-10 06:22:00.087|Main Thread> Virtual Memory: 13,141,397,504 B 2019-03-10 06:22:00.087|Main Thread> Peak: 2019-03-10 06:22:00.087|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:22:00.087|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:22:00.087|Main Thread> Virtual Memory: 13,144,059,904 B 2019-03-10 06:22:00.087|Main Thread> Number of Worlds: 1 2019-03-10 06:22:00.087|Main Thread> 0) RigidBodies: 1396, ActiveRigidBodies: 1339, CharacterRigidBodies: 60 2019-03-10 06:22:00.087|Main Thread> 0) Constraints: 5 2019-03-10 06:23:00.099|Main Thread> Process information Periodic Check: 2019-03-10 06:23:00.099|Main Thread> Managed Memory: 2,209,606,000 B 2019-03-10 06:23:00.100|Main Thread> Private Memory: 7,939,182,592 B 2019-03-10 06:23:00.100|Main Thread> Nr of Threads: 27 2019-03-10 06:23:00.100|Main Thread> Simulation Speed: 0.93 2019-03-10 06:23:00.100|Main Thread> Entity count: 3850 2019-03-10 06:23:00.100|Main Thread> Player count: 2 2019-03-10 06:23:00.100|Main Thread> Current: 2019-03-10 06:23:00.100|Main Thread> Paged Memory: 7,939,182,592 B 2019-03-10 06:23:00.100|Main Thread> Working Set: 7,914,889,216 B 2019-03-10 06:23:00.100|Main Thread> Virtual Memory: 13,141,397,504 B 2019-03-10 06:23:00.100|Main Thread> Peak: 2019-03-10 06:23:00.100|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:23:00.100|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:23:00.100|Main Thread> Virtual Memory: 13,145,591,808 B 2019-03-10 06:23:00.100|Main Thread> Number of Worlds: 1 2019-03-10 06:23:00.100|Main Thread> 0) RigidBodies: 1391, ActiveRigidBodies: 1340, CharacterRigidBodies: 59 2019-03-10 06:23:00.100|Main Thread> 0) Constraints: 5 2019-03-10 06:24:00.106|Main Thread> Process information Periodic Check: 2019-03-10 06:24:00.106|Main Thread> Managed Memory: 2,214,955,528 B 2019-03-10 06:24:00.107|Main Thread> Private Memory: 7,946,272,768 B 2019-03-10 06:24:00.107|Main Thread> Nr of Threads: 27 2019-03-10 06:24:00.107|Main Thread> Simulation Speed: 0.85 2019-03-10 06:24:00.107|Main Thread> Entity count: 3860 2019-03-10 06:24:00.107|Main Thread> Player count: 2 2019-03-10 06:24:00.107|Main Thread> Current: 2019-03-10 06:24:00.107|Main Thread> Paged Memory: 7,946,272,768 B 2019-03-10 06:24:00.107|Main Thread> Working Set: 7,921,967,104 B 2019-03-10 06:24:00.107|Main Thread> Virtual Memory: 13,141,397,504 B 2019-03-10 06:24:00.107|Main Thread> Peak: 2019-03-10 06:24:00.107|Main Thread> Paged Memory: 7,952,609,280 B 2019-03-10 06:24:00.107|Main Thread> Working Set: 7,927,242,752 B 2019-03-10 06:24:00.107|Main Thread> Virtual Memory: 13,145,591,808 B 2019-03-10 06:24:00.107|Main Thread> Number of Worlds: 1 2019-03-10 06:24:00.107|Main Thread> 0) RigidBodies: 1400, ActiveRigidBodies: 1340, CharacterRigidBodies: 61 2019-03-10 06:24:00.107|Main Thread> 0) Constraints: 5 2019-03-10 06:25:00.110|Main Thread> Process information Periodic Check: 2019-03-10 06:25:00.110|Main Thread> Managed Memory: 2,222,198,472 B 2019-03-10 06:25:00.111|Main Thread> Private Memory: 7,953,915,904 B 2019-03-10 06:25:00.111|Main Thread> Nr of Threads: 27 2019-03-10 06:25:00.111|Main Thread> Simulation Speed: 0.83 2019-03-10 06:25:00.111|Main Thread> Entity count: 3866 2019-03-10 06:25:00.111|Main Thread> Player count: 2 2019-03-10 06:25:00.111|Main Thread> Current: 2019-03-10 06:25:00.111|Main Thread> Paged Memory: 7,953,915,904 B 2019-03-10 06:25:00.111|Main Thread> Working Set: 7,929,569,280 B 2019-03-10 06:25:00.111|Main Thread> Virtual Memory: 13,141,397,504 B 2019-03-10 06:25:00.111|Main Thread> Peak: 2019-03-10 06:25:00.111|Main Thread> Paged Memory: 7,953,915,904 B 2019-03-10 06:25:00.111|Main Thread> Working Set: 7,929,573,376 B 2019-03-10 06:25:00.111|Main Thread> Virtual Memory: 13,145,591,808 B 2019-03-10 06:25:00.111|Main Thread> Number of Worlds: 1 2019-03-10 06:25:00.111|Main Thread> 0) RigidBodies: 1405, ActiveRigidBodies: 1343, CharacterRigidBodies: 60 2019-03-10 06:25:00.111|Main Thread> 0) Constraints: 5 2019-03-10 06:26:00.113|Main Thread> Process information Periodic Check: 2019-03-10 06:26:00.113|Main Thread> Managed Memory: 2,231,059,984 B 2019-03-10 06:26:00.114|Main Thread> Private Memory: 7,962,132,480 B 2019-03-10 06:26:00.114|Main Thread> Nr of Threads: 28 2019-03-10 06:26:00.114|Main Thread> Simulation Speed: 1.00 2019-03-10 06:26:00.114|Main Thread> Entity count: 4082 2019-03-10 06:26:00.114|Main Thread> Player count: 2 2019-03-10 06:26:00.114|Main Thread> Current: 2019-03-10 06:26:00.114|Main Thread> Paged Memory: 7,962,132,480 B 2019-03-10 06:26:00.114|Main Thread> Working Set: 7,937,683,456 B 2019-03-10 06:26:00.114|Main Thread> Virtual Memory: 13,162,172,416 B 2019-03-10 06:26:00.114|Main Thread> Peak: 2019-03-10 06:26:00.114|Main Thread> Paged Memory: 7,964,471,296 B 2019-03-10 06:26:00.114|Main Thread> Working Set: 7,940,034,560 B 2019-03-10 06:26:00.114|Main Thread> Virtual Memory: 13,162,172,416 B 2019-03-10 06:26:00.114|Main Thread> Number of Worlds: 1 2019-03-10 06:26:00.114|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1354, CharacterRigidBodies: 56 2019-03-10 06:26:00.114|Main Thread> 0) Constraints: 5 2019-03-10 06:27:00.127|Main Thread> Process information Periodic Check: 2019-03-10 06:27:00.127|Main Thread> Managed Memory: 2,250,867,088 B 2019-03-10 06:27:00.128|Main Thread> Private Memory: 7,966,769,152 B 2019-03-10 06:27:00.128|Main Thread> Nr of Threads: 27 2019-03-10 06:27:00.128|Main Thread> Simulation Speed: 1.00 2019-03-10 06:27:00.128|Main Thread> Entity count: 3858 2019-03-10 06:27:00.128|Main Thread> Player count: 2 2019-03-10 06:27:00.128|Main Thread> Current: 2019-03-10 06:27:00.128|Main Thread> Paged Memory: 7,966,769,152 B 2019-03-10 06:27:00.128|Main Thread> Working Set: 7,942,344,704 B 2019-03-10 06:27:00.128|Main Thread> Virtual Memory: 13,157,978,112 B 2019-03-10 06:27:00.128|Main Thread> Peak: 2019-03-10 06:27:00.128|Main Thread> Paged Memory: 7,969,886,208 B 2019-03-10 06:27:00.128|Main Thread> Working Set: 7,945,457,664 B 2019-03-10 06:27:00.128|Main Thread> Virtual Memory: 13,162,172,416 B 2019-03-10 06:27:00.128|Main Thread> Number of Worlds: 1 2019-03-10 06:27:00.128|Main Thread> 0) RigidBodies: 1398, ActiveRigidBodies: 1356, CharacterRigidBodies: 61 2019-03-10 06:27:00.129|Main Thread> 0) Constraints: 5 2019-03-10 06:28:00.140|Main Thread> Process information Periodic Check: 2019-03-10 06:28:00.140|Main Thread> Managed Memory: 2,259,274,648 B 2019-03-10 06:28:00.141|Main Thread> Private Memory: 7,978,844,160 B 2019-03-10 06:28:00.141|Main Thread> Nr of Threads: 27 2019-03-10 06:28:00.141|Main Thread> Simulation Speed: 0.88 2019-03-10 06:28:00.141|Main Thread> Entity count: 3864 2019-03-10 06:28:00.141|Main Thread> Player count: 2 2019-03-10 06:28:00.141|Main Thread> Current: 2019-03-10 06:28:00.141|Main Thread> Paged Memory: 7,978,844,160 B 2019-03-10 06:28:00.141|Main Thread> Working Set: 7,954,259,968 B 2019-03-10 06:28:00.141|Main Thread> Virtual Memory: 13,174,558,720 B 2019-03-10 06:28:00.141|Main Thread> Peak: 2019-03-10 06:28:00.141|Main Thread> Paged Memory: 7,980,924,928 B 2019-03-10 06:28:00.141|Main Thread> Working Set: 7,956,357,120 B 2019-03-10 06:28:00.141|Main Thread> Virtual Memory: 13,178,753,024 B 2019-03-10 06:28:00.142|Main Thread> Number of Worlds: 1 2019-03-10 06:28:00.142|Main Thread> 0) RigidBodies: 1403, ActiveRigidBodies: 1357, CharacterRigidBodies: 59 2019-03-10 06:28:00.142|Main Thread> 0) Constraints: 5 2019-03-10 06:28:17.676|Main Thread> Player character died. Player: EntityBase:Medieval_doe {018951D249B7948E} 2019-03-10 06:28:29.540|Main Thread> Character state: True 2019-03-10 06:28:29.540|Main Thread> Auto-Save: Started 2019-03-10 06:28:29.540|Main Thread> Saving world - START 2019-03-10 06:28:29.540|Main Thread> Making world state snapshot. 2019-03-10 06:28:29.595|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:28:36.131|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 164747' 2019-03-10 06:28:40.546|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:28:40.552|Main Thread> Character state: True 2019-03-10 06:28:40.552|Main Thread> Auto-Save: Started 2019-03-10 06:28:40.552|Main Thread> Saving world - START 2019-03-10 06:28:40.552|Main Thread> Making world state snapshot. 2019-03-10 06:28:40.610|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:28:40.610|Main Thread> Auto-Save: Finished 2019-03-10 06:28:47.792|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:29:00.155|Main Thread> Process information Periodic Check: 2019-03-10 06:29:00.155|Main Thread> Managed Memory: 2,272,506,200 B 2019-03-10 06:29:00.156|Main Thread> Private Memory: 7,983,411,200 B 2019-03-10 06:29:00.156|Main Thread> Nr of Threads: 27 2019-03-10 06:29:00.156|Main Thread> Simulation Speed: 0.98 2019-03-10 06:29:00.156|Main Thread> Entity count: 3851 2019-03-10 06:29:00.156|Main Thread> Player count: 2 2019-03-10 06:29:00.156|Main Thread> Current: 2019-03-10 06:29:00.156|Main Thread> Paged Memory: 7,983,411,200 B 2019-03-10 06:29:00.156|Main Thread> Working Set: 7,958,794,240 B 2019-03-10 06:29:00.156|Main Thread> Virtual Memory: 13,174,558,720 B 2019-03-10 06:29:00.156|Main Thread> Peak: 2019-03-10 06:29:00.156|Main Thread> Paged Memory: 7,989,309,440 B 2019-03-10 06:29:00.156|Main Thread> Working Set: 7,964,684,288 B 2019-03-10 06:29:00.156|Main Thread> Virtual Memory: 13,178,753,024 B 2019-03-10 06:29:00.156|Main Thread> Number of Worlds: 1 2019-03-10 06:29:00.156|Main Thread> 0) RigidBodies: 1392, ActiveRigidBodies: 1372, CharacterRigidBodies: 55 2019-03-10 06:29:00.156|Main Thread> 0) Constraints: 5 2019-03-10 06:29:13.604|Main Thread> Player character died. Player: EntityBase:Medieval_doe {011ED542FAAF2E2E} 2019-03-10 06:29:57.681|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0154F9581C03612E}/Attachment Animation Component 2019-03-10 06:29:57.681|Main Thread> Raising event on object which is not recognized by replication: Block:SawmillMechanical {0154F9581C03612E}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {0140A9B2B1C44BE5}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerUpWithFrame {0140A9B2B1C44BE5}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {0160F954FF154BA2}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {0160F954FF154BA2}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012490319B1D86CC}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {012490319B1D86CC}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019D9B200BAFD613}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {019D9B200BAFD613}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {017AFDA327493BA9}/Attachment Animation Component 2019-03-10 06:29:57.682|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodVerticalWithFrame {017AFDA327493BA9}/Attachment Animation Component 2019-03-10 06:29:57.683|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01628DEDB72AA690}/Attachment Animation Component 2019-03-10 06:29:57.683|Main Thread> Raising event on object which is not recognized by replication: Block:TransmissionWoodCornerDownWithFrame {01628DEDB72AA690}/Attachment Animation Component 2019-03-10 06:29:57.683|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01FE25B579D6134A}/Attachment Animation Component 2019-03-10 06:29:57.683|Main Thread> Raising event on object which is not recognized by replication: Block:Windmill {01FE25B579D6134A}/Attachment Animation Component 2019-03-10 06:30:00.159|Main Thread> Process information Periodic Check: 2019-03-10 06:30:00.159|Main Thread> Managed Memory: 2,267,377,184 B 2019-03-10 06:30:00.161|Main Thread> Private Memory: 7,991,758,848 B 2019-03-10 06:30:00.161|Main Thread> Nr of Threads: 27 2019-03-10 06:30:00.161|Main Thread> Simulation Speed: 0.97 2019-03-10 06:30:00.161|Main Thread> Entity count: 3803 2019-03-10 06:30:00.161|Main Thread> Player count: 2 2019-03-10 06:30:00.161|Main Thread> Current: 2019-03-10 06:30:00.161|Main Thread> Paged Memory: 7,991,758,848 B 2019-03-10 06:30:00.161|Main Thread> Working Set: 7,967,105,024 B 2019-03-10 06:30:00.161|Main Thread> Virtual Memory: 13,191,139,328 B 2019-03-10 06:30:00.161|Main Thread> Peak: 2019-03-10 06:30:00.161|Main Thread> Paged Memory: 7,991,758,848 B 2019-03-10 06:30:00.161|Main Thread> Working Set: 7,967,109,120 B 2019-03-10 06:30:00.161|Main Thread> Virtual Memory: 13,191,139,328 B 2019-03-10 06:30:00.161|Main Thread> Number of Worlds: 1 2019-03-10 06:30:00.161|Main Thread> 0) RigidBodies: 1400, ActiveRigidBodies: 1374, CharacterRigidBodies: 55 2019-03-10 06:30:00.161|Main Thread> 0) Constraints: 5 2019-03-10 06:31:00.163|Main Thread> Process information Periodic Check: 2019-03-10 06:31:00.163|Main Thread> Managed Memory: 2,263,764,544 B 2019-03-10 06:31:00.165|Main Thread> Private Memory: 7,988,928,512 B 2019-03-10 06:31:00.165|Main Thread> Nr of Threads: 28 2019-03-10 06:31:00.165|Main Thread> Simulation Speed: 1.00 2019-03-10 06:31:00.165|Main Thread> Entity count: 3866 2019-03-10 06:31:00.165|Main Thread> Player count: 2 2019-03-10 06:31:00.165|Main Thread> Current: 2019-03-10 06:31:00.165|Main Thread> Paged Memory: 7,988,928,512 B 2019-03-10 06:31:00.165|Main Thread> Working Set: 7,964,213,248 B 2019-03-10 06:31:00.165|Main Thread> Virtual Memory: 13,195,333,632 B 2019-03-10 06:31:00.165|Main Thread> Peak: 2019-03-10 06:31:00.165|Main Thread> Paged Memory: 7,991,758,848 B 2019-03-10 06:31:00.165|Main Thread> Working Set: 7,967,109,120 B 2019-03-10 06:31:00.165|Main Thread> Virtual Memory: 13,195,333,632 B 2019-03-10 06:31:00.165|Main Thread> Number of Worlds: 1 2019-03-10 06:31:00.165|Main Thread> 0) RigidBodies: 1409, ActiveRigidBodies: 1373, CharacterRigidBodies: 52 2019-03-10 06:31:00.165|Main Thread> 0) Constraints: 5 2019-03-10 06:32:00.179|Main Thread> Process information Periodic Check: 2019-03-10 06:32:00.179|Main Thread> Managed Memory: 2,268,830,832 B 2019-03-10 06:32:00.180|Main Thread> Private Memory: 7,995,047,936 B 2019-03-10 06:32:00.180|Main Thread> Nr of Threads: 27 2019-03-10 06:32:00.180|Main Thread> Simulation Speed: 0.98 2019-03-10 06:32:00.180|Main Thread> Entity count: 3860 2019-03-10 06:32:00.180|Main Thread> Player count: 2 2019-03-10 06:32:00.180|Main Thread> Current: 2019-03-10 06:32:00.180|Main Thread> Paged Memory: 7,995,047,936 B 2019-03-10 06:32:00.180|Main Thread> Working Set: 7,970,295,808 B 2019-03-10 06:32:00.180|Main Thread> Virtual Memory: 13,191,139,328 B 2019-03-10 06:32:00.180|Main Thread> Peak: 2019-03-10 06:32:00.180|Main Thread> Paged Memory: 7,997,227,008 B 2019-03-10 06:32:00.180|Main Thread> Working Set: 7,972,233,216 B 2019-03-10 06:32:00.180|Main Thread> Virtual Memory: 13,195,333,632 B 2019-03-10 06:32:00.180|Main Thread> Number of Worlds: 1 2019-03-10 06:32:00.180|Main Thread> 0) RigidBodies: 1403, ActiveRigidBodies: 1372, CharacterRigidBodies: 56 2019-03-10 06:32:00.180|Main Thread> 0) Constraints: 5 2019-03-10 06:33:00.191|Main Thread> Process information Periodic Check: 2019-03-10 06:33:00.191|Main Thread> Managed Memory: 2,266,880,936 B 2019-03-10 06:33:00.192|Main Thread> Private Memory: 7,998,455,808 B 2019-03-10 06:33:00.192|Main Thread> Nr of Threads: 27 2019-03-10 06:33:00.192|Main Thread> Simulation Speed: 0.93 2019-03-10 06:33:00.192|Main Thread> Entity count: 3858 2019-03-10 06:33:00.192|Main Thread> Player count: 2 2019-03-10 06:33:00.192|Main Thread> Current: 2019-03-10 06:33:00.192|Main Thread> Paged Memory: 7,998,455,808 B 2019-03-10 06:33:00.192|Main Thread> Working Set: 7,973,691,392 B 2019-03-10 06:33:00.192|Main Thread> Virtual Memory: 13,191,139,328 B 2019-03-10 06:33:00.192|Main Thread> Peak: 2019-03-10 06:33:00.192|Main Thread> Paged Memory: 7,998,455,808 B 2019-03-10 06:33:00.192|Main Thread> Working Set: 7,973,695,488 B 2019-03-10 06:33:00.192|Main Thread> Virtual Memory: 13,195,333,632 B 2019-03-10 06:33:00.192|Main Thread> Number of Worlds: 1 2019-03-10 06:33:00.192|Main Thread> 0) RigidBodies: 1400, ActiveRigidBodies: 1357, CharacterRigidBodies: 57 2019-03-10 06:33:00.193|Main Thread> 0) Constraints: 5 2019-03-10 06:34:00.196|Main Thread> Process information Periodic Check: 2019-03-10 06:34:00.196|Main Thread> Managed Memory: 2,267,501,312 B 2019-03-10 06:34:00.198|Main Thread> Private Memory: 8,001,400,832 B 2019-03-10 06:34:00.198|Main Thread> Nr of Threads: 27 2019-03-10 06:34:00.198|Main Thread> Simulation Speed: 0.90 2019-03-10 06:34:00.198|Main Thread> Entity count: 3859 2019-03-10 06:34:00.198|Main Thread> Player count: 2 2019-03-10 06:34:00.198|Main Thread> Current: 2019-03-10 06:34:00.198|Main Thread> Paged Memory: 8,001,400,832 B 2019-03-10 06:34:00.198|Main Thread> Working Set: 7,976,620,032 B 2019-03-10 06:34:00.198|Main Thread> Virtual Memory: 13,192,261,632 B 2019-03-10 06:34:00.198|Main Thread> Peak: 2019-03-10 06:34:00.198|Main Thread> Paged Memory: 8,001,400,832 B 2019-03-10 06:34:00.198|Main Thread> Working Set: 7,976,624,128 B 2019-03-10 06:34:00.198|Main Thread> Virtual Memory: 13,195,333,632 B 2019-03-10 06:34:00.198|Main Thread> Number of Worlds: 1 2019-03-10 06:34:00.198|Main Thread> 0) RigidBodies: 1402, ActiveRigidBodies: 1360, CharacterRigidBodies: 56 2019-03-10 06:34:00.198|Main Thread> 0) Constraints: 5 2019-03-10 06:35:00.200|Main Thread> Process information Periodic Check: 2019-03-10 06:35:00.200|Main Thread> Managed Memory: 2,265,526,216 B 2019-03-10 06:35:00.201|Main Thread> Private Memory: 8,005,050,368 B 2019-03-10 06:35:00.201|Main Thread> Nr of Threads: 27 2019-03-10 06:35:00.201|Main Thread> Simulation Speed: 0.85 2019-03-10 06:35:00.201|Main Thread> Entity count: 3862 2019-03-10 06:35:00.201|Main Thread> Player count: 2 2019-03-10 06:35:00.201|Main Thread> Current: 2019-03-10 06:35:00.201|Main Thread> Paged Memory: 8,005,050,368 B 2019-03-10 06:35:00.201|Main Thread> Working Set: 7,980,249,088 B 2019-03-10 06:35:00.201|Main Thread> Virtual Memory: 13,208,907,776 B 2019-03-10 06:35:00.201|Main Thread> Peak: 2019-03-10 06:35:00.201|Main Thread> Paged Memory: 8,005,603,328 B 2019-03-10 06:35:00.201|Main Thread> Working Set: 7,980,797,952 B 2019-03-10 06:35:00.201|Main Thread> Virtual Memory: 13,208,907,776 B 2019-03-10 06:35:00.201|Main Thread> Number of Worlds: 1 2019-03-10 06:35:00.201|Main Thread> 0) RigidBodies: 1401, ActiveRigidBodies: 1374, CharacterRigidBodies: 57 2019-03-10 06:35:00.201|Main Thread> 0) Constraints: 5 2019-03-10 06:36:00.203|Main Thread> Process information Periodic Check: 2019-03-10 06:36:00.203|Main Thread> Managed Memory: 2,263,354,168 B 2019-03-10 06:36:00.205|Main Thread> Private Memory: 8,009,740,288 B 2019-03-10 06:36:00.205|Main Thread> Nr of Threads: 28 2019-03-10 06:36:00.205|Main Thread> Simulation Speed: 0.90 2019-03-10 06:36:00.205|Main Thread> Entity count: 3860 2019-03-10 06:36:00.205|Main Thread> Player count: 2 2019-03-10 06:36:00.205|Main Thread> Current: 2019-03-10 06:36:00.205|Main Thread> Paged Memory: 8,009,740,288 B 2019-03-10 06:36:00.205|Main Thread> Working Set: 7,984,898,048 B 2019-03-10 06:36:00.205|Main Thread> Virtual Memory: 13,213,102,080 B 2019-03-10 06:36:00.205|Main Thread> Peak: 2019-03-10 06:36:00.205|Main Thread> Paged Memory: 8,009,752,576 B 2019-03-10 06:36:00.205|Main Thread> Working Set: 7,984,902,144 B 2019-03-10 06:36:00.205|Main Thread> Virtual Memory: 13,213,102,080 B 2019-03-10 06:36:00.205|Main Thread> Number of Worlds: 1 2019-03-10 06:36:00.205|Main Thread> 0) RigidBodies: 1402, ActiveRigidBodies: 1360, CharacterRigidBodies: 57 2019-03-10 06:36:00.205|Main Thread> 0) Constraints: 5 2019-03-10 06:37:00.223|Main Thread> Process information Periodic Check: 2019-03-10 06:37:00.223|Main Thread> Managed Memory: 2,269,940,480 B 2019-03-10 06:37:00.224|Main Thread> Private Memory: 8,012,685,312 B 2019-03-10 06:37:00.224|Main Thread> Nr of Threads: 27 2019-03-10 06:37:00.224|Main Thread> Simulation Speed: 1.00 2019-03-10 06:37:00.224|Main Thread> Entity count: 3863 2019-03-10 06:37:00.224|Main Thread> Player count: 2 2019-03-10 06:37:00.224|Main Thread> Current: 2019-03-10 06:37:00.224|Main Thread> Paged Memory: 8,012,685,312 B 2019-03-10 06:37:00.224|Main Thread> Working Set: 7,987,806,208 B 2019-03-10 06:37:00.224|Main Thread> Virtual Memory: 13,208,907,776 B 2019-03-10 06:37:00.224|Main Thread> Peak: 2019-03-10 06:37:00.224|Main Thread> Paged Memory: 8,014,368,768 B 2019-03-10 06:37:00.224|Main Thread> Working Set: 7,989,481,472 B 2019-03-10 06:37:00.224|Main Thread> Virtual Memory: 13,213,102,080 B 2019-03-10 06:37:00.224|Main Thread> Number of Worlds: 1 2019-03-10 06:37:00.224|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1375, CharacterRigidBodies: 54 2019-03-10 06:37:00.224|Main Thread> 0) Constraints: 6 2019-03-10 06:37:30.361|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:37:40.574|Main Thread> Character state: True 2019-03-10 06:37:40.574|Main Thread> Auto-Save: Started 2019-03-10 06:37:40.574|Main Thread> Saving world - START 2019-03-10 06:37:40.574|Main Thread> Making world state snapshot. 2019-03-10 06:37:41.480|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:37:46.119|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 165657' 2019-03-10 06:37:50.577|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:37:50.582|Main Thread> Character state: True 2019-03-10 06:37:50.582|Main Thread> Auto-Save: Started 2019-03-10 06:37:50.582|Main Thread> Saving world - START 2019-03-10 06:37:50.582|Main Thread> Making world state snapshot. 2019-03-10 06:37:50.639|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:37:50.639|Main Thread> Auto-Save: Finished 2019-03-10 06:37:58.306|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:38:00.237|Main Thread> Process information Periodic Check: 2019-03-10 06:38:00.237|Main Thread> Managed Memory: 2,297,833,192 B 2019-03-10 06:38:00.238|Main Thread> Private Memory: 8,013,967,360 B 2019-03-10 06:38:00.238|Main Thread> Nr of Threads: 27 2019-03-10 06:38:00.238|Main Thread> Simulation Speed: 0.98 2019-03-10 06:38:00.238|Main Thread> Entity count: 4094 2019-03-10 06:38:00.238|Main Thread> Player count: 2 2019-03-10 06:38:00.238|Main Thread> Current: 2019-03-10 06:38:00.238|Main Thread> Paged Memory: 8,013,967,360 B 2019-03-10 06:38:00.238|Main Thread> Working Set: 7,989,121,024 B 2019-03-10 06:38:00.238|Main Thread> Virtual Memory: 13,208,907,776 B 2019-03-10 06:38:00.238|Main Thread> Peak: 2019-03-10 06:38:00.238|Main Thread> Paged Memory: 8,021,438,464 B 2019-03-10 06:38:00.238|Main Thread> Working Set: 7,996,534,784 B 2019-03-10 06:38:00.238|Main Thread> Virtual Memory: 13,213,102,080 B 2019-03-10 06:38:00.238|Main Thread> Number of Worlds: 1 2019-03-10 06:38:00.238|Main Thread> 0) RigidBodies: 1454, ActiveRigidBodies: 1385, CharacterRigidBodies: 53 2019-03-10 06:38:00.238|Main Thread> 0) Constraints: 5 2019-03-10 06:39:00.252|Main Thread> Process information Periodic Check: 2019-03-10 06:39:00.252|Main Thread> Managed Memory: 2,296,627,592 B 2019-03-10 06:39:00.253|Main Thread> Private Memory: 8,017,137,664 B 2019-03-10 06:39:00.253|Main Thread> Nr of Threads: 27 2019-03-10 06:39:00.253|Main Thread> Simulation Speed: 1.02 2019-03-10 06:39:00.253|Main Thread> Entity count: 4094 2019-03-10 06:39:00.253|Main Thread> Player count: 2 2019-03-10 06:39:00.253|Main Thread> Current: 2019-03-10 06:39:00.253|Main Thread> Paged Memory: 8,017,137,664 B 2019-03-10 06:39:00.253|Main Thread> Working Set: 7,992,205,312 B 2019-03-10 06:39:00.253|Main Thread> Virtual Memory: 13,210,071,040 B 2019-03-10 06:39:00.253|Main Thread> Peak: 2019-03-10 06:39:00.253|Main Thread> Paged Memory: 8,021,438,464 B 2019-03-10 06:39:00.253|Main Thread> Working Set: 7,996,534,784 B 2019-03-10 06:39:00.253|Main Thread> Virtual Memory: 13,213,102,080 B 2019-03-10 06:39:00.253|Main Thread> Number of Worlds: 1 2019-03-10 06:39:00.253|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1390, CharacterRigidBodies: 53 2019-03-10 06:39:00.253|Main Thread> 0) Constraints: 5 2019-03-10 06:40:00.258|Main Thread> Process information Periodic Check: 2019-03-10 06:40:00.258|Main Thread> Managed Memory: 2,271,074,264 B 2019-03-10 06:40:00.259|Main Thread> Private Memory: 8,020,905,984 B 2019-03-10 06:40:00.259|Main Thread> Nr of Threads: 27 2019-03-10 06:40:00.259|Main Thread> Simulation Speed: 0.92 2019-03-10 06:40:00.259|Main Thread> Entity count: 3861 2019-03-10 06:40:00.259|Main Thread> Player count: 2 2019-03-10 06:40:00.259|Main Thread> Current: 2019-03-10 06:40:00.259|Main Thread> Paged Memory: 8,020,905,984 B 2019-03-10 06:40:00.259|Main Thread> Working Set: 7,996,047,360 B 2019-03-10 06:40:00.259|Main Thread> Virtual Memory: 13,211,213,824 B 2019-03-10 06:40:00.259|Main Thread> Peak: 2019-03-10 06:40:00.259|Main Thread> Paged Memory: 8,022,331,392 B 2019-03-10 06:40:00.259|Main Thread> Working Set: 7,997,464,576 B 2019-03-10 06:40:00.259|Main Thread> Virtual Memory: 13,215,408,128 B 2019-03-10 06:40:00.259|Main Thread> Number of Worlds: 1 2019-03-10 06:40:00.259|Main Thread> 0) RigidBodies: 1399, ActiveRigidBodies: 1391, CharacterRigidBodies: 54 2019-03-10 06:40:00.259|Main Thread> 0) Constraints: 6 2019-03-10 06:40:03.641|Main Thread> Error: Block Block:RopeDrumLockable is missing physical shape! 