2019-02-14 08:24:55.872|Main Thread> Log Started 2019-02-14 08:24:55.874|Main Thread> Timezone (local - UTC): 1h 2019-02-14 08:24:55.896|Main Thread> VRage Engine v2.7 2019-02-14 08:24:55.898|Main Thread> Medieval Engineers v0.7.1.B6EC35 2019-02-14 08:24:55.900|Main Thread> Loading... 2019-02-14 08:24:56.004|Main Thread> Performing start-up memory test... 2019-02-14 08:24:56.008|Main Thread> Physical memory is 34,279,845,888 bytes. 2019-02-14 08:24:56.008|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2019-02-14 08:24:56.008|Main Thread> System meets minimum memory requirements. 2019-02-14 08:24:56.015|Main Thread> Info: Official 2019-02-14 08:24:56.018|Main Thread> Info: Non Obfuscated 2019-02-14 08:24:56.018|Main Thread> Info: Installed in Steam Directory 2019-02-14 08:24:56.018|Main Thread> Info: Manifest Not Present 2019-02-14 08:24:56.018|Main Thread> Environment.ProcessorCount: 12 2019-02-14 08:24:56.018|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.17763.0 2019-02-14 08:24:56.018|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe" 2019-02-14 08:24:56.019|Main Thread> Environment.Version: 4.6.2 or later (461814) 2019-02-14 08:24:56.019|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-02-14 08:24:56.019|Main Thread> Default Culture: 2019-02-14 08:24:56.019|Main Thread> Default UI Culture: 2019-02-14 08:24:56.019|Main Thread> IsAdmin: False 2019-02-14 08:24:56.021|Main Thread> MyConfig.Load() - START 2019-02-14 08:24:56.022|Main Thread> Path: C:\Users\nilso\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-14 08:24:56.044|Main Thread> RotationHints: False 2019-02-14 08:24:56.044|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-14 08:24:56.044|Main Thread> Language: 0 2019-02-14 08:24:56.044|Main Thread> ControlsJoystickName: Disabled 2019-02-14 08:24:56.044|Main Thread> GameVersion: 0.7.1.11988021 2019-02-14 08:24:56.044|Main Thread> FirstTimeRun: False 2019-02-14 08:24:56.044|Main Thread> GDPRConsent: False 2019-02-14 08:24:56.044|Main Thread> GDPRConsent_Sent: True 2019-02-14 08:24:56.044|Main Thread> WorkerThreads: 10 2019-02-14 08:24:56.044|Main Thread> InteractionHint: 2 2019-02-14 08:24:56.044|Main Thread> Tutorial: 2 2019-02-14 08:24:56.044|Main Thread> ShowCrosshair: True 2019-02-14 08:24:56.044|Main Thread> CompressSaveGames: False 2019-02-14 08:24:56.044|Main Thread> ShowPlayerNamesOnHud: True 2019-02-14 08:24:56.044|Main Thread> ReleasingAltResetsCamera: False 2019-02-14 08:24:56.044|Main Thread> EnableDiscord: True 2019-02-14 08:24:56.044|Main Thread> VideoAdapter: 0 2019-02-14 08:24:56.044|Main Thread> ScreenWidth: 2560 2019-02-14 08:24:56.044|Main Thread> ScreenHeight: 1440 2019-02-14 08:24:56.044|Main Thread> RefreshRate: 60000 2019-02-14 08:24:56.044|Main Thread> WindowMode: 1 2019-02-14 08:24:56.044|Main Thread> VerticalSync: False 2019-02-14 08:24:56.044|Main Thread> FieldOfView: 91 2019-02-14 08:24:56.044|Main Thread> GraphicsRenderer: DirectX 11 2019-02-14 08:24:56.044|Main Thread> VegetationViewDistance: 160 2019-02-14 08:24:56.044|Main Thread> GrassDensity: 0 2019-02-14 08:24:56.044|Main Thread> GrassDistance: 0 2019-02-14 08:24:56.044|Main Thread> TerrainLodQuality: 1 2019-02-14 08:24:56.044|Main Thread> ShadingQuality: 1 2019-02-14 08:24:56.044|Main Thread> ModelQuality: 1 2019-02-14 08:24:56.044|Main Thread> LowMemSwitchToLow: 0 2019-02-14 08:24:56.044|Main Thread> GameVolume: 1 2019-02-14 08:24:56.044|Main Thread> MusicVolume: 0 2019-02-14 08:24:56.044|Main Thread> VoiceChatVolume: 0 2019-02-14 08:24:56.044|Main Thread> VoiceChat: True 2019-02-14 08:24:56.044|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-14 08:24:56.044|Main Thread> ShadowMapResolution: 1 2019-02-14 08:24:56.044|Main Thread> AmbientOcclusion: 1 2019-02-14 08:24:56.044|Main Thread> MyConfig.Load() - END 2019-02-14 08:24:56.398|Main Thread> Loading Metadata... 2019-02-14 08:24:57.425|Main Thread> Metadata Loaded is 1.0269633 seconds. 2019-02-14 08:24:57.425|Main Thread> Initializing... 