2020-04-14 23:42:49.896 - Thread: 1 -> Log Started 2020-04-14 23:42:49.897 - Thread: 1 -> Timezone (local - UTC): 3h 2020-04-14 23:42:49.897 - Thread: 1 -> App Version: 01_194_083 2020-04-14 23:42:49.898 - Thread: 1 -> Steam build: Always true 2020-04-14 23:42:49.898 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-14 23:42:49.898 - Thread: 1 -> Environment.ProcessorCount: 16 2020-04-14 23:42:49.952 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-14 23:42:49.952 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-14 23:42:49.952 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-14 23:42:49.952 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-14 23:42:49.952 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-04-14 23:42:49.952 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-14 23:42:49.987 - Thread: 1 -> CPU Info: AMD Ryzen 7 3800X 8-Core Processor 2020-04-14 23:42:49.987 - Thread: 1 -> IntPtr.Size: 8 2020-04-14 23:42:49.987 - Thread: 1 -> Default Culture: 2020-04-14 23:42:49.987 - Thread: 1 -> Default UI Culture: 2020-04-14 23:42:49.987 - Thread: 1 -> MyConfig.Load() - START 2020-04-14 23:42:49.988 - Thread: 1 -> Path: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-14 23:42:50.077 - Thread: 1 -> EnableDamageEffects: True 2020-04-14 23:42:50.077 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-14 23:42:50.077 - Thread: 1 -> EnableReverb: False 2020-04-14 23:42:50.077 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-14 23:42:50.077 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-14 23:42:50.077 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-14 23:42:50.077 - Thread: 1 -> FirstTimeRun: False 2020-04-14 23:42:50.077 - Thread: 1 -> ExperimentalMode: True 2020-04-14 23:42:50.077 - Thread: 1 -> VideoAdapter: 0 2020-04-14 23:42:50.077 - Thread: 1 -> ScreenWidth: 2560 2020-04-14 23:42:50.077 - Thread: 1 -> ScreenHeight: 1440 2020-04-14 23:42:50.077 - Thread: 1 -> RefreshRate: 59951 2020-04-14 23:42:50.077 - Thread: 1 -> WindowMode: 1 2020-04-14 23:42:50.077 - Thread: 1 -> VerticalSync: 0 2020-04-14 23:42:50.077 - Thread: 1 -> FieldOfView: 70 2020-04-14 23:42:50.077 - Thread: 1 -> PostProcessingEnabled: True 2020-04-14 23:42:50.077 - Thread: 1 -> FlaresIntensity: 1 2020-04-14 23:42:50.077 - Thread: 1 -> TreeViewDistance: 2000 2020-04-14 23:42:50.077 - Thread: 1 -> GrassDensity: 3 2020-04-14 23:42:50.077 - Thread: 1 -> GrassDrawDistance: 1000 2020-04-14 23:42:50.077 - Thread: 1 -> AntialiasingMode: 1 2020-04-14 23:42:50.077 - Thread: 1 -> ShadowMapResolution: 2 2020-04-14 23:42:50.077 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-14 23:42:50.077 - Thread: 1 -> TextureQuality: 2 2020-04-14 23:42:50.077 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-14 23:42:50.077 - Thread: 1 -> ModelQuality: 2 2020-04-14 23:42:50.077 - Thread: 1 -> VoxelQuality: 2 2020-04-14 23:42:50.077 - Thread: 1 -> ShaderQuality: 2 2020-04-14 23:42:50.077 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-14 23:42:50.077 - Thread: 1 -> FirstVTTimeRun: False 2020-04-14 23:42:50.077 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-14 23:42:50.077 - Thread: 1 -> GDPRConsent: False 2020-04-14 23:42:50.077 - Thread: 1 -> GDPRConsentSent: True 2020-04-14 23:42:50.077 - Thread: 1 -> FirstTimeTutorials: False 2020-04-14 23:42:50.077 - Thread: 1 -> ShowCrosshair: True 2020-04-14 23:42:50.077 - Thread: 1 -> EnableTrading: True 2020-04-14 23:42:50.077 - Thread: 1 -> EnableSteamCloud: False 2020-04-14 23:42:50.077 - Thread: 1 -> UiTransparency: 1 2020-04-14 23:42:50.077 - Thread: 1 -> UiBkTransparency: 1 2020-04-14 23:42:50.077 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-14 23:42:50.077 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-14 23:42:50.077 - Thread: 1 -> ControlsHints: True 2020-04-14 23:42:50.077 - Thread: 1 -> GoodBotHints: False 2020-04-14 23:42:50.077 - Thread: 1 -> RotationHints: True 2020-04-14 23:42:50.077 - Thread: 1 -> HudState: 1 2020-04-14 23:42:50.077 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-14 23:42:50.077 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-04-14 23:42:50.077 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-14 23:42:50.077 - Thread: 1 -> MutedPlayers: 2020-04-14 23:42:50.077 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-04-14 23:42:50.077 - Thread: 1 -> LastCheckedVersion: 1193020 2020-04-14 23:42:50.077 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-14 23:42:50.077 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-14 23:42:50.077 - Thread: 1 -> GameVolume: 1 2020-04-14 23:42:50.077 - Thread: 1 -> Music_Volume: 0.5 2020-04-14 23:42:50.077 - Thread: 1 -> VoiceChatVolume: 1 2020-04-14 23:42:50.077 - Thread: 1 -> HudWarnings: True 2020-04-14 23:42:50.077 - Thread: 1 -> VoiceChat: True 2020-04-14 23:42:50.077 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-14 23:42:50.077 - Thread: 1 -> EnableDynamicMusic: True 2020-04-14 23:42:50.077 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-14 23:42:50.077 - Thread: 1 -> EnableDoppler: True 2020-04-14 23:42:50.077 - Thread: 1 -> DontSendVoicePlayers: 2020-04-14 23:42:50.077 - Thread: 1 -> ShowCrosshair2: 0 2020-04-14 23:42:50.078 - Thread: 1 -> MyConfig.Load() - END 2020-04-14 23:42:54.636 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-14 23:42:55.001 - Thread: 1 -> Found processor count: 16 2020-04-14 23:42:55.001 - Thread: 1 -> Using processor count: 16 2020-04-14 23:42:55.116 - Thread: 1 -> All detected adapters: 2020-04-14 23:42:55.131 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=1072501848, DeviceID=7942 2020-04-14 23:42:55.131 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-14 23:42:55.341 - Thread: 1 -> AdapterInfo = { 2020-04-14 23:42:55.342 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2020-04-14 23:42:55.342 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 17137104896, Luid: 58392, rev: 161, subsys id: 1072501848, vendor id: 4318, feature_level 11.1: True 2020-04-14 23:42:55.342 - Thread: 1 -> Driver version = 26.21.14.3648 2020-04-14 23:42:55.342 - Thread: 1 -> Driver date = 20190926000000.000000-000 2020-04-14 23:42:55.342 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-14 23:42:55.342 - Thread: 1 -> AftermathSupported = False 2020-04-14 23:42:55.342 - Thread: 1 -> Adapter id = 0 2020-04-14 23:42:55.342 - Thread: 1 -> Supported = True 2020-04-14 23:42:55.342 - Thread: 1 -> RAM = 8421113856 2020-04-14 23:42:55.342 - Thread: 1 -> Priority = 2 2020-04-14 23:42:55.342 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-14 23:42:55.342 - Thread: 1 -> Output is attached = True 2020-04-14 23:42:55.342 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-04-14 23:42:55.342 - Thread: 1 -> Display modes = { 2020-04-14 23:42:55.343 - Thread: 1 -> DXGIOutput id = 0 2020-04-14 23:42:55.343 - Thread: 1 -> 640x480@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 640x480@75Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 640x480@59.94Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 720x480@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 720x480@59.94Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 720x576@50Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 800x600@75Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 800x600@60.317Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1024x768@60.004Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1024x768@75.029Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1152x864@75Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1176x664@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1176x664@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1176x664@50Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1176x664@50Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1176x664@59.94Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1176x664@59.94Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1200x960@59.899Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x720@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x720@50Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x720@59.94Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x768@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x768@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x768@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x768@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x800@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x800@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x800@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x800@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x960@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x960@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x960@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x960@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1280x1024@75.025Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1360x768@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1360x768@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1366x768@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1366x768@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1600x900@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1600x900@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1600x1200@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@24Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@25Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@30Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@50Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1200@59.885Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 2048x1152@60Hz 2020-04-14 23:42:55.343 - Thread: 1 -> 2560x1440@59.951Hz 2020-04-14 23:42:55.343 - Thread: 1 -> } 2020-04-14 23:42:55.343 - Thread: 1 -> } 2020-04-14 23:42:55.343 - Thread: 1 -> AdapterInfo = { 2020-04-14 23:42:55.344 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2020-04-14 23:42:55.344 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 17137104896, Luid: 58392, rev: 161, subsys id: 1072501848, vendor id: 4318, feature_level 11.1: True 2020-04-14 23:42:55.344 - Thread: 1 -> Driver version = 26.21.14.3648 2020-04-14 23:42:55.344 - Thread: 1 -> Driver date = 20190926000000.000000-000 2020-04-14 23:42:55.344 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-14 23:42:55.344 - Thread: 1 -> AftermathSupported = False 2020-04-14 23:42:55.344 - Thread: 1 -> Adapter id = 0 2020-04-14 23:42:55.344 - Thread: 1 -> Supported = True 2020-04-14 23:42:55.344 - Thread: 1 -> RAM = 8421113856 2020-04-14 23:42:55.344 - Thread: 1 -> Priority = 2 2020-04-14 23:42:55.344 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-14 23:42:55.344 - Thread: 1 -> Output is attached = True 2020-04-14 23:42:55.344 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-04-14 23:42:55.344 - Thread: 1 -> Display modes = { 2020-04-14 23:42:55.344 - Thread: 1 -> DXGIOutput id = 0 2020-04-14 23:42:55.344 - Thread: 1 -> 640x480@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 640x480@75Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 640x480@59.94Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 720x480@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 720x480@59.94Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 720x576@50Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 800x600@75Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 800x600@60.317Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1024x768@60.004Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1024x768@75.029Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1152x864@75Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1176x664@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1176x664@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1176x664@50Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1176x664@50Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1176x664@59.94Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1176x664@59.94Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1200x960@59.899Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x720@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x720@50Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x720@59.94Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x768@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x768@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x768@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x768@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x800@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x800@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x800@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x800@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x960@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x960@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x960@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x960@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1280x1024@75.025Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1360x768@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1360x768@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1366x768@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1366x768@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1600x900@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1600x900@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1600x1200@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@60Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@24Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@25Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@30Hz 2020-04-14 23:42:55.344 - Thread: 1 -> 1920x1080@50Hz 2020-04-14 23:42:55.345 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-14 23:42:55.345 - Thread: 1 -> 1920x1200@59.885Hz 2020-04-14 23:42:55.345 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-14 23:42:55.345 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-14 23:42:55.345 - Thread: 1 -> 2048x1152@60Hz 2020-04-14 23:42:55.345 - Thread: 1 -> 2560x1440@59.951Hz 2020-04-14 23:42:55.345 - Thread: 1 -> } 2020-04-14 23:42:55.345 - Thread: 1 -> } 2020-04-14 23:42:55.346 - Thread: 1 -> Steam.IsActive: True 2020-04-14 23:42:55.346 - Thread: 1 -> Steam.IsOnline: True 2020-04-14 23:42:55.346 - Thread: 1 -> Steam.OwnsGame: False 2020-04-14 23:42:55.346 - Thread: 1 -> Steam.UserId: 76561198018124881 2020-04-14 23:42:55.346 - Thread: 1 -> Steam.UserName: andreykl 2020-04-14 23:42:55.346 - Thread: 1 -> Steam.Branch: default 2020-04-14 23:42:55.346 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-14 23:42:55.346 - Thread: 1 -> Build version: 0.1.1.0 2020-04-14 23:42:55.369 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2020-04-14 23:42:55.369 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2020-04-14 23:42:55.372 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2020-04-14 23:42:55.372 - Thread: 32 -> CreateDeviceInternal - Create device 2020-04-14 23:42:55.418 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2020-04-14 23:42:55.444 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2020-04-14 23:42:55.445 - Thread: 32 -> CreateDeviceInternal create swapchain 2020-04-14 23:42:56.698 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-14 23:42:56.699 - Thread: 1 -> MyScreenManager() 2020-04-14 23:42:56.699 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-14 23:42:56.699 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-14 23:42:57.526 - Thread: 1 -> Preallocate - START 2020-04-14 23:42:57.528 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-14 23:42:57.530 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-14 23:42:57.530 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-14 23:42:57.530 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-14 23:42:57.530 - Thread: 1 -> MyEntities - START 2020-04-14 23:42:57.551 - Thread: 1 -> MyEntities - END 2020-04-14 23:42:57.551 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-14 23:42:57.551 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-14 23:42:57.551 - Thread: 1 -> MyTransparentGeometry - START 2020-04-14 23:42:57.551 - Thread: 1 -> MyTransparentGeometry - END 2020-04-14 23:42:57.551 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-14 23:42:57.561 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-14 23:42:57.561 - Thread: 1 -> MyMath - START 2020-04-14 23:42:57.561 - Thread: 1 -> MyMath - END 2020-04-14 23:42:57.561 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-14 23:42:57.561 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-14 23:42:57.572 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-14 23:42:57.572 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-14 23:42:57.572 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-14 23:42:57.604 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-14 23:42:57.604 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-14 23:42:57.604 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-14 23:42:57.604 - Thread: 1 -> MySyncDestructions - START 2020-04-14 23:42:57.604 - Thread: 1 -> MySyncDestructions - END 2020-04-14 23:42:57.604 - Thread: 1 -> MySyncEntity - START 2020-04-14 23:42:57.605 - Thread: 1 -> MySyncEntity - END 2020-04-14 23:42:57.605 - Thread: 1 -> MySyncScenario - START 2020-04-14 23:42:57.605 - Thread: 1 -> MySyncScenario - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyCommandCharacter - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyCommandCharacter - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyCommandConsole - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyCommandConsole - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyCommandEntity - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyCommandEntity - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyAiTargetManager - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyAiTargetManager - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyClientDebugCommands - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyClientDebugCommands - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyDedicatedServer - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyDedicatedServer - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerBase - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerBase - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerClient - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerClient - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyServerDebugCommands - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyServerDebugCommands - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyAIActionsParser - START 2020-04-14 23:42:57.605 - Thread: 1 -> MyAIActionsParser - END 2020-04-14 23:42:57.605 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-14 23:42:57.610 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-14 23:42:57.610 - Thread: 1 -> MyDefinitionManager - START 2020-04-14 23:42:57.622 - Thread: 1 -> MyDefinitionManager - END 2020-04-14 23:42:57.622 - Thread: 1 -> Preallocate - END 2020-04-14 23:42:57.623 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-14 23:42:57.894 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-14 23:42:57.894 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-14 23:42:57.904 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-14 23:42:57.904 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:42:57.905 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:42:57.905 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-14 23:42:57.905 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-14 23:42:57.905 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-14 23:42:57.906 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-14 23:42:57.917 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-04-14 23:42:57.917 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-04-14 23:42:57.917 - Thread: 1 -> Virtualized: False 2020-04-14 23:42:57.950 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3800X 8-Core Processor 2020-04-14 23:42:57.951 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,274,209,792 bytes 2020-04-14 23:42:57.951 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-14 23:42:57.951 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,001,731,584 bytes 2020-04-14 23:42:57.951 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,541,209,088 bytes 2020-04-14 23:42:57.954 - Thread: 1 -> Drive C: | Capacity: 511,464,960,000 bytes | Free space: 369,975,500,800 bytes 2020-04-14 23:42:57.954 - Thread: 1 -> Drive D: | Capacity: 2,322,697,547,776 bytes | Free space: 1,263,766,855,680 bytes 2020-04-14 23:42:57.954 - Thread: 1 -> Drive E: | Capacity: 677,892,845,568 bytes | Free space: 624,548,769,792 bytes 2020-04-14 23:42:57.955 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-14 23:42:57.955 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-14 23:42:57.955 - Thread: 1 -> Installed DLCs: 2020-04-14 23:42:57.959 - Thread: 1 -> Deluxe Edition (573160) 2020-04-14 23:42:57.959 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-14 23:42:57.959 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-14 23:42:57.959 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-14 23:42:57.959 - Thread: 1 -> Frostbite (1241550) 2020-04-14 23:42:57.972 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-14 23:42:58.014 - Thread: 1 -> Havok: Physics.Init 2020-04-14 23:42:58.121 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-14 23:42:58.126 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-14 23:42:58.129 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-14 23:42:58.129 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-14 23:42:58.131 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2020-04-14 23:42:58.266 - Thread: 1 -> Loading scenarios 2020-04-14 23:42:58.284 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-14 23:42:58.284 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-14 23:42:58.440 - Thread: 1 -> Loading sound definitions 2020-04-14 23:42:58.455 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-14 23:42:58.455 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-14 23:42:58.455 - Thread: 1 -> Loading shadow textures definitions 2020-04-14 23:42:58.455 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-14 23:42:58.456 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-14 23:42:58.463 - Thread: 1 -> MyAudio.LoadData - START 2020-04-14 23:42:58.515 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-14 23:42:58.544 - Thread: 1 -> MyAudio.LoadData - END 2020-04-14 23:42:58.548 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2020-04-14 23:42:58.548 - Thread: 1 -> MyGuiManager() 2020-04-14 23:42:58.550 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-14 23:42:58.659 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-14 23:42:58.699 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-14 23:42:58.700 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-14 23:42:58.700 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-14 23:42:58.702 - Thread: 1 -> Loading default controls 2020-04-14 23:42:58.737 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-14 23:42:58.743 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-14 23:42:58.743 - Thread: 14 -> ReloadVoxelMaterials 2020-04-14 23:42:58.756 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-14 23:42:58.776 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-14 23:42:58.776 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-14 23:42:58.776 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-14 23:42:58.776 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-14 23:42:58.776 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-14 23:42:58.776 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-14 23:42:58.776 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-14 23:42:58.776 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-14 23:42:58.817 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-14 23:42:58.820 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-14 23:42:58.821 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-14 23:42:58.823 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-14 23:42:58.825 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-14 23:42:58.831 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-14 23:42:58.835 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-14 23:42:58.837 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-14 23:42:58.840 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-14 23:42:58.842 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-14 23:42:58.851 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-14 23:42:58.859 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-14 23:42:58.861 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-14 23:42:58.868 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-14 23:42:58.869 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-14 23:42:58.874 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-14 23:42:58.874 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-14 23:42:58.881 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-14 23:42:58.887 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-14 23:42:58.890 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-14 23:42:58.913 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-14 23:42:58.915 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-14 23:42:58.932 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-14 23:42:58.934 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-14 23:42:58.937 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-14 23:42:58.938 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-14 23:42:58.939 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-14 23:42:58.941 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-14 23:42:58.943 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-14 23:42:58.943 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-14 23:42:58.944 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-14 23:42:58.944 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-14 23:42:58.952 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-14 23:42:58.958 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-14 23:42:58.974 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-14 23:42:58.984 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-14 23:42:58.992 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-14 23:42:58.995 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-14 23:42:59.002 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-14 23:42:59.016 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-14 23:42:59.030 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-14 23:42:59.033 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-14 23:42:59.041 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-14 23:42:59.041 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-14 23:42:59.123 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-14 23:42:59.124 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-14 23:42:59.132 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-14 23:42:59.135 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-14 23:42:59.139 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-14 23:42:59.144 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-14 23:42:59.148 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-14 23:42:59.164 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-14 23:42:59.167 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-14 23:42:59.182 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-14 23:42:59.190 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-14 23:42:59.197 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-14 23:42:59.214 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-14 23:42:59.227 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-14 23:42:59.249 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-14 23:42:59.265 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-14 23:42:59.336 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-14 23:42:59.337 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-14 23:42:59.376 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-14 23:42:59.379 - Thread: 1 -> Timer Frequency: 10000000 2020-04-14 23:42:59.379 - Thread: 1 -> Ticks per frame: 166667 2020-04-14 23:42:59.405 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-14 23:42:59.415 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-14 23:42:59.469 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-14 23:42:59.503 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-14 23:42:59.562 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-14 23:42:59.574 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-14 23:42:59.624 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-14 23:42:59.651 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-14 23:42:59.694 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-14 23:42:59.725 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-14 23:42:59.776 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-14 23:42:59.777 - Thread: 1 -> Flares Intensity: 1 2020-04-14 23:42:59.777 - Thread: 1 -> Field of view: 1.22173 2020-04-14 23:42:59.777 - Thread: 1 -> PostProcessingEnabled: True 2020-04-14 23:42:59.777 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-04-14 23:42:59.777 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-14 23:42:59.777 - Thread: 1 -> Render.DistanceFade: 2000 2020-04-14 23:42:59.777 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-14 23:42:59.777 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-14 23:42:59.777 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-14 23:42:59.777 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-14 23:42:59.777 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-14 23:42:59.777 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-14 23:42:59.777 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-14 23:42:59.777 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-14 23:42:59.777 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-14 23:42:59.786 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-14 23:42:59.790 - Thread: 1 -> Analytics uuid: 2d1af843-9186-eee8-4499-fa5ac0a5e6ee 2020-04-14 23:42:59.816 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-14 23:42:59.827 - Thread: 1 -> Analytics helper process start reported 2020-04-14 23:42:59.861 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-14 23:42:59.939 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-14 23:42:59.943 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-14 23:42:59.986 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-14 23:43:00.026 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-14 23:43:00.113 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-14 23:43:00.143 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-14 23:43:00.267 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-14 23:43:01.058 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-14 23:43:01.089 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-14 23:43:01.593 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-14 23:43:01.597 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-14 23:43:01.659 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-14 23:43:01.729 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-14 23:43:01.782 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-14 23:43:01.988 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-14 23:43:02.010 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-14 23:43:02.927 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-14 23:43:04.769 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-14 23:43:04.769 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-14 23:43:04.769 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2020-04-14 23:43:20.