2019-02-16 07:27:03.789|Main Thread> Log Started 2019-02-16 07:27:03.791|Main Thread> Timezone (local - UTC): -5h 2019-02-16 07:27:03.803|Main Thread> VRage Engine v2.7 2019-02-16 07:27:03.805|Main Thread> Medieval Engineers Dedicated v0.7.1.649EB1 2019-02-16 07:27:03.807|Main Thread> Loading... 2019-02-16 07:27:03.944|Main Thread> Loading Metadata... 2019-02-16 07:27:04.744|Main Thread> Metadata Loaded is 0.7996198 seconds. 2019-02-16 07:27:04.745|Main Thread> Initializing... 2019-02-16 07:27:04.753|Main Thread> Info: Official 2019-02-16 07:27:04.756|Main Thread> Info: Non Obfuscated 2019-02-16 07:27:04.756|Main Thread> Info: Installed in Steam Directory 2019-02-16 07:27:04.756|Main Thread> Info: Manifest Not Present 2019-02-16 07:27:04.756|Main Thread> Environment.ProcessorCount: 12 2019-02-16 07:27:04.756|Main Thread> Environment.OSVersion: Microsoft Windows NT 6.2.9200.0 2019-02-16 07:27:04.756|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\DedicatedServer64\MedievalEngineersDedicated.exe" -console -ignorelastsession 2019-02-16 07:27:04.756|Main Thread> Environment.Version: 4.6.2 or later (461808) 2019-02-16 07:27:04.756|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\DedicatedServer64 2019-02-16 07:27:04.756|Main Thread> Default Culture: 2019-02-16 07:27:04.756|Main Thread> Default UI Culture: 2019-02-16 07:27:04.756|Main Thread> IsAdmin: True 2019-02-16 07:27:04.860|Main Thread>Havok> Physics.Init 2019-02-16 07:27:04.860|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-02-16 07:27:04.863|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-02-16 07:27:05.992|Main Thread> MySandboxGame.Constructor() - START 2019-02-16 07:27:05.993|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\DedicatedServer64 2019-02-16 07:27:05.993|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content 2019-02-16 07:27:05.994|Main Thread> Info: Detected 12 logical CPU cores, using up to 12 for asynchronous workers. 2019-02-16 07:27:06.100|Main Thread> Bind IP : 0.0.0.0:21450 2019-02-16 07:27:06.152|Main Thread> MyDedicatedServerBase.Initialize 2019-02-16 07:27:06.155|Main Thread> Starting GameServer: 0.0.0.0:21450, 8766, '0.7.1.6594225' 2019-02-16 07:27:06.728|Main Thread> Server successfully started 2019-02-16 07:27:06.729|Main Thread> Product name: 333950 2019-02-16 07:27:06.729|Main Thread> Desc: Medieval Engineers 2019-02-16 07:27:06.729|Main Thread> Public IP: 136.63.127.221 2019-02-16 07:27:06.729|Main Thread> Steam ID: 90123580352001032 2019-02-16 07:27:06.783|Main Thread> Info: Worker Configuration { Total: 11, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 8 Workers, Group Render, AboveNormal, 2 Workers ] } 2019-02-16 07:27:06.791|Main Thread> MySandboxGame.Constructor() - END 2019-02-16 07:27:06.793|Main Thread> MySandboxGame.Initialize() - START 2019-02-16 07:27:06.827|Main Thread> MySandboxGame.LoadData() - START 2019-02-16 07:27:06.828|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-16 07:27:06.829|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-02-16 07:27:06.829|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-02-16 07:27:06.928|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-16 07:27:07.108|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-16 07:27:07.108|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-16 07:27:07.166|Main Thread> MySandboxGame.LoadData() - END 2019-02-16 07:27:07.197|Main Thread> Loading session: C:\Users\KiloT\AppData\Roaming\MedievalEngineersDedicated\Saves\MengiesZeroSeven 2019-02-16 07:27:07.197|Main Thread> Save version: 0.7.1.6594225 2019-02-16 07:27:07.244|Main Thread>ModManager> Loading mods 2019-02-16 07:27:07.258|Main Thread>ModManager> Done. 2019-02-16 07:27:07.504|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-16 07:27:08.704|Main Thread>Definitions> Info: List of used mods (0) - START 2019-02-16 07:27:08.704|Main Thread>Definitions> Info: List of used mods - END 2019-02-16 07:27:09.308|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.310|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.310|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.311|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.311|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.311|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.312|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.312|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.312|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.313|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.449|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.595|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.616|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.623|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.624|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.626|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.772|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.776|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.781|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-16 07:27:09.803|Main Thread> Warning: Either model 'Models\Cubes\small\CrateWood.mwm' or Buildable block definition 'Block:CrateWood' does not contain Mountpoints. Creating default. 2019-02-16 07:27:12.003|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-16 07:27:12.046|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-16 07:27:12.046|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-16 07:27:12.051|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-16 07:27:12.100|Main Thread> Warning: A session component specified with name MyFracturedPiecesManager was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-16 07:27:13.494|Main Thread> MyLights.LoadData() - START 2019-02-16 07:27:13.495|Main Thread> MyLights.LoadData() - END 2019-02-16 07:27:14.568|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-16 07:27:14.568|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.579|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-16 07:27:14.580|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.629|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-16 07:27:14.629|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.631|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-16 07:27:14.631|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.648|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-16 07:27:14.648|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.648|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-16 07:27:14.648|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.649|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-16 07:27:14.649|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-16 07:27:14.716|Worker Logic 6> Loading voxel storage from file 'C:\Users\KiloT\AppData\Roaming\MedievalEngineersDedicated\Saves\MengiesZeroSeven\EarthSecond-1251102759r5000.vx2' 2019-02-16 07:27:15.474|Worker Logic 6> Could not load voxel material Rock_moss 2019-02-16 07:27:15.474|Worker Logic 6> Could not load voxel material Rock_moss 2019-02-16 07:27:15.781|Main Thread> Checkpoint.CameraAttach: not attaching the camera. 2019-02-16 07:27:15.782|Main Thread> MySession.Static.LogSettings - START 2019-02-16 07:27:15.782|Main Thread> Name = MengiesZeroSeven 2019-02-16 07:27:15.782|Main Thread> Description = 2019-02-16 07:27:15.782|Main Thread> InGameTime = 01/01/0001 00:00:00 2019-02-16 07:27:15.782|Main Thread> Password = 2019-02-16 07:27:15.782|Main Thread> CurrentPath = C:\Users\KiloT\AppData\Roaming\MedievalEngineersDedicated\Saves\MengiesZeroSeven 2019-02-16 07:27:15.782|Main Thread> WorkshopId = 2019-02-16 07:27:15.782|Main Thread> CameraController = 2019-02-16 07:27:15.782|Main Thread> ThumbPath = C:\Users\KiloT\AppData\Roaming\MedievalEngineersDedicated\Saves\MengiesZeroSeven\thumb.jpg 2019-02-16 07:27:15.782|Main Thread> Settings: 2019-02-16 07:27:15.783|Main Thread> AI - Hostile AI Enabled = True 2019-02-16 07:27:15.783|Main Thread> AI - Maximum = 30 2019-02-16 07:27:15.783|Main Thread> Decay - Ruin = True 2019-02-16 07:27:15.783|Main Thread> Fast Travel - Enabled = True 2019-02-16 07:27:15.783|Main Thread> Fast Travel - Limitations = True 2019-02-16 07:27:15.783|Main Thread> Maximum Fracture Pieces = 50 2019-02-16 07:27:15.785|Main Thread> Auto-Save Time (Minutes) = 10 2019-02-16 07:27:15.785|Main Thread> Cut, Copy and Paste = False 2019-02-16 07:27:15.785|Main Thread> Days per season = 4 2019-02-16 07:27:15.785|Main Thread> Destructible blocks = True 2019-02-16 07:27:15.785|Main Thread> Enable 3rd person view = True 2019-02-16 07:27:15.785|Main Thread> Enable Sun Rotation = True 2019-02-16 07:27:15.785|Main Thread> Enable voxel destruction = True 2019-02-16 07:27:15.785|Main Thread> Game Mode = Survival 2019-02-16 07:27:15.785|Main Thread> Inventory size multiplier = 1.5 2019-02-16 07:27:15.785|Main Thread> Maximum Backup Saves = 200 2019-02-16 07:27:15.785|Main Thread> Maximum Floating Objects = 64 2019-02-16 07:27:15.785|Main Thread> Maximum Players = 16 2019-02-16 07:27:15.785|Main Thread> Maximum Solar Altitude = 0.41 2019-02-16 07:27:15.785|Main Thread> Serverside Chat Logging = True 2019-02-16 07:27:15.785|Main Thread> Show player names on HUD = True 2019-02-16 07:27:15.785|Main Thread> Spectator = False 2019-02-16 07:27:15.785|Main Thread> Structural Integrity = True 2019-02-16 07:27:15.785|Main Thread> Sun rotation interval = 120 2019-02-16 07:27:15.785|Main Thread> View distance = 3000 2019-02-16 07:27:15.785|Main Thread> MySession.Static.LogSettings - END 2019-02-16 07:27:15.789|Main Thread> Setting update order on MyGravityProviderSystem to NoUpdate 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyParticlesManager to AfterSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyLights to NoUpdate 2019-02-16 07:27:15.790|Main Thread> Setting update order on MySector to BeforeSimulation, AfterSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyParticleEditorComponent to AfterSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation 2019-02-16 07:27:15.790|Main Thread> Setting update order on MyDestructionEffectsComponent to NoUpdate 2019-02-16 07:27:15.792|Main Thread> Setting update order on MySessionComponentSpectator to NoUpdate 2019-02-16 07:27:15.793|Main Thread> Setting update order on MySoundSystem to NoUpdate 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyGridPickupComponent to NoUpdate 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyDamageSystem to NoUpdate 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyHitReportingComponent to NoUpdate 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation 2019-02-16 07:27:15.793|Main Thread> Setting update order on MySessionComponentResearch to NoUpdate 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyLocalToolbar to BeforeSimulation 2019-02-16 07:27:15.793|Main Thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyClipboardComponent to BeforeSimulation 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyHudWarnings to AfterSimulation 2019-02-16 07:27:15.793|Main Thread> Setting update order on MyHud to BeforeSimulation 2019-02-16 07:27:15.794|Main Thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation 2019-02-16 07:27:15.794|Main Thread> Setting update order on MySleepingGridsCorrection to NoUpdate 2019-02-16 07:27:15.794|Main Thread> Setting update order on MySessionComponentThrower to AfterSimulation 2019-02-16 07:27:15.794|Main Thread> Setting update order on MyPlaceAreas to NoUpdate 2019-02-16 07:27:15.794|Main Thread> Setting update order on MyFloatingObjects to AfterSimulation 2019-02-16 07:27:15.794|Main Thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation 2019-02-16 07:27:15.805|Main Thread> Setting update order on MyPlanets to NoUpdate 2019-02-16 07:27:15.805|Main Thread> Setting update order on MyAiTargetManager to AfterSimulation 2019-02-16 07:27:15.805|Main Thread> Setting update order on MyAIComponent to Simulation, AfterSimulation 2019-02-16 07:27:15.805|Main Thread> Setting update order on MyPhysicsSandbox to Simulation 2019-02-16 07:27:16.016|Worker Logic 6>Havok> Warning: Object: 'Box057' exists twice, deleting second version 2019-02-16 07:27:16.580|Main Thread> Setting update order on MyBannerComponent to BeforeSimulation 2019-02-16 07:27:16.582|Main Thread> Setting update order on MyActionTrackingSystem to NoUpdate 2019-02-16 07:27:16.582|Main Thread> Setting update order on MyWatchdogComponent to NoUpdate 2019-02-16 07:27:16.586|Main Thread> Setting update order on MyCuttingComponent to AfterSimulation 2019-02-16 07:27:16.586|Main Thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation 2019-02-16 07:27:16.586|Main Thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate 2019-02-16 07:27:16.586|Main Thread> Setting update order on MyFastTravelSystem to AfterSimulation 2019-02-16 07:27:16.586|Main Thread> Setting update order on MyFarmingSystem to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyKeychainSystem to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyMapSessionComponent to BeforeSimulation 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyMedievalMeasurementsSessionComponent to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyAreaPermissionSystem to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyWaypointSystem to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyMapDataComponent to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MySearchSystem to NoUpdate 2019-02-16 07:27:16.587|Main Thread> Setting update order on MyDiplomacyManager to NoUpdate 2019-02-16 07:27:16.588|Main Thread> Setting update order on MyDecaySystem to BeforeSimulation 2019-02-16 07:27:16.588|Main Thread> Setting update order on MyTrashRemoval to AfterSimulation 2019-02-16 07:27:16.590|Main Thread> 2019-02-16 07:27:16.590|Main Thread> Session loaded 2019-02-16 07:27:17.658|Main Thread> Analytics helper process start reported 2019-02-16 07:27:17.662|Main Thread> MySandboxGame.Initialize() - END 2019-02-16 07:27:17.664|Main Thread> All systems initialized in 12.9182669 seconds. 2019-02-16 07:27:17.665|Main Thread> Timer Frequency: 3609374 2019-02-16 07:27:17.665|Main Thread> Ticks per frame: 60408 2019-02-16 07:27:17.681|Thread[10]> Remote Server Listener started. Listening on port 21451 2019-02-16 07:27:17.703|Main Thread> Steam GameServer connected to Steam 2019-02-16 07:27:17.704|Main Thread> Steam GameServer PolicyResponse (1) 2019-02-16 07:27:17.811|Main Thread> Process information Periodic Check: 2019-02-16 07:27:17.811|Main Thread> Managed Memory: 2,415,553,720 B 2019-02-16 07:27:17.812|Main Thread> Private Memory: 2,731,433,984 B 2019-02-16 07:27:17.812|Main Thread> Nr of Threads: 47 2019-02-16 07:27:17.812|Main Thread> Simulation Speed: 0.01 2019-02-16 07:27:17.812|Main Thread> Entity count: 635 2019-02-16 07:27:17.812|Main Thread> Current: 2019-02-16 07:27:17.812|Main Thread> Paged Memory: 2,731,433,984 B 2019-02-16 07:27:17.812|Main Thread> Working Set: 2,729,955,328 B 2019-02-16 07:27:17.812|Main Thread> Virtual Memory: 8,212,430,848 B 2019-02-16 07:27:17.812|Main Thread> Peak: 2019-02-16 07:27:17.812|Main Thread> Paged Memory: 2,731,999,232 B 2019-02-16 07:27:17.812|Main Thread> Working Set: 2,730,446,848 B 2019-02-16 07:27:17.812|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:27:17.814|Main Thread> Number of Worlds: 1 2019-02-16 07:27:17.814|Main Thread> 0) RigidBodies: 221, ActiveRigidBodies: 74, CharacterRigidBodies: 0 2019-02-16 07:27:17.815|Main Thread> 0) Constraints: 0 2019-02-16 07:27:17.870|Main Thread> MyScreenManager() 2019-02-16 07:27:18.126|Main Thread> Game ready... Press Ctrl+C to exit 2019-02-16 07:28:17.825|Main Thread> Process information Periodic Check: 2019-02-16 07:28:17.825|Main Thread> Managed Memory: 2,471,746,928 B 2019-02-16 07:28:17.826|Main Thread> Private Memory: 2,809,892,864 B 2019-02-16 07:28:17.826|Main Thread> Nr of Threads: 40 2019-02-16 07:28:17.826|Main Thread> Simulation Speed: 1.00 2019-02-16 07:28:17.826|Main Thread> Entity count: 710 2019-02-16 07:28:17.826|Main Thread> Current: 2019-02-16 07:28:17.826|Main Thread> Paged Memory: 2,809,892,864 B 2019-02-16 07:28:17.826|Main Thread> Working Set: 2,808,594,432 B 2019-02-16 07:28:17.826|Main Thread> Virtual Memory: 8,191,348,736 B 2019-02-16 07:28:17.826|Main Thread> Peak: 2019-02-16 07:28:17.826|Main Thread> Paged Memory: 2,810,208,256 B 2019-02-16 07:28:17.826|Main Thread> Working Set: 2,808,872,960 B 2019-02-16 07:28:17.826|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:28:17.826|Main Thread> Number of Worlds: 1 2019-02-16 07:28:17.826|Main Thread> 0) RigidBodies: 287, ActiveRigidBodies: 25, CharacterRigidBodies: 0 2019-02-16 07:28:17.826|Main Thread> 0) Constraints: 0 2019-02-16 07:29:08.453|Main Thread> Peer2Peer_SessionRequest: 76561198067593603 2019-02-16 07:29:09.200|Main Thread> OnConnectedClient Helpdoa [76561198067593603] attempt 2019-02-16 07:29:09.440|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198056466862 2019-02-16 07:29:09.644|Main Thread> World request received: Helpdoa 2019-02-16 07:29:09.644|Main Thread> ...responding 2019-02-16 07:29:17.843|Main Thread> Process information Periodic Check: 2019-02-16 07:29:17.843|Main Thread> Managed Memory: 1,674,060,664 B 2019-02-16 07:29:17.844|Main Thread> Private Memory: 2,839,732,224 B 2019-02-16 07:29:17.844|Main Thread> Nr of Threads: 41 2019-02-16 07:29:17.844|Main Thread> Simulation Speed: 1.00 2019-02-16 07:29:17.844|Main Thread> Entity count: 710 2019-02-16 07:29:17.844|Main Thread> Current: 2019-02-16 07:29:17.844|Main Thread> Paged Memory: 2,839,732,224 B 2019-02-16 07:29:17.844|Main Thread> Working Set: 2,829,836,288 B 2019-02-16 07:29:17.844|Main Thread> Virtual Memory: 8,198,311,936 B 2019-02-16 07:29:17.844|Main Thread> Peak: 2019-02-16 07:29:17.844|Main Thread> Paged Memory: 2,857,246,720 B 2019-02-16 07:29:17.844|Main Thread> Working Set: 2,842,783,744 B 2019-02-16 07:29:17.844|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:29:17.844|Main Thread> Number of Worlds: 1 2019-02-16 07:29:17.844|Main Thread> 0) RigidBodies: 287, ActiveRigidBodies: 25, CharacterRigidBodies: 0 2019-02-16 07:29:17.844|Main Thread> 0) Constraints: 0 2019-02-16 07:30:17.860|Main Thread> Process information Periodic Check: 2019-02-16 07:30:17.860|Main Thread> Managed Memory: 1,673,888,552 B 2019-02-16 07:30:17.860|Main Thread> Private Memory: 2,839,760,896 B 2019-02-16 07:30:17.860|Main Thread> Nr of Threads: 42 2019-02-16 07:30:17.860|Main Thread> Simulation Speed: 1.00 2019-02-16 07:30:17.860|Main Thread> Entity count: 710 2019-02-16 07:30:17.860|Main Thread> Current: 2019-02-16 07:30:17.860|Main Thread> Paged Memory: 2,839,760,896 B 2019-02-16 07:30:17.860|Main Thread> Working Set: 2,829,897,728 B 2019-02-16 07:30:17.860|Main Thread> Virtual Memory: 8,202,506,240 B 2019-02-16 07:30:17.860|Main Thread> Peak: 2019-02-16 07:30:17.860|Main Thread> Paged Memory: 2,857,246,720 B 2019-02-16 07:30:17.860|Main Thread> Working Set: 2,842,783,744 B 2019-02-16 07:30:17.860|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:30:17.860|Main Thread> Number of Worlds: 1 2019-02-16 07:30:17.860|Main Thread> 0) RigidBodies: 287, ActiveRigidBodies: 25, CharacterRigidBodies: 0 2019-02-16 07:30:17.860|Main Thread> 0) Constraints: 0 2019-02-16 07:30:26.716|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Helpdoa 2019-02-16 07:30:26.722|Main Thread> RespawnInPlayerControlledEntity: Helpdoa has entity: False 2019-02-16 07:30:26.722|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Helpdoa 2019-02-16 07:30:27.324|Main Thread> RespawnInPlayerControlledEntity: Setting position for Helpdoa 2019-02-16 07:30:27.376|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Helpdoa is spawning. 2019-02-16 07:30:27.411|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Helpdoa 2019-02-16 07:30:27.411|Main Thread> RespawnInPlayerControlledEntity: Setting control for Helpdoa 2019-02-16 07:30:27.411|Main Thread> RespawnInPlayerControlledEntity: Reviving Helpdoa if necessary. 2019-02-16 07:31:01.142|Main Thread> Server ValidateAuthTicketResponse (TicketCanceled), owner: 76561198056466862 2019-02-16 07:31:01.149|Main Thread> User left: Helpdoa [76561198067593603] 2019-02-16 07:31:17.863|Main Thread> Process information Periodic Check: 2019-02-16 07:31:17.863|Main Thread> Managed Memory: 1,777,004,464 B 2019-02-16 07:31:17.864|Main Thread> Private Memory: 2,905,935,872 B 2019-02-16 07:31:17.864|Main Thread> Nr of Threads: 42 2019-02-16 07:31:17.864|Main Thread> Simulation Speed: 1.00 2019-02-16 07:31:17.864|Main Thread> Entity count: 710 2019-02-16 07:31:17.864|Main Thread> Current: 2019-02-16 07:31:17.864|Main Thread> Paged Memory: 2,905,935,872 B 2019-02-16 07:31:17.864|Main Thread> Working Set: 2,897,018,880 B 2019-02-16 07:31:17.864|Main Thread> Virtual Memory: 8,206,241,792 B 2019-02-16 07:31:17.864|Main Thread> Peak: 2019-02-16 07:31:17.864|Main Thread> Paged Memory: 2,909,212,672 B 2019-02-16 07:31:17.864|Main Thread> Working Set: 2,899,972,096 B 2019-02-16 07:31:17.864|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:31:17.864|Main Thread> Number of Worlds: 1 2019-02-16 07:31:17.864|Main Thread> 0) RigidBodies: 295, ActiveRigidBodies: 33, CharacterRigidBodies: 0 2019-02-16 07:31:17.864|Main Thread> 0) Constraints: 0 2019-02-16 07:31:28.891|Main Thread> Peer2Peer_SessionRequest: 76561198067593603 2019-02-16 07:31:32.725|Main Thread> OnConnectedClient Helpdoa [76561198067593603] attempt 2019-02-16 07:31:32.992|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198056466862 2019-02-16 07:31:33.159|Main Thread> World request received: Helpdoa 2019-02-16 07:31:33.159|Main Thread> ...responding 2019-02-16 07:32:00.163|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Helpdoa 2019-02-16 07:32:00.166|Main Thread> RespawnInPlayerControlledEntity: Helpdoa has entity: False 2019-02-16 07:32:00.166|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Helpdoa 2019-02-16 07:32:00.184|Main Thread> RespawnInPlayerControlledEntity: Setting position for Helpdoa 2019-02-16 07:32:00.185|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Helpdoa is spawning. 2019-02-16 07:32:00.187|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Helpdoa 2019-02-16 07:32:00.187|Main Thread> RespawnInPlayerControlledEntity: Setting control for Helpdoa 2019-02-16 07:32:00.187|Main Thread> RespawnInPlayerControlledEntity: Reviving Helpdoa if necessary. 2019-02-16 07:32:17.870|Main Thread> Process information Periodic Check: 2019-02-16 07:32:17.870|Main Thread> Managed Memory: 1,809,297,720 B 2019-02-16 07:32:17.871|Main Thread> Private Memory: 2,914,394,112 B 2019-02-16 07:32:17.871|Main Thread> Nr of Threads: 42 2019-02-16 07:32:17.871|Main Thread> Simulation Speed: 1.00 2019-02-16 07:32:17.871|Main Thread> Entity count: 906 2019-02-16 07:32:17.871|Main Thread> Player count: 1 2019-02-16 07:32:17.871|Main Thread> Current: 2019-02-16 07:32:17.871|Main Thread> Paged Memory: 2,914,394,112 B 2019-02-16 07:32:17.871|Main Thread> Working Set: 2,905,210,880 B 2019-02-16 07:32:17.871|Main Thread> Virtual Memory: 8,208,211,968 B 2019-02-16 07:32:17.871|Main Thread> Peak: 2019-02-16 07:32:17.871|Main Thread> Paged Memory: 2,917,969,920 B 2019-02-16 07:32:17.871|Main Thread> Working Set: 2,908,618,752 B 2019-02-16 07:32:17.871|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:32:17.871|Main Thread> Number of Worlds: 1 2019-02-16 07:32:17.871|Main Thread> 0) RigidBodies: 331, ActiveRigidBodies: 41, CharacterRigidBodies: 1 2019-02-16 07:32:17.871|Main Thread> 0) Constraints: 0 2019-02-16 07:33:17.871|Main Thread> Process information Periodic Check: 2019-02-16 07:33:17.871|Main Thread> Managed Memory: 1,841,759,376 B 2019-02-16 07:33:17.871|Main Thread> Private Memory: 2,945,474,560 B 2019-02-16 07:33:17.871|Main Thread> Nr of Threads: 42 2019-02-16 07:33:17.871|Main Thread> Simulation Speed: 1.00 2019-02-16 07:33:17.871|Main Thread> Entity count: 934 2019-02-16 07:33:17.871|Main Thread> Player count: 1 2019-02-16 07:33:17.871|Main Thread> Current: 2019-02-16 07:33:17.871|Main Thread> Paged Memory: 2,945,474,560 B 2019-02-16 07:33:17.871|Main Thread> Working Set: 2,937,937,920 B 2019-02-16 07:33:17.871|Main Thread> Virtual Memory: 8,226,103,296 B 2019-02-16 07:33:17.871|Main Thread> Peak: 2019-02-16 07:33:17.871|Main Thread> Paged Memory: 2,945,540,096 B 2019-02-16 07:33:17.871|Main Thread> Working Set: 2,937,950,208 B 2019-02-16 07:33:17.871|Main Thread> Virtual Memory: 8,241,594,368 B 2019-02-16 07:33:17.871|Main Thread> Number of Worlds: 1 2019-02-16 07:33:17.871|Main Thread> 0) RigidBodies: 355, ActiveRigidBodies: 49, CharacterRigidBodies: 5 2019-02-16 07:33:17.871|Main Thread> 0) Constraints: 0 2019-02-16 07:34:17.880|Main Thread> Process information Periodic Check: 2019-02-16 07:34:17.880|Main Thread> Managed Memory: 1,782,405,280 B 2019-02-16 07:34:17.881|Main Thread> Private Memory: 2,880,602,112 B 2019-02-16 07:34:17.881|Main Thread> Nr of Threads: 42 2019-02-16 07:34:17.881|Main Thread> Simulation Speed: 1.00 2019-02-16 07:34:17.881|Main Thread> Entity count: 928 2019-02-16 07:34:17.881|Main Thread> Player count: 1 2019-02-16 07:34:17.881|Main Thread> Current: 2019-02-16 07:34:17.881|Main Thread> Paged Memory: 2,880,602,112 B 2019-02-16 07:34:17.881|Main Thread> Working Set: 2,875,514,880 B 2019-02-16 07:34:17.881|Main Thread> Virtual Memory: 8,245,043,200 B 2019-02-16 07:34:17.881|Main Thread> Peak: 2019-02-16 07:34:17.881|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:34:17.881|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:34:17.881|Main Thread> Virtual Memory: 8,247,468,032 B 2019-02-16 07:34:17.881|Main Thread> Number of Worlds: 1 2019-02-16 07:34:17.881|Main Thread> 0) RigidBodies: 349, ActiveRigidBodies: 49, CharacterRigidBodies: 4 2019-02-16 07:34:17.881|Main Thread> 0) Constraints: 0 2019-02-16 07:35:17.896|Main Thread> Process information Periodic Check: 2019-02-16 07:35:17.896|Main Thread> Managed Memory: 1,782,990,656 B 2019-02-16 07:35:17.897|Main Thread> Private Memory: 2,885,853,184 B 2019-02-16 07:35:17.897|Main Thread> Nr of Threads: 41 2019-02-16 07:35:17.897|Main Thread> Simulation Speed: 1.00 2019-02-16 07:35:17.897|Main Thread> Entity count: 926 2019-02-16 07:35:17.897|Main Thread> Player count: 1 2019-02-16 07:35:17.897|Main Thread> Current: 2019-02-16 07:35:17.897|Main Thread> Paged Memory: 2,885,853,184 B 2019-02-16 07:35:17.897|Main Thread> Working Set: 2,880,802,816 B 2019-02-16 07:35:17.897|Main Thread> Virtual Memory: 8,240,848,896 B 2019-02-16 07:35:17.897|Main Thread> Peak: 2019-02-16 07:35:17.897|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:35:17.897|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:35:17.897|Main Thread> Virtual Memory: 8,247,468,032 B 2019-02-16 07:35:17.897|Main Thread> Number of Worlds: 1 2019-02-16 07:35:17.897|Main Thread> 0) RigidBodies: 347, ActiveRigidBodies: 49, CharacterRigidBodies: 4 2019-02-16 07:35:17.897|Main Thread> 0) Constraints: 0 2019-02-16 07:36:17.897|Main Thread> Process information Periodic Check: 2019-02-16 07:36:17.897|Main Thread> Managed Memory: 1,783,210,064 B 2019-02-16 07:36:17.898|Main Thread> Private Memory: 2,889,142,272 B 2019-02-16 07:36:17.898|Main Thread> Nr of Threads: 41 2019-02-16 07:36:17.898|Main Thread> Simulation Speed: 1.00 2019-02-16 07:36:17.898|Main Thread> Entity count: 936 2019-02-16 07:36:17.898|Main Thread> Player count: 1 2019-02-16 07:36:17.898|Main Thread> Current: 2019-02-16 07:36:17.898|Main Thread> Paged Memory: 2,889,142,272 B 2019-02-16 07:36:17.898|Main Thread> Working Set: 2,884,104,192 B 2019-02-16 07:36:17.898|Main Thread> Virtual Memory: 8,240,848,896 B 2019-02-16 07:36:17.898|Main Thread> Peak: 2019-02-16 07:36:17.898|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:36:17.898|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:36:17.898|Main Thread> Virtual Memory: 8,247,468,032 B 2019-02-16 07:36:17.898|Main Thread> Number of Worlds: 1 2019-02-16 07:36:17.898|Main Thread> 0) RigidBodies: 350, ActiveRigidBodies: 49, CharacterRigidBodies: 4 2019-02-16 07:36:17.898|Main Thread> 0) Constraints: 0 2019-02-16 07:37:03.904|Main Thread> Character state: True 2019-02-16 07:37:03.905|Main Thread> Auto-Save 2019-02-16 07:37:03.909|Main Thread> Saving world - START 2019-02-16 07:37:03.909|Main Thread> Making world state snapshot. 2019-02-16 07:37:03.910|Main Thread> Process information Before snapshot.: 2019-02-16 07:37:03.910|Main Thread> Managed Memory: 1,786,565,032 B 2019-02-16 07:37:03.910|Main Thread> Private Memory: 2,892,316,672 B 2019-02-16 07:37:03.910|Main Thread> Nr of Threads: 41 2019-02-16 07:37:03.910|Main Thread> Simulation Speed: 1.00 2019-02-16 07:37:03.911|Main Thread> Entity count: 936 2019-02-16 07:37:03.911|Main Thread> Player count: 1 2019-02-16 07:37:03.911|Main Thread> Current: 2019-02-16 07:37:03.911|Main Thread> Paged Memory: 2,892,316,672 B 2019-02-16 07:37:03.911|Main Thread> Working Set: 2,887,282,688 B 2019-02-16 07:37:03.911|Main Thread> Virtual Memory: 8,240,914,432 B 2019-02-16 07:37:03.911|Main Thread> Peak: 2019-02-16 07:37:03.911|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:37:03.911|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:37:03.911|Main Thread> Virtual Memory: 8,247,468,032 B 2019-02-16 07:37:04.472|Main Thread> Process information After snapshot.: 2019-02-16 07:37:04.472|Main Thread> Managed Memory: 1,799,435,144 B 2019-02-16 07:37:04.474|Main Thread> Private Memory: 2,892,566,528 B 2019-02-16 07:37:04.474|Main Thread> Nr of Threads: 41 2019-02-16 07:37:04.474|Main Thread> Simulation Speed: 1.00 2019-02-16 07:37:04.474|Main Thread> Entity count: 936 2019-02-16 07:37:04.474|Main Thread> Player count: 1 2019-02-16 07:37:04.474|Main Thread> Current: 2019-02-16 07:37:04.474|Main Thread> Paged Memory: 2,892,566,528 B 2019-02-16 07:37:04.474|Main Thread> Working Set: 2,887,598,080 B 2019-02-16 07:37:04.474|Main Thread> Virtual Memory: 8,240,914,432 B 2019-02-16 07:37:04.474|Main Thread> Peak: 2019-02-16 07:37:04.474|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:37:04.474|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:37:04.474|Main Thread> Virtual Memory: 8,247,468,032 B 2019-02-16 07:37:05.139|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 07:37:17.903|Main Thread> Process information Periodic Check: 2019-02-16 07:37:17.903|Main Thread> Managed Memory: 1,795,536,840 B 2019-02-16 07:37:17.904|Main Thread> Private Memory: 2,893,774,848 B 2019-02-16 07:37:17.904|Main Thread> Nr of Threads: 41 2019-02-16 07:37:17.904|Main Thread> Simulation Speed: 1.00 2019-02-16 07:37:17.904|Main Thread> Entity count: 936 2019-02-16 07:37:17.904|Main Thread> Player count: 1 2019-02-16 07:37:17.904|Main Thread> Current: 2019-02-16 07:37:17.904|Main Thread> Paged Memory: 2,893,774,848 B 2019-02-16 07:37:17.904|Main Thread> Working Set: 2,888,884,224 B 2019-02-16 07:37:17.904|Main Thread> Virtual Memory: 8,240,979,968 B 2019-02-16 07:37:17.904|Main Thread> Peak: 2019-02-16 07:37:17.904|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:37:17.904|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:37:17.904|Main Thread> Virtual Memory: 8,247,468,032 B 2019-02-16 07:37:17.904|Main Thread> Number of Worlds: 1 2019-02-16 07:37:17.904|Main Thread> 0) RigidBodies: 350, ActiveRigidBodies: 49, CharacterRigidBodies: 4 2019-02-16 07:37:17.904|Main Thread> 0) Constraints: 0 2019-02-16 07:38:17.920|Main Thread> Process information Periodic Check: 2019-02-16 07:38:17.920|Main Thread> Managed Memory: 1,790,226,592 B 2019-02-16 07:38:17.921|Main Thread> Private Memory: 2,904,104,960 B 2019-02-16 07:38:17.921|Main Thread> Nr of Threads: 42 2019-02-16 07:38:17.921|Main Thread> Simulation Speed: 1.00 2019-02-16 07:38:17.921|Main Thread> Entity count: 936 2019-02-16 07:38:17.921|Main Thread> Player count: 1 2019-02-16 07:38:17.921|Main Thread> Current: 2019-02-16 07:38:17.921|Main Thread> Paged Memory: 2,904,104,960 B 2019-02-16 07:38:17.921|Main Thread> Working Set: 2,899,193,856 B 2019-02-16 07:38:17.921|Main Thread> Virtual Memory: 8,261,754,880 B 2019-02-16 07:38:17.921|Main Thread> Peak: 2019-02-16 07:38:17.921|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:38:17.921|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:38:17.921|Main Thread> Virtual Memory: 8,261,754,880 B 2019-02-16 07:38:17.921|Main Thread> Number of Worlds: 1 2019-02-16 07:38:17.921|Main Thread> 0) RigidBodies: 350, ActiveRigidBodies: 49, CharacterRigidBodies: 4 2019-02-16 07:38:17.921|Main Thread> 0) Constraints: 0 2019-02-16 07:39:17.937|Main Thread> Process information Periodic Check: 2019-02-16 07:39:17.937|Main Thread> Managed Memory: 1,790,458,632 B 2019-02-16 07:39:17.938|Main Thread> Private Memory: 2,912,501,760 B 2019-02-16 07:39:17.938|Main Thread> Nr of Threads: 41 2019-02-16 07:39:17.938|Main Thread> Simulation Speed: 1.00 2019-02-16 07:39:17.938|Main Thread> Entity count: 929 2019-02-16 07:39:17.938|Main Thread> Player count: 1 2019-02-16 07:39:17.938|Main Thread> Current: 2019-02-16 07:39:17.938|Main Thread> Paged Memory: 2,912,501,760 B 2019-02-16 07:39:17.938|Main Thread> Working Set: 2,907,615,232 B 2019-02-16 07:39:17.938|Main Thread> Virtual Memory: 8,274,141,184 B 2019-02-16 07:39:17.938|Main Thread> Peak: 2019-02-16 07:39:17.938|Main Thread> Paged Memory: 2,951,585,792 B 2019-02-16 07:39:17.938|Main Thread> Working Set: 2,944,700,416 B 2019-02-16 07:39:17.938|Main Thread> Virtual Memory: 8,274,141,184 B 2019-02-16 07:39:17.938|Main Thread> Number of Worlds: 1 2019-02-16 07:39:17.938|Main Thread> 0) RigidBodies: 343, ActiveRigidBodies: 49, CharacterRigidBodies: 4 2019-02-16 07:39:17.938|Main Thread> 0) Constraints: 0 2019-02-16 07:40:17.952|Main Thread> Process information Periodic Check: 2019-02-16 07:40:17.952|Main Thread> Managed Memory: 1,791,479,912 B 2019-02-16 07:40:17.953|Main Thread> Private Memory: 2,957,148,160 B 2019-02-16 07:40:17.953|Main Thread> Nr of Threads: 41 2019-02-16 07:40:17.953|Main Thread> Simulation Speed: 1.00 2019-02-16 07:40:17.953|Main Thread> Entity count: 931 2019-02-16 07:40:17.953|Main Thread> Player count: 1 2019-02-16 07:40:17.953|Main Thread> Current: 2019-02-16 07:40:17.953|Main Thread> Paged Memory: 2,957,148,160 B 2019-02-16 07:40:17.953|Main Thread> Working Set: 2,952,007,680 B 2019-02-16 07:40:17.953|Main Thread> Virtual Memory: 8,307,564,544 B 2019-02-16 07:40:17.953|Main Thread> Peak: 2019-02-16 07:40:17.953|Main Thread> Paged Memory: 2,961,203,200 B 2019-02-16 07:40:17.953|Main Thread> Working Set: 2,955,948,032 B 2019-02-16 07:40:17.953|Main Thread> Virtual Memory: 8,313,790,464 B 2019-02-16 07:40:17.953|Main Thread> Number of Worlds: 1 2019-02-16 07:40:17.953|Main Thread> 0) RigidBodies: 345, ActiveRigidBodies: 53, CharacterRigidBodies: 4 2019-02-16 07:40:17.953|Main Thread> 0) Constraints: 0 2019-02-16 07:40:25.506|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {01DE28D6FED1C099} 2019-02-16 07:41:17.954|Main Thread> Process information Periodic Check: 2019-02-16 07:41:17.954|Main Thread> Managed Memory: 1,804,576,184 B 2019-02-16 07:41:17.955|Main Thread> Private Memory: 3,021,205,504 B 2019-02-16 07:41:17.955|Main Thread> Nr of Threads: 41 2019-02-16 07:41:17.955|Main Thread> Simulation Speed: 1.00 2019-02-16 07:41:17.955|Main Thread> Entity count: 936 2019-02-16 07:41:17.955|Main Thread> Player count: 1 2019-02-16 07:41:17.955|Main Thread> Current: 2019-02-16 07:41:17.955|Main Thread> Paged Memory: 3,021,205,504 B 2019-02-16 07:41:17.955|Main Thread> Working Set: 3,015,831,552 B 2019-02-16 07:41:17.955|Main Thread> Virtual Memory: 8,374,018,048 B 2019-02-16 07:41:17.955|Main Thread> Peak: 2019-02-16 07:41:17.955|Main Thread> Paged Memory: 3,021,205,504 B 2019-02-16 07:41:17.955|Main Thread> Working Set: 3,015,831,552 B 2019-02-16 07:41:17.955|Main Thread> Virtual Memory: 8,374,018,048 B 2019-02-16 07:41:17.955|Main Thread> Number of Worlds: 1 2019-02-16 07:41:17.955|Main Thread> 0) RigidBodies: 349, ActiveRigidBodies: 52, CharacterRigidBodies: 4 2019-02-16 07:41:17.955|Main Thread> 0) Constraints: 0 2019-02-16 07:42:17.969|Main Thread> Process information Periodic Check: 2019-02-16 07:42:17.969|Main Thread> Managed Memory: 1,791,453,512 B 2019-02-16 07:42:17.971|Main Thread> Private Memory: 3,037,892,608 B 2019-02-16 07:42:17.971|Main Thread> Nr of Threads: 41 2019-02-16 07:42:17.971|Main Thread> Simulation Speed: 1.00 2019-02-16 07:42:17.971|Main Thread> Entity count: 937 2019-02-16 07:42:17.971|Main Thread> Player count: 1 2019-02-16 07:42:17.971|Main Thread> Current: 2019-02-16 07:42:17.971|Main Thread> Paged Memory: 3,037,892,608 B 2019-02-16 07:42:17.971|Main Thread> Working Set: 3,032,465,408 B 2019-02-16 07:42:17.971|Main Thread> Virtual Memory: 8,390,598,656 B 2019-02-16 07:42:17.971|Main Thread> Peak: 2019-02-16 07:42:17.971|Main Thread> Paged Memory: 3,037,892,608 B 2019-02-16 07:42:17.971|Main Thread> Working Set: 3,032,465,408 B 2019-02-16 07:42:17.971|Main Thread> Virtual Memory: 8,394,792,960 B 2019-02-16 07:42:17.971|Main Thread> Number of Worlds: 1 2019-02-16 07:42:17.971|Main Thread> 0) RigidBodies: 351, ActiveRigidBodies: 54, CharacterRigidBodies: 4 2019-02-16 07:42:17.971|Main Thread> 0) Constraints: 0 2019-02-16 07:43:17.971|Main Thread> Process information Periodic Check: 2019-02-16 07:43:17.971|Main Thread> Managed Memory: 1,790,282,984 B 2019-02-16 07:43:17.973|Main Thread> Private Memory: 3,071,213,568 B 2019-02-16 07:43:17.973|Main Thread> Nr of Threads: 42 2019-02-16 07:43:17.973|Main Thread> Simulation Speed: 1.00 2019-02-16 07:43:17.973|Main Thread> Entity count: 937 2019-02-16 07:43:17.973|Main Thread> Player count: 1 2019-02-16 07:43:17.973|Main Thread> Current: 2019-02-16 07:43:17.973|Main Thread> Paged Memory: 3,071,213,568 B 2019-02-16 07:43:17.973|Main Thread> Working Set: 3,065,597,952 B 2019-02-16 07:43:17.973|Main Thread> Virtual Memory: 8,427,954,176 B 2019-02-16 07:43:17.973|Main Thread> Peak: 2019-02-16 07:43:17.973|Main Thread> Paged Memory: 3,072,012,288 B 2019-02-16 07:43:17.973|Main Thread> Working Set: 3,066,368,000 B 2019-02-16 07:43:17.973|Main Thread> Virtual Memory: 8,427,954,176 B 2019-02-16 07:43:17.973|Main Thread> Number of Worlds: 1 2019-02-16 07:43:17.973|Main Thread> 0) RigidBodies: 351, ActiveRigidBodies: 54, CharacterRigidBodies: 4 2019-02-16 07:43:17.973|Main Thread> 0) Constraints: 0 2019-02-16 07:44:17.986|Main Thread> Process information Periodic Check: 2019-02-16 07:44:17.986|Main Thread> Managed Memory: 1,791,609,120 B 2019-02-16 07:44:17.987|Main Thread> Private Memory: 3,101,982,720 B 2019-02-16 07:44:17.987|Main Thread> Nr of Threads: 41 2019-02-16 07:44:17.987|Main Thread> Simulation Speed: 1.00 2019-02-16 07:44:17.987|Main Thread> Entity count: 937 2019-02-16 07:44:17.987|Main Thread> Player count: 1 2019-02-16 07:44:17.987|Main Thread> Current: 2019-02-16 07:44:17.987|Main Thread> Paged Memory: 3,101,982,720 B 2019-02-16 07:44:17.987|Main Thread> Working Set: 3,096,289,280 B 2019-02-16 07:44:17.987|Main Thread> Virtual Memory: 8,456,921,088 B 2019-02-16 07:44:17.987|Main Thread> Peak: 2019-02-16 07:44:17.987|Main Thread> Paged Memory: 3,101,982,720 B 2019-02-16 07:44:17.987|Main Thread> Working Set: 3,096,289,280 B 2019-02-16 07:44:17.987|Main Thread> Virtual Memory: 8,456,921,088 B 2019-02-16 07:44:17.987|Main Thread> Number of Worlds: 1 2019-02-16 07:44:17.987|Main Thread> 0) RigidBodies: 351, ActiveRigidBodies: 54, CharacterRigidBodies: 4 2019-02-16 07:44:17.987|Main Thread> 0) Constraints: 0 2019-02-16 07:45:18.003|Main Thread> Process information Periodic Check: 2019-02-16 07:45:18.003|Main Thread> Managed Memory: 1,791,253,936 B 2019-02-16 07:45:18.004|Main Thread> Private Memory: 3,143,294,976 B 2019-02-16 07:45:18.004|Main Thread> Nr of Threads: 42 2019-02-16 07:45:18.004|Main Thread> Simulation Speed: 1.00 2019-02-16 07:45:18.004|Main Thread> Entity count: 932 2019-02-16 07:45:18.004|Main Thread> Player count: 1 2019-02-16 07:45:18.004|Main Thread> Current: 2019-02-16 07:45:18.004|Main Thread> Paged Memory: 3,143,294,976 B 2019-02-16 07:45:18.004|Main Thread> Working Set: 3,137,355,776 B 2019-02-16 07:45:18.004|Main Thread> Virtual Memory: 8,494,276,608 B 2019-02-16 07:45:18.004|Main Thread> Peak: 2019-02-16 07:45:18.004|Main Thread> Paged Memory: 3,143,294,976 B 2019-02-16 07:45:18.004|Main Thread> Working Set: 3,137,355,776 B 2019-02-16 07:45:18.004|Main Thread> Virtual Memory: 8,494,276,608 B 2019-02-16 07:45:18.004|Main Thread> Number of Worlds: 1 2019-02-16 07:45:18.004|Main Thread> 0) RigidBodies: 347, ActiveRigidBodies: 54, CharacterRigidBodies: 3 2019-02-16 07:45:18.004|Main Thread> 0) Constraints: 0 2019-02-16 07:46:18.022|Main Thread> Process information Periodic Check: 2019-02-16 07:46:18.022|Main Thread> Managed Memory: 1,799,465,904 B 2019-02-16 07:46:18.023|Main Thread> Private Memory: 3,176,488,960 B 2019-02-16 07:46:18.023|Main Thread> Nr of Threads: 41 2019-02-16 07:46:18.023|Main Thread> Simulation Speed: 1.00 2019-02-16 07:46:18.023|Main Thread> Entity count: 945 2019-02-16 07:46:18.023|Main Thread> Player count: 1 2019-02-16 07:46:18.023|Main Thread> Current: 2019-02-16 07:46:18.023|Main Thread> Paged Memory: 3,176,488,960 B 2019-02-16 07:46:18.023|Main Thread> Working Set: 3,170,508,800 B 2019-02-16 07:46:18.023|Main Thread> Virtual Memory: 8,523,243,520 B 2019-02-16 07:46:18.023|Main Thread> Peak: 2019-02-16 07:46:18.023|Main Thread> Paged Memory: 3,176,620,032 B 2019-02-16 07:46:18.023|Main Thread> Working Set: 3,170,594,816 B 2019-02-16 07:46:18.023|Main Thread> Virtual Memory: 8,523,374,592 B 2019-02-16 07:46:18.023|Main Thread> Number of Worlds: 1 2019-02-16 07:46:18.023|Main Thread> 0) RigidBodies: 356, ActiveRigidBodies: 56, CharacterRigidBodies: 7 2019-02-16 07:46:18.023|Main Thread> 0) Constraints: 0 2019-02-16 07:47:05.134|Main Thread> Character state: True 2019-02-16 07:47:05.134|Main Thread> Auto-Save 2019-02-16 07:47:05.134|Main Thread> Saving world - START 2019-02-16 07:47:05.134|Main Thread> Making world state snapshot. 