2019-02-06 01:53:11.978|Main Thread> Log Started 2019-02-06 01:53:11.979|Main Thread> Timezone (local - UTC): 0h 2019-02-06 01:53:12.004|Main Thread> VRage Engine v2.7 2019-02-06 01:53:12.005|Main Thread> Medieval Engineers v0.7.0.15218847 2019-02-06 01:53:12.008|Main Thread> Loading... 2019-02-06 01:53:12.105|Main Thread> Performing start-up memory test... 2019-02-06 01:53:12.109|Main Thread> Physical memory is 34,306,715,648 bytes. 2019-02-06 01:53:12.109|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2019-02-06 01:53:12.109|Main Thread> System meets minimum memory requirements. 2019-02-06 01:53:12.115|Main Thread> Info: Official 2019-02-06 01:53:12.117|Main Thread> Info: Non Obfuscated 2019-02-06 01:53:12.117|Main Thread> Info: Installed in Steam Directory 2019-02-06 01:53:12.117|Main Thread> Info: Manifest Not Present 2019-02-06 01:53:12.117|Main Thread> Environment.ProcessorCount: 8 2019-02-06 01:53:12.117|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.17763.0 2019-02-06 01:53:12.117|Main Thread> Environment.CommandLine: E:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe 2019-02-06 01:53:12.118|Main Thread> Environment.Version: 4.6.2 or later (461814) 2019-02-06 01:53:12.118|Main Thread> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64 2019-02-06 01:53:12.118|Main Thread> Default Culture: 2019-02-06 01:53:12.118|Main Thread> Default UI Culture: 2019-02-06 01:53:12.118|Main Thread> IsAdmin: True 2019-02-06 01:53:12.121|Main Thread> MyConfig.Load() - START 2019-02-06 01:53:12.122|Main Thread> Path: C:\Users\Tim\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-06 01:53:12.145|Main Thread> MusicVolume: 0.1858724 2019-02-06 01:53:12.145|Main Thread> GameVolume: 0.7623155 2019-02-06 01:53:12.145|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-06 01:53:12.145|Main Thread> Language: 0 2019-02-06 01:53:12.145|Main Thread> ControlsGeneral: System.Xml.XmlNode[] 2019-02-06 01:53:12.145|Main Thread> ControlsButtons: System.Xml.XmlNode[] 2019-02-06 01:53:12.145|Main Thread> FirstTimeRun: False 2019-02-06 01:53:12.145|Main Thread> NeedShowTutorialQuestion: False 2019-02-06 01:53:12.145|Main Thread> VideoAdapter: 0 2019-02-06 01:53:12.145|Main Thread> ScreenWidth: 2560 2019-02-06 01:53:12.145|Main Thread> ScreenHeight: 1440 2019-02-06 01:53:12.145|Main Thread> RefreshRate: 143912 2019-02-06 01:53:12.145|Main Thread> WindowMode: 1 2019-02-06 01:53:12.145|Main Thread> VerticalSync: False 2019-02-06 01:53:12.145|Main Thread> HardwareCursor: True 2019-02-06 01:53:12.145|Main Thread> RenderQuality: 0 2019-02-06 01:53:12.145|Main Thread> FieldOfView: 90 2019-02-06 01:53:12.145|Main Thread> GraphicsRenderer: DirectX 11 2019-02-06 01:53:12.145|Main Thread> RenderInterpolation: True 2019-02-06 01:53:12.145|Main Thread> GrassDensity: 0.5 2019-02-06 01:53:12.145|Main Thread> VoxelQuality: 0 2019-02-06 01:53:12.145|Main Thread> MinimalHud: False 2019-02-06 01:53:12.145|Main Thread> DontSendVoicePlayers: 76561198031091640,76561198023328224, 2019-02-06 01:53:12.145|Main Thread> VoiceChatVolume: 0.7290852 2019-02-06 01:53:12.145|Main Thread> HudWarnings: True 2019-02-06 01:53:12.145|Main Thread> VoiceChat: True 2019-02-06 01:53:12.145|Main Thread> CubeBuilderBuildingMode: 0 2019-02-06 01:53:12.145|Main Thread> ControlsHints: False 2019-02-06 01:53:12.145|Main Thread> ShowCrosshair: True 2019-02-06 01:53:12.145|Main Thread> DisableHeadbob: False 2019-02-06 01:53:12.145|Main Thread> CompressSaveGames: False 2019-02-06 01:53:12.145|Main Thread> ShowPlayerNamesOnHud: True 2019-02-06 01:53:12.145|Main Thread> UiTransparency: 1 2019-02-06 01:53:12.145|Main Thread> UiBkTransparency: 0.8678384 2019-02-06 01:53:12.145|Main Thread> ScreenshotSizeMultiplier: 1 2019-02-06 01:53:12.145|Main Thread> MutedPlayers: 2019-02-06 01:53:12.145|Main Thread> LowMemSwitchToLow: 0 2019-02-06 01:53:12.145|Main Thread> RotationHints: False 2019-02-06 01:53:12.145|Main Thread> Skin: Default 2019-02-06 01:53:12.145|Main Thread> VegetationViewDistance: 640 2019-02-06 01:53:12.145|Main Thread> TextureQuality: 2 2019-02-06 01:53:12.145|Main Thread> AnisotropicFiltering: 4 2019-02-06 01:53:12.145|Main Thread> FoliageDetails: 3 2019-02-06 01:53:12.145|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-06 01:53:12.145|Main Thread> EnableDynamicMusic: True 2019-02-06 01:53:12.145|Main Thread> GameVersion: 0.7.0.12752026 2019-02-06 01:53:12.145|Main Thread> AnimatedRotation: True 2019-02-06 01:53:12.145|Main Thread> BuildingSizeHint: True 2019-02-06 01:53:12.145|Main Thread> InteractionHints: False 2019-02-06 01:53:12.145|Main Thread> ReleasingAltResetsCamera: True 2019-02-06 01:53:12.145|Main Thread> DebugComponentsInfo: 1 2019-02-06 01:53:12.145|Main Thread> ControlsJoystickName: Disabled 2019-02-06 01:53:12.145|Main Thread> WorkerThreads: 6 2019-02-06 01:53:12.145|Main Thread> ControlsMouseInvertX: False 2019-02-06 01:53:12.145|Main Thread> ControlsMouseInvertY: False 2019-02-06 01:53:12.145|Main Thread> ControlsMouseSensitivity: 1.655 2019-02-06 01:53:12.145|Main Thread> ControlsJoystickSensitivity: 0.2 2019-02-06 01:53:12.145|Main Thread> GrassDistance: 150 2019-02-06 01:53:12.145|Main Thread> TerrainLodQuality: 3 2019-02-06 01:53:12.145|Main Thread> ShadingQuality: 3 2019-02-06 01:53:12.145|Main Thread> ModelQuality: 3 2019-02-06 01:53:12.145|Main Thread> Tutorial: 3 2019-02-06 01:53:12.145|Main Thread> CaptureMouse: True 2019-02-06 01:53:12.145|Main Thread> InteractionHint: 1 2019-02-06 01:53:12.145|Main Thread> GDPRConsent: True 2019-02-06 01:53:12.145|Main Thread> GDPRConsent_Sent: True 2019-02-06 01:53:12.145|Main Thread> UIChatPosition: {X:-0.1557291 Y:0.606389} 2019-02-06 01:53:12.145|Main Thread> UIChatSize: {X:0.4869792 Y:0.3137501} 2019-02-06 01:53:12.145|Main Thread> DisableUpdateDriverNotification: True 2019-02-06 01:53:12.145|Main Thread> MyConfig.Load() - END 2019-02-06 01:53:12.478|Main Thread> Loading Metadata... 2019-02-06 01:53:13.827|Main Thread> Metadata Loaded is 1.3498264 seconds. 2019-02-06 01:53:13.827|Main Thread> Initializing... 2019-02-06 01:53:14.003|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2019-02-06 01:53:14.004|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2019-02-06 01:53:14.004|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2019-02-06 01:53:14.004|Main Thread>Steam Game Services> Info: Steam.UserId: 76561198006919587 2019-02-06 01:53:14.004|Main Thread>Steam Game Services> Info: Steam.UserName: Tim 2019-02-06 01:53:14.004|Main Thread>Steam Game Services> Info: Steam.Branch: publictest 2019-02-06 01:53:14.010|Main Thread>Havok> Physics.Init 2019-02-06 01:53:14.010|Main Thread>Havok> Version: Release(0), 1800, [S] 2019-02-06 01:53:14.016|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2019-02-06 01:53:16.385|Main Thread> AdapterInfo = { 2019-02-06 01:53:16.386|Main Thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2019-02-06 01:53:16.386|Main Thread> Description = dev id: 7041, mem: 8480882688, shared mem: 17153357824, Luid: 61098, rev: 161, subsys id: 339024346, vendor id: 4318 2019-02-06 01:53:16.386|Main Thread> Driver version = 25.21.14.1634 2019-02-06 01:53:16.386|Main Thread> Driver date = 20181010000000.000000-000 2019-02-06 01:53:16.386|Main Thread> DriverUpdateNecessary = False 2019-02-06 01:53:16.386|Main Thread> Adapter id = 0 2019-02-06 01:53:16.386|Main Thread> Supported = True 2019-02-06 01:53:16.386|Main Thread> RAM = 8480882688 2019-02-06 01:53:16.386|Main Thread> Priority = 2 2019-02-06 01:53:16.386|Main Thread> Multithreaded rendering supported = True 2019-02-06 01:53:16.386|Main Thread> Output is attached = True 2019-02-06 01:53:16.386|Main Thread> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2019-02-06 01:53:16.386|Main Thread> Display modes = { 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1600x1200@59.951Hz 2019-02-06 01:53:16.389|Main Thread> 1600x1200@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1600x1200@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1600x1200@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1600x1200@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1600x1200@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1600x1200@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@60Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@60Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@50Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@50Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@59.94Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@59.94Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1680x1050@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@60Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@60Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@50Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@50Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@59.94Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@59.94Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1768x992@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@60Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@50Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@59.94Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1080@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@59.951Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@59.951Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1200@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@59.951Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@59.951Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 1920x1440@143.912Hz 2019-02-06 01:53:16.389|Main Thread> 2560x1440@59.951Hz 2019-02-06 01:53:16.389|Main Thread> 2560x1440@99.999Hz 2019-02-06 01:53:16.389|Main Thread> 2560x1440@119.998Hz 2019-02-06 01:53:16.389|Main Thread> 2560x1440@143.912Hz 2019-02-06 01:53:16.389|Main Thread> } 2019-02-06 01:53:16.389|Main Thread> } 2019-02-06 01:53:16.393|Main Thread> AdapterInfo = { 2019-02-06 01:53:16.394|Main Thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2019-02-06 01:53:16.394|Main Thread> Description = dev id: 7041, mem: 8480882688, shared mem: 17153357824, Luid: 61098, rev: 161, subsys id: 339024346, vendor id: 4318 2019-02-06 01:53:16.394|Main Thread> Driver version = 25.21.14.1634 2019-02-06 01:53:16.394|Main Thread> Driver date = 20181010000000.000000-000 2019-02-06 01:53:16.394|Main Thread> DriverUpdateNecessary = False 2019-02-06 01:53:16.394|Main Thread> Adapter id = 0 2019-02-06 01:53:16.394|Main Thread> Supported = True 2019-02-06 01:53:16.394|Main Thread> RAM = 8480882688 2019-02-06 01:53:16.394|Main Thread> Priority = 2 2019-02-06 01:53:16.394|Main Thread> Multithreaded rendering supported = True 2019-02-06 01:53:16.394|Main Thread> Output is attached = True 2019-02-06 01:53:16.394|Main Thread> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2019-02-06 01:53:16.394|Main Thread> Display modes = { 2019-02-06 01:53:16.395|Main Thread> DXGIOutput id = 1 2019-02-06 01:53:16.395|Main Thread> 640x480@60Hz 2019-02-06 01:53:16.395|Main Thread> 640x480@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 720x480@60Hz 2019-02-06 01:53:16.395|Main Thread> 720x480@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 720x576@50Hz 2019-02-06 01:53:16.395|Main Thread> 800x600@56.25Hz 2019-02-06 01:53:16.395|Main Thread> 800x600@60.317Hz 2019-02-06 01:53:16.395|Main Thread> 1024x768@60.004Hz 2019-02-06 01:53:16.395|Main Thread> 1152x720@60.001Hz 2019-02-06 01:53:16.395|Main Thread> 1152x864@60Hz 2019-02-06 01:53:16.395|Main Thread> 1152x864@60Hz 2019-02-06 01:53:16.395|Main Thread> 1176x664@60Hz 2019-02-06 01:53:16.395|Main Thread> 1176x664@60Hz 2019-02-06 01:53:16.395|Main Thread> 1176x664@50Hz 2019-02-06 01:53:16.395|Main Thread> 1176x664@50Hz 2019-02-06 01:53:16.395|Main Thread> 1176x664@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 1176x664@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 1280x720@60Hz 2019-02-06 01:53:16.395|Main Thread> 1280x720@50Hz 2019-02-06 01:53:16.395|Main Thread> 1280x720@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 1280x768@60Hz 2019-02-06 01:53:16.395|Main Thread> 1280x768@60Hz 2019-02-06 01:53:16.395|Main Thread> 1280x800@60Hz 2019-02-06 01:53:16.395|Main Thread> 1280x800@60Hz 2019-02-06 01:53:16.395|Main Thread> 1280x960@60Hz 2019-02-06 01:53:16.395|Main Thread> 1280x1024@60.02Hz 2019-02-06 01:53:16.395|Main Thread> 1360x768@59.887Hz 2019-02-06 01:53:16.395|Main Thread> 1360x768@59.887Hz 2019-02-06 01:53:16.395|Main Thread> 1366x768@59.887Hz 2019-02-06 01:53:16.395|Main Thread> 1366x768@59.887Hz 2019-02-06 01:53:16.395|Main Thread> 1440x900@59.887Hz 2019-02-06 01:53:16.395|Main Thread> 1600x900@59.954Hz 2019-02-06 01:53:16.395|Main Thread> 1600x900@59.954Hz 2019-02-06 01:53:16.395|Main Thread> 1600x1024@59.954Hz 2019-02-06 01:53:16.395|Main Thread> 1600x1024@59.954Hz 2019-02-06 01:53:16.395|Main Thread> 1600x1200@60Hz 2019-02-06 01:53:16.395|Main Thread> 1680x1050@59.954Hz 2019-02-06 01:53:16.395|Main Thread> 1768x992@60Hz 2019-02-06 01:53:16.395|Main Thread> 1768x992@60Hz 2019-02-06 01:53:16.395|Main Thread> 1768x992@50Hz 2019-02-06 01:53:16.395|Main Thread> 1768x992@50Hz 2019-02-06 01:53:16.395|Main Thread> 1768x992@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 1768x992@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 1920x1080@60Hz 2019-02-06 01:53:16.395|Main Thread> 1920x1080@60Hz 2019-02-06 01:53:16.395|Main Thread> 1920x1080@50Hz 2019-02-06 01:53:16.395|Main Thread> 1920x1080@50Hz 2019-02-06 01:53:16.395|Main Thread> 1920x1080@59.94Hz 2019-02-06 01:53:16.395|Main Thread> 1920x1080@59.94006Hz 2019-02-06 01:53:16.395|Main Thread> } 2019-02-06 01:53:16.395|Main Thread> } 2019-02-06 01:53:16.475|Main Thread> MySandboxGame.Constructor() - START 2019-02-06 01:53:16.475|Main Thread> Game dir: E:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64 2019-02-06 01:53:16.475|Main Thread> Content dir: E:\SteamLibrary\steamapps\common\MedievalEngineers\Content 2019-02-06 01:53:16.476|Main Thread> Info: Detected 8 logical CPU cores, using up to 8 for asynchronous workers. 2019-02-06 01:53:16.718|Main Thread> Info: Worker Configuration { Total: 6, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 4 Workers, Group Render, AboveNormal, 1 Workers ] } 2019-02-06 01:53:16.726|Main Thread> MySandboxGame.Constructor() - END 2019-02-06 01:53:16.728|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2019-02-06 01:53:16.729|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.6976.20538, Culture=neutral, PublicKeyToken=null 2019-02-06 01:53:16.729|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.6976.20538, Culture=neutral, PublicKeyToken=null 2019-02-06 01:53:16.729|Main Thread> Assembly.Location: E:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2019-02-06 01:53:16.729|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2019-02-06 01:53:16.729|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2019-02-06 01:53:16.731|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2019-02-06 01:53:16.738|Main Thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-02-06 01:53:16.738|Main Thread> Win32_ComputerSystem.Model: To be filled by O.E.M. 2019-02-06 01:53:16.739|Main Thread> Virtualized: False 2019-02-06 01:53:16.742|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2019-02-06 01:53:16.742|Main Thread> ComputerInfo.TotalPhysicalMemory: 34,306,715,648 bytes 2019-02-06 01:53:16.742|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-02-06 01:53:16.742|Main Thread> ComputerInfo.AvailablePhysicalMemory: 20,400,394,240 bytes 2019-02-06 01:53:16.742|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,731,944,013,824 bytes 2019-02-06 01:53:16.745|Main Thread> Drive C: | Capacity: 249,584,340,992 bytes | Free space: 33,277,874,176 bytes 2019-02-06 01:53:16.746|Main Thread> Drive D: | Capacity: 1,000,097,181,696 bytes | Free space: 182,444,208,128 bytes 2019-02-06 01:53:16.746|Main Thread> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 217,524,043,776 bytes 2019-02-06 01:53:16.746|Main Thread> Drive F: | Capacity: 104,853,504 bytes | Free space: 65,417,216 bytes 2019-02-06 01:53:16.746|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2019-02-06 01:53:16.979|Main Thread> MySandboxGame.Initialize() - START 2019-02-06 01:53:17.282|Main Thread> MySandboxGame.LoadData() - START 2019-02-06 01:53:17.284|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-06 01:53:17.285|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2019-02-06 01:53:17.285|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2019-02-06 01:53:18.507|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 01:53:18.748|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 01:53:18.748|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-06 01:53:18.757|Main Thread> MyAudio.LoadData - START 2019-02-06 01:53:19.033|Main Thread> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 Wireless Gaming Headset) - Channel #: 8 2019-02-06 01:53:19.073|Main Thread> MyAudio.LoadData - END 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudUse' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'None' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2019-02-06 01:53:19.083|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2019-02-06 01:53:19.087|Main Thread> MyGuiManager() 2019-02-06 01:53:19.174|Main Thread> MyScreenManager() 2019-02-06 01:53:19.398|Main Thread> MyGuiManager.LoadContent() - START 2019-02-06 01:53:20.553|Main Thread> MyGuiManager.LoadContent() - START 2019-02-06 01:53:20.553|Main Thread> MyGuiManager.LoadContent() - END 2019-02-06 01:53:20.554|Main Thread> MyGuiManager.LoadContent() - END 2019-02-06 01:53:20.726|Main Thread> MySandboxGame.LoadData() - END 2019-02-06 01:53:20.788|Worker Logic 0> Loading available saves - START 2019-02-06 01:53:20.790|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587' 2019-02-06 01:53:20.808|Worker Logic 0> Loading available saves - END 2019-02-06 01:53:21.915|Main Thread> Analytics helper process start reported 2019-02-06 01:53:21.921|Main Thread> MySandboxGame.Initialize() - END 2019-02-06 01:53:21.934|Main Thread> All systems initialized in 8.1061826 seconds. 2019-02-06 01:53:21.950|Main Thread> Timer Frequency: 10000000 2019-02-06 01:53:21.950|Main Thread> Ticks per frame: 167364 2019-02-06 01:53:21.974|Worker Logic 0> Loading available saves - START 2019-02-06 01:53:21.974|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587' 2019-02-06 01:53:21.990|Worker Logic 0> Loading available saves - END 2019-02-06 01:53:40.450|Main Thread> Requesting dedicated servers 2019-02-06 01:53:40.450|Main Thread> Requesting worlds, only compatible: True 2019-02-06 01:53:40.776|Main Thread> Enumerate worlds successful. 2019-02-06 01:53:43.519|Main Thread> Info: Joining server UK | Top Hat Engineers Testing:188.165.229.91 2019-02-06 01:53:48.086|Main Thread> Lobby join response: True, enter state: Success 2019-02-06 01:53:48.091|Main Thread> World requested 2019-02-06 01:53:48.096|Main Thread> World requested - connection alive 2019-02-06 01:53:48.139|Main Thread> World requested - preemble received 2019-02-06 01:53:48.689|Main Thread> First world part received 2019-02-06 01:53:52.428|Main Thread> World download progress status: Success, 1 2019-02-06 01:53:52.429|Main Thread> 2019-02-06 01:53:52.429|Main Thread> LoadSession() - Start 2019-02-06 01:53:52.445|Main Thread> LoadSession() - End 2019-02-06 01:53:52.786|Main Thread> MyModManager.LoadData() - START 2019-02-06 01:53:52.834|Main Thread> Finished loading mods. 2019-02-06 01:53:52.834|Main Thread> MyModManager.LoadData() - END 2019-02-06 01:53:52.921|Main Thread> Finished loading stage Initializing session, elapsed time: 0.1366077 seconds 2019-02-06 01:53:52.929|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-06 01:53:59.380|Main Thread>Definitions> Info: List of used mods (0) - START 2019-02-06 01:53:59.380|Main Thread>Definitions> Info: List of used mods - END 2019-02-06 01:54:02.889|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.891|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.892|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.892|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.893|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.893|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.893|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.894|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.894|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.894|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-06 01:54:02.900|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-06 01:54:05.196|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-06 01:54:05.341|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-06 01:54:05.361|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-06 01:54:05.409|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-06 01:54:05.431|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-06 01:54:06.901|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-06 01:54:06.993|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-06 01:54:07.016|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-06 01:54:07.017|Main Thread> Warning: Either model 'Models\Cubes\small\CrateWood.mwm' or Buildable block definition 'Block:CrateWood' does not contain Mountpoints. Creating default. 