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:43:20.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:43:22.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:43:22.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:43:23.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:43:23.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:06.710 - Thread: 1 -> GUI Stats: Update 0.0474574444444445, Draw 0.0286227777777778 2020-04-14 23:44:12.190 - Thread: 14 -> Loading available saves - START 2020-04-14 23:44:12.191 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:44:13.491 - Thread: 14 -> Loading available saves - END 2020-04-14 23:44:13.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:13.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:27.110 - Thread: 14 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:44:27.111 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:44:27.727 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:44:27.760 - Thread: 14 -> Loading available saves - START 2020-04-14 23:44:27.760 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:44:27.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:27.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:27.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:27.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:29.118 - Thread: 14 -> Loading available saves - END 2020-04-14 23:44:29.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:29.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:36.710 - Thread: 1 -> GUI Stats: Update 0.215035111111111, Draw 0.108568388888889 2020-04-14 23:44:41.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:41.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:41.999 - Thread: 14 -> Loading available saves - START 2020-04-14 23:44:42.000 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:44:43.464 - Thread: 14 -> Loading available saves - END 2020-04-14 23:44:43.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:43.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:47.181 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:44:47.183 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:44:47.185 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-04-14 23:44:47.620 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-04-14 23:44:49.921 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-04-14 23:44:49.959 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-04-14 23:44:51.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:51.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:44:53.388 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-04-14 23:44:55.269 - Thread: 1 -> Query successful. 2020-04-14 23:44:55.270 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-04-14 23:44:55.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:44:55.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:45:05.770 - Thread: 35 -> Analytics session error 2020-04-14 23:45:08.138 - Thread: 1 -> GUI Stats: Update 0.261564277777778, Draw 0.158846388888889 2020-04-14 23:45:38.138 - Thread: 1 -> GUI Stats: Update 0.138448666666666, Draw 0.183747277777778 2020-04-14 23:46:08.137 - Thread: 1 -> GUI Stats: Update 0.0734555, Draw 0.1803635 2020-04-14 23:46:38.138 - Thread: 1 -> GUI Stats: Update 0.130119166666667, Draw 0.189887611111111 2020-04-14 23:47:08.138 - Thread: 1 -> GUI Stats: Update 0.186608222222222, Draw 0.191736777777778 2020-04-14 23:47:26.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:26.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:28.105 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:47:28.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:28.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:28.255 - Thread: 15 -> Loading available saves - START 2020-04-14 23:47:28.255 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:47:29.595 - Thread: 15 -> Loading available saves - END 2020-04-14 23:47:29.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:29.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:33.411 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:47:33.412 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:47:33.414 - Thread: 1 -> LoadSandbox() - Start 2020-04-14 23:47:33.414 - Thread: 1 -> LoadSession() - Start 2020-04-14 23:47:33.414 - Thread: 1 -> C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:47:34.249 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:47:34.250 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:47:34.250 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-04-14 23:47:34.250 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2020-04-14 23:47:34.250 - Thread: 1 -> LoadSandbox() - End 2020-04-14 23:47:34.250 - Thread: 14 -> Downloading world mods - START 2020-04-14 23:47:34.656 - Thread: 1 -> Mod dependencies query successful 2020-04-14 23:47:34.656 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:47:34.656 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:47:34.656 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:47:34.657 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:47:34.657 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-04-14 23:47:34.664 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-04-14 23:47:35.139 - Thread: 1 -> Mod query successful 2020-04-14 23:47:35.146 - Thread: 14 -> Up to date mod: Id = 339890900, title = 'Large Ship Sniper (Dx11)' 2020-04-14 23:47:35.146 - Thread: 14 -> Up to date mod: Id = 379815146, title = 'Midspace's Ship Speed 500 mod (skybox friendly)' 2020-04-14 23:47:35.146 - Thread: 14 -> Up to date mod: Id = 445996030, title = 'Reddit Custom Encounters' 2020-04-14 23:47:35.146 - Thread: 14 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-04-14 23:47:35.147 - Thread: 14 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2020-04-14 23:47:35.148 - Thread: 14 -> Mod download time: 0.00 seconds 2020-04-14 23:47:35.148 - Thread: 14 -> Downloading world mods - END 2020-04-14 23:47:35.151 - Thread: 1 -> LoadSession() - End 2020-04-14 23:47:35.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:35.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:35.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:35.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:35.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:35.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:35.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:47:35.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:47:35.191 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-14 23:47:35.192 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-14 23:47:35.390 - Thread: 1 -> RunLoadingAction - START 2020-04-14 23:47:35.392 - Thread: 1 -> Loading session: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:47:35.937 - Thread: 1 -> GC Memory: 1,134,893,584 B 2020-04-14 23:47:35.942 - Thread: 1 -> Process Memory: 3,289,280,512 B 2020-04-14 23:47:35.943 - Thread: 1 -> Experimental mode: Yes 2020-04-14 23:47:35.943 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-04-14 23:47:37.404 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-14 23:47:43.365 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:43.365 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:43.365 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:43.365 - Thread: 1 -> Script loaded: 379815146.sbm_midspace.Speed500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:43.365 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:43.365 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:43.377 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-14 23:47:43.381 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-14 23:47:43.382 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-14 23:47:43.383 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2020-04-14 23:47:43.512 - Thread: 1 -> Loading scenarios 2020-04-14 23:47:43.512 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-14 23:47:43.514 - Thread: 1 -> List of used mods (11) - START 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 339890900, Filename = '339890900.sbm', Name = 'Large Ship Sniper (Dx11)' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 445996030, Filename = '445996030.sbm', Name = 'Reddit Custom Encounters' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 379815146, Filename = '379815146.sbm', Name = 'Midspace's Ship Speed 500 mod (skybox friendly)' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-04-14 23:47:43.514 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-04-14 23:47:43.514 - Thread: 1 -> List of used mods - END 2020-04-14 23:47:43.876 - Thread: 1 -> Loading behaviors 2020-04-14 23:47:43.877 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:47:43.879 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:47:43.881 - Thread: 1 -> Loading animations 2020-04-14 23:47:43.883 - Thread: 1 -> Loading animations 2020-04-14 23:47:43.884 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:43.885 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:43.885 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:43.885 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:43.885 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:43.885 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:43.885 - Thread: 1 -> Loading category classes 2020-04-14 23:47:43.885 - Thread: 1 -> Loading category classes 2020-04-14 23:47:43.885 - Thread: 1 -> Loading blueprint classes 2020-04-14 23:47:43.887 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:47:43.887 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:47:43.887 - Thread: 1 -> Loading blueprints 2020-04-14 23:47:43.889 - Thread: 1 -> Loading blueprints 2020-04-14 23:47:43.889 - Thread: 1 -> Loading agent definitions 2020-04-14 23:47:43.890 - Thread: 1 -> Loading character definitions 2020-04-14 23:47:43.899 - Thread: 1 -> Loading character definitions 2020-04-14 23:47:43.899 - Thread: 1 -> Loading components 2020-04-14 23:47:43.900 - Thread: 1 -> Loading components 2020-04-14 23:47:43.901 - Thread: 1 -> Loading configuration 2020-04-14 23:47:43.901 - Thread: 1 -> Loading container types 2020-04-14 23:47:43.903 - Thread: 1 -> Loading Contract Types 2020-04-14 23:47:43.907 - Thread: 1 -> Loading block positions 2020-04-14 23:47:43.909 - Thread: 1 -> Loading block positions 2020-04-14 23:47:43.909 - Thread: 1 -> Loading curve definitions 2020-04-14 23:47:43.911 - Thread: 1 -> Loading debris 2020-04-14 23:47:43.912 - Thread: 1 -> Loading environment items entries 2020-04-14 23:47:43.912 - Thread: 1 -> Loading decal global definitions 2020-04-14 23:47:43.913 - Thread: 1 -> Loading decal definitions 2020-04-14 23:47:43.914 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:47:43.916 - Thread: 1 -> Loading edges 2020-04-14 23:47:43.917 - Thread: 1 -> Loading emissive color definitions 2020-04-14 23:47:43.920 - Thread: 1 -> Loading emissive color default states 2020-04-14 23:47:43.923 - Thread: 1 -> Loading animations 2020-04-14 23:47:43.923 - Thread: 1 -> Loading entity components 2020-04-14 23:47:43.933 - Thread: 1 -> Loading component containers 2020-04-14 23:47:43.943 - Thread: 1 -> Loading environment items entries 2020-04-14 23:47:43.943 - Thread: 1 -> Loading Faction Names 2020-04-14 23:47:43.943 - Thread: 1 -> Loading factions 2020-04-14 23:47:43.946 - Thread: 1 -> Loading flare definitions 2020-04-14 23:47:43.955 - Thread: 1 -> Loading gas property definitions 2020-04-14 23:47:43.955 - Thread: 1 -> Loading event definitions 2020-04-14 23:47:43.956 - Thread: 1 -> Loading physical items 2020-04-14 23:47:43.975 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:47:43.975 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:47:43.975 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:47:43.975 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-14 23:47:43.976 - Thread: 1 -> Loading physical items 2020-04-14 23:47:43.978 - Thread: 1 -> Loading physical items 2020-04-14 23:47:43.978 - Thread: 1 -> Loading physical material properties 2020-04-14 23:47:43.981 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:47:43.986 - Thread: 1 -> Loading research blocks definitions 2020-04-14 23:47:43.987 - Thread: 1 -> Loading research groups definitions 2020-04-14 23:47:43.988 - Thread: 1 -> Loading resource distribution groups 2020-04-14 23:47:43.989 - Thread: 1 -> Loading shadow textures definitions 2020-04-14 23:47:43.989 - Thread: 1 -> Loading ship sound groups 2020-04-14 23:47:43.999 - Thread: 1 -> Loading ship sound groups 2020-04-14 23:47:43.999 - Thread: 1 -> Loading sound categories 2020-04-14 23:47:44.002 - Thread: 1 -> Loading stat definitions 2020-04-14 23:47:44.002 - Thread: 1 -> Loading grid creators 2020-04-14 23:47:44.003 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:47:44.004 - Thread: 1 -> Loading planet definition 2020-04-14 23:47:44.005 - Thread: 1 -> Loading voxel map storage definitions 2020-04-14 23:47:44.006 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:47:44.007 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:47:44.007 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:47:44.007 - Thread: 1 -> Loading Weather Effects 2020-04-14 23:47:44.010 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:47:44.021 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:47:44.021 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:44.023 - Thread: 1 -> Loading category classes 2020-04-14 23:47:44.023 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:47:44.023 - Thread: 1 -> Loading blueprints 2020-04-14 23:47:44.025 - Thread: 1 -> Loading container types 2020-04-14 23:47:44.026 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:47:44.026 - Thread: 1 -> Loading factions 2020-04-14 23:47:44.026 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:47:44.029 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:47:44.029 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:47:44.029 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:44.029 - Thread: 1 -> Loading container types 2020-04-14 23:47:44.031 - Thread: 1 -> Loading factions 2020-04-14 23:47:44.031 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:47:44.032 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:47:44.033 - Thread: 1 -> Loading container types 2020-04-14 23:47:44.034 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:47:44.034 - Thread: 1 -> Loading sound definitions 2020-04-14 23:47:44.035 - Thread: 1 -> Loading container types 2020-04-14 23:47:44.036 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.039 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.039 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.040 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.040 - Thread: 1 -> Loading factions 2020-04-14 23:47:44.040 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.040 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.041 - Thread: 1 -> Loading character definitions 2020-04-14 23:47:44.044 - Thread: 1 -> Loading container types 2020-04-14 23:47:44.045 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:47:44.045 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.045 - Thread: 1 -> Loading blueprints 2020-04-14 23:47:44.045 - Thread: 1 -> Loading components 2020-04-14 23:47:44.046 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-04-14 23:47:44.046 - Thread: 1 -> Loading physical items 2020-04-14 23:47:44.048 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:47:44.051 - Thread: 1 -> Loading block positions 2020-04-14 23:47:44.051 - Thread: 1 -> Loading block positions 2020-04-14 23:47:44.051 - Thread: 1 -> Loading entity components 2020-04-14 23:47:44.051 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:47:44.052 - Thread: 1 -> Audio effects definitions 2020-04-14 23:47:44.055 - Thread: 1 -> Loading environment items definitions 2020-04-14 23:47:44.057 - Thread: 1 -> Loading environment items definitions 2020-04-14 23:47:44.057 - Thread: 1 -> Loading physical material properties 2020-04-14 23:47:44.061 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:47:44.118 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:47:44.119 - Thread: 1 -> Loading environment item definitions 2020-04-14 23:47:44.122 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:47:44.129 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:47:44.131 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:47:44.131 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:47:44.135 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.163 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.163 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.194 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.199 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.201 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.202 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.203 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.203 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.204 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.204 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.205 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.206 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.208 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.210 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.211 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.211 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.212 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.213 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.218 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.218 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.218 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.219 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.219 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.219 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.220 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.221 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.222 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.223 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.223 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.224 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.224 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.225 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.228 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.229 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.230 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.232 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.233 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.233 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.237 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.237 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.238 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.239 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.240 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.243 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.244 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.245 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.246 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.247 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.249 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.250 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.251 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.253 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.258 - Thread: 1 -> Created definition for: Large Ship Sniper Rifle 2020-04-14 23:47:44.260 - Thread: 1 -> Created definition for: Large Ship Sniper Rifle (w/ Rear Conveyor) 2020-04-14 23:47:44.260 - Thread: 1 -> Created definition for: Large Ship Sniper Rifle (_NoSound) 2020-04-14 23:47:44.261 - Thread: 1 -> Created definition for: Small Ship Sniper Rifle 2020-04-14 23:47:44.261 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeSniperRifleStatic 2020-04-14 23:47:44.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeSniperRifleStatic_RearConv 2020-04-14 23:47:44.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeSniperRifleStatic_NoSound 2020-04-14 23:47:44.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SniperRifleStatic 2020-04-14 23:47:44.269 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.270 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-04-14 23:47:44.270 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-04-14 23:47:44.271 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-04-14 23:47:44.272 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-04-14 23:47:44.272 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-04-14 23:47:44.273 - Thread: 1 -> Created definition for: Battery 2020-04-14 23:47:44.273 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-04-14 23:47:44.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-04-14 23:47:44.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-04-14 23:47:44.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-04-14 23:47:44.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-04-14 23:47:44.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-04-14 23:47:44.275 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.276 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-14 23:47:44.277 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-14 23:47:44.277 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.277 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:47:44.277 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:47:44.277 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.278 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-04-14 23:47:44.278 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-04-14 23:47:44.279 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-04-14 23:47:44.280 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-04-14 23:47:44.281 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-04-14 23:47:44.281 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:47:44.281 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.282 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-14 23:47:44.282 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-14 23:47:44.283 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-14 23:47:44.284 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-14 23:47:44.285 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-04-14 23:47:44.287 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-04-14 23:47:44.288 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-14 23:47:44.288 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-14 23:47:44.289 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-14 23:47:44.290 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-14 23:47:44.290 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-14 23:47:44.291 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-14 23:47:44.292 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-14 23:47:44.293 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-14 23:47:44.294 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-14 23:47:44.294 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-14 23:47:44.295 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-04-14 23:47:44.295 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-04-14 23:47:44.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-04-14 23:47:44.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-04-14 23:47:44.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-04-14 23:47:44.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-04-14 23:47:44.298 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.299 - Thread: 1 -> Created definition for: lightDummy 2020-04-14 23:47:44.299 - Thread: 1 -> Created definition for: batteryDummy 2020-04-14 23:47:44.299 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-04-14 23:47:44.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-04-14 23:47:44.299 - Thread: 1 -> Loading cube blocks 2020-04-14 23:47:44.299 - Thread: 1 -> Created definition for: centerofliftghost 2020-04-14 23:47:44.300 - Thread: 1 -> Created definition for: centerofmassghost 2020-04-14 23:47:44.300 - Thread: 1 -> Created definition for: centerofliftghost 2020-04-14 23:47:44.300 - Thread: 1 -> Created definition for: centerofmassghost 2020-04-14 23:47:44.300 - Thread: 1 -> Created block definitions 2020-04-14 23:47:44.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2020-04-14 23:47:44.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2020-04-14 23:47:44.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-04-14 23:47:44.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-04-14 23:47:44.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2020-04-14 23:47:44.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2020-04-14 23:47:44.301 - Thread: 1 -> Loading block variant groups 2020-04-14 23:47:44.303 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-14 23:47:44.304 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-14 23:47:44.304 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-14 23:47:44.304 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-14 23:47:44.304 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-14 23:47:44.304 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-14 23:47:44.304 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-14 23:47:44.304 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gravity Net Mammon.sbc 2020-04-14 23:47:44.330 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Lite.sbc 2020-04-14 23:47:44.330 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Military Version.sbc 2020-04-14 23:47:44.332 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin XL.sbc 2020-04-14 23:47:44.333 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Hammersled II.sbc 2020-04-14 23:47:44.334 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Impulse - Atmospheric Frigate.sbc 2020-04-14 23:47:44.335 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Instinct - Frigate.sbc 2020-04-14 23:47:44.336 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Lightstar.sbc 2020-04-14 23:47:44.336 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Malvus - Siege Corvette.sbc 2020-04-14 23:47:44.337 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta M.sbc 2020-04-14 23:47:44.339 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta P.sbc 2020-04-14 23:47:44.340 - 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Rescisco.sbc 2020-04-14 23:47:44.353 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Shadow.sbc 2020-04-14 23:47:44.354 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Simplicity 02.sbc 2020-04-14 23:47:44.355 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Strike Claw Fighter MkII.sbc 2020-04-14 23:47:44.355 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Super Gremlin.sbc 2020-04-14 23:47:44.356 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Tempest X.sbc 2020-04-14 23:47:44.357 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)The Clanging Gremlin (Updated).sbc 2020-04-14 23:47:44.358 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Thunderhelm.sbc 2020-04-14 23:47:44.360 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Triton.sbc 2020-04-14 23:47:44.361 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ubumboo.sbc 2020-04-14 23:47:44.361 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Varius MkIV Utility Shuttle.sbc 2020-04-14 23:47:44.362 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Verdis Quo.sbc 2020-04-14 23:47:44.363 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vitrus Assault Corvette.sbc 2020-04-14 23:47:44.