2019-02-14 08:24:57.539|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2019-02-14 08:24:57.539|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2019-02-14 08:24:57.539|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2019-02-14 08:24:57.539|Main Thread>Steam Game Services> Info: Steam.UserId: 76561197971705278 2019-02-14 08:24:57.539|Main Thread>Steam Game Services> Info: Steam.UserName: Rellec 2019-02-14 08:24:57.539|Main Thread>Steam Game Services> Info: Steam.Branch: default 2019-02-14 08:24:57.545|Main Thread>Havok> Physics.Init 2019-02-14 08:24:57.545|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-02-14 08:24:57.552|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-02-14 08:25:00.630|Main Thread> AdapterInfo = { 2019-02-14 08:25:00.630|Main Thread> Name = Radeon RX Vega + DISPLAY1 2019-02-14 08:25:00.630|Main Thread> Description = dev id: 26751, mem: 8514752512, shared mem: 17139922944, Luid: 43585, rev: 193, subsys id: -478208606, vendor id: 4098 2019-02-14 08:25:00.630|Main Thread> Driver version = 25.20.15011.1004 2019-02-14 08:25:00.630|Main Thread> Driver date = 20190109000000.000000-000 2019-02-14 08:25:00.630|Main Thread> DriverUpdateNecessary = False 2019-02-14 08:25:00.630|Main Thread> Adapter id = 0 2019-02-14 08:25:00.630|Main Thread> Supported = True 2019-02-14 08:25:00.630|Main Thread> RAM = 8514752512 2019-02-14 08:25:00.630|Main Thread> Priority = 2 2019-02-14 08:25:00.630|Main Thread> Multithreaded rendering supported = False 2019-02-14 08:25:00.630|Main Thread> Output is attached = True 2019-02-14 08:25:00.630|Main Thread> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2019-02-14 08:25:00.630|Main Thread> Display modes = { 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08:25:00.631|Main Thread> 1280x1024@100Hz 2019-02-14 08:25:00.631|Main Thread> 1280x1024@120Hz 2019-02-14 08:25:00.631|Main Thread> 1280x1024@120Hz 2019-02-14 08:25:00.631|Main Thread> 1280x1024@144Hz 2019-02-14 08:25:00.631|Main Thread> 1280x1024@144Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@60Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@60Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@100Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@100Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@120Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@120Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@144Hz 2019-02-14 08:25:00.631|Main Thread> 1360x768@144Hz 2019-02-14 08:25:00.631|Main Thread> 1366x768@60Hz 2019-02-14 08:25:00.631|Main Thread> 1366x768@60Hz 2019-02-14 08:25:00.631|Main Thread> 1366x768@100Hz 2019-02-14 08:25:00.631|Main Thread> 1366x768@100Hz 2019-02-14 08:25:00.631|Main Thread> 1366x768@120Hz 2019-02-14 08:25:00.631|Main Thread> 1366x768@120Hz 2019-02-14 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08:25:00.631|Main Thread> 1600x900@100Hz 2019-02-14 08:25:00.631|Main Thread> 1600x900@100Hz 2019-02-14 08:25:00.631|Main Thread> 1600x900@120Hz 2019-02-14 08:25:00.631|Main Thread> 1600x900@120Hz 2019-02-14 08:25:00.631|Main Thread> 1600x900@144Hz 2019-02-14 08:25:00.631|Main Thread> 1600x900@144Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@60Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@60Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@100Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@100Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@120Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@120Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@144Hz 2019-02-14 08:25:00.631|Main Thread> 1600x1200@144Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@60Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@100Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@100Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@120Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@120Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@144Hz 2019-02-14 08:25:00.631|Main Thread> 1680x1050@144Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@60Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@60Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@100Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@100Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@50Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@50Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@120Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@120Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@144Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@59.94006Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1080@59.94006Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@60Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@60Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@100Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@100Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@120Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@120Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@144Hz 2019-02-14 08:25:00.631|Main Thread> 1920x1200@144Hz 2019-02-14 08:25:00.631|Main Thread> 2560x1440@60Hz 2019-02-14 08:25:00.632|Main Thread> 2560x1440@100Hz 2019-02-14 08:25:00.632|Main Thread> 2560x1440@120Hz 2019-02-14 08:25:00.632|Main Thread> 2560x1440@144Hz 2019-02-14 08:25:00.632|Main Thread> } 2019-02-14 08:25:00.632|Main Thread> } 2019-02-14 08:25:00.686|Main Thread> MySandboxGame.Constructor() - START 2019-02-14 08:25:00.686|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-02-14 08:25:00.686|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content 2019-02-14 08:25:00.687|Main Thread> Info: Detected 12 logical CPU cores, using up to 12 for asynchronous workers. 