2019-03-10 06:40:03.641|Main Thread> Error: Block Block:RopeDrumLockable is missing physical shape! 2019-03-10 06:40:03.641|Main Thread> Error: Block Block:RopeDrumLockable is missing physical shape! 2019-03-10 06:40:03.641|Main Thread> Error: Block Block:RopeDrumLockable is missing physical shape! 2019-03-10 06:40:03.641|Main Thread> Error: Block Block:RopeDrumLockable is missing physical shape! 2019-03-10 06:40:59.481|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:41:00.261|Main Thread> Process information Periodic Check: 2019-03-10 06:41:00.261|Main Thread> Managed Memory: 2,273,851,552 B 2019-03-10 06:41:00.262|Main Thread> Private Memory: 8,049,881,088 B 2019-03-10 06:41:00.262|Main Thread> Nr of Threads: 28 2019-03-10 06:41:00.262|Main Thread> Simulation Speed: 1.05 2019-03-10 06:41:00.262|Main Thread> Entity count: 3855 2019-03-10 06:41:00.262|Main Thread> Player count: 2 2019-03-10 06:41:00.262|Main Thread> Current: 2019-03-10 06:41:00.262|Main Thread> Paged Memory: 8,049,881,088 B 2019-03-10 06:41:00.262|Main Thread> Working Set: 8,024,735,744 B 2019-03-10 06:41:00.263|Main Thread> Virtual Memory: 13,248,569,344 B 2019-03-10 06:41:00.263|Main Thread> Peak: 2019-03-10 06:41:00.263|Main Thread> Paged Memory: 8,049,881,088 B 2019-03-10 06:41:00.263|Main Thread> Working Set: 8,024,739,840 B 2019-03-10 06:41:00.263|Main Thread> Virtual Memory: 13,248,569,344 B 2019-03-10 06:41:00.263|Main Thread> Number of Worlds: 1 2019-03-10 06:41:00.263|Main Thread> 0) RigidBodies: 1400, ActiveRigidBodies: 1390, CharacterRigidBodies: 54 2019-03-10 06:41:00.263|Main Thread> 0) Constraints: 5 2019-03-10 06:41:05.205|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:41:26.631|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:41:42.506|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:41:58.896|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:42:00.280|Main Thread> Process information Periodic Check: 2019-03-10 06:42:00.280|Main Thread> Managed Memory: 2,275,087,016 B 2019-03-10 06:42:00.282|Main Thread> Private Memory: 8,049,139,712 B 2019-03-10 06:42:00.282|Main Thread> Nr of Threads: 27 2019-03-10 06:42:00.282|Main Thread> Simulation Speed: 0.78 2019-03-10 06:42:00.282|Main Thread> Entity count: 3841 2019-03-10 06:42:00.282|Main Thread> Player count: 2 2019-03-10 06:42:00.282|Main Thread> Current: 2019-03-10 06:42:00.282|Main Thread> Paged Memory: 8,049,139,712 B 2019-03-10 06:42:00.282|Main Thread> Working Set: 8,024,092,672 B 2019-03-10 06:42:00.282|Main Thread> Virtual Memory: 13,244,375,040 B 2019-03-10 06:42:00.282|Main Thread> Peak: 2019-03-10 06:42:00.282|Main Thread> Paged Memory: 8,051,453,952 B 2019-03-10 06:42:00.282|Main Thread> Working Set: 8,026,341,376 B 2019-03-10 06:42:00.282|Main Thread> Virtual Memory: 13,248,569,344 B 2019-03-10 06:42:00.282|Main Thread> Number of Worlds: 1 2019-03-10 06:42:00.282|Main Thread> 0) RigidBodies: 1396, ActiveRigidBodies: 1374, CharacterRigidBodies: 54 2019-03-10 06:42:00.282|Main Thread> 0) Constraints: 1 2019-03-10 06:42:01.135|Main Thread> Error: Attempting to deconstruct an unknown block! 2019-03-10 06:43:00.282|Main Thread> Process information Periodic Check: 2019-03-10 06:43:00.283|Main Thread> Managed Memory: 2,279,068,672 B 2019-03-10 06:43:00.284|Main Thread> Private Memory: 8,061,145,088 B 2019-03-10 06:43:00.284|Main Thread> Nr of Threads: 27 2019-03-10 06:43:00.284|Main Thread> Simulation Speed: 0.98 2019-03-10 06:43:00.284|Main Thread> Entity count: 3844 2019-03-10 06:43:00.284|Main Thread> Player count: 2 2019-03-10 06:43:00.284|Main Thread> Current: 2019-03-10 06:43:00.284|Main Thread> Paged Memory: 8,061,145,088 B 2019-03-10 06:43:00.284|Main Thread> Working Set: 8,035,975,168 B 2019-03-10 06:43:00.284|Main Thread> Virtual Memory: 13,260,955,648 B 2019-03-10 06:43:00.284|Main Thread> Peak: 2019-03-10 06:43:00.284|Main Thread> Paged Memory: 8,062,099,456 B 2019-03-10 06:43:00.284|Main Thread> Working Set: 8,036,933,632 B 2019-03-10 06:43:00.284|Main Thread> Virtual Memory: 13,265,149,952 B 2019-03-10 06:43:00.284|Main Thread> Number of Worlds: 1 2019-03-10 06:43:00.284|Main Thread> 0) RigidBodies: 1399, ActiveRigidBodies: 1383, CharacterRigidBodies: 56 2019-03-10 06:43:00.284|Main Thread> 0) Constraints: 0 2019-03-10 06:43:30.241|Main Thread> User left: votaby [76561198416045576] 2019-03-10 06:44:00.288|Main Thread> Process information Periodic Check: 2019-03-10 06:44:00.288|Main Thread> Managed Memory: 2,279,888,616 B 2019-03-10 06:44:00.289|Main Thread> Private Memory: 8,064,839,680 B 2019-03-10 06:44:00.289|Main Thread> Nr of Threads: 27 2019-03-10 06:44:00.289|Main Thread> Simulation Speed: 0.83 2019-03-10 06:44:00.289|Main Thread> Entity count: 3846 2019-03-10 06:44:00.289|Main Thread> Player count: 1 2019-03-10 06:44:00.289|Main Thread> Current: 2019-03-10 06:44:00.289|Main Thread> Paged Memory: 8,064,839,680 B 2019-03-10 06:44:00.289|Main Thread> Working Set: 8,039,755,776 B 2019-03-10 06:44:00.289|Main Thread> Virtual Memory: 13,259,186,176 B 2019-03-10 06:44:00.289|Main Thread> Peak: 2019-03-10 06:44:00.289|Main Thread> Paged Memory: 8,066,609,152 B 2019-03-10 06:44:00.289|Main Thread> Working Set: 8,041,492,480 B 2019-03-10 06:44:00.289|Main Thread> Virtual Memory: 13,265,149,952 B 2019-03-10 06:44:00.289|Main Thread> Number of Worlds: 1 2019-03-10 06:44:00.289|Main Thread> 0) RigidBodies: 1400, ActiveRigidBodies: 1383, CharacterRigidBodies: 57 2019-03-10 06:44:00.289|Main Thread> 0) Constraints: 0 2019-03-10 06:45:00.304|Main Thread> Process information Periodic Check: 2019-03-10 06:45:00.304|Main Thread> Managed Memory: 2,277,593,384 B 2019-03-10 06:45:00.305|Main Thread> Private Memory: 8,075,468,800 B 2019-03-10 06:45:00.305|Main Thread> Nr of Threads: 27 2019-03-10 06:45:00.305|Main Thread> Simulation Speed: 0.88 2019-03-10 06:45:00.305|Main Thread> Entity count: 4078 2019-03-10 06:45:00.305|Main Thread> Player count: 1 2019-03-10 06:45:00.305|Main Thread> Current: 2019-03-10 06:45:00.305|Main Thread> Paged Memory: 8,075,468,800 B 2019-03-10 06:45:00.305|Main Thread> Working Set: 8,050,368,512 B 2019-03-10 06:45:00.305|Main Thread> Virtual Memory: 13,262,635,008 B 2019-03-10 06:45:00.305|Main Thread> Peak: 2019-03-10 06:45:00.305|Main Thread> Paged Memory: 8,075,468,800 B 2019-03-10 06:45:00.305|Main Thread> Working Set: 8,050,372,608 B 2019-03-10 06:45:00.305|Main Thread> Virtual Memory: 13,265,149,952 B 2019-03-10 06:45:00.305|Main Thread> Number of Worlds: 1 2019-03-10 06:45:00.305|Main Thread> 0) RigidBodies: 1451, ActiveRigidBodies: 1379, CharacterRigidBodies: 54 2019-03-10 06:45:00.305|Main Thread> 0) Constraints: 0 2019-03-10 06:46:00.316|Main Thread> Process information Periodic Check: 2019-03-10 06:46:00.316|Main Thread> Managed Memory: 2,275,115,544 B 2019-03-10 06:46:00.317|Main Thread> Private Memory: 8,072,732,672 B 2019-03-10 06:46:00.317|Main Thread> Nr of Threads: 28 2019-03-10 06:46:00.317|Main Thread> Simulation Speed: 0.90 2019-03-10 06:46:00.317|Main Thread> Entity count: 4077 2019-03-10 06:46:00.317|Main Thread> Player count: 1 2019-03-10 06:46:00.317|Main Thread> Current: 2019-03-10 06:46:00.317|Main Thread> Paged Memory: 8,072,732,672 B 2019-03-10 06:46:00.317|Main Thread> Working Set: 8,047,570,944 B 2019-03-10 06:46:00.317|Main Thread> Virtual Memory: 13,266,829,312 B 2019-03-10 06:46:00.317|Main Thread> Peak: 2019-03-10 06:46:00.317|Main Thread> Paged Memory: 8,075,468,800 B 2019-03-10 06:46:00.317|Main Thread> Working Set: 8,050,372,608 B 2019-03-10 06:46:00.317|Main Thread> Virtual Memory: 13,266,829,312 B 2019-03-10 06:46:00.317|Main Thread> Number of Worlds: 1 2019-03-10 06:46:00.317|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1393, CharacterRigidBodies: 54 2019-03-10 06:46:00.317|Main Thread> 0) Constraints: 0 2019-03-10 06:46:50.586|Main Thread> Character state: True 2019-03-10 06:46:50.586|Main Thread> Auto-Save: Started 2019-03-10 06:46:50.586|Main Thread> Saving world - START 2019-03-10 06:46:50.586|Main Thread> Making world state snapshot. 2019-03-10 06:46:51.491|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:46:57.834|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 170607' 2019-03-10 06:47:00.330|Main Thread> Process information Periodic Check: 2019-03-10 06:47:00.330|Main Thread> Managed Memory: 2,300,939,368 B 2019-03-10 06:47:00.331|Main Thread> Private Memory: 8,080,855,040 B 2019-03-10 06:47:00.331|Main Thread> Nr of Threads: 27 2019-03-10 06:47:00.331|Main Thread> Simulation Speed: 0.92 2019-03-10 06:47:00.331|Main Thread> Entity count: 4082 2019-03-10 06:47:00.331|Main Thread> Player count: 1 2019-03-10 06:47:00.331|Main Thread> Current: 2019-03-10 06:47:00.331|Main Thread> Paged Memory: 8,080,855,040 B 2019-03-10 06:47:00.331|Main Thread> Working Set: 8,055,750,656 B 2019-03-10 06:47:00.331|Main Thread> Virtual Memory: 13,279,215,616 B 2019-03-10 06:47:00.331|Main Thread> Peak: 2019-03-10 06:47:00.331|Main Thread> Paged Memory: 8,084,598,784 B 2019-03-10 06:47:00.331|Main Thread> Working Set: 8,059,461,632 B 2019-03-10 06:47:00.331|Main Thread> Virtual Memory: 13,279,215,616 B 2019-03-10 06:47:00.331|Main Thread> Number of Worlds: 1 2019-03-10 06:47:00.331|Main Thread> 0) RigidBodies: 1454, ActiveRigidBodies: 1380, CharacterRigidBodies: 54 2019-03-10 06:47:00.332|Main Thread> 0) Constraints: 0 2019-03-10 06:47:01.988|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:47:02.002|Main Thread> Character state: True 2019-03-10 06:47:02.002|Main Thread> Auto-Save: Started 2019-03-10 06:47:02.003|Main Thread> Saving world - START 2019-03-10 06:47:02.003|Main Thread> Making world state snapshot. 2019-03-10 06:47:02.056|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:47:02.056|Main Thread> Auto-Save: Finished 2019-03-10 06:47:12.005|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:48:00.343|Main Thread> Process information Periodic Check: 2019-03-10 06:48:00.343|Main Thread> Managed Memory: 2,276,690,176 B 2019-03-10 06:48:00.344|Main Thread> Private Memory: 8,077,029,376 B 2019-03-10 06:48:00.344|Main Thread> Nr of Threads: 27 2019-03-10 06:48:00.344|Main Thread> Simulation Speed: 1.00 2019-03-10 06:48:00.344|Main Thread> Entity count: 4079 2019-03-10 06:48:00.344|Main Thread> Player count: 1 2019-03-10 06:48:00.344|Main Thread> Current: 2019-03-10 06:48:00.344|Main Thread> Paged Memory: 8,077,029,376 B 2019-03-10 06:48:00.344|Main Thread> Working Set: 8,051,892,224 B 2019-03-10 06:48:00.344|Main Thread> Virtual Memory: 13,279,215,616 B 2019-03-10 06:48:00.344|Main Thread> Peak: 2019-03-10 06:48:00.344|Main Thread> Paged Memory: 8,084,598,784 B 2019-03-10 06:48:00.344|Main Thread> Working Set: 8,059,461,632 B 2019-03-10 06:48:00.344|Main Thread> Virtual Memory: 13,283,409,920 B 2019-03-10 06:48:00.344|Main Thread> Number of Worlds: 1 2019-03-10 06:48:00.344|Main Thread> 0) RigidBodies: 1451, ActiveRigidBodies: 1394, CharacterRigidBodies: 54 2019-03-10 06:48:00.344|Main Thread> 0) Constraints: 0 2019-03-10 06:49:00.349|Main Thread> Process information Periodic Check: 2019-03-10 06:49:00.349|Main Thread> Managed Memory: 2,283,749,352 B 2019-03-10 06:49:00.350|Main Thread> Private Memory: 8,084,238,336 B 2019-03-10 06:49:00.350|Main Thread> Nr of Threads: 27 2019-03-10 06:49:00.350|Main Thread> Simulation Speed: 1.02 2019-03-10 06:49:00.350|Main Thread> Entity count: 3851 2019-03-10 06:49:00.350|Main Thread> Player count: 1 2019-03-10 06:49:00.350|Main Thread> Current: 2019-03-10 06:49:00.350|Main Thread> Paged Memory: 8,084,238,336 B 2019-03-10 06:49:00.350|Main Thread> Working Set: 8,059,097,088 B 2019-03-10 06:49:00.350|Main Thread> Virtual Memory: 13,279,215,616 B 2019-03-10 06:49:00.350|Main Thread> Peak: 2019-03-10 06:49:00.350|Main Thread> Paged Memory: 8,084,598,784 B 2019-03-10 06:49:00.350|Main Thread> Working Set: 8,059,461,632 B 2019-03-10 06:49:00.350|Main Thread> Virtual Memory: 13,283,409,920 B 2019-03-10 06:49:00.350|Main Thread> Number of Worlds: 1 2019-03-10 06:49:00.350|Main Thread> 0) RigidBodies: 1407, ActiveRigidBodies: 1382, CharacterRigidBodies: 55 2019-03-10 06:49:00.350|Main Thread> 0) Constraints: 0 2019-03-10 06:50:00.361|Main Thread> Process information Periodic Check: 2019-03-10 06:50:00.361|Main Thread> Managed Memory: 2,279,381,040 B 2019-03-10 06:50:00.362|Main Thread> Private Memory: 8,083,079,168 B 2019-03-10 06:50:00.362|Main Thread> Nr of Threads: 27 2019-03-10 06:50:00.362|Main Thread> Simulation Speed: 1.00 2019-03-10 06:50:00.362|Main Thread> Entity count: 3842 2019-03-10 06:50:00.362|Main Thread> Player count: 1 2019-03-10 06:50:00.362|Main Thread> Current: 2019-03-10 06:50:00.362|Main Thread> Paged Memory: 8,083,079,168 B 2019-03-10 06:50:00.362|Main Thread> Working Set: 8,057,954,304 B 2019-03-10 06:50:00.362|Main Thread> Virtual Memory: 13,279,215,616 B 2019-03-10 06:50:00.362|Main Thread> Peak: 2019-03-10 06:50:00.362|Main Thread> Paged Memory: 8,084,598,784 B 2019-03-10 06:50:00.362|Main Thread> Working Set: 8,059,461,632 B 2019-03-10 06:50:00.362|Main Thread> Virtual Memory: 13,283,409,920 B 2019-03-10 06:50:00.362|Main Thread> Number of Worlds: 1 2019-03-10 06:50:00.362|Main Thread> 0) RigidBodies: 1399, ActiveRigidBodies: 1380, CharacterRigidBodies: 54 2019-03-10 06:50:00.362|Main Thread> 0) Constraints: 0 2019-03-10 06:51:00.369|Main Thread> Process information Periodic Check: 2019-03-10 06:51:00.369|Main Thread> Managed Memory: 2,276,945,688 B 2019-03-10 06:51:00.370|Main Thread> Private Memory: 8,081,661,952 B 2019-03-10 06:51:00.370|Main Thread> Nr of Threads: 28 2019-03-10 06:51:00.370|Main Thread> Simulation Speed: 1.00 2019-03-10 06:51:00.370|Main Thread> Entity count: 3843 2019-03-10 06:51:00.370|Main Thread> Player count: 1 2019-03-10 06:51:00.370|Main Thread> Current: 2019-03-10 06:51:00.370|Main Thread> Paged Memory: 8,081,661,952 B 2019-03-10 06:51:00.370|Main Thread> Working Set: 8,056,508,416 B 2019-03-10 06:51:00.370|Main Thread> Virtual Memory: 13,283,409,920 B 2019-03-10 06:51:00.370|Main Thread> Peak: 2019-03-10 06:51:00.370|Main Thread> Paged Memory: 8,084,598,784 B 2019-03-10 06:51:00.370|Main Thread> Working Set: 8,059,461,632 B 2019-03-10 06:51:00.370|Main Thread> Virtual Memory: 13,283,409,920 B 2019-03-10 06:51:00.370|Main Thread> Number of Worlds: 1 2019-03-10 06:51:00.370|Main Thread> 0) RigidBodies: 1398, ActiveRigidBodies: 1394, CharacterRigidBodies: 56 2019-03-10 06:51:00.370|Main Thread> 0) Constraints: 0 2019-03-10 06:52:00.381|Main Thread> Process information Periodic Check: 2019-03-10 06:52:00.381|Main Thread> Managed Memory: 2,279,814,016 B 2019-03-10 06:52:00.382|Main Thread> Private Memory: 8,085,123,072 B 2019-03-10 06:52:00.382|Main Thread> Nr of Threads: 27 2019-03-10 06:52:00.382|Main Thread> Simulation Speed: 1.00 2019-03-10 06:52:00.382|Main Thread> Entity count: 3852 2019-03-10 06:52:00.382|Main Thread> Player count: 1 2019-03-10 06:52:00.382|Main Thread> Current: 2019-03-10 06:52:00.382|Main Thread> Paged Memory: 8,085,123,072 B 2019-03-10 06:52:00.382|Main Thread> Working Set: 8,059,957,248 B 2019-03-10 06:52:00.382|Main Thread> Virtual Memory: 13,279,215,616 B 2019-03-10 06:52:00.382|Main Thread> Peak: 2019-03-10 06:52:00.382|Main Thread> Paged Memory: 8,085,123,072 B 2019-03-10 06:52:00.382|Main Thread> Working Set: 8,059,965,440 B 2019-03-10 06:52:00.382|Main Thread> Virtual Memory: 13,283,409,920 B 2019-03-10 06:52:00.382|Main Thread> Number of Worlds: 1 2019-03-10 06:52:00.382|Main Thread> 0) RigidBodies: 1406, ActiveRigidBodies: 1394, CharacterRigidBodies: 57 2019-03-10 06:52:00.382|Main Thread> 0) Constraints: 0 2019-03-10 06:53:00.399|Main Thread> Process information Periodic Check: 2019-03-10 06:53:00.399|Main Thread> Managed Memory: 2,277,996,752 B 2019-03-10 06:53:00.400|Main Thread> Private Memory: 8,090,996,736 B 2019-03-10 06:53:00.400|Main Thread> Nr of Threads: 27 2019-03-10 06:53:00.400|Main Thread> Simulation Speed: 1.00 2019-03-10 06:53:00.400|Main Thread> Entity count: 3855 2019-03-10 06:53:00.400|Main Thread> Player count: 1 2019-03-10 06:53:00.400|Main Thread> Current: 2019-03-10 06:53:00.400|Main Thread> Paged Memory: 8,090,996,736 B 2019-03-10 06:53:00.400|Main Thread> Working Set: 8,065,851,392 B 2019-03-10 06:53:00.400|Main Thread> Virtual Memory: 13,295,796,224 B 2019-03-10 06:53:00.400|Main Thread> Peak: 2019-03-10 06:53:00.400|Main Thread> Paged Memory: 8,090,996,736 B 2019-03-10 06:53:00.400|Main Thread> Working Set: 8,065,855,488 B 2019-03-10 06:53:00.400|Main Thread> Virtual Memory: 13,295,796,224 B 2019-03-10 06:53:00.400|Main Thread> Number of Worlds: 1 2019-03-10 06:53:00.400|Main Thread> 0) RigidBodies: 1410, ActiveRigidBodies: 1395, CharacterRigidBodies: 56 2019-03-10 06:53:00.400|Main Thread> 0) Constraints: 0 2019-03-10 06:54:00.424|Main Thread> Process information Periodic Check: 2019-03-10 06:54:00.424|Main Thread> Managed Memory: 2,289,002,376 B 2019-03-10 06:54:00.426|Main Thread> Private Memory: 8,097,267,712 B 2019-03-10 06:54:00.426|Main Thread> Nr of Threads: 27 2019-03-10 06:54:00.426|Main Thread> Simulation Speed: 1.00 2019-03-10 06:54:00.426|Main Thread> Entity count: 3936 2019-03-10 06:54:00.426|Main Thread> Player count: 1 2019-03-10 06:54:00.426|Main Thread> Current: 2019-03-10 06:54:00.426|Main Thread> Paged Memory: 8,097,267,712 B 2019-03-10 06:54:00.426|Main Thread> Working Set: 8,072,060,928 B 2019-03-10 06:54:00.426|Main Thread> Virtual Memory: 13,295,796,224 B 2019-03-10 06:54:00.426|Main Thread> Peak: 2019-03-10 06:54:00.426|Main Thread> Paged Memory: 8,103,092,224 B 2019-03-10 06:54:00.426|Main Thread> Working Set: 8,077,848,576 B 2019-03-10 06:54:00.426|Main Thread> Virtual Memory: 13,295,796,224 B 2019-03-10 06:54:00.426|Main Thread> Number of Worlds: 1 2019-03-10 06:54:00.426|Main Thread> 0) RigidBodies: 1431, ActiveRigidBodies: 1383, CharacterRigidBodies: 56 2019-03-10 06:54:00.426|Main Thread> 0) Constraints: 0 2019-03-10 06:55:00.431|Main Thread> Process information Periodic Check: 2019-03-10 06:55:00.431|Main Thread> Managed Memory: 2,286,304,088 B 2019-03-10 06:55:00.432|Main Thread> Private Memory: 8,104,579,072 B 2019-03-10 06:55:00.432|Main Thread> Nr of Threads: 27 2019-03-10 06:55:00.432|Main Thread> Simulation Speed: 1.00 2019-03-10 06:55:00.432|Main Thread> Entity count: 4081 2019-03-10 06:55:00.432|Main Thread> Player count: 1 2019-03-10 06:55:00.432|Main Thread> Current: 2019-03-10 06:55:00.432|Main Thread> Paged Memory: 8,104,579,072 B 2019-03-10 06:55:00.432|Main Thread> Working Set: 8,079,290,368 B 2019-03-10 06:55:00.432|Main Thread> Virtual Memory: 13,295,796,224 B 2019-03-10 06:55:00.432|Main Thread> Peak: 2019-03-10 06:55:00.432|Main Thread> Paged Memory: 8,104,579,072 B 2019-03-10 06:55:00.432|Main Thread> Working Set: 8,079,294,464 B 2019-03-10 06:55:00.432|Main Thread> Virtual Memory: 13,299,990,528 B 2019-03-10 06:55:00.432|Main Thread> Number of Worlds: 1 2019-03-10 06:55:00.432|Main Thread> 0) RigidBodies: 1454, ActiveRigidBodies: 1405, CharacterRigidBodies: 55 2019-03-10 06:55:00.433|Main Thread> 0) Constraints: 0 2019-03-10 06:56:00.439|Main Thread> Process information Periodic Check: 2019-03-10 06:56:00.439|Main Thread> Managed Memory: 2,284,487,832 B 2019-03-10 06:56:00.440|Main Thread> Private Memory: 8,105,594,880 B 2019-03-10 06:56:00.440|Main Thread> Nr of Threads: 28 2019-03-10 06:56:00.440|Main Thread> Simulation Speed: 1.00 2019-03-10 06:56:00.440|Main Thread> Entity count: 4080 2019-03-10 06:56:00.440|Main Thread> Player count: 1 2019-03-10 06:56:00.440|Main Thread> Current: 2019-03-10 06:56:00.440|Main Thread> Paged Memory: 8,105,594,880 B 2019-03-10 06:56:00.440|Main Thread> Working Set: 8,080,289,792 B 2019-03-10 06:56:00.440|Main Thread> Virtual Memory: 13,299,990,528 B 2019-03-10 06:56:00.440|Main Thread> Peak: 2019-03-10 06:56:00.440|Main Thread> Paged Memory: 8,105,594,880 B 2019-03-10 06:56:00.440|Main Thread> Working Set: 8,080,293,888 B 2019-03-10 06:56:00.440|Main Thread> Virtual Memory: 13,299,990,528 B 2019-03-10 06:56:00.440|Main Thread> Number of Worlds: 1 2019-03-10 06:56:00.440|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1403, CharacterRigidBodies: 55 2019-03-10 06:56:00.440|Main Thread> 0) Constraints: 0 2019-03-10 06:56:02.004|Main Thread> Character state: True 2019-03-10 06:56:02.004|Main Thread> Auto-Save: Started 2019-03-10 06:56:02.004|Main Thread> Saving world - START 2019-03-10 06:56:02.004|Main Thread> Making world state snapshot. 2019-03-10 06:56:02.067|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:56:07.133|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 171516' 2019-03-10 06:56:11.506|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:56:11.508|Main Thread> Character state: True 2019-03-10 06:56:11.508|Main Thread> Auto-Save: Started 2019-03-10 06:56:11.508|Main Thread> Saving world - START 2019-03-10 06:56:11.508|Main Thread> Making world state snapshot. 2019-03-10 06:56:11.564|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 06:56:11.564|Main Thread> Auto-Save: Finished 2019-03-10 06:56:18.998|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 06:57:00.443|Main Thread> Process information Periodic Check: 2019-03-10 06:57:00.443|Main Thread> Managed Memory: 2,298,440,552 B 2019-03-10 06:57:00.444|Main Thread> Private Memory: 8,110,739,456 B 2019-03-10 06:57:00.444|Main Thread> Nr of Threads: 27 2019-03-10 06:57:00.444|Main Thread> Simulation Speed: 1.00 2019-03-10 06:57:00.444|Main Thread> Entity count: 4077 2019-03-10 06:57:00.444|Main Thread> Player count: 1 2019-03-10 06:57:00.444|Main Thread> Current: 2019-03-10 06:57:00.444|Main Thread> Paged Memory: 8,110,739,456 B 2019-03-10 06:57:00.444|Main Thread> Working Set: 8,085,438,464 B 2019-03-10 06:57:00.444|Main Thread> Virtual Memory: 13,312,376,832 B 2019-03-10 06:57:00.444|Main Thread> Peak: 2019-03-10 06:57:00.444|Main Thread> Paged Memory: 8,113,410,048 B 2019-03-10 06:57:00.444|Main Thread> Working Set: 8,088,072,192 B 2019-03-10 06:57:00.444|Main Thread> Virtual Memory: 13,312,376,832 B 2019-03-10 06:57:00.444|Main Thread> Number of Worlds: 1 2019-03-10 06:57:00.444|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1391, CharacterRigidBodies: 55 2019-03-10 06:57:00.444|Main Thread> 0) Constraints: 0 2019-03-10 06:58:00.461|Main Thread> Process information Periodic Check: 2019-03-10 06:58:00.461|Main Thread> Managed Memory: 2,284,894,552 B 2019-03-10 06:58:00.462|Main Thread> Private Memory: 8,110,338,048 B 2019-03-10 06:58:00.462|Main Thread> Nr of Threads: 27 2019-03-10 06:58:00.462|Main Thread> Simulation Speed: 1.00 2019-03-10 06:58:00.462|Main Thread> Entity count: 4077 2019-03-10 06:58:00.462|Main Thread> Player count: 1 2019-03-10 06:58:00.462|Main Thread> Current: 2019-03-10 06:58:00.462|Main Thread> Paged Memory: 8,110,338,048 B 2019-03-10 06:58:00.462|Main Thread> Working Set: 8,085,053,440 B 2019-03-10 06:58:00.462|Main Thread> Virtual Memory: 13,312,376,832 B 2019-03-10 06:58:00.462|Main Thread> Peak: 2019-03-10 06:58:00.462|Main Thread> Paged Memory: 8,113,410,048 B 2019-03-10 06:58:00.462|Main Thread> Working Set: 8,088,072,192 B 2019-03-10 06:58:00.462|Main Thread> Virtual Memory: 13,316,571,136 B 2019-03-10 06:58:00.463|Main Thread> Number of Worlds: 1 2019-03-10 06:58:00.463|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1391, CharacterRigidBodies: 55 2019-03-10 06:58:00.463|Main Thread> 0) Constraints: 0 2019-03-10 06:58:01.816|Main Thread> User left: KnifeyBowGuy [76561198068148637] 2019-03-10 07:00:23.496|Main Thread> Peer2Peer_SessionRequest: 76561198263059936 2019-03-10 07:00:27.278|Main Thread> OnConnectedClient Builder [76561198263059936] attempt 2019-03-10 07:00:27.319|Main Thread> Process information Periodic Check: 2019-03-10 07:00:27.319|Main Thread> Managed Memory: 2,285,213,584 B 2019-03-10 07:00:27.321|Main Thread> Private Memory: 8,107,638,784 B 2019-03-10 07:00:27.321|Main Thread> Nr of Threads: 27 2019-03-10 07:00:27.321|Main Thread> Simulation Speed: 0.02 2019-03-10 07:00:27.321|Main Thread> Entity count: 4076 2019-03-10 07:00:27.321|Main Thread> Current: 2019-03-10 07:00:27.321|Main Thread> Paged Memory: 8,107,638,784 B 2019-03-10 07:00:27.321|Main Thread> Working Set: 8,082,800,640 B 2019-03-10 07:00:27.321|Main Thread> Virtual Memory: 13,309,825,024 B 2019-03-10 07:00:27.321|Main Thread> Peak: 2019-03-10 07:00:27.321|Main Thread> Paged Memory: 8,113,410,048 B 2019-03-10 07:00:27.321|Main Thread> Working Set: 8,088,072,192 B 2019-03-10 07:00:27.321|Main Thread> Virtual Memory: 13,316,571,136 B 2019-03-10 07:00:27.321|Main Thread> Number of Worlds: 1 2019-03-10 07:00:27.321|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1391, CharacterRigidBodies: 