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Volatile Explosives Shipment MkIII.sbc 2020-04-14 23:47:44.365 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vycus Assault Corvette.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-04-14 23:47:44.368 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-04-14 23:47:44.369 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-04-14 23:47:44.370 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-04-14 23:47:44.371 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-04-14 23:47:44.372 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-04-14 23:47:44.373 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-04-14 23:47:44.374 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-04-14 23:47:44.375 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-04-14 23:47:44.376 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-04-14 23:47:44.377 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-04-14 23:47:44.378 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-04-14 23:47:44.379 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-04-14 23:47:44.380 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-04-14 23:47:44.381 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-04-14 23:47:44.381 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-04-14 23:47:44.381 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-04-14 23:47:44.381 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-04-14 23:47:44.383 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-04-14 23:47:44.384 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-04-14 23:47:44.384 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-04-14 23:47:44.385 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-04-14 23:47:44.385 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-04-14 23:47:44.385 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-04-14 23:47:44.386 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-04-14 23:47:44.386 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-04-14 23:47:44.387 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-04-14 23:47:44.387 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-04-14 23:47:44.388 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-04-14 23:47:44.388 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-04-14 23:47:44.388 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-04-14 23:47:44.389 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-04-14 23:47:44.389 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-04-14 23:47:44.390 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-04-14 23:47:44.390 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-04-14 23:47:44.391 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-04-14 23:47:44.391 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-04-14 23:47:44.391 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod A.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod B.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-04-14 23:47:44.393 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-04-14 23:47:44.394 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\Spiteful Aggressor mk.III.sbc 2020-04-14 23:47:44.395 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-04-14 23:47:44.398 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2020-04-14 23:47:44.398 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2020-04-14 23:47:44.398 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2020-04-14 23:47:44.398 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2020-04-14 23:47:44.398 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2020-04-14 23:47:44.398 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2020-04-14 23:47:44.399 - Thread: 1 -> Loading asteroid generators 2020-04-14 23:47:44.400 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.403 - Thread: 1 -> Loading drop containers 2020-04-14 23:47:44.404 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.404 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.404 - Thread: 1 -> Loading radial menu definitions 2020-04-14 23:47:44.420 - Thread: 1 -> Loading respawn ships 2020-04-14 23:47:44.421 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.421 - Thread: 1 -> Loading wheel speeds 2020-04-14 23:47:44.425 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.431 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.439 - Thread: 1 -> Loading drop containers 2020-04-14 23:47:44.439 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.444 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.447 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.448 - Thread: 1 -> Loading spawn groups 2020-04-14 23:47:44.489 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-14 23:47:44.498 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-14 23:47:44.498 - Thread: 1 -> MyAudio.LoadData - START 2020-04-14 23:47:44.534 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-14 23:47:44.667 - Thread: 1 -> MyAudio.LoadData - END 2020-04-14 23:47:44.708 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-14 23:47:44.714 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.764 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.765 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.782 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.782 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.786 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.789 - Thread: 1 -> Registered modules from: 379815146.sbm_midspace.Speed500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.790 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.790 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.795 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:44.807 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:47:45.333 - Thread: 73 -> External debugger: listening... 2020-04-14 23:47:45.364 - Thread: 1 -> MyLights.LoadData() - START 2020-04-14 23:47:45.369 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-14 23:47:45.369 - Thread: 1 -> MyLights.LoadData() - END 2020-04-14 23:47:45.369 - Thread: 1 -> Info: MyLights initialized. 2020-04-14 23:47:45.369 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-14 23:47:45.378 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-14 23:47:45.460 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-14 23:47:45.460 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-14 23:47:45.494 - Thread: 1 -> Loading Procedural World Generator 2020-04-14 23:47:45.495 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-14 23:47:45.841 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-14 23:47:46.005 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-14 23:47:46.006 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\EarthLike-1779144428d120000.vx2' 2020-04-14 23:47:46.739 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-14 23:47:46.739 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Moon-1353915701d19000.vx2' 2020-04-14 23:47:46.758 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-14 23:47:46.758 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Alien-291759539d120000.vx2' 2020-04-14 23:47:46.771 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-14 23:47:46.771 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Titan-2124704365d19000.vx2' 2020-04-14 23:47:46.776 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-14 23:47:46.776 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Mars-2044023682d120000.vx2' 2020-04-14 23:47:46.776 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-14 23:47:46.777 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Europa-595048092d19000.vx2' 2020-04-14 23:47:47.561 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-04-14 23:47:47.566 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:47:48.540 - Thread: 18 -> Info: Planet generator name: Mars 2020-04-14 23:47:48.540 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:47:48.547 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_8_-6_2_1777699834.vx2' 2020-04-14 23:47:48.569 - Thread: 21 -> Info: Planet generator name: Titan 2020-04-14 23:47:48.569 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:47:48.588 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_9_-6_9_1069730499.vx2' 2020-04-14 23:47:48.588 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_0_9_-6_14_97796309.vx2' 2020-04-14 23:47:48.591 - Thread: 19 -> Info: Planet generator name: Alien 2020-04-14 23:47:48.592 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:47:48.592 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_8_-5_5_239593014.vx2' 2020-04-14 23:47:48.669 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_0_8_-5_11_1802509428.vx2' 2020-04-14 23:47:48.714 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_2_8_-5_2_820931950.vx2' 2020-04-14 23:47:48.738 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_502742036_-1152278344_0-489270734837360193.vx2' 2020-04-14 23:47:48.809 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-14 23:47:48.810 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:47:48.810 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_-1_1_108619441.vx2' 2020-04-14 23:47:48.859 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_3_1471813165.vx2' 2020-04-14 23:47:48.861 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_4_1102748040.vx2' 2020-04-14 23:47:48.865 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_0_19_514914034.vx2' 2020-04-14 23:47:48.874 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_10_0_25_1867249516.vx2' 2020-04-14 23:47:48.876 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_6_1172047398.vx2' 2020-04-14 23:47:48.877 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_1_850416315.vx2' 2020-04-14 23:47:48.896 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_-1_21_346658542.vx2' 2020-04-14 23:47:49.063 - Thread: 20 -> Info: Planet generator name: Europa 2020-04-14 23:47:49.063 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:47:49.088 - Thread: 19 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-04-14 23:47:49.170 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_12_-1_2_841354592.vx2' 2020-04-14 23:47:49.311 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_9_10_-2_2_184227645.vx2' 2020-04-14 23:47:49.318 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_2_1869204977.vx2' 2020-04-14 23:47:49.372 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Small_Pirate_Base_3_1.vx2' 2020-04-14 23:47:49.473 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_0_85502457.vx2' 2020-04-14 23:47:52.681 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:52.882 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:52.890 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:52.907 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:52.908 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:52.909 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:52.914 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.028 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.046 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.053 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.088 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.105 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.149 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.200 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.213 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.227 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.257 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.281 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.299 - Thread: 1 -> Clusters reordered 2020-04-14 23:47:53.519 - Thread: 1 -> Checkpoint.CameraAttachedTo: 114063702780029504 2020-04-14 23:47:53.531 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-14 23:47:53.532 - Thread: 1 -> Name = Star System Economy MEC Sniper 2020-04-14 23:47:53.532 - Thread: 1 -> Description = 2020-04-14 23:47:53.532 - Thread: 1 -> GameDateTime = 01/06/2081 14:53:54 2020-04-14 23:47:53.532 - Thread: 1 -> Password = 2020-04-14 23:47:53.532 - Thread: 1 -> CurrentPath = C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:47:53.532 - Thread: 1 -> WorkshopId = 2020-04-14 23:47:53.532 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-14 23:47:53.532 - Thread: 1 -> ThumbPath = C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\thumb.jpg 2020-04-14 23:47:53.533 - Thread: 1 -> Settings: 2020-04-14 23:47:53.534 - Thread: 1 -> GameMode = Survival 2020-04-14 23:47:53.534 - Thread: 1 -> MaxPlayers = 4 2020-04-14 23:47:53.534 - Thread: 1 -> OnlineMode = FRIENDS 2020-04-14 23:47:53.534 - Thread: 1 -> AutoHealing = True 2020-04-14 23:47:53.534 - Thread: 1 -> WeaponsEnabled = True 2020-04-14 23:47:53.534 - Thread: 1 -> ThrusterDamage = True 2020-04-14 23:47:53.534 - Thread: 1 -> EnableSpectator = False 2020-04-14 23:47:53.534 - Thread: 1 -> EnableCopyPaste = False 2020-04-14 23:47:53.534 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-14 23:47:53.534 - Thread: 1 -> MaxGridSize = 0 2020-04-14 23:47:53.534 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-14 23:47:53.534 - Thread: 1 -> CargoShipsEnabled = False 2020-04-14 23:47:53.534 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-14 23:47:53.534 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-14 23:47:53.534 - Thread: 1 -> InventorySizeMultiplier = 5 2020-04-14 23:47:53.534 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-14 23:47:53.534 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-14 23:47:53.534 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-14 23:47:53.534 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-14 23:47:53.534 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-14 23:47:53.534 - Thread: 1 -> ClientCanSave = False 2020-04-14 23:47:53.534 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-14 23:47:53.534 - Thread: 1 -> PermanentDeath = False 2020-04-14 23:47:53.534 - Thread: 1 -> DestructibleBlocks = True 2020-04-14 23:47:53.534 - Thread: 1 -> EnableScripts = True 2020-04-14 23:47:53.534 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-14 23:47:53.534 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-14 23:47:53.534 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-14 23:47:53.534 - Thread: 1 -> ProceduralSeed = 0 2020-04-14 23:47:53.534 - Thread: 1 -> DestructibleBlocks = True 2020-04-14 23:47:53.534 - Thread: 1 -> EnableIngameScripts = True 2020-04-14 23:47:53.534 - Thread: 1 -> ViewDistance = 20000 2020-04-14 23:47:53.534 - Thread: 1 -> Voxel destruction = True 2020-04-14 23:47:53.534 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-14 23:47:53.534 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-14 23:47:53.534 - Thread: 1 -> EnableContainerDrops = True 2020-04-14 23:47:53.534 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-14 23:47:53.534 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-14 23:47:53.534 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-14 23:47:53.534 - Thread: 1 -> EnableSubgridDamage = False 2020-04-14 23:47:53.534 - Thread: 1 -> SyncDistance = 3000 2020-04-14 23:47:53.534 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-04-14 23:47:53.534 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-14 23:47:53.534 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-14 23:47:53.534 - Thread: 1 -> ExperimentalMode = True 2020-04-14 23:47:53.534 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2020-04-14 23:47:53.534 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-14 23:47:53.554 - Thread: 1 -> Modular Encounters Spawner: WeaponCore API Failed To Load For Unknown Reason 2020-04-14 23:47:53.554 - Thread: 1 -> Modular Encounters Spawner: Defense Shields API Loading 2020-04-14 23:47:53.760 - Thread: 1 -> Session loaded 2020-04-14 23:47:53.760 - Thread: 1 -> RunLoadingAction - END 2020-04-14 23:47:53.760 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-14 23:47:53.818 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-14 23:47:53.818 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-14 23:47:53.819 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-14 23:47:53.828 - Thread: 1 -> Updating continues. 2020-04-14 23:47:54.628 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.08 2020-04-14 23:47:54.628 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-04-14 23:47:54.630 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasInstinct 2020-04-14 23:47:54.630 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasTransportCourier 2020-04-14 23:47:54.630 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSupplyTransport 2020-04-14 23:47:54.630 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasPirateDrone 2020-04-14 23:47:54.630 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSecurityDrone 2020-04-14 23:47:54.630 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-04-14 23:47:54.636 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-04-14 23:47:54.637 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-04-14 23:47:54.637 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-04-14 23:47:54.775 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-04-14 23:47:54.847 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-04-14 23:47:54.847 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-04-14 23:47:54.851 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-04-14 23:47:54.858 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SACM Outpost 872720794054141082 / 101465619340652637 /// [NPC Owner: SACM/144115188075855904] /// 2020-04-14 23:47:54.859 - Thread: 1 -> Modular Encounters Spawner: SACM Outpost 872720794054141082 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): UNDE Outpost 870795711000243346 / 135784016447193256 /// [NPC Owner: UNDE/144115188075855905] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: UNDE Outpost 870795711000243346 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): GCEX Outpost 873969684729513038 / 125508952664669496 /// [NPC Owner: GCEX/144115188075855902] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: GCEX Outpost 873969684729513038 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SOHS Outpost 932631461013418973 / 73806083124333946 /// [NPC Owner: SOHS/144115188075855906] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: SOHS Outpost 932631461013418973 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): UDCS OrbitalStation 884391056246168984 / 107310600294170999 /// [NPC Owner: UDCS/144115188075855912] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: UDCS OrbitalStation 884391056246168984 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Moon Drop Pod / 75013601646395628 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 793 / 80975314708178955 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3103 / 136667065866622553 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3004 / 118183773649949635 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Moon Pod / 105205388267535873 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2461 / 99213931972822461 /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Mining2 / 135795250684975157 /// [NPC Owner: UNDE/144115188075855905] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military2 / 115266073147365695 /// [NPC Owner: SACM/144115188075855904] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military1 / 86576814495483316 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): BlueMinerX2 / 124092609417225306 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 93747734881227558 /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 80199439254352989 /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 82126478375810717 /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Pirate Raider / 113205607964048321 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 126282566954447369 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 84734819065514704 /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Imp / 106032509932235677 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 9082 / 94805599204739082 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.861 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2994 / 143073534042202994 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 156 / 99666155209430156 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Hostile Miner / 128665577951523389 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 2195 / 86619353779042195 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Trade2 / 90924272210580404 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Severed Bow / 117271232257610597 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 141297464357633344 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Mining Outpost / 77266384508859495 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 100865402509356174 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 92683939268152209 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1600 / 138270019289031600 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Hydro Tanker / 75951021423905368 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Hostile Miner / 132822353669890977 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Asteroid Base / 119425361065890434 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Salvage station / 103569218497111490 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Salvage Drone / 137586442100841483 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 113410096130375045 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 3017 / 143983097347343017 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1148 / 131609236420801148 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2540 / 141091091932952540 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 5324 / 108826954056425324 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Relay X1 / 114683418890331462 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Assailant mk.1 / 72398517211017259 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 143417836132742328 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 140407636315126867 /// [Human Owner: NoFaction/144115188075855916] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 128926832623584241 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): LMiner X4 / 130738114445378690 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Habitat pods / 90724031289993900 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter MushStation / 126406037659205374 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 94173874466553171 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9225 / 113447239206619225 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RS-1217 Transporter / 78295456285481327 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RespawnShip / 91649024518777268 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): StrikerM / 101836658183317975 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 126765617471289891 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Experimental Drone / 101608363530050282 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Assault Drone / 128287766689311968 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1483 / 111635640010261483 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1869 / 84377653569101869 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Jump Carrier / 115157164759957291 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 84982388850392145 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 119542238168394275 /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5951 / 77337335806605951 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Missile 001 / 116482884970979904 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.862 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Lookout Tower / 84715948291019832 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.866 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Old Mining Drone 2020-04-14 23:47:54.866 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Old Mining Drone / 97745593633683755 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Observation Outpost / 123814899420720057 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Simplicity 02 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Simplicity 02 / 94602773467132821 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Triton 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Triton / 99063046228484458 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Civ Ship 500 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Civ Ship 500 / 73942615994719671 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RoidStation / 132931042453805304 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Welder / 137852167485987508 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 117712934683720723 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Buzzard 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Buzzard / 112420188094156986 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 98416243010454075 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret Emplacement A V1 / 106427938821624242 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 73252478883085467 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 90704178851330164 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 77291026961577239 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 125936252958101383 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret Emplacement B / 118709493332580261 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Scatter Cannon Drone / 120238349369929595 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 126526890914858217 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 131102361113796645 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4376 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4376 / 130962262027294376 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4151 / 108798727695104151 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Gopher II Transport Ship 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Gopher II Transport Ship / 94947071673159477 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 669 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 669 / 82203378132370669 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Missile Drone Mk.II / 114191567857359038 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8319 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8319 / 122114156038588319 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7737 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7737 / 140118664520857737 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Gamma 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 139724813168341500 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5681 / 130013135241165681 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Upsilon 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 77333980250597864 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 133975131775505602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 1007 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1007 / 117414745593801007 /// 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2287 2020-04-14 23:47:54.867 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2287 / 135408585303762287 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 76600618872211649 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 102414208738252970 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4702 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4702 / 141025110380014702 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Assault Drone 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Assault Drone / 77373864666558839 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 86980900091838588 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 106885001793770634 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 93402362020467191 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 1196 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1196 / 103780764230561196 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Kamikaze Gatling Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 83850585059476641 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 106956870434970844 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Fighter Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 84827224297206602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5663 / 87189998606375663 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 130614921929351231 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Kamikaze Gatling Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 138476110200100356 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 104954966115204569 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 3015 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3015 / 89587027298853015 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 121155029686211217 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 79904230235569679 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 86477070344202543 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2442 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2442 / 134151320597942442 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Tunnel Drone / 102490950607583291 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Horsefly Gatling Drone Mk.II / 80140268300982003 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7899 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7899 / 133121386276067899 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 182 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 182 / 78118338671840182 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2336 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2336 / 139977635051982336 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9853 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9853 / 118892555128339853 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 132954697558052936 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2751 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2751 / 92947414687922751 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Gamma 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 102785368397209069 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 75877729110439053 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6614 / 124001482876116614 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1781 / 95214261138171781 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6125 / 73713182349346125 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8290 / 99690732407108290 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Upsilon 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 98227230465822008 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Missile 4 / 93974815201624311 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 126674792026962103 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8924 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8924 / 131897284133968924 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 3358 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3358 / 72600305362173358 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 701 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 701 / 135084287614320701 /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 6659 / 83728898647816659 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Tunnel Drone 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Tunnel Drone / 89410377755166302 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 5967 2020-04-14 23:47:54.868 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.869 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5967 / 117957787297405967 /// 2020-04-14 23:47:54.869 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8763 2020-04-14 23:47:54.869 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:47:54.869 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8763 / 80335983635468763 /// 2020-04-14 23:47:54.869 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 127232881402463036 /// 2020-04-14 23:47:54.869 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-04-14 23:47:55.673 - Thread: 1 -> GC Memory: 2,242,085,960 B 2020-04-14 23:47:56.