2019-02-25 08:41:56.414|Main Thread> Log Started 2019-02-25 08:41:56.416|Main Thread> Timezone (local - UTC): -6h 2019-02-25 08:41:56.419|Main Thread> VRage Engine v2.7 2019-02-25 08:41:56.420|Main Thread> Medieval Engineers v0.7.1.F81417 2019-02-25 08:41:56.422|Main Thread> Loading... 2019-02-25 08:41:56.528|Main Thread> Performing start-up memory test... 2019-02-25 08:41:56.532|Main Thread> Physical memory is 17,073,786,880 bytes. 2019-02-25 08:41:56.532|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2019-02-25 08:41:56.532|Main Thread> System meets minimum memory requirements. 2019-02-25 08:41:56.539|Main Thread> Info: Official 2019-02-25 08:41:56.543|Main Thread> Info: Non Obfuscated 2019-02-25 08:41:56.543|Main Thread> Info: Installed in Steam Directory 2019-02-25 08:41:56.543|Main Thread> Info: Manifest Not Present 2019-02-25 08:41:56.543|Main Thread> Environment.ProcessorCount: 8 2019-02-25 08:41:56.543|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.17134.0 2019-02-25 08:41:56.543|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe" 2019-02-25 08:41:56.544|Main Thread> Environment.Version: 4.6.2 or later (461808) 2019-02-25 08:41:56.544|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-02-25 08:41:56.544|Main Thread> Default Culture: 2019-02-25 08:41:56.544|Main Thread> Default UI Culture: 2019-02-25 08:41:56.544|Main Thread> IsAdmin: False 2019-02-25 08:41:56.547|Main Thread> MyConfig.Load() - START 2019-02-25 08:41:56.547|Main Thread> Path: C:\Users\Matt\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-25 08:41:56.566|Main Thread> RotationHints: False 2019-02-25 08:41:56.566|Main Thread> GraphicsRenderer: DirectX 11 2019-02-25 08:41:56.566|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-25 08:41:56.566|Main Thread> Language: 0 2019-02-25 08:41:56.566|Main Thread> ControlsJoystickName: Disabled 2019-02-25 08:41:56.566|Main Thread> GameVersion: 0.7.1.16258071 2019-02-25 08:41:56.566|Main Thread> FirstTimeRun: False 2019-02-25 08:41:56.566|Main Thread> CubeBuilderBuildingMode: 0 2019-02-25 08:41:56.566|Main Thread> AnimatedRotation: True 2019-02-25 08:41:56.566|Main Thread> ShowCrosshair: True 2019-02-25 08:41:56.566|Main Thread> InteractionHint: 3 2019-02-25 08:41:56.566|Main Thread> Tutorial: 3 2019-02-25 08:41:56.566|Main Thread> CompressSaveGames: True 2019-02-25 08:41:56.566|Main Thread> ShowPlayerNamesOnHud: True 2019-02-25 08:41:56.566|Main Thread> ReleasingAltResetsCamera: False 2019-02-25 08:41:56.566|Main Thread> WorkerThreads: 6 2019-02-25 08:41:56.566|Main Thread> VideoAdapter: 1 2019-02-25 08:41:56.566|Main Thread> ScreenWidth: 1920 2019-02-25 08:41:56.566|Main Thread> ScreenHeight: 1080 2019-02-25 08:41:56.566|Main Thread> RefreshRate: 60000 2019-02-25 08:41:56.566|Main Thread> WindowMode: 1 2019-02-25 08:41:56.566|Main Thread> VerticalSync: False 2019-02-25 08:41:56.566|Main Thread> FieldOfView: 92 2019-02-25 08:41:56.566|Main Thread> VegetationViewDistance: 160 2019-02-25 08:41:56.566|Main Thread> GrassDensity: 0 2019-02-25 08:41:56.566|Main Thread> GrassDistance: 0 2019-02-25 08:41:56.566|Main Thread> TerrainLodQuality: 1 2019-02-25 08:41:56.566|Main Thread> ShadingQuality: 1 2019-02-25 08:41:56.566|Main Thread> ModelQuality: 1 2019-02-25 08:41:56.566|Main Thread> LowMemSwitchToLow: 0 2019-02-25 08:41:56.566|Main Thread> ControlsMouseInvertX: False 2019-02-25 08:41:56.566|Main Thread> ControlsMouseInvertY: False 2019-02-25 08:41:56.566|Main Thread> ControlsMouseSensitivity: 1.655 2019-02-25 08:41:56.566|Main Thread> ControlsJoystickSensitivity: 0.2 2019-02-25 08:41:56.566|Main Thread> GameVolume: 0.5489815 2019-02-25 08:41:56.566|Main Thread> MusicVolume: 0 2019-02-25 08:41:56.566|Main Thread> VoiceChatVolume: 1 2019-02-25 08:41:56.566|Main Thread> HudWarnings: True 2019-02-25 08:41:56.566|Main Thread> VoiceChat: True 2019-02-25 08:41:56.566|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-25 08:41:56.566|Main Thread> EnableDynamicMusic: True 2019-02-25 08:41:56.566|Main Thread> ScreenshotSizeMultiplier: 1 2019-02-25 08:41:56.566|Main Thread> MinimalHud: False 2019-02-25 08:41:56.566|Main Thread> MutedPlayers: 2019-02-25 08:41:56.566|Main Thread> GDPRConsent: False 2019-02-25 08:41:56.566|Main Thread> GDPRConsentSent: True 2019-02-25 08:41:56.566|Main Thread> GDPRConsent_Sent: True 2019-02-25 08:41:56.566|Main Thread> UIChatSize: {X:0.6131944 Y:0.2833333} 2019-02-25 08:41:56.566|Main Thread> UIChatPosition: {X:0.5520834 Y:0.01111106} 2019-02-25 08:41:56.566|Main Thread> DontSendVoicePlayers: 76561197960456568,76561198166954429, 2019-02-25 08:41:56.566|Main Thread> ShadowMapResolution: 1 2019-02-25 08:41:56.566|Main Thread> AmbientOcclusion: 1 2019-02-25 08:41:56.566|Main Thread> MyConfig.Load() - END 2019-02-25 08:41:56.761|Main Thread> Loading Metadata... 2019-02-25 08:41:57.997|Main Thread> Metadata Loaded is 1.2364902 seconds. 2019-02-25 08:41:57.997|Main Thread> Initializing... 2019-02-25 08:41:58.097|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2019-02-25 08:41:58.098|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2019-02-25 08:41:58.098|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2019-02-25 08:41:58.098|Main Thread>Steam Game Services> Info: Steam.UserId: 76561198157966026 2019-02-25 08:41:58.098|Main Thread>Steam Game Services> Info: Steam.UserName: Murdock 2019-02-25 08:41:58.098|Main Thread>Steam Game Services> Info: Steam.Branch: default 2019-02-25 08:41:58.106|Main Thread>Havok> Physics.Init 2019-02-25 08:41:58.106|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-02-25 08:41:58.114|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-02-25 08:42:00.460|Main Thread> AdapterInfo = { 2019-02-25 08:42:00.461|Main Thread> Name = Intel(R) HD Graphics 530 2019-02-25 08:42:00.461|Main Thread> Description = dev id: 6418, mem: 134217728, shared mem: 8536893440, Luid: 53674, rev: 6, subsys id: 112726056, vendor id: 32902 2019-02-25 08:42:00.461|Main Thread> Driver version = 23.20.16.4849 2019-02-25 08:42:00.461|Main Thread> Driver date = 20171027000000.000000-000 2019-02-25 08:42:00.461|Main Thread> DriverUpdateNecessary = False 2019-02-25 08:42:00.461|Main Thread> Adapter id = 1 2019-02-25 08:42:00.461|Main Thread> Supported = True 2019-02-25 08:42:00.461|Main Thread> RAM = 134217728 2019-02-25 08:42:00.461|Main Thread> Priority = 1 2019-02-25 08:42:00.461|Main Thread> Multithreaded rendering supported = False 2019-02-25 08:42:00.461|Main Thread> Output is attached = False 2019-02-25 08:42:00.461|Main Thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-02-25 08:42:00.461|Main Thread> Display modes = { 2019-02-25 08:42:00.461|Main Thread> DXGIOutput id = 0 2019-02-25 08:42:00.461|Main Thread> 640x480@60Hz 2019-02-25 08:42:00.461|Main Thread> 720x480@56.25Hz 2019-02-25 08:42:00.461|Main Thread> 720x480@56.25Hz 2019-02-25 08:42:00.461|Main Thread> 720x480@60.317Hz 2019-02-25 08:42:00.461|Main Thread> 720x480@60.317Hz 2019-02-25 08:42:00.461|Main Thread> 720x576@56.25Hz 2019-02-25 08:42:00.461|Main Thread> 720x576@56.25Hz 2019-02-25 08:42:00.461|Main Thread> 720x576@60.317Hz 2019-02-25 08:42:00.461|Main Thread> 720x576@60.317Hz 2019-02-25 08:42:00.461|Main Thread> 800x600@56.25Hz 2019-02-25 08:42:00.461|Main Thread> 800x600@60.317Hz 2019-02-25 08:42:00.461|Main Thread> 1024x768@60.004Hz 2019-02-25 08:42:00.461|Main Thread> 1152x864@60Hz 2019-02-25 08:42:00.461|Main Thread> 1152x864@60Hz 2019-02-25 08:42:00.461|Main Thread> 1280x720@59.81Hz 2019-02-25 08:42:00.461|Main Thread> 1280x720@59.81Hz 2019-02-25 08:42:00.461|Main Thread> 1280x768@59.81Hz 2019-02-25 08:42:00.461|Main Thread> 1280x768@59.81Hz 2019-02-25 08:42:00.461|Main Thread> 1280x800@59.81Hz 2019-02-25 08:42:00.461|Main Thread> 1280x960@60Hz 2019-02-25 08:42:00.461|Main Thread> 1280x1024@60.02Hz 2019-02-25 08:42:00.461|Main Thread> 1360x768@59.887Hz 2019-02-25 08:42:00.461|Main Thread> 1360x768@59.887Hz 2019-02-25 08:42:00.461|Main Thread> 1366x768@59.887Hz 2019-02-25 08:42:00.461|Main Thread> 1366x768@59.887Hz 2019-02-25 08:42:00.461|Main Thread> 1440x900@59.887Hz 2019-02-25 08:42:00.461|Main Thread> 1600x900@59.954Hz 2019-02-25 08:42:00.461|Main Thread> 1600x900@59.954Hz 2019-02-25 08:42:00.461|Main Thread> 1600x1024@59.954Hz 2019-02-25 08:42:00.461|Main Thread> 1600x1024@59.954Hz 2019-02-25 08:42:00.461|Main Thread> 1600x1200@60Hz 2019-02-25 08:42:00.461|Main Thread> 1680x1050@59.954Hz 2019-02-25 08:42:00.461|Main Thread> 1920x1080@60Hz 2019-02-25 08:42:00.461|Main Thread> } 2019-02-25 08:42:00.461|Main Thread> } 2019-02-25 08:42:00.462|Main Thread> AdapterInfo = { 2019-02-25 08:42:00.463|Main Thread> Name = NVIDIA GeForce GTX 745 + DISPLAY1 2019-02-25 08:42:00.463|Main Thread> Description = dev id: 4994, mem: 4261216256, shared mem: 8536893440, Luid: 51344, rev: 162, subsys id: 275058910, vendor id: 4318 2019-02-25 08:42:00.463|Main Thread> Driver version = 23.21.13.8813 2019-02-25 08:42:00.463|Main Thread> Driver date = 20171027000000.000000-000 2019-02-25 08:42:00.463|Main Thread> DriverUpdateNecessary = False 2019-02-25 08:42:00.463|Main Thread> Adapter id = 0 2019-02-25 08:42:00.463|Main Thread> Supported = True 2019-02-25 08:42:00.463|Main Thread> RAM = 4261216256 2019-02-25 08:42:00.463|Main Thread> Priority = 2 2019-02-25 08:42:00.463|Main Thread> Multithreaded rendering supported = True 2019-02-25 08:42:00.463|Main Thread> Output is attached = True 2019-02-25 08:42:00.463|Main Thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-02-25 08:42:00.463|Main Thread> Display modes = { 2019-02-25 08:42:00.463|Main Thread> DXGIOutput id = 0 2019-02-25 08:42:00.463|Main Thread> 640x480@60Hz 2019-02-25 08:42:00.463|Main Thread> 720x480@56.25Hz 2019-02-25 08:42:00.463|Main Thread> 720x480@56.25Hz 2019-02-25 08:42:00.463|Main Thread> 720x480@60.317Hz 2019-02-25 08:42:00.463|Main Thread> 720x480@60.317Hz 2019-02-25 08:42:00.463|Main Thread> 720x576@56.25Hz 2019-02-25 08:42:00.463|Main Thread> 720x576@56.25Hz 2019-02-25 08:42:00.463|Main Thread> 720x576@60.317Hz 2019-02-25 08:42:00.463|Main Thread> 720x576@60.317Hz 2019-02-25 08:42:00.463|Main Thread> 800x600@56.25Hz 2019-02-25 08:42:00.463|Main Thread> 800x600@60.317Hz 2019-02-25 08:42:00.463|Main Thread> 1024x768@60.004Hz 2019-02-25 08:42:00.463|Main Thread> 1152x864@60Hz 2019-02-25 08:42:00.463|Main Thread> 1152x864@60Hz 2019-02-25 08:42:00.463|Main Thread> 1280x720@59.81Hz 2019-02-25 08:42:00.463|Main Thread> 1280x720@59.81Hz 2019-02-25 08:42:00.463|Main Thread> 1280x768@59.81Hz 2019-02-25 08:42:00.463|Main Thread> 1280x768@59.81Hz 2019-02-25 08:42:00.463|Main Thread> 1280x800@59.81Hz 2019-02-25 08:42:00.463|Main Thread> 1280x960@60Hz 2019-02-25 08:42:00.463|Main Thread> 1280x1024@60.02Hz 2019-02-25 08:42:00.463|Main Thread> 1360x768@59.887Hz 2019-02-25 08:42:00.463|Main Thread> 1360x768@59.887Hz 2019-02-25 08:42:00.463|Main Thread> 1366x768@59.887Hz 2019-02-25 08:42:00.463|Main Thread> 1366x768@59.887Hz 2019-02-25 08:42:00.463|Main Thread> 1440x900@59.887Hz 2019-02-25 08:42:00.463|Main Thread> 1600x900@59.954Hz 2019-02-25 08:42:00.463|Main Thread> 1600x900@59.954Hz 2019-02-25 08:42:00.463|Main Thread> 1600x1024@59.954Hz 2019-02-25 08:42:00.463|Main Thread> 1600x1024@59.954Hz 2019-02-25 08:42:00.463|Main Thread> 1600x1200@60Hz 2019-02-25 08:42:00.463|Main Thread> 1680x1050@59.954Hz 2019-02-25 08:42:00.463|Main Thread> 1920x1080@60Hz 2019-02-25 08:42:00.463|Main Thread> } 2019-02-25 08:42:00.463|Main Thread> } 2019-02-25 08:42:00.517|Main Thread> MySandboxGame.Constructor() - START 2019-02-25 08:42:00.519|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-02-25 08:42:00.519|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content 2019-02-25 08:42:00.519|Main Thread> Info: Detected 8 logical CPU cores, using up to 8 for asynchronous workers. 2019-02-25 08:42:00.704|Main Thread> Info: Worker Configuration { Total: 6, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 4 Workers, Group Render, AboveNormal, 1 Workers ] } 2019-02-25 08:42:00.712|Main Thread> MySandboxGame.Constructor() - END 2019-02-25 08:42:00.714|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2019-02-25 08:42:00.714|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.6993.22139, Culture=neutral, PublicKeyToken=null 2019-02-25 08:42:00.714|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.6993.22139, Culture=neutral, PublicKeyToken=null 2019-02-25 08:42:00.714|Main Thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2019-02-25 08:42:00.714|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2019-02-25 08:42:00.714|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2019-02-25 08:42:00.717|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2019-02-25 08:42:00.729|Main Thread> Win32_ComputerSystem.Manufacturer: Dell Inc. 2019-02-25 08:42:00.729|Main Thread> Win32_ComputerSystem.Model: XPS 8900 2019-02-25 08:42:00.729|Main Thread> Virtualized: False 2019-02-25 08:42:00.733|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz 2019-02-25 08:42:00.733|Main Thread> ComputerInfo.TotalPhysicalMemory: 17,073,786,880 bytes 2019-02-25 08:42:00.733|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-02-25 08:42:00.733|Main Thread> ComputerInfo.AvailablePhysicalMemory: 11,636,011,008 bytes 2019-02-25 08:42:00.733|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,732,092,690,432 bytes 2019-02-25 08:42:00.736|Main Thread> Drive C: | Capacity: 486,259,290,112 bytes | Free space: 9,657,815,040 bytes 2019-02-25 08:42:00.736|Main Thread> Drive E: | Capacity: 1,986,550,296,576 bytes | Free space: 1,909,013,467,136 bytes 2019-02-25 08:42:00.737|Main Thread> Drive L: | Capacity: 3,000,557,891,584 bytes | Free space: 2,792,636,182,528 bytes 2019-02-25 08:42:00.737|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2019-02-25 08:42:00.743|Main Thread> MySandboxGame.Initialize() - START 2019-02-25 08:42:00.952|Main Thread> MySandboxGame.LoadData() - START 2019-02-25 08:42:00.954|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-25 08:42:00.955|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-02-25 08:42:00.955|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-02-25 08:42:02.240|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-25 08:42:02.480|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-25 08:42:02.480|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-25 08:42:02.487|Main Thread> MyAudio.LoadData - START 2019-02-25 08:42:02.664|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (Realtek High Definition Audio) - Channel #: 2 2019-02-25 08:42:02.703|Main Thread> MyAudio.LoadData - END 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudUse' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'None' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2019-02-25 08:42:02.713|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2019-02-25 08:42:02.714|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2019-02-25 08:42:02.717|Main Thread> MyGuiManager() 2019-02-25 08:42:02.789|Main Thread> MyScreenManager() 2019-02-25 08:42:02.903|Main Thread> MyGuiManager.LoadContent() - START 2019-02-25 08:42:03.829|Main Thread> MyGuiManager.LoadContent() - START 2019-02-25 08:42:03.830|Main Thread> MyGuiManager.LoadContent() - END 2019-02-25 08:42:03.830|Main Thread> MyGuiManager.LoadContent() - END 2019-02-25 08:42:03.954|Main Thread> MySandboxGame.LoadData() - END 2019-02-25 08:42:04.032|Worker Logic 0> Loading available saves - START 2019-02-25 08:42:04.034|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Matt\AppData\Roaming\MedievalEngineers\Saves\76561198157966026' 2019-02-25 08:42:04.053|Worker Logic 0> Loading available saves - END 2019-02-25 08:42:05.187|Main Thread> Analytics helper process start reported 2019-02-25 08:42:05.192|Main Thread> MySandboxGame.Initialize() - END 2019-02-25 08:42:05.201|Main Thread> All systems initialized in 7.2046969 seconds. 2019-02-25 08:42:05.210|Main Thread> Timer Frequency: 3328129 2019-02-25 08:42:05.210|Main Thread> Ticks per frame: 55701 2019-02-25 08:42:05.245|Worker Logic 0> Loading available saves - START 2019-02-25 08:42:05.245|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Matt\AppData\Roaming\MedievalEngineers\Saves\76561198157966026' 2019-02-25 08:42:05.248|Worker Logic 0> Loading available saves - END 2019-02-25 08:46:10.436|Main Thread> Requesting dedicated servers 2019-02-25 08:46:10.436|Main Thread> Requesting worlds, only compatible: True 2019-02-25 08:46:10.661|Main Thread> Enumerate worlds successful. 