2019-03-01 10:21:15.644|Main Thread> Log Started
2019-03-01 10:21:15.646|Main Thread> Timezone (local - UTC): 1h
2019-03-01 10:21:15.648|Main Thread> VRage Engine v2.7
2019-03-01 10:21:15.649|Main Thread> Medieval Engineers Dedicated v0.7.1.275574
2019-03-01 10:21:15.651|Main Thread> Loading...
2019-03-01 10:21:15.797|Main Thread> Loading Metadata...
2019-03-01 10:21:16.934|Main Thread> Metadata Loaded is 1.136348 seconds.
2019-03-01 10:21:16.934|Main Thread> Initializing...
2019-03-01 10:21:16.954|Main Thread> Info: Official
2019-03-01 10:21:16.957|Main Thread> Info: Non Obfuscated
2019-03-01 10:21:16.957|Main Thread> Info: Installed in Steam Directory
2019-03-01 10:21:16.957|Main Thread> Info: Manifest Not Present
2019-03-01 10:21:16.957|Main Thread> Environment.ProcessorCount: 4
2019-03-01 10:21:16.957|Main Thread> Environment.OSVersion: Microsoft Windows NT 6.2.9200.0
2019-03-01 10:21:16.957|Main Thread> Environment.CommandLine: "C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\DedicatedServer64\MedievalEngineersDedicated.exe"
2019-03-01 10:21:16.957|Main Thread> Environment.Version: 4.6.2 or later (461814)
2019-03-01 10:21:16.957|Main Thread> Environment.CurrentDirectory: C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\DedicatedServer64
2019-03-01 10:21:16.957|Main Thread> Default Culture: 
2019-03-01 10:21:16.957|Main Thread> Default UI Culture: 
2019-03-01 10:21:16.958|Main Thread> IsAdmin: True
2019-03-01 10:21:16.990|Main Thread>Havok> Physics.Init
2019-03-01 10:21:16.990|Main Thread>Havok> Version: Release(0), 1800, [S]
2019-03-01 10:21:16.992|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release
2019-03-01 10:21:19.110|Main Thread> MySandboxGame.Constructor() - START
2019-03-01 10:21:19.112|Main Thread>    Game dir: C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\DedicatedServer64
2019-03-01 10:21:19.112|Main Thread>    Content dir: C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content
2019-03-01 10:21:19.113|Main Thread> Info:    Detected 4 logical CPU cores, using up to 4 for asynchronous workers.
2019-03-01 10:21:19.253|Main Thread>    Bind IP : 0.0.0.0:27016
2019-03-01 10:21:19.315|Main Thread>    MyDedicatedServerBase.Initialize
2019-03-01 10:21:19.317|Main Thread>       Starting GameServer: 0.0.0.0:27016, 8766, '0.7.1.2577780'
2019-03-01 10:21:23.852|Main Thread>       Server successfully started
2019-03-01 10:21:23.852|Main Thread>       Product name: 333950
2019-03-01 10:21:23.852|Main Thread>       Desc: Medieval Engineers
2019-03-01 10:21:23.852|Main Thread>       
2019-03-01 10:21:23.852|Main Thread>       
2019-03-01 10:21:23.956|Main Thread> Info:    Worker Configuration {
	Total: 4,
	Default: Logic
	Groups: [
		Group Background, BelowNormal, 1 Workers,
		Group Logic, Normal, 2 Workers,
		Group Render, AboveNormal, 1 Workers
	]
}
2019-03-01 10:21:23.962|Main Thread> MySandboxGame.Constructor() - END
2019-03-01 10:21:23.965|Main Thread> MySandboxGame.Initialize() - START
2019-03-01 10:21:24.057|Main Thread>    MySandboxGame.LoadData() - START
2019-03-01 10:21:24.058|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START
2019-03-01 10:21:24.059|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START
2019-03-01 10:21:24.059|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END
2019-03-01 10:21:24.172|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2019-03-01 10:21:24.382|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2019-03-01 10:21:24.382|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END
2019-03-01 10:21:24.453|Main Thread>    MySandboxGame.LoadData() - END
2019-03-01 10:21:24.488|Main Thread>    Loading session: C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen
2019-03-01 10:21:24.488|Main Thread>    Save version: 0.7.1.2577780
2019-03-01 10:21:24.542|Main Thread>ModManager> Loading mods
2019-03-01 10:21:24.555|Main Thread>ModManager> Done.
2019-03-01 10:21:24.804|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START
2019-03-01 10:21:26.927|Main Thread>Definitions> Info: List of used mods (0) - START
2019-03-01 10:21:26.927|Main Thread>Definitions> Info: List of used mods - END
2019-03-01 10:21:27.637|Main Thread> Warning:    Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.823|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.823|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.823|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.824|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.824|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.825|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.825|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.825|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.826|Main Thread> Warning:    Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.838|Main Thread> Warning:    Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default.
2019-03-01 10:21:27.842|Main Thread> Warning:    Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.074|Main Thread> Warning:    Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.077|Main Thread> Warning:    Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.080|Main Thread> Warning:    Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.089|Main Thread> Warning:    Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.115|Main Thread> Warning:    Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.257|Main Thread> Warning:    Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.262|Main Thread> Warning:    Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default.
2019-03-01 10:21:28.266|Main Thread> Warning:    Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default.
2019-03-01 10:21:30.951|Main Thread>    Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry
2019-03-01 10:21:30.951|Main Thread>    Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:30.961|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry
2019-03-01 10:21:30.961|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:30.965|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry
2019-03-01 10:21:30.965|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:30.970|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry
2019-03-01 10:21:30.970|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:32.198|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2019-03-01 10:21:32.243|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2019-03-01 10:21:32.243|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END
2019-03-01 10:21:32.247|Main Thread> Info:    Game Definition: SessionDefinition:Medieval.Planets
2019-03-01 10:21:33.997|Main Thread>    MyLights.LoadData() - START
2019-03-01 10:21:33.998|Main Thread>    MyLights.LoadData() - END
2019-03-01 10:21:35.248|Main Thread>    Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry
2019-03-01 10:21:35.248|Main Thread>    Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.262|Main Thread>    Model Models\Components\GoldIngot.mwm - Unable to load collision geometry
2019-03-01 10:21:35.262|Main Thread>    Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.330|Main Thread>    Model Models\Consumables\Bread.mwm - Unable to load collision geometry
2019-03-01 10:21:35.330|Main Thread>    Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.333|Main Thread>    Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry
2019-03-01 10:21:35.333|Main Thread>    Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.353|Main Thread>    Model Models\Consumables\Herbs.mwm - Unable to load collision geometry
2019-03-01 10:21:35.353|Main Thread>    Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.354|Main Thread>    Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry
2019-03-01 10:21:35.354|Main Thread>    Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.355|Main Thread>    Model Models\Consumables\Meat.mwm - Unable to load collision geometry
2019-03-01 10:21:35.355|Main Thread>    Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
2019-03-01 10:21:35.447|Worker Logic 1> Loading voxel storage from file 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen\EarthSecond-1251102759r5000.vx2'
2019-03-01 10:21:36.494|Worker Logic 1> Could not load voxel material Rock_moss
2019-03-01 10:21:36.494|Worker Logic 1> Could not load voxel material Rock_moss
2019-03-01 10:21:36.836|Main Thread>    Checkpoint.CameraAttach: not attaching the camera.
2019-03-01 10:21:36.837|Main Thread>    MySession.Static.LogSettings - START
2019-03-01 10:21:36.837|Main Thread>       Name = [AT]Wir Bauen
2019-03-01 10:21:36.837|Main Thread>       Description = 
2019-03-01 10:21:36.837|Main Thread>       InGameTime = 01/01/0001 00:00:00
2019-03-01 10:21:36.837|Main Thread>       Password = 
2019-03-01 10:21:36.837|Main Thread>       CurrentPath = C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen
2019-03-01 10:21:36.837|Main Thread>       WorkshopId = 
2019-03-01 10:21:36.837|Main Thread>       CameraController = 
2019-03-01 10:21:36.837|Main Thread>       ThumbPath = C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen\thumb.jpg
2019-03-01 10:21:36.837|Main Thread>       Settings:
2019-03-01 10:21:36.838|Main Thread>          AI - Hostile AI Enabled                   = True
2019-03-01 10:21:36.838|Main Thread>          AI - Maximum                              = 15
2019-03-01 10:21:36.838|Main Thread>          Decay - Ruin                              = True
2019-03-01 10:21:36.838|Main Thread>          Fast Travel - Enabled                     = True
2019-03-01 10:21:36.838|Main Thread>          Fast Travel - Limitations                 = True
2019-03-01 10:21:36.838|Main Thread>          Maximum Fracture Pieces                   = 50
2019-03-01 10:21:36.839|Main Thread>          Auto-Save Time (Minutes)                  = 9
2019-03-01 10:21:36.839|Main Thread>          Cut, Copy and Paste                       = False
2019-03-01 10:21:36.839|Main Thread>          Days per season                           = 4
2019-03-01 10:21:36.839|Main Thread>          Destructible blocks                       = True
2019-03-01 10:21:36.839|Main Thread>          Enable 3rd person view                    = True
2019-03-01 10:21:36.839|Main Thread>          Enable Sun Rotation                       = True
2019-03-01 10:21:36.839|Main Thread>          Enable voxel destruction                  = True
2019-03-01 10:21:36.839|Main Thread>          Game Mode                                 = Survival
2019-03-01 10:21:36.839|Main Thread>          Inventory size multiplier                 = 1
2019-03-01 10:21:36.839|Main Thread>          Maximum Backup Saves                      = 10
2019-03-01 10:21:36.839|Main Thread>          Maximum Floating Objects                  = 64
2019-03-01 10:21:36.839|Main Thread>          Maximum Players                           = 10
2019-03-01 10:21:36.839|Main Thread>          Maximum Solar Altitude                    = 0.41
2019-03-01 10:21:36.839|Main Thread>          Serverside Chat Logging                   = True
2019-03-01 10:21:36.839|Main Thread>          Show player names on HUD                  = True
2019-03-01 10:21:36.839|Main Thread>          Spectator                                 = False
2019-03-01 10:21:36.839|Main Thread>          Structural Integrity                      = True
2019-03-01 10:21:36.839|Main Thread>          Sun rotation interval                     = 60
2019-03-01 10:21:36.839|Main Thread>          View distance                             = 2600
2019-03-01 10:21:36.839|Main Thread>    MySession.Static.LogSettings - END
2019-03-01 10:21:37.690|Main Thread>    
2019-03-01 10:21:37.690|Main Thread>    Session loaded
2019-03-01 10:21:38.733|Main Thread>    Analytics helper process start reported
2019-03-01 10:21:38.755|Main Thread> MySandboxGame.Initialize() - END
2019-03-01 10:21:38.763|Main Thread> All systems initialized in 21.8299783 seconds.