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:47:56.177 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6213.17,16670.7,1,0,2271.583,7760.246,148736,-148736,277,5.90843,7.06016,0,19678,8.333014,0,16.68029,0.4923503,0.5883241,100 2020-04-14 23:47:56.186 - Thread: 1 -> Player entered: CrushFromGod (76561198081677274) 2020-04-14 23:48:00.606 - Thread: 1 -> World request received: CrushFromGod 2020-04-14 23:48:00.607 - Thread: 1 -> ...responding 2020-04-14 23:48:03.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:48:03.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:48:05.533 - Thread: 1 -> GUI Stats: Update 10.4331655, Draw 0.417035111111111 2020-04-14 23:48:25.684 - Thread: 1 -> GC Memory: 3,234,453,976 B 2020-04-14 23:48:35.533 - Thread: 1 -> GUI Stats: Update 0.0386115, Draw 0.330109555555556 2020-04-14 23:48:41.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-14 23:48:41.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-14 23:48:41.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-14 23:48:42.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-14 23:48:55.686 - Thread: 1 -> GC Memory: 3,241,134,080 B 2020-04-14 23:49:01.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:49:01.780 - Thread: 1 -> STATISTICS,60.0166667,0,0.000287056,2.002716E-05,0.2920895,2.002716E-05,0.3075886,44.28435,176.4781,1,0,3091.345,11752.38,148736,-148736,277,40.73132,98.82787,0.2937231,18331,9.133001,0,16.68029,3.719992,9.025951,100 2020-04-14 23:49:06.185 - Thread: 1 -> GUI Stats: Update 0.245426777777778, Draw 0.399307222222223 2020-04-14 23:49:17.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:49:17.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:49:25.692 - Thread: 1 -> GC Memory: 3,278,424,152 B 2020-04-14 23:49:36.378 - Thread: 1 -> GUI Stats: Update 0.260187777777777, Draw 0.449182277777778 2020-04-14 23:49:38.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:49:38.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:49:38.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:49:38.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:49:38.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:49:38.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:49:38.455 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-14 23:49:38.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:49:38.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:49:38.996 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-14 23:49:38.996 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-14 23:49:38.996 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-14 23:49:39.000 - Thread: 1 -> Used namespaces in scripts: 2020-04-14 23:49:39.003 - Thread: 1 -> MySession::Unload START 2020-04-14 23:49:39.003 - Thread: 1 -> AutoSaveInMinutes: 5 2020-04-14 23:49:39.003 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-14 23:49:39.003 - Thread: 1 -> IsServer: True 2020-04-14 23:49:39.004 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-14 23:49:39.010 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-14 23:49:39.010 - Thread: 1 -> MyAudio.LoadData - START 2020-04-14 23:49:39.051 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-14 23:49:39.182 - Thread: 1 -> MyAudio.LoadData - END 2020-04-14 23:49:39.189 - Thread: 1 -> MyConfig.Save() - START 2020-04-14 23:49:39.190 - Thread: 1 -> Path: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-14 23:49:39.220 - Thread: 1 -> MyConfig.Save() - END 2020-04-14 23:49:39.229 - Thread: 1 -> Unloading Procedural World Generator 2020-04-14 23:49:40.670 - Thread: 1 -> Info: MyLights Unloading data. 2020-04-14 23:49:40.686 - Thread: 1 -> Network readers disposed 2020-04-14 23:49:40.689 - Thread: 1 -> Network readers disposed 2020-04-14 23:49:40.690 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-14 23:49:40.858 - Thread: 1 -> Loading sound definitions 2020-04-14 23:49:40.868 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-14 23:49:40.868 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-14 23:49:40.868 - Thread: 1 -> Loading shadow textures definitions 2020-04-14 23:49:40.868 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-14 23:49:40.869 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-14 23:49:41.722 - Thread: 1 -> MySession::Unload END 2020-04-14 23:49:53.957 - Thread: 14 -> Loading available saves - START 2020-04-14 23:49:53.958 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:49:55.529 - Thread: 14 -> Loading available saves - END 2020-04-14 23:49:55.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:49:55.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:49:59.472 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:49:59.473 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:49:59.473 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-04-14 23:49:59.474 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-04-14 23:50:01.590 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-04-14 23:50:02.073 - Thread: 1 -> Query successful. 2020-04-14 23:50:02.073 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-04-14 23:50:02.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:02.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:10.507 - Thread: 1 -> GUI Stats: Update 0.498446055555555, Draw 0.199226944444445 2020-04-14 23:50:27.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:27.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:29.712 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:50:29.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:29.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:29.858 - Thread: 14 -> Loading available saves - START 2020-04-14 23:50:29.859 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:50:31.083 - Thread: 14 -> Loading available saves - END 2020-04-14 23:50:31.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:31.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:33.367 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:50:33.369 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:50:33.369 - Thread: 1 -> LoadSandbox() - Start 2020-04-14 23:50:33.370 - Thread: 1 -> LoadSession() - Start 2020-04-14 23:50:33.370 - Thread: 1 -> C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:50:34.295 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:50:34.296 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:50:34.296 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-04-14 23:50:34.296 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2020-04-14 23:50:34.297 - Thread: 15 -> Downloading world mods - START 2020-04-14 23:50:34.298 - Thread: 1 -> LoadSandbox() - End 2020-04-14 23:50:34.836 - Thread: 1 -> Mod dependencies query successful 2020-04-14 23:50:34.836 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:50:34.836 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:50:34.836 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:50:34.836 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:50:34.836 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-04-14 23:50:34.836 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-04-14 23:50:35.386 - Thread: 1 -> Mod query successful 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 339980857, title = 'Sniper Rifle Balanced' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 379815146, title = 'Midspace's Ship Speed 500 mod (skybox friendly)' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 445996030, title = 'Reddit Custom Encounters' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-04-14 23:50:35.386 - Thread: 15 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-04-14 23:50:35.387 - Thread: 15 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-04-14 23:50:35.387 - Thread: 15 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2020-04-14 23:50:35.387 - Thread: 15 -> Mod download time: 0.00 seconds 2020-04-14 23:50:35.387 - Thread: 15 -> Downloading world mods - END 2020-04-14 23:50:35.399 - Thread: 1 -> LoadSession() - End 2020-04-14 23:50:35.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:35.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:35.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:35.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:35.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:35.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:35.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:35.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:35.422 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-14 23:50:35.422 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-14 23:50:35.631 - Thread: 1 -> RunLoadingAction - START 2020-04-14 23:50:35.631 - Thread: 1 -> Loading session: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:50:36.451 - Thread: 1 -> GC Memory: 2,036,779,832 B 2020-04-14 23:50:36.454 - Thread: 1 -> Process Memory: 11,006,361,600 B 2020-04-14 23:50:36.455 - Thread: 1 -> Experimental mode: Yes 2020-04-14 23:50:36.455 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-04-14 23:50:37.062 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-14 23:50:42.249 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:42.249 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:42.249 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:42.249 - Thread: 1 -> Script loaded: 379815146.sbm_midspace.Speed500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:42.249 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:42.249 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:42.256 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-14 23:50:42.256 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-14 23:50:42.256 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-14 23:50:42.258 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2020-04-14 23:50:42.395 - Thread: 1 -> Loading scenarios 2020-04-14 23:50:42.395 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-14 23:50:42.395 - Thread: 1 -> List of used mods (11) - START 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 339980857, Filename = '339980857.sbm', Name = 'Sniper Rifle Balanced' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 445996030, Filename = '445996030.sbm', Name = 'Reddit Custom Encounters' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 379815146, Filename = '379815146.sbm', Name = 'Midspace's Ship Speed 500 mod (skybox friendly)' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-04-14 23:50:42.396 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-04-14 23:50:42.396 - Thread: 1 -> List of used mods - END 2020-04-14 23:50:42.789 - Thread: 1 -> Loading behaviors 2020-04-14 23:50:42.789 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:50:42.789 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:50:42.789 - Thread: 1 -> Loading animations 2020-04-14 23:50:42.789 - Thread: 1 -> Loading animations 2020-04-14 23:50:42.789 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.789 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.789 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading category classes 2020-04-14 23:50:42.792 - Thread: 1 -> Loading category classes 2020-04-14 23:50:42.792 - Thread: 1 -> Loading blueprint classes 2020-04-14 23:50:42.792 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:50:42.792 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:50:42.792 - Thread: 1 -> Loading blueprints 2020-04-14 23:50:42.792 - Thread: 1 -> Loading blueprints 2020-04-14 23:50:42.792 - Thread: 1 -> Loading agent definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading character definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading character definitions 2020-04-14 23:50:42.792 - Thread: 1 -> Loading components 2020-04-14 23:50:42.793 - Thread: 1 -> Loading components 2020-04-14 23:50:42.793 - Thread: 1 -> Loading configuration 2020-04-14 23:50:42.793 - Thread: 1 -> Loading container types 2020-04-14 23:50:42.793 - Thread: 1 -> Loading Contract Types 2020-04-14 23:50:42.793 - Thread: 1 -> Loading block positions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading block positions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading curve definitions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading debris 2020-04-14 23:50:42.793 - Thread: 1 -> Loading environment items entries 2020-04-14 23:50:42.793 - Thread: 1 -> Loading decal global definitions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading decal definitions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:50:42.793 - Thread: 1 -> Loading edges 2020-04-14 23:50:42.793 - Thread: 1 -> Loading emissive color definitions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading emissive color default states 2020-04-14 23:50:42.793 - Thread: 1 -> Loading animations 2020-04-14 23:50:42.793 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.793 - Thread: 1 -> Loading component containers 2020-04-14 23:50:42.793 - Thread: 1 -> Loading environment items entries 2020-04-14 23:50:42.793 - Thread: 1 -> Loading Faction Names 2020-04-14 23:50:42.793 - Thread: 1 -> Loading factions 2020-04-14 23:50:42.793 - Thread: 1 -> Loading flare definitions 2020-04-14 23:50:42.794 - Thread: 1 -> Loading gas property definitions 2020-04-14 23:50:42.794 - Thread: 1 -> Loading event definitions 2020-04-14 23:50:42.794 - Thread: 1 -> Loading physical items 2020-04-14 23:50:42.803 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:50:42.803 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:50:42.803 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:50:42.803 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-14 23:50:42.803 - Thread: 1 -> Loading physical items 2020-04-14 23:50:42.803 - Thread: 1 -> Loading physical items 2020-04-14 23:50:42.803 - Thread: 1 -> Loading physical material properties 2020-04-14 23:50:42.803 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:50:42.803 - Thread: 1 -> Loading research blocks definitions 2020-04-14 23:50:42.803 - Thread: 1 -> Loading research groups definitions 2020-04-14 23:50:42.803 - Thread: 1 -> Loading resource distribution groups 2020-04-14 23:50:42.803 - Thread: 1 -> Loading shadow textures definitions 2020-04-14 23:50:42.803 - Thread: 1 -> Loading ship sound groups 2020-04-14 23:50:42.803 - Thread: 1 -> Loading ship sound groups 2020-04-14 23:50:42.803 - Thread: 1 -> Loading sound categories 2020-04-14 23:50:42.803 - Thread: 1 -> Loading stat definitions 2020-04-14 23:50:42.803 - Thread: 1 -> Loading grid creators 2020-04-14 23:50:42.803 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:50:42.803 - Thread: 1 -> Loading planet definition 2020-04-14 23:50:42.803 - Thread: 1 -> Loading voxel map storage definitions 2020-04-14 23:50:42.803 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:50:42.806 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:50:42.806 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:50:42.806 - Thread: 1 -> Loading Weather Effects 2020-04-14 23:50:42.806 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:50:42.809 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:50:42.809 - Thread: 1 -> Loading category classes 2020-04-14 23:50:42.809 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:50:42.809 - Thread: 1 -> Loading blueprints 2020-04-14 23:50:42.810 - Thread: 1 -> Loading container types 2020-04-14 23:50:42.811 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:50:42.811 - Thread: 1 -> Loading factions 2020-04-14 23:50:42.811 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:50:42.814 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:50:42.814 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:50:42.814 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.815 - Thread: 1 -> Loading container types 2020-04-14 23:50:42.816 - Thread: 1 -> Loading factions 2020-04-14 23:50:42.816 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:50:42.818 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:50:42.819 - Thread: 1 -> Loading container types 2020-04-14 23:50:42.820 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:50:42.820 - Thread: 1 -> Loading sound definitions 2020-04-14 23:50:42.821 - Thread: 1 -> Loading container types 2020-04-14 23:50:42.822 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.823 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.825 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.826 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.826 - Thread: 1 -> Loading factions 2020-04-14 23:50:42.826 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.826 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.827 - Thread: 1 -> Loading character definitions 2020-04-14 23:50:42.829 - Thread: 1 -> Loading container types 2020-04-14 23:50:42.830 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:50:42.830 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.831 - Thread: 1 -> Loading blueprints 2020-04-14 23:50:42.831 - Thread: 1 -> Loading components 2020-04-14 23:50:42.831 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-04-14 23:50:42.831 - Thread: 1 -> Loading physical items 2020-04-14 23:50:42.835 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:50:42.838 - Thread: 1 -> Loading block positions 2020-04-14 23:50:42.838 - Thread: 1 -> Loading block positions 2020-04-14 23:50:42.838 - Thread: 1 -> Loading entity components 2020-04-14 23:50:42.838 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:50:42.840 - Thread: 1 -> Audio effects definitions 2020-04-14 23:50:42.840 - Thread: 1 -> Loading environment items definitions 2020-04-14 23:50:42.840 - Thread: 1 -> Loading environment items definitions 2020-04-14 23:50:42.841 - Thread: 1 -> Loading physical material properties 2020-04-14 23:50:42.841 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:50:42.874 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:50:42.874 - Thread: 1 -> Loading environment item definitions 2020-04-14 23:50:42.874 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:50:42.875 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:50:42.875 - Thread: 1 -> Could not find any sound for 'WepSniperShot' 2020-04-14 23:50:42.875 - Thread: 1 -> Could not find any sound for 'WepSniperShot' 2020-04-14 23:50:42.880 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:50:42.880 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:50:42.890 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.891 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.891 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.894 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.894 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.894 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.894 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.894 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.895 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.895 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.895 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.896 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.896 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.896 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.897 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.897 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.897 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.897 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.898 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.898 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.901 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.901 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.901 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.901 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.902 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.902 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.903 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.903 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.904 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.904 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.904 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.904 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.907 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.908 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.909 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.910 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.910 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.911 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.911 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.912 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.915 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.915 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.916 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.916 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.918 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.918 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.919 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.922 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.923 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.923 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.925 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.925 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.929 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.931 - Thread: 1 -> Created definition for: SniperRifleStatic 2020-04-14 23:50:42.931 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SniperRifleStatic 2020-04-14 23:50:42.935 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.936 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-04-14 23:50:42.937 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-04-14 23:50:42.938 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-04-14 23:50:42.939 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-04-14 23:50:42.939 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-04-14 23:50:42.940 - Thread: 1 -> Created definition for: Battery 2020-04-14 23:50:42.940 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-04-14 23:50:42.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-04-14 23:50:42.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-04-14 23:50:42.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-04-14 23:50:42.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-04-14 23:50:42.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-04-14 23:50:42.944 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.945 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-14 23:50:42.946 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-14 23:50:42.946 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:50:42.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:50:42.946 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.947 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-04-14 23:50:42.947 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-04-14 23:50:42.948 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-04-14 23:50:42.949 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-04-14 23:50:42.950 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-04-14 23:50:42.950 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:50:42.950 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.951 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-14 23:50:42.952 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-14 23:50:42.952 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-14 23:50:42.953 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-14 23:50:42.954 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-04-14 23:50:42.955 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-04-14 23:50:42.956 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-14 23:50:42.962 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-14 23:50:42.963 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-14 23:50:42.963 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-14 23:50:42.964 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-14 23:50:42.965 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-14 23:50:42.966 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-14 23:50:42.967 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-14 23:50:42.968 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-14 23:50:42.969 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-14 23:50:42.970 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-04-14 23:50:42.970 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-04-14 23:50:42.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-04-14 23:50:42.974 - Thread: 1 -> Loading cube blocks 2020-04-14 23:50:42.975 - Thread: 1 -> Created definition for: lightDummy 2020-04-14 23:50:42.975 - Thread: 1 -> Created definition for: batteryDummy 2020-04-14 23:50:42.975 - Thread: 1 -> Created block definitions 2020-04-14 23:50:42.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-04-14 23:50:42.975 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Antagonist - Escort Fighter.sbc 2020-04-14 23:50:42.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Aquila Strike Ship (Space Variant).sbc 2020-04-14 23:50:42.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Arcios Torpedo Corvette MkII.sbc 2020-04-14 23:50:42.992 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Arcios Torpedo Corvette MkIII.sbc 2020-04-14 23:50:42.993 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Arcios Torpedo Corvette.sbc 2020-04-14 23:50:42.994 - 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P-100 Proton Cargo Ship.sbc 2020-04-14 23:50:42.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Blunderbuss.sbc 2020-04-14 23:50:42.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Buzzard.sbc 2020-04-14 23:50:43.002 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Civ Ship 500.sbc 2020-04-14 23:50:43.003 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Delphos Supply Outpost.sbc 2020-04-14 23:50:43.004 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Drone Fighter.sbc 2020-04-14 23:50:43.005 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gravity Net Mammon.sbc 2020-04-14 23:50:43.