2019-02-14 08:25:00.836|Main Thread> Info: Worker Configuration { Total: 10, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 7 Workers, Group Render, AboveNormal, 2 Workers ] } 2019-02-14 08:25:00.843|Main Thread> MySandboxGame.Constructor() - END 2019-02-14 08:25:00.845|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2019-02-14 08:25:00.846|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.6984.34281, Culture=neutral, PublicKeyToken=null 2019-02-14 08:25:00.846|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.6984.34281, Culture=neutral, PublicKeyToken=null 2019-02-14 08:25:00.846|Main Thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2019-02-14 08:25:00.846|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2019-02-14 08:25:00.846|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2019-02-14 08:25:00.848|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2019-02-14 08:25:00.858|Main Thread> Win32_ComputerSystem.Manufacturer: System manufacturer 2019-02-14 08:25:00.859|Main Thread> Win32_ComputerSystem.Model: System Product Name 2019-02-14 08:25:00.859|Main Thread> Virtualized: False 2019-02-14 08:25:00.861|Main Thread> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2019-02-14 08:25:00.861|Main Thread> ComputerInfo.TotalPhysicalMemory: 34,279,845,888 bytes 2019-02-14 08:25:00.861|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-02-14 08:25:00.861|Main Thread> ComputerInfo.AvailablePhysicalMemory: 26,535,649,280 bytes 2019-02-14 08:25:00.861|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,732,041,187,328 bytes 2019-02-14 08:25:00.865|Main Thread> Drive C: | Capacity: 499,514,339,328 bytes | Free space: 22,798,798,848 bytes 2019-02-14 08:25:00.865|Main Thread> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 109,073,985,536 bytes 2019-02-14 08:25:00.865|Main Thread> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 494,531,952,640 bytes 2019-02-14 08:25:00.865|Main Thread> Drive G: | Capacity: 8,001,560,768,512 bytes | Free space: 1,974,053,117,952 bytes 2019-02-14 08:25:00.865|Main Thread> Drive P: | Capacity: 750,153,363,456 bytes | Free space: 32,111,259,648 bytes 2019-02-14 08:25:00.865|Main Thread> Drive X: | Capacity: 500,104,687,616 bytes | Free space: 173,472,436,224 bytes 2019-02-14 08:25:00.866|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2019-02-14 08:25:00.875|Main Thread> MySandboxGame.Initialize() - START 2019-02-14 08:25:01.115|Main Thread> MySandboxGame.LoadData() - START 2019-02-14 08:25:01.117|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-02-14 08:25:01.117|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-02-14 08:25:01.117|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-14 08:25:02.166|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-14 08:25:02.421|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-14 08:25:02.421|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-14 08:25:02.428|Main Thread> MyAudio.LoadData - START 2019-02-14 08:25:02.523|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Sennheiser 3D G4ME1) - Channel #: 6 2019-02-14 08:25:02.558|Main Thread> MyAudio.LoadData - END 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudUse' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'None' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2019-02-14 08:25:02.567|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2019-02-14 08:25:02.570|Main Thread> MyGuiManager() 2019-02-14 08:25:02.631|Main Thread> MyScreenManager() 2019-02-14 08:25:02.707|Main Thread> MyGuiManager.LoadContent() - START 2019-02-14 08:25:03.850|Main Thread> MyGuiManager.LoadContent() - START 2019-02-14 08:25:03.851|Main Thread> MyGuiManager.LoadContent() - END 2019-02-14 08:25:03.851|Main Thread> MyGuiManager.LoadContent() - END 2019-02-14 08:25:04.134|Main Thread> MySandboxGame.LoadData() - END 2019-02-14 08:25:04.192|Worker Logic 0> Loading available saves - START 2019-02-14 08:25:04.193|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278' 2019-02-14 08:25:04.208|Worker Logic 0> Loading available saves - END 2019-02-14 08:25:05.315|Main Thread> Analytics helper process start reported 2019-02-14 08:25:05.321|Main Thread> MySandboxGame.Initialize() - END 2019-02-14 08:25:05.332|Main Thread> All systems initialized in 7.9075093 seconds. 