54 2019-03-10 07:00:27.321|Main Thread> 0) Constraints: 0 2019-03-10 07:00:27.595|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936 2019-03-10 07:00:27.729|Main Thread> World request received: Builder 2019-03-10 07:00:27.729|Main Thread> ...responding 2019-03-10 07:00:59.856|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder 2019-03-10 07:00:59.857|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False 2019-03-10 07:00:59.857|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder 2019-03-10 07:00:59.874|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder 2019-03-10 07:00:59.883|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning. 2019-03-10 07:00:59.885|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder 2019-03-10 07:00:59.885|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder 2019-03-10 07:00:59.885|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary. 2019-03-10 07:01:27.327|Main Thread> Process information Periodic Check: 2019-03-10 07:01:27.327|Main Thread> Managed Memory: 2,294,822,864 B 2019-03-10 07:01:27.328|Main Thread> Private Memory: 8,113,328,128 B 2019-03-10 07:01:27.328|Main Thread> Nr of Threads: 29 2019-03-10 07:01:27.328|Main Thread> Simulation Speed: 1.00 2019-03-10 07:01:27.328|Main Thread> Entity count: 4073 2019-03-10 07:01:27.328|Main Thread> Player count: 1 2019-03-10 07:01:27.328|Main Thread> Current: 2019-03-10 07:01:27.328|Main Thread> Paged Memory: 8,113,328,128 B 2019-03-10 07:01:27.328|Main Thread> Working Set: 8,087,486,464 B 2019-03-10 07:01:27.328|Main Thread> Virtual Memory: 13,320,990,720 B 2019-03-10 07:01:27.328|Main Thread> Peak: 2019-03-10 07:01:27.328|Main Thread> Paged Memory: 8,123,621,376 B 2019-03-10 07:01:27.328|Main Thread> Working Set: 8,098,639,872 B 2019-03-10 07:01:27.328|Main Thread> Virtual Memory: 13,331,873,792 B 2019-03-10 07:01:27.328|Main Thread> Number of Worlds: 1 2019-03-10 07:01:27.328|Main Thread> 0) RigidBodies: 1446, ActiveRigidBodies: 1391, CharacterRigidBodies: 55 2019-03-10 07:01:27.328|Main Thread> 0) Constraints: 0 2019-03-10 07:02:27.341|Main Thread> Process information Periodic Check: 2019-03-10 07:02:27.341|Main Thread> Managed Memory: 2,305,015,232 B 2019-03-10 07:02:27.342|Main Thread> Private Memory: 8,117,022,720 B 2019-03-10 07:02:27.342|Main Thread> Nr of Threads: 29 2019-03-10 07:02:27.342|Main Thread> Simulation Speed: 1.00 2019-03-10 07:02:27.342|Main Thread> Entity count: 4071 2019-03-10 07:02:27.342|Main Thread> Player count: 1 2019-03-10 07:02:27.342|Main Thread> Current: 2019-03-10 07:02:27.342|Main Thread> Paged Memory: 8,117,022,720 B 2019-03-10 07:02:27.342|Main Thread> Working Set: 8,091,258,880 B 2019-03-10 07:02:27.342|Main Thread> Virtual Memory: 13,322,166,272 B 2019-03-10 07:02:27.342|Main Thread> Peak: 2019-03-10 07:02:27.342|Main Thread> Paged Memory: 8,124,923,904 B 2019-03-10 07:02:27.342|Main Thread> Working Set: 8,099,151,872 B 2019-03-10 07:02:27.342|Main Thread> Virtual Memory: 13,331,873,792 B 2019-03-10 07:02:27.342|Main Thread> Number of Worlds: 1 2019-03-10 07:02:27.342|Main Thread> 0) RigidBodies: 1445, ActiveRigidBodies: 1405, CharacterRigidBodies: 55 2019-03-10 07:02:27.342|Main Thread> 0) Constraints: 0 2019-03-10 07:03:27.344|Main Thread> Process information Periodic Check: 2019-03-10 07:03:27.344|Main Thread> Managed Memory: 2,298,066,888 B 2019-03-10 07:03:27.345|Main Thread> Private Memory: 8,124,923,904 B 2019-03-10 07:03:27.345|Main Thread> Nr of Threads: 29 2019-03-10 07:03:27.345|Main Thread> Simulation Speed: 1.00 2019-03-10 07:03:27.345|Main Thread> Entity count: 4061 2019-03-10 07:03:27.345|Main Thread> Player count: 1 2019-03-10 07:03:27.345|Main Thread> Current: 2019-03-10 07:03:27.345|Main Thread> Paged Memory: 8,124,923,904 B 2019-03-10 07:03:27.345|Main Thread> Working Set: 8,099,143,680 B 2019-03-10 07:03:27.345|Main Thread> Virtual Memory: 13,322,166,272 B 2019-03-10 07:03:27.345|Main Thread> Peak: 2019-03-10 07:03:27.345|Main Thread> Paged Memory: 8,128,266,240 B 2019-03-10 07:03:27.345|Main Thread> Working Set: 8,102,477,824 B 2019-03-10 07:03:27.345|Main Thread> Virtual Memory: 13,331,873,792 B 2019-03-10 07:03:27.345|Main Thread> Number of Worlds: 1 2019-03-10 07:03:27.345|Main Thread> 0) RigidBodies: 1438, ActiveRigidBodies: 1405, CharacterRigidBodies: 55 2019-03-10 07:03:27.346|Main Thread> 0) Constraints: 0 2019-03-10 07:04:27.354|Main Thread> Process information Periodic Check: 2019-03-10 07:04:27.354|Main Thread> Managed Memory: 2,314,009,512 B 2019-03-10 07:04:27.355|Main Thread> Private Memory: 8,133,672,960 B 2019-03-10 07:04:27.355|Main Thread> Nr of Threads: 30 2019-03-10 07:04:27.355|Main Thread> Simulation Speed: 1.00 2019-03-10 07:04:27.355|Main Thread> Entity count: 4062 2019-03-10 07:04:27.355|Main Thread> Player count: 1 2019-03-10 07:04:27.355|Main Thread> Current: 2019-03-10 07:04:27.355|Main Thread> Paged Memory: 8,133,672,960 B 2019-03-10 07:04:27.355|Main Thread> Working Set: 8,107,843,584 B 2019-03-10 07:04:27.355|Main Thread> Virtual Memory: 13,342,941,184 B 2019-03-10 07:04:27.355|Main Thread> Peak: 2019-03-10 07:04:27.355|Main Thread> Paged Memory: 8,142,970,880 B 2019-03-10 07:04:27.355|Main Thread> Working Set: 8,117,092,352 B 2019-03-10 07:04:27.355|Main Thread> Virtual Memory: 13,342,941,184 B 2019-03-10 07:04:27.355|Main Thread> Number of Worlds: 1 2019-03-10 07:04:27.355|Main Thread> 0) RigidBodies: 1439, ActiveRigidBodies: 1404, CharacterRigidBodies: 55 2019-03-10 07:04:27.356|Main Thread> 0) Constraints: 0 2019-03-10 07:05:11.496|Main Thread> Character state: True 2019-03-10 07:05:11.496|Main Thread> Auto-Save: Started 2019-03-10 07:05:11.496|Main Thread> Saving world - START 2019-03-10 07:05:11.496|Main Thread> Making world state snapshot. 2019-03-10 07:05:12.399|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 07:05:17.517|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 172428' 2019-03-10 07:05:21.315|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 07:05:21.324|Main Thread> Character state: True 2019-03-10 07:05:21.324|Main Thread> Auto-Save: Started 2019-03-10 07:05:21.324|Main Thread> Saving world - START 2019-03-10 07:05:21.324|Main Thread> Making world state snapshot. 2019-03-10 07:05:21.409|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 07:05:21.409|Main Thread> Auto-Save: Finished 2019-03-10 07:05:27.371|Main Thread> Process information Periodic Check: 2019-03-10 07:05:27.371|Main Thread> Managed Memory: 2,533,291,952 B 2019-03-10 07:05:27.372|Main Thread> Private Memory: 8,160,370,688 B 2019-03-10 07:05:27.372|Main Thread> Nr of Threads: 29 2019-03-10 07:05:27.372|Main Thread> Simulation Speed: 0.98 2019-03-10 07:05:27.372|Main Thread> Entity count: 4077 2019-03-10 07:05:27.372|Main Thread> Player count: 1 2019-03-10 07:05:27.372|Main Thread> Current: 2019-03-10 07:05:27.372|Main Thread> Paged Memory: 8,160,370,688 B 2019-03-10 07:05:27.372|Main Thread> Working Set: 8,134,504,448 B 2019-03-10 07:05:27.372|Main Thread> Virtual Memory: 13,355,327,488 B 2019-03-10 07:05:27.372|Main Thread> Peak: 2019-03-10 07:05:27.372|Main Thread> Paged Memory: 8,160,370,688 B 2019-03-10 07:05:27.372|Main Thread> Working Set: 8,134,508,544 B 2019-03-10 07:05:27.372|Main Thread> Virtual Memory: 13,355,327,488 B 2019-03-10 07:05:27.372|Main Thread> Number of Worlds: 1 2019-03-10 07:05:27.372|Main Thread> 0) RigidBodies: 1443, ActiveRigidBodies: 1404, CharacterRigidBodies: 56 2019-03-10 07:05:27.372|Main Thread> 0) Constraints: 0 2019-03-10 07:05:28.676|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 07:06:27.382|Main Thread> Process information Periodic Check: 2019-03-10 07:06:27.382|Main Thread> Managed Memory: 2,336,370,528 B 2019-03-10 07:06:27.383|Main Thread> Private Memory: 8,235,933,696 B 2019-03-10 07:06:27.383|Main Thread> Nr of Threads: 29 2019-03-10 07:06:27.383|Main Thread> Simulation Speed: 1.00 2019-03-10 07:06:27.383|Main Thread> Entity count: 4083 2019-03-10 07:06:27.383|Main Thread> Player count: 1 2019-03-10 07:06:27.383|Main Thread> Current: 2019-03-10 07:06:27.383|Main Thread> Paged Memory: 8,235,933,696 B 2019-03-10 07:06:27.383|Main Thread> Working Set: 8,210,399,232 B 2019-03-10 07:06:27.383|Main Thread> Virtual Memory: 13,355,327,488 B 2019-03-10 07:06:27.383|Main Thread> Peak: 2019-03-10 07:06:27.383|Main Thread> Paged Memory: 8,246,771,712 B 2019-03-10 07:06:27.383|Main Thread> Working Set: 8,221,163,520 B 2019-03-10 07:06:27.383|Main Thread> Virtual Memory: 13,359,521,792 B 2019-03-10 07:06:27.383|Main Thread> Number of Worlds: 1 2019-03-10 07:06:27.383|Main Thread> 0) RigidBodies: 1440, ActiveRigidBodies: 1391, CharacterRigidBodies: 55 2019-03-10 07:06:27.383|Main Thread> 0) Constraints: 0 2019-03-10 07:07:27.385|Main Thread> Process information Periodic Check: 2019-03-10 07:07:27.385|Main Thread> Managed Memory: 2,426,412,016 B 2019-03-10 07:07:27.387|Main Thread> Private Memory: 8,239,439,872 B 2019-03-10 07:07:27.387|Main Thread> Nr of Threads: 29 2019-03-10 07:07:27.387|Main Thread> Simulation Speed: 1.00 2019-03-10 07:07:27.387|Main Thread> Entity count: 4082 2019-03-10 07:07:27.387|Main Thread> Player count: 1 2019-03-10 07:07:27.387|Main Thread> Current: 2019-03-10 07:07:27.387|Main Thread> Paged Memory: 8,239,439,872 B 2019-03-10 07:07:27.387|Main Thread> Working Set: 8,213,868,544 B 2019-03-10 07:07:27.387|Main Thread> Virtual Memory: 13,371,908,096 B 2019-03-10 07:07:27.387|Main Thread> Peak: 2019-03-10 07:07:27.387|Main Thread> Paged Memory: 8,257,269,760 B 2019-03-10 07:07:27.387|Main Thread> Working Set: 8,231,694,336 B 2019-03-10 07:07:27.387|Main Thread> Virtual Memory: 13,371,908,096 B 2019-03-10 07:07:27.387|Main Thread> Number of Worlds: 1 2019-03-10 07:07:27.387|Main Thread> 0) RigidBodies: 1440, ActiveRigidBodies: 1404, CharacterRigidBodies: 55 2019-03-10 07:07:27.387|Main Thread> 0) Constraints: 0 2019-03-10 07:08:27.402|Main Thread> Process information Periodic Check: 2019-03-10 07:08:27.402|Main Thread> Managed Memory: 2,291,534,368 B 2019-03-10 07:08:27.405|Main Thread> Private Memory: 8,241,496,064 B 2019-03-10 07:08:27.405|Main Thread> Nr of Threads: 29 2019-03-10 07:08:27.405|Main Thread> Simulation Speed: 1.00 2019-03-10 07:08:27.405|Main Thread> Entity count: 4094 2019-03-10 07:08:27.405|Main Thread> Player count: 1 2019-03-10 07:08:27.405|Main Thread> Current: 2019-03-10 07:08:27.405|Main Thread> Paged Memory: 8,241,496,064 B 2019-03-10 07:08:27.405|Main Thread> Working Set: 8,215,937,024 B 2019-03-10 07:08:27.405|Main Thread> Virtual Memory: 13,371,908,096 B 2019-03-10 07:08:27.405|Main Thread> Peak: 2019-03-10 07:08:27.405|Main Thread> Paged Memory: 8,257,269,760 B 2019-03-10 07:08:27.405|Main Thread> Working Set: 8,231,694,336 B 2019-03-10 07:08:27.405|Main Thread> Virtual Memory: 13,376,102,400 B 2019-03-10 07:08:27.405|Main Thread> Number of Worlds: 1 2019-03-10 07:08:27.405|Main Thread> 0) RigidBodies: 1445, ActiveRigidBodies: 1393, CharacterRigidBodies: 57 2019-03-10 07:08:27.405|Main Thread> 0) Constraints: 0 2019-03-10 07:09:27.406|Main Thread> Process information Periodic Check: 2019-03-10 07:09:27.406|Main Thread> Managed Memory: 2,339,201,904 B 2019-03-10 07:09:27.407|Main Thread> Private Memory: 8,260,788,224 B 2019-03-10 07:09:27.407|Main Thread> Nr of Threads: 30 2019-03-10 07:09:27.407|Main Thread> Simulation Speed: 1.00 2019-03-10 07:09:27.407|Main Thread> Entity count: 4094 2019-03-10 07:09:27.407|Main Thread> Player count: 1 2019-03-10 07:09:27.407|Main Thread> Current: 2019-03-10 07:09:27.407|Main Thread> Paged Memory: 8,260,788,224 B 2019-03-10 07:09:27.407|Main Thread> Working Set: 8,235,102,208 B 2019-03-10 07:09:27.407|Main Thread> Virtual Memory: 13,376,102,400 B 2019-03-10 07:09:27.407|Main Thread> Peak: 2019-03-10 07:09:27.407|Main Thread> Paged Memory: 8,260,788,224 B 2019-03-10 07:09:27.407|Main Thread> Working Set: 8,235,106,304 B 2019-03-10 07:09:27.407|Main Thread> Virtual Memory: 13,376,102,400 B 2019-03-10 07:09:27.407|Main Thread> Number of Worlds: 1 2019-03-10 07:09:27.407|Main Thread> 0) RigidBodies: 1445, ActiveRigidBodies: 1407, CharacterRigidBodies: 57 2019-03-10 07:09:27.407|Main Thread> 0) Constraints: 0 2019-03-10 07:10:27.420|Main Thread> Process information Periodic Check: 2019-03-10 07:10:27.420|Main Thread> Managed Memory: 2,397,790,928 B 2019-03-10 07:10:27.421|Main Thread> Private Memory: 8,248,446,976 B 2019-03-10 07:10:27.421|Main Thread> Nr of Threads: 29 2019-03-10 07:10:27.421|Main Thread> Simulation Speed: 1.00 2019-03-10 07:10:27.421|Main Thread> Entity count: 4089 2019-03-10 07:10:27.421|Main Thread> Player count: 1 2019-03-10 07:10:27.421|Main Thread> Current: 2019-03-10 07:10:27.421|Main Thread> Paged Memory: 8,248,446,976 B 2019-03-10 07:10:27.421|Main Thread> Working Set: 8,222,830,592 B 2019-03-10 07:10:27.421|Main Thread> Virtual Memory: 13,371,908,096 B 2019-03-10 07:10:27.421|Main Thread> Peak: 2019-03-10 07:10:27.421|Main Thread> Paged Memory: 8,264,196,096 B 2019-03-10 07:10:27.421|Main Thread> Working Set: 8,238,526,464 B 2019-03-10 07:10:27.421|Main Thread> Virtual Memory: 13,376,102,400 B 2019-03-10 07:10:27.421|Main Thread> Number of Worlds: 1 2019-03-10 07:10:27.421|Main Thread> 0) RigidBodies: 1440, ActiveRigidBodies: 1403, CharacterRigidBodies: 57 2019-03-10 07:10:27.422|Main Thread> 0) Constraints: 0 2019-03-10 07:11:27.423|Main Thread> Process information Periodic Check: 2019-03-10 07:11:27.423|Main Thread> Managed Memory: 2,296,952,608 B 2019-03-10 07:11:27.424|Main Thread> Private Memory: 8,257,658,880 B 2019-03-10 07:11:27.424|Main Thread> Nr of Threads: 29 2019-03-10 07:11:27.424|Main Thread> Simulation Speed: 1.02 2019-03-10 07:11:27.424|Main Thread> Entity count: 4086 2019-03-10 07:11:27.424|Main Thread> Player count: 1 2019-03-10 07:11:27.424|Main Thread> Current: 2019-03-10 07:11:27.424|Main Thread> Paged Memory: 8,257,658,880 B 2019-03-10 07:11:27.424|Main Thread> Working Set: 8,232,026,112 B 2019-03-10 07:11:27.424|Main Thread> Virtual Memory: 13,388,488,704 B 2019-03-10 07:11:27.424|Main Thread> Peak: 2019-03-10 07:11:27.424|Main Thread> Paged Memory: 8,268,996,608 B 2019-03-10 07:11:27.424|Main Thread> Working Set: 8,243,335,168 B 2019-03-10 07:11:27.424|Main Thread> Virtual Memory: 13,388,488,704 B 2019-03-10 07:11:27.424|Main Thread> Number of Worlds: 1 2019-03-10 07:11:27.424|Main Thread> 0) RigidBodies: 1437, ActiveRigidBodies: 1392, CharacterRigidBodies: 57 2019-03-10 07:11:27.424|Main Thread> 0) Constraints: 0 2019-03-10 07:12:27.426|Main Thread> Process information Periodic Check: 2019-03-10 07:12:27.427|Main Thread> Managed Memory: 2,540,001,320 B 2019-03-10 07:12:27.428|Main Thread> Private Memory: 8,273,256,448 B 2019-03-10 07:12:27.428|Main Thread> Nr of Threads: 29 2019-03-10 07:12:27.428|Main Thread> Simulation Speed: 1.02 2019-03-10 07:12:27.428|Main Thread> Entity count: 4088 2019-03-10 07:12:27.428|Main Thread> Player count: 1 2019-03-10 07:12:27.428|Main Thread> Current: 2019-03-10 07:12:27.428|Main Thread> Paged Memory: 8,273,256,448 B 2019-03-10 07:12:27.428|Main Thread> Working Set: 8,247,562,240 B 2019-03-10 07:12:27.428|Main Thread> Virtual Memory: 13,388,488,704 B 2019-03-10 07:12:27.428|Main Thread> Peak: 2019-03-10 07:12:27.428|Main Thread> Paged Memory: 8,283,480,064 B 2019-03-10 07:12:27.428|Main Thread> Working Set: 8,257,761,280 B 2019-03-10 07:12:27.428|Main Thread> Virtual Memory: 13,388,488,704 B 2019-03-10 07:12:27.428|Main Thread> Number of Worlds: 1 2019-03-10 07:12:27.428|Main Thread> 0) RigidBodies: 1439, ActiveRigidBodies: 1391, CharacterRigidBodies: 57 2019-03-10 07:12:27.428|Main Thread> 0) Constraints: 0 2019-03-10 07:13:27.439|Main Thread> Process information Periodic Check: 2019-03-10 07:13:27.439|Main Thread> Managed Memory: 2,318,873,992 B 2019-03-10 07:13:27.440|Main Thread> Private Memory: 8,272,637,952 B 2019-03-10 07:13:27.440|Main Thread> Nr of Threads: 29 2019-03-10 07:13:27.441|Main Thread> Simulation Speed: 0.95 2019-03-10 07:13:27.441|Main Thread> Entity count: 4086 2019-03-10 07:13:27.441|Main Thread> Player count: 1 2019-03-10 07:13:27.441|Main Thread> Current: 2019-03-10 07:13:27.441|Main Thread> Paged Memory: 8,272,637,952 B 2019-03-10 07:13:27.441|Main Thread> Working Set: 8,246,939,648 B 2019-03-10 07:13:27.441|Main Thread> Virtual Memory: 13,405,069,312 B 2019-03-10 07:13:27.441|Main Thread> Peak: 2019-03-10 07:13:27.441|Main Thread> Paged Memory: 8,284,655,616 B 2019-03-10 07:13:27.441|Main Thread> Working Set: 8,258,945,024 B 2019-03-10 07:13:27.441|Main Thread> Virtual Memory: 13,405,069,312 B 2019-03-10 07:13:27.441|Main Thread> Number of Worlds: 1 2019-03-10 07:13:27.441|Main Thread> 0) RigidBodies: 1437, ActiveRigidBodies: 1390, CharacterRigidBodies: 57 2019-03-10 07:13:27.441|Main Thread> 0) Constraints: 0 2019-03-10 07:14:21.342|Main Thread> Character state: True 2019-03-10 07:14:21.342|Main Thread> Auto-Save: Started 2019-03-10 07:14:21.343|Main Thread> Saving world - START 2019-03-10 07:14:21.343|Main Thread> Making world state snapshot. 2019-03-10 07:14:22.263|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 07:14:27.052|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 173328' 2019-03-10 07:14:27.446|Main Thread> Process information Periodic Check: 2019-03-10 07:14:27.446|Main Thread> Managed Memory: 2,291,319,592 B 2019-03-10 07:14:27.448|Main Thread> Private Memory: 8,285,560,832 B 2019-03-10 07:14:27.448|Main Thread> Nr of Threads: 30 2019-03-10 07:14:27.448|Main Thread> Simulation Speed: 1.03 2019-03-10 07:14:27.448|Main Thread> Entity count: 4085 2019-03-10 07:14:27.448|Main Thread> Player count: 1 2019-03-10 07:14:27.448|Main Thread> Current: 2019-03-10 07:14:27.448|Main Thread> Paged Memory: 8,285,560,832 B 2019-03-10 07:14:27.448|Main Thread> Working Set: 8,259,833,856 B 2019-03-10 07:14:27.448|Main Thread> Virtual Memory: 13,409,263,616 B 2019-03-10 07:14:27.448|Main Thread> Peak: 2019-03-10 07:14:27.448|Main Thread> Paged Memory: 8,290,299,904 B 2019-03-10 07:14:27.448|Main Thread> Working Set: 8,264,523,776 B 2019-03-10 07:14:27.448|Main Thread> Virtual Memory: 13,409,263,616 B 2019-03-10 07:14:27.889|Main Thread> Number of Worlds: 1 2019-03-10 07:14:27.889|Main Thread> 0) RigidBodies: 1436, ActiveRigidBodies: 1403, CharacterRigidBodies: 57 2019-03-10 07:14:27.889|Main Thread> 0) Constraints: 0 2019-03-10 07:14:31.819|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 07:14:31.827|Main Thread> Character state: True 2019-03-10 07:14:31.827|Main Thread> Auto-Save: Started 2019-03-10 07:14:31.827|Main Thread> Saving world - START 2019-03-10 07:14:31.829|Main Thread> Making world state snapshot. 2019-03-10 07:14:31.892|Main Thread> Auto-Save: Finished 2019-03-10 07:14:31.893|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 07:14:37.382|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 174247' 2019-03-10 07:14:41.243|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 07:15:27.909|Main Thread> Process information Periodic Check: 2019-03-10 07:15:27.909|Main Thread> Managed Memory: 2,386,242,904 B 2019-03-10 07:15:27.911|Main Thread> Private Memory: 8,287,182,848 B 2019-03-10 07:15:27.911|Main Thread> Nr of Threads: 29 2019-03-10 07:15:27.911|Main Thread> Simulation Speed: 0.92 2019-03-10 07:15:27.911|Main Thread> Entity count: 4085 2019-03-10 07:15:27.911|Main Thread> Player count: 1 2019-03-10 07:15:27.911|Main Thread> Current: 2019-03-10 07:15:27.911|Main Thread> Paged Memory: 8,287,182,848 B 2019-03-10 07:15:27.911|Main Thread> Working Set: 8,261,464,064 B 2019-03-10 07:15:27.911|Main Thread> Virtual Memory: 13,405,069,312 B 2019-03-10 07:15:27.911|Main Thread> Peak: 2019-03-10 07:15:27.911|Main Thread> Paged Memory: 8,299,298,816 B 2019-03-10 07:15:27.911|Main Thread> Working Set: 8,273,539,072 B 2019-03-10 07:15:27.911|Main Thread> Virtual Memory: 13,409,263,616 B 2019-03-10 07:15:27.911|Main Thread> Number of Worlds: 1 2019-03-10 07:15:27.911|Main Thread> 0) RigidBodies: 1436, ActiveRigidBodies: 1403, CharacterRigidBodies: 57 2019-03-10 07:15:27.911|Main Thread> 0) Constraints: 0 2019-03-10 07:16:27.922|Main Thread> Process information Periodic Check: 2019-03-10 07:16:27.922|Main Thread> Managed Memory: 2,291,229,928 B 2019-03-10 07:16:27.923|Main Thread> Private Memory: 8,292,827,136 B 2019-03-10 07:16:27.923|Main Thread> Nr of Threads: 29 2019-03-10 07:16:27.923|Main Thread> Simulation Speed: 0.92 2019-03-10 07:16:27.923|Main Thread> Entity count: 4085 2019-03-10 07:16:27.923|Main Thread> Player count: 1 2019-03-10 07:16:27.923|Main Thread> Current: 2019-03-10 07:16:27.923|Main Thread> Paged Memory: 8,292,827,136 B 2019-03-10 07:16:27.923|Main Thread> Working Set: 8,267,091,968 B 2019-03-10 07:16:27.923|Main Thread> Virtual Memory: 13,421,649,920 B 2019-03-10 07:16:27.923|Main Thread> Peak: 2019-03-10 07:16:27.923|Main Thread> Paged Memory: 8,304,668,672 B 2019-03-10 07:16:27.923|Main Thread> Working Set: 8,278,941,696 B 2019-03-10 07:16:27.923|Main Thread> Virtual Memory: 13,425,844,224 B 2019-03-10 07:16:27.923|Main Thread> Number of Worlds: 1 2019-03-10 07:16:27.923|Main Thread> 0) RigidBodies: 1436, ActiveRigidBodies: 1403, CharacterRigidBodies: 57 2019-03-10 07:16:27.923|Main Thread> 0) Constraints: 0 2019-03-10 07:17:27.936|Main Thread> Process information Periodic Check: 2019-03-10 07:17:27.936|Main Thread> Managed Memory: 2,351,530,984 B 2019-03-10 07:17:27.937|Main Thread> Private Memory: 8,305,782,784 B 2019-03-10 07:17:27.937|Main Thread> Nr of Threads: 29 2019-03-10 07:17:27.937|Main Thread> Simulation Speed: 0.97 2019-03-10 07:17:27.937|Main Thread> Entity count: 4086 2019-03-10 07:17:27.937|Main Thread> Player count: 1 2019-03-10 07:17:27.937|Main Thread> Current: 2019-03-10 07:17:27.937|Main Thread> Paged Memory: 8,305,782,784 B 2019-03-10 07:17:27.937|Main Thread> Working Set: 8,280,023,040 B 2019-03-10 07:17:27.937|Main Thread> Virtual Memory: 13,421,649,920 B 2019-03-10 07:17:27.937|Main Thread> Peak: 2019-03-10 07:17:27.937|Main Thread> Paged Memory: 8,313,712,640 B 2019-03-10 07:17:27.937|Main Thread> Working Set: 8,287,940,608 B 2019-03-10 07:17:27.937|Main Thread> Virtual Memory: 13,425,844,224 B 2019-03-10 07:17:27.937|Main Thread> Number of Worlds: 1 2019-03-10 07:17:27.937|Main Thread> 0) RigidBodies: 1437, ActiveRigidBodies: 1389, CharacterRigidBodies: 57 2019-03-10 07:17:27.938|Main Thread> 0) Constraints: 0 2019-03-10 07:18:27.947|Main Thread> Process information Periodic Check: 2019-03-10 07:18:27.947|Main Thread> Managed Memory: 2,285,019,576 B 2019-03-10 07:18:27.948|Main Thread> Private Memory: 8,304,865,280 B 2019-03-10 07:18:27.948|Main Thread> Nr of Threads: 29 2019-03-10 07:18:27.948|Main Thread> Simulation Speed: 1.02 2019-03-10 07:18:27.948|Main Thread> Entity count: 4097 2019-03-10 07:18:27.948|Main Thread> Player count: 1 2019-03-10 07:18:27.948|Main Thread> Current: 2019-03-10 07:18:27.948|Main Thread> Paged Memory: 8,304,865,280 B 2019-03-10 07:18:27.948|Main Thread> Working Set: 8,279,076,864 B 2019-03-10 07:18:27.948|Main Thread> Virtual Memory: 13,438,230,528 B 2019-03-10 07:18:27.948|Main Thread> Peak: 2019-03-10 07:18:27.948|Main Thread> Paged Memory: 8,313,712,640 B 2019-03-10 07:18:27.948|Main Thread> Working Set: 8,287,940,608 B 2019-03-10 07:18:27.948|Main Thread> Virtual Memory: 13,438,230,528 B 2019-03-10 07:18:27.949|Main Thread> Number of Worlds: 1 2019-03-10 07:18:27.949|Main Thread> 0) RigidBodies: 1444, ActiveRigidBodies: 1390, CharacterRigidBodies: 57 2019-03-10 07:18:27.949|Main Thread> 0) Constraints: 0 2019-03-10 07:19:27.954|Main Thread> Process information Periodic Check: 2019-03-10 07:19:27.954|Main Thread> Managed Memory: 2,283,124,768 B 2019-03-10 07:19:27.955|Main Thread> Private Memory: 8,305,774,592 B 2019-03-10 07:19:27.955|Main Thread> Nr of Threads: 30 2019-03-10 07:19:27.955|Main Thread> Simulation Speed: 1.00 2019-03-10 07:19:27.955|Main Thread> Entity count: 4092 2019-03-10 07:19:27.955|Main Thread> Player count: 1 2019-03-10 07:19:27.955|Main Thread> Current: 2019-03-10 07:19:27.955|Main Thread> Paged Memory: 8,305,774,592 B 2019-03-10 07:19:27.955|Main Thread> Working Set: 8,279,928,832 B 2019-03-10 07:19:27.955|Main Thread> Virtual Memory: 13,442,424,832 B 2019-03-10 07:19:27.955|Main Thread> Peak: 2019-03-10 07:19:27.955|Main Thread> Paged Memory: 8,313,712,640 B 2019-03-10 07:19:27.955|Main Thread> Working Set: 8,287,940,608 B 2019-03-10 07:19:27.955|Main Thread> Virtual Memory: 13,442,424,832 B 2019-03-10 07:19:27.955|Main Thread> Number of Worlds: 1 2019-03-10 07:19:27.955|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1404, CharacterRigidBodies: 57 2019-03-10 07:19:27.955|Main Thread> 0) Constraints: 0 2019-03-10 07:20:27.965|Main Thread> Process information Periodic Check: 2019-03-10 07:20:27.965|Main Thread> Managed Memory: 2,431,592,576 B 2019-03-10 07:20:27.966|Main Thread> Private Memory: 8,308,228,096 B 2019-03-10 07:20:27.966|Main Thread> Nr of Threads: 29 2019-03-10 07:20:27.966|Main Thread> Simulation Speed: 1.00 2019-03-10 07:20:27.966|Main Thread> Entity count: 4087 2019-03-10 07:20:27.966|Main Thread> Player count: 1 2019-03-10 07:20:27.966|Main Thread> Current: 2019-03-10 07:20:27.966|Main Thread> Paged Memory: 8,308,228,096 B 2019-03-10 07:20:27.966|Main Thread> Working Set: 8,282,443,776 B 2019-03-10 07:20:27.966|Main Thread> Virtual Memory: 13,438,230,528 B 2019-03-10 07:20:27.966|Main Thread> Peak: 2019-03-10 07:20:27.966|Main Thread> Paged Memory: 8,323,747,840 B 2019-03-10 07:20:27.966|Main Thread> Working Set: 8,297,930,752 B 2019-03-10 07:20:27.966|Main Thread> Virtual Memory: 13,442,424,832 B 2019-03-10 07:20:27.966|Main Thread> Number of Worlds: 1 2019-03-10 07:20:27.966|Main Thread> 0) RigidBodies: 1437, ActiveRigidBodies: 1403, CharacterRigidBodies: 57 2019-03-10 07:20:27.967|Main Thread> 0) Constraints: 0 2019-03-10 07:20:40.373|Main Thread> User left: Builder [76561198263059936] 2019-03-10 07:54:20.712|Main Thread> Peer2Peer_SessionRequest: 76561197984714830 2019-03-10 07:54:24.779|Main Thread> OnConnectedClient Mr.Napier [76561197984714830] attempt 2019-03-10 07:54:24.821|Main Thread> Process information Periodic Check: 2019-03-10 07:54:24.821|Main Thread> Managed Memory: 2,282,687,296 B 2019-03-10 07:54:24.822|Main Thread> Private Memory: 8,306,692,096 B 2019-03-10 07:54:24.822|Main Thread> Nr of Threads: 27 2019-03-10 07:54:24.822|Main Thread> Simulation Speed: 0.02 2019-03-10 07:54:24.823|Main Thread> Entity count: 4086 2019-03-10 07:54:24.823|Main Thread> Current: 2019-03-10 07:54:24.823|Main Thread> Paged Memory: 8,306,692,096 B 2019-03-10 07:54:24.823|Main Thread> Working Set: 8,281,870,336 B 2019-03-10 07:54:24.823|Main Thread> Virtual Memory: 13,427,064,832 B 2019-03-10 07:54:24.823|Main Thread> Peak: 2019-03-10 07:54:24.823|Main Thread> Paged Memory: 8,323,747,840 B 2019-03-10 07:54:24.823|Main Thread> Working Set: 8,297,930,752 B 2019-03-10 07:54:24.823|Main Thread> Virtual Memory: 13,442,424,832 B 2019-03-10 07:54:24.823|Main Thread> Number of Worlds: 1 2019-03-10 07:54:24.823|Main Thread> 0) RigidBodies: 1437, ActiveRigidBodies: 1403, CharacterRigidBodies: 56 2019-03-10 07:54:24.823|Main Thread> 0) Constraints: 0 2019-03-10 07:54:24.823|Main Thread> Character state: True 2019-03-10 07:54:24.823|Main Thread> Auto-Save: Started 2019-03-10 07:54:24.823|Main Thread> Saving world - START 2019-03-10 07:54:24.823|Main Thread> Making world state snapshot. 