2019-03-01 10:21:38.769|Main Thread> Timer Frequency: 10000000
2019-03-01 10:21:38.769|Main Thread> Ticks per frame: 167364
2019-03-01 10:21:38.815|Main Thread> Steam GameServer connected to Steam
2019-03-01 10:21:38.815|Main Thread> Steam GameServer PolicyResponse (1)
2019-03-01 10:21:38.914|Main Thread> Process information Periodic Check:
2019-03-01 10:21:38.914|Main Thread>    Managed Memory: 1,942,550,328 B
2019-03-01 10:21:38.916|Main Thread>    Private Memory: 2,175,098,880 B
2019-03-01 10:21:38.916|Main Thread>    Nr of Threads: 34
2019-03-01 10:21:38.916|Main Thread>    Simulation Speed: 0.01
2019-03-01 10:21:38.916|Main Thread>    Entity count: 204
2019-03-01 10:21:38.916|Main Thread>    Current:
2019-03-01 10:21:38.916|Main Thread>       Paged Memory: 2,175,098,880 B
2019-03-01 10:21:38.916|Main Thread>       Working Set: 2,184,491,008 B
2019-03-01 10:21:38.916|Main Thread>       Virtual Memory: 7,283,273,728 B
2019-03-01 10:21:38.916|Main Thread>    Peak:
2019-03-01 10:21:38.916|Main Thread>       Paged Memory: 2,175,660,032 B
2019-03-01 10:21:38.916|Main Thread>       Working Set: 2,184,986,624 B
2019-03-01 10:21:38.916|Main Thread>       Virtual Memory: 7,286,747,136 B
2019-03-01 10:21:38.918|Main Thread> Number of Worlds: 1
2019-03-01 10:21:38.918|Main Thread>    0) RigidBodies: 54, ActiveRigidBodies: 15, CharacterRigidBodies: 0
2019-03-01 10:21:38.919|Main Thread>    0) Constraints: 0
2019-03-01 10:21:38.984|Main Thread> MyScreenManager()
2019-03-01 10:21:39.212|Main Thread> Game ready... Press Ctrl+C to exit
2019-03-01 10:22:09.026|Main Thread> Peer2Peer_SessionRequest: 76561198263059936
2019-03-01 10:22:12.971|Main Thread> OnConnectedClient Builder [76561198263059936] attempt
2019-03-01 10:22:12.980|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:12.981|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.039|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.040|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.096|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.096|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.148|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\None.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.149|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Character.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.204|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.256|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.256|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Symbols\Wolf.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.303|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198263059936
2019-03-01 10:22:13.310|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.364|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.416|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.423|Main Thread> World request received: Builder
2019-03-01 10:22:13.423|Main Thread> ...responding
2019-03-01 10:22:13.470|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.524|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.578|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.631|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.684|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.737|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.789|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.842|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.894|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.945|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:13.997|Worker Background 0> Error: Error opening file C:\SteamFiles\steamapps\common\Medieval Engineers Dedicated Server\Content\Textures\Banners\Patterns\Quarters.png: System.IO.FileNotFoundException: Unable to find the specified file.
   at VRage.FileSystem.MyFileSystem.Open(String path, FileMode mode, FileAccess access, FileShare share)
   at VRage.FileSystem.MyFileSystem.OpenRead(String path)
2019-03-01 10:22:38.737|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Builder
2019-03-01 10:22:38.751|Main Thread> RespawnInPlayerControlledEntity: Builder has entity: False
2019-03-01 10:22:38.751|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Builder
2019-03-01 10:22:39.545|Main Thread> RespawnInPlayerControlledEntity: Setting position for Builder
2019-03-01 10:22:39.614|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Builder is spawning.
2019-03-01 10:22:39.655|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Builder
2019-03-01 10:22:39.655|Main Thread> RespawnInPlayerControlledEntity: Setting control for Builder
2019-03-01 10:22:39.655|Main Thread> RespawnInPlayerControlledEntity: Reviving Builder if necessary.
2019-03-01 10:22:39.817|Main Thread> Process information Periodic Check:
2019-03-01 10:22:39.817|Main Thread>    Managed Memory: 1,420,186,424 B
2019-03-01 10:22:39.819|Main Thread>    Private Memory: 2,283,761,664 B
2019-03-01 10:22:39.819|Main Thread>    Nr of Threads: 28
2019-03-01 10:22:39.819|Main Thread>    Simulation Speed: 0.02
2019-03-01 10:22:39.819|Main Thread>    Entity count: 215
2019-03-01 10:22:39.819|Main Thread>    Player count: 1
2019-03-01 10:22:39.819|Main Thread>    Current:
2019-03-01 10:22:39.819|Main Thread>       Paged Memory: 2,283,761,664 B
2019-03-01 10:22:39.819|Main Thread>       Working Set: 2,287,001,600 B
2019-03-01 10:22:39.819|Main Thread>       Virtual Memory: 7,537,078,272 B
2019-03-01 10:22:39.819|Main Thread>    Peak:
2019-03-01 10:22:39.819|Main Thread>       Paged Memory: 2,285,301,760 B
2019-03-01 10:22:39.819|Main Thread>       Working Set: 2,288,439,296 B
2019-03-01 10:22:39.819|Main Thread>       Virtual Memory: 7,539,437,568 B
2019-03-01 10:22:39.819|Main Thread> Number of Worlds: 1
2019-03-01 10:22:39.819|Main Thread>    0) RigidBodies: 64, ActiveRigidBodies: 2, CharacterRigidBodies: 1
2019-03-01 10:22:39.819|Main Thread>    0) Constraints: 0
2019-03-01 10:22:40.405|Main Thread> Peer2Peer_SessionRequest: 76561198143868584
2019-03-01 10:22:44.070|Main Thread> OnConnectedClient Guardianpiscis [76561198143868584] attempt
2019-03-01 10:22:44.405|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198143868584
2019-03-01 10:22:44.505|Main Thread> World request received: Guardianpiscis
2019-03-01 10:22:44.505|Main Thread> ...responding
2019-03-01 10:22:50.299|Worker Logic 1>Havok> Warning: Object: 'Box057' exists twice, deleting second version
2019-03-01 10:23:07.520|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Guardianpiscis
2019-03-01 10:23:07.520|Main Thread> RespawnInPlayerControlledEntity: Guardianpiscis has entity: False
2019-03-01 10:23:07.520|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Guardianpiscis
2019-03-01 10:23:07.545|Main Thread> RespawnInPlayerControlledEntity: Setting position for Guardianpiscis
2019-03-01 10:23:07.547|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Guardianpiscis is spawning.
2019-03-01 10:23:07.550|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Guardianpiscis
2019-03-01 10:23:07.550|Main Thread> RespawnInPlayerControlledEntity: Setting control for Guardianpiscis
2019-03-01 10:23:07.550|Main Thread> RespawnInPlayerControlledEntity: Reviving Guardianpiscis if necessary.
2019-03-01 10:23:39.828|Main Thread> Process information Periodic Check:
2019-03-01 10:23:39.828|Main Thread>    Managed Memory: 1,592,870,152 B
2019-03-01 10:23:39.829|Main Thread>    Private Memory: 2,497,499,136 B
2019-03-01 10:23:39.829|Main Thread>    Nr of Threads: 27
2019-03-01 10:23:39.829|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:23:39.829|Main Thread>    Entity count: 818
2019-03-01 10:23:39.829|Main Thread>    Player count: 2
2019-03-01 10:23:39.829|Main Thread>    Current:
2019-03-01 10:23:39.829|Main Thread>       Paged Memory: 2,497,499,136 B
2019-03-01 10:23:39.829|Main Thread>       Working Set: 2,501,279,744 B
2019-03-01 10:23:39.829|Main Thread>       Virtual Memory: 7,605,985,280 B
2019-03-01 10:23:39.829|Main Thread>    Peak:
2019-03-01 10:23:39.829|Main Thread>       Paged Memory: 2,497,499,136 B
2019-03-01 10:23:39.829|Main Thread>       Working Set: 2,501,283,840 B
2019-03-01 10:23:39.829|Main Thread>       Virtual Memory: 7,606,116,352 B
2019-03-01 10:23:39.829|Main Thread> Number of Worlds: 1
2019-03-01 10:23:39.829|Main Thread>    0) RigidBodies: 347, ActiveRigidBodies: 82, CharacterRigidBodies: 37
2019-03-01 10:23:39.829|Main Thread>    0) Constraints: 4
2019-03-01 10:24:39.847|Main Thread> Process information Periodic Check:
2019-03-01 10:24:39.847|Main Thread>    Managed Memory: 1,556,900,416 B
2019-03-01 10:24:39.848|Main Thread>    Private Memory: 2,565,525,504 B
2019-03-01 10:24:39.848|Main Thread>    Nr of Threads: 26
2019-03-01 10:24:39.848|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:24:39.848|Main Thread>    Entity count: 820
2019-03-01 10:24:39.848|Main Thread>    Player count: 2
2019-03-01 10:24:39.848|Main Thread>    Current:
2019-03-01 10:24:39.848|Main Thread>       Paged Memory: 2,565,525,504 B
2019-03-01 10:24:39.848|Main Thread>       Working Set: 2,568,241,152 B
2019-03-01 10:24:39.848|Main Thread>       Virtual Memory: 7,651,598,336 B
2019-03-01 10:24:39.848|Main Thread>    Peak:
2019-03-01 10:24:39.848|Main Thread>       Paged Memory: 2,565,525,504 B
2019-03-01 10:24:39.848|Main Thread>       Working Set: 2,568,249,344 B
2019-03-01 10:24:39.848|Main Thread>       Virtual Memory: 7,651,598,336 B
2019-03-01 10:24:39.848|Main Thread> Number of Worlds: 1
2019-03-01 10:24:39.848|Main Thread>    0) RigidBodies: 349, ActiveRigidBodies: 89, CharacterRigidBodies: 37
2019-03-01 10:24:39.848|Main Thread>    0) Constraints: 4
2019-03-01 10:25:10.326|Main Thread> User left: Guardianpiscis [76561198143868584]
2019-03-01 10:25:39.848|Main Thread> Process information Periodic Check:
2019-03-01 10:25:39.848|Main Thread>    Managed Memory: 1,572,539,376 B
2019-03-01 10:25:39.849|Main Thread>    Private Memory: 2,600,103,936 B
2019-03-01 10:25:39.849|Main Thread>    Nr of Threads: 25
2019-03-01 10:25:39.849|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:25:39.849|Main Thread>    Entity count: 815