2019-02-25 08:46:15.760|Main Thread> Info: Joining server [US Central] Valanor 2/16/19:144.48.104.66 2019-02-25 08:46:20.065|Main Thread> Lobby join response: True, enter state: Success 2019-02-25 08:46:20.066|Main Thread> World requested 2019-02-25 08:46:20.074|Main Thread> World requested - connection alive 2019-02-25 08:46:20.127|Main Thread> World requested - preemble received 2019-02-25 08:46:21.228|Main Thread> First world part received 2019-02-25 08:46:24.971|Main Thread> World download progress status: Success, 1 2019-02-25 08:46:24.973|Main Thread> 2019-02-25 08:46:24.973|Main Thread> LoadSession() - Start 2019-02-25 08:46:25.084|Worker Logic 0> Downloading world mods - START 2019-02-25 08:46:25.089|Worker Logic 0> MyWorkshop.GetItemsBlocking: getting 7 items 2019-02-25 08:46:25.290|Main Thread> Mod query successful 2019-02-25 08:46:25.291|Worker Logic 0> Downloading world mods - END 2019-02-25 08:46:25.298|Worker Logic 0> MyWorkshop.GetItemsBlocking: getting 1 items 2019-02-25 08:46:25.497|Main Thread> Mod query successful 2019-02-25 08:46:25.506|Worker Logic 1> Up to date mod: Id = 1569327746, title = 'Remote Rope Control Component' 2019-02-25 08:46:25.506|Worker Logic 3> Up to date mod: Id = 1503751972, title = 'Water in Medieval Engineers' 2019-02-25 08:46:25.506|Worker Logic 2> Up to date mod: Id = 1208898090, title = 'Windmill-Powered Ore Crusher - Double Ore Output [0.7]' 2019-02-25 08:46:25.508|Worker Logic 1> Up to date mod: Id = 1552483203, title = 'Steam Engines' 2019-02-25 08:46:25.509|Worker Logic 3> Up to date mod: Id = 1194795142, title = 'Balloons' 2019-02-25 08:46:25.509|Worker Logic 2> Up to date mod: Id = 953672741, title = 'Apple Trees (DS)' 2019-02-25 08:46:25.509|Worker Logic 1> Up to date mod: Id = 1625248745, title = 'More Catch Blocks' 2019-02-25 08:46:25.509|Worker Logic 3> Up to date mod: Id = 1121540837, title = 'ShipsLadder' 2019-02-25 08:46:25.512|Worker Logic 0> Mod download time: 0.01 seconds 2019-02-25 08:46:25.533|Main Thread> LoadSession() - End 2019-02-25 08:46:25.973|Main Thread>ModManager> Loading mods 2019-02-25 08:46:25.973|Main Thread>ModManager> Info: Loading mod 'Remote Rope Control Component' 2019-02-25 08:46:29.096|Main Thread>ModManager> Info: Mod Script Assembly loaded: Remote Rope Control Component_1569327746_95732e81-8eb9-4396-8899-2dc699ea35c4, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-25 08:46:29.096|Main Thread>ModManager> Info: Loading mod 'Water in Medieval Engineers' 2019-02-25 08:46:29.728|Main Thread>ModManager> Info: Mod Script Assembly loaded: Water in Medieval Engineers_1503751972_4533a6c4-eb30-4165-9785-1502ef1e8a41, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-25 08:46:29.728|Main Thread>ModManager> Info: Loading mod 'Windmill-Powered Ore Crusher - Double Ore Output [0.7]' 2019-02-25 08:46:29.729|Main Thread>ModManager> Info: Loading mod 'Steam Engines' 2019-02-25 08:46:29.927|Main Thread>ModManager> Info: Mod Script Assembly loaded: Steam Engines_1552483203_5bdd3b21-f03b-4813-81f9-b66672fd95f8, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-25 08:46:29.927|Main Thread>ModManager> Info: Loading mod 'Balloons' 2019-02-25 08:46:30.056|Main Thread>ModManager> Info: Mod Script Assembly loaded: Balloons_1194795142_43becf4a-6067-4dac-806b-940f63abcf75, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-25 08:46:30.056|Main Thread>ModManager> Info: Loading mod 'Apple Trees (DS)' 2019-02-25 08:46:30.057|Main Thread>ModManager> Info: Loading mod 'More Catch Blocks' 2019-02-25 08:46:30.058|Main Thread>ModManager> Info: Loading mod 'ShipsLadder' 2019-02-25 08:46:30.097|Main Thread>ModManager> Done. 2019-02-25 08:46:30.238|Main Thread> Finished loading stage Initializing session, elapsed time: 4.2887244 seconds 2019-02-25 08:46:30.251|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: List of used mods (8) - START 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1569327746', Name = 'Remote Rope Control Component' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1503751972', Name = 'Water in Medieval Engineers' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1208898090', Name = 'Windmill-Powered Ore Crusher - Double Ore Output [0.7]' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1552483203', Name = 'Steam Engines' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1194795142', Name = 'Balloons' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '953672741', Name = 'Apple Trees (DS)' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1625248745', Name = 'More Catch Blocks' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: Id = '1121540837', Name = 'ShipsLadder' 2019-02-25 08:46:32.231|Main Thread>Definitions> Info: List of used mods - END 2019-02-25 08:46:32.248|Worker Logic 1> Warning: Could not find serializer for type MyObjectBuilder_StockpileComponentDefinition, maybe it's misspelled? 2019-02-25 08:46:32.249|Worker Logic 1> Info: The error occured at C:\Program Files (x86)\Steam\steamapps\workshop\content\333950\1503751972\Data\PlankBoards.sbc:121:4 2019-02-25 08:46:32.288|Worker Logic 2>Definitions> Error: Environment\ProceduralEnvironmentsEarthSecond.sbc, Checksum mismatch. 2019-02-25 08:46:32.289|Worker Logic 1>Definitions> Error: PlanetGeneratorDefinitions\EarthSecond.sbc, Checksum mismatch. 2019-02-25 08:46:32.289|Worker Logic 0>Definitions> Error: Planets\Terra.sbc, Checksum mismatch. 2019-02-25 08:46:32.295|Worker Logic 0>Definitions> Error: Crafting\Categories.sbc, Checksum mismatch. 2019-02-25 08:46:32.295|Worker Logic 2>Definitions> Error: Crafting\Materials.sbc, Checksum mismatch. 2019-02-25 08:46:32.297|Main Thread>Definitions> Error: Items\ItemTags.sbc, Checksum mismatch. 2019-02-25 08:46:32.330|Worker Logic 0>Definitions> Error: Environment.sbc, Checksum mismatch. 2019-02-25 08:46:33.419|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.422|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.424|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.425|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.426|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.427|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.428|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.429|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.431|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.435|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.461|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.852|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.861|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.890|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.891|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.897|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.991|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-25 08:46:33.996|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.017|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.172|Main Thread> Warning: Either model 'Models\PAX_FishWallMount.mwm' or Buildable block definition 'Block:PAX_FishWallMount' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.175|Main Thread> Warning: Either model 'Models\PAX_FishWallMount_Tool.mwm' or Buildable block definition 'Block:PAX_FishWallMount_Tool' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.178|Main Thread> Warning: Either model 'Models\PAX_FishWallMount_Big.mwm' or Buildable block definition 'Block:PAX_FishWallMount_Big' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.182|Main Thread> Warning: Either model 'Models\PAX_Anchor.mwm' or Buildable block definition 'Block:PAX_Anchor' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.182|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_6x6x6.mwm' or Buildable block definition 'Block:PAX_HollowBox_6x6x6' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.183|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_5x5x5.mwm' or Buildable block definition 'Block:PAX_HollowBox_5x5x5' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.183|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_4x4x4.mwm' or Buildable block definition 'Block:PAX_HollowBox_4x4x4' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.183|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_3x3x3.mwm' or Buildable block definition 'Block:PAX_HollowBox_3x3x3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.184|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_8x4x4.mwm' or Buildable block definition 'Block:PAX_HollowBox_8x4x4' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.184|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_8x3x3.mwm' or Buildable block definition 'Block:PAX_HollowBox_8x3x3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.184|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_5x3x3.mwm' or Buildable block definition 'Block:PAX_HollowBox_5x3x3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.185|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_4x2x3.mwm' or Buildable block definition 'Block:PAX_HollowBox_4x2x3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.185|Main Thread> Warning: Either model 'Models\Boxes\PAX_HollowBox_3x2x3.mwm' or Buildable block definition 'Block:PAX_HollowBox_3x2x3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.212|Main Thread> Warning: Either model 'Models\WoodRudderMedium.mwm' or Buildable block definition 'Block:PAX_Rudder_Medium' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.212|Main Thread> Warning: Either model 'Models\WoodRudderMedium.mwm' or Buildable block definition 'Block:PAX_Rudder_Medium_Centered' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.215|Main Thread> Warning: Either model 'Models\WoodRudderSmall.mwm' or Buildable block definition 'Block:PAX_Rudder_Small' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.215|Main Thread> Warning: Either model 'Models\WoodRudderSmall.mwm' or Buildable block definition 'Block:PAX_Rudder_Small_Centered' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.218|Main Thread> Warning: Either model 'Models\WoodRudderLight.mwm' or Buildable block definition 'Block:PAX_Rudder_MediumLight' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.218|Main Thread> Warning: Either model 'Models\WoodRudderLight.mwm' or Buildable block definition 'Block:PAX_Rudder_MediumLight_Centered' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.222|Main Thread> Warning: Either model 'Models\WoodRudderLightSmall.mwm' or Buildable block definition 'Block:PAX_Rudder_SmallLight' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.222|Main Thread> Warning: Either model 'Models\WoodRudderLightSmall.mwm' or Buildable block definition 'Block:PAX_Rudder_SmallLight_Centered' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.339|Main Thread> Warning: Either model 'Models\SteepStairs_Small.mwm' or Buildable block definition 'Block:ShipsLadder' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.340|Main Thread> Warning: Either model 'Models\SteepStairs3_Small.mwm' or Buildable block definition 'Block:ShipsLadder3' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.340|Main Thread> Warning: Either model 'Models\SteepStairs6(TrapDoor)_Small.mwm' or Buildable block definition 'Block:ShipsLadder6(TrapDoor)' does not contain Mountpoints. Creating default. 2019-02-25 08:46:34.341|Main Thread> Warning: Either model 'Models\SteepStairsWorkladder_Small.mwm' or Buildable block definition 'Block:ShipsLadderWorkladder' does not contain Mountpoints. Creating default. 2019-02-25 08:46:37.000|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry 2019-02-25 08:46:37.000|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:37.005|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry 2019-02-25 08:46:37.005|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:37.006|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry 2019-02-25 08:46:37.006|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:37.010|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry 2019-02-25 08:46:37.010|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:37.565|Main Thread> Warning: While processing definition EntityFXComponent:OreCrusherLBMechanical, last modified in C:\Program Files (x86)\Steam\steamapps\workshop\content\333950\1208898090\Data\OreCrusher_LargeBlock.sbc by Windmill-Powered Ore Crusher - Double Ore Output [0.7]: Effect definition EffectDefinition:CrusherRotor was not found. 2019-02-25 08:46:38.351|Main Thread> MyAudio.UnloadData - START 2019-02-25 08:46:38.358|Main Thread> MyAudio.UnloadData - END 2019-02-25 08:46:38.358|Main Thread> MyAudio.LoadData - START 2019-02-25 08:46:38.503|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (Realtek High Definition Audio) - Channel #: 2 2019-02-25 08:46:38.801|Main Thread> MyAudio.LoadData - END 2019-02-25 08:46:38.801|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-25 08:46:38.849|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-25 08:46:38.849|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-25 08:46:38.853|Main Thread> Finished loading stage Loading definitions, elapsed time: 8.6064915 seconds 2019-02-25 08:46:38.854|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-25 08:46:41.148|Main Thread> MyTransparentGeometry.LoadData - START 2019-02-25 08:46:41.158|Main Thread> MyLights.LoadData() - START 2019-02-25 08:46:41.161|Main Thread> MyLights.LoadData() - END 2019-02-25 08:46:41.209|External Debugging Listener> External debugger: listening... 2019-02-25 08:46:41.615|Main Thread> Finished loading stage Loading session components, elapsed time: 2.7618647 seconds 2019-02-25 08:46:43.154|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-25 08:46:43.154|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.177|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-25 08:46:43.177|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.279|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-25 08:46:43.279|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.288|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-25 08:46:43.288|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.325|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-25 08:46:43.325|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.327|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-25 08:46:43.327|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.329|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-25 08:46:43.329|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-25 08:46:43.410|Main Thread> Finished loading stage Loading models, elapsed time: 1.7930083 seconds 2019-02-25 08:46:43.412|Main Thread> Finished loading stage Loading data, elapsed time: 13.1733397 seconds 2019-02-25 08:46:43.423|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0069757 seconds 2019-02-25 08:46:43.461|Main Thread> Finished loading stage Loading final details, elapsed time: 0.0039584 seconds 2019-02-25 08:46:43.534|Main Thread> Finished loading stage Starting Components, elapsed time: 0.0708383 seconds 2019-02-25 08:46:43.539|Main Thread> Finished loading stage Loading planet, elapsed time: 0.1276838 seconds 2019-02-25 08:46:43.539|Main Thread> Finished loading stage Finished loading, elapsed time: 17.591743 seconds 2019-02-25 08:46:43.562|Main Thread> Process information Periodic Check: 2019-02-25 08:46:43.565|Main Thread> Managed Memory: 2,971,166,536 B 2019-02-25 08:46:43.570|Main Thread> Private Memory: 3,884,380,160 B 2019-02-25 08:46:43.570|Main Thread> Nr of Threads: 55 2019-02-25 08:46:43.570|Main Thread> Simulation Speed: 0.01 2019-02-25 08:46:43.570|Main Thread> Entity count: 1 2019-02-25 08:46:43.570|Main Thread> Current: 2019-02-25 08:46:43.571|Main Thread> Paged Memory: 3,884,380,160 B 2019-02-25 08:46:43.571|Main Thread> Working Set: 3,414,368,256 B 2019-02-25 08:46:43.571|Main Thread> Virtual Memory: 9,249,189,888 B 2019-02-25 08:46:43.571|Main Thread> Peak: 2019-02-25 08:46:43.571|Main Thread> Paged Memory: 3,884,785,664 B 2019-02-25 08:46:43.571|Main Thread> Working Set: 3,414,835,200 B 2019-02-25 08:46:43.571|Main Thread> Virtual Memory: 9,250,840,576 B 2019-02-25 08:46:43.573|Main Thread> Number of Worlds: 0 2019-02-25 08:46:44.479|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-25 08:46:44.480|Main Thread> MySessionLoading status: 2019-02-25 08:46:44.481|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-25 08:46:46.240|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-25 08:46:46.240|Main Thread> MySessionLoading status: 2019-02-25 08:46:46.241|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-25 08:46:47.232|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-25 08:46:47.232|Main Thread> MySessionLoading status: 2019-02-25 08:46:47.233|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-25 08:46:48.750|Main Thread> Could not load voxel material Rock_moss 2019-02-25 08:46:48.750|Main Thread> Could not load voxel material Rock_moss 2019-02-25 08:46:49.983|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-25 08:46:49.983|Main Thread> MySessionLoading status: 2019-02-25 08:46:49.984|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-25 08:46:50.204|Main Thread> All voxels loaded, cleaning up hooks. 