2019-02-06 09:30:47.100|Main Thread> Log Started 2019-02-06 09:30:47.103|Main Thread> Timezone (local - UTC): 0h 2019-02-06 09:30:47.131|Main Thread> VRage Engine v2.7 2019-02-06 09:30:47.133|Main Thread> Medieval Engineers v0.7.0.9600769 2019-02-06 09:30:47.138|Main Thread> Loading... 2019-02-06 09:30:47.278|Main Thread> Performing start-up memory test... 2019-02-06 09:30:47.284|Main Thread> Physical memory is 17,130,520,576 bytes. 2019-02-06 09:30:47.284|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2019-02-06 09:30:47.284|Main Thread> System meets minimum memory requirements. 2019-02-06 09:30:47.294|Main Thread> Info: Official 2019-02-06 09:30:47.298|Main Thread> Info: Non Obfuscated 2019-02-06 09:30:47.298|Main Thread> Info: Installed in Steam Directory 2019-02-06 09:30:47.298|Main Thread> Info: Manifest Not Present 2019-02-06 09:30:47.299|Main Thread> Environment.ProcessorCount: 8 2019-02-06 09:30:47.299|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.17134.0 2019-02-06 09:30:47.299|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe" 2019-02-06 09:30:47.300|Main Thread> Environment.Version: 4.6.2 or later (461808) 2019-02-06 09:30:47.300|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-02-06 09:30:47.300|Main Thread> Default Culture: 2019-02-06 09:30:47.300|Main Thread> Default UI Culture: 2019-02-06 09:30:47.300|Main Thread> IsAdmin: False 2019-02-06 09:30:47.304|Main Thread> MyConfig.Load() - START 2019-02-06 09:30:47.305|Main Thread> Path: C:\Users\destiny\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-06 09:30:47.348|Main Thread> RotationHints: False 2019-02-06 09:30:47.348|Main Thread> GraphicsRenderer: 2019-02-06 09:30:47.348|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-06 09:30:47.348|Main Thread> Language: 0 2019-02-06 09:30:47.348|Main Thread> ControlsJoystickName: Disabled 2019-02-06 09:30:47.348|Main Thread> GameVersion: 0.6.4.1991836 2019-02-06 09:30:47.348|Main Thread> FirstTimeRun: False 2019-02-06 09:30:47.348|Main Thread> CubeBuilderBuildingMode: 1 2019-02-06 09:30:47.348|Main Thread> AnimatedRotation: True 2019-02-06 09:30:47.348|Main Thread> ShowCrosshair: True 2019-02-06 09:30:47.348|Main Thread> InteractionHint: 3 2019-02-06 09:30:47.348|Main Thread> Tutorial: 3 2019-02-06 09:30:47.348|Main Thread> CompressSaveGames: False 2019-02-06 09:30:47.348|Main Thread> ShowPlayerNamesOnHud: True 2019-02-06 09:30:47.348|Main Thread> ReleasingAltResetsCamera: False 2019-02-06 09:30:47.348|Main Thread> WorkerThreads: 2 2019-02-06 09:30:47.348|Main Thread> VideoAdapter: 0 2019-02-06 09:30:47.348|Main Thread> ScreenWidth: 1920 2019-02-06 09:30:47.348|Main Thread> ScreenHeight: 1080 2019-02-06 09:30:47.348|Main Thread> RefreshRate: 60000 2019-02-06 09:30:47.348|Main Thread> WindowMode: 1 2019-02-06 09:30:47.348|Main Thread> VerticalSync: True 2019-02-06 09:30:47.349|Main Thread> FieldOfView: 70 2019-02-06 09:30:47.349|Main Thread> VegetationViewDistance: 160 2019-02-06 09:30:47.349|Main Thread> GrassDensity: 1 2019-02-06 09:30:47.349|Main Thread> GrassDistance: 300 2019-02-06 09:30:47.349|Main Thread> AnisotropicFiltering: 4 2019-02-06 09:30:47.349|Main Thread> TerrainLodQuality: 2 2019-02-06 09:30:47.349|Main Thread> ShadingQuality: 1 2019-02-06 09:30:47.349|Main Thread> ModelQuality: 2 2019-02-06 09:30:47.349|Main Thread> LowMemSwitchToLow: 0 2019-02-06 09:30:47.349|Main Thread> MinimalHud: False 2019-02-06 09:30:47.349|Main Thread> DisableUpdateDriverNotification: False 2019-02-06 09:30:47.349|Main Thread> MutedPlayers: 2019-02-06 09:30:47.349|Main Thread> DontSendVoicePlayers: 0, 2019-02-06 09:30:47.349|Main Thread> ShadowMapResolution: 0 2019-02-06 09:30:47.349|Main Thread> TextureQuality: 2 2019-02-06 09:30:47.349|Main Thread> ScreenshotSizeMultiplier: 1 2019-02-06 09:30:47.349|Main Thread> GDPRConsent: True 2019-02-06 09:30:47.349|Main Thread> GDPRConsent_Sent: True 2019-02-06 09:30:47.349|Main Thread> GameVolume: 0.4842768 2019-02-06 09:30:47.349|Main Thread> MusicVolume: 0.4816885 2019-02-06 09:30:47.349|Main Thread> VoiceChatVolume: 1 2019-02-06 09:30:47.349|Main Thread> HudWarnings: True 2019-02-06 09:30:47.349|Main Thread> VoiceChat: True 2019-02-06 09:30:47.349|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-06 09:30:47.349|Main Thread> EnableDynamicMusic: True 2019-02-06 09:30:47.349|Main Thread> MyConfig.Load() - END 2019-02-06 09:30:47.808|Main Thread> Loading Metadata... 