2018-10-24 08:33:38.117> Log Started 2018-10-24 08:33:38.121> Timezone (local - UTC): 2h 2018-10-24 08:33:38.121> App Version: 0.6.4.D56C5D 2018-10-24 08:33:38.121> Steam build: Always true 2018-10-24 08:33:38.121> Is official: True [NO][NIS][NAMP] 2018-10-24 08:33:38.121> Environment.ProcessorCount: 12 2018-10-24 08:33:38.121> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1 2018-10-24 08:33:38.121> Environment.CommandLine: c:\hlserver\27653\DedicatedServer64\MedievalEngineersDedicated.exe -console -path c:\hlserver\27653 2018-10-24 08:33:38.122> Environment.Version: 4.6.2 or later (461814) 2018-10-24 08:33:38.122> Environment.CurrentDirectory: c:\hlserver\27653\DedicatedServer64 2018-10-24 08:33:38.122> Default Culture: en-US 2018-10-24 08:33:38.122> Default UI Culture: en-US 2018-10-24 08:33:38.122> IsAdmin: True 2018-10-24 08:33:38.239|Main thread> MySandboxGame.Constructor() - START 2018-10-24 08:33:39.059|Main thread> Game dir: c:\hlserver\27653\DedicatedServer64 2018-10-24 08:33:39.059|Main thread> Content dir: c:\hlserver\27653\Content 2018-10-24 08:33:39.061|Main thread> Found processor count: 12 2018-10-24 08:33:39.061|Main thread> Using processor count: 12 2018-10-24 08:33:44.951|Main thread> Info: Type metadata loaded in 5.7557297s. 2018-10-24 08:33:44.952|Main thread> Preallocate - START 2018-10-24 08:33:44.953|Main thread> MyEntities - START 2018-10-24 08:33:44.957|Main thread> MyEntities - END 2018-10-24 08:33:44.957|Main thread> MyObjectBuilder_Base - START 2018-10-24 08:33:44.957|Main thread> MyObjectBuilder_Base - END 2018-10-24 08:33:44.957|Main thread> MyTransparentGeometry - START 2018-10-24 08:33:45.000|Main thread> MyTransparentGeometry - END 2018-10-24 08:33:45.000|Main thread> MyCubeGridDeformationTables - START 2018-10-24 08:33:45.006|Main thread> MyCubeGridDeformationTables - END 2018-10-24 08:33:45.006|Main thread> MyMath - START 2018-10-24 08:33:45.009|Main thread> MyMath - END 2018-10-24 08:33:45.009|Main thread> MySimpleObjectDraw - START 2018-10-24 08:33:45.010|Main thread> MySimpleObjectDraw - END 2018-10-24 08:33:45.011|Main thread> Preallocate - END 2018-10-24 08:33:45.034|Main thread> Bind IP : 82.208.17.113:27653 2018-10-24 08:33:45.102|Main thread> MyDedicatedServerBase.Initialize 2018-10-24 08:33:45.105|Main thread> Starting GameServer: 82.208.17.113:27653, 28653, '0.6.4.13986909' 2018-10-24 08:33:45.109|Main thread> Error starting Steam dedicated server 2018-10-24 08:33:45.175|Main thread> Info: Worker Configuration { Total: 11, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 8 Workers, Group Render, AboveNormal, 2 Workers ] } 2018-10-24 08:33:45.199|Main thread> MySandboxGame.Constructor() - END 2018-10-24 08:33:45.407|Main thread> catch exception : System.InvalidOperationException: Steamworks GameServer is not initialized. at Steamworks.InteropHelp.TestIfAvailableGameServer() at Steamworks.SteamGameServer.EnableHeartbeats(Boolean bActive) at Sandbox.Engine.Multiplayer.MyDedicatedServerBase.Dispose()