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Lite.sbc 2020-04-14 23:50:43.011 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Military Version.sbc 2020-04-14 23:50:43.012 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin XL.sbc 2020-04-14 23:50:43.015 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Hammersled II.sbc 2020-04-14 23:50:43.016 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Impulse - Atmospheric Frigate.sbc 2020-04-14 23:50:43.016 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Instinct - Frigate.sbc 2020-04-14 23:50:43.017 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Lightstar.sbc 2020-04-14 23:50:43.018 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Malvus - Siege Corvette.sbc 2020-04-14 23:50:43.019 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta M.sbc 2020-04-14 23:50:43.020 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta P.sbc 2020-04-14 23:50:43.021 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta W.sbc 2020-04-14 23:50:43.021 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Monarch - Planetary Cargo Ship.sbc 2020-04-14 23:50:43.022 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Nemo.sbc 2020-04-14 23:50:43.023 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)NL-60M3 Missile Cruiser.sbc 2020-04-14 23:50:43.024 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Parallax Pioneer.sbc 2020-04-14 23:50:43.027 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Perios Station.sbc 2020-04-14 23:50:43.028 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Phantom.sbc 2020-04-14 23:50:43.029 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Processing Ship MkII.sbc 2020-04-14 23:50:43.030 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Punisher.sbc 2020-04-14 23:50:43.031 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ruined Perios Station.sbc 2020-04-14 23:50:43.032 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)RWI Amazonian Blockade Runner.sbc 2020-04-14 23:50:43.033 - 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Rescisco.sbc 2020-04-14 23:50:43.036 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Shadow.sbc 2020-04-14 23:50:43.037 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Simplicity 02.sbc 2020-04-14 23:50:43.040 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Strike Claw Fighter MkII.sbc 2020-04-14 23:50:43.041 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Super Gremlin.sbc 2020-04-14 23:50:43.042 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Tempest X.sbc 2020-04-14 23:50:43.043 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)The Clanging Gremlin (Updated).sbc 2020-04-14 23:50:43.044 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Thunderhelm.sbc 2020-04-14 23:50:43.045 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Triton.sbc 2020-04-14 23:50:43.045 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ubumboo.sbc 2020-04-14 23:50:43.046 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Varius MkIV Utility Shuttle.sbc 2020-04-14 23:50:43.047 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Verdis Quo.sbc 2020-04-14 23:50:43.048 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vitrus Assault Corvette.sbc 2020-04-14 23:50:43.049 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Volatile Explosives Shipment MkIII.sbc 2020-04-14 23:50:43.052 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vycus Assault Corvette.sbc 2020-04-14 23:50:43.054 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-04-14 23:50:43.054 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-04-14 23:50:43.054 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-04-14 23:50:43.054 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-04-14 23:50:43.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-04-14 23:50:43.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-04-14 23:50:43.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-04-14 23:50:43.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-04-14 23:50:43.055 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-04-14 23:50:43.056 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-04-14 23:50:43.056 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-04-14 23:50:43.056 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-04-14 23:50:43.056 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-04-14 23:50:43.056 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-04-14 23:50:43.056 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2020-04-14 23:50:43.057 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-04-14 23:50:43.058 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-04-14 23:50:43.059 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-04-14 23:50:43.060 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-04-14 23:50:43.060 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-04-14 23:50:43.060 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-04-14 23:50:43.060 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-04-14 23:50:43.060 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-04-14 23:50:43.060 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2020-04-14 23:50:43.063 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-04-14 23:50:43.064 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-04-14 23:50:43.065 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-04-14 23:50:43.066 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-04-14 23:50:43.067 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-04-14 23:50:43.068 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-04-14 23:50:43.068 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-04-14 23:50:43.068 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-04-14 23:50:43.068 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-04-14 23:50:43.068 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-04-14 23:50:43.068 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-04-14 23:50:43.069 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-04-14 23:50:43.070 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-04-14 23:50:43.070 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-04-14 23:50:43.071 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-04-14 23:50:43.071 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-04-14 23:50:43.072 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-04-14 23:50:43.072 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-04-14 23:50:43.073 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-04-14 23:50:43.076 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-04-14 23:50:43.076 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-04-14 23:50:43.077 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-04-14 23:50:43.078 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-04-14 23:50:43.078 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-04-14 23:50:43.079 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-04-14 23:50:43.079 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-04-14 23:50:43.080 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-04-14 23:50:43.080 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-04-14 23:50:43.081 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod A.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod B.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-04-14 23:50:43.083 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-04-14 23:50:43.084 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-04-14 23:50:43.085 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-04-14 23:50:43.085 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-04-14 23:50:43.085 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-04-14 23:50:43.085 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-04-14 23:50:43.085 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\Spiteful Aggressor mk.III.sbc 2020-04-14 23:50:43.088 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-04-14 23:50:43.090 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2020-04-14 23:50:43.090 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2020-04-14 23:50:43.090 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2020-04-14 23:50:43.091 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2020-04-14 23:50:43.091 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2020-04-14 23:50:43.091 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2020-04-14 23:50:43.093 - Thread: 1 -> Loading asteroid generators 2020-04-14 23:50:43.093 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.093 - Thread: 1 -> Loading drop containers 2020-04-14 23:50:43.093 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.093 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.093 - Thread: 1 -> Loading radial menu definitions 2020-04-14 23:50:43.094 - Thread: 1 -> Loading respawn ships 2020-04-14 23:50:43.094 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.094 - Thread: 1 -> Loading wheel speeds 2020-04-14 23:50:43.095 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.103 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.113 - Thread: 1 -> Loading drop containers 2020-04-14 23:50:43.113 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.120 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.122 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.123 - Thread: 1 -> Loading spawn groups 2020-04-14 23:50:43.134 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-14 23:50:43.138 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-14 23:50:43.138 - Thread: 1 -> MyAudio.LoadData - START 2020-04-14 23:50:43.176 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-14 23:50:43.271 - Thread: 1 -> MyAudio.LoadData - END 2020-04-14 23:50:43.276 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-14 23:50:43.276 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.299 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.299 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.299 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.300 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.301 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.302 - Thread: 1 -> Registered modules from: 379815146.sbm_midspace.Speed500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.302 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.302 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.304 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.306 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:50:43.429 - Thread: 1 -> MyLights.LoadData() - START 2020-04-14 23:50:43.431 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-14 23:50:43.432 - Thread: 1 -> MyLights.LoadData() - END 2020-04-14 23:50:43.432 - Thread: 1 -> Info: MyLights initialized. 2020-04-14 23:50:43.432 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-14 23:50:43.432 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-14 23:50:43.434 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-14 23:50:43.434 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-14 23:50:43.435 - Thread: 1 -> Loading Procedural World Generator 2020-04-14 23:50:43.435 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-14 23:50:43.444 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-14 23:50:43.445 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-14 23:50:43.445 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-14 23:50:43.445 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-14 23:50:43.445 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-14 23:50:43.445 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-14 23:50:43.445 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-14 23:50:43.445 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Moon-1353915701d19000.vx2' 2020-04-14 23:50:43.445 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Europa-595048092d19000.vx2' 2020-04-14 23:50:43.445 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Alien-291759539d120000.vx2' 2020-04-14 23:50:43.445 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\EarthLike-1779144428d120000.vx2' 2020-04-14 23:50:43.445 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Mars-2044023682d120000.vx2' 2020-04-14 23:50:43.445 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Titan-2124704365d19000.vx2' 2020-04-14 23:50:43.833 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_8_-6_2_1777699834.vx2' 2020-04-14 23:50:43.858 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_9_-6_9_1069730499.vx2' 2020-04-14 23:50:43.859 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_0_9_-6_14_97796309.vx2' 2020-04-14 23:50:43.860 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_8_-5_5_239593014.vx2' 2020-04-14 23:50:43.900 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_0_8_-5_11_1802509428.vx2' 2020-04-14 23:50:43.971 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_2_8_-5_2_820931950.vx2' 2020-04-14 23:50:43.989 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_502742036_-1152278344_0-489270734837360193.vx2' 2020-04-14 23:50:44.070 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_-1_1_108619441.vx2' 2020-04-14 23:50:44.096 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_3_1471813165.vx2' 2020-04-14 23:50:44.099 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_4_1102748040.vx2' 2020-04-14 23:50:44.130 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_0_19_514914034.vx2' 2020-04-14 23:50:44.132 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_10_0_25_1867249516.vx2' 2020-04-14 23:50:44.133 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_6_1172047398.vx2' 2020-04-14 23:50:44.134 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_1_850416315.vx2' 2020-04-14 23:50:44.152 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_-1_21_346658542.vx2' 2020-04-14 23:50:44.748 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_12_-1_2_841354592.vx2' 2020-04-14 23:50:45.128 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_9_10_-2_2_184227645.vx2' 2020-04-14 23:50:45.160 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_2_1869204977.vx2' 2020-04-14 23:50:45.589 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Small_Pirate_Base_3_1.vx2' 2020-04-14 23:50:45.892 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_0_85502457.vx2' 2020-04-14 23:50:46.148 - Thread: 14 -> Info: Planet generator name: EarthLike 2020-04-14 23:50:46.149 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:50:46.411 - Thread: 18 -> Info: Planet generator name: Mars 2020-04-14 23:50:46.411 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:50:46.598 - Thread: 1 -> Info: Planet generator name: Alien 2020-04-14 23:50:46.598 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:50:46.778 - Thread: 19 -> Info: Planet generator name: Titan 2020-04-14 23:50:46.778 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:50:46.970 - Thread: 15 -> Info: Planet generator name: Moon 2020-04-14 23:50:46.970 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:50:47.291 - Thread: 20 -> Info: Planet generator name: Europa 2020-04-14 23:50:47.291 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:50:48.565 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.624 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.627 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.638 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.638 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.639 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.653 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.748 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.756 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.789 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.808 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.835 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.876 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.924 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.936 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.951 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:48.984 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:49.008 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:49.024 - Thread: 1 -> Clusters reordered 2020-04-14 23:50:49.098 - Thread: 1 -> Checkpoint.CameraAttachedTo: 114063702780029504 2020-04-14 23:50:49.098 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-14 23:50:49.099 - Thread: 1 -> Name = Star System Economy MEC Sniper 2020-04-14 23:50:49.099 - Thread: 1 -> Description = 2020-04-14 23:50:49.099 - Thread: 1 -> GameDateTime = 01/06/2081 14:53:54 2020-04-14 23:50:49.099 - Thread: 1 -> Password = 2020-04-14 23:50:49.099 - Thread: 1 -> CurrentPath = C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:50:49.099 - Thread: 1 -> WorkshopId = 2020-04-14 23:50:49.099 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-14 23:50:49.099 - Thread: 1 -> ThumbPath = C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\thumb.jpg 2020-04-14 23:50:49.099 - Thread: 1 -> Settings: 2020-04-14 23:50:49.100 - Thread: 1 -> GameMode = Survival 2020-04-14 23:50:49.100 - Thread: 1 -> MaxPlayers = 4 2020-04-14 23:50:49.100 - Thread: 1 -> OnlineMode = FRIENDS 2020-04-14 23:50:49.100 - Thread: 1 -> AutoHealing = True 2020-04-14 23:50:49.100 - Thread: 1 -> WeaponsEnabled = True 2020-04-14 23:50:49.100 - Thread: 1 -> ThrusterDamage = True 2020-04-14 23:50:49.100 - Thread: 1 -> EnableSpectator = False 2020-04-14 23:50:49.100 - Thread: 1 -> EnableCopyPaste = False 2020-04-14 23:50:49.100 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-14 23:50:49.100 - Thread: 1 -> MaxGridSize = 0 2020-04-14 23:50:49.100 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-14 23:50:49.100 - Thread: 1 -> CargoShipsEnabled = False 2020-04-14 23:50:49.100 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-14 23:50:49.100 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-14 23:50:49.100 - Thread: 1 -> InventorySizeMultiplier = 5 2020-04-14 23:50:49.100 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-14 23:50:49.100 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-14 23:50:49.100 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-14 23:50:49.100 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-14 23:50:49.100 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-14 23:50:49.100 - Thread: 1 -> ClientCanSave = False 2020-04-14 23:50:49.100 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-14 23:50:49.100 - Thread: 1 -> PermanentDeath = False 2020-04-14 23:50:49.100 - Thread: 1 -> DestructibleBlocks = True 2020-04-14 23:50:49.100 - Thread: 1 -> EnableScripts = True 2020-04-14 23:50:49.100 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-14 23:50:49.100 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-14 23:50:49.100 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-14 23:50:49.100 - Thread: 1 -> ProceduralSeed = 0 2020-04-14 23:50:49.100 - Thread: 1 -> DestructibleBlocks = True 2020-04-14 23:50:49.100 - Thread: 1 -> EnableIngameScripts = True 2020-04-14 23:50:49.100 - Thread: 1 -> ViewDistance = 20000 2020-04-14 23:50:49.100 - Thread: 1 -> Voxel destruction = True 2020-04-14 23:50:49.100 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-14 23:50:49.100 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-14 23:50:49.100 - Thread: 1 -> EnableContainerDrops = True 2020-04-14 23:50:49.100 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-14 23:50:49.100 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-14 23:50:49.100 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-14 23:50:49.100 - Thread: 1 -> EnableSubgridDamage = False 2020-04-14 23:50:49.100 - Thread: 1 -> SyncDistance = 3000 2020-04-14 23:50:49.100 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-04-14 23:50:49.100 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-14 23:50:49.100 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-14 23:50:49.100 - Thread: 1 -> ExperimentalMode = True 2020-04-14 23:50:49.100 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2020-04-14 23:50:49.100 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-14 23:50:49.114 - Thread: 1 -> Modular Encounters Spawner: WeaponCore API Failed To Load For Unknown Reason 2020-04-14 23:50:49.114 - Thread: 1 -> Modular Encounters Spawner: Defense Shields API Loading 2020-04-14 23:50:49.143 - Thread: 1 -> Session loaded 2020-04-14 23:50:49.143 - Thread: 1 -> RunLoadingAction - END 2020-04-14 23:50:49.143 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-14 23:50:49.146 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-14 23:50:49.146 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-14 23:50:49.146 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-14 23:50:49.146 - Thread: 1 -> Updating continues. 2020-04-14 23:50:49.488 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.08 2020-04-14 23:50:49.488 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-04-14 23:50:49.489 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasInstinct 2020-04-14 23:50:49.489 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasTransportCourier 2020-04-14 23:50:49.489 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSupplyTransport 2020-04-14 23:50:49.489 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasPirateDrone 2020-04-14 23:50:49.489 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSecurityDrone 2020-04-14 23:50:49.489 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-04-14 23:50:49.494 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-04-14 23:50:49.494 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-04-14 23:50:49.494 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-04-14 23:50:49.523 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-04-14 23:50:49.550 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-04-14 23:50:49.574 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-04-14 23:50:49.600 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-04-14 23:50:49.626 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-04-14 23:50:49.649 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-04-14 23:50:49.667 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-04-14 23:50:49.672 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-04-14 23:50:49.675 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-04-14 23:50:49.736 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-04-14 23:50:49.736 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-04-14 23:50:49.738 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-04-14 23:50:49.745 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SACM Outpost 872720794054141082 / 101465619340652637 /// [NPC Owner: SACM/144115188075855904] /// 2020-04-14 23:50:49.745 - Thread: 1 -> Modular Encounters Spawner: SACM Outpost 872720794054141082 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): UNDE Outpost 870795711000243346 / 135784016447193256 /// [NPC Owner: UNDE/144115188075855905] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: UNDE Outpost 870795711000243346 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): GCEX Outpost 873969684729513038 / 125508952664669496 /// [NPC Owner: GCEX/144115188075855902] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: GCEX Outpost 873969684729513038 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SOHS Outpost 932631461013418973 / 73806083124333946 /// [NPC Owner: SOHS/144115188075855906] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: SOHS Outpost 932631461013418973 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): UDCS OrbitalStation 884391056246168984 / 107310600294170999 /// [NPC Owner: UDCS/144115188075855912] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: UDCS OrbitalStation 884391056246168984 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Moon Drop Pod / 75013601646395628 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 793 / 80975314708178955 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3103 / 136667065866622553 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3004 / 118183773649949635 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Moon Pod / 105205388267535873 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2461 / 99213931972822461 /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Mining2 / 135795250684975157 /// [NPC Owner: UNDE/144115188075855905] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military2 / 115266073147365695 /// [NPC Owner: SACM/144115188075855904] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military1 / 86576814495483316 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): BlueMinerX2 / 124092609417225306 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 93747734881227558 /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 80199439254352989 /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 82126478375810717 /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Pirate Raider / 113205607964048321 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 126282566954447369 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 84734819065514704 /// 2020-04-14 23:50:49.746 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Imp / 106032509932235677 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 9082 / 94805599204739082 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2994 / 143073534042202994 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 156 / 99666155209430156 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Hostile Miner / 128665577951523389 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 2195 / 86619353779042195 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Trade2 / 90924272210580404 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Severed Bow / 117271232257610597 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 141297464357633344 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Mining Outpost / 77266384508859495 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 100865402509356174 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 92683939268152209 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1600 / 138270019289031600 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Hydro Tanker / 75951021423905368 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Hostile Miner / 132822353669890977 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Asteroid Base / 119425361065890434 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Salvage station / 103569218497111490 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Salvage Drone / 137586442100841483 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 113410096130375045 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 3017 / 143983097347343017 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1148 / 131609236420801148 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2540 / 141091091932952540 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 5324 / 108826954056425324 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Relay X1 / 114683418890331462 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Assailant mk.1 / 72398517211017259 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 143417836132742328 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 140407636315126867 /// [Human Owner: NoFaction/144115188075855916] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 128926832623584241 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): LMiner X4 / 130738114445378690 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Habitat pods / 90724031289993900 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter MushStation / 126406037659205374 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 94173874466553171 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9225 / 113447239206619225 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RS-1217 Transporter / 78295456285481327 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RespawnShip / 91649024518777268 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): StrikerM / 101836658183317975 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 126765617471289891 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Experimental Drone / 101608363530050282 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Assault Drone / 128287766689311968 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1483 / 111635640010261483 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1869 / 84377653569101869 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Jump Carrier / 115157164759957291 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 84982388850392145 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 119542238168394275 /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5951 / 77337335806605951 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Missile 001 / 116482884970979904 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.747 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Lookout Tower / 84715948291019832 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.750 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Old Mining Drone 2020-04-14 23:50:49.750 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Old Mining Drone / 97745593633683755 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Observation Outpost / 123814899420720057 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Simplicity 