2019-02-16 07:47:05.134|Main Thread> Process information Before snapshot.: 2019-02-16 07:47:05.134|Main Thread> Managed Memory: 1,799,416,184 B 2019-02-16 07:47:05.135|Main Thread> Private Memory: 3,185,860,608 B 2019-02-16 07:47:05.135|Main Thread> Nr of Threads: 38 2019-02-16 07:47:05.135|Main Thread> Simulation Speed: 1.00 2019-02-16 07:47:05.135|Main Thread> Entity count: 945 2019-02-16 07:47:05.135|Main Thread> Player count: 1 2019-02-16 07:47:05.135|Main Thread> Current: 2019-02-16 07:47:05.135|Main Thread> Paged Memory: 3,185,860,608 B 2019-02-16 07:47:05.135|Main Thread> Working Set: 3,179,909,120 B 2019-02-16 07:47:05.135|Main Thread> Virtual Memory: 8,527,241,216 B 2019-02-16 07:47:05.135|Main Thread> Peak: 2019-02-16 07:47:05.135|Main Thread> Paged Memory: 3,186,032,640 B 2019-02-16 07:47:05.135|Main Thread> Working Set: 3,179,978,752 B 2019-02-16 07:47:05.135|Main Thread> Virtual Memory: 8,544,149,504 B 2019-02-16 07:47:05.693|Main Thread> Process information After snapshot.: 2019-02-16 07:47:05.693|Main Thread> Managed Memory: 1,811,648,952 B 2019-02-16 07:47:05.694|Main Thread> Private Memory: 3,186,253,824 B 2019-02-16 07:47:05.694|Main Thread> Nr of Threads: 38 2019-02-16 07:47:05.694|Main Thread> Simulation Speed: 1.00 2019-02-16 07:47:05.694|Main Thread> Entity count: 945 2019-02-16 07:47:05.694|Main Thread> Player count: 1 2019-02-16 07:47:05.694|Main Thread> Current: 2019-02-16 07:47:05.694|Main Thread> Paged Memory: 3,186,253,824 B 2019-02-16 07:47:05.694|Main Thread> Working Set: 3,180,273,664 B 2019-02-16 07:47:05.694|Main Thread> Virtual Memory: 8,527,241,216 B 2019-02-16 07:47:05.694|Main Thread> Peak: 2019-02-16 07:47:05.694|Main Thread> Paged Memory: 3,186,253,824 B 2019-02-16 07:47:05.694|Main Thread> Working Set: 3,180,273,664 B 2019-02-16 07:47:05.694|Main Thread> Virtual Memory: 8,544,149,504 B 2019-02-16 07:47:05.985|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 07:47:18.026|Main Thread> Process information Periodic Check: 2019-02-16 07:47:18.026|Main Thread> Managed Memory: 1,812,958,496 B 2019-02-16 07:47:18.027|Main Thread> Private Memory: 3,191,824,384 B 2019-02-16 07:47:18.027|Main Thread> Nr of Threads: 38 2019-02-16 07:47:18.027|Main Thread> Simulation Speed: 1.00 2019-02-16 07:47:18.027|Main Thread> Entity count: 945 2019-02-16 07:47:18.027|Main Thread> Player count: 1 2019-02-16 07:47:18.027|Main Thread> Current: 2019-02-16 07:47:18.027|Main Thread> Paged Memory: 3,191,824,384 B 2019-02-16 07:47:18.027|Main Thread> Working Set: 3,185,848,320 B 2019-02-16 07:47:18.027|Main Thread> Virtual Memory: 8,527,241,216 B 2019-02-16 07:47:18.027|Main Thread> Peak: 2019-02-16 07:47:18.027|Main Thread> Paged Memory: 3,191,824,384 B 2019-02-16 07:47:18.027|Main Thread> Working Set: 3,185,848,320 B 2019-02-16 07:47:18.027|Main Thread> Virtual Memory: 8,544,149,504 B 2019-02-16 07:47:18.027|Main Thread> Number of Worlds: 1 2019-02-16 07:47:18.027|Main Thread> 0) RigidBodies: 356, ActiveRigidBodies: 56, CharacterRigidBodies: 7 2019-02-16 07:47:18.027|Main Thread> 0) Constraints: 0 2019-02-16 07:48:18.044|Main Thread> Process information Periodic Check: 2019-02-16 07:48:18.044|Main Thread> Managed Memory: 1,818,303,552 B 2019-02-16 07:48:18.045|Main Thread> Private Memory: 3,228,528,640 B 2019-02-16 07:48:18.045|Main Thread> Nr of Threads: 38 2019-02-16 07:48:18.045|Main Thread> Simulation Speed: 1.00 2019-02-16 07:48:18.045|Main Thread> Entity count: 941 2019-02-16 07:48:18.045|Main Thread> Player count: 1 2019-02-16 07:48:18.045|Main Thread> Current: 2019-02-16 07:48:18.045|Main Thread> Paged Memory: 3,228,528,640 B 2019-02-16 07:48:18.045|Main Thread> Working Set: 3,222,315,008 B 2019-02-16 07:48:18.045|Main Thread> Virtual Memory: 8,560,402,432 B 2019-02-16 07:48:18.045|Main Thread> Peak: 2019-02-16 07:48:18.045|Main Thread> Paged Memory: 3,228,528,640 B 2019-02-16 07:48:18.045|Main Thread> Working Set: 3,222,315,008 B 2019-02-16 07:48:18.045|Main Thread> Virtual Memory: 8,560,664,576 B 2019-02-16 07:48:18.045|Main Thread> Number of Worlds: 1 2019-02-16 07:48:18.045|Main Thread> 0) RigidBodies: 353, ActiveRigidBodies: 57, CharacterRigidBodies: 6 2019-02-16 07:48:18.045|Main Thread> 0) Constraints: 0 2019-02-16 07:49:18.062|Main Thread> Process information Periodic Check: 2019-02-16 07:49:18.062|Main Thread> Managed Memory: 1,798,889,936 B 2019-02-16 07:49:18.063|Main Thread> Private Memory: 3,277,795,328 B 2019-02-16 07:49:18.063|Main Thread> Nr of Threads: 38 2019-02-16 07:49:18.063|Main Thread> Simulation Speed: 1.00 2019-02-16 07:49:18.063|Main Thread> Entity count: 942 2019-02-16 07:49:18.063|Main Thread> Player count: 1 2019-02-16 07:49:18.063|Main Thread> Current: 2019-02-16 07:49:18.063|Main Thread> Paged Memory: 3,277,795,328 B 2019-02-16 07:49:18.063|Main Thread> Working Set: 3,271,532,544 B 2019-02-16 07:49:18.063|Main Thread> Virtual Memory: 8,610,144,256 B 2019-02-16 07:49:18.063|Main Thread> Peak: 2019-02-16 07:49:18.063|Main Thread> Paged Memory: 3,277,795,328 B 2019-02-16 07:49:18.063|Main Thread> Working Set: 3,271,532,544 B 2019-02-16 07:49:18.063|Main Thread> Virtual Memory: 8,610,144,256 B 2019-02-16 07:49:18.063|Main Thread> Number of Worlds: 1 2019-02-16 07:49:18.063|Main Thread> 0) RigidBodies: 354, ActiveRigidBodies: 57, CharacterRigidBodies: 6 2019-02-16 07:49:18.063|Main Thread> 0) Constraints: 0 2019-02-16 07:50:16.452|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {018998479DAF908B} 2019-02-16 07:50:18.077|Main Thread> Process information Periodic Check: 2019-02-16 07:50:18.077|Main Thread> Managed Memory: 1,801,102,536 B 2019-02-16 07:50:18.077|Main Thread> Private Memory: 3,310,747,648 B 2019-02-16 07:50:18.077|Main Thread> Nr of Threads: 39 2019-02-16 07:50:18.077|Main Thread> Simulation Speed: 1.00 2019-02-16 07:50:18.077|Main Thread> Entity count: 943 2019-02-16 07:50:18.077|Main Thread> Player count: 1 2019-02-16 07:50:18.077|Main Thread> Current: 2019-02-16 07:50:18.077|Main Thread> Paged Memory: 3,310,747,648 B 2019-02-16 07:50:18.077|Main Thread> Working Set: 3,304,251,392 B 2019-02-16 07:50:18.077|Main Thread> Virtual Memory: 8,647,565,312 B 2019-02-16 07:50:18.077|Main Thread> Peak: 2019-02-16 07:50:18.077|Main Thread> Paged Memory: 3,311,554,560 B 2019-02-16 07:50:18.077|Main Thread> Working Set: 3,304,906,752 B 2019-02-16 07:50:18.077|Main Thread> Virtual Memory: 8,649,007,104 B 2019-02-16 07:50:18.077|Main Thread> Number of Worlds: 1 2019-02-16 07:50:18.077|Main Thread> 0) RigidBodies: 354, ActiveRigidBodies: 59, CharacterRigidBodies: 6 2019-02-16 07:50:18.077|Main Thread> 0) Constraints: 0 2019-02-16 07:51:18.095|Main Thread> Process information Periodic Check: 2019-02-16 07:51:18.095|Main Thread> Managed Memory: 1,808,588,568 B 2019-02-16 07:51:18.096|Main Thread> Private Memory: 3,330,392,064 B 2019-02-16 07:51:18.096|Main Thread> Nr of Threads: 38 2019-02-16 07:51:18.096|Main Thread> Simulation Speed: 1.00 2019-02-16 07:51:18.096|Main Thread> Entity count: 942 2019-02-16 07:51:18.096|Main Thread> Player count: 1 2019-02-16 07:51:18.096|Main Thread> Current: 2019-02-16 07:51:18.096|Main Thread> Paged Memory: 3,330,392,064 B 2019-02-16 07:51:18.096|Main Thread> Working Set: 3,323,908,096 B 2019-02-16 07:51:18.096|Main Thread> Virtual Memory: 8,660,017,152 B 2019-02-16 07:51:18.096|Main Thread> Peak: 2019-02-16 07:51:18.096|Main Thread> Paged Memory: 3,330,392,064 B 2019-02-16 07:51:18.096|Main Thread> Working Set: 3,323,908,096 B 2019-02-16 07:51:18.096|Main Thread> Virtual Memory: 8,660,017,152 B 2019-02-16 07:51:18.096|Main Thread> Number of Worlds: 1 2019-02-16 07:51:18.096|Main Thread> 0) RigidBodies: 355, ActiveRigidBodies: 59, CharacterRigidBodies: 5 2019-02-16 07:51:18.096|Main Thread> 0) Constraints: 0 2019-02-16 07:51:27.782|Main Thread> Peer2Peer_SessionRequest: 76561198036238633 2019-02-16 07:51:28.720|Main Thread> OnConnectedClient Bonossauro [76561198036238633] attempt 2019-02-16 07:51:28.920|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198036238633 2019-02-16 07:51:29.188|Main Thread> World request received: Bonossauro 2019-02-16 07:51:29.188|Main Thread> ...responding 2019-02-16 07:52:11.906|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Bonossauro 2019-02-16 07:52:11.906|Main Thread> RespawnInPlayerControlledEntity: Bonossauro has entity: False 2019-02-16 07:52:11.906|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Bonossauro 2019-02-16 07:52:12.434|Main Thread> RespawnInPlayerControlledEntity: Setting position for Bonossauro 2019-02-16 07:52:12.456|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Bonossauro is spawning. 2019-02-16 07:52:12.457|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Bonossauro 2019-02-16 07:52:12.458|Main Thread> RespawnInPlayerControlledEntity: Setting control for Bonossauro 2019-02-16 07:52:12.458|Main Thread> RespawnInPlayerControlledEntity: Reviving Bonossauro if necessary. 2019-02-16 07:52:18.105|Main Thread> Process information Periodic Check: 2019-02-16 07:52:18.105|Main Thread> Managed Memory: 1,890,209,800 B 2019-02-16 07:52:18.106|Main Thread> Private Memory: 3,435,655,168 B 2019-02-16 07:52:18.106|Main Thread> Nr of Threads: 40 2019-02-16 07:52:18.106|Main Thread> Simulation Speed: 1.00 2019-02-16 07:52:18.106|Main Thread> Entity count: 981 2019-02-16 07:52:18.106|Main Thread> Player count: 2 2019-02-16 07:52:18.106|Main Thread> Current: 2019-02-16 07:52:18.106|Main Thread> Paged Memory: 3,435,655,168 B 2019-02-16 07:52:18.106|Main Thread> Working Set: 3,428,962,304 B 2019-02-16 07:52:18.106|Main Thread> Virtual Memory: 8,687,161,344 B 2019-02-16 07:52:18.106|Main Thread> Peak: 2019-02-16 07:52:18.106|Main Thread> Paged Memory: 3,436,793,856 B 2019-02-16 07:52:18.106|Main Thread> Working Set: 3,429,277,696 B 2019-02-16 07:52:18.106|Main Thread> Virtual Memory: 8,689,872,896 B 2019-02-16 07:52:18.106|Main Thread> Number of Worlds: 1 2019-02-16 07:52:18.106|Main Thread> 0) RigidBodies: 379, ActiveRigidBodies: 62, CharacterRigidBodies: 6 2019-02-16 07:52:18.106|Main Thread> 0) Constraints: 0 2019-02-16 07:52:41.886|Main Thread> Peer2Peer_SessionRequest: 76561198079517466 2019-02-16 07:52:45.551|Main Thread> OnConnectedClient {VGP}HaydenVida [76561198079517466] attempt 2019-02-16 07:52:45.786|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198079517466 2019-02-16 07:52:45.836|Main Thread> World request received: {VGP}HaydenVida 2019-02-16 07:52:45.836|Main Thread> ...responding 2019-02-16 07:53:06.328|Main Thread> RespawnInPlayerControlledEntity: Finding free place for {VGP}HaydenVida 2019-02-16 07:53:06.331|Main Thread> RespawnInPlayerControlledEntity: {VGP}HaydenVida has entity: False 2019-02-16 07:53:06.331|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for {VGP}HaydenVida 2019-02-16 07:53:06.348|Main Thread> RespawnInPlayerControlledEntity: Setting position for {VGP}HaydenVida 2019-02-16 07:53:06.351|Main Thread> RespawnInPlayerControlledEntity: Informing everyone {VGP}HaydenVida is spawning. 2019-02-16 07:53:06.352|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for {VGP}HaydenVida 2019-02-16 07:53:06.352|Main Thread> RespawnInPlayerControlledEntity: Setting control for {VGP}HaydenVida 2019-02-16 07:53:06.352|Main Thread> RespawnInPlayerControlledEntity: Reviving {VGP}HaydenVida if necessary. 2019-02-16 07:53:18.123|Main Thread> Process information Periodic Check: 2019-02-16 07:53:18.123|Main Thread> Managed Memory: 1,939,303,552 B 2019-02-16 07:53:18.124|Main Thread> Private Memory: 3,497,545,728 B 2019-02-16 07:53:18.124|Main Thread> Nr of Threads: 40 2019-02-16 07:53:18.124|Main Thread> Simulation Speed: 1.00 2019-02-16 07:53:18.124|Main Thread> Entity count: 1144 2019-02-16 07:53:18.124|Main Thread> Player count: 3 2019-02-16 07:53:18.124|Main Thread> Current: 2019-02-16 07:53:18.124|Main Thread> Paged Memory: 3,497,545,728 B 2019-02-16 07:53:18.124|Main Thread> Working Set: 3,490,381,824 B 2019-02-16 07:53:18.124|Main Thread> Virtual Memory: 8,738,951,168 B 2019-02-16 07:53:18.124|Main Thread> Peak: 2019-02-16 07:53:18.124|Main Thread> Paged Memory: 3,497,545,728 B 2019-02-16 07:53:18.124|Main Thread> Working Set: 3,490,381,824 B 2019-02-16 07:53:18.124|Main Thread> Virtual Memory: 8,741,756,928 B 2019-02-16 07:53:18.124|Main Thread> Number of Worlds: 1 2019-02-16 07:53:18.124|Main Thread> 0) RigidBodies: 451, ActiveRigidBodies: 68, CharacterRigidBodies: 8 2019-02-16 07:53:18.124|Main Thread> 0) Constraints: 0 2019-02-16 07:54:06.138|Main Thread> Player character died. Player: EntityBase:BarbarianForestBlack {01C86EBF93142DF6} 2019-02-16 07:54:18.137|Main Thread> Process information Periodic Check: 2019-02-16 07:54:18.137|Main Thread> Managed Memory: 1,888,132,384 B 2019-02-16 07:54:18.138|Main Thread> Private Memory: 3,515,895,808 B 2019-02-16 07:54:18.138|Main Thread> Nr of Threads: 40 2019-02-16 07:54:18.138|Main Thread> Simulation Speed: 1.00 2019-02-16 07:54:18.138|Main Thread> Entity count: 1146 2019-02-16 07:54:18.138|Main Thread> Player count: 3 2019-02-16 07:54:18.138|Main Thread> Current: 2019-02-16 07:54:18.138|Main Thread> Paged Memory: 3,515,895,808 B 2019-02-16 07:54:18.138|Main Thread> Working Set: 3,509,661,696 B 2019-02-16 07:54:18.138|Main Thread> Virtual Memory: 8,755,531,776 B 2019-02-16 07:54:18.138|Main Thread> Peak: 2019-02-16 07:54:18.138|Main Thread> Paged Memory: 3,515,895,808 B 2019-02-16 07:54:18.138|Main Thread> Working Set: 3,509,661,696 B 2019-02-16 07:54:18.138|Main Thread> Virtual Memory: 8,756,973,568 B 2019-02-16 07:54:18.138|Main Thread> Number of Worlds: 1 2019-02-16 07:54:18.138|Main Thread> 0) RigidBodies: 454, ActiveRigidBodies: 70, CharacterRigidBodies: 6 2019-02-16 07:54:18.138|Main Thread> 0) Constraints: 0 2019-02-16 07:55:18.154|Main Thread> Process information Periodic Check: 2019-02-16 07:55:18.154|Main Thread> Managed Memory: 1,885,134,424 B 2019-02-16 07:55:18.155|Main Thread> Private Memory: 3,547,684,864 B 2019-02-16 07:55:18.155|Main Thread> Nr of Threads: 41 2019-02-16 07:55:18.155|Main Thread> Simulation Speed: 1.00 2019-02-16 07:55:18.155|Main Thread> Entity count: 1144 2019-02-16 07:55:18.155|Main Thread> Player count: 3 2019-02-16 07:55:18.155|Main Thread> Current: 2019-02-16 07:55:18.155|Main Thread> Paged Memory: 3,547,684,864 B 2019-02-16 07:55:18.155|Main Thread> Working Set: 3,541,319,680 B 2019-02-16 07:55:18.155|Main Thread> Virtual Memory: 8,792,887,296 B 2019-02-16 07:55:18.155|Main Thread> Peak: 2019-02-16 07:55:18.155|Main Thread> Paged Memory: 3,547,684,864 B 2019-02-16 07:55:18.155|Main Thread> Working Set: 3,541,319,680 B 2019-02-16 07:55:18.155|Main Thread> Virtual Memory: 8,792,887,296 B 2019-02-16 07:55:18.155|Main Thread> Number of Worlds: 1 2019-02-16 07:55:18.155|Main Thread> 0) RigidBodies: 453, ActiveRigidBodies: 71, CharacterRigidBodies: 6 2019-02-16 07:55:18.155|Main Thread> 0) Constraints: 0 2019-02-16 07:56:18.170|Main Thread> Process information Periodic Check: 2019-02-16 07:56:18.170|Main Thread> Managed Memory: 1,889,781,128 B 2019-02-16 07:56:18.171|Main Thread> Private Memory: 3,576,782,848 B 2019-02-16 07:56:18.171|Main Thread> Nr of Threads: 40 2019-02-16 07:56:18.171|Main Thread> Simulation Speed: 1.00 2019-02-16 07:56:18.171|Main Thread> Entity count: 1144 2019-02-16 07:56:18.171|Main Thread> Player count: 3 2019-02-16 07:56:18.171|Main Thread> Current: 2019-02-16 07:56:18.171|Main Thread> Paged Memory: 3,576,782,848 B 2019-02-16 07:56:18.171|Main Thread> Working Set: 3,570,327,552 B 2019-02-16 07:56:18.171|Main Thread> Virtual Memory: 8,821,854,208 B 2019-02-16 07:56:18.171|Main Thread> Peak: 2019-02-16 07:56:18.171|Main Thread> Paged Memory: 3,576,782,848 B 2019-02-16 07:56:18.171|Main Thread> Working Set: 3,570,327,552 B 2019-02-16 07:56:18.171|Main Thread> Virtual Memory: 8,821,854,208 B 2019-02-16 07:56:18.171|Main Thread> Number of Worlds: 1 2019-02-16 07:56:18.171|Main Thread> 0) RigidBodies: 453, ActiveRigidBodies: 71, CharacterRigidBodies: 6 2019-02-16 07:56:18.171|Main Thread> 0) Constraints: 0 2019-02-16 07:57:05.988|Main Thread> Character state: True 2019-02-16 07:57:05.988|Main Thread> Auto-Save 2019-02-16 07:57:05.989|Main Thread> Saving world - START 2019-02-16 07:57:05.989|Main Thread> Making world state snapshot. 2019-02-16 07:57:05.989|Main Thread> Process information Before snapshot.: 2019-02-16 07:57:05.989|Main Thread> Managed Memory: 1,880,668,920 B 2019-02-16 07:57:05.989|Main Thread> Private Memory: 3,577,901,056 B 2019-02-16 07:57:05.989|Main Thread> Nr of Threads: 41 2019-02-16 07:57:05.989|Main Thread> Simulation Speed: 1.00 2019-02-16 07:57:05.989|Main Thread> Entity count: 1141 2019-02-16 07:57:05.989|Main Thread> Player count: 3 2019-02-16 07:57:05.989|Main Thread> Current: 2019-02-16 07:57:05.989|Main Thread> Paged Memory: 3,577,901,056 B 2019-02-16 07:57:05.989|Main Thread> Working Set: 3,571,470,336 B 2019-02-16 07:57:05.989|Main Thread> Virtual Memory: 8,826,114,048 B 2019-02-16 07:57:05.989|Main Thread> Peak: 2019-02-16 07:57:05.989|Main Thread> Paged Memory: 3,578,122,240 B 2019-02-16 07:57:05.989|Main Thread> Working Set: 3,571,662,848 B 2019-02-16 07:57:05.989|Main Thread> Virtual Memory: 8,826,114,048 B 2019-02-16 07:57:06.552|Main Thread> Process information After snapshot.: 2019-02-16 07:57:06.552|Main Thread> Managed Memory: 1,893,554,560 B 2019-02-16 07:57:06.553|Main Thread> Private Memory: 3,577,966,592 B 2019-02-16 07:57:06.553|Main Thread> Nr of Threads: 41 2019-02-16 07:57:06.553|Main Thread> Simulation Speed: 1.00 2019-02-16 07:57:06.553|Main Thread> Entity count: 1141 2019-02-16 07:57:06.553|Main Thread> Player count: 3 2019-02-16 07:57:06.553|Main Thread> Current: 2019-02-16 07:57:06.553|Main Thread> Paged Memory: 3,577,966,592 B 2019-02-16 07:57:06.553|Main Thread> Working Set: 3,571,527,680 B 2019-02-16 07:57:06.553|Main Thread> Virtual Memory: 8,826,114,048 B 2019-02-16 07:57:06.553|Main Thread> Peak: 2019-02-16 07:57:06.553|Main Thread> Paged Memory: 3,578,122,240 B 2019-02-16 07:57:06.553|Main Thread> Working Set: 3,571,662,848 B 2019-02-16 07:57:06.553|Main Thread> Virtual Memory: 8,826,114,048 B 2019-02-16 07:57:06.968|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 07:57:18.185|Main Thread> Process information Periodic Check: 2019-02-16 07:57:18.185|Main Thread> Managed Memory: 1,895,483,080 B 2019-02-16 07:57:18.186|Main Thread> Private Memory: 3,579,813,888 B 2019-02-16 07:57:18.186|Main Thread> Nr of Threads: 40 2019-02-16 07:57:18.186|Main Thread> Simulation Speed: 1.00 2019-02-16 07:57:18.186|Main Thread> Entity count: 1141 2019-02-16 07:57:18.186|Main Thread> Player count: 3 2019-02-16 07:57:18.186|Main Thread> Current: 2019-02-16 07:57:18.186|Main Thread> Paged Memory: 3,579,813,888 B 2019-02-16 07:57:18.186|Main Thread> Working Set: 3,573,366,784 B 2019-02-16 07:57:18.186|Main Thread> Virtual Memory: 8,821,919,744 B 2019-02-16 07:57:18.186|Main Thread> Peak: 2019-02-16 07:57:18.186|Main Thread> Paged Memory: 3,579,813,888 B 2019-02-16 07:57:18.186|Main Thread> Working Set: 3,573,366,784 B 2019-02-16 07:57:18.186|Main Thread> Virtual Memory: 8,826,441,728 B 2019-02-16 07:57:18.186|Main Thread> Number of Worlds: 1 2019-02-16 07:57:18.186|Main Thread> 0) RigidBodies: 448, ActiveRigidBodies: 73, CharacterRigidBodies: 6 2019-02-16 07:57:18.186|Main Thread> 0) Constraints: 0 2019-02-16 07:58:18.200|Main Thread> Process information Periodic Check: 2019-02-16 07:58:18.201|Main Thread> Managed Memory: 1,898,357,400 B 2019-02-16 07:58:18.201|Main Thread> Private Memory: 3,598,147,584 B 2019-02-16 07:58:18.201|Main Thread> Nr of Threads: 40 2019-02-16 07:58:18.201|Main Thread> Simulation Speed: 1.00 2019-02-16 07:58:18.201|Main Thread> Entity count: 1158 2019-02-16 07:58:18.201|Main Thread> Player count: 3 2019-02-16 07:58:18.201|Main Thread> Current: 2019-02-16 07:58:18.201|Main Thread> Paged Memory: 3,598,147,584 B 2019-02-16 07:58:18.201|Main Thread> Working Set: 3,591,602,176 B 2019-02-16 07:58:18.201|Main Thread> Virtual Memory: 8,838,500,352 B 2019-02-16 07:58:18.201|Main Thread> Peak: 2019-02-16 07:58:18.201|Main Thread> Paged Memory: 3,598,147,584 B 2019-02-16 07:58:18.201|Main Thread> Working Set: 3,591,602,176 B 2019-02-16 07:58:18.201|Main Thread> Virtual Memory: 8,838,500,352 B 2019-02-16 07:58:18.201|Main Thread> Number of Worlds: 1 2019-02-16 07:58:18.201|Main Thread> 0) RigidBodies: 451, ActiveRigidBodies: 73, CharacterRigidBodies: 6 2019-02-16 07:58:18.201|Main Thread> 0) Constraints: 0 2019-02-16 07:58:36.928|Main Thread> Peer2Peer_SessionRequest: 76561198050609484 2019-02-16 07:58:37.932|Main Thread> OnConnectedClient DarkBR8 [76561198050609484] attempt 2019-02-16 07:58:38.099|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198050609484 2019-02-16 07:58:38.400|Main Thread> World request received: DarkBR8 2019-02-16 07:58:38.400|Main Thread> ...responding 2019-02-16 07:59:18.218|Main Thread> Process information Periodic Check: 2019-02-16 07:59:18.218|Main Thread> Managed Memory: 1,902,751,160 B 2019-02-16 07:59:18.219|Main Thread> Private Memory: 3,648,614,400 B 2019-02-16 07:59:18.219|Main Thread> Nr of Threads: 40 2019-02-16 07:59:18.219|Main Thread> Simulation Speed: 1.00 2019-02-16 07:59:18.219|Main Thread> Entity count: 1150 2019-02-16 07:59:18.219|Main Thread> Player count: 3 2019-02-16 07:59:18.219|Main Thread> Current: 2019-02-16 07:59:18.219|Main Thread> Paged Memory: 3,648,614,400 B 2019-02-16 07:59:18.219|Main Thread> Working Set: 3,641,733,120 B 2019-02-16 07:59:18.219|Main Thread> Virtual Memory: 8,888,242,176 B 2019-02-16 07:59:18.219|Main Thread> Peak: 2019-02-16 07:59:18.219|Main Thread> Paged Memory: 3,648,905,216 B 2019-02-16 07:59:18.219|Main Thread> Working Set: 3,641,970,688 B 2019-02-16 07:59:18.219|Main Thread> Virtual Memory: 8,888,897,536 B 2019-02-16 07:59:18.219|Main Thread> Number of Worlds: 1 2019-02-16 07:59:18.219|Main Thread> 0) RigidBodies: 444, ActiveRigidBodies: 73, CharacterRigidBodies: 5 2019-02-16 07:59:18.219|Main Thread> 0) Constraints: 0 2019-02-16 07:59:27.228|Main Thread> RespawnInPlayerControlledEntity: Finding free place for DarkBR8 2019-02-16 07:59:27.229|Main Thread> RespawnInPlayerControlledEntity: DarkBR8 has entity: False 2019-02-16 07:59:27.229|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for DarkBR8 2019-02-16 07:59:27.247|Main Thread> RespawnInPlayerControlledEntity: Setting position for DarkBR8 2019-02-16 07:59:27.250|Main Thread>Session> Warning: Component MyCraftingBatcher schedules a non-annotated method ProcessBatch for update.All update and callback methods in a component must be annotated with either Update or FixedUpdate to allow for automatic clean up. 2019-02-16 07:59:27.250|Main Thread> RespawnInPlayerControlledEntity: Informing everyone DarkBR8 is spawning. 2019-02-16 07:59:27.253|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for DarkBR8 2019-02-16 07:59:27.253|Main Thread> RespawnInPlayerControlledEntity: Setting control for DarkBR8 2019-02-16 07:59:27.253|Main Thread> RespawnInPlayerControlledEntity: Reviving DarkBR8 if necessary. 2019-02-16 07:59:27.256|Main Thread> Error: Attempt to remove item stack '1x Block:Timber10' which is not in this inventory. 2019-02-16 07:59:37.044|Main Thread> Error: Attempt to remove item stack '1x Block:Timber10' which is not in this inventory. 2019-02-16 08:00:18.235|Main Thread> Process information Periodic Check: 2019-02-16 08:00:18.235|Main Thread> Managed Memory: 1,902,300,064 B 2019-02-16 08:00:18.236|Main Thread> Private Memory: 3,664,240,640 B 2019-02-16 08:00:18.236|Main Thread> Nr of Threads: 41 2019-02-16 08:00:18.236|Main Thread> Simulation Speed: 1.00 2019-02-16 08:00:18.236|Main Thread> Entity count: 1160 2019-02-16 08:00:18.236|Main Thread> Player count: 4 2019-02-16 08:00:18.236|Main Thread> Current: 2019-02-16 08:00:18.236|Main Thread> Paged Memory: 3,664,240,640 B 2019-02-16 08:00:18.236|Main Thread> Working Set: 3,656,515,584 B 2019-02-16 08:00:18.236|Main Thread> Virtual Memory: 8,895,012,864 B 2019-02-16 08:00:18.236|Main Thread> Peak: 2019-02-16 08:00:18.236|Main Thread> Paged Memory: 3,664,695,296 B 2019-02-16 08:00:18.236|Main Thread> Working Set: 3,656,986,624 B 2019-02-16 08:00:18.236|Main Thread> Virtual Memory: 8,895,012,864 B 2019-02-16 08:00:18.236|Main Thread> Number of Worlds: 1 2019-02-16 08:00:18.236|Main Thread> 0) RigidBodies: 450, ActiveRigidBodies: 75, CharacterRigidBodies: 9 2019-02-16 08:00:18.236|Main Thread> 0) Constraints: 0 2019-02-16 08:01:18.238|Main Thread> Process information Periodic Check: 2019-02-16 08:01:18.238|Main Thread> Managed Memory: 1,906,552,336 B 2019-02-16 08:01:18.240|Main Thread> Private Memory: 3,675,197,440 B 2019-02-16 08:01:18.240|Main Thread> Nr of Threads: 40 2019-02-16 08:01:18.240|Main Thread> Simulation Speed: 1.00 2019-02-16 08:01:18.240|Main Thread> Entity count: 1159 2019-02-16 08:01:18.240|Main Thread> Player count: 4 2019-02-16 08:01:18.240|Main Thread> Current: 2019-02-16 08:01:18.240|Main Thread> Paged Memory: 3,675,197,440 B 2019-02-16 08:01:18.240|Main Thread> Working Set: 3,667,488,768 B 2019-02-16 08:01:18.240|Main Thread> Virtual Memory: 8,907,399,168 B 2019-02-16 08:01:18.240|Main Thread> Peak: 2019-02-16 08:01:18.240|Main Thread> Paged Memory: 3,675,197,440 B 2019-02-16 08:01:18.240|Main Thread> Working Set: 3,667,488,768 B 2019-02-16 08:01:18.240|Main Thread> Virtual Memory: 8,911,659,008 B 2019-02-16 08:01:18.240|Main Thread> Number of Worlds: 1 2019-02-16 08:01:18.240|Main Thread> 0) RigidBodies: 449, ActiveRigidBodies: 74, CharacterRigidBodies: 9 2019-02-16 08:01:18.240|Main Thread> 0) Constraints: 0 2019-02-16 08:01:29.469|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:02:18.254|Main Thread> Process information Periodic Check: 2019-02-16 08:02:18.254|Main Thread> Managed Memory: 1,904,003,736 B 2019-02-16 08:02:18.255|Main Thread> Private Memory: 3,749,707,776 B 2019-02-16 08:02:18.255|Main Thread> Nr of Threads: 40 2019-02-16 08:02:18.255|Main Thread> Simulation Speed: 1.00 2019-02-16 08:02:18.255|Main Thread> Entity count: 1168 2019-02-16 08:02:18.255|Main Thread> Player count: 4 2019-02-16 08:02:18.255|Main Thread> Current: 2019-02-16 08:02:18.255|Main Thread> Paged Memory: 3,749,707,776 B 2019-02-16 08:02:18.255|Main Thread> Working Set: 3,741,736,960 B 2019-02-16 08:02:18.255|Main Thread> Virtual Memory: 8,990,367,744 B 2019-02-16 08:02:18.255|Main Thread> Peak: 2019-02-16 08:02:18.255|Main Thread> Paged Memory: 3,749,707,776 B 2019-02-16 08:02:18.255|Main Thread> Working Set: 3,741,736,960 B 2019-02-16 08:02:18.255|Main Thread> Virtual Memory: 8,990,367,744 B 2019-02-16 08:02:18.255|Main Thread> Number of Worlds: 1 2019-02-16 08:02:18.255|Main Thread> 0) RigidBodies: 457, ActiveRigidBodies: 75, CharacterRigidBodies: 10 2019-02-16 08:02:18.255|Main Thread> 0) Constraints: 0 2019-02-16 08:03:18.267|Main Thread> Process information Periodic Check: 2019-02-16 08:03:18.267|Main Thread> Managed Memory: 1,912,112,728 B 2019-02-16 08:03:18.268|Main Thread> Private Memory: 3,808,370,688 B 2019-02-16 08:03:18.268|Main Thread> Nr of Threads: 40 2019-02-16 08:03:18.268|Main Thread> Simulation Speed: 1.00 2019-02-16 08:03:18.268|Main Thread> Entity count: 1171 2019-02-16 08:03:18.268|Main Thread> Player count: 4 2019-02-16 08:03:18.268|Main Thread> Current: 2019-02-16 08:03:18.268|Main Thread> Paged Memory: 3,808,370,688 B 2019-02-16 08:03:18.268|Main Thread> Working Set: 3,800,203,264 B 2019-02-16 08:03:18.268|Main Thread> Virtual Memory: 9,040,175,104 B 2019-02-16 08:03:18.268|Main Thread> Peak: 2019-02-16 08:03:18.268|Main Thread> Paged Memory: 3,808,370,688 B 2019-02-16 08:03:18.268|Main Thread> Working Set: 3,800,203,264 B 2019-02-16 08:03:18.268|Main Thread> Virtual Memory: 9,040,175,104 B 2019-02-16 08:03:18.268|Main Thread> Number of Worlds: 1 2019-02-16 08:03:18.268|Main Thread> 0) RigidBodies: 461, ActiveRigidBodies: 77, CharacterRigidBodies: 9 2019-02-16 08:03:18.268|Main Thread> 0) Constraints: 0 2019-02-16 08:04:18.273|Main Thread> Process information Periodic Check: 2019-02-16 08:04:18.273|Main Thread> Managed Memory: 1,900,828,248 B 2019-02-16 08:04:18.275|Main Thread> Private Memory: 3,832,184,832 B 2019-02-16 08:04:18.275|Main Thread> Nr of Threads: 40 2019-02-16 08:04:18.275|Main Thread> Simulation Speed: 1.00 2019-02-16 08:04:18.275|Main Thread> Entity count: 1167 2019-02-16 08:04:18.275|Main Thread> Player count: 4 2019-02-16 08:04:18.275|Main Thread> Current: 2019-02-16 08:04:18.275|Main Thread> Paged Memory: 3,832,184,832 B 2019-02-16 08:04:18.275|Main Thread> Working Set: 3,823,968,256 B 2019-02-16 08:04:18.275|Main Thread> Virtual Memory: 9,056,755,712 B 2019-02-16 08:04:18.275|Main Thread> Peak: 2019-02-16 08:04:18.275|Main Thread> Paged Memory: 3,832,184,832 B 2019-02-16 08:04:18.275|Main Thread> Working Set: 3,823,968,256 B 2019-02-16 08:04:18.275|Main Thread> Virtual Memory: 9,056,821,248 B 2019-02-16 08:04:18.275|Main Thread> Number of Worlds: 1 2019-02-16 08:04:18.275|Main Thread> 0) RigidBodies: 457, ActiveRigidBodies: 77, CharacterRigidBodies: 9 2019-02-16 08:04:18.275|Main Thread> 0) Constraints: 0 2019-02-16 08:05:18.286|Main Thread> Process information Periodic Check: 2019-02-16 08:05:18.286|Main Thread> Managed Memory: 1,898,622,376 B 2019-02-16 08:05:18.287|Main Thread> Private Memory: 3,864,846,336 B 2019-02-16 08:05:18.287|Main Thread> Nr of Threads: 41 2019-02-16 08:05:18.287|Main Thread> Simulation Speed: 1.00 2019-02-16 08:05:18.287|Main Thread> Entity count: 1173 2019-02-16 08:05:18.287|Main Thread> Player count: 4 2019-02-16 08:05:18.287|Main Thread> Current: 2019-02-16 08:05:18.287|Main Thread> Paged Memory: 3,864,846,336 B 2019-02-16 08:05:18.287|Main Thread> Working Set: 3,856,523,264 B 2019-02-16 08:05:18.287|Main Thread> Virtual Memory: 9,094,111,232 B 2019-02-16 08:05:18.287|Main Thread> Peak: 2019-02-16 08:05:18.287|Main Thread> Paged Memory: 3,864,858,624 B 2019-02-16 08:05:18.287|Main Thread> Working Set: 3,856,523,264 B 2019-02-16 08:05:18.287|Main Thread> Virtual Memory: 9,094,111,232 B 2019-02-16 08:05:18.287|Main Thread> Number of Worlds: 1 2019-02-16 08:05:18.287|Main Thread> 0) RigidBodies: 463, ActiveRigidBodies: 78, CharacterRigidBodies: 9 2019-02-16 08:05:18.287|Main Thread> 0) Constraints: 0 2019-02-16 08:06:18.303|Main Thread> Process information Periodic Check: 2019-02-16 08:06:18.303|Main Thread> Managed Memory: 1,908,489,424 B 2019-02-16 08:06:18.304|Main Thread> Private Memory: 3,910,017,024 B 2019-02-16 08:06:18.304|Main Thread> Nr of Threads: 40 2019-02-16 08:06:18.304|Main Thread> Simulation Speed: 1.00 2019-02-16 08:06:18.304|Main Thread> Entity count: 1170 2019-02-16 08:06:18.304|Main Thread> Player count: 4 2019-02-16 08:06:18.304|Main Thread> Current: 2019-02-16 08:06:18.304|Main Thread> Paged Memory: 3,910,017,024 B 2019-02-16 08:06:18.304|Main Thread> Working Set: 3,901,554,688 B 2019-02-16 08:06:18.304|Main Thread> Virtual Memory: 9,139,658,752 B 2019-02-16 08:06:18.304|Main Thread> Peak: 2019-02-16 08:06:18.304|Main Thread> Paged Memory: 3,910,180,864 B 2019-02-16 08:06:18.304|Main Thread> Working Set: 3,901,620,224 B 2019-02-16 08:06:18.304|Main Thread> Virtual Memory: 9,139,658,752 B 2019-02-16 08:06:18.304|Main Thread> Number of Worlds: 1 2019-02-16 08:06:18.304|Main Thread> 0) RigidBodies: 460, ActiveRigidBodies: 79, CharacterRigidBodies: 9 2019-02-16 08:06:18.304|Main Thread> 0) Constraints: 0 2019-02-16 08:07:06.954|Main Thread> Character state: True 2019-02-16 08:07:06.954|Main Thread> Auto-Save 2019-02-16 08:07:06.955|Main Thread> Saving world - START 2019-02-16 08:07:06.955|Main Thread> Making world state snapshot. 2019-02-16 08:07:06.955|Main Thread> Process information Before snapshot.: 2019-02-16 08:07:06.955|Main Thread> Managed Memory: 1,899,319,736 B 2019-02-16 08:07:06.956|Main Thread> Private Memory: 3,956,633,600 B 2019-02-16 08:07:06.956|Main Thread> Nr of Threads: 40 2019-02-16 08:07:06.956|Main Thread> Simulation Speed: 1.00 2019-02-16 08:07:06.956|Main Thread> Entity count: 1170 2019-02-16 08:07:06.956|Main Thread> Player count: 4 2019-02-16 08:07:06.956|Main Thread> Current: 2019-02-16 08:07:06.956|Main Thread> Paged Memory: 3,956,633,600 B 2019-02-16 08:07:06.956|Main Thread> Working Set: 3,948,060,672 B 2019-02-16 08:07:06.956|Main Thread> Virtual Memory: 9,172,819,968 B 2019-02-16 08:07:06.956|Main Thread> Peak: 2019-02-16 08:07:06.956|Main Thread> Paged Memory: 3,956,633,600 B 2019-02-16 08:07:06.956|Main Thread> Working Set: 3,948,060,672 B 2019-02-16 08:07:06.956|Main Thread> Virtual Memory: 9,177,014,272 B 2019-02-16 08:07:07.513|Main Thread> Process information After snapshot.: 2019-02-16 08:07:07.513|Main Thread> Managed Memory: 1,912,768,936 B 2019-02-16 08:07:07.514|Main Thread> Private Memory: 3,957,616,640 B 2019-02-16 08:07:07.514|Main Thread> Nr of Threads: 40 2019-02-16 08:07:07.514|Main Thread> Simulation Speed: 1.00 2019-02-16 08:07:07.514|Main Thread> Entity count: 1170 2019-02-16 08:07:07.514|Main Thread> Player count: 4 2019-02-16 08:07:07.514|Main Thread> Current: 2019-02-16 08:07:07.514|Main Thread> Paged Memory: 3,957,616,640 B 2019-02-16 08:07:07.514|Main Thread> Working Set: 3,949,056,000 B 2019-02-16 08:07:07.514|Main Thread> Virtual Memory: 9,172,819,968 B 2019-02-16 08:07:07.514|Main Thread> Peak: 2019-02-16 08:07:07.514|Main Thread> Paged Memory: 3,957,878,784 B 2019-02-16 08:07:07.514|Main Thread> Working Set: 3,949,305,856 B 2019-02-16 08:07:07.514|Main Thread> Virtual Memory: 9,177,014,272 B 2019-02-16 08:07:07.863|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:07:07.867|Main Thread> Character state: True 2019-02-16 08:07:07.867|Main Thread> Auto-Save 2019-02-16 08:07:07.867|Main Thread> Saving world - START 2019-02-16 08:07:07.867|Main Thread> Making world state snapshot. 