2019-03-01 10:25:39.849|Main Thread>    Player count: 1
2019-03-01 10:25:39.849|Main Thread>    Current:
2019-03-01 10:25:39.849|Main Thread>       Paged Memory: 2,600,103,936 B
2019-03-01 10:25:39.849|Main Thread>       Working Set: 2,602,799,104 B
2019-03-01 10:25:39.849|Main Thread>       Virtual Memory: 7,680,630,784 B
2019-03-01 10:25:39.849|Main Thread>    Peak:
2019-03-01 10:25:39.849|Main Thread>       Paged Memory: 2,600,103,936 B
2019-03-01 10:25:39.849|Main Thread>       Working Set: 2,602,803,200 B
2019-03-01 10:25:39.849|Main Thread>       Virtual Memory: 7,680,630,784 B
2019-03-01 10:25:39.849|Main Thread> Number of Worlds: 1
2019-03-01 10:25:39.849|Main Thread>    0) RigidBodies: 344, ActiveRigidBodies: 90, CharacterRigidBodies: 37
2019-03-01 10:25:39.849|Main Thread>    0) Constraints: 4
2019-03-01 10:26:39.865|Main Thread> Process information Periodic Check:
2019-03-01 10:26:39.865|Main Thread>    Managed Memory: 1,573,581,320 B
2019-03-01 10:26:39.866|Main Thread>    Private Memory: 2,650,390,528 B
2019-03-01 10:26:39.866|Main Thread>    Nr of Threads: 25
2019-03-01 10:26:39.866|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:26:39.866|Main Thread>    Entity count: 811
2019-03-01 10:26:39.866|Main Thread>    Player count: 1
2019-03-01 10:26:39.866|Main Thread>    Current:
2019-03-01 10:26:39.866|Main Thread>       Paged Memory: 2,650,390,528 B
2019-03-01 10:26:39.866|Main Thread>       Working Set: 2,652,811,264 B
2019-03-01 10:26:39.866|Main Thread>       Virtual Memory: 7,713,792,000 B
2019-03-01 10:26:39.866|Main Thread>    Peak:
2019-03-01 10:26:39.866|Main Thread>       Paged Memory: 2,650,845,184 B
2019-03-01 10:26:39.866|Main Thread>       Working Set: 2,653,220,864 B
2019-03-01 10:26:39.866|Main Thread>       Virtual Memory: 7,713,857,536 B
2019-03-01 10:26:39.867|Main Thread> Number of Worlds: 1
2019-03-01 10:26:39.867|Main Thread>    0) RigidBodies: 341, ActiveRigidBodies: 89, CharacterRigidBodies: 35
2019-03-01 10:26:39.867|Main Thread>    0) Constraints: 4
2019-03-01 10:27:39.877|Main Thread> Process information Periodic Check:
2019-03-01 10:27:39.877|Main Thread>    Managed Memory: 1,574,419,040 B
2019-03-01 10:27:39.878|Main Thread>    Private Memory: 2,671,308,800 B
2019-03-01 10:27:39.878|Main Thread>    Nr of Threads: 25
2019-03-01 10:27:39.878|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:27:39.878|Main Thread>    Entity count: 798
2019-03-01 10:27:39.878|Main Thread>    Player count: 1
2019-03-01 10:27:39.878|Main Thread>    Current:
2019-03-01 10:27:39.878|Main Thread>       Paged Memory: 2,671,308,800 B
2019-03-01 10:27:39.878|Main Thread>       Working Set: 2,673,721,344 B
2019-03-01 10:27:39.878|Main Thread>       Virtual Memory: 7,746,953,216 B
2019-03-01 10:27:39.878|Main Thread>    Peak:
2019-03-01 10:27:39.878|Main Thread>       Paged Memory: 2,671,308,800 B
2019-03-01 10:27:39.878|Main Thread>       Working Set: 2,673,725,440 B
2019-03-01 10:27:39.878|Main Thread>       Virtual Memory: 7,747,739,648 B
2019-03-01 10:27:39.878|Main Thread> Number of Worlds: 1
2019-03-01 10:27:39.878|Main Thread>    0) RigidBodies: 329, ActiveRigidBodies: 82, CharacterRigidBodies: 32
2019-03-01 10:27:39.878|Main Thread>    0) Constraints: 4
2019-03-01 10:28:16.438|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {01E23A7DB736A730}
2019-03-01 10:28:39.881|Main Thread> Process information Periodic Check:
2019-03-01 10:28:39.881|Main Thread>    Managed Memory: 1,584,714,552 B
2019-03-01 10:28:39.882|Main Thread>    Private Memory: 2,695,684,096 B
2019-03-01 10:28:39.882|Main Thread>    Nr of Threads: 25
2019-03-01 10:28:39.882|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:28:39.882|Main Thread>    Entity count: 802
2019-03-01 10:28:39.882|Main Thread>    Player count: 1
2019-03-01 10:28:39.882|Main Thread>    Current:
2019-03-01 10:28:39.882|Main Thread>       Paged Memory: 2,695,684,096 B
2019-03-01 10:28:39.882|Main Thread>       Working Set: 2,698,129,408 B
2019-03-01 10:28:39.882|Main Thread>       Virtual Memory: 7,747,149,824 B
2019-03-01 10:28:39.882|Main Thread>    Peak:
2019-03-01 10:28:39.882|Main Thread>       Paged Memory: 2,695,684,096 B
2019-03-01 10:28:39.882|Main Thread>       Working Set: 2,698,133,504 B
2019-03-01 10:28:39.882|Main Thread>       Virtual Memory: 7,752,458,240 B
2019-03-01 10:28:39.882|Main Thread> Number of Worlds: 1
2019-03-01 10:28:39.882|Main Thread>    0) RigidBodies: 333, ActiveRigidBodies: 82, CharacterRigidBodies: 31
2019-03-01 10:28:39.882|Main Thread>    0) Constraints: 4
2019-03-01 10:29:39.892|Main Thread> Process information Periodic Check:
2019-03-01 10:29:39.892|Main Thread>    Managed Memory: 1,590,599,304 B
2019-03-01 10:29:39.893|Main Thread>    Private Memory: 2,712,764,416 B
2019-03-01 10:29:39.893|Main Thread>    Nr of Threads: 26
2019-03-01 10:29:39.893|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:29:39.893|Main Thread>    Entity count: 916
2019-03-01 10:29:39.893|Main Thread>    Player count: 1
2019-03-01 10:29:39.893|Main Thread>    Current:
2019-03-01 10:29:39.893|Main Thread>       Paged Memory: 2,712,764,416 B
2019-03-01 10:29:39.893|Main Thread>       Working Set: 2,715,385,856 B
2019-03-01 10:29:39.893|Main Thread>       Virtual Memory: 7,768,514,560 B
2019-03-01 10:29:39.893|Main Thread>    Peak:
2019-03-01 10:29:39.893|Main Thread>       Paged Memory: 2,714,542,080 B
2019-03-01 10:29:39.893|Main Thread>       Working Set: 2,716,930,048 B
2019-03-01 10:29:39.893|Main Thread>       Virtual Memory: 7,770,742,784 B
2019-03-01 10:29:39.894|Main Thread> Number of Worlds: 1
2019-03-01 10:29:39.894|Main Thread>    0) RigidBodies: 448, ActiveRigidBodies: 170, CharacterRigidBodies: 31
2019-03-01 10:29:39.894|Main Thread>    0) Constraints: 4
2019-03-01 10:30:15.770|Main Thread> Character state: True
2019-03-01 10:30:15.770|Main Thread> Auto-Save: Started
2019-03-01 10:30:15.775|Main Thread> Saving world - START
2019-03-01 10:30:15.775|Main Thread>    Making world state snapshot.
2019-03-01 10:30:16.394|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:30:19.287|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-01 161336'
2019-03-01 10:30:21.100|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:30:21.110|Main Thread> Character state: True
2019-03-01 10:30:21.110|Main Thread> Auto-Save: Started
2019-03-01 10:30:21.110|Main Thread> Saving world - START
2019-03-01 10:30:21.110|Main Thread>    Making world state snapshot.
2019-03-01 10:30:21.122|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:30:21.124|Main Thread> Auto-Save: Finished
2019-03-01 10:30:24.173|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:30:39.898|Main Thread> Process information Periodic Check:
2019-03-01 10:30:39.898|Main Thread>    Managed Memory: 1,609,237,144 B
2019-03-01 10:30:39.899|Main Thread>    Private Memory: 2,721,148,928 B
2019-03-01 10:30:39.899|Main Thread>    Nr of Threads: 26
2019-03-01 10:30:39.899|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:30:39.899|Main Thread>    Entity count: 802
2019-03-01 10:30:39.899|Main Thread>    Player count: 1
2019-03-01 10:30:39.899|Main Thread>    Current:
2019-03-01 10:30:39.899|Main Thread>       Paged Memory: 2,721,148,928 B
2019-03-01 10:30:39.899|Main Thread>       Working Set: 2,724,093,952 B
2019-03-01 10:30:39.899|Main Thread>       Virtual Memory: 7,768,911,872 B
2019-03-01 10:30:39.899|Main Thread>    Peak:
2019-03-01 10:30:39.899|Main Thread>       Paged Memory: 2,721,280,000 B
2019-03-01 10:30:39.899|Main Thread>       Working Set: 2,724,200,448 B
2019-03-01 10:30:39.899|Main Thread>       Virtual Memory: 7,770,742,784 B
2019-03-01 10:30:39.899|Main Thread> Number of Worlds: 1
2019-03-01 10:30:39.899|Main Thread>    0) RigidBodies: 335, ActiveRigidBodies: 87, CharacterRigidBodies: 31
2019-03-01 10:30:39.899|Main Thread>    0) Constraints: 4
2019-03-01 10:31:39.906|Main Thread> Process information Periodic Check:
2019-03-01 10:31:39.906|Main Thread>    Managed Memory: 1,586,519,592 B
2019-03-01 10:31:39.907|Main Thread>    Private Memory: 2,730,180,608 B
2019-03-01 10:31:39.907|Main Thread>    Nr of Threads: 25
2019-03-01 10:31:39.907|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:31:39.907|Main Thread>    Entity count: 806
2019-03-01 10:31:39.907|Main Thread>    Player count: 1
2019-03-01 10:31:39.907|Main Thread>    Current:
2019-03-01 10:31:39.907|Main Thread>       Paged Memory: 2,730,180,608 B
2019-03-01 10:31:39.907|Main Thread>       Working Set: 2,733,260,800 B
2019-03-01 10:31:39.907|Main Thread>       Virtual Memory: 7,764,717,568 B
2019-03-01 10:31:39.907|Main Thread>    Peak:
2019-03-01 10:31:39.907|Main Thread>       Paged Memory: 2,736,001,024 B
2019-03-01 10:31:39.907|Main Thread>       Working Set: 2,739,077,120 B
2019-03-01 10:31:39.907|Main Thread>       Virtual Memory: 7,773,302,784 B
2019-03-01 10:31:39.907|Main Thread> Number of Worlds: 1
2019-03-01 10:31:39.907|Main Thread>    0) RigidBodies: 340, ActiveRigidBodies: 82, CharacterRigidBodies: 30
2019-03-01 10:31:39.907|Main Thread>    0) Constraints: 4
2019-03-01 10:32:39.922|Main Thread> Process information Periodic Check:
2019-03-01 10:32:39.922|Main Thread>    Managed Memory: 1,585,349,760 B
2019-03-01 10:32:39.923|Main Thread>    Private Memory: 2,737,283,072 B
2019-03-01 10:32:39.923|Main Thread>    Nr of Threads: 25
2019-03-01 10:32:39.923|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:32:39.923|Main Thread>    Entity count: 799
2019-03-01 10:32:39.923|Main Thread>    Player count: 1
2019-03-01 10:32:39.923|Main Thread>    Current:
2019-03-01 10:32:39.923|Main Thread>       Paged Memory: 2,737,283,072 B
2019-03-01 10:32:39.923|Main Thread>       Working Set: 2,740,326,400 B
2019-03-01 10:32:39.923|Main Thread>       Virtual Memory: 7,781,298,176 B
2019-03-01 10:32:39.923|Main Thread>    Peak:
2019-03-01 10:32:39.923|Main Thread>       Paged Memory: 2,739,126,272 B
2019-03-01 10:32:39.923|Main Thread>       Working Set: 2,742,140,928 B
2019-03-01 10:32:39.923|Main Thread>       Virtual Memory: 7,781,822,464 B
2019-03-01 10:32:39.924|Main Thread> Number of Worlds: 1