2019-02-06 09:30:49.186|Main Thread> Metadata Loaded is 1.3773568 seconds. 2019-02-06 09:30:49.186|Main Thread> Initializing... 2019-02-06 09:30:49.305|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2019-02-06 09:30:49.306|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2019-02-06 09:30:49.306|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2019-02-06 09:30:49.306|Main Thread>Steam Game Services> Info: Steam.UserId: 76561198213599720 2019-02-06 09:30:49.306|Main Thread>Steam Game Services> Info: Steam.UserName: Destiny930 2019-02-06 09:30:49.306|Main Thread>Steam Game Services> Info: Steam.Branch: publictest 2019-02-06 09:30:49.314|Main Thread>Havok> Physics.Init 2019-02-06 09:30:49.314|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-02-06 09:30:49.323|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-02-06 09:30:52.877|Main Thread> AdapterInfo = { 2019-02-06 09:30:52.877|Main Thread> Name = NVIDIA GeForce GTX 1050 + DISPLAY2 2019-02-06 09:30:52.877|Main Thread> Description = dev id: 7297, mem: 2084110336, shared mem: 8565260288, Luid: 48205, rev: 161, subsys id: -2049372093, vendor id: 4318 2019-02-06 09:30:52.877|Main Thread> Driver version = 23.21.13.8813 2019-02-06 09:30:52.877|Main Thread> Driver date = 20171027000000.000000-000 2019-02-06 09:30:52.877|Main Thread> DriverUpdateNecessary = False 2019-02-06 09:30:52.877|Main Thread> Adapter id = 0 2019-02-06 09:30:52.877|Main Thread> Supported = True 2019-02-06 09:30:52.877|Main Thread> RAM = 2084110336 2019-02-06 09:30:52.877|Main Thread> Priority = 2 2019-02-06 09:30:52.877|Main Thread> Multithreaded rendering supported = True 2019-02-06 09:30:52.877|Main Thread> Output is attached = True 2019-02-06 09:30:52.877|Main Thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-02-06 09:30:52.877|Main Thread> Display modes = { 2019-02-06 09:30:52.878|Main Thread> DXGIOutput id = 0 2019-02-06 09:30:52.878|Main Thread> 640x480@60Hz 2019-02-06 09:30:52.878|Main Thread> 640x480@75Hz 2019-02-06 09:30:52.878|Main Thread> 640x480@72Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@75Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@75Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@56.25Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@56.25Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@60.317Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@60.317Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@72.188Hz 2019-02-06 09:30:52.878|Main Thread> 720x480@72.188Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@75Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@75Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@56.25Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@56.25Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@60.317Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@60.317Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@72.188Hz 2019-02-06 09:30:52.878|Main Thread> 720x576@72.188Hz 2019-02-06 09:30:52.878|Main Thread> 800x600@75Hz 2019-02-06 09:30:52.878|Main Thread> 800x600@56.25Hz 2019-02-06 09:30:52.878|Main Thread> 800x600@60.317Hz 2019-02-06 09:30:52.878|Main Thread> 800x600@72.188Hz 2019-02-06 09:30:52.878|Main Thread> 1024x768@60.004Hz 2019-02-06 09:30:52.878|Main Thread> 1024x768@70.069Hz 2019-02-06 09:30:52.878|Main Thread> 1024x768@75.029Hz 2019-02-06 09:30:52.878|Main Thread> 1152x864@75Hz 2019-02-06 09:30:52.878|Main Thread> 1280x720@60Hz 2019-02-06 09:30:52.878|Main Thread> 1280x768@59.81Hz 2019-02-06 09:30:52.878|Main Thread> 1280x768@59.81Hz 2019-02-06 09:30:52.878|Main Thread> 1280x800@59.81Hz 2019-02-06 09:30:52.878|Main Thread> 1280x960@60Hz 2019-02-06 09:30:52.878|Main Thread> 1280x1024@60.02Hz 2019-02-06 09:30:52.878|Main Thread> 1280x1024@75.025Hz 2019-02-06 09:30:52.878|Main Thread> 1360x768@59.887Hz 2019-02-06 09:30:52.878|Main Thread> 1360x768@59.887Hz 2019-02-06 09:30:52.878|Main Thread> 1366x768@59.887Hz 2019-02-06 09:30:52.878|Main Thread> 1366x768@59.887Hz 2019-02-06 09:30:52.878|Main Thread> 1440x900@59.887Hz 2019-02-06 09:30:52.878|Main Thread> 1600x900@59.954Hz 2019-02-06 09:30:52.878|Main Thread> 1600x900@59.954Hz 2019-02-06 09:30:52.878|Main