2019-03-10 07:54:25.731|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 07:54:25.731|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197984714830 2019-03-10 07:54:25.804|Main Thread> World request received: Mr.Napier 2019-03-10 07:54:25.804|Main Thread> ...responding 2019-03-10 07:54:30.450|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 175157' 2019-03-10 07:54:34.911|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 07:54:34.913|Main Thread> Character state: True 2019-03-10 07:54:34.913|Main Thread> Auto-Save: Started 2019-03-10 07:54:34.913|Main Thread> Saving world - START 2019-03-10 07:54:34.913|Main Thread> Making world state snapshot. 2019-03-10 07:54:34.976|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 07:54:34.976|Main Thread> Auto-Save: Finished 2019-03-10 07:54:42.324|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 07:55:24.840|Main Thread> Process information Periodic Check: 2019-03-10 07:55:24.840|Main Thread> Managed Memory: 2,291,771,416 B 2019-03-10 07:55:24.842|Main Thread> Private Memory: 8,308,424,704 B 2019-03-10 07:55:24.842|Main Thread> Nr of Threads: 29 2019-03-10 07:55:24.842|Main Thread> Simulation Speed: 1.00 2019-03-10 07:55:24.842|Main Thread> Entity count: 4086 2019-03-10 07:55:24.842|Main Thread> Current: 2019-03-10 07:55:24.842|Main Thread> Paged Memory: 8,308,424,704 B 2019-03-10 07:55:24.842|Main Thread> Working Set: 8,283,570,176 B 2019-03-10 07:55:24.842|Main Thread> Virtual Memory: 13,435,453,440 B 2019-03-10 07:55:24.842|Main Thread> Peak: 2019-03-10 07:55:24.842|Main Thread> Paged Memory: 8,323,747,840 B 2019-03-10 07:55:24.842|Main Thread> Working Set: 8,297,930,752 B 2019-03-10 07:55:24.842|Main Thread> Virtual Memory: 13,442,424,832 B 2019-03-10 07:55:24.842|Main Thread> Number of Worlds: 1 2019-03-10 07:55:24.842|Main Thread> 0) RigidBodies: 1437, ActiveRigidBodies: 1390, CharacterRigidBodies: 56 2019-03-10 07:55:24.842|Main Thread> 0) Constraints: 0 2019-03-10 07:55:45.741|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mr.Napier 2019-03-10 07:55:45.741|Main Thread> RespawnInPlayerControlledEntity: Mr.Napier has entity: False 2019-03-10 07:55:45.741|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mr.Napier 2019-03-10 07:55:45.759|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mr.Napier 2019-03-10 07:55:45.770|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mr.Napier is spawning. 2019-03-10 07:55:45.771|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mr.Napier 2019-03-10 07:55:45.771|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mr.Napier 2019-03-10 07:55:45.771|Main Thread> RespawnInPlayerControlledEntity: Reviving Mr.Napier if necessary. 2019-03-10 07:56:24.850|Main Thread> Process information Periodic Check: 2019-03-10 07:56:24.850|Main Thread> Managed Memory: 2,289,557,232 B 2019-03-10 07:56:24.851|Main Thread> Private Memory: 8,317,308,928 B 2019-03-10 07:56:24.851|Main Thread> Nr of Threads: 30 2019-03-10 07:56:24.851|Main Thread> Simulation Speed: 0.93 2019-03-10 07:56:24.851|Main Thread> Entity count: 4090 2019-03-10 07:56:24.851|Main Thread> Player count: 1 2019-03-10 07:56:24.851|Main Thread> Current: 2019-03-10 07:56:24.851|Main Thread> Paged Memory: 8,317,308,928 B 2019-03-10 07:56:24.851|Main Thread> Working Set: 8,292,356,096 B 2019-03-10 07:56:24.851|Main Thread> Virtual Memory: 13,441,581,056 B 2019-03-10 07:56:24.851|Main Thread> Peak: 2019-03-10 07:56:24.851|Main Thread> Paged Memory: 8,323,747,840 B 2019-03-10 07:56:24.851|Main Thread> Working Set: 8,297,930,752 B 2019-03-10 07:56:24.851|Main Thread> Virtual Memory: 13,444,980,736 B 2019-03-10 07:56:24.851|Main Thread> Number of Worlds: 1 2019-03-10 07:56:24.851|Main Thread> 0) RigidBodies: 1438, ActiveRigidBodies: 1404, CharacterRigidBodies: 59 2019-03-10 07:56:24.851|Main Thread> 0) Constraints: 0 2019-03-10 07:57:24.868|Main Thread> Process information Periodic Check: 2019-03-10 07:57:24.868|Main Thread> Managed Memory: 2,289,723,464 B 2019-03-10 07:57:24.869|Main Thread> Private Memory: 8,316,923,904 B 2019-03-10 07:57:24.869|Main Thread> Nr of Threads: 29 2019-03-10 07:57:24.869|Main Thread> Simulation Speed: 1.02 2019-03-10 07:57:24.869|Main Thread> Entity count: 4090 2019-03-10 07:57:24.869|Main Thread> Player count: 1 2019-03-10 07:57:24.869|Main Thread> Current: 2019-03-10 07:57:24.869|Main Thread> Paged Memory: 8,316,923,904 B 2019-03-10 07:57:24.869|Main Thread> Working Set: 8,291,995,648 B 2019-03-10 07:57:24.869|Main Thread> Virtual Memory: 13,437,386,752 B 2019-03-10 07:57:24.869|Main Thread> Peak: 2019-03-10 07:57:24.869|Main Thread> Paged Memory: 8,323,747,840 B 2019-03-10 07:57:24.869|Main Thread> Working Set: 8,297,930,752 B 2019-03-10 07:57:24.869|Main Thread> Virtual Memory: 13,444,980,736 B 2019-03-10 07:57:24.869|Main Thread> Number of Worlds: 1 2019-03-10 07:57:24.869|Main Thread> 0) RigidBodies: 1438, ActiveRigidBodies: 1404, CharacterRigidBodies: 59 2019-03-10 07:57:24.869|Main Thread> 0) Constraints: 0 2019-03-10 07:58:24.875|Main Thread> Process information Periodic Check: 2019-03-10 07:58:24.875|Main Thread> Managed Memory: 2,294,871,912 B 2019-03-10 07:58:24.876|Main Thread> Private Memory: 8,334,974,976 B 2019-03-10 07:58:24.876|Main Thread> Nr of Threads: 29 2019-03-10 07:58:24.876|Main Thread> Simulation Speed: 1.00 2019-03-10 07:58:24.876|Main Thread> Entity count: 4093 2019-03-10 07:58:24.876|Main Thread> Player count: 1 2019-03-10 07:58:24.876|Main Thread> Current: 2019-03-10 07:58:24.876|Main Thread> Paged Memory: 8,334,974,976 B 2019-03-10 07:58:24.876|Main Thread> Working Set: 8,309,780,480 B 2019-03-10 07:58:24.876|Main Thread> Virtual Memory: 13,453,967,360 B 2019-03-10 07:58:24.876|Main Thread> Peak: 2019-03-10 07:58:24.876|Main Thread> Paged Memory: 8,334,974,976 B 2019-03-10 07:58:24.876|Main Thread> Working Set: 8,309,784,576 B 2019-03-10 07:58:24.876|Main Thread> Virtual Memory: 13,458,161,664 B 2019-03-10 07:58:24.876|Main Thread> Number of Worlds: 1 2019-03-10 07:58:24.876|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1391, CharacterRigidBodies: 59 2019-03-10 07:58:24.876|Main Thread> 0) Constraints: 0 2019-03-10 07:59:24.883|Main Thread> Process information Periodic Check: 2019-03-10 07:59:24.884|Main Thread> Managed Memory: 2,297,119,952 B 2019-03-10 07:59:24.885|Main Thread> Private Memory: 8,384,950,272 B 2019-03-10 07:59:24.885|Main Thread> Nr of Threads: 29 2019-03-10 07:59:24.885|Main Thread> Simulation Speed: 0.95 2019-03-10 07:59:24.885|Main Thread> Entity count: 4093 2019-03-10 07:59:24.885|Main Thread> Player count: 1 2019-03-10 07:59:24.885|Main Thread> Current: 2019-03-10 07:59:24.885|Main Thread> Paged Memory: 8,384,950,272 B 2019-03-10 07:59:24.885|Main Thread> Working Set: 8,359,387,136 B 2019-03-10 07:59:24.885|Main Thread> Virtual Memory: 13,503,709,184 B 2019-03-10 07:59:24.885|Main Thread> Peak: 2019-03-10 07:59:24.885|Main Thread> Paged Memory: 8,384,950,272 B 2019-03-10 07:59:24.885|Main Thread> Working Set: 8,359,391,232 B 2019-03-10 07:59:24.885|Main Thread> Virtual Memory: 13,503,709,184 B 2019-03-10 07:59:24.885|Main Thread> Number of Worlds: 1 2019-03-10 07:59:24.885|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1405, CharacterRigidBodies: 59 2019-03-10 07:59:24.885|Main Thread> 0) Constraints: 0 2019-03-10 08:00:24.891|Main Thread> Process information Periodic Check: 2019-03-10 08:00:24.891|Main Thread> Managed Memory: 2,294,741,120 B 2019-03-10 08:00:24.893|Main Thread> Private Memory: 8,388,255,744 B 2019-03-10 08:00:24.893|Main Thread> Nr of Threads: 29 2019-03-10 08:00:24.893|Main Thread> Simulation Speed: 1.00 2019-03-10 08:00:24.893|Main Thread> Entity count: 4093 2019-03-10 08:00:24.893|Main Thread> Player count: 1 2019-03-10 08:00:24.893|Main Thread> Current: 2019-03-10 08:00:24.893|Main Thread> Paged Memory: 8,388,255,744 B 2019-03-10 08:00:24.893|Main Thread> Working Set: 8,362,663,936 B 2019-03-10 08:00:24.893|Main Thread> Virtual Memory: 13,520,289,792 B 2019-03-10 08:00:24.893|Main Thread> Peak: 2019-03-10 08:00:24.893|Main Thread> Paged Memory: 8,388,255,744 B 2019-03-10 08:00:24.893|Main Thread> Working Set: 8,362,668,032 B 2019-03-10 08:00:24.893|Main Thread> Virtual Memory: 13,524,484,096 B 2019-03-10 08:00:24.893|Main Thread> Number of Worlds: 1 2019-03-10 08:00:24.893|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1404, CharacterRigidBodies: 59 2019-03-10 08:00:24.893|Main Thread> 0) Constraints: 0 2019-03-10 08:01:24.904|Main Thread> Process information Periodic Check: 2019-03-10 08:01:24.904|Main Thread> Managed Memory: 2,295,175,912 B 2019-03-10 08:01:24.905|Main Thread> Private Memory: 8,390,770,688 B 2019-03-10 08:01:24.905|Main Thread> Nr of Threads: 30 2019-03-10 08:01:24.905|Main Thread> Simulation Speed: 1.00 2019-03-10 08:01:24.905|Main Thread> Entity count: 4094 2019-03-10 08:01:24.905|Main Thread> Player count: 1 2019-03-10 08:01:24.905|Main Thread> Current: 2019-03-10 08:01:24.905|Main Thread> Paged Memory: 8,390,770,688 B 2019-03-10 08:01:24.905|Main Thread> Working Set: 8,365,084,672 B 2019-03-10 08:01:24.905|Main Thread> Virtual Memory: 13,524,484,096 B 2019-03-10 08:01:24.905|Main Thread> Peak: 2019-03-10 08:01:24.905|Main Thread> Paged Memory: 8,390,782,976 B 2019-03-10 08:01:24.905|Main Thread> Working Set: 8,365,088,768 B 2019-03-10 08:01:24.905|Main Thread> Virtual Memory: 13,524,484,096 B 2019-03-10 08:01:24.905|Main Thread> Number of Worlds: 1 2019-03-10 08:01:24.905|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1404, CharacterRigidBodies: 59 2019-03-10 08:01:24.905|Main Thread> 0) Constraints: 0 2019-03-10 08:02:24.913|Main Thread> Process information Periodic Check: 2019-03-10 08:02:24.913|Main Thread> Managed Memory: 2,294,979,328 B 2019-03-10 08:02:24.914|Main Thread> Private Memory: 8,392,450,048 B 2019-03-10 08:02:24.914|Main Thread> Nr of Threads: 29 2019-03-10 08:02:24.914|Main Thread> Simulation Speed: 1.00 2019-03-10 08:02:24.914|Main Thread> Entity count: 4092 2019-03-10 08:02:24.914|Main Thread> Player count: 1 2019-03-10 08:02:24.914|Main Thread> Current: 2019-03-10 08:02:24.914|Main Thread> Paged Memory: 8,392,450,048 B 2019-03-10 08:02:24.914|Main Thread> Working Set: 8,366,792,704 B 2019-03-10 08:02:24.914|Main Thread> Virtual Memory: 13,520,289,792 B 2019-03-10 08:02:24.914|Main Thread> Peak: 2019-03-10 08:02:24.914|Main Thread> Paged Memory: 8,392,450,048 B 2019-03-10 08:02:24.914|Main Thread> Working Set: 8,366,796,800 B 2019-03-10 08:02:24.914|Main Thread> Virtual Memory: 13,524,484,096 B 2019-03-10 08:02:24.914|Main Thread> Number of Worlds: 1 2019-03-10 08:02:24.914|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1404, CharacterRigidBodies: 58 2019-03-10 08:02:24.914|Main Thread> 0) Constraints: 0 2019-03-10 08:02:51.791|Main Thread> Peer2Peer_SessionRequest: 76561198130116888 2019-03-10 08:02:55.588|Main Thread> OnConnectedClient Gunnar [76561198130116888] attempt 2019-03-10 08:02:55.928|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198130116888 2019-03-10 08:02:56.042|Main Thread> World request received: Gunnar 2019-03-10 08:02:56.042|Main Thread> ...responding 2019-03-10 08:03:17.016|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Gunnar 2019-03-10 08:03:17.017|Main Thread> RespawnInPlayerControlledEntity: Gunnar has entity: False 2019-03-10 08:03:17.017|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Gunnar 2019-03-10 08:03:17.036|Main Thread> RespawnInPlayerControlledEntity: Setting position for Gunnar 2019-03-10 08:03:17.039|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Gunnar is spawning. 2019-03-10 08:03:17.040|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Gunnar 2019-03-10 08:03:17.040|Main Thread> RespawnInPlayerControlledEntity: Setting control for Gunnar 2019-03-10 08:03:17.040|Main Thread> RespawnInPlayerControlledEntity: Reviving Gunnar if necessary. 2019-03-10 08:03:24.923|Main Thread> Process information Periodic Check: 2019-03-10 08:03:24.923|Main Thread> Managed Memory: 2,350,324,384 B 2019-03-10 08:03:24.924|Main Thread> Private Memory: 8,402,370,560 B 2019-03-10 08:03:24.924|Main Thread> Nr of Threads: 29 2019-03-10 08:03:24.924|Main Thread> Simulation Speed: 1.05 2019-03-10 08:03:24.924|Main Thread> Entity count: 4097 2019-03-10 08:03:24.924|Main Thread> Player count: 2 2019-03-10 08:03:24.924|Main Thread> Current: 2019-03-10 08:03:24.924|Main Thread> Paged Memory: 8,402,370,560 B 2019-03-10 08:03:24.924|Main Thread> Working Set: 8,376,578,048 B 2019-03-10 08:03:24.924|Main Thread> Virtual Memory: 13,522,235,392 B 2019-03-10 08:03:24.924|Main Thread> Peak: 2019-03-10 08:03:24.924|Main Thread> Paged Memory: 8,413,462,528 B 2019-03-10 08:03:24.924|Main Thread> Working Set: 8,387,473,408 B 2019-03-10 08:03:24.924|Main Thread> Virtual Memory: 13,529,788,416 B 2019-03-10 08:03:24.924|Main Thread> Number of Worlds: 1 2019-03-10 08:03:24.924|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1404, CharacterRigidBodies: 59 2019-03-10 08:03:24.924|Main Thread> 0) Constraints: 0 2019-03-10 08:03:34.918|Main Thread> Character state: True 2019-03-10 08:03:34.918|Main Thread> Auto-Save: Started 2019-03-10 08:03:34.918|Main Thread> Saving world - START 2019-03-10 08:03:34.918|Main Thread> Making world state snapshot. 2019-03-10 08:03:35.829|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:03:40.623|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 180108' 2019-03-10 08:03:45.034|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:03:45.045|Main Thread> Character state: True 2019-03-10 08:03:45.045|Main Thread> Auto-Save: Started 2019-03-10 08:03:45.045|Main Thread> Saving world - START 2019-03-10 08:03:45.045|Main Thread> Making world state snapshot. 2019-03-10 08:03:45.097|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:03:45.097|Main Thread> Auto-Save: Finished 2019-03-10 08:03:52.611|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:04:24.930|Main Thread> Process information Periodic Check: 2019-03-10 08:04:24.931|Main Thread> Managed Memory: 2,427,330,312 B 2019-03-10 08:04:24.932|Main Thread> Private Memory: 8,407,703,552 B 2019-03-10 08:04:24.932|Main Thread> Nr of Threads: 29 2019-03-10 08:04:24.932|Main Thread> Simulation Speed: 1.02 2019-03-10 08:04:24.932|Main Thread> Entity count: 4098 2019-03-10 08:04:24.932|Main Thread> Player count: 2 2019-03-10 08:04:24.932|Main Thread> Current: 2019-03-10 08:04:24.932|Main Thread> Paged Memory: 8,407,703,552 B 2019-03-10 08:04:24.932|Main Thread> Working Set: 8,381,865,984 B 2019-03-10 08:04:24.932|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:04:24.932|Main Thread> Peak: 2019-03-10 08:04:24.932|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:04:24.932|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:04:24.932|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:04:24.932|Main Thread> Number of Worlds: 1 2019-03-10 08:04:24.932|Main Thread> 0) RigidBodies: 1443, ActiveRigidBodies: 1405, CharacterRigidBodies: 59 2019-03-10 08:04:24.932|Main Thread> 0) Constraints: 0 2019-03-10 08:05:24.944|Main Thread> Process information Periodic Check: 2019-03-10 08:05:24.944|Main Thread> Managed Memory: 2,302,995,608 B 2019-03-10 08:05:24.946|Main Thread> Private Memory: 8,415,047,680 B 2019-03-10 08:05:24.946|Main Thread> Nr of Threads: 29 2019-03-10 08:05:24.946|Main Thread> Simulation Speed: 0.90 2019-03-10 08:05:24.946|Main Thread> Entity count: 4098 2019-03-10 08:05:24.946|Main Thread> Player count: 2 2019-03-10 08:05:24.946|Main Thread> Current: 2019-03-10 08:05:24.946|Main Thread> Paged Memory: 8,415,047,680 B 2019-03-10 08:05:24.946|Main Thread> Working Set: 8,389,181,440 B 2019-03-10 08:05:24.946|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:05:24.946|Main Thread> Peak: 2019-03-10 08:05:24.946|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:05:24.946|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:05:24.946|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:05:24.946|Main Thread> Number of Worlds: 1 2019-03-10 08:05:24.946|Main Thread> 0) RigidBodies: 1443, ActiveRigidBodies: 1405, CharacterRigidBodies: 59 2019-03-10 08:05:24.946|Main Thread> 0) Constraints: 0 2019-03-10 08:06:24.946|Main Thread> Process information Periodic Check: 2019-03-10 08:06:24.946|Main Thread> Managed Memory: 2,302,728,840 B 2019-03-10 08:06:24.947|Main Thread> Private Memory: 8,414,556,160 B 2019-03-10 08:06:24.947|Main Thread> Nr of Threads: 30 2019-03-10 08:06:24.947|Main Thread> Simulation Speed: 0.92 2019-03-10 08:06:24.947|Main Thread> Entity count: 4097 2019-03-10 08:06:24.947|Main Thread> Player count: 2 2019-03-10 08:06:24.947|Main Thread> Current: 2019-03-10 08:06:24.947|Main Thread> Paged Memory: 8,414,556,160 B 2019-03-10 08:06:24.947|Main Thread> Working Set: 8,388,665,344 B 2019-03-10 08:06:24.947|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:06:24.947|Main Thread> Peak: 2019-03-10 08:06:24.947|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:06:24.947|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:06:24.947|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:06:24.947|Main Thread> Number of Worlds: 1 2019-03-10 08:06:24.947|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1392, CharacterRigidBodies: 59 2019-03-10 08:06:24.947|Main Thread> 0) Constraints: 0 2019-03-10 08:07:24.952|Main Thread> Process information Periodic Check: 2019-03-10 08:07:24.952|Main Thread> Managed Memory: 2,302,513,272 B 2019-03-10 08:07:24.953|Main Thread> Private Memory: 8,414,507,008 B 2019-03-10 08:07:24.953|Main Thread> Nr of Threads: 29 2019-03-10 08:07:24.953|Main Thread> Simulation Speed: 0.90 2019-03-10 08:07:24.953|Main Thread> Entity count: 4097 2019-03-10 08:07:24.953|Main Thread> Player count: 2 2019-03-10 08:07:24.953|Main Thread> Current: 2019-03-10 08:07:24.953|Main Thread> Paged Memory: 8,414,507,008 B 2019-03-10 08:07:24.953|Main Thread> Working Set: 8,388,648,960 B 2019-03-10 08:07:24.954|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:07:24.954|Main Thread> Peak: 2019-03-10 08:07:24.954|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:07:24.954|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:07:24.954|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:07:24.954|Main Thread> Number of Worlds: 1 2019-03-10 08:07:24.954|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1393, CharacterRigidBodies: 59 2019-03-10 08:07:24.954|Main Thread> 0) Constraints: 0 2019-03-10 08:08:24.958|Main Thread> Process information Periodic Check: 2019-03-10 08:08:24.958|Main Thread> Managed Memory: 2,299,849,592 B 2019-03-10 08:08:24.959|Main Thread> Private Memory: 8,414,507,008 B 2019-03-10 08:08:24.959|Main Thread> Nr of Threads: 29 2019-03-10 08:08:24.959|Main Thread> Simulation Speed: 0.93 2019-03-10 08:08:24.959|Main Thread> Entity count: 4096 2019-03-10 08:08:24.959|Main Thread> Player count: 2 2019-03-10 08:08:24.959|Main Thread> Current: 2019-03-10 08:08:24.959|Main Thread> Paged Memory: 8,414,507,008 B 2019-03-10 08:08:24.959|Main Thread> Working Set: 8,388,648,960 B 2019-03-10 08:08:24.959|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:08:24.959|Main Thread> Peak: 2019-03-10 08:08:24.959|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:08:24.959|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:08:24.959|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:08:24.959|Main Thread> Number of Worlds: 1 2019-03-10 08:08:24.959|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1405, CharacterRigidBodies: 59 2019-03-10 08:08:24.959|Main Thread> 0) Constraints: 0 2019-03-10 08:09:24.963|Main Thread> Process information Periodic Check: 2019-03-10 08:09:24.963|Main Thread> Managed Memory: 2,301,194,280 B 2019-03-10 08:09:24.964|Main Thread> Private Memory: 8,414,801,920 B 2019-03-10 08:09:24.964|Main Thread> Nr of Threads: 29 2019-03-10 08:09:24.965|Main Thread> Simulation Speed: 1.05 2019-03-10 08:09:24.965|Main Thread> Entity count: 4098 2019-03-10 08:09:24.965|Main Thread> Player count: 2 2019-03-10 08:09:24.965|Main Thread> Current: 2019-03-10 08:09:24.965|Main Thread> Paged Memory: 8,414,801,920 B 2019-03-10 08:09:24.965|Main Thread> Working Set: 8,388,939,776 B 2019-03-10 08:09:24.965|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:09:24.965|Main Thread> Peak: 2019-03-10 08:09:24.965|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:09:24.965|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:09:24.965|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:09:24.965|Main Thread> Number of Worlds: 1 2019-03-10 08:09:24.965|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1405, CharacterRigidBodies: 59 2019-03-10 08:09:24.965|Main Thread> 0) Constraints: 0 2019-03-10 08:10:24.978|Main Thread> Process information Periodic Check: 2019-03-10 08:10:24.978|Main Thread> Managed Memory: 2,293,985,824 B 2019-03-10 08:10:24.980|Main Thread> Private Memory: 8,414,801,920 B 2019-03-10 08:10:24.980|Main Thread> Nr of Threads: 29 2019-03-10 08:10:24.980|Main Thread> Simulation Speed: 0.93 2019-03-10 08:10:24.980|Main Thread> Entity count: 4098 2019-03-10 08:10:24.980|Main Thread> Player count: 2 2019-03-10 08:10:24.980|Main Thread> Current: 2019-03-10 08:10:24.980|Main Thread> Paged Memory: 8,414,801,920 B 2019-03-10 08:10:24.980|Main Thread> Working Set: 8,388,939,776 B 2019-03-10 08:10:24.980|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:10:24.980|Main Thread> Peak: 2019-03-10 08:10:24.980|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:10:24.980|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:10:24.980|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:10:24.980|Main Thread> Number of Worlds: 1 2019-03-10 08:10:24.980|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1392, CharacterRigidBodies: 59 2019-03-10 08:10:24.980|Main Thread> 0) Constraints: 0 2019-03-10 08:11:24.993|Main Thread> Process information Periodic Check: 2019-03-10 08:11:24.993|Main Thread> Managed Memory: 2,293,213,256 B 2019-03-10 08:11:24.994|Main Thread> Private Memory: 8,415,043,584 B 2019-03-10 08:11:24.994|Main Thread> Nr of Threads: 29 2019-03-10 08:11:24.994|Main Thread> Simulation Speed: 0.93 2019-03-10 08:11:24.994|Main Thread> Entity count: 4098 2019-03-10 08:11:24.994|Main Thread> Player count: 2 2019-03-10 08:11:24.994|Main Thread> Current: 2019-03-10 08:11:24.994|Main Thread> Paged Memory: 8,415,043,584 B 2019-03-10 08:11:24.994|Main Thread> Working Set: 8,389,177,344 B 2019-03-10 08:11:24.994|Main Thread> Virtual Memory: 13,538,816,000 B 2019-03-10 08:11:24.994|Main Thread> Peak: 2019-03-10 08:11:24.994|Main Thread> Paged Memory: 8,418,762,752 B 2019-03-10 08:11:24.994|Main Thread> Working Set: 8,392,896,512 B 2019-03-10 08:11:24.994|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:11:24.994|Main Thread> Number of Worlds: 1 2019-03-10 08:11:24.994|Main Thread> 0) RigidBodies: 1441, ActiveRigidBodies: 1392, CharacterRigidBodies: 59 2019-03-10 08:11:24.994|Main Thread> 0) Constraints: 0 2019-03-10 08:12:25.008|Main Thread> Process information Periodic Check: 2019-03-10 08:12:25.008|Main Thread> Managed Memory: 2,305,079,064 B 2019-03-10 08:12:25.009|Main Thread> Private Memory: 8,421,044,224 B 2019-03-10 08:12:25.009|Main Thread> Nr of Threads: 28 2019-03-10 08:12:25.009|Main Thread> Simulation Speed: 0.93 2019-03-10 08:12:25.009|Main Thread> Entity count: 4107 2019-03-10 08:12:25.009|Main Thread> Player count: 2 2019-03-10 08:12:25.009|Main Thread> Current: 2019-03-10 08:12:25.009|Main Thread> Paged Memory: 8,421,044,224 B 2019-03-10 08:12:25.009|Main Thread> Working Set: 8,395,194,368 B 2019-03-10 08:12:25.009|Main Thread> Virtual Memory: 13,534,621,696 B 2019-03-10 08:12:25.009|Main Thread> Peak: 2019-03-10 08:12:25.009|Main Thread> Paged Memory: 8,423,698,432 B 2019-03-10 08:12:25.009|Main Thread> Working Set: 8,397,803,520 B 2019-03-10 08:12:25.009|Main Thread> Virtual Memory: 13,543,010,304 B 2019-03-10 08:12:25.009|Main Thread> Number of Worlds: 1 2019-03-10 08:12:25.009|Main Thread> 0) RigidBodies: 1446, ActiveRigidBodies: 1408, CharacterRigidBodies: 63 2019-03-10 08:12:25.009|Main Thread> 0) Constraints: 0 2019-03-10 08:12:45.057|Main Thread> Character state: True 2019-03-10 08:12:45.057|Main Thread> Auto-Save: Started 2019-03-10 08:12:45.058|Main Thread> Saving world - START 2019-03-10 08:12:45.058|Main Thread> Making world state snapshot. 