2019-03-01 10:32:39.924|Main Thread>    0) RigidBodies: 332, ActiveRigidBodies: 83, CharacterRigidBodies: 30
2019-03-01 10:32:39.924|Main Thread>    0) Constraints: 4
2019-03-01 10:33:39.933|Main Thread> Process information Periodic Check:
2019-03-01 10:33:39.933|Main Thread>    Managed Memory: 1,609,578,232 B
2019-03-01 10:33:39.934|Main Thread>    Private Memory: 2,765,778,944 B
2019-03-01 10:33:39.934|Main Thread>    Nr of Threads: 25
2019-03-01 10:33:39.934|Main Thread>    Simulation Speed: 1.02
2019-03-01 10:33:39.934|Main Thread>    Entity count: 815
2019-03-01 10:33:39.934|Main Thread>    Player count: 1
2019-03-01 10:33:39.934|Main Thread>    Current:
2019-03-01 10:33:39.934|Main Thread>       Paged Memory: 2,765,778,944 B
2019-03-01 10:33:39.934|Main Thread>       Working Set: 2,768,822,272 B
2019-03-01 10:33:39.934|Main Thread>       Virtual Memory: 7,781,298,176 B
2019-03-01 10:33:39.935|Main Thread>    Peak:
2019-03-01 10:33:39.935|Main Thread>       Paged Memory: 2,769,453,056 B
2019-03-01 10:33:39.935|Main Thread>       Working Set: 2,772,467,712 B
2019-03-01 10:33:39.935|Main Thread>       Virtual Memory: 7,785,492,480 B
2019-03-01 10:33:39.935|Main Thread> Number of Worlds: 1
2019-03-01 10:33:39.935|Main Thread>    0) RigidBodies: 342, ActiveRigidBodies: 88, CharacterRigidBodies: 36
2019-03-01 10:33:39.935|Main Thread>    0) Constraints: 4
2019-03-01 10:34:39.943|Main Thread> Process information Periodic Check:
2019-03-01 10:34:39.944|Main Thread>    Managed Memory: 1,608,995,664 B
2019-03-01 10:34:39.944|Main Thread>    Private Memory: 2,773,594,112 B
2019-03-01 10:34:39.944|Main Thread>    Nr of Threads: 26
2019-03-01 10:34:39.944|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:34:39.944|Main Thread>    Entity count: 809
2019-03-01 10:34:39.944|Main Thread>    Player count: 1
2019-03-01 10:34:39.944|Main Thread>    Current:
2019-03-01 10:34:39.945|Main Thread>       Paged Memory: 2,773,594,112 B
2019-03-01 10:34:39.945|Main Thread>       Working Set: 2,776,801,280 B
2019-03-01 10:34:39.945|Main Thread>       Virtual Memory: 7,802,138,624 B
2019-03-01 10:34:39.945|Main Thread>    Peak:
2019-03-01 10:34:39.945|Main Thread>       Paged Memory: 2,773,594,112 B
2019-03-01 10:34:39.945|Main Thread>       Working Set: 2,776,805,376 B
2019-03-01 10:34:39.945|Main Thread>       Virtual Memory: 7,804,170,240 B
2019-03-01 10:34:39.945|Main Thread> Number of Worlds: 1
2019-03-01 10:34:39.945|Main Thread>    0) RigidBodies: 337, ActiveRigidBodies: 85, CharacterRigidBodies: 35
2019-03-01 10:34:39.945|Main Thread>    0) Constraints: 4
2019-03-01 10:35:39.953|Main Thread> Process information Periodic Check:
2019-03-01 10:35:39.953|Main Thread>    Managed Memory: 1,608,855,808 B
2019-03-01 10:35:39.954|Main Thread>    Private Memory: 2,777,661,440 B
2019-03-01 10:35:39.954|Main Thread>    Nr of Threads: 25
2019-03-01 10:35:39.954|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:35:39.954|Main Thread>    Entity count: 805
2019-03-01 10:35:39.954|Main Thread>    Player count: 1
2019-03-01 10:35:39.954|Main Thread>    Current:
2019-03-01 10:35:39.954|Main Thread>       Paged Memory: 2,777,661,440 B
2019-03-01 10:35:39.954|Main Thread>       Working Set: 2,780,884,992 B
2019-03-01 10:35:39.954|Main Thread>       Virtual Memory: 7,797,944,320 B
2019-03-01 10:35:39.954|Main Thread>    Peak:
2019-03-01 10:35:39.954|Main Thread>       Paged Memory: 2,777,661,440 B
2019-03-01 10:35:39.954|Main Thread>       Working Set: 2,780,889,088 B
2019-03-01 10:35:39.954|Main Thread>       Virtual Memory: 7,804,170,240 B
2019-03-01 10:35:39.954|Main Thread> Number of Worlds: 1
2019-03-01 10:35:39.954|Main Thread>    0) RigidBodies: 335, ActiveRigidBodies: 80, CharacterRigidBodies: 33
2019-03-01 10:35:39.954|Main Thread>    0) Constraints: 4
2019-03-01 10:36:39.956|Main Thread> Process information Periodic Check:
2019-03-01 10:36:39.956|Main Thread>    Managed Memory: 1,623,976,792 B
2019-03-01 10:36:39.957|Main Thread>    Private Memory: 2,801,246,208 B
2019-03-01 10:36:39.957|Main Thread>    Nr of Threads: 25
2019-03-01 10:36:39.957|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:36:39.957|Main Thread>    Entity count: 807
2019-03-01 10:36:39.957|Main Thread>    Player count: 1
2019-03-01 10:36:39.957|Main Thread>    Current:
2019-03-01 10:36:39.957|Main Thread>       Paged Memory: 2,801,246,208 B
2019-03-01 10:36:39.957|Main Thread>       Working Set: 2,804,461,568 B
2019-03-01 10:36:39.957|Main Thread>       Virtual Memory: 7,797,944,320 B
2019-03-01 10:36:39.957|Main Thread>    Peak:
2019-03-01 10:36:39.957|Main Thread>       Paged Memory: 2,803,544,064 B
2019-03-01 10:36:39.957|Main Thread>       Working Set: 2,806,681,600 B
2019-03-01 10:36:39.957|Main Thread>       Virtual Memory: 7,804,170,240 B
2019-03-01 10:36:39.957|Main Thread> Number of Worlds: 1
2019-03-01 10:36:39.957|Main Thread>    0) RigidBodies: 338, ActiveRigidBodies: 83, CharacterRigidBodies: 32
2019-03-01 10:36:39.957|Main Thread>    0) Constraints: 4
2019-03-01 10:37:39.964|Main Thread> Process information Periodic Check:
2019-03-01 10:37:39.964|Main Thread>    Managed Memory: 1,639,115,400 B
2019-03-01 10:37:39.966|Main Thread>    Private Memory: 2,820,886,528 B
2019-03-01 10:37:39.966|Main Thread>    Nr of Threads: 25
2019-03-01 10:37:39.966|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:37:39.966|Main Thread>    Entity count: 805
2019-03-01 10:37:39.966|Main Thread>    Player count: 1
2019-03-01 10:37:39.966|Main Thread>    Current:
2019-03-01 10:37:39.966|Main Thread>       Paged Memory: 2,820,886,528 B
2019-03-01 10:37:39.966|Main Thread>       Working Set: 2,824,077,312 B
2019-03-01 10:37:39.966|Main Thread>       Virtual Memory: 7,814,524,928 B
2019-03-01 10:37:39.966|Main Thread>    Peak:
2019-03-01 10:37:39.966|Main Thread>       Paged Memory: 2,821,083,136 B
2019-03-01 10:37:39.966|Main Thread>       Working Set: 2,824,241,152 B
2019-03-01 10:37:39.966|Main Thread>       Virtual Memory: 7,815,376,896 B
2019-03-01 10:37:39.966|Main Thread> Number of Worlds: 1
2019-03-01 10:37:39.966|Main Thread>    0) RigidBodies: 334, ActiveRigidBodies: 85, CharacterRigidBodies: 34
2019-03-01 10:37:39.966|Main Thread>    0) Constraints: 4
2019-03-01 10:38:39.967|Main Thread> Process information Periodic Check:
2019-03-01 10:38:39.967|Main Thread>    Managed Memory: 1,634,330,704 B
2019-03-01 10:38:39.968|Main Thread>    Private Memory: 2,821,050,368 B
2019-03-01 10:38:39.968|Main Thread>    Nr of Threads: 25
2019-03-01 10:38:39.968|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:38:39.968|Main Thread>    Entity count: 807
2019-03-01 10:38:39.968|Main Thread>    Player count: 1
2019-03-01 10:38:39.968|Main Thread>    Current:
2019-03-01 10:38:39.968|Main Thread>       Paged Memory: 2,821,050,368 B
2019-03-01 10:38:39.968|Main Thread>       Working Set: 2,824,507,392 B
2019-03-01 10:38:39.968|Main Thread>       Virtual Memory: 7,814,524,928 B
2019-03-01 10:38:39.968|Main Thread>    Peak:
2019-03-01 10:38:39.968|Main Thread>       Paged Memory: 2,821,083,136 B
2019-03-01 10:38:39.968|Main Thread>       Working Set: 2,824,511,488 B
2019-03-01 10:38:39.968|Main Thread>       Virtual Memory: 7,818,719,232 B
2019-03-01 10:38:39.968|Main Thread> Number of Worlds: 1
2019-03-01 10:38:39.968|Main Thread>    0) RigidBodies: 336, ActiveRigidBodies: 88, CharacterRigidBodies: 34
2019-03-01 10:38:39.968|Main Thread>    0) Constraints: 4
2019-03-01 10:39:21.120|Main Thread> Character state: True
2019-03-01 10:39:21.120|Main Thread> Auto-Save: Started
2019-03-01 10:39:21.120|Main Thread> Saving world - START
2019-03-01 10:39:21.120|Main Thread>    Making world state snapshot.
2019-03-01 10:39:21.692|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:39:24.251|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-01 162242'
2019-03-01 10:39:25.820|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:39:25.832|Main Thread> Character state: True
2019-03-01 10:39:25.832|Main Thread> Auto-Save: Started
2019-03-01 10:39:25.832|Main Thread> Saving world - START
2019-03-01 10:39:25.832|Main Thread>    Making world state snapshot.
2019-03-01 10:39:25.845|Main Thread> Auto-Save: Finished
2019-03-01 10:39:25.849|Worker Logic 1>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:39:28.390|Worker Logic 1>Session>Backup> Info: Removing old session backup '2019-03-01 163147'
2019-03-01 10:39:30.394|Worker Logic 1>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:39:39.982|Main Thread> Process information Periodic Check:
2019-03-01 10:39:39.982|Main Thread>    Managed Memory: 1,638,916,768 B
2019-03-01 10:39:39.983|Main Thread>    Private Memory: 2,824,691,712 B
2019-03-01 10:39:39.983|Main Thread>    Nr of Threads: 26
2019-03-01 10:39:39.983|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:39:39.983|Main Thread>    Entity count: 809
2019-03-01 10:39:39.983|Main Thread>    Player count: 1
2019-03-01 10:39:39.983|Main Thread>    Current:
2019-03-01 10:39:39.983|Main Thread>       Paged Memory: 2,824,691,712 B
2019-03-01 10:39:39.983|Main Thread>       Working Set: 2,828,136,448 B
2019-03-01 10:39:39.983|Main Thread>       Virtual Memory: 7,818,719,232 B
2019-03-01 10:39:39.983|Main Thread>    Peak:
2019-03-01 10:39:39.983|Main Thread>       Paged Memory: 2,828,427,264 B
2019-03-01 10:39:39.983|Main Thread>       Working Set: 2,831,826,944 B
2019-03-01 10:39:39.983|Main Thread>       Virtual Memory: 7,818,719,232 B
2019-03-01 10:39:39.983|Main Thread> Number of Worlds: 1
2019-03-01 10:39:39.983|Main Thread>    0) RigidBodies: 338, ActiveRigidBodies: 87, CharacterRigidBodies: 34
2019-03-01 10:39:39.983|Main Thread>    0) Constraints: 4
2019-03-01 10:40:39.997|Main Thread> Process information Periodic Check:
2019-03-01 10:40:39.997|Main Thread>    Managed Memory: 1,639,617,688 B
2019-03-01 10:40:39.998|Main Thread>    Private Memory: 2,828,500,992 B
2019-03-01 10:40:39.998|Main Thread>    Nr of Threads: 25
2019-03-01 10:40:39.998|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:40:39.998|Main Thread>    Entity count: 809
2019-03-01 10:40:39.998|Main Thread>    Player count: 1