Thread> 1600x1024@59.954Hz 2019-02-06 09:30:52.878|Main Thread> 1600x1024@59.954Hz 2019-02-06 09:30:52.878|Main Thread> 1680x1050@59.954Hz 2019-02-06 09:30:52.878|Main Thread> 1920x1080@60Hz 2019-02-06 09:30:52.878|Main Thread> } 2019-02-06 09:30:52.878|Main Thread> } 2019-02-06 09:30:52.879|Main Thread> AdapterInfo = { 2019-02-06 09:30:52.880|Main Thread> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2019-02-06 09:30:52.880|Main Thread> Description = dev id: 7297, mem: 2084110336, shared mem: 8565260288, Luid: 48205, rev: 161, subsys id: -2049372093, vendor id: 4318 2019-02-06 09:30:52.880|Main Thread> Driver version = 23.21.13.8813 2019-02-06 09:30:52.880|Main Thread> Driver date = 20171027000000.000000-000 2019-02-06 09:30:52.880|Main Thread> DriverUpdateNecessary = False 2019-02-06 09:30:52.880|Main Thread> Adapter id = 0 2019-02-06 09:30:52.880|Main Thread> Supported = True 2019-02-06 09:30:52.880|Main Thread> RAM = 2084110336 2019-02-06 09:30:52.880|Main Thread> Priority = 2 2019-02-06 09:30:52.880|Main Thread> Multithreaded rendering supported = True 2019-02-06 09:30:52.880|Main Thread> Output is attached = True 2019-02-06 09:30:52.880|Main Thread> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2019-02-06 09:30:52.880|Main Thread> Display modes = { 2019-02-06 09:30:52.880|Main Thread> DXGIOutput id = 1 2019-02-06 09:30:52.880|Main Thread> 640x480@60Hz 2019-02-06 09:30:52.880|Main Thread> 640x480@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 720x480@60Hz 2019-02-06 09:30:52.880|Main Thread> 720x480@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 720x576@50Hz 2019-02-06 09:30:52.880|Main Thread> 800x600@60.317Hz 2019-02-06 09:30:52.880|Main Thread> 1024x768@60.004Hz 2019-02-06 09:30:52.880|Main Thread> 1152x864@60Hz 2019-02-06 09:30:52.880|Main Thread> 1152x864@60Hz 2019-02-06 09:30:52.880|Main Thread> 1176x664@60Hz 2019-02-06 09:30:52.880|Main Thread> 1176x664@60Hz 2019-02-06 09:30:52.880|Main Thread> 1176x664@50Hz 2019-02-06 09:30:52.880|Main Thread> 1176x664@50Hz 2019-02-06 09:30:52.880|Main Thread> 1176x664@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 1176x664@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 1280x720@60Hz 2019-02-06 09:30:52.880|Main Thread> 1280x720@50Hz 2019-02-06 09:30:52.880|Main Thread> 1280x720@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 1280x768@60Hz 2019-02-06 09:30:52.880|Main Thread> 1280x768@60Hz 2019-02-06 09:30:52.880|Main Thread> 1280x800@60Hz 2019-02-06 09:30:52.880|Main Thread> 1280x800@60Hz 2019-02-06 09:30:52.880|Main Thread> 1280x960@60Hz 2019-02-06 09:30:52.880|Main Thread> 1280x1024@60.02Hz 2019-02-06 09:30:52.880|Main Thread> 1360x768@59.887Hz 2019-02-06 09:30:52.880|Main Thread> 1360x768@59.887Hz 2019-02-06 09:30:52.880|Main Thread> 1366x768@59.887Hz 2019-02-06 09:30:52.880|Main Thread> 1366x768@59.887Hz 2019-02-06 09:30:52.880|Main Thread> 1440x900@59.887Hz 2019-02-06 09:30:52.880|Main Thread> 1600x900@59.954Hz 2019-02-06 09:30:52.880|Main Thread> 1600x900@59.954Hz 2019-02-06 09:30:52.880|Main Thread> 1600x1024@59.954Hz 2019-02-06 09:30:52.880|Main Thread> 1600x1024@59.954Hz 2019-02-06 09:30:52.880|Main Thread> 1680x1050@59.954Hz 2019-02-06 09:30:52.880|Main Thread> 1768x992@60Hz 2019-02-06 09:30:52.880|Main Thread> 1768x992@60Hz 2019-02-06 09:30:52.880|Main Thread> 1768x992@50Hz 2019-02-06 09:30:52.880|Main Thread> 1768x992@50Hz 2019-02-06 09:30:52.880|Main Thread> 1768x992@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 1768x992@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 1920x1080@60Hz 2019-02-06 09:30:52.880|Main Thread> 1920x1080@60Hz 2019-02-06 09:30:52.880|Main Thread> 1920x1080@50Hz 2019-02-06 09:30:52.880|Main Thread> 1920x1080@50Hz 2019-02-06 09:30:52.880|Main Thread> 1920x1080@59.94Hz 2019-02-06 09:30:52.880|Main Thread> 1920x1080@59.94006Hz 2019-02-06 09:30:52.880|Main Thread> } 2019-02-06 09:30:52.880|Main Thread> } 2019-02-06 09:30:52.943|Main Thread> MySandboxGame.Constructor() - START 2019-02-06 09:30:52.943|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2019-02-06 09:30:52.943|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content 2019-02-06 09:30:52.944|Main Thread> Info: Detected 8 logical CPU cores, using up to 8 for asynchronous workers. 