2019-03-10 08:12:45.967|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:12:50.631|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 181019' 2019-03-10 08:12:55.143|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:12:55.157|Main Thread> Character state: True 2019-03-10 08:12:55.157|Main Thread> Auto-Save: Started 2019-03-10 08:12:55.157|Main Thread> Saving world - START 2019-03-10 08:12:55.157|Main Thread> Making world state snapshot. 2019-03-10 08:12:55.213|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:12:55.213|Main Thread> Auto-Save: Finished 2019-03-10 08:13:02.641|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:13:25.017|Main Thread> Process information Periodic Check: 2019-03-10 08:13:25.017|Main Thread> Managed Memory: 2,309,461,152 B 2019-03-10 08:13:25.019|Main Thread> Private Memory: 8,424,259,584 B 2019-03-10 08:13:25.019|Main Thread> Nr of Threads: 28 2019-03-10 08:13:25.019|Main Thread> Simulation Speed: 1.00 2019-03-10 08:13:25.019|Main Thread> Entity count: 4105 2019-03-10 08:13:25.019|Main Thread> Player count: 2 2019-03-10 08:13:25.019|Main Thread> Current: 2019-03-10 08:13:25.019|Main Thread> Paged Memory: 8,424,259,584 B 2019-03-10 08:13:25.019|Main Thread> Working Set: 8,398,381,056 B 2019-03-10 08:13:25.019|Main Thread> Virtual Memory: 13,551,202,304 B 2019-03-10 08:13:25.019|Main Thread> Peak: 2019-03-10 08:13:25.019|Main Thread> Paged Memory: 8,431,857,664 B 2019-03-10 08:13:25.019|Main Thread> Working Set: 8,405,975,040 B 2019-03-10 08:13:25.019|Main Thread> Virtual Memory: 13,555,396,608 B 2019-03-10 08:13:25.019|Main Thread> Number of Worlds: 1 2019-03-10 08:13:25.019|Main Thread> 0) RigidBodies: 1444, ActiveRigidBodies: 1409, CharacterRigidBodies: 63 2019-03-10 08:13:25.019|Main Thread> 0) Constraints: 0 2019-03-10 08:14:25.029|Main Thread> Process information Periodic Check: 2019-03-10 08:14:25.029|Main Thread> Managed Memory: 2,311,756,832 B 2019-03-10 08:14:25.030|Main Thread> Private Memory: 8,435,318,784 B 2019-03-10 08:14:25.030|Main Thread> Nr of Threads: 28 2019-03-10 08:14:25.030|Main Thread> Simulation Speed: 1.00 2019-03-10 08:14:25.030|Main Thread> Entity count: 4106 2019-03-10 08:14:25.030|Main Thread> Player count: 2 2019-03-10 08:14:25.030|Main Thread> Current: 2019-03-10 08:14:25.030|Main Thread> Paged Memory: 8,435,318,784 B 2019-03-10 08:14:25.030|Main Thread> Working Set: 8,409,444,352 B 2019-03-10 08:14:25.030|Main Thread> Virtual Memory: 13,551,202,304 B 2019-03-10 08:14:25.030|Main Thread> Peak: 2019-03-10 08:14:25.030|Main Thread> Paged Memory: 8,435,318,784 B 2019-03-10 08:14:25.030|Main Thread> Working Set: 8,409,448,448 B 2019-03-10 08:14:25.030|Main Thread> Virtual Memory: 13,555,396,608 B 2019-03-10 08:14:25.030|Main Thread> Number of Worlds: 1 2019-03-10 08:14:25.030|Main Thread> 0) RigidBodies: 1445, ActiveRigidBodies: 1395, CharacterRigidBodies: 63 2019-03-10 08:14:25.031|Main Thread> 0) Constraints: 0 2019-03-10 08:15:25.043|Main Thread> Process information Periodic Check: 2019-03-10 08:15:25.043|Main Thread> Managed Memory: 2,314,810,520 B 2019-03-10 08:15:25.044|Main Thread> Private Memory: 8,451,108,864 B 2019-03-10 08:15:25.044|Main Thread> Nr of Threads: 28 2019-03-10 08:15:25.044|Main Thread> Simulation Speed: 0.90 2019-03-10 08:15:25.044|Main Thread> Entity count: 4106 2019-03-10 08:15:25.044|Main Thread> Player count: 2 2019-03-10 08:15:25.044|Main Thread> Current: 2019-03-10 08:15:25.044|Main Thread> Paged Memory: 8,451,108,864 B 2019-03-10 08:15:25.044|Main Thread> Working Set: 8,425,201,664 B 2019-03-10 08:15:25.044|Main Thread> Virtual Memory: 13,567,782,912 B 2019-03-10 08:15:25.044|Main Thread> Peak: 2019-03-10 08:15:25.044|Main Thread> Paged Memory: 8,451,108,864 B 2019-03-10 08:15:25.044|Main Thread> Working Set: 8,425,205,760 B 2019-03-10 08:15:25.044|Main Thread> Virtual Memory: 13,571,977,216 B 2019-03-10 08:15:25.044|Main Thread> Number of Worlds: 1 2019-03-10 08:15:25.044|Main Thread> 0) RigidBodies: 1446, ActiveRigidBodies: 1394, CharacterRigidBodies: 62 2019-03-10 08:15:25.044|Main Thread> 0) Constraints: 0 2019-03-10 08:16:01.252|Main Thread> Peer2Peer_SessionRequest: 76561198263059936 2019-03-10 08:16:05.000|Main Thread> OnConnectedClient Builder [76561198263059936] attempt 2019-03-10 08:16:05.345|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936 2019-03-10 08:16:05.480|Main Thread> World request received: Builder 2019-03-10 08:16:05.480|Main Thread> ...responding 2019-03-10 08:16:25.051|Main Thread> Process information Periodic Check: 2019-03-10 08:16:25.051|Main Thread> Managed Memory: 2,314,624,944 B 2019-03-10 08:16:25.052|Main Thread> Private Memory: 8,458,248,192 B 2019-03-10 08:16:25.052|Main Thread> Nr of Threads: 29 2019-03-10 08:16:25.052|Main Thread> Simulation Speed: 0.88 2019-03-10 08:16:25.052|Main Thread> Entity count: 4112 2019-03-10 08:16:25.052|Main Thread> Player count: 2 2019-03-10 08:16:25.052|Main Thread> Current: 2019-03-10 08:16:25.052|Main Thread> Paged Memory: 8,458,248,192 B 2019-03-10 08:16:25.052|Main Thread> Working Set: 8,432,291,840 B 2019-03-10 08:16:25.052|Main Thread> Virtual Memory: 13,588,557,824 B 2019-03-10 08:16:25.052|Main Thread> Peak: 2019-03-10 08:16:25.052|Main Thread> Paged Memory: 8,458,248,192 B 2019-03-10 08:16:25.052|Main Thread> Working Set: 8,432,295,936 B 2019-03-10 08:16:25.052|Main Thread> Virtual Memory: 13,588,557,824 B 2019-03-10 08:16:25.052|Main Thread> Number of Worlds: 1 2019-03-10 08:16:25.052|Main Thread> 0) RigidBodies: 1452, ActiveRigidBodies: 1395, CharacterRigidBodies: 62 2019-03-10 08:16:25.053|Main Thread> 0) Constraints: 0 2019-03-10 08:16:40.056|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder 2019-03-10 08:16:40.057|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False 2019-03-10 08:16:40.057|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder 2019-03-10 08:16:40.074|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder 2019-03-10 08:16:40.077|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning. 2019-03-10 08:16:40.078|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder 2019-03-10 08:16:40.078|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder 2019-03-10 08:16:40.078|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary. 2019-03-10 08:17:25.058|Main Thread> Process information Periodic Check: 2019-03-10 08:17:25.058|Main Thread> Managed Memory: 2,325,157,816 B 2019-03-10 08:17:25.059|Main Thread> Private Memory: 8,470,638,592 B 2019-03-10 08:17:25.059|Main Thread> Nr of Threads: 29 2019-03-10 08:17:25.059|Main Thread> Simulation Speed: 0.90 2019-03-10 08:17:25.059|Main Thread> Entity count: 4111 2019-03-10 08:17:25.059|Main Thread> Player count: 3 2019-03-10 08:17:25.059|Main Thread> Current: 2019-03-10 08:17:25.059|Main Thread> Paged Memory: 8,470,638,592 B 2019-03-10 08:17:25.059|Main Thread> Working Set: 8,443,772,928 B 2019-03-10 08:17:25.059|Main Thread> Virtual Memory: 13,591,150,592 B 2019-03-10 08:17:25.059|Main Thread> Peak: 2019-03-10 08:17:25.059|Main Thread> Paged Memory: 8,470,638,592 B 2019-03-10 08:17:25.059|Main Thread> Working Set: 8,444,534,784 B 2019-03-10 08:17:25.059|Main Thread> Virtual Memory: 13,598,031,872 B 2019-03-10 08:17:25.059|Main Thread> Number of Worlds: 1 2019-03-10 08:17:25.059|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1410, CharacterRigidBodies: 63 2019-03-10 08:17:25.060|Main Thread> 0) Constraints: 0 2019-03-10 08:18:25.060|Main Thread> Process information Periodic Check: 2019-03-10 08:18:25.060|Main Thread> Managed Memory: 2,328,568,568 B 2019-03-10 08:18:25.061|Main Thread> Private Memory: 8,476,704,768 B 2019-03-10 08:18:25.061|Main Thread> Nr of Threads: 29 2019-03-10 08:18:25.061|Main Thread> Simulation Speed: 0.90 2019-03-10 08:18:25.061|Main Thread> Entity count: 4107 2019-03-10 08:18:25.061|Main Thread> Player count: 3 2019-03-10 08:18:25.061|Main Thread> Current: 2019-03-10 08:18:25.061|Main Thread> Paged Memory: 8,476,704,768 B 2019-03-10 08:18:25.061|Main Thread> Working Set: 8,450,015,232 B 2019-03-10 08:18:25.061|Main Thread> Virtual Memory: 13,607,731,200 B 2019-03-10 08:18:25.061|Main Thread> Peak: 2019-03-10 08:18:25.061|Main Thread> Paged Memory: 8,479,842,304 B 2019-03-10 08:18:25.061|Main Thread> Working Set: 8,453,136,384 B 2019-03-10 08:18:25.061|Main Thread> Virtual Memory: 13,607,731,200 B 2019-03-10 08:18:25.061|Main Thread> Number of Worlds: 1 2019-03-10 08:18:25.061|Main Thread> 0) RigidBodies: 1446, ActiveRigidBodies: 1410, CharacterRigidBodies: 63 2019-03-10 08:18:25.061|Main Thread> 0) Constraints: 0 2019-03-10 08:19:25.079|Main Thread> Process information Periodic Check: 2019-03-10 08:19:25.080|Main Thread> Managed Memory: 2,385,835,280 B 2019-03-10 08:19:25.081|Main Thread> Private Memory: 8,484,814,848 B 2019-03-10 08:19:25.081|Main Thread> Nr of Threads: 29 2019-03-10 08:19:25.081|Main Thread> Simulation Speed: 0.92 2019-03-10 08:19:25.081|Main Thread> Entity count: 4111 2019-03-10 08:19:25.081|Main Thread> Player count: 3 2019-03-10 08:19:25.081|Main Thread> Current: 2019-03-10 08:19:25.081|Main Thread> Paged Memory: 8,484,814,848 B 2019-03-10 08:19:25.081|Main Thread> Working Set: 8,458,059,776 B 2019-03-10 08:19:25.081|Main Thread> Virtual Memory: 13,607,731,200 B 2019-03-10 08:19:25.081|Main Thread> Peak: 2019-03-10 08:19:25.081|Main Thread> Paged Memory: 8,495,620,096 B 2019-03-10 08:19:25.081|Main Thread> Working Set: 8,468,848,640 B 2019-03-10 08:19:25.081|Main Thread> Virtual Memory: 13,607,731,200 B 2019-03-10 08:19:25.081|Main Thread> Number of Worlds: 1 2019-03-10 08:19:25.081|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1397, CharacterRigidBodies: 63 2019-03-10 08:19:25.081|Main Thread> 0) Constraints: 0 2019-03-10 08:20:25.094|Main Thread> Process information Periodic Check: 2019-03-10 08:20:25.094|Main Thread> Managed Memory: 2,360,411,552 B 2019-03-10 08:20:25.096|Main Thread> Private Memory: 8,504,803,328 B 2019-03-10 08:20:25.096|Main Thread> Nr of Threads: 29 2019-03-10 08:20:25.096|Main Thread> Simulation Speed: 0.95 2019-03-10 08:20:25.096|Main Thread> Entity count: 4109 2019-03-10 08:20:25.096|Main Thread> Player count: 3 2019-03-10 08:20:25.096|Main Thread> Current: 2019-03-10 08:20:25.096|Main Thread> Paged Memory: 8,504,803,328 B 2019-03-10 08:20:25.096|Main Thread> Working Set: 8,477,937,664 B 2019-03-10 08:20:25.096|Main Thread> Virtual Memory: 13,624,311,808 B 2019-03-10 08:20:25.096|Main Thread> Peak: 2019-03-10 08:20:25.096|Main Thread> Paged Memory: 8,515,158,016 B 2019-03-10 08:20:25.096|Main Thread> Working Set: 8,488,296,448 B 2019-03-10 08:20:25.096|Main Thread> Virtual Memory: 13,628,506,112 B 2019-03-10 08:20:25.096|Main Thread> Number of Worlds: 1 2019-03-10 08:20:25.096|Main Thread> 0) RigidBodies: 1449, ActiveRigidBodies: 1410, CharacterRigidBodies: 65 2019-03-10 08:20:25.096|Main Thread> 0) Constraints: 0 2019-03-10 08:21:25.120|Main Thread> Process information Periodic Check: 2019-03-10 08:21:25.120|Main Thread> Managed Memory: 2,338,147,200 B 2019-03-10 08:21:25.122|Main Thread> Private Memory: 8,520,900,608 B 2019-03-10 08:21:25.122|Main Thread> Nr of Threads: 30 2019-03-10 08:21:25.122|Main Thread> Simulation Speed: 0.73 2019-03-10 08:21:25.122|Main Thread> Entity count: 4111 2019-03-10 08:21:25.122|Main Thread> Player count: 3 2019-03-10 08:21:25.122|Main Thread> Current: 2019-03-10 08:21:25.122|Main Thread> Paged Memory: 8,520,900,608 B 2019-03-10 08:21:25.122|Main Thread> Working Set: 8,493,907,968 B 2019-03-10 08:21:25.122|Main Thread> Virtual Memory: 13,645,086,720 B 2019-03-10 08:21:25.122|Main Thread> Peak: 2019-03-10 08:21:25.122|Main Thread> Paged Memory: 8,529,657,856 B 2019-03-10 08:21:25.122|Main Thread> Working Set: 8,502,644,736 B 2019-03-10 08:21:25.122|Main Thread> Virtual Memory: 13,645,086,720 B 2019-03-10 08:21:25.122|Main Thread> Number of Worlds: 1 2019-03-10 08:21:25.122|Main Thread> 0) RigidBodies: 1452, ActiveRigidBodies: 1411, CharacterRigidBodies: 64 2019-03-10 08:21:25.122|Main Thread> 0) Constraints: 0 2019-03-10 08:21:55.151|Main Thread> Character state: True 2019-03-10 08:21:55.151|Main Thread> Auto-Save: Started 2019-03-10 08:21:55.151|Main Thread> Saving world - START 2019-03-10 08:21:55.151|Main Thread> Making world state snapshot. 2019-03-10 08:21:56.066|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:22:00.893|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 181929' 2019-03-10 08:22:05.556|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:22:05.578|Main Thread> Character state: True 2019-03-10 08:22:05.578|Main Thread> Auto-Save: Started 2019-03-10 08:22:05.578|Main Thread> Saving world - START 2019-03-10 08:22:05.578|Main Thread> Making world state snapshot. 2019-03-10 08:22:05.634|Worker Logic 1>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:22:05.634|Main Thread> Auto-Save: Finished 2019-03-10 08:22:13.799|Worker Logic 1>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:22:25.131|Main Thread> Process information Periodic Check: 2019-03-10 08:22:25.131|Main Thread> Managed Memory: 2,398,282,624 B 2019-03-10 08:22:25.132|Main Thread> Private Memory: 8,531,402,752 B 2019-03-10 08:22:25.133|Main Thread> Nr of Threads: 29 2019-03-10 08:22:25.133|Main Thread> Simulation Speed: 0.80 2019-03-10 08:22:25.133|Main Thread> Entity count: 4114 2019-03-10 08:22:25.133|Main Thread> Player count: 3 2019-03-10 08:22:25.133|Main Thread> Current: 2019-03-10 08:22:25.133|Main Thread> Paged Memory: 8,531,402,752 B 2019-03-10 08:22:25.133|Main Thread> Working Set: 8,504,393,728 B 2019-03-10 08:22:25.133|Main Thread> Virtual Memory: 13,657,473,024 B 2019-03-10 08:22:25.133|Main Thread> Peak: 2019-03-10 08:22:25.133|Main Thread> Paged Memory: 8,537,387,008 B 2019-03-10 08:22:25.133|Main Thread> Working Set: 8,510,320,640 B 2019-03-10 08:22:25.133|Main Thread> Virtual Memory: 13,657,473,024 B 2019-03-10 08:22:25.133|Main Thread> Number of Worlds: 1 2019-03-10 08:22:25.133|Main Thread> 0) RigidBodies: 1455, ActiveRigidBodies: 1399, CharacterRigidBodies: 64 2019-03-10 08:22:25.133|Main Thread> 0) Constraints: 0 2019-03-10 08:23:25.137|Main Thread> Process information Periodic Check: 2019-03-10 08:23:25.137|Main Thread> Managed Memory: 2,339,596,400 B 2019-03-10 08:23:25.138|Main Thread> Private Memory: 8,556,666,880 B 2019-03-10 08:23:25.138|Main Thread> Nr of Threads: 29 2019-03-10 08:23:25.138|Main Thread> Simulation Speed: 1.00 2019-03-10 08:23:25.138|Main Thread> Entity count: 4112 2019-03-10 08:23:25.138|Main Thread> Player count: 3 2019-03-10 08:23:25.138|Main Thread> Current: 2019-03-10 08:23:25.138|Main Thread> Paged Memory: 8,556,666,880 B 2019-03-10 08:23:25.138|Main Thread> Working Set: 8,529,514,496 B 2019-03-10 08:23:25.138|Main Thread> Virtual Memory: 13,674,053,632 B 2019-03-10 08:23:25.138|Main Thread> Peak: 2019-03-10 08:23:25.138|Main Thread> Paged Memory: 8,566,468,608 B 2019-03-10 08:23:25.138|Main Thread> Working Set: 8,539,262,976 B 2019-03-10 08:23:25.138|Main Thread> Virtual Memory: 13,678,247,936 B 2019-03-10 08:23:25.138|Main Thread> Number of Worlds: 1 2019-03-10 08:23:25.138|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1411, CharacterRigidBodies: 64 2019-03-10 08:23:25.138|Main Thread> 0) Constraints: 0 2019-03-10 08:24:25.150|Main Thread> Process information Periodic Check: 2019-03-10 08:24:25.150|Main Thread> Managed Memory: 2,399,881,208 B 2019-03-10 08:24:25.152|Main Thread> Private Memory: 8,580,747,264 B 2019-03-10 08:24:25.152|Main Thread> Nr of Threads: 29 2019-03-10 08:24:25.152|Main Thread> Simulation Speed: 0.90 2019-03-10 08:24:25.152|Main Thread> Entity count: 4114 2019-03-10 08:24:25.152|Main Thread> Player count: 3 2019-03-10 08:24:25.152|Main Thread> Current: 2019-03-10 08:24:25.152|Main Thread> Paged Memory: 8,580,747,264 B 2019-03-10 08:24:25.152|Main Thread> Working Set: 8,553,484,288 B 2019-03-10 08:24:25.152|Main Thread> Virtual Memory: 13,707,214,848 B 2019-03-10 08:24:25.152|Main Thread> Peak: 2019-03-10 08:24:25.152|Main Thread> Paged Memory: 8,582,455,296 B 2019-03-10 08:24:25.152|Main Thread> Working Set: 8,555,196,416 B 2019-03-10 08:24:25.152|Main Thread> Virtual Memory: 13,707,214,848 B 2019-03-10 08:24:25.152|Main Thread> Number of Worlds: 1 2019-03-10 08:24:25.152|Main Thread> 0) RigidBodies: 1455, ActiveRigidBodies: 1411, CharacterRigidBodies: 64 2019-03-10 08:24:25.152|Main Thread> 0) Constraints: 0 2019-03-10 08:25:25.154|Main Thread> Process information Periodic Check: 2019-03-10 08:25:25.154|Main Thread> Managed Memory: 2,347,661,568 B 2019-03-10 08:25:25.155|Main Thread> Private Memory: 8,586,194,944 B 2019-03-10 08:25:25.155|Main Thread> Nr of Threads: 29 2019-03-10 08:25:25.155|Main Thread> Simulation Speed: 1.00 2019-03-10 08:25:25.155|Main Thread> Entity count: 4114 2019-03-10 08:25:25.155|Main Thread> Player count: 3 2019-03-10 08:25:25.155|Main Thread> Current: 2019-03-10 08:25:25.155|Main Thread> Paged Memory: 8,586,194,944 B 2019-03-10 08:25:25.155|Main Thread> Working Set: 8,558,866,432 B 2019-03-10 08:25:25.155|Main Thread> Virtual Memory: 13,707,214,848 B 2019-03-10 08:25:25.155|Main Thread> Peak: 2019-03-10 08:25:25.155|Main Thread> Paged Memory: 8,597,057,536 B 2019-03-10 08:25:25.155|Main Thread> Working Set: 8,569,663,488 B 2019-03-10 08:25:25.155|Main Thread> Virtual Memory: 13,711,409,152 B 2019-03-10 08:25:25.155|Main Thread> Number of Worlds: 1 2019-03-10 08:25:25.155|Main Thread> 0) RigidBodies: 1455, ActiveRigidBodies: 1410, CharacterRigidBodies: 64 2019-03-10 08:25:25.155|Main Thread> 0) Constraints: 0 2019-03-10 08:26:25.163|Main Thread> Process information Periodic Check: 2019-03-10 08:26:25.163|Main Thread> Managed Memory: 2,322,985,664 B 2019-03-10 08:26:25.164|Main Thread> Private Memory: 8,588,816,384 B 2019-03-10 08:26:25.164|Main Thread> Nr of Threads: 30 2019-03-10 08:26:25.164|Main Thread> Simulation Speed: 1.00 2019-03-10 08:26:25.164|Main Thread> Entity count: 4112 2019-03-10 08:26:25.164|Main Thread> Player count: 3 2019-03-10 08:26:25.164|Main Thread> Current: 2019-03-10 08:26:25.164|Main Thread> Paged Memory: 8,588,816,384 B 2019-03-10 08:26:25.164|Main Thread> Working Set: 8,561,442,816 B 2019-03-10 08:26:25.164|Main Thread> Virtual Memory: 13,711,409,152 B 2019-03-10 08:26:25.164|Main Thread> Peak: 2019-03-10 08:26:25.164|Main Thread> Paged Memory: 8,597,057,536 B 2019-03-10 08:26:25.164|Main Thread> Working Set: 8,569,663,488 B 2019-03-10 08:26:25.164|Main Thread> Virtual Memory: 13,711,409,152 B 2019-03-10 08:26:25.164|Main Thread> Number of Worlds: 1 2019-03-10 08:26:25.164|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1411, CharacterRigidBodies: 64 2019-03-10 08:26:25.164|Main Thread> 0) Constraints: 0 2019-03-10 08:27:25.173|Main Thread> Process information Periodic Check: 2019-03-10 08:27:25.173|Main Thread> Managed Memory: 2,485,301,160 B 2019-03-10 08:27:25.175|Main Thread> Private Memory: 8,594,780,160 B 2019-03-10 08:27:25.175|Main Thread> Nr of Threads: 29 2019-03-10 08:27:25.175|Main Thread> Simulation Speed: 1.00 2019-03-10 08:27:25.175|Main Thread> Entity count: 4124 2019-03-10 08:27:25.175|Main Thread> Player count: 3 2019-03-10 08:27:25.175|Main Thread> Current: 2019-03-10 08:27:25.175|Main Thread> Paged Memory: 8,594,780,160 B 2019-03-10 08:27:25.175|Main Thread> Working Set: 8,567,402,496 B 2019-03-10 08:27:25.175|Main Thread> Virtual Memory: 13,723,795,456 B 2019-03-10 08:27:25.175|Main Thread> Peak: 2019-03-10 08:27:25.175|Main Thread> Paged Memory: 8,607,555,584 B 2019-03-10 08:27:25.175|Main Thread> Working Set: 8,580,186,112 B 2019-03-10 08:27:25.175|Main Thread> Virtual Memory: 13,727,989,760 B 2019-03-10 08:27:25.175|Main Thread> Number of Worlds: 1 2019-03-10 08:27:25.175|Main Thread> 0) RigidBodies: 1460, ActiveRigidBodies: 1399, CharacterRigidBodies: 65 2019-03-10 08:27:25.175|Main Thread> 0) Constraints: 0 2019-03-10 08:28:25.189|Main Thread> Process information Periodic Check: 2019-03-10 08:28:25.189|Main Thread> Managed Memory: 2,348,449,832 B 2019-03-10 08:28:25.190|Main Thread> Private Memory: 8,608,436,224 B 2019-03-10 08:28:25.190|Main Thread> Nr of Threads: 29 2019-03-10 08:28:25.190|Main Thread> Simulation Speed: 1.00 2019-03-10 08:28:25.190|Main Thread> Entity count: 4107 2019-03-10 08:28:25.190|Main Thread> Player count: 3 2019-03-10 08:28:25.190|Main Thread> Current: 2019-03-10 08:28:25.190|Main Thread> Paged Memory: 8,608,436,224 B 2019-03-10 08:28:25.190|Main Thread> Working Set: 8,581,017,600 B 2019-03-10 08:28:25.190|Main Thread> Virtual Memory: 13,723,795,456 B 2019-03-10 08:28:25.190|Main Thread> Peak: 2019-03-10 08:28:25.190|Main Thread> Paged Memory: 8,617,811,968 B 2019-03-10 08:28:25.190|Main Thread> Working Set: 8,590,352,384 B 2019-03-10 08:28:25.190|Main Thread> Virtual Memory: 13,727,989,760 B 2019-03-10 08:28:25.190|Main Thread> Number of Worlds: 1 2019-03-10 08:28:25.190|Main Thread> 0) RigidBodies: 1447, ActiveRigidBodies: 1398, CharacterRigidBodies: 65 2019-03-10 08:28:25.190|Main Thread> 0) Constraints: 0 2019-03-10 08:29:25.216|Main Thread> Process information Periodic Check: 2019-03-10 08:29:25.217|Main Thread> Managed Memory: 2,374,032,560 B 2019-03-10 08:29:25.218|Main Thread> Private Memory: 8,614,219,776 B 2019-03-10 08:29:25.218|Main Thread> Nr of Threads: 29 2019-03-10 08:29:25.218|Main Thread> Simulation Speed: 1.00 2019-03-10 08:29:25.218|Main Thread> Entity count: 4103 2019-03-10 08:29:25.218|Main Thread> Player count: 3 2019-03-10 08:29:25.218|Main Thread> Current: 2019-03-10 08:29:25.218|Main Thread> Paged Memory: 8,614,219,776 B 2019-03-10 08:29:25.218|Main Thread> Working Set: 8,586,760,192 B 2019-03-10 08:29:25.218|Main Thread> Virtual Memory: 13,740,376,064 B 2019-03-10 08:29:25.218|Main Thread> Peak: 2019-03-10 08:29:25.218|Main Thread> Paged Memory: 8,624,852,992 B 2019-03-10 08:29:25.218|Main Thread> Working Set: 8,597,381,120 B 2019-03-10 08:29:25.218|Main Thread> Virtual Memory: 13,740,376,064 B 2019-03-10 08:29:25.218|Main Thread> Number of Worlds: 1 2019-03-10 08:29:25.218|Main Thread> 0) RigidBodies: 1443, ActiveRigidBodies: 1412, CharacterRigidBodies: 65 2019-03-10 08:29:25.218|Main Thread> 0) Constraints: 0 2019-03-10 08:30:25.236|Main Thread> Process information Periodic Check: 2019-03-10 08:30:25.236|Main Thread> Managed Memory: 2,340,398,832 B 2019-03-10 08:30:25.237|Main Thread> Private Memory: 8,619,245,568 B 2019-03-10 08:30:25.237|Main Thread> Nr of Threads: 29 2019-03-10 08:30:25.237|Main Thread> Simulation Speed: 0.98 2019-03-10 08:30:25.237|Main Thread> Entity count: 4102 2019-03-10 08:30:25.237|Main Thread> Player count: 3 2019-03-10 08:30:25.237|Main Thread> Current: 2019-03-10 08:30:25.237|Main Thread> Paged Memory: 8,619,245,568 B 2019-03-10 08:30:25.237|Main Thread> Working Set: 8,591,745,024 B 2019-03-10 08:30:25.237|Main Thread> Virtual Memory: 13,740,376,064 B 2019-03-10 08:30:25.237|Main Thread> Peak: 2019-03-10 08:30:25.237|Main Thread> Paged Memory: 8,625,950,720 B 2019-03-10 08:30:25.237|Main Thread> Working Set: 8,598,466,560 B 2019-03-10 08:30:25.237|Main Thread> Virtual Memory: 13,744,570,368 B 2019-03-10 08:30:25.237|Main Thread> Number of Worlds: 1 2019-03-10 08:30:25.237|Main Thread> 0) RigidBodies: 1442, ActiveRigidBodies: 1396, CharacterRigidBodies: 65 2019-03-10 08:30:25.237|Main Thread> 0) Constraints: 0 2019-03-10 08:31:05.585|Main Thread> Character state: True 2019-03-10 08:31:05.585|Main Thread> Auto-Save: Started 2019-03-10 08:31:05.585|Main Thread> Saving world - START 2019-03-10 08:31:05.585|Main Thread> Making world state snapshot. 