2019-02-25 08:46:50.376|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2019-02-25 08:46:50.485|Main Thread> Loading completed, starting session. 2019-02-25 08:47:43.578|Main Thread> Process information Periodic Check: 2019-02-25 08:47:43.578|Main Thread> Managed Memory: 3,184,630,632 B 2019-02-25 08:47:43.580|Main Thread> Private Memory: 6,463,541,248 B 2019-02-25 08:47:43.580|Main Thread> Nr of Threads: 39 2019-02-25 08:47:43.580|Main Thread> Simulation Speed: 0.97 2019-02-25 08:47:43.580|Main Thread> Entity count: 77 2019-02-25 08:47:43.580|Main Thread> Player count: 3 2019-02-25 08:47:43.580|Main Thread> Current: 2019-02-25 08:47:43.581|Main Thread> Paged Memory: 6,463,541,248 B 2019-02-25 08:47:43.581|Main Thread> Working Set: 4,303,101,952 B 2019-02-25 08:47:43.581|Main Thread> Virtual Memory: 11,777,773,568 B 2019-02-25 08:47:43.581|Main Thread> Peak: 2019-02-25 08:47:43.581|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:47:43.581|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:47:43.581|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:47:43.581|Main Thread> Number of Worlds: 1 2019-02-25 08:47:43.582|Main Thread> 0) RigidBodies: 13, ActiveRigidBodies: 0, CharacterRigidBodies: 2 2019-02-25 08:47:43.583|Main Thread> 0) Constraints: 0 2019-02-25 08:48:43.590|Main Thread> Process information Periodic Check: 2019-02-25 08:48:43.591|Main Thread> Managed Memory: 2,781,428,640 B 2019-02-25 08:48:43.592|Main Thread> Private Memory: 6,499,643,392 B 2019-02-25 08:48:43.592|Main Thread> Nr of Threads: 40 2019-02-25 08:48:43.592|Main Thread> Simulation Speed: 1.00 2019-02-25 08:48:43.592|Main Thread> Entity count: 20 2019-02-25 08:48:43.592|Main Thread> Player count: 3 2019-02-25 08:48:43.592|Main Thread> Current: 2019-02-25 08:48:43.593|Main Thread> Paged Memory: 6,499,643,392 B 2019-02-25 08:48:43.593|Main Thread> Working Set: 4,335,542,272 B 2019-02-25 08:48:43.593|Main Thread> Virtual Memory: 11,811,131,392 B 2019-02-25 08:48:43.593|Main Thread> Peak: 2019-02-25 08:48:43.593|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:48:43.593|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:48:43.593|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:48:43.593|Main Thread> Number of Worlds: 1 2019-02-25 08:48:43.594|Main Thread> 0) RigidBodies: 9, ActiveRigidBodies: 0, CharacterRigidBodies: 2 2019-02-25 08:48:43.594|Main Thread> 0) Constraints: 0 2019-02-25 08:49:43.607|Main Thread> Process information Periodic Check: 2019-02-25 08:49:43.608|Main Thread> Managed Memory: 2,813,903,152 B 2019-02-25 08:49:43.609|Main Thread> Private Memory: 6,512,451,584 B 2019-02-25 08:49:43.609|Main Thread> Nr of Threads: 39 2019-02-25 08:49:43.609|Main Thread> Simulation Speed: 1.00 2019-02-25 08:49:43.609|Main Thread> Entity count: 47 2019-02-25 08:49:43.609|Main Thread> Player count: 3 2019-02-25 08:49:43.609|Main Thread> Current: 2019-02-25 08:49:43.610|Main Thread> Paged Memory: 6,512,451,584 B 2019-02-25 08:49:43.610|Main Thread> Working Set: 4,347,518,976 B 2019-02-25 08:49:43.610|Main Thread> Virtual Memory: 11,823,583,232 B 2019-02-25 08:49:43.610|Main Thread> Peak: 2019-02-25 08:49:43.610|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:49:43.610|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:49:43.610|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:49:43.610|Main Thread> Number of Worlds: 1 2019-02-25 08:49:43.610|Main Thread> 0) RigidBodies: 17, ActiveRigidBodies: 0, CharacterRigidBodies: 2 2019-02-25 08:49:43.610|Main Thread> 0) Constraints: 0 2019-02-25 08:50:43.623|Main Thread> Process information Periodic Check: 2019-02-25 08:50:43.623|Main Thread> Managed Memory: 2,878,395,496 B 2019-02-25 08:50:43.625|Main Thread> Private Memory: 6,592,032,768 B 2019-02-25 08:50:43.625|Main Thread> Nr of Threads: 39 2019-02-25 08:50:43.625|Main Thread> Simulation Speed: 1.00 2019-02-25 08:50:43.625|Main Thread> Entity count: 70 2019-02-25 08:50:43.625|Main Thread> Player count: 3 2019-02-25 08:50:43.625|Main Thread> Current: 2019-02-25 08:50:43.625|Main Thread> Paged Memory: 6,592,032,768 B 2019-02-25 08:50:43.625|Main Thread> Working Set: 4,424,192,000 B 2019-02-25 08:50:43.625|Main Thread> Virtual Memory: 11,906,879,488 B 2019-02-25 08:50:43.625|Main Thread> Peak: 2019-02-25 08:50:43.625|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:50:43.625|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:50:43.625|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:50:43.625|Main Thread> Number of Worlds: 1 2019-02-25 08:50:43.626|Main Thread> 0) RigidBodies: 21, ActiveRigidBodies: 0, CharacterRigidBodies: 2 2019-02-25 08:50:43.626|Main Thread> 0) Constraints: 0 2019-02-25 08:51:43.637|Main Thread> Process information Periodic Check: 2019-02-25 08:51:43.637|Main Thread> Managed Memory: 3,033,901,200 B 2019-02-25 08:51:43.639|Main Thread> Private Memory: 6,760,030,208 B 2019-02-25 08:51:43.639|Main Thread> Nr of Threads: 39 2019-02-25 08:51:43.639|Main Thread> Simulation Speed: 1.00 2019-02-25 08:51:43.639|Main Thread> Entity count: 53 2019-02-25 08:51:43.639|Main Thread> Player count: 3 2019-02-25 08:51:43.639|Main Thread> Current: 2019-02-25 08:51:43.639|Main Thread> Paged Memory: 6,760,030,208 B 2019-02-25 08:51:43.639|Main Thread> Working Set: 4,584,910,848 B 2019-02-25 08:51:43.639|Main Thread> Virtual Memory: 11,923,525,632 B 2019-02-25 08:51:43.639|Main Thread> Peak: 2019-02-25 08:51:43.639|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:51:43.639|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:51:43.639|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:51:43.639|Main Thread> Number of Worlds: 1 2019-02-25 08:51:43.640|Main Thread> 0) RigidBodies: 25, ActiveRigidBodies: 0, CharacterRigidBodies: 2 2019-02-25 08:51:43.640|Main Thread> 0) Constraints: 0 2019-02-25 08:52:02.436|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 08:52:02.437|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 08:52:02.439|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-25 08:52:02.439|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-25 08:52:03.435|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-25 08:52:03.442|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:52:04.141|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 08:52:04.141|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree5m.mwm 2019-02-25 08:52:43.655|Main Thread> Process information Periodic Check: 2019-02-25 08:52:43.655|Main Thread> Managed Memory: 3,040,876,752 B 2019-02-25 08:52:43.657|Main Thread> Private Memory: 6,802,305,024 B 2019-02-25 08:52:43.657|Main Thread> Nr of Threads: 39 2019-02-25 08:52:43.657|Main Thread> Simulation Speed: 1.00 2019-02-25 08:52:43.657|Main Thread> Entity count: 89 2019-02-25 08:52:43.657|Main Thread> Player count: 3 2019-02-25 08:52:43.657|Main Thread> Current: 2019-02-25 08:52:43.657|Main Thread> Paged Memory: 6,802,305,024 B 2019-02-25 08:52:43.657|Main Thread> Working Set: 4,615,053,312 B 2019-02-25 08:52:43.657|Main Thread> Virtual Memory: 11,993,845,760 B 2019-02-25 08:52:43.657|Main Thread> Peak: 2019-02-25 08:52:43.658|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:52:43.658|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:52:43.658|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:52:43.658|Main Thread> Number of Worlds: 1 2019-02-25 08:52:43.658|Main Thread> 0) RigidBodies: 36, ActiveRigidBodies: 4, CharacterRigidBodies: 3 2019-02-25 08:52:43.658|Main Thread> 0) Constraints: 0 2019-02-25 08:52:54.854|Main Thread> Client connected: Ninjabomb (76561198120181918) 2019-02-25 08:53:03.145|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:53:03.145|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:53:42.089|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:53:42.089|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:53:43.664|Main Thread> Process information Periodic Check: 2019-02-25 08:53:43.664|Main Thread> Managed Memory: 2,951,642,560 B 2019-02-25 08:53:43.666|Main Thread> Private Memory: 6,801,580,032 B 2019-02-25 08:53:43.666|Main Thread> Nr of Threads: 40 2019-02-25 08:53:43.666|Main Thread> Simulation Speed: 1.00 2019-02-25 08:53:43.666|Main Thread> Entity count: 76 2019-02-25 08:53:43.666|Main Thread> Player count: 3 2019-02-25 08:53:43.666|Main Thread> Current: 2019-02-25 08:53:43.667|Main Thread> Paged Memory: 6,801,580,032 B 2019-02-25 08:53:43.667|Main Thread> Working Set: 4,613,820,416 B 2019-02-25 08:53:43.667|Main Thread> Virtual Memory: 11,964,616,704 B 2019-02-25 08:53:43.667|Main Thread> Peak: 2019-02-25 08:53:43.667|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:53:43.667|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:53:43.667|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:53:43.667|Main Thread> Number of Worlds: 1 2019-02-25 08:53:43.667|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 4, CharacterRigidBodies: 2 2019-02-25 08:53:43.667|Main Thread> 0) Constraints: 0 2019-02-25 08:53:48.118|Main Thread> Warning: MyPhysicsBody (HandItem:PlowBronze): CollisionModel and Model do not exist. 2019-02-25 08:53:54.160|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:54:21.905|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:54:21.905|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:54:43.681|Main Thread> Process information Periodic Check: 2019-02-25 08:54:43.681|Main Thread> Managed Memory: 2,952,153,232 B 2019-02-25 08:54:43.683|Main Thread> Private Memory: 6,801,817,600 B 2019-02-25 08:54:43.683|Main Thread> Nr of Threads: 39 2019-02-25 08:54:43.683|Main Thread> Simulation Speed: 1.00 2019-02-25 08:54:43.683|Main Thread> Entity count: 75 2019-02-25 08:54:43.683|Main Thread> Player count: 4 2019-02-25 08:54:43.683|Main Thread> Current: 2019-02-25 08:54:43.683|Main Thread> Paged Memory: 6,801,817,600 B 2019-02-25 08:54:43.683|Main Thread> Working Set: 4,611,907,584 B 2019-02-25 08:54:43.683|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 08:54:43.683|Main Thread> Peak: 2019-02-25 08:54:43.684|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:54:43.684|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:54:43.684|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:54:43.684|Main Thread> Number of Worlds: 1 2019-02-25 08:54:43.684|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 08:54:43.684|Main Thread> 0) Constraints: 0 2019-02-25 08:55:11.762|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:55:43.697|Main Thread> Process information Periodic Check: 2019-02-25 08:55:43.698|Main Thread> Managed Memory: 2,952,258,672 B 2019-02-25 08:55:43.699|Main Thread> Private Memory: 6,801,768,448 B 2019-02-25 08:55:43.699|Main Thread> Nr of Threads: 39 2019-02-25 08:55:43.699|Main Thread> Simulation Speed: 1.00 2019-02-25 08:55:43.699|Main Thread> Entity count: 75 2019-02-25 08:55:43.699|Main Thread> Player count: 4 2019-02-25 08:55:43.699|Main Thread> Current: 2019-02-25 08:55:43.700|Main Thread> Paged Memory: 6,801,768,448 B 2019-02-25 08:55:43.700|Main Thread> Working Set: 4,611,874,816 B 2019-02-25 08:55:43.700|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 08:55:43.700|Main Thread> Peak: 2019-02-25 08:55:43.700|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:55:43.700|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:55:43.700|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:55:43.700|Main Thread> Number of Worlds: 1 2019-02-25 08:55:43.700|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 08:55:43.700|Main Thread> 0) Constraints: 0 2019-02-25 08:55:51.812|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:55:51.813|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:56:02.257|Main Thread> Client connected: PartiallyBogan (76561198028730701) 2019-02-25 08:56:40.877|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:56:40.877|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:56:43.707|Main Thread> Process information Periodic Check: 2019-02-25 08:56:43.708|Main Thread> Managed Memory: 2,950,159,216 B 2019-02-25 08:56:43.709|Main Thread> Private Memory: 6,801,772,544 B 2019-02-25 08:56:43.709|Main Thread> Nr of Threads: 39 2019-02-25 08:56:43.709|Main Thread> Simulation Speed: 1.00 2019-02-25 08:56:43.709|Main Thread> Entity count: 75 2019-02-25 08:56:43.709|Main Thread> Player count: 4 2019-02-25 08:56:43.709|Main Thread> Current: 2019-02-25 08:56:43.710|Main Thread> Paged Memory: 6,801,772,544 B 2019-02-25 08:56:43.710|Main Thread> Working Set: 4,611,899,392 B 2019-02-25 08:56:43.710|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 08:56:43.710|Main Thread> Peak: 2019-02-25 08:56:43.710|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:56:43.710|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:56:43.710|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:56:43.710|Main Thread> Number of Worlds: 1 2019-02-25 08:56:43.711|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 08:56:43.711|Main Thread> 0) Constraints: 0 2019-02-25 08:56:53.965|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-25 08:56:53.970|Main Thread> Player disconnected: EbdanianAdmiral (76561198092303642) 2019-02-25 08:57:23.756|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:57:23.773|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:57:43.723|Main Thread> Process information Periodic Check: 2019-02-25 08:57:43.723|Main Thread> Managed Memory: 2,952,345,216 B 2019-02-25 08:57:43.725|Main Thread> Private Memory: 6,801,780,736 B 2019-02-25 08:57:43.725|Main Thread> Nr of Threads: 39 2019-02-25 08:57:43.725|Main Thread> Simulation Speed: 1.00 2019-02-25 08:57:43.725|Main Thread> Entity count: 75 2019-02-25 08:57:43.725|Main Thread> Player count: 4 2019-02-25 08:57:43.725|Main Thread> Current: 2019-02-25 08:57:43.725|Main Thread> Paged Memory: 6,801,780,736 B 2019-02-25 08:57:43.725|Main Thread> Working Set: 4,610,899,968 B 2019-02-25 08:57:43.725|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 08:57:43.725|Main Thread> Peak: 2019-02-25 08:57:43.726|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:57:43.726|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:57:43.726|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:57:43.726|Main Thread> Number of Worlds: 1 2019-02-25 08:57:43.726|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 08:57:43.726|Main Thread> 0) Constraints: 0 2019-02-25 08:58:20.776|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:58:43.739|Main Thread> Process information Periodic Check: 2019-02-25 08:58:43.740|Main Thread> Managed Memory: 2,951,681,296 B 2019-02-25 08:58:43.742|Main Thread> Private Memory: 6,801,829,888 B 2019-02-25 08:58:43.742|Main Thread> Nr of Threads: 40 2019-02-25 08:58:43.742|Main Thread> Simulation Speed: 1.00 2019-02-25 08:58:43.742|Main Thread> Entity count: 75 2019-02-25 08:58:43.742|Main Thread> Player count: 4 2019-02-25 08:58:43.742|Main Thread> Current: 2019-02-25 08:58:43.742|Main Thread> Paged Memory: 6,801,829,888 B 2019-02-25 08:58:43.742|Main Thread> Working Set: 4,610,809,856 B 2019-02-25 08:58:43.742|Main Thread> Virtual Memory: 11,964,616,704 B 2019-02-25 08:58:43.742|Main Thread> Peak: 2019-02-25 08:58:43.743|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:58:43.743|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:58:43.743|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:58:43.743|Main Thread> Number of Worlds: 1 2019-02-25 08:58:43.743|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 2, CharacterRigidBodies: 2 2019-02-25 08:58:43.743|Main Thread> 0) Constraints: 0 2019-02-25 08:58:54.332|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:58:54.349|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:59:19.754|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:59:19.754|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 08:59:43.755|Main Thread> Process information Periodic Check: 2019-02-25 08:59:43.756|Main Thread> Managed Memory: 2,959,278,632 B 2019-02-25 08:59:43.757|Main Thread> Private Memory: 6,801,743,872 B 2019-02-25 08:59:43.757|Main Thread> Nr of Threads: 39 2019-02-25 08:59:43.757|Main Thread> Simulation Speed: 1.00 2019-02-25 08:59:43.757|Main Thread> Entity count: 75 2019-02-25 08:59:43.757|Main Thread> Player count: 4 2019-02-25 08:59:43.757|Main Thread> Current: 2019-02-25 08:59:43.758|Main Thread> Paged Memory: 6,801,743,872 B 2019-02-25 08:59:43.758|Main Thread> Working Set: 4,610,686,976 B 2019-02-25 08:59:43.758|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 08:59:43.758|Main Thread> Peak: 2019-02-25 08:59:43.758|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 