2019-02-06 09:30:53.355|Main Thread> Info: Worker Configuration { Total: 3, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 1 Workers, Group Render, AboveNormal, 1 Workers ] } 2019-02-06 09:30:53.364|Main Thread> MySandboxGame.Constructor() - END 2019-02-06 09:30:53.367|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2019-02-06 09:30:53.367|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.6976.33525, Culture=neutral, PublicKeyToken=null 2019-02-06 09:30:53.367|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.6976.33525, Culture=neutral, PublicKeyToken=null 2019-02-06 09:30:53.367|Main Thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2019-02-06 09:30:53.367|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2019-02-06 09:30:53.367|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2019-02-06 09:30:53.371|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2019-02-06 09:30:53.378|Main Thread> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd 2019-02-06 09:30:53.378|Main Thread> Win32_ComputerSystem.Model: MS-7B07 2019-02-06 09:30:53.379|Main Thread> Virtualized: False 2019-02-06 09:30:53.383|Main Thread> Environment.ProcessorName: AMD Ryzen 5 1400 Quad-Core Processor 2019-02-06 09:30:53.383|Main Thread> ComputerInfo.TotalPhysicalMemory: 17,130,520,576 bytes 2019-02-06 09:30:53.383|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-02-06 09:30:53.383|Main Thread> ComputerInfo.AvailablePhysicalMemory: 4,153,126,912 bytes 2019-02-06 09:30:53.383|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,731,951,083,520 bytes 2019-02-06 09:30:53.387|Main Thread> Drive C: | Capacity: 999,625,322,496 bytes | Free space: 325,118,271,488 bytes 2019-02-06 09:30:53.388|Main Thread> Drive E: | Capacity: 2,000,394,645,504 bytes | Free space: 1,972,471,255,040 bytes 2019-02-06 09:30:53.388|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2019-02-06 09:30:53.647|Main Thread> MySandboxGame.Initialize() - START 2019-02-06 09:30:53.990|Main Thread> MySandboxGame.LoadData() - START 2019-02-06 09:30:53.992|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-06 09:30:53.993|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-02-06 09:30:53.993|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-02-06 09:30:56.687|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 09:30:57.020|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 09:30:57.020|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-06 09:30:57.027|Main Thread> MyAudio.LoadData - START 2019-02-06 09:30:57.096|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (2- High Definition Audio Device) - Channel #: 2 2019-02-06 09:30:57.141|Main Thread> MyAudio.LoadData - END 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudUse' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'None' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2019-02-06 09:30:57.153|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2019-02-06 09:30:57.156|Main Thread> MyGuiManager() 2019-02-06 09:30:57.235|Main Thread> MyScreenManager() 2019-02-06 09:30:57.377|Main Thread> MyGuiManager.LoadContent() - START 2019-02-06 09:31:04.017|Main Thread> MyGuiManager.LoadContent() - START 2019-02-06 09:31:04.018|Main Thread> MyGuiManager.LoadContent() - END 2019-02-06 09:31:04.018|Main Thread> MyGuiManager.LoadContent() - END 2019-02-06 09:31:04.208|Main Thread> MySandboxGame.LoadData() - END 2019-02-06 09:31:04.321|Worker Logic 0> Loading available saves - START 2019-02-06 09:31:04.324|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\destiny\AppData\Roaming\MedievalEngineers\Saves\76561198213599720' 2019-02-06 09:31:04.499|Worker Logic 0> Loading available saves - END 2019-02-06 09:31:05.545|Main Thread> Analytics helper process start reported 2019-02-06 09:31:05.550|Main Thread> MySandboxGame.Initialize() - END 2019-02-06 09:31:05.560|Main Thread> All systems initialized in 16.3737347 seconds. 2019-02-06 09:31:05.581|Main Thread> Timer Frequency: 3124997 2019-02-06 09:31:05.581|Main Thread> Ticks per frame: 52301 2019-02-06 09:31:05.613|Worker Logic 0> Loading available saves - START 2019-02-06 09:31:05.613|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\destiny\AppData\Roaming\MedievalEngineers\Saves\76561198213599720' 2019-02-06 09:31:05.618|Worker Logic 0> Loading available saves - END 2019-02-06 09:31:22.016|Main Thread> Requesting dedicated servers 2019-02-06 09:31:22.016|Main Thread> Requesting worlds, only compatible: True 2019-02-06 09:31:22.795|Main Thread> Enumerate worlds successful. 