2019-02-16 08:07:07.867|Main Thread> Process information Before snapshot.: 2019-02-16 08:07:07.867|Main Thread> Managed Memory: 1,915,921,168 B 2019-02-16 08:07:07.868|Main Thread> Private Memory: 3,958,796,288 B 2019-02-16 08:07:07.868|Main Thread> Nr of Threads: 40 2019-02-16 08:07:07.868|Main Thread> Simulation Speed: 0.45 2019-02-16 08:07:07.868|Main Thread> Entity count: 1170 2019-02-16 08:07:07.868|Main Thread> Player count: 4 2019-02-16 08:07:07.868|Main Thread> Current: 2019-02-16 08:07:07.868|Main Thread> Paged Memory: 3,958,796,288 B 2019-02-16 08:07:07.868|Main Thread> Working Set: 3,950,223,360 B 2019-02-16 08:07:07.868|Main Thread> Virtual Memory: 9,172,819,968 B 2019-02-16 08:07:07.868|Main Thread> Peak: 2019-02-16 08:07:07.868|Main Thread> Paged Memory: 3,958,796,288 B 2019-02-16 08:07:07.868|Main Thread> Working Set: 3,950,223,360 B 2019-02-16 08:07:07.868|Main Thread> Virtual Memory: 9,177,014,272 B 2019-02-16 08:07:07.870|Main Thread> Process information After snapshot.: 2019-02-16 08:07:07.870|Main Thread> Managed Memory: 1,911,572,072 B 2019-02-16 08:07:07.871|Main Thread> Private Memory: 3,958,796,288 B 2019-02-16 08:07:07.871|Main Thread> Nr of Threads: 40 2019-02-16 08:07:07.871|Main Thread> Simulation Speed: 0.45 2019-02-16 08:07:07.871|Main Thread> Entity count: 1170 2019-02-16 08:07:07.871|Main Thread> Player count: 4 2019-02-16 08:07:07.871|Main Thread> Current: 2019-02-16 08:07:07.871|Main Thread> Paged Memory: 3,958,796,288 B 2019-02-16 08:07:07.871|Main Thread> Working Set: 3,950,223,360 B 2019-02-16 08:07:07.871|Main Thread> Virtual Memory: 9,172,819,968 B 2019-02-16 08:07:07.871|Main Thread> Peak: 2019-02-16 08:07:07.871|Main Thread> Paged Memory: 3,958,796,288 B 2019-02-16 08:07:07.871|Main Thread> Working Set: 3,950,223,360 B 2019-02-16 08:07:07.871|Main Thread> Virtual Memory: 9,177,014,272 B 2019-02-16 08:07:08.252|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:07:18.308|Main Thread> Process information Periodic Check: 2019-02-16 08:07:18.308|Main Thread> Managed Memory: 1,913,958,488 B 2019-02-16 08:07:18.309|Main Thread> Private Memory: 3,968,323,584 B 2019-02-16 08:07:18.309|Main Thread> Nr of Threads: 39 2019-02-16 08:07:18.309|Main Thread> Simulation Speed: 1.00 2019-02-16 08:07:18.309|Main Thread> Entity count: 1170 2019-02-16 08:07:18.309|Main Thread> Player count: 4 2019-02-16 08:07:18.309|Main Thread> Current: 2019-02-16 08:07:18.309|Main Thread> Paged Memory: 3,968,323,584 B 2019-02-16 08:07:18.309|Main Thread> Working Set: 3,959,754,752 B 2019-02-16 08:07:18.309|Main Thread> Virtual Memory: 9,185,206,272 B 2019-02-16 08:07:18.309|Main Thread> Peak: 2019-02-16 08:07:18.309|Main Thread> Paged Memory: 3,968,323,584 B 2019-02-16 08:07:18.309|Main Thread> Working Set: 3,959,754,752 B 2019-02-16 08:07:18.309|Main Thread> Virtual Memory: 9,189,400,576 B 2019-02-16 08:07:18.309|Main Thread> Number of Worlds: 1 2019-02-16 08:07:18.309|Main Thread> 0) RigidBodies: 460, ActiveRigidBodies: 79, CharacterRigidBodies: 9 2019-02-16 08:07:18.309|Main Thread> 0) Constraints: 0 2019-02-16 08:08:18.325|Main Thread> Process information Periodic Check: 2019-02-16 08:08:18.325|Main Thread> Managed Memory: 1,925,494,496 B 2019-02-16 08:08:18.326|Main Thread> Private Memory: 3,991,789,568 B 2019-02-16 08:08:18.326|Main Thread> Nr of Threads: 39 2019-02-16 08:08:18.326|Main Thread> Simulation Speed: 1.00 2019-02-16 08:08:18.326|Main Thread> Entity count: 1173 2019-02-16 08:08:18.326|Main Thread> Player count: 4 2019-02-16 08:08:18.326|Main Thread> Current: 2019-02-16 08:08:18.326|Main Thread> Paged Memory: 3,991,789,568 B 2019-02-16 08:08:18.326|Main Thread> Working Set: 3,983,106,048 B 2019-02-16 08:08:18.326|Main Thread> Virtual Memory: 9,201,786,880 B 2019-02-16 08:08:18.326|Main Thread> Peak: 2019-02-16 08:08:18.326|Main Thread> Paged Memory: 3,991,789,568 B 2019-02-16 08:08:18.326|Main Thread> Working Set: 3,983,106,048 B 2019-02-16 08:08:18.326|Main Thread> Virtual Memory: 9,201,786,880 B 2019-02-16 08:08:18.326|Main Thread> Number of Worlds: 1 2019-02-16 08:08:18.326|Main Thread> 0) RigidBodies: 462, ActiveRigidBodies: 75, CharacterRigidBodies: 10 2019-02-16 08:08:18.326|Main Thread> 0) Constraints: 0 2019-02-16 08:09:18.340|Main Thread> Process information Periodic Check: 2019-02-16 08:09:18.340|Main Thread> Managed Memory: 1,904,224,656 B 2019-02-16 08:09:18.341|Main Thread> Private Memory: 4,038,094,848 B 2019-02-16 08:09:18.341|Main Thread> Nr of Threads: 39 2019-02-16 08:09:18.341|Main Thread> Simulation Speed: 1.00 2019-02-16 08:09:18.341|Main Thread> Entity count: 1172 2019-02-16 08:09:18.341|Main Thread> Player count: 4 2019-02-16 08:09:18.341|Main Thread> Current: 2019-02-16 08:09:18.341|Main Thread> Paged Memory: 4,038,094,848 B 2019-02-16 08:09:18.341|Main Thread> Working Set: 4,029,227,008 B 2019-02-16 08:09:18.341|Main Thread> Virtual Memory: 9,251,594,240 B 2019-02-16 08:09:18.341|Main Thread> Peak: 2019-02-16 08:09:18.341|Main Thread> Paged Memory: 4,038,094,848 B 2019-02-16 08:09:18.341|Main Thread> Working Set: 4,029,227,008 B 2019-02-16 08:09:18.341|Main Thread> Virtual Memory: 9,251,594,240 B 2019-02-16 08:09:18.341|Main Thread> Number of Worlds: 1 2019-02-16 08:09:18.341|Main Thread> 0) RigidBodies: 461, ActiveRigidBodies: 76, CharacterRigidBodies: 10 2019-02-16 08:09:18.341|Main Thread> 0) Constraints: 0 2019-02-16 08:10:18.341|Main Thread> Process information Periodic Check: 2019-02-16 08:10:18.341|Main Thread> Managed Memory: 1,899,885,800 B 2019-02-16 08:10:18.341|Main Thread> Private Memory: 4,049,817,600 B 2019-02-16 08:10:18.341|Main Thread> Nr of Threads: 40 2019-02-16 08:10:18.341|Main Thread> Simulation Speed: 1.00 2019-02-16 08:10:18.341|Main Thread> Entity count: 1174 2019-02-16 08:10:18.341|Main Thread> Player count: 4 2019-02-16 08:10:18.341|Main Thread> Current: 2019-02-16 08:10:18.341|Main Thread> Paged Memory: 4,049,817,600 B 2019-02-16 08:10:18.341|Main Thread> Working Set: 4,040,843,264 B 2019-02-16 08:10:18.341|Main Thread> Virtual Memory: 9,272,369,152 B 2019-02-16 08:10:18.341|Main Thread> Peak: 2019-02-16 08:10:18.341|Main Thread> Paged Memory: 4,049,817,600 B 2019-02-16 08:10:18.341|Main Thread> Working Set: 4,040,843,264 B 2019-02-16 08:10:18.341|Main Thread> Virtual Memory: 9,272,369,152 B 2019-02-16 08:10:18.341|Main Thread> Number of Worlds: 1 2019-02-16 08:10:18.341|Main Thread> 0) RigidBodies: 458, ActiveRigidBodies: 76, CharacterRigidBodies: 9 2019-02-16 08:10:18.341|Main Thread> 0) Constraints: 0 2019-02-16 08:10:29.586|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:11:18.357|Main Thread> Process information Periodic Check: 2019-02-16 08:11:18.357|Main Thread> Managed Memory: 1,898,596,472 B 2019-02-16 08:11:18.358|Main Thread> Private Memory: 4,055,089,152 B 2019-02-16 08:11:18.358|Main Thread> Nr of Threads: 39 2019-02-16 08:11:18.358|Main Thread> Simulation Speed: 1.00 2019-02-16 08:11:18.358|Main Thread> Entity count: 1180 2019-02-16 08:11:18.358|Main Thread> Player count: 4 2019-02-16 08:11:18.358|Main Thread> Current: 2019-02-16 08:11:18.358|Main Thread> Paged Memory: 4,055,089,152 B 2019-02-16 08:11:18.358|Main Thread> Working Set: 4,046,143,488 B 2019-02-16 08:11:18.358|Main Thread> Virtual Memory: 9,268,240,384 B 2019-02-16 08:11:18.358|Main Thread> Peak: 2019-02-16 08:11:18.358|Main Thread> Paged Memory: 4,055,089,152 B 2019-02-16 08:11:18.358|Main Thread> Working Set: 4,046,143,488 B 2019-02-16 08:11:18.358|Main Thread> Virtual Memory: 9,273,417,728 B 2019-02-16 08:11:18.358|Main Thread> Number of Worlds: 1 2019-02-16 08:11:18.358|Main Thread> 0) RigidBodies: 464, ActiveRigidBodies: 78, CharacterRigidBodies: 9 2019-02-16 08:11:18.358|Main Thread> 0) Constraints: 0 2019-02-16 08:12:18.359|Main Thread> Process information Periodic Check: 2019-02-16 08:12:18.359|Main Thread> Managed Memory: 1,900,451,944 B 2019-02-16 08:12:18.359|Main Thread> Private Memory: 4,068,188,160 B 2019-02-16 08:12:18.359|Main Thread> Nr of Threads: 39 2019-02-16 08:12:18.359|Main Thread> Simulation Speed: 1.00 2019-02-16 08:12:18.359|Main Thread> Entity count: 1191 2019-02-16 08:12:18.359|Main Thread> Player count: 4 2019-02-16 08:12:18.359|Main Thread> Current: 2019-02-16 08:12:18.359|Main Thread> Paged Memory: 4,068,188,160 B 2019-02-16 08:12:18.359|Main Thread> Working Set: 4,059,172,864 B 2019-02-16 08:12:18.359|Main Thread> Virtual Memory: 9,284,820,992 B 2019-02-16 08:12:18.359|Main Thread> Peak: 2019-02-16 08:12:18.359|Main Thread> Paged Memory: 4,068,188,160 B 2019-02-16 08:12:18.359|Main Thread> Working Set: 4,059,172,864 B 2019-02-16 08:12:18.359|Main Thread> Virtual Memory: 9,285,279,744 B 2019-02-16 08:12:18.359|Main Thread> Number of Worlds: 1 2019-02-16 08:12:18.359|Main Thread> 0) RigidBodies: 474, ActiveRigidBodies: 84, CharacterRigidBodies: 10 2019-02-16 08:12:18.359|Main Thread> 0) Constraints: 0 2019-02-16 08:13:07.614|Main Thread> Player character died. Player: [76561198079517466] {VGP}HaydenVida 2019-02-16 08:13:12.638|Main Thread> Info: Player 76561198079517466 ({VGP}HaydenVida) requesting to spawn, has 4 respawn locations available. 2019-02-16 08:13:12.639|Main Thread> Info: (0) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 08:13:12.640|Main Thread> Info: (1) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:13:12.640|Main Thread> Info: (2) Entity(0176CE25149F8226)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:13:12.640|Main Thread> Info: (3) Entity(01CC764048F7F4CF)/BindableRespawnComponent:(null)/0: 2019-02-16 08:13:18.375|Main Thread> Process information Periodic Check: 2019-02-16 08:13:18.376|Main Thread> Managed Memory: 1,915,141,808 B 2019-02-16 08:13:18.376|Main Thread> Private Memory: 4,080,955,392 B 2019-02-16 08:13:18.376|Main Thread> Nr of Threads: 40 2019-02-16 08:13:18.376|Main Thread> Simulation Speed: 1.00 2019-02-16 08:13:18.376|Main Thread> Entity count: 1167 2019-02-16 08:13:18.376|Main Thread> Player count: 4 2019-02-16 08:13:18.376|Main Thread> Current: 2019-02-16 08:13:18.376|Main Thread> Paged Memory: 4,080,955,392 B 2019-02-16 08:13:18.376|Main Thread> Working Set: 4,071,882,752 B 2019-02-16 08:13:18.376|Main Thread> Virtual Memory: 9,305,661,440 B 2019-02-16 08:13:18.376|Main Thread> Peak: 2019-02-16 08:13:18.376|Main Thread> Paged Memory: 4,085,456,896 B 2019-02-16 08:13:18.376|Main Thread> Working Set: 4,076,281,856 B 2019-02-16 08:13:18.376|Main Thread> Virtual Memory: 9,306,251,264 B 2019-02-16 08:13:18.376|Main Thread> Number of Worlds: 1 2019-02-16 08:13:18.376|Main Thread> 0) RigidBodies: 512, ActiveRigidBodies: 84, CharacterRigidBodies: 12 2019-02-16 08:13:18.377|Main Thread> 0) Constraints: 0 2019-02-16 08:13:34.391|Main Thread> Player character died. Player: [76561198036238633] Bonossauro 2019-02-16 08:13:39.411|Main Thread> Info: Player 76561198036238633 (Bonossauro) requesting to spawn, has 3 respawn locations available. 2019-02-16 08:13:39.411|Main Thread> Info: (0) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 08:13:39.411|Main Thread> Info: (1) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:13:39.411|Main Thread> Info: (2) Entity(016601A6A9AEBCB1)/BindableRespawnComponent:(null)/0: 2019-02-16 08:13:51.111|Main Thread> Player character died. Player: [76561198036238633] Bonossauro 2019-02-16 08:13:56.131|Main Thread> Info: Player 76561198036238633 (Bonossauro) requesting to spawn, has 3 respawn locations available. 2019-02-16 08:13:56.131|Main Thread> Info: (0) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 08:13:56.131|Main Thread> Info: (1) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:13:56.131|Main Thread> Info: (2) Entity(016601A6A9AEBCB1)/BindableRespawnComponent:(null)/0: 2019-02-16 08:14:18.391|Main Thread> Process information Periodic Check: 2019-02-16 08:14:18.391|Main Thread> Managed Memory: 1,921,951,152 B 2019-02-16 08:14:18.392|Main Thread> Private Memory: 4,090,490,880 B 2019-02-16 08:14:18.392|Main Thread> Nr of Threads: 39 2019-02-16 08:14:18.392|Main Thread> Simulation Speed: 1.00 2019-02-16 08:14:18.392|Main Thread> Entity count: 1185 2019-02-16 08:14:18.392|Main Thread> Player count: 4 2019-02-16 08:14:18.392|Main Thread> Current: 2019-02-16 08:14:18.392|Main Thread> Paged Memory: 4,090,490,880 B 2019-02-16 08:14:18.392|Main Thread> Working Set: 4,081,414,144 B 2019-02-16 08:14:18.392|Main Thread> Virtual Memory: 9,301,467,136 B 2019-02-16 08:14:18.392|Main Thread> Peak: 2019-02-16 08:14:18.392|Main Thread> Paged Memory: 4,090,490,880 B 2019-02-16 08:14:18.392|Main Thread> Working Set: 4,081,414,144 B 2019-02-16 08:14:18.392|Main Thread> Virtual Memory: 9,306,775,552 B 2019-02-16 08:14:18.392|Main Thread> Number of Worlds: 1 2019-02-16 08:14:18.392|Main Thread> 0) RigidBodies: 466, ActiveRigidBodies: 82, CharacterRigidBodies: 9 2019-02-16 08:14:18.392|Main Thread> 0) Constraints: 0 2019-02-16 08:15:18.408|Main Thread> Process information Periodic Check: 2019-02-16 08:15:18.408|Main Thread> Managed Memory: 1,930,054,704 B 2019-02-16 08:15:18.409|Main Thread> Private Memory: 4,106,211,328 B 2019-02-16 08:15:18.409|Main Thread> Nr of Threads: 39 2019-02-16 08:15:18.409|Main Thread> Simulation Speed: 1.00 2019-02-16 08:15:18.409|Main Thread> Entity count: 1187 2019-02-16 08:15:18.409|Main Thread> Player count: 4 2019-02-16 08:15:18.409|Main Thread> Current: 2019-02-16 08:15:18.409|Main Thread> Paged Memory: 4,106,211,328 B 2019-02-16 08:15:18.409|Main Thread> Working Set: 4,097,077,248 B 2019-02-16 08:15:18.409|Main Thread> Virtual Memory: 9,586,483,200 B 2019-02-16 08:15:18.409|Main Thread> Peak: 2019-02-16 08:15:18.409|Main Thread> Paged Memory: 4,109,545,472 B 2019-02-16 08:15:18.409|Main Thread> Working Set: 4,100,423,680 B 2019-02-16 08:15:18.409|Main Thread> Virtual Memory: 9,586,483,200 B 2019-02-16 08:15:18.410|Main Thread> Number of Worlds: 1 2019-02-16 08:15:18.410|Main Thread> 0) RigidBodies: 462, ActiveRigidBodies: 85, CharacterRigidBodies: 13 2019-02-16 08:15:18.410|Main Thread> 0) Constraints: 0 2019-02-16 08:15:54.678|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:16:18.426|Main Thread> Process information Periodic Check: 2019-02-16 08:16:18.426|Main Thread> Managed Memory: 1,929,020,840 B 2019-02-16 08:16:18.427|Main Thread> Private Memory: 4,179,681,280 B 2019-02-16 08:16:18.427|Main Thread> Nr of Threads: 39 2019-02-16 08:16:18.427|Main Thread> Simulation Speed: 1.00 2019-02-16 08:16:18.427|Main Thread> Entity count: 1186 2019-02-16 08:16:18.427|Main Thread> Player count: 4 2019-02-16 08:16:18.427|Main Thread> Current: 2019-02-16 08:16:18.427|Main Thread> Paged Memory: 4,179,681,280 B 2019-02-16 08:16:18.427|Main Thread> Working Set: 4,168,216,576 B 2019-02-16 08:16:18.427|Main Thread> Virtual Memory: 9,636,290,560 B 2019-02-16 08:16:18.427|Main Thread> Peak: 2019-02-16 08:16:18.427|Main Thread> Paged Memory: 4,179,681,280 B 2019-02-16 08:16:18.427|Main Thread> Working Set: 4,168,216,576 B 2019-02-16 08:16:18.427|Main Thread> Virtual Memory: 9,636,290,560 B 2019-02-16 08:16:18.427|Main Thread> Number of Worlds: 1 2019-02-16 08:16:18.427|Main Thread> 0) RigidBodies: 463, ActiveRigidBodies: 83, CharacterRigidBodies: 12 2019-02-16 08:16:18.427|Main Thread> 0) Constraints: 0 2019-02-16 08:17:07.865|Main Thread> Character state: True 2019-02-16 08:17:07.865|Main Thread> Auto-Save 2019-02-16 08:17:07.865|Main Thread> Saving world - START 2019-02-16 08:17:07.865|Main Thread> Making world state snapshot. 2019-02-16 08:17:07.865|Main Thread> Process information Before snapshot.: 2019-02-16 08:17:07.865|Main Thread> Managed Memory: 1,930,140,304 B 2019-02-16 08:17:07.866|Main Thread> Private Memory: 4,242,518,016 B 2019-02-16 08:17:07.866|Main Thread> Nr of Threads: 39 2019-02-16 08:17:07.866|Main Thread> Simulation Speed: 1.00 2019-02-16 08:17:07.866|Main Thread> Entity count: 1182 2019-02-16 08:17:07.866|Main Thread> Player count: 4 2019-02-16 08:17:07.866|Main Thread> Current: 2019-02-16 08:17:07.866|Main Thread> Paged Memory: 4,242,518,016 B 2019-02-16 08:17:07.866|Main Thread> Working Set: 4,230,668,288 B 2019-02-16 08:17:07.866|Main Thread> Virtual Memory: 9,702,612,992 B 2019-02-16 08:17:07.866|Main Thread> Peak: 2019-02-16 08:17:07.866|Main Thread> Paged Memory: 4,242,518,016 B 2019-02-16 08:17:07.866|Main Thread> Working Set: 4,230,668,288 B 2019-02-16 08:17:07.866|Main Thread> Virtual Memory: 9,702,612,992 B 2019-02-16 08:17:08.415|Main Thread> Process information After snapshot.: 2019-02-16 08:17:08.416|Main Thread> Managed Memory: 1,944,338,432 B 2019-02-16 08:17:08.417|Main Thread> Private Memory: 4,242,759,680 B 2019-02-16 08:17:08.417|Main Thread> Nr of Threads: 39 2019-02-16 08:17:08.417|Main Thread> Simulation Speed: 1.00 2019-02-16 08:17:08.417|Main Thread> Entity count: 1182 2019-02-16 08:17:08.417|Main Thread> Player count: 4 2019-02-16 08:17:08.417|Main Thread> Current: 2019-02-16 08:17:08.417|Main Thread> Paged Memory: 4,242,759,680 B 2019-02-16 08:17:08.417|Main Thread> Working Set: 4,230,922,240 B 2019-02-16 08:17:08.417|Main Thread> Virtual Memory: 9,702,612,992 B 2019-02-16 08:17:08.417|Main Thread> Peak: 2019-02-16 08:17:08.417|Main Thread> Paged Memory: 4,242,759,680 B 2019-02-16 08:17:08.417|Main Thread> Working Set: 4,230,922,240 B 2019-02-16 08:17:08.417|Main Thread> Virtual Memory: 9,702,612,992 B 2019-02-16 08:17:08.863|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:17:18.431|Main Thread> Process information Periodic Check: 2019-02-16 08:17:18.431|Main Thread> Managed Memory: 1,948,903,256 B 2019-02-16 08:17:18.432|Main Thread> Private Memory: 4,260,741,120 B 2019-02-16 08:17:18.432|Main Thread> Nr of Threads: 39 2019-02-16 08:17:18.432|Main Thread> Simulation Speed: 1.00 2019-02-16 08:17:18.432|Main Thread> Entity count: 1183 2019-02-16 08:17:18.432|Main Thread> Player count: 4 2019-02-16 08:17:18.432|Main Thread> Current: 2019-02-16 08:17:18.432|Main Thread> Paged Memory: 4,260,741,120 B 2019-02-16 08:17:18.432|Main Thread> Working Set: 4,248,784,896 B 2019-02-16 08:17:18.432|Main Thread> Virtual Memory: 9,719,193,600 B 2019-02-16 08:17:18.432|Main Thread> Peak: 2019-02-16 08:17:18.432|Main Thread> Paged Memory: 4,260,741,120 B 2019-02-16 08:17:18.432|Main Thread> Working Set: 4,248,784,896 B 2019-02-16 08:17:18.432|Main Thread> Virtual Memory: 9,719,193,600 B 2019-02-16 08:17:18.432|Main Thread> Number of Worlds: 1 2019-02-16 08:17:18.432|Main Thread> 0) RigidBodies: 459, ActiveRigidBodies: 84, CharacterRigidBodies: 13 2019-02-16 08:17:18.432|Main Thread> 0) Constraints: 0 2019-02-16 08:18:18.447|Main Thread> Process information Periodic Check: 2019-02-16 08:18:18.448|Main Thread> Managed Memory: 1,951,730,432 B 2019-02-16 08:18:18.448|Main Thread> Private Memory: 4,329,328,640 B 2019-02-16 08:18:18.448|Main Thread> Nr of Threads: 38 2019-02-16 08:18:18.448|Main Thread> Simulation Speed: 1.00 2019-02-16 08:18:18.448|Main Thread> Entity count: 1185 2019-02-16 08:18:18.448|Main Thread> Player count: 4 2019-02-16 08:18:18.448|Main Thread> Current: 2019-02-16 08:18:18.448|Main Thread> Paged Memory: 4,329,328,640 B 2019-02-16 08:18:18.448|Main Thread> Working Set: 4,317,167,616 B 2019-02-16 08:18:18.448|Main Thread> Virtual Memory: 9,781,321,728 B 2019-02-16 08:18:18.448|Main Thread> Peak: 2019-02-16 08:18:18.448|Main Thread> Paged Memory: 4,329,328,640 B 2019-02-16 08:18:18.448|Main Thread> Working Set: 4,317,167,616 B 2019-02-16 08:18:18.448|Main Thread> Virtual Memory: 9,781,321,728 B 2019-02-16 08:18:18.448|Main Thread> Number of Worlds: 1 2019-02-16 08:18:18.448|Main Thread> 0) RigidBodies: 461, ActiveRigidBodies: 86, CharacterRigidBodies: 13 2019-02-16 08:18:18.448|Main Thread> 0) Constraints: 0 2019-02-16 08:18:22.565|Main Thread> Player character died. Player: [76561198036238633] Bonossauro 2019-02-16 08:18:27.585|Main Thread> Info: Player 76561198036238633 (Bonossauro) requesting to spawn, has 3 respawn locations available. 2019-02-16 08:18:27.585|Main Thread> Info: (0) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 08:18:27.585|Main Thread> Info: (1) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:18:27.585|Main Thread> Info: (2) Entity(016601A6A9AEBCB1)/BindableRespawnComponent:(null)/0: 2019-02-16 08:18:36.670|Main Thread> Player character died. Player: [76561198036238633] Bonossauro 2019-02-16 08:18:41.690|Main Thread> Info: Player 76561198036238633 (Bonossauro) requesting to spawn, has 3 respawn locations available. 2019-02-16 08:18:41.690|Main Thread> Info: (0) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 08:18:41.690|Main Thread> Info: (1) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:18:41.690|Main Thread> Info: (2) Entity(016601A6A9AEBCB1)/BindableRespawnComponent:(null)/0: 2019-02-16 08:19:02.035|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:19:05.924|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:19:07.229|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:19:18.465|Main Thread> Process information Periodic Check: 2019-02-16 08:19:18.465|Main Thread> Managed Memory: 1,935,573,016 B 2019-02-16 08:19:18.466|Main Thread> Private Memory: 4,347,162,624 B 2019-02-16 08:19:18.466|Main Thread> Nr of Threads: 38 2019-02-16 08:19:18.466|Main Thread> Simulation Speed: 1.00 2019-02-16 08:19:18.466|Main Thread> Entity count: 1214 2019-02-16 08:19:18.466|Main Thread> Player count: 4 2019-02-16 08:19:18.466|Main Thread> Current: 2019-02-16 08:19:18.466|Main Thread> Paged Memory: 4,347,162,624 B 2019-02-16 08:19:18.466|Main Thread> Working Set: 4,334,956,544 B 2019-02-16 08:19:18.466|Main Thread> Virtual Memory: 9,797,902,336 B 2019-02-16 08:19:18.466|Main Thread> Peak: 2019-02-16 08:19:18.466|Main Thread> Paged Memory: 4,347,162,624 B 2019-02-16 08:19:18.466|Main Thread> Working Set: 4,334,956,544 B 2019-02-16 08:19:18.466|Main Thread> Virtual Memory: 9,802,096,640 B 2019-02-16 08:19:18.466|Main Thread> Number of Worlds: 1 2019-02-16 08:19:18.466|Main Thread> 0) RigidBodies: 485, ActiveRigidBodies: 86, CharacterRigidBodies: 15 2019-02-16 08:19:18.466|Main Thread> 0) Constraints: 0 2019-02-16 08:20:03.614|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:20:09.974|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:20:18.479|Main Thread> Process information Periodic Check: 2019-02-16 08:20:18.479|Main Thread> Managed Memory: 1,949,111,384 B 2019-02-16 08:20:18.480|Main Thread> Private Memory: 4,365,914,112 B 2019-02-16 08:20:18.480|Main Thread> Nr of Threads: 38 2019-02-16 08:20:18.480|Main Thread> Simulation Speed: 1.00 2019-02-16 08:20:18.480|Main Thread> Entity count: 1196 2019-02-16 08:20:18.480|Main Thread> Player count: 4 2019-02-16 08:20:18.480|Main Thread> Current: 2019-02-16 08:20:18.480|Main Thread> Paged Memory: 4,365,914,112 B 2019-02-16 08:20:18.480|Main Thread> Working Set: 4,353,585,152 B 2019-02-16 08:20:18.480|Main Thread> Virtual Memory: 9,814,482,944 B 2019-02-16 08:20:18.480|Main Thread> Peak: 2019-02-16 08:20:18.480|Main Thread> Paged Memory: 4,365,914,112 B 2019-02-16 08:20:18.480|Main Thread> Working Set: 4,353,585,152 B 2019-02-16 08:20:18.480|Main Thread> Virtual Memory: 9,814,548,480 B 2019-02-16 08:20:18.480|Main Thread> Number of Worlds: 1 2019-02-16 08:20:18.480|Main Thread> 0) RigidBodies: 467, ActiveRigidBodies: 90, CharacterRigidBodies: 15 2019-02-16 08:20:18.480|Main Thread> 0) Constraints: 0 2019-02-16 08:20:31.551|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {018ADAAE12CFE0E1} 2019-02-16 08:21:11.680|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 08:21:18.140|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 08:21:18.494|Main Thread> Process information Periodic Check: 2019-02-16 08:21:18.494|Main Thread> Managed Memory: 1,941,356,744 B 2019-02-16 08:21:18.495|Main Thread> Private Memory: 4,396,507,136 B 2019-02-16 08:21:18.495|Main Thread> Nr of Threads: 38 2019-02-16 08:21:18.495|Main Thread> Simulation Speed: 1.00 2019-02-16 08:21:18.495|Main Thread> Entity count: 1203 2019-02-16 08:21:18.495|Main Thread> Player count: 4 2019-02-16 08:21:18.495|Main Thread> Current: 2019-02-16 08:21:18.495|Main Thread> Paged Memory: 4,396,507,136 B 2019-02-16 08:21:18.495|Main Thread> Working Set: 4,384,018,432 B 2019-02-16 08:21:18.495|Main Thread> Virtual Memory: 9,847,709,696 B 2019-02-16 08:21:18.495|Main Thread> Peak: 2019-02-16 08:21:18.495|Main Thread> Paged Memory: 4,396,507,136 B 2019-02-16 08:21:18.495|Main Thread> Working Set: 4,384,018,432 B 2019-02-16 08:21:18.495|Main Thread> Virtual Memory: 9,847,775,232 B 2019-02-16 08:21:18.495|Main Thread> Number of Worlds: 1 2019-02-16 08:21:18.495|Main Thread> 0) RigidBodies: 475, ActiveRigidBodies: 86, CharacterRigidBodies: 13 2019-02-16 08:21:18.495|Main Thread> 0) Constraints: 0 2019-02-16 08:21:18.592|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 08:21:41.086|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 08:22:18.496|Main Thread> Process information Periodic Check: 2019-02-16 08:22:18.496|Main Thread> Managed Memory: 1,946,028,328 B 2019-02-16 08:22:18.497|Main Thread> Private Memory: 4,409,909,248 B 2019-02-16 08:22:18.497|Main Thread> Nr of Threads: 38 2019-02-16 08:22:18.497|Main Thread> Simulation Speed: 1.00 2019-02-16 08:22:18.497|Main Thread> Entity count: 1186 2019-02-16 08:22:18.497|Main Thread> Player count: 4 2019-02-16 08:22:18.497|Main Thread> Current: 2019-02-16 08:22:18.497|Main Thread> Paged Memory: 4,409,909,248 B 2019-02-16 08:22:18.497|Main Thread> Working Set: 4,397,293,568 B 2019-02-16 08:22:18.497|Main Thread> Virtual Memory: 9,864,290,304 B 2019-02-16 08:22:18.497|Main Thread> Peak: 2019-02-16 08:22:18.497|Main Thread> Paged Memory: 4,409,909,248 B 2019-02-16 08:22:18.497|Main Thread> Working Set: 4,397,293,568 B 2019-02-16 08:22:18.497|Main Thread> Virtual Memory: 9,864,290,304 B 2019-02-16 08:22:18.497|Main Thread> Number of Worlds: 1 2019-02-16 08:22:18.497|Main Thread> 0) RigidBodies: 460, ActiveRigidBodies: 87, CharacterRigidBodies: 10 2019-02-16 08:22:18.497|Main Thread> 0) Constraints: 0 2019-02-16 08:22:36.686|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {014F9C7A646075D9} 2019-02-16 08:23:02.442|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 08:23:18.510|Main Thread> Process information Periodic Check: 2019-02-16 08:23:18.510|Main Thread> Managed Memory: 1,948,040,104 B 2019-02-16 08:23:18.511|Main Thread> Private Memory: 4,418,793,472 B 2019-02-16 08:23:18.511|Main Thread> Nr of Threads: 38 2019-02-16 08:23:18.511|Main Thread> Simulation Speed: 1.00 2019-02-16 08:23:18.511|Main Thread> Entity count: 1190 2019-02-16 08:23:18.511|Main Thread> Player count: 4 2019-02-16 08:23:18.511|Main Thread> Current: 2019-02-16 08:23:18.511|Main Thread> Paged Memory: 4,418,793,472 B 2019-02-16 08:23:18.511|Main Thread> Working Set: 4,406,194,176 B 2019-02-16 08:23:18.511|Main Thread> Virtual Memory: 9,864,290,304 B 2019-02-16 08:23:18.511|Main Thread> Peak: 2019-02-16 08:23:18.511|Main Thread> Paged Memory: 4,418,793,472 B 2019-02-16 08:23:18.511|Main Thread> Working Set: 4,406,194,176 B 2019-02-16 08:23:18.511|Main Thread> Virtual Memory: 9,864,355,840 B 2019-02-16 08:23:18.511|Main Thread> Number of Worlds: 1 2019-02-16 08:23:18.511|Main Thread> 0) RigidBodies: 462, ActiveRigidBodies: 86, CharacterRigidBodies: 10 2019-02-16 08:23:18.511|Main Thread> 0) Constraints: 0 2019-02-16 08:24:18.512|Main Thread> Process information Periodic Check: 2019-02-16 08:24:18.512|Main Thread> Managed Memory: 1,943,699,816 B 2019-02-16 08:24:18.512|Main Thread> Private Memory: 4,424,855,552 B 2019-02-16 08:24:18.512|Main Thread> Nr of Threads: 38 2019-02-16 08:24:18.512|Main Thread> Simulation Speed: 1.00 2019-02-16 08:24:18.512|Main Thread> Entity count: 1189 2019-02-16 08:24:18.512|Main Thread> Player count: 4 2019-02-16 08:24:18.512|Main Thread> Current: 2019-02-16 08:24:18.512|Main Thread> Paged Memory: 4,424,855,552 B 2019-02-16 08:24:18.512|Main Thread> Working Set: 4,412,289,024 B 2019-02-16 08:24:18.512|Main Thread> Virtual Memory: 9,864,290,304 B 2019-02-16 08:24:18.512|Main Thread> Peak: 2019-02-16 08:24:18.512|Main Thread> Paged Memory: 4,424,904,704 B 2019-02-16 08:24:18.512|Main Thread> Working Set: 4,412,305,408 B 2019-02-16 08:24:18.512|Main Thread> Virtual Memory: 9,868,484,608 B 2019-02-16 08:24:18.512|Main Thread> Number of Worlds: 1 2019-02-16 08:24:18.512|Main Thread> 0) RigidBodies: 463, ActiveRigidBodies: 85, CharacterRigidBodies: 9 2019-02-16 08:24:18.512|Main Thread> 0) Constraints: 0 2019-02-16 08:25:18.513|Main Thread> Process information Periodic Check: 2019-02-16 08:25:18.513|Main Thread> Managed Memory: 1,950,607,272 B 2019-02-16 08:25:18.513|Main Thread> Private Memory: 4,425,355,264 B 2019-02-16 08:25:18.513|Main Thread> Nr of Threads: 38 2019-02-16 08:25:18.513|Main Thread> Simulation Speed: 1.00 2019-02-16 08:25:18.513|Main Thread> Entity count: 1192 2019-02-16 08:25:18.513|Main Thread> Player count: 4 2019-02-16 08:25:18.513|Main Thread> Current: 2019-02-16 08:25:18.513|Main Thread> Paged Memory: 4,425,355,264 B 2019-02-16 08:25:18.513|Main Thread> Working Set: 4,412,833,792 B 2019-02-16 08:25:18.513|Main Thread> Virtual Memory: 9,864,290,304 B 2019-02-16 08:25:18.513|Main Thread> Peak: 2019-02-16 08:25:18.513|Main Thread> Paged Memory: 4,425,355,264 B 2019-02-16 08:25:18.513|Main Thread> Working Set: 4,412,833,792 B 2019-02-16 08:25:18.513|Main Thread> Virtual Memory: 9,868,484,608 B 2019-02-16 08:25:18.514|Main Thread> Number of Worlds: 1 2019-02-16 08:25:18.514|Main Thread> 0) RigidBodies: 466, ActiveRigidBodies: 87, CharacterRigidBodies: 9 2019-02-16 08:25:18.514|Main Thread> 0) Constraints: 0 2019-02-16 08:26:18.528|Main Thread> Process information Periodic Check: 2019-02-16 08:26:18.528|Main Thread> Managed Memory: 1,947,242,136 B 2019-02-16 08:26:18.529|Main Thread> Private Memory: 4,427,632,640 B 2019-02-16 08:26:18.529|Main Thread> Nr of Threads: 38 2019-02-16 08:26:18.529|Main Thread> Simulation Speed: 1.00 2019-02-16 08:26:18.529|Main Thread> Entity count: 1185 2019-02-16 08:26:18.529|Main Thread> Player count: 4 2019-02-16 08:26:18.529|Main Thread> Current: 2019-02-16 08:26:18.529|Main Thread> Paged Memory: 4,427,632,640 B 2019-02-16 08:26:18.529|Main Thread> Working Set: 4,415,098,880 B 2019-02-16 08:26:18.529|Main Thread> Virtual Memory: 9,864,290,304 B 2019-02-16 08:26:18.529|Main Thread> Peak: 2019-02-16 08:26:18.529|Main Thread> Paged Memory: 4,427,632,640 B 2019-02-16 08:26:18.529|Main Thread> Working Set: 4,415,098,880 B 2019-02-16 08:26:18.529|Main Thread> Virtual Memory: 9,868,484,608 B 2019-02-16 08:26:18.529|Main Thread> Number of Worlds: 1 2019-02-16 08:26:18.529|Main Thread> 0) RigidBodies: 462, ActiveRigidBodies: 87, CharacterRigidBodies: 9 2019-02-16 08:26:18.529|Main Thread> 0) Constraints: 0 2019-02-16 08:27:08.854|Main Thread> Character state: True 2019-02-16 08:27:08.854|Main Thread> Auto-Save 2019-02-16 08:27:08.855|Main Thread> Saving world - START 2019-02-16 08:27:08.855|Main Thread> Making world state snapshot. 2019-02-16 08:27:08.855|Main Thread> Process information Before snapshot.: 2019-02-16 08:27:08.855|Main Thread> Managed Memory: 1,947,119,728 B 2019-02-16 08:27:08.856|Main Thread> Private Memory: 4,434,538,496 B 2019-02-16 08:27:08.856|Main Thread> Nr of Threads: 39 2019-02-16 08:27:08.856|Main Thread> Simulation Speed: 1.00 2019-02-16 08:27:08.856|Main Thread> Entity count: 1208 2019-02-16 08:27:08.856|Main Thread> Player count: 4 2019-02-16 08:27:08.856|Main Thread> Current: 2019-02-16 08:27:08.856|Main Thread> Paged Memory: 4,434,538,496 B 2019-02-16 08:27:08.856|Main Thread> Working Set: 4,422,012,928 B 2019-02-16 08:27:08.856|Main Thread> Virtual Memory: 9,885,065,216 B 2019-02-16 08:27:08.856|Main Thread> Peak: 2019-02-16 08:27:08.856|Main Thread> Paged Memory: 4,434,538,496 B 2019-02-16 08:27:08.856|Main Thread> Working Set: 4,422,012,928 B 2019-02-16 08:27:08.856|Main Thread> Virtual Memory: 9,885,065,216 B 2019-02-16 08:27:09.431|Main Thread> Process information After snapshot.: 2019-02-16 08:27:09.431|Main Thread> Managed Memory: 1,960,342,272 B 2019-02-16 08:27:09.433|Main Thread> Private Memory: 4,434,997,248 B 2019-02-16 08:27:09.433|Main Thread> Nr of Threads: 39 2019-02-16 08:27:09.433|Main Thread> Simulation Speed: 1.00 2019-02-16 08:27:09.433|Main Thread> Entity count: 1208 2019-02-16 08:27:09.433|Main Thread> Player count: 4 2019-02-16 08:27:09.433|Main Thread> Current: 2019-02-16 08:27:09.433|Main Thread> Paged Memory: 4,434,997,248 B 2019-02-16 08:27:09.433|Main Thread> Working Set: 4,422,467,584 B 2019-02-16 08:27:09.433|Main Thread> Virtual Memory: 9,885,065,216 B 2019-02-16 08:27:09.433|Main Thread> Peak: 2019-02-16 08:27:09.433|Main Thread> Paged Memory: 4,434,997,248 B 2019-02-16 08:27:09.433|Main Thread> Working Set: 4,422,467,584 B 2019-02-16 08:27:09.433|Main Thread> Virtual Memory: 9,885,065,216 B 2019-02-16 08:27:09.817|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:27:09.818|Main Thread> Character state: True 2019-02-16 08:27:09.818|Main Thread> Auto-Save 2019-02-16 08:27:09.818|Main Thread> Saving world - START 2019-02-16 08:27:09.818|Main Thread> Making world state snapshot. 2019-02-16 08:27:09.818|Main Thread> Process information Before snapshot.: 2019-02-16 08:27:09.818|Main Thread> Managed Memory: 1,958,541,288 B 2019-02-16 08:27:09.819|Main Thread> Private Memory: 4,435,390,464 B 2019-02-16 08:27:09.819|Main Thread> Nr of Threads: 39 2019-02-16 08:27:09.819|Main Thread> Simulation Speed: 0.43 2019-02-16 08:27:09.819|Main Thread> Entity count: 1208 2019-02-16 08:27:09.819|Main Thread> Player count: 4 2019-02-16 08:27:09.819|Main Thread> Current: 2019-02-16 08:27:09.819|Main Thread> Paged Memory: 4,435,390,464 B 2019-02-16 08:27:09.819|Main Thread> Working Set: 4,422,877,184 B 2019-02-16 08:27:09.819|Main Thread> Virtual Memory: 9,885,065,216 B 2019-02-16 08:27:09.819|Main Thread> Peak: 2019-02-16 08:27:09.819|Main Thread> Paged Memory: 4,435,390,464 B 2019-02-16 08:27:09.819|Main Thread> Working Set: 4,422,877,184 B 2019-02-16 08:27:09.819|Main Thread> Virtual Memory: 9,885,261,824 B 2019-02-16 08:27:09.821|Main Thread> Process information After snapshot.: 2019-02-16 08:27:09.821|Main Thread> Managed Memory: 1,960,411,936 B 2019-02-16 08:27:09.821|Main Thread> Private Memory: 4,435,390,464 B 2019-02-16 08:27:09.821|Main Thread> Nr of Threads: 39 2019-02-16 08:27:09.821|Main Thread> Simulation Speed: 0.43 2019-02-16 08:27:09.821|Main Thread> Entity count: 1208 2019-02-16 08:27:09.821|Main Thread> Player count: 4 2019-02-16 08:27:09.821|Main Thread> Current: 2019-02-16 08:27:09.821|Main Thread> Paged Memory: 4,435,390,464 B 2019-02-16 08:27:09.821|Main Thread> Working Set: 4,422,877,184 B 2019-02-16 08:27:09.821|Main Thread> Virtual Memory: 9,885,065,216 B 2019-02-16 08:27:09.821|Main Thread> Peak: 2019-02-16 08:27:09.821|Main Thread> Paged Memory: 4,435,390,464 B 2019-02-16 08:27:09.821|Main Thread> Working Set: 4,422,877,184 B 2019-02-16 08:27:09.821|Main Thread> Virtual Memory: 9,885,261,824 B 2019-02-16 08:27:10.178|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:27:18.539|Main Thread> Process information Periodic Check: 2019-02-16 08:27:18.539|Main Thread> Managed Memory: 1,959,479,536 B 2019-02-16 08:27:18.540|Main Thread> Private Memory: 4,437,245,952 B 2019-02-16 08:27:18.540|Main Thread> Nr of Threads: 38 2019-02-16 08:27:18.540|Main Thread> Simulation Speed: 1.00 2019-02-16 08:27:18.540|Main Thread> Entity count: 1212 2019-02-16 08:27:18.540|Main Thread> Player count: 4 2019-02-16 08:27:18.540|Main Thread> Current: 2019-02-16 08:27:18.540|Main Thread> Paged Memory: 4,437,245,952 B 2019-02-16 08:27:18.540|Main Thread> Working Set: 4,424,708,096 B 2019-02-16 08:27:18.540|Main Thread> Virtual Memory: 9,880,870,912 B 2019-02-16 08:27:18.540|Main Thread> Peak: 2019-02-16 08:27:18.540|Main Thread> Paged Memory: 4,437,245,952 B 2019-02-16 08:27:18.540|Main Thread> Working Set: 4,424,708,096 B 2019-02-16 08:27:18.540|Main Thread> Virtual Memory: 9,885,261,824 B 2019-02-16 08:27:18.540|Main Thread> Number of Worlds: 1 2019-02-16 08:27:18.540|Main Thread> 0) RigidBodies: 485, ActiveRigidBodies: 89, CharacterRigidBodies: 9 2019-02-16 08:27:18.540|Main Thread> 0) Constraints: 0 2019-02-16 08:28:18.557|Main Thread> Process information Periodic Check: 2019-02-16 08:28:18.557|Main Thread> Managed Memory: 1,965,511,936 B 2019-02-16 08:28:18.558|Main Thread> Private Memory: 4,447,850,496 B 2019-02-16 08:28:18.558|Main Thread> Nr of Threads: 38 2019-02-16 08:28:18.558|Main Thread> Simulation Speed: 1.00 2019-02-16 08:28:18.558|Main Thread> Entity count: 1221 2019-02-16 08:28:18.558|Main Thread> Player count: 4 2019-02-16 08:28:18.558|Main Thread> Current: 2019-02-16 08:28:18.558|Main Thread> Paged Memory: 4,447,850,496 B 2019-02-16 08:28:18.558|Main Thread> Working Set: 4,435,329,024 B 2019-02-16 08:28:18.558|Main Thread> Virtual Memory: 9,880,936,448 B 2019-02-16 08:28:18.558|Main Thread> Peak: 2019-02-16 08:28:18.558|Main Thread> Paged Memory: 4,447,981,568 B 2019-02-16 08:28:18.558|Main Thread> Working Set: 4,435,447,808 B 2019-02-16 08:28:18.558|Main Thread> Virtual Memory: 9,885,261,824 B 2019-02-16 08:28:18.558|Main Thread> Number of Worlds: 1 2019-02-16 08:28:18.558|Main Thread> 0) RigidBodies: 488, ActiveRigidBodies: 88, CharacterRigidBodies: 12 2019-02-16 08:28:18.558|Main Thread> 0) Constraints: 0 2019-02-16 08:29:11.440|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 08:29:18.572|Main Thread> Process information Periodic Check: 2019-02-16 08:29:18.572|Main Thread> Managed Memory: 1,946,854,888 B 2019-02-16 08:29:18.573|Main Thread> Private Memory: 4,451,749,888 B 2019-02-16 08:29:18.573|Main Thread> Nr of Threads: 39 2019-02-16 08:29:18.573|Main Thread> Simulation Speed: 1.00 2019-02-16 08:29:18.573|Main Thread> Entity count: 1226 2019-02-16 08:29:18.573|Main Thread> Player count: 4 2019-02-16 08:29:18.573|Main Thread> Current: 2019-02-16 08:29:18.573|Main Thread> Paged Memory: 4,451,749,888 B 2019-02-16 08:29:18.573|Main Thread> Working Set: 4,439,187,456 B 2019-02-16 08:29:18.573|Main Thread> Virtual Memory: 9,885,130,752 B 2019-02-16 08:29:18.573|Main Thread> Peak: 2019-02-16 08:29:18.573|Main Thread> Paged Memory: 4,451,758,080 B 2019-02-16 08:29:18.573|Main Thread> Working Set: 4,439,187,456 B 2019-02-16 08:29:18.573|Main Thread> Virtual Memory: 9,885,261,824 B 2019-02-16 08:29:18.573|Main Thread> Number of Worlds: 1 2019-02-16 08:29:18.573|Main Thread> 0) RigidBodies: 491, ActiveRigidBodies: 89, CharacterRigidBodies: 12 2019-02-16 08:29:18.573|Main Thread> 0) Constraints: 0 2019-02-16 08:30:18.573|Main Thread> Process information Periodic Check: 2019-02-16 08:30:18.573|Main Thread> Managed Memory: 1,962,688,504 B 2019-02-16 08:30:18.574|Main Thread> Private Memory: 4,462,997,504 B 2019-02-16 08:30:18.574|Main Thread> Nr of Threads: 38 2019-02-16 08:30:18.574|Main Thread> Simulation Speed: 1.00 2019-02-16 08:30:18.574|Main Thread> Entity count: 1226 2019-02-16 08:30:18.574|Main Thread> Player count: 4 2019-02-16 08:30:18.574|Main Thread> Current: 2019-02-16 08:30:18.574|Main Thread> Paged Memory: 4,462,997,504 B 2019-02-16 08:30:18.574|Main Thread> Working Set: 4,450,439,168 B 2019-02-16 08:30:18.574|Main Thread> Virtual Memory: 9,897,517,056 B 2019-02-16 08:30:18.574|Main Thread> Peak: 2019-02-16 08:30:18.574|Main Thread> Paged Memory: 4,462,997,504 B 2019-02-16 08:30:18.574|Main Thread> Working Set: 4,450,439,168 B 2019-02-16 08:30:18.574|Main Thread> Virtual Memory: 9,901,711,360 B 2019-02-16 08:30:18.574|Main Thread> Number of Worlds: 1 2019-02-16 08:30:18.574|Main Thread> 0) RigidBodies: 488, ActiveRigidBodies: 89, CharacterRigidBodies: 14 2019-02-16 08:30:18.574|Main Thread> 0) Constraints: 0 2019-02-16 08:31:18.589|Main Thread> Process information Periodic Check: 2019-02-16 08:31:18.589|Main Thread> Managed Memory: 1,952,011,488 B 2019-02-16 08:31:18.590|Main Thread> Private Memory: 4,470,333,440 B 2019-02-16 08:31:18.590|Main Thread> Nr of Threads: 39 2019-02-16 08:31:18.590|Main Thread> Simulation Speed: 1.00 2019-02-16 08:31:18.590|Main Thread> Entity count: 1210 2019-02-16 08:31:18.590|Main Thread> Player count: 4 2019-02-16 08:31:18.590|Main Thread> Current: 2019-02-16 08:31:18.590|Main Thread> Paged Memory: 4,470,333,440 B 2019-02-16 08:31:18.590|Main Thread> Working Set: 4,457,811,968 B 2019-02-16 08:31:18.590|Main Thread> Virtual Memory: 9,901,711,360 B 2019-02-16 08:31:18.590|Main Thread> Peak: 2019-02-16 08:31:18.590|Main Thread> Paged Memory: 4,470,333,440 B 2019-02-16 08:31:18.590|Main Thread> Working Set: 4,457,811,968 B 2019-02-16 08:31:18.590|Main Thread> Virtual Memory: 9,901,711,360 B 2019-02-16 08:31:18.590|Main Thread> Number of Worlds: 1 2019-02-16 08:31:18.590|Main Thread> 0) RigidBodies: 474, ActiveRigidBodies: 90, CharacterRigidBodies: 12 2019-02-16 08:31:18.590|Main Thread> 0) Constraints: 0 2019-02-16 08:32:18.591|Main Thread> Process information Periodic Check: 2019-02-16 08:32:18.592|Main Thread> Managed Memory: 1,961,886,784 B 2019-02-16 08:32:18.592|Main Thread> Private Memory: 4,482,359,296 B 2019-02-16 08:32:18.592|Main Thread> Nr of Threads: 38 2019-02-16 08:32:18.592|Main Thread> Simulation Speed: 1.00 2019-02-16 08:32:18.592|Main Thread> Entity count: 1206 2019-02-16 08:32:18.592|Main Thread> Player count: 4 2019-02-16 08:32:18.592|Main Thread> Current: 2019-02-16 08:32:18.592|Main Thread> Paged Memory: 4,482,359,296 B 2019-02-16 08:32:18.592|Main Thread> Working Set: 4,469,661,696 B 2019-02-16 08:32:18.592|Main Thread> Virtual Memory: 9,914,097,664 B 2019-02-16 08:32:18.592|Main Thread> Peak: 2019-02-16 08:32:18.592|Main Thread> Paged Memory: 4,482,359,296 B 2019-02-16 08:32:18.592|Main Thread> Working Set: 4,469,661,696 B 2019-02-16 08:32:18.592|Main Thread> Virtual Memory: 9,914,097,664 B 2019-02-16 08:32:18.592|Main Thread> Number of Worlds: 1 2019-02-16 08:32:18.592|Main Thread> 0) RigidBodies: 469, ActiveRigidBodies: 93, CharacterRigidBodies: 12 2019-02-16 08:32:18.592|Main Thread> 0) Constraints: 0 2019-02-16 08:33:18.608|Main Thread> Process information Periodic Check: 2019-02-16 08:33:18.608|Main Thread> Managed Memory: 1,957,647,416 B 2019-02-16 08:33:18.609|Main Thread> Private Memory: 4,527,894,528 B 2019-02-16 08:33:18.609|Main Thread> Nr of Threads: 39 2019-02-16 08:33:18.609|Main Thread> Simulation Speed: 1.00 2019-02-16 08:33:18.609|Main Thread> Entity count: 1203 2019-02-16 08:33:18.609|Main Thread> Player count: 4 2019-02-16 08:33:18.609|Main Thread> Current: 2019-02-16 08:33:18.609|Main Thread> Paged Memory: 4,527,894,528 B 2019-02-16 08:33:18.609|Main Thread> Working Set: 4,515,143,680 B 2019-02-16 08:33:18.609|Main Thread> Virtual Memory: 9,951,453,184 B 2019-02-16 08:33:18.609|Main Thread> Peak: 2019-02-16 08:33:18.609|Main Thread> Paged Memory: 4,527,894,528 B 2019-02-16 08:33:18.609|Main Thread> Working Set: 4,515,143,680 B 2019-02-16 08:33:18.609|Main Thread> Virtual Memory: 9,951,453,184 B 2019-02-16 08:33:18.609|Main Thread> Number of Worlds: 1 2019-02-16 08:33:18.609|Main Thread> 0) RigidBodies: 467, ActiveRigidBodies: 91, CharacterRigidBodies: 11 2019-02-16 08:33:18.609|Main Thread> 0) Constraints: 0 2019-02-16 08:34:18.623|Main Thread> Process information Periodic Check: 2019-02-16 08:34:18.623|Main Thread> Managed Memory: 1,962,239,768 B 2019-02-16 08:34:18.624|Main Thread> Private Memory: 4,552,179,712 B 2019-02-16 08:34:18.624|Main Thread> Nr of Threads: 38 2019-02-16 08:34:18.624|Main Thread> Simulation Speed: 1.00 2019-02-16 08:34:18.624|Main Thread> Entity count: 1211 2019-02-16 08:34:18.624|Main Thread> Player count: 4 2019-02-16 08:34:18.624|Main Thread> Current: 2019-02-16 08:34:18.624|Main Thread> Paged Memory: 4,552,179,712 B 2019-02-16 08:34:18.624|Main Thread> Working Set: 4,539,318,272 B 2019-02-16 08:34:18.624|Main Thread> Virtual Memory: 9,980,420,096 B 2019-02-16 08:34:18.624|Main Thread> Peak: 2019-02-16 08:34:18.624|Main Thread> Paged Memory: 4,552,179,712 B 2019-02-16 08:34:18.624|Main Thread> Working Set: 4,539,318,272 B 2019-02-16 08:34:18.624|Main Thread> Virtual Memory: 9,980,420,096 B 2019-02-16 08:34:18.624|Main Thread> Number of Worlds: 1 2019-02-16 08:34:18.624|Main Thread> 0) RigidBodies: 474, ActiveRigidBodies: 92, CharacterRigidBodies: 11 2019-02-16 08:34:18.624|Main Thread> 0) Constraints: 0 2019-02-16 08:35:18.624|Main Thread> Process information Periodic Check: 2019-02-16 08:35:18.624|Main Thread> Managed Memory: 1,955,799,928 B 2019-02-16 08:35:18.625|Main Thread> Private Memory: 4,574,535,680 B 2019-02-16 08:35:18.625|Main Thread> Nr of Threads: 38 2019-02-16 08:35:18.625|Main Thread> Simulation Speed: 1.00 2019-02-16 08:35:18.625|Main Thread> Entity count: 1205 2019-02-16 08:35:18.625|Main Thread> Player count: 4 2019-02-16 08:35:18.625|Main Thread> Current: 2019-02-16 08:35:18.625|Main Thread> Paged Memory: 4,574,535,680 B 2019-02-16 08:35:18.625|Main Thread> Working Set: 4,561,682,432 B 2019-02-16 08:35:18.625|Main Thread> Virtual Memory: 9,997,000,704 B 2019-02-16 08:35:18.625|Main Thread> Peak: 2019-02-16 08:35:18.625|Main Thread> Paged Memory: 4,574,584,832 B 2019-02-16 08:35:18.625|Main Thread> Working Set: 4,561,702,912 B 2019-02-16 08:35:18.625|Main Thread> Virtual Memory: 10,001,195,008 B 2019-02-16 08:35:18.625|Main Thread> Number of Worlds: 1 2019-02-16 08:35:18.625|Main Thread> 0) RigidBodies: 468, ActiveRigidBodies: 95, CharacterRigidBodies: 11 2019-02-16 08:35:18.625|Main Thread> 0) Constraints: 0 2019-02-16 08:36:18.640|Main Thread> Process information Periodic Check: 2019-02-16 08:36:18.640|Main Thread> Managed Memory: 1,963,728,672 B 2019-02-16 08:36:18.641|Main Thread> Private Memory: 4,584,198,144 B 2019-02-16 08:36:18.641|Main Thread> Nr of Threads: 38 2019-02-16 08:36:18.641|Main Thread> Simulation Speed: 1.00 2019-02-16 08:36:18.641|Main Thread> Entity count: 949 2019-02-16 08:36:18.641|Main Thread> Player count: 4 2019-02-16 08:36:18.641|Main Thread> Current: 2019-02-16 08:36:18.641|Main Thread> Paged Memory: 4,584,198,144 B 2019-02-16 08:36:18.641|Main Thread> Working Set: 4,571,430,912 B 2019-02-16 08:36:18.641|Main Thread> Virtual Memory: 10,013,646,848 B 2019-02-16 08:36:18.641|Main Thread> Peak: 2019-02-16 08:36:18.641|Main Thread> Paged Memory: 4,585,840,640 B 2019-02-16 08:36:18.641|Main Thread> Working Set: 4,573,061,120 B 2019-02-16 08:36:18.641|Main Thread> Virtual Memory: 10,013,646,848 B 2019-02-16 08:36:18.641|Main Thread> Number of Worlds: 1 2019-02-16 08:36:18.641|Main Thread> 0) RigidBodies: 369, ActiveRigidBodies: 91, CharacterRigidBodies: 8 2019-02-16 08:36:18.641|Main Thread> 0) Constraints: 0 2019-02-16 08:37:09.819|Main Thread> Character state: True 2019-02-16 08:37:09.819|Main Thread> Auto-Save 2019-02-16 08:37:09.819|Main Thread> Saving world - START 2019-02-16 08:37:09.819|Main Thread> Making world state snapshot. 