2019-03-10 08:31:06.493|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:31:11.278|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 182840' 2019-03-10 08:31:16.516|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:31:16.533|Main Thread> Character state: True 2019-03-10 08:31:16.533|Main Thread> Auto-Save: Started 2019-03-10 08:31:16.533|Main Thread> Saving world - START 2019-03-10 08:31:16.533|Main Thread> Making world state snapshot. 2019-03-10 08:31:16.590|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:31:16.590|Main Thread> Auto-Save: Finished 2019-03-10 08:31:24.348|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:31:25.254|Main Thread> Process information Periodic Check: 2019-03-10 08:31:25.254|Main Thread> Managed Memory: 2,338,786,080 B 2019-03-10 08:31:25.255|Main Thread> Private Memory: 8,630,853,632 B 2019-03-10 08:31:25.255|Main Thread> Nr of Threads: 28 2019-03-10 08:31:25.255|Main Thread> Simulation Speed: 0.95 2019-03-10 08:31:25.255|Main Thread> Entity count: 4111 2019-03-10 08:31:25.255|Main Thread> Player count: 3 2019-03-10 08:31:25.255|Main Thread> Current: 2019-03-10 08:31:25.255|Main Thread> Paged Memory: 8,630,853,632 B 2019-03-10 08:31:25.255|Main Thread> Working Set: 8,603,332,608 B 2019-03-10 08:31:25.255|Main Thread> Virtual Memory: 13,752,762,368 B 2019-03-10 08:31:25.255|Main Thread> Peak: 2019-03-10 08:31:25.255|Main Thread> Paged Memory: 8,633,737,216 B 2019-03-10 08:31:25.255|Main Thread> Working Set: 8,606,224,384 B 2019-03-10 08:31:25.255|Main Thread> Virtual Memory: 13,752,762,368 B 2019-03-10 08:31:25.255|Main Thread> Number of Worlds: 1 2019-03-10 08:31:25.255|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1395, CharacterRigidBodies: 65 2019-03-10 08:31:25.255|Main Thread> 0) Constraints: 0 2019-03-10 08:32:25.269|Main Thread> Process information Periodic Check: 2019-03-10 08:32:25.269|Main Thread> Managed Memory: 2,356,975,368 B 2019-03-10 08:32:25.270|Main Thread> Private Memory: 8,630,255,616 B 2019-03-10 08:32:25.270|Main Thread> Nr of Threads: 27 2019-03-10 08:32:25.270|Main Thread> Simulation Speed: 1.00 2019-03-10 08:32:25.270|Main Thread> Entity count: 4110 2019-03-10 08:32:25.270|Main Thread> Player count: 3 2019-03-10 08:32:25.270|Main Thread> Current: 2019-03-10 08:32:25.270|Main Thread> Paged Memory: 8,630,255,616 B 2019-03-10 08:32:25.270|Main Thread> Working Set: 8,602,755,072 B 2019-03-10 08:32:25.270|Main Thread> Virtual Memory: 13,748,568,064 B 2019-03-10 08:32:25.270|Main Thread> Peak: 2019-03-10 08:32:25.270|Main Thread> Paged Memory: 8,642,965,504 B 2019-03-10 08:32:25.270|Main Thread> Working Set: 8,615,432,192 B 2019-03-10 08:32:25.270|Main Thread> Virtual Memory: 13,752,762,368 B 2019-03-10 08:32:25.271|Main Thread> Number of Worlds: 1 2019-03-10 08:32:25.271|Main Thread> 0) RigidBodies: 1446, ActiveRigidBodies: 1408, CharacterRigidBodies: 65 2019-03-10 08:32:25.271|Main Thread> 0) Constraints: 0 2019-03-10 08:33:25.274|Main Thread> Process information Periodic Check: 2019-03-10 08:33:25.274|Main Thread> Managed Memory: 2,344,257,416 B 2019-03-10 08:33:25.275|Main Thread> Private Memory: 8,637,124,608 B 2019-03-10 08:33:25.275|Main Thread> Nr of Threads: 27 2019-03-10 08:33:25.275|Main Thread> Simulation Speed: 0.95 2019-03-10 08:33:25.275|Main Thread> Entity count: 4106 2019-03-10 08:33:25.275|Main Thread> Player count: 3 2019-03-10 08:33:25.275|Main Thread> Current: 2019-03-10 08:33:25.275|Main Thread> Paged Memory: 8,637,124,608 B 2019-03-10 08:33:25.275|Main Thread> Working Set: 8,609,587,200 B 2019-03-10 08:33:25.275|Main Thread> Virtual Memory: 13,748,568,064 B 2019-03-10 08:33:25.275|Main Thread> Peak: 2019-03-10 08:33:25.275|Main Thread> Paged Memory: 8,649,240,576 B 2019-03-10 08:33:25.275|Main Thread> Working Set: 8,621,637,632 B 2019-03-10 08:33:25.275|Main Thread> Virtual Memory: 13,752,762,368 B 2019-03-10 08:33:25.275|Main Thread> Number of Worlds: 1 2019-03-10 08:33:25.275|Main Thread> 0) RigidBodies: 1444, ActiveRigidBodies: 1409, CharacterRigidBodies: 63 2019-03-10 08:33:25.275|Main Thread> 0) Constraints: 0 2019-03-10 08:34:25.284|Main Thread> Process information Periodic Check: 2019-03-10 08:34:25.284|Main Thread> Managed Memory: 2,379,803,640 B 2019-03-10 08:34:25.285|Main Thread> Private Memory: 8,645,918,720 B 2019-03-10 08:34:25.285|Main Thread> Nr of Threads: 27 2019-03-10 08:34:25.285|Main Thread> Simulation Speed: 0.98 2019-03-10 08:34:25.285|Main Thread> Entity count: 4109 2019-03-10 08:34:25.285|Main Thread> Player count: 3 2019-03-10 08:34:25.285|Main Thread> Current: 2019-03-10 08:34:25.285|Main Thread> Paged Memory: 8,645,918,720 B 2019-03-10 08:34:25.285|Main Thread> Working Set: 8,618,352,640 B 2019-03-10 08:34:25.285|Main Thread> Virtual Memory: 13,765,148,672 B 2019-03-10 08:34:25.285|Main Thread> Peak: 2019-03-10 08:34:25.285|Main Thread> Paged Memory: 8,655,982,592 B 2019-03-10 08:34:25.285|Main Thread> Working Set: 8,628,408,320 B 2019-03-10 08:34:25.285|Main Thread> Virtual Memory: 13,765,148,672 B 2019-03-10 08:34:25.285|Main Thread> Number of Worlds: 1 2019-03-10 08:34:25.285|Main Thread> 0) RigidBodies: 1447, ActiveRigidBodies: 1409, CharacterRigidBodies: 63 2019-03-10 08:34:25.285|Main Thread> 0) Constraints: 0 2019-03-10 08:35:25.297|Main Thread> Process information Periodic Check: 2019-03-10 08:35:25.297|Main Thread> Managed Memory: 2,368,106,640 B 2019-03-10 08:35:25.298|Main Thread> Private Memory: 8,647,188,480 B 2019-03-10 08:35:25.298|Main Thread> Nr of Threads: 27 2019-03-10 08:35:25.298|Main Thread> Simulation Speed: 0.90 2019-03-10 08:35:25.298|Main Thread> Entity count: 4112 2019-03-10 08:35:25.298|Main Thread> Player count: 3 2019-03-10 08:35:25.298|Main Thread> Current: 2019-03-10 08:35:25.298|Main Thread> Paged Memory: 8,647,188,480 B 2019-03-10 08:35:25.298|Main Thread> Working Set: 8,619,491,328 B 2019-03-10 08:35:25.298|Main Thread> Virtual Memory: 13,765,148,672 B 2019-03-10 08:35:25.298|Main Thread> Peak: 2019-03-10 08:35:25.298|Main Thread> Paged Memory: 8,658,108,416 B 2019-03-10 08:35:25.298|Main Thread> Working Set: 8,630,480,896 B 2019-03-10 08:35:25.298|Main Thread> Virtual Memory: 13,769,342,976 B 2019-03-10 08:35:25.298|Main Thread> Number of Worlds: 1 2019-03-10 08:35:25.298|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1409, CharacterRigidBodies: 63 2019-03-10 08:35:25.298|Main Thread> 0) Constraints: 0 2019-03-10 08:36:25.315|Main Thread> Process information Periodic Check: 2019-03-10 08:36:25.315|Main Thread> Managed Memory: 2,350,224,608 B 2019-03-10 08:36:25.317|Main Thread> Private Memory: 8,716,943,360 B 2019-03-10 08:36:25.317|Main Thread> Nr of Threads: 28 2019-03-10 08:36:25.317|Main Thread> Simulation Speed: 0.80 2019-03-10 08:36:25.317|Main Thread> Entity count: 4111 2019-03-10 08:36:25.317|Main Thread> Player count: 3 2019-03-10 08:36:25.317|Main Thread> Current: 2019-03-10 08:36:25.317|Main Thread> Paged Memory: 8,716,943,360 B 2019-03-10 08:36:25.317|Main Thread> Working Set: 8,688,680,960 B 2019-03-10 08:36:25.317|Main Thread> Virtual Memory: 13,835,665,408 B 2019-03-10 08:36:25.317|Main Thread> Peak: 2019-03-10 08:36:25.317|Main Thread> Paged Memory: 8,730,157,056 B 2019-03-10 08:36:25.317|Main Thread> Working Set: 8,701,865,984 B 2019-03-10 08:36:25.317|Main Thread> Virtual Memory: 13,835,665,408 B 2019-03-10 08:36:25.317|Main Thread> Number of Worlds: 1 2019-03-10 08:36:25.317|Main Thread> 0) RigidBodies: 1448, ActiveRigidBodies: 1409, CharacterRigidBodies: 63 2019-03-10 08:36:25.317|Main Thread> 0) Constraints: 0 2019-03-10 08:37:25.330|Main Thread> Process information Periodic Check: 2019-03-10 08:37:25.330|Main Thread> Managed Memory: 2,422,010,840 B 2019-03-10 08:37:25.331|Main Thread> Private Memory: 8,720,330,752 B 2019-03-10 08:37:25.331|Main Thread> Nr of Threads: 27 2019-03-10 08:37:25.331|Main Thread> Simulation Speed: 0.98 2019-03-10 08:37:25.331|Main Thread> Entity count: 4134 2019-03-10 08:37:25.331|Main Thread> Player count: 3 2019-03-10 08:37:25.331|Main Thread> Current: 2019-03-10 08:37:25.331|Main Thread> Paged Memory: 8,720,330,752 B 2019-03-10 08:37:25.331|Main Thread> Working Set: 8,692,080,640 B 2019-03-10 08:37:25.331|Main Thread> Virtual Memory: 13,831,471,104 B 2019-03-10 08:37:25.331|Main Thread> Peak: 2019-03-10 08:37:25.331|Main Thread> Paged Memory: 8,731,398,144 B 2019-03-10 08:37:25.331|Main Thread> Working Set: 8,703,164,416 B 2019-03-10 08:37:25.331|Main Thread> Virtual Memory: 13,835,665,408 B 2019-03-10 08:37:25.331|Main Thread> Number of Worlds: 1 2019-03-10 08:37:25.331|Main Thread> 0) RigidBodies: 1463, ActiveRigidBodies: 1398, CharacterRigidBodies: 66 2019-03-10 08:37:25.331|Main Thread> 0) Constraints: 0 2019-03-10 08:38:25.341|Main Thread> Process information Periodic Check: 2019-03-10 08:38:25.341|Main Thread> Managed Memory: 2,378,867,472 B 2019-03-10 08:38:25.342|Main Thread> Private Memory: 8,727,023,616 B 2019-03-10 08:38:25.342|Main Thread> Nr of Threads: 27 2019-03-10 08:38:25.342|Main Thread> Simulation Speed: 0.77 2019-03-10 08:38:25.342|Main Thread> Entity count: 4121 2019-03-10 08:38:25.342|Main Thread> Player count: 3 2019-03-10 08:38:25.342|Main Thread> Current: 2019-03-10 08:38:25.342|Main Thread> Paged Memory: 8,727,023,616 B 2019-03-10 08:38:25.342|Main Thread> Working Set: 8,698,724,352 B 2019-03-10 08:38:25.342|Main Thread> Virtual Memory: 13,848,051,712 B 2019-03-10 08:38:25.342|Main Thread> Peak: 2019-03-10 08:38:25.342|Main Thread> Paged Memory: 8,739,659,776 B 2019-03-10 08:38:25.342|Main Thread> Working Set: 8,711,303,168 B 2019-03-10 08:38:25.342|Main Thread> Virtual Memory: 13,852,246,016 B 2019-03-10 08:38:25.342|Main Thread> Number of Worlds: 1 2019-03-10 08:38:25.342|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1409, CharacterRigidBodies: 65 2019-03-10 08:38:25.342|Main Thread> 0) Constraints: 0 2019-03-10 08:39:25.355|Main Thread> Process information Periodic Check: 2019-03-10 08:39:25.355|Main Thread> Managed Memory: 2,462,844,424 B 2019-03-10 08:39:25.356|Main Thread> Private Memory: 8,732,594,176 B 2019-03-10 08:39:25.356|Main Thread> Nr of Threads: 27 2019-03-10 08:39:25.356|Main Thread> Simulation Speed: 0.90 2019-03-10 08:39:25.356|Main Thread> Entity count: 4119 2019-03-10 08:39:25.356|Main Thread> Player count: 3 2019-03-10 08:39:25.356|Main Thread> Current: 2019-03-10 08:39:25.356|Main Thread> Paged Memory: 8,732,594,176 B 2019-03-10 08:39:25.356|Main Thread> Working Set: 8,704,249,856 B 2019-03-10 08:39:25.356|Main Thread> Virtual Memory: 13,848,051,712 B 2019-03-10 08:39:25.356|Main Thread> Peak: 2019-03-10 08:39:25.356|Main Thread> Paged Memory: 8,742,772,736 B 2019-03-10 08:39:25.356|Main Thread> Working Set: 8,714,399,744 B 2019-03-10 08:39:25.356|Main Thread> Virtual Memory: 13,852,246,016 B 2019-03-10 08:39:25.356|Main Thread> Number of Worlds: 1 2019-03-10 08:39:25.356|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1410, CharacterRigidBodies: 63 2019-03-10 08:39:25.356|Main Thread> 0) Constraints: 0 2019-03-10 08:40:16.530|Main Thread> Character state: True 2019-03-10 08:40:16.530|Main Thread> Auto-Save: Started 2019-03-10 08:40:16.531|Main Thread> Saving world - START 2019-03-10 08:40:16.531|Main Thread> Making world state snapshot. 2019-03-10 08:40:17.435|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:40:25.366|Main Thread> Process information Periodic Check: 2019-03-10 08:40:25.366|Main Thread> Managed Memory: 2,386,981,720 B 2019-03-10 08:40:25.367|Main Thread> Private Memory: 8,739,807,232 B 2019-03-10 08:40:25.367|Main Thread> Nr of Threads: 27 2019-03-10 08:40:25.367|Main Thread> Simulation Speed: 0.92 2019-03-10 08:40:25.367|Main Thread> Entity count: 4119 2019-03-10 08:40:25.367|Main Thread> Player count: 3 2019-03-10 08:40:25.367|Main Thread> Current: 2019-03-10 08:40:25.367|Main Thread> Paged Memory: 8,739,807,232 B 2019-03-10 08:40:25.367|Main Thread> Working Set: 8,711,421,952 B 2019-03-10 08:40:25.367|Main Thread> Virtual Memory: 13,848,051,712 B 2019-03-10 08:40:25.367|Main Thread> Peak: 2019-03-10 08:40:25.367|Main Thread> Paged Memory: 8,746,086,400 B 2019-03-10 08:40:25.367|Main Thread> Working Set: 8,717,647,872 B 2019-03-10 08:40:25.367|Main Thread> Virtual Memory: 13,852,246,016 B 2019-03-10 08:40:25.367|Main Thread> Number of Worlds: 1 2019-03-10 08:40:25.367|Main Thread> 0) RigidBodies: 1453, ActiveRigidBodies: 1409, CharacterRigidBodies: 63 2019-03-10 08:40:25.367|Main Thread> 0) Constraints: 0 2019-03-10 08:40:25.540|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 183750' 2019-03-10 08:40:30.209|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:40:30.219|Main Thread> Character state: True 2019-03-10 08:40:30.219|Main Thread> Auto-Save: Started 2019-03-10 08:40:30.219|Main Thread> Saving world - START 2019-03-10 08:40:30.219|Main Thread> Making world state snapshot. 2019-03-10 08:40:30.276|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:40:30.276|Main Thread> Auto-Save: Finished 2019-03-10 08:40:37.679|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:41:25.372|Main Thread> Process information Periodic Check: 2019-03-10 08:41:25.372|Main Thread> Managed Memory: 2,353,552,536 B 2019-03-10 08:41:25.373|Main Thread> Private Memory: 8,742,846,464 B 2019-03-10 08:41:25.373|Main Thread> Nr of Threads: 28 2019-03-10 08:41:25.373|Main Thread> Simulation Speed: 1.00 2019-03-10 08:41:25.373|Main Thread> Entity count: 4140 2019-03-10 08:41:25.373|Main Thread> Player count: 3 2019-03-10 08:41:25.373|Main Thread> Current: 2019-03-10 08:41:25.373|Main Thread> Paged Memory: 8,742,846,464 B 2019-03-10 08:41:25.373|Main Thread> Working Set: 8,714,403,840 B 2019-03-10 08:41:25.373|Main Thread> Virtual Memory: 13,868,826,624 B 2019-03-10 08:41:25.373|Main Thread> Peak: 2019-03-10 08:41:25.373|Main Thread> Paged Memory: 8,746,086,400 B 2019-03-10 08:41:25.373|Main Thread> Working Set: 8,717,647,872 B 2019-03-10 08:41:25.373|Main Thread> Virtual Memory: 13,868,826,624 B 2019-03-10 08:41:25.373|Main Thread> Number of Worlds: 1 2019-03-10 08:41:25.373|Main Thread> 0) RigidBodies: 1467, ActiveRigidBodies: 1410, CharacterRigidBodies: 66 2019-03-10 08:41:25.374|Main Thread> 0) Constraints: 0 2019-03-10 08:42:25.380|Main Thread> Process information Periodic Check: 2019-03-10 08:42:25.380|Main Thread> Managed Memory: 2,386,871,912 B 2019-03-10 08:42:25.381|Main Thread> Private Memory: 8,751,157,248 B 2019-03-10 08:42:25.381|Main Thread> Nr of Threads: 27 2019-03-10 08:42:25.382|Main Thread> Simulation Speed: 0.82 2019-03-10 08:42:25.382|Main Thread> Entity count: 4121 2019-03-10 08:42:25.382|Main Thread> Player count: 3 2019-03-10 08:42:25.382|Main Thread> Current: 2019-03-10 08:42:25.382|Main Thread> Paged Memory: 8,751,157,248 B 2019-03-10 08:42:25.382|Main Thread> Working Set: 8,722,706,432 B 2019-03-10 08:42:25.382|Main Thread> Virtual Memory: 13,864,632,320 B 2019-03-10 08:42:25.382|Main Thread> Peak: 2019-03-10 08:42:25.382|Main Thread> Paged Memory: 8,759,738,368 B 2019-03-10 08:42:25.382|Main Thread> Working Set: 8,731,283,456 B 2019-03-10 08:42:25.382|Main Thread> Virtual Memory: 13,868,826,624 B 2019-03-10 08:42:25.382|Main Thread> Number of Worlds: 1 2019-03-10 08:42:25.382|Main Thread> 0) RigidBodies: 1454, ActiveRigidBodies: 1396, CharacterRigidBodies: 64 2019-03-10 08:42:25.382|Main Thread> 0) Constraints: 0 2019-03-10 08:43:25.390|Main Thread> Process information Periodic Check: 2019-03-10 08:43:25.390|Main Thread> Managed Memory: 2,388,874,576 B 2019-03-10 08:43:25.392|Main Thread> Private Memory: 8,766,590,976 B 2019-03-10 08:43:25.392|Main Thread> Nr of Threads: 27 2019-03-10 08:43:25.392|Main Thread> Simulation Speed: 0.92 2019-03-10 08:43:25.392|Main Thread> Entity count: 4122 2019-03-10 08:43:25.392|Main Thread> Player count: 3 2019-03-10 08:43:25.392|Main Thread> Current: 2019-03-10 08:43:25.392|Main Thread> Paged Memory: 8,766,590,976 B 2019-03-10 08:43:25.392|Main Thread> Working Set: 8,738,054,144 B 2019-03-10 08:43:25.392|Main Thread> Virtual Memory: 13,881,212,928 B 2019-03-10 08:43:25.392|Main Thread> Peak: 2019-03-10 08:43:25.392|Main Thread> Paged Memory: 8,774,451,200 B 2019-03-10 08:43:25.392|Main Thread> Working Set: 8,745,906,176 B 2019-03-10 08:43:25.392|Main Thread> Virtual Memory: 13,885,407,232 B 2019-03-10 08:43:25.392|Main Thread> Number of Worlds: 1 2019-03-10 08:43:25.392|Main Thread> 0) RigidBodies: 1455, ActiveRigidBodies: 1397, CharacterRigidBodies: 63 2019-03-10 08:43:25.392|Main Thread> 0) Constraints: 0 2019-03-10 08:44:25.400|Main Thread> Process information Periodic Check: 2019-03-10 08:44:25.400|Main Thread> Managed Memory: 2,424,073,616 B 2019-03-10 08:44:25.401|Main Thread> Private Memory: 8,788,779,008 B 2019-03-10 08:44:25.401|Main Thread> Nr of Threads: 27 2019-03-10 08:44:25.401|Main Thread> Simulation Speed: 0.78 2019-03-10 08:44:25.401|Main Thread> Entity count: 4129 2019-03-10 08:44:25.401|Main Thread> Player count: 3 2019-03-10 08:44:25.401|Main Thread> Current: 2019-03-10 08:44:25.401|Main Thread> Paged Memory: 8,788,779,008 B 2019-03-10 08:44:25.401|Main Thread> Working Set: 8,760,119,296 B 2019-03-10 08:44:25.401|Main Thread> Virtual Memory: 13,897,793,536 B 2019-03-10 08:44:25.401|Main Thread> Peak: 2019-03-10 08:44:25.401|Main Thread> Paged Memory: 8,799,895,552 B 2019-03-10 08:44:25.401|Main Thread> Working Set: 8,771,227,648 B 2019-03-10 08:44:25.401|Main Thread> Virtual Memory: 13,897,793,536 B 2019-03-10 08:44:25.401|Main Thread> Number of Worlds: 1 2019-03-10 08:44:25.401|Main Thread> 0) RigidBodies: 1456, ActiveRigidBodies: 1409, CharacterRigidBodies: 67 2019-03-10 08:44:25.401|Main Thread> 0) Constraints: 0 2019-03-10 08:45:19.328|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 08:45:25.419|Main Thread> Process information Periodic Check: 2019-03-10 08:45:25.419|Main Thread> Managed Memory: 2,399,756,896 B 2019-03-10 08:45:25.420|Main Thread> Private Memory: 8,794,914,816 B 2019-03-10 08:45:25.420|Main Thread> Nr of Threads: 27 2019-03-10 08:45:25.420|Main Thread> Simulation Speed: 0.72 2019-03-10 08:45:25.420|Main Thread> Entity count: 4139 2019-03-10 08:45:25.420|Main Thread> Player count: 3 2019-03-10 08:45:25.420|Main Thread> Current: 2019-03-10 08:45:25.420|Main Thread> Paged Memory: 8,794,914,816 B 2019-03-10 08:45:25.420|Main Thread> Working Set: 8,766,164,992 B 2019-03-10 08:45:25.420|Main Thread> Virtual Memory: 13,914,374,144 B 2019-03-10 08:45:25.420|Main Thread> Peak: 2019-03-10 08:45:25.420|Main Thread> Paged Memory: 8,810,205,184 B 2019-03-10 08:45:25.420|Main Thread> Working Set: 8,781,479,936 B 2019-03-10 08:45:25.420|Main Thread> Virtual Memory: 13,914,374,144 B 2019-03-10 08:45:25.420|Main Thread> Number of Worlds: 1 2019-03-10 08:45:25.420|Main Thread> 0) RigidBodies: 1463, ActiveRigidBodies: 1399, CharacterRigidBodies: 70 2019-03-10 08:45:25.420|Main Thread> 0) Constraints: 0 2019-03-10 08:46:25.428|Main Thread> Process information Periodic Check: 2019-03-10 08:46:25.428|Main Thread> Managed Memory: 2,364,993,520 B 2019-03-10 08:46:25.430|Main Thread> Private Memory: 8,815,779,840 B 2019-03-10 08:46:25.430|Main Thread> Nr of Threads: 28 2019-03-10 08:46:25.430|Main Thread> Simulation Speed: 0.75 2019-03-10 08:46:25.430|Main Thread> Entity count: 4141 2019-03-10 08:46:25.430|Main Thread> Player count: 3 2019-03-10 08:46:25.430|Main Thread> Current: 2019-03-10 08:46:25.430|Main Thread> Paged Memory: 8,815,779,840 B 2019-03-10 08:46:25.430|Main Thread> Working Set: 8,786,903,040 B 2019-03-10 08:46:25.430|Main Thread> Virtual Memory: 13,918,568,448 B 2019-03-10 08:46:25.430|Main Thread> Peak: 2019-03-10 08:46:25.430|Main Thread> Paged Memory: 8,816,934,912 B 2019-03-10 08:46:25.430|Main Thread> Working Set: 8,788,144,128 B 2019-03-10 08:46:25.430|Main Thread> Virtual Memory: 13,918,568,448 B 2019-03-10 08:46:25.430|Main Thread> Number of Worlds: 1 2019-03-10 08:46:25.430|Main Thread> 0) RigidBodies: 1465, ActiveRigidBodies: 1414, CharacterRigidBodies: 70 2019-03-10 08:46:25.430|Main Thread> 0) Constraints: 0 2019-03-10 08:47:25.432|Main Thread> Process information Periodic Check: 2019-03-10 08:47:25.432|Main Thread> Managed Memory: 2,406,400,336 B 2019-03-10 08:47:25.433|Main Thread> Private Memory: 8,813,912,064 B 2019-03-10 08:47:25.433|Main Thread> Nr of Threads: 27 2019-03-10 08:47:25.433|Main Thread> Simulation Speed: 0.68 2019-03-10 08:47:25.433|Main Thread> Entity count: 4133 2019-03-10 08:47:25.433|Main Thread> Player count: 3 2019-03-10 08:47:25.433|Main Thread> Current: 2019-03-10 08:47:25.433|Main Thread> Paged Memory: 8,813,912,064 B 2019-03-10 08:47:25.433|Main Thread> Working Set: 8,785,031,168 B 2019-03-10 08:47:25.433|Main Thread> Virtual Memory: 13,930,954,752 B 2019-03-10 08:47:25.433|Main Thread> Peak: 2019-03-10 08:47:25.433|Main Thread> Paged Memory: 8,827,772,928 B 2019-03-10 08:47:25.433|Main Thread> Working Set: 8,798,887,936 B 2019-03-10 08:47:25.433|Main Thread> Virtual Memory: 13,935,149,056 B 2019-03-10 08:47:25.433|Main Thread> Number of Worlds: 1 2019-03-10 08:47:25.433|Main Thread> 0) RigidBodies: 1460, ActiveRigidBodies: 1416, CharacterRigidBodies: 67 2019-03-10 08:47:25.434|Main Thread> 0) Constraints: 0 2019-03-10 08:48:25.440|Main Thread> Process information Periodic Check: 2019-03-10 08:48:25.440|Main Thread> Managed Memory: 2,353,945,568 B 2019-03-10 08:48:25.441|Main Thread> Private Memory: 8,816,189,440 B 2019-03-10 08:48:25.441|Main Thread> Nr of Threads: 27 2019-03-10 08:48:25.441|Main Thread> Simulation Speed: 0.90 2019-03-10 08:48:25.441|Main Thread> Entity count: 4138 2019-03-10 08:48:25.441|Main Thread> Player count: 3 2019-03-10 08:48:25.441|Main Thread> Current: 2019-03-10 08:48:25.441|Main Thread> Paged Memory: 8,816,189,440 B 2019-03-10 08:48:25.441|Main Thread> Working Set: 8,787,304,448 B 2019-03-10 08:48:25.441|Main Thread> Virtual Memory: 13,930,954,752 B 2019-03-10 08:48:25.441|Main Thread> Peak: 2019-03-10 08:48:25.441|Main Thread> Paged Memory: 8,827,772,928 B 2019-03-10 08:48:25.441|Main Thread> Working Set: 8,798,887,936 B 2019-03-10 08:48:25.441|Main Thread> Virtual Memory: 13,935,149,056 B 2019-03-10 08:48:25.441|Main Thread> Number of Worlds: 1 2019-03-10 08:48:25.441|Main Thread> 0) RigidBodies: 1465, ActiveRigidBodies: 1420, CharacterRigidBodies: 67 2019-03-10 08:48:25.441|Main Thread> 0) Constraints: 0 2019-03-10 08:49:25.452|Main Thread> Process information Periodic Check: 2019-03-10 08:49:25.452|Main Thread> Managed Memory: 2,397,456,608 B 2019-03-10 08:49:25.454|Main Thread> Private Memory: 8,821,432,320 B 2019-03-10 08:49:25.454|Main Thread> Nr of Threads: 27 2019-03-10 08:49:25.454|Main Thread> Simulation Speed: 0.67 2019-03-10 08:49:25.454|Main Thread> Entity count: 4129 2019-03-10 08:49:25.454|Main Thread> Player count: 3 2019-03-10 08:49:25.454|Main Thread> Current: 2019-03-10 08:49:25.454|Main Thread> Paged Memory: 8,821,432,320 B 2019-03-10 08:49:25.454|Main Thread> Working Set: 8,792,547,328 B 2019-03-10 08:49:25.454|Main Thread> Virtual Memory: 13,930,954,752 B 2019-03-10 08:49:25.454|Main Thread> Peak: 2019-03-10 08:49:25.454|Main Thread> Paged Memory: 8,834,736,128 B 2019-03-10 08:49:25.454|Main Thread> Working Set: 8,805,814,272 B 2019-03-10 08:49:25.454|Main Thread> Virtual Memory: 13,935,149,056 B 2019-03-10 08:49:25.454|Main Thread> Number of Worlds: 1 2019-03-10 08:49:25.454|Main Thread> 0) RigidBodies: 1457, ActiveRigidBodies: 1417, CharacterRigidBodies: 66 2019-03-10 08:49:25.454|Main Thread> 0) Constraints: 0 2019-03-10 08:49:30.238|Main Thread> Character state: True 2019-03-10 08:49:30.238|Main Thread> Auto-Save: Started 2019-03-10 08:49:30.238|Main Thread> Saving world - START 2019-03-10 08:49:30.238|Main Thread> Making world state snapshot. 2019-03-10 08:49:31.152|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:49:36.079|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 184702' 2019-03-10 08:49:41.204|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:49:41.206|Main Thread> Character state: True 2019-03-10 08:49:41.206|Main Thread> Auto-Save: Started 2019-03-10 08:49:41.206|Main Thread> Saving world - START 2019-03-10 08:49:41.206|Main Thread> Making world state snapshot. 