2019-02-06 01:54:16.125|Main Thread> MyAudio.UnloadData - START 2019-02-06 01:54:16.135|Main Thread> MyAudio.UnloadData - END 2019-02-06 01:54:16.135|Main Thread> MyAudio.LoadData - START 2019-02-06 01:54:16.295|Main Thread> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 Wireless Gaming Headset) - Channel #: 8 2019-02-06 01:54:28.123|Main Thread> MyAudio.LoadData - END 2019-02-06 01:54:28.123|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 01:54:28.156|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 01:54:28.156|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-06 01:54:28.159|Main Thread> Finished loading stage Loading definitions, elapsed time: 35.2333027 seconds 2019-02-06 01:54:28.160|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-06 01:54:28.178|Main Thread> Warning: A session component specified with name MyRDPathfinding was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 01:54:28.178|Main Thread> Warning: A session component specified with name MyFracturedPiecesManager was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 01:54:28.178|Main Thread> Warning: A session component specified with name MyInfiniteWorldPersistence was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 01:54:39.851|Main Thread> MyTransparentGeometry.LoadData - START 2019-02-06 01:54:39.861|Main Thread> MyLights.LoadData() - START 2019-02-06 01:54:39.864|Main Thread> MyLights.LoadData() - END 2019-02-06 01:54:39.883|External Debugging Listener> External debugger: listening... 2019-02-06 01:54:40.089|Main Thread> Finished loading stage Loading session components, elapsed time: 11.9294296 seconds 2019-02-06 01:54:41.528|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-06 01:54:41.528|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:41.922|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-06 01:54:41.922|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:43.575|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-06 01:54:43.575|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:43.644|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-06 01:54:43.644|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:44.074|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-06 01:54:44.074|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:44.111|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-06 01:54:44.111|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:44.138|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-06 01:54:44.138|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 01:54:45.324|Main Thread> Finished loading stage Loading models, elapsed time: 5.2341676 seconds 2019-02-06 01:54:45.325|Main Thread> Finished loading stage Loading data, elapsed time: 52.4038853 seconds 2019-02-06 01:54:45.333|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0050205 seconds 2019-02-06 01:54:45.356|Main Thread> Finished loading stage Loading final details, elapsed time: 0.0020221 seconds 2019-02-06 01:54:45.359|Main Thread> Setting update order on MyGravityProviderSystem to NoUpdate 2019-02-06 01:54:45.359|Main Thread> Setting update order on MyParticlesManager to AfterSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyLights to NoUpdate 2019-02-06 01:54:45.360|Main Thread> Setting update order on MySector to BeforeSimulation, AfterSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyParticleEditorComponent to AfterSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation 2019-02-06 01:54:45.360|Main Thread> Setting update order on MyDestructionEffectsComponent to NoUpdate 2019-02-06 01:54:45.362|Main Thread> Setting update order on MySessionComponentSpectator to NoUpdate 2019-02-06 01:54:45.371|Main Thread> Setting update order on MySoundSystem to Simulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyGridPickupComponent to NoUpdate 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyDamageSystem to NoUpdate 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyHitReportingComponent to NoUpdate 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MySessionComponentResearch to NoUpdate 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyLocalToolbar to BeforeSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyClipboardComponent to BeforeSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyHudWarnings to AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyHud to BeforeSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyAIComponent to Simulation, AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MySleepingGridsCorrection to NoUpdate 2019-02-06 01:54:45.376|Main Thread> Setting update order on MySessionComponentThrower to AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyPlaceAreas to NoUpdate 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyFloatingObjects to AfterSimulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyGamePruningStructure to Simulation 2019-02-06 01:54:45.376|Main Thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation 2019-02-06 01:54:45.377|Main Thread> Setting update order on MyPlanets to NoUpdate 2019-02-06 01:54:45.377|Main Thread> Setting update order on MyAiTargetManager to AfterSimulation 2019-02-06 01:54:45.377|Main Thread> Setting update order on MyPhysicsSandbox to Simulation 2019-02-06 01:54:45.383|Main Thread> Setting update order on MyBannerComponent to BeforeSimulation 2019-02-06 01:54:45.387|Main Thread> Setting update order on MyActionTrackingSystem to NoUpdate 2019-02-06 01:54:45.387|Main Thread> Setting update order on MyWatchdogComponent to NoUpdate 2019-02-06 01:54:45.388|Main Thread> Setting update order on MyCuttingComponent to AfterSimulation 2019-02-06 01:54:45.389|Main Thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation 2019-02-06 01:54:45.389|Main Thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate 2019-02-06 01:54:45.389|Main Thread> Setting update order on MyFastTravelSystem to AfterSimulation 2019-02-06 01:54:45.389|Main Thread> Setting update order on MyFarmingSystem to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyKeychainSystem to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyMapSessionComponent to BeforeSimulation 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyAreaPermissionSystem to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyWaypointSystem to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyMapDataComponent to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MySearchSystem to NoUpdate 2019-02-06 01:54:45.390|Main Thread> Setting update order on MyDiplomacyManager to NoUpdate 2019-02-06 01:54:45.391|Main Thread> Setting update order on MyDecaySystem to BeforeSimulation 2019-02-06 01:54:45.392|Main Thread> Setting update order on MyTrashRemoval to AfterSimulation 2019-02-06 01:54:45.393|Main Thread> Finished loading stage Starting Components, elapsed time: 0.0348737 seconds 2019-02-06 01:54:45.397|Main Thread> Finished loading stage Loading planet, elapsed time: 0.0717757 seconds 2019-02-06 01:54:45.397|Main Thread> Finished loading stage Finished loading, elapsed time: 52.6152883 seconds 2019-02-06 01:54:45.414|Main Thread> Process information Periodic Check: 2019-02-06 01:54:45.414|Main Thread> Managed Memory: 2,713,571,360 B 2019-02-06 01:54:45.418|Main Thread> Private Memory: 3,825,061,888 B 2019-02-06 01:54:45.418|Main Thread> Nr of Threads: 49 2019-02-06 01:54:45.418|Main Thread> Simulation Speed: 0.01 2019-02-06 01:54:45.418|Main Thread> Entity count: 1 2019-02-06 01:54:45.418|Main Thread> Current: 2019-02-06 01:54:45.419|Main Thread> Paged Memory: 3,825,061,888 B 2019-02-06 01:54:45.419|Main Thread> Working Set: 3,158,044,672 B 2019-02-06 01:54:45.419|Main Thread> Virtual Memory: 9,271,410,688 B 2019-02-06 01:54:45.419|Main Thread> Peak: 2019-02-06 01:54:45.419|Main Thread> Paged Memory: 3,825,430,528 B 2019-02-06 01:54:45.419|Main Thread> Working Set: 3,158,376,448 B 2019-02-06 01:54:45.419|Main Thread> Virtual Memory: 9,273,090,048 B 2019-02-06 01:54:45.420|Main Thread> Number of Worlds: 0 2019-02-06 01:54:46.414|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:54:46.414|Main Thread> MySessionLoading status: 2019-02-06 01:54:46.415|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 01:54:48.491|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:54:48.491|Main Thread> MySessionLoading status: 2019-02-06 01:54:48.491|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 01:54:50.917|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:54:50.917|Main Thread> MySessionLoading status: 2019-02-06 01:54:50.917|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 01:54:53.357|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:54:53.357|Main Thread> MySessionLoading status: 2019-02-06 01:54:53.357|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 01:54:55.776|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:54:55.776|Main Thread> MySessionLoading status: 2019-02-06 01:54:55.776|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 01:54:57.071|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:54:57.071|Main Thread> MySessionLoading status: 2019-02-06 01:54:57.071|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 01:54:59.033|Main Thread> Could not load voxel material Rock_moss 2019-02-06 01:54:59.033|Main Thread> Could not load voxel material Rock_moss 2019-02-06 01:54:59.987|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 01:54:59.991|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 01:55:00.031|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:00.031|Main Thread> MySessionLoading status: 2019-02-06 01:55:00.031|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:00.151|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:00.153|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:00.156|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:00.156|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:00.156|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:00.157|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 01:55:00.378|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.426|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2019-02-06 01:55:00.427|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.534|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 01:55:00.535|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.666|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 01:55:00.668|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 01:55:00.668|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.668|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.668|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.674|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.674|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 01:55:00.702|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.703|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.703|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.703|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2019-02-06 01:55:00.703|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.789|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:00.789|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:01.600|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:01.600|Main Thread> MySessionLoading status: 2019-02-06 01:55:01.601|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:02.591|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:02.591|Main Thread> MySessionLoading status: 2019-02-06 01:55:02.591|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:03.583|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:03.583|Main Thread> MySessionLoading status: 2019-02-06 01:55:03.583|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:04.584|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:04.584|Main Thread> MySessionLoading status: 2019-02-06 01:55:04.584|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:05.785|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:05.785|Main Thread> MySessionLoading status: 2019-02-06 01:55:05.785|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:06.822|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:06.822|Main Thread> MySessionLoading status: 2019-02-06 01:55:06.823|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:07.872|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:07.872|Main Thread> MySessionLoading status: 2019-02-06 01:55:07.872|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:08.938|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:08.938|Main Thread> MySessionLoading status: 2019-02-06 01:55:08.938|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:09.993|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:09.993|Main Thread> MySessionLoading status: 2019-02-06 01:55:09.994|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:11.047|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:11.047|Main Thread> MySessionLoading status: 2019-02-06 01:55:11.047|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:12.102|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:12.102|Main Thread> MySessionLoading status: 2019-02-06 01:55:12.102|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:13.170|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:13.170|Main Thread> MySessionLoading status: 2019-02-06 01:55:13.170|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:14.224|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:14.224|Main Thread> MySessionLoading status: 2019-02-06 01:55:14.224|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:15.278|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:15.278|Main Thread> MySessionLoading status: 2019-02-06 01:55:15.278|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:16.442|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:16.442|Main Thread> MySessionLoading status: 2019-02-06 01:55:16.442|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:17.433|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:17.433|Main Thread> MySessionLoading status: 2019-02-06 01:55:17.434|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:18.426|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:18.426|Main Thread> MySessionLoading status: 2019-02-06 01:55:18.426|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:19.429|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:19.429|Main Thread> MySessionLoading status: 2019-02-06 01:55:19.429|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:20.590|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:20.590|Main Thread> MySessionLoading status: 2019-02-06 01:55:20.591|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:21.634|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 01:55:21.634|Main Thread> MySessionLoading status: 2019-02-06 01:55:21.634|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 01:55:22.337|Main Thread> All voxels loaded, cleaning up hooks. 2019-02-06 01:55:22.489|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2019-02-06 01:55:22.552|Main Thread> Loading completed, starting session. 2019-02-06 01:55:24.353|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.357|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-06 01:55:24.408|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.408|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 01:55:24.423|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.423|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.436|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.436|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.437|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 01:55:24.444|Main Thread> Error: Merging entity EntityBase:Medieval_buck {019222F35B157649} from Staging Scene #0 would override existing entity EntityBase:Medieval_buck {019222F35B157649}. 2019-02-06 01:55:24.446|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 01:55:24.458|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 01:55:24.460|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 01:55:24.466|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 01:55:24.467|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 01:55:24.473|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 01:55:24.668|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.669|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree25m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.690|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:55:24.691|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 01:55:24.730|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 01:55:24.734|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 01:55:24.736|Main Thread> Warning: Component EntityBase:Medieval_buck {0118701C840F8AC4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0118701C840F8AC4}/MyCharacterDamageComponent. 2019-02-06 01:55:24.744|Main Thread> Warning: Component EntityBase:Medieval_buck {0118701C840F8AC4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0118701C840F8AC4}/MyCharacterDamageComponent. 2019-02-06 01:55:24.746|Main Thread> Warning: Component EntityBase:Medieval_buck {01E65269AFB6D500}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01E65269AFB6D500}/MyCharacterDamageComponent. 2019-02-06 01:55:24.752|Main Thread> Warning: Component EntityBase:Medieval_buck {01E65269AFB6D500}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01E65269AFB6D500}/MyCharacterDamageComponent. 2019-02-06 01:55:24.753|Main Thread> Warning: Component EntityBase:Medieval_buck {010A25D08C3D6275}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {010A25D08C3D6275}/MyCharacterDamageComponent. 2019-02-06 01:55:24.759|Main Thread> Warning: Component EntityBase:Medieval_buck {010A25D08C3D6275}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {010A25D08C3D6275}/MyCharacterDamageComponent. 2019-02-06 01:55:24.762|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 01:55:24.773|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 01:55:24.774|Main Thread> Warning: Component EntityBase:Medieval_doe {015E5B6B77052616}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {015E5B6B77052616}/MyCharacterDamageComponent. 2019-02-06 01:55:24.780|Main Thread> Warning: Component EntityBase:Medieval_doe {015E5B6B77052616}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {015E5B6B77052616}/MyCharacterDamageComponent. 2019-02-06 01:55:24.781|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 01:55:24.788|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 01:55:24.790|Main Thread> Warning: Component EntityBase:Medieval_buck {01134F07CBDACF19}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01134F07CBDACF19}/MyCharacterDamageComponent. 2019-02-06 01:55:24.795|Main Thread> Warning: Component EntityBase:Medieval_buck {01134F07CBDACF19}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01134F07CBDACF19}/MyCharacterDamageComponent. 2019-02-06 01:55:24.799|Main Thread> Warning: Component EntityBase:Medieval_doe {011B907AD21CB49A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {011B907AD21CB49A}/MyCharacterDamageComponent. 2019-02-06 01:55:24.806|Main Thread> Warning: Component EntityBase:Medieval_doe {011B907AD21CB49A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {011B907AD21CB49A}/MyCharacterDamageComponent. 