2019-02-06 09:31:25.937|Main Thread> Failed to get server rules: Address = 158.69.224.187:27016, Name = 'Public Test Server' 2019-02-06 09:31:26.040|Main Thread> Info: Joining server Public Test Server:158.69.224.187 2019-02-06 09:31:27.608|Main Thread> Lobby join response: True, enter state: Success 2019-02-06 09:31:27.610|Main Thread> World requested 2019-02-06 09:31:27.622|Main Thread> World requested - connection alive 2019-02-06 09:31:27.746|Main Thread> World requested - preemble received 2019-02-06 09:31:28.444|Main Thread> First world part received 2019-02-06 09:32:04.560|Main Thread> World download progress status: Success, 1 2019-02-06 09:32:04.563|Main Thread> 2019-02-06 09:32:04.563|Main Thread> LoadSession() - Start 2019-02-06 09:32:04.586|Main Thread> LoadSession() - End 2019-02-06 09:32:04.868|Main Thread> MyModManager.LoadData() - START 2019-02-06 09:32:04.910|Main Thread> Finished loading mods. 2019-02-06 09:32:04.910|Main Thread> MyModManager.LoadData() - END 2019-02-06 09:32:05.027|Main Thread> Finished loading stage Initializing session, elapsed time: 0.1633131 seconds 2019-02-06 09:32:05.040|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-06 09:32:10.297|Main Thread>Definitions> Info: List of used mods (0) - START 2019-02-06 09:32:10.297|Main Thread>Definitions> Info: List of used mods - END 2019-02-06 09:32:12.018|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.029|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.029|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.030|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.030|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.030|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.031|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.031|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.032|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.040|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.042|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.373|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.390|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.406|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.441|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.444|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.575|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.577|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.582|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-06 09:32:12.583|Main Thread> Warning: Either model 'Models\Cubes\small\CrateWood.mwm' or Buildable block definition 'Block:CrateWood' does not contain Mountpoints. Creating default. 2019-02-06 09:32:22.332|Main Thread> MyAudio.UnloadData - START 2019-02-06 09:32:22.342|Main Thread> MyAudio.UnloadData - END 2019-02-06 09:32:22.342|Main Thread> MyAudio.LoadData - START 2019-02-06 09:32:22.378|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (2- High Definition Audio Device) - Channel #: 2 2019-02-06 09:32:22.646|Main Thread> MyAudio.LoadData - END 2019-02-06 09:32:22.646|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 09:32:22.713|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 09:32:22.713|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-06 09:32:22.717|Main Thread> Finished loading stage Loading definitions, elapsed time: 17.6820128 seconds 2019-02-06 09:32:22.718|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-06 09:32:22.741|Main Thread> Warning: A session component specified with name MyRDPathfinding was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 09:32:22.741|Main Thread> Warning: A session component specified with name MyFracturedPiecesManager was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 09:32:22.741|Main Thread> Warning: A session component specified with name MyInfiniteWorldPersistence was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 09:32:30.441|Main Thread> MyTransparentGeometry.LoadData - START 2019-02-06 09:32:30.451|Main Thread> MyLights.LoadData() - START 2019-02-06 09:32:30.462|Main Thread> MyLights.LoadData() - END 2019-02-06 09:32:30.504|External Debugging Listener> Cannot start debug listener. 