08:59:43.758|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 08:59:43.758|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 08:59:43.758|Main Thread> Number of Worlds: 1 2019-02-25 08:59:43.758|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 08:59:43.758|Main Thread> 0) Constraints: 0 2019-02-25 09:00:08.539|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 09:00:08.556|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 09:00:43.770|Main Thread> Process information Periodic Check: 2019-02-25 09:00:43.771|Main Thread> Managed Memory: 2,956,450,880 B 2019-02-25 09:00:43.773|Main Thread> Private Memory: 6,802,083,840 B 2019-02-25 09:00:43.773|Main Thread> Nr of Threads: 39 2019-02-25 09:00:43.773|Main Thread> Simulation Speed: 1.00 2019-02-25 09:00:43.773|Main Thread> Entity count: 75 2019-02-25 09:00:43.773|Main Thread> Player count: 4 2019-02-25 09:00:43.773|Main Thread> Current: 2019-02-25 09:00:43.773|Main Thread> Paged Memory: 6,802,083,840 B 2019-02-25 09:00:43.773|Main Thread> Working Set: 4,610,736,128 B 2019-02-25 09:00:43.773|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 09:00:43.773|Main Thread> Peak: 2019-02-25 09:00:43.774|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:00:43.774|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:00:43.774|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:00:43.774|Main Thread> Number of Worlds: 1 2019-02-25 09:00:43.774|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:00:43.774|Main Thread> 0) Constraints: 0 2019-02-25 09:00:56.371|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 09:01:21.543|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 09:01:21.543|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagFlax): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Flax.mwm 2019-02-25 09:01:43.787|Main Thread> Process information Periodic Check: 2019-02-25 09:01:43.788|Main Thread> Managed Memory: 2,957,062,032 B 2019-02-25 09:01:43.790|Main Thread> Private Memory: 6,802,083,840 B 2019-02-25 09:01:43.790|Main Thread> Nr of Threads: 39 2019-02-25 09:01:43.790|Main Thread> Simulation Speed: 1.00 2019-02-25 09:01:43.790|Main Thread> Entity count: 75 2019-02-25 09:01:43.790|Main Thread> Player count: 4 2019-02-25 09:01:43.790|Main Thread> Current: 2019-02-25 09:01:43.790|Main Thread> Paged Memory: 6,802,083,840 B 2019-02-25 09:01:43.790|Main Thread> Working Set: 4,610,777,088 B 2019-02-25 09:01:43.790|Main Thread> Virtual Memory: 11,960,422,400 B 2019-02-25 09:01:43.790|Main Thread> Peak: 2019-02-25 09:01:43.791|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:01:43.791|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:01:43.791|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:01:43.791|Main Thread> Number of Worlds: 1 2019-02-25 09:01:43.791|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:01:43.791|Main Thread> 0) Constraints: 0 2019-02-25 09:02:12.120|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:02:18.096|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:02:43.804|Main Thread> Process information Periodic Check: 2019-02-25 09:02:43.805|Main Thread> Managed Memory: 2,961,511,592 B 2019-02-25 09:02:43.806|Main Thread> Private Memory: 6,803,894,272 B 2019-02-25 09:02:43.806|Main Thread> Nr of Threads: 38 2019-02-25 09:02:43.806|Main Thread> Simulation Speed: 1.00 2019-02-25 09:02:43.806|Main Thread> Entity count: 83 2019-02-25 09:02:43.806|Main Thread> Player count: 4 2019-02-25 09:02:43.806|Main Thread> Current: 2019-02-25 09:02:43.807|Main Thread> Paged Memory: 6,803,894,272 B 2019-02-25 09:02:43.807|Main Thread> Working Set: 4,612,587,520 B 2019-02-25 09:02:43.807|Main Thread> Virtual Memory: 11,956,228,096 B 2019-02-25 09:02:43.807|Main Thread> Peak: 2019-02-25 09:02:43.807|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:02:43.807|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:02:43.807|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:02:43.807|Main Thread> Number of Worlds: 1 2019-02-25 09:02:43.808|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:02:43.808|Main Thread> 0) Constraints: 0 2019-02-25 09:02:54.146|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:02:54.146|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:03:18.213|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:03:18.214|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:03:40.841|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:03:40.841|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:03:43.821|Main Thread> Process information Periodic Check: 2019-02-25 09:03:43.821|Main Thread> Managed Memory: 2,956,459,280 B 2019-02-25 09:03:43.823|Main Thread> Private Memory: 6,802,771,968 B 2019-02-25 09:03:43.823|Main Thread> Nr of Threads: 38 2019-02-25 09:03:43.823|Main Thread> Simulation Speed: 1.00 2019-02-25 09:03:43.823|Main Thread> Entity count: 83 2019-02-25 09:03:43.823|Main Thread> Player count: 4 2019-02-25 09:03:43.823|Main Thread> Current: 2019-02-25 09:03:43.823|Main Thread> Paged Memory: 6,802,771,968 B 2019-02-25 09:03:43.823|Main Thread> Working Set: 4,611,497,984 B 2019-02-25 09:03:43.823|Main Thread> Virtual Memory: 11,956,228,096 B 2019-02-25 09:03:43.823|Main Thread> Peak: 2019-02-25 09:03:43.824|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:03:43.824|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:03:43.824|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:03:43.824|Main Thread> Number of Worlds: 1 2019-02-25 09:03:43.824|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:03:43.824|Main Thread> 0) Constraints: 0 2019-02-25 09:04:43.838|Main Thread> Process information Periodic Check: 2019-02-25 09:04:43.838|Main Thread> Managed Memory: 2,969,616,792 B 2019-02-25 09:04:43.840|Main Thread> Private Memory: 6,812,434,432 B 2019-02-25 09:04:43.840|Main Thread> Nr of Threads: 38 2019-02-25 09:04:43.840|Main Thread> Simulation Speed: 1.00 2019-02-25 09:04:43.840|Main Thread> Entity count: 83 2019-02-25 09:04:43.840|Main Thread> Player count: 4 2019-02-25 09:04:43.840|Main Thread> Current: 2019-02-25 09:04:43.840|Main Thread> Paged Memory: 6,812,434,432 B 2019-02-25 09:04:43.840|Main Thread> Working Set: 4,614,766,592 B 2019-02-25 09:04:43.840|Main Thread> Virtual Memory: 11,956,293,632 B 2019-02-25 09:04:43.840|Main Thread> Peak: 2019-02-25 09:04:43.840|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:04:43.840|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:04:43.840|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:04:43.840|Main Thread> Number of Worlds: 1 2019-02-25 09:04:43.840|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:04:43.840|Main Thread> 0) Constraints: 0 2019-02-25 09:05:43.854|Main Thread> Process information Periodic Check: 2019-02-25 09:05:43.855|Main Thread> Managed Memory: 2,966,271,520 B 2019-02-25 09:05:43.856|Main Thread> Private Memory: 6,832,361,472 B 2019-02-25 09:05:43.856|Main Thread> Nr of Threads: 38 2019-02-25 09:05:43.856|Main Thread> Simulation Speed: 1.00 2019-02-25 09:05:43.856|Main Thread> Entity count: 83 2019-02-25 09:05:43.856|Main Thread> Player count: 4 2019-02-25 09:05:43.856|Main Thread> Current: 2019-02-25 09:05:43.857|Main Thread> Paged Memory: 6,832,361,472 B 2019-02-25 09:05:43.857|Main Thread> Working Set: 4,615,577,600 B 2019-02-25 09:05:43.857|Main Thread> Virtual Memory: 12,023,468,032 B 2019-02-25 09:05:43.857|Main Thread> Peak: 2019-02-25 09:05:43.857|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:05:43.857|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:05:43.857|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:05:43.857|Main Thread> Number of Worlds: 1 2019-02-25 09:05:43.857|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:05:43.857|Main Thread> 0) Constraints: 0 2019-02-25 09:06:43.871|Main Thread> Process information Periodic Check: 2019-02-25 09:06:43.872|Main Thread> Managed Memory: 2,969,690,624 B 2019-02-25 09:06:43.873|Main Thread> Private Memory: 6,837,424,128 B 2019-02-25 09:06:43.873|Main Thread> Nr of Threads: 38 2019-02-25 09:06:43.873|Main Thread> Simulation Speed: 1.00 2019-02-25 09:06:43.873|Main Thread> Entity count: 83 2019-02-25 09:06:43.873|Main Thread> Player count: 4 2019-02-25 09:06:43.873|Main Thread> Current: 2019-02-25 09:06:43.874|Main Thread> Paged Memory: 6,837,424,128 B 2019-02-25 09:06:43.874|Main Thread> Working Set: 4,615,700,480 B 2019-02-25 09:06:43.874|Main Thread> Virtual Memory: 12,023,468,032 B 2019-02-25 09:06:43.874|Main Thread> Peak: 2019-02-25 09:06:43.874|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:06:43.874|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:06:43.874|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:06:43.874|Main Thread> Number of Worlds: 1 2019-02-25 09:06:43.875|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:06:43.875|Main Thread> 0) Constraints: 0 2019-02-25 09:07:43.889|Main Thread> Process information Periodic Check: 2019-02-25 09:07:43.890|Main Thread> Managed Memory: 2,976,152,752 B 2019-02-25 09:07:43.891|Main Thread> Private Memory: 6,866,673,664 B 2019-02-25 09:07:43.891|Main Thread> Nr of Threads: 38 2019-02-25 09:07:43.891|Main Thread> Simulation Speed: 1.00 2019-02-25 09:07:43.891|Main Thread> Entity count: 85 2019-02-25 09:07:43.891|Main Thread> Player count: 4 2019-02-25 09:07:43.891|Main Thread> Current: 2019-02-25 09:07:43.892|Main Thread> Paged Memory: 6,866,673,664 B 2019-02-25 09:07:43.892|Main Thread> Working Set: 4,646,940,672 B 2019-02-25 09:07:43.892|Main Thread> Virtual Memory: 12,040,638,464 B 2019-02-25 09:07:43.892|Main Thread> Peak: 2019-02-25 09:07:43.892|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:07:43.892|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:07:43.892|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:07:43.892|Main Thread> Number of Worlds: 1 2019-02-25 09:07:43.893|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:07:43.893|Main Thread> 0) Constraints: 0 2019-02-25 09:08:43.904|Main Thread> Process information Periodic Check: 2019-02-25 09:08:43.905|Main Thread> Managed Memory: 2,991,194,560 B 2019-02-25 09:08:43.906|Main Thread> Private Memory: 6,849,081,344 B 2019-02-25 09:08:43.906|Main Thread> Nr of Threads: 38 2019-02-25 09:08:43.906|Main Thread> Simulation Speed: 1.00 2019-02-25 09:08:43.906|Main Thread> Entity count: 84 2019-02-25 09:08:43.906|Main Thread> Player count: 4 2019-02-25 09:08:43.906|Main Thread> Current: 2019-02-25 09:08:43.907|Main Thread> Paged Memory: 6,849,081,344 B 2019-02-25 09:08:43.907|Main Thread> Working Set: 4,629,299,200 B 2019-02-25 09:08:43.907|Main Thread> Virtual Memory: 12,040,704,000 B 2019-02-25 09:08:43.907|Main Thread> Peak: 2019-02-25 09:08:43.907|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:08:43.907|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:08:43.907|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:08:43.907|Main Thread> Number of Worlds: 1 2019-02-25 09:08:43.907|Main Thread> 0) RigidBodies: 25, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:08:43.907|Main Thread> 0) Constraints: 0 2019-02-25 09:09:13.426|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:09:13.426|Main Thread> Warning: MyPhysicsBody (SeedBagHandItem:SeedBagWheat): CollisionModel does not exist. Using Model collision from model: Models\Weapons\SeedBag_Wheat.mwm 2019-02-25 09:09:43.922|Main Thread> Process information Periodic Check: 2019-02-25 09:09:43.922|Main Thread> Managed Memory: 2,970,217,096 B 2019-02-25 09:09:43.924|Main Thread> Private Memory: 6,849,007,616 B 2019-02-25 09:09:43.924|Main Thread> Nr of Threads: 38 2019-02-25 09:09:43.924|Main Thread> Simulation Speed: 1.00 2019-02-25 09:09:43.924|Main Thread> Entity count: 83 2019-02-25 09:09:43.924|Main Thread> Player count: 4 2019-02-25 09:09:43.924|Main Thread> Current: 2019-02-25 09:09:43.924|Main Thread> Paged Memory: 6,849,007,616 B 2019-02-25 09:09:43.924|Main Thread> Working Set: 4,629,237,760 B 2019-02-25 09:09:43.924|Main Thread> Virtual Memory: 12,040,704,000 B 2019-02-25 09:09:43.924|Main Thread> Peak: 2019-02-25 09:09:43.924|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:09:43.924|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:09:43.924|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:09:43.924|Main Thread> Number of Worlds: 1 2019-02-25 09:09:43.925|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 2, CharacterRigidBodies: 2 2019-02-25 09:09:43.925|Main Thread> 0) Constraints: 0 2019-02-25 09:10:43.937|Main Thread> Process information Periodic Check: 2019-02-25 09:10:43.938|Main Thread> Managed Memory: 2,968,144,744 B 2019-02-25 09:10:43.938|Main Thread> Private Memory: 6,849,101,824 B 2019-02-25 09:10:43.938|Main Thread> Nr of Threads: 39 2019-02-25 09:10:43.938|Main Thread> Simulation Speed: 1.00 2019-02-25 09:10:43.938|Main Thread> Entity count: 83 2019-02-25 09:10:43.938|Main Thread> Player count: 4 2019-02-25 09:10:43.938|Main Thread> Current: 2019-02-25 09:10:43.939|Main Thread> Paged Memory: 6,849,101,824 B 2019-02-25 09:10:43.939|Main Thread> Working Set: 4,629,372,928 B 2019-02-25 09:10:43.939|Main Thread> Virtual Memory: 12,044,898,304 B 2019-02-25 09:10:43.939|Main Thread> Peak: 2019-02-25 09:10:43.939|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:10:43.939|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:10:43.939|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:10:43.939|Main Thread> Number of Worlds: 1 2019-02-25 09:10:43.939|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 2, CharacterRigidBodies: 2 2019-02-25 09:10:43.939|Main Thread> 0) Constraints: 0 2019-02-25 09:11:43.951|Main Thread> Process information Periodic Check: 2019-02-25 09:11:43.952|Main Thread> Managed Memory: 2,977,028,672 B 2019-02-25 09:11:43.954|Main Thread> Private Memory: 6,851,166,208 B 2019-02-25 09:11:43.954|Main Thread> Nr of Threads: 38 2019-02-25 09:11:43.954|Main Thread> Simulation Speed: 1.00 2019-02-25 09:11:43.954|Main Thread> Entity count: 85 2019-02-25 09:11:43.954|Main Thread> Player count: 4 2019-02-25 09:11:43.954|Main Thread> Current: 2019-02-25 09:11:43.954|Main Thread> Paged Memory: 6,851,166,208 B 2019-02-25 09:11:43.954|Main Thread> Working Set: 4,631,511,040 B 2019-02-25 09:11:43.954|Main Thread> Virtual Memory: 12,040,704,000 B 2019-02-25 09:11:43.954|Main Thread> Peak: 2019-02-25 09:11:43.954|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:11:43.954|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:11:43.954|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:11:43.955|Main Thread> Number of Worlds: 1 2019-02-25 09:11:43.955|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 2, CharacterRigidBodies: 2 2019-02-25 09:11:43.955|Main Thread> 0) Constraints: 0 2019-02-25 09:12:43.966|Main Thread> Process information Periodic Check: 2019-02-25 09:12:43.966|Main Thread> Managed Memory: 2,977,762,560 B 2019-02-25 09:12:43.968|Main Thread> Private Memory: 6,849,048,576 B 2019-02-25 09:12:43.968|Main Thread> Nr of Threads: 38 2019-02-25 09:12:43.968|Main Thread> Simulation Speed: 1.00 2019-02-25 09:12:43.968|Main Thread> Entity count: 87 2019-02-25 09:12:43.968|Main Thread> Player count: 4 2019-02-25 09:12:43.968|Main Thread> Current: 2019-02-25 09:12:43.968|Main Thread> Paged Memory: 6,849,048,576 B 2019-02-25 09:12:43.968|Main Thread> Working Set: 4,629,430,272 B 2019-02-25 09:12:43.968|Main Thread> Virtual Memory: 12,040,704,000 B 2019-02-25 09:12:43.968|Main Thread> Peak: 2019-02-25 09:12:43.969|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:12:43.969|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:12:43.969|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:12:43.969|Main Thread> Number of Worlds: 1 2019-02-25 09:12:43.969|Main Thread> 0) RigidBodies: 25, ActiveRigidBodies: 2, CharacterRigidBodies: 2 2019-02-25 09:12:43.969|Main Thread> 0) Constraints: 0 2019-02-25 09:13:43.981|Main Thread> Process information Periodic Check: 2019-02-25 09:13:43.982|Main Thread> Managed Memory: 2,978,682,816 B 2019-02-25 09:13:43.984|Main Thread> Private Memory: 6,849,048,576 B 2019-02-25 09:13:43.984|Main Thread> Nr of Threads: 38 2019-02-25 09:13:43.984|Main Thread> Simulation Speed: 1.00 2019-02-25 09:13:43.984|Main Thread> Entity count: 85 2019-02-25 09:13:43.984|Main Thread> Player count: 4 2019-02-25 09:13:43.984|Main Thread> Current: 2019-02-25 09:13:43.984|Main Thread> Paged Memory: 6,849,048,576 B 2019-02-25 09:13:43.984|Main Thread> Working Set: 4,629,430,272 B 2019-02-25 09:13:43.984|Main Thread> Virtual Memory: 12,040,704,000 B 2019-02-25 09:13:43.984|Main Thread> Peak: 2019-02-25 09:13:43.984|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:13:43.984|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:13:43.984|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:13:43.984|Main