2019-02-16 08:37:09.819|Main Thread> Process information Before snapshot.: 2019-02-16 08:37:09.819|Main Thread> Managed Memory: 1,956,816,200 B 2019-02-16 08:37:09.820|Main Thread> Private Memory: 4,587,319,296 B 2019-02-16 08:37:09.820|Main Thread> Nr of Threads: 39 2019-02-16 08:37:09.820|Main Thread> Simulation Speed: 1.00 2019-02-16 08:37:09.820|Main Thread> Entity count: 945 2019-02-16 08:37:09.820|Main Thread> Player count: 4 2019-02-16 08:37:09.820|Main Thread> Current: 2019-02-16 08:37:09.820|Main Thread> Paged Memory: 4,587,319,296 B 2019-02-16 08:37:09.820|Main Thread> Working Set: 4,574,515,200 B 2019-02-16 08:37:09.821|Main Thread> Virtual Memory: 10,017,841,152 B 2019-02-16 08:37:09.821|Main Thread> Peak: 2019-02-16 08:37:09.821|Main Thread> Paged Memory: 4,587,331,584 B 2019-02-16 08:37:09.821|Main Thread> Working Set: 4,574,515,200 B 2019-02-16 08:37:09.821|Main Thread> Virtual Memory: 10,017,841,152 B 2019-02-16 08:37:10.401|Main Thread> Process information After snapshot.: 2019-02-16 08:37:10.401|Main Thread> Managed Memory: 1,969,433,592 B 2019-02-16 08:37:10.402|Main Thread> Private Memory: 4,587,319,296 B 2019-02-16 08:37:10.402|Main Thread> Nr of Threads: 39 2019-02-16 08:37:10.402|Main Thread> Simulation Speed: 1.00 2019-02-16 08:37:10.402|Main Thread> Entity count: 945 2019-02-16 08:37:10.402|Main Thread> Player count: 4 2019-02-16 08:37:10.402|Main Thread> Current: 2019-02-16 08:37:10.402|Main Thread> Paged Memory: 4,587,319,296 B 2019-02-16 08:37:10.402|Main Thread> Working Set: 4,574,547,968 B 2019-02-16 08:37:10.402|Main Thread> Virtual Memory: 10,017,841,152 B 2019-02-16 08:37:10.402|Main Thread> Peak: 2019-02-16 08:37:10.402|Main Thread> Paged Memory: 4,587,331,584 B 2019-02-16 08:37:10.402|Main Thread> Working Set: 4,574,547,968 B 2019-02-16 08:37:10.402|Main Thread> Virtual Memory: 10,017,841,152 B 2019-02-16 08:37:10.741|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:37:18.650|Main Thread> Process information Periodic Check: 2019-02-16 08:37:18.650|Main Thread> Managed Memory: 1,970,673,760 B 2019-02-16 08:37:18.651|Main Thread> Private Memory: 4,588,335,104 B 2019-02-16 08:37:18.651|Main Thread> Nr of Threads: 39 2019-02-16 08:37:18.651|Main Thread> Simulation Speed: 1.00 2019-02-16 08:37:18.651|Main Thread> Entity count: 949 2019-02-16 08:37:18.651|Main Thread> Player count: 4 2019-02-16 08:37:18.651|Main Thread> Current: 2019-02-16 08:37:18.651|Main Thread> Paged Memory: 4,588,335,104 B 2019-02-16 08:37:18.651|Main Thread> Working Set: 4,575,526,912 B 2019-02-16 08:37:18.651|Main Thread> Virtual Memory: 10,017,841,152 B 2019-02-16 08:37:18.651|Main Thread> Peak: 2019-02-16 08:37:18.651|Main Thread> Paged Memory: 4,588,335,104 B 2019-02-16 08:37:18.651|Main Thread> Working Set: 4,575,526,912 B 2019-02-16 08:37:18.651|Main Thread> Virtual Memory: 10,018,037,760 B 2019-02-16 08:37:18.651|Main Thread> Number of Worlds: 1 2019-02-16 08:37:18.651|Main Thread> 0) RigidBodies: 369, ActiveRigidBodies: 92, CharacterRigidBodies: 8 2019-02-16 08:37:18.651|Main Thread> 0) Constraints: 0 2019-02-16 08:38:18.653|Main Thread> Process information Periodic Check: 2019-02-16 08:38:18.653|Main Thread> Managed Memory: 1,979,820,728 B 2019-02-16 08:38:18.654|Main Thread> Private Memory: 4,596,133,888 B 2019-02-16 08:38:18.654|Main Thread> Nr of Threads: 38 2019-02-16 08:38:18.654|Main Thread> Simulation Speed: 1.00 2019-02-16 08:38:18.654|Main Thread> Entity count: 975 2019-02-16 08:38:18.654|Main Thread> Player count: 4 2019-02-16 08:38:18.654|Main Thread> Current: 2019-02-16 08:38:18.654|Main Thread> Paged Memory: 4,596,133,888 B 2019-02-16 08:38:18.654|Main Thread> Working Set: 4,583,395,328 B 2019-02-16 08:38:18.654|Main Thread> Virtual Memory: 10,013,646,848 B 2019-02-16 08:38:18.654|Main Thread> Peak: 2019-02-16 08:38:18.654|Main Thread> Paged Memory: 4,599,541,760 B 2019-02-16 08:38:18.654|Main Thread> Working Set: 4,586,815,488 B 2019-02-16 08:38:18.654|Main Thread> Virtual Memory: 10,018,037,760 B 2019-02-16 08:38:18.654|Main Thread> Number of Worlds: 1 2019-02-16 08:38:18.654|Main Thread> 0) RigidBodies: 394, ActiveRigidBodies: 102, CharacterRigidBodies: 9 2019-02-16 08:38:18.654|Main Thread> 0) Constraints: 0 2019-02-16 08:39:18.668|Main Thread> Process information Periodic Check: 2019-02-16 08:39:18.668|Main Thread> Managed Memory: 1,984,530,600 B 2019-02-16 08:39:18.669|Main Thread> Private Memory: 4,601,180,160 B 2019-02-16 08:39:18.669|Main Thread> Nr of Threads: 38 2019-02-16 08:39:18.669|Main Thread> Simulation Speed: 1.00 2019-02-16 08:39:18.669|Main Thread> Entity count: 981 2019-02-16 08:39:18.669|Main Thread> Player count: 4 2019-02-16 08:39:18.669|Main Thread> Current: 2019-02-16 08:39:18.669|Main Thread> Paged Memory: 4,601,180,160 B 2019-02-16 08:39:18.669|Main Thread> Working Set: 4,588,408,832 B 2019-02-16 08:39:18.669|Main Thread> Virtual Memory: 10,013,646,848 B 2019-02-16 08:39:18.669|Main Thread> Peak: 2019-02-16 08:39:18.669|Main Thread> Paged Memory: 4,601,180,160 B 2019-02-16 08:39:18.669|Main Thread> Working Set: 4,588,408,832 B 2019-02-16 08:39:18.669|Main Thread> Virtual Memory: 10,018,037,760 B 2019-02-16 08:39:18.669|Main Thread> Number of Worlds: 1 2019-02-16 08:39:18.669|Main Thread> 0) RigidBodies: 400, ActiveRigidBodies: 100, CharacterRigidBodies: 9 2019-02-16 08:39:18.669|Main Thread> 0) Constraints: 0 2019-02-16 08:40:05.949|Main Thread> Player character died. Player: EntityBase:Medieval_buck {0108478B65FEB7B8} 2019-02-16 08:40:18.685|Main Thread> Process information Periodic Check: 2019-02-16 08:40:18.685|Main Thread> Managed Memory: 1,993,986,856 B 2019-02-16 08:40:18.686|Main Thread> Private Memory: 4,628,566,016 B 2019-02-16 08:40:18.686|Main Thread> Nr of Threads: 38 2019-02-16 08:40:18.686|Main Thread> Simulation Speed: 1.00 2019-02-16 08:40:18.686|Main Thread> Entity count: 1170 2019-02-16 08:40:18.686|Main Thread> Player count: 4 2019-02-16 08:40:18.686|Main Thread> Current: 2019-02-16 08:40:18.686|Main Thread> Paged Memory: 4,628,566,016 B 2019-02-16 08:40:18.686|Main Thread> Working Set: 4,615,913,472 B 2019-02-16 08:40:18.686|Main Thread> Virtual Memory: 10,030,227,456 B 2019-02-16 08:40:18.686|Main Thread> Peak: 2019-02-16 08:40:18.686|Main Thread> Paged Memory: 4,629,106,688 B 2019-02-16 08:40:18.686|Main Thread> Working Set: 4,616,515,584 B 2019-02-16 08:40:18.686|Main Thread> Virtual Memory: 10,034,421,760 B 2019-02-16 08:40:18.686|Main Thread> Number of Worlds: 1 2019-02-16 08:40:18.686|Main Thread> 0) RigidBodies: 505, ActiveRigidBodies: 106, CharacterRigidBodies: 15 2019-02-16 08:40:18.686|Main Thread> 0) Constraints: 0 2019-02-16 08:41:18.701|Main Thread> Process information Periodic Check: 2019-02-16 08:41:18.701|Main Thread> Managed Memory: 1,999,919,008 B 2019-02-16 08:41:18.702|Main Thread> Private Memory: 4,654,604,288 B 2019-02-16 08:41:18.702|Main Thread> Nr of Threads: 38 2019-02-16 08:41:18.702|Main Thread> Simulation Speed: 1.00 2019-02-16 08:41:18.702|Main Thread> Entity count: 1096 2019-02-16 08:41:18.702|Main Thread> Player count: 4 2019-02-16 08:41:18.702|Main Thread> Current: 2019-02-16 08:41:18.702|Main Thread> Paged Memory: 4,654,604,288 B 2019-02-16 08:41:18.702|Main Thread> Working Set: 4,641,824,768 B 2019-02-16 08:41:18.702|Main Thread> Virtual Memory: 10,046,808,064 B 2019-02-16 08:41:18.702|Main Thread> Peak: 2019-02-16 08:41:18.702|Main Thread> Paged Memory: 4,654,604,288 B 2019-02-16 08:41:18.702|Main Thread> Working Set: 4,641,824,768 B 2019-02-16 08:41:18.702|Main Thread> Virtual Memory: 10,047,070,208 B 2019-02-16 08:41:18.702|Main Thread> Number of Worlds: 1 2019-02-16 08:41:18.702|Main Thread> 0) RigidBodies: 462, ActiveRigidBodies: 106, CharacterRigidBodies: 14 2019-02-16 08:41:18.702|Main Thread> 0) Constraints: 0 2019-02-16 08:42:18.718|Main Thread> Process information Periodic Check: 2019-02-16 08:42:18.718|Main Thread> Managed Memory: 2,001,662,256 B 2019-02-16 08:42:18.719|Main Thread> Private Memory: 4,675,112,960 B 2019-02-16 08:42:18.719|Main Thread> Nr of Threads: 38 2019-02-16 08:42:18.719|Main Thread> Simulation Speed: 1.00 2019-02-16 08:42:18.719|Main Thread> Entity count: 1066 2019-02-16 08:42:18.719|Main Thread> Player count: 4 2019-02-16 08:42:18.719|Main Thread> Current: 2019-02-16 08:42:18.719|Main Thread> Paged Memory: 4,675,112,960 B 2019-02-16 08:42:18.719|Main Thread> Working Set: 4,662,386,688 B 2019-02-16 08:42:18.719|Main Thread> Virtual Memory: 10,063,388,672 B 2019-02-16 08:42:18.719|Main Thread> Peak: 2019-02-16 08:42:18.719|Main Thread> Paged Memory: 4,675,112,960 B 2019-02-16 08:42:18.719|Main Thread> Working Set: 4,662,386,688 B 2019-02-16 08:42:18.719|Main Thread> Virtual Memory: 10,063,388,672 B 2019-02-16 08:42:18.719|Main Thread> Number of Worlds: 1 2019-02-16 08:42:18.719|Main Thread> 0) RigidBodies: 441, ActiveRigidBodies: 109, CharacterRigidBodies: 16 2019-02-16 08:42:18.719|Main Thread> 0) Constraints: 0 2019-02-16 08:43:18.735|Main Thread> Process information Periodic Check: 2019-02-16 08:43:18.735|Main Thread> Managed Memory: 2,009,146,568 B 2019-02-16 08:43:18.736|Main Thread> Private Memory: 4,696,231,936 B 2019-02-16 08:43:18.736|Main Thread> Nr of Threads: 39 2019-02-16 08:43:18.736|Main Thread> Simulation Speed: 1.00 2019-02-16 08:43:18.736|Main Thread> Entity count: 1076 2019-02-16 08:43:18.736|Main Thread> Player count: 4 2019-02-16 08:43:18.736|Main Thread> Current: 2019-02-16 08:43:18.736|Main Thread> Paged Memory: 4,696,231,936 B 2019-02-16 08:43:18.736|Main Thread> Working Set: 4,683,530,240 B 2019-02-16 08:43:18.736|Main Thread> Virtual Memory: 10,067,582,976 B 2019-02-16 08:43:18.736|Main Thread> Peak: 2019-02-16 08:43:18.736|Main Thread> Paged Memory: 4,696,231,936 B 2019-02-16 08:43:18.736|Main Thread> Working Set: 4,683,530,240 B 2019-02-16 08:43:18.736|Main Thread> Virtual Memory: 10,067,582,976 B 2019-02-16 08:43:18.736|Main Thread> Number of Worlds: 1 2019-02-16 08:43:18.736|Main Thread> 0) RigidBodies: 453, ActiveRigidBodies: 112, CharacterRigidBodies: 14 2019-02-16 08:43:18.736|Main Thread> 0) Constraints: 0 2019-02-16 08:44:18.736|Main Thread> Process information Periodic Check: 2019-02-16 08:44:18.736|Main Thread> Managed Memory: 2,017,093,200 B 2019-02-16 08:44:18.737|Main Thread> Private Memory: 4,713,349,120 B 2019-02-16 08:44:18.737|Main Thread> Nr of Threads: 38 2019-02-16 08:44:18.737|Main Thread> Simulation Speed: 1.00 2019-02-16 08:44:18.737|Main Thread> Entity count: 1068 2019-02-16 08:44:18.737|Main Thread> Player count: 4 2019-02-16 08:44:18.737|Main Thread> Current: 2019-02-16 08:44:18.737|Main Thread> Paged Memory: 4,713,349,120 B 2019-02-16 08:44:18.737|Main Thread> Working Set: 4,700,528,640 B 2019-02-16 08:44:18.737|Main Thread> Virtual Memory: 10,079,969,280 B 2019-02-16 08:44:18.737|Main Thread> Peak: 2019-02-16 08:44:18.737|Main Thread> Paged Memory: 4,713,349,120 B 2019-02-16 08:44:18.737|Main Thread> Working Set: 4,700,528,640 B 2019-02-16 08:44:18.737|Main Thread> Virtual Memory: 10,079,969,280 B 2019-02-16 08:44:18.737|Main Thread> Number of Worlds: 1 2019-02-16 08:44:18.737|Main Thread> 0) RigidBodies: 449, ActiveRigidBodies: 117, CharacterRigidBodies: 10 2019-02-16 08:44:18.737|Main Thread> 0) Constraints: 0 2019-02-16 08:45:18.748|Main Thread> Process information Periodic Check: 2019-02-16 08:45:18.748|Main Thread> Managed Memory: 2,019,846,232 B 2019-02-16 08:45:18.749|Main Thread> Private Memory: 4,747,681,792 B 2019-02-16 08:45:18.749|Main Thread> Nr of Threads: 39 2019-02-16 08:45:18.749|Main Thread> Simulation Speed: 1.00 2019-02-16 08:45:18.749|Main Thread> Entity count: 1031 2019-02-16 08:45:18.749|Main Thread> Player count: 4 2019-02-16 08:45:18.749|Main Thread> Current: 2019-02-16 08:45:18.749|Main Thread> Paged Memory: 4,747,681,792 B 2019-02-16 08:45:18.749|Main Thread> Working Set: 4,734,709,760 B 2019-02-16 08:45:18.749|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:45:18.749|Main Thread> Peak: 2019-02-16 08:45:18.749|Main Thread> Paged Memory: 4,747,681,792 B 2019-02-16 08:45:18.749|Main Thread> Working Set: 4,734,709,760 B 2019-02-16 08:45:18.749|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:45:18.749|Main Thread> Number of Worlds: 1 2019-02-16 08:45:18.749|Main Thread> 0) RigidBodies: 412, ActiveRigidBodies: 116, CharacterRigidBodies: 10 2019-02-16 08:45:18.749|Main Thread> 0) Constraints: 0 2019-02-16 08:46:18.764|Main Thread> Process information Periodic Check: 2019-02-16 08:46:18.764|Main Thread> Managed Memory: 2,020,378,448 B 2019-02-16 08:46:18.765|Main Thread> Private Memory: 4,748,886,016 B 2019-02-16 08:46:18.765|Main Thread> Nr of Threads: 38 2019-02-16 08:46:18.765|Main Thread> Simulation Speed: 1.00 2019-02-16 08:46:18.765|Main Thread> Entity count: 965 2019-02-16 08:46:18.765|Main Thread> Player count: 4 2019-02-16 08:46:18.765|Main Thread> Current: 2019-02-16 08:46:18.765|Main Thread> Paged Memory: 4,748,886,016 B 2019-02-16 08:46:18.765|Main Thread> Working Set: 4,735,946,752 B 2019-02-16 08:46:18.765|Main Thread> Virtual Memory: 10,113,130,496 B 2019-02-16 08:46:18.765|Main Thread> Peak: 2019-02-16 08:46:18.765|Main Thread> Paged Memory: 4,748,886,016 B 2019-02-16 08:46:18.765|Main Thread> Working Set: 4,735,946,752 B 2019-02-16 08:46:18.765|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:46:18.765|Main Thread> Number of Worlds: 1 2019-02-16 08:46:18.765|Main Thread> 0) RigidBodies: 382, ActiveRigidBodies: 116, CharacterRigidBodies: 10 2019-02-16 08:46:18.765|Main Thread> 0) Constraints: 0 2019-02-16 08:47:10.747|Main Thread> Character state: True 2019-02-16 08:47:10.747|Main Thread> Auto-Save 2019-02-16 08:47:10.748|Main Thread> Saving world - START 2019-02-16 08:47:10.748|Main Thread> Making world state snapshot. 2019-02-16 08:47:10.748|Main Thread> Process information Before snapshot.: 2019-02-16 08:47:10.748|Main Thread> Managed Memory: 2,034,021,648 B 2019-02-16 08:47:10.749|Main Thread> Private Memory: 4,761,149,440 B 2019-02-16 08:47:10.749|Main Thread> Nr of Threads: 38 2019-02-16 08:47:10.749|Main Thread> Simulation Speed: 1.00 2019-02-16 08:47:10.749|Main Thread> Entity count: 1234 2019-02-16 08:47:10.749|Main Thread> Player count: 4 2019-02-16 08:47:10.749|Main Thread> Current: 2019-02-16 08:47:10.749|Main Thread> Paged Memory: 4,761,149,440 B 2019-02-16 08:47:10.749|Main Thread> Working Set: 4,748,206,080 B 2019-02-16 08:47:10.749|Main Thread> Virtual Memory: 10,113,130,496 B 2019-02-16 08:47:10.749|Main Thread> Peak: 2019-02-16 08:47:10.749|Main Thread> Paged Memory: 4,761,149,440 B 2019-02-16 08:47:10.749|Main Thread> Working Set: 4,748,206,080 B 2019-02-16 08:47:10.749|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:47:11.328|Main Thread> Process information After snapshot.: 2019-02-16 08:47:11.328|Main Thread> Managed Memory: 2,041,194,720 B 2019-02-16 08:47:11.329|Main Thread> Private Memory: 4,762,202,112 B 2019-02-16 08:47:11.329|Main Thread> Nr of Threads: 38 2019-02-16 08:47:11.329|Main Thread> Simulation Speed: 1.00 2019-02-16 08:47:11.329|Main Thread> Entity count: 1234 2019-02-16 08:47:11.329|Main Thread> Player count: 4 2019-02-16 08:47:11.329|Main Thread> Current: 2019-02-16 08:47:11.329|Main Thread> Paged Memory: 4,762,202,112 B 2019-02-16 08:47:11.329|Main Thread> Working Set: 4,749,209,600 B 2019-02-16 08:47:11.329|Main Thread> Virtual Memory: 10,113,130,496 B 2019-02-16 08:47:11.329|Main Thread> Peak: 2019-02-16 08:47:11.329|Main Thread> Paged Memory: 4,762,202,112 B 2019-02-16 08:47:11.329|Main Thread> Working Set: 4,749,209,600 B 2019-02-16 08:47:11.329|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:47:11.771|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:47:18.779|Main Thread> Process information Periodic Check: 2019-02-16 08:47:18.779|Main Thread> Managed Memory: 2,048,238,792 B 2019-02-16 08:47:18.780|Main Thread> Private Memory: 4,765,859,840 B 2019-02-16 08:47:18.780|Main Thread> Nr of Threads: 38 2019-02-16 08:47:18.780|Main Thread> Simulation Speed: 1.00 2019-02-16 08:47:18.780|Main Thread> Entity count: 1234 2019-02-16 08:47:18.780|Main Thread> Player count: 4 2019-02-16 08:47:18.780|Main Thread> Current: 2019-02-16 08:47:18.780|Main Thread> Paged Memory: 4,765,859,840 B 2019-02-16 08:47:18.780|Main Thread> Working Set: 4,752,887,808 B 2019-02-16 08:47:18.780|Main Thread> Virtual Memory: 10,113,130,496 B 2019-02-16 08:47:18.780|Main Thread> Peak: 2019-02-16 08:47:18.780|Main Thread> Paged Memory: 4,765,859,840 B 2019-02-16 08:47:18.780|Main Thread> Working Set: 4,752,887,808 B 2019-02-16 08:47:18.780|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:47:18.780|Main Thread> Number of Worlds: 1 2019-02-16 08:47:18.780|Main Thread> 0) RigidBodies: 492, ActiveRigidBodies: 123, CharacterRigidBodies: 14 2019-02-16 08:47:18.780|Main Thread> 0) Constraints: 0 2019-02-16 08:48:18.794|Main Thread> Process information Periodic Check: 2019-02-16 08:48:18.794|Main Thread> Managed Memory: 2,046,634,288 B 2019-02-16 08:48:18.794|Main Thread> Private Memory: 4,772,257,792 B 2019-02-16 08:48:18.794|Main Thread> Nr of Threads: 38 2019-02-16 08:48:18.794|Main Thread> Simulation Speed: 1.00 2019-02-16 08:48:18.794|Main Thread> Entity count: 968 2019-02-16 08:48:18.794|Main Thread> Player count: 4 2019-02-16 08:48:18.794|Main Thread> Current: 2019-02-16 08:48:18.794|Main Thread> Paged Memory: 4,772,257,792 B 2019-02-16 08:48:18.794|Main Thread> Working Set: 4,759,306,240 B 2019-02-16 08:48:18.794|Main Thread> Virtual Memory: 10,113,130,496 B 2019-02-16 08:48:18.794|Main Thread> Peak: 2019-02-16 08:48:18.794|Main Thread> Paged Memory: 4,772,257,792 B 2019-02-16 08:48:18.794|Main Thread> Working Set: 4,759,306,240 B 2019-02-16 08:48:18.794|Main Thread> Virtual Memory: 10,117,324,800 B 2019-02-16 08:48:18.794|Main Thread> Number of Worlds: 1 2019-02-16 08:48:18.794|Main Thread> 0) RigidBodies: 378, ActiveRigidBodies: 124, CharacterRigidBodies: 9 2019-02-16 08:48:18.795|Main Thread> 0) Constraints: 0 2019-02-16 08:49:18.811|Main Thread> Process information Periodic Check: 2019-02-16 08:49:18.811|Main Thread> Managed Memory: 2,022,613,728 B 2019-02-16 08:49:18.812|Main Thread> Private Memory: 4,776,329,216 B 2019-02-16 08:49:18.812|Main Thread> Nr of Threads: 38 2019-02-16 08:49:18.812|Main Thread> Simulation Speed: 1.00 2019-02-16 08:49:18.812|Main Thread> Entity count: 951 2019-02-16 08:49:18.812|Main Thread> Player count: 4 2019-02-16 08:49:18.812|Main Thread> Current: 2019-02-16 08:49:18.812|Main Thread> Paged Memory: 4,776,329,216 B 2019-02-16 08:49:18.812|Main Thread> Working Set: 4,763,480,064 B 2019-02-16 08:49:18.812|Main Thread> Virtual Memory: 10,129,711,104 B 2019-02-16 08:49:18.812|Main Thread> Peak: 2019-02-16 08:49:18.812|Main Thread> Paged Memory: 4,777,312,256 B 2019-02-16 08:49:18.812|Main Thread> Working Set: 4,764,393,472 B 2019-02-16 08:49:18.812|Main Thread> Virtual Memory: 10,133,905,408 B 2019-02-16 08:49:18.812|Main Thread> Number of Worlds: 1 2019-02-16 08:49:18.812|Main Thread> 0) RigidBodies: 366, ActiveRigidBodies: 124, CharacterRigidBodies: 9 2019-02-16 08:49:18.812|Main Thread> 0) Constraints: 0 2019-02-16 08:50:18.828|Main Thread> Process information Periodic Check: 2019-02-16 08:50:18.828|Main Thread> Managed Memory: 2,028,342,696 B 2019-02-16 08:50:18.828|Main Thread> Private Memory: 4,779,597,824 B 2019-02-16 08:50:18.828|Main Thread> Nr of Threads: 38 2019-02-16 08:50:18.828|Main Thread> Simulation Speed: 1.00 2019-02-16 08:50:18.828|Main Thread> Entity count: 956 2019-02-16 08:50:18.828|Main Thread> Player count: 4 2019-02-16 08:50:18.828|Main Thread> Current: 2019-02-16 08:50:18.828|Main Thread> Paged Memory: 4,779,597,824 B 2019-02-16 08:50:18.828|Main Thread> Working Set: 4,766,732,288 B 2019-02-16 08:50:18.828|Main Thread> Virtual Memory: 10,129,711,104 B 2019-02-16 08:50:18.828|Main Thread> Peak: 2019-02-16 08:50:18.828|Main Thread> Paged Memory: 4,779,597,824 B 2019-02-16 08:50:18.828|Main Thread> Working Set: 4,766,732,288 B 2019-02-16 08:50:18.828|Main Thread> Virtual Memory: 10,133,905,408 B 2019-02-16 08:50:18.828|Main Thread> Number of Worlds: 1 2019-02-16 08:50:18.828|Main Thread> 0) RigidBodies: 367, ActiveRigidBodies: 125, CharacterRigidBodies: 9 2019-02-16 08:50:18.829|Main Thread> 0) Constraints: 0 2019-02-16 08:51:04.517|Main Thread> Warning: Agent's target is different on the server FloatingObject:(null) {01FF7362376FE9F5} vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:51:18.830|Main Thread> Process information Periodic Check: 2019-02-16 08:51:18.830|Main Thread> Managed Memory: 2,028,194,224 B 2019-02-16 08:51:18.831|Main Thread> Private Memory: 4,781,023,232 B 2019-02-16 08:51:18.831|Main Thread> Nr of Threads: 39 2019-02-16 08:51:18.831|Main Thread> Simulation Speed: 1.00 2019-02-16 08:51:18.831|Main Thread> Entity count: 973 2019-02-16 08:51:18.831|Main Thread> Player count: 4 2019-02-16 08:51:18.831|Main Thread> Current: 2019-02-16 08:51:18.831|Main Thread> Paged Memory: 4,781,023,232 B 2019-02-16 08:51:18.831|Main Thread> Working Set: 4,768,194,560 B 2019-02-16 08:51:18.831|Main Thread> Virtual Memory: 10,133,905,408 B 2019-02-16 08:51:18.831|Main Thread> Peak: 2019-02-16 08:51:18.831|Main Thread> Paged Memory: 4,782,252,032 B 2019-02-16 08:51:18.831|Main Thread> Working Set: 4,769,386,496 B 2019-02-16 08:51:18.831|Main Thread> Virtual Memory: 10,133,905,408 B 2019-02-16 08:51:18.831|Main Thread> Number of Worlds: 1 2019-02-16 08:51:18.831|Main Thread> 0) RigidBodies: 381, ActiveRigidBodies: 130, CharacterRigidBodies: 10 2019-02-16 08:51:18.831|Main Thread> 0) Constraints: 0 2019-02-16 08:51:28.437|Main Thread> Player character died. Player: [76561198067593603] Helpdoa 2019-02-16 08:51:33.456|Main Thread> Info: Player 76561198067593603 (Helpdoa) requesting to spawn, has 4 respawn locations available. 2019-02-16 08:51:33.456|Main Thread> Info: (0) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 08:51:33.456|Main Thread> Info: (1) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:51:33.456|Main Thread> Info: (2) Entity(0100142A407E30E9)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 08:51:33.456|Main Thread> Info: (3) Entity(01526EA0C4DA2376)/BindableRespawnComponent:(null)/0: 2019-02-16 08:52:18.844|Main Thread> Process information Periodic Check: 2019-02-16 08:52:18.844|Main Thread> Managed Memory: 2,039,450,096 B 2019-02-16 08:52:18.845|Main Thread> Private Memory: 4,798,160,896 B 2019-02-16 08:52:18.845|Main Thread> Nr of Threads: 38 2019-02-16 08:52:18.845|Main Thread> Simulation Speed: 1.00 2019-02-16 08:52:18.845|Main Thread> Entity count: 983 2019-02-16 08:52:18.845|Main Thread> Player count: 4 2019-02-16 08:52:18.845|Main Thread> Current: 2019-02-16 08:52:18.846|Main Thread> Paged Memory: 4,798,160,896 B 2019-02-16 08:52:18.846|Main Thread> Working Set: 4,785,303,552 B 2019-02-16 08:52:18.846|Main Thread> Virtual Memory: 10,129,711,104 B 2019-02-16 08:52:18.846|Main Thread> Peak: 2019-02-16 08:52:18.846|Main Thread> Paged Memory: 4,798,160,896 B 2019-02-16 08:52:18.846|Main Thread> Working Set: 4,785,303,552 B 2019-02-16 08:52:18.846|Main Thread> Virtual Memory: 10,133,905,408 B 2019-02-16 08:52:18.846|Main Thread> Number of Worlds: 1 2019-02-16 08:52:18.846|Main Thread> 0) RigidBodies: 389, ActiveRigidBodies: 144, CharacterRigidBodies: 10 2019-02-16 08:52:18.846|Main Thread> 0) Constraints: 0 2019-02-16 08:52:52.895|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 08:52:56.252|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {0142A5956734CC06} 2019-02-16 08:53:18.862|Main Thread> Process information Periodic Check: 2019-02-16 08:53:18.862|Main Thread> Managed Memory: 2,044,236,168 B 2019-02-16 08:53:18.863|Main Thread> Private Memory: 4,804,804,608 B 2019-02-16 08:53:18.863|Main Thread> Nr of Threads: 38 2019-02-16 08:53:18.863|Main Thread> Simulation Speed: 1.00 2019-02-16 08:53:18.863|Main Thread> Entity count: 988 2019-02-16 08:53:18.863|Main Thread> Player count: 4 2019-02-16 08:53:18.863|Main Thread> Current: 2019-02-16 08:53:18.863|Main Thread> Paged Memory: 4,804,804,608 B 2019-02-16 08:53:18.863|Main Thread> Working Set: 4,791,910,400 B 2019-02-16 08:53:18.863|Main Thread> Virtual Memory: 10,146,291,712 B 2019-02-16 08:53:18.863|Main Thread> Peak: 2019-02-16 08:53:18.863|Main Thread> Paged Memory: 4,804,804,608 B 2019-02-16 08:53:18.863|Main Thread> Working Set: 4,791,910,400 B 2019-02-16 08:53:18.863|Main Thread> Virtual Memory: 10,146,357,248 B 2019-02-16 08:53:18.863|Main Thread> Number of Worlds: 1 2019-02-16 08:53:18.863|Main Thread> 0) RigidBodies: 393, ActiveRigidBodies: 149, CharacterRigidBodies: 9 2019-02-16 08:53:18.863|Main Thread> 0) Constraints: 0 2019-02-16 08:53:53.503|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:53:54.391|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:53:55.278|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:53:56.164|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:53:57.052|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:53:57.939|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:53:58.825|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 08:54:18.878|Main Thread> Process information Periodic Check: 2019-02-16 08:54:18.878|Main Thread> Managed Memory: 2,048,812,440 B 2019-02-16 08:54:18.879|Main Thread> Private Memory: 4,812,128,256 B 2019-02-16 08:54:18.879|Main Thread> Nr of Threads: 38 2019-02-16 08:54:18.879|Main Thread> Simulation Speed: 1.00 2019-02-16 08:54:18.879|Main Thread> Entity count: 1004 2019-02-16 08:54:18.879|Main Thread> Player count: 4 2019-02-16 08:54:18.879|Main Thread> Current: 2019-02-16 08:54:18.879|Main Thread> Paged Memory: 4,812,128,256 B 2019-02-16 08:54:18.879|Main Thread> Working Set: 4,799,266,816 B 2019-02-16 08:54:18.879|Main Thread> Virtual Memory: 10,146,291,712 B 2019-02-16 08:54:18.879|Main Thread> Peak: 2019-02-16 08:54:18.879|Main Thread> Paged Memory: 4,814,430,208 B 2019-02-16 08:54:18.879|Main Thread> Working Set: 4,801,572,864 B 2019-02-16 08:54:18.879|Main Thread> Virtual Memory: 10,146,488,320 B 2019-02-16 08:54:18.879|Main Thread> Number of Worlds: 1 2019-02-16 08:54:18.879|Main Thread> 0) RigidBodies: 401, ActiveRigidBodies: 163, CharacterRigidBodies: 9 2019-02-16 08:54:18.879|Main Thread> 0) Constraints: 0 2019-02-16 08:55:18.894|Main Thread> Process information Periodic Check: 2019-02-16 08:55:18.894|Main Thread> Managed Memory: 2,035,644,472 B 2019-02-16 08:55:18.895|Main Thread> Private Memory: 4,827,750,400 B 2019-02-16 08:55:18.895|Main Thread> Nr of Threads: 38 2019-02-16 08:55:18.895|Main Thread> Simulation Speed: 1.00 2019-02-16 08:55:18.895|Main Thread> Entity count: 1023 2019-02-16 08:55:18.895|Main Thread> Player count: 4 2019-02-16 08:55:18.895|Main Thread> Current: 2019-02-16 08:55:18.895|Main Thread> Paged Memory: 4,827,750,400 B 2019-02-16 08:55:18.895|Main Thread> Working Set: 4,814,938,112 B 2019-02-16 08:55:18.895|Main Thread> Virtual Memory: 10,162,872,320 B 2019-02-16 08:55:18.895|Main Thread> Peak: 2019-02-16 08:55:18.895|Main Thread> Paged Memory: 4,827,750,400 B 2019-02-16 08:55:18.895|Main Thread> Working Set: 4,814,938,112 B 2019-02-16 08:55:18.895|Main Thread> Virtual Memory: 10,162,872,320 B 2019-02-16 08:55:18.895|Main Thread> Number of Worlds: 1 2019-02-16 08:55:18.895|Main Thread> 0) RigidBodies: 412, ActiveRigidBodies: 133, CharacterRigidBodies: 8 2019-02-16 08:55:18.895|Main Thread> 0) Constraints: 0 2019-02-16 08:56:18.897|Main Thread> Process information Periodic Check: 2019-02-16 08:56:18.897|Main Thread> Managed Memory: 2,039,155,640 B 2019-02-16 08:56:18.898|Main Thread> Private Memory: 4,844,400,640 B 2019-02-16 08:56:18.898|Main Thread> Nr of Threads: 39 2019-02-16 08:56:18.898|Main Thread> Simulation Speed: 1.00 2019-02-16 08:56:18.898|Main Thread> Entity count: 1041 2019-02-16 08:56:18.898|Main Thread> Player count: 4 2019-02-16 08:56:18.898|Main Thread> Current: 2019-02-16 08:56:18.898|Main Thread> Paged Memory: 4,844,400,640 B 2019-02-16 08:56:18.898|Main Thread> Working Set: 4,831,539,200 B 2019-02-16 08:56:18.898|Main Thread> Virtual Memory: 10,183,647,232 B 2019-02-16 08:56:18.898|Main Thread> Peak: 2019-02-16 08:56:18.898|Main Thread> Paged Memory: 4,844,400,640 B 2019-02-16 08:56:18.898|Main Thread> Working Set: 4,831,539,200 B 2019-02-16 08:56:18.898|Main Thread> Virtual Memory: 10,183,647,232 B 2019-02-16 08:56:18.898|Main Thread> Number of Worlds: 1 2019-02-16 08:56:18.898|Main Thread> 0) RigidBodies: 416, ActiveRigidBodies: 131, CharacterRigidBodies: 8 2019-02-16 08:56:18.898|Main Thread> 0) Constraints: 0 2019-02-16 08:57:11.765|Main Thread> Character state: True 2019-02-16 08:57:11.765|Main Thread> Auto-Save 2019-02-16 08:57:11.765|Main Thread> Saving world - START 2019-02-16 08:57:11.765|Main Thread> Making world state snapshot. 