2019-02-14 08:25:05.374|Main Thread> Timer Frequency: 10000000 2019-02-14 08:25:05.374|Main Thread> Ticks per frame: 167364 2019-02-14 08:25:05.396|Worker Logic 0> Loading available saves - START 2019-02-14 08:25:05.396|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278' 2019-02-14 08:25:05.414|Worker Logic 0> Loading available saves - END 2019-02-14 08:25:10.615|Main Thread> 2019-02-14 08:25:10.615|Main Thread> LoadSession() - Start 2019-02-14 08:25:10.615|Main Thread> C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278\Survival 2019-02-14 1945 2019-02-14 08:25:10.693|Main Thread> LoadSession() - End 2019-02-14 08:25:11.038|Main Thread> Loading session: C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278\Survival 2019-02-14 1945 2019-02-14 08:25:11.038|Main Thread> Save version: 0.7.1.11988021 2019-02-14 08:25:11.112|Main Thread>ModManager> Loading mods 2019-02-14 08:25:11.126|Main Thread>ModManager> Done. 2019-02-14 08:25:11.126|Main Thread> Finished loading stage Initializing session, elapsed time: 0.0316867 seconds 2019-02-14 08:25:11.310|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-14 08:25:12.748|Main Thread>Definitions> Info: List of used mods (0) - START 2019-02-14 08:25:12.748|Main Thread>Definitions> Info: List of used mods - END 2019-02-14 08:25:13.610|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.613|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.613|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.614|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.614|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.614|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.614|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.614|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.614|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.615|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.617|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.819|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.832|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.839|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.860|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.861|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.985|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.990|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-14 08:25:13.993|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-14 08:25:14.014|Main Thread> Warning: Either model 'Models\Cubes\small\CrateWood.mwm' or Buildable block definition 'Block:CrateWood' does not contain Mountpoints. Creating default. 2019-02-14 08:25:17.179|Main Thread> MyAudio.UnloadData - START 2019-02-14 08:25:17.195|Main Thread> MyAudio.UnloadData - END 2019-02-14 08:25:17.195|Main Thread> MyAudio.LoadData - START 2019-02-14 08:25:17.262|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Sennheiser 3D G4ME1)Adapter) - Channel #: 6 2019-02-14 08:25:17.461|Main Thread> MyAudio.LoadData - END 2019-02-14 08:25:17.461|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-14 08:25:17.507|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-14 08:25:17.507|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-14 08:25:17.510|Main Thread> Finished loading stage Loading definitions, elapsed time: 6.2036101 seconds 2019-02-14 08:25:17.511|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-14 08:25:17.528|Main Thread> Warning: A session component specified with name MyFracturedPiecesManager was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-14 08:25:19.532|Main Thread> MyTransparentGeometry.LoadData - START 2019-02-14 08:25:19.540|Main Thread> MyLights.LoadData() - START 2019-02-14 08:25:19.542|Main Thread> MyLights.LoadData() - END 2019-02-14 08:25:19.565|External Debugging Listener> External debugger: listening... 