2019-03-01 10:40:39.998|Main Thread>    Current:
2019-03-01 10:40:39.998|Main Thread>       Paged Memory: 2,828,500,992 B
2019-03-01 10:40:39.998|Main Thread>       Working Set: 2,831,970,304 B
2019-03-01 10:40:39.998|Main Thread>       Virtual Memory: 7,814,524,928 B
2019-03-01 10:40:39.998|Main Thread>    Peak:
2019-03-01 10:40:39.998|Main Thread>       Paged Memory: 2,829,922,304 B
2019-03-01 10:40:39.998|Main Thread>       Working Set: 2,833,371,136 B
2019-03-01 10:40:39.998|Main Thread>       Virtual Memory: 7,819,112,448 B
2019-03-01 10:40:39.998|Main Thread> Number of Worlds: 1
2019-03-01 10:40:39.998|Main Thread>    0) RigidBodies: 338, ActiveRigidBodies: 86, CharacterRigidBodies: 34
2019-03-01 10:40:39.998|Main Thread>    0) Constraints: 4
2019-03-01 10:41:40.001|Main Thread> Process information Periodic Check:
2019-03-01 10:41:40.001|Main Thread>    Managed Memory: 1,642,973,656 B
2019-03-01 10:41:40.002|Main Thread>    Private Memory: 2,851,909,632 B
2019-03-01 10:41:40.002|Main Thread>    Nr of Threads: 22
2019-03-01 10:41:40.002|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:41:40.002|Main Thread>    Entity count: 813
2019-03-01 10:41:40.002|Main Thread>    Player count: 1
2019-03-01 10:41:40.002|Main Thread>    Current:
2019-03-01 10:41:40.002|Main Thread>       Paged Memory: 2,851,909,632 B
2019-03-01 10:41:40.002|Main Thread>       Working Set: 2,847,956,992 B
2019-03-01 10:41:40.002|Main Thread>       Virtual Memory: 8,116,056,064 B
2019-03-01 10:41:40.002|Main Thread>    Peak:
2019-03-01 10:41:40.002|Main Thread>       Paged Memory: 2,851,909,632 B
2019-03-01 10:41:40.002|Main Thread>       Working Set: 2,847,961,088 B
2019-03-01 10:41:40.002|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:41:40.002|Main Thread> Number of Worlds: 1
2019-03-01 10:41:40.003|Main Thread>    0) RigidBodies: 340, ActiveRigidBodies: 81, CharacterRigidBodies: 36
2019-03-01 10:41:40.003|Main Thread>    0) Constraints: 4
2019-03-01 10:42:40.005|Main Thread> Process information Periodic Check:
2019-03-01 10:42:40.005|Main Thread>    Managed Memory: 1,651,365,592 B
2019-03-01 10:42:40.006|Main Thread>    Private Memory: 2,860,261,376 B
2019-03-01 10:42:40.006|Main Thread>    Nr of Threads: 22
2019-03-01 10:42:40.006|Main Thread>    Simulation Speed: 1.03
2019-03-01 10:42:40.006|Main Thread>    Entity count: 809
2019-03-01 10:42:40.006|Main Thread>    Player count: 1
2019-03-01 10:42:40.006|Main Thread>    Current:
2019-03-01 10:42:40.006|Main Thread>       Paged Memory: 2,860,261,376 B
2019-03-01 10:42:40.006|Main Thread>       Working Set: 2,856,349,696 B
2019-03-01 10:42:40.006|Main Thread>       Virtual Memory: 8,116,056,064 B
2019-03-01 10:42:40.006|Main Thread>    Peak:
2019-03-01 10:42:40.006|Main Thread>       Paged Memory: 2,860,261,376 B
2019-03-01 10:42:40.006|Main Thread>       Working Set: 2,856,353,792 B
2019-03-01 10:42:40.006|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:42:40.006|Main Thread> Number of Worlds: 1
2019-03-01 10:42:40.006|Main Thread>    0) RigidBodies: 337, ActiveRigidBodies: 84, CharacterRigidBodies: 35
2019-03-01 10:42:40.006|Main Thread>    0) Constraints: 4
2019-03-01 10:43:40.010|Main Thread> Process information Periodic Check:
2019-03-01 10:43:40.010|Main Thread>    Managed Memory: 1,649,675,504 B
2019-03-01 10:43:40.011|Main Thread>    Private Memory: 2,866,991,104 B
2019-03-01 10:43:40.011|Main Thread>    Nr of Threads: 22
2019-03-01 10:43:40.011|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:43:40.011|Main Thread>    Entity count: 812
2019-03-01 10:43:40.011|Main Thread>    Player count: 1
2019-03-01 10:43:40.011|Main Thread>    Current:
2019-03-01 10:43:40.011|Main Thread>       Paged Memory: 2,866,991,104 B
2019-03-01 10:43:40.011|Main Thread>       Working Set: 2,863,112,192 B
2019-03-01 10:43:40.011|Main Thread>       Virtual Memory: 8,116,056,064 B
2019-03-01 10:43:40.011|Main Thread>    Peak:
2019-03-01 10:43:40.011|Main Thread>       Paged Memory: 2,872,602,624 B
2019-03-01 10:43:40.011|Main Thread>       Working Set: 2,868,690,944 B
2019-03-01 10:43:40.011|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:43:40.011|Main Thread> Number of Worlds: 1
2019-03-01 10:43:40.011|Main Thread>    0) RigidBodies: 341, ActiveRigidBodies: 87, CharacterRigidBodies: 34
2019-03-01 10:43:40.011|Main Thread>    0) Constraints: 4
2019-03-01 10:44:40.024|Main Thread> Process information Periodic Check:
2019-03-01 10:44:40.024|Main Thread>    Managed Memory: 1,647,473,816 B
2019-03-01 10:44:40.025|Main Thread>    Private Memory: 2,865,487,872 B
2019-03-01 10:44:40.025|Main Thread>    Nr of Threads: 23
2019-03-01 10:44:40.025|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:44:40.025|Main Thread>    Entity count: 809
2019-03-01 10:44:40.025|Main Thread>    Player count: 1
2019-03-01 10:44:40.025|Main Thread>    Current:
2019-03-01 10:44:40.025|Main Thread>       Paged Memory: 2,865,487,872 B
2019-03-01 10:44:40.025|Main Thread>       Working Set: 2,861,629,440 B
2019-03-01 10:44:40.025|Main Thread>       Virtual Memory: 8,120,250,368 B
2019-03-01 10:44:40.025|Main Thread>    Peak:
2019-03-01 10:44:40.025|Main Thread>       Paged Memory: 2,872,602,624 B
2019-03-01 10:44:40.025|Main Thread>       Working Set: 2,868,690,944 B
2019-03-01 10:44:40.025|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:44:40.025|Main Thread> Number of Worlds: 1
2019-03-01 10:44:40.025|Main Thread>    0) RigidBodies: 339, ActiveRigidBodies: 87, CharacterRigidBodies: 33
2019-03-01 10:44:40.025|Main Thread>    0) Constraints: 4
2019-03-01 10:45:40.033|Main Thread> Process information Periodic Check:
2019-03-01 10:45:40.033|Main Thread>    Managed Memory: 1,670,326,016 B
2019-03-01 10:45:40.034|Main Thread>    Private Memory: 2,891,182,080 B
2019-03-01 10:45:40.034|Main Thread>    Nr of Threads: 22
2019-03-01 10:45:40.034|Main Thread>    Simulation Speed: 0.98
2019-03-01 10:45:40.034|Main Thread>    Entity count: 819
2019-03-01 10:45:40.034|Main Thread>    Player count: 1
2019-03-01 10:45:40.034|Main Thread>    Current:
2019-03-01 10:45:40.034|Main Thread>       Paged Memory: 2,891,182,080 B
2019-03-01 10:45:40.034|Main Thread>       Working Set: 2,887,290,880 B
2019-03-01 10:45:40.034|Main Thread>       Virtual Memory: 8,132,636,672 B
2019-03-01 10:45:40.034|Main Thread>    Peak:
2019-03-01 10:45:40.034|Main Thread>       Paged Memory: 2,891,182,080 B
2019-03-01 10:45:40.034|Main Thread>       Working Set: 2,887,294,976 B
2019-03-01 10:45:40.034|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:45:40.034|Main Thread> Number of Worlds: 1
2019-03-01 10:45:40.034|Main Thread>    0) RigidBodies: 340, ActiveRigidBodies: 82, CharacterRigidBodies: 35
2019-03-01 10:45:40.034|Main Thread>    0) Constraints: 4
2019-03-01 10:46:40.040|Main Thread> Process information Periodic Check:
2019-03-01 10:46:40.040|Main Thread>    Managed Memory: 1,671,024,192 B
2019-03-01 10:46:40.041|Main Thread>    Private Memory: 2,899,816,448 B
2019-03-01 10:46:40.041|Main Thread>    Nr of Threads: 22
2019-03-01 10:46:40.041|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:46:40.041|Main Thread>    Entity count: 816
2019-03-01 10:46:40.041|Main Thread>    Player count: 1
2019-03-01 10:46:40.041|Main Thread>    Current:
2019-03-01 10:46:40.041|Main Thread>       Paged Memory: 2,899,816,448 B
2019-03-01 10:46:40.041|Main Thread>       Working Set: 2,896,134,144 B
2019-03-01 10:46:40.041|Main Thread>       Virtual Memory: 8,132,636,672 B
2019-03-01 10:46:40.041|Main Thread>    Peak:
2019-03-01 10:46:40.041|Main Thread>       Paged Memory: 2,899,816,448 B
2019-03-01 10:46:40.041|Main Thread>       Working Set: 2,896,138,240 B
2019-03-01 10:46:40.041|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:46:40.041|Main Thread> Number of Worlds: 1
2019-03-01 10:46:40.041|Main Thread>    0) RigidBodies: 338, ActiveRigidBodies: 82, CharacterRigidBodies: 34
2019-03-01 10:46:40.041|Main Thread>    0) Constraints: 4
2019-03-01 10:47:01.043|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}.
2019-03-01 10:47:01.931|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}.
2019-03-01 10:47:02.814|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}.
2019-03-01 10:47:40.050|Main Thread> Process information Periodic Check:
2019-03-01 10:47:40.050|Main Thread>    Managed Memory: 1,671,557,520 B
2019-03-01 10:47:40.051|Main Thread>    Private Memory: 2,900,406,272 B
2019-03-01 10:47:40.051|Main Thread>    Nr of Threads: 22
2019-03-01 10:47:40.051|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:47:40.051|Main Thread>    Entity count: 814
2019-03-01 10:47:40.051|Main Thread>    Player count: 1
2019-03-01 10:47:40.051|Main Thread>    Current:
2019-03-01 10:47:40.051|Main Thread>       Paged Memory: 2,900,406,272 B
2019-03-01 10:47:40.051|Main Thread>       Working Set: 2,896,723,968 B
2019-03-01 10:47:40.051|Main Thread>       Virtual Memory: 8,132,702,208 B
2019-03-01 10:47:40.051|Main Thread>    Peak:
2019-03-01 10:47:40.051|Main Thread>       Paged Memory: 2,900,537,344 B
2019-03-01 10:47:40.051|Main Thread>       Working Set: 2,896,809,984 B
2019-03-01 10:47:40.051|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:47:40.052|Main Thread> Number of Worlds: 1
2019-03-01 10:47:40.052|Main Thread>    0) RigidBodies: 338, ActiveRigidBodies: 87, CharacterRigidBodies: 32
2019-03-01 10:47:40.052|Main Thread>    0) Constraints: 4
2019-03-01 10:48:25.840|Main Thread> Character state: True
2019-03-01 10:48:25.840|Main Thread> Auto-Save: Started
2019-03-01 10:48:25.840|Main Thread> Saving world - START
2019-03-01 10:48:25.840|Main Thread>    Making world state snapshot.
2019-03-01 10:48:26.418|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:48:29.234|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-01 164053'
2019-03-01 10:48:30.773|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:48:30.778|Main Thread> Character state: True
2019-03-01 10:48:30.778|Main Thread> Auto-Save: Started
2019-03-01 10:48:30.778|Main Thread> Saving world - START
2019-03-01 10:48:30.778|Main Thread>    Making world state snapshot.