2019-02-16 08:57:11.765|Main Thread> Process information Before snapshot.: 2019-02-16 08:57:11.765|Main Thread> Managed Memory: 2,039,968,768 B 2019-02-16 08:57:11.766|Main Thread> Private Memory: 4,850,634,752 B 2019-02-16 08:57:11.766|Main Thread> Nr of Threads: 38 2019-02-16 08:57:11.766|Main Thread> Simulation Speed: 1.00 2019-02-16 08:57:11.766|Main Thread> Entity count: 1057 2019-02-16 08:57:11.766|Main Thread> Player count: 4 2019-02-16 08:57:11.766|Main Thread> Current: 2019-02-16 08:57:11.766|Main Thread> Paged Memory: 4,850,634,752 B 2019-02-16 08:57:11.766|Main Thread> Working Set: 4,837,830,656 B 2019-02-16 08:57:11.766|Main Thread> Virtual Memory: 10,179,452,928 B 2019-02-16 08:57:11.766|Main Thread> Peak: 2019-02-16 08:57:11.766|Main Thread> Paged Memory: 4,852,080,640 B 2019-02-16 08:57:11.766|Main Thread> Working Set: 4,839,133,184 B 2019-02-16 08:57:11.766|Main Thread> Virtual Memory: 10,183,647,232 B 2019-02-16 08:57:12.351|Main Thread> Process information After snapshot.: 2019-02-16 08:57:12.351|Main Thread> Managed Memory: 2,052,699,040 B 2019-02-16 08:57:12.352|Main Thread> Private Memory: 4,851,355,648 B 2019-02-16 08:57:12.352|Main Thread> Nr of Threads: 38 2019-02-16 08:57:12.352|Main Thread> Simulation Speed: 1.00 2019-02-16 08:57:12.352|Main Thread> Entity count: 1057 2019-02-16 08:57:12.352|Main Thread> Player count: 4 2019-02-16 08:57:12.352|Main Thread> Current: 2019-02-16 08:57:12.352|Main Thread> Paged Memory: 4,851,355,648 B 2019-02-16 08:57:12.352|Main Thread> Working Set: 4,838,526,976 B 2019-02-16 08:57:12.352|Main Thread> Virtual Memory: 10,179,452,928 B 2019-02-16 08:57:12.352|Main Thread> Peak: 2019-02-16 08:57:12.352|Main Thread> Paged Memory: 4,852,080,640 B 2019-02-16 08:57:12.352|Main Thread> Working Set: 4,839,133,184 B 2019-02-16 08:57:12.352|Main Thread> Virtual Memory: 10,183,647,232 B 2019-02-16 08:57:12.736|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 08:57:18.911|Main Thread> Process information Periodic Check: 2019-02-16 08:57:18.911|Main Thread> Managed Memory: 2,054,728,792 B 2019-02-16 08:57:18.912|Main Thread> Private Memory: 4,855,296,000 B 2019-02-16 08:57:18.912|Main Thread> Nr of Threads: 38 2019-02-16 08:57:18.912|Main Thread> Simulation Speed: 1.00 2019-02-16 08:57:18.912|Main Thread> Entity count: 1050 2019-02-16 08:57:18.912|Main Thread> Player count: 4 2019-02-16 08:57:18.912|Main Thread> Current: 2019-02-16 08:57:18.912|Main Thread> Paged Memory: 4,855,296,000 B 2019-02-16 08:57:18.912|Main Thread> Working Set: 4,842,369,024 B 2019-02-16 08:57:18.912|Main Thread> Virtual Memory: 10,179,452,928 B 2019-02-16 08:57:18.912|Main Thread> Peak: 2019-02-16 08:57:18.912|Main Thread> Paged Memory: 4,855,296,000 B 2019-02-16 08:57:18.912|Main Thread> Working Set: 4,842,369,024 B 2019-02-16 08:57:18.912|Main Thread> Virtual Memory: 10,183,647,232 B 2019-02-16 08:57:18.912|Main Thread> Number of Worlds: 1 2019-02-16 08:57:18.912|Main Thread> 0) RigidBodies: 395, ActiveRigidBodies: 139, CharacterRigidBodies: 9 2019-02-16 08:57:18.912|Main Thread> 0) Constraints: 0 2019-02-16 08:58:18.927|Main Thread> Process information Periodic Check: 2019-02-16 08:58:18.927|Main Thread> Managed Memory: 2,058,352,576 B 2019-02-16 08:58:18.928|Main Thread> Private Memory: 4,857,053,184 B 2019-02-16 08:58:18.928|Main Thread> Nr of Threads: 38 2019-02-16 08:58:18.928|Main Thread> Simulation Speed: 1.00 2019-02-16 08:58:18.928|Main Thread> Entity count: 1064 2019-02-16 08:58:18.928|Main Thread> Player count: 4 2019-02-16 08:58:18.928|Main Thread> Current: 2019-02-16 08:58:18.928|Main Thread> Paged Memory: 4,857,053,184 B 2019-02-16 08:58:18.928|Main Thread> Working Set: 4,844,228,608 B 2019-02-16 08:58:18.928|Main Thread> Virtual Memory: 10,179,452,928 B 2019-02-16 08:58:18.928|Main Thread> Peak: 2019-02-16 08:58:18.928|Main Thread> Paged Memory: 4,857,053,184 B 2019-02-16 08:58:18.928|Main Thread> Working Set: 4,844,228,608 B 2019-02-16 08:58:18.928|Main Thread> Virtual Memory: 10,183,647,232 B 2019-02-16 08:58:18.928|Main Thread> Number of Worlds: 1 2019-02-16 08:58:18.928|Main Thread> 0) RigidBodies: 410, ActiveRigidBodies: 149, CharacterRigidBodies: 8 2019-02-16 08:58:18.928|Main Thread> 0) Constraints: 0 2019-02-16 08:59:18.929|Main Thread> Process information Periodic Check: 2019-02-16 08:59:18.929|Main Thread> Managed Memory: 2,061,548,432 B 2019-02-16 08:59:18.929|Main Thread> Private Memory: 4,859,289,600 B 2019-02-16 08:59:18.929|Main Thread> Nr of Threads: 38 2019-02-16 08:59:18.929|Main Thread> Simulation Speed: 1.00 2019-02-16 08:59:18.929|Main Thread> Entity count: 1072 2019-02-16 08:59:18.929|Main Thread> Player count: 4 2019-02-16 08:59:18.929|Main Thread> Current: 2019-02-16 08:59:18.930|Main Thread> Paged Memory: 4,859,289,600 B 2019-02-16 08:59:18.930|Main Thread> Working Set: 4,846,460,928 B 2019-02-16 08:59:18.930|Main Thread> Virtual Memory: 10,196,033,536 B 2019-02-16 08:59:18.930|Main Thread> Peak: 2019-02-16 08:59:18.930|Main Thread> Paged Memory: 4,859,355,136 B 2019-02-16 08:59:18.930|Main Thread> Working Set: 4,846,465,024 B 2019-02-16 08:59:18.930|Main Thread> Virtual Memory: 10,196,099,072 B 2019-02-16 08:59:18.930|Main Thread> Number of Worlds: 1 2019-02-16 08:59:18.930|Main Thread> 0) RigidBodies: 414, ActiveRigidBodies: 148, CharacterRigidBodies: 7 2019-02-16 08:59:18.930|Main Thread> 0) Constraints: 0 2019-02-16 09:00:18.940|Main Thread> Process information Periodic Check: 2019-02-16 09:00:18.940|Main Thread> Managed Memory: 2,049,496,744 B 2019-02-16 09:00:18.941|Main Thread> Private Memory: 4,873,191,424 B 2019-02-16 09:00:18.941|Main Thread> Nr of Threads: 38 2019-02-16 09:00:18.941|Main Thread> Simulation Speed: 1.00 2019-02-16 09:00:18.941|Main Thread> Entity count: 1080 2019-02-16 09:00:18.941|Main Thread> Player count: 4 2019-02-16 09:00:18.941|Main Thread> Current: 2019-02-16 09:00:18.941|Main Thread> Paged Memory: 4,873,191,424 B 2019-02-16 09:00:18.941|Main Thread> Working Set: 4,860,411,904 B 2019-02-16 09:00:18.941|Main Thread> Virtual Memory: 10,196,033,536 B 2019-02-16 09:00:18.941|Main Thread> Peak: 2019-02-16 09:00:18.941|Main Thread> Paged Memory: 4,873,191,424 B 2019-02-16 09:00:18.941|Main Thread> Working Set: 4,860,411,904 B 2019-02-16 09:00:18.941|Main Thread> Virtual Memory: 10,200,227,840 B 2019-02-16 09:00:18.941|Main Thread> Number of Worlds: 1 2019-02-16 09:00:18.941|Main Thread> 0) RigidBodies: 418, ActiveRigidBodies: 150, CharacterRigidBodies: 12 2019-02-16 09:00:18.941|Main Thread> 0) Constraints: 0 2019-02-16 09:01:18.956|Main Thread> Process information Periodic Check: 2019-02-16 09:01:18.956|Main Thread> Managed Memory: 2,046,673,992 B 2019-02-16 09:01:18.957|Main Thread> Private Memory: 4,877,053,952 B 2019-02-16 09:01:18.957|Main Thread> Nr of Threads: 39 2019-02-16 09:01:18.957|Main Thread> Simulation Speed: 1.00 2019-02-16 09:01:18.957|Main Thread> Entity count: 1079 2019-02-16 09:01:18.957|Main Thread> Player count: 4 2019-02-16 09:01:18.957|Main Thread> Current: 2019-02-16 09:01:18.957|Main Thread> Paged Memory: 4,877,053,952 B 2019-02-16 09:01:18.957|Main Thread> Working Set: 4,864,253,952 B 2019-02-16 09:01:18.957|Main Thread> Virtual Memory: 10,200,227,840 B 2019-02-16 09:01:18.957|Main Thread> Peak: 2019-02-16 09:01:18.957|Main Thread> Paged Memory: 4,877,066,240 B 2019-02-16 09:01:18.957|Main Thread> Working Set: 4,864,253,952 B 2019-02-16 09:01:18.957|Main Thread> Virtual Memory: 10,200,227,840 B 2019-02-16 09:01:18.957|Main Thread> Number of Worlds: 1 2019-02-16 09:01:18.957|Main Thread> 0) RigidBodies: 418, ActiveRigidBodies: 151, CharacterRigidBodies: 12 2019-02-16 09:01:18.957|Main Thread> 0) Constraints: 0 2019-02-16 09:01:58.535|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 09:02:10.536|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:02:18.957|Main Thread> Process information Periodic Check: 2019-02-16 09:02:18.957|Main Thread> Managed Memory: 2,049,256,472 B 2019-02-16 09:02:18.958|Main Thread> Private Memory: 4,877,004,800 B 2019-02-16 09:02:18.958|Main Thread> Nr of Threads: 38 2019-02-16 09:02:18.958|Main Thread> Simulation Speed: 1.00 2019-02-16 09:02:18.958|Main Thread> Entity count: 1081 2019-02-16 09:02:18.958|Main Thread> Player count: 4 2019-02-16 09:02:18.958|Main Thread> Current: 2019-02-16 09:02:18.958|Main Thread> Paged Memory: 4,877,004,800 B 2019-02-16 09:02:18.958|Main Thread> Working Set: 4,864,245,760 B 2019-02-16 09:02:18.958|Main Thread> Virtual Memory: 10,196,033,536 B 2019-02-16 09:02:18.958|Main Thread> Peak: 2019-02-16 09:02:18.958|Main Thread> Paged Memory: 4,877,066,240 B 2019-02-16 09:02:18.958|Main Thread> Working Set: 4,864,262,144 B 2019-02-16 09:02:18.958|Main Thread> Virtual Memory: 10,200,227,840 B 2019-02-16 09:02:18.958|Main Thread> Number of Worlds: 1 2019-02-16 09:02:18.958|Main Thread> 0) RigidBodies: 420, ActiveRigidBodies: 153, CharacterRigidBodies: 12 2019-02-16 09:02:18.958|Main Thread> 0) Constraints: 0 2019-02-16 09:02:42.285|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:02:42.288|Main Thread> User left: DarkBR8 [76561198050609484] 2019-02-16 09:03:18.972|Main Thread> Process information Periodic Check: 2019-02-16 09:03:18.972|Main Thread> Managed Memory: 2,051,032,288 B 2019-02-16 09:03:18.973|Main Thread> Private Memory: 4,874,719,232 B 2019-02-16 09:03:18.973|Main Thread> Nr of Threads: 40 2019-02-16 09:03:18.973|Main Thread> Simulation Speed: 1.00 2019-02-16 09:03:18.973|Main Thread> Entity count: 1077 2019-02-16 09:03:18.973|Main Thread> Player count: 3 2019-02-16 09:03:18.973|Main Thread> Current: 2019-02-16 09:03:18.973|Main Thread> Paged Memory: 4,874,719,232 B 2019-02-16 09:03:18.973|Main Thread> Working Set: 4,862,951,424 B 2019-02-16 09:03:18.973|Main Thread> Virtual Memory: 10,202,820,608 B 2019-02-16 09:03:18.973|Main Thread> Peak: 2019-02-16 09:03:18.973|Main Thread> Paged Memory: 4,879,736,832 B 2019-02-16 09:03:18.973|Main Thread> Working Set: 4,865,052,672 B 2019-02-16 09:03:18.973|Main Thread> Virtual Memory: 10,207,014,912 B 2019-02-16 09:03:18.973|Main Thread> Number of Worlds: 1 2019-02-16 09:03:18.973|Main Thread> 0) RigidBodies: 417, ActiveRigidBodies: 153, CharacterRigidBodies: 11 2019-02-16 09:03:18.973|Main Thread> 0) Constraints: 0 2019-02-16 09:04:18.974|Main Thread> Process information Periodic Check: 2019-02-16 09:04:18.974|Main Thread> Managed Memory: 2,046,922,304 B 2019-02-16 09:04:18.975|Main Thread> Private Memory: 4,874,719,232 B 2019-02-16 09:04:18.975|Main Thread> Nr of Threads: 40 2019-02-16 09:04:18.975|Main Thread> Simulation Speed: 1.00 2019-02-16 09:04:18.975|Main Thread> Entity count: 1077 2019-02-16 09:04:18.975|Main Thread> Player count: 3 2019-02-16 09:04:18.975|Main Thread> Current: 2019-02-16 09:04:18.975|Main Thread> Paged Memory: 4,874,719,232 B 2019-02-16 09:04:18.975|Main Thread> Working Set: 4,862,967,808 B 2019-02-16 09:04:18.975|Main Thread> Virtual Memory: 10,202,820,608 B 2019-02-16 09:04:18.975|Main Thread> Peak: 2019-02-16 09:04:18.975|Main Thread> Paged Memory: 4,879,736,832 B 2019-02-16 09:04:18.975|Main Thread> Working Set: 4,865,052,672 B 2019-02-16 09:04:18.975|Main Thread> Virtual Memory: 10,207,014,912 B 2019-02-16 09:04:18.975|Main Thread> Number of Worlds: 1 2019-02-16 09:04:18.975|Main Thread> 0) RigidBodies: 417, ActiveRigidBodies: 151, CharacterRigidBodies: 11 2019-02-16 09:04:18.975|Main Thread> 0) Constraints: 0 2019-02-16 09:04:59.691|Main Thread> Peer2Peer_SessionRequest: 76561198050609484 2019-02-16 09:05:00.645|Main Thread> OnConnectedClient DarkBR8 [76561198050609484] attempt 2019-02-16 09:05:00.845|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198050609484 2019-02-16 09:05:01.063|Main Thread> World request received: DarkBR8 2019-02-16 09:05:01.063|Main Thread> ...responding 2019-02-16 09:05:18.987|Main Thread> Process information Periodic Check: 2019-02-16 09:05:18.987|Main Thread> Managed Memory: 2,073,001,360 B 2019-02-16 09:05:18.987|Main Thread> Private Memory: 4,877,561,856 B 2019-02-16 09:05:18.987|Main Thread> Nr of Threads: 41 2019-02-16 09:05:18.987|Main Thread> Simulation Speed: 1.00 2019-02-16 09:05:18.987|Main Thread> Entity count: 1079 2019-02-16 09:05:18.987|Main Thread> Player count: 3 2019-02-16 09:05:18.987|Main Thread> Current: 2019-02-16 09:05:18.987|Main Thread> Paged Memory: 4,877,561,856 B 2019-02-16 09:05:18.987|Main Thread> Working Set: 4,865,748,992 B 2019-02-16 09:05:18.987|Main Thread> Virtual Memory: 10,207,014,912 B 2019-02-16 09:05:18.987|Main Thread> Peak: 2019-02-16 09:05:18.987|Main Thread> Paged Memory: 4,879,736,832 B 2019-02-16 09:05:18.987|Main Thread> Working Set: 4,865,748,992 B 2019-02-16 09:05:18.987|Main Thread> Virtual Memory: 10,207,014,912 B 2019-02-16 09:05:18.987|Main Thread> Number of Worlds: 1 2019-02-16 09:05:18.987|Main Thread> 0) RigidBodies: 419, ActiveRigidBodies: 152, CharacterRigidBodies: 11 2019-02-16 09:05:18.987|Main Thread> 0) Constraints: 0 2019-02-16 09:05:44.790|Main Thread> RespawnInPlayerControlledEntity: Finding free place for DarkBR8 2019-02-16 09:05:44.791|Main Thread> RespawnInPlayerControlledEntity: DarkBR8 has entity: False 2019-02-16 09:05:44.791|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for DarkBR8 2019-02-16 09:05:44.808|Main Thread> RespawnInPlayerControlledEntity: Setting position for DarkBR8 2019-02-16 09:05:44.809|Main Thread> RespawnInPlayerControlledEntity: Informing everyone DarkBR8 is spawning. 2019-02-16 09:05:44.811|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for DarkBR8 2019-02-16 09:05:44.812|Main Thread> RespawnInPlayerControlledEntity: Setting control for DarkBR8 2019-02-16 09:05:44.812|Main Thread> RespawnInPlayerControlledEntity: Reviving DarkBR8 if necessary. 2019-02-16 09:06:19.001|Main Thread> Process information Periodic Check: 2019-02-16 09:06:19.001|Main Thread> Managed Memory: 2,081,196,712 B 2019-02-16 09:06:19.002|Main Thread> Private Memory: 4,883,611,648 B 2019-02-16 09:06:19.002|Main Thread> Nr of Threads: 40 2019-02-16 09:06:19.002|Main Thread> Simulation Speed: 1.00 2019-02-16 09:06:19.002|Main Thread> Entity count: 1081 2019-02-16 09:06:19.002|Main Thread> Player count: 4 2019-02-16 09:06:19.002|Main Thread> Current: 2019-02-16 09:06:19.002|Main Thread> Paged Memory: 4,883,611,648 B 2019-02-16 09:06:19.002|Main Thread> Working Set: 4,870,823,936 B 2019-02-16 09:06:19.002|Main Thread> Virtual Memory: 10,205,347,840 B 2019-02-16 09:06:19.002|Main Thread> Peak: 2019-02-16 09:06:19.002|Main Thread> Paged Memory: 4,885,872,640 B 2019-02-16 09:06:19.002|Main Thread> Working Set: 4,872,880,128 B 2019-02-16 09:06:19.002|Main Thread> Virtual Memory: 10,207,571,968 B 2019-02-16 09:06:19.002|Main Thread> Number of Worlds: 1 2019-02-16 09:06:19.002|Main Thread> 0) RigidBodies: 419, ActiveRigidBodies: 154, CharacterRigidBodies: 12 2019-02-16 09:06:19.002|Main Thread> 0) Constraints: 0 2019-02-16 09:06:47.283|Main Thread> Peer2Peer_SessionRequest: 76561197984994943 2019-02-16 09:06:47.919|Main Thread> OnConnectedClient VeryRareJerBear [76561197984994943] attempt 2019-02-16 09:06:48.137|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197984994943 2019-02-16 09:06:48.255|Main Thread> World request received: VeryRareJerBear 2019-02-16 09:06:48.255|Main Thread> ...responding 2019-02-16 09:07:12.748|Main Thread> Character state: True 2019-02-16 09:07:12.748|Main Thread> Auto-Save 2019-02-16 09:07:12.749|Main Thread> Saving world - START 2019-02-16 09:07:12.749|Main Thread> Making world state snapshot. 2019-02-16 09:07:12.749|Main Thread> Process information Before snapshot.: 2019-02-16 09:07:12.749|Main Thread> Managed Memory: 2,073,907,312 B 2019-02-16 09:07:12.750|Main Thread> Private Memory: 4,883,873,792 B 2019-02-16 09:07:12.750|Main Thread> Nr of Threads: 40 2019-02-16 09:07:12.750|Main Thread> Simulation Speed: 1.00 2019-02-16 09:07:12.750|Main Thread> Entity count: 1083 2019-02-16 09:07:12.750|Main Thread> Player count: 4 2019-02-16 09:07:12.750|Main Thread> Current: 2019-02-16 09:07:12.750|Main Thread> Paged Memory: 4,883,873,792 B 2019-02-16 09:07:12.750|Main Thread> Working Set: 4,871,131,136 B 2019-02-16 09:07:12.750|Main Thread> Virtual Memory: 10,205,347,840 B 2019-02-16 09:07:12.750|Main Thread> Peak: 2019-02-16 09:07:12.750|Main Thread> Paged Memory: 4,886,278,144 B 2019-02-16 09:07:12.750|Main Thread> Working Set: 4,872,880,128 B 2019-02-16 09:07:12.750|Main Thread> Virtual Memory: 10,212,036,608 B 2019-02-16 09:07:13.309|Main Thread> Process information After snapshot.: 2019-02-16 09:07:13.309|Main Thread> Managed Memory: 2,087,231,328 B 2019-02-16 09:07:13.310|Main Thread> Private Memory: 4,884,463,616 B 2019-02-16 09:07:13.310|Main Thread> Nr of Threads: 40 2019-02-16 09:07:13.310|Main Thread> Simulation Speed: 1.00 2019-02-16 09:07:13.310|Main Thread> Entity count: 1083 2019-02-16 09:07:13.310|Main Thread> Player count: 4 2019-02-16 09:07:13.310|Main Thread> Current: 2019-02-16 09:07:13.310|Main Thread> Paged Memory: 4,884,463,616 B 2019-02-16 09:07:13.310|Main Thread> Working Set: 4,871,708,672 B 2019-02-16 09:07:13.310|Main Thread> Virtual Memory: 10,205,347,840 B 2019-02-16 09:07:13.310|Main Thread> Peak: 2019-02-16 09:07:13.310|Main Thread> Paged Memory: 4,886,278,144 B 2019-02-16 09:07:13.310|Main Thread> Working Set: 4,872,880,128 B 2019-02-16 09:07:13.310|Main Thread> Virtual Memory: 10,212,036,608 B 2019-02-16 09:07:13.652|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 09:07:17.915|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {0178094DA01082B1} 2019-02-16 09:07:19.018|Main Thread> Process information Periodic Check: 2019-02-16 09:07:19.018|Main Thread> Managed Memory: 2,082,130,264 B 2019-02-16 09:07:19.019|Main Thread> Private Memory: 4,884,729,856 B 2019-02-16 09:07:19.019|Main Thread> Nr of Threads: 40 2019-02-16 09:07:19.019|Main Thread> Simulation Speed: 1.00 2019-02-16 09:07:19.019|Main Thread> Entity count: 1086 2019-02-16 09:07:19.019|Main Thread> Player count: 4 2019-02-16 09:07:19.019|Main Thread> Current: 2019-02-16 09:07:19.019|Main Thread> Paged Memory: 4,884,729,856 B 2019-02-16 09:07:19.019|Main Thread> Working Set: 4,871,962,624 B 2019-02-16 09:07:19.019|Main Thread> Virtual Memory: 10,205,347,840 B 2019-02-16 09:07:19.019|Main Thread> Peak: 2019-02-16 09:07:19.019|Main Thread> Paged Memory: 4,886,278,144 B 2019-02-16 09:07:19.019|Main Thread> Working Set: 4,872,880,128 B 2019-02-16 09:07:19.019|Main Thread> Virtual Memory: 10,212,036,608 B 2019-02-16 09:07:19.019|Main Thread> Number of Worlds: 1 2019-02-16 09:07:19.019|Main Thread> 0) RigidBodies: 423, ActiveRigidBodies: 154, CharacterRigidBodies: 12 2019-02-16 09:07:19.019|Main Thread> 0) Constraints: 0 2019-02-16 09:07:45.303|Main Thread> RespawnInPlayerControlledEntity: Finding free place for VeryRareJerBear 2019-02-16 09:07:45.305|Main Thread> RespawnInPlayerControlledEntity: VeryRareJerBear has entity: False 2019-02-16 09:07:45.305|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for VeryRareJerBear 2019-02-16 09:07:45.321|Main Thread> RespawnInPlayerControlledEntity: Setting position for VeryRareJerBear 2019-02-16 09:07:45.328|Main Thread> RespawnInPlayerControlledEntity: Informing everyone VeryRareJerBear is spawning. 2019-02-16 09:07:45.330|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for VeryRareJerBear 2019-02-16 09:07:45.330|Main Thread> RespawnInPlayerControlledEntity: Setting control for VeryRareJerBear 2019-02-16 09:07:45.330|Main Thread> RespawnInPlayerControlledEntity: Reviving VeryRareJerBear if necessary. 2019-02-16 09:08:19.037|Main Thread> Process information Periodic Check: 2019-02-16 09:08:19.037|Main Thread> Managed Memory: 2,095,948,312 B 2019-02-16 09:08:19.038|Main Thread> Private Memory: 4,891,795,456 B 2019-02-16 09:08:19.038|Main Thread> Nr of Threads: 40 2019-02-16 09:08:19.038|Main Thread> Simulation Speed: 1.00 2019-02-16 09:08:19.038|Main Thread> Entity count: 1156 2019-02-16 09:08:19.038|Main Thread> Player count: 5 2019-02-16 09:08:19.038|Main Thread> Current: 2019-02-16 09:08:19.038|Main Thread> Paged Memory: 4,891,795,456 B 2019-02-16 09:08:19.038|Main Thread> Working Set: 4,878,741,504 B 2019-02-16 09:08:19.038|Main Thread> Virtual Memory: 10,207,346,688 B 2019-02-16 09:08:19.038|Main Thread> Peak: 2019-02-16 09:08:19.038|Main Thread> Paged Memory: 4,893,118,464 B 2019-02-16 09:08:19.038|Main Thread> Working Set: 4,880,433,152 B 2019-02-16 09:08:19.038|Main Thread> Virtual Memory: 10,212,036,608 B 2019-02-16 09:08:19.038|Main Thread> Number of Worlds: 1 2019-02-16 09:08:19.038|Main Thread> 0) RigidBodies: 457, ActiveRigidBodies: 156, CharacterRigidBodies: 12 2019-02-16 09:08:19.038|Main Thread> 0) Constraints: 0 2019-02-16 09:09:19.052|Main Thread> Process information Periodic Check: 2019-02-16 09:09:19.052|Main Thread> Managed Memory: 2,068,880,776 B 2019-02-16 09:09:19.053|Main Thread> Private Memory: 4,919,345,152 B 2019-02-16 09:09:19.053|Main Thread> Nr of Threads: 40 2019-02-16 09:09:19.053|Main Thread> Simulation Speed: 1.00 2019-02-16 09:09:19.053|Main Thread> Entity count: 1302 2019-02-16 09:09:19.053|Main Thread> Player count: 5 2019-02-16 09:09:19.053|Main Thread> Current: 2019-02-16 09:09:19.053|Main Thread> Paged Memory: 4,919,345,152 B 2019-02-16 09:09:19.053|Main Thread> Working Set: 4,906,323,968 B 2019-02-16 09:09:19.053|Main Thread> Virtual Memory: 10,223,927,296 B 2019-02-16 09:09:19.053|Main Thread> Peak: 2019-02-16 09:09:19.053|Main Thread> Paged Memory: 4,919,537,664 B 2019-02-16 09:09:19.053|Main Thread> Working Set: 4,906,475,520 B 2019-02-16 09:09:19.053|Main Thread> Virtual Memory: 10,228,121,600 B 2019-02-16 09:09:19.053|Main Thread> Number of Worlds: 1 2019-02-16 09:09:19.053|Main Thread> 0) RigidBodies: 575, ActiveRigidBodies: 179, CharacterRigidBodies: 18 2019-02-16 09:09:19.053|Main Thread> 0) Constraints: 0 2019-02-16 09:10:04.356|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:10:19.055|Main Thread> Process information Periodic Check: 2019-02-16 09:10:19.055|Main Thread> Managed Memory: 2,077,914,776 B 2019-02-16 09:10:19.056|Main Thread> Private Memory: 4,937,953,280 B 2019-02-16 09:10:19.056|Main Thread> Nr of Threads: 40 2019-02-16 09:10:19.056|Main Thread> Simulation Speed: 1.00 2019-02-16 09:10:19.056|Main Thread> Entity count: 1321 2019-02-16 09:10:19.056|Main Thread> Player count: 5 2019-02-16 09:10:19.056|Main Thread> Current: 2019-02-16 09:10:19.056|Main Thread> Paged Memory: 4,937,953,280 B 2019-02-16 09:10:19.056|Main Thread> Working Set: 4,924,817,408 B 2019-02-16 09:10:19.056|Main Thread> Virtual Memory: 10,240,507,904 B 2019-02-16 09:10:19.056|Main Thread> Peak: 2019-02-16 09:10:19.056|Main Thread> Paged Memory: 4,937,953,280 B 2019-02-16 09:10:19.056|Main Thread> Working Set: 4,924,817,408 B 2019-02-16 09:10:19.056|Main Thread> Virtual Memory: 10,240,704,512 B 2019-02-16 09:10:19.056|Main Thread> Number of Worlds: 1 2019-02-16 09:10:19.056|Main Thread> 0) RigidBodies: 593, ActiveRigidBodies: 183, CharacterRigidBodies: 18 2019-02-16 09:10:19.056|Main Thread> 0) Constraints: 0 2019-02-16 09:11:19.069|Main Thread> Process information Periodic Check: 2019-02-16 09:11:19.069|Main Thread> Managed Memory: 2,077,128,224 B 2019-02-16 09:11:19.069|Main Thread> Private Memory: 4,949,180,416 B 2019-02-16 09:11:19.069|Main Thread> Nr of Threads: 40 2019-02-16 09:11:19.069|Main Thread> Simulation Speed: 1.00 2019-02-16 09:11:19.069|Main Thread> Entity count: 1307 2019-02-16 09:11:19.070|Main Thread> Player count: 5 2019-02-16 09:11:19.070|Main Thread> Current: 2019-02-16 09:11:19.070|Main Thread> Paged Memory: 4,949,180,416 B 2019-02-16 09:11:19.070|Main Thread> Working Set: 4,935,974,912 B 2019-02-16 09:11:19.070|Main Thread> Virtual Memory: 10,257,088,512 B 2019-02-16 09:11:19.070|Main Thread> Peak: 2019-02-16 09:11:19.070|Main Thread> Paged Memory: 4,949,180,416 B 2019-02-16 09:11:19.070|Main Thread> Working Set: 4,935,974,912 B 2019-02-16 09:11:19.070|Main Thread> Virtual Memory: 10,257,481,728 B 2019-02-16 09:11:19.070|Main Thread> Number of Worlds: 1 2019-02-16 09:11:19.070|Main Thread> 0) RigidBodies: 583, ActiveRigidBodies: 183, CharacterRigidBodies: 15 2019-02-16 09:11:19.070|Main Thread> 0) Constraints: 0 2019-02-16 09:12:19.088|Main Thread> Process information Periodic Check: 2019-02-16 09:12:19.088|Main Thread> Managed Memory: 2,082,603,648 B 2019-02-16 09:12:19.089|Main Thread> Private Memory: 4,950,638,592 B 2019-02-16 09:12:19.089|Main Thread> Nr of Threads: 40 2019-02-16 09:12:19.089|Main Thread> Simulation Speed: 1.00 2019-02-16 09:12:19.089|Main Thread> Entity count: 1309 2019-02-16 09:12:19.089|Main Thread> Player count: 5 2019-02-16 09:12:19.089|Main Thread> Current: 2019-02-16 09:12:19.089|Main Thread> Paged Memory: 4,950,638,592 B 2019-02-16 09:12:19.089|Main Thread> Working Set: 4,937,400,320 B 2019-02-16 09:12:19.089|Main Thread> Virtual Memory: 10,257,088,512 B 2019-02-16 09:12:19.089|Main Thread> Peak: 2019-02-16 09:12:19.089|Main Thread> Paged Memory: 4,950,638,592 B 2019-02-16 09:12:19.089|Main Thread> Working Set: 4,937,400,320 B 2019-02-16 09:12:19.089|Main Thread> Virtual Memory: 10,257,481,728 B 2019-02-16 09:12:19.089|Main Thread> Number of Worlds: 1 2019-02-16 09:12:19.089|Main Thread> 0) RigidBodies: 580, ActiveRigidBodies: 186, CharacterRigidBodies: 15 2019-02-16 09:12:19.089|Main Thread> 0) Constraints: 0 2019-02-16 09:13:19.104|Main Thread> Process information Periodic Check: 2019-02-16 09:13:19.104|Main Thread> Managed Memory: 2,077,497,744 B 2019-02-16 09:13:19.105|Main Thread> Private Memory: 4,957,208,576 B 2019-02-16 09:13:19.105|Main Thread> Nr of Threads: 41 2019-02-16 09:13:19.105|Main Thread> Simulation Speed: 1.00 2019-02-16 09:13:19.105|Main Thread> Entity count: 1303 2019-02-16 09:13:19.105|Main Thread> Player count: 5 2019-02-16 09:13:19.105|Main Thread> Current: 2019-02-16 09:13:19.105|Main Thread> Paged Memory: 4,957,208,576 B 2019-02-16 09:13:19.105|Main Thread> Working Set: 4,943,986,688 B 2019-02-16 09:13:19.105|Main Thread> Virtual Memory: 10,261,282,816 B 2019-02-16 09:13:19.105|Main Thread> Peak: 2019-02-16 09:13:19.105|Main Thread> Paged Memory: 4,957,208,576 B 2019-02-16 09:13:19.105|Main Thread> Working Set: 4,943,986,688 B 2019-02-16 09:13:19.105|Main Thread> Virtual Memory: 10,261,413,888 B 2019-02-16 09:13:19.105|Main Thread> Number of Worlds: 1 2019-02-16 09:13:19.105|Main Thread> 0) RigidBodies: 576, ActiveRigidBodies: 186, CharacterRigidBodies: 16 2019-02-16 09:13:19.105|Main Thread> 0) Constraints: 0 2019-02-16 09:13:30.999|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:33.409|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:34.314|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:35.787|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:41.192|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:43.334|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:44.489|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:46.447|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:47.384|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:48.790|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:50.230|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:13:51.284|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:13:53.007|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:53.995|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:13:55.150|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:56.103|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:13:58.079|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:13:58.633|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:13:59.101|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:00.070|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:01.074|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:02.397|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:03.518|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:04.539|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:05.894|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:06.832|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:07.720|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:08.606|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:09.678|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:11.534|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:12.472|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:13.443|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:14.413|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:15.669|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:17.108|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:18.430|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:14:19.122|Main Thread> Process information Periodic Check: 2019-02-16 09:14:19.122|Main Thread> Managed Memory: 2,084,577,960 B 2019-02-16 09:14:19.123|Main Thread> Private Memory: 4,977,381,376 B 2019-02-16 09:14:19.123|Main Thread> Nr of Threads: 40 2019-02-16 09:14:19.123|Main Thread> Simulation Speed: 1.00 2019-02-16 09:14:19.123|Main Thread> Entity count: 1312 2019-02-16 09:14:19.123|Main Thread> Player count: 5 2019-02-16 09:14:19.123|Main Thread> Current: 2019-02-16 09:14:19.123|Main Thread> Paged Memory: 4,977,381,376 B 2019-02-16 09:14:19.123|Main Thread> Working Set: 4,964,040,704 B 2019-02-16 09:14:19.123|Main Thread> Virtual Memory: 10,273,669,120 B 2019-02-16 09:14:19.123|Main Thread> Peak: 2019-02-16 09:14:19.123|Main Thread> Paged Memory: 4,977,381,376 B 2019-02-16 09:14:19.123|Main Thread> Working Set: 4,964,040,704 B 2019-02-16 09:14:19.123|Main Thread> Virtual Memory: 10,273,669,120 B 2019-02-16 09:14:19.123|Main Thread> Number of Worlds: 1 2019-02-16 09:14:19.123|Main Thread> 0) RigidBodies: 586, ActiveRigidBodies: 192, CharacterRigidBodies: 19 2019-02-16 09:14:19.123|Main Thread> 0) Constraints: 0 2019-02-16 09:14:19.602|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:14:20.874|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:15:19.138|Main Thread> Process information Periodic Check: 2019-02-16 09:15:19.138|Main Thread> Managed Memory: 2,089,414,728 B 2019-02-16 09:15:19.139|Main Thread> Private Memory: 4,997,136,384 B 2019-02-16 09:15:19.139|Main Thread> Nr of Threads: 41 2019-02-16 09:15:19.139|Main Thread> Simulation Speed: 1.00 2019-02-16 09:15:19.139|Main Thread> Entity count: 1347 2019-02-16 09:15:19.139|Main Thread> Player count: 5 2019-02-16 09:15:19.139|Main Thread> Current: 2019-02-16 09:15:19.139|Main Thread> Paged Memory: 4,997,136,384 B 2019-02-16 09:15:19.139|Main Thread> Working Set: 4,983,635,968 B 2019-02-16 09:15:19.139|Main Thread> Virtual Memory: 10,294,444,032 B 2019-02-16 09:15:19.139|Main Thread> Peak: 2019-02-16 09:15:19.139|Main Thread> Paged Memory: 5,000,572,928 B 2019-02-16 09:15:19.139|Main Thread> Working Set: 4,987,101,184 B 2019-02-16 09:15:19.139|Main Thread> Virtual Memory: 10,294,444,032 B 2019-02-16 09:15:19.139|Main Thread> Number of Worlds: 1 2019-02-16 09:15:19.139|Main Thread> 0) RigidBodies: 609, ActiveRigidBodies: 191, CharacterRigidBodies: 21 2019-02-16 09:15:19.139|Main Thread> 0) Constraints: 0 2019-02-16 09:15:56.639|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:15:57.527|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:15:59.585|Main Thread> Error: Could not create item from definition ItemTagDefinition:Timber! 2019-02-16 09:15:59.585|Main Thread> Error: Could not create item from definition ItemTagDefinition:Plank! 2019-02-16 09:16:19.139|Main Thread> Process information Periodic Check: 2019-02-16 09:16:19.139|Main Thread> Managed Memory: 2,099,287,352 B 2019-02-16 09:16:19.140|Main Thread> Private Memory: 5,009,416,192 B 2019-02-16 09:16:19.140|Main Thread> Nr of Threads: 40 2019-02-16 09:16:19.140|Main Thread> Simulation Speed: 1.00 2019-02-16 09:16:19.140|Main Thread> Entity count: 1331 2019-02-16 09:16:19.140|Main Thread> Player count: 5 2019-02-16 09:16:19.140|Main Thread> Current: 2019-02-16 09:16:19.140|Main Thread> Paged Memory: 5,009,416,192 B 2019-02-16 09:16:19.140|Main Thread> Working Set: 4,995,981,312 B 2019-02-16 09:16:19.140|Main Thread> Virtual Memory: 10,290,249,728 B 2019-02-16 09:16:19.140|Main Thread> Peak: 2019-02-16 09:16:19.140|Main Thread> Paged Memory: 5,009,416,192 B 2019-02-16 09:16:19.140|Main Thread> Working Set: 4,995,981,312 B 2019-02-16 09:16:19.140|Main Thread> Virtual Memory: 10,294,444,032 B 2019-02-16 09:16:19.140|Main Thread> Number of Worlds: 1 2019-02-16 09:16:19.140|Main Thread> 0) RigidBodies: 596, ActiveRigidBodies: 193, CharacterRigidBodies: 20 2019-02-16 09:16:19.140|Main Thread> 0) Constraints: 0 2019-02-16 09:17:13.649|Main Thread> Character state: True 2019-02-16 09:17:13.649|Main Thread> Auto-Save 2019-02-16 09:17:13.649|Main Thread> Saving world - START 2019-02-16 09:17:13.649|Main Thread> Making world state snapshot. 2019-02-16 09:17:13.649|Main Thread> Process information Before snapshot.: 2019-02-16 09:17:13.649|Main Thread> Managed Memory: 2,095,902,288 B 2019-02-16 09:17:13.650|Main Thread> Private Memory: 5,036,462,080 B 2019-02-16 09:17:13.650|Main Thread> Nr of Threads: 40 2019-02-16 09:17:13.650|Main Thread> Simulation Speed: 1.00 2019-02-16 09:17:13.650|Main Thread> Entity count: 1364 2019-02-16 09:17:13.650|Main Thread> Player count: 5 2019-02-16 09:17:13.650|Main Thread> Current: 2019-02-16 09:17:13.650|Main Thread> Paged Memory: 5,036,462,080 B 2019-02-16 09:17:13.650|Main Thread> Working Set: 5,022,814,208 B 2019-02-16 09:17:13.650|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:17:13.650|Main Thread> Peak: 2019-02-16 09:17:13.650|Main Thread> Paged Memory: 5,036,462,080 B 2019-02-16 09:17:13.650|Main Thread> Working Set: 5,022,814,208 B 2019-02-16 09:17:13.650|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:17:14.236|Main Thread> Process information After snapshot.: 2019-02-16 09:17:14.236|Main Thread> Managed Memory: 2,110,221,168 B 2019-02-16 09:17:14.237|Main Thread> Private Memory: 5,036,593,152 B 2019-02-16 09:17:14.237|Main Thread> Nr of Threads: 40 2019-02-16 09:17:14.237|Main Thread> Simulation Speed: 1.00 2019-02-16 09:17:14.237|Main Thread> Entity count: 1364 2019-02-16 09:17:14.237|Main Thread> Player count: 5 2019-02-16 09:17:14.237|Main Thread> Current: 2019-02-16 09:17:14.237|Main Thread> Paged Memory: 5,036,593,152 B 2019-02-16 09:17:14.237|Main Thread> Working Set: 5,022,937,088 B 2019-02-16 09:17:14.237|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:17:14.237|Main Thread> Peak: 2019-02-16 09:17:14.237|Main Thread> Paged Memory: 5,036,593,152 B 2019-02-16 09:17:14.237|Main Thread> Working Set: 5,022,937,088 B 2019-02-16 09:17:14.237|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:17:14.766|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 09:17:19.143|Main Thread> Process information Periodic Check: 2019-02-16 09:17:19.144|Main Thread> Managed Memory: 2,111,302,392 B 2019-02-16 09:17:19.144|Main Thread> Private Memory: 5,038,768,128 B 2019-02-16 09:17:19.144|Main Thread> Nr of Threads: 40 2019-02-16 09:17:19.144|Main Thread> Simulation Speed: 1.00 2019-02-16 09:17:19.144|Main Thread> Entity count: 1317 2019-02-16 09:17:19.144|Main Thread> Player count: 5 2019-02-16 09:17:19.144|Main Thread> Current: 2019-02-16 09:17:19.144|Main Thread> Paged Memory: 5,038,768,128 B 2019-02-16 09:17:19.144|Main Thread> Working Set: 5,025,095,680 B 2019-02-16 09:17:19.144|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:17:19.144|Main Thread> Peak: 2019-02-16 09:17:19.144|Main Thread> Paged Memory: 5,038,768,128 B 2019-02-16 09:17:19.144|Main Thread> Working Set: 5,025,099,776 B 2019-02-16 09:17:19.144|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:17:19.144|Main Thread> Number of Worlds: 1 2019-02-16 09:17:19.144|Main Thread> 0) RigidBodies: 611, ActiveRigidBodies: 192, CharacterRigidBodies: 16 2019-02-16 09:17:19.144|Main Thread> 0) Constraints: 0 2019-02-16 09:18:19.145|Main Thread> Process information Periodic Check: 2019-02-16 09:18:19.145|Main Thread> Managed Memory: 2,114,484,872 B 2019-02-16 09:18:19.146|Main Thread> Private Memory: 5,050,757,120 B 2019-02-16 09:18:19.146|Main Thread> Nr of Threads: 39 2019-02-16 09:18:19.146|Main Thread> Simulation Speed: 1.00 2019-02-16 09:18:19.146|Main Thread> Entity count: 1294 2019-02-16 09:18:19.146|Main Thread> Player count: 5 2019-02-16 09:18:19.146|Main Thread> Current: 2019-02-16 09:18:19.146|Main Thread> Paged Memory: 5,050,757,120 B 2019-02-16 09:18:19.146|Main Thread> Working Set: 5,037,117,440 B 2019-02-16 09:18:19.146|Main Thread> Virtual Memory: 10,319,216,640 B 2019-02-16 09:18:19.146|Main Thread> Peak: 2019-02-16 09:18:19.146|Main Thread> Paged Memory: 5,050,757,120 B 2019-02-16 09:18:19.146|Main Thread> Working Set: 5,037,117,440 B 2019-02-16 09:18:19.146|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:18:19.146|Main Thread> Number of Worlds: 1 2019-02-16 09:18:19.146|Main Thread> 0) RigidBodies: 593, ActiveRigidBodies: 191, CharacterRigidBodies: 11 2019-02-16 09:18:19.146|Main Thread> 0) Constraints: 0 2019-02-16 09:19:19.160|Main Thread> Process information Periodic Check: 2019-02-16 09:19:19.160|Main Thread> Managed Memory: 2,119,212,184 B 2019-02-16 09:19:19.161|Main Thread> Private Memory: 5,052,444,672 B 2019-02-16 09:19:19.161|Main Thread> Nr of Threads: 39 2019-02-16 09:19:19.161|Main Thread> Simulation Speed: 1.00 2019-02-16 09:19:19.161|Main Thread> Entity count: 1297 2019-02-16 09:19:19.161|Main Thread> Player count: 5 2019-02-16 09:19:19.161|Main Thread> Current: 2019-02-16 09:19:19.161|Main Thread> Paged Memory: 5,052,444,672 B 2019-02-16 09:19:19.161|Main Thread> Working Set: 5,038,931,968 B 2019-02-16 09:19:19.161|Main Thread> Virtual Memory: 10,319,216,640 B 2019-02-16 09:19:19.161|Main Thread> Peak: 2019-02-16 09:19:19.161|Main Thread> Paged Memory: 5,052,444,672 B 2019-02-16 09:19:19.161|Main Thread> Working Set: 5,038,931,968 B 2019-02-16 09:19:19.161|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:19:19.161|Main Thread> Number of Worlds: 1 2019-02-16 09:19:19.161|Main Thread> 0) RigidBodies: 594, ActiveRigidBodies: 191, CharacterRigidBodies: 11 2019-02-16 09:19:19.161|Main Thread> 0) Constraints: 0 2019-02-16 09:20:19.163|Main Thread> Process information Periodic Check: 2019-02-16 09:20:19.163|Main Thread> Managed Memory: 2,101,426,808 B 2019-02-16 09:20:19.163|Main Thread> Private Memory: 5,057,622,016 B 2019-02-16 09:20:19.163|Main Thread> Nr of Threads: 39 2019-02-16 09:20:19.163|Main Thread> Simulation Speed: 1.00 2019-02-16 09:20:19.163|Main Thread> Entity count: 1315 2019-02-16 09:20:19.163|Main Thread> Player count: 5 2019-02-16 09:20:19.163|Main Thread> Current: 2019-02-16 09:20:19.163|Main Thread> Paged Memory: 5,057,622,016 B 2019-02-16 09:20:19.163|Main Thread> Working Set: 5,044,109,312 B 2019-02-16 09:20:19.163|Main Thread> Virtual Memory: 10,319,216,640 B 2019-02-16 09:20:19.163|Main Thread> Peak: 2019-02-16 09:20:19.163|Main Thread> Paged Memory: 5,057,622,016 B 2019-02-16 09:20:19.163|Main Thread> Working Set: 5,044,109,312 B 2019-02-16 09:20:19.163|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:20:19.163|Main Thread> Number of Worlds: 1 2019-02-16 09:20:19.163|Main Thread> 0) RigidBodies: 610, ActiveRigidBodies: 192, CharacterRigidBodies: 12 2019-02-16 09:20:19.164|Main Thread> 0) Constraints: 0 2019-02-16 09:21:19.177|Main Thread> Process information Periodic Check: 2019-02-16 09:21:19.177|Main Thread> Managed Memory: 2,103,078,528 B 2019-02-16 09:21:19.178|Main Thread> Private Memory: 5,059,170,304 B 2019-02-16 09:21:19.178|Main Thread> Nr of Threads: 39 2019-02-16 09:21:19.178|Main Thread> Simulation Speed: 1.00 2019-02-16 09:21:19.178|Main Thread> Entity count: 1318 2019-02-16 09:21:19.178|Main Thread> Player count: 5 2019-02-16 09:21:19.178|Main Thread> Current: 2019-02-16 09:21:19.178|Main Thread> Paged Memory: 5,059,170,304 B 2019-02-16 09:21:19.178|Main Thread> Working Set: 5,045,673,984 B 2019-02-16 09:21:19.178|Main Thread> Virtual Memory: 10,319,216,640 B 2019-02-16 09:21:19.178|Main Thread> Peak: 2019-02-16 09:21:19.178|Main Thread> Paged Memory: 5,059,170,304 B 2019-02-16 09:21:19.178|Main Thread> Working Set: 5,045,673,984 B 2019-02-16 09:21:19.178|Main Thread> Virtual Memory: 10,323,410,944 B 2019-02-16 09:21:19.178|Main Thread> Number of Worlds: 1 2019-02-16 09:21:19.178|Main Thread> 0) RigidBodies: 613, ActiveRigidBodies: 194, CharacterRigidBodies: 11 2019-02-16 09:21:19.178|Main Thread> 0) Constraints: 0 2019-02-16 09:21:37.953|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 09:22:10.126|Main Thread> Player character died. Player: [76561197984994943] VeryRareJerBear 2019-02-16 09:22:15.145|Main Thread> Info: Player 76561197984994943 (VeryRareJerBear) requesting to spawn, has 6 respawn locations available. 