Thread> Number of Worlds: 1 2019-02-25 09:13:43.985|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 2, CharacterRigidBodies: 2 2019-02-25 09:13:43.985|Main Thread> 0) Constraints: 0 2019-02-25 09:13:52.800|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeBronze_OneHand.mwm 2019-02-25 09:14:43.996|Main Thread> Process information Periodic Check: 2019-02-25 09:14:43.997|Main Thread> Managed Memory: 2,992,733,768 B 2019-02-25 09:14:43.999|Main Thread> Private Memory: 6,857,326,592 B 2019-02-25 09:14:43.999|Main Thread> Nr of Threads: 38 2019-02-25 09:14:43.999|Main Thread> Simulation Speed: 1.00 2019-02-25 09:14:43.999|Main Thread> Entity count: 86 2019-02-25 09:14:43.999|Main Thread> Player count: 4 2019-02-25 09:14:43.999|Main Thread> Current: 2019-02-25 09:14:43.999|Main Thread> Paged Memory: 6,857,326,592 B 2019-02-25 09:14:43.999|Main Thread> Working Set: 4,524,691,456 B 2019-02-25 09:14:43.999|Main Thread> Virtual Memory: 12,043,587,584 B 2019-02-25 09:14:43.999|Main Thread> Peak: 2019-02-25 09:14:43.999|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:14:43.999|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:14:43.999|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:14:43.999|Main Thread> Number of Worlds: 1 2019-02-25 09:14:44.000|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:14:44.000|Main Thread> 0) Constraints: 0 2019-02-25 09:15:39.607|Main Thread> Client connected: grunkibis (76561198057085103) 2019-02-25 09:15:44.016|Main Thread> Process information Periodic Check: 2019-02-25 09:15:44.016|Main Thread> Managed Memory: 2,981,807,872 B 2019-02-25 09:15:44.018|Main Thread> Private Memory: 6,856,708,096 B 2019-02-25 09:15:44.018|Main Thread> Nr of Threads: 38 2019-02-25 09:15:44.018|Main Thread> Simulation Speed: 1.00 2019-02-25 09:15:44.018|Main Thread> Entity count: 86 2019-02-25 09:15:44.018|Main Thread> Player count: 4 2019-02-25 09:15:44.018|Main Thread> Current: 2019-02-25 09:15:44.018|Main Thread> Paged Memory: 6,856,708,096 B 2019-02-25 09:15:44.018|Main Thread> Working Set: 4,524,072,960 B 2019-02-25 09:15:44.018|Main Thread> Virtual Memory: 12,043,587,584 B 2019-02-25 09:15:44.018|Main Thread> Peak: 2019-02-25 09:15:44.018|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:15:44.018|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:15:44.018|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:15:44.018|Main Thread> Number of Worlds: 1 2019-02-25 09:15:44.019|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:15:44.019|Main Thread> 0) Constraints: 0 2019-02-25 09:16:44.023|Main Thread> Process information Periodic Check: 2019-02-25 09:16:44.024|Main Thread> Managed Memory: 2,980,980,664 B 2019-02-25 09:16:44.025|Main Thread> Private Memory: 6,856,871,936 B 2019-02-25 09:16:44.025|Main Thread> Nr of Threads: 38 2019-02-25 09:16:44.025|Main Thread> Simulation Speed: 1.00 2019-02-25 09:16:44.025|Main Thread> Entity count: 86 2019-02-25 09:16:44.025|Main Thread> Player count: 5 2019-02-25 09:16:44.025|Main Thread> Current: 2019-02-25 09:16:44.026|Main Thread> Paged Memory: 6,856,871,936 B 2019-02-25 09:16:44.026|Main Thread> Working Set: 4,524,240,896 B 2019-02-25 09:16:44.026|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:16:44.026|Main Thread> Peak: 2019-02-25 09:16:44.026|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:16:44.026|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:16:44.026|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:16:44.026|Main Thread> Number of Worlds: 1 2019-02-25 09:16:44.027|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:16:44.027|Main Thread> 0) Constraints: 0 2019-02-25 09:17:44.041|Main Thread> Process information Periodic Check: 2019-02-25 09:17:44.041|Main Thread> Managed Memory: 2,981,808,856 B 2019-02-25 09:17:44.042|Main Thread> Private Memory: 6,856,871,936 B 2019-02-25 09:17:44.042|Main Thread> Nr of Threads: 38 2019-02-25 09:17:44.042|Main Thread> Simulation Speed: 1.00 2019-02-25 09:17:44.042|Main Thread> Entity count: 86 2019-02-25 09:17:44.042|Main Thread> Player count: 5 2019-02-25 09:17:44.042|Main Thread> Current: 2019-02-25 09:17:44.042|Main Thread> Paged Memory: 6,856,871,936 B 2019-02-25 09:17:44.042|Main Thread> Working Set: 4,524,285,952 B 2019-02-25 09:17:44.042|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:17:44.042|Main Thread> Peak: 2019-02-25 09:17:44.043|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:17:44.043|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:17:44.043|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:17:44.043|Main Thread> Number of Worlds: 1 2019-02-25 09:17:44.043|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:17:44.043|Main Thread> 0) Constraints: 0 2019-02-25 09:18:44.056|Main Thread> Process information Periodic Check: 2019-02-25 09:18:44.057|Main Thread> Managed Memory: 2,979,001,960 B 2019-02-25 09:18:44.058|Main Thread> Private Memory: 6,856,921,088 B 2019-02-25 09:18:44.058|Main Thread> Nr of Threads: 38 2019-02-25 09:18:44.058|Main Thread> Simulation Speed: 1.00 2019-02-25 09:18:44.058|Main Thread> Entity count: 86 2019-02-25 09:18:44.058|Main Thread> Player count: 5 2019-02-25 09:18:44.058|Main Thread> Current: 2019-02-25 09:18:44.059|Main Thread> Paged Memory: 6,856,921,088 B 2019-02-25 09:18:44.059|Main Thread> Working Set: 4,524,318,720 B 2019-02-25 09:18:44.059|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:18:44.059|Main Thread> Peak: 2019-02-25 09:18:44.059|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:18:44.059|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:18:44.059|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:18:44.059|Main Thread> Number of Worlds: 1 2019-02-25 09:18:44.060|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:18:44.060|Main Thread> 0) Constraints: 0 2019-02-25 09:19:44.073|Main Thread> Process information Periodic Check: 2019-02-25 09:19:44.073|Main Thread> Managed Memory: 2,983,109,680 B 2019-02-25 09:19:44.075|Main Thread> Private Memory: 6,856,699,904 B 2019-02-25 09:19:44.075|Main Thread> Nr of Threads: 38 2019-02-25 09:19:44.075|Main Thread> Simulation Speed: 1.00 2019-02-25 09:19:44.075|Main Thread> Entity count: 86 2019-02-25 09:19:44.075|Main Thread> Player count: 5 2019-02-25 09:19:44.075|Main Thread> Current: 2019-02-25 09:19:44.076|Main Thread> Paged Memory: 6,856,699,904 B 2019-02-25 09:19:44.076|Main Thread> Working Set: 2,553,131,008 B 2019-02-25 09:19:44.076|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:19:44.076|Main Thread> Peak: 2019-02-25 09:19:44.076|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:19:44.076|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:19:44.076|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:19:44.076|Main Thread> Number of Worlds: 1 2019-02-25 09:19:44.076|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:19:44.076|Main Thread> 0) Constraints: 0 2019-02-25 09:20:44.091|Main Thread> Process information Periodic Check: 2019-02-25 09:20:44.091|Main Thread> Managed Memory: 2,979,246,432 B 2019-02-25 09:20:44.093|Main Thread> Private Memory: 6,856,658,944 B 2019-02-25 09:20:44.093|Main Thread> Nr of Threads: 38 2019-02-25 09:20:44.093|Main Thread> Simulation Speed: 1.00 2019-02-25 09:20:44.093|Main Thread> Entity count: 86 2019-02-25 09:20:44.093|Main Thread> Player count: 5 2019-02-25 09:20:44.093|Main Thread> Current: 2019-02-25 09:20:44.094|Main Thread> Paged Memory: 6,856,658,944 B 2019-02-25 09:20:44.094|Main Thread> Working Set: 2,553,233,408 B 2019-02-25 09:20:44.094|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:20:44.094|Main Thread> Peak: 2019-02-25 09:20:44.095|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:20:44.095|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:20:44.095|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:20:44.095|Main Thread> Number of Worlds: 1 2019-02-25 09:20:44.095|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:20:44.095|Main Thread> 0) Constraints: 0 2019-02-25 09:21:18.649|Main Thread> Player disconnected: Ninjabomb (76561198120181918) 2019-02-25 09:21:20.172|Main Thread> Player disconnected: grunkibis (76561198057085103) 2019-02-25 09:21:44.103|Main Thread> Process information Periodic Check: 2019-02-25 09:21:44.103|Main Thread> Managed Memory: 2,978,709,080 B 2019-02-25 09:21:44.105|Main Thread> Private Memory: 6,856,658,944 B 2019-02-25 09:21:44.105|Main Thread> Nr of Threads: 38 2019-02-25 09:21:44.105|Main Thread> Simulation Speed: 1.00 2019-02-25 09:21:44.105|Main Thread> Entity count: 86 2019-02-25 09:21:44.105|Main Thread> Player count: 3 2019-02-25 09:21:44.105|Main Thread> Current: 2019-02-25 09:21:44.106|Main Thread> Paged Memory: 6,856,658,944 B 2019-02-25 09:21:44.106|Main Thread> Working Set: 2,601,881,600 B 2019-02-25 09:21:44.106|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:21:44.106|Main Thread> Peak: 2019-02-25 09:21:44.106|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:21:44.106|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:21:44.106|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:21:44.106|Main Thread> Number of Worlds: 1 2019-02-25 09:21:44.106|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:21:44.106|Main Thread> 0) Constraints: 0 2019-02-25 09:22:44.121|Main Thread> Process information Periodic Check: 2019-02-25 09:22:44.121|Main Thread> Managed Memory: 2,979,987,456 B 2019-02-25 09:22:44.123|Main Thread> Private Memory: 6,856,658,944 B 2019-02-25 09:22:44.123|Main Thread> Nr of Threads: 38 2019-02-25 09:22:44.123|Main Thread> Simulation Speed: 1.00 2019-02-25 09:22:44.123|Main Thread> Entity count: 86 2019-02-25 09:22:44.123|Main Thread> Player count: 3 2019-02-25 09:22:44.123|Main Thread> Current: 2019-02-25 09:22:44.123|Main Thread> Paged Memory: 6,856,658,944 B 2019-02-25 09:22:44.123|Main Thread> Working Set: 2,601,906,176 B 2019-02-25 09:22:44.123|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:22:44.123|Main Thread> Peak: 2019-02-25 09:22:44.124|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:22:44.124|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:22:44.124|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:22:44.124|Main Thread> Number of Worlds: 1 2019-02-25 09:22:44.124|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:22:44.124|Main Thread> 0) Constraints: 0 2019-02-25 09:23:44.135|Main Thread> Process information Periodic Check: 2019-02-25 09:23:44.135|Main Thread> Managed Memory: 2,978,783,720 B 2019-02-25 09:23:44.136|Main Thread> Private Memory: 6,856,658,944 B 2019-02-25 09:23:44.136|Main Thread> Nr of Threads: 38 2019-02-25 09:23:44.137|Main Thread> Simulation Speed: 1.00 2019-02-25 09:23:44.137|Main Thread> Entity count: 86 2019-02-25 09:23:44.137|Main Thread> Player count: 3 2019-02-25 09:23:44.137|Main Thread> Current: 2019-02-25 09:23:44.137|Main Thread> Paged Memory: 6,856,658,944 B 2019-02-25 09:23:44.137|Main Thread> Working Set: 2,602,328,064 B 2019-02-25 09:23:44.137|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:23:44.137|Main Thread> Peak: 2019-02-25 09:23:44.137|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:23:44.137|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:23:44.137|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:23:44.137|Main Thread> Number of Worlds: 1 2019-02-25 09:23:44.138|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:23:44.138|Main Thread> 0) Constraints: 0 2019-02-25 09:24:44.151|Main Thread> Process information Periodic Check: 2019-02-25 09:24:44.152|Main Thread> Managed Memory: 2,979,662,136 B 2019-02-25 09:24:44.153|Main Thread> Private Memory: 6,856,658,944 B 2019-02-25 09:24:44.153|Main Thread> Nr of Threads: 38 2019-02-25 09:24:44.153|Main Thread> Simulation Speed: 1.00 2019-02-25 09:24:44.153|Main Thread> Entity count: 86 2019-02-25 09:24:44.153|Main Thread> Player count: 3 2019-02-25 09:24:44.153|Main Thread> Current: 2019-02-25 09:24:44.154|Main Thread> Paged Memory: 6,856,658,944 B 2019-02-25 09:24:44.154|Main Thread> Working Set: 2,098,642,944 B 2019-02-25 09:24:44.154|Main Thread> Virtual Memory: 12,045,684,736 B 2019-02-25 09:24:44.154|Main Thread> Peak: 2019-02-25 09:24:44.154|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:24:44.154|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:24:44.154|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:24:44.154|Main Thread> Number of Worlds: 1 2019-02-25 09:24:44.154|Main Thread> 0) RigidBodies: 23, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:24:44.154|Main Thread> 0) Constraints: 0 2019-02-25 09:25:44.167|Main Thread> Process information Periodic Check: 2019-02-25 09:25:44.168|Main Thread> Managed Memory: 3,015,646,360 B 2019-02-25 09:25:44.169|Main Thread> Private Memory: 6,861,148,160 B 2019-02-25 09:25:44.169|Main Thread> Nr of Threads: 38 2019-02-25 09:25:44.169|Main Thread> Simulation Speed: 1.00 2019-02-25 09:25:44.169|Main Thread> Entity count: 88 2019-02-25 09:25:44.169|Main Thread> Player count: 3 2019-02-25 09:25:44.169|Main Thread> Current: 2019-02-25 09:25:44.169|Main Thread> Paged Memory: 6,861,148,160 B 2019-02-25 09:25:44.169|Main Thread> Working Set: 2,117,361,664 B 2019-02-25 09:25:44.169|Main Thread> Virtual Memory: 12,049,879,040 B 2019-02-25 09:25:44.169|Main Thread> Peak: 2019-02-25 09:25:44.170|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:25:44.170|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:25:44.170|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:25:44.170|Main Thread> Number of Worlds: 1 2019-02-25 09:25:44.170|Main Thread> 0) RigidBodies: 26, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:25:44.170|Main Thread> 0) Constraints: 0 2019-02-25 09:26:44.177|Main Thread> Process information Periodic Check: 2019-02-25 09:26:44.178|Main Thread> Managed Memory: 3,017,059,888 B 2019-02-25 09:26:44.179|Main Thread> Private Memory: 6,861,053,952 B 2019-02-25 09:26:44.179|Main Thread> Nr of Threads: 38 2019-02-25 09:26:44.179|Main Thread> Simulation Speed: 1.00 2019-02-25 09:26:44.179|Main Thread> Entity count: 82 2019-02-25 09:26:44.179|Main Thread> Player count: 3 2019-02-25 09:26:44.179|Main Thread> Current: 2019-02-25 09:26:44.180|Main Thread> Paged Memory: 6,861,053,952 B 2019-02-25 09:26:44.180|Main Thread> Working Set: 2,119,102,464 B 2019-02-25 09:26:44.180|Main Thread> Virtual Memory: 12,049,879,040 B 2019-02-25 09:26:44.180|Main Thread> Peak: 2019-02-25 09:26:44.180|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:26:44.180|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:26:44.180|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:26:44.180|Main Thread> Number of Worlds: 1 2019-02-25 09:26:44.181|Main Thread> 0) RigidBodies: 22, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:26:44.181|Main Thread> 0) Constraints: 0 2019-02-25 09:26:50.251|Main Thread> Warning: MyPhysicsBody (HandItem:AxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Axe_OneHandBronze.mwm 2019-02-25 09:26:53.723|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:26:53.723|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-02-25 09:26:53.723|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:26:53.723|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-02-25 09:26:53.754|Worker Logic 0>Havok> Warning: Object: 'Box057' exists twice, deleting second version 2019-02-25 09:26:54.571|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:26:54.571|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-02-25 09:27:44.195|Main Thread> Process information Periodic Check: 2019-02-25 09:27:44.195|Main Thread> Managed Memory: 3,023,873,584 B 2019-02-25 09:27:44.197|Main Thread> Private Memory: 6,900,518,912 B 2019-02-25 09:27:44.197|Main Thread> Nr of Threads: 38 2019-02-25 09:27:44.197|Main Thread> Simulation Speed: 1.00 2019-02-25 09:27:44.197|Main Thread> Entity count: 89 2019-02-25 09:27:44.197|Main Thread> Player count: 3 2019-02-25 09:27:44.197|Main Thread> Current: 2019-02-25 09:27:44.197|Main Thread> Paged Memory: 6,900,518,912 B 2019-02-25 09:27:44.197|Main Thread> Working Set: 2,146,631,680 B 2019-02-25 09:27:44.197|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:27:44.197|Main Thread> Peak: 2019-02-25 09:27:44.198|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:27:44.198|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:27:44.198|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:27:44.198|Main Thread> Number of Worlds: 1 2019-02-25 09:27:44.198|Main Thread> 0) RigidBodies: 30, ActiveRigidBodies: 4, CharacterRigidBodies: 2 2019-02-25 09:27:44.198|Main Thread> 0) Constraints: 0 2019-02-25 09:28:44.211|Main Thread> Process information Periodic Check: 2019-02-25 09:28:44.212|Main Thread> Managed Memory: 3,026,082,464 B 2019-02-25 09:28:44.213|Main