2019-02-14 08:25:19.788|Main Thread> Finished loading stage Loading session components, elapsed time: 2.2781358 seconds 2019-02-14 08:25:20.902|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-14 08:25:20.902|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:20.917|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-14 08:25:20.917|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:20.974|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-14 08:25:20.974|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:20.978|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-14 08:25:20.978|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:21.004|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-14 08:25:21.004|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:21.004|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-14 08:25:21.004|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:21.005|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-14 08:25:21.005|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-14 08:25:21.050|Main Thread> Finished loading stage Loading models, elapsed time: 1.2616269 seconds 2019-02-14 08:25:21.050|Main Thread> Finished loading stage Loading data, elapsed time: 9.9240385 seconds 2019-02-14 08:25:21.060|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0054327 seconds 2019-02-14 08:25:21.098|Worker Logic 6> Loading voxel storage from file 'C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278\Survival 2019-02-14 1945\EarthSecond-1251102759r5000.vx2' 2019-02-14 08:25:21.960|Worker Logic 6> Could not load voxel material Rock_moss 2019-02-14 08:25:21.960|Worker Logic 6> Could not load voxel material Rock_moss 2019-02-14 08:25:22.498|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Rellec 2019-02-14 08:25:22.535|Main Thread> RespawnInPlayerControlledEntity: Rellec has entity: False 2019-02-14 08:25:22.535|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Rellec 2019-02-14 08:25:23.446|Main Thread> RespawnInPlayerControlledEntity: Setting position for Rellec 2019-02-14 08:25:23.548|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Rellec is spawning. 2019-02-14 08:25:23.549|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Rellec 2019-02-14 08:25:23.549|Main Thread> RespawnInPlayerControlledEntity: Setting control for Rellec 2019-02-14 08:25:23.549|Main Thread> RespawnInPlayerControlledEntity: Reviving Rellec if necessary. 2019-02-14 08:25:23.551|Main Thread> Checkpoint.CameraAttach success: entity id78753501509096040, camera subtype DefaultFirstPerson 2019-02-14 08:25:23.551|Main Thread> Finished loading stage Loading final details, elapsed time: 1.2366734 seconds 2019-02-14 08:25:23.552|Main Thread> MySession.Static.LogSettings - START 2019-02-14 08:25:23.553|Main Thread> Name = Survival 2019-02-14 19:45 2019-02-14 08:25:23.553|Main Thread> Description = 2019-02-14 08:25:23.553|Main Thread> InGameTime = 01/01/0001 00:00:00 2019-02-14 08:25:23.553|Main Thread> Password = 2019-02-14 08:25:23.553|Main Thread> CurrentPath = C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278\Survival 2019-02-14 1945 2019-02-14 08:25:23.553|Main Thread> WorkshopId = 2019-02-14 08:25:23.554|Main Thread> CameraController = EntityBase:Medieval_male {0117C9E472449268}/Camera 1st - DefaultFirstPerson 2019-02-14 08:25:23.554|Main Thread> ThumbPath = C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278\Survival 2019-02-14 1945\thumb.jpg 2019-02-14 08:25:23.554|Main Thread> Settings: 2019-02-14 08:25:23.555|Main Thread> AI - Hostile AI Enabled = True 2019-02-14 08:25:23.556|Main Thread> AI - Maximum = 30 2019-02-14 08:25:23.556|Main Thread> Decay - Ruin = True 2019-02-14 08:25:23.556|Main Thread> Fast Travel - Enabled = True 2019-02-14 08:25:23.556|Main Thread> Fast Travel - Limitations = True 2019-02-14 08:25:23.556|Main Thread> Maximum Fracture Pieces = 184 2019-02-14 08:25:23.557|Main Thread> Auto-Save Time (Minutes) = 0 2019-02-14 08:25:23.557|Main Thread> Cut, Copy and Paste = True 2019-02-14 08:25:23.557|Main Thread> Days per season = 4 2019-02-14 08:25:23.557|Main Thread> Destructible blocks = True 2019-02-14 08:25:23.557|Main Thread> Enable 3rd person view = True 2019-02-14 08:25:23.557|Main Thread> Enable Sun Rotation = True 2019-02-14 08:25:23.557|Main Thread> Enable voxel destruction = True 2019-02-14 08:25:23.557|Main Thread> Game Mode = Survival 2019-02-14 08:25:23.557|Main Thread> Inventory size multiplier = 3 2019-02-14 08:25:23.557|Main Thread> Maximum Backup Saves = 5 2019-02-14 08:25:23.557|Main Thread> Maximum Floating Objects = 167 2019-02-14 08:25:23.557|Main Thread> Maximum Players = 4 2019-02-14 08:25:23.557|Main Thread> Maximum Solar Altitude = 0.4101524 2019-02-14 08:25:23.557|Main