2019-02-16 09:22:15.145|Main Thread> Info: (0) Entity(012438D3DCFF6266)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 09:22:15.145|Main Thread> Info: (1) Entity(015007717EBF0198)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 09:22:15.145|Main Thread> Info: (2) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 09:22:15.145|Main Thread> Info: (3) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 09:22:15.145|Main Thread> Info: (4) Entity(01C992C54FC8D03D)/ClaimBlockRespawnComponent:(null)/0:GreenSnow's Area 2019-02-16 09:22:15.145|Main Thread> Info: (5) Entity(01177ADC1C653E6A)/BindableRespawnComponent:(null)/0: 2019-02-16 09:22:18.922|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 09:22:19.193|Main Thread> Process information Periodic Check: 2019-02-16 09:22:19.193|Main Thread> Managed Memory: 2,101,499,720 B 2019-02-16 09:22:19.194|Main Thread> Private Memory: 5,066,825,728 B 2019-02-16 09:22:19.194|Main Thread> Nr of Threads: 40 2019-02-16 09:22:19.194|Main Thread> Simulation Speed: 1.00 2019-02-16 09:22:19.194|Main Thread> Entity count: 1122 2019-02-16 09:22:19.194|Main Thread> Player count: 5 2019-02-16 09:22:19.194|Main Thread> Current: 2019-02-16 09:22:19.194|Main Thread> Paged Memory: 5,066,825,728 B 2019-02-16 09:22:19.194|Main Thread> Working Set: 5,053,308,928 B 2019-02-16 09:22:19.194|Main Thread> Virtual Memory: 10,339,991,552 B 2019-02-16 09:22:19.194|Main Thread> Peak: 2019-02-16 09:22:19.194|Main Thread> Paged Memory: 5,067,022,336 B 2019-02-16 09:22:19.194|Main Thread> Working Set: 5,053,468,672 B 2019-02-16 09:22:19.194|Main Thread> Virtual Memory: 10,340,188,160 B 2019-02-16 09:22:19.194|Main Thread> Number of Worlds: 1 2019-02-16 09:22:19.194|Main Thread> 0) RigidBodies: 481, ActiveRigidBodies: 197, CharacterRigidBodies: 7 2019-02-16 09:22:19.194|Main Thread> 0) Constraints: 0 2019-02-16 09:23:19.209|Main Thread> Process information Periodic Check: 2019-02-16 09:23:19.209|Main Thread> Managed Memory: 2,106,652,328 B 2019-02-16 09:23:19.210|Main Thread> Private Memory: 5,068,267,520 B 2019-02-16 09:23:19.210|Main Thread> Nr of Threads: 39 2019-02-16 09:23:19.210|Main Thread> Simulation Speed: 1.00 2019-02-16 09:23:19.210|Main Thread> Entity count: 1105 2019-02-16 09:23:19.210|Main Thread> Player count: 5 2019-02-16 09:23:19.210|Main Thread> Current: 2019-02-16 09:23:19.210|Main Thread> Paged Memory: 5,068,267,520 B 2019-02-16 09:23:19.210|Main Thread> Working Set: 5,054,795,776 B 2019-02-16 09:23:19.210|Main Thread> Virtual Memory: 10,335,797,248 B 2019-02-16 09:23:19.210|Main Thread> Peak: 2019-02-16 09:23:19.210|Main Thread> Paged Memory: 5,068,267,520 B 2019-02-16 09:23:19.210|Main Thread> Working Set: 5,054,795,776 B 2019-02-16 09:23:19.210|Main Thread> Virtual Memory: 10,340,188,160 B 2019-02-16 09:23:19.210|Main Thread> Number of Worlds: 1 2019-02-16 09:23:19.210|Main Thread> 0) RigidBodies: 458, ActiveRigidBodies: 195, CharacterRigidBodies: 9 2019-02-16 09:23:19.210|Main Thread> 0) Constraints: 0 2019-02-16 09:24:19.226|Main Thread> Process information Periodic Check: 2019-02-16 09:24:19.226|Main Thread> Managed Memory: 2,108,552,192 B 2019-02-16 09:24:19.227|Main Thread> Private Memory: 5,068,267,520 B 2019-02-16 09:24:19.227|Main Thread> Nr of Threads: 39 2019-02-16 09:24:19.227|Main Thread> Simulation Speed: 1.00 2019-02-16 09:24:19.227|Main Thread> Entity count: 887 2019-02-16 09:24:19.227|Main Thread> Player count: 5 2019-02-16 09:24:19.227|Main Thread> Current: 2019-02-16 09:24:19.227|Main Thread> Paged Memory: 5,068,267,520 B 2019-02-16 09:24:19.227|Main Thread> Working Set: 5,054,812,160 B 2019-02-16 09:24:19.227|Main Thread> Virtual Memory: 10,335,797,248 B 2019-02-16 09:24:19.227|Main Thread> Peak: 2019-02-16 09:24:19.227|Main Thread> Paged Memory: 5,068,267,520 B 2019-02-16 09:24:19.227|Main Thread> Working Set: 5,054,812,160 B 2019-02-16 09:24:19.227|Main Thread> Virtual Memory: 10,340,188,160 B 2019-02-16 09:24:19.227|Main Thread> Number of Worlds: 1 2019-02-16 09:24:19.227|Main Thread> 0) RigidBodies: 419, ActiveRigidBodies: 196, CharacterRigidBodies: 8 2019-02-16 09:24:19.227|Main Thread> 0) Constraints: 0 2019-02-16 09:25:08.886|Main Thread> User left: DarkBR8 [76561198050609484] 2019-02-16 09:25:19.243|Main Thread> Process information Periodic Check: 2019-02-16 09:25:19.243|Main Thread> Managed Memory: 2,121,399,816 B 2019-02-16 09:25:19.243|Main Thread> Private Memory: 5,079,900,160 B 2019-02-16 09:25:19.244|Main Thread> Nr of Threads: 39 2019-02-16 09:25:19.244|Main Thread> Simulation Speed: 1.00 2019-02-16 09:25:19.244|Main Thread> Entity count: 1079 2019-02-16 09:25:19.244|Main Thread> Player count: 4 2019-02-16 09:25:19.244|Main Thread> Current: 2019-02-16 09:25:19.244|Main Thread> Paged Memory: 5,079,900,160 B 2019-02-16 09:25:19.244|Main Thread> Working Set: 5,067,100,160 B 2019-02-16 09:25:19.244|Main Thread> Virtual Memory: 10,333,270,016 B 2019-02-16 09:25:19.244|Main Thread> Peak: 2019-02-16 09:25:19.244|Main Thread> Paged Memory: 5,082,169,344 B 2019-02-16 09:25:19.244|Main Thread> Working Set: 5,069,389,824 B 2019-02-16 09:25:19.244|Main Thread> Virtual Memory: 10,340,188,160 B 2019-02-16 09:25:19.244|Main Thread> Number of Worlds: 1 2019-02-16 09:25:19.244|Main Thread> 0) RigidBodies: 479, ActiveRigidBodies: 204, CharacterRigidBodies: 11 2019-02-16 09:25:19.244|Main Thread> 0) Constraints: 0 2019-02-16 09:25:23.927|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:25:38.973|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:25:48.162|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:25:49.435|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:25:54.020|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:26:09.065|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:26:15.476|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:26:19.260|Main Thread> Process information Periodic Check: 2019-02-16 09:26:19.260|Main Thread> Managed Memory: 2,105,665,424 B 2019-02-16 09:26:19.261|Main Thread> Private Memory: 5,081,903,104 B 2019-02-16 09:26:19.261|Main Thread> Nr of Threads: 40 2019-02-16 09:26:19.261|Main Thread> Simulation Speed: 1.00 2019-02-16 09:26:19.261|Main Thread> Entity count: 1061 2019-02-16 09:26:19.261|Main Thread> Player count: 4 2019-02-16 09:26:19.261|Main Thread> Current: 2019-02-16 09:26:19.261|Main Thread> Paged Memory: 5,081,903,104 B 2019-02-16 09:26:19.261|Main Thread> Working Set: 5,069,266,944 B 2019-02-16 09:26:19.261|Main Thread> Virtual Memory: 10,337,464,320 B 2019-02-16 09:26:19.261|Main Thread> Peak: 2019-02-16 09:26:19.261|Main Thread> Paged Memory: 5,084,049,408 B 2019-02-16 09:26:19.261|Main Thread> Working Set: 5,069,389,824 B 2019-02-16 09:26:19.261|Main Thread> Virtual Memory: 10,344,157,184 B 2019-02-16 09:26:19.261|Main Thread> Number of Worlds: 1 2019-02-16 09:26:19.261|Main Thread> 0) RigidBodies: 463, ActiveRigidBodies: 205, CharacterRigidBodies: 9 2019-02-16 09:26:19.261|Main Thread> 0) Constraints: 0 2019-02-16 09:26:24.061|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:26:39.107|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:26:54.136|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:27:09.149|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:27:14.758|Main Thread> Character state: True 2019-02-16 09:27:14.758|Main Thread> Auto-Save 2019-02-16 09:27:14.759|Main Thread> Saving world - START 2019-02-16 09:27:14.759|Main Thread> Making world state snapshot. 2019-02-16 09:27:14.759|Main Thread> Process information Before snapshot.: 2019-02-16 09:27:14.759|Main Thread> Managed Memory: 2,107,500,080 B 2019-02-16 09:27:14.759|Main Thread> Private Memory: 5,083,250,688 B 2019-02-16 09:27:14.759|Main Thread> Nr of Threads: 40 2019-02-16 09:27:14.759|Main Thread> Simulation Speed: 1.00 2019-02-16 09:27:14.759|Main Thread> Entity count: 1080 2019-02-16 09:27:14.759|Main Thread> Player count: 4 2019-02-16 09:27:14.759|Main Thread> Current: 2019-02-16 09:27:14.759|Main Thread> Paged Memory: 5,083,250,688 B 2019-02-16 09:27:14.759|Main Thread> Working Set: 5,070,614,528 B 2019-02-16 09:27:14.759|Main Thread> Virtual Memory: 10,337,464,320 B 2019-02-16 09:27:14.759|Main Thread> Peak: 2019-02-16 09:27:14.759|Main Thread> Paged Memory: 5,085,736,960 B 2019-02-16 09:27:14.759|Main Thread> Working Set: 5,070,618,624 B 2019-02-16 09:27:14.759|Main Thread> Virtual Memory: 10,344,157,184 B 2019-02-16 09:27:15.342|Main Thread> Process information After snapshot.: 2019-02-16 09:27:15.342|Main Thread> Managed Memory: 2,115,126,104 B 2019-02-16 09:27:15.343|Main Thread> Private Memory: 5,083,578,368 B 2019-02-16 09:27:15.343|Main Thread> Nr of Threads: 40 2019-02-16 09:27:15.343|Main Thread> Simulation Speed: 1.00 2019-02-16 09:27:15.343|Main Thread> Entity count: 1080 2019-02-16 09:27:15.343|Main Thread> Player count: 4 2019-02-16 09:27:15.343|Main Thread> Current: 2019-02-16 09:27:15.343|Main Thread> Paged Memory: 5,083,578,368 B 2019-02-16 09:27:15.343|Main Thread> Working Set: 5,070,958,592 B 2019-02-16 09:27:15.343|Main Thread> Virtual Memory: 10,337,464,320 B 2019-02-16 09:27:15.343|Main Thread> Peak: 2019-02-16 09:27:15.343|Main Thread> Paged Memory: 5,085,736,960 B 2019-02-16 09:27:15.343|Main Thread> Working Set: 5,070,958,592 B 2019-02-16 09:27:15.343|Main Thread> Virtual Memory: 10,344,157,184 B 2019-02-16 09:27:15.871|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 09:27:19.277|Main Thread> Process information Periodic Check: 2019-02-16 09:27:19.277|Main Thread> Managed Memory: 2,119,470,104 B 2019-02-16 09:27:19.278|Main Thread> Private Memory: 5,083,578,368 B 2019-02-16 09:27:19.278|Main Thread> Nr of Threads: 40 2019-02-16 09:27:19.278|Main Thread> Simulation Speed: 1.00 2019-02-16 09:27:19.278|Main Thread> Entity count: 1080 2019-02-16 09:27:19.278|Main Thread> Player count: 4 2019-02-16 09:27:19.278|Main Thread> Current: 2019-02-16 09:27:19.278|Main Thread> Paged Memory: 5,083,578,368 B 2019-02-16 09:27:19.278|Main Thread> Working Set: 5,070,958,592 B 2019-02-16 09:27:19.278|Main Thread> Virtual Memory: 10,337,464,320 B 2019-02-16 09:27:19.278|Main Thread> Peak: 2019-02-16 09:27:19.278|Main Thread> Paged Memory: 5,085,736,960 B 2019-02-16 09:27:19.278|Main Thread> Working Set: 5,070,958,592 B 2019-02-16 09:27:19.278|Main Thread> Virtual Memory: 10,344,157,184 B 2019-02-16 09:27:19.278|Main Thread> Number of Worlds: 1 2019-02-16 09:27:19.278|Main Thread> 0) RigidBodies: 468, ActiveRigidBodies: 204, CharacterRigidBodies: 10 2019-02-16 09:27:19.278|Main Thread> 0) Constraints: 0 2019-02-16 09:27:24.177|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:27:39.223|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:27:54.252|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:28:09.281|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:28:19.291|Main Thread> Process information Periodic Check: 2019-02-16 09:28:19.292|Main Thread> Managed Memory: 2,128,093,776 B 2019-02-16 09:28:19.292|Main Thread> Private Memory: 5,091,270,656 B 2019-02-16 09:28:19.292|Main Thread> Nr of Threads: 40 2019-02-16 09:28:19.292|Main Thread> Simulation Speed: 1.00 2019-02-16 09:28:19.292|Main Thread> Entity count: 1084 2019-02-16 09:28:19.292|Main Thread> Player count: 4 2019-02-16 09:28:19.292|Main Thread> Current: 2019-02-16 09:28:19.292|Main Thread> Paged Memory: 5,091,270,656 B 2019-02-16 09:28:19.292|Main Thread> Working Set: 5,078,634,496 B 2019-02-16 09:28:19.292|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:28:19.292|Main Thread> Peak: 2019-02-16 09:28:19.292|Main Thread> Paged Memory: 5,094,584,320 B 2019-02-16 09:28:19.292|Main Thread> Working Set: 5,080,211,456 B 2019-02-16 09:28:19.292|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:28:19.292|Main Thread> Number of Worlds: 1 2019-02-16 09:28:19.292|Main Thread> 0) RigidBodies: 472, ActiveRigidBodies: 207, CharacterRigidBodies: 10 2019-02-16 09:28:19.292|Main Thread> 0) Constraints: 0 2019-02-16 09:28:24.327|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:28:39.357|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:28:54.403|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:29:09.435|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:29:19.295|Main Thread> Process information Periodic Check: 2019-02-16 09:29:19.295|Main Thread> Managed Memory: 2,119,173,248 B 2019-02-16 09:29:19.295|Main Thread> Private Memory: 5,100,998,656 B 2019-02-16 09:29:19.295|Main Thread> Nr of Threads: 41 2019-02-16 09:29:19.295|Main Thread> Simulation Speed: 1.00 2019-02-16 09:29:19.295|Main Thread> Entity count: 1083 2019-02-16 09:29:19.295|Main Thread> Player count: 4 2019-02-16 09:29:19.295|Main Thread> Current: 2019-02-16 09:29:19.295|Main Thread> Paged Memory: 5,100,998,656 B 2019-02-16 09:29:19.295|Main Thread> Working Set: 5,088,313,344 B 2019-02-16 09:29:19.295|Main Thread> Virtual Memory: 10,358,239,232 B 2019-02-16 09:29:19.295|Main Thread> Peak: 2019-02-16 09:29:19.295|Main Thread> Paged Memory: 5,102,989,312 B 2019-02-16 09:29:19.295|Main Thread> Working Set: 5,089,251,328 B 2019-02-16 09:29:19.295|Main Thread> Virtual Memory: 10,360,782,848 B 2019-02-16 09:29:19.295|Main Thread> Number of Worlds: 1 2019-02-16 09:29:19.295|Main Thread> 0) RigidBodies: 471, ActiveRigidBodies: 208, CharacterRigidBodies: 11 2019-02-16 09:29:19.296|Main Thread> 0) Constraints: 0 2019-02-16 09:29:24.480|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:29:39.526|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:29:54.556|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:30:09.602|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:30:19.312|Main Thread> Process information Periodic Check: 2019-02-16 09:30:19.312|Main Thread> Managed Memory: 2,118,053,936 B 2019-02-16 09:30:19.313|Main Thread> Private Memory: 5,104,164,864 B 2019-02-16 09:30:19.313|Main Thread> Nr of Threads: 40 2019-02-16 09:30:19.313|Main Thread> Simulation Speed: 1.00 2019-02-16 09:30:19.313|Main Thread> Entity count: 1082 2019-02-16 09:30:19.313|Main Thread> Player count: 4 2019-02-16 09:30:19.313|Main Thread> Current: 2019-02-16 09:30:19.313|Main Thread> Paged Memory: 5,104,164,864 B 2019-02-16 09:30:19.313|Main Thread> Working Set: 5,091,504,128 B 2019-02-16 09:30:19.313|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:30:19.313|Main Thread> Peak: 2019-02-16 09:30:19.313|Main Thread> Paged Memory: 5,105,766,400 B 2019-02-16 09:30:19.313|Main Thread> Working Set: 5,091,532,800 B 2019-02-16 09:30:19.313|Main Thread> Virtual Memory: 10,360,782,848 B 2019-02-16 09:30:19.313|Main Thread> Number of Worlds: 1 2019-02-16 09:30:19.313|Main Thread> 0) RigidBodies: 475, ActiveRigidBodies: 209, CharacterRigidBodies: 11 2019-02-16 09:30:19.313|Main Thread> 0) Constraints: 0 2019-02-16 09:30:24.631|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:30:39.644|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:30:54.690|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:31:09.736|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:31:19.328|Main Thread> Process information Periodic Check: 2019-02-16 09:31:19.328|Main Thread> Managed Memory: 2,126,036,656 B 2019-02-16 09:31:19.329|Main Thread> Private Memory: 5,108,568,064 B 2019-02-16 09:31:19.329|Main Thread> Nr of Threads: 40 2019-02-16 09:31:19.329|Main Thread> Simulation Speed: 1.00 2019-02-16 09:31:19.329|Main Thread> Entity count: 1087 2019-02-16 09:31:19.329|Main Thread> Player count: 4 2019-02-16 09:31:19.329|Main Thread> Current: 2019-02-16 09:31:19.329|Main Thread> Paged Memory: 5,108,568,064 B 2019-02-16 09:31:19.329|Main Thread> Working Set: 5,095,960,576 B 2019-02-16 09:31:19.329|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:31:19.329|Main Thread> Peak: 2019-02-16 09:31:19.329|Main Thread> Paged Memory: 5,110,964,224 B 2019-02-16 09:31:19.329|Main Thread> Working Set: 5,098,295,296 B 2019-02-16 09:31:19.329|Main Thread> Virtual Memory: 10,360,782,848 B 2019-02-16 09:31:19.329|Main Thread> Number of Worlds: 1 2019-02-16 09:31:19.329|Main Thread> 0) RigidBodies: 478, ActiveRigidBodies: 208, CharacterRigidBodies: 12 2019-02-16 09:31:19.329|Main Thread> 0) Constraints: 0 2019-02-16 09:31:24.766|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:31:39.794|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:31:54.823|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:32:09.869|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:32:19.331|Main Thread> Process information Periodic Check: 2019-02-16 09:32:19.331|Main Thread> Managed Memory: 2,124,322,312 B 2019-02-16 09:32:19.332|Main Thread> Private Memory: 5,110,722,560 B 2019-02-16 09:32:19.332|Main Thread> Nr of Threads: 40 2019-02-16 09:32:19.332|Main Thread> Simulation Speed: 1.00 2019-02-16 09:32:19.332|Main Thread> Entity count: 1082 2019-02-16 09:32:19.332|Main Thread> Player count: 4 2019-02-16 09:32:19.332|Main Thread> Current: 2019-02-16 09:32:19.332|Main Thread> Paged Memory: 5,110,722,560 B 2019-02-16 09:32:19.332|Main Thread> Working Set: 5,098,102,784 B 2019-02-16 09:32:19.332|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:32:19.332|Main Thread> Peak: 2019-02-16 09:32:19.332|Main Thread> Paged Memory: 5,113,208,832 B 2019-02-16 09:32:19.332|Main Thread> Working Set: 5,098,295,296 B 2019-02-16 09:32:19.332|Main Thread> Virtual Memory: 10,360,782,848 B 2019-02-16 09:32:19.332|Main Thread> Number of Worlds: 1 2019-02-16 09:32:19.332|Main Thread> 0) RigidBodies: 472, ActiveRigidBodies: 209, CharacterRigidBodies: 12 2019-02-16 09:32:19.332|Main Thread> 0) Constraints: 0 2019-02-16 09:32:24.899|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:32:39.945|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:32:54.941|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:33:09.987|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:33:16.079|Main Thread> Peer2Peer_SessionRequest: 76561198082410235 2019-02-16 09:33:16.916|Main Thread> OnConnectedClient Grimm [76561198082410235] attempt 2019-02-16 09:33:17.134|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198082410235 2019-02-16 09:33:17.385|Main Thread> World request received: Grimm 2019-02-16 09:33:17.385|Main Thread> ...responding 2019-02-16 09:33:19.336|Main Thread> Process information Periodic Check: 2019-02-16 09:33:19.336|Main Thread> Managed Memory: 2,145,661,352 B 2019-02-16 09:33:19.337|Main Thread> Private Memory: 5,112,791,040 B 2019-02-16 09:33:19.337|Main Thread> Nr of Threads: 40 2019-02-16 09:33:19.337|Main Thread> Simulation Speed: 1.00 2019-02-16 09:33:19.337|Main Thread> Entity count: 1093 2019-02-16 09:33:19.337|Main Thread> Player count: 4 2019-02-16 09:33:19.337|Main Thread> Current: 2019-02-16 09:33:19.337|Main Thread> Paged Memory: 5,112,791,040 B 2019-02-16 09:33:19.337|Main Thread> Working Set: 5,100,310,528 B 2019-02-16 09:33:19.337|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:33:19.337|Main Thread> Peak: 2019-02-16 09:33:19.337|Main Thread> Paged Memory: 5,115,211,776 B 2019-02-16 09:33:19.337|Main Thread> Working Set: 5,100,310,528 B 2019-02-16 09:33:19.337|Main Thread> Virtual Memory: 10,360,782,848 B 2019-02-16 09:33:19.337|Main Thread> Number of Worlds: 1 2019-02-16 09:33:19.337|Main Thread> 0) RigidBodies: 483, ActiveRigidBodies: 209, CharacterRigidBodies: 12 2019-02-16 09:33:19.337|Main Thread> 0) Constraints: 0 2019-02-16 09:33:24.990|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:33:40.019|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:33:55.049|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:34:10.079|Main Thread> Peer2Peer_ConnectionFailed: 76561198050609484, Timeout 2019-02-16 09:34:17.493|Main Thread> OnConnectedClient DarkBR8 [76561198050609484] attempt 2019-02-16 09:34:17.743|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198050609484 2019-02-16 09:34:17.962|Main Thread> World request received: DarkBR8 2019-02-16 09:34:17.962|Main Thread> ...responding 2019-02-16 09:34:19.350|Main Thread> Process information Periodic Check: 2019-02-16 09:34:19.350|Main Thread> Managed Memory: 2,171,631,888 B 2019-02-16 09:34:19.351|Main Thread> Private Memory: 5,115,215,872 B 2019-02-16 09:34:19.351|Main Thread> Nr of Threads: 40 2019-02-16 09:34:19.351|Main Thread> Simulation Speed: 0.83 2019-02-16 09:34:19.351|Main Thread> Entity count: 1093 2019-02-16 09:34:19.351|Main Thread> Player count: 4 2019-02-16 09:34:19.351|Main Thread> Current: 2019-02-16 09:34:19.351|Main Thread> Paged Memory: 5,115,215,872 B 2019-02-16 09:34:19.351|Main Thread> Working Set: 5,102,960,640 B 2019-02-16 09:34:19.351|Main Thread> Virtual Memory: 10,354,044,928 B 2019-02-16 09:34:19.351|Main Thread> Peak: 2019-02-16 09:34:19.351|Main Thread> Paged Memory: 5,117,161,472 B 2019-02-16 09:34:19.351|Main Thread> Working Set: 5,102,960,640 B 2019-02-16 09:34:19.351|Main Thread> Virtual Memory: 10,360,782,848 B 2019-02-16 09:34:19.351|Main Thread> Number of Worlds: 1 2019-02-16 09:34:19.351|Main Thread> 0) RigidBodies: 483, ActiveRigidBodies: 210, CharacterRigidBodies: 12 2019-02-16 09:34:19.351|Main Thread> 0) Constraints: 0 2019-02-16 09:34:55.217|Main Thread> RespawnInPlayerControlledEntity: Finding free place for DarkBR8 2019-02-16 09:34:55.217|Main Thread> RespawnInPlayerControlledEntity: DarkBR8 has entity: False 2019-02-16 09:34:55.217|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for DarkBR8 2019-02-16 09:34:55.233|Main Thread> RespawnInPlayerControlledEntity: Setting position for DarkBR8 2019-02-16 09:34:55.235|Main Thread> RespawnInPlayerControlledEntity: Informing everyone DarkBR8 is spawning. 2019-02-16 09:34:55.238|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for DarkBR8 2019-02-16 09:34:55.238|Main Thread> RespawnInPlayerControlledEntity: Setting control for DarkBR8 2019-02-16 09:34:55.238|Main Thread> RespawnInPlayerControlledEntity: Reviving DarkBR8 if necessary. 2019-02-16 09:35:19.351|Main Thread> Process information Periodic Check: 2019-02-16 09:35:19.351|Main Thread> Managed Memory: 2,178,927,592 B 2019-02-16 09:35:19.352|Main Thread> Private Memory: 5,123,719,168 B 2019-02-16 09:35:19.352|Main Thread> Nr of Threads: 40 2019-02-16 09:35:19.352|Main Thread> Simulation Speed: 1.00 2019-02-16 09:35:19.352|Main Thread> Entity count: 1098 2019-02-16 09:35:19.352|Main Thread> Player count: 5 2019-02-16 09:35:19.352|Main Thread> Current: 2019-02-16 09:35:19.352|Main Thread> Paged Memory: 5,123,719,168 B 2019-02-16 09:35:19.352|Main Thread> Working Set: 5,110,870,016 B 2019-02-16 09:35:19.352|Main Thread> Virtual Memory: 10,373,189,632 B 2019-02-16 09:35:19.352|Main Thread> Peak: 2019-02-16 09:35:19.352|Main Thread> Paged Memory: 5,124,128,768 B 2019-02-16 09:35:19.352|Main Thread> Working Set: 5,111,250,944 B 2019-02-16 09:35:19.352|Main Thread> Virtual Memory: 10,375,421,952 B 2019-02-16 09:35:19.352|Main Thread> Number of Worlds: 1 2019-02-16 09:35:19.352|Main Thread> 0) RigidBodies: 487, ActiveRigidBodies: 208, CharacterRigidBodies: 13 2019-02-16 09:35:19.352|Main Thread> 0) Constraints: 0 2019-02-16 09:35:56.633|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Grimm 2019-02-16 09:35:56.634|Main Thread> RespawnInPlayerControlledEntity: Grimm has entity: False 2019-02-16 09:35:56.634|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Grimm 2019-02-16 09:35:56.652|Main Thread> RespawnInPlayerControlledEntity: Setting position for Grimm 2019-02-16 09:35:56.653|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Grimm is spawning. 2019-02-16 09:35:56.655|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Grimm 2019-02-16 09:35:56.655|Main Thread> RespawnInPlayerControlledEntity: Setting control for Grimm 2019-02-16 09:35:56.655|Main Thread> RespawnInPlayerControlledEntity: Reviving Grimm if necessary. 2019-02-16 09:35:58.194|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:36:19.368|Main Thread> Process information Periodic Check: 2019-02-16 09:36:19.368|Main Thread> Managed Memory: 2,126,521,128 B 2019-02-16 09:36:19.368|Main Thread> Private Memory: 5,135,568,896 B 2019-02-16 09:36:19.368|Main Thread> Nr of Threads: 41 2019-02-16 09:36:19.368|Main Thread> Simulation Speed: 1.00 2019-02-16 09:36:19.368|Main Thread> Entity count: 1129 2019-02-16 09:36:19.368|Main Thread> Player count: 6 2019-02-16 09:36:19.368|Main Thread> Current: 2019-02-16 09:36:19.368|Main Thread> Paged Memory: 5,135,568,896 B 2019-02-16 09:36:19.368|Main Thread> Working Set: 5,122,121,728 B 2019-02-16 09:36:19.368|Main Thread> Virtual Memory: 10,379,956,224 B 2019-02-16 09:36:19.368|Main Thread> Peak: 2019-02-16 09:36:19.368|Main Thread> Paged Memory: 5,136,670,720 B 2019-02-16 09:36:19.368|Main Thread> Working Set: 5,123,465,216 B 2019-02-16 09:36:19.368|Main Thread> Virtual Memory: 10,379,956,224 B 2019-02-16 09:36:19.368|Main Thread> Number of Worlds: 1 2019-02-16 09:36:19.368|Main Thread> 0) RigidBodies: 504, ActiveRigidBodies: 206, CharacterRigidBodies: 14 2019-02-16 09:36:19.368|Main Thread> 0) Constraints: 0 2019-02-16 09:36:29.341|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:37:15.870|Main Thread> Character state: True 2019-02-16 09:37:15.870|Main Thread> Auto-Save 2019-02-16 09:37:15.871|Main Thread> Saving world - START 2019-02-16 09:37:15.871|Main Thread> Making world state snapshot. 2019-02-16 09:37:15.871|Main Thread> Process information Before snapshot.: 2019-02-16 09:37:15.871|Main Thread> Managed Memory: 2,132,879,016 B 2019-02-16 09:37:15.872|Main Thread> Private Memory: 5,141,704,704 B 2019-02-16 09:37:15.872|Main Thread> Nr of Threads: 39 2019-02-16 09:37:15.872|Main Thread> Simulation Speed: 1.00 2019-02-16 09:37:15.872|Main Thread> Entity count: 1133 2019-02-16 09:37:15.872|Main Thread> Player count: 6 2019-02-16 09:37:15.872|Main Thread> Current: 2019-02-16 09:37:15.872|Main Thread> Paged Memory: 5,141,704,704 B 2019-02-16 09:37:15.872|Main Thread> Working Set: 5,128,282,112 B 2019-02-16 09:37:15.872|Main Thread> Virtual Memory: 10,373,857,280 B 2019-02-16 09:37:15.872|Main Thread> Peak: 2019-02-16 09:37:15.872|Main Thread> Paged Memory: 5,141,704,704 B 2019-02-16 09:37:15.872|Main Thread> Working Set: 5,128,282,112 B 2019-02-16 09:37:15.872|Main Thread> Virtual Memory: 10,379,956,224 B 2019-02-16 09:37:16.456|Main Thread> Process information After snapshot.: 2019-02-16 09:37:16.456|Main Thread> Managed Memory: 2,140,731,136 B 2019-02-16 09:37:16.457|Main Thread> Private Memory: 5,142,167,552 B 2019-02-16 09:37:16.457|Main Thread> Nr of Threads: 39 2019-02-16 09:37:16.457|Main Thread> Simulation Speed: 1.00 2019-02-16 09:37:16.457|Main Thread> Entity count: 1133 2019-02-16 09:37:16.457|Main Thread> Player count: 6 2019-02-16 09:37:16.457|Main Thread> Current: 2019-02-16 09:37:16.457|Main Thread> Paged Memory: 5,142,167,552 B 2019-02-16 09:37:16.457|Main Thread> Working Set: 5,128,736,768 B 2019-02-16 09:37:16.457|Main Thread> Virtual Memory: 10,373,857,280 B 2019-02-16 09:37:16.457|Main Thread> Peak: 2019-02-16 09:37:16.457|Main Thread> Paged Memory: 5,142,167,552 B 2019-02-16 09:37:16.457|Main Thread> Working Set: 5,128,736,768 B 2019-02-16 09:37:16.457|Main Thread> Virtual Memory: 10,379,956,224 B 2019-02-16 09:37:16.816|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 09:37:19.369|Main Thread> Process information Periodic Check: 2019-02-16 09:37:19.370|Main Thread> Managed Memory: 2,140,950,072 B 2019-02-16 09:37:19.370|Main Thread> Private Memory: 5,143,785,472 B 2019-02-16 09:37:19.370|Main Thread> Nr of Threads: 39 2019-02-16 09:37:19.370|Main Thread> Simulation Speed: 1.00 2019-02-16 09:37:19.370|Main Thread> Entity count: 1145 2019-02-16 09:37:19.370|Main Thread> Player count: 6 2019-02-16 09:37:19.370|Main Thread> Current: 2019-02-16 09:37:19.370|Main Thread> Paged Memory: 5,143,785,472 B 2019-02-16 09:37:19.370|Main Thread> Working Set: 5,130,342,400 B 2019-02-16 09:37:19.370|Main Thread> Virtual Memory: 10,375,004,160 B 2019-02-16 09:37:19.370|Main Thread> Peak: 2019-02-16 09:37:19.370|Main Thread> Paged Memory: 5,143,785,472 B 2019-02-16 09:37:19.370|Main Thread> Working Set: 5,130,342,400 B 2019-02-16 09:37:19.370|Main Thread> Virtual Memory: 10,379,956,224 B 2019-02-16 09:37:19.370|Main Thread> Number of Worlds: 1 2019-02-16 09:37:19.370|Main Thread> 0) RigidBodies: 521, ActiveRigidBodies: 210, CharacterRigidBodies: 14 2019-02-16 09:37:19.370|Main Thread> 0) Constraints: 0 2019-02-16 09:37:55.488|Main Thread> Player character died. Player: EntityBase:Medieval_doe {01BB65EAAC62163A} 2019-02-16 09:38:19.386|Main Thread> Process information Periodic Check: 2019-02-16 09:38:19.386|Main Thread> Managed Memory: 2,148,475,568 B 2019-02-16 09:38:19.387|Main Thread> Private Memory: 5,147,295,744 B 2019-02-16 09:38:19.387|Main Thread> Nr of Threads: 39 2019-02-16 09:38:19.387|Main Thread> Simulation Speed: 1.00 2019-02-16 09:38:19.387|Main Thread> Entity count: 1153 2019-02-16 09:38:19.387|Main Thread> Player count: 6 2019-02-16 09:38:19.387|Main Thread> Current: 2019-02-16 09:38:19.387|Main Thread> Paged Memory: 5,147,295,744 B 2019-02-16 09:38:19.387|Main Thread> Working Set: 5,133,893,632 B 2019-02-16 09:38:19.387|Main Thread> Virtual Memory: 10,376,232,960 B 2019-02-16 09:38:19.387|Main Thread> Peak: 2019-02-16 09:38:19.387|Main Thread> Paged Memory: 5,147,295,744 B 2019-02-16 09:38:19.387|Main Thread> Working Set: 5,133,893,632 B 2019-02-16 09:38:19.387|Main Thread> Virtual Memory: 10,379,956,224 B 2019-02-16 09:38:19.387|Main Thread> Number of Worlds: 1 2019-02-16 09:38:19.387|Main Thread> 0) RigidBodies: 528, ActiveRigidBodies: 216, CharacterRigidBodies: 13 2019-02-16 09:38:19.387|Main Thread> 0) Constraints: 0 2019-02-16 09:39:19.404|Main Thread> Process information Periodic Check: 2019-02-16 09:39:19.404|Main Thread> Managed Memory: 2,137,161,672 B 2019-02-16 09:39:19.405|Main Thread> Private Memory: 5,168,107,520 B 2019-02-16 09:39:19.405|Main Thread> Nr of Threads: 40 2019-02-16 09:39:19.405|Main Thread> Simulation Speed: 1.00 2019-02-16 09:39:19.405|Main Thread> Entity count: 1175 2019-02-16 09:39:19.405|Main Thread> Player count: 6 2019-02-16 09:39:19.405|Main Thread> Current: 2019-02-16 09:39:19.405|Main Thread> Paged Memory: 5,168,107,520 B 2019-02-16 09:39:19.405|Main Thread> Working Set: 5,154,762,752 B 2019-02-16 09:39:19.405|Main Thread> Virtual Memory: 10,397,007,872 B 2019-02-16 09:39:19.405|Main Thread> Peak: 2019-02-16 09:39:19.405|Main Thread> Paged Memory: 5,168,107,520 B 2019-02-16 09:39:19.405|Main Thread> Working Set: 5,154,762,752 B 2019-02-16 09:39:19.405|Main Thread> Virtual Memory: 10,397,007,872 B 2019-02-16 09:39:19.405|Main Thread> Number of Worlds: 1 2019-02-16 09:39:19.405|Main Thread> 0) RigidBodies: 546, ActiveRigidBodies: 216, CharacterRigidBodies: 15 2019-02-16 09:39:19.405|Main Thread> 0) Constraints: 0 2019-02-16 09:40:19.420|Main Thread> Process information Periodic Check: 2019-02-16 09:40:19.420|Main Thread> Managed Memory: 2,147,116,352 B 2019-02-16 09:40:19.421|Main Thread> Private Memory: 5,175,709,696 B 2019-02-16 09:40:19.421|Main Thread> Nr of Threads: 39 2019-02-16 09:40:19.421|Main Thread> Simulation Speed: 1.00 2019-02-16 09:40:19.421|Main Thread> Entity count: 1159 2019-02-16 09:40:19.421|Main Thread> Player count: 6 2019-02-16 09:40:19.421|Main Thread> Current: 2019-02-16 09:40:19.421|Main Thread> Paged Memory: 5,175,709,696 B 2019-02-16 09:40:19.421|Main Thread> Working Set: 5,162,344,448 B 2019-02-16 09:40:19.421|Main Thread> Virtual Memory: 10,393,960,448 B 2019-02-16 09:40:19.421|Main Thread> Peak: 2019-02-16 09:40:19.421|Main Thread> Paged Memory: 5,175,709,696 B 2019-02-16 09:40:19.421|Main Thread> Working Set: 5,162,344,448 B 2019-02-16 09:40:19.421|Main Thread> Virtual Memory: 10,397,007,872 B 2019-02-16 09:40:19.421|Main Thread> Number of Worlds: 1 2019-02-16 09:40:19.421|Main Thread> 0) RigidBodies: 534, ActiveRigidBodies: 215, CharacterRigidBodies: 13 2019-02-16 09:40:19.421|Main Thread> 0) Constraints: 0 2019-02-16 09:40:47.135|Main Thread> Warning: Agent's target is different on the server EntityBase:LargeGrid {01E0BF514342B379} vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 09:41:19.440|Main Thread> Process information Periodic Check: 2019-02-16 09:41:19.440|Main Thread> Managed Memory: 2,161,966,000 B 2019-02-16 09:41:19.441|Main Thread> Private Memory: 5,194,735,616 B 2019-02-16 09:41:19.441|Main Thread> Nr of Threads: 39 2019-02-16 09:41:19.441|Main Thread> Simulation Speed: 1.00 2019-02-16 09:41:19.441|Main Thread> Entity count: 1194 2019-02-16 09:41:19.441|Main Thread> Player count: 6 2019-02-16 09:41:19.441|Main Thread> Current: 2019-02-16 09:41:19.441|Main Thread> Paged Memory: 5,194,735,616 B 2019-02-16 09:41:19.441|Main Thread> Working Set: 5,181,337,600 B 2019-02-16 09:41:19.441|Main Thread> Virtual Memory: 10,662,461,440 B 2019-02-16 09:41:19.441|Main Thread> Peak: 2019-02-16 09:41:19.441|Main Thread> Paged Memory: 5,195,800,576 B 2019-02-16 09:41:19.441|Main Thread> Working Set: 5,182,427,136 B 2019-02-16 09:41:19.441|Main Thread> Virtual Memory: 10,662,461,440 B 2019-02-16 09:41:19.441|Main Thread> Number of Worlds: 1 2019-02-16 09:41:19.441|Main Thread> 0) RigidBodies: 568, ActiveRigidBodies: 219, CharacterRigidBodies: 14 2019-02-16 09:41:19.441|Main Thread> 0) Constraints: 0 2019-02-16 09:41:21.946|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:41:31.018|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:41:44.408|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:41:58.700|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:42:19.454|Main Thread> Process information Periodic Check: 2019-02-16 09:42:19.454|Main Thread> Managed Memory: 2,163,596,296 B 2019-02-16 09:42:19.455|Main Thread> Private Memory: 5,220,929,536 B 2019-02-16 09:42:19.455|Main Thread> Nr of Threads: 40 2019-02-16 09:42:19.455|Main Thread> Simulation Speed: 1.00 2019-02-16 09:42:19.455|Main Thread> Entity count: 1268 2019-02-16 09:42:19.455|Main Thread> Player count: 6 2019-02-16 09:42:19.455|Main Thread> Current: 2019-02-16 09:42:19.455|Main Thread> Paged Memory: 5,220,929,536 B 2019-02-16 09:42:19.455|Main Thread> Working Set: 5,205,536,768 B 2019-02-16 09:42:19.455|Main Thread> Virtual Memory: 10,685,554,688 B 2019-02-16 09:42:19.455|Main Thread> Peak: 2019-02-16 09:42:19.455|Main Thread> Paged Memory: 5,220,929,536 B 2019-02-16 09:42:19.455|Main Thread> Working Set: 5,205,536,768 B 2019-02-16 09:42:19.455|Main Thread> Virtual Memory: 10,685,554,688 B 2019-02-16 09:42:19.455|Main Thread> Number of Worlds: 1 2019-02-16 09:42:19.455|Main Thread> 0) RigidBodies: 584, ActiveRigidBodies: 232, CharacterRigidBodies: 18 2019-02-16 09:42:19.455|Main Thread> 0) Constraints: 0 2019-02-16 09:43:19.473|Main Thread> Process information Periodic Check: 2019-02-16 09:43:19.473|Main Thread> Managed Memory: 2,175,841,392 B 2019-02-16 09:43:19.474|Main Thread> Private Memory: 5,247,574,016 B 2019-02-16 09:43:19.474|Main Thread> Nr of Threads: 39 2019-02-16 09:43:19.474|Main Thread> Simulation Speed: 1.00 2019-02-16 09:43:19.474|Main Thread> Entity count: 1303 2019-02-16 09:43:19.474|Main Thread> Player count: 6 2019-02-16 09:43:19.474|Main Thread> Current: 2019-02-16 09:43:19.474|Main Thread> Paged Memory: 5,247,574,016 B 2019-02-16 09:43:19.474|Main Thread> Working Set: 5,232,013,312 B 2019-02-16 09:43:19.474|Main Thread> Virtual Memory: 10,697,940,992 B 2019-02-16 09:43:19.474|Main Thread> Peak: 2019-02-16 09:43:19.474|Main Thread> Paged Memory: 5,247,574,016 B 2019-02-16 09:43:19.474|Main Thread> Working Set: 5,232,013,312 B 2019-02-16 09:43:19.474|Main Thread> Virtual Memory: 10,697,940,992 B 2019-02-16 09:43:19.474|Main Thread> Number of Worlds: 1 2019-02-16 09:43:19.474|Main Thread> 0) RigidBodies: 591, ActiveRigidBodies: 234, CharacterRigidBodies: 20 2019-02-16 09:43:19.474|Main Thread> 0) Constraints: 0 2019-02-16 09:44:05.283|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:44:10.203|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:44:13.650|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:44:19.478|Main Thread> Process information Periodic Check: 2019-02-16 09:44:19.478|Main Thread> Managed Memory: 2,194,718,856 B 2019-02-16 09:44:19.478|Main Thread> Private Memory: 5,307,731,968 B 2019-02-16 09:44:19.478|Main Thread> Nr of Threads: 39 2019-02-16 09:44:19.478|Main Thread> Simulation Speed: 1.00 2019-02-16 09:44:19.478|Main Thread> Entity count: 1334 2019-02-16 09:44:19.478|Main Thread> Player count: 6 2019-02-16 09:44:19.478|Main Thread> Current: 2019-02-16 09:44:19.478|Main Thread> Paged Memory: 5,307,731,968 B 2019-02-16 09:44:19.478|Main Thread> Working Set: 5,292,191,744 B 2019-02-16 09:44:19.478|Main Thread> Virtual Memory: 10,731,102,208 B 2019-02-16 09:44:19.478|Main Thread> Peak: 2019-02-16 09:44:19.478|Main Thread> Paged Memory: 5,307,731,968 B 2019-02-16 09:44:19.478|Main Thread> Working Set: 5,292,191,744 B 2019-02-16 09:44:19.478|Main Thread> Virtual Memory: 10,735,296,512 B 2019-02-16 09:44:19.478|Main Thread> Number of Worlds: 1 2019-02-16 09:44:19.478|Main Thread> 0) RigidBodies: 600, ActiveRigidBodies: 242, CharacterRigidBodies: 23 2019-02-16 09:44:19.479|Main Thread> 0) Constraints: 0 2019-02-16 09:44:22.771|Main Thread> Error: Attempt to remove item stack '1x HandItem:SwordRusted' which is not in this inventory. 2019-02-16 09:45:19.496|Main Thread> Process information Periodic Check: 2019-02-16 09:45:19.496|Main Thread> Managed Memory: 2,197,705,848 B 2019-02-16 09:45:19.497|Main Thread> Private Memory: 5,321,605,120 B 2019-02-16 09:45:19.497|Main Thread> Nr of Threads: 39 2019-02-16 09:45:19.497|Main Thread> Simulation Speed: 1.00 2019-02-16 09:45:19.497|Main Thread> Entity count: 1334 2019-02-16 09:45:19.497|Main Thread> Player count: 6 2019-02-16 09:45:19.497|Main Thread> Current: 2019-02-16 09:45:19.497|Main Thread> Paged Memory: 5,321,605,120 B 2019-02-16 09:45:19.497|Main Thread> Working Set: 5,305,970,688 B 2019-02-16 09:45:19.497|Main Thread> Virtual Memory: 10,747,682,816 B 2019-02-16 09:45:19.497|Main Thread> Peak: 2019-02-16 09:45:19.497|Main Thread> Paged Memory: 5,321,605,120 B 2019-02-16 09:45:19.497|Main Thread> Working Set: 5,305,970,688 B 2019-02-16 09:45:19.497|Main Thread> Virtual Memory: 10,747,682,816 B 2019-02-16 09:45:19.497|Main Thread> Number of Worlds: 1 2019-02-16 09:45:19.497|Main Thread> 0) RigidBodies: 600, ActiveRigidBodies: 244, CharacterRigidBodies: 23 2019-02-16 09:45:19.497|Main Thread> 0) Constraints: 0 2019-02-16 09:45:53.047|Main Thread> Peer2Peer_SessionRequest: 76561198035664718 2019-02-16 09:45:56.712|Main Thread> OnConnectedClient SoContent [76561198035664718] attempt 2019-02-16 09:45:56.964|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561198035664718 2019-02-16 09:45:57.098|Main Thread> World request received: SoContent 2019-02-16 09:45:57.098|Main Thread> ...responding 2019-02-16 09:46:14.519|Main Thread> RespawnInPlayerControlledEntity: Finding free place for SoContent 2019-02-16 09:46:14.519|Main Thread> RespawnInPlayerControlledEntity: SoContent has entity: False 2019-02-16 09:46:14.519|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for SoContent 2019-02-16 09:46:14.534|Main Thread> RespawnInPlayerControlledEntity: Setting position for SoContent 2019-02-16 09:46:14.535|Main Thread> RespawnInPlayerControlledEntity: Informing everyone SoContent is spawning. 2019-02-16 09:46:14.536|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for SoContent 2019-02-16 09:46:14.536|Main Thread> RespawnInPlayerControlledEntity: Setting control for SoContent 2019-02-16 09:46:14.536|Main Thread> RespawnInPlayerControlledEntity: Reviving SoContent if necessary. 2019-02-16 09:46:19.502|Main Thread> Process information Periodic Check: 2019-02-16 09:46:19.502|Main Thread> Managed Memory: 2,232,836,264 B 2019-02-16 09:46:19.503|Main Thread> Private Memory: 5,339,398,144 B 2019-02-16 09:46:19.503|Main Thread> Nr of Threads: 39 2019-02-16 09:46:19.503|Main Thread> Simulation Speed: 1.00 2019-02-16 09:46:19.503|Main Thread> Entity count: 1339 2019-02-16 09:46:19.503|Main Thread> Player count: 7 2019-02-16 09:46:19.503|Main Thread> Current: 2019-02-16 09:46:19.503|Main Thread> Paged Memory: 5,339,398,144 B 2019-02-16 09:46:19.503|Main Thread> Working Set: 5,323,485,184 B 2019-02-16 09:46:19.503|Main Thread> Virtual Memory: 10,749,616,128 B 2019-02-16 09:46:19.503|Main Thread> Peak: 2019-02-16 09:46:19.503|Main Thread> Paged Memory: 5,339,398,144 B 2019-02-16 09:46:19.503|Main Thread> Working Set: 5,323,485,184 B 2019-02-16 09:46:19.503|Main Thread> Virtual Memory: 10,754,383,872 B 2019-02-16 09:46:19.503|Main Thread> Number of Worlds: 1 2019-02-16 09:46:19.503|Main Thread> 0) RigidBodies: 605, ActiveRigidBodies: 241, CharacterRigidBodies: 22 2019-02-16 09:46:19.503|Main Thread> 0) Constraints: 0 2019-02-16 09:47:16.825|Main Thread> Character state: True 2019-02-16 09:47:16.825|Main Thread> Auto-Save 2019-02-16 09:47:16.826|Main Thread> Saving world - START 2019-02-16 09:47:16.826|Main Thread> Making world state snapshot. 