2019-03-01 10:48:30.789|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:48:30.790|Main Thread> Auto-Save: Finished
2019-03-01 10:48:33.879|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:48:40.062|Main Thread> Process information Periodic Check:
2019-03-01 10:48:40.062|Main Thread>    Managed Memory: 1,700,350,392 B
2019-03-01 10:48:40.063|Main Thread>    Private Memory: 2,922,819,584 B
2019-03-01 10:48:40.063|Main Thread>    Nr of Threads: 22
2019-03-01 10:48:40.063|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:48:40.063|Main Thread>    Entity count: 824
2019-03-01 10:48:40.063|Main Thread>    Player count: 1
2019-03-01 10:48:40.063|Main Thread>    Current:
2019-03-01 10:48:40.063|Main Thread>       Paged Memory: 2,922,819,584 B
2019-03-01 10:48:40.063|Main Thread>       Working Set: 2,919,112,704 B
2019-03-01 10:48:40.063|Main Thread>       Virtual Memory: 8,132,702,208 B
2019-03-01 10:48:40.063|Main Thread>    Peak:
2019-03-01 10:48:40.063|Main Thread>       Paged Memory: 2,922,819,584 B
2019-03-01 10:48:40.063|Main Thread>       Working Set: 2,919,116,800 B
2019-03-01 10:48:40.063|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:48:40.064|Main Thread> Number of Worlds: 1
2019-03-01 10:48:40.064|Main Thread>    0) RigidBodies: 345, ActiveRigidBodies: 84, CharacterRigidBodies: 35
2019-03-01 10:48:40.064|Main Thread>    0) Constraints: 4
2019-03-01 10:49:40.079|Main Thread> Process information Periodic Check:
2019-03-01 10:49:40.080|Main Thread>    Managed Memory: 1,690,409,864 B
2019-03-01 10:49:40.080|Main Thread>    Private Memory: 2,926,546,944 B
2019-03-01 10:49:40.080|Main Thread>    Nr of Threads: 23
2019-03-01 10:49:40.080|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:49:40.080|Main Thread>    Entity count: 828
2019-03-01 10:49:40.080|Main Thread>    Player count: 1
2019-03-01 10:49:40.080|Main Thread>    Current:
2019-03-01 10:49:40.080|Main Thread>       Paged Memory: 2,926,546,944 B
2019-03-01 10:49:40.080|Main Thread>       Working Set: 2,922,971,136 B
2019-03-01 10:49:40.080|Main Thread>       Virtual Memory: 8,136,896,512 B
2019-03-01 10:49:40.080|Main Thread>    Peak:
2019-03-01 10:49:40.080|Main Thread>       Paged Memory: 2,926,546,944 B
2019-03-01 10:49:40.081|Main Thread>       Working Set: 2,922,975,232 B
2019-03-01 10:49:40.081|Main Thread>       Virtual Memory: 8,141,221,888 B
2019-03-01 10:49:40.081|Main Thread> Number of Worlds: 1
2019-03-01 10:49:40.081|Main Thread>    0) RigidBodies: 348, ActiveRigidBodies: 82, CharacterRigidBodies: 36
2019-03-01 10:49:40.081|Main Thread>    0) Constraints: 4
2019-03-01 10:50:40.089|Main Thread> Process information Periodic Check:
2019-03-01 10:50:40.089|Main Thread>    Managed Memory: 1,691,381,560 B
2019-03-01 10:50:40.090|Main Thread>    Private Memory: 2,930,868,224 B
2019-03-01 10:50:40.090|Main Thread>    Nr of Threads: 22
2019-03-01 10:50:40.090|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:50:40.090|Main Thread>    Entity count: 816
2019-03-01 10:50:40.090|Main Thread>    Player count: 1
2019-03-01 10:50:40.090|Main Thread>    Current:
2019-03-01 10:50:40.090|Main Thread>       Paged Memory: 2,930,868,224 B
2019-03-01 10:50:40.090|Main Thread>       Working Set: 2,927,316,992 B
2019-03-01 10:50:40.090|Main Thread>       Virtual Memory: 8,149,282,816 B
2019-03-01 10:50:40.090|Main Thread>    Peak:
2019-03-01 10:50:40.090|Main Thread>       Paged Memory: 2,930,868,224 B
2019-03-01 10:50:40.090|Main Thread>       Working Set: 2,927,321,088 B
2019-03-01 10:50:40.090|Main Thread>       Virtual Memory: 8,153,477,120 B
2019-03-01 10:50:40.090|Main Thread> Number of Worlds: 1
2019-03-01 10:50:40.090|Main Thread>    0) RigidBodies: 339, ActiveRigidBodies: 88, CharacterRigidBodies: 33
2019-03-01 10:50:40.090|Main Thread>    0) Constraints: 4
2019-03-01 10:51:40.099|Main Thread> Process information Periodic Check:
2019-03-01 10:51:40.099|Main Thread>    Managed Memory: 1,695,263,832 B
2019-03-01 10:51:40.100|Main Thread>    Private Memory: 2,938,073,088 B
2019-03-01 10:51:40.100|Main Thread>    Nr of Threads: 22
2019-03-01 10:51:40.100|Main Thread>    Simulation Speed: 1.02
2019-03-01 10:51:40.100|Main Thread>    Entity count: 821
2019-03-01 10:51:40.100|Main Thread>    Player count: 1
2019-03-01 10:51:40.100|Main Thread>    Current:
2019-03-01 10:51:40.100|Main Thread>       Paged Memory: 2,938,073,088 B
2019-03-01 10:51:40.100|Main Thread>       Working Set: 2,934,390,784 B
2019-03-01 10:51:40.100|Main Thread>       Virtual Memory: 8,149,282,816 B
2019-03-01 10:51:40.100|Main Thread>    Peak:
2019-03-01 10:51:40.100|Main Thread>       Paged Memory: 2,938,073,088 B
2019-03-01 10:51:40.100|Main Thread>       Working Set: 2,934,394,880 B
2019-03-01 10:51:40.100|Main Thread>       Virtual Memory: 8,153,477,120 B
2019-03-01 10:51:40.100|Main Thread> Number of Worlds: 1
2019-03-01 10:51:40.100|Main Thread>    0) RigidBodies: 345, ActiveRigidBodies: 92, CharacterRigidBodies: 32
2019-03-01 10:51:40.100|Main Thread>    0) Constraints: 4
2019-03-01 10:52:40.112|Main Thread> Process information Periodic Check:
2019-03-01 10:52:40.112|Main Thread>    Managed Memory: 1,712,695,944 B
2019-03-01 10:52:40.113|Main Thread>    Private Memory: 2,964,541,440 B
2019-03-01 10:52:40.113|Main Thread>    Nr of Threads: 22
2019-03-01 10:52:40.113|Main Thread>    Simulation Speed: 1.02
2019-03-01 10:52:40.113|Main Thread>    Entity count: 837
2019-03-01 10:52:40.113|Main Thread>    Player count: 1
2019-03-01 10:52:40.113|Main Thread>    Current:
2019-03-01 10:52:40.113|Main Thread>       Paged Memory: 2,964,541,440 B
2019-03-01 10:52:40.113|Main Thread>       Working Set: 2,960,924,672 B
2019-03-01 10:52:40.113|Main Thread>       Virtual Memory: 8,149,282,816 B
2019-03-01 10:52:40.113|Main Thread>    Peak:
2019-03-01 10:52:40.113|Main Thread>       Paged Memory: 2,964,541,440 B
2019-03-01 10:52:40.113|Main Thread>       Working Set: 2,960,928,768 B
2019-03-01 10:52:40.113|Main Thread>       Virtual Memory: 8,153,477,120 B
2019-03-01 10:52:40.114|Main Thread> Number of Worlds: 1
2019-03-01 10:52:40.114|Main Thread>    0) RigidBodies: 350, ActiveRigidBodies: 89, CharacterRigidBodies: 43
2019-03-01 10:52:40.114|Main Thread>    0) Constraints: 4
2019-03-01 10:53:40.117|Main Thread> Process information Periodic Check:
2019-03-01 10:53:40.117|Main Thread>    Managed Memory: 1,707,649,568 B
2019-03-01 10:53:40.118|Main Thread>    Private Memory: 2,970,525,696 B
2019-03-01 10:53:40.118|Main Thread>    Nr of Threads: 22
2019-03-01 10:53:40.118|Main Thread>    Simulation Speed: 1.02
2019-03-01 10:53:40.118|Main Thread>    Entity count: 830
2019-03-01 10:53:40.118|Main Thread>    Player count: 1
2019-03-01 10:53:40.118|Main Thread>    Current:
2019-03-01 10:53:40.118|Main Thread>       Paged Memory: 2,970,525,696 B
2019-03-01 10:53:40.118|Main Thread>       Working Set: 2,967,134,208 B
2019-03-01 10:53:40.118|Main Thread>       Virtual Memory: 8,149,282,816 B
2019-03-01 10:53:40.118|Main Thread>    Peak:
2019-03-01 10:53:40.118|Main Thread>       Paged Memory: 2,970,525,696 B
2019-03-01 10:53:40.118|Main Thread>       Working Set: 2,967,138,304 B
2019-03-01 10:53:40.118|Main Thread>       Virtual Memory: 8,153,477,120 B
2019-03-01 10:53:40.118|Main Thread> Number of Worlds: 1
2019-03-01 10:53:40.118|Main Thread>    0) RigidBodies: 346, ActiveRigidBodies: 89, CharacterRigidBodies: 40
2019-03-01 10:53:40.118|Main Thread>    0) Constraints: 4
2019-03-01 10:54:40.119|Main Thread> Process information Periodic Check:
2019-03-01 10:54:40.119|Main Thread>    Managed Memory: 1,704,636,160 B
2019-03-01 10:54:40.121|Main Thread>    Private Memory: 2,972,225,536 B
2019-03-01 10:54:40.121|Main Thread>    Nr of Threads: 23
2019-03-01 10:54:40.121|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:54:40.121|Main Thread>    Entity count: 825
2019-03-01 10:54:40.121|Main Thread>    Player count: 1
2019-03-01 10:54:40.121|Main Thread>    Current:
2019-03-01 10:54:40.121|Main Thread>       Paged Memory: 2,972,225,536 B
2019-03-01 10:54:40.121|Main Thread>       Working Set: 2,968,850,432 B
2019-03-01 10:54:40.121|Main Thread>       Virtual Memory: 8,170,057,728 B
2019-03-01 10:54:40.121|Main Thread>    Peak:
2019-03-01 10:54:40.121|Main Thread>       Paged Memory: 2,972,237,824 B
2019-03-01 10:54:40.121|Main Thread>       Working Set: 2,968,854,528 B
2019-03-01 10:54:40.121|Main Thread>       Virtual Memory: 8,170,057,728 B
2019-03-01 10:54:40.121|Main Thread> Number of Worlds: 1
2019-03-01 10:54:40.121|Main Thread>    0) RigidBodies: 343, ActiveRigidBodies: 96, CharacterRigidBodies: 38
2019-03-01 10:54:40.121|Main Thread>    0) Constraints: 4
2019-03-01 10:55:40.123|Main Thread> Process information Periodic Check:
2019-03-01 10:55:40.123|Main Thread>    Managed Memory: 1,709,836,272 B
2019-03-01 10:55:40.124|Main Thread>    Private Memory: 2,981,105,664 B
2019-03-01 10:55:40.124|Main Thread>    Nr of Threads: 22
2019-03-01 10:55:40.124|Main Thread>    Simulation Speed: 1.02
2019-03-01 10:55:40.124|Main Thread>    Entity count: 825
2019-03-01 10:55:40.124|Main Thread>    Player count: 1
2019-03-01 10:55:40.124|Main Thread>    Current:
2019-03-01 10:55:40.124|Main Thread>       Paged Memory: 2,981,105,664 B
2019-03-01 10:55:40.124|Main Thread>       Working Set: 2,977,734,656 B
2019-03-01 10:55:40.124|Main Thread>       Virtual Memory: 8,165,863,424 B
2019-03-01 10:55:40.124|Main Thread>    Peak:
2019-03-01 10:55:40.124|Main Thread>       Paged Memory: 2,982,739,968 B
2019-03-01 10:55:40.124|Main Thread>       Working Set: 2,979,373,056 B
2019-03-01 10:55:40.124|Main Thread>       Virtual Memory: 8,170,057,728 B
2019-03-01 10:55:40.124|Main Thread> Number of Worlds: 1
2019-03-01 10:55:40.124|Main Thread>    0) RigidBodies: 343, ActiveRigidBodies: 97, CharacterRigidBodies: 38
2019-03-01 10:55:40.124|Main Thread>    0) Constraints: 4
2019-03-01 10:56:40.133|Main Thread> Process information Periodic Check:
2019-03-01 10:56:40.133|Main Thread>    Managed Memory: 1,709,105,920 B
2019-03-01 10:56:40.134|Main Thread>    Private Memory: 3,006,730,240 B
2019-03-01 10:56:40.134|Main Thread>    Nr of Threads: 22
2019-03-01 10:56:40.134|Main Thread>    Simulation Speed: 0.98
2019-03-01 10:56:40.134|Main Thread>    Entity count: 826
2019-03-01 10:56:40.134|Main Thread>    Player count: 1
2019-03-01 10:56:40.134|Main Thread>    Current:
2019-03-01 10:56:40.134|Main Thread>       Paged Memory: 3,006,730,240 B
2019-03-01 10:56:40.134|Main Thread>       Working Set: 3,003,219,968 B
2019-03-01 10:56:40.134|Main Thread>       Virtual Memory: 8,199,024,640 B
2019-03-01 10:56:40.134|Main Thread>    Peak:
2019-03-01 10:56:40.134|Main Thread>       Paged Memory: 3,006,779,392 B
2019-03-01 10:56:40.134|Main Thread>       Working Set: 3,003,248,640 B
2019-03-01 10:56:40.134|Main Thread>       Virtual Memory: 8,203,218,944 B
2019-03-01 10:56:40.134|Main Thread> Number of Worlds: 1
2019-03-01 10:56:40.134|Main Thread>    0) RigidBodies: 345, ActiveRigidBodies: 101, CharacterRigidBodies: 37
2019-03-01 10:56:40.134|Main Thread>    0) Constraints: 4
2019-03-01 10:57:30.781|Main Thread> Character state: True
2019-03-01 10:57:30.781|Main Thread> Auto-Save: Started
2019-03-01 10:57:30.781|Main Thread> Saving world - START
2019-03-01 10:57:30.781|Main Thread>    Making world state snapshot.