2019-02-06 01:55:24.807|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 01:55:24.817|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 01:55:24.823|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 01:55:24.823|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:24.823|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:24.823|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:24.823|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 01:55:45.427|Main Thread> Process information Periodic Check: 2019-02-06 01:55:45.428|Main Thread> Managed Memory: 2,439,445,480 B 2019-02-06 01:55:45.430|Main Thread> Private Memory: 10,153,484,288 B 2019-02-06 01:55:45.430|Main Thread> Nr of Threads: 46 2019-02-06 01:55:45.430|Main Thread> Simulation Speed: 1.00 2019-02-06 01:55:45.430|Main Thread> Entity count: 487 2019-02-06 01:55:45.430|Main Thread> Player count: 1 2019-02-06 01:55:45.430|Main Thread> Current: 2019-02-06 01:55:45.430|Main Thread> Paged Memory: 10,153,484,288 B 2019-02-06 01:55:45.430|Main Thread> Working Set: 4,289,798,144 B 2019-02-06 01:55:45.430|Main Thread> Virtual Memory: 16,068,685,824 B 2019-02-06 01:55:45.430|Main Thread> Peak: 2019-02-06 01:55:45.431|Main Thread> Paged Memory: 10,533,191,680 B 2019-02-06 01:55:45.431|Main Thread> Working Set: 5,004,300,288 B 2019-02-06 01:55:45.431|Main Thread> Virtual Memory: 16,322,080,768 B 2019-02-06 01:55:45.431|Main Thread> Number of Worlds: 1 2019-02-06 01:55:45.431|Main Thread> 0) RigidBodies: 269, ActiveRigidBodies: 23, CharacterRigidBodies: 15 2019-02-06 01:55:45.432|Main Thread> 0) Constraints: 0 2019-02-06 01:56:09.445|Main Thread> MyConfig.Save() - START 2019-02-06 01:56:09.446|Main Thread> Path: C:\Users\Tim\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-06 01:56:09.447|Main Thread> MusicVolume: 0.2639389 2019-02-06 01:56:09.447|Main Thread> GameVolume: 0 2019-02-06 01:56:09.447|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-06 01:56:09.447|Main Thread> Language: 0 2019-02-06 01:56:09.447|Main Thread> ControlsGeneral: System.Xml.XmlNode[] 2019-02-06 01:56:09.447|Main Thread> ControlsButtons: System.Xml.XmlNode[] 2019-02-06 01:56:09.447|Main Thread> FirstTimeRun: False 2019-02-06 01:56:09.447|Main Thread> NeedShowTutorialQuestion: False 2019-02-06 01:56:09.447|Main Thread> VideoAdapter: 0 2019-02-06 01:56:09.447|Main Thread> ScreenWidth: 2560 2019-02-06 01:56:09.447|Main Thread> ScreenHeight: 1440 2019-02-06 01:56:09.447|Main Thread> RefreshRate: 143912 2019-02-06 01:56:09.447|Main Thread> WindowMode: 1 2019-02-06 01:56:09.447|Main Thread> VerticalSync: False 2019-02-06 01:56:09.447|Main Thread> HardwareCursor: True 2019-02-06 01:56:09.447|Main Thread> RenderQuality: 0 2019-02-06 01:56:09.447|Main Thread> FieldOfView: 90 2019-02-06 01:56:09.447|Main Thread> GraphicsRenderer: DirectX 11 2019-02-06 01:56:09.447|Main Thread> RenderInterpolation: True 2019-02-06 01:56:09.447|Main Thread> GrassDensity: 0.5 2019-02-06 01:56:09.447|Main Thread> VoxelQuality: 0 2019-02-06 01:56:09.447|Main Thread> MinimalHud: False 2019-02-06 01:56:09.447|Main Thread> DontSendVoicePlayers: 76561198031091640,76561198023328224, 2019-02-06 01:56:09.447|Main Thread> VoiceChatVolume: 0.7290852 2019-02-06 01:56:09.447|Main Thread> HudWarnings: True 2019-02-06 01:56:09.447|Main Thread> VoiceChat: True 2019-02-06 01:56:09.447|Main Thread> CubeBuilderBuildingMode: 0 2019-02-06 01:56:09.447|Main Thread> ControlsHints: False 2019-02-06 01:56:09.447|Main Thread> ShowCrosshair: True 2019-02-06 01:56:09.447|Main Thread> DisableHeadbob: False 2019-02-06 01:56:09.447|Main Thread> CompressSaveGames: False 2019-02-06 01:56:09.447|Main Thread> ShowPlayerNamesOnHud: True 2019-02-06 01:56:09.447|Main Thread> UiTransparency: 1 2019-02-06 01:56:09.447|Main Thread> UiBkTransparency: 0.8678384 2019-02-06 01:56:09.447|Main Thread> ScreenshotSizeMultiplier: 1 2019-02-06 01:56:09.447|Main Thread> MutedPlayers: 2019-02-06 01:56:09.447|Main Thread> LowMemSwitchToLow: 0 2019-02-06 01:56:09.447|Main Thread> RotationHints: False 2019-02-06 01:56:09.447|Main Thread> Skin: Default 2019-02-06 01:56:09.447|Main Thread> VegetationViewDistance: 640 2019-02-06 01:56:09.447|Main Thread> TextureQuality: 2 2019-02-06 01:56:09.447|Main Thread> AnisotropicFiltering: 4 2019-02-06 01:56:09.447|Main Thread> FoliageDetails: 3 2019-02-06 01:56:09.447|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-06 01:56:09.447|Main Thread> EnableDynamicMusic: True 2019-02-06 01:56:09.447|Main Thread> GameVersion: 0.7.0.15218847 2019-02-06 01:56:09.447|Main Thread> AnimatedRotation: True 2019-02-06 01:56:09.447|Main Thread> BuildingSizeHint: True 2019-02-06 01:56:09.447|Main Thread> InteractionHints: False 2019-02-06 01:56:09.447|Main Thread> ReleasingAltResetsCamera: True 2019-02-06 01:56:09.447|Main Thread> DebugComponentsInfo: 1 2019-02-06 01:56:09.447|Main Thread> ControlsJoystickName: Disabled 2019-02-06 01:56:09.447|Main Thread> WorkerThreads: 6 2019-02-06 01:56:09.447|Main Thread> ControlsMouseInvertX: False 2019-02-06 01:56:09.447|Main Thread> ControlsMouseInvertY: False 2019-02-06 01:56:09.447|Main Thread> ControlsMouseSensitivity: 1.655 2019-02-06 01:56:09.447|Main Thread> ControlsJoystickSensitivity: 0.2 2019-02-06 01:56:09.447|Main Thread> GrassDistance: 150 2019-02-06 01:56:09.447|Main Thread> TerrainLodQuality: 3 2019-02-06 01:56:09.447|Main Thread> ShadingQuality: 3 2019-02-06 01:56:09.447|Main Thread> ModelQuality: 3 2019-02-06 01:56:09.447|Main Thread> Tutorial: 3 2019-02-06 01:56:09.447|Main Thread> CaptureMouse: True 2019-02-06 01:56:09.447|Main Thread> InteractionHint: 1 2019-02-06 01:56:09.447|Main Thread> GDPRConsent: True 2019-02-06 01:56:09.447|Main Thread> GDPRConsent_Sent: True 2019-02-06 01:56:09.447|Main Thread> UIChatPosition: {X:-0.1557291 Y:0.606389} 2019-02-06 01:56:09.447|Main Thread> UIChatSize: {X:0.4869792 Y:0.3137501} 2019-02-06 01:56:09.447|Main Thread> DisableUpdateDriverNotification: True 2019-02-06 01:56:09.473|Main Thread> MyConfig.Save() - END 2019-02-06 01:56:23.384|Main Thread> Warning: Component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyCharacterDamageComponent. 2019-02-06 01:56:23.390|Main Thread> Warning: Component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyCharacterDamageComponent. 2019-02-06 01:56:23.393|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 01:56:23.397|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 01:56:36.101|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 01:56:45.445|Main Thread> Process information Periodic Check: 2019-02-06 01:56:45.445|Main Thread> Managed Memory: 2,496,617,576 B 2019-02-06 01:56:45.448|Main Thread> Private Memory: 10,381,930,496 B 2019-02-06 01:56:45.448|Main Thread> Nr of Threads: 45 2019-02-06 01:56:45.448|Main Thread> Simulation Speed: 1.00 2019-02-06 01:56:45.448|Main Thread> Entity count: 489 2019-02-06 01:56:45.448|Main Thread> Player count: 1 2019-02-06 01:56:45.448|Main Thread> Current: 2019-02-06 01:56:45.449|Main Thread> Paged Memory: 10,381,930,496 B 2019-02-06 01:56:45.449|Main Thread> Working Set: 4,326,227,968 B 2019-02-06 01:56:45.449|Main Thread> Virtual Memory: 16,286,756,864 B 2019-02-06 01:56:45.449|Main Thread> Peak: 2019-02-06 01:56:45.449|Main Thread> Paged Memory: 10,533,191,680 B 2019-02-06 01:56:45.449|Main Thread> Working Set: 5,004,300,288 B 2019-02-06 01:56:45.449|Main Thread> Virtual Memory: 16,322,080,768 B 2019-02-06 01:56:45.449|Main Thread> Number of Worlds: 1 2019-02-06 01:56:45.449|Main Thread> 0) RigidBodies: 274, ActiveRigidBodies: 24, CharacterRigidBodies: 14 2019-02-06 01:56:45.449|Main Thread> 0) Constraints: 0 2019-02-06 01:57:02.124|Main Thread> Warning: MyPhysicsBody (HandItem:AxeStone): CollisionModel does not exist. Using Model collision from model: Models\Weapons\StoneAxe.mwm 2019-02-06 01:57:05.113|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 01:57:05.117|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 01:57:10.098|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 01:57:10.102|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 01:57:10.106|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 01:57:10.110|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 01:57:16.113|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:57:16.113|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 01:57:16.127|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 01:57:16.127|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 01:57:33.489|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-06 01:57:45.464|Main Thread> Process information Periodic Check: 2019-02-06 01:57:45.464|Main Thread> Managed Memory: 2,319,157,648 B 2019-02-06 01:57:45.466|Main Thread> Private Memory: 10,435,485,696 B 2019-02-06 01:57:45.467|Main Thread> Nr of Threads: 44 2019-02-06 01:57:45.467|Main Thread> Simulation Speed: 1.00 2019-02-06 01:57:45.467|Main Thread> Entity count: 503 2019-02-06 01:57:45.467|Main Thread> Player count: 1 2019-02-06 01:57:45.467|Main Thread> Current: 2019-02-06 01:57:45.467|Main Thread> Paged Memory: 10,435,485,696 B 2019-02-06 01:57:45.467|Main Thread> Working Set: 4,428,898,304 B 2019-02-06 01:57:45.467|Main Thread> Virtual Memory: 16,200,601,600 B 2019-02-06 01:57:45.467|Main Thread> Peak: 2019-02-06 01:57:45.467|Main Thread> Paged Memory: 10,533,191,680 B 2019-02-06 01:57:45.467|Main Thread> Working Set: 5,004,300,288 B 2019-02-06 01:57:45.467|Main Thread> Virtual Memory: 16,322,080,768 B 2019-02-06 01:57:45.467|Main Thread> Number of Worlds: 1 2019-02-06 01:57:45.467|Main Thread> 0) RigidBodies: 277, ActiveRigidBodies: 25, CharacterRigidBodies: 15 2019-02-06 01:57:45.468|Main Thread> 0) Constraints: 0 2019-02-06 01:57:51.286|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 01:57:51.290|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 01:58:14.127|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 01:58:21.780|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 01:58:45.480|Main Thread> Process information Periodic Check: 2019-02-06 01:58:45.481|Main Thread> Managed Memory: 2,342,052,744 B 2019-02-06 01:58:45.483|Main Thread> Private Memory: 10,399,473,664 B 2019-02-06 01:58:45.483|Main Thread> Nr of Threads: 43 2019-02-06 01:58:45.483|Main Thread> Simulation Speed: 1.00 2019-02-06 01:58:45.483|Main Thread> Entity count: 496 2019-02-06 01:58:45.483|Main Thread> Player count: 1 2019-02-06 01:58:45.483|Main Thread> Current: 2019-02-06 01:58:45.483|Main Thread> Paged Memory: 10,399,473,664 B 2019-02-06 01:58:45.483|Main Thread> Working Set: 4,415,451,136 B 2019-02-06 01:58:45.483|Main Thread> Virtual Memory: 16,215,416,832 B 2019-02-06 01:58:45.483|Main Thread> Peak: 2019-02-06 01:58:45.484|Main Thread> Paged Memory: 10,533,191,680 B 2019-02-06 01:58:45.484|Main Thread> Working Set: 5,004,300,288 B 2019-02-06 01:58:45.484|Main Thread> Virtual Memory: 16,322,080,768 B 2019-02-06 01:58:45.484|Main Thread> Number of Worlds: 1 2019-02-06 01:58:45.484|Main Thread> 0) RigidBodies: 272, ActiveRigidBodies: 24, CharacterRigidBodies: 13 2019-02-06 01:58:45.484|Main Thread> 0) Constraints: 0 2019-02-06 01:59:38.065|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 01:59:41.332|Main Thread> Client connected: Zabard (76561198030885965) 2019-02-06 01:59:45.489|Main Thread> Process information Periodic Check: 2019-02-06 01:59:45.490|Main Thread> Managed Memory: 2,329,077,464 B 2019-02-06 01:59:45.492|Main Thread> Private Memory: 10,399,670,272 B 2019-02-06 01:59:45.492|Main Thread> Nr of Threads: 43 2019-02-06 01:59:45.492|Main Thread> Simulation Speed: 1.05 2019-02-06 01:59:45.492|Main Thread> Entity count: 499 2019-02-06 01:59:45.492|Main Thread> Player count: 1 2019-02-06 01:59:45.492|Main Thread> Current: 2019-02-06 01:59:45.492|Main Thread> Paged Memory: 10,399,670,272 B 2019-02-06 01:59:45.492|Main Thread> Working Set: 4,396,965,888 B 2019-02-06 01:59:45.492|Main Thread> Virtual Memory: 16,215,539,712 B 2019-02-06 01:59:45.492|Main Thread> Peak: 2019-02-06 01:59:45.493|Main Thread> Paged Memory: 10,533,191,680 B 2019-02-06 01:59:45.493|Main Thread> Working Set: 5,004,300,288 B 2019-02-06 01:59:45.493|Main Thread> Virtual Memory: 16,322,080,768 B 2019-02-06 01:59:45.493|Main Thread> Number of Worlds: 1 2019-02-06 01:59:45.493|Main Thread> 0) RigidBodies: 276, ActiveRigidBodies: 24, CharacterRigidBodies: 12 2019-02-06 01:59:45.493|Main Thread> 0) Constraints: 0 2019-02-06 02:00:45.500|Main Thread> Process information Periodic Check: 2019-02-06 02:00:45.500|Main Thread> Managed Memory: 2,329,515,768 B 2019-02-06 02:00:45.503|Main Thread> Private Memory: 10,408,927,232 B 2019-02-06 02:00:45.503|Main Thread> Nr of Threads: 44 2019-02-06 02:00:45.503|Main Thread> Simulation Speed: 1.00 2019-02-06 02:00:45.503|Main Thread> Entity count: 502 2019-02-06 02:00:45.503|Main Thread> Player count: 1 2019-02-06 02:00:45.503|Main Thread> Current: 2019-02-06 02:00:45.503|Main Thread> Paged Memory: 10,408,927,232 B 2019-02-06 02:00:45.503|Main Thread> Working Set: 4,407,377,920 B 2019-02-06 02:00:45.503|Main Thread> Virtual Memory: 16,219,799,552 B 2019-02-06 02:00:45.503|Main Thread> Peak: 2019-02-06 02:00:45.503|Main Thread> Paged Memory: 10,533,191,680 B 2019-02-06 02:00:45.503|Main Thread> Working Set: 5,004,300,288 B 2019-02-06 02:00:45.503|Main Thread> Virtual Memory: 16,322,080,768 B 2019-02-06 02:00:45.503|Main Thread> Number of Worlds: 1 2019-02-06 02:00:45.504|Main Thread> 0) RigidBodies: 280, ActiveRigidBodies: 24, CharacterRigidBodies: 12 2019-02-06 02:00:45.504|Main Thread> 0) Constraints: 0 2019-02-06 02:01:02.284|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:01:02.290|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:01:22.034|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:01:22.038|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:01:32.596|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:01:32.600|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:01:45.518|Main Thread> Process information Periodic Check: 2019-02-06 02:01:45.519|Main Thread> Managed Memory: 2,686,148,688 B 2019-02-06 02:01:45.521|Main Thread> Private Memory: 11,140,136,960 B 2019-02-06 02:01:45.521|Main Thread> Nr of Threads: 42 2019-02-06 02:01:45.521|Main Thread> Simulation Speed: 1.00 2019-02-06 02:01:45.521|Main Thread> Entity count: 499 2019-02-06 02:01:45.521|Main Thread> Player count: 2 2019-02-06 02:01:45.521|Main Thread> Current: 2019-02-06 02:01:45.521|Main Thread> Paged Memory: 11,140,136,960 B 2019-02-06 02:01:45.521|Main Thread> Working Set: 5,354,233,856 B 2019-02-06 02:01:45.521|Main Thread> Virtual Memory: 16,948,768,768 B 2019-02-06 02:01:45.521|Main Thread> Peak: 2019-02-06 02:01:45.521|Main Thread> Paged Memory: 11,874,840,576 B 2019-02-06 02:01:45.521|Main Thread> Working Set: 5,360,259,072 B 2019-02-06 02:01:45.521|Main Thread> Virtual Memory: 17,658,261,504 B 2019-02-06 02:01:45.521|Main Thread> Number of Worlds: 1 2019-02-06 02:01:45.522|Main Thread> 0) RigidBodies: 266, ActiveRigidBodies: 23, CharacterRigidBodies: 12 2019-02-06 02:01:45.522|Main Thread> 0) Constraints: 0 2019-02-06 02:01:47.458|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:01:47.462|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:01:47.463|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:01:47.467|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:01:57.901|Main Thread> Warning: Component EntityBase:Medieval_buck {01134F07CBDACF19}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01134F07CBDACF19}/MyCharacterDamageComponent. 2019-02-06 02:01:57.909|Main Thread> Warning: Component EntityBase:Medieval_buck {01134F07CBDACF19}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01134F07CBDACF19}/MyCharacterDamageComponent. 2019-02-06 02:01:57.910|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:01:57.914|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:02:45.526|Main Thread> Process information Periodic Check: 2019-02-06 02:02:45.526|Main Thread> Managed Memory: 2,417,329,632 B 2019-02-06 02:02:45.528|Main Thread> Private Memory: 11,040,780,288 B 2019-02-06 02:02:45.528|Main Thread> Nr of Threads: 43 2019-02-06 02:02:45.528|Main Thread> Simulation Speed: 1.00 2019-02-06 02:02:45.528|Main Thread> Entity count: 500 2019-02-06 02:02:45.528|Main Thread> Player count: 2 2019-02-06 02:02:45.528|Main Thread> Current: 2019-02-06 02:02:45.529|Main Thread> Paged Memory: 11,040,780,288 B 2019-02-06 02:02:45.529|Main Thread> Working Set: 5,241,479,168 B 2019-02-06 02:02:45.529|Main Thread> Virtual Memory: 16,817,639,424 B 2019-02-06 02:02:45.529|Main Thread> Peak: 2019-02-06 02:02:45.529|Main Thread> Paged Memory: 11,874,840,576 B 2019-02-06 02:02:45.529|Main Thread> Working Set: 5,360,259,072 B 2019-02-06 02:02:45.529|Main Thread> Virtual Memory: 17,658,261,504 B 2019-02-06 02:02:45.529|Main Thread> Number of Worlds: 1 2019-02-06 02:02:45.529|Main Thread> 0) RigidBodies: 264, ActiveRigidBodies: 23, CharacterRigidBodies: 12 2019-02-06 02:02:45.529|Main Thread> 0) Constraints: 0 2019-02-06 02:03:02.855|Worker Logic 0> Error: Cannot find pending replicable with id=3837. 2019-02-06 02:03:05.077|Worker Logic 0> Error: Cannot find pending replicable with id=3844. 2019-02-06 02:03:05.543|Worker Logic 0> Error: Cannot find pending replicable with id=3852. 2019-02-06 02:03:07.127|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:03:19.442|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:03:19.446|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:03:19.447|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:03:19.454|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:03:42.886|Main Thread> MySession::Unload START 2019-02-06 02:03:42.886|Main Thread> AutoSaveInMinutes: 0 2019-02-06 02:03:42.886|Main Thread> MySandboxGame.IsDedicated: False 2019-02-06 02:03:42.886|Main Thread> IsServer: False 2019-02-06 02:03:43.090|Main Thread> MyConfig.Save() - START 2019-02-06 02:03:43.090|Main Thread> Path: C:\Users\Tim\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-06 02:03:43.091|Main Thread> MusicVolume: 0.2639389 2019-02-06 02:03:43.091|Main Thread> GameVolume: 0 2019-02-06 02:03:43.091|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-06 02:03:43.091|Main Thread> Language: 0 2019-02-06 02:03:43.091|Main Thread> ControlsGeneral: System.Xml.XmlNode[] 2019-02-06 02:03:43.091|Main Thread> ControlsButtons: System.Xml.XmlNode[] 2019-02-06 02:03:43.091|Main Thread> FirstTimeRun: False 2019-02-06 02:03:43.091|Main Thread> NeedShowTutorialQuestion: False 2019-02-06 02:03:43.091|Main Thread> VideoAdapter: 0 2019-02-06 02:03:43.091|Main Thread> ScreenWidth: 2560 2019-02-06 02:03:43.091|Main Thread> ScreenHeight: 1440 2019-02-06 02:03:43.091|Main Thread> RefreshRate: 143912 2019-02-06 02:03:43.091|Main Thread> WindowMode: 1 2019-02-06 02:03:43.091|Main Thread> VerticalSync: False 2019-02-06 02:03:43.091|Main Thread> HardwareCursor: True 2019-02-06 02:03:43.091|Main Thread> RenderQuality: 0 2019-02-06 02:03:43.091|Main Thread> FieldOfView: 90 2019-02-06 02:03:43.091|Main Thread> GraphicsRenderer: DirectX 11 2019-02-06 02:03:43.091|Main Thread> RenderInterpolation: True 2019-02-06 02:03:43.091|Main Thread> GrassDensity: 0.5 2019-02-06 02:03:43.091|Main Thread> VoxelQuality: 0 2019-02-06 02:03:43.091|Main Thread> MinimalHud: False 2019-02-06 02:03:43.091|Main Thread> DontSendVoicePlayers: 76561198031091640,76561198023328224, 2019-02-06 02:03:43.091|Main Thread> VoiceChatVolume: 0.7290852 2019-02-06 02:03:43.091|Main Thread> HudWarnings: True 2019-02-06 02:03:43.091|Main Thread> VoiceChat: True 2019-02-06 02:03:43.091|Main Thread> CubeBuilderBuildingMode: 0 2019-02-06 02:03:43.091|Main Thread> ControlsHints: False 2019-02-06 02:03:43.091|Main Thread> ShowCrosshair: True 2019-02-06 02:03:43.091|Main Thread> DisableHeadbob: False 2019-02-06 02:03:43.091|Main Thread> CompressSaveGames: False 2019-02-06 02:03:43.091|Main Thread> ShowPlayerNamesOnHud: True 2019-02-06 02:03:43.091|Main Thread> UiTransparency: 1 2019-02-06 02:03:43.091|Main Thread> UiBkTransparency: 0.8678384 2019-02-06 02:03:43.091|Main Thread> ScreenshotSizeMultiplier: 1 2019-02-06 02:03:43.091|Main Thread> MutedPlayers: 2019-02-06 02:03:43.091|Main Thread> LowMemSwitchToLow: 0 2019-02-06 02:03:43.091|Main Thread> RotationHints: False 2019-02-06 02:03:43.091|Main Thread> Skin: Default 2019-02-06 02:03:43.091|Main Thread> VegetationViewDistance: 640 2019-02-06 02:03:43.091|Main Thread> TextureQuality: 2 2019-02-06 02:03:43.091|Main Thread> AnisotropicFiltering: 4 2019-02-06 02:03:43.091|Main Thread> FoliageDetails: 3 2019-02-06 02:03:43.091|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-06 02:03:43.091|Main Thread> EnableDynamicMusic: True 2019-02-06 02:03:43.091|Main Thread> GameVersion: 0.7.0.15218847 2019-02-06 02:03:43.091|Main Thread> AnimatedRotation: True 2019-02-06 02:03:43.091|Main Thread> BuildingSizeHint: True 2019-02-06 02:03:43.091|Main Thread> InteractionHints: False 2019-02-06 02:03:43.091|Main Thread> ReleasingAltResetsCamera: True 2019-02-06 02:03:43.091|Main Thread> DebugComponentsInfo: 1 2019-02-06 02:03:43.091|Main Thread> ControlsJoystickName: Disabled 2019-02-06 02:03:43.091|Main Thread> WorkerThreads: 6 2019-02-06 02:03:43.091|Main Thread> ControlsMouseInvertX: False 2019-02-06 02:03:43.091|Main Thread> ControlsMouseInvertY: False 2019-02-06 02:03:43.091|Main Thread> ControlsMouseSensitivity: 1.655 2019-02-06 02:03:43.091|Main Thread> ControlsJoystickSensitivity: 0.2 2019-02-06 02:03:43.091|Main Thread> GrassDistance: 150 2019-02-06 02:03:43.091|Main Thread> TerrainLodQuality: 3 2019-02-06 02:03:43.091|Main Thread> ShadingQuality: 3 2019-02-06 02:03:43.091|Main Thread> ModelQuality: 3 2019-02-06 02:03:43.091|Main Thread> Tutorial: 3 2019-02-06 02:03:43.091|Main Thread> CaptureMouse: True 2019-02-06 02:03:43.091|Main Thread> InteractionHint: 1 2019-02-06 02:03:43.091|Main Thread> GDPRConsent: True 2019-02-06 02:03:43.091|Main Thread> GDPRConsent_Sent: True 2019-02-06 02:03:43.091|Main Thread> UIChatPosition: {X:-0.1557291 Y:0.606389} 2019-02-06 02:03:43.091|Main Thread> UIChatSize: {X:0.4869792 Y:0.3137501} 2019-02-06 02:03:43.091|Main Thread> DisableUpdateDriverNotification: True 2019-02-06 02:03:43.109|Main Thread> MyConfig.Save() - END 2019-02-06 02:03:43.149|Main Thread> Voxels loaded with loaded session. 2019-02-06 02:03:43.218|Main Thread> Error: Parent entity(grid) have to exist for this component to work correctly. 2019-02-06 02:03:43.276|Main Thread> Network readers disposed 2019-02-06 02:03:43.481|Main Thread> Network readers disposed 2019-02-06 02:03:43.490|Main Thread> Error: 1 render object(s) have leaked! 