2019-02-06 09:32:30.509|External Debugging Listener> Exception occurred: System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.Sockets.Socket.Bind(EndPoint localEP) at System.Net.Sockets.TcpListener.Start(Int32 backlog) at VRage.Game.SessionComponents.MySessionComponentExtDebug.ExternalListener.ServerListenerProc() 2019-02-06 09:32:30.976|Main Thread> Finished loading stage Loading session components, elapsed time: 8.2589654 seconds 2019-02-06 09:32:32.569|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-06 09:32:32.569|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:32.759|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-06 09:32:32.759|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:33.506|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-06 09:32:33.506|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:33.547|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-06 09:32:33.547|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:33.894|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-06 09:32:33.894|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:33.905|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-06 09:32:33.905|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:33.922|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-06 09:32:33.922|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 09:32:34.427|Main Thread> Finished loading stage Loading models, elapsed time: 3.4484261 seconds 2019-02-06 09:32:34.428|Main Thread> Finished loading stage Loading data, elapsed time: 29.3994157 seconds 2019-02-06 09:32:34.441|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0080164 seconds 2019-02-06 09:32:34.475|Main Thread> Finished loading stage Loading final details, elapsed time: 0.0030032 seconds 2019-02-06 09:32:34.481|Main Thread> Client connected: Tim (76561198006919587) 2019-02-06 09:32:34.481|Main Thread> Client connected: Shilica (76561198018208654) 2019-02-06 09:32:34.500|Main Thread> Client connected: Jack MacGerGor the Librarian (76561198007234844) 2019-02-06 09:32:34.511|Main Thread> Setting update order on MyGravityProviderSystem to NoUpdate 2019-02-06 09:32:34.512|Main Thread> Setting update order on MyParticlesManager to AfterSimulation 2019-02-06 09:32:34.512|Main Thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation 2019-02-06 09:32:34.512|Main Thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation 2019-02-06 09:32:34.512|Main Thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation 2019-02-06 09:32:34.512|Main Thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate 2019-02-06 09:32:34.512|Main Thread> Setting update order on MyLights to NoUpdate 2019-02-06 09:32:34.512|Main Thread> Setting update order on MySector to BeforeSimulation, AfterSimulation 2019-02-06 09:32:34.513|Main Thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation 2019-02-06 09:32:34.513|Main Thread> Setting update order on MyParticleEditorComponent to AfterSimulation 2019-02-06 09:32:34.513|Main Thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation 2019-02-06 09:32:34.513|Main Thread> Setting update order on MyDestructionEffectsComponent to NoUpdate 2019-02-06 09:32:34.516|Main Thread> Setting update order on MySessionComponentSpectator to NoUpdate 2019-02-06 09:32:34.538|Main Thread> Setting update order on MySoundSystem to Simulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyGridPickupComponent to NoUpdate 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyDamageSystem to NoUpdate 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyHitReportingComponent to NoUpdate 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MySessionComponentResearch to NoUpdate 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyLocalToolbar to BeforeSimulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyClipboardComponent to BeforeSimulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyHudWarnings to AfterSimulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyHud to BeforeSimulation 2019-02-06 09:32:34.546|Main Thread> Setting update order on MyAIComponent to Simulation, AfterSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MySleepingGridsCorrection to NoUpdate 