Thread> Private Memory: 6,901,112,832 B 2019-02-25 09:28:44.213|Main Thread> Nr of Threads: 38 2019-02-25 09:28:44.213|Main Thread> Simulation Speed: 1.00 2019-02-25 09:28:44.213|Main Thread> Entity count: 89 2019-02-25 09:28:44.213|Main Thread> Player count: 3 2019-02-25 09:28:44.213|Main Thread> Current: 2019-02-25 09:28:44.214|Main Thread> Paged Memory: 6,901,112,832 B 2019-02-25 09:28:44.214|Main Thread> Working Set: 2,150,825,984 B 2019-02-25 09:28:44.214|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:28:44.214|Main Thread> Peak: 2019-02-25 09:28:44.214|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:28:44.214|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:28:44.214|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:28:44.215|Main Thread> Number of Worlds: 1 2019-02-25 09:28:44.215|Main Thread> 0) RigidBodies: 30, ActiveRigidBodies: 4, CharacterRigidBodies: 2 2019-02-25 09:28:44.215|Main Thread> 0) Constraints: 0 2019-02-25 09:29:44.227|Main Thread> Process information Periodic Check: 2019-02-25 09:29:44.228|Main Thread> Managed Memory: 2,982,055,304 B 2019-02-25 09:29:44.229|Main Thread> Private Memory: 6,902,087,680 B 2019-02-25 09:29:44.230|Main Thread> Nr of Threads: 39 2019-02-25 09:29:44.230|Main Thread> Simulation Speed: 1.00 2019-02-25 09:29:44.230|Main Thread> Entity count: 93 2019-02-25 09:29:44.230|Main Thread> Player count: 3 2019-02-25 09:29:44.230|Main Thread> Current: 2019-02-25 09:29:44.230|Main Thread> Paged Memory: 6,902,087,680 B 2019-02-25 09:29:44.230|Main Thread> Working Set: 2,153,295,872 B 2019-02-25 09:29:44.230|Main Thread> Virtual Memory: 12,092,018,688 B 2019-02-25 09:29:44.230|Main Thread> Peak: 2019-02-25 09:29:44.230|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:29:44.230|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:29:44.230|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:29:44.230|Main Thread> Number of Worlds: 1 2019-02-25 09:29:44.231|Main Thread> 0) RigidBodies: 30, ActiveRigidBodies: 3, CharacterRigidBodies: 2 2019-02-25 09:29:44.231|Main Thread> 0) Constraints: 0 2019-02-25 09:30:24.426|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:30:44.233|Main Thread> Process information Periodic Check: 2019-02-25 09:30:44.233|Main Thread> Managed Memory: 2,980,046,976 B 2019-02-25 09:30:44.235|Main Thread> Private Memory: 6,902,071,296 B 2019-02-25 09:30:44.235|Main Thread> Nr of Threads: 38 2019-02-25 09:30:44.235|Main Thread> Simulation Speed: 1.00 2019-02-25 09:30:44.235|Main Thread> Entity count: 95 2019-02-25 09:30:44.235|Main Thread> Player count: 3 2019-02-25 09:30:44.235|Main Thread> Current: 2019-02-25 09:30:44.235|Main Thread> Paged Memory: 6,902,071,296 B 2019-02-25 09:30:44.235|Main Thread> Working Set: 2,154,295,296 B 2019-02-25 09:30:44.235|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:30:44.235|Main Thread> Peak: 2019-02-25 09:30:44.235|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:30:44.235|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:30:44.235|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:30:44.235|Main Thread> Number of Worlds: 1 2019-02-25 09:30:44.236|Main Thread> 0) RigidBodies: 31, ActiveRigidBodies: 4, CharacterRigidBodies: 2 2019-02-25 09:30:44.236|Main Thread> 0) Constraints: 0 2019-02-25 09:31:41.436|Main Thread> Warning: MyPhysicsBody (HandItem:AxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Axe_OneHandBronze.mwm 2019-02-25 09:31:44.250|Main Thread> Process information Periodic Check: 2019-02-25 09:31:44.250|Main Thread> Managed Memory: 2,982,672,336 B 2019-02-25 09:31:44.252|Main Thread> Private Memory: 6,903,169,024 B 2019-02-25 09:31:44.252|Main Thread> Nr of Threads: 38 2019-02-25 09:31:44.252|Main Thread> Simulation Speed: 1.00 2019-02-25 09:31:44.252|Main Thread> Entity count: 95 2019-02-25 09:31:44.252|Main Thread> Player count: 3 2019-02-25 09:31:44.252|Main Thread> Current: 2019-02-25 09:31:44.252|Main Thread> Paged Memory: 6,903,169,024 B 2019-02-25 09:31:44.252|Main Thread> Working Set: 2,155,671,552 B 2019-02-25 09:31:44.252|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:31:44.252|Main Thread> Peak: 2019-02-25 09:31:44.252|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:31:44.252|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:31:44.252|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:31:44.252|Main Thread> Number of Worlds: 1 2019-02-25 09:31:44.253|Main Thread> 0) RigidBodies: 31, ActiveRigidBodies: 4, CharacterRigidBodies: 2 2019-02-25 09:31:44.253|Main Thread> 0) Constraints: 0 2019-02-25 09:31:49.288|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:31:49.288|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree25m.mwm 2019-02-25 09:31:49.304|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:31:49.304|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree25m.mwm 2019-02-25 09:31:49.471|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-25 09:32:03.832|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:32:03.832|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree5m.mwm 2019-02-25 09:32:03.848|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:32:03.848|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree5m.mwm 2019-02-25 09:32:13.388|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:32:13.388|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree25m.mwm 2019-02-25 09:32:13.405|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:32:13.405|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree25m.mwm 2019-02-25 09:32:37.791|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:32:37.791|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree25m.mwm 2019-02-25 09:32:37.807|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:32:37.807|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree25m.mwm 2019-02-25 09:32:44.267|Main Thread> Process information Periodic Check: 2019-02-25 09:32:44.268|Main Thread> Managed Memory: 2,982,811,712 B 2019-02-25 09:32:44.270|Main Thread> Private Memory: 6,903,648,256 B 2019-02-25 09:32:44.270|Main Thread> Nr of Threads: 39 2019-02-25 09:32:44.270|Main Thread> Simulation Speed: 1.00 2019-02-25 09:32:44.270|Main Thread> Entity count: 105 2019-02-25 09:32:44.270|Main Thread> Player count: 3 2019-02-25 09:32:44.270|Main Thread> Current: 2019-02-25 09:32:44.270|Main Thread> Paged Memory: 6,903,648,256 B 2019-02-25 09:32:44.270|Main Thread> Working Set: 2,157,248,512 B 2019-02-25 09:32:44.270|Main Thread> Virtual Memory: 12,092,018,688 B 2019-02-25 09:32:44.270|Main Thread> Peak: 2019-02-25 09:32:44.271|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:32:44.271|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:32:44.271|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:32:44.271|Main Thread> Number of Worlds: 1 2019-02-25 09:32:44.271|Main Thread> 0) RigidBodies: 42, ActiveRigidBodies: 8, CharacterRigidBodies: 2 2019-02-25 09:32:44.271|Main Thread> 0) Constraints: 0 2019-02-25 09:33:07.897|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:33:44.284|Main Thread> Process information Periodic Check: 2019-02-25 09:33:44.284|Main Thread> Managed Memory: 2,984,295,360 B 2019-02-25 09:33:44.286|Main Thread> Private Memory: 6,904,717,312 B 2019-02-25 09:33:44.286|Main Thread> Nr of Threads: 38 2019-02-25 09:33:44.286|Main Thread> Simulation Speed: 1.00 2019-02-25 09:33:44.286|Main Thread> Entity count: 101 2019-02-25 09:33:44.286|Main Thread> Player count: 3 2019-02-25 09:33:44.286|Main Thread> Current: 2019-02-25 09:33:44.286|Main Thread> Paged Memory: 6,904,717,312 B 2019-02-25 09:33:44.286|Main Thread> Working Set: 2,158,850,048 B 2019-02-25 09:33:44.286|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:33:44.286|Main Thread> Peak: 2019-02-25 09:33:44.286|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:33:44.287|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:33:44.287|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:33:44.287|Main Thread> Number of Worlds: 1 2019-02-25 09:33:44.287|Main Thread> 0) RigidBodies: 38, ActiveRigidBodies: 7, CharacterRigidBodies: 2 2019-02-25 09:33:44.287|Main Thread> 0) Constraints: 0 2019-02-25 09:34:44.298|Main Thread> Process information Periodic Check: 2019-02-25 09:34:44.299|Main Thread> Managed Memory: 2,983,279,648 B 2019-02-25 09:34:44.300|Main Thread> Private Memory: 6,904,520,704 B 2019-02-25 09:34:44.300|Main Thread> Nr of Threads: 38 2019-02-25 09:34:44.300|Main Thread> Simulation Speed: 1.00 2019-02-25 09:34:44.300|Main Thread> Entity count: 101 2019-02-25 09:34:44.300|Main Thread> Player count: 3 2019-02-25 09:34:44.300|Main Thread> Current: 2019-02-25 09:34:44.301|Main Thread> Paged Memory: 6,904,520,704 B 2019-02-25 09:34:44.301|Main Thread> Working Set: 2,015,903,744 B 2019-02-25 09:34:44.301|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:34:44.301|Main Thread> Peak: 2019-02-25 09:34:44.301|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:34:44.301|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:34:44.301|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:34:44.301|Main Thread> Number of Worlds: 1 2019-02-25 09:34:44.301|Main Thread> 0) RigidBodies: 38, ActiveRigidBodies: 7, CharacterRigidBodies: 2 2019-02-25 09:34:44.301|Main Thread> 0) Constraints: 0 2019-02-25 09:35:44.315|Main Thread> Process information Periodic Check: 2019-02-25 09:35:44.315|Main Thread> Managed Memory: 2,982,768,440 B 2019-02-25 09:35:44.317|Main Thread> Private Memory: 6,904,406,016 B 2019-02-25 09:35:44.317|Main Thread> Nr of Threads: 38 2019-02-25 09:35:44.317|Main Thread> Simulation Speed: 1.00 2019-02-25 09:35:44.317|Main Thread> Entity count: 101 2019-02-25 09:35:44.317|Main Thread> Player count: 3 2019-02-25 09:35:44.317|Main Thread> Current: 2019-02-25 09:35:44.317|Main Thread> Paged Memory: 6,904,406,016 B 2019-02-25 09:35:44.317|Main Thread> Working Set: 2,015,793,152 B 2019-02-25 09:35:44.317|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:35:44.317|Main Thread> Peak: 2019-02-25 09:35:44.318|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:35:44.318|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:35:44.318|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:35:44.318|Main Thread> Number of Worlds: 1 2019-02-25 09:35:44.318|Main Thread> 0) RigidBodies: 38, ActiveRigidBodies: 7, CharacterRigidBodies: 2 2019-02-25 09:35:44.318|Main Thread> 0) Constraints: 0 2019-02-25 09:36:44.329|Main Thread> Process information Periodic Check: 2019-02-25 09:36:44.329|Main Thread> Managed Memory: 2,981,290,400 B 2019-02-25 09:36:44.331|Main Thread> Private Memory: 6,904,406,016 B 2019-02-25 09:36:44.331|Main Thread> Nr of Threads: 38 2019-02-25 09:36:44.331|Main Thread> Simulation Speed: 1.00 2019-02-25 09:36:44.331|Main Thread> Entity count: 101 2019-02-25 09:36:44.331|Main Thread> Player count: 3 2019-02-25 09:36:44.331|Main Thread> Current: 2019-02-25 09:36:44.331|Main Thread> Paged Memory: 6,904,406,016 B 2019-02-25 09:36:44.331|Main Thread> Working Set: 2,015,793,152 B 2019-02-25 09:36:44.331|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:36:44.331|Main Thread> Peak: 2019-02-25 09:36:44.332|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:36:44.332|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:36:44.332|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:36:44.332|Main Thread> Number of Worlds: 1 2019-02-25 09:36:44.332|Main Thread> 0) RigidBodies: 38, ActiveRigidBodies: 7, CharacterRigidBodies: 2 2019-02-25 09:36:44.332|Main Thread> 0) Constraints: 0 2019-02-25 09:37:09.129|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-25 09:37:09.130|Main Thread> Player disconnected: PartiallyBogan (76561198028730701) 2019-02-25 09:37:44.345|Main Thread> Process information Periodic Check: 2019-02-25 09:37:44.345|Main Thread> Managed Memory: 2,981,421,792 B 2019-02-25 09:37:44.347|Main Thread> Private Memory: 6,904,406,016 B 2019-02-25 09:37:44.347|Main Thread> Nr of Threads: 38 2019-02-25 09:37:44.347|Main Thread> Simulation Speed: 1.00 2019-02-25 09:37:44.347|Main Thread> Entity count: 93 2019-02-25 09:37:44.347|Main Thread> Player count: 2 2019-02-25 09:37:44.347|Main Thread> Current: 2019-02-25 09:37:44.347|Main Thread> Paged Memory: 6,904,406,016 B 2019-02-25 09:37:44.347|Main Thread> Working Set: 2,015,830,016 B 2019-02-25 09:37:44.347|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:37:44.347|Main Thread> Peak: 2019-02-25 09:37:44.347|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:37:44.347|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:37:44.347|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:37:44.347|Main Thread> Number of Worlds: 1 2019-02-25 09:37:44.348|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 7, CharacterRigidBodies: 2 2019-02-25 09:37:44.348|Main Thread> 0) Constraints: 0 2019-02-25 09:38:44.363|Main Thread> Process information Periodic Check: 2019-02-25 09:38:44.363|Main Thread> Managed Memory: 2,979,561,856 B 2019-02-25 09:38:44.365|Main Thread> Private Memory: 6,904,442,880 B 2019-02-25 09:38:44.365|Main Thread> Nr of Threads: 38 2019-02-25 09:38:44.365|Main Thread> Simulation Speed: 1.00 2019-02-25 09:38:44.365|Main Thread> Entity count: 93 2019-02-25 09:38:44.365|Main Thread> Player count: 2 2019-02-25 09:38:44.365|Main Thread> Current: 2019-02-25 09:38:44.365|Main Thread> Paged Memory: 6,904,442,880 B 2019-02-25 09:38:44.365|Main Thread> Working Set: 2,016,051,200 B 2019-02-25 09:38:44.365|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:38:44.365|Main Thread> Peak: 2019-02-25 09:38:44.365|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:38:44.365|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:38:44.365|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:38:44.366|Main Thread> Number of Worlds: 1 2019-02-25 09:38:44.366|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 7, CharacterRigidBodies: 2 2019-02-25 09:38:44.366|Main Thread> 0) Constraints: 0 2019-02-25 09:39:10.150|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:39:27.306|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:39:44.378|Main Thread> Process information Periodic Check: 2019-02-25 09:39:44.378|Main Thread> Managed Memory: 2,981,435,760 B 2019-02-25 09:39:44.380|Main Thread> Private Memory: 6,905,831,424 B 2019-02-25 09:39:44.380|Main Thread> Nr of Threads: 38 2019-02-25 09:39:44.380|Main Thread> Simulation Speed: 1.00 2019-02-25 09:39:44.380|Main Thread> Entity count: 95 2019-02-25 09:39:44.380|Main Thread> Player count: 2 2019-02-25 09:39:44.380|Main Thread> Current: 2019-02-25 09:39:44.380|Main Thread> Paged Memory: 6,905,831,424 B 2019-02-25 09:39:44.380|Main Thread> Working Set: 2,019,602,432 B 2019-02-25 09:39:44.380|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:39:44.380|Main Thread> Peak: 2019-02-25 09:39:44.381|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:39:44.381|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:39:44.381|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:39:44.381|Main Thread> Number of Worlds: 1 2019-02-25 09:39:44.381|Main Thread> 0) RigidBodies: 30, ActiveRigidBodies: 8, CharacterRigidBodies: 2 2019-02-25 09:39:44.381|Main Thread> 0) Constraints: 0 2019-02-25 09:40:06.954|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:40:44.395|Main Thread> Process information Periodic Check: 2019-02-25 09:40:44.396|Main Thread> Managed Memory: 2,985,113,000 B 2019-02-25 09:40:44.398|Main Thread> Private Memory: 6,905,704,448 B 2019-02-25 09:40:44.398|Main Thread> Nr of Threads: 38 2019-02-25 09:40:44.398|Main Thread> Simulation Speed: 1.00 2019-02-25 09:40:44.398|Main Thread> Entity count: 95 2019-02-25 09:40:44.398|Main Thread> Player count: 2 2019-02-25 09:40:44.398|Main Thread> Current: 2019-02-25 09:40:44.399|Main Thread> Paged Memory: 6,905,704,448 B 2019-02-25 09:40:44.399|Main Thread> Working Set: 1,969,848,320 B 2019-02-25 09:40:44.399|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:40:44.399|Main Thread> Peak: 2019-02-25 09:40:44.399|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:40:44.399|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:40:44.399|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:40:44.399|Main Thread> Number of Worlds: 1 2019-02-25 09:40:44.400|Main Thread> 0) RigidBodies: 30, ActiveRigidBodies: 9, CharacterRigidBodies: 2 2019-02-25 09:40:44.400|Main Thread> 0) Constraints: 0 2019-02-25 09:41:18.134|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:41:23.423|Main Thread> Warning: MyPhysicsBody (HandItem:AxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Axe_OneHandBronze.mwm 2019-02-25 09:41:44.413|Main Thread> Process information Periodic Check: 2019-02-25 09:41:44.413|Main Thread> Managed Memory: 2,986,603,288 B 2019-02-25 09:41:44.415|Main