02 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Simplicity 02 / 94602773467132821 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Triton 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Triton / 99063046228484458 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Civ Ship 500 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Civ Ship 500 / 73942615994719671 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RoidStation / 132931042453805304 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Welder / 137852167485987508 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 117712934683720723 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Buzzard 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Buzzard / 112420188094156986 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 98416243010454075 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret Emplacement A V1 / 106427938821624242 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 73252478883085467 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 90704178851330164 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 77291026961577239 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 125936252958101383 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret Emplacement B / 118709493332580261 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Scatter Cannon Drone / 120238349369929595 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 126526890914858217 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 131102361113796645 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4376 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4376 / 130962262027294376 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4151 / 108798727695104151 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Gopher II Transport Ship 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Gopher II Transport Ship / 94947071673159477 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 669 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 669 / 82203378132370669 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Missile Drone Mk.II / 114191567857359038 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8319 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8319 / 122114156038588319 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7737 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7737 / 140118664520857737 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Gamma 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 139724813168341500 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5681 / 130013135241165681 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Upsilon 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 77333980250597864 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 133975131775505602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 1007 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1007 / 117414745593801007 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2287 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2287 / 135408585303762287 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 76600618872211649 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 102414208738252970 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4702 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4702 / 141025110380014702 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Assault Drone 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Assault Drone / 77373864666558839 /// 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:50:49.752 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 86980900091838588 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 106885001793770634 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 93402362020467191 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 1196 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1196 / 103780764230561196 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Kamikaze Gatling Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 83850585059476641 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 106956870434970844 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Fighter Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 84827224297206602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5663 / 87189998606375663 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 130614921929351231 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Kamikaze Gatling Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 138476110200100356 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 104954966115204569 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 3015 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3015 / 89587027298853015 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 121155029686211217 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 79904230235569679 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 86477070344202543 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2442 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2442 / 134151320597942442 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Tunnel Drone / 102490950607583291 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Horsefly Gatling Drone Mk.II / 80140268300982003 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7899 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7899 / 133121386276067899 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 182 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 182 / 78118338671840182 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2336 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2336 / 139977635051982336 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9853 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9853 / 118892555128339853 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 132954697558052936 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2751 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2751 / 92947414687922751 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Gamma 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 102785368397209069 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 75877729110439053 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6614 / 124001482876116614 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1781 / 95214261138171781 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6125 / 73713182349346125 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8290 / 99690732407108290 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Upsilon 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 98227230465822008 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Missile 4 / 93974815201624311 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 126674792026962103 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8924 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8924 / 131897284133968924 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 3358 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3358 / 72600305362173358 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 701 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 701 / 135084287614320701 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 6659 / 83728898647816659 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Tunnel Drone 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Tunnel Drone / 89410377755166302 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 5967 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5967 / 117957787297405967 /// 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8763 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:50:49.753 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8763 / 80335983635468763 /// 2020-04-14 23:50:49.754 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 133826349093514440 /// 2020-04-14 23:50:49.754 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-04-14 23:50:50.206 - Thread: 1 -> GC Memory: 3,292,402,856 B 2020-04-14 23:50:50.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:50:50.607 - Thread: 1 -> STATISTICS,147.6666667,0,0,2.002716E-05,0.2920895,2.002716E-05,0.3184395,4476.211,12052.46,1,0,3285.146,12073.83,148736,-148736,277,6.010009,7.053614,0.2014672,17685,8.333055,0,16.68029,0.5008174,0.5877815,100 2020-04-14 23:50:53.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:50:53.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:50:59.361 - Thread: 1 -> GUI Stats: Update 7.71788366666666, Draw 0.386156777777779 2020-04-14 23:51:20.211 - Thread: 1 -> GC Memory: 2,586,637,216 B 2020-04-14 23:51:29.360 - Thread: 1 -> GUI Stats: Update 0.0357173333333333, Draw 0.297270611111112 2020-04-14 23:51:49.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-14 23:51:49.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-14 23:51:49.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-14 23:51:49.154 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-14 23:51:50.226 - Thread: 1 -> GC Memory: 2,593,540,816 B 2020-04-14 23:51:52.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:51:52.622 - Thread: 1 -> STATISTICS,207.6833333,0,0,0.0004272461,0.2920895,0.0008611679,0.3221893,45.86017,195.8657,1,0,2474.584,11828,148736,-148736,277,46.14656,98.68858,0.3321662,18069,9.287953,0,16.68029,4.286071,9.16615,100 2020-04-14 23:51:59.362 - Thread: 1 -> GUI Stats: Update 0.153641944444444, Draw 0.363046833333334 2020-04-14 23:52:00.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:52:00.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:52:13.170 - Thread: 1 -> Player entered: CrushFromGod (76561198081677274) 2020-04-14 23:52:15.571 - Thread: 1 -> World request received: CrushFromGod 2020-04-14 23:52:15.571 - Thread: 1 -> ...responding 2020-04-14 23:52:19.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:52:19.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:52:20.231 - Thread: 1 -> GC Memory: 2,610,893,792 B 2020-04-14 23:52:24.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:52:24.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:52:29.814 - Thread: 1 -> GUI Stats: Update 0.298111222222222, Draw 0.438353444444445 2020-04-14 23:52:46.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:52:46.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:52:50.246 - Thread: 1 -> GC Memory: 2,572,283,296 B 2020-04-14 23:52:53.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:52:53.090 - Thread: 1 -> STATISTICS,267.7,4.577637E-05,0.0003709793,0.0004272461,0.2920895,0.0009937286,0.6265049,47.24092,223.5777,2,0,2469.009,12053.61,148737,-148737,277,45.38143,98.96521,0.3260525,17929,11.17979,0,16.68029,5.073549,11.0641,100 2020-04-14 23:52:59.936 - Thread: 1 -> GUI Stats: Update 0.298793222222222, Draw 0.473545888888889 2020-04-14 23:53:20.252 - Thread: 1 -> GC Memory: 2,664,472,416 B 2020-04-14 23:53:26.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:53:26.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:53:26.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:53:26.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:53:26.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:53:26.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:53:26.380 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-14 23:53:26.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:53:26.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:53:27.057 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-14 23:53:27.057 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-14 23:53:27.058 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-14 23:53:27.058 - Thread: 1 -> Used namespaces in scripts: 2020-04-14 23:53:27.059 - Thread: 1 -> MySession::Unload START 2020-04-14 23:53:27.059 - Thread: 1 -> AutoSaveInMinutes: 5 2020-04-14 23:53:27.059 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-14 23:53:27.059 - Thread: 1 -> IsServer: True 2020-04-14 23:53:27.059 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-14 23:53:27.064 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-14 23:53:27.064 - Thread: 1 -> MyAudio.LoadData - START 2020-04-14 23:53:27.110 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-14 23:53:27.237 - Thread: 1 -> MyAudio.LoadData - END 2020-04-14 23:53:27.238 - Thread: 1 -> MyConfig.Save() - START 2020-04-14 23:53:27.239 - Thread: 1 -> Path: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-14 23:53:27.240 - Thread: 1 -> MyConfig.Save() - END 2020-04-14 23:53:27.246 - Thread: 1 -> Unloading Procedural World Generator 2020-04-14 23:53:28.799 - Thread: 1 -> Info: MyLights Unloading data. 2020-04-14 23:53:28.806 - Thread: 1 -> Network readers disposed 2020-04-14 23:53:28.806 - Thread: 1 -> Network readers disposed 2020-04-14 23:53:28.806 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-14 23:53:29.011 - Thread: 1 -> Loading sound definitions 2020-04-14 23:53:29.023 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-14 23:53:29.023 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-14 23:53:29.023 - Thread: 1 -> Loading shadow textures definitions 2020-04-14 23:53:29.023 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-14 23:53:29.023 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-14 23:53:30.183 - Thread: 1 -> MySession::Unload END 2020-04-14 23:53:33.717 - Thread: 1 -> GUI Stats: Update 0.442247555555555, Draw 0.336606277777777 2020-04-14 23:54:03.716 - Thread: 1 -> GUI Stats: Update 0.0340574444444445, Draw 0.103785333333333 2020-04-14 23:54:33.717 - Thread: 1 -> GUI Stats: Update 0.0375847222222222, Draw 0.113622166666666 2020-04-14 23:55:03.717 - Thread: 1 -> GUI Stats: Update 0.0398745000000001, Draw 0.118242222222222 2020-04-14 23:55:33.717 - Thread: 1 -> GUI Stats: Update 0.0362607777777778, Draw 0.108137944444444 2020-04-14 23:56:03.717 - Thread: 1 -> GUI Stats: Update 0.0365382222222222, Draw 0.1093305 2020-04-14 23:56:14.751 - Thread: 15 -> Loading available saves - START 2020-04-14 23:56:14.751 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:56:16.856 - Thread: 15 -> Loading available saves - END 2020-04-14 23:56:17.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:56:17.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:56:20.198 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:56:20.199 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:56:20.199 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-04-14 23:56:20.199 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-04-14 23:56:21.333 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-04-14 23:56:21.822 - Thread: 1 -> Query successful. 2020-04-14 23:56:21.822 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-04-14 23:56:22.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:56:22.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:56:34.617 - Thread: 1 -> GUI Stats: Update 0.181692111111111, Draw 0.144391444444444 2020-04-14 23:57:04.617 - Thread: 1 -> GUI Stats: Update 0.123726388888889, Draw 0.152337333333333 2020-04-14 23:57:16.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:16.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:18.064 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:57:18.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:18.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:18.217 - Thread: 14 -> Loading available saves - START 2020-04-14 23:57:18.218 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881' 2020-04-14 23:57:19.603 - Thread: 14 -> Loading available saves - END 2020-04-14 23:57:19.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:19.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:21.534 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:57:21.539 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:57:21.539 - Thread: 1 -> LoadSandbox() - Start 2020-04-14 23:57:21.539 - Thread: 1 -> LoadSession() - Start 2020-04-14 23:57:21.539 - Thread: 1 -> C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:57:22.447 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Sandbox_config.sbc 2020-04-14 23:57:22.448 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-14 23:57:22.448 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-04-14 23:57:22.448 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2020-04-14 23:57:22.450 - Thread: 14 -> Downloading world mods - START 2020-04-14 23:57:22.450 - Thread: 1 -> LoadSandbox() - End 2020-04-14 23:57:23.138 - Thread: 1 -> Mod dependencies query successful 2020-04-14 23:57:23.138 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:57:23.138 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:57:23.138 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:57:23.138 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-04-14 23:57:23.138 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-04-14 23:57:23.138 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-04-14 23:57:23.639 - Thread: 1 -> Mod query successful 2020-04-14 23:57:23.639 - Thread: 14 -> Up to date mod: Id = 379815146, title = 'Midspace's Ship Speed 500 mod (skybox friendly)' 2020-04-14 23:57:23.639 - Thread: 14 -> Up to date mod: Id = 445996030, title = 'Reddit Custom Encounters' 2020-04-14 23:57:23.639 - Thread: 14 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 1722327985, title = 'Sniper Rifle Remix' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-04-14 23:57:23.640 - Thread: 14 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2020-04-14 23:57:23.640 - Thread: 14 -> Mod download time: 0.00 seconds 2020-04-14 23:57:23.640 - Thread: 14 -> Downloading world mods - END 2020-04-14 23:57:23.651 - Thread: 1 -> LoadSession() - End 2020-04-14 23:57:23.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:23.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:23.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:23.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:23.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:23.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:23.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:23.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:23.671 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-14 23:57:23.671 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-14 23:57:23.883 - Thread: 1 -> RunLoadingAction - START 2020-04-14 23:57:23.883 - Thread: 1 -> Loading session: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:57:24.834 - Thread: 1 -> GC Memory: 2,261,653,472 B 2020-04-14 23:57:24.838 - Thread: 1 -> Process Memory: 11,345,129,472 B 2020-04-14 23:57:24.838 - Thread: 1 -> Experimental mode: Yes 2020-04-14 23:57:24.838 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-04-14 23:57:25.388 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-14 23:57:30.324 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:30.324 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:30.324 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:30.324 - Thread: 1 -> Script loaded: 379815146.sbm_midspace.Speed500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:30.324 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:30.325 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:30.334 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-14 23:57:30.334 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-14 23:57:30.334 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-14 23:57:30.335 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2020-04-14 23:57:30.463 - Thread: 1 -> Loading scenarios 2020-04-14 23:57:30.463 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-14 23:57:30.464 - Thread: 1 -> List of used mods (11) - START 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 1722327985, Filename = '1722327985.sbm', Name = 'Sniper Rifle Remix' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 445996030, Filename = '445996030.sbm', Name = 'Reddit Custom Encounters' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 379815146, Filename = '379815146.sbm', Name = 'Midspace's Ship Speed 500 mod (skybox friendly)' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-04-14 23:57:30.464 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2020-04-14 23:57:30.464 - Thread: 1 -> List of used mods - END 2020-04-14 23:57:30.769 - Thread: 1 -> Loading behaviors 2020-04-14 23:57:30.769 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:57:30.769 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:57:30.769 - Thread: 1 -> Loading animations 2020-04-14 23:57:30.769 - Thread: 1 -> Loading animations 2020-04-14 23:57:30.769 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading category classes 2020-04-14 23:57:30.770 - Thread: 1 -> Loading category classes 2020-04-14 23:57:30.770 - Thread: 1 -> Loading blueprint classes 2020-04-14 23:57:30.770 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:57:30.770 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:57:30.770 - Thread: 1 -> Loading blueprints 2020-04-14 23:57:30.770 - Thread: 1 -> Loading blueprints 2020-04-14 23:57:30.770 - Thread: 1 -> Loading agent definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading character definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading character definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading components 2020-04-14 23:57:30.770 - Thread: 1 -> Loading components 2020-04-14 23:57:30.770 - Thread: 1 -> Loading configuration 2020-04-14 23:57:30.770 - Thread: 1 -> Loading container types 2020-04-14 23:57:30.770 - Thread: 1 -> Loading Contract Types 2020-04-14 23:57:30.770 - Thread: 1 -> Loading block positions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading block positions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading curve definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading debris 2020-04-14 23:57:30.770 - Thread: 1 -> Loading environment items entries 2020-04-14 23:57:30.770 - Thread: 1 -> Loading decal global definitions 2020-04-14 23:57:30.770 - Thread: 1 -> Loading decal definitions 2020-04-14 23:57:30.771 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:57:30.771 - Thread: 1 -> Loading edges 2020-04-14 23:57:30.771 - Thread: 1 -> Loading emissive color definitions 2020-04-14 23:57:30.771 - Thread: 1 -> Loading emissive color default states 2020-04-14 23:57:30.771 - Thread: 1 -> Loading animations 2020-04-14 23:57:30.771 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.771 - Thread: 1 -> Loading component containers 2020-04-14 23:57:30.771 - Thread: 1 -> Loading environment items entries 2020-04-14 23:57:30.771 - Thread: 1 -> Loading Faction Names 2020-04-14 23:57:30.771 - Thread: 1 -> Loading factions 2020-04-14 23:57:30.771 - Thread: 1 -> Loading flare definitions 2020-04-14 23:57:30.771 - Thread: 1 -> Loading gas property definitions 2020-04-14 23:57:30.771 - Thread: 1 -> Loading event definitions 2020-04-14 23:57:30.771 - Thread: 1 -> Loading physical items 2020-04-14 23:57:30.780 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:57:30.780 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:57:30.780 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:57:30.780 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading physical items 2020-04-14 23:57:30.780 - Thread: 1 -> Loading physical items 2020-04-14 23:57:30.780 - Thread: 1 -> Loading physical material properties 2020-04-14 23:57:30.780 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:57:30.780 - Thread: 1 -> Loading research blocks definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading research groups definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading resource distribution groups 2020-04-14 23:57:30.780 - Thread: 1 -> Loading shadow textures definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading ship sound groups 2020-04-14 23:57:30.780 - Thread: 1 -> Loading ship sound groups 2020-04-14 23:57:30.780 - Thread: 1 -> Loading sound categories 2020-04-14 23:57:30.780 - Thread: 1 -> Loading stat definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading grid creators 2020-04-14 23:57:30.780 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:57:30.780 - Thread: 1 -> Loading planet definition 2020-04-14 23:57:30.780 - Thread: 1 -> Loading voxel map storage definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:57:30.780 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:57:30.781 - Thread: 1 -> Loading voxel material definitions 2020-04-14 23:57:30.781 - Thread: 1 -> Loading Weather Effects 2020-04-14 23:57:30.781 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:57:30.782 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:57:30.782 - Thread: 1 -> Loading category classes 2020-04-14 23:57:30.782 - Thread: 1 -> Loading blueprint class entries 2020-04-14 23:57:30.782 - Thread: 1 -> Loading blueprints 2020-04-14 23:57:30.784 - Thread: 1 -> Loading container types 2020-04-14 23:57:30.785 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:57:30.785 - Thread: 1 -> Loading factions 2020-04-14 23:57:30.785 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:57:30.786 - Thread: 1 -> Loading ammo magazines 2020-04-14 23:57:30.786 - Thread: 1 -> Loading ammo definitions 2020-04-14 23:57:30.786 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.787 - Thread: 1 -> Loading container types 2020-04-14 23:57:30.788 - Thread: 1 -> Loading factions 2020-04-14 23:57:30.788 - Thread: 1 -> Loading LCD texture categories 2020-04-14 23:57:30.790 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:57:30.794 - Thread: 1 -> Loading container types 2020-04-14 23:57:30.795 - Thread: 1 -> Loading pirate antennas 2020-04-14 23:57:30.795 - Thread: 1 -> Loading sound definitions 2020-04-14 23:57:30.797 - Thread: 1 -> Loading container types 2020-04-14 23:57:30.798 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.798 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.799 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.799 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.800 - Thread: 1 -> Loading factions 2020-04-14 23:57:30.800 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.800 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.801 - Thread: 1 -> Loading character definitions 2020-04-14 23:57:30.803 - Thread: 1 -> Loading container types 2020-04-14 23:57:30.804 - Thread: 1 -> Loading drone behaviors 2020-04-14 23:57:30.804 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.804 - Thread: 1 -> Loading blueprints 2020-04-14 23:57:30.805 - Thread: 1 -> Loading components 2020-04-14 23:57:30.805 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-04-14 23:57:30.805 - Thread: 1 -> Loading physical items 2020-04-14 23:57:30.806 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:57:30.809 - Thread: 1 -> Loading block positions 2020-04-14 23:57:30.809 - Thread: 1 -> Loading block positions 2020-04-14 23:57:30.809 - Thread: 1 -> Loading entity components 2020-04-14 23:57:30.809 - Thread: 1 -> Loading transparent material properties 2020-04-14 23:57:30.811 - Thread: 1 -> Audio effects definitions 2020-04-14 23:57:30.811 - Thread: 1 -> Loading environment items definitions 2020-04-14 23:57:30.811 - Thread: 1 -> Loading environment items definitions 2020-04-14 23:57:30.811 - Thread: 1 -> Loading physical material properties 2020-04-14 23:57:30.812 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:57:30.837 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:57:30.838 - Thread: 1 -> Loading environment item definitions 2020-04-14 23:57:30.838 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:57:30.838 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:57:30.838 - Thread: 1 -> Could not find any sound for 'WepSniperShot' 2020-04-14 23:57:30.838 - Thread: 1 -> Could not find any sound for 'WepSniperShot' 2020-04-14 23:57:30.845 - Thread: 1 -> Loading particle effect definitions 2020-04-14 23:57:30.845 - Thread: 1 -> Loading weapon definitions 2020-04-14 23:57:30.848 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.848 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.848 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.849 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.849 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.849 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.849 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.849 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.850 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.850 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.850 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.850 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.851 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.851 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.852 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.852 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.852 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.852 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.853 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.853 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.854 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.854 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.854 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.854 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.855 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.855 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.856 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.856 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.865 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.865 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.866 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.866 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.867 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.868 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.868 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.868 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.869 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.869 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.870 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.870 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.871 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.872 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.873 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.873 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.874 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.874 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.875 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.875 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.876 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.877 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.880 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.880 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.882 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.883 - Thread: 1 -> Created definition for: SniperRifleStatic 2020-04-14 23:57:30.883 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SniperRifleStatic 2020-04-14 23:57:30.885 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.886 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-04-14 23:57:30.886 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-04-14 23:57:30.887 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-04-14 23:57:30.888 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-04-14 23:57:30.888 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-04-14 23:57:30.889 - Thread: 1 -> Created definition for: Battery 2020-04-14 23:57:30.889 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-04-14 23:57:30.