2019-02-06 02:03:43.497|Main Thread>Session> hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 52788752 allocated by heap 448 allocated by debug 16777216 allocated by solver ------- 69566416 computed total 69566416 reported total Heap usage: 461280 ( 0%) unused in thread local freelists 51318032 (97%) unused in main heap 1009440 ( 1%) used in main heap ------- 52788752 allocated by heap Peak usage: 44494704 ( 2%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2019-02-06 02:03:43.497|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-06 02:03:43.999|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 02:03:44.034|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 02:03:44.034|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-06 02:03:44.034|Main Thread> MyAudio.UnloadData - START 2019-02-06 02:03:44.042|Main Thread> MyAudio.UnloadData - END 2019-02-06 02:03:44.042|Main Thread> MyAudio.LoadData - START 2019-02-06 02:03:44.190|Main Thread> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 Wireless Gaming Headset) - Channel #: 8 2019-02-06 02:03:44.191|Main Thread> MyAudio.LoadData - END 2019-02-06 02:03:44.601|Main Thread> MySession::Unload END 2019-02-06 02:03:44.602|Worker Logic 0> Loading available saves - START 2019-02-06 02:03:44.602|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587' 2019-02-06 02:03:44.603|Main Thread> Cue was not found: MusicForestDay 2019-02-06 02:03:44.603|Main Thread> Cue was not found: MusicForestDay 2019-02-06 02:03:44.608|Worker Logic 0> Loading available saves - END 2019-02-06 02:03:44.889|Main Thread> 2019-02-06 02:03:44.889|Main Thread> LoadSession() - Start 2019-02-06 02:03:44.889|Main Thread> C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587\Creative 2019-02-05 1508 2019-02-06 02:03:44.911|Main Thread> LoadSession() - End 2019-02-06 02:03:45.311|Main Thread> Loading session: C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587\Creative 2019-02-05 1508 2019-02-06 02:03:45.311|Main Thread> Save version: 0.7.0.10396460 2019-02-06 02:03:45.339|Main Thread> MyModManager.LoadData() - START 2019-02-06 02:03:45.382|Main Thread> Finished loading mods. 2019-02-06 02:03:45.382|Main Thread> MyModManager.LoadData() - END 2019-02-06 02:03:45.671|Main Thread> Finished loading stage Initializing session, elapsed time: 0.3315102 seconds 2019-02-06 02:03:45.671|Main Thread> Finished loading stage Initializing session, elapsed time: 0.3315102 seconds 2019-02-06 02:03:45.803|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-06 02:03:46.723|Main Thread>Definitions> Info: List of used mods (0) - START 2019-02-06 02:03:46.723|Main Thread>Definitions> Info: List of used mods - END 2019-02-06 02:03:47.583|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.583|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.583|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.584|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.584|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.584|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.584|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.584|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.585|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.587|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.596|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.796|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.799|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.804|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.807|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.836|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.986|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.990|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.993|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-06 02:03:47.994|Main Thread> Warning: Either model 'Models\Cubes\small\CrateWood.mwm' or Buildable block definition 'Block:CrateWood' does not contain Mountpoints. Creating default. 2019-02-06 02:03:51.536|Main Thread> MyAudio.UnloadData - START 2019-02-06 02:03:51.542|Main Thread> MyAudio.UnloadData - END 2019-02-06 02:03:51.542|Main Thread> MyAudio.LoadData - START 2019-02-06 02:03:51.706|Main Thread> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 Wireless Gaming Headset) - Channel #: 8 2019-02-06 02:03:51.857|Main Thread> MyAudio.LoadData - END 2019-02-06 02:03:51.857|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 02:03:51.898|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 02:03:51.898|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-06 02:03:51.898|Main Thread> Finished loading stage Loading definitions, elapsed time: 6.0944559 seconds 2019-02-06 02:03:51.898|Main Thread> Finished loading stage Loading definitions, elapsed time: 6.0944559 seconds 2019-02-06 02:03:51.898|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-06 02:03:51.899|Main Thread> Warning: A session component specified with name MyFracturedPiecesManager was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 02:03:54.141|Main Thread> MyTransparentGeometry.LoadData - START 2019-02-06 02:03:54.141|Main Thread> MyLights.LoadData() - START 2019-02-06 02:03:54.142|Main Thread> MyLights.LoadData() - END 2019-02-06 02:03:54.260|Main Thread> Finished loading stage Loading session components, elapsed time: 2.3625947 seconds 2019-02-06 02:03:54.260|Main Thread> Finished loading stage Loading session components, elapsed time: 2.3625947 seconds 2019-02-06 02:03:55.142|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-06 02:03:55.142|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.155|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-06 02:03:55.155|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.216|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-06 02:03:55.216|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.218|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-06 02:03:55.218|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.237|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-06 02:03:55.237|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.244|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-06 02:03:55.244|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.245|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-06 02:03:55.245|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:03:55.289|Main Thread> Finished loading stage Loading models, elapsed time: 1.0276747 seconds 2019-02-06 02:03:55.289|Main Thread> Finished loading stage Loading models, elapsed time: 1.0276747 seconds 2019-02-06 02:03:55.289|Main Thread> Finished loading stage Loading data, elapsed time: 9.6183672 seconds 2019-02-06 02:03:55.289|Main Thread> Finished loading stage Loading data, elapsed time: 9.6183672 seconds 2019-02-06 02:03:55.290|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0009946 seconds 2019-02-06 02:03:55.290|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0009946 seconds 2019-02-06 02:03:55.309|Main Thread> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587\Creative 2019-02-05 1508\EarthSecond-1251102759r5000.vx2' 2019-02-06 02:03:56.089|Main Thread> Could not load voxel material Rock_moss 2019-02-06 02:03:56.089|Main Thread> Could not load voxel material Rock_moss 2019-02-06 02:03:56.417|Main Thread> RespawnInPlayerControlledEntity: Finding free place for Tim 2019-02-06 02:03:56.424|Main Thread> RespawnInPlayerControlledEntity: Tim has entity: False 2019-02-06 02:03:56.424|Main Thread> RespawnInPlayerControlledEntity: Creating new entity for Tim 2019-02-06 02:03:57.005|Main Thread> RespawnInPlayerControlledEntity: Setting position for Tim 2019-02-06 02:03:57.020|Main Thread> RespawnInPlayerControlledEntity: Informing everyone Tim is spawning. 2019-02-06 02:03:57.024|Main Thread> RespawnInPlayerControlledEntity: Replicating entity components for Tim 2019-02-06 02:03:57.024|Main Thread> RespawnInPlayerControlledEntity: Setting control for Tim 2019-02-06 02:03:57.027|Main Thread> RespawnInPlayerControlledEntity: Reviving Tim if necessary. 2019-02-06 02:03:57.027|Main Thread> Checkpoint.CameraAttach success: entity id88984378289881710, camera subtype DefaultFirstPerson 2019-02-06 02:03:57.027|Main Thread> Finished loading stage Loading final details, elapsed time: 0.7354634 seconds 2019-02-06 02:03:57.027|Main Thread> Finished loading stage Loading final details, elapsed time: 0.7354634 seconds 2019-02-06 02:03:57.028|Main Thread> MySession.Static.LogSettings - START 2019-02-06 02:03:57.028|Main Thread> Name = Creative 2019-02-05 15:08 2019-02-06 02:03:57.028|Main Thread> Description = 2019-02-06 02:03:57.028|Main Thread> InGameTime = 01/01/0001 00:00:00 2019-02-06 02:03:57.028|Main Thread> Password = 2019-02-06 02:03:57.028|Main Thread> CurrentPath = C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587\Creative 2019-02-05 1508 2019-02-06 02:03:57.028|Main Thread> WorkshopId = 2019-02-06 02:03:57.028|Main Thread> CameraController = EntityBase:Medieval_female {013C22D21287026E}/Camera 1st - DefaultFirstPerson 2019-02-06 02:03:57.028|Main Thread> ThumbPath = C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587\Creative 2019-02-05 1508\thumb.jpg 2019-02-06 02:03:57.029|Main Thread> Settings: 2019-02-06 02:03:57.030|Main Thread> AI - Hostile AI Enabled = False 2019-02-06 02:03:57.030|Main Thread> AI - Maximum = 10 2019-02-06 02:03:57.030|Main Thread> Decay - Ruin = True 2019-02-06 02:03:57.030|Main Thread> Fast Travel - Enabled = True 2019-02-06 02:03:57.030|Main Thread> Fast Travel - Limitations = False 2019-02-06 02:03:57.030|Main Thread> Maximum Fracture Pieces = 50 2019-02-06 02:03:57.031|Main Thread> Auto-Save Time (Minutes) = 5 2019-02-06 02:03:57.031|Main Thread> Cut, Copy and Paste = True 2019-02-06 02:03:57.031|Main Thread> Days per season = 4 2019-02-06 02:03:57.031|Main Thread> Destructible blocks = True 2019-02-06 02:03:57.031|Main Thread> Enable 3rd person view = True 2019-02-06 02:03:57.031|Main Thread> Enable Sun Rotation = True 2019-02-06 02:03:57.031|Main Thread> Enable voxel destruction = True 2019-02-06 02:03:57.031|Main Thread> Game Mode = Creative 2019-02-06 02:03:57.031|Main Thread> Inventory size multiplier = 1 2019-02-06 02:03:57.031|Main Thread> Maximum Backup Saves = 5 2019-02-06 02:03:57.031|Main Thread> Maximum Floating Objects = 64 2019-02-06 02:03:57.031|Main Thread> Maximum Players = 4 2019-02-06 02:03:57.031|Main Thread> Maximum Solar Altitude = 0.41 2019-02-06 02:03:57.031|Main Thread> Serverside Chat Logging = True 2019-02-06 02:03:57.031|Main Thread> Show player names on HUD = True 2019-02-06 02:03:57.031|Main Thread> Spectator = True 2019-02-06 02:03:57.031|Main Thread> Structural Integrity = True 2019-02-06 02:03:57.031|Main Thread> Sun rotation interval = 120 2019-02-06 02:03:57.031|Main Thread> View distance = 2600 2019-02-06 02:03:57.031|Main Thread> MySession.Static.LogSettings - END 2019-02-06 02:03:57.031|Main Thread> Finished loading stage Loading planet, elapsed time: 1.7417448 seconds 2019-02-06 02:03:57.031|Main Thread> Finished loading stage Loading planet, elapsed time: 1.7417448 seconds 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyGravityProviderSystem to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyParticlesManager to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyLights to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySector to BeforeSimulation, AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyParticleEditorComponent to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyDestructionEffectsComponent to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySessionComponentSpectator to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySoundSystem to Simulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyGridPickupComponent to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyDamageSystem to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyHitReportingComponent to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySessionComponentResearch to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyLocalToolbar to BeforeSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyClipboardComponent to BeforeSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyHudWarnings to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyHud to BeforeSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyAIComponent to Simulation, AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySleepingGridsCorrection to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MySessionComponentThrower to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyPlaceAreas to NoUpdate 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyFloatingObjects to AfterSimulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyGamePruningStructure to Simulation 2019-02-06 02:03:57.031|Main Thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation 2019-02-06 02:03:57.633|Main Thread> Setting update order on MyPlanets to NoUpdate 2019-02-06 02:03:57.633|Main Thread> Setting update order on MyAiTargetManager to AfterSimulation 2019-02-06 02:03:57.633|Main Thread> Setting update order on MyPhysicsSandbox to Simulation 2019-02-06 02:03:58.315|Main Thread> Warning: Component EntityBase:Medieval_doe {019348D6C61E41EF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {019348D6C61E41EF}/MyCharacterDamageComponent. 2019-02-06 02:03:58.319|Main Thread> Warning: Component EntityBase:Medieval_doe {019348D6C61E41EF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {019348D6C61E41EF}/MyCharacterDamageComponent. 2019-02-06 02:03:58.321|Main Thread> Warning: Component EntityBase:Medieval_doe {01F186A9FC90ECBD}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01F186A9FC90ECBD}/MyCharacterDamageComponent. 2019-02-06 02:03:58.325|Main Thread> Warning: Component EntityBase:Medieval_doe {01F186A9FC90ECBD}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01F186A9FC90ECBD}/MyCharacterDamageComponent. 2019-02-06 02:03:58.580|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PortcullisDoor.mwm 2019-02-06 02:03:58.581|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PortcullisDoor.mwm 2019-02-06 02:03:58.581|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PortcullisDoor.mwm 2019-02-06 02:03:58.581|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PortcullisDoor.mwm 2019-02-06 02:03:58.581|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PortcullisDoor.mwm 2019-02-06 02:03:58.707|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\WoodGate.mwm 2019-02-06 02:03:58.708|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\WoodGate.mwm 2019-02-06 02:03:58.719|Main Thread> Setting update order on MyBannerComponent to BeforeSimulation 2019-02-06 02:03:58.719|Main Thread> Setting update order on MyActionTrackingSystem to NoUpdate 2019-02-06 02:03:58.719|Main Thread> Setting update order on MyWatchdogComponent to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyCuttingComponent to AfterSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyFastTravelSystem to AfterSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyFarmingSystem to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyKeychainSystem to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyMapSessionComponent to BeforeSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyAreaPermissionSystem to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyWaypointSystem to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyMapDataComponent to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MySearchSystem to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyDiplomacyManager to NoUpdate 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyDecaySystem to BeforeSimulation 2019-02-06 02:03:58.721|Main Thread> Setting update order on MyTrashRemoval to AfterSimulation 2019-02-06 02:03:58.721|Main Thread> Finished loading stage Starting Components, elapsed time: 1.6902986 seconds 2019-02-06 02:03:58.721|Main Thread> Finished loading stage Starting Components, elapsed time: 1.6902986 seconds 2019-02-06 02:03:58.722|Main Thread> 2019-02-06 02:03:58.722|Main Thread> Session loaded 2019-02-06 02:03:58.722|Main Thread> Finished loading stage Finished loading, elapsed time: 13.3828875 seconds 2019-02-06 02:03:58.722|Main Thread> Finished loading stage Finished loading, elapsed time: 13.3828875 seconds 2019-02-06 02:03:58.725|Main Thread> Process information Periodic Check: 2019-02-06 02:03:58.726|Main Thread> Managed Memory: 2,692,314,920 B 2019-02-06 02:03:58.728|Main Thread> Private Memory: 10,917,875,712 B 2019-02-06 02:03:58.728|Main Thread> Nr of Threads: 119 2019-02-06 02:03:58.728|Main Thread> Simulation Speed: 0.55 2019-02-06 02:03:58.728|Main Thread> Entity count: 627 2019-02-06 02:03:58.728|Main Thread> Player count: 1 2019-02-06 02:03:58.728|Main Thread> Current: 2019-02-06 02:03:58.728|Main Thread> Paged Memory: 10,917,875,712 B 2019-02-06 02:03:58.728|Main Thread> Working Set: 5,312,507,904 B 2019-02-06 02:03:58.728|Main Thread> Virtual Memory: 17,497,075,712 B 2019-02-06 02:03:58.728|Main Thread> Peak: 2019-02-06 02:03:58.729|Main Thread> Paged Memory: 12,044,673,024 B 2019-02-06 02:03:58.729|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:03:58.729|Main Thread> Virtual Memory: 18,270,466,048 B 2019-02-06 02:03:58.729|Main Thread> Number of Worlds: 1 2019-02-06 02:03:58.729|Main Thread> 0) RigidBodies: 243, ActiveRigidBodies: 37, CharacterRigidBodies: 3 2019-02-06 02:03:58.729|Main Thread> 0) Constraints: 0 2019-02-06 02:03:59.540|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:03:59.540|Main Thread> MySessionLoading status: 2019-02-06 02:03:59.540|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:04:00.592|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:04:00.592|Main Thread> MySessionLoading status: 2019-02-06 02:04:00.593|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:04:01.646|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:04:01.646|Main Thread> MySessionLoading status: 2019-02-06 02:04:01.647|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:04:02.701|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:04:02.701|Main Thread> MySessionLoading status: 2019-02-06 02:04:02.702|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:04:03.454|Main Thread> All voxels loaded, cleaning up hooks. 2019-02-06 02:04:03.636|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2019-02-06 02:04:03.638|Main Thread> Loading completed, starting session. 2019-02-06 02:04:45.165|Main Thread> Warning: Component EntityBase:Medieval_doe {0194194F1CD7468D}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0194194F1CD7468D}/MyCharacterDamageComponent. 2019-02-06 02:04:45.170|Main Thread> Warning: Component EntityBase:Medieval_doe {0194194F1CD7468D}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0194194F1CD7468D}/MyCharacterDamageComponent. 2019-02-06 02:04:58.730|Main Thread> Process information Periodic Check: 2019-02-06 02:04:58.730|Main Thread> Managed Memory: 2,820,592,176 B 2019-02-06 02:04:58.732|Main Thread> Private Memory: 12,147,097,600 B 2019-02-06 02:04:58.732|Main Thread> Nr of Threads: 114 2019-02-06 02:04:58.732|Main Thread> Simulation Speed: 1.00 2019-02-06 02:04:58.732|Main Thread> Entity count: 649 2019-02-06 02:04:58.732|Main Thread> Player count: 1 2019-02-06 02:04:58.732|Main Thread> Current: 2019-02-06 02:04:58.733|Main Thread> Paged Memory: 12,147,097,600 B 2019-02-06 02:04:58.733|Main Thread> Working Set: 6,308,278,272 B 2019-02-06 02:04:58.733|Main Thread> Virtual Memory: 18,546,872,320 B 2019-02-06 02:04:58.733|Main Thread> Peak: 2019-02-06 02:04:58.733|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:04:58.733|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:04:58.733|Main Thread> Virtual Memory: 18,825,949,184 B 2019-02-06 02:04:58.733|Main Thread> Number of Worlds: 1 2019-02-06 02:04:58.733|Main Thread> 0) RigidBodies: 271, ActiveRigidBodies: 20, CharacterRigidBodies: 4 2019-02-06 02:04:58.733|Main Thread> 0) Constraints: 0 2019-02-06 02:05:58.746|Main Thread> Process information Periodic Check: 2019-02-06 02:05:58.746|Main Thread> Managed Memory: 2,766,497,648 B 2019-02-06 02:05:58.749|Main Thread> Private Memory: 12,155,858,944 B 2019-02-06 02:05:58.749|Main Thread> Nr of Threads: 115 2019-02-06 02:05:58.749|Main Thread> Simulation Speed: 1.00 2019-02-06 02:05:58.749|Main Thread> Entity count: 645 2019-02-06 02:05:58.749|Main Thread> Player count: 1 2019-02-06 02:05:58.749|Main Thread> Current: 2019-02-06 02:05:58.750|Main Thread> Paged Memory: 12,155,858,944 B 2019-02-06 02:05:58.750|Main Thread> Working Set: 6,314,688,512 B 2019-02-06 02:05:58.750|Main Thread> Virtual Memory: 18,551,066,624 B 2019-02-06 02:05:58.750|Main Thread> Peak: 2019-02-06 02:05:58.751|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:05:58.751|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:05:58.751|Main Thread> Virtual Memory: 18,825,949,184 B 2019-02-06 02:05:58.751|Main Thread> Number of Worlds: 1 2019-02-06 02:05:58.751|Main Thread> 0) RigidBodies: 271, ActiveRigidBodies: 6, CharacterRigidBodies: 4 2019-02-06 02:05:58.751|Main Thread> 0) Constraints: 0 2019-02-06 02:06:06.812|Main Thread> MySession::Unload START 2019-02-06 02:06:06.812|Main Thread> AutoSaveInMinutes: 5 2019-02-06 02:06:06.812|Main Thread> MySandboxGame.IsDedicated: False 2019-02-06 02:06:06.812|Main Thread> IsServer: True 2019-02-06 02:06:06.813|Main Thread> MyConfig.Save() - START 2019-02-06 02:06:06.813|Main Thread> Path: C:\Users\Tim\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2019-02-06 02:06:06.813|Main Thread> MusicVolume: 0.2639389 2019-02-06 02:06:06.813|Main Thread> GameVolume: 0 2019-02-06 02:06:06.813|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-06 02:06:06.813|Main Thread> Language: 0 2019-02-06 02:06:06.813|Main Thread> ControlsGeneral: System.Xml.XmlNode[] 2019-02-06 02:06:06.813|Main Thread> ControlsButtons: System.Xml.XmlNode[] 2019-02-06 02:06:06.813|Main Thread> FirstTimeRun: False 2019-02-06 02:06:06.813|Main Thread> NeedShowTutorialQuestion: False 2019-02-06 02:06:06.813|Main Thread> VideoAdapter: 0 2019-02-06 02:06:06.813|Main Thread> ScreenWidth: 2560 2019-02-06 02:06:06.813|Main Thread> ScreenHeight: 1440 2019-02-06 02:06:06.813|Main Thread> RefreshRate: 143912 2019-02-06 02:06:06.813|Main Thread> WindowMode: 1 2019-02-06 02:06:06.813|Main Thread> VerticalSync: False 2019-02-06 02:06:06.813|Main Thread> HardwareCursor: True 2019-02-06 02:06:06.813|Main Thread> RenderQuality: 0 2019-02-06 02:06:06.813|Main Thread> FieldOfView: 90 2019-02-06 02:06:06.813|Main Thread> GraphicsRenderer: DirectX 11 2019-02-06 02:06:06.813|Main Thread> RenderInterpolation: True 2019-02-06 02:06:06.813|Main Thread> GrassDensity: 0.5 2019-02-06 02:06:06.813|Main Thread> VoxelQuality: 0 2019-02-06 02:06:06.813|Main Thread> MinimalHud: False 2019-02-06 02:06:06.813|Main Thread> DontSendVoicePlayers: 76561198031091640,76561198023328224, 2019-02-06 02:06:06.813|Main Thread> VoiceChatVolume: 0.7290852 2019-02-06 02:06:06.813|Main Thread> HudWarnings: True 2019-02-06 02:06:06.813|Main Thread> VoiceChat: True 2019-02-06 02:06:06.813|Main Thread> CubeBuilderBuildingMode: 0 2019-02-06 02:06:06.814|Main Thread> ControlsHints: False 2019-02-06 02:06:06.814|Main Thread> ShowCrosshair: True 2019-02-06 02:06:06.814|Main Thread> DisableHeadbob: False 2019-02-06 02:06:06.814|Main Thread> CompressSaveGames: False 2019-02-06 02:06:06.814|Main Thread> ShowPlayerNamesOnHud: True 2019-02-06 02:06:06.814|Main Thread> UiTransparency: 1 2019-02-06 02:06:06.814|Main Thread> UiBkTransparency: 0.8678384 2019-02-06 02:06:06.814|Main Thread> ScreenshotSizeMultiplier: 1 2019-02-06 02:06:06.814|Main Thread> MutedPlayers: 2019-02-06 02:06:06.814|Main Thread> LowMemSwitchToLow: 0 2019-02-06 02:06:06.814|Main Thread> RotationHints: False 2019-02-06 02:06:06.814|Main Thread> Skin: Default 2019-02-06 02:06:06.814|Main Thread> VegetationViewDistance: 640 2019-02-06 02:06:06.814|Main Thread> TextureQuality: 2 2019-02-06 02:06:06.814|Main Thread> AnisotropicFiltering: 4 2019-02-06 02:06:06.814|Main Thread> FoliageDetails: 3 2019-02-06 02:06:06.814|Main Thread> EnableMuteWhenNotInFocus: True 2019-02-06 02:06:06.814|Main Thread> EnableDynamicMusic: True 2019-02-06 02:06:06.814|Main Thread> GameVersion: 0.7.0.15218847 2019-02-06 02:06:06.814|Main Thread> AnimatedRotation: True 2019-02-06 02:06:06.814|Main Thread> BuildingSizeHint: True 2019-02-06 02:06:06.814|Main Thread> InteractionHints: False 2019-02-06 02:06:06.814|Main Thread> ReleasingAltResetsCamera: True 2019-02-06 02:06:06.814|Main Thread> DebugComponentsInfo: 1 2019-02-06 02:06:06.814|Main Thread> ControlsJoystickName: Disabled 2019-02-06 02:06:06.814|Main Thread> WorkerThreads: 6 2019-02-06 02:06:06.814|Main Thread> ControlsMouseInvertX: False 2019-02-06 02:06:06.814|Main Thread> ControlsMouseInvertY: False 2019-02-06 02:06:06.814|Main Thread> ControlsMouseSensitivity: 1.655 2019-02-06 02:06:06.814|Main Thread> ControlsJoystickSensitivity: 0.2 2019-02-06 02:06:06.814|Main Thread> GrassDistance: 150 2019-02-06 02:06:06.814|Main Thread> TerrainLodQuality: 3 2019-02-06 02:06:06.814|Main Thread> ShadingQuality: 3 2019-02-06 02:06:06.814|Main Thread> ModelQuality: 3 2019-02-06 02:06:06.814|Main Thread> Tutorial: 3 2019-02-06 02:06:06.814|Main Thread> CaptureMouse: True 2019-02-06 02:06:06.814|Main Thread> InteractionHint: 1 2019-02-06 02:06:06.814|Main Thread> GDPRConsent: True 2019-02-06 02:06:06.814|Main Thread> GDPRConsent_Sent: True 2019-02-06 02:06:06.814|Main Thread> UIChatPosition: {X:-0.1557291 Y:0.606389} 2019-02-06 02:06:06.814|Main Thread> UIChatSize: {X:0.4869792 Y:0.3137501} 2019-02-06 02:06:06.814|Main Thread> DisableUpdateDriverNotification: True 2019-02-06 02:06:06.832|Main Thread> MyConfig.Save() - END 2019-02-06 02:06:06.842|Main Thread> Voxels loaded with loaded session. 