Thread> Private Memory: 6,907,555,840 B 2019-02-25 09:41:44.415|Main Thread> Nr of Threads: 38 2019-02-25 09:41:44.415|Main Thread> Simulation Speed: 1.00 2019-02-25 09:41:44.415|Main Thread> Entity count: 93 2019-02-25 09:41:44.415|Main Thread> Player count: 2 2019-02-25 09:41:44.415|Main Thread> Current: 2019-02-25 09:41:44.415|Main Thread> Paged Memory: 6,907,555,840 B 2019-02-25 09:41:44.415|Main Thread> Working Set: 2,021,638,144 B 2019-02-25 09:41:44.415|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:41:44.415|Main Thread> Peak: 2019-02-25 09:41:44.416|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:41:44.416|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:41:44.416|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:41:44.416|Main Thread> Number of Worlds: 1 2019-02-25 09:41:44.416|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 10, CharacterRigidBodies: 2 2019-02-25 09:41:44.416|Main Thread> 0) Constraints: 0 2019-02-25 09:41:47.022|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-25 09:41:57.146|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:42:44.430|Main Thread> Process information Periodic Check: 2019-02-25 09:42:44.431|Main Thread> Managed Memory: 2,984,432,752 B 2019-02-25 09:42:44.433|Main Thread> Private Memory: 6,907,748,352 B 2019-02-25 09:42:44.433|Main Thread> Nr of Threads: 38 2019-02-25 09:42:44.433|Main Thread> Simulation Speed: 1.00 2019-02-25 09:42:44.433|Main Thread> Entity count: 93 2019-02-25 09:42:44.433|Main Thread> Player count: 2 2019-02-25 09:42:44.433|Main Thread> Current: 2019-02-25 09:42:44.433|Main Thread> Paged Memory: 6,907,748,352 B 2019-02-25 09:42:44.433|Main Thread> Working Set: 2,022,555,648 B 2019-02-25 09:42:44.433|Main Thread> Virtual Memory: 12,087,824,384 B 2019-02-25 09:42:44.433|Main Thread> Peak: 2019-02-25 09:42:44.433|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:42:44.433|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:42:44.433|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:42:44.433|Main Thread> Number of Worlds: 1 2019-02-25 09:42:44.434|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 9, CharacterRigidBodies: 2 2019-02-25 09:42:44.434|Main Thread> 0) Constraints: 0 2019-02-25 09:43:00.629|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:43:44.445|Main Thread> Process information Periodic Check: 2019-02-25 09:43:44.446|Main Thread> Managed Memory: 2,987,600,032 B 2019-02-25 09:43:44.448|Main Thread> Private Memory: 6,911,713,280 B 2019-02-25 09:43:44.448|Main Thread> Nr of Threads: 38 2019-02-25 09:43:44.448|Main Thread> Simulation Speed: 1.00 2019-02-25 09:43:44.448|Main Thread> Entity count: 94 2019-02-25 09:43:44.448|Main Thread> Player count: 2 2019-02-25 09:43:44.448|Main Thread> Current: 2019-02-25 09:43:44.448|Main Thread> Paged Memory: 6,911,713,280 B 2019-02-25 09:43:44.448|Main Thread> Working Set: 2,029,191,168 B 2019-02-25 09:43:44.448|Main Thread> Virtual Memory: 12,104,404,992 B 2019-02-25 09:43:44.448|Main Thread> Peak: 2019-02-25 09:43:44.449|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:43:44.449|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:43:44.449|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:43:44.449|Main Thread> Number of Worlds: 1 2019-02-25 09:43:44.450|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 9, CharacterRigidBodies: 2 2019-02-25 09:43:44.450|Main Thread> 0) Constraints: 0 2019-02-25 09:44:24.076|Main Thread> Warning: MyPhysicsBody (HandItem:AxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Axe_OneHandBronze.mwm 2019-02-25 09:44:35.692|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-25 09:44:38.404|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-25 09:44:38.404|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-25 09:44:40.513|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-25 09:44:44.463|Main Thread> Process information Periodic Check: 2019-02-25 09:44:44.463|Main Thread> Managed Memory: 2,984,855,200 B 2019-02-25 09:44:44.465|Main Thread> Private Memory: 6,911,787,008 B 2019-02-25 09:44:44.465|Main Thread> Nr of Threads: 38 2019-02-25 09:44:44.465|Main Thread> Simulation Speed: 1.00 2019-02-25 09:44:44.465|Main Thread> Entity count: 98 2019-02-25 09:44:44.465|Main Thread> Player count: 2 2019-02-25 09:44:44.465|Main Thread> Current: 2019-02-25 09:44:44.465|Main Thread> Paged Memory: 6,911,787,008 B 2019-02-25 09:44:44.465|Main Thread> Working Set: 2,030,272,512 B 2019-02-25 09:44:44.465|Main Thread> Virtual Memory: 12,104,404,992 B 2019-02-25 09:44:44.465|Main Thread> Peak: 2019-02-25 09:44:44.465|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:44:44.465|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:44:44.465|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:44:44.465|Main Thread> Number of Worlds: 1 2019-02-25 09:44:44.466|Main Thread> 0) RigidBodies: 29, ActiveRigidBodies: 13, CharacterRigidBodies: 2 2019-02-25 09:44:44.466|Main Thread> 0) Constraints: 0 2019-02-25 09:44:53.400|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-25 09:45:44.471|Main Thread> Process information Periodic Check: 2019-02-25 09:45:44.471|Main Thread> Managed Memory: 2,983,170,656 B 2019-02-25 09:45:44.473|Main Thread> Private Memory: 6,911,787,008 B 2019-02-25 09:45:44.473|Main Thread> Nr of Threads: 38 2019-02-25 09:45:44.473|Main Thread> Simulation Speed: 1.00 2019-02-25 09:45:44.473|Main Thread> Entity count: 97 2019-02-25 09:45:44.473|Main Thread> Player count: 2 2019-02-25 09:45:44.473|Main Thread> Current: 2019-02-25 09:45:44.473|Main Thread> Paged Memory: 6,911,787,008 B 2019-02-25 09:45:44.473|Main Thread> Working Set: 2,030,456,832 B 2019-02-25 09:45:44.473|Main Thread> Virtual Memory: 12,104,404,992 B 2019-02-25 09:45:44.473|Main Thread> Peak: 2019-02-25 09:45:44.474|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:45:44.474|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:45:44.474|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:45:44.474|Main Thread> Number of Worlds: 1 2019-02-25 09:45:44.474|Main Thread> 0) RigidBodies: 24, ActiveRigidBodies: 8, CharacterRigidBodies: 2 2019-02-25 09:45:44.474|Main Thread> 0) Constraints: 0 2019-02-25 09:45:48.754|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:45:59.080|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeBronze_OneHand.mwm 2019-02-25 09:46:43.096|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:46:44.500|Main Thread> Process information Periodic Check: 2019-02-25 09:46:44.500|Main Thread> Managed Memory: 2,986,655,832 B 2019-02-25 09:46:44.502|Main Thread> Private Memory: 6,912,249,856 B 2019-02-25 09:46:44.502|Main Thread> Nr of Threads: 39 2019-02-25 09:46:44.502|Main Thread> Simulation Speed: 1.00 2019-02-25 09:46:44.502|Main Thread> Entity count: 100 2019-02-25 09:46:44.502|Main Thread> Player count: 2 2019-02-25 09:46:44.502|Main Thread> Current: 2019-02-25 09:46:44.502|Main Thread> Paged Memory: 6,912,249,856 B 2019-02-25 09:46:44.502|Main Thread> Working Set: 2,037,190,656 B 2019-02-25 09:46:44.502|Main Thread> Virtual Memory: 12,108,599,296 B 2019-02-25 09:46:44.502|Main Thread> Peak: 2019-02-25 09:46:44.503|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:46:44.503|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:46:44.503|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:46:44.503|Main Thread> Number of Worlds: 1 2019-02-25 09:46:44.503|Main Thread> 0) RigidBodies: 26, ActiveRigidBodies: 10, CharacterRigidBodies: 2 2019-02-25 09:46:44.503|Main Thread> 0) Constraints: 0 2019-02-25 09:47:08.298|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:47:35.053|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\WoodGate.mwm 2019-02-25 09:47:36.767|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:47:44.517|Main Thread> Process information Periodic Check: 2019-02-25 09:47:44.518|Main Thread> Managed Memory: 2,992,661,696 B 2019-02-25 09:47:44.520|Main Thread> Private Memory: 6,922,321,920 B 2019-02-25 09:47:44.520|Main Thread> Nr of Threads: 38 2019-02-25 09:47:44.520|Main Thread> Simulation Speed: 1.00 2019-02-25 09:47:44.520|Main Thread> Entity count: 102 2019-02-25 09:47:44.520|Main Thread> Player count: 2 2019-02-25 09:47:44.520|Main Thread> Current: 2019-02-25 09:47:44.520|Main Thread> Paged Memory: 6,922,321,920 B 2019-02-25 09:47:44.520|Main Thread> Working Set: 2,049,777,664 B 2019-02-25 09:47:44.520|Main Thread> Virtual Memory: 12,138,090,496 B 2019-02-25 09:47:44.520|Main Thread> Peak: 2019-02-25 09:47:44.520|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:47:44.520|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:47:44.520|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:47:44.521|Main Thread> Number of Worlds: 1 2019-02-25 09:47:44.521|Main Thread> 0) RigidBodies: 27, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:47:44.521|Main Thread> 0) Constraints: 0 2019-02-25 09:48:11.595|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:48:25.135|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:48:44.533|Main Thread> Process information Periodic Check: 2019-02-25 09:48:44.534|Main Thread> Managed Memory: 2,999,579,440 B 2019-02-25 09:48:44.535|Main Thread> Private Memory: 6,916,247,552 B 2019-02-25 09:48:44.535|Main Thread> Nr of Threads: 38 2019-02-25 09:48:44.535|Main Thread> Simulation Speed: 1.00 2019-02-25 09:48:44.535|Main Thread> Entity count: 102 2019-02-25 09:48:44.535|Main Thread> Player count: 2 2019-02-25 09:48:44.535|Main Thread> Current: 2019-02-25 09:48:44.536|Main Thread> Paged Memory: 6,916,247,552 B 2019-02-25 09:48:44.536|Main Thread> Working Set: 2,048,794,624 B 2019-02-25 09:48:44.536|Main Thread> Virtual Memory: 12,104,536,064 B 2019-02-25 09:48:44.536|Main Thread> Peak: 2019-02-25 09:48:44.536|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:48:44.536|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:48:44.536|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:48:44.536|Main Thread> Number of Worlds: 1 2019-02-25 09:48:44.536|Main Thread> 0) RigidBodies: 27, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:48:44.536|Main Thread> 0) Constraints: 0 2019-02-25 09:49:04.564|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:49:44.548|Main Thread> Process information Periodic Check: 2019-02-25 09:49:44.549|Main Thread> Managed Memory: 2,999,488,840 B 2019-02-25 09:49:44.550|Main Thread> Private Memory: 6,918,426,624 B 2019-02-25 09:49:44.550|Main Thread> Nr of Threads: 38 2019-02-25 09:49:44.550|Main Thread> Simulation Speed: 1.00 2019-02-25 09:49:44.550|Main Thread> Entity count: 102 2019-02-25 09:49:44.550|Main Thread> Player count: 2 2019-02-25 09:49:44.550|Main Thread> Current: 2019-02-25 09:49:44.551|Main Thread> Paged Memory: 6,918,426,624 B 2019-02-25 09:49:44.551|Main Thread> Working Set: 2,051,407,872 B 2019-02-25 09:49:44.551|Main Thread> Virtual Memory: 12,138,287,104 B 2019-02-25 09:49:44.551|Main Thread> Peak: 2019-02-25 09:49:44.551|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:49:44.551|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:49:44.551|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:49:44.551|Main Thread> Number of Worlds: 1 2019-02-25 09:49:44.551|Main Thread> 0) RigidBodies: 27, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:49:44.551|Main Thread> 0) Constraints: 0 2019-02-25 09:50:44.565|Main Thread> Process information Periodic Check: 2019-02-25 09:50:44.566|Main Thread> Managed Memory: 2,999,271,512 B 2019-02-25 09:50:44.567|Main Thread> Private Memory: 6,918,537,216 B 2019-02-25 09:50:44.567|Main Thread> Nr of Threads: 38 2019-02-25 09:50:44.567|Main Thread> Simulation Speed: 1.00 2019-02-25 09:50:44.567|Main Thread> Entity count: 101 2019-02-25 09:50:44.567|Main Thread> Player count: 2 2019-02-25 09:50:44.567|Main Thread> Current: 2019-02-25 09:50:44.568|Main Thread> Paged Memory: 6,918,537,216 B 2019-02-25 09:50:44.568|Main Thread> Working Set: 2,051,588,096 B 2019-02-25 09:50:44.568|Main Thread> Virtual Memory: 12,138,287,104 B 2019-02-25 09:50:44.568|Main Thread> Peak: 2019-02-25 09:50:44.568|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:50:44.568|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:50:44.568|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:50:44.568|Main Thread> Number of Worlds: 1 2019-02-25 09:50:44.568|Main Thread> 0) RigidBodies: 26, ActiveRigidBodies: 10, CharacterRigidBodies: 2 2019-02-25 09:50:44.568|Main Thread> 0) Constraints: 0 2019-02-25 09:51:19.224|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:51:22.893|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-25 09:51:44.580|Main Thread> Process information Periodic Check: 2019-02-25 09:51:44.581|Main Thread> Managed Memory: 3,001,132,984 B 2019-02-25 09:51:44.582|Main Thread> Private Memory: 6,919,286,784 B 2019-02-25 09:51:44.582|Main Thread> Nr of Threads: 38 2019-02-25 09:51:44.582|Main Thread> Simulation Speed: 1.00 2019-02-25 09:51:44.583|Main Thread> Entity count: 104 2019-02-25 09:51:44.583|Main Thread> Player count: 2 2019-02-25 09:51:44.583|Main Thread> Current: 2019-02-25 09:51:44.583|Main Thread> Paged Memory: 6,919,286,784 B 2019-02-25 09:51:44.583|Main Thread> Working Set: 2,054,000,640 B 2019-02-25 09:51:44.583|Main Thread> Virtual Memory: 12,138,287,104 B 2019-02-25 09:51:44.583|Main Thread> Peak: 2019-02-25 09:51:44.583|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:51:44.583|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:51:44.583|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:51:44.583|Main Thread> Number of Worlds: 1 2019-02-25 09:51:44.584|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:51:44.584|Main Thread> 0) Constraints: 0 2019-02-25 09:52:44.596|Main Thread> Process information Periodic Check: 2019-02-25 09:52:44.596|Main Thread> Managed Memory: 3,001,369,488 B 2019-02-25 09:52:44.598|Main Thread> Private Memory: 6,919,434,240 B 2019-02-25 09:52:44.598|Main Thread> Nr of Threads: 38 2019-02-25 09:52:44.598|Main Thread> Simulation Speed: 1.00 2019-02-25 09:52:44.598|Main Thread> Entity count: 108 2019-02-25 09:52:44.598|Main Thread> Player count: 2 2019-02-25 09:52:44.598|Main Thread> Current: 2019-02-25 09:52:44.598|Main Thread> Paged Memory: 6,919,434,240 B 2019-02-25 09:52:44.598|Main Thread> Working Set: 2,056,413,184 B 2019-02-25 09:52:44.598|Main Thread> Virtual Memory: 12,138,287,104 B 2019-02-25 09:52:44.598|Main Thread> Peak: 2019-02-25 09:52:44.599|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:52:44.599|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:52:44.599|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:52:44.599|Main Thread> Number of Worlds: 1 2019-02-25 09:52:44.599|Main Thread> 0) RigidBodies: 27, ActiveRigidBodies: 10, CharacterRigidBodies: 2 2019-02-25 09:52:44.599|Main Thread> 0) Constraints: 0 2019-02-25 09:52:47.204|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:53:44.610|Main Thread> Process information Periodic Check: 2019-02-25 09:53:44.610|Main Thread> Managed Memory: 3,034,428,936 B 2019-02-25 09:53:44.612|Main Thread> Private Memory: 6,956,429,312 B 2019-02-25 09:53:44.612|Main Thread> Nr of Threads: 38 2019-02-25 09:53:44.612|Main Thread> Simulation Speed: 1.00 2019-02-25 09:53:44.612|Main Thread> Entity count: 108 2019-02-25 09:53:44.612|Main Thread> Player count: 2 2019-02-25 09:53:44.612|Main Thread> Current: 2019-02-25 09:53:44.612|Main Thread> Paged Memory: 6,956,429,312 B 2019-02-25 09:53:44.612|Main Thread> Working Set: 2,093,658,112 B 2019-02-25 09:53:44.612|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 09:53:44.612|Main Thread> Peak: 2019-02-25 09:53:44.612|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:53:44.612|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:53:44.612|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:53:44.612|Main Thread> Number of Worlds: 1 2019-02-25 09:53:44.613|Main Thread> 0) RigidBodies: 27, ActiveRigidBodies: 10, CharacterRigidBodies: 2 2019-02-25 09:53:44.613|Main Thread> 0) Constraints: 0 2019-02-25 09:54:22.114|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 09:54:41.745|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeBronze_OneHand.mwm 2019-02-25 09:54:44.625|Main Thread> Process information Periodic Check: 2019-02-25 09:54:44.626|Main Thread> Managed Memory: 3,035,904,848 B 2019-02-25 09:54:44.628|Main Thread> Private Memory: 6,957,105,152 B 2019-02-25 09:54:44.628|Main Thread> Nr of Threads: 38 2019-02-25 09:54:44.628|Main Thread> Simulation Speed: 1.00 2019-02-25 09:54:44.628|Main Thread> Entity count: 109 2019-02-25 09:54:44.628|Main Thread> Player count: 2 2019-02-25 09:54:44.628|Main Thread> Current: 2019-02-25 09:54:44.628|Main Thread> Paged Memory: 6,957,105,152 B 2019-02-25 09:54:44.628|Main Thread> Working