2018-10-24 08:18:51.064> Log Started 2018-10-24 08:18:51.068> Timezone (local - UTC): 11h 2018-10-24 08:18:51.068> App Version: 0.6.4.D56C5D 2018-10-24 08:18:51.068> Steam build: Always true 2018-10-24 08:18:51.068> Is official: True [NO][NIS][NAMP] 2018-10-24 08:18:51.068> Environment.ProcessorCount: 32 2018-10-24 08:18:51.068> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1 2018-10-24 08:18:51.068> Environment.CommandLine: "DedicatedServer64\MedievalEngineersDedicated.exe" -console -maxPlayers 15 -port 57016 -path settings\ 2018-10-24 08:18:51.069> Environment.Version: 4.6.2 or later (461310) 2018-10-24 08:18:51.069> Environment.CurrentDirectory: DedicatedServer64 2018-10-24 08:18:51.069> Default Culture: en-AU 2018-10-24 08:18:51.069> Default UI Culture: en-US 2018-10-24 08:18:51.069> IsAdmin: False 2018-10-24 08:18:51.191|Main thread> MySandboxGame.Constructor() - START 2018-10-24 08:18:52.020|Main thread> Game dir: DedicatedServer64 2018-10-24 08:18:52.020|Main thread> Content dir: Content 2018-10-24 08:18:52.022|Main thread> Found processor count: 32 2018-10-24 08:18:52.022|Main thread> Using processor count: 16 2018-10-24 08:18:57.817|Main thread> Info: Type metadata loaded in 5.6217962s. 2018-10-24 08:18:57.818|Main thread> Preallocate - START 2018-10-24 08:18:57.819|Main thread> MyEntities - START 2018-10-24 08:18:57.823|Main thread> MyEntities - END 2018-10-24 08:18:57.823|Main thread> MyObjectBuilder_Base - START 2018-10-24 08:18:57.823|Main thread> MyObjectBuilder_Base - END 2018-10-24 08:18:57.823|Main thread> MyTransparentGeometry - START 2018-10-24 08:18:57.863|Main thread> MyTransparentGeometry - END 2018-10-24 08:18:57.863|Main thread> MyCubeGridDeformationTables - START 2018-10-24 08:18:57.869|Main thread> MyCubeGridDeformationTables - END 2018-10-24 08:18:57.869|Main thread> MyMath - START 2018-10-24 08:18:57.872|Main thread> MyMath - END 2018-10-24 08:18:57.872|Main thread> MySimpleObjectDraw - START 2018-10-24 08:18:57.873|Main thread> MySimpleObjectDraw - END 2018-10-24 08:18:57.874|Main thread> Preallocate - END 2018-10-24 08:18:57.896|Main thread> Bind IP : 45.121.211.43:57016 2018-10-24 08:18:57.975|Main thread> MyDedicatedServerBase.Initialize 2018-10-24 08:18:57.978|Main thread> Starting GameServer: 45.121.211.43:57016, 8766, '0.6.4.13986909' 2018-10-24 08:18:57.981|Main thread> Error starting Steam dedicated server 2018-10-24 08:18:58.047|Main thread> Info: Worker Configuration { Total: 15, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 11 Workers, Group Render, AboveNormal, 3 Workers ] } 2018-10-24 08:18:58.075|Main thread> MySandboxGame.Constructor() - END 2018-10-24 08:18:58.284|Main thread> catch exception : System.InvalidOperationException: Steamworks GameServer is not initialized. at Steamworks.InteropHelp.TestIfAvailableGameServer() at Steamworks.SteamGameServer.EnableHeartbeats(Boolean bActive) at Sandbox.Engine.Multiplayer.MyDedicatedServerBase.Dispose()