2019-02-06 02:06:06.907|Main Thread> Network readers disposed 2019-02-06 02:06:06.912|Main Thread> Network readers disposed 2019-02-06 02:06:06.915|Main Thread> Error: 1 render object(s) have leaked! 2019-02-06 02:06:06.915|Main Thread>Session> hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 65006064 allocated by heap 448 allocated by debug 16777216 allocated by solver ------- 81783728 computed total 81783728 reported total Heap usage: 515984 ( 0%) unused in thread local freelists 62939344 (96%) unused in main heap 1550736 ( 2%) used in main heap ------- 65006064 allocated by heap Peak usage: 49161136 ( 3%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2019-02-06 02:06:06.915|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2019-02-06 02:06:07.398|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 02:06:07.430|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 02:06:07.430|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2019-02-06 02:06:07.430|Main Thread> MyAudio.UnloadData - START 2019-02-06 02:06:07.436|Main Thread> MyAudio.UnloadData - END 2019-02-06 02:06:07.436|Main Thread> MyAudio.LoadData - START 2019-02-06 02:06:07.588|Main Thread> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 Wireless Gaming Headset) - Channel #: 8 2019-02-06 02:06:07.588|Main Thread> MyAudio.LoadData - END 2019-02-06 02:06:07.753|Main Thread> MySession::Unload END 2019-02-06 02:06:07.753|Worker Logic 0> Loading available saves - START 2019-02-06 02:06:07.753|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Tim\AppData\Roaming\MedievalEngineers\Saves\76561198006919587' 2019-02-06 02:06:07.754|Main Thread> Cue was not found: MusicSteppeDay 2019-02-06 02:06:07.754|Main Thread> Cue was not found: MusicSteppeDay 2019-02-06 02:06:07.758|Worker Logic 0> Loading available saves - END 2019-02-06 02:06:10.087|Main Thread> Requesting dedicated servers 2019-02-06 02:06:10.087|Main Thread> Requesting worlds, only compatible: True 2019-02-06 02:06:10.402|Main Thread> Enumerate worlds successful. 2019-02-06 02:06:11.738|Main Thread> Info: Joining server UK | Top Hat Engineers Testing:188.165.229.91 2019-02-06 02:06:16.174|Main Thread> Lobby join response: True, enter state: Success 2019-02-06 02:06:16.174|Main Thread> World requested 2019-02-06 02:06:16.175|Main Thread> World requested - connection alive 2019-02-06 02:06:16.206|Main Thread> World requested - preemble received 2019-02-06 02:06:16.758|Main Thread> First world part received 2019-02-06 02:06:21.062|Main Thread> World download progress status: Success, 1 2019-02-06 02:06:21.062|Main Thread> 2019-02-06 02:06:21.062|Main Thread> LoadSession() - Start 2019-02-06 02:06:21.065|Main Thread> LoadSession() - End 2019-02-06 02:06:21.067|Main Thread> ERROR: Removed client not present: 76561198030885965 2019-02-06 02:06:21.411|Main Thread> MyModManager.LoadData() - START 2019-02-06 02:06:21.443|Main Thread> Finished loading mods. 2019-02-06 02:06:21.443|Main Thread> MyModManager.LoadData() - END 2019-02-06 02:06:21.449|Main Thread> Finished loading stage Initializing session, elapsed time: 0.0378994 seconds 2019-02-06 02:06:21.449|Main Thread> Finished loading stage Initializing session, elapsed time: 0.0378994 seconds 2019-02-06 02:06:21.449|Main Thread> Finished loading stage Initializing session, elapsed time: 0.0378994 seconds 2019-02-06 02:06:21.449|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2019-02-06 02:06:22.322|Main Thread>Definitions> Info: List of used mods (0) - START 2019-02-06 02:06:22.322|Main Thread>Definitions> Info: List of used mods - END 2019-02-06 02:06:22.979|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.979|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.979|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.979|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.980|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.980|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.980|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.980|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.980|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.981|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2019-02-06 02:06:22.983|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.147|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.160|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.161|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.161|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.188|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.266|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.269|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.271|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2019-02-06 02:06:23.272|Main Thread> Warning: Either model 'Models\Cubes\small\CrateWood.mwm' or Buildable block definition 'Block:CrateWood' does not contain Mountpoints. Creating default. 2019-02-06 02:06:26.060|Main Thread> MyAudio.UnloadData - START 2019-02-06 02:06:26.064|Main Thread> MyAudio.UnloadData - END 2019-02-06 02:06:26.064|Main Thread> MyAudio.LoadData - START 2019-02-06 02:06:26.212|Main Thread> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 Wireless Gaming Headset) - Channel #: 8 2019-02-06 02:06:26.309|Main Thread> MyAudio.LoadData - END 2019-02-06 02:06:26.309|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2019-02-06 02:06:26.342|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2019-02-06 02:06:26.342|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2019-02-06 02:06:26.342|Main Thread> Finished loading stage Loading definitions, elapsed time: 4.8924771 seconds 2019-02-06 02:06:26.342|Main Thread> Finished loading stage Loading definitions, elapsed time: 4.8924771 seconds 2019-02-06 02:06:26.342|Main Thread> Finished loading stage Loading definitions, elapsed time: 4.8924771 seconds 2019-02-06 02:06:26.342|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2019-02-06 02:06:26.342|Main Thread> Warning: A session component specified with name MyRDPathfinding was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 02:06:26.343|Main Thread> Warning: A session component specified with name MyFracturedPiecesManager was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 02:06:26.343|Main Thread> Warning: A session component specified with name MyInfiniteWorldPersistence was not found. Possible causes are the name being misspelled or the component missing it's [MySessionComponent] attribute. 2019-02-06 02:06:27.954|Main Thread> MyTransparentGeometry.LoadData - START 2019-02-06 02:06:27.954|Main Thread> MyLights.LoadData() - START 2019-02-06 02:06:27.955|Main Thread> MyLights.LoadData() - END 2019-02-06 02:06:28.023|Main Thread> Finished loading stage Loading session components, elapsed time: 1.6817493 seconds 2019-02-06 02:06:28.023|Main Thread> Finished loading stage Loading session components, elapsed time: 1.6817493 seconds 2019-02-06 02:06:28.023|Main Thread> Finished loading stage Loading session components, elapsed time: 1.6817493 seconds 2019-02-06 02:06:28.941|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2019-02-06 02:06:28.941|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:28.953|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2019-02-06 02:06:28.953|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:29.008|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2019-02-06 02:06:29.008|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:29.012|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2019-02-06 02:06:29.012|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:29.033|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2019-02-06 02:06:29.033|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:29.033|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2019-02-06 02:06:29.033|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:29.034|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2019-02-06 02:06:29.034|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading models, elapsed time: 1.0467238 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading models, elapsed time: 1.0467238 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading models, elapsed time: 1.0467238 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading data, elapsed time: 7.6219206 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading data, elapsed time: 7.6219206 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading data, elapsed time: 7.6219206 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading character data, elapsed time: 0 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading character data, elapsed time: 0 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading character data, elapsed time: 0 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading final details, elapsed time: 0 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading final details, elapsed time: 0 seconds 2019-02-06 02:06:29.071|Main Thread> Finished loading stage Loading final details, elapsed time: 0 seconds 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyGravityProviderSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyParticlesManager to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyLights to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySector to BeforeSimulation, AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyParticleEditorComponent to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyDestructionEffectsComponent to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySessionComponentSpectator to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySoundSystem to Simulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyGridPickupComponent to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyDamageSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyHitReportingComponent to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySessionComponentResearch to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyLocalToolbar to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyClipboardComponent to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyHudWarnings to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyHud to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyAIComponent to Simulation, AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySleepingGridsCorrection to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySessionComponentThrower to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyPlaceAreas to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyFloatingObjects to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyGamePruningStructure to Simulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyPlanets to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyAiTargetManager to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyPhysicsSandbox to Simulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyBannerComponent to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyActionTrackingSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyWatchdogComponent to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyCuttingComponent to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyFastTravelSystem to AfterSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyFarmingSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyKeychainSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyMapSessionComponent to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyAreaPermissionSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyWaypointSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyMapDataComponent to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MySearchSystem to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyDiplomacyManager to NoUpdate 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyDecaySystem to BeforeSimulation 2019-02-06 02:06:29.071|Main Thread> Setting update order on MyTrashRemoval to AfterSimulation 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Starting Components, elapsed time: 0.0010105 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Starting Components, elapsed time: 0.0010105 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Starting Components, elapsed time: 0.0010105 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Loading planet, elapsed time: 0.0010105 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Loading planet, elapsed time: 0.0010105 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Loading planet, elapsed time: 0.0010105 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Finished loading, elapsed time: 7.6608305 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Finished loading, elapsed time: 7.6608305 seconds 2019-02-06 02:06:29.072|Main Thread> Finished loading stage Finished loading, elapsed time: 7.6608305 seconds 2019-02-06 02:06:29.072|Main Thread> Process information Periodic Check: 2019-02-06 02:06:29.073|Main Thread> Managed Memory: 3,164,225,688 B 2019-02-06 02:06:29.074|Main Thread> Private Memory: 10,016,567,296 B 2019-02-06 02:06:29.074|Main Thread> Nr of Threads: 119 2019-02-06 02:06:29.074|Main Thread> Simulation Speed: 1.00 2019-02-06 02:06:29.074|Main Thread> Entity count: 1 2019-02-06 02:06:29.074|Main Thread> Current: 2019-02-06 02:06:29.075|Main Thread> Paged Memory: 10,016,567,296 B 2019-02-06 02:06:29.075|Main Thread> Working Set: 4,550,807,552 B 2019-02-06 02:06:29.075|Main Thread> Virtual Memory: 16,796,504,064 B 2019-02-06 02:06:29.075|Main Thread> Peak: 2019-02-06 02:06:29.075|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:06:29.075|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:06:29.075|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:06:29.075|Main Thread> Number of Worlds: 0 2019-02-06 02:06:29.865|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:06:29.865|Main Thread> MySessionLoading status: 2019-02-06 02:06:29.865|Main Thread> 0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep 2019-02-06 02:06:31.642|Main Thread> Could not load voxel material Rock_moss 2019-02-06 02:06:31.642|Main Thread> Could not load voxel material Rock_moss 2019-02-06 02:06:31.800|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.810|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.812|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.812|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.827|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.828|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 02:06:31.830|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.831|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.841|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.841|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.841|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.842|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.842|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.842|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.863|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.863|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree225m.mwm 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 02:06:31.863|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.863|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.864|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 02:06:31.864|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.864|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.864|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.864|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree25m.mwm 2019-02-06 02:06:31.865|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 02:06:31.866|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 02:06:31.872|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.876|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-06 02:06:31.883|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.883|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree175m.mwm 2019-02-06 02:06:31.884|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.884|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree10m.mwm 2019-02-06 02:06:31.884|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.884|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 02:06:31.900|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:31.900|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 02:06:31.960|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:06:31.967|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:06:31.977|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.982|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2019-02-06 02:06:31.982|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.989|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 02:06:31.990|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.995|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 02:06:31.996|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.996|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.996|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.996|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:31.998|Main Thread> Warning: Component EntityBase:Medieval_buck {0118701C840F8AC4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0118701C840F8AC4}/MyCharacterDamageComponent. 2019-02-06 02:06:32.004|Main Thread> Warning: Component EntityBase:Medieval_buck {0118701C840F8AC4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0118701C840F8AC4}/MyCharacterDamageComponent. 2019-02-06 02:06:32.007|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:06:32.012|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:06:32.013|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:06:32.017|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:06:32.018|Main Thread> Warning: Component EntityBase:Medieval_doe {011B907AD21CB49A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {011B907AD21CB49A}/MyCharacterDamageComponent. 2019-02-06 02:06:32.028|Main Thread> Warning: Component EntityBase:Medieval_doe {011B907AD21CB49A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {011B907AD21CB49A}/MyCharacterDamageComponent. 