Set: 2,094,444,544 B 2019-02-25 09:54:44.628|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 09:54:44.628|Main Thread> Peak: 2019-02-25 09:54:44.628|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:54:44.628|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:54:44.628|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:54:44.628|Main Thread> Number of Worlds: 1 2019-02-25 09:54:44.629|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:54:44.629|Main Thread> 0) Constraints: 0 2019-02-25 09:54:46.851|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-25 09:55:44.642|Main Thread> Process information Periodic Check: 2019-02-25 09:55:44.642|Main Thread> Managed Memory: 3,028,921,680 B 2019-02-25 09:55:44.644|Main Thread> Private Memory: 6,957,105,152 B 2019-02-25 09:55:44.644|Main Thread> Nr of Threads: 38 2019-02-25 09:55:44.644|Main Thread> Simulation Speed: 1.00 2019-02-25 09:55:44.644|Main Thread> Entity count: 110 2019-02-25 09:55:44.644|Main Thread> Player count: 2 2019-02-25 09:55:44.644|Main Thread> Current: 2019-02-25 09:55:44.644|Main Thread> Paged Memory: 6,957,105,152 B 2019-02-25 09:55:44.644|Main Thread> Working Set: 2,094,911,488 B 2019-02-25 09:55:44.644|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 09:55:44.644|Main Thread> Peak: 2019-02-25 09:55:44.645|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:55:44.645|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:55:44.645|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:55:44.645|Main Thread> Number of Worlds: 1 2019-02-25 09:55:44.645|Main Thread> 0) RigidBodies: 29, ActiveRigidBodies: 12, CharacterRigidBodies: 2 2019-02-25 09:55:44.645|Main Thread> 0) Constraints: 0 2019-02-25 09:55:49.175|Main Thread> Client connected: Microviper (76561197995202648) 2019-02-25 09:56:44.658|Main Thread> Process information Periodic Check: 2019-02-25 09:56:44.658|Main Thread> Managed Memory: 3,028,379,544 B 2019-02-25 09:56:44.660|Main Thread> Private Memory: 6,957,105,152 B 2019-02-25 09:56:44.660|Main Thread> Nr of Threads: 38 2019-02-25 09:56:44.660|Main Thread> Simulation Speed: 1.00 2019-02-25 09:56:44.660|Main Thread> Entity count: 109 2019-02-25 09:56:44.660|Main Thread> Player count: 2 2019-02-25 09:56:44.660|Main Thread> Current: 2019-02-25 09:56:44.660|Main Thread> Paged Memory: 6,957,105,152 B 2019-02-25 09:56:44.660|Main Thread> Working Set: 2,095,017,984 B 2019-02-25 09:56:44.660|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 09:56:44.660|Main Thread> Peak: 2019-02-25 09:56:44.661|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:56:44.661|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:56:44.661|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:56:44.661|Main Thread> Number of Worlds: 1 2019-02-25 09:56:44.661|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:56:44.661|Main Thread> 0) Constraints: 0 2019-02-25 09:57:44.674|Main Thread> Process information Periodic Check: 2019-02-25 09:57:44.674|Main Thread> Managed Memory: 3,029,581,480 B 2019-02-25 09:57:44.676|Main Thread> Private Memory: 6,956,449,792 B 2019-02-25 09:57:44.676|Main Thread> Nr of Threads: 39 2019-02-25 09:57:44.676|Main Thread> Simulation Speed: 1.00 2019-02-25 09:57:44.676|Main Thread> Entity count: 112 2019-02-25 09:57:44.676|Main Thread> Player count: 3 2019-02-25 09:57:44.676|Main Thread> Current: 2019-02-25 09:57:44.676|Main Thread> Paged Memory: 6,956,449,792 B 2019-02-25 09:57:44.676|Main Thread> Working Set: 2,094,620,672 B 2019-02-25 09:57:44.676|Main Thread> Virtual Memory: 12,176,035,840 B 2019-02-25 09:57:44.676|Main Thread> Peak: 2019-02-25 09:57:44.677|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:57:44.677|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:57:44.677|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:57:44.677|Main Thread> Number of Worlds: 1 2019-02-25 09:57:44.677|Main Thread> 0) RigidBodies: 32, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:57:44.677|Main Thread> 0) Constraints: 0 2019-02-25 09:57:54.748|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-25 09:58:44.690|Main Thread> Process information Periodic Check: 2019-02-25 09:58:44.691|Main Thread> Managed Memory: 3,033,349,176 B 2019-02-25 09:58:44.692|Main Thread> Private Memory: 6,956,154,880 B 2019-02-25 09:58:44.692|Main Thread> Nr of Threads: 38 2019-02-25 09:58:44.692|Main Thread> Simulation Speed: 1.00 2019-02-25 09:58:44.692|Main Thread> Entity count: 112 2019-02-25 09:58:44.692|Main Thread> Player count: 3 2019-02-25 09:58:44.692|Main Thread> Current: 2019-02-25 09:58:44.693|Main Thread> Paged Memory: 6,956,154,880 B 2019-02-25 09:58:44.693|Main Thread> Working Set: 2,095,120,384 B 2019-02-25 09:58:44.693|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 09:58:44.693|Main Thread> Peak: 2019-02-25 09:58:44.693|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:58:44.693|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:58:44.693|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:58:44.693|Main Thread> Number of Worlds: 1 2019-02-25 09:58:44.694|Main Thread> 0) RigidBodies: 33, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 09:58:44.694|Main Thread> 0) Constraints: 0 2019-02-25 09:58:53.627|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeBronze_OneHand.mwm 2019-02-25 09:59:44.709|Main Thread> Process information Periodic Check: 2019-02-25 09:59:44.710|Main Thread> Managed Memory: 3,035,032,064 B 2019-02-25 09:59:44.712|Main Thread> Private Memory: 6,956,142,592 B 2019-02-25 09:59:44.712|Main Thread> Nr of Threads: 38 2019-02-25 09:59:44.712|Main Thread> Simulation Speed: 1.00 2019-02-25 09:59:44.712|Main Thread> Entity count: 113 2019-02-25 09:59:44.712|Main Thread> Player count: 3 2019-02-25 09:59:44.712|Main Thread> Current: 2019-02-25 09:59:44.712|Main Thread> Paged Memory: 6,956,142,592 B 2019-02-25 09:59:44.712|Main Thread> Working Set: 1,969,487,872 B 2019-02-25 09:59:44.712|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 09:59:44.712|Main Thread> Peak: 2019-02-25 09:59:44.713|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 09:59:44.713|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 09:59:44.713|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 09:59:44.713|Main Thread> Number of Worlds: 1 2019-02-25 09:59:44.713|Main Thread> 0) RigidBodies: 34, ActiveRigidBodies: 12, CharacterRigidBodies: 2 2019-02-25 09:59:44.713|Main Thread> 0) Constraints: 0 2019-02-25 10:00:44.729|Main Thread> Process information Periodic Check: 2019-02-25 10:00:44.730|Main Thread> Managed Memory: 3,032,466,896 B 2019-02-25 10:00:44.731|Main Thread> Private Memory: 6,956,179,456 B 2019-02-25 10:00:44.731|Main Thread> Nr of Threads: 38 2019-02-25 10:00:44.731|Main Thread> Simulation Speed: 1.00 2019-02-25 10:00:44.731|Main Thread> Entity count: 113 2019-02-25 10:00:44.731|Main Thread> Player count: 3 2019-02-25 10:00:44.731|Main Thread> Current: 2019-02-25 10:00:44.732|Main Thread> Paged Memory: 6,956,179,456 B 2019-02-25 10:00:44.732|Main Thread> Working Set: 1,970,757,632 B 2019-02-25 10:00:44.732|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:00:44.732|Main Thread> Peak: 2019-02-25 10:00:44.732|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:00:44.732|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:00:44.732|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:00:44.732|Main Thread> Number of Worlds: 1 2019-02-25 10:00:44.732|Main Thread> 0) RigidBodies: 32, ActiveRigidBodies: 12, CharacterRigidBodies: 2 2019-02-25 10:00:44.732|Main Thread> 0) Constraints: 0 2019-02-25 10:01:44.744|Main Thread> Process information Periodic Check: 2019-02-25 10:01:44.745|Main Thread> Managed Memory: 3,033,534,288 B 2019-02-25 10:01:44.746|Main Thread> Private Memory: 6,956,351,488 B 2019-02-25 10:01:44.746|Main Thread> Nr of Threads: 38 2019-02-25 10:01:44.746|Main Thread> Simulation Speed: 1.00 2019-02-25 10:01:44.746|Main Thread> Entity count: 119 2019-02-25 10:01:44.746|Main Thread> Player count: 3 2019-02-25 10:01:44.746|Main Thread> Current: 2019-02-25 10:01:44.747|Main Thread> Paged Memory: 6,956,351,488 B 2019-02-25 10:01:44.747|Main Thread> Working Set: 1,972,015,104 B 2019-02-25 10:01:44.747|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:01:44.747|Main Thread> Peak: 2019-02-25 10:01:44.747|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:01:44.747|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:01:44.747|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:01:44.747|Main Thread> Number of Worlds: 1 2019-02-25 10:01:44.748|Main Thread> 0) RigidBodies: 38, ActiveRigidBodies: 12, CharacterRigidBodies: 2 2019-02-25 10:01:44.748|Main Thread> 0) Constraints: 0 2019-02-25 10:02:44.759|Main Thread> Process information Periodic Check: 2019-02-25 10:02:44.759|Main Thread> Managed Memory: 3,033,915,120 B 2019-02-25 10:02:44.761|Main Thread> Private Memory: 6,956,482,560 B 2019-02-25 10:02:44.761|Main Thread> Nr of Threads: 38 2019-02-25 10:02:44.761|Main Thread> Simulation Speed: 1.00 2019-02-25 10:02:44.761|Main Thread> Entity count: 118 2019-02-25 10:02:44.761|Main Thread> Player count: 3 2019-02-25 10:02:44.761|Main Thread> Current: 2019-02-25 10:02:44.762|Main Thread> Paged Memory: 6,956,482,560 B 2019-02-25 10:02:44.762|Main Thread> Working Set: 1,973,276,672 B 2019-02-25 10:02:44.762|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:02:44.762|Main Thread> Peak: 2019-02-25 10:02:44.762|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:02:44.762|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:02:44.762|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:02:44.762|Main Thread> Number of Worlds: 1 2019-02-25 10:02:44.762|Main Thread> 0) RigidBodies: 33, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 10:02:44.762|Main Thread> 0) Constraints: 0 2019-02-25 10:03:44.777|Main Thread> Process information Periodic Check: 2019-02-25 10:03:44.778|Main Thread> Managed Memory: 3,033,415,680 B 2019-02-25 10:03:44.779|Main Thread> Private Memory: 6,956,339,200 B 2019-02-25 10:03:44.779|Main Thread> Nr of Threads: 38 2019-02-25 10:03:44.779|Main Thread> Simulation Speed: 1.00 2019-02-25 10:03:44.779|Main Thread> Entity count: 117 2019-02-25 10:03:44.779|Main Thread> Player count: 3 2019-02-25 10:03:44.779|Main Thread> Current: 2019-02-25 10:03:44.780|Main Thread> Paged Memory: 6,956,339,200 B 2019-02-25 10:03:44.780|Main Thread> Working Set: 1,973,563,392 B 2019-02-25 10:03:44.780|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:03:44.780|Main Thread> Peak: 2019-02-25 10:03:44.780|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:03:44.780|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:03:44.780|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:03:44.780|Main Thread> Number of Worlds: 1 2019-02-25 10:03:44.781|Main Thread> 0) RigidBodies: 34, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 10:03:44.781|Main Thread> 0) Constraints: 0 2019-02-25 10:04:44.793|Main Thread> Process information Periodic Check: 2019-02-25 10:04:44.793|Main Thread> Managed Memory: 3,036,000,800 B 2019-02-25 10:04:44.796|Main Thread> Private Memory: 6,956,339,200 B 2019-02-25 10:04:44.796|Main Thread> Nr of Threads: 38 2019-02-25 10:04:44.796|Main Thread> Simulation Speed: 1.00 2019-02-25 10:04:44.796|Main Thread> Entity count: 108 2019-02-25 10:04:44.796|Main Thread> Player count: 3 2019-02-25 10:04:44.796|Main Thread> Current: 2019-02-25 10:04:44.796|Main Thread> Paged Memory: 6,956,339,200 B 2019-02-25 10:04:44.796|Main Thread> Working Set: 1,943,736,320 B 2019-02-25 10:04:44.796|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:04:44.796|Main Thread> Peak: 2019-02-25 10:04:44.797|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:04:44.797|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:04:44.797|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:04:44.797|Main Thread> Number of Worlds: 1 2019-02-25 10:04:44.797|Main Thread> 0) RigidBodies: 27, ActiveRigidBodies: 10, CharacterRigidBodies: 2 2019-02-25 10:04:44.797|Main Thread> 0) Constraints: 0 2019-02-25 10:05:11.266|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 10:05:30.746|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 10:05:44.807|Main Thread> Process information Periodic Check: 2019-02-25 10:05:44.807|Main Thread> Managed Memory: 3,033,954,832 B 2019-02-25 10:05:44.809|Main Thread> Private Memory: 6,958,329,856 B 2019-02-25 10:05:44.809|Main Thread> Nr of Threads: 39 2019-02-25 10:05:44.809|Main Thread> Simulation Speed: 1.00 2019-02-25 10:05:44.809|Main Thread> Entity count: 109 2019-02-25 10:05:44.809|Main Thread> Player count: 3 2019-02-25 10:05:44.809|Main Thread> Current: 2019-02-25 10:05:44.810|Main Thread> Paged Memory: 6,958,329,856 B 2019-02-25 10:05:44.810|Main Thread> Working Set: 1,946,828,800 B 2019-02-25 10:05:44.810|Main Thread> Virtual Memory: 12,176,035,840 B 2019-02-25 10:05:44.810|Main Thread> Peak: 2019-02-25 10:05:44.810|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:05:44.810|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:05:44.810|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:05:44.810|Main Thread> Number of Worlds: 1 2019-02-25 10:05:44.811|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 12, CharacterRigidBodies: 2 2019-02-25 10:05:44.811|Main Thread> 0) Constraints: 0 2019-02-25 10:05:59.031|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 10:06:34.409|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 10:06:44.820|Main Thread> Process information Periodic Check: 2019-02-25 10:06:44.820|Main Thread> Managed Memory: 3,038,774,400 B 2019-02-25 10:06:44.822|Main Thread> Private Memory: 6,958,215,168 B 2019-02-25 10:06:44.822|Main Thread> Nr of Threads: 38 2019-02-25 10:06:44.822|Main Thread> Simulation Speed: 1.00 2019-02-25 10:06:44.822|Main Thread> Entity count: 109 2019-02-25 10:06:44.822|Main Thread> Player count: 3 2019-02-25 10:06:44.822|Main Thread> Current: 2019-02-25 10:06:44.822|Main Thread> Paged Memory: 6,958,215,168 B 2019-02-25 10:06:44.822|Main Thread> Working Set: 1,950,683,136 B 2019-02-25 10:06:44.822|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:06:44.822|Main Thread> Peak: 2019-02-25 10:06:44.823|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:06:44.823|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:06:44.823|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:06:44.823|Main Thread> Number of Worlds: 1 2019-02-25 10:06:44.823|Main Thread> 0) RigidBodies: 28, ActiveRigidBodies: 11, CharacterRigidBodies: 2 2019-02-25 10:06:44.823|Main Thread> 0) Constraints: 0 2019-02-25 10:06:52.518|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 10:07:28.603|Main Thread> Warning: MyPhysicsBody (HandItem:HammerBronze): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandBronze.mwm 2019-02-25 10:07:44.839|Main Thread> Process information Periodic Check: 2019-02-25 10:07:44.839|Main Thread> Managed Memory: 3,042,172,392 B 2019-02-25 10:07:44.841|Main Thread> Private Memory: 6,960,455,680 B 2019-02-25 10:07:44.841|Main Thread> Nr of Threads: 38 2019-02-25 10:07:44.841|Main Thread> Simulation Speed: 1.00 2019-02-25 10:07:44.841|Main Thread> Entity count: 120 2019-02-25 10:07:44.841|Main Thread> Player count: 3 2019-02-25 10:07:44.841|Main Thread> Current: 2019-02-25 10:07:44.842|Main Thread> Paged Memory: 6,960,455,680 B 2019-02-25 10:07:44.842|Main Thread> Working Set: 1,960,939,520 B 2019-02-25 10:07:44.842|Main Thread> Virtual Memory: 12,171,841,536 B 2019-02-25 10:07:44.842|Main Thread> Peak: 2019-02-25 10:07:44.842|Main Thread> Paged Memory: 7,373,656,064 B 2019-02-25 10:07:44.842|Main Thread> Working Set: 5,621,858,304 B 2019-02-25 10:07:44.842|Main Thread> Virtual Memory: 12,750,774,272 B 2019-02-25 10:07:44.842|Main Thread> Number of Worlds: 1 2019-02-25 10:07:44.842|Main Thread> 0) RigidBodies: 30, ActiveRigidBodies: 12, CharacterRigidBodies: 2 2019-02-25 10:07:44.842|Main Thread> 0) Constraints: 0 =============================== FATAL EXCEPTION ================================ Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Medieval.GUI.Ingame.Faction.MyHouseMembersAndRanksPage.OnPromoteMemberClicked(MyGuiControlImageButton obj) at Sandbox.Graphics.GUI.MyGuiControlTable.HandleNewMousePress(MyGuiControlBase& captureInput) at Sandbox.Graphics.GUI.MyGuiControlTable.HandleInput() at Sandbox.Graphics.GUI.MyGuiControlParent.HandleInput() at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Engine.Platform.MySandboxUpdate.b__18_0() at VRage.Utils.FixedLoop.Run(Action tickCallback) at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop() at Medieval.MyProgram.Main(String[] args) =============================== FATAL EXCEPTION ================================ 2019-02-25 10:08:11.749|Main Thread> Log Closed