2019-02-16 09:47:16.826|Main Thread> Process information Before snapshot.: 2019-02-16 09:47:16.826|Main Thread> Managed Memory: 2,235,378,760 B 2019-02-16 09:47:16.827|Main Thread> Private Memory: 5,359,394,816 B 2019-02-16 09:47:16.827|Main Thread> Nr of Threads: 40 2019-02-16 09:47:16.827|Main Thread> Simulation Speed: 1.00 2019-02-16 09:47:16.827|Main Thread> Entity count: 1335 2019-02-16 09:47:16.827|Main Thread> Player count: 7 2019-02-16 09:47:16.827|Main Thread> Current: 2019-02-16 09:47:16.827|Main Thread> Paged Memory: 5,359,394,816 B 2019-02-16 09:47:16.827|Main Thread> Working Set: 5,343,436,800 B 2019-02-16 09:47:16.827|Main Thread> Virtual Memory: 10,772,684,800 B 2019-02-16 09:47:16.827|Main Thread> Peak: 2019-02-16 09:47:16.827|Main Thread> Paged Memory: 5,359,394,816 B 2019-02-16 09:47:16.827|Main Thread> Working Set: 5,343,436,800 B 2019-02-16 09:47:16.827|Main Thread> Virtual Memory: 10,772,684,800 B 2019-02-16 09:47:17.360|Main Thread> Process information After snapshot.: 2019-02-16 09:47:17.360|Main Thread> Managed Memory: 2,243,633,752 B 2019-02-16 09:47:17.361|Main Thread> Private Memory: 5,360,181,248 B 2019-02-16 09:47:17.361|Main Thread> Nr of Threads: 40 2019-02-16 09:47:17.361|Main Thread> Simulation Speed: 1.00 2019-02-16 09:47:17.361|Main Thread> Entity count: 1335 2019-02-16 09:47:17.361|Main Thread> Player count: 7 2019-02-16 09:47:17.361|Main Thread> Current: 2019-02-16 09:47:17.361|Main Thread> Paged Memory: 5,360,181,248 B 2019-02-16 09:47:17.361|Main Thread> Working Set: 5,344,178,176 B 2019-02-16 09:47:17.361|Main Thread> Virtual Memory: 10,772,684,800 B 2019-02-16 09:47:17.361|Main Thread> Peak: 2019-02-16 09:47:17.361|Main Thread> Paged Memory: 5,360,181,248 B 2019-02-16 09:47:17.361|Main Thread> Working Set: 5,344,178,176 B 2019-02-16 09:47:17.361|Main Thread> Virtual Memory: 10,772,684,800 B 2019-02-16 09:47:17.826|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 09:47:19.510|Main Thread> Process information Periodic Check: 2019-02-16 09:47:19.510|Main Thread> Managed Memory: 2,204,212,048 B 2019-02-16 09:47:19.511|Main Thread> Private Memory: 5,361,885,184 B 2019-02-16 09:47:19.511|Main Thread> Nr of Threads: 41 2019-02-16 09:47:19.511|Main Thread> Simulation Speed: 1.00 2019-02-16 09:47:19.511|Main Thread> Entity count: 1341 2019-02-16 09:47:19.511|Main Thread> Player count: 7 2019-02-16 09:47:19.511|Main Thread> Current: 2019-02-16 09:47:19.511|Main Thread> Paged Memory: 5,361,885,184 B 2019-02-16 09:47:19.511|Main Thread> Working Set: 5,345,980,416 B 2019-02-16 09:47:19.511|Main Thread> Virtual Memory: 10,776,879,104 B 2019-02-16 09:47:19.511|Main Thread> Peak: 2019-02-16 09:47:19.511|Main Thread> Paged Memory: 5,361,885,184 B 2019-02-16 09:47:19.511|Main Thread> Working Set: 5,345,980,416 B 2019-02-16 09:47:19.511|Main Thread> Virtual Memory: 10,776,879,104 B 2019-02-16 09:47:19.512|Main Thread> Number of Worlds: 1 2019-02-16 09:47:19.512|Main Thread> 0) RigidBodies: 604, ActiveRigidBodies: 239, CharacterRigidBodies: 22 2019-02-16 09:47:19.512|Main Thread> 0) Constraints: 0 2019-02-16 09:48:09.548|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:48:19.524|Main Thread> Process information Periodic Check: 2019-02-16 09:48:19.524|Main Thread> Managed Memory: 2,209,867,496 B 2019-02-16 09:48:19.525|Main Thread> Private Memory: 5,371,523,072 B 2019-02-16 09:48:19.525|Main Thread> Nr of Threads: 40 2019-02-16 09:48:19.525|Main Thread> Simulation Speed: 1.00 2019-02-16 09:48:19.525|Main Thread> Entity count: 1338 2019-02-16 09:48:19.525|Main Thread> Player count: 7 2019-02-16 09:48:19.525|Main Thread> Current: 2019-02-16 09:48:19.525|Main Thread> Paged Memory: 5,371,523,072 B 2019-02-16 09:48:19.525|Main Thread> Working Set: 5,355,536,384 B 2019-02-16 09:48:19.525|Main Thread> Virtual Memory: 10,789,265,408 B 2019-02-16 09:48:19.525|Main Thread> Peak: 2019-02-16 09:48:19.525|Main Thread> Paged Memory: 5,371,523,072 B 2019-02-16 09:48:19.525|Main Thread> Working Set: 5,355,536,384 B 2019-02-16 09:48:19.525|Main Thread> Virtual Memory: 10,793,459,712 B 2019-02-16 09:48:19.525|Main Thread> Number of Worlds: 1 2019-02-16 09:48:19.525|Main Thread> 0) RigidBodies: 601, ActiveRigidBodies: 241, CharacterRigidBodies: 22 2019-02-16 09:48:19.525|Main Thread> 0) Constraints: 0 2019-02-16 09:48:21.197|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:48:59.592|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {010B6892D672A898} 2019-02-16 09:49:19.527|Main Thread> Process information Periodic Check: 2019-02-16 09:49:19.527|Main Thread> Managed Memory: 2,202,918,880 B 2019-02-16 09:49:19.528|Main Thread> Private Memory: 5,384,830,976 B 2019-02-16 09:49:19.528|Main Thread> Nr of Threads: 41 2019-02-16 09:49:19.528|Main Thread> Simulation Speed: 1.00 2019-02-16 09:49:19.528|Main Thread> Entity count: 1345 2019-02-16 09:49:19.528|Main Thread> Player count: 7 2019-02-16 09:49:19.528|Main Thread> Current: 2019-02-16 09:49:19.528|Main Thread> Paged Memory: 5,384,830,976 B 2019-02-16 09:49:19.528|Main Thread> Working Set: 5,368,815,616 B 2019-02-16 09:49:19.528|Main Thread> Virtual Memory: 10,811,158,528 B 2019-02-16 09:49:19.528|Main Thread> Peak: 2019-02-16 09:49:19.528|Main Thread> Paged Memory: 5,384,843,264 B 2019-02-16 09:49:19.528|Main Thread> Working Set: 5,368,815,616 B 2019-02-16 09:49:19.528|Main Thread> Virtual Memory: 10,811,158,528 B 2019-02-16 09:49:19.528|Main Thread> Number of Worlds: 1 2019-02-16 09:49:19.528|Main Thread> 0) RigidBodies: 607, ActiveRigidBodies: 245, CharacterRigidBodies: 21 2019-02-16 09:49:19.528|Main Thread> 0) Constraints: 0 2019-02-16 09:50:13.401|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:50:18.753|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:50:19.543|Main Thread> Process information Periodic Check: 2019-02-16 09:50:19.543|Main Thread> Managed Memory: 2,210,704,920 B 2019-02-16 09:50:19.544|Main Thread> Private Memory: 5,402,025,984 B 2019-02-16 09:50:19.544|Main Thread> Nr of Threads: 40 2019-02-16 09:50:19.544|Main Thread> Simulation Speed: 1.00 2019-02-16 09:50:19.544|Main Thread> Entity count: 1360 2019-02-16 09:50:19.544|Main Thread> Player count: 7 2019-02-16 09:50:19.544|Main Thread> Current: 2019-02-16 09:50:19.544|Main Thread> Paged Memory: 5,402,025,984 B 2019-02-16 09:50:19.544|Main Thread> Working Set: 5,385,842,688 B 2019-02-16 09:50:19.544|Main Thread> Virtual Memory: 10,806,964,224 B 2019-02-16 09:50:19.544|Main Thread> Peak: 2019-02-16 09:50:19.544|Main Thread> Paged Memory: 5,402,025,984 B 2019-02-16 09:50:19.544|Main Thread> Working Set: 5,385,842,688 B 2019-02-16 09:50:19.544|Main Thread> Virtual Memory: 10,811,158,528 B 2019-02-16 09:50:19.544|Main Thread> Number of Worlds: 1 2019-02-16 09:50:19.544|Main Thread> 0) RigidBodies: 622, ActiveRigidBodies: 249, CharacterRigidBodies: 21 2019-02-16 09:50:19.544|Main Thread> 0) Constraints: 0 2019-02-16 09:51:19.558|Main Thread> Process information Periodic Check: 2019-02-16 09:51:19.558|Main Thread> Managed Memory: 2,224,605,792 B 2019-02-16 09:51:19.559|Main Thread> Private Memory: 5,432,033,280 B 2019-02-16 09:51:19.559|Main Thread> Nr of Threads: 41 2019-02-16 09:51:19.559|Main Thread> Simulation Speed: 1.00 2019-02-16 09:51:19.559|Main Thread> Entity count: 1352 2019-02-16 09:51:19.559|Main Thread> Player count: 7 2019-02-16 09:51:19.559|Main Thread> Current: 2019-02-16 09:51:19.559|Main Thread> Paged Memory: 5,432,033,280 B 2019-02-16 09:51:19.559|Main Thread> Working Set: 5,415,895,040 B 2019-02-16 09:51:19.559|Main Thread> Virtual Memory: 10,828,873,728 B 2019-02-16 09:51:19.559|Main Thread> Peak: 2019-02-16 09:51:19.559|Main Thread> Paged Memory: 5,432,033,280 B 2019-02-16 09:51:19.559|Main Thread> Working Set: 5,415,895,040 B 2019-02-16 09:51:19.559|Main Thread> Virtual Memory: 10,828,873,728 B 2019-02-16 09:51:19.559|Main Thread> Number of Worlds: 1 2019-02-16 09:51:19.559|Main Thread> 0) RigidBodies: 615, ActiveRigidBodies: 244, CharacterRigidBodies: 18 2019-02-16 09:51:19.559|Main Thread> 0) Constraints: 0 2019-02-16 09:51:31.072|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:52:19.575|Main Thread> Process information Periodic Check: 2019-02-16 09:52:19.575|Main Thread> Managed Memory: 2,245,337,296 B 2019-02-16 09:52:19.575|Main Thread> Private Memory: 5,471,023,104 B 2019-02-16 09:52:19.575|Main Thread> Nr of Threads: 40 2019-02-16 09:52:19.575|Main Thread> Simulation Speed: 1.00 2019-02-16 09:52:19.575|Main Thread> Entity count: 1371 2019-02-16 09:52:19.575|Main Thread> Player count: 7 2019-02-16 09:52:19.575|Main Thread> Current: 2019-02-16 09:52:19.575|Main Thread> Paged Memory: 5,471,023,104 B 2019-02-16 09:52:19.575|Main Thread> Working Set: 5,454,839,808 B 2019-02-16 09:52:19.575|Main Thread> Virtual Memory: 10,841,260,032 B 2019-02-16 09:52:19.575|Main Thread> Peak: 2019-02-16 09:52:19.575|Main Thread> Paged Memory: 5,471,576,064 B 2019-02-16 09:52:19.575|Main Thread> Working Set: 5,455,048,704 B 2019-02-16 09:52:19.575|Main Thread> Virtual Memory: 10,841,849,856 B 2019-02-16 09:52:19.576|Main Thread> Number of Worlds: 1 2019-02-16 09:52:19.576|Main Thread> 0) RigidBodies: 632, ActiveRigidBodies: 251, CharacterRigidBodies: 20 2019-02-16 09:52:19.576|Main Thread> 0) Constraints: 0 2019-02-16 09:52:24.637|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {011A12F497B11A75} 2019-02-16 09:53:19.593|Main Thread> Process information Periodic Check: 2019-02-16 09:53:19.593|Main Thread> Managed Memory: 2,246,547,816 B 2019-02-16 09:53:19.593|Main Thread> Private Memory: 5,488,197,632 B 2019-02-16 09:53:19.594|Main Thread> Nr of Threads: 41 2019-02-16 09:53:19.594|Main Thread> Simulation Speed: 1.00 2019-02-16 09:53:19.594|Main Thread> Entity count: 1361 2019-02-16 09:53:19.594|Main Thread> Player count: 7 2019-02-16 09:53:19.594|Main Thread> Current: 2019-02-16 09:53:19.594|Main Thread> Paged Memory: 5,488,197,632 B 2019-02-16 09:53:19.594|Main Thread> Working Set: 5,472,215,040 B 2019-02-16 09:53:19.594|Main Thread> Virtual Memory: 10,862,034,944 B 2019-02-16 09:53:19.594|Main Thread> Peak: 2019-02-16 09:53:19.594|Main Thread> Paged Memory: 5,488,197,632 B 2019-02-16 09:53:19.594|Main Thread> Working Set: 5,472,215,040 B 2019-02-16 09:53:19.594|Main Thread> Virtual Memory: 10,862,034,944 B 2019-02-16 09:53:19.594|Main Thread> Number of Worlds: 1 2019-02-16 09:53:19.594|Main Thread> 0) RigidBodies: 622, ActiveRigidBodies: 252, CharacterRigidBodies: 19 2019-02-16 09:53:19.594|Main Thread> 0) Constraints: 0 2019-02-16 09:53:52.360|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:54:19.609|Main Thread> Process information Periodic Check: 2019-02-16 09:54:19.609|Main Thread> Managed Memory: 2,249,222,128 B 2019-02-16 09:54:19.610|Main Thread> Private Memory: 5,499,465,728 B 2019-02-16 09:54:19.610|Main Thread> Nr of Threads: 40 2019-02-16 09:54:19.610|Main Thread> Simulation Speed: 1.00 2019-02-16 09:54:19.610|Main Thread> Entity count: 1365 2019-02-16 09:54:19.610|Main Thread> Player count: 7 2019-02-16 09:54:19.610|Main Thread> Current: 2019-02-16 09:54:19.610|Main Thread> Paged Memory: 5,499,465,728 B 2019-02-16 09:54:19.610|Main Thread> Working Set: 5,483,532,288 B 2019-02-16 09:54:19.610|Main Thread> Virtual Memory: 10,874,421,248 B 2019-02-16 09:54:19.610|Main Thread> Peak: 2019-02-16 09:54:19.610|Main Thread> Paged Memory: 5,499,465,728 B 2019-02-16 09:54:19.610|Main Thread> Working Set: 5,483,532,288 B 2019-02-16 09:54:19.610|Main Thread> Virtual Memory: 10,874,552,320 B 2019-02-16 09:54:19.610|Main Thread> Number of Worlds: 1 2019-02-16 09:54:19.610|Main Thread> 0) RigidBodies: 627, ActiveRigidBodies: 253, CharacterRigidBodies: 19 2019-02-16 09:54:19.610|Main Thread> 0) Constraints: 0 2019-02-16 09:55:19.626|Main Thread> Process information Periodic Check: 2019-02-16 09:55:19.626|Main Thread> Managed Memory: 2,249,314,512 B 2019-02-16 09:55:19.626|Main Thread> Private Memory: 5,537,050,624 B 2019-02-16 09:55:19.626|Main Thread> Nr of Threads: 40 2019-02-16 09:55:19.626|Main Thread> Simulation Speed: 1.00 2019-02-16 09:55:19.626|Main Thread> Entity count: 1376 2019-02-16 09:55:19.626|Main Thread> Player count: 7 2019-02-16 09:55:19.626|Main Thread> Current: 2019-02-16 09:55:19.626|Main Thread> Paged Memory: 5,537,050,624 B 2019-02-16 09:55:19.626|Main Thread> Working Set: 5,520,965,632 B 2019-02-16 09:55:19.626|Main Thread> Virtual Memory: 10,907,582,464 B 2019-02-16 09:55:19.626|Main Thread> Peak: 2019-02-16 09:55:19.626|Main Thread> Paged Memory: 5,537,050,624 B 2019-02-16 09:55:19.626|Main Thread> Working Set: 5,520,973,824 B 2019-02-16 09:55:19.626|Main Thread> Virtual Memory: 10,907,713,536 B 2019-02-16 09:55:19.627|Main Thread> Number of Worlds: 1 2019-02-16 09:55:19.627|Main Thread> 0) RigidBodies: 636, ActiveRigidBodies: 256, CharacterRigidBodies: 21 2019-02-16 09:55:19.627|Main Thread> 0) Constraints: 0 2019-02-16 09:55:38.392|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:55:43.573|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:55:52.468|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 09:56:19.642|Main Thread> Process information Periodic Check: 2019-02-16 09:56:19.642|Main Thread> Managed Memory: 2,266,385,400 B 2019-02-16 09:56:19.644|Main Thread> Private Memory: 5,566,545,920 B 2019-02-16 09:56:19.644|Main Thread> Nr of Threads: 40 2019-02-16 09:56:19.644|Main Thread> Simulation Speed: 1.00 2019-02-16 09:56:19.644|Main Thread> Entity count: 1377 2019-02-16 09:56:19.644|Main Thread> Player count: 7 2019-02-16 09:56:19.644|Main Thread> Current: 2019-02-16 09:56:19.644|Main Thread> Paged Memory: 5,566,545,920 B 2019-02-16 09:56:19.644|Main Thread> Working Set: 5,550,403,584 B 2019-02-16 09:56:19.644|Main Thread> Virtual Memory: 10,925,305,856 B 2019-02-16 09:56:19.644|Main Thread> Peak: 2019-02-16 09:56:19.644|Main Thread> Paged Memory: 5,567,705,088 B 2019-02-16 09:56:19.644|Main Thread> Working Set: 5,551,501,312 B 2019-02-16 09:56:19.644|Main Thread> Virtual Memory: 10,925,305,856 B 2019-02-16 09:56:19.644|Main Thread> Number of Worlds: 1 2019-02-16 09:56:19.644|Main Thread> 0) RigidBodies: 633, ActiveRigidBodies: 255, CharacterRigidBodies: 21 2019-02-16 09:56:19.644|Main Thread> 0) Constraints: 0 2019-02-16 09:57:17.818|Main Thread> Character state: True 2019-02-16 09:57:17.818|Main Thread> Auto-Save 2019-02-16 09:57:17.819|Main Thread> Saving world - START 2019-02-16 09:57:17.819|Main Thread> Making world state snapshot. 2019-02-16 09:57:17.819|Main Thread> Process information Before snapshot.: 2019-02-16 09:57:17.819|Main Thread> Managed Memory: 2,264,158,608 B 2019-02-16 09:57:17.820|Main Thread> Private Memory: 5,596,393,472 B 2019-02-16 09:57:17.820|Main Thread> Nr of Threads: 38 2019-02-16 09:57:17.820|Main Thread> Simulation Speed: 1.00 2019-02-16 09:57:17.820|Main Thread> Entity count: 1353 2019-02-16 09:57:17.820|Main Thread> Player count: 7 2019-02-16 09:57:17.820|Main Thread> Current: 2019-02-16 09:57:17.820|Main Thread> Paged Memory: 5,596,393,472 B 2019-02-16 09:57:17.820|Main Thread> Working Set: 5,580,259,328 B 2019-02-16 09:57:17.820|Main Thread> Virtual Memory: 10,933,497,856 B 2019-02-16 09:57:17.820|Main Thread> Peak: 2019-02-16 09:57:17.820|Main Thread> Paged Memory: 5,596,393,472 B 2019-02-16 09:57:17.820|Main Thread> Working Set: 5,580,259,328 B 2019-02-16 09:57:17.820|Main Thread> Virtual Memory: 10,941,886,464 B 2019-02-16 09:57:18.349|Main Thread> Process information After snapshot.: 2019-02-16 09:57:18.349|Main Thread> Managed Memory: 2,272,450,736 B 2019-02-16 09:57:18.350|Main Thread> Private Memory: 5,596,655,616 B 2019-02-16 09:57:18.350|Main Thread> Nr of Threads: 38 2019-02-16 09:57:18.350|Main Thread> Simulation Speed: 1.00 2019-02-16 09:57:18.350|Main Thread> Entity count: 1353 2019-02-16 09:57:18.350|Main Thread> Player count: 7 2019-02-16 09:57:18.350|Main Thread> Current: 2019-02-16 09:57:18.350|Main Thread> Paged Memory: 5,596,655,616 B 2019-02-16 09:57:18.350|Main Thread> Working Set: 5,580,570,624 B 2019-02-16 09:57:18.350|Main Thread> Virtual Memory: 10,933,497,856 B 2019-02-16 09:57:18.350|Main Thread> Peak: 2019-02-16 09:57:18.350|Main Thread> Paged Memory: 5,596,655,616 B 2019-02-16 09:57:18.350|Main Thread> Working Set: 5,580,570,624 B 2019-02-16 09:57:18.350|Main Thread> Virtual Memory: 10,941,886,464 B 2019-02-16 09:57:18.793|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 09:57:19.644|Main Thread> Process information Periodic Check: 2019-02-16 09:57:19.644|Main Thread> Managed Memory: 2,277,011,320 B 2019-02-16 09:57:19.645|Main Thread> Private Memory: 5,597,376,512 B 2019-02-16 09:57:19.645|Main Thread> Nr of Threads: 38 2019-02-16 09:57:19.645|Main Thread> Simulation Speed: 1.00 2019-02-16 09:57:19.645|Main Thread> Entity count: 1353 2019-02-16 09:57:19.645|Main Thread> Player count: 7 2019-02-16 09:57:19.645|Main Thread> Current: 2019-02-16 09:57:19.645|Main Thread> Paged Memory: 5,597,376,512 B 2019-02-16 09:57:19.645|Main Thread> Working Set: 5,581,258,752 B 2019-02-16 09:57:19.645|Main Thread> Virtual Memory: 10,933,497,856 B 2019-02-16 09:57:19.645|Main Thread> Peak: 2019-02-16 09:57:19.645|Main Thread> Paged Memory: 5,597,376,512 B 2019-02-16 09:57:19.645|Main Thread> Working Set: 5,581,258,752 B 2019-02-16 09:57:19.645|Main Thread> Virtual Memory: 10,941,886,464 B 2019-02-16 09:57:19.645|Main Thread> Number of Worlds: 1 2019-02-16 09:57:19.645|Main Thread> 0) RigidBodies: 612, ActiveRigidBodies: 249, CharacterRigidBodies: 16 2019-02-16 09:57:19.645|Main Thread> 0) Constraints: 0 2019-02-16 09:58:19.659|Main Thread> Process information Periodic Check: 2019-02-16 09:58:19.659|Main Thread> Managed Memory: 2,274,971,792 B 2019-02-16 09:58:19.660|Main Thread> Private Memory: 5,631,930,368 B 2019-02-16 09:58:19.660|Main Thread> Nr of Threads: 39 2019-02-16 09:58:19.660|Main Thread> Simulation Speed: 1.00 2019-02-16 09:58:19.660|Main Thread> Entity count: 1379 2019-02-16 09:58:19.660|Main Thread> Player count: 7 2019-02-16 09:58:19.660|Main Thread> Current: 2019-02-16 09:58:19.660|Main Thread> Paged Memory: 5,631,930,368 B 2019-02-16 09:58:19.660|Main Thread> Working Set: 5,615,874,048 B 2019-02-16 09:58:19.660|Main Thread> Virtual Memory: 10,954,272,768 B 2019-02-16 09:58:19.660|Main Thread> Peak: 2019-02-16 09:58:19.660|Main Thread> Paged Memory: 5,631,930,368 B 2019-02-16 09:58:19.660|Main Thread> Working Set: 5,615,874,048 B 2019-02-16 09:58:19.660|Main Thread> Virtual Memory: 10,954,272,768 B 2019-02-16 09:58:19.660|Main Thread> Number of Worlds: 1 2019-02-16 09:58:19.660|Main Thread> 0) RigidBodies: 634, ActiveRigidBodies: 250, CharacterRigidBodies: 19 2019-02-16 09:58:19.660|Main Thread> 0) Constraints: 0 2019-02-16 09:59:19.667|Main Thread> Process information Periodic Check: 2019-02-16 09:59:19.667|Main Thread> Managed Memory: 2,304,111,536 B 2019-02-16 09:59:19.668|Main Thread> Private Memory: 5,677,584,384 B 2019-02-16 09:59:19.668|Main Thread> Nr of Threads: 38 2019-02-16 09:59:19.668|Main Thread> Simulation Speed: 1.00 2019-02-16 09:59:19.668|Main Thread> Entity count: 1400 2019-02-16 09:59:19.668|Main Thread> Player count: 7 2019-02-16 09:59:19.668|Main Thread> Current: 2019-02-16 09:59:19.668|Main Thread> Paged Memory: 5,677,584,384 B 2019-02-16 09:59:19.668|Main Thread> Working Set: 5,661,327,360 B 2019-02-16 09:59:19.668|Main Thread> Virtual Memory: 10,983,239,680 B 2019-02-16 09:59:19.668|Main Thread> Peak: 2019-02-16 09:59:19.668|Main Thread> Paged Memory: 5,677,584,384 B 2019-02-16 09:59:19.668|Main Thread> Working Set: 5,661,331,456 B 2019-02-16 09:59:19.668|Main Thread> Virtual Memory: 10,983,239,680 B 2019-02-16 09:59:19.668|Main Thread> Number of Worlds: 1 2019-02-16 09:59:19.668|Main Thread> 0) RigidBodies: 645, ActiveRigidBodies: 257, CharacterRigidBodies: 25 2019-02-16 09:59:19.668|Main Thread> 0) Constraints: 0 2019-02-16 09:59:36.755|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {0199262C1C905F91} 2019-02-16 10:00:14.554|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 10:00:19.675|Main Thread> Process information Periodic Check: 2019-02-16 10:00:19.675|Main Thread> Managed Memory: 2,332,774,808 B 2019-02-16 10:00:19.676|Main Thread> Private Memory: 5,725,712,384 B 2019-02-16 10:00:19.676|Main Thread> Nr of Threads: 38 2019-02-16 10:00:19.676|Main Thread> Simulation Speed: 1.00 2019-02-16 10:00:19.677|Main Thread> Entity count: 1394 2019-02-16 10:00:19.677|Main Thread> Player count: 7 2019-02-16 10:00:19.677|Main Thread> Current: 2019-02-16 10:00:19.677|Main Thread> Paged Memory: 5,725,712,384 B 2019-02-16 10:00:19.677|Main Thread> Working Set: 5,709,418,496 B 2019-02-16 10:00:19.677|Main Thread> Virtual Memory: 10,999,820,288 B 2019-02-16 10:00:19.677|Main Thread> Peak: 2019-02-16 10:00:19.677|Main Thread> Paged Memory: 5,725,712,384 B 2019-02-16 10:00:19.677|Main Thread> Working Set: 5,709,418,496 B 2019-02-16 10:00:19.677|Main Thread> Virtual Memory: 11,004,014,592 B 2019-02-16 10:00:19.677|Main Thread> Number of Worlds: 1 2019-02-16 10:00:19.677|Main Thread> 0) RigidBodies: 638, ActiveRigidBodies: 256, CharacterRigidBodies: 21 2019-02-16 10:00:19.677|Main Thread> 0) Constraints: 0 2019-02-16 10:01:19.684|Main Thread> Process information Periodic Check: 2019-02-16 10:01:19.684|Main Thread> Managed Memory: 2,340,776,408 B 2019-02-16 10:01:19.685|Main Thread> Private Memory: 5,749,903,360 B 2019-02-16 10:01:19.685|Main Thread> Nr of Threads: 38 2019-02-16 10:01:19.685|Main Thread> Simulation Speed: 1.00 2019-02-16 10:01:19.685|Main Thread> Entity count: 1428 2019-02-16 10:01:19.685|Main Thread> Player count: 7 2019-02-16 10:01:19.685|Main Thread> Current: 2019-02-16 10:01:19.685|Main Thread> Paged Memory: 5,749,903,360 B 2019-02-16 10:01:19.685|Main Thread> Working Set: 5,733,457,920 B 2019-02-16 10:01:19.685|Main Thread> Virtual Memory: 11,016,400,896 B 2019-02-16 10:01:19.685|Main Thread> Peak: 2019-02-16 10:01:19.685|Main Thread> Paged Memory: 5,749,903,360 B 2019-02-16 10:01:19.685|Main Thread> Working Set: 5,733,457,920 B 2019-02-16 10:01:19.685|Main Thread> Virtual Memory: 11,016,400,896 B 2019-02-16 10:01:19.685|Main Thread> Number of Worlds: 1 2019-02-16 10:01:19.685|Main Thread> 0) RigidBodies: 653, ActiveRigidBodies: 255, CharacterRigidBodies: 20 2019-02-16 10:01:19.685|Main Thread> 0) Constraints: 0 2019-02-16 10:01:42.026|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {01CFAA9CAD89CACF} 2019-02-16 10:02:19.699|Main Thread> Process information Periodic Check: 2019-02-16 10:02:19.699|Main Thread> Managed Memory: 2,343,627,920 B 2019-02-16 10:02:19.700|Main Thread> Private Memory: 5,758,971,904 B 2019-02-16 10:02:19.700|Main Thread> Nr of Threads: 38 2019-02-16 10:02:19.700|Main Thread> Simulation Speed: 1.00 2019-02-16 10:02:19.700|Main Thread> Entity count: 1411 2019-02-16 10:02:19.700|Main Thread> Player count: 7 2019-02-16 10:02:19.700|Main Thread> Current: 2019-02-16 10:02:19.700|Main Thread> Paged Memory: 5,758,971,904 B 2019-02-16 10:02:19.700|Main Thread> Working Set: 5,742,862,336 B 2019-02-16 10:02:19.700|Main Thread> Virtual Memory: 11,016,564,736 B 2019-02-16 10:02:19.700|Main Thread> Peak: 2019-02-16 10:02:19.700|Main Thread> Paged Memory: 5,759,090,688 B 2019-02-16 10:02:19.700|Main Thread> Working Set: 5,742,972,928 B 2019-02-16 10:02:19.700|Main Thread> Virtual Memory: 11,023,478,784 B 2019-02-16 10:02:19.700|Main Thread> Number of Worlds: 1 2019-02-16 10:02:19.700|Main Thread> 0) RigidBodies: 628, ActiveRigidBodies: 253, CharacterRigidBodies: 19 2019-02-16 10:02:19.700|Main Thread> 0) Constraints: 0 2019-02-16 10:03:19.706|Main Thread> Process information Periodic Check: 2019-02-16 10:03:19.706|Main Thread> Managed Memory: 2,344,142,416 B 2019-02-16 10:03:19.707|Main Thread> Private Memory: 5,774,258,176 B 2019-02-16 10:03:19.707|Main Thread> Nr of Threads: 39 2019-02-16 10:03:19.707|Main Thread> Simulation Speed: 1.00 2019-02-16 10:03:19.707|Main Thread> Entity count: 1410 2019-02-16 10:03:19.707|Main Thread> Player count: 7 2019-02-16 10:03:19.707|Main Thread> Current: 2019-02-16 10:03:19.707|Main Thread> Paged Memory: 5,774,258,176 B 2019-02-16 10:03:19.707|Main Thread> Working Set: 5,758,197,760 B 2019-02-16 10:03:19.707|Main Thread> Virtual Memory: 11,037,339,648 B 2019-02-16 10:03:19.707|Main Thread> Peak: 2019-02-16 10:03:19.707|Main Thread> Paged Memory: 5,774,258,176 B 2019-02-16 10:03:19.707|Main Thread> Working Set: 5,758,197,760 B 2019-02-16 10:03:19.707|Main Thread> Virtual Memory: 11,037,339,648 B 2019-02-16 10:03:19.707|Main Thread> Number of Worlds: 1 2019-02-16 10:03:19.707|Main Thread> 0) RigidBodies: 630, ActiveRigidBodies: 254, CharacterRigidBodies: 19 2019-02-16 10:03:19.707|Main Thread> 0) Constraints: 0 2019-02-16 10:04:19.719|Main Thread> Process information Periodic Check: 2019-02-16 10:04:19.719|Main Thread> Managed Memory: 2,351,643,120 B 2019-02-16 10:04:19.720|Main Thread> Private Memory: 5,787,242,496 B 2019-02-16 10:04:19.720|Main Thread> Nr of Threads: 38 2019-02-16 10:04:19.720|Main Thread> Simulation Speed: 1.00 2019-02-16 10:04:19.720|Main Thread> Entity count: 1417 2019-02-16 10:04:19.720|Main Thread> Player count: 7 2019-02-16 10:04:19.720|Main Thread> Current: 2019-02-16 10:04:19.720|Main Thread> Paged Memory: 5,787,242,496 B 2019-02-16 10:04:19.720|Main Thread> Working Set: 5,771,800,576 B 2019-02-16 10:04:19.720|Main Thread> Virtual Memory: 11,030,581,248 B 2019-02-16 10:04:19.720|Main Thread> Peak: 2019-02-16 10:04:19.720|Main Thread> Paged Memory: 5,789,585,408 B 2019-02-16 10:04:19.720|Main Thread> Working Set: 5,773,475,840 B 2019-02-16 10:04:19.720|Main Thread> Virtual Memory: 11,037,339,648 B 2019-02-16 10:04:19.720|Main Thread> Number of Worlds: 1 2019-02-16 10:04:19.720|Main Thread> 0) RigidBodies: 639, ActiveRigidBodies: 257, CharacterRigidBodies: 19 2019-02-16 10:04:19.720|Main Thread> 0) Constraints: 0 2019-02-16 10:05:19.733|Main Thread> Process information Periodic Check: 2019-02-16 10:05:19.733|Main Thread> Managed Memory: 2,350,822,864 B 2019-02-16 10:05:19.734|Main Thread> Private Memory: 5,805,719,552 B 2019-02-16 10:05:19.734|Main Thread> Nr of Threads: 40 2019-02-16 10:05:19.734|Main Thread> Simulation Speed: 1.00 2019-02-16 10:05:19.734|Main Thread> Entity count: 1387 2019-02-16 10:05:19.734|Main Thread> Player count: 7 2019-02-16 10:05:19.734|Main Thread> Current: 2019-02-16 10:05:19.734|Main Thread> Paged Memory: 5,805,719,552 B 2019-02-16 10:05:19.734|Main Thread> Working Set: 5,790,240,768 B 2019-02-16 10:05:19.734|Main Thread> Virtual Memory: 11,055,550,464 B 2019-02-16 10:05:19.734|Main Thread> Peak: 2019-02-16 10:05:19.734|Main Thread> Paged Memory: 5,805,719,552 B 2019-02-16 10:05:19.734|Main Thread> Working Set: 5,790,240,768 B 2019-02-16 10:05:19.734|Main Thread> Virtual Memory: 11,059,744,768 B 2019-02-16 10:05:19.734|Main Thread> Number of Worlds: 1 2019-02-16 10:05:19.734|Main Thread> 0) RigidBodies: 613, ActiveRigidBodies: 255, CharacterRigidBodies: 17 2019-02-16 10:05:19.734|Main Thread> 0) Constraints: 0 2019-02-16 10:05:44.903|Main Thread> Error: No valid state change for dummy on MyStateUseObjectComponent! StateUseObjectComponent:DefaultDoorStateUseObject, dummy: Generic 2019-02-16 10:06:19.735|Main Thread> Process information Periodic Check: 2019-02-16 10:06:19.735|Main Thread> Managed Memory: 2,362,579,848 B 2019-02-16 10:06:19.736|Main Thread> Private Memory: 5,837,766,656 B 2019-02-16 10:06:19.736|Main Thread> Nr of Threads: 40 2019-02-16 10:06:19.736|Main Thread> Simulation Speed: 1.00 2019-02-16 10:06:19.736|Main Thread> Entity count: 1407 2019-02-16 10:06:19.736|Main Thread> Player count: 7 2019-02-16 10:06:19.736|Main Thread> Current: 2019-02-16 10:06:19.736|Main Thread> Paged Memory: 5,837,766,656 B 2019-02-16 10:06:19.736|Main Thread> Working Set: 5,822,218,240 B 2019-02-16 10:06:19.736|Main Thread> Virtual Memory: 11,077,885,952 B 2019-02-16 10:06:19.736|Main Thread> Peak: 2019-02-16 10:06:19.736|Main Thread> Paged Memory: 5,837,766,656 B 2019-02-16 10:06:19.736|Main Thread> Working Set: 5,822,218,240 B 2019-02-16 10:06:19.736|Main Thread> Virtual Memory: 11,078,074,368 B 2019-02-16 10:06:19.736|Main Thread> Number of Worlds: 1 2019-02-16 10:06:19.736|Main Thread> 0) RigidBodies: 629, ActiveRigidBodies: 259, CharacterRigidBodies: 21 2019-02-16 10:06:19.736|Main Thread> 0) Constraints: 0 2019-02-16 10:07:18.806|Main Thread> Character state: True 2019-02-16 10:07:18.806|Main Thread> Auto-Save 2019-02-16 10:07:18.807|Main Thread> Saving world - START 2019-02-16 10:07:18.807|Main Thread> Making world state snapshot. 2019-02-16 10:07:18.807|Main Thread> Process information Before snapshot.: 2019-02-16 10:07:18.807|Main Thread> Managed Memory: 2,368,366,000 B 2019-02-16 10:07:18.808|Main Thread> Private Memory: 5,895,405,568 B 2019-02-16 10:07:18.808|Main Thread> Nr of Threads: 39 2019-02-16 10:07:18.808|Main Thread> Simulation Speed: 1.00 2019-02-16 10:07:18.808|Main Thread> Entity count: 1313 2019-02-16 10:07:18.808|Main Thread> Player count: 7 2019-02-16 10:07:18.808|Main Thread> Current: 2019-02-16 10:07:18.808|Main Thread> Paged Memory: 5,895,405,568 B 2019-02-16 10:07:18.808|Main Thread> Working Set: 5,879,545,856 B 2019-02-16 10:07:18.808|Main Thread> Virtual Memory: 11,126,829,056 B 2019-02-16 10:07:18.808|Main Thread> Peak: 2019-02-16 10:07:18.808|Main Thread> Paged Memory: 5,895,405,568 B 2019-02-16 10:07:18.808|Main Thread> Working Set: 5,879,545,856 B 2019-02-16 10:07:18.808|Main Thread> Virtual Memory: 11,126,960,128 B 2019-02-16 10:07:19.337|Main Thread> Process information After snapshot.: 2019-02-16 10:07:19.337|Main Thread> Managed Memory: 2,383,008,288 B 2019-02-16 10:07:19.338|Main Thread> Private Memory: 5,896,126,464 B 2019-02-16 10:07:19.338|Main Thread> Nr of Threads: 39 2019-02-16 10:07:19.338|Main Thread> Simulation Speed: 1.00 2019-02-16 10:07:19.338|Main Thread> Entity count: 1313 2019-02-16 10:07:19.338|Main Thread> Player count: 7 2019-02-16 10:07:19.338|Main Thread> Current: 2019-02-16 10:07:19.338|Main Thread> Paged Memory: 5,896,126,464 B 2019-02-16 10:07:19.338|Main Thread> Working Set: 5,880,295,424 B 2019-02-16 10:07:19.338|Main Thread> Virtual Memory: 11,126,829,056 B 2019-02-16 10:07:19.338|Main Thread> Peak: 2019-02-16 10:07:19.338|Main Thread> Paged Memory: 5,896,126,464 B 2019-02-16 10:07:19.338|Main Thread> Working Set: 5,880,295,424 B 2019-02-16 10:07:19.338|Main Thread> Virtual Memory: 11,126,960,128 B 2019-02-16 10:07:19.746|Main Thread> Process information Periodic Check: 2019-02-16 10:07:19.746|Main Thread> Managed Memory: 2,385,242,400 B 2019-02-16 10:07:19.747|Main Thread> Private Memory: 5,897,506,816 B 2019-02-16 10:07:19.747|Main Thread> Nr of Threads: 39 2019-02-16 10:07:19.747|Main Thread> Simulation Speed: 0.47 2019-02-16 10:07:19.747|Main Thread> Entity count: 1313 2019-02-16 10:07:19.747|Main Thread> Player count: 7 2019-02-16 10:07:19.747|Main Thread> Current: 2019-02-16 10:07:19.747|Main Thread> Paged Memory: 5,897,506,816 B 2019-02-16 10:07:19.747|Main Thread> Working Set: 5,881,638,912 B 2019-02-16 10:07:19.747|Main Thread> Virtual Memory: 11,126,829,056 B 2019-02-16 10:07:19.747|Main Thread> Peak: 2019-02-16 10:07:19.747|Main Thread> Paged Memory: 5,897,506,816 B 2019-02-16 10:07:19.747|Main Thread> Working Set: 5,881,638,912 B 2019-02-16 10:07:19.747|Main Thread> Virtual Memory: 11,127,091,200 B 2019-02-16 10:07:19.747|Main Thread> Number of Worlds: 1 2019-02-16 10:07:19.747|Main Thread> 0) RigidBodies: 612, ActiveRigidBodies: 258, CharacterRigidBodies: 21 2019-02-16 10:07:19.747|Main Thread> 0) Constraints: 0 2019-02-16 10:07:19.787|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 10:07:28.815|Main Thread> Player character died. Player: EntityBase:BarbarianForestGreen {0129CCEAC1260182} 2019-02-16 10:07:46.170|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-16 10:08:19.767|Main Thread> Process information Periodic Check: 2019-02-16 10:08:19.767|Main Thread> Managed Memory: 2,374,482,736 B 2019-02-16 10:08:19.768|Main Thread> Private Memory: 5,916,848,128 B 2019-02-16 10:08:19.768|Main Thread> Nr of Threads: 40 2019-02-16 10:08:19.768|Main Thread> Simulation Speed: 1.00 2019-02-16 10:08:19.768|Main Thread> Entity count: 1346 2019-02-16 10:08:19.768|Main Thread> Player count: 7 2019-02-16 10:08:19.768|Main Thread> Current: 2019-02-16 10:08:19.768|Main Thread> Paged Memory: 5,916,848,128 B 2019-02-16 10:08:19.768|Main Thread> Working Set: 5,901,103,104 B 2019-02-16 10:08:19.768|Main Thread> Virtual Memory: 11,147,603,968 B 2019-02-16 10:08:19.768|Main Thread> Peak: 2019-02-16 10:08:19.768|Main Thread> Paged Memory: 5,919,141,888 B 2019-02-16 10:08:19.768|Main Thread> Working Set: 5,903,388,672 B 2019-02-16 10:08:19.768|Main Thread> Virtual Memory: 11,147,603,968 B 2019-02-16 10:08:19.768|Main Thread> Number of Worlds: 1 2019-02-16 10:08:19.768|Main Thread> 0) RigidBodies: 637, ActiveRigidBodies: 260, CharacterRigidBodies: 24 2019-02-16 10:08:19.768|Main Thread> 0) Constraints: 0 2019-02-16 10:09:19.778|Main Thread> Process information Periodic Check: 2019-02-16 10:09:19.778|Main Thread> Managed Memory: 2,381,609,152 B 2019-02-16 10:09:19.778|Main Thread> Private Memory: 5,930,381,312 B 2019-02-16 10:09:19.778|Main Thread> Nr of Threads: 40 2019-02-16 10:09:19.778|Main Thread> Simulation Speed: 1.00 2019-02-16 10:09:19.778|Main Thread> Entity count: 1387 2019-02-16 10:09:19.778|Main Thread> Player count: 7 2019-02-16 10:09:19.778|Main Thread> Current: 2019-02-16 10:09:19.778|Main Thread> Paged Memory: 5,930,381,312 B 2019-02-16 10:09:19.778|Main Thread> Working Set: 5,914,533,888 B 2019-02-16 10:09:19.778|Main Thread> Virtual Memory: 11,147,603,968 B 2019-02-16 10:09:19.778|Main Thread> Peak: 2019-02-16 10:09:19.778|Main Thread> Paged Memory: 5,930,381,312 B 2019-02-16 10:09:19.778|Main Thread> Working Set: 5,914,533,888 B 2019-02-16 10:09:19.778|Main Thread> Virtual Memory: 11,147,669,504 B 2019-02-16 10:09:19.778|Main Thread> Number of Worlds: 1 2019-02-16 10:09:19.778|Main Thread> 0) RigidBodies: 630, ActiveRigidBodies: 262, CharacterRigidBodies: 20 2019-02-16 10:09:19.779|Main Thread> 0) Constraints: 0 2019-02-16 10:10:19.782|Main Thread> Process information Periodic Check: 2019-02-16 10:10:19.782|Main Thread> Managed Memory: 2,384,016,024 B 2019-02-16 10:10:19.783|Main Thread> Private Memory: 5,957,914,624 B 2019-02-16 10:10:19.783|Main Thread> Nr of Threads: 40 2019-02-16 10:10:19.783|Main Thread> Simulation Speed: 1.00 2019-02-16 10:10:19.783|Main Thread> Entity count: 1401 2019-02-16 10:10:19.783|Main Thread> Player count: 7 2019-02-16 10:10:19.783|Main Thread> Current: 2019-02-16 10:10:19.783|Main Thread> Paged Memory: 5,957,914,624 B 2019-02-16 10:10:19.783|Main Thread> Working Set: 5,941,919,744 B 2019-02-16 10:10:19.783|Main Thread> Virtual Memory: 11,164,184,576 B 2019-02-16 10:10:19.783|Main Thread> Peak: 2019-02-16 10:10:19.783|Main Thread> Paged Memory: 5,957,914,624 B 2019-02-16 10:10:19.783|Main Thread> Working Set: 5,941,919,744 B 2019-02-16 10:10:19.783|Main Thread> Virtual Memory: 11,170,873,344 B 2019-02-16 10:10:19.783|Main Thread> Number of Worlds: 1 2019-02-16 10:10:19.783|Main Thread> 0) RigidBodies: 644, ActiveRigidBodies: 266, CharacterRigidBodies: 20 2019-02-16 10:10:19.783|Main Thread> 0) Constraints: 0 2019-02-16 10:10:40.428|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:41.315|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:42.202|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:43.089|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:43.976|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:44.863|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:45.750|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:46.638|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:47.524|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:48.412|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:10:49.299|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:11:19.794|Main Thread> Process information Periodic Check: 2019-02-16 10:11:19.794|Main Thread> Managed Memory: 2,388,385,768 B 2019-02-16 10:11:19.795|Main Thread> Private Memory: 5,964,992,512 B 2019-02-16 10:11:19.795|Main Thread> Nr of Threads: 40 2019-02-16 10:11:19.795|Main Thread> Simulation Speed: 1.00 2019-02-16 10:11:19.795|Main Thread> Entity count: 1233 2019-02-16 10:11:19.795|Main Thread> Player count: 7 2019-02-16 10:11:19.795|Main Thread> Current: 2019-02-16 10:11:19.795|Main Thread> Paged Memory: 5,964,992,512 B 2019-02-16 10:11:19.795|Main Thread> Working Set: 5,948,956,672 B 2019-02-16 10:11:19.795|Main Thread> Virtual Memory: 11,180,765,184 B 2019-02-16 10:11:19.795|Main Thread> Peak: 2019-02-16 10:11:19.795|Main Thread> Paged Memory: 5,964,992,512 B 2019-02-16 10:11:19.795|Main Thread> Working Set: 5,948,956,672 B 2019-02-16 10:11:19.795|Main Thread> Virtual Memory: 11,180,765,184 B 2019-02-16 10:11:19.795|Main Thread> Number of Worlds: 1 2019-02-16 10:11:19.795|Main Thread> 0) RigidBodies: 563, ActiveRigidBodies: 261, CharacterRigidBodies: 12 2019-02-16 10:11:19.795|Main Thread> 0) Constraints: 0 2019-02-16 10:12:19.796|Main Thread> Process information Periodic Check: 2019-02-16 10:12:19.796|Main Thread> Managed Memory: 2,391,269,176 B 2019-02-16 10:12:19.796|Main Thread> Private Memory: 5,968,875,520 B 2019-02-16 10:12:19.796|Main Thread> Nr of Threads: 40 2019-02-16 10:12:19.796|Main Thread> Simulation Speed: 1.00 2019-02-16 10:12:19.796|Main Thread> Entity count: 1225 2019-02-16 10:12:19.796|Main Thread> Player count: 7 2019-02-16 10:12:19.796|Main Thread> Current: 2019-02-16 10:12:19.797|Main Thread> Paged Memory: 5,968,875,520 B 2019-02-16 10:12:19.797|Main Thread> Working Set: 5,952,835,584 B 2019-02-16 10:12:19.797|Main Thread> Virtual Memory: 11,180,765,184 B 2019-02-16 10:12:19.797|Main Thread> Peak: 2019-02-16 10:12:19.797|Main Thread> Paged Memory: 5,970,771,968 B 2019-02-16 10:12:19.797|Main Thread> Working Set: 5,952,835,584 B 2019-02-16 10:12:19.797|Main Thread> Virtual Memory: 11,183,276,032 B 2019-02-16 10:12:19.797|Main Thread> Number of Worlds: 1 2019-02-16 10:12:19.797|Main Thread> 0) RigidBodies: 552, ActiveRigidBodies: 261, CharacterRigidBodies: 11 2019-02-16 10:12:19.797|Main Thread> 0) Constraints: 0 2019-02-16 10:12:44.822|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {01C1388CAF37E959} 2019-02-16 10:13:20.192|Main Thread> Process information Periodic Check: 2019-02-16 10:13:20.192|Main Thread> Managed Memory: 2,405,348,752 B 2019-02-16 10:13:20.193|Main Thread> Private Memory: 6,001,713,152 B 2019-02-16 10:13:20.193|Main Thread> Nr of Threads: 40 2019-02-16 10:13:20.193|Main Thread> Simulation Speed: 0.55 2019-02-16 10:13:20.193|Main Thread> Entity count: 1255 2019-02-16 10:13:20.193|Main Thread> Player count: 7 2019-02-16 10:13:20.193|Main Thread> Current: 2019-02-16 10:13:20.193|Main Thread> Paged Memory: 6,001,713,152 B 2019-02-16 10:13:20.193|Main Thread> Working Set: 5,974,151,168 B 2019-02-16 10:13:20.193|Main Thread> Virtual Memory: 11,509,784,576 B 2019-02-16 10:13:20.193|Main Thread> Peak: 2019-02-16 10:13:20.193|Main Thread> Paged Memory: 6,001,713,152 B 2019-02-16 10:13:20.193|Main Thread> Working Set: 5,974,151,168 B 2019-02-16 10:13:20.193|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:13:20.193|Main Thread> Number of Worlds: 1 2019-02-16 10:13:20.193|Main Thread> 0) RigidBodies: 575, ActiveRigidBodies: 268, CharacterRigidBodies: 18 2019-02-16 10:13:20.193|Main Thread> 0) Constraints: 0 2019-02-16 10:14:20.195|Main Thread> Process information Periodic Check: 2019-02-16 10:14:20.196|Main Thread> Managed Memory: 2,412,445,168 B 2019-02-16 10:14:20.196|Main Thread> Private Memory: 6,017,544,192 B 2019-02-16 10:14:20.196|Main Thread> Nr of Threads: 40 2019-02-16 10:14:20.196|Main Thread> Simulation Speed: 1.00 2019-02-16 10:14:20.196|Main Thread> Entity count: 1262 2019-02-16 10:14:20.196|Main Thread> Player count: 7 2019-02-16 10:14:20.196|Main Thread> Current: 2019-02-16 10:14:20.196|Main Thread> Paged Memory: 6,017,544,192 B 2019-02-16 10:14:20.196|Main Thread> Working Set: 5,989,986,304 B 2019-02-16 10:14:20.196|Main Thread> Virtual Memory: 11,527,499,776 B 2019-02-16 10:14:20.196|Main Thread> Peak: 2019-02-16 10:14:20.196|Main Thread> Paged Memory: 6,018,035,712 B 2019-02-16 10:14:20.196|Main Thread> Working Set: 5,989,986,304 B 2019-02-16 10:14:20.196|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:14:20.196|Main Thread> Number of Worlds: 1 2019-02-16 10:14:20.196|Main Thread> 0) RigidBodies: 580, ActiveRigidBodies: 263, CharacterRigidBodies: 19 2019-02-16 10:14:20.196|Main Thread> 0) Constraints: 0 2019-02-16 10:15:20.198|Main Thread> Process information Periodic Check: 2019-02-16 10:15:20.198|Main Thread> Managed Memory: 2,408,699,376 B 2019-02-16 10:15:20.198|Main Thread> Private Memory: 6,031,286,272 B 2019-02-16 10:15:20.198|Main Thread> Nr of Threads: 40 2019-02-16 10:15:20.198|Main Thread> Simulation Speed: 1.00 2019-02-16 10:15:20.198|Main Thread> Entity count: 1262 2019-02-16 10:15:20.198|Main Thread> Player count: 7 2019-02-16 10:15:20.198|Main Thread> Current: 2019-02-16 10:15:20.198|Main Thread> Paged Memory: 6,031,286,272 B 2019-02-16 10:15:20.198|Main Thread> Working Set: 6,003,691,520 B 2019-02-16 10:15:20.198|Main Thread> Virtual Memory: 11,545,239,552 B 2019-02-16 10:15:20.198|Main Thread> Peak: 2019-02-16 10:15:20.198|Main Thread> Paged Memory: 6,031,286,272 B 2019-02-16 10:15:20.198|Main Thread> Working Set: 6,003,691,520 B 2019-02-16 10:15:20.198|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:15:20.198|Main Thread> Number of Worlds: 1 2019-02-16 10:15:20.198|Main Thread> 0) RigidBodies: 579, ActiveRigidBodies: 264, CharacterRigidBodies: 19 2019-02-16 10:15:20.199|Main Thread> 0) Constraints: 0 2019-02-16 10:16:20.203|Main Thread> Process information Periodic Check: 2019-02-16 10:16:20.203|Main Thread> Managed Memory: 2,411,640,968 B 2019-02-16 10:16:20.206|Main Thread> Private Memory: 6,042,271,744 B 2019-02-16 10:16:20.206|Main Thread> Nr of Threads: 40 2019-02-16 10:16:20.206|Main Thread> Simulation Speed: 1.00 2019-02-16 10:16:20.206|Main Thread> Entity count: 1262 2019-02-16 10:16:20.206|Main Thread> Player count: 7 2019-02-16 10:16:20.206|Main Thread> Current: 2019-02-16 10:16:20.206|Main Thread> Paged Memory: 6,042,271,744 B 2019-02-16 10:16:20.206|Main Thread> Working Set: 6,014,631,936 B 2019-02-16 10:16:20.206|Main Thread> Virtual Memory: 11,547,488,256 B 2019-02-16 10:16:20.206|Main Thread> Peak: 2019-02-16 10:16:20.206|Main Thread> Paged Memory: 6,042,271,744 B 2019-02-16 10:16:20.206|Main Thread> Working Set: 6,014,631,936 B 2019-02-16 10:16:20.206|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:16:20.206|Main Thread> Number of Worlds: 1 2019-02-16 10:16:20.206|Main Thread> 0) RigidBodies: 578, ActiveRigidBodies: 264, CharacterRigidBodies: 19 2019-02-16 10:16:20.206|Main Thread> 0) Constraints: 0 2019-02-16 10:17:19.777|Main Thread> Character state: True 2019-02-16 10:17:19.777|Main Thread> Auto-Save 2019-02-16 10:17:19.778|Main Thread> Saving world - START 2019-02-16 10:17:19.778|Main Thread> Making world state snapshot. 