2019-02-06 02:06:32.052|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:06:32.052|Main Thread> MySessionLoading status: 2019-02-06 02:06:32.053|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:06:32.185|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:06:32.185|Worker Logic 3> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Spruce\SpruceTree15m.mwm 2019-02-06 02:06:32.202|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:06:32.208|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:06:32.210|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:06:32.216|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:06:32.220|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 02:06:32.220|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.221|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.221|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.225|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 02:06:32.226|Main Thread> Warning: Component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyCharacterDamageComponent. 2019-02-06 02:06:32.238|Main Thread> Warning: Component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyCharacterDamageComponent. 2019-02-06 02:06:32.245|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.245|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 02:06:32.247|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.247|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.247|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.247|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2019-02-06 02:06:32.248|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.253|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:32.253|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:06:33.057|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:06:33.057|Main Thread> MySessionLoading status: 2019-02-06 02:06:33.057|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:06:34.088|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:06:34.088|Main Thread> MySessionLoading status: 2019-02-06 02:06:34.088|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:06:35.184|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:06:35.184|Main Thread> MySessionLoading status: 2019-02-06 02:06:35.185|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:06:36.237|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2019-02-06 02:06:36.237|Main Thread> MySessionLoading status: 2019-02-06 02:06:36.238|Main Thread> 0: TerrainWaitStep: 0/1 2019-02-06 02:06:37.306|Main Thread> All voxels loaded, cleaning up hooks. 2019-02-06 02:06:37.518|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True 2019-02-06 02:06:37.518|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2019-02-06 02:06:37.522|Main Thread> Loading completed, starting session. 2019-02-06 02:06:41.041|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:06:42.201|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:06:42.208|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:06:55.725|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:06:55.729|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:06:55.731|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:06:55.735|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:06:55.736|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:06:55.744|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:06:55.745|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 02:06:55.749|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 02:07:00.741|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:07:00.745|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:07:01.427|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenShovel.mwm 2019-02-06 02:07:08.373|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyCharacterDamageComponent. 2019-02-06 02:07:08.377|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyCharacterDamageComponent. 2019-02-06 02:07:08.379|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:07:08.382|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:07:11.150|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:07:11.385|Main Thread> Warning: Component EntityBase:Medieval_doe {012BF0335D4875CB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {012BF0335D4875CB}/MyCharacterDamageComponent. 2019-02-06 02:07:11.391|Main Thread> Warning: Component EntityBase:Medieval_doe {012BF0335D4875CB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {012BF0335D4875CB}/MyCharacterDamageComponent. 2019-02-06 02:07:11.393|Main Thread> Warning: Component EntityBase:Medieval_doe {01F2D9C57D1E829D}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01F2D9C57D1E829D}/MyCharacterDamageComponent. 2019-02-06 02:07:11.400|Main Thread> Warning: Component EntityBase:Medieval_doe {01F2D9C57D1E829D}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01F2D9C57D1E829D}/MyCharacterDamageComponent. 2019-02-06 02:07:11.401|Main Thread> Warning: Component EntityBase:Medieval_doe {01EA5011509388BA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EA5011509388BA}/MyCharacterDamageComponent. 2019-02-06 02:07:11.406|Main Thread> Warning: Component EntityBase:Medieval_doe {01EA5011509388BA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EA5011509388BA}/MyCharacterDamageComponent. 2019-02-06 02:07:29.088|Main Thread> Process information Periodic Check: 2019-02-06 02:07:29.088|Main Thread> Managed Memory: 3,058,562,608 B 2019-02-06 02:07:29.091|Main Thread> Private Memory: 11,865,526,272 B 2019-02-06 02:07:29.091|Main Thread> Nr of Threads: 114 2019-02-06 02:07:29.091|Main Thread> Simulation Speed: 1.00 2019-02-06 02:07:29.091|Main Thread> Entity count: 575 2019-02-06 02:07:29.091|Main Thread> Player count: 1 2019-02-06 02:07:29.091|Main Thread> Current: 2019-02-06 02:07:29.091|Main Thread> Paged Memory: 11,865,526,272 B 2019-02-06 02:07:29.091|Main Thread> Working Set: 5,656,313,856 B 2019-02-06 02:07:29.091|Main Thread> Virtual Memory: 18,352,480,256 B 2019-02-06 02:07:29.091|Main Thread> Peak: 2019-02-06 02:07:29.092|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:07:29.092|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:07:29.092|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:07:29.092|Main Thread> Number of Worlds: 1 2019-02-06 02:07:29.092|Main Thread> 0) RigidBodies: 277, ActiveRigidBodies: 24, CharacterRigidBodies: 14 2019-02-06 02:07:29.092|Main Thread> 0) Constraints: 0 2019-02-06 02:08:14.313|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenShovel.mwm 2019-02-06 02:08:29.094|Main Thread> Process information Periodic Check: 2019-02-06 02:08:29.095|Main Thread> Managed Memory: 2,839,059,520 B 2019-02-06 02:08:29.096|Main Thread> Private Memory: 11,910,414,336 B 2019-02-06 02:08:29.096|Main Thread> Nr of Threads: 115 2019-02-06 02:08:29.096|Main Thread> Simulation Speed: 1.00 2019-02-06 02:08:29.096|Main Thread> Entity count: 618 2019-02-06 02:08:29.096|Main Thread> Player count: 1 2019-02-06 02:08:29.096|Main Thread> Current: 2019-02-06 02:08:29.097|Main Thread> Paged Memory: 11,910,414,336 B 2019-02-06 02:08:29.097|Main Thread> Working Set: 5,656,743,936 B 2019-02-06 02:08:29.097|Main Thread> Virtual Memory: 18,365,018,112 B 2019-02-06 02:08:29.097|Main Thread> Peak: 2019-02-06 02:08:29.097|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:08:29.097|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:08:29.097|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:08:29.097|Main Thread> Number of Worlds: 1 2019-02-06 02:08:29.098|Main Thread> 0) RigidBodies: 262, ActiveRigidBodies: 24, CharacterRigidBodies: 14 2019-02-06 02:08:29.098|Main Thread> 0) Constraints: 0 2019-02-06 02:09:29.111|Main Thread> Process information Periodic Check: 2019-02-06 02:09:29.111|Main Thread> Managed Memory: 2,853,695,648 B 2019-02-06 02:09:29.114|Main Thread> Private Memory: 11,956,408,320 B 2019-02-06 02:09:29.114|Main Thread> Nr of Threads: 113 2019-02-06 02:09:29.114|Main Thread> Simulation Speed: 1.00 2019-02-06 02:09:29.114|Main Thread> Entity count: 665 2019-02-06 02:09:29.114|Main Thread> Player count: 1 2019-02-06 02:09:29.114|Main Thread> Current: 2019-02-06 02:09:29.115|Main Thread> Paged Memory: 11,956,408,320 B 2019-02-06 02:09:29.115|Main Thread> Working Set: 5,692,870,656 B 2019-02-06 02:09:29.115|Main Thread> Virtual Memory: 18,414,587,904 B 2019-02-06 02:09:29.115|Main Thread> Peak: 2019-02-06 02:09:29.115|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:09:29.115|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:09:29.115|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:09:29.115|Main Thread> Number of Worlds: 1 2019-02-06 02:09:29.115|Main Thread> 0) RigidBodies: 246, ActiveRigidBodies: 24, CharacterRigidBodies: 13 2019-02-06 02:09:29.115|Main Thread> 0) Constraints: 0 2019-02-06 02:09:42.817|Main Thread> Warning: Component EntityBase:Medieval_buck {0118701C840F8AC4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0118701C840F8AC4}/MyCharacterDamageComponent. 2019-02-06 02:09:42.823|Main Thread> Warning: Component EntityBase:Medieval_buck {0118701C840F8AC4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0118701C840F8AC4}/MyCharacterDamageComponent. 2019-02-06 02:09:48.840|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:09:48.846|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:10:00.105|Main Thread> Warning: Component EntityBase:Medieval_buck {01134F07CBDACF19}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01134F07CBDACF19}/MyCharacterDamageComponent. 2019-02-06 02:10:00.110|Main Thread> Warning: Component EntityBase:Medieval_buck {01134F07CBDACF19}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01134F07CBDACF19}/MyCharacterDamageComponent. 2019-02-06 02:10:29.126|Main Thread> Process information Periodic Check: 2019-02-06 02:10:29.127|Main Thread> Managed Memory: 2,851,678,456 B 2019-02-06 02:10:29.129|Main Thread> Private Memory: 12,020,998,144 B 2019-02-06 02:10:29.129|Main Thread> Nr of Threads: 113 2019-02-06 02:10:29.129|Main Thread> Simulation Speed: 1.00 2019-02-06 02:10:29.129|Main Thread> Entity count: 746 2019-02-06 02:10:29.129|Main Thread> Player count: 1 2019-02-06 02:10:29.129|Main Thread> Current: 2019-02-06 02:10:29.129|Main Thread> Paged Memory: 12,020,998,144 B 2019-02-06 02:10:29.129|Main Thread> Working Set: 5,689,425,920 B 2019-02-06 02:10:29.129|Main Thread> Virtual Memory: 18,419,609,600 B 2019-02-06 02:10:29.129|Main Thread> Peak: 2019-02-06 02:10:29.130|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:10:29.130|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:10:29.130|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:10:29.130|Main Thread> Number of Worlds: 1 2019-02-06 02:10:29.130|Main Thread> 0) RigidBodies: 268, ActiveRigidBodies: 23, CharacterRigidBodies: 12 2019-02-06 02:10:29.130|Main Thread> 0) Constraints: 0 2019-02-06 02:11:29.142|Main Thread> Process information Periodic Check: 2019-02-06 02:11:29.142|Main Thread> Managed Memory: 2,865,726,920 B 2019-02-06 02:11:29.145|Main Thread> Private Memory: 12,075,986,944 B 2019-02-06 02:11:29.145|Main Thread> Nr of Threads: 113 2019-02-06 02:11:29.145|Main Thread> Simulation Speed: 1.00 2019-02-06 02:11:29.145|Main Thread> Entity count: 793 2019-02-06 02:11:29.145|Main Thread> Player count: 1 2019-02-06 02:11:29.145|Main Thread> Current: 2019-02-06 02:11:29.146|Main Thread> Paged Memory: 12,075,986,944 B 2019-02-06 02:11:29.146|Main Thread> Working Set: 5,656,072,192 B 2019-02-06 02:11:29.146|Main Thread> Virtual Memory: 18,477,207,552 B 2019-02-06 02:11:29.146|Main Thread> Peak: 2019-02-06 02:11:29.146|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:11:29.146|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:11:29.146|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:11:29.146|Main Thread> Number of Worlds: 1 2019-02-06 02:11:29.146|Main Thread> 0) RigidBodies: 260, ActiveRigidBodies: 24, CharacterRigidBodies: 11 2019-02-06 02:11:29.146|Main Thread> 0) Constraints: 0 2019-02-06 02:11:43.968|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:11:43.972|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:11:43.973|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:11:43.981|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:12:29.158|Main Thread> Process information Periodic Check: 2019-02-06 02:12:29.159|Main Thread> Managed Memory: 2,865,237,456 B 2019-02-06 02:12:29.161|Main Thread> Private Memory: 12,112,195,584 B 2019-02-06 02:12:29.161|Main Thread> Nr of Threads: 113 2019-02-06 02:12:29.161|Main Thread> Simulation Speed: 1.00 2019-02-06 02:12:29.161|Main Thread> Entity count: 863 2019-02-06 02:12:29.161|Main Thread> Player count: 1 2019-02-06 02:12:29.161|Main Thread> Current: 2019-02-06 02:12:29.162|Main Thread> Paged Memory: 12,112,195,584 B 2019-02-06 02:12:29.162|Main Thread> Working Set: 5,686,439,936 B 2019-02-06 02:12:29.162|Main Thread> Virtual Memory: 18,499,174,400 B 2019-02-06 02:12:29.162|Main Thread> Peak: 2019-02-06 02:12:29.162|Main Thread> Paged Memory: 12,271,955,968 B 2019-02-06 02:12:29.162|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:12:29.162|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:12:29.162|Main Thread> Number of Worlds: 1 2019-02-06 02:12:29.162|Main Thread> 0) RigidBodies: 267, ActiveRigidBodies: 23, CharacterRigidBodies: 12 2019-02-06 02:12:29.163|Main Thread> 0) Constraints: 0 2019-02-06 02:12:35.282|Main Thread> Warning: MyPhysicsBody (HandItem:AxeStone): CollisionModel does not exist. Using Model collision from model: Models\Weapons\StoneAxe.mwm 2019-02-06 02:13:12.321|Main Thread> Warning: Component EntityBase:Medieval_doe {01DF8113FCA53455}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01DF8113FCA53455}/MyCharacterDamageComponent. 2019-02-06 02:13:12.325|Main Thread> Warning: Component EntityBase:Medieval_doe {01DF8113FCA53455}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01DF8113FCA53455}/MyCharacterDamageComponent. 2019-02-06 02:13:29.176|Main Thread> Process information Periodic Check: 2019-02-06 02:13:29.177|Main Thread> Managed Memory: 2,866,846,912 B 2019-02-06 02:13:29.179|Main Thread> Private Memory: 12,139,941,888 B 2019-02-06 02:13:29.179|Main Thread> Nr of Threads: 114 2019-02-06 02:13:29.179|Main Thread> Simulation Speed: 1.00 2019-02-06 02:13:29.179|Main Thread> Entity count: 922 2019-02-06 02:13:29.179|Main Thread> Player count: 1 2019-02-06 02:13:29.179|Main Thread> Current: 2019-02-06 02:13:29.179|Main Thread> Paged Memory: 12,139,941,888 B 2019-02-06 02:13:29.179|Main Thread> Working Set: 6,048,096,256 B 2019-02-06 02:13:29.179|Main Thread> Virtual Memory: 18,518,839,296 B 2019-02-06 02:13:29.179|Main Thread> Peak: 2019-02-06 02:13:29.179|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:13:29.179|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:13:29.179|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:13:29.179|Main Thread> Number of Worlds: 1 2019-02-06 02:13:29.180|Main Thread> 0) RigidBodies: 265, ActiveRigidBodies: 23, CharacterRigidBodies: 11 2019-02-06 02:13:29.180|Main Thread> 0) Constraints: 0 2019-02-06 02:13:30.429|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeCopper_OneHand.mwm 2019-02-06 02:13:32.622|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:13:35.116|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:14:02.948|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:14:02.955|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:14:02.957|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:14:02.961|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:14:02.962|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:14:02.966|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:14:07.400|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:14:07.404|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:14:07.410|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:14:07.414|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:14:20.454|Main Thread> Warning: Component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyCharacterDamageComponent. 2019-02-06 02:14:20.462|Main Thread> Warning: Component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyCharacterDamageComponent. 2019-02-06 02:14:20.464|Main Thread> Warning: Component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyCharacterDamageComponent. 2019-02-06 02:14:20.469|Main Thread> Warning: Component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyCharacterDamageComponent. 2019-02-06 02:14:20.470|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:14:20.474|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:14:20.475|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:14:20.479|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:14:29.193|Main Thread> Process information Periodic Check: 2019-02-06 02:14:29.193|Main Thread> Managed Memory: 2,894,843,336 B 2019-02-06 02:14:29.196|Main Thread> Private Memory: 12,147,744,768 B 2019-02-06 02:14:29.196|Main Thread> Nr of Threads: 114 2019-02-06 02:14:29.196|Main Thread> Simulation Speed: 1.00 2019-02-06 02:14:29.196|Main Thread> Entity count: 999 2019-02-06 02:14:29.196|Main Thread> Player count: 1 2019-02-06 02:14:29.196|Main Thread> Current: 2019-02-06 02:14:29.196|Main Thread> Paged Memory: 12,147,744,768 B 2019-02-06 02:14:29.196|Main Thread> Working Set: 6,053,482,496 B 2019-02-06 02:14:29.196|Main Thread> Virtual Memory: 18,524,434,432 B 2019-02-06 02:14:29.196|Main Thread> Peak: 2019-02-06 02:14:29.196|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:14:29.196|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:14:29.196|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:14:29.196|Main Thread> Number of Worlds: 1 2019-02-06 02:14:29.197|Main Thread> 0) RigidBodies: 280, ActiveRigidBodies: 23, CharacterRigidBodies: 14 2019-02-06 02:14:29.197|Main Thread> 0) Constraints: 0 2019-02-06 02:14:30.999|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyCharacterDamageComponent. 2019-02-06 02:14:31.004|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF4D9D56DCD3F6}/MyCharacterDamageComponent. 2019-02-06 02:14:31.005|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:14:31.009|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:14:47.116|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:15:01.326|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeCopper_OneHand.mwm 2019-02-06 02:15:04.204|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 02:15:04.210|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 02:15:04.212|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:15:04.215|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:15:04.217|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:15:04.221|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:15:04.222|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:15:04.226|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:15:09.224|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:15:09.229|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:15:09.231|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:15:09.238|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:15:09.240|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:15:09.244|Main Thread> Warning: Component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {014E0C83E61D40C7}/MyCharacterDamageComponent. 2019-02-06 02:15:09.246|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:15:09.250|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:15:15.250|Main Thread> Warning: Component EntityBase:Medieval_doe {012BF0335D4875CB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {012BF0335D4875CB}/MyCharacterDamageComponent. 2019-02-06 02:15:15.254|Main Thread> Warning: Component EntityBase:Medieval_doe {012BF0335D4875CB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {012BF0335D4875CB}/MyCharacterDamageComponent. 2019-02-06 02:15:15.255|Main Thread> Warning: Component EntityBase:Medieval_doe {01EA5011509388BA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EA5011509388BA}/MyCharacterDamageComponent. 2019-02-06 02:15:15.260|Main Thread> Warning: Component EntityBase:Medieval_doe {01EA5011509388BA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EA5011509388BA}/MyCharacterDamageComponent. 2019-02-06 02:15:17.024|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:15:17.328|Main Thread> Warning: Component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyCharacterDamageComponent. 2019-02-06 02:15:17.333|Main Thread> Warning: Component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyCharacterDamageComponent. 