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-04-14 23:57:30.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-04-14 23:57:30.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-04-14 23:57:30.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-04-14 23:57:30.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-04-14 23:57:30.891 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.891 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-14 23:57:30.892 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-14 23:57:30.892 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:57:30.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:57:30.892 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.893 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-04-14 23:57:30.894 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-04-14 23:57:30.894 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-04-14 23:57:30.897 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-04-14 23:57:30.898 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-04-14 23:57:30.898 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:57:30.898 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.899 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-14 23:57:30.900 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-14 23:57:30.901 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-14 23:57:30.902 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-14 23:57:30.903 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-04-14 23:57:30.903 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-04-14 23:57:30.904 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-14 23:57:30.905 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-14 23:57:30.906 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-14 23:57:30.906 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-14 23:57:30.907 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-14 23:57:30.908 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-14 23:57:30.909 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-14 23:57:30.910 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-14 23:57:30.911 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-14 23:57:30.911 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-14 23:57:30.912 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-04-14 23:57:30.912 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-04-14 23:57:30.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-04-14 23:57:30.914 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.914 - Thread: 1 -> Created definition for: lightDummy 2020-04-14 23:57:30.915 - Thread: 1 -> Created definition for: batteryDummy 2020-04-14 23:57:30.915 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-04-14 23:57:30.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-04-14 23:57:30.915 - Thread: 1 -> Loading cube blocks 2020-04-14 23:57:30.915 - Thread: 1 -> Created definition for: centerofliftghost 2020-04-14 23:57:30.915 - Thread: 1 -> Created definition for: centerofmassghost 2020-04-14 23:57:30.916 - Thread: 1 -> Created definition for: centerofliftghost 2020-04-14 23:57:30.916 - Thread: 1 -> Created definition for: centerofmassghost 2020-04-14 23:57:30.916 - Thread: 1 -> Created block definitions 2020-04-14 23:57:30.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2020-04-14 23:57:30.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2020-04-14 23:57:30.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2020-04-14 23:57:30.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2020-04-14 23:57:30.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2020-04-14 23:57:30.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2020-04-14 23:57:30.917 - Thread: 1 -> Loading block variant groups 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-04-14 23:57:30.918 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-04-14 23:57:30.918 - 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Atmospheric Frigate.sbc 2020-04-14 23:57:30.948 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Instinct - Frigate.sbc 2020-04-14 23:57:30.953 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Lightstar.sbc 2020-04-14 23:57:30.954 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Malvus - Siege Corvette.sbc 2020-04-14 23:57:30.955 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta M.sbc 2020-04-14 23:57:30.956 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta P.sbc 2020-04-14 23:57:30.956 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Phantom.sbc 2020-04-14 23:57:30.963 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Processing Ship MkII.sbc 2020-04-14 23:57:30.964 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Punisher.sbc 2020-04-14 23:57:30.965 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ruined Perios Station.sbc 2020-04-14 23:57:30.966 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)RWI Amazonian Blockade Runner.sbc 2020-04-14 23:57:30.968 - 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Rescisco.sbc 2020-04-14 23:57:30.970 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Shadow.sbc 2020-04-14 23:57:30.971 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Simplicity 02.sbc 2020-04-14 23:57:30.972 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Strike Claw Fighter MkII.sbc 2020-04-14 23:57:30.972 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Super Gremlin.sbc 2020-04-14 23:57:30.974 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Tempest X.sbc 2020-04-14 23:57:30.975 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)The Clanging Gremlin (Updated).sbc 2020-04-14 23:57:30.976 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Thunderhelm.sbc 2020-04-14 23:57:30.977 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Triton.sbc 2020-04-14 23:57:30.978 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ubumboo.sbc 2020-04-14 23:57:30.978 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Varius MkIV Utility Shuttle.sbc 2020-04-14 23:57:30.979 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Verdis Quo.sbc 2020-04-14 23:57:30.981 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vitrus Assault Corvette.sbc 2020-04-14 23:57:30.982 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Volatile Explosives Shipment MkIII.sbc 2020-04-14 23:57:30.983 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vycus Assault Corvette.sbc 2020-04-14 23:57:30.986 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-04-14 23:57:30.986 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-04-14 23:57:30.986 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-04-14 23:57:30.986 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-04-14 23:57:30.986 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2020-04-14 23:57:30.987 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-04-14 23:57:30.988 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-04-14 23:57:30.989 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-04-14 23:57:30.989 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-04-14 23:57:30.989 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-04-14 23:57:30.989 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-04-14 23:57:30.990 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-04-14 23:57:30.991 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-04-14 23:57:30.992 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-04-14 23:57:30.992 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-04-14 23:57:30.992 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-04-14 23:57:30.992 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2020-04-14 23:57:30.994 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2020-04-14 23:57:30.994 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2020-04-14 23:57:30.994 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2020-04-14 23:57:30.994 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2020-04-14 23:57:30.994 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-04-14 23:57:30.995 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-04-14 23:57:30.996 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-04-14 23:57:30.997 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-04-14 23:57:30.998 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-04-14 23:57:30.999 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-04-14 23:57:30.999 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-04-14 23:57:30.999 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-04-14 23:57:30.999 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-04-14 23:57:30.999 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-04-14 23:57:31.000 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-04-14 23:57:31.000 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-04-14 23:57:31.001 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-04-14 23:57:31.001 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-04-14 23:57:31.002 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-04-14 23:57:31.002 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-04-14 23:57:31.002 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-04-14 23:57:31.003 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-04-14 23:57:31.003 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-04-14 23:57:31.004 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-04-14 23:57:31.004 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-04-14 23:57:31.005 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-04-14 23:57:31.005 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-04-14 23:57:31.005 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-04-14 23:57:31.006 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-04-14 23:57:31.006 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-04-14 23:57:31.007 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-04-14 23:57:31.007 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-04-14 23:57:31.008 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod A.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod B.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-04-14 23:57:31.009 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-04-14 23:57:31.010 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-04-14 23:57:31.011 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-04-14 23:57:31.011 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-04-14 23:57:31.011 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\Spiteful Aggressor mk.III.sbc 2020-04-14 23:57:31.011 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-04-14 23:57:31.013 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2020-04-14 23:57:31.013 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2020-04-14 23:57:31.013 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2020-04-14 23:57:31.013 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2020-04-14 23:57:31.014 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2020-04-14 23:57:31.014 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2020-04-14 23:57:31.014 - Thread: 1 -> Loading asteroid generators 2020-04-14 23:57:31.014 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.018 - Thread: 1 -> Loading drop containers 2020-04-14 23:57:31.018 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.018 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.018 - Thread: 1 -> Loading radial menu definitions 2020-04-14 23:57:31.018 - Thread: 1 -> Loading respawn ships 2020-04-14 23:57:31.018 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.018 - Thread: 1 -> Loading wheel speeds 2020-04-14 23:57:31.020 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.025 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.032 - Thread: 1 -> Loading drop containers 2020-04-14 23:57:31.032 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.039 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.041 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.042 - Thread: 1 -> Loading spawn groups 2020-04-14 23:57:31.049 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-14 23:57:31.053 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-14 23:57:31.053 - Thread: 1 -> MyAudio.LoadData - START 2020-04-14 23:57:31.090 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-14 23:57:31.184 - Thread: 1 -> MyAudio.LoadData - END 2020-04-14 23:57:31.185 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-14 23:57:31.186 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.205 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.206 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.206 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.206 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.207 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.208 - Thread: 1 -> Registered modules from: 379815146.sbm_midspace.Speed500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.208 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.209 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.211 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.212 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-14 23:57:31.340 - Thread: 1 -> MyLights.LoadData() - START 2020-04-14 23:57:31.341 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-14 23:57:31.341 - Thread: 1 -> MyLights.LoadData() - END 2020-04-14 23:57:31.341 - Thread: 1 -> Info: MyLights initialized. 2020-04-14 23:57:31.341 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-14 23:57:31.341 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-14 23:57:31.344 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-14 23:57:31.344 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-14 23:57:31.344 - Thread: 1 -> Loading Procedural World Generator 2020-04-14 23:57:31.344 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-14 23:57:31.350 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-14 23:57:31.351 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-14 23:57:31.351 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-14 23:57:31.351 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-14 23:57:31.351 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-14 23:57:31.351 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-14 23:57:31.351 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-14 23:57:31.351 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\EarthLike-1779144428d120000.vx2' 2020-04-14 23:57:31.351 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Alien-291759539d120000.vx2' 2020-04-14 23:57:31.351 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Europa-595048092d19000.vx2' 2020-04-14 23:57:31.351 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Mars-2044023682d120000.vx2' 2020-04-14 23:57:31.351 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Titan-2124704365d19000.vx2' 2020-04-14 23:57:31.351 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Moon-1353915701d19000.vx2' 2020-04-14 23:57:31.677 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_8_-6_2_1777699834.vx2' 2020-04-14 23:57:31.691 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_9_-6_9_1069730499.vx2' 2020-04-14 23:57:31.692 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_0_9_-6_14_97796309.vx2' 2020-04-14 23:57:31.692 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_1_8_-5_5_239593014.vx2' 2020-04-14 23:57:31.739 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_0_8_-5_11_1802509428.vx2' 2020-04-14 23:57:31.778 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_2_8_-5_2_820931950.vx2' 2020-04-14 23:57:31.828 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_502742036_-1152278344_0-489270734837360193.vx2' 2020-04-14 23:57:31.867 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_-1_1_108619441.vx2' 2020-04-14 23:57:31.906 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_3_1471813165.vx2' 2020-04-14 23:57:31.908 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_4_1102748040.vx2' 2020-04-14 23:57:31.958 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_0_19_514914034.vx2' 2020-04-14 23:57:31.961 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_10_0_25_1867249516.vx2' 2020-04-14 23:57:31.961 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_6_1172047398.vx2' 2020-04-14 23:57:31.965 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_1_850416315.vx2' 2020-04-14 23:57:31.972 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_7_10_-1_21_346658542.vx2' 2020-04-14 23:57:32.474 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_12_-1_2_841354592.vx2' 2020-04-14 23:57:32.841 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_9_10_-2_2_184227645.vx2' 2020-04-14 23:57:32.853 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_-1_2_1869204977.vx2' 2020-04-14 23:57:33.269 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Small_Pirate_Base_3_1.vx2' 2020-04-14 23:57:33.506 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\Asteroid_6_11_0_0_85502457.vx2' 2020-04-14 23:57:33.802 - Thread: 14 -> Info: Planet generator name: EarthLike 2020-04-14 23:57:33.802 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:57:34.063 - Thread: 1 -> Info: Planet generator name: Mars 2020-04-14 23:57:34.064 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:57:34.339 - Thread: 17 -> Info: Planet generator name: Titan 2020-04-14 23:57:34.339 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:57:34.401 - Thread: 16 -> Info: Planet generator name: Alien 2020-04-14 23:57:34.402 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:57:34.649 - Thread: 18 -> Info: Planet generator name: Europa 2020-04-14 23:57:34.650 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:57:34.674 - Thread: 15 -> Info: Planet generator name: Moon 2020-04-14 23:57:34.675 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-14 23:57:35.495 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.548 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.563 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.574 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.574 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.576 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.579 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.702 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.711 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.718 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.747 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.764 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.813 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.852 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.879 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.892 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.922 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.934 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:35.963 - Thread: 1 -> Clusters reordered 2020-04-14 23:57:36.019 - Thread: 1 -> Checkpoint.CameraAttachedTo: 114063702780029504 2020-04-14 23:57:36.019 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-14 23:57:36.020 - Thread: 1 -> Name = Star System Economy MEC Sniper 2020-04-14 23:57:36.020 - Thread: 1 -> Description = 2020-04-14 23:57:36.020 - Thread: 1 -> GameDateTime = 01/06/2081 14:53:54 2020-04-14 23:57:36.020 - Thread: 1 -> Password = 2020-04-14 23:57:36.020 - Thread: 1 -> CurrentPath = C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper 2020-04-14 23:57:36.020 - Thread: 1 -> WorkshopId = 2020-04-14 23:57:36.020 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-14 23:57:36.020 - Thread: 1 -> ThumbPath = C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\thumb.jpg 2020-04-14 23:57:36.020 - Thread: 1 -> Settings: 2020-04-14 23:57:36.021 - Thread: 1 -> GameMode = Survival 2020-04-14 23:57:36.021 - Thread: 1 -> MaxPlayers = 4 2020-04-14 23:57:36.021 - Thread: 1 -> OnlineMode = FRIENDS 2020-04-14 23:57:36.021 - Thread: 1 -> AutoHealing = True 2020-04-14 23:57:36.021 - Thread: 1 -> WeaponsEnabled = True 2020-04-14 23:57:36.021 - Thread: 1 -> ThrusterDamage = True 2020-04-14 23:57:36.021 - Thread: 1 -> EnableSpectator = False 2020-04-14 23:57:36.021 - Thread: 1 -> EnableCopyPaste = False 2020-04-14 23:57:36.021 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-14 23:57:36.021 - Thread: 1 -> MaxGridSize = 0 2020-04-14 23:57:36.021 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-14 23:57:36.021 - Thread: 1 -> CargoShipsEnabled = False 2020-04-14 23:57:36.021 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-14 23:57:36.021 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-14 23:57:36.021 - Thread: 1 -> InventorySizeMultiplier = 5 2020-04-14 23:57:36.021 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-14 23:57:36.021 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-14 23:57:36.021 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-14 23:57:36.021 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-14 23:57:36.021 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-14 23:57:36.021 - Thread: 1 -> ClientCanSave = False 2020-04-14 23:57:36.021 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-14 23:57:36.021 - Thread: 1 -> PermanentDeath = False 2020-04-14 23:57:36.021 - Thread: 1 -> DestructibleBlocks = True 2020-04-14 23:57:36.021 - Thread: 1 -> EnableScripts = True 2020-04-14 23:57:36.021 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-14 23:57:36.021 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-14 23:57:36.021 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-14 23:57:36.021 - Thread: 1 -> ProceduralSeed = 0 2020-04-14 23:57:36.021 - Thread: 1 -> DestructibleBlocks = True 2020-04-14 23:57:36.021 - Thread: 1 -> EnableIngameScripts = True 2020-04-14 23:57:36.021 - Thread: 1 -> ViewDistance = 20000 2020-04-14 23:57:36.021 - Thread: 1 -> Voxel destruction = True 2020-04-14 23:57:36.021 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-14 23:57:36.021 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-14 23:57:36.021 - Thread: 1 -> EnableContainerDrops = True 2020-04-14 23:57:36.021 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-14 23:57:36.021 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-14 23:57:36.021 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-14 23:57:36.021 - Thread: 1 -> EnableSubgridDamage = False 2020-04-14 23:57:36.021 - Thread: 1 -> SyncDistance = 3000 2020-04-14 23:57:36.021 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-04-14 23:57:36.021 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-14 23:57:36.021 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-14 23:57:36.021 - Thread: 1 -> ExperimentalMode = True 2020-04-14 23:57:36.021 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2020-04-14 23:57:36.021 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-14 23:57:36.035 - Thread: 1 -> Modular Encounters Spawner: WeaponCore API Failed To Load For Unknown Reason 2020-04-14 23:57:36.035 - Thread: 1 -> Modular Encounters Spawner: Defense Shields API Loading 2020-04-14 23:57:36.093 - Thread: 1 -> Session loaded 2020-04-14 23:57:36.093 - Thread: 1 -> RunLoadingAction - END 2020-04-14 23:57:36.093 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-14 23:57:36.096 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-14 23:57:36.096 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-14 23:57:36.096 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-14 23:57:36.096 - Thread: 1 -> Updating continues. 2020-04-14 23:57:36.397 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.08 2020-04-14 23:57:36.397 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-04-14 23:57:36.398 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasInstinct 2020-04-14 23:57:36.398 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasTransportCourier 2020-04-14 23:57:36.398 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSupplyTransport 2020-04-14 23:57:36.398 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasPirateDrone 2020-04-14 23:57:36.398 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSecurityDrone 2020-04-14 23:57:36.398 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-04-14 23:57:36.403 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-04-14 23:57:36.403 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-04-14 23:57:36.403 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-04-14 23:57:36.432 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-04-14 23:57:36.459 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-04-14 23:57:36.493 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-04-14 23:57:36.515 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-04-14 23:57:36.541 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-04-14 23:57:36.564 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-04-14 23:57:36.582 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-04-14 23:57:36.588 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-04-14 23:57:36.590 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-04-14 23:57:36.649 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-04-14 23:57:36.649 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-04-14 23:57:36.652 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-04-14 23:57:36.658 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SACM Outpost 872720794054141082 / 101465619340652637 /// [NPC Owner: SACM/144115188075855904] /// 2020-04-14 23:57:36.659 - Thread: 1 -> Modular Encounters Spawner: SACM Outpost 872720794054141082 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): UNDE Outpost 870795711000243346 / 135784016447193256 /// [NPC Owner: UNDE/144115188075855905] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: UNDE Outpost 870795711000243346 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): GCEX Outpost 873969684729513038 / 125508952664669496 /// [NPC Owner: GCEX/144115188075855902] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: GCEX Outpost 873969684729513038 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SOHS Outpost 932631461013418973 / 73806083124333946 /// [NPC Owner: SOHS/144115188075855906] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: SOHS Outpost 932631461013418973 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): UDCS OrbitalStation 884391056246168984 / 107310600294170999 /// [NPC Owner: UDCS/144115188075855912] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: UDCS OrbitalStation 884391056246168984 is Keen Economy Station and will not be cleaned by MES. 