2019-02-16 10:17:19.778|Main Thread> Process information Before snapshot.: 2019-02-16 10:17:19.778|Main Thread> Managed Memory: 2,409,879,848 B 2019-02-16 10:17:19.779|Main Thread> Private Memory: 6,050,308,096 B 2019-02-16 10:17:19.779|Main Thread> Nr of Threads: 39 2019-02-16 10:17:19.779|Main Thread> Simulation Speed: 1.00 2019-02-16 10:17:19.779|Main Thread> Entity count: 1266 2019-02-16 10:17:19.779|Main Thread> Player count: 7 2019-02-16 10:17:19.779|Main Thread> Current: 2019-02-16 10:17:19.779|Main Thread> Paged Memory: 6,050,308,096 B 2019-02-16 10:17:19.779|Main Thread> Working Set: 6,022,713,344 B 2019-02-16 10:17:19.779|Main Thread> Virtual Memory: 11,543,293,952 B 2019-02-16 10:17:19.779|Main Thread> Peak: 2019-02-16 10:17:19.779|Main Thread> Paged Memory: 6,050,308,096 B 2019-02-16 10:17:19.779|Main Thread> Working Set: 6,022,713,344 B 2019-02-16 10:17:19.779|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:17:20.327|Main Thread> Process information After snapshot.: 2019-02-16 10:17:20.327|Main Thread> Managed Memory: 2,418,321,968 B 2019-02-16 10:17:20.328|Main Thread> Private Memory: 6,051,160,064 B 2019-02-16 10:17:20.328|Main Thread> Nr of Threads: 39 2019-02-16 10:17:20.328|Main Thread> Simulation Speed: 1.00 2019-02-16 10:17:20.328|Main Thread> Entity count: 1266 2019-02-16 10:17:20.328|Main Thread> Player count: 7 2019-02-16 10:17:20.328|Main Thread> Current: 2019-02-16 10:17:20.328|Main Thread> Paged Memory: 6,051,160,064 B 2019-02-16 10:17:20.328|Main Thread> Working Set: 6,023,610,368 B 2019-02-16 10:17:20.328|Main Thread> Virtual Memory: 11,543,293,952 B 2019-02-16 10:17:20.328|Main Thread> Peak: 2019-02-16 10:17:20.328|Main Thread> Paged Memory: 6,051,160,064 B 2019-02-16 10:17:20.328|Main Thread> Working Set: 6,023,610,368 B 2019-02-16 10:17:20.328|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:17:20.351|Main Thread> Process information Periodic Check: 2019-02-16 10:17:20.351|Main Thread> Managed Memory: 2,422,044,432 B 2019-02-16 10:17:20.352|Main Thread> Private Memory: 6,051,160,064 B 2019-02-16 10:17:20.352|Main Thread> Nr of Threads: 39 2019-02-16 10:17:20.352|Main Thread> Simulation Speed: 0.45 2019-02-16 10:17:20.352|Main Thread> Entity count: 1266 2019-02-16 10:17:20.352|Main Thread> Player count: 7 2019-02-16 10:17:20.352|Main Thread> Current: 2019-02-16 10:17:20.352|Main Thread> Paged Memory: 6,051,160,064 B 2019-02-16 10:17:20.352|Main Thread> Working Set: 6,023,610,368 B 2019-02-16 10:17:20.352|Main Thread> Virtual Memory: 11,543,293,952 B 2019-02-16 10:17:20.352|Main Thread> Peak: 2019-02-16 10:17:20.352|Main Thread> Paged Memory: 6,051,160,064 B 2019-02-16 10:17:20.352|Main Thread> Working Set: 6,023,610,368 B 2019-02-16 10:17:20.352|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:17:20.352|Main Thread> Number of Worlds: 1 2019-02-16 10:17:20.352|Main Thread> 0) RigidBodies: 575, ActiveRigidBodies: 265, CharacterRigidBodies: 18 2019-02-16 10:17:20.352|Main Thread> 0) Constraints: 0 2019-02-16 10:17:20.762|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 10:18:20.366|Main Thread> Process information Periodic Check: 2019-02-16 10:18:20.366|Main Thread> Managed Memory: 2,425,785,976 B 2019-02-16 10:18:20.366|Main Thread> Private Memory: 6,058,237,952 B 2019-02-16 10:18:20.366|Main Thread> Nr of Threads: 39 2019-02-16 10:18:20.366|Main Thread> Simulation Speed: 1.00 2019-02-16 10:18:20.366|Main Thread> Entity count: 1271 2019-02-16 10:18:20.366|Main Thread> Player count: 7 2019-02-16 10:18:20.366|Main Thread> Current: 2019-02-16 10:18:20.366|Main Thread> Paged Memory: 6,058,237,952 B 2019-02-16 10:18:20.366|Main Thread> Working Set: 6,030,725,120 B 2019-02-16 10:18:20.366|Main Thread> Virtual Memory: 11,559,874,560 B 2019-02-16 10:18:20.366|Main Thread> Peak: 2019-02-16 10:18:20.366|Main Thread> Paged Memory: 6,059,941,888 B 2019-02-16 10:18:20.366|Main Thread> Working Set: 6,030,725,120 B 2019-02-16 10:18:20.366|Main Thread> Virtual Memory: 11,566,817,280 B 2019-02-16 10:18:20.366|Main Thread> Number of Worlds: 1 2019-02-16 10:18:20.366|Main Thread> 0) RigidBodies: 580, ActiveRigidBodies: 262, CharacterRigidBodies: 18 2019-02-16 10:18:20.366|Main Thread> 0) Constraints: 0 2019-02-16 10:19:20.379|Main Thread> Process information Periodic Check: 2019-02-16 10:19:20.379|Main Thread> Managed Memory: 2,413,630,936 B 2019-02-16 10:19:20.380|Main Thread> Private Memory: 6,068,252,672 B 2019-02-16 10:19:20.380|Main Thread> Nr of Threads: 41 2019-02-16 10:19:20.380|Main Thread> Simulation Speed: 1.00 2019-02-16 10:19:20.380|Main Thread> Entity count: 1190 2019-02-16 10:19:20.380|Main Thread> Player count: 7 2019-02-16 10:19:20.380|Main Thread> Current: 2019-02-16 10:19:20.380|Main Thread> Paged Memory: 6,068,252,672 B 2019-02-16 10:19:20.380|Main Thread> Working Set: 6,040,690,688 B 2019-02-16 10:19:20.380|Main Thread> Virtual Memory: 11,568,263,168 B 2019-02-16 10:19:20.380|Main Thread> Peak: 2019-02-16 10:19:20.380|Main Thread> Paged Memory: 6,068,252,672 B 2019-02-16 10:19:20.380|Main Thread> Working Set: 6,040,690,688 B 2019-02-16 10:19:20.380|Main Thread> Virtual Memory: 11,568,263,168 B 2019-02-16 10:19:20.380|Main Thread> Number of Worlds: 1 2019-02-16 10:19:20.380|Main Thread> 0) RigidBodies: 577, ActiveRigidBodies: 262, CharacterRigidBodies: 17 2019-02-16 10:19:20.380|Main Thread> 0) Constraints: 0 2019-02-16 10:19:24.311|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:19:25.197|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:19:26.085|Main Thread> Warning: Agent's target is different on the server (null) vs Planet:(null) {C219BB2577680D6B}. 2019-02-16 10:20:12.668|Main Thread> Player character died. Player: [76561198050609484] DarkBR8 2019-02-16 10:20:17.702|Main Thread> Info: Player 76561198050609484 (DarkBR8) requesting to spawn, has 6 respawn locations available. 2019-02-16 10:20:17.702|Main Thread> Info: (0) Entity(012438D3DCFF6266)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 10:20:17.702|Main Thread> Info: (1) Entity(015007717EBF0198)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 10:20:17.702|Main Thread> Info: (2) Entity(0119851D41499E34)/ClaimBlockRespawnComponent:(null)/0: 2019-02-16 10:20:17.702|Main Thread> Info: (3) Entity(016C93C73F7F32E1)/ClaimBlockRespawnComponent:(null)/0:Contested Area 2019-02-16 10:20:17.702|Main Thread> Info: (4) Entity(0114E14CC8B1DDBF)/BindableRespawnComponent:(null)/0: 2019-02-16 10:20:17.702|Main Thread> Info: (5) Entity(01C992C54FC8D03D)/ClaimBlockRespawnComponent:(null)/0:GreenSnow's Area 2019-02-16 10:20:20.397|Main Thread> Process information Periodic Check: 2019-02-16 10:20:20.397|Main Thread> Managed Memory: 2,413,137,800 B 2019-02-16 10:20:20.398|Main Thread> Private Memory: 6,073,040,896 B 2019-02-16 10:20:20.398|Main Thread> Nr of Threads: 40 2019-02-16 10:20:20.398|Main Thread> Simulation Speed: 1.00 2019-02-16 10:20:20.398|Main Thread> Entity count: 1192 2019-02-16 10:20:20.398|Main Thread> Player count: 7 2019-02-16 10:20:20.398|Main Thread> Current: 2019-02-16 10:20:20.398|Main Thread> Paged Memory: 6,073,040,896 B 2019-02-16 10:20:20.398|Main Thread> Working Set: 6,045,396,992 B 2019-02-16 10:20:20.398|Main Thread> Virtual Memory: 11,564,068,864 B 2019-02-16 10:20:20.398|Main Thread> Peak: 2019-02-16 10:20:20.398|Main Thread> Paged Memory: 6,075,056,128 B 2019-02-16 10:20:20.398|Main Thread> Working Set: 6,045,396,992 B 2019-02-16 10:20:20.398|Main Thread> Virtual Memory: 11,568,263,168 B 2019-02-16 10:20:20.398|Main Thread> Number of Worlds: 1 2019-02-16 10:20:20.398|Main Thread> 0) RigidBodies: 578, ActiveRigidBodies: 264, CharacterRigidBodies: 17 2019-02-16 10:20:20.398|Main Thread> 0) Constraints: 0 2019-02-16 10:21:20.415|Main Thread> Process information Periodic Check: 2019-02-16 10:21:20.415|Main Thread> Managed Memory: 2,412,420,344 B 2019-02-16 10:21:20.415|Main Thread> Private Memory: 6,078,844,928 B 2019-02-16 10:21:20.415|Main Thread> Nr of Threads: 41 2019-02-16 10:21:20.415|Main Thread> Simulation Speed: 1.00 2019-02-16 10:21:20.415|Main Thread> Entity count: 1276 2019-02-16 10:21:20.415|Main Thread> Player count: 7 2019-02-16 10:21:20.415|Main Thread> Current: 2019-02-16 10:21:20.415|Main Thread> Paged Memory: 6,078,844,928 B 2019-02-16 10:21:20.415|Main Thread> Working Set: 6,051,160,064 B 2019-02-16 10:21:20.415|Main Thread> Virtual Memory: 11,584,843,776 B 2019-02-16 10:21:20.415|Main Thread> Peak: 2019-02-16 10:21:20.415|Main Thread> Paged Memory: 6,078,844,928 B 2019-02-16 10:21:20.415|Main Thread> Working Set: 6,051,160,064 B 2019-02-16 10:21:20.415|Main Thread> Virtual Memory: 11,584,843,776 B 2019-02-16 10:21:20.415|Main Thread> Number of Worlds: 1 2019-02-16 10:21:20.415|Main Thread> 0) RigidBodies: 588, ActiveRigidBodies: 262, CharacterRigidBodies: 15 2019-02-16 10:21:20.415|Main Thread> 0) Constraints: 0 2019-02-16 10:21:22.646|Main Thread> User left: Bonossauro [76561198036238633] 2019-02-16 10:22:20.430|Main Thread> Process information Periodic Check: 2019-02-16 10:22:20.430|Main Thread> Managed Memory: 2,419,389,072 B 2019-02-16 10:22:20.431|Main Thread> Private Memory: 6,081,388,544 B 2019-02-16 10:22:20.431|Main Thread> Nr of Threads: 40 2019-02-16 10:22:20.431|Main Thread> Simulation Speed: 1.00 2019-02-16 10:22:20.431|Main Thread> Entity count: 1260 2019-02-16 10:22:20.431|Main Thread> Player count: 6 2019-02-16 10:22:20.431|Main Thread> Current: 2019-02-16 10:22:20.431|Main Thread> Paged Memory: 6,081,388,544 B 2019-02-16 10:22:20.431|Main Thread> Working Set: 6,053,978,112 B 2019-02-16 10:22:20.431|Main Thread> Virtual Memory: 11,580,923,904 B 2019-02-16 10:22:20.431|Main Thread> Peak: 2019-02-16 10:22:20.431|Main Thread> Paged Memory: 6,083,878,912 B 2019-02-16 10:22:20.431|Main Thread> Working Set: 6,053,982,208 B 2019-02-16 10:22:20.431|Main Thread> Virtual Memory: 11,584,843,776 B 2019-02-16 10:22:20.431|Main Thread> Number of Worlds: 1 2019-02-16 10:22:20.431|Main Thread> 0) RigidBodies: 573, ActiveRigidBodies: 257, CharacterRigidBodies: 13 2019-02-16 10:22:20.431|Main Thread> 0) Constraints: 0 2019-02-16 10:23:20.449|Main Thread> Process information Periodic Check: 2019-02-16 10:23:20.449|Main Thread> Managed Memory: 2,423,235,368 B 2019-02-16 10:23:20.450|Main Thread> Private Memory: 6,091,165,696 B 2019-02-16 10:23:20.450|Main Thread> Nr of Threads: 40 2019-02-16 10:23:20.450|Main Thread> Simulation Speed: 1.00 2019-02-16 10:23:20.450|Main Thread> Entity count: 1256 2019-02-16 10:23:20.450|Main Thread> Player count: 6 2019-02-16 10:23:20.450|Main Thread> Current: 2019-02-16 10:23:20.450|Main Thread> Paged Memory: 6,091,165,696 B 2019-02-16 10:23:20.450|Main Thread> Working Set: 6,063,771,648 B 2019-02-16 10:23:20.450|Main Thread> Virtual Memory: 11,583,205,376 B 2019-02-16 10:23:20.450|Main Thread> Peak: 2019-02-16 10:23:20.450|Main Thread> Paged Memory: 6,091,165,696 B 2019-02-16 10:23:20.450|Main Thread> Working Set: 6,063,771,648 B 2019-02-16 10:23:20.450|Main Thread> Virtual Memory: 11,584,843,776 B 2019-02-16 10:23:20.450|Main Thread> Number of Worlds: 1 2019-02-16 10:23:20.450|Main Thread> 0) RigidBodies: 567, ActiveRigidBodies: 260, CharacterRigidBodies: 17 2019-02-16 10:23:20.450|Main Thread> 0) Constraints: 0 2019-02-16 10:24:20.469|Main Thread> Process information Periodic Check: 2019-02-16 10:24:20.469|Main Thread> Managed Memory: 2,418,707,800 B 2019-02-16 10:24:20.469|Main Thread> Private Memory: 6,094,704,640 B 2019-02-16 10:24:20.469|Main Thread> Nr of Threads: 41 2019-02-16 10:24:20.469|Main Thread> Simulation Speed: 1.00 2019-02-16 10:24:20.469|Main Thread> Entity count: 1224 2019-02-16 10:24:20.469|Main Thread> Player count: 6 2019-02-16 10:24:20.469|Main Thread> Current: 2019-02-16 10:24:20.469|Main Thread> Paged Memory: 6,094,704,640 B 2019-02-16 10:24:20.469|Main Thread> Working Set: 6,067,314,688 B 2019-02-16 10:24:20.469|Main Thread> Virtual Memory: 11,587,399,680 B 2019-02-16 10:24:20.469|Main Thread> Peak: 2019-02-16 10:24:20.469|Main Thread> Paged Memory: 6,096,879,616 B 2019-02-16 10:24:20.469|Main Thread> Working Set: 6,067,314,688 B 2019-02-16 10:24:20.469|Main Thread> Virtual Memory: 11,587,399,680 B 2019-02-16 10:24:20.469|Main Thread> Number of Worlds: 1 2019-02-16 10:24:20.469|Main Thread> 0) RigidBodies: 535, ActiveRigidBodies: 260, CharacterRigidBodies: 13 2019-02-16 10:24:20.469|Main Thread> 0) Constraints: 0 2019-02-16 10:25:18.392|Main Thread> Player character died. Player: EntityBase:BarbarianForestRed {011A4C999A8C336D} 2019-02-16 10:25:20.483|Main Thread> Process information Periodic Check: 2019-02-16 10:25:20.483|Main Thread> Managed Memory: 2,418,645,656 B 2019-02-16 10:25:20.484|Main Thread> Private Memory: 6,096,007,168 B 2019-02-16 10:25:20.484|Main Thread> Nr of Threads: 40 2019-02-16 10:25:20.484|Main Thread> Simulation Speed: 1.00 2019-02-16 10:25:20.484|Main Thread> Entity count: 1225 2019-02-16 10:25:20.484|Main Thread> Player count: 6 2019-02-16 10:25:20.484|Main Thread> Current: 2019-02-16 10:25:20.484|Main Thread> Paged Memory: 6,096,007,168 B 2019-02-16 10:25:20.484|Main Thread> Working Set: 6,068,604,928 B 2019-02-16 10:25:20.484|Main Thread> Virtual Memory: 11,583,205,376 B 2019-02-16 10:25:20.484|Main Thread> Peak: 2019-02-16 10:25:20.484|Main Thread> Paged Memory: 6,096,879,616 B 2019-02-16 10:25:20.484|Main Thread> Working Set: 6,068,604,928 B 2019-02-16 10:25:20.484|Main Thread> Virtual Memory: 11,587,399,680 B 2019-02-16 10:25:20.484|Main Thread> Number of Worlds: 1 2019-02-16 10:25:20.484|Main Thread> 0) RigidBodies: 537, ActiveRigidBodies: 260, CharacterRigidBodies: 13 2019-02-16 10:25:20.484|Main Thread> 0) Constraints: 0 2019-02-16 10:26:20.497|Main Thread> Process information Periodic Check: 2019-02-16 10:26:20.497|Main Thread> Managed Memory: 2,424,417,888 B 2019-02-16 10:26:20.497|Main Thread> Private Memory: 6,100,279,296 B 2019-02-16 10:26:20.497|Main Thread> Nr of Threads: 40 2019-02-16 10:26:20.497|Main Thread> Simulation Speed: 1.00 2019-02-16 10:26:20.497|Main Thread> Entity count: 1224 2019-02-16 10:26:20.497|Main Thread> Player count: 6 2019-02-16 10:26:20.497|Main Thread> Current: 2019-02-16 10:26:20.497|Main Thread> Paged Memory: 6,100,279,296 B 2019-02-16 10:26:20.497|Main Thread> Working Set: 6,072,885,248 B 2019-02-16 10:26:20.497|Main Thread> Virtual Memory: 11,583,205,376 B 2019-02-16 10:26:20.497|Main Thread> Peak: 2019-02-16 10:26:20.497|Main Thread> Paged Memory: 6,102,765,568 B 2019-02-16 10:26:20.497|Main Thread> Working Set: 6,072,889,344 B 2019-02-16 10:26:20.497|Main Thread> Virtual Memory: 11,587,399,680 B 2019-02-16 10:26:20.497|Main Thread> Number of Worlds: 1 2019-02-16 10:26:20.497|Main Thread> 0) RigidBodies: 539, ActiveRigidBodies: 261, CharacterRigidBodies: 10 2019-02-16 10:26:20.497|Main Thread> 0) Constraints: 0 2019-02-16 10:27:20.515|Main Thread> Process information Periodic Check: 2019-02-16 10:27:20.515|Main Thread> Managed Memory: 2,425,557,824 B 2019-02-16 10:27:20.515|Main Thread> Private Memory: 6,102,192,128 B 2019-02-16 10:27:20.515|Main Thread> Nr of Threads: 40 2019-02-16 10:27:20.515|Main Thread> Simulation Speed: 1.00 2019-02-16 10:27:20.515|Main Thread> Entity count: 1228 2019-02-16 10:27:20.515|Main Thread> Player count: 6 2019-02-16 10:27:20.515|Main Thread> Current: 2019-02-16 10:27:20.515|Main Thread> Paged Memory: 6,102,192,128 B 2019-02-16 10:27:20.515|Main Thread> Working Set: 6,074,798,080 B 2019-02-16 10:27:20.515|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:27:20.515|Main Thread> Peak: 2019-02-16 10:27:20.516|Main Thread> Paged Memory: 6,102,765,568 B 2019-02-16 10:27:20.516|Main Thread> Working Set: 6,074,798,080 B 2019-02-16 10:27:20.516|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:27:20.516|Main Thread> Number of Worlds: 1 2019-02-16 10:27:20.516|Main Thread> 0) RigidBodies: 546, ActiveRigidBodies: 259, CharacterRigidBodies: 10 2019-02-16 10:27:20.516|Main Thread> 0) Constraints: 0 2019-02-16 10:27:20.748|Main Thread> Character state: True 2019-02-16 10:27:20.748|Main Thread> Auto-Save 2019-02-16 10:27:20.748|Main Thread> Saving world - START 2019-02-16 10:27:20.749|Main Thread> Making world state snapshot. 2019-02-16 10:27:20.749|Main Thread> Process information Before snapshot.: 2019-02-16 10:27:20.749|Main Thread> Managed Memory: 2,425,989,368 B 2019-02-16 10:27:20.749|Main Thread> Private Memory: 6,102,192,128 B 2019-02-16 10:27:20.749|Main Thread> Nr of Threads: 40 2019-02-16 10:27:20.749|Main Thread> Simulation Speed: 1.00 2019-02-16 10:27:20.749|Main Thread> Entity count: 1226 2019-02-16 10:27:20.749|Main Thread> Player count: 6 2019-02-16 10:27:20.749|Main Thread> Current: 2019-02-16 10:27:20.749|Main Thread> Paged Memory: 6,102,192,128 B 2019-02-16 10:27:20.749|Main Thread> Working Set: 6,074,798,080 B 2019-02-16 10:27:20.749|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:27:20.749|Main Thread> Peak: 2019-02-16 10:27:20.749|Main Thread> Paged Memory: 6,102,765,568 B 2019-02-16 10:27:20.749|Main Thread> Working Set: 6,074,798,080 B 2019-02-16 10:27:20.749|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:27:21.295|Main Thread> Process information After snapshot.: 2019-02-16 10:27:21.295|Main Thread> Managed Memory: 2,434,372,968 B 2019-02-16 10:27:21.296|Main Thread> Private Memory: 6,102,192,128 B 2019-02-16 10:27:21.296|Main Thread> Nr of Threads: 40 2019-02-16 10:27:21.296|Main Thread> Simulation Speed: 1.00 2019-02-16 10:27:21.296|Main Thread> Entity count: 1226 2019-02-16 10:27:21.296|Main Thread> Player count: 6 2019-02-16 10:27:21.296|Main Thread> Current: 2019-02-16 10:27:21.296|Main Thread> Paged Memory: 6,102,192,128 B 2019-02-16 10:27:21.296|Main Thread> Working Set: 6,074,843,136 B 2019-02-16 10:27:21.296|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:27:21.296|Main Thread> Peak: 2019-02-16 10:27:21.296|Main Thread> Paged Memory: 6,102,765,568 B 2019-02-16 10:27:21.296|Main Thread> Working Set: 6,074,843,136 B 2019-02-16 10:27:21.296|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:27:21.668|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 10:28:20.518|Main Thread> Process information Periodic Check: 2019-02-16 10:28:20.518|Main Thread> Managed Memory: 2,436,085,792 B 2019-02-16 10:28:20.521|Main Thread> Private Memory: 6,118,055,936 B 2019-02-16 10:28:20.521|Main Thread> Nr of Threads: 40 2019-02-16 10:28:20.521|Main Thread> Simulation Speed: 1.00 2019-02-16 10:28:20.521|Main Thread> Entity count: 1234 2019-02-16 10:28:20.521|Main Thread> Player count: 6 2019-02-16 10:28:20.521|Main Thread> Current: 2019-02-16 10:28:20.521|Main Thread> Paged Memory: 6,118,055,936 B 2019-02-16 10:28:20.521|Main Thread> Working Set: 6,090,756,096 B 2019-02-16 10:28:20.521|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:28:20.521|Main Thread> Peak: 2019-02-16 10:28:20.521|Main Thread> Paged Memory: 6,119,931,904 B 2019-02-16 10:28:20.521|Main Thread> Working Set: 6,092,595,200 B 2019-02-16 10:28:20.521|Main Thread> Virtual Memory: 11,603,980,288 B 2019-02-16 10:28:20.521|Main Thread> Number of Worlds: 1 2019-02-16 10:28:20.521|Main Thread> 0) RigidBodies: 548, ActiveRigidBodies: 259, CharacterRigidBodies: 15 2019-02-16 10:28:20.521|Main Thread> 0) Constraints: 0 2019-02-16 10:29:20.534|Main Thread> Process information Periodic Check: 2019-02-16 10:29:20.534|Main Thread> Managed Memory: 2,437,932,376 B 2019-02-16 10:29:20.535|Main Thread> Private Memory: 6,120,873,984 B 2019-02-16 10:29:20.535|Main Thread> Nr of Threads: 40 2019-02-16 10:29:20.535|Main Thread> Simulation Speed: 1.00 2019-02-16 10:29:20.535|Main Thread> Entity count: 1243 2019-02-16 10:29:20.535|Main Thread> Player count: 6 2019-02-16 10:29:20.535|Main Thread> Current: 2019-02-16 10:29:20.535|Main Thread> Paged Memory: 6,120,873,984 B 2019-02-16 10:29:20.535|Main Thread> Working Set: 6,093,492,224 B 2019-02-16 10:29:20.535|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:29:20.535|Main Thread> Peak: 2019-02-16 10:29:20.535|Main Thread> Paged Memory: 6,120,873,984 B 2019-02-16 10:29:20.535|Main Thread> Working Set: 6,093,492,224 B 2019-02-16 10:29:20.535|Main Thread> Virtual Memory: 11,603,980,288 B 2019-02-16 10:29:20.535|Main Thread> Number of Worlds: 1 2019-02-16 10:29:20.535|Main Thread> 0) RigidBodies: 556, ActiveRigidBodies: 258, CharacterRigidBodies: 15 2019-02-16 10:29:20.535|Main Thread> 0) Constraints: 0 2019-02-16 10:30:20.550|Main Thread> Process information Periodic Check: 2019-02-16 10:30:20.550|Main Thread> Managed Memory: 2,435,772,072 B 2019-02-16 10:30:20.551|Main Thread> Private Memory: 6,124,040,192 B 2019-02-16 10:30:20.551|Main Thread> Nr of Threads: 40 2019-02-16 10:30:20.551|Main Thread> Simulation Speed: 1.00 2019-02-16 10:30:20.551|Main Thread> Entity count: 1213 2019-02-16 10:30:20.551|Main Thread> Player count: 6 2019-02-16 10:30:20.551|Main Thread> Current: 2019-02-16 10:30:20.551|Main Thread> Paged Memory: 6,124,040,192 B 2019-02-16 10:30:20.551|Main Thread> Working Set: 6,096,752,640 B 2019-02-16 10:30:20.551|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:30:20.551|Main Thread> Peak: 2019-02-16 10:30:20.551|Main Thread> Paged Memory: 6,126,530,560 B 2019-02-16 10:30:20.551|Main Thread> Working Set: 6,096,756,736 B 2019-02-16 10:30:20.551|Main Thread> Virtual Memory: 11,603,980,288 B 2019-02-16 10:30:20.551|Main Thread> Number of Worlds: 1 2019-02-16 10:30:20.551|Main Thread> 0) RigidBodies: 536, ActiveRigidBodies: 256, CharacterRigidBodies: 15 2019-02-16 10:30:20.551|Main Thread> 0) Constraints: 0 2019-02-16 10:31:20.567|Main Thread> Process information Periodic Check: 2019-02-16 10:31:20.567|Main Thread> Managed Memory: 2,432,467,464 B 2019-02-16 10:31:20.568|Main Thread> Private Memory: 6,129,328,128 B 2019-02-16 10:31:20.568|Main Thread> Nr of Threads: 40 2019-02-16 10:31:20.568|Main Thread> Simulation Speed: 1.00 2019-02-16 10:31:20.568|Main Thread> Entity count: 1223 2019-02-16 10:31:20.568|Main Thread> Player count: 6 2019-02-16 10:31:20.568|Main Thread> Current: 2019-02-16 10:31:20.568|Main Thread> Paged Memory: 6,129,328,128 B 2019-02-16 10:31:20.568|Main Thread> Working Set: 6,102,097,920 B 2019-02-16 10:31:20.568|Main Thread> Virtual Memory: 11,599,785,984 B 2019-02-16 10:31:20.568|Main Thread> Peak: 2019-02-16 10:31:20.568|Main Thread> Paged Memory: 6,130,245,632 B 2019-02-16 10:31:20.568|Main Thread> Working Set: 6,102,933,504 B 2019-02-16 10:31:20.568|Main Thread> Virtual Memory: 11,603,980,288 B 2019-02-16 10:31:20.568|Main Thread> Number of Worlds: 1 2019-02-16 10:31:20.568|Main Thread> 0) RigidBodies: 541, ActiveRigidBodies: 258, CharacterRigidBodies: 15 2019-02-16 10:31:20.568|Main Thread> 0) Constraints: 0 2019-02-16 10:32:20.575|Main Thread> Process information Periodic Check: 2019-02-16 10:32:20.575|Main Thread> Managed Memory: 2,432,352,296 B 2019-02-16 10:32:20.576|Main Thread> Private Memory: 6,132,412,416 B 2019-02-16 10:32:20.576|Main Thread> Nr of Threads: 40 2019-02-16 10:32:20.576|Main Thread> Simulation Speed: 1.00 2019-02-16 10:32:20.576|Main Thread> Entity count: 1216 2019-02-16 10:32:20.576|Main Thread> Player count: 6 2019-02-16 10:32:20.576|Main Thread> Current: 2019-02-16 10:32:20.576|Main Thread> Paged Memory: 6,132,412,416 B 2019-02-16 10:32:20.576|Main Thread> Working Set: 6,105,174,016 B 2019-02-16 10:32:20.576|Main Thread> Virtual Memory: 11,616,366,592 B 2019-02-16 10:32:20.576|Main Thread> Peak: 2019-02-16 10:32:20.576|Main Thread> Paged Memory: 6,134,902,784 B 2019-02-16 10:32:20.576|Main Thread> Working Set: 6,105,178,112 B 2019-02-16 10:32:20.576|Main Thread> Virtual Memory: 11,618,865,152 B 2019-02-16 10:32:20.576|Main Thread> Number of Worlds: 1 2019-02-16 10:32:20.576|Main Thread> 0) RigidBodies: 539, ActiveRigidBodies: 257, CharacterRigidBodies: 15 2019-02-16 10:32:20.576|Main Thread> 0) Constraints: 0 2019-02-16 10:32:48.666|Main Thread> Peer2Peer_SessionRequest: 76561197972444675 2019-02-16 10:32:49.335|Main Thread> OnConnectedClient Gibblets [76561197972444675] attempt 2019-02-16 10:32:49.520|Main Thread> Server ValidateAuthTicketResponse (OK), owner: 76561197972444675 2019-02-16 10:32:49.654|Main Thread> World request received: Gibblets 2019-02-16 10:32:49.654|Main Thread> ...responding 2019-02-16 10:33:20.581|Main Thread> Process information Periodic Check: 2019-02-16 10:33:20.581|Main Thread> Managed Memory: 2,461,339,176 B 2019-02-16 10:33:20.581|Main Thread> Private Memory: 6,139,445,248 B 2019-02-16 10:33:20.581|Main Thread> Nr of Threads: 40 2019-02-16 10:33:20.581|Main Thread> Simulation Speed: 1.00 2019-02-16 10:33:20.581|Main Thread> Entity count: 1221 2019-02-16 10:33:20.581|Main Thread> Player count: 6 2019-02-16 10:33:20.581|Main Thread> Current: 2019-02-16 10:33:20.581|Main Thread> Paged Memory: 6,139,445,248 B 2019-02-16 10:33:20.581|Main Thread> Working Set: 6,112,268,288 B 2019-02-16 10:33:20.581|Main Thread> Virtual Memory: 11,616,366,592 B 2019-02-16 10:33:20.581|Main Thread> Peak: 2019-02-16 10:33:20.581|Main Thread> Paged Memory: 6,139,445,248 B 2019-02-16 10:33:20.581|Main Thread> Working Set: 6,112,268,288 B 2019-02-16 10:33:20.581|Main Thread> Virtual Memory: 11,618,877,440 B 2019-02-16 10:33:20.581|Main Thread> Number of Worlds: 1 2019-02-16 10:33:20.581|Main Thread> 0) RigidBodies: 540, ActiveRigidBodies: 257, CharacterRigidBodies: 16 2019-02-16 10:33:20.582|Main Thread> 0) Constraints: 0 2019-02-16 10:34:10.492|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Gibblets 2019-02-16 10:34:10.492|Main Thread> RespawnInPlayerControlledEntity: Gibblets has entity: False 2019-02-16 10:34:10.492|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Gibblets 2019-02-16 10:34:10.504|Main Thread> RespawnInPlayerControlledEntity: Setting position for Gibblets 2019-02-16 10:34:10.505|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Gibblets is spawning. 2019-02-16 10:34:10.506|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Gibblets 2019-02-16 10:34:10.506|Main Thread> RespawnInPlayerControlledEntity: Setting control for Gibblets 2019-02-16 10:34:10.506|Main Thread> RespawnInPlayerControlledEntity: Reviving Gibblets if necessary. 2019-02-16 10:34:20.587|Main Thread> Process information Periodic Check: 2019-02-16 10:34:20.587|Main Thread> Managed Memory: 2,448,338,952 B 2019-02-16 10:34:20.588|Main Thread> Private Memory: 6,151,651,328 B 2019-02-16 10:34:20.588|Main Thread> Nr of Threads: 40 2019-02-16 10:34:20.588|Main Thread> Simulation Speed: 1.00 2019-02-16 10:34:20.588|Main Thread> Entity count: 1381 2019-02-16 10:34:20.588|Main Thread> Player count: 7 2019-02-16 10:34:20.588|Main Thread> Current: 2019-02-16 10:34:20.588|Main Thread> Paged Memory: 6,151,651,328 B 2019-02-16 10:34:20.588|Main Thread> Working Set: 6,124,363,776 B 2019-02-16 10:34:20.588|Main Thread> Virtual Memory: 11,617,693,696 B 2019-02-16 10:34:20.588|Main Thread> Peak: 2019-02-16 10:34:20.588|Main Thread> Paged Memory: 6,153,195,520 B 2019-02-16 10:34:20.588|Main Thread> Working Set: 6,125,867,008 B 2019-02-16 10:34:20.588|Main Thread> Virtual Memory: 11,621,163,008 B 2019-02-16 10:34:20.588|Main Thread> Number of Worlds: 1 2019-02-16 10:34:20.588|Main Thread> 0) RigidBodies: 582, ActiveRigidBodies: 258, CharacterRigidBodies: 16 2019-02-16 10:34:20.588|Main Thread> 0) Constraints: 0 2019-02-16 10:35:20.597|Main Thread> Process information Periodic Check: 2019-02-16 10:35:20.597|Main Thread> Managed Memory: 2,454,755,720 B 2019-02-16 10:35:20.598|Main Thread> Private Memory: 6,157,516,800 B 2019-02-16 10:35:20.598|Main Thread> Nr of Threads: 40 2019-02-16 10:35:20.598|Main Thread> Simulation Speed: 1.00 2019-02-16 10:35:20.598|Main Thread> Entity count: 1414 2019-02-16 10:35:20.598|Main Thread> Player count: 7 2019-02-16 10:35:20.598|Main Thread> Current: 2019-02-16 10:35:20.598|Main Thread> Paged Memory: 6,157,516,800 B 2019-02-16 10:35:20.598|Main Thread> Working Set: 6,130,212,864 B 2019-02-16 10:35:20.598|Main Thread> Virtual Memory: 11,617,693,696 B 2019-02-16 10:35:20.598|Main Thread> Peak: 2019-02-16 10:35:20.598|Main Thread> Paged Memory: 6,157,516,800 B 2019-02-16 10:35:20.598|Main Thread> Working Set: 6,130,212,864 B 2019-02-16 10:35:20.598|Main Thread> Virtual Memory: 11,621,163,008 B 2019-02-16 10:35:20.598|Main Thread> Number of Worlds: 1 2019-02-16 10:35:20.598|Main Thread> 0) RigidBodies: 622, ActiveRigidBodies: 264, CharacterRigidBodies: 17 2019-02-16 10:35:20.598|Main Thread> 0) Constraints: 0 2019-02-16 10:36:20.613|Main Thread> Process information Periodic Check: 2019-02-16 10:36:20.613|Main Thread> Managed Memory: 2,446,805,152 B 2019-02-16 10:36:20.614|Main Thread> Private Memory: 6,168,358,912 B 2019-02-16 10:36:20.614|Main Thread> Nr of Threads: 40 2019-02-16 10:36:20.614|Main Thread> Simulation Speed: 1.00 2019-02-16 10:36:20.614|Main Thread> Entity count: 1427 2019-02-16 10:36:20.614|Main Thread> Player count: 7 2019-02-16 10:36:20.614|Main Thread> Current: 2019-02-16 10:36:20.614|Main Thread> Paged Memory: 6,168,358,912 B 2019-02-16 10:36:20.614|Main Thread> Working Set: 6,141,132,800 B 2019-02-16 10:36:20.614|Main Thread> Virtual Memory: 11,634,274,304 B 2019-02-16 10:36:20.614|Main Thread> Peak: 2019-02-16 10:36:20.614|Main Thread> Paged Memory: 6,168,530,944 B 2019-02-16 10:36:20.614|Main Thread> Working Set: 6,141,263,872 B 2019-02-16 10:36:20.614|Main Thread> Virtual Memory: 11,638,468,608 B 2019-02-16 10:36:20.614|Main Thread> Number of Worlds: 1 2019-02-16 10:36:20.614|Main Thread> 0) RigidBodies: 632, ActiveRigidBodies: 265, CharacterRigidBodies: 19 2019-02-16 10:36:20.614|Main Thread> 0) Constraints: 0 2019-02-16 10:37:20.616|Main Thread> Process information Periodic Check: 2019-02-16 10:37:20.616|Main Thread> Managed Memory: 2,450,507,432 B 2019-02-16 10:37:20.617|Main Thread> Private Memory: 6,174,273,536 B 2019-02-16 10:37:20.617|Main Thread> Nr of Threads: 40 2019-02-16 10:37:20.617|Main Thread> Simulation Speed: 1.00 2019-02-16 10:37:20.617|Main Thread> Entity count: 1438 2019-02-16 10:37:20.617|Main Thread> Player count: 7 2019-02-16 10:37:20.617|Main Thread> Current: 2019-02-16 10:37:20.617|Main Thread> Paged Memory: 6,174,273,536 B 2019-02-16 10:37:20.617|Main Thread> Working Set: 6,147,022,848 B 2019-02-16 10:37:20.617|Main Thread> Virtual Memory: 11,634,274,304 B 2019-02-16 10:37:20.617|Main Thread> Peak: 2019-02-16 10:37:20.617|Main Thread> Paged Memory: 6,174,285,824 B 2019-02-16 10:37:20.617|Main Thread> Working Set: 6,147,022,848 B 2019-02-16 10:37:20.617|Main Thread> Virtual Memory: 11,638,468,608 B 2019-02-16 10:37:20.617|Main Thread> Number of Worlds: 1 2019-02-16 10:37:20.617|Main Thread> 0) RigidBodies: 642, ActiveRigidBodies: 264, CharacterRigidBodies: 18 2019-02-16 10:37:20.617|Main Thread> 0) Constraints: 0 2019-02-16 10:37:21.668|Main Thread> Character state: True 2019-02-16 10:37:21.668|Main Thread> Auto-Save 2019-02-16 10:37:21.669|Main Thread> Saving world - START 2019-02-16 10:37:21.669|Main Thread> Making world state snapshot. 2019-02-16 10:37:21.669|Main Thread> Process information Before snapshot.: 2019-02-16 10:37:21.669|Main Thread> Managed Memory: 2,443,850,272 B 2019-02-16 10:37:21.669|Main Thread> Private Memory: 6,174,273,536 B 2019-02-16 10:37:21.669|Main Thread> Nr of Threads: 40 2019-02-16 10:37:21.669|Main Thread> Simulation Speed: 1.00 2019-02-16 10:37:21.669|Main Thread> Entity count: 1438 2019-02-16 10:37:21.669|Main Thread> Player count: 7 2019-02-16 10:37:21.669|Main Thread> Current: 2019-02-16 10:37:21.669|Main Thread> Paged Memory: 6,174,273,536 B 2019-02-16 10:37:21.669|Main Thread> Working Set: 6,147,051,520 B 2019-02-16 10:37:21.669|Main Thread> Virtual Memory: 11,634,274,304 B 2019-02-16 10:37:21.669|Main Thread> Peak: 2019-02-16 10:37:21.670|Main Thread> Paged Memory: 6,174,285,824 B 2019-02-16 10:37:21.670|Main Thread> Working Set: 6,147,051,520 B 2019-02-16 10:37:21.670|Main Thread> Virtual Memory: 11,638,468,608 B 2019-02-16 10:37:22.218|Main Thread> Process information After snapshot.: 2019-02-16 10:37:22.218|Main Thread> Managed Memory: 2,458,792,992 B 2019-02-16 10:37:22.219|Main Thread> Private Memory: 6,175,125,504 B 2019-02-16 10:37:22.219|Main Thread> Nr of Threads: 40 2019-02-16 10:37:22.219|Main Thread> Simulation Speed: 1.00 2019-02-16 10:37:22.219|Main Thread> Entity count: 1438 2019-02-16 10:37:22.219|Main Thread> Player count: 7 2019-02-16 10:37:22.219|Main Thread> Current: 2019-02-16 10:37:22.219|Main Thread> Paged Memory: 6,175,125,504 B 2019-02-16 10:37:22.219|Main Thread> Working Set: 6,147,899,392 B 2019-02-16 10:37:22.219|Main Thread> Virtual Memory: 11,634,274,304 B 2019-02-16 10:37:22.219|Main Thread> Peak: 2019-02-16 10:37:22.219|Main Thread> Paged Memory: 6,175,125,504 B 2019-02-16 10:37:22.219|Main Thread> Working Set: 6,147,899,392 B 2019-02-16 10:37:22.219|Main Thread> Virtual Memory: 11,638,468,608 B 2019-02-16 10:37:22.647|Worker Logic 0>Session>Saving> Info: SaveLastSessionInfo success: True 2019-02-16 10:38:20.632|Main Thread> Process information Periodic Check: 2019-02-16 10:38:20.632|Main Thread> Managed Memory: 2,459,435,176 B 2019-02-16 10:38:20.633|Main Thread> Private Memory: 6,181,822,464 B 2019-02-16 10:38:20.633|Main Thread> Nr of Threads: 39 2019-02-16 10:38:20.633|Main Thread> Simulation Speed: 1.00 2019-02-16 10:38:20.633|Main Thread> Entity count: 1454 2019-02-16 10:38:20.633|Main Thread> Player count: 7 2019-02-16 10:38:20.633|Main Thread> Current: 2019-02-16 10:38:20.633|Main Thread> Paged Memory: 6,181,822,464 B 2019-02-16 10:38:20.633|Main Thread> Working Set: 6,154,596,352 B 2019-02-16 10:38:20.633|Main Thread> Virtual Memory: 11,630,080,000 B 2019-02-16 10:38:20.633|Main Thread> Peak: 2019-02-16 10:38:20.633|Main Thread> Paged Memory: 6,181,822,464 B 2019-02-16 10:38:20.633|Main Thread> Working Set: 6,154,596,352 B 2019-02-16 10:38:20.633|Main Thread> Virtual Memory: 11,638,468,608 B 2019-02-16 10:38:20.633|Main Thread> Number of Worlds: 1 2019-02-16 10:38:20.633|Main Thread> 0) RigidBodies: 654, ActiveRigidBodies: 264, CharacterRigidBodies: 18 2019-02-16 10:38:20.633|Main Thread> 0) Constraints: 0 2019-02-16 10:38:44.700|Main Thread> Player character died. Player: [76561197972444675] Gibblets =============================== FATAL EXCEPTION ================================ Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at hkpWorld.stepDeltaTime(hkpWorld* , Single ) at Havok.HkWorld.StepSimulation(Single timeInSec) at Sandbox.Engine.Physics.MyPhysicsSandbox.StepWorld(HkWorld world) at Sandbox.Engine.Physics.MyPhysicsSandbox.Simulate() at Sandbox.Game.SessionComponents.MySessionComponentLegacyUpdateScheduler.DoSimulate() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Engine.Platform.MySandboxUpdate.b__18_0() at VRage.Utils.FixedLoop.Run(Action tickCallback) at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop() at VRage.Dedicated.DedicatedServer`1.RunInternal() at VRage.Dedicated.DedicatedServer`1.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole) at VRage.Dedicated.DedicatedServer`1.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer`1.Run(String[] args) at MedievalEngineersDedicated.MyProgram.Main(String[] args) =============================== FATAL EXCEPTION ================================ 2019-02-16 10:38:45.161|Main Thread> Log Closed