2019-02-06 02:15:29.199|Main Thread> Process information Periodic Check: 2019-02-06 02:15:29.200|Main Thread> Managed Memory: 2,928,149,392 B 2019-02-06 02:15:29.202|Main Thread> Private Memory: 12,234,227,712 B 2019-02-06 02:15:29.202|Main Thread> Nr of Threads: 114 2019-02-06 02:15:29.202|Main Thread> Simulation Speed: 1.00 2019-02-06 02:15:29.202|Main Thread> Entity count: 1062 2019-02-06 02:15:29.202|Main Thread> Player count: 1 2019-02-06 02:15:29.202|Main Thread> Current: 2019-02-06 02:15:29.203|Main Thread> Paged Memory: 12,234,227,712 B 2019-02-06 02:15:29.203|Main Thread> Working Set: 6,067,834,880 B 2019-02-06 02:15:29.203|Main Thread> Virtual Memory: 18,564,673,536 B 2019-02-06 02:15:29.203|Main Thread> Peak: 2019-02-06 02:15:29.203|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:15:29.203|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:15:29.203|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:15:29.203|Main Thread> Number of Worlds: 1 2019-02-06 02:15:29.203|Main Thread> 0) RigidBodies: 265, ActiveRigidBodies: 24, CharacterRigidBodies: 13 2019-02-06 02:15:29.204|Main Thread> 0) Constraints: 0 2019-02-06 02:16:29.220|Main Thread> Process information Periodic Check: 2019-02-06 02:16:29.220|Main Thread> Managed Memory: 2,936,746,584 B 2019-02-06 02:16:29.223|Main Thread> Private Memory: 12,171,272,192 B 2019-02-06 02:16:29.223|Main Thread> Nr of Threads: 114 2019-02-06 02:16:29.223|Main Thread> Simulation Speed: 1.00 2019-02-06 02:16:29.223|Main Thread> Entity count: 1128 2019-02-06 02:16:29.223|Main Thread> Player count: 1 2019-02-06 02:16:29.223|Main Thread> Current: 2019-02-06 02:16:29.223|Main Thread> Paged Memory: 12,171,272,192 B 2019-02-06 02:16:29.223|Main Thread> Working Set: 6,053,380,096 B 2019-02-06 02:16:29.224|Main Thread> Virtual Memory: 18,547,961,856 B 2019-02-06 02:16:29.224|Main Thread> Peak: 2019-02-06 02:16:29.224|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:16:29.224|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:16:29.224|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:16:29.224|Main Thread> Number of Worlds: 1 2019-02-06 02:16:29.224|Main Thread> 0) RigidBodies: 272, ActiveRigidBodies: 24, CharacterRigidBodies: 13 2019-02-06 02:16:29.225|Main Thread> 0) Constraints: 0 2019-02-06 02:17:29.232|Main Thread> Process information Periodic Check: 2019-02-06 02:17:29.232|Main Thread> Managed Memory: 2,877,618,608 B 2019-02-06 02:17:29.235|Main Thread> Private Memory: 12,163,244,032 B 2019-02-06 02:17:29.235|Main Thread> Nr of Threads: 113 2019-02-06 02:17:29.235|Main Thread> Simulation Speed: 1.00 2019-02-06 02:17:29.235|Main Thread> Entity count: 1183 2019-02-06 02:17:29.235|Main Thread> Player count: 1 2019-02-06 02:17:29.235|Main Thread> Current: 2019-02-06 02:17:29.235|Main Thread> Paged Memory: 12,163,244,032 B 2019-02-06 02:17:29.235|Main Thread> Working Set: 6,026,739,712 B 2019-02-06 02:17:29.235|Main Thread> Virtual Memory: 18,543,767,552 B 2019-02-06 02:17:29.235|Main Thread> Peak: 2019-02-06 02:17:29.236|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:17:29.236|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:17:29.236|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:17:29.236|Main Thread> Number of Worlds: 1 2019-02-06 02:17:29.236|Main Thread> 0) RigidBodies: 268, ActiveRigidBodies: 24, CharacterRigidBodies: 12 2019-02-06 02:17:29.236|Main Thread> 0) Constraints: 0 2019-02-06 02:17:39.170|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenShovel.mwm 2019-02-06 02:18:07.388|Main Thread> Warning: Component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyCharacterDamageComponent. 2019-02-06 02:18:07.395|Main Thread> Warning: Component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyCharacterDamageComponent. 2019-02-06 02:18:15.608|Main Thread> Warning: Component EntityBase:Medieval_doe {01DF8113FCA53455}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01DF8113FCA53455}/MyCharacterDamageComponent. 2019-02-06 02:18:15.613|Main Thread> Warning: Component EntityBase:Medieval_doe {01DF8113FCA53455}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01DF8113FCA53455}/MyCharacterDamageComponent. 2019-02-06 02:18:15.614|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:18:15.618|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:18:17.865|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:18:29.248|Main Thread> Process information Periodic Check: 2019-02-06 02:18:29.248|Main Thread> Managed Memory: 2,881,364,776 B 2019-02-06 02:18:29.250|Main Thread> Private Memory: 12,183,801,856 B 2019-02-06 02:18:29.250|Main Thread> Nr of Threads: 114 2019-02-06 02:18:29.250|Main Thread> Simulation Speed: 1.00 2019-02-06 02:18:29.250|Main Thread> Entity count: 1244 2019-02-06 02:18:29.250|Main Thread> Player count: 1 2019-02-06 02:18:29.250|Main Thread> Current: 2019-02-06 02:18:29.251|Main Thread> Paged Memory: 12,183,801,856 B 2019-02-06 02:18:29.251|Main Thread> Working Set: 6,046,822,400 B 2019-02-06 02:18:29.251|Main Thread> Virtual Memory: 18,568,716,288 B 2019-02-06 02:18:29.251|Main Thread> Peak: 2019-02-06 02:18:29.251|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:18:29.251|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:18:29.251|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:18:29.251|Main Thread> Number of Worlds: 1 2019-02-06 02:18:29.251|Main Thread> 0) RigidBodies: 265, ActiveRigidBodies: 24, CharacterRigidBodies: 12 2019-02-06 02:18:29.251|Main Thread> 0) Constraints: 0 2019-02-06 02:18:45.114|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:19:02.434|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenShovel.mwm 2019-02-06 02:19:03.137|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:19:03.142|Main Thread> Warning: Component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01A22CE73B8E5E9E}/MyCharacterDamageComponent. 2019-02-06 02:19:03.154|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:19:04.375|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:19:24.911|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:19:29.264|Main Thread> Process information Periodic Check: 2019-02-06 02:19:29.265|Main Thread> Managed Memory: 2,886,848,464 B 2019-02-06 02:19:29.267|Main Thread> Private Memory: 12,222,730,240 B 2019-02-06 02:19:29.267|Main Thread> Nr of Threads: 114 2019-02-06 02:19:29.267|Main Thread> Simulation Speed: 1.00 2019-02-06 02:19:29.267|Main Thread> Entity count: 1305 2019-02-06 02:19:29.267|Main Thread> Player count: 1 2019-02-06 02:19:29.267|Main Thread> Current: 2019-02-06 02:19:29.267|Main Thread> Paged Memory: 12,222,730,240 B 2019-02-06 02:19:29.267|Main Thread> Working Set: 6,070,353,920 B 2019-02-06 02:19:29.267|Main Thread> Virtual Memory: 18,581,307,392 B 2019-02-06 02:19:29.267|Main Thread> Peak: 2019-02-06 02:19:29.268|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:19:29.268|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:19:29.268|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:19:29.268|Main Thread> Number of Worlds: 1 2019-02-06 02:19:29.268|Main Thread> 0) RigidBodies: 267, ActiveRigidBodies: 24, CharacterRigidBodies: 9 2019-02-06 02:19:29.268|Main Thread> 0) Constraints: 0 2019-02-06 02:19:51.455|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeCopper_OneHand.mwm 2019-02-06 02:20:03.226|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:20:03.441|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:20:03.445|Main Thread> Warning: Component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D6DC4A254542C5}/MyCharacterDamageComponent. 2019-02-06 02:20:03.446|Main Thread> Warning: Component EntityBase:Medieval_buck {0175F28BB517CFF8}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0175F28BB517CFF8}/MyCharacterDamageComponent. 2019-02-06 02:20:03.449|Main Thread> Warning: Component EntityBase:Medieval_buck {0175F28BB517CFF8}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0175F28BB517CFF8}/MyCharacterDamageComponent. 2019-02-06 02:20:03.450|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 02:20:03.459|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 02:20:03.461|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 02:20:03.467|Main Thread> Warning: Component EntityBase:Medieval_buck {019222F35B157649}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {019222F35B157649}/MyCharacterDamageComponent. 2019-02-06 02:20:03.469|Main Thread> Warning: Component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyCharacterDamageComponent. 2019-02-06 02:20:03.475|Main Thread> Warning: Component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01FDDF89A0D22E47}/MyCharacterDamageComponent. 2019-02-06 02:20:03.498|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:20:03.503|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:20:03.504|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:20:03.508|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:20:03.510|Main Thread> Warning: Component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyCharacterDamageComponent. 2019-02-06 02:20:03.516|Main Thread> Warning: Component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01FD3236C0FBD348}/MyCharacterDamageComponent. 2019-02-06 02:20:03.518|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:20:03.523|Main Thread> Warning: Component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0171EF89CF7326CC}/MyCharacterDamageComponent. 2019-02-06 02:20:03.526|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:20:03.530|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:20:10.201|Main Thread> Warning: MyPhysicsBody (HandItem:PickaxeCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\PickaxeCopper_OneHand.mwm 2019-02-06 02:20:10.319|Main Thread> Warning: Component EntityBase:Medieval_doe {018FBB21CB14195B}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018FBB21CB14195B}/MyCharacterDamageComponent. 2019-02-06 02:20:10.323|Main Thread> Warning: Component EntityBase:Medieval_doe {018FBB21CB14195B}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018FBB21CB14195B}/MyCharacterDamageComponent. 2019-02-06 02:20:10.324|Main Thread> Warning: Component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyCharacterDamageComponent. 2019-02-06 02:20:10.328|Main Thread> Warning: Component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyCharacterDamageComponent. 2019-02-06 02:20:10.330|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:20:10.336|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:20:10.338|Main Thread> Warning: Component EntityBase:Medieval_doe {013E1BA570780876}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013E1BA570780876}/MyCharacterDamageComponent. 2019-02-06 02:20:10.342|Main Thread> Warning: Component EntityBase:Medieval_doe {013E1BA570780876}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013E1BA570780876}/MyCharacterDamageComponent. 2019-02-06 02:20:27.554|Main Thread> Warning: Component EntityBase:Medieval_doe {012C76A19EDDB5E6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {012C76A19EDDB5E6}/MyCharacterDamageComponent. 2019-02-06 02:20:27.558|Main Thread> Warning: Component EntityBase:Medieval_doe {012C76A19EDDB5E6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {012C76A19EDDB5E6}/MyCharacterDamageComponent. 2019-02-06 02:20:29.284|Main Thread> Process information Periodic Check: 2019-02-06 02:20:29.284|Main Thread> Managed Memory: 2,923,087,168 B 2019-02-06 02:20:29.287|Main Thread> Private Memory: 12,290,723,840 B 2019-02-06 02:20:29.287|Main Thread> Nr of Threads: 114 2019-02-06 02:20:29.287|Main Thread> Simulation Speed: 0.95 2019-02-06 02:20:29.287|Main Thread> Entity count: 1338 2019-02-06 02:20:29.287|Main Thread> Player count: 1 2019-02-06 02:20:29.287|Main Thread> Current: 2019-02-06 02:20:29.288|Main Thread> Paged Memory: 12,290,723,840 B 2019-02-06 02:20:29.288|Main Thread> Working Set: 6,124,212,224 B 2019-02-06 02:20:29.288|Main Thread> Virtual Memory: 18,672,156,672 B 2019-02-06 02:20:29.288|Main Thread> Peak: 2019-02-06 02:20:29.288|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:20:29.288|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:20:29.288|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:20:29.288|Main Thread> Number of Worlds: 1 2019-02-06 02:20:29.289|Main Thread> 0) RigidBodies: 266, ActiveRigidBodies: 24, CharacterRigidBodies: 15 2019-02-06 02:20:29.289|Main Thread> 0) Constraints: 0 2019-02-06 02:20:36.680|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:20:36.684|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:20:54.655|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:20:57.701|Main Thread> Client connected: Simi (76561198062795577) 2019-02-06 02:21:02.568|Main Thread> Warning: Component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyCharacterDamageComponent. 2019-02-06 02:21:02.574|Main Thread> Warning: Component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyCharacterDamageComponent. 2019-02-06 02:21:02.575|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:21:02.580|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:21:05.931|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:21:29.296|Main Thread> Process information Periodic Check: 2019-02-06 02:21:29.297|Main Thread> Managed Memory: 2,989,216,208 B 2019-02-06 02:21:29.299|Main Thread> Private Memory: 12,360,884,224 B 2019-02-06 02:21:29.299|Main Thread> Nr of Threads: 114 2019-02-06 02:21:29.299|Main Thread> Simulation Speed: 1.00 2019-02-06 02:21:29.299|Main Thread> Entity count: 1397 2019-02-06 02:21:29.299|Main Thread> Player count: 1 2019-02-06 02:21:29.299|Main Thread> Current: 2019-02-06 02:21:29.300|Main Thread> Paged Memory: 12,360,884,224 B 2019-02-06 02:21:29.300|Main Thread> Working Set: 6,123,184,128 B 2019-02-06 02:21:29.300|Main Thread> Virtual Memory: 18,772,688,896 B 2019-02-06 02:21:29.300|Main Thread> Peak: 2019-02-06 02:21:29.300|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:21:29.300|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:21:29.300|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:21:29.300|Main Thread> Number of Worlds: 1 2019-02-06 02:21:29.301|Main Thread> 0) RigidBodies: 248, ActiveRigidBodies: 24, CharacterRigidBodies: 13 2019-02-06 02:21:29.301|Main Thread> 0) Constraints: 0 2019-02-06 02:22:29.313|Main Thread> Process information Periodic Check: 2019-02-06 02:22:29.314|Main Thread> Managed Memory: 2,907,816,296 B 2019-02-06 02:22:29.316|Main Thread> Private Memory: 12,361,129,984 B 2019-02-06 02:22:29.316|Main Thread> Nr of Threads: 113 2019-02-06 02:22:29.316|Main Thread> Simulation Speed: 1.00 2019-02-06 02:22:29.316|Main Thread> Entity count: 1471 2019-02-06 02:22:29.316|Main Thread> Player count: 2 2019-02-06 02:22:29.316|Main Thread> Current: 2019-02-06 02:22:29.316|Main Thread> Paged Memory: 12,361,129,984 B 2019-02-06 02:22:29.316|Main Thread> Working Set: 6,114,725,888 B 2019-02-06 02:22:29.316|Main Thread> Virtual Memory: 18,764,234,752 B 2019-02-06 02:22:29.316|Main Thread> Peak: 2019-02-06 02:22:29.317|Main Thread> Paged Memory: 12,437,393,408 B 2019-02-06 02:22:29.317|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:22:29.317|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:22:29.317|Main Thread> Number of Worlds: 1 2019-02-06 02:22:29.317|Main Thread> 0) RigidBodies: 250, ActiveRigidBodies: 23, CharacterRigidBodies: 13 2019-02-06 02:22:29.317|Main Thread> 0) Constraints: 0 2019-02-06 02:22:33.546|Main Thread> Warning: Component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyCharacterDamageComponent. 2019-02-06 02:22:33.550|Main Thread> Warning: Component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {012F7F06D0D7EB1A}/MyCharacterDamageComponent. 2019-02-06 02:22:33.552|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:22:33.556|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:22:40.976|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:22:40.981|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:22:40.984|Main Thread> Warning: Component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyCharacterDamageComponent. 2019-02-06 02:22:40.989|Main Thread> Warning: Component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CE0091B1AB01CF}/MyCharacterDamageComponent. 2019-02-06 02:22:43.587|Main Thread> Warning: Component EntityBase:Medieval_doe {013E1BA570780876}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013E1BA570780876}/MyCharacterDamageComponent. 2019-02-06 02:22:43.592|Main Thread> Warning: Component EntityBase:Medieval_doe {013E1BA570780876}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013E1BA570780876}/MyCharacterDamageComponent. 2019-02-06 02:22:43.593|Main Thread> Warning: Component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyCharacterDamageComponent. 2019-02-06 02:22:43.600|Main Thread> Warning: Component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0163BC34FB12ACD6}/MyCharacterDamageComponent. 2019-02-06 02:22:48.592|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:22:48.596|Main Thread> Warning: Component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01D2E5980D93EBFB}/MyCharacterDamageComponent. 2019-02-06 02:22:51.036|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 02:22:51.044|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 02:22:51.048|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2019-02-06 02:22:51.049|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:22:51.049|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:22:51.049|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:22:51.049|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2019-02-06 02:23:07.538|Main Thread> Warning: Component EntityBase:Medieval_doe {016316BA117C8783}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016316BA117C8783}/MyCharacterDamageComponent. 2019-02-06 02:23:07.542|Main Thread> Warning: Component EntityBase:Medieval_doe {016316BA117C8783}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016316BA117C8783}/MyCharacterDamageComponent. 2019-02-06 02:23:09.110|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:23:09.115|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:23:09.120|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:23:09.125|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:23:09.126|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:23:09.130|Main Thread> Warning: Component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018B998D7E33ACAA}/MyCharacterDamageComponent. 2019-02-06 02:23:09.132|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:23:09.137|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:23:13.094|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:23:13.103|Main Thread> Warning: Component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CC63C7FFC5D9FB}/MyCharacterDamageComponent. 2019-02-06 02:23:27.373|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:23:27.377|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:23:27.378|Main Thread> Warning: Component EntityBase:Medieval_doe {01EA5011509388BA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EA5011509388BA}/MyCharacterDamageComponent. 2019-02-06 02:23:27.382|Main Thread> Warning: Component EntityBase:Medieval_doe {01EA5011509388BA}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01EA5011509388BA}/MyCharacterDamageComponent. 2019-02-06 02:23:29.330|Main Thread> Process information Periodic Check: 2019-02-06 02:23:29.330|Main Thread> Managed Memory: 2,915,350,328 B 2019-02-06 02:23:29.333|Main Thread> Private Memory: 12,466,438,144 B 2019-02-06 02:23:29.333|Main Thread> Nr of Threads: 113 2019-02-06 02:23:29.333|Main Thread> Simulation Speed: 1.00 2019-02-06 02:23:29.333|Main Thread> Entity count: 1555 2019-02-06 02:23:29.333|Main Thread> Player count: 2 2019-02-06 02:23:29.333|Main Thread> Current: 2019-02-06 02:23:29.334|Main Thread> Paged Memory: 12,466,438,144 B 2019-02-06 02:23:29.334|Main Thread> Working Set: 6,172,827,648 B 2019-02-06 02:23:29.334|Main Thread> Virtual Memory: 18,837,581,824 B 2019-02-06 02:23:29.334|Main Thread> Peak: 2019-02-06 02:23:29.334|Main Thread> Paged Memory: 12,466,442,240 B 2019-02-06 02:23:29.334|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:23:29.334|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:23:29.334|Main Thread> Number of Worlds: 1 2019-02-06 02:23:29.334|Main Thread> 0) RigidBodies: 265, ActiveRigidBodies: 23, CharacterRigidBodies: 10 2019-02-06 02:23:29.334|Main Thread> 0) Constraints: 0 2019-02-06 02:23:38.215|Main Thread> Warning: Component EntityBase:Medieval_doe {013E1BA570780876}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013E1BA570780876}/MyCharacterDamageComponent. 2019-02-06 02:23:38.221|Main Thread> Warning: Component EntityBase:Medieval_doe {013E1BA570780876}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013E1BA570780876}/MyCharacterDamageComponent. 2019-02-06 02:23:38.222|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:23:38.226|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:23:38.227|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:23:38.233|Main Thread> Warning: Component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01ABECC4BB9FC26E}/MyCharacterDamageComponent. 2019-02-06 02:23:38.234|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 02:23:38.238|Main Thread> Warning: Component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01CF0CC5A3782830}/MyCharacterDamageComponent. 2019-02-06 02:23:38.239|Main Thread> Warning: Component EntityBase:Medieval_doe {018FBB21CB14195B}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018FBB21CB14195B}/MyCharacterDamageComponent. 2019-02-06 02:23:38.245|Main Thread> Warning: Component EntityBase:Medieval_doe {018FBB21CB14195B}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {018FBB21CB14195B}/MyCharacterDamageComponent. 2019-02-06 02:23:38.247|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:23:38.251|Main Thread> Warning: Component EntityBase:Medieval_buck {01978F615D16611C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01978F615D16611C}/MyCharacterDamageComponent. 