2019-03-10 08:49:42.139|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:49:42.139|Main Thread> Auto-Save: Finished 2019-03-10 08:49:44.909|Worker Logic 1>Session> Error: Exception with shape of type Havok.HkShape (255): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 08:49:44.909|Worker Logic 1>Session> Error: Shape valid: True 2019-03-10 08:49:44.909|Worker Logic 1>Session> Error: Exception with shape of type Havok.HkShape (BvTree): Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 2019-03-10 08:49:44.909|Worker Logic 1>Session> Error: Shape valid: True 2019-03-10 08:49:49.416|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:50:25.472|Main Thread> Process information Periodic Check: 2019-03-10 08:50:25.472|Main Thread> Managed Memory: 2,392,637,392 B 2019-03-10 08:50:25.473|Main Thread> Private Memory: 8,825,081,856 B 2019-03-10 08:50:25.473|Main Thread> Nr of Threads: 27 2019-03-10 08:50:25.473|Main Thread> Simulation Speed: 0.85 2019-03-10 08:50:25.473|Main Thread> Entity count: 4108 2019-03-10 08:50:25.473|Main Thread> Player count: 3 2019-03-10 08:50:25.473|Main Thread> Current: 2019-03-10 08:50:25.473|Main Thread> Paged Memory: 8,825,081,856 B 2019-03-10 08:50:25.473|Main Thread> Working Set: 8,796,188,672 B 2019-03-10 08:50:25.473|Main Thread> Virtual Memory: 13,947,535,360 B 2019-03-10 08:50:25.473|Main Thread> Peak: 2019-03-10 08:50:25.473|Main Thread> Paged Memory: 8,834,736,128 B 2019-03-10 08:50:25.473|Main Thread> Working Set: 8,805,814,272 B 2019-03-10 08:50:25.473|Main Thread> Virtual Memory: 13,951,729,664 B 2019-03-10 08:50:25.473|Main Thread> Number of Worlds: 1 2019-03-10 08:50:25.473|Main Thread> 0) RigidBodies: 1460, ActiveRigidBodies: 1405, CharacterRigidBodies: 66 2019-03-10 08:50:25.473|Main Thread> 0) Constraints: 0 2019-03-10 08:51:25.495|Main Thread> Process information Periodic Check: 2019-03-10 08:51:25.495|Main Thread> Managed Memory: 2,360,921,712 B 2019-03-10 08:51:25.497|Main Thread> Private Memory: 8,831,401,984 B 2019-03-10 08:51:25.497|Main Thread> Nr of Threads: 28 2019-03-10 08:51:25.497|Main Thread> Simulation Speed: 0.80 2019-03-10 08:51:25.497|Main Thread> Entity count: 4124 2019-03-10 08:51:25.497|Main Thread> Player count: 3 2019-03-10 08:51:25.497|Main Thread> Current: 2019-03-10 08:51:25.497|Main Thread> Paged Memory: 8,831,401,984 B 2019-03-10 08:51:25.497|Main Thread> Working Set: 8,802,439,168 B 2019-03-10 08:51:25.497|Main Thread> Virtual Memory: 13,951,729,664 B 2019-03-10 08:51:25.497|Main Thread> Peak: 2019-03-10 08:51:25.497|Main Thread> Paged Memory: 8,834,736,128 B 2019-03-10 08:51:25.497|Main Thread> Working Set: 8,805,814,272 B 2019-03-10 08:51:25.497|Main Thread> Virtual Memory: 13,951,729,664 B 2019-03-10 08:51:25.497|Main Thread> Number of Worlds: 1 2019-03-10 08:51:25.497|Main Thread> 0) RigidBodies: 1470, ActiveRigidBodies: 1405, CharacterRigidBodies: 67 2019-03-10 08:51:25.497|Main Thread> 0) Constraints: 0 2019-03-10 08:51:37.920|Main Thread> User left: Builder [76561198263059936] 2019-03-10 08:52:25.499|Main Thread> Process information Periodic Check: 2019-03-10 08:52:25.499|Main Thread> Managed Memory: 2,362,545,736 B 2019-03-10 08:52:25.500|Main Thread> Private Memory: 8,825,950,208 B 2019-03-10 08:52:25.501|Main Thread> Nr of Threads: 27 2019-03-10 08:52:25.501|Main Thread> Simulation Speed: 0.85 2019-03-10 08:52:25.501|Main Thread> Entity count: 4126 2019-03-10 08:52:25.501|Main Thread> Player count: 2 2019-03-10 08:52:25.501|Main Thread> Current: 2019-03-10 08:52:25.501|Main Thread> Paged Memory: 8,825,950,208 B 2019-03-10 08:52:25.501|Main Thread> Working Set: 8,797,696,000 B 2019-03-10 08:52:25.501|Main Thread> Virtual Memory: 13,944,942,592 B 2019-03-10 08:52:25.501|Main Thread> Peak: 2019-03-10 08:52:25.501|Main Thread> Paged Memory: 8,834,736,128 B 2019-03-10 08:52:25.501|Main Thread> Working Set: 8,805,814,272 B 2019-03-10 08:52:25.501|Main Thread> Virtual Memory: 13,951,729,664 B 2019-03-10 08:52:25.501|Main Thread> Number of Worlds: 1 2019-03-10 08:52:25.501|Main Thread> 0) RigidBodies: 1472, ActiveRigidBodies: 1417, CharacterRigidBodies: 67 2019-03-10 08:52:25.501|Main Thread> 0) Constraints: 0 2019-03-10 08:53:02.433|Main Thread> Peer2Peer_SessionRequest: 76561197981859369 2019-03-10 08:53:06.189|Main Thread> OnConnectedClient Mike13 [76561197981859369] attempt 2019-03-10 08:53:06.596|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197981859369 2019-03-10 08:53:06.723|Main Thread> World request received: Mike13 2019-03-10 08:53:06.723|Main Thread> ...responding 2019-03-10 08:53:25.511|Main Thread> Process information Periodic Check: 2019-03-10 08:53:25.511|Main Thread> Managed Memory: 2,399,422,152 B 2019-03-10 08:53:25.512|Main Thread> Private Memory: 8,824,819,712 B 2019-03-10 08:53:25.512|Main Thread> Nr of Threads: 27 2019-03-10 08:53:25.512|Main Thread> Simulation Speed: 0.75 2019-03-10 08:53:25.512|Main Thread> Entity count: 4132 2019-03-10 08:53:25.512|Main Thread> Player count: 2 2019-03-10 08:53:25.512|Main Thread> Current: 2019-03-10 08:53:25.512|Main Thread> Paged Memory: 8,824,819,712 B 2019-03-10 08:53:25.512|Main Thread> Working Set: 8,796,536,832 B 2019-03-10 08:53:25.512|Main Thread> Virtual Memory: 13,944,942,592 B 2019-03-10 08:53:25.512|Main Thread> Peak: 2019-03-10 08:53:25.512|Main Thread> Paged Memory: 8,834,736,128 B 2019-03-10 08:53:25.512|Main Thread> Working Set: 8,805,814,272 B 2019-03-10 08:53:25.512|Main Thread> Virtual Memory: 13,951,729,664 B 2019-03-10 08:53:25.512|Main Thread> Number of Worlds: 1 2019-03-10 08:53:25.512|Main Thread> 0) RigidBodies: 1478, ActiveRigidBodies: 1408, CharacterRigidBodies: 67 2019-03-10 08:53:25.512|Main Thread> 0) Constraints: 0 2019-03-10 08:54:09.371|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 08:54:13.595|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Mike13 2019-03-10 08:54:13.595|Main Thread> RespawnInPlayerControlledEntity: Mike13 has entity: False 2019-03-10 08:54:13.595|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Mike13 2019-03-10 08:54:13.612|Main Thread> RespawnInPlayerControlledEntity: Setting position for Mike13 2019-03-10 08:54:13.620|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Mike13 is spawning. 2019-03-10 08:54:13.621|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Mike13 2019-03-10 08:54:13.621|Main Thread> RespawnInPlayerControlledEntity: Setting control for Mike13 2019-03-10 08:54:13.621|Main Thread> RespawnInPlayerControlledEntity: Reviving Mike13 if necessary. 2019-03-10 08:54:25.528|Main Thread> Process information Periodic Check: 2019-03-10 08:54:25.529|Main Thread> Managed Memory: 2,417,025,904 B 2019-03-10 08:54:25.530|Main Thread> Private Memory: 8,862,892,032 B 2019-03-10 08:54:25.530|Main Thread> Nr of Threads: 29 2019-03-10 08:54:25.530|Main Thread> Simulation Speed: 0.87 2019-03-10 08:54:25.530|Main Thread> Entity count: 4128 2019-03-10 08:54:25.530|Main Thread> Player count: 3 2019-03-10 08:54:25.530|Main Thread> Current: 2019-03-10 08:54:25.530|Main Thread> Paged Memory: 8,862,892,032 B 2019-03-10 08:54:25.530|Main Thread> Working Set: 8,833,949,696 B 2019-03-10 08:54:25.530|Main Thread> Virtual Memory: 13,988,241,408 B 2019-03-10 08:54:25.530|Main Thread> Peak: 2019-03-10 08:54:25.530|Main Thread> Paged Memory: 8,862,892,032 B 2019-03-10 08:54:25.530|Main Thread> Working Set: 8,833,953,792 B 2019-03-10 08:54:25.530|Main Thread> Virtual Memory: 13,988,241,408 B 2019-03-10 08:54:25.530|Main Thread> Number of Worlds: 1 2019-03-10 08:54:25.530|Main Thread> 0) RigidBodies: 1474, ActiveRigidBodies: 1421, CharacterRigidBodies: 67 2019-03-10 08:54:25.530|Main Thread> 0) Constraints: 0 2019-03-10 08:55:25.548|Main Thread> Process information Periodic Check: 2019-03-10 08:55:25.548|Main Thread> Managed Memory: 2,363,518,552 B 2019-03-10 08:55:25.549|Main Thread> Private Memory: 8,867,553,280 B 2019-03-10 08:55:25.549|Main Thread> Nr of Threads: 29 2019-03-10 08:55:25.549|Main Thread> Simulation Speed: 0.67 2019-03-10 08:55:25.549|Main Thread> Entity count: 4128 2019-03-10 08:55:25.549|Main Thread> Player count: 3 2019-03-10 08:55:25.549|Main Thread> Current: 2019-03-10 08:55:25.549|Main Thread> Paged Memory: 8,867,553,280 B 2019-03-10 08:55:25.549|Main Thread> Working Set: 8,838,553,600 B 2019-03-10 08:55:25.549|Main Thread> Virtual Memory: 13,988,241,408 B 2019-03-10 08:55:25.549|Main Thread> Peak: 2019-03-10 08:55:25.549|Main Thread> Paged Memory: 8,867,553,280 B 2019-03-10 08:55:25.549|Main Thread> Working Set: 8,838,557,696 B 2019-03-10 08:55:25.549|Main Thread> Virtual Memory: 13,992,435,712 B 2019-03-10 08:55:25.550|Main Thread> Number of Worlds: 1 2019-03-10 08:55:25.550|Main Thread> 0) RigidBodies: 1474, ActiveRigidBodies: 1410, CharacterRigidBodies: 67 2019-03-10 08:55:25.550|Main Thread> 0) Constraints: 0 2019-03-10 08:56:25.570|Main Thread> Process information Periodic Check: 2019-03-10 08:56:25.570|Main Thread> Managed Memory: 2,367,571,624 B 2019-03-10 08:56:25.571|Main Thread> Private Memory: 8,911,564,800 B 2019-03-10 08:56:25.571|Main Thread> Nr of Threads: 30 2019-03-10 08:56:25.571|Main Thread> Simulation Speed: 0.78 2019-03-10 08:56:25.571|Main Thread> Entity count: 4133 2019-03-10 08:56:25.571|Main Thread> Player count: 3 2019-03-10 08:56:25.571|Main Thread> Current: 2019-03-10 08:56:25.571|Main Thread> Paged Memory: 8,911,564,800 B 2019-03-10 08:56:25.571|Main Thread> Working Set: 8,882,196,480 B 2019-03-10 08:56:25.571|Main Thread> Virtual Memory: 14,042,177,536 B 2019-03-10 08:56:25.571|Main Thread> Peak: 2019-03-10 08:56:25.571|Main Thread> Paged Memory: 8,912,510,976 B 2019-03-10 08:56:25.571|Main Thread> Working Set: 8,883,122,176 B 2019-03-10 08:56:25.571|Main Thread> Virtual Memory: 14,042,177,536 B 2019-03-10 08:56:25.571|Main Thread> Number of Worlds: 1 2019-03-10 08:56:25.571|Main Thread> 0) RigidBodies: 1480, ActiveRigidBodies: 1423, CharacterRigidBodies: 67 2019-03-10 08:56:25.571|Main Thread> 0) Constraints: 0 2019-03-10 08:57:25.579|Main Thread> Process information Periodic Check: 2019-03-10 08:57:25.579|Main Thread> Managed Memory: 2,372,424,848 B 2019-03-10 08:57:25.581|Main Thread> Private Memory: 8,957,358,080 B 2019-03-10 08:57:25.581|Main Thread> Nr of Threads: 29 2019-03-10 08:57:25.581|Main Thread> Simulation Speed: 0.83 2019-03-10 08:57:25.581|Main Thread> Entity count: 4135 2019-03-10 08:57:25.581|Main Thread> Player count: 3 2019-03-10 08:57:25.581|Main Thread> Current: 2019-03-10 08:57:25.581|Main Thread> Paged Memory: 8,957,358,080 B 2019-03-10 08:57:25.581|Main Thread> Working Set: 8,927,649,792 B 2019-03-10 08:57:25.581|Main Thread> Virtual Memory: 14,087,725,056 B 2019-03-10 08:57:25.581|Main Thread> Peak: 2019-03-10 08:57:25.581|Main Thread> Paged Memory: 8,957,689,856 B 2019-03-10 08:57:25.581|Main Thread> Working Set: 8,928,022,528 B 2019-03-10 08:57:25.581|Main Thread> Virtual Memory: 14,087,725,056 B 2019-03-10 08:57:25.581|Main Thread> Number of Worlds: 1 2019-03-10 08:57:25.581|Main Thread> 0) RigidBodies: 1482, ActiveRigidBodies: 1424, CharacterRigidBodies: 67 2019-03-10 08:57:25.581|Main Thread> 0) Constraints: 0 2019-03-10 08:58:25.615|Main Thread> Process information Periodic Check: 2019-03-10 08:58:25.615|Main Thread> Managed Memory: 2,369,233,576 B 2019-03-10 08:58:25.616|Main Thread> Private Memory: 8,960,282,624 B 2019-03-10 08:58:25.616|Main Thread> Nr of Threads: 29 2019-03-10 08:58:25.616|Main Thread> Simulation Speed: 0.73 2019-03-10 08:58:25.616|Main Thread> Entity count: 4128 2019-03-10 08:58:25.616|Main Thread> Player count: 3 2019-03-10 08:58:25.616|Main Thread> Current: 2019-03-10 08:58:25.616|Main Thread> Paged Memory: 8,960,282,624 B 2019-03-10 08:58:25.616|Main Thread> Working Set: 8,930,586,624 B 2019-03-10 08:58:25.616|Main Thread> Virtual Memory: 14,087,725,056 B 2019-03-10 08:58:25.616|Main Thread> Peak: 2019-03-10 08:58:25.616|Main Thread> Paged Memory: 8,960,958,464 B 2019-03-10 08:58:25.616|Main Thread> Working Set: 8,931,217,408 B 2019-03-10 08:58:25.616|Main Thread> Virtual Memory: 14,091,919,360 B 2019-03-10 08:58:25.616|Main Thread> Number of Worlds: 1 2019-03-10 08:58:25.616|Main Thread> 0) RigidBodies: 1476, ActiveRigidBodies: 1410, CharacterRigidBodies: 66 2019-03-10 08:58:25.616|Main Thread> 0) Constraints: 0 2019-03-10 08:58:41.206|Main Thread> Character state: True 2019-03-10 08:58:41.206|Main Thread> Auto-Save: Started 2019-03-10 08:58:41.206|Main Thread> Saving world - START 2019-03-10 08:58:41.206|Main Thread> Making world state snapshot. 2019-03-10 08:58:42.122|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:58:47.248|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 185611' 2019-03-10 08:58:53.124|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:58:53.126|Main Thread> Character state: True 2019-03-10 08:58:53.126|Main Thread> Auto-Save: Started 2019-03-10 08:58:53.126|Main Thread> Saving world - START 2019-03-10 08:58:53.126|Main Thread> Making world state snapshot. 2019-03-10 08:58:54.077|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 08:58:54.078|Main Thread> Auto-Save: Finished 2019-03-10 08:59:01.642|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 08:59:25.626|Main Thread> Process information Periodic Check: 2019-03-10 08:59:25.626|Main Thread> Managed Memory: 2,423,663,272 B 2019-03-10 08:59:25.627|Main Thread> Private Memory: 8,971,497,472 B 2019-03-10 08:59:25.628|Main Thread> Nr of Threads: 29 2019-03-10 08:59:25.628|Main Thread> Simulation Speed: 0.70 2019-03-10 08:59:25.628|Main Thread> Entity count: 4129 2019-03-10 08:59:25.628|Main Thread> Player count: 3 2019-03-10 08:59:25.628|Main Thread> Current: 2019-03-10 08:59:25.628|Main Thread> Paged Memory: 8,971,497,472 B 2019-03-10 08:59:25.628|Main Thread> Working Set: 8,941,723,648 B 2019-03-10 08:59:25.628|Main Thread> Virtual Memory: 14,087,725,056 B 2019-03-10 08:59:25.628|Main Thread> Peak: 2019-03-10 08:59:25.628|Main Thread> Paged Memory: 8,972,591,104 B 2019-03-10 08:59:25.628|Main Thread> Working Set: 8,942,870,528 B 2019-03-10 08:59:25.628|Main Thread> Virtual Memory: 14,091,919,360 B 2019-03-10 08:59:25.628|Main Thread> Number of Worlds: 1 2019-03-10 08:59:25.628|Main Thread> 0) RigidBodies: 1478, ActiveRigidBodies: 1424, CharacterRigidBodies: 65 2019-03-10 08:59:25.628|Main Thread> 0) Constraints: 0 2019-03-10 09:00:25.643|Main Thread> Process information Periodic Check: 2019-03-10 09:00:25.643|Main Thread> Managed Memory: 2,367,722,792 B 2019-03-10 09:00:25.644|Main Thread> Private Memory: 9,062,985,728 B 2019-03-10 09:00:25.644|Main Thread> Nr of Threads: 29 2019-03-10 09:00:25.644|Main Thread> Simulation Speed: 0.88 2019-03-10 09:00:25.644|Main Thread> Entity count: 4131 2019-03-10 09:00:25.644|Main Thread> Player count: 3 2019-03-10 09:00:25.644|Main Thread> Current: 2019-03-10 09:00:25.644|Main Thread> Paged Memory: 9,062,985,728 B 2019-03-10 09:00:25.644|Main Thread> Working Set: 9,032,663,040 B 2019-03-10 09:00:25.644|Main Thread> Virtual Memory: 14,187,208,704 B 2019-03-10 09:00:25.644|Main Thread> Peak: 2019-03-10 09:00:25.644|Main Thread> Paged Memory: 9,062,985,728 B 2019-03-10 09:00:25.644|Main Thread> Working Set: 9,032,667,136 B 2019-03-10 09:00:25.644|Main Thread> Virtual Memory: 14,187,208,704 B 2019-03-10 09:00:25.644|Main Thread> Number of Worlds: 1 2019-03-10 09:00:25.645|Main Thread> 0) RigidBodies: 1478, ActiveRigidBodies: 1424, CharacterRigidBodies: 65 2019-03-10 09:00:25.645|Main Thread> 0) Constraints: 0 2019-03-10 09:01:25.658|Main Thread> Process information Periodic Check: 2019-03-10 09:01:25.658|Main Thread> Managed Memory: 2,368,190,824 B 2019-03-10 09:01:25.660|Main Thread> Private Memory: 9,067,302,912 B 2019-03-10 09:01:25.660|Main Thread> Nr of Threads: 30 2019-03-10 09:01:25.660|Main Thread> Simulation Speed: 0.83 2019-03-10 09:01:25.660|Main Thread> Entity count: 4128 2019-03-10 09:01:25.660|Main Thread> Player count: 3 2019-03-10 09:01:25.660|Main Thread> Current: 2019-03-10 09:01:25.660|Main Thread> Paged Memory: 9,067,302,912 B 2019-03-10 09:01:25.660|Main Thread> Working Set: 9,036,902,400 B 2019-03-10 09:01:25.660|Main Thread> Virtual Memory: 14,191,403,008 B 2019-03-10 09:01:25.660|Main Thread> Peak: 2019-03-10 09:01:25.660|Main Thread> Paged Memory: 9,067,302,912 B 2019-03-10 09:01:25.660|Main Thread> Working Set: 9,036,906,496 B 2019-03-10 09:01:25.660|Main Thread> Virtual Memory: 14,191,403,008 B 2019-03-10 09:01:25.660|Main Thread> Number of Worlds: 1 2019-03-10 09:01:25.660|Main Thread> 0) RigidBodies: 1476, ActiveRigidBodies: 1411, CharacterRigidBodies: 64 2019-03-10 09:01:25.660|Main Thread> 0) Constraints: 0 2019-03-10 09:02:25.660|Main Thread> Process information Periodic Check: 2019-03-10 09:02:25.660|Main Thread> Managed Memory: 2,369,440,136 B 2019-03-10 09:02:25.661|Main Thread> Private Memory: 9,069,363,200 B 2019-03-10 09:02:25.661|Main Thread> Nr of Threads: 29 2019-03-10 09:02:25.661|Main Thread> Simulation Speed: 0.82 2019-03-10 09:02:25.661|Main Thread> Entity count: 4126 2019-03-10 09:02:25.661|Main Thread> Player count: 3 2019-03-10 09:02:25.661|Main Thread> Current: 2019-03-10 09:02:25.661|Main Thread> Paged Memory: 9,069,363,200 B 2019-03-10 09:02:25.661|Main Thread> Working Set: 9,039,003,648 B 2019-03-10 09:02:25.661|Main Thread> Virtual Memory: 14,187,208,704 B 2019-03-10 09:02:25.661|Main Thread> Peak: 2019-03-10 09:02:25.661|Main Thread> Paged Memory: 9,069,363,200 B 2019-03-10 09:02:25.661|Main Thread> Working Set: 9,039,007,744 B 2019-03-10 09:02:25.661|Main Thread> Virtual Memory: 14,191,403,008 B 2019-03-10 09:02:25.661|Main Thread> Number of Worlds: 1 2019-03-10 09:02:25.661|Main Thread> 0) RigidBodies: 1474, ActiveRigidBodies: 1410, CharacterRigidBodies: 64 2019-03-10 09:02:25.661|Main Thread> 0) Constraints: 0 2019-03-10 09:03:25.663|Main Thread> Process information Periodic Check: 2019-03-10 09:03:25.663|Main Thread> Managed Memory: 2,368,706,208 B 2019-03-10 09:03:25.664|Main Thread> Private Memory: 9,071,706,112 B 2019-03-10 09:03:25.664|Main Thread> Nr of Threads: 29 2019-03-10 09:03:25.664|Main Thread> Simulation Speed: 0.70 2019-03-10 09:03:25.664|Main Thread> Entity count: 4127 2019-03-10 09:03:25.664|Main Thread> Player count: 3 2019-03-10 09:03:25.664|Main Thread> Current: 2019-03-10 09:03:25.664|Main Thread> Paged Memory: 9,071,706,112 B 2019-03-10 09:03:25.664|Main Thread> Working Set: 9,041,334,272 B 2019-03-10 09:03:25.664|Main Thread> Virtual Memory: 14,187,208,704 B 2019-03-10 09:03:25.664|Main Thread> Peak: 2019-03-10 09:03:25.664|Main Thread> Paged Memory: 9,073,094,656 B 2019-03-10 09:03:25.664|Main Thread> Working Set: 9,042,685,952 B 2019-03-10 09:03:25.664|Main Thread> Virtual Memory: 14,191,403,008 B 2019-03-10 09:03:25.664|Main Thread> Number of Worlds: 1 2019-03-10 09:03:25.664|Main Thread> 0) RigidBodies: 1475, ActiveRigidBodies: 1410, CharacterRigidBodies: 64 2019-03-10 09:03:25.664|Main Thread> 0) Constraints: 0 2019-03-10 09:04:25.666|Main Thread> Process information Periodic Check: 2019-03-10 09:04:25.666|Main Thread> Managed Memory: 2,378,238,672 B 2019-03-10 09:04:25.667|Main Thread> Private Memory: 9,079,304,192 B 2019-03-10 09:04:25.668|Main Thread> Nr of Threads: 29 2019-03-10 09:04:25.668|Main Thread> Simulation Speed: 0.80 2019-03-10 09:04:25.668|Main Thread> Entity count: 4130 2019-03-10 09:04:25.668|Main Thread> Player count: 3 2019-03-10 09:04:25.668|Main Thread> Current: 2019-03-10 09:04:25.668|Main Thread> Paged Memory: 9,079,304,192 B 2019-03-10 09:04:25.668|Main Thread> Working Set: 9,048,760,320 B 2019-03-10 09:04:25.668|Main Thread> Virtual Memory: 14,203,789,312 B 2019-03-10 09:04:25.668|Main Thread> Peak: 2019-03-10 09:04:25.668|Main Thread> Paged Memory: 9,079,775,232 B 2019-03-10 09:04:25.668|Main Thread> Working Set: 9,049,169,920 B 2019-03-10 09:04:25.668|Main Thread> Virtual Memory: 14,203,789,312 B 2019-03-10 09:04:25.668|Main Thread> Number of Worlds: 1 2019-03-10 09:04:25.668|Main Thread> 0) RigidBodies: 1474, ActiveRigidBodies: 1423, CharacterRigidBodies: 68 2019-03-10 09:04:25.668|Main Thread> 0) Constraints: 0 2019-03-10 09:05:25.680|Main Thread> Process information Periodic Check: 2019-03-10 09:05:25.680|Main Thread> Managed Memory: 2,374,564,664 B 2019-03-10 09:05:25.681|Main Thread> Private Memory: 9,116,495,872 B 2019-03-10 09:05:25.681|Main Thread> Nr of Threads: 29 2019-03-10 09:05:25.682|Main Thread> Simulation Speed: 0.72 2019-03-10 09:05:25.682|Main Thread> Entity count: 4136 2019-03-10 09:05:25.682|Main Thread> Player count: 3 2019-03-10 09:05:25.682|Main Thread> Current: 2019-03-10 09:05:25.682|Main Thread> Paged Memory: 9,116,495,872 B 2019-03-10 09:05:25.682|Main Thread> Working Set: 9,085,693,952 B 2019-03-10 09:05:25.682|Main Thread> Virtual Memory: 14,236,950,528 B 2019-03-10 09:05:25.682|Main Thread> Peak: 2019-03-10 09:05:25.682|Main Thread> Paged Memory: 9,116,495,872 B 2019-03-10 09:05:25.682|Main Thread> Working Set: 9,085,698,048 B 2019-03-10 09:05:25.682|Main Thread> Virtual Memory: 14,236,950,528 B 2019-03-10 09:05:25.682|Main Thread> Number of Worlds: 1 2019-03-10 09:05:25.682|Main Thread> 0) RigidBodies: 1474, ActiveRigidBodies: 1412, CharacterRigidBodies: 68 2019-03-10 09:05:25.682|Main Thread> 0) Constraints: 0 2019-03-10 09:06:25.688|Main Thread> Process information Periodic Check: 2019-03-10 09:06:25.688|Main Thread> Managed Memory: 2,870,266,416 B 2019-03-10 09:06:25.690|Main Thread> Private Memory: 9,160,761,344 B 2019-03-10 09:06:25.690|Main Thread> Nr of Threads: 30 2019-03-10 09:06:25.690|Main Thread> Simulation Speed: 0.90 2019-03-10 09:06:25.690|Main Thread> Entity count: 4138 2019-03-10 09:06:25.690|Main Thread> Player count: 3 2019-03-10 09:06:25.690|Main Thread> Current: 2019-03-10 09:06:25.690|Main Thread> Paged Memory: 9,160,761,344 B 2019-03-10 09:06:25.690|Main Thread> Working Set: 9,129,639,936 B 2019-03-10 09:06:25.690|Main Thread> Virtual Memory: 14,290,886,656 B 2019-03-10 09:06:25.690|Main Thread> Peak: 2019-03-10 09:06:25.690|Main Thread> Paged Memory: 9,160,761,344 B 2019-03-10 09:06:25.690|Main Thread> Working Set: 9,129,644,032 B 2019-03-10 09:06:25.690|Main Thread> Virtual Memory: 14,290,886,656 B 2019-03-10 09:06:25.690|Main Thread> Number of Worlds: 1 2019-03-10 09:06:25.690|Main Thread> 0) RigidBodies: 1476, ActiveRigidBodies: 1425, CharacterRigidBodies: 68 2019-03-10 09:06:25.690|Main Thread> 0) Constraints: 0 2019-03-10 09:07:09.161|Main Thread> User left: Gunnar [76561198130116888] 2019-03-10 09:07:20.709|Main Thread> Peer2Peer_SessionRequest: 76561198130116888 2019-03-10 09:07:24.477|Main Thread> OnConnectedClient Gunnar [76561198130116888] attempt 2019-03-10 09:07:24.847|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198130116888 2019-03-10 09:07:24.932|Main Thread> World request received: Gunnar 2019-03-10 09:07:24.932|Main Thread> ...responding 2019-03-10 09:07:25.837|Main Thread> Process information Periodic Check: 2019-03-10 09:07:25.837|Main Thread> Managed Memory: 2,411,193,168 B 2019-03-10 09:07:25.839|Main Thread> Private Memory: 9,248,456,704 B 2019-03-10 09:07:25.839|Main Thread> Nr of Threads: 29 2019-03-10 09:07:25.839|Main Thread> Simulation Speed: 0.12 2019-03-10 09:07:25.839|Main Thread> Entity count: 4134 2019-03-10 09:07:25.839|Main Thread> Player count: 2 2019-03-10 09:07:25.839|Main Thread> Current: 2019-03-10 09:07:25.839|Main Thread> Paged Memory: 9,248,456,704 B 2019-03-10 09:07:25.839|Main Thread> Working Set: 9,217,052,672 B 2019-03-10 09:07:25.839|Main Thread> Virtual Memory: 14,367,649,792 B 2019-03-10 09:07:25.839|Main Thread> Peak: 2019-03-10 09:07:25.839|Main Thread> Paged Memory: 9,248,456,704 B 2019-03-10 09:07:25.839|Main Thread> Working Set: 9,217,056,768 B 2019-03-10 09:07:25.839|Main Thread> Virtual Memory: 14,367,649,792 B 2019-03-10 09:07:25.839|Main Thread> Number of Worlds: 1 2019-03-10 09:07:25.839|Main Thread> 0) RigidBodies: 1474, ActiveRigidBodies: 1424, CharacterRigidBodies: 66 2019-03-10 09:07:25.839|Main Thread> 0) Constraints: 0 2019-03-10 09:07:27.269|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-03-10 09:07:42.675|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Gunnar 2019-03-10 09:07:42.677|Main Thread> RespawnInPlayerControlledEntity: Gunnar has entity: False 2019-03-10 09:07:42.677|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Gunnar 2019-03-10 09:07:42.696|Main Thread> RespawnInPlayerControlledEntity: Setting position for Gunnar 2019-03-10 09:07:42.709|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Gunnar is spawning. 2019-03-10 09:07:42.710|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Gunnar 2019-03-10 09:07:42.710|Main Thread> RespawnInPlayerControlledEntity: Setting control for Gunnar 2019-03-10 09:07:42.710|Main Thread> RespawnInPlayerControlledEntity: Reviving Gunnar if necessary. 