2019-03-01 10:57:31.355|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:57:33.938|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-01 164958'
2019-03-01 10:57:35.448|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:57:35.458|Main Thread> Character state: True
2019-03-01 10:57:35.458|Main Thread> Auto-Save: Started
2019-03-01 10:57:35.458|Main Thread> Saving world - START
2019-03-01 10:57:35.458|Main Thread>    Making world state snapshot.
2019-03-01 10:57:35.471|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 10:57:35.471|Main Thread> Auto-Save: Finished
2019-03-01 10:57:38.585|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 10:57:39.580|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01F9CC7500686240}
2019-03-01 10:57:40.140|Main Thread> Process information Periodic Check:
2019-03-01 10:57:40.140|Main Thread>    Managed Memory: 1,742,995,192 B
2019-03-01 10:57:40.141|Main Thread>    Private Memory: 3,066,163,200 B
2019-03-01 10:57:40.141|Main Thread>    Nr of Threads: 22
2019-03-01 10:57:40.141|Main Thread>    Simulation Speed: 1.00
2019-03-01 10:57:40.141|Main Thread>    Entity count: 824
2019-03-01 10:57:40.141|Main Thread>    Player count: 1
2019-03-01 10:57:40.141|Main Thread>    Current:
2019-03-01 10:57:40.141|Main Thread>       Paged Memory: 3,066,163,200 B
2019-03-01 10:57:40.141|Main Thread>       Working Set: 3,062,431,744 B
2019-03-01 10:57:40.141|Main Thread>       Virtual Memory: 8,232,185,856 B
2019-03-01 10:57:40.141|Main Thread>    Peak:
2019-03-01 10:57:40.141|Main Thread>       Paged Memory: 3,066,228,736 B
2019-03-01 10:57:40.141|Main Thread>       Working Set: 3,062,460,416 B
2019-03-01 10:57:40.141|Main Thread>       Virtual Memory: 8,232,382,464 B
2019-03-01 10:57:40.141|Main Thread> Number of Worlds: 1
2019-03-01 10:57:40.141|Main Thread>    0) RigidBodies: 342, ActiveRigidBodies: 96, CharacterRigidBodies: 37
2019-03-01 10:57:40.141|Main Thread>    0) Constraints: 4
2019-03-01 10:57:45.228|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {013244D517CF59B8}
2019-03-01 10:58:40.143|Main Thread> Process information Periodic Check:
2019-03-01 10:58:40.143|Main Thread>    Managed Memory: 1,739,071,688 B
2019-03-01 10:58:40.144|Main Thread>    Private Memory: 3,090,759,680 B
2019-03-01 10:58:40.144|Main Thread>    Nr of Threads: 22
2019-03-01 10:58:40.144|Main Thread>    Simulation Speed: 0.95
2019-03-01 10:58:40.144|Main Thread>    Entity count: 839
2019-03-01 10:58:40.144|Main Thread>    Player count: 1
2019-03-01 10:58:40.144|Main Thread>    Current:
2019-03-01 10:58:40.144|Main Thread>       Paged Memory: 3,090,759,680 B
2019-03-01 10:58:40.144|Main Thread>       Working Set: 3,087,122,432 B
2019-03-01 10:58:40.144|Main Thread>       Virtual Memory: 8,248,766,464 B
2019-03-01 10:58:40.144|Main Thread>    Peak:
2019-03-01 10:58:40.144|Main Thread>       Paged Memory: 3,092,316,160 B
2019-03-01 10:58:40.144|Main Thread>       Working Set: 3,088,637,952 B
2019-03-01 10:58:40.144|Main Thread>       Virtual Memory: 8,252,960,768 B
2019-03-01 10:58:40.144|Main Thread> Number of Worlds: 1
2019-03-01 10:58:40.144|Main Thread>    0) RigidBodies: 353, ActiveRigidBodies: 94, CharacterRigidBodies: 40
2019-03-01 10:58:40.144|Main Thread>    0) Constraints: 4
2019-03-01 10:59:40.146|Main Thread> Process information Periodic Check:
2019-03-01 10:59:40.146|Main Thread>    Managed Memory: 1,741,408,488 B
2019-03-01 10:59:40.147|Main Thread>    Private Memory: 3,112,497,152 B
2019-03-01 10:59:40.147|Main Thread>    Nr of Threads: 23
2019-03-01 10:59:40.147|Main Thread>    Simulation Speed: 1.02
2019-03-01 10:59:40.147|Main Thread>    Entity count: 834
2019-03-01 10:59:40.147|Main Thread>    Player count: 1
2019-03-01 10:59:40.147|Main Thread>    Current:
2019-03-01 10:59:40.147|Main Thread>       Paged Memory: 3,112,497,152 B
2019-03-01 10:59:40.147|Main Thread>       Working Set: 3,108,839,424 B
2019-03-01 10:59:40.147|Main Thread>       Virtual Memory: 8,269,541,376 B
2019-03-01 10:59:40.147|Main Thread>    Peak:
2019-03-01 10:59:40.147|Main Thread>       Paged Memory: 3,112,816,640 B
2019-03-01 10:59:40.147|Main Thread>       Working Set: 3,109,146,624 B
2019-03-01 10:59:40.147|Main Thread>       Virtual Memory: 8,269,541,376 B
2019-03-01 10:59:40.147|Main Thread> Number of Worlds: 1
2019-03-01 10:59:40.147|Main Thread>    0) RigidBodies: 350, ActiveRigidBodies: 106, CharacterRigidBodies: 36
2019-03-01 10:59:40.147|Main Thread>    0) Constraints: 4
2019-03-01 11:00:40.152|Main Thread> Process information Periodic Check:
2019-03-01 11:00:40.152|Main Thread>    Managed Memory: 1,752,155,912 B
2019-03-01 11:00:40.153|Main Thread>    Private Memory: 3,128,475,648 B
2019-03-01 11:00:40.153|Main Thread>    Nr of Threads: 22
2019-03-01 11:00:40.153|Main Thread>    Simulation Speed: 1.03
2019-03-01 11:00:40.153|Main Thread>    Entity count: 835
2019-03-01 11:00:40.153|Main Thread>    Player count: 1
2019-03-01 11:00:40.153|Main Thread>    Current:
2019-03-01 11:00:40.153|Main Thread>       Paged Memory: 3,128,475,648 B
2019-03-01 11:00:40.153|Main Thread>       Working Set: 3,124,740,096 B
2019-03-01 11:00:40.153|Main Thread>       Virtual Memory: 8,281,927,680 B
2019-03-01 11:00:40.153|Main Thread>    Peak:
2019-03-01 11:00:40.153|Main Thread>       Paged Memory: 3,128,475,648 B
2019-03-01 11:00:40.153|Main Thread>       Working Set: 3,124,744,192 B
2019-03-01 11:00:40.153|Main Thread>       Virtual Memory: 8,281,927,680 B
2019-03-01 11:00:40.153|Main Thread> Number of Worlds: 1
2019-03-01 11:00:40.153|Main Thread>    0) RigidBodies: 352, ActiveRigidBodies: 101, CharacterRigidBodies: 35
2019-03-01 11:00:40.154|Main Thread>    0) Constraints: 4
2019-03-01 11:01:40.159|Main Thread> Process information Periodic Check:
2019-03-01 11:01:40.159|Main Thread>    Managed Memory: 1,749,140,032 B
2019-03-01 11:01:40.160|Main Thread>    Private Memory: 3,142,471,680 B
2019-03-01 11:01:40.160|Main Thread>    Nr of Threads: 22
2019-03-01 11:01:40.160|Main Thread>    Simulation Speed: 1.00
2019-03-01 11:01:40.160|Main Thread>    Entity count: 825
2019-03-01 11:01:40.160|Main Thread>    Player count: 1
2019-03-01 11:01:40.160|Main Thread>    Current:
2019-03-01 11:01:40.160|Main Thread>       Paged Memory: 3,142,471,680 B
2019-03-01 11:01:40.160|Main Thread>       Working Set: 3,138,764,800 B
2019-03-01 11:01:40.160|Main Thread>       Virtual Memory: 8,281,927,680 B
2019-03-01 11:01:40.160|Main Thread>    Peak:
2019-03-01 11:01:40.160|Main Thread>       Paged Memory: 3,142,471,680 B
2019-03-01 11:01:40.160|Main Thread>       Working Set: 3,138,768,896 B
2019-03-01 11:01:40.160|Main Thread>       Virtual Memory: 8,286,121,984 B
2019-03-01 11:01:40.160|Main Thread> Number of Worlds: 1
2019-03-01 11:01:40.160|Main Thread>    0) RigidBodies: 344, ActiveRigidBodies: 109, CharacterRigidBodies: 33
2019-03-01 11:01:40.160|Main Thread>    0) Constraints: 4
2019-03-01 11:02:40.164|Main Thread> Process information Periodic Check:
2019-03-01 11:02:40.164|Main Thread>    Managed Memory: 1,749,380,488 B
2019-03-01 11:02:40.165|Main Thread>    Private Memory: 3,151,015,936 B
2019-03-01 11:02:40.165|Main Thread>    Nr of Threads: 22
2019-03-01 11:02:40.165|Main Thread>    Simulation Speed: 1.00
2019-03-01 11:02:40.165|Main Thread>    Entity count: 826
2019-03-01 11:02:40.165|Main Thread>    Player count: 1
2019-03-01 11:02:40.165|Main Thread>    Current:
2019-03-01 11:02:40.165|Main Thread>       Paged Memory: 3,151,015,936 B
2019-03-01 11:02:40.165|Main Thread>       Working Set: 3,147,276,288 B
2019-03-01 11:02:40.165|Main Thread>       Virtual Memory: 8,298,508,288 B
2019-03-01 11:02:40.165|Main Thread>    Peak:
2019-03-01 11:02:40.165|Main Thread>       Paged Memory: 3,151,015,936 B
2019-03-01 11:02:40.165|Main Thread>       Working Set: 3,147,280,384 B
2019-03-01 11:02:40.165|Main Thread>       Virtual Memory: 8,298,508,288 B
2019-03-01 11:02:40.165|Main Thread> Number of Worlds: 1
2019-03-01 11:02:40.165|Main Thread>    0) RigidBodies: 345, ActiveRigidBodies: 109, CharacterRigidBodies: 33
2019-03-01 11:02:40.165|Main Thread>    0) Constraints: 4
2019-03-01 11:03:40.167|Main Thread> Process information Periodic Check:
2019-03-01 11:03:40.167|Main Thread>    Managed Memory: 1,754,164,832 B
2019-03-01 11:03:40.168|Main Thread>    Private Memory: 3,165,581,312 B
2019-03-01 11:03:40.168|Main Thread>    Nr of Threads: 22
2019-03-01 11:03:40.168|Main Thread>    Simulation Speed: 1.00
2019-03-01 11:03:40.168|Main Thread>    Entity count: 828
2019-03-01 11:03:40.168|Main Thread>    Player count: 1
2019-03-01 11:03:40.168|Main Thread>    Current:
2019-03-01 11:03:40.168|Main Thread>       Paged Memory: 3,165,581,312 B
2019-03-01 11:03:40.168|Main Thread>       Working Set: 3,161,800,704 B
2019-03-01 11:03:40.168|Main Thread>       Virtual Memory: 8,315,088,896 B
2019-03-01 11:03:40.168|Main Thread>    Peak:
2019-03-01 11:03:40.168|Main Thread>       Paged Memory: 3,166,261,248 B
2019-03-01 11:03:40.168|Main Thread>       Working Set: 3,162,427,392 B
2019-03-01 11:03:40.168|Main Thread>       Virtual Memory: 8,315,088,896 B
2019-03-01 11:03:40.168|Main Thread> Number of Worlds: 1
2019-03-01 11:03:40.168|Main Thread>    0) RigidBodies: 346, ActiveRigidBodies: 106, CharacterRigidBodies: 34
2019-03-01 11:03:40.168|Main Thread>    0) Constraints: 4
2019-03-01 11:04:40.179|Main Thread> Process information Periodic Check:
2019-03-01 11:04:40.179|Main Thread>    Managed Memory: 1,753,047,984 B
2019-03-01 11:04:40.180|Main Thread>    Private Memory: 3,174,539,264 B
2019-03-01 11:04:40.180|Main Thread>    Nr of Threads: 23
2019-03-01 11:04:40.180|Main Thread>    Simulation Speed: 1.00
2019-03-01 11:04:40.180|Main Thread>    Entity count: 827
2019-03-01 11:04:40.180|Main Thread>    Player count: 1
2019-03-01 11:04:40.180|Main Thread>    Current:
2019-03-01 11:04:40.180|Main Thread>       Paged Memory: 3,174,539,264 B
2019-03-01 11:04:40.180|Main Thread>       Working Set: 3,170,738,176 B
2019-03-01 11:04:40.180|Main Thread>       Virtual Memory: 8,319,283,200 B
2019-03-01 11:04:40.180|Main Thread>    Peak:
2019-03-01 11:04:40.180|Main Thread>       Paged Memory: 3,174,551,552 B
2019-03-01 11:04:40.180|Main Thread>       Working Set: 3,170,742,272 B
2019-03-01 11:04:40.180|Main Thread>       Virtual Memory: 8,319,283,200 B
2019-03-01 11:04:40.180|Main Thread> Number of Worlds: 1
2019-03-01 11:04:40.180|Main Thread>    0) RigidBodies: 345, ActiveRigidBodies: 106, CharacterRigidBodies: 34
2019-03-01 11:04:40.180|Main Thread>    0) Constraints: 4
2019-03-01 11:05:40.180|Main Thread> Process information Periodic Check:
2019-03-01 11:05:40.180|Main Thread>    Managed Memory: 1,753,265,512 B
2019-03-01 11:05:40.181|Main Thread>    Private Memory: 3,182,292,992 B
2019-03-01 11:05:40.181|Main Thread>    Nr of Threads: 22
2019-03-01 11:05:40.181|Main Thread>    Simulation Speed: 1.02
2019-03-01 11:05:40.181|Main Thread>    Entity count: 824
2019-03-01 11:05:40.181|Main Thread>    Player count: 1
2019-03-01 11:05:40.181|Main Thread>    Current:
2019-03-01 11:05:40.181|Main Thread>       Paged Memory: 3,182,292,992 B
2019-03-01 11:05:40.181|Main Thread>       Working Set: 3,178,471,424 B
2019-03-01 11:05:40.181|Main Thread>       Virtual Memory: 8,331,669,504 B
2019-03-01 11:05:40.181|Main Thread>    Peak:
2019-03-01 11:05:40.181|Main Thread>       Paged Memory: 3,182,292,992 B
2019-03-01 11:05:40.181|Main Thread>       Working Set: 3,178,479,616 B
2019-03-01 11:05:40.181|Main Thread>       Virtual Memory: 8,331,669,504 B
2019-03-01 11:05:40.181|Main Thread> Number of Worlds: 1
2019-03-01 11:05:40.181|Main Thread>    0) RigidBodies: 343, ActiveRigidBodies: 109, CharacterRigidBodies: 33
2019-03-01 11:05:40.181|Main Thread>    0) Constraints: 4
2019-03-01 11:06:35.452|Main Thread> Character state: True
2019-03-01 11:06:35.452|Main Thread> Auto-Save: Started
2019-03-01 11:06:35.453|Main Thread> Saving world - START
2019-03-01 11:06:35.453|Main Thread>    Making world state snapshot.