2019-02-06 02:24:29.349|Main Thread> Process information Periodic Check: 2019-02-06 02:24:29.349|Main Thread> Managed Memory: 3,010,536,088 B 2019-02-06 02:24:29.352|Main Thread> Private Memory: 12,420,055,040 B 2019-02-06 02:24:29.352|Main Thread> Nr of Threads: 112 2019-02-06 02:24:29.352|Main Thread> Simulation Speed: 1.00 2019-02-06 02:24:29.352|Main Thread> Entity count: 1623 2019-02-06 02:24:29.352|Main Thread> Player count: 2 2019-02-06 02:24:29.352|Main Thread> Current: 2019-02-06 02:24:29.353|Main Thread> Paged Memory: 12,420,055,040 B 2019-02-06 02:24:29.353|Main Thread> Working Set: 6,171,934,720 B 2019-02-06 02:24:29.353|Main Thread> Virtual Memory: 18,801,930,240 B 2019-02-06 02:24:29.353|Main Thread> Peak: 2019-02-06 02:24:29.353|Main Thread> Paged Memory: 12,466,442,240 B 2019-02-06 02:24:29.353|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:24:29.353|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:24:29.353|Main Thread> Number of Worlds: 1 2019-02-06 02:24:29.353|Main Thread> 0) RigidBodies: 267, ActiveRigidBodies: 23, CharacterRigidBodies: 10 2019-02-06 02:24:29.353|Main Thread> 0) Constraints: 0 2019-02-06 02:24:33.372|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:24:48.369|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:25:00.042|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:25:04.997|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:25:29.362|Main Thread> Process information Periodic Check: 2019-02-06 02:25:29.362|Main Thread> Managed Memory: 3,030,245,640 B 2019-02-06 02:25:29.365|Main Thread> Private Memory: 12,376,039,424 B 2019-02-06 02:25:29.365|Main Thread> Nr of Threads: 114 2019-02-06 02:25:29.365|Main Thread> Simulation Speed: 0.73 2019-02-06 02:25:29.365|Main Thread> Entity count: 1688 2019-02-06 02:25:29.365|Main Thread> Player count: 2 2019-02-06 02:25:29.365|Main Thread> Current: 2019-02-06 02:25:29.366|Main Thread> Paged Memory: 12,376,039,424 B 2019-02-06 02:25:29.366|Main Thread> Working Set: 6,191,902,720 B 2019-02-06 02:25:29.366|Main Thread> Virtual Memory: 18,739,253,248 B 2019-02-06 02:25:29.366|Main Thread> Peak: 2019-02-06 02:25:29.366|Main Thread> Paged Memory: 12,502,245,376 B 2019-02-06 02:25:29.366|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:25:29.366|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:25:29.366|Main Thread> Number of Worlds: 1 2019-02-06 02:25:29.367|Main Thread> 0) RigidBodies: 266, ActiveRigidBodies: 24, CharacterRigidBodies: 7 2019-02-06 02:25:29.367|Main Thread> 0) Constraints: 0 2019-02-06 02:25:46.245|Main Thread> Warning: MyPhysicsBody (HandItem:HammerWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenMallet.mwm 2019-02-06 02:25:46.482|Main Thread> Player disconnected: Simi (76561198062795577) 2019-02-06 02:25:47.886|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:25:48.371|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:26:10.982|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:26:11.886|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:26:29.376|Main Thread> Process information Periodic Check: 2019-02-06 02:26:29.379|Main Thread> Managed Memory: 3,038,037,096 B 2019-02-06 02:26:29.383|Main Thread> Private Memory: 12,366,827,520 B 2019-02-06 02:26:29.383|Main Thread> Nr of Threads: 114 2019-02-06 02:26:29.383|Main Thread> Simulation Speed: 1.00 2019-02-06 02:26:29.383|Main Thread> Entity count: 1751 2019-02-06 02:26:29.383|Main Thread> Player count: 1 2019-02-06 02:26:29.383|Main Thread> Current: 2019-02-06 02:26:29.384|Main Thread> Paged Memory: 12,366,827,520 B 2019-02-06 02:26:29.384|Main Thread> Working Set: 6,123,380,736 B 2019-02-06 02:26:29.384|Main Thread> Virtual Memory: 18,739,253,248 B 2019-02-06 02:26:29.384|Main Thread> Peak: 2019-02-06 02:26:29.385|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:26:29.385|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:26:29.385|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:26:29.385|Main Thread> Number of Worlds: 1 2019-02-06 02:26:29.385|Main Thread> 0) RigidBodies: 263, ActiveRigidBodies: 24, CharacterRigidBodies: 6 2019-02-06 02:26:29.385|Main Thread> 0) Constraints: 0 2019-02-06 02:26:47.618|Main Thread> Warning: Component EntityBase:Medieval_doe {01E99220E6802749}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E99220E6802749}/MyCharacterDamageComponent. 2019-02-06 02:26:47.625|Main Thread> Warning: Component EntityBase:Medieval_doe {01E99220E6802749}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E99220E6802749}/MyCharacterDamageComponent. 2019-02-06 02:27:11.100|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:27:11.107|Main Thread> Warning: Component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01E939271FCC1C5C}/MyCharacterDamageComponent. 2019-02-06 02:27:11.108|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:27:11.112|Main Thread> Warning: Component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {016942E54DD4D3C4}/MyCharacterDamageComponent. 2019-02-06 02:27:11.113|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:27:11.117|Main Thread> Warning: Component EntityBase:Medieval_doe {0117C5A6289B7214}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {0117C5A6289B7214}/MyCharacterDamageComponent. 2019-02-06 02:27:11.119|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:27:11.126|Main Thread> Warning: Component EntityBase:Medieval_buck {018150868776312C}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {018150868776312C}/MyCharacterDamageComponent. 2019-02-06 02:27:29.393|Main Thread> Process information Periodic Check: 2019-02-06 02:27:29.394|Main Thread> Managed Memory: 3,040,456,024 B 2019-02-06 02:27:29.396|Main Thread> Private Memory: 12,432,424,960 B 2019-02-06 02:27:29.396|Main Thread> Nr of Threads: 114 2019-02-06 02:27:29.396|Main Thread> Simulation Speed: 1.00 2019-02-06 02:27:29.396|Main Thread> Entity count: 1819 2019-02-06 02:27:29.396|Main Thread> Player count: 1 2019-02-06 02:27:29.396|Main Thread> Current: 2019-02-06 02:27:29.396|Main Thread> Paged Memory: 12,432,424,960 B 2019-02-06 02:27:29.396|Main Thread> Working Set: 6,119,333,888 B 2019-02-06 02:27:29.396|Main Thread> Virtual Memory: 18,817,896,448 B 2019-02-06 02:27:29.396|Main Thread> Peak: 2019-02-06 02:27:29.397|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:27:29.397|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:27:29.397|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:27:29.397|Main Thread> Number of Worlds: 1 2019-02-06 02:27:29.397|Main Thread> 0) RigidBodies: 267, ActiveRigidBodies: 24, CharacterRigidBodies: 10 2019-02-06 02:27:29.397|Main Thread> 0) Constraints: 0 2019-02-06 02:28:11.467|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:28:12.169|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:28:29.404|Main Thread> Process information Periodic Check: 2019-02-06 02:28:29.405|Main Thread> Managed Memory: 3,036,006,432 B 2019-02-06 02:28:29.407|Main Thread> Private Memory: 12,442,910,720 B 2019-02-06 02:28:29.407|Main Thread> Nr of Threads: 115 2019-02-06 02:28:29.407|Main Thread> Simulation Speed: 1.00 2019-02-06 02:28:29.407|Main Thread> Entity count: 1873 2019-02-06 02:28:29.407|Main Thread> Player count: 1 2019-02-06 02:28:29.407|Main Thread> Current: 2019-02-06 02:28:29.407|Main Thread> Paged Memory: 12,442,910,720 B 2019-02-06 02:28:29.407|Main Thread> Working Set: 6,118,113,280 B 2019-02-06 02:28:29.407|Main Thread> Virtual Memory: 18,818,224,128 B 2019-02-06 02:28:29.407|Main Thread> Peak: 2019-02-06 02:28:29.408|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:28:29.408|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:28:29.408|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:28:29.408|Main Thread> Number of Worlds: 1 2019-02-06 02:28:29.409|Main Thread> 0) RigidBodies: 260, ActiveRigidBodies: 24, CharacterRigidBodies: 6 2019-02-06 02:28:29.409|Main Thread> 0) Constraints: 0 2019-02-06 02:29:05.426|Main Thread> Client connected: CdriX (76561198075338106) 2019-02-06 02:29:09.269|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\WoodGate.mwm 2019-02-06 02:29:12.654|Main Thread> Warning: Component EntityBase:Medieval_buck {0134C0BE023F5B49}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0134C0BE023F5B49}/MyCharacterDamageComponent. 2019-02-06 02:29:12.658|Main Thread> Warning: Component EntityBase:Medieval_buck {0134C0BE023F5B49}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0134C0BE023F5B49}/MyCharacterDamageComponent. 2019-02-06 02:29:29.409|Main Thread> Process information Periodic Check: 2019-02-06 02:29:29.409|Main Thread> Managed Memory: 3,074,926,136 B 2019-02-06 02:29:29.411|Main Thread> Private Memory: 12,397,944,832 B 2019-02-06 02:29:29.411|Main Thread> Nr of Threads: 114 2019-02-06 02:29:29.411|Main Thread> Simulation Speed: 1.00 2019-02-06 02:29:29.411|Main Thread> Entity count: 1940 2019-02-06 02:29:29.411|Main Thread> Player count: 1 2019-02-06 02:29:29.411|Main Thread> Current: 2019-02-06 02:29:29.412|Main Thread> Paged Memory: 12,397,944,832 B 2019-02-06 02:29:29.412|Main Thread> Working Set: 6,135,648,256 B 2019-02-06 02:29:29.412|Main Thread> Virtual Memory: 18,755,309,568 B 2019-02-06 02:29:29.412|Main Thread> Peak: 2019-02-06 02:29:29.412|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:29:29.412|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:29:29.412|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:29:29.412|Main Thread> Number of Worlds: 1 2019-02-06 02:29:29.412|Main Thread> 0) RigidBodies: 265, ActiveRigidBodies: 23, CharacterRigidBodies: 7 2019-02-06 02:29:29.412|Main Thread> 0) Constraints: 0 2019-02-06 02:30:29.423|Main Thread> Process information Periodic Check: 2019-02-06 02:30:29.424|Main Thread> Managed Memory: 3,053,434,216 B 2019-02-06 02:30:29.427|Main Thread> Private Memory: 12,300,038,144 B 2019-02-06 02:30:29.427|Main Thread> Nr of Threads: 114 2019-02-06 02:30:29.427|Main Thread> Simulation Speed: 1.00 2019-02-06 02:30:29.427|Main Thread> Entity count: 2013 2019-02-06 02:30:29.427|Main Thread> Player count: 1 2019-02-06 02:30:29.427|Main Thread> Current: 2019-02-06 02:30:29.428|Main Thread> Paged Memory: 12,300,038,144 B 2019-02-06 02:30:29.428|Main Thread> Working Set: 6,039,760,896 B 2019-02-06 02:30:29.428|Main Thread> Virtual Memory: 18,629,545,984 B 2019-02-06 02:30:29.428|Main Thread> Peak: 2019-02-06 02:30:29.428|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:30:29.428|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:30:29.428|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:30:29.428|Main Thread> Number of Worlds: 1 2019-02-06 02:30:29.429|Main Thread> 0) RigidBodies: 271, ActiveRigidBodies: 23, CharacterRigidBodies: 7 2019-02-06 02:30:29.429|Main Thread> 0) Constraints: 0 2019-02-06 02:31:29.446|Main Thread> Process information Periodic Check: 2019-02-06 02:31:29.447|Main Thread> Managed Memory: 3,063,038,696 B 2019-02-06 02:31:29.449|Main Thread> Private Memory: 12,303,802,368 B 2019-02-06 02:31:29.449|Main Thread> Nr of Threads: 113 2019-02-06 02:31:29.449|Main Thread> Simulation Speed: 1.00 2019-02-06 02:31:29.449|Main Thread> Entity count: 2078 2019-02-06 02:31:29.449|Main Thread> Player count: 1 2019-02-06 02:31:29.449|Main Thread> Current: 2019-02-06 02:31:29.449|Main Thread> Paged Memory: 12,303,802,368 B 2019-02-06 02:31:29.449|Main Thread> Working Set: 5,847,232,512 B 2019-02-06 02:31:29.449|Main Thread> Virtual Memory: 18,625,351,680 B 2019-02-06 02:31:29.449|Main Thread> Peak: 2019-02-06 02:31:29.450|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:31:29.450|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:31:29.450|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:31:29.450|Main Thread> Number of Worlds: 1 2019-02-06 02:31:29.450|Main Thread> 0) RigidBodies: 269, ActiveRigidBodies: 23, CharacterRigidBodies: 7 2019-02-06 02:31:29.450|Main Thread> 0) Constraints: 0 2019-02-06 02:31:32.862|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:31:32.862|Worker Logic 2> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-06 02:31:32.872|Main Thread> Warning: Component EntityBase:Medieval_buck {014D8491DFDF9167}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {014D8491DFDF9167}/MyCharacterDamageComponent. 2019-02-06 02:31:32.878|Main Thread> Warning: Component EntityBase:Medieval_buck {014D8491DFDF9167}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {014D8491DFDF9167}/MyCharacterDamageComponent. 2019-02-06 02:31:37.658|Worker Logic 0> Error: Cannot find pending replicable with id=2244. 2019-02-06 02:31:37.875|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:32:16.351|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelWood): CollisionModel does not exist. Using Model collision from model: Models\Weapons\WoodenShovel.mwm 2019-02-06 02:32:17.039|Main Thread> Warning: MyPhysicsBody (HandItem:Torch): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Torch.mwm 2019-02-06 02:32:17.658|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:32:18.729|Main Thread> Warning: Component EntityBase:Medieval_buck {01D15DB834C4FDDD}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01D15DB834C4FDDD}/MyCharacterDamageComponent. 2019-02-06 02:32:18.733|Main Thread> Warning: Component EntityBase:Medieval_buck {01D15DB834C4FDDD}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01D15DB834C4FDDD}/MyCharacterDamageComponent. 2019-02-06 02:32:18.748|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:32:18.748|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-06 02:32:18.748|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:32:18.748|Worker Logic 0> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-06 02:32:18.748|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel and Model do not exist. 2019-02-06 02:32:18.748|Worker Logic 1> Warning: MyPhysicsBody (PhysicsBodyComponent:Tree): CollisionModel does not exist. Using Model collision from model: Models\Environment\Trees\Oak\OakTree10m.mwm 2019-02-06 02:32:18.753|Main Thread> Warning: Component EntityBase:Medieval_buck {01439DA6A13D8389}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01439DA6A13D8389}/MyCharacterDamageComponent. 2019-02-06 02:32:18.759|Main Thread> Warning: Component EntityBase:Medieval_buck {01439DA6A13D8389}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {01439DA6A13D8389}/MyCharacterDamageComponent. 2019-02-06 02:32:18.762|Main Thread> Warning: Component EntityBase:Medieval_buck {0178662C99183014}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0178662C99183014}/MyCharacterDamageComponent. 2019-02-06 02:32:18.766|Main Thread> Warning: Component EntityBase:Medieval_buck {0178662C99183014}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0178662C99183014}/MyCharacterDamageComponent. 2019-02-06 02:32:18.767|Main Thread> Warning: Component EntityBase:Medieval_doe {01B8A8C408B4010B}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01B8A8C408B4010B}/MyCharacterDamageComponent. 2019-02-06 02:32:18.772|Main Thread> Warning: Component EntityBase:Medieval_doe {01B8A8C408B4010B}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {01B8A8C408B4010B}/MyCharacterDamageComponent. 2019-02-06 02:32:18.773|Main Thread> Warning: Component EntityBase:Medieval_buck {0172DEB51CEA9295}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0172DEB51CEA9295}/MyCharacterDamageComponent. 2019-02-06 02:32:18.778|Main Thread> Warning: Component EntityBase:Medieval_buck {0172DEB51CEA9295}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0172DEB51CEA9295}/MyCharacterDamageComponent. 2019-02-06 02:32:29.455|Main Thread> Process information Periodic Check: 2019-02-06 02:32:29.455|Main Thread> Managed Memory: 3,065,996,976 B 2019-02-06 02:32:29.458|Main Thread> Private Memory: 12,315,062,272 B 2019-02-06 02:32:29.458|Main Thread> Nr of Threads: 114 2019-02-06 02:32:29.458|Main Thread> Simulation Speed: 1.00 2019-02-06 02:32:29.458|Main Thread> Entity count: 2199 2019-02-06 02:32:29.458|Main Thread> Player count: 2 2019-02-06 02:32:29.458|Main Thread> Current: 2019-02-06 02:32:29.458|Main Thread> Paged Memory: 12,315,062,272 B 2019-02-06 02:32:29.458|Main Thread> Working Set: 5,858,336,768 B 2019-02-06 02:32:29.458|Main Thread> Virtual Memory: 18,629,554,176 B 2019-02-06 02:32:29.458|Main Thread> Peak: 2019-02-06 02:32:29.459|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:32:29.459|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:32:29.459|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:32:29.459|Main Thread> Number of Worlds: 1 2019-02-06 02:32:29.459|Main Thread> 0) RigidBodies: 314, ActiveRigidBodies: 26, CharacterRigidBodies: 13 2019-02-06 02:32:29.459|Main Thread> 0) Constraints: 0 2019-02-06 02:33:29.462|Main Thread> Process information Periodic Check: 2019-02-06 02:33:29.463|Main Thread> Managed Memory: 3,064,289,448 B 2019-02-06 02:33:29.465|Main Thread> Private Memory: 12,321,288,192 B 2019-02-06 02:33:29.465|Main Thread> Nr of Threads: 115 2019-02-06 02:33:29.465|Main Thread> Simulation Speed: 1.00 2019-02-06 02:33:29.465|Main Thread> Entity count: 2259 2019-02-06 02:33:29.465|Main Thread> Player count: 2 2019-02-06 02:33:29.465|Main Thread> Current: 2019-02-06 02:33:29.465|Main Thread> Paged Memory: 12,321,288,192 B 2019-02-06 02:33:29.465|Main Thread> Working Set: 5,864,677,376 B 2019-02-06 02:33:29.465|Main Thread> Virtual Memory: 18,650,320,896 B 2019-02-06 02:33:29.465|Main Thread> Peak: 2019-02-06 02:33:29.465|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:33:29.465|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:33:29.465|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:33:29.465|Main Thread> Number of Worlds: 1 2019-02-06 02:33:29.466|Main Thread> 0) RigidBodies: 310, ActiveRigidBodies: 26, CharacterRigidBodies: 13 2019-02-06 02:33:29.466|Main Thread> 0) Constraints: 0 2019-02-06 02:33:34.477|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:33:52.686|Main Thread> Warning: Component EntityBase:Medieval_buck {0165E6D065513D63}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0165E6D065513D63}/MyCharacterDamageComponent. 2019-02-06 02:33:52.690|Main Thread> Warning: Component EntityBase:Medieval_buck {0165E6D065513D63}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_buck {0165E6D065513D63}/MyCharacterDamageComponent. 2019-02-06 02:34:28.300|Main Thread> Error: Dictionary mapping controlled entity to identity is inconsistent between server and client. 2019-02-06 02:34:29.479|Main Thread> Process information Periodic Check: 2019-02-06 02:34:29.480|Main Thread> Managed Memory: 3,078,239,736 B 2019-02-06 02:34:29.482|Main Thread> Private Memory: 12,326,490,112 B 2019-02-06 02:34:29.482|Main Thread> Nr of Threads: 114 2019-02-06 02:34:29.482|Main Thread> Simulation Speed: 1.00 2019-02-06 02:34:29.482|Main Thread> Entity count: 2325 2019-02-06 02:34:29.482|Main Thread> Player count: 2 2019-02-06 02:34:29.482|Main Thread> Current: 2019-02-06 02:34:29.483|Main Thread> Paged Memory: 12,326,490,112 B 2019-02-06 02:34:29.483|Main Thread> Working Set: 5,869,862,912 B 2019-02-06 02:34:29.483|Main Thread> Virtual Memory: 18,646,126,592 B 2019-02-06 02:34:29.483|Main Thread> Peak: 2019-02-06 02:34:29.483|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:34:29.483|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:34:29.483|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:34:29.483|Main Thread> Number of Worlds: 1 2019-02-06 02:34:29.484|Main Thread> 0) RigidBodies: 315, ActiveRigidBodies: 26, CharacterRigidBodies: 12 2019-02-06 02:34:29.484|Main Thread> 0) Constraints: 0 2019-02-06 02:35:10.091|Main Thread> Warning: MyPhysicsBody (HandItem:ShovelCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\CopperShovel.mwm 2019-02-06 02:35:29.485|Main Thread> Process information Periodic Check: 2019-02-06 02:35:29.486|Main Thread> Managed Memory: 3,073,006,536 B 2019-02-06 02:35:29.489|Main Thread> Private Memory: 12,340,858,880 B 2019-02-06 02:35:29.489|Main Thread> Nr of Threads: 113 2019-02-06 02:35:29.489|Main Thread> Simulation Speed: 1.03 2019-02-06 02:35:29.489|Main Thread> Entity count: 2388 2019-02-06 02:35:29.489|Main Thread> Player count: 2 2019-02-06 02:35:29.489|Main Thread> Current: 2019-02-06 02:35:29.489|Main Thread> Paged Memory: 12,340,858,880 B 2019-02-06 02:35:29.489|Main Thread> Working Set: 5,830,492,160 B 2019-02-06 02:35:29.489|Main Thread> Virtual Memory: 18,643,308,544 B 2019-02-06 02:35:29.489|Main Thread> Peak: 2019-02-06 02:35:29.489|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:35:29.489|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:35:29.489|Main Thread> Virtual Memory: 19,113,684,992 B 2019-02-06 02:35:29.489|Main Thread> Number of Worlds: 1 2019-02-06 02:35:29.490|Main Thread> 0) RigidBodies: 314, ActiveRigidBodies: 27, CharacterRigidBodies: 11 2019-02-06 02:35:29.490|Main Thread> 0) Constraints: 0 2019-02-06 02:35:52.685|Main Thread> Warning: Component EntityBase:Medieval_doe {013718050497E8F1}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013718050497E8F1}/MyCharacterDamageComponent. 2019-02-06 02:35:52.689|Main Thread> Warning: Component EntityBase:Medieval_doe {013718050497E8F1}/MyDeerBehavior redefines event Pain, that was already defined for component EntityBase:Medieval_doe {013718050497E8F1}/MyCharacterDamageComponent. 2019-02-06 02:35:54.798|Main Thread> Warning: Trying to create decal on entity that it or its components does not implement IMyDecalProxy 2019-02-06 02:36:13.522|Main Thread> Warning: MyPhysicsBody (HandItem:HammerCopper): CollisionModel does not exist. Using Model collision from model: Models\Weapons\Hammer_OneHandCopper.mwm 2019-02-06 02:36:29.496|Main Thread> Process information Periodic Check: 2019-02-06 02:36:29.497|Main Thread> Managed Memory: 3,094,234,176 B 2019-02-06 02:36:29.501|Main Thread> Private Memory: 12,365,012,992 B 2019-02-06 02:36:29.501|Main Thread> Nr of Threads: 113 2019-02-06 02:36:29.501|Main Thread> Simulation Speed: 1.00 2019-02-06 02:36:29.501|Main Thread> Entity count: 2449 2019-02-06 02:36:29.501|Main Thread> Player count: 2 2019-02-06 02:36:29.501|Main Thread> Current: 2019-02-06 02:36:29.501|Main Thread> Paged Memory: 12,365,012,992 B 2019-02-06 02:36:29.501|Main Thread> Working Set: 5,252,968,448 B 2019-02-06 02:36:29.501|Main Thread> Virtual Memory: 18,651,697,152 B 2019-02-06 02:36:29.501|Main Thread> Peak: 2019-02-06 02:36:29.502|Main Thread> Paged Memory: 12,549,001,216 B 2019-02-06 02:36:29.502|Main Thread> Working Set: 6,623,207,424 B 2019-02-06 02:36:29.502|Main Thread> Virtual Memory: 19,113,684,992 B