2019-02-06 09:32:34.547|Main Thread> Setting update order on MySessionComponentThrower to AfterSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyPlaceAreas to NoUpdate 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyFloatingObjects to AfterSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyPlanets to NoUpdate 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyAiTargetManager to AfterSimulation 2019-02-06 09:32:34.547|Main Thread> Setting update order on MyPhysicsSandbox to Simulation 2019-02-06 09:32:34.559|Main Thread> Setting update order on MyBannerComponent to BeforeSimulation 2019-02-06 09:32:34.562|Main Thread> Setting update order on MyActionTrackingSystem to NoUpdate 2019-02-06 09:32:34.562|Main Thread> Setting update order on MyWatchdogComponent to NoUpdate 2019-02-06 09:32:34.564|Main Thread> Setting update order on MyCuttingComponent to AfterSimulation 2019-02-06 09:32:34.565|Main Thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation 2019-02-06 09:32:34.565|Main Thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate 2019-02-06 09:32:34.565|Main Thread> Setting update order on MyFastTravelSystem to AfterSimulation 2019-02-06 09:32:34.565|Main Thread> Setting update order on MyFarmingSystem to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyKeychainSystem to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyMapSessionComponent to BeforeSimulation 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyAreaPermissionSystem to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyWaypointSystem to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyMapDataComponent to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MySearchSystem to NoUpdate 2019-02-06 09:32:34.566|Main Thread> Setting update order on MyDiplomacyManager to NoUpdate 2019-02-06 09:32:34.568|Main Thread> Setting update order on MyDecaySystem to BeforeSimulation 2019-02-06 09:32:34.569|Main Thread> Setting update order on MyTrashRemoval to AfterSimulation 2019-02-06 09:32:34.570|Main Thread> Finished loading stage Starting Components, elapsed time: 0.0600577 seconds 2019-02-06 09:32:34.577|Main Thread> Finished loading stage Loading planet, elapsed time: 0.1491352 seconds 2019-02-06 09:32:34.577|Main Thread> Finished loading stage Finished loading, elapsed time: 29.7158577 seconds 2019-02-06 09:32:34.607|Main Thread> Process information Periodic Check: 2019-02-06 09:32:34.607|Main Thread> Managed Memory: 1,718,014,072 B 2019-02-06 09:32:34.613|Main Thread> Private Memory: 3,044,577,280 B 2019-02-06 09:32:34.613|Main Thread> Nr of Threads: 48 2019-02-06 09:32:34.613|Main Thread> Simulation Speed: 0.01 2019-02-06 09:32:34.613|Main Thread> Entity count: 1 2019-02-06 09:32:34.613|Main Thread> Current: 2019-02-06 09:32:34.614|Main Thread> Paged Memory: 3,044,577,280 B 2019-02-06 09:32:34.614|Main Thread> Working Set: 2,701,271,040 B 2019-02-06 09:32:34.614|Main Thread> Virtual Memory: 8,583,557,120 B 2019-02-06 09:32:34.614|Main Thread> Peak: 2019-02-06 09:32:34.614|Main Thread> Paged Memory: 3,045,601,280 B 2019-02-06 09:32:34.614|Main Thread> Working Set: 2,702,204,928 B 2019-02-06 09:32:34.614|Main Thread> Virtual Memory: 8,613,113,856 B 2019-02-06 09:32:34.616|Main Thread> Number of Worlds: 0 2019-02-06 09:32:34.838|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 09:32:34.839|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 09:32:34.839|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.282|Main Thread> Error: The player with the same id already exists! 2019-02-06 09:32:35.702|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:35.703|Main Thread> MySessionLoading status: 2019-02-06 09:32:35.707|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:36.036|Worker Logic 0> Error: Cannot find pending replicable with id=2022. 2019-02-06 09:32:36.193|Worker Logic 0> Error: Cannot find pending replicable with id=2035. 2019-02-06 09:32:36.193|Worker Logic 0> Error: Cannot find pending replicable with id=2048. 2019-02-06 09:32:36.193|Worker Logic 0> Error: Cannot find pending replicable with id=2056. 2019-02-06 09:32:36.193|Worker Logic 0> Error: Cannot find pending replicable with id=2066. 2019-02-06 09:32:36.193|Worker Logic 0> Error: Cannot find pending replicable with id=2074. 