2019-03-10 09:07:53.134|Main Thread> Character state: True 2019-03-10 09:07:53.134|Main Thread> Auto-Save: Started 2019-03-10 09:07:53.134|Main Thread> Saving world - START 2019-03-10 09:07:53.134|Main Thread> Making world state snapshot. 2019-03-10 09:07:54.103|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 09:07:59.309|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 190521' 2019-03-10 09:08:03.997|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 09:08:04.008|Main Thread> Character state: True 2019-03-10 09:08:04.008|Main Thread> Auto-Save: Started 2019-03-10 09:08:04.008|Main Thread> Saving world - START 2019-03-10 09:08:04.008|Main Thread> Making world state snapshot. 2019-03-10 09:08:04.067|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 09:08:04.067|Main Thread> Auto-Save: Finished 2019-03-10 09:08:14.861|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 09:08:25.842|Main Thread> Process information Periodic Check: 2019-03-10 09:08:25.842|Main Thread> Managed Memory: 2,392,855,528 B 2019-03-10 09:08:25.843|Main Thread> Private Memory: 9,266,692,096 B 2019-03-10 09:08:25.843|Main Thread> Nr of Threads: 30 2019-03-10 09:08:25.843|Main Thread> Simulation Speed: 1.02 2019-03-10 09:08:25.843|Main Thread> Entity count: 4131 2019-03-10 09:08:25.843|Main Thread> Player count: 3 2019-03-10 09:08:25.843|Main Thread> Current: 2019-03-10 09:08:25.843|Main Thread> Paged Memory: 9,266,692,096 B 2019-03-10 09:08:25.843|Main Thread> Working Set: 9,234,911,232 B 2019-03-10 09:08:25.843|Main Thread> Virtual Memory: 14,390,370,304 B 2019-03-10 09:08:25.843|Main Thread> Peak: 2019-03-10 09:08:25.843|Main Thread> Paged Memory: 9,269,170,176 B 2019-03-10 09:08:25.843|Main Thread> Working Set: 9,237,417,984 B 2019-03-10 09:08:25.843|Main Thread> Virtual Memory: 14,393,729,024 B 2019-03-10 09:08:25.843|Main Thread> Number of Worlds: 1 2019-03-10 09:08:25.843|Main Thread> 0) RigidBodies: 1471, ActiveRigidBodies: 1425, CharacterRigidBodies: 66 2019-03-10 09:08:25.843|Main Thread> 0) Constraints: 0 2019-03-10 09:09:25.864|Main Thread> Process information Periodic Check: 2019-03-10 09:09:25.864|Main Thread> Managed Memory: 2,397,214,976 B 2019-03-10 09:09:25.864|Main Thread> Private Memory: 9,284,956,160 B 2019-03-10 09:09:25.864|Main Thread> Nr of Threads: 29 2019-03-10 09:09:25.864|Main Thread> Simulation Speed: 0.87 2019-03-10 09:09:25.864|Main Thread> Entity count: 4131 2019-03-10 09:09:25.864|Main Thread> Player count: 3 2019-03-10 09:09:25.864|Main Thread> Current: 2019-03-10 09:09:25.864|Main Thread> Paged Memory: 9,284,956,160 B 2019-03-10 09:09:25.864|Main Thread> Working Set: 9,253,109,760 B 2019-03-10 09:09:25.864|Main Thread> Virtual Memory: 14,403,919,872 B 2019-03-10 09:09:25.864|Main Thread> Peak: 2019-03-10 09:09:25.864|Main Thread> Paged Memory: 9,284,956,160 B 2019-03-10 09:09:25.864|Main Thread> Working Set: 9,253,113,856 B 2019-03-10 09:09:25.864|Main Thread> Virtual Memory: 14,403,919,872 B 2019-03-10 09:09:25.864|Main Thread> Number of Worlds: 1 2019-03-10 09:09:25.864|Main Thread> 0) RigidBodies: 1471, ActiveRigidBodies: 1413, CharacterRigidBodies: 66 2019-03-10 09:09:25.865|Main Thread> 0) Constraints: 0 2019-03-10 09:10:25.872|Main Thread> Process information Periodic Check: 2019-03-10 09:10:25.872|Main Thread> Managed Memory: 2,390,873,488 B 2019-03-10 09:10:25.873|Main Thread> Private Memory: 9,306,533,888 B 2019-03-10 09:10:25.873|Main Thread> Nr of Threads: 29 2019-03-10 09:10:25.873|Main Thread> Simulation Speed: 0.90 2019-03-10 09:10:25.873|Main Thread> Entity count: 4133 2019-03-10 09:10:25.873|Main Thread> Player count: 3 2019-03-10 09:10:25.873|Main Thread> Current: 2019-03-10 09:10:25.873|Main Thread> Paged Memory: 9,306,533,888 B 2019-03-10 09:10:25.873|Main Thread> Working Set: 9,274,572,800 B 2019-03-10 09:10:25.873|Main Thread> Virtual Memory: 14,437,081,088 B 2019-03-10 09:10:25.873|Main Thread> Peak: 2019-03-10 09:10:25.873|Main Thread> Paged Memory: 9,306,533,888 B 2019-03-10 09:10:25.873|Main Thread> Working Set: 9,274,576,896 B 2019-03-10 09:10:25.873|Main Thread> Virtual Memory: 14,437,081,088 B 2019-03-10 09:10:25.873|Main Thread> Number of Worlds: 1 2019-03-10 09:10:25.873|Main Thread> 0) RigidBodies: 1473, ActiveRigidBodies: 1426, CharacterRigidBodies: 66 2019-03-10 09:10:25.873|Main Thread> 0) Constraints: 0 2019-03-10 09:11:25.881|Main Thread> Process information Periodic Check: 2019-03-10 09:11:25.881|Main Thread> Managed Memory: 2,391,543,992 B 2019-03-10 09:11:25.882|Main Thread> Private Memory: 9,354,121,216 B 2019-03-10 09:11:25.882|Main Thread> Nr of Threads: 28 2019-03-10 09:11:25.882|Main Thread> Simulation Speed: 0.68 2019-03-10 09:11:25.882|Main Thread> Entity count: 4134 2019-03-10 09:11:25.882|Main Thread> Player count: 3 2019-03-10 09:11:25.882|Main Thread> Current: 2019-03-10 09:11:25.882|Main Thread> Paged Memory: 9,354,121,216 B 2019-03-10 09:11:25.882|Main Thread> Working Set: 9,321,885,696 B 2019-03-10 09:11:25.882|Main Thread> Virtual Memory: 14,466,048,000 B 2019-03-10 09:11:25.882|Main Thread> Peak: 2019-03-10 09:11:25.882|Main Thread> Paged Memory: 9,354,121,216 B 2019-03-10 09:11:25.882|Main Thread> Working Set: 9,321,889,792 B 2019-03-10 09:11:25.882|Main Thread> Virtual Memory: 14,466,048,000 B 2019-03-10 09:11:25.882|Main Thread> Number of Worlds: 1 2019-03-10 09:11:25.882|Main Thread> 0) RigidBodies: 1472, ActiveRigidBodies: 1426, CharacterRigidBodies: 66 2019-03-10 09:11:25.882|Main Thread> 0) Constraints: 0 2019-03-10 09:12:25.902|Main Thread> Process information Periodic Check: 2019-03-10 09:12:25.902|Main Thread> Managed Memory: 2,390,634,792 B 2019-03-10 09:12:25.903|Main Thread> Private Memory: 9,361,039,360 B 2019-03-10 09:12:25.903|Main Thread> Nr of Threads: 28 2019-03-10 09:12:25.903|Main Thread> Simulation Speed: 0.82 2019-03-10 09:12:25.903|Main Thread> Entity count: 4129 2019-03-10 09:12:25.903|Main Thread> Player count: 3 2019-03-10 09:12:25.903|Main Thread> Current: 2019-03-10 09:12:25.903|Main Thread> Paged Memory: 9,361,039,360 B 2019-03-10 09:12:25.903|Main Thread> Working Set: 9,328,816,128 B 2019-03-10 09:12:25.903|Main Thread> Virtual Memory: 14,482,628,608 B 2019-03-10 09:12:25.903|Main Thread> Peak: 2019-03-10 09:12:25.903|Main Thread> Paged Memory: 9,361,039,360 B 2019-03-10 09:12:25.903|Main Thread> Working Set: 9,328,820,224 B 2019-03-10 09:12:25.903|Main Thread> Virtual Memory: 14,486,822,912 B 2019-03-10 09:12:25.903|Main Thread> Number of Worlds: 1 2019-03-10 09:12:25.903|Main Thread> 0) RigidBodies: 1468, ActiveRigidBodies: 1427, CharacterRigidBodies: 66 2019-03-10 09:12:25.905|Main Thread> 0) Constraints: 0 2019-03-10 09:13:25.928|Main Thread> Process information Periodic Check: 2019-03-10 09:13:25.929|Main Thread> Managed Memory: 2,390,407,912 B 2019-03-10 09:13:25.930|Main Thread> Private Memory: 9,370,238,976 B 2019-03-10 09:13:25.930|Main Thread> Nr of Threads: 29 2019-03-10 09:13:25.930|Main Thread> Simulation Speed: 0.80 2019-03-10 09:13:25.930|Main Thread> Entity count: 4130 2019-03-10 09:13:25.930|Main Thread> Player count: 3 2019-03-10 09:13:25.930|Main Thread> Current: 2019-03-10 09:13:25.930|Main Thread> Paged Memory: 9,370,238,976 B 2019-03-10 09:13:25.930|Main Thread> Working Set: 5,464,264,704 B 2019-03-10 09:13:25.930|Main Thread> Virtual Memory: 14,486,822,912 B 2019-03-10 09:13:25.930|Main Thread> Peak: 2019-03-10 09:13:25.930|Main Thread> Paged Memory: 9,370,238,976 B 2019-03-10 09:13:25.930|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:13:25.930|Main Thread> Virtual Memory: 14,486,822,912 B 2019-03-10 09:13:25.930|Main Thread> Number of Worlds: 1 2019-03-10 09:13:25.930|Main Thread> 0) RigidBodies: 1468, ActiveRigidBodies: 1427, CharacterRigidBodies: 66 2019-03-10 09:13:25.930|Main Thread> 0) Constraints: 0 2019-03-10 09:14:25.948|Main Thread> Process information Periodic Check: 2019-03-10 09:14:25.948|Main Thread> Managed Memory: 2,389,598,544 B 2019-03-10 09:14:25.950|Main Thread> Private Memory: 9,376,751,616 B 2019-03-10 09:14:25.950|Main Thread> Nr of Threads: 28 2019-03-10 09:14:25.950|Main Thread> Simulation Speed: 0.72 2019-03-10 09:14:25.950|Main Thread> Entity count: 4130 2019-03-10 09:14:25.950|Main Thread> Player count: 3 2019-03-10 09:14:25.950|Main Thread> Current: 2019-03-10 09:14:25.950|Main Thread> Paged Memory: 9,376,751,616 B 2019-03-10 09:14:25.950|Main Thread> Working Set: 5,470,838,784 B 2019-03-10 09:14:25.950|Main Thread> Virtual Memory: 14,499,209,216 B 2019-03-10 09:14:25.950|Main Thread> Peak: 2019-03-10 09:14:25.950|Main Thread> Paged Memory: 9,376,751,616 B 2019-03-10 09:14:25.950|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:14:25.950|Main Thread> Virtual Memory: 14,499,209,216 B 2019-03-10 09:14:25.950|Main Thread> Number of Worlds: 1 2019-03-10 09:14:25.950|Main Thread> 0) RigidBodies: 1468, ActiveRigidBodies: 1414, CharacterRigidBodies: 66 2019-03-10 09:14:25.950|Main Thread> 0) Constraints: 0 2019-03-10 09:15:25.969|Main Thread> Process information Periodic Check: 2019-03-10 09:15:25.969|Main Thread> Managed Memory: 2,390,719,832 B 2019-03-10 09:15:25.970|Main Thread> Private Memory: 9,380,708,352 B 2019-03-10 09:15:25.970|Main Thread> Nr of Threads: 28 2019-03-10 09:15:25.970|Main Thread> Simulation Speed: 1.02 2019-03-10 09:15:25.970|Main Thread> Entity count: 4130 2019-03-10 09:15:25.970|Main Thread> Player count: 3 2019-03-10 09:15:25.970|Main Thread> Current: 2019-03-10 09:15:25.970|Main Thread> Paged Memory: 9,380,708,352 B 2019-03-10 09:15:25.970|Main Thread> Working Set: 5,474,766,848 B 2019-03-10 09:15:25.970|Main Thread> Virtual Memory: 14,499,209,216 B 2019-03-10 09:15:25.970|Main Thread> Peak: 2019-03-10 09:15:25.970|Main Thread> Paged Memory: 9,380,757,504 B 2019-03-10 09:15:25.970|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:15:25.970|Main Thread> Virtual Memory: 14,503,403,520 B 2019-03-10 09:15:25.970|Main Thread> Number of Worlds: 1 2019-03-10 09:15:25.970|Main Thread> 0) RigidBodies: 1468, ActiveRigidBodies: 1414, CharacterRigidBodies: 66 2019-03-10 09:15:25.970|Main Thread> 0) Constraints: 0 2019-03-10 09:15:58.671|Main Thread> Peer2Peer_SessionRequest: 76561198263059936 2019-03-10 09:16:02.413|Main Thread> OnConnectedClient Builder [76561198263059936] attempt 2019-03-10 09:16:02.743|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936 2019-03-10 09:16:02.894|Main Thread> World request received: Builder 2019-03-10 09:16:02.894|Main Thread> ...responding 2019-03-10 09:16:06.018|Main Thread> Peer2Peer_SessionRequest: 76561198143868584 2019-03-10 09:16:09.523|Main Thread> OnConnectedClient Guardianpiscis [76561198143868584] attempt 2019-03-10 09:16:09.834|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198143868584 2019-03-10 09:16:09.969|Main Thread> World request received: Guardianpiscis 2019-03-10 09:16:09.969|Main Thread> ...responding 2019-03-10 09:16:25.971|Main Thread> Process information Periodic Check: 2019-03-10 09:16:25.971|Main Thread> Managed Memory: 2,454,905,984 B 2019-03-10 09:16:25.972|Main Thread> Private Memory: 9,389,817,856 B 2019-03-10 09:16:25.972|Main Thread> Nr of Threads: 28 2019-03-10 09:16:25.972|Main Thread> Simulation Speed: 0.72 2019-03-10 09:16:25.972|Main Thread> Entity count: 4130 2019-03-10 09:16:25.972|Main Thread> Player count: 3 2019-03-10 09:16:25.972|Main Thread> Current: 2019-03-10 09:16:25.972|Main Thread> Paged Memory: 9,389,817,856 B 2019-03-10 09:16:25.972|Main Thread> Working Set: 5,488,189,440 B 2019-03-10 09:16:25.972|Main Thread> Virtual Memory: 14,515,789,824 B 2019-03-10 09:16:25.972|Main Thread> Peak: 2019-03-10 09:16:25.972|Main Thread> Paged Memory: 9,389,817,856 B 2019-03-10 09:16:25.972|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:16:25.972|Main Thread> Virtual Memory: 14,515,789,824 B 2019-03-10 09:16:25.972|Main Thread> Number of Worlds: 1 2019-03-10 09:16:25.972|Main Thread> 0) RigidBodies: 1468, ActiveRigidBodies: 1427, CharacterRigidBodies: 66 2019-03-10 09:16:25.972|Main Thread> 0) Constraints: 0 2019-03-10 09:16:34.924|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder 2019-03-10 09:16:34.924|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False 2019-03-10 09:16:34.924|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder 2019-03-10 09:16:34.942|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder 2019-03-10 09:16:34.945|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning. 2019-03-10 09:16:34.946|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder 2019-03-10 09:16:34.946|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder 2019-03-10 09:16:34.946|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary. 2019-03-10 09:16:37.164|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Guardianpiscis 2019-03-10 09:16:37.164|Main Thread> RespawnInPlayerControlledEntity: Guardianpiscis has entity: False 2019-03-10 09:16:37.164|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Guardianpiscis 2019-03-10 09:16:37.183|Main Thread> RespawnInPlayerControlledEntity: Setting position for Guardianpiscis 2019-03-10 09:16:37.185|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Guardianpiscis is spawning. 2019-03-10 09:16:37.187|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Guardianpiscis 2019-03-10 09:16:37.188|Main Thread> RespawnInPlayerControlledEntity: Setting control for Guardianpiscis 2019-03-10 09:16:37.188|Main Thread> RespawnInPlayerControlledEntity: Reviving Guardianpiscis if necessary. 2019-03-10 09:17:04.023|Main Thread> Character state: True 2019-03-10 09:17:04.023|Main Thread> Auto-Save: Started 2019-03-10 09:17:04.023|Main Thread> Saving world - START 2019-03-10 09:17:04.023|Main Thread> Making world state snapshot. 2019-03-10 09:17:04.086|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 09:17:09.279|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-10 191421' 2019-03-10 09:17:14.176|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 09:17:14.202|Main Thread> Character state: True 2019-03-10 09:17:14.202|Main Thread> Auto-Save: Started 2019-03-10 09:17:14.202|Main Thread> Saving world - START 2019-03-10 09:17:14.202|Main Thread> Making world state snapshot. 2019-03-10 09:17:14.264|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen' 2019-03-10 09:17:14.265|Main Thread> Auto-Save: Finished 2019-03-10 09:17:22.064|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-03-10 09:17:25.974|Main Thread> Process information Periodic Check: 2019-03-10 09:17:25.974|Main Thread> Managed Memory: 2,441,615,952 B 2019-03-10 09:17:25.976|Main Thread> Private Memory: 9,415,176,192 B 2019-03-10 09:17:25.976|Main Thread> Nr of Threads: 29 2019-03-10 09:17:25.976|Main Thread> Simulation Speed: 1.00 2019-03-10 09:17:25.976|Main Thread> Entity count: 4137 2019-03-10 09:17:25.976|Main Thread> Player count: 5 2019-03-10 09:17:25.976|Main Thread> Current: 2019-03-10 09:17:25.976|Main Thread> Paged Memory: 9,415,176,192 B 2019-03-10 09:17:25.976|Main Thread> Working Set: 5,512,736,768 B 2019-03-10 09:17:25.976|Main Thread> Virtual Memory: 14,542,688,256 B 2019-03-10 09:17:25.976|Main Thread> Peak: 2019-03-10 09:17:25.976|Main Thread> Paged Memory: 9,415,176,192 B 2019-03-10 09:17:25.976|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:17:25.976|Main Thread> Virtual Memory: 14,542,688,256 B 2019-03-10 09:17:25.976|Main Thread> Number of Worlds: 1 2019-03-10 09:17:25.976|Main Thread> 0) RigidBodies: 1471, ActiveRigidBodies: 1457, CharacterRigidBodies: 75 2019-03-10 09:17:25.976|Main Thread> 0) Constraints: 0 2019-03-10 09:18:25.980|Main Thread> Process information Periodic Check: 2019-03-10 09:18:25.980|Main Thread> Managed Memory: 2,404,484,608 B 2019-03-10 09:18:25.982|Main Thread> Private Memory: 9,455,456,256 B 2019-03-10 09:18:25.982|Main Thread> Nr of Threads: 30 2019-03-10 09:18:25.982|Main Thread> Simulation Speed: 0.97 2019-03-10 09:18:25.982|Main Thread> Entity count: 4127 2019-03-10 09:18:25.982|Main Thread> Player count: 5 2019-03-10 09:18:25.982|Main Thread> Current: 2019-03-10 09:18:25.982|Main Thread> Paged Memory: 9,455,456,256 B 2019-03-10 09:18:25.982|Main Thread> Working Set: 5,552,787,456 B 2019-03-10 09:18:25.982|Main Thread> Virtual Memory: 14,581,182,464 B 2019-03-10 09:18:25.982|Main Thread> Peak: 2019-03-10 09:18:25.982|Main Thread> Paged Memory: 9,455,456,256 B 2019-03-10 09:18:25.982|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:18:25.982|Main Thread> Virtual Memory: 14,581,182,464 B 2019-03-10 09:18:25.982|Main Thread> Number of Worlds: 1 2019-03-10 09:18:25.982|Main Thread> 0) RigidBodies: 1465, ActiveRigidBodies: 1457, CharacterRigidBodies: 71 2019-03-10 09:18:25.982|Main Thread> 0) Constraints: 0 2019-03-10 09:19:25.994|Main Thread> Process information Periodic Check: 2019-03-10 09:19:25.994|Main Thread> Managed Memory: 2,438,531,904 B 2019-03-10 09:19:25.995|Main Thread> Private Memory: 9,505,562,624 B 2019-03-10 09:19:25.995|Main Thread> Nr of Threads: 29 2019-03-10 09:19:25.995|Main Thread> Simulation Speed: 0.70 2019-03-10 09:19:25.995|Main Thread> Entity count: 4122 2019-03-10 09:19:25.995|Main Thread> Player count: 5 2019-03-10 09:19:25.995|Main Thread> Current: 2019-03-10 09:19:25.995|Main Thread> Paged Memory: 9,505,562,624 B 2019-03-10 09:19:25.995|Main Thread> Working Set: 5,602,701,312 B 2019-03-10 09:19:25.995|Main Thread> Virtual Memory: 14,627,856,384 B 2019-03-10 09:19:25.995|Main Thread> Peak: 2019-03-10 09:19:25.995|Main Thread> Paged Memory: 9,509,199,872 B 2019-03-10 09:19:25.995|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:19:25.995|Main Thread> Virtual Memory: 14,627,856,384 B 2019-03-10 09:19:25.995|Main Thread> Number of Worlds: 1 2019-03-10 09:19:25.995|Main Thread> 0) RigidBodies: 1467, ActiveRigidBodies: 1472, CharacterRigidBodies: 70 2019-03-10 09:19:25.995|Main Thread> 0) Constraints: 0 2019-03-10 09:19:42.532|Main Thread> Peer2Peer_SessionRequest: 76561198153287027 2019-03-10 09:19:43.475|Main Thread> OnConnectedClient donsilver24 [76561198153287027] attempt 2019-03-10 09:19:43.843|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198153287027 2019-03-10 09:19:44.067|Main Thread> World request received: donsilver24 2019-03-10 09:19:44.067|Main Thread> ...responding 2019-03-10 09:20:20.425|Main Thread> RespawnInPlayerControlledEntity: Finding free place for donsilver24 2019-03-10 09:20:20.425|Main Thread> RespawnInPlayerControlledEntity: donsilver24 has entity: False 2019-03-10 09:20:20.425|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for donsilver24 2019-03-10 09:20:20.448|Main Thread> RespawnInPlayerControlledEntity: Setting position for donsilver24 2019-03-10 09:20:20.455|Main Thread> RespawnInPlayerControlledEntity: Informing everyone donsilver24 is spawning. 2019-03-10 09:20:20.457|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for donsilver24 2019-03-10 09:20:20.457|Main Thread> RespawnInPlayerControlledEntity: Setting control for donsilver24 2019-03-10 09:20:20.457|Main Thread> RespawnInPlayerControlledEntity: Reviving donsilver24 if necessary. 2019-03-10 09:20:25.998|Main Thread> Process information Periodic Check: 2019-03-10 09:20:25.998|Main Thread> Managed Memory: 2,461,621,976 B 2019-03-10 09:20:25.999|Main Thread> Private Memory: 9,548,374,016 B 2019-03-10 09:20:25.999|Main Thread> Nr of Threads: 29 2019-03-10 09:20:25.999|Main Thread> Simulation Speed: 1.00 2019-03-10 09:20:25.999|Main Thread> Entity count: 4102 2019-03-10 09:20:25.999|Main Thread> Player count: 6 2019-03-10 09:20:25.999|Main Thread> Current: 2019-03-10 09:20:25.999|Main Thread> Paged Memory: 9,548,374,016 B 2019-03-10 09:20:25.999|Main Thread> Working Set: 5,646,352,384 B 2019-03-10 09:20:25.999|Main Thread> Virtual Memory: 14,663,589,888 B 2019-03-10 09:20:25.999|Main Thread> Peak: 2019-03-10 09:20:25.999|Main Thread> Paged Memory: 9,555,312,640 B 2019-03-10 09:20:25.999|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:20:25.999|Main Thread> Virtual Memory: 14,670,561,280 B 2019-03-10 09:20:25.999|Main Thread> Number of Worlds: 1 2019-03-10 09:20:25.999|Main Thread> 0) RigidBodies: 1450, ActiveRigidBodies: 1459, CharacterRigidBodies: 67 2019-03-10 09:20:26.000|Main Thread> 0) Constraints: 0 2019-03-10 09:21:26.004|Main Thread> Process information Periodic Check: 2019-03-10 09:21:26.004|Main Thread> Managed Memory: 2,502,641,688 B 2019-03-10 09:21:26.005|Main Thread> Private Memory: 9,555,156,992 B 2019-03-10 09:21:26.005|Main Thread> Nr of Threads: 29 2019-03-10 09:21:26.005|Main Thread> Simulation Speed: 0.90 2019-03-10 09:21:26.005|Main Thread> Entity count: 4121 2019-03-10 09:21:26.005|Main Thread> Player count: 6 2019-03-10 09:21:26.005|Main Thread> Current: 2019-03-10 09:21:26.005|Main Thread> Paged Memory: 9,555,156,992 B 2019-03-10 09:21:26.005|Main Thread> Working Set: 5,653,139,456 B 2019-03-10 09:21:26.005|Main Thread> Virtual Memory: 14,680,170,496 B 2019-03-10 09:21:26.005|Main Thread> Peak: 2019-03-10 09:21:26.005|Main Thread> Paged Memory: 9,560,780,800 B 2019-03-10 09:21:26.005|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:21:26.005|Main Thread> Virtual Memory: 14,680,170,496 B 2019-03-10 09:21:26.005|Main Thread> Number of Worlds: 1 2019-03-10 09:21:26.005|Main Thread> 0) RigidBodies: 1462, ActiveRigidBodies: 1490, CharacterRigidBodies: 70 2019-03-10 09:21:26.005|Main Thread> 0) Constraints: 0 2019-03-10 09:21:49.086|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 09:22:11.372|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 09:22:25.693|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-03-10 09:22:26.011|Main Thread> Process information Periodic Check: 2019-03-10 09:22:26.011|Main Thread> Managed Memory: 2,495,325,128 B 2019-03-10 09:22:26.012|Main Thread> Private Memory: 9,600,372,736 B 2019-03-10 09:22:26.012|Main Thread> Nr of Threads: 29 2019-03-10 09:22:26.012|Main Thread> Simulation Speed: 0.77 2019-03-10 09:22:26.012|Main Thread> Entity count: 4152 2019-03-10 09:22:26.012|Main Thread> Player count: 6 2019-03-10 09:22:26.012|Main Thread> Current: 2019-03-10 09:22:26.012|Main Thread> Paged Memory: 9,600,372,736 B 2019-03-10 09:22:26.012|Main Thread> Working Set: 5,698,158,592 B 2019-03-10 09:22:26.012|Main Thread> Virtual Memory: 14,729,912,320 B 2019-03-10 09:22:26.012|Main Thread> Peak: 2019-03-10 09:22:26.012|Main Thread> Paged Memory: 9,600,372,736 B 2019-03-10 09:22:26.012|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:22:26.012|Main Thread> Virtual Memory: 14,729,912,320 B 2019-03-10 09:22:26.012|Main Thread> Number of Worlds: 1 2019-03-10 09:22:26.012|Main Thread> 0) RigidBodies: 1489, ActiveRigidBodies: 1487, CharacterRigidBodies: 70 2019-03-10 09:22:26.012|Main Thread> 0) Constraints: 0 2019-03-10 09:23:12.006|Main Thread> User left: Mike13 [76561197981859369] 2019-03-10 09:23:26.042|Main Thread> Process information Periodic Check: 2019-03-10 09:23:26.042|Main Thread> Managed Memory: 2,507,329,960 B 2019-03-10 09:23:26.043|Main Thread> Private Memory: 9,621,336,064 B 2019-03-10 09:23:26.043|Main Thread> Nr of Threads: 30 2019-03-10 09:23:26.043|Main Thread> Simulation Speed: 0.75 2019-03-10 09:23:26.043|Main Thread> Entity count: 4161 2019-03-10 09:23:26.043|Main Thread> Player count: 5 2019-03-10 09:23:26.043|Main Thread> Current: 2019-03-10 09:23:26.043|Main Thread> Paged Memory: 9,621,336,064 B 2019-03-10 09:23:26.043|Main Thread> Working Set: 5,719,482,368 B 2019-03-10 09:23:26.043|Main Thread> Virtual Memory: 14,748,938,240 B 2019-03-10 09:23:26.043|Main Thread> Peak: 2019-03-10 09:23:26.043|Main Thread> Paged Memory: 9,621,336,064 B 2019-03-10 09:23:26.043|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:23:26.043|Main Thread> Virtual Memory: 14,748,938,240 B 2019-03-10 09:23:26.043|Main Thread> Number of Worlds: 1 2019-03-10 09:23:26.043|Main Thread> 0) RigidBodies: 1495, ActiveRigidBodies: 1504, CharacterRigidBodies: 75 2019-03-10 09:23:26.043|Main Thread> 0) Constraints: 0 2019-03-10 09:23:43.671|Main Thread> User left: Builder [76561198263059936] 2019-03-10 09:24:26.055|Main Thread> Process information Periodic Check: 2019-03-10 09:24:26.055|Main Thread> Managed Memory: 2,508,854,640 B 2019-03-10 09:24:26.056|Main Thread> Private Memory: 9,627,226,112 B 2019-03-10 09:24:26.056|Main Thread> Nr of Threads: 29 2019-03-10 09:24:26.056|Main Thread> Simulation Speed: 0.98 2019-03-10 09:24:26.056|Main Thread> Entity count: 4151 2019-03-10 09:24:26.056|Main Thread> Player count: 4 2019-03-10 09:24:26.056|Main Thread> Current: 2019-03-10 09:24:26.056|Main Thread> Paged Memory: 9,627,226,112 B 2019-03-10 09:24:26.056|Main Thread> Working Set: 5,726,081,024 B 2019-03-10 09:24:26.056|Main Thread> Virtual Memory: 14,741,995,520 B 2019-03-10 09:24:26.056|Main Thread> Peak: 2019-03-10 09:24:26.056|Main Thread> Paged Memory: 9,627,226,112 B 2019-03-10 09:24:26.056|Main Thread> Working Set: 9,331,965,952 B 2019-03-10 09:24:26.056|Main Thread> Virtual Memory: 14,748,938,240 B