Thread> Serverside Chat Logging = True 2019-02-14 08:25:23.557|Main Thread> Show player names on HUD = True 2019-02-14 08:25:23.557|Main Thread> Spectator = False 2019-02-14 08:25:23.557|Main Thread> Structural Integrity = True 2019-02-14 08:25:23.557|Main Thread> Sun rotation interval = 120 2019-02-14 08:25:23.557|Main Thread> View distance = 2600 2019-02-14 08:25:23.557|Main Thread> MySession.Static.LogSettings - END 2019-02-14 08:25:23.558|Main Thread> Finished loading stage Loading planet, elapsed time: 2.5072909 seconds 2019-02-14 08:25:23.560|Main Thread> Setting update order on MyGravityProviderSystem to NoUpdate 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyParticlesManager to AfterSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyLights to NoUpdate 2019-02-14 08:25:23.561|Main Thread> Setting update order on MySector to BeforeSimulation, AfterSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyParticleEditorComponent to AfterSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation 2019-02-14 08:25:23.561|Main Thread> Setting update order on MyDestructionEffectsComponent to NoUpdate 2019-02-14 08:25:23.759|Main Thread> Setting update order on MySessionComponentSpectator to NoUpdate 2019-02-14 08:25:23.759|Main Thread> Setting update order on MySoundSystem to Simulation 2019-02-14 08:25:23.769|Main Thread> Setting update order on MyGridPickupComponent to NoUpdate 2019-02-14 08:25:23.769|Main Thread> Setting update order on MyDamageSystem to NoUpdate 2019-02-14 08:25:23.769|Main Thread> Setting update order on MyHitReportingComponent to NoUpdate 2019-02-14 08:25:23.769|Main Thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation 2019-02-14 08:25:23.769|Main Thread> Setting update order on MySessionComponentResearch to NoUpdate 2019-02-14 08:25:23.769|Main Thread> Setting update order on MyLocalToolbar to BeforeSimulation 2019-02-14 08:25:23.769|Main Thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation 2019-02-14 08:25:23.769|Main Thread> Setting update order on MyClipboardComponent to BeforeSimulation 2019-02-14 08:25:23.770|Main Thread> Setting update order on MyHudWarnings to AfterSimulation 2019-02-14 08:25:23.770|Main Thread> Setting update order on MyHud to BeforeSimulation 2019-02-14 08:25:23.770|Main Thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation 2019-02-14 08:25:23.770|Main Thread> Setting update order on MySleepingGridsCorrection to NoUpdate 2019-02-14 08:25:23.770|Main Thread> Setting update order on MySessionComponentThrower to AfterSimulation 2019-02-14 08:25:23.770|Main Thread> Setting update order on MyPlaceAreas to NoUpdate 2019-02-14 08:25:23.770|Main Thread> Setting update order on MyFloatingObjects to AfterSimulation 2019-02-14 08:25:23.770|Main Thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation 2019-02-14 08:25:24.078|Main Thread> Setting update order on MyPlanets to NoUpdate 2019-02-14 08:25:24.078|Main Thread> Setting update order on MyAiTargetManager to AfterSimulation 2019-02-14 08:25:24.078|Main Thread> Setting update order on MyAIComponent to Simulation, AfterSimulation 2019-02-14 08:25:24.078|Main Thread> Setting update order on MyPhysicsSandbox to Simulation 2019-02-14 08:25:24.164|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-14 08:25:24.166|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-02-14 08:25:24.199|Worker Logic 1>Havok> Warning: Object: 'Box057' exists twice, deleting second version 2019-02-14 08:25:24.279|Main Thread> Setting update order on MyBannerComponent to BeforeSimulation 2019-02-14 08:25:24.281|Main Thread> Setting update order on MyActionTrackingSystem to NoUpdate 2019-02-14 08:25:24.281|Main Thread> Setting update order on MyWatchdogComponent to NoUpdate 2019-02-14 08:25:24.284|Main Thread> Setting update order on MyCuttingComponent to AfterSimulation 2019-02-14 08:25:24.284|Main Thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation 2019-02-14 08:25:24.284|Main Thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate 2019-02-14 08:25:24.284|Main Thread> Setting update order on MyFastTravelSystem to AfterSimulation 2019-02-14 08:25:24.284|Main Thread> Setting update order on MyFarmingSystem to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyKeychainSystem to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyMapSessionComponent to BeforeSimulation 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyAreaPermissionSystem to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyWaypointSystem to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyMapDataComponent to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MySearchSystem to NoUpdate 2019-02-14 08:25:24.285|Main Thread> Setting update order on MyDiplomacyManager to NoUpdate 2019-02-14 08:25:24.286|Main Thread> Setting update order on MyDecaySystem to BeforeSimulation 2019-02-14 08:25:24.286|Main Thread> Setting update order on MyTrashRemoval to AfterSimulation 2019-02-14 08:25:24.288|Main Thread> Finished loading stage Starting Components, elapsed time: 0.7295797 seconds 2019-02-14 08:25:24.293|Main Thread> 2019-02-14 08:25:24.293|Main Thread> Session loaded 2019-02-14 08:25:24.293|Main Thread> Finished loading stage Finished loading, elapsed time: 13.2007421 seconds 2019-02-14 08:25:24.308|Main Thread> Process information Periodic Check: 2019-02-14 08:25:24.309|Main Thread> Managed Memory: 2,460,211,768 B 2019-02-14 08:25:24.314|Main Thread> Private Memory: 5,409,021,952 B 2019-02-14 08:25:24.314|Main Thread> Nr of Threads: 58 2019-02-14 08:25:24.314|Main Thread> Simulation Speed: 0.01 2019-02-14 08:25:24.314|Main Thread> Entity count: 45 2019-02-14 08:25:24.314|Main Thread> Player count: 1 2019-02-14 08:25:24.314|Main Thread> Current: 2019-02-14 08:25:24.314|Main Thread> Paged Memory: 5,409,021,952 B 2019-02-14 08:25:24.314|Main Thread> Working Set: 3,781,107,712 B 2019-02-14 08:25:24.314|Main Thread> Virtual Memory: 10,716,909,568 B 2019-02-14 08:25:24.314|Main Thread> Peak: 2019-02-14 08:25:24.315|Main Thread> Paged Memory: 5,935,009,792 B 2019-02-14 08:25:24.315|Main Thread> Working Set: 4,354,347,008 B 2019-02-14 08:25:24.315|Main Thread> Virtual Memory: 11,439,222,784 B 2019-02-14 08:25:24.315|Main Thread> Number of Worlds: 1 2019-02-14 08:25:24.316|Main Thread> 0) RigidBodies: 6, ActiveRigidBodies: 1, CharacterRigidBodies: 1 2019-02-14 08:25:24.317|Main Thread> 0) Constraints: 0 2019-02-14 08:25:25.156|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-14 08:25:25.157|Main Thread> MySessionLoading status: 2019-02-14 08:25:25.157|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-14 08:25:25.273|Main Thread> All voxels loaded, cleaning up hooks. 2019-02-14 08:25:25.465|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2019-02-14 08:25:25.575|Main Thread> Loading completed, starting session. 2019-02-14 08:25:25.983|Main Thread> Warning: MyPhysicsBody (HandItem:AxeStone): CollisionModel does not exist. Using Model collision from model: Models\Weapons\StoneAxe.mwm 2019-02-14 08:26:24.330|Main Thread> Process information Periodic Check: 2019-02-14 08:26:24.330|Main Thread> Managed Memory: 2,588,805,816 B 2019-02-14 08:26:24.335|Main Thread> Private Memory: 6,650,679,296 B 2019-02-14 08:26:24.335|Main Thread> Nr of Threads: 50 2019-02-14 08:26:24.335|Main Thread> Simulation Speed: 1.00 2019-02-14 08:26:24.335|Main Thread> Entity count: 67 2019-02-14 08:26:24.335|Main Thread> Player count: 1 2019-02-14 08:26:24.335|Main Thread> Current: 2019-02-14 08:26:24.336|Main Thread> Paged Memory: 6,650,679,296 B 2019-02-14 08:26:24.336|Main Thread> Working Set: 4,234,342,400 B 2019-02-14 08:26:24.336|Main Thread> Virtual Memory: 12,263,907,328 B 2019-02-14 08:26:24.336|Main Thread> Peak: 2019-02-14 08:26:24.336|Main Thread> Paged Memory: 7,327,416,320 B 2019-02-14 08:26:24.336|Main Thread> Working Set: 4,858,327,040 B 2019-02-14 08:26:24.336|Main Thread> Virtual Memory: 12,837,195,776 B 2019-02-14 08:26:24.336|Main Thread> Number of Worlds: 1 2019-02-14 08:26:24.337|Main Thread> 0) RigidBodies: 17, ActiveRigidBodies: 2, CharacterRigidBodies: 6 2019-02-14 08:26:24.337|Main Thread> 0) Constraints: 0 2019-02-14 08:26:43.295|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-14 08:26:43.295|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-02-14 08:26:43.310|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-14 08:26:43.312|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: 2019-02-14 08:26:47.745|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-14 08:26:47.745|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree75m.mwm 2019-02-14 08:26:56.353|Main Thread> MySession::Unload START 2019-02-14 08:26:56.354|Main Thread> AutoSaveInMinutes: 0 2019-02-14 08:26:56.354|Main Thread> MySandboxGame.IsDedicated: False 2019-02-14 08:26:56.354|Main Thread> IsServer: True 2019-02-14 08:26:56.359|Main Thread> MyConfig.Save() - START 2019-02-14 08:26:56.359|Main Thread> Path: C:\Users\nilso\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-14 