2019-02-06 09:32:36.193|Worker Logic 0> Error: Cannot find pending replicable with id=2085. 2019-02-06 09:32:37.751|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:37.751|Main Thread> MySessionLoading status: 2019-02-06 09:32:37.751|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:40.175|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:40.175|Main Thread> MySessionLoading status: 2019-02-06 09:32:40.176|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:42.615|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:42.615|Main Thread> MySessionLoading status: 2019-02-06 09:32:42.616|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:45.056|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:45.056|Main Thread> MySessionLoading status: 2019-02-06 09:32:45.057|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:46.339|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:46.339|Main Thread> MySessionLoading status: 2019-02-06 09:32:46.339|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:48.549|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:48.549|Main Thread> MySessionLoading status: 2019-02-06 09:32:48.549|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:50.989|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:50.989|Main Thread> MySessionLoading status: 2019-02-06 09:32:50.989|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:53.428|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:53.428|Main Thread> MySessionLoading status: 2019-02-06 09:32:53.429|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:55.758|Main Thread> Warning: Component EntityBase:Medieval_doe {01EE766907349658}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EE766907349658}/MyCharacterDamageComponent. 2019-02-06 09:32:55.767|Main Thread> Warning: Component EntityBase:Medieval_doe {01EE766907349658}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EE766907349658}/MyCharacterDamageComponent. 2019-02-06 09:32:55.941|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 09:32:55.941|Main Thread> MySessionLoading status: 2019-02-06 09:32:55.942|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 09:32:56.062|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenShovel.mwm 2019-02-06 09:32:56.642|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 09:32:56.858|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 09:32:56.973|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 09:32:56.983|Main Thread> Error: Attempting to set build/actual integrity on unknown block on client side! 2019-02-06 09:32:56.984|Main Thread> Error: Desynch. No block to remove!! 2019-02-06 09:32:58.716|Main Thread> Could not load voxel material Rock_moss 2019-02-06 09:32:58.716|Main Thread> Could not load voxel material Rock_moss =============================== FATAL EXCEPTION ================================ Exception occurred: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.Collections.Generic.List`1.RemoveAt(Int32 index) at Medieval.Entities.Components.Crafting.MyCraftingScheduler.Unschedule_Client(Int32 index) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationClient.ProcessEvent(BitStream stream, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source) at VRage.Network.MyReplicationLayer.ProcessEvent(BitStream stream, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender) at VRage.Replication.MyEventsBuffer.ProcessFirstEvent(HashSet`1 targetObjectIds, MyObjectEventsBuffer eventsBuffer, NetworkId targetObjectId, NetworkId caller) at VRage.Replication.MyEventsBuffer.ProcessEvents(HashSet`1 targetObjectIds, NetworkId caller) at VRage.Replication.MyReplicableStreamingReceiver.OnReplicablesAddedToScene(DictionaryReader`2 replicableLoadResults) at Sandbox.Engine.Multiplayer.MyClientSceneLoader.VRage.Scene.ISceneLoadListener.OnAddedToScene() at VRage.Scene.MySceneExtensions.MySceneLoadWork.Completed() at VRage.ParallelWorkers.Workers.RunCallbacks() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Engine.Platform.MySandboxUpdate.b__18_0() at VRage.Utils.FixedLoop.Run(Action tickCallback) at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop() at Medieval.MyProgram.Main(String[] args) =============================== FATAL EXCEPTION ================================ 2019-02-06 09:32:59.958|Main Thread> Log Closed