2019-03-01 11:06:36.030|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 11:06:38.613|Worker Logic 0>Session>Backup> Info: Removing old session backup '2019-03-01 165858'
2019-03-01 11:06:40.143|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 11:06:40.145|Main Thread> Character state: True
2019-03-01 11:06:40.145|Main Thread> Auto-Save: Started
2019-03-01 11:06:40.145|Main Thread> Saving world - START
2019-03-01 11:06:40.145|Main Thread>    Making world state snapshot.
2019-03-01 11:06:40.156|Worker Logic 0>Session>Backup> Info: Backing up session 'C:\ProgramData\MedievalEngineersDedicated\[AT] Wir bauen\Saves\[AT]Wir Bauen'
2019-03-01 11:06:40.157|Main Thread> Auto-Save: Finished
2019-03-01 11:06:40.192|Main Thread> Process information Periodic Check:
2019-03-01 11:06:40.192|Main Thread>    Managed Memory: 1,789,879,752 B
2019-03-01 11:06:40.193|Main Thread>    Private Memory: 3,231,707,136 B
2019-03-01 11:06:40.193|Main Thread>    Nr of Threads: 22
2019-03-01 11:06:40.193|Main Thread>    Simulation Speed: 0.93
2019-03-01 11:06:40.193|Main Thread>    Entity count: 821
2019-03-01 11:06:40.193|Main Thread>    Player count: 1
2019-03-01 11:06:40.193|Main Thread>    Current:
2019-03-01 11:06:40.193|Main Thread>       Paged Memory: 3,231,707,136 B
2019-03-01 11:06:40.193|Main Thread>       Working Set: 3,227,856,896 B
2019-03-01 11:06:40.193|Main Thread>       Virtual Memory: 8,348,250,112 B
2019-03-01 11:06:40.193|Main Thread>    Peak:
2019-03-01 11:06:40.193|Main Thread>       Paged Memory: 3,231,707,136 B
2019-03-01 11:06:40.193|Main Thread>       Working Set: 3,227,860,992 B
2019-03-01 11:06:40.193|Main Thread>       Virtual Memory: 8,352,444,416 B
2019-03-01 11:06:40.194|Main Thread> Number of Worlds: 1
2019-03-01 11:06:40.194|Main Thread>    0) RigidBodies: 340, ActiveRigidBodies: 110, CharacterRigidBodies: 33
2019-03-01 11:06:40.194|Main Thread>    0) Constraints: 4
2019-03-01 11:06:43.134|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True
2019-03-01 11:06:54.937|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01383EEB0CE92EE8}
2019-03-01 11:07:40.203|Main Thread> Process information Periodic Check:
2019-03-01 11:07:40.203|Main Thread>    Managed Memory: 1,805,853,440 B
2019-03-01 11:07:40.204|Main Thread>    Private Memory: 3,250,323,456 B
2019-03-01 11:07:40.204|Main Thread>    Nr of Threads: 22
2019-03-01 11:07:40.204|Main Thread>    Simulation Speed: 0.88
2019-03-01 11:07:40.204|Main Thread>    Entity count: 838
2019-03-01 11:07:40.204|Main Thread>    Player count: 1
2019-03-01 11:07:40.204|Main Thread>    Current:
2019-03-01 11:07:40.204|Main Thread>       Paged Memory: 3,250,323,456 B
2019-03-01 11:07:40.204|Main Thread>       Working Set: 3,246,452,736 B
2019-03-01 11:07:40.204|Main Thread>       Virtual Memory: 8,348,250,112 B
2019-03-01 11:07:40.204|Main Thread>    Peak:
2019-03-01 11:07:40.204|Main Thread>       Paged Memory: 3,253,288,960 B
2019-03-01 11:07:40.204|Main Thread>       Working Set: 3,249,401,856 B
2019-03-01 11:07:40.204|Main Thread>       Virtual Memory: 8,352,444,416 B
2019-03-01 11:07:40.204|Main Thread> Number of Worlds: 1
2019-03-01 11:07:40.204|Main Thread>    0) RigidBodies: 352, ActiveRigidBodies: 110, CharacterRigidBodies: 37
2019-03-01 11:07:40.205|Main Thread>    0) Constraints: 4
2019-03-01 11:08:40.212|Main Thread> Process information Periodic Check:
2019-03-01 11:08:40.212|Main Thread>    Managed Memory: 1,792,048,504 B
2019-03-01 11:08:40.213|Main Thread>    Private Memory: 3,258,896,384 B
2019-03-01 11:08:40.213|Main Thread>    Nr of Threads: 22
2019-03-01 11:08:40.213|Main Thread>    Simulation Speed: 1.00
2019-03-01 11:08:40.213|Main Thread>    Entity count: 838
2019-03-01 11:08:40.213|Main Thread>    Player count: 1
2019-03-01 11:08:40.213|Main Thread>    Current:
2019-03-01 11:08:40.213|Main Thread>       Paged Memory: 3,258,896,384 B
2019-03-01 11:08:40.213|Main Thread>       Working Set: 3,255,152,640 B
2019-03-01 11:08:40.213|Main Thread>       Virtual Memory: 8,364,830,720 B
2019-03-01 11:08:40.213|Main Thread>    Peak:
2019-03-01 11:08:40.213|Main Thread>       Paged Memory: 3,258,896,384 B
2019-03-01 11:08:40.213|Main Thread>       Working Set: 3,255,156,736 B
2019-03-01 11:08:40.213|Main Thread>       Virtual Memory: 8,369,025,024 B
2019-03-01 11:08:40.213|Main Thread> Number of Worlds: 1
2019-03-01 11:08:40.213|Main Thread>    0) RigidBodies: 352, ActiveRigidBodies: 113, CharacterRigidBodies: 37
2019-03-01 11:08:40.213|Main Thread>    0) Constraints: 4
2019-03-01 11:09:14.388|Main Thread> Error: Generated block definition:(null):(null) does not exist. Check sbc.
2019-03-01 11:09:14.389|Main Thread> =============================== FATAL EXCEPTION ================================
2019-03-01 11:09:14.390|Main Thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
   at VRage.Components.Entity.CubeGrid.MyGridConnectivityComponent.GetBlockAdjacency(MyBlock block)
   at VRage.Components.Entity.CubeGrid.MyGridConnectivityComponent.ConnectBlocks(MyBlock block1, MyBlock block2, BoundingBox& connectionBB)
   at Medieval.Entities.Components.Grid.MyAdditionalBlocksGeneratorComponent.RegenerateModels(Dictionary`2 genBlocksModified, MyGridDataComponent gridData, List`1 tempBlocks)
   at Medieval.Entities.Components.Grid.MyAdditionalBlocksGeneratorComponent.GenerateAdditionalBlocks(MyGridDataComponent gridData, List`1 blocks, Boolean blockAdded, MyBlock ignoreBlock)
   at Medieval.Entities.Components.Grid.MyAdditionalBlocksGeneratorComponent.GridOnBlockRemoved(MyBlock myBlock, MyGridDataComponent gridData)
   at Medieval.GameSystems.Tools.MyBuilderToolBehavior.UpdateBlockIntegrity(MyPlayer buildingPlayer, GridBlockTuple block, Int32 integrityChange, Dictionary`2 items)
   at Medieval.GameSystems.Tools.MyBuilderToolBehavior.SecondaryAction(MyBuilderToolBehaviorDefinition builderToolBehaviorDefinition, MyPlayer player)
   at Medieval.GameSystems.Tools.MyBuilderToolBehavior.Hit()
   at Sandbox.Game.EntityComponents.Character.MyToolBehaviorBase.ActionHit(Int64 deltaFrames)
   at VRage.Components.MyUpdateScheduler.RunTimedUpdates()
   at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime)
   at Sandbox.Game.World.MySession.UpdateComponents()
   at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
   at Sandbox.MySandboxGame.Update()
   at Sandbox.Engine.Platform.Game.UpdateInternal()
   at Sandbox.Engine.Platform.Game.RunSingleFrame()
   at VRage.Components.MyUpdateScheduler.RunFixedUpdates()
   at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime)
   at Sandbox.Engine.Platform.MySandboxUpdate.<RunLoop>b__18_0()
   at VRage.Utils.FixedLoop.Run(Action tickCallback)
   at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop()
   at VRage.Dedicated.DedicatedServer`1.RunInternal()
   at VRage.Dedicated.DedicatedServer`1.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole)
2019-03-01 11:09:14.390|Main Thread> =============================== FATAL EXCEPTION ================================
2019-03-01 11:09:14.391|Main Thread> Log Closed
DS exited, stopping service
Service request: Stop