08:26:56.359|Main Thread> RotationHints: False 2019-02-14 08:26:56.359|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-14 08:26:56.359|Main Thread> Language: 0 2019-02-14 08:26:56.359|Main Thread> ControlsJoystickName: Disabled 2019-02-14 08:26:56.359|Main Thread> GameVersion: 0.7.1.11988021 2019-02-14 08:26:56.359|Main Thread> FirstTimeRun: False 2019-02-14 08:26:56.359|Main Thread> GDPRConsent: False 2019-02-14 08:26:56.359|Main Thread> GDPRConsent_Sent: True 2019-02-14 08:26:56.359|Main Thread> WorkerThreads: 10 2019-02-14 08:26:56.359|Main Thread> InteractionHint: 2 2019-02-14 08:26:56.359|Main Thread> Tutorial: 2 2019-02-14 08:26:56.359|Main Thread> ShowCrosshair: True 2019-02-14 08:26:56.359|Main Thread> CompressSaveGames: False 2019-02-14 08:26:56.359|Main Thread> ShowPlayerNamesOnHud: True 2019-02-14 08:26:56.359|Main Thread> ReleasingAltResetsCamera: False 2019-02-14 08:26:56.359|Main Thread> EnableDiscord: True 2019-02-14 08:26:56.359|Main Thread> VideoAdapter: 0 2019-02-14 08:26:56.359|Main Thread> ScreenWidth: 2560 2019-02-14 08:26:56.359|Main Thread> ScreenHeight: 1440 2019-02-14 08:26:56.359|Main Thread> RefreshRate: 60000 2019-02-14 08:26:56.359|Main Thread> WindowMode: 1 2019-02-14 08:26:56.359|Main Thread> VerticalSync: False 2019-02-14 08:26:56.359|Main Thread> FieldOfView: 91 2019-02-14 08:26:56.359|Main Thread> GraphicsRenderer: DirectX 11 2019-02-14 08:26:56.359|Main Thread> VegetationViewDistance: 160 2019-02-14 08:26:56.359|Main Thread> GrassDensity: 0 2019-02-14 08:26:56.359|Main Thread> GrassDistance: 0 2019-02-14 08:26:56.359|Main Thread> TerrainLodQuality: 1 2019-02-14 08:26:56.359|Main Thread> ShadingQuality: 1 2019-02-14 08:26:56.359|Main Thread> ModelQuality: 1 2019-02-14 08:26:56.359|Main Thread> LowMemSwitchToLow: 0 2019-02-14 08:26:56.359|Main Thread> GameVolume: 1 2019-02-14 08:26:56.359|Main Thread> MusicVolume: 0 2019-02-14 08:26:56.359|Main Thread> VoiceChatVolume: 0 2019-02-14 08:26:56.359|Main Thread> VoiceChat: True 2019-02-14 08:26:56.359|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-14 08:26:56.359|Main Thread> ShadowMapResolution: 1 2019-02-14 08:26:56.359|Main Thread> AmbientOcclusion: 1 2019-02-14 08:26:56.374|Main Thread> MyConfig.Save() - END 2019-02-14 08:26:56.415|Main Thread> Voxels loaded with loaded session. 2019-02-14 08:26:56.501|Main Thread> Network readers disposed 2019-02-14 08:26:56.513|Main Thread>Session> hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 77971424 allocated by heap 704 allocated by debug 16777216 allocated by solver ------- 94749344 computed total 94749344 reported total Heap usage: 934864 ( 1%) unused in thread local freelists 76071264 (97%) unused in main heap 965296 ( 1%) used in main heap ------- 77971424 allocated by heap Peak usage: 51994016 ( 1%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2019-02-14 08:26:56.513|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-14 08:26:57.005|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-14 08:26:57.048|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-14 08:26:57.048|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-14 08:26:57.048|Main Thread> MyAudio.UnloadData - START 2019-02-14 08:26:57.063|Main Thread> MyAudio.UnloadData - END 2019-02-14 08:26:57.063|Main Thread> MyAudio.LoadData - START 2019-02-14 08:26:57.138|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Sennheiser 3D G4ME1)Adapter) - Channel #: 6 2019-02-14 08:26:57.138|Main Thread> MyAudio.LoadData - END 2019-02-14 08:26:57.538|Main Thread> MySession::Unload END 2019-02-14 08:26:57.538|Worker Logic 0> Loading available saves - START 2019-02-14 08:26:57.538|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\nilso\AppData\Roaming\MedievalEngineers\Saves\76561197971705278' 2019-02-14 08:26:57.539|Main Thread> Cue was not found: MusicForestDay 2019-02-14 08:26:57.539|Main Thread> Cue was not found: MusicForestDay 2019-02-14 08:26:57.540|Worker Logic 0> Loading available saves - END 2019-02-14 08:26:59.800|Main Thread> Application closed by user (Main Menu Exit Button) 2019-02-14 08:26:59.818|Main Thread> Exiting.. 2019-02-14 08:26:59.820|Main Thread> MySandboxGame.UnloadData() - START 2019-02-14 08:27:00.023|Main Thread> MyAudio.UnloadData - START 2019-02-14 08:27:00.032|Main Thread> MyAudio.UnloadData - END 2019-02-14 08:27:00.032|Main Thread> MySandboxGame.UnloadData() - END 2019-02-14 08:27:00.240|External Debugging Listener> External debugger: interrupted. 2019-02-14 08:27:00.420|Main Thread> Log Closed