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Moon Drop Pod / 75013601646395628 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 793 / 80975314708178955 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3103 / 136667065866622553 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3004 / 118183773649949635 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Moon Pod / 105205388267535873 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2461 / 99213931972822461 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Mining2 / 135795250684975157 /// [NPC Owner: UNDE/144115188075855905] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military2 / 115266073147365695 /// [NPC Owner: SACM/144115188075855904] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military1 / 86576814495483316 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): BlueMinerX2 / 124092609417225306 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 93747734881227558 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 80199439254352989 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 82126478375810717 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Pirate Raider / 113205607964048321 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 126282566954447369 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Raider Drone / 84734819065514704 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Imp / 106032509932235677 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 9082 / 94805599204739082 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2994 / 143073534042202994 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 156 / 99666155209430156 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Hostile Miner / 128665577951523389 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 2195 / 86619353779042195 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Trade2 / 90924272210580404 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Severed Bow / 117271232257610597 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 141297464357633344 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Mining Outpost / 77266384508859495 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 100865402509356174 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret / 92683939268152209 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1600 / 138270019289031600 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Hydro Tanker / 75951021423905368 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Hostile Miner / 132822353669890977 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Asteroid Base / 119425361065890434 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Salvage station / 103569218497111490 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Salvage Drone / 137586442100841483 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 113410096130375045 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 3017 / 143983097347343017 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1148 / 131609236420801148 /// 2020-04-14 23:57:36.660 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2540 / 141091091932952540 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 5324 / 108826954056425324 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Relay X1 / 114683418890331462 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Assailant mk.1 / 72398517211017259 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 143417836132742328 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 140407636315126867 /// [Human Owner: NoFaction/144115188075855916] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 128926832623584241 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): LMiner X4 / 130738114445378690 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter Habitat pods / 90724031289993900 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter MushStation / 126406037659205374 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 94173874466553171 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9225 / 113447239206619225 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RS-1217 Transporter / 78295456285481327 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RespawnShip / 91649024518777268 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): StrikerM / 101836658183317975 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 126765617471289891 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Experimental Drone / 101608363530050282 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Assault Drone / 128287766689311968 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1483 / 111635640010261483 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1869 / 84377653569101869 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Jump Carrier / 115157164759957291 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 84982388850392145 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 119542238168394275 /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5951 / 77337335806605951 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Missile 001 / 116482884970979904 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.661 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Lookout Tower / 84715948291019832 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.664 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Old Mining Drone 2020-04-14 23:57:36.664 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Old Mining Drone / 97745593633683755 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Observation Outpost / 123814899420720057 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Simplicity 02 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Simplicity 02 / 94602773467132821 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Triton 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Triton / 99063046228484458 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Civ Ship 500 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Civ Ship 500 / 73942615994719671 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Encounter RoidStation / 132931042453805304 /// [NPC Owner: SPRT/144115188075855894] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Welder / 137852167485987508 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Hacker Drone / 117712934683720723 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Buzzard 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Buzzard / 112420188094156986 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 98416243010454075 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret Emplacement A V1 / 106427938821624242 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 73252478883085467 /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 90704178851330164 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 77291026961577239 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 125936252958101383 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Turret Emplacement B / 118709493332580261 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Scatter Cannon Drone / 120238349369929595 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 126526890914858217 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 131102361113796645 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4376 2020-04-14 23:57:36.665 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4376 / 130962262027294376 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4151 / 108798727695104151 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-RCE)Gopher II Transport Ship 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: RandomEncounter 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Gopher II Transport Ship / 94947071673159477 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 669 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 669 / 82203378132370669 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Missile Drone Mk.II / 114191567857359038 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8319 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8319 / 122114156038588319 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7737 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7737 / 140118664520857737 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Gamma 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 139724813168341500 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5681 / 130013135241165681 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Upsilon 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 77333980250597864 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 133975131775505602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 1007 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1007 / 117414745593801007 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2287 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2287 / 135408585303762287 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 76600618872211649 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 102414208738252970 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4702 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4702 / 141025110380014702 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Assault Drone 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Assault Drone / 77373864666558839 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 86980900091838588 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 106885001793770634 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 93402362020467191 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 1196 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1196 / 103780764230561196 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Kamikaze Gatling Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 83850585059476641 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Sniper Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 106956870434970844 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Fighter Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 84827224297206602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5663 / 87189998606375663 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 130614921929351231 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Kamikaze Gatling Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Kamikaze Gatling Drone Mk.II / 138476110200100356 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 104954966115204569 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 3015 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3015 / 89587027298853015 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 121155029686211217 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 79904230235569679 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Fighter Drone Mk.II / 86477070344202543 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2442 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2442 / 134151320597942442 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Tunnel Drone / 102490950607583291 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Horsefly Gatling Drone Mk.II / 80140268300982003 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7899 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7899 / 133121386276067899 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 182 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 182 / 78118338671840182 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2336 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2336 / 139977635051982336 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9853 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9853 / 118892555128339853 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Strike Drone Mk.II 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Strike Drone Mk.II / 132954697558052936 /// 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 2751 2020-04-14 23:57:36.666 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2751 / 92947414687922751 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Gamma 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 102785368397209069 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Salvage Drone / 75877729110439053 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6614 / 124001482876116614 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1781 / 95214261138171781 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6125 / 73713182349346125 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8290 / 99690732407108290 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Upsilon 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 98227230465822008 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Missile 4 / 93974815201624311 /// [Human Owner: SED/144115188075855913] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 126674792026962103 /// [NPC Owner: CORRUPT/144115188075855917] /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8924 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8924 / 131897284133968924 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 3358 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3358 / 72600305362173358 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 701 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 701 / 135084287614320701 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 6659 / 83728898647816659 /// [Human Owner: SED/144115188075855897] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-CPC) Tunnel Drone 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: SpaceCargoShip 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Tunnel Drone / 89410377755166302 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 5967 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5967 / 117957787297405967 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8763 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8763 / 80335983635468763 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 131835828032121089 /// 2020-04-14 23:57:36.667 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-04-14 23:57:37.103 - Thread: 1 -> GC Memory: 5,128,447,928 B 2020-04-14 23:57:37.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:57:37.530 - Thread: 1 -> STATISTICS,531.8833333,0,0,0.03086281,0.8776503,0.0747385,3.007041,4074.339,10277.76,1,0,5038.447,12629.75,148736,-148736,277,6.74324,6.31396,0.1681946,17081,8.056437,0,16.68029,0.5432649,0.5086802,100 2020-04-14 23:57:37.536 - Thread: 1 -> Player entered: CrushFromGod (76561198081677274) 2020-04-14 23:57:37.538 - Thread: 1 -> World request received: CrushFromGod 2020-04-14 23:57:37.538 - Thread: 1 -> ...responding 2020-04-14 23:57:40.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:57:40.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:57:52.508 - Thread: 1 -> GUI Stats: Update 7.0098253888889, Draw 0.439980500000001 2020-04-14 23:58:07.109 - Thread: 1 -> GC Memory: 2,825,396,864 B 2020-04-14 23:58:10.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:58:10.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:58:22.509 - Thread: 1 -> GUI Stats: Update 0.267513166666667, Draw 0.351360666666666 2020-04-14 23:58:23.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-14 23:58:23.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-14 23:58:23.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-14 23:58:23.662 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-14 23:58:35.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:58:35.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:58:37.128 - Thread: 1 -> GC Memory: 2,845,316,688 B 2020-04-14 23:58:39.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:58:39.986 - Thread: 1 -> STATISTICS,591.9,0.008723259,0.1309967,0.03416157,0.8776503,0.1725283,5.241529,47.65893,227.7892,2,0,2719.207,12464.52,148737,-148737,277,45.11112,98.90812,0.3035648,17544,10.88056,0,16.68029,4.908342,10.76176,100 2020-04-14 23:58:51.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:58:51.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:58:52.510 - Thread: 1 -> GUI Stats: Update 0.285888055555555, Draw 0.406248277777777 2020-04-14 23:58:54.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:58:54.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:59:07.142 - Thread: 1 -> GC Memory: 2,896,447,016 B 2020-04-14 23:59:22.510 - Thread: 1 -> GUI Stats: Update 0.370902000000001, Draw 0.652044999999999 2020-04-14 23:59:36.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:59:36.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:59:37.142 - Thread: 1 -> GC Memory: 2,815,611,768 B 2020-04-14 23:59:38.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:59:38.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:59:40.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-14 23:59:40.003 - Thread: 1 -> STATISTICS,651.9166667,0.007540703,0.01994419,0.03416157,0.8776503,0.5986586,6.668451,63.15078,210.2765,2,0,2692.941,12522.48,148728,-148728,278,53.74446,98.71529,0.2930321,17520,11.70778,0,16.68029,6.292282,11.55737,100 2020-04-14 23:59:45.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:59:45.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:59:51.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-14 23:59:51.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-14 23:59:52.511 - Thread: 1 -> GUI Stats: Update 0.467091055555556, Draw 0.976145722222222 2020-04-15 00:00:05.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:00:05.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:00:05.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:00:05.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:00:07.148 - Thread: 1 -> GC Memory: 2,854,927,736 B 2020-04-15 00:00:17.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:00:17.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:00:22.508 - Thread: 1 -> GUI Stats: Update 0.270646666666667, Draw 0.405865888888889 2020-04-15 00:00:37.162 - Thread: 1 -> GC Memory: 2,876,669,424 B 2020-04-15 00:00:39.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:00:39.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:00:40.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:00:40.020 - Thread: 1 -> STATISTICS,711.9333333,0.007602692,0.02157116,0.03416157,0.8776503,1.058702,7.888113,47.93283,188.1269,2,0,2747.418,12570.7,148694,-148694,279,44.28658,98.91763,0.3202817,17483,11.59302,0,16.68029,5.134151,11.46754,100 2020-04-15 00:00:52.509 - Thread: 1 -> GUI Stats: Update 0.381352055555555, Draw 0.77223388888889 2020-04-15 00:00:55.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:00:55.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:03.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:01:03.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:07.163 - Thread: 1 -> GC Memory: 2,828,483,264 B 2020-04-15 00:01:11.673 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:01:11.673 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:01:17.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:01:17.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:18.557 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:01:18.557 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:01:22.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:01:22.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:22.510 - Thread: 1 -> GUI Stats: Update 0.290360388888889, Draw 0.469938944444444 2020-04-15 00:01:23.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:01:23.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:01:23.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:01:23.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:01:24.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:01:24.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:25.620 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:01:25.620 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:01:33.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:01:33.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:36.836 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:01:36.836 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:01:37.177 - Thread: 1 -> GC Memory: 2,838,633,632 B 2020-04-15 00:01:39.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:01:39.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:01:40.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:01:40.036 - Thread: 1 -> STATISTICS,771.95,0.007728577,0.01613331,0.03416157,0.8776503,1.518614,9.003769,42.74166,236.2066,2,0,2709.852,12557.49,148686,-148686,279,43.6389,98.9796,0.3095509,17499,11.55077,0,16.68029,5.040628,11.4329,100 2020-04-15 00:01:52.511 - Thread: 1 -> GUI Stats: Update 0.2515575, Draw 0.404340777777778 2020-04-15 00:02:07.193 - Thread: 1 -> GC Memory: 2,850,314,272 B 2020-04-15 00:02:22.508 - Thread: 1 -> GUI Stats: Update 0.203965055555556, Draw 0.464602388888888 2020-04-15 00:02:23.892 - Thread: 1 -> Autosave initiated 2020-04-15 00:02:23.892 - Thread: 1 -> Character state: True 2020-04-15 00:02:23.892 - Thread: 1 -> IsServer: True 2020-04-15 00:02:23.892 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:02:23.892 - Thread: 1 -> Autosave 2020-04-15 00:02:23.894 - Thread: 1 -> Saving world - START 2020-04-15 00:02:23.895 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:02:23.895 - Thread: 1 -> Before snapshot.: GC Memory: 2,854,910,944 B 2020-04-15 00:02:24.029 - Thread: 1 -> After snapshot.: GC Memory: 2,870,555,120 B 2020-04-15 00:02:24.031 - Thread: 1 -> Directory cleanup: GC Memory: 2,870,555,120 B 2020-04-15 00:02:24.031 - Thread: 1 -> Saving world - END 2020-04-15 00:02:24.036 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:02:24.036 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:02:25.915 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:02:26.083 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:02:37.206 - Thread: 1 -> GC Memory: 2,901,561,752 B 2020-04-15 00:02:40.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:02:40.183 - Thread: 1 -> STATISTICS,831.9666667,0.006750107,0.01657391,0.03416157,0.8776503,1.973196,9.944564,38.83236,102.7685,2,0,2693.091,12438.99,148686,-148686,279,41.23311,63.72733,0.2826308,17510,8.333163,0,16.68029,3.436022,5.310503,100 2020-04-15 00:02:52.639 - Thread: 1 -> GUI Stats: Update 0.233742388888889, Draw 0.353818666666668 2020-04-15 00:02:54.891 - Thread: 1 -> Info: Trash collector removed grid '117957787297405967:Small Grid 5967' with entity id '117957787297405967' 2020-04-15 00:02:56.556 - Thread: 1 -> Info: Trash collector removed grid '80335983635468763:Small Grid 8763' with entity id '80335983635468763' 2020-04-15 00:03:07.222 - Thread: 1 -> GC Memory: 2,832,402,320 B 2020-04-15 00:03:22.639 - Thread: 1 -> GUI Stats: Update 0.225414666666666, Draw 0.333872388888889 2020-04-15 00:03:37.239 - Thread: 1 -> GC Memory: 2,840,549,472 B 2020-04-15 00:03:40.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:03:40.201 - Thread: 1 -> STATISTICS,891.9833333,0.006746292,0.01426601,0.03416157,0.8776503,2.384122,10.87191,36.54247,74.23976,2,0,2712.814,12403.48,148686,-148686,277,32.23356,63.31135,0.1396735,17557,8.332994,0,16.68029,2.686021,5.275731,100 2020-04-15 00:03:52.641 - Thread: 1 -> GUI Stats: Update 0.222798222222222, Draw 0.328481333333334 2020-04-15 00:04:07.240 - Thread: 1 -> GC Memory: 2,851,933,288 B 2020-04-15 00:04:22.640 - Thread: 1 -> GUI Stats: Update 0.229000166666667, Draw 0.332231611111111 2020-04-15 00:04:30.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:04:30.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:04:30.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:04:30.023 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:04:30.817 - Thread: 1 -> Player character died. Id : 76561198018124881 2020-04-15 00:04:31.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:04:31.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:04:35.837 - Thread: 1 -> RequestRespawn 2020-04-15 00:04:37.254 - Thread: 1 -> GC Memory: 2,855,787,072 B 2020-04-15 00:04:40.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:04:40.314 - Thread: 1 -> STATISTICS,952,0.006746292,0.0155735,0.03416157,0.8776503,2.793475,11.96618,46.76968,282.137,2,0,2721.557,12583.01,148686,-148686,276,51.97229,98.8899,0.1569332,17499,11.07693,0,16.68029,5.756934,10.95396,100 2020-04-15 00:04:52.741 - Thread: 1 -> GUI Stats: Update 0.237532777777778, Draw 0.313303333333334 2020-04-15 00:05:07.274 - Thread: 1 -> GC Memory: 2,880,385,272 B 2020-04-15 00:05:22.737 - Thread: 1 -> GUI Stats: Update 0.226443666666666, Draw 0.297579277777778 2020-04-15 00:05:25.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:05:25.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:05:37.286 - Thread: 1 -> GC Memory: 2,946,809,152 B 2020-04-15 00:05:40.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:05:40.331 - Thread: 1 -> STATISTICS,1012.0166667,0.007667542,0.02266884,0.03416157,0.8776503,3.238187,13.17702,41.06202,83.74797,2,0,2818.052,12494.82,148644,-148644,276,31.5389,41.97849,0.1766829,17558,8.33303,0,16.68029,2.628146,3.49808,100 2020-04-15 00:05:52.737 - Thread: 1 -> GUI Stats: Update 0.229093611111111, Draw 0.308601666666667 2020-04-15 00:06:07.286 - Thread: 1 -> GC Memory: 2,860,749,072 B 2020-04-15 00:06:22.740 - Thread: 1 -> GUI Stats: Update 0.209479944444445, Draw 0.325084055555555 2020-04-15 00:06:37.299 - Thread: 1 -> GC Memory: 2,916,887,520 B 2020-04-15 00:06:40.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:06:40.844 - Thread: 1 -> STATISTICS,1072.0333333,0.006793976,0.01880646,0.03416157,0.8776503,3.692904,14.32057,41.57406,92.3072,2,0,2780.582,12522.95,148617,-148617,276,33.32204,69.70053,0.1527144,17558,8.332994,0,16.68029,2.776723,5.808141,100 2020-04-15 00:06:53.235 - Thread: 1 -> GUI Stats: Update 0.224264222222222, Draw 0.584234055555554 2020-04-15 00:07:07.318 - Thread: 1 -> GC Memory: 2,944,073,656 B 2020-04-15 00:07:23.233 - Thread: 1 -> GUI Stats: Update 0.222155833333333, Draw 0.413537722222223 2020-04-15 00:07:23.905 - Thread: 1 -> Autosave initiated 2020-04-15 00:07:23.905 - Thread: 1 -> Character state: True 2020-04-15 00:07:23.905 - Thread: 1 -> IsServer: True 2020-04-15 00:07:23.905 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:07:23.905 - Thread: 1 -> Autosave 2020-04-15 00:07:23.905 - Thread: 1 -> Saving world - START 2020-04-15 00:07:23.905 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:07:23.905 - Thread: 1 -> Before snapshot.: GC Memory: 2,951,515,160 B 2020-04-15 00:07:24.028 - Thread: 1 -> After snapshot.: GC Memory: 2,972,930,376 B 2020-04-15 00:07:24.028 - Thread: 1 -> Directory cleanup: GC Memory: 2,972,930,376 B 2020-04-15 00:07:24.028 - Thread: 1 -> Saving world - END 2020-04-15 00:07:24.028 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:07:24.029 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:07:25.283 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:07:25.453 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:07:37.318 - Thread: 1 -> GC Memory: 3,005,176,824 B 2020-04-15 00:07:40.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:07:40.980 - Thread: 1 -> STATISTICS,1132.05,0.007472992,0.0168047,0.03416157,0.8776503,4.139321,15.46392,36.81808,101.228,2,0,2743.911,12528.96,148603,-148603,276,39.40657,75.31071,0.1648531,17535,8.33303,0,16.68029,3.283761,6.275664,100 2020-04-15 00:07:53.351 - Thread: 1 -> GUI Stats: Update 0.231262333333333, Draw 0.350313444444445 2020-04-15 00:08:07.318 - Thread: 1 -> GC Memory: 2,884,556,112 B 2020-04-15 00:08:13.313 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:08:13.313 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:08:23.354 - Thread: 1 -> GUI Stats: Update 0.239749, Draw 0.485471444444443 2020-04-15 00:08:37.319 - Thread: 1 -> GC Memory: 2,900,051,464 B 2020-04-15 00:08:37.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:08:37.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:08:40.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:08:40.997 - Thread: 1 -> STATISTICS,1192.0666667,0.01012325,0.0196104,0.03416157,0.8776503,4.592472,16.47514,45.4106,107.0074,2,0,2773.301,12590.51,148594,-148594,277,36.3317,69.75619,0.1619369,17552,8.333058,0,16.68029,3.027541,5.812824,100 2020-04-15 00:08:42.713 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:08:42.713 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:08:44.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:08:44.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:08:47.963 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:08:47.963 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:08:53.359 - Thread: 1 -> GUI Stats: Update 0.239290444444445, Draw 0.523250722222222 2020-04-15 00:09:07.335 - Thread: 1 -> GC Memory: 2,956,709,736 B 2020-04-15 00:09:08.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:09:08.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:09:23.352 - Thread: 1 -> GUI Stats: Update 0.234963333333333, Draw 0.382366666666667 2020-04-15 00:09:28.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:09:28.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:09:30.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:09:30.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:09:37.337 - Thread: 1 -> GC Memory: 2,888,663,824 B 2020-04-15 00:09:41.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:09:41.013 - Thread: 1 -> STATISTICS,1252.0833333,0.007164001,0.0178709,0.03416157,0.8776503,5.031377,17.46264,41.74526,96.41931,2,0,2759.041,12674.3,148578,-148578,277,38.6703,62.48655,0.1543401,17539,8.333005,0,16.68029,3.222398,5.207007,100 2020-04-15 00:09:53.352 - Thread: 1 -> GUI Stats: Update 0.239867, Draw 0.335837722222223 2020-04-15 00:10:00.896 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:10:00.896 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:10:07.355 - Thread: 1 -> GC Memory: 2,897,490,248 B 2020-04-15 00:10:08.955 - Thread: 1 -> Info: Trash collector removed grid '123072170409965538:Small Grid 5538' with entity id '123072170409965538' 2020-04-15 00:10:17.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:10:17.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:10:18.183 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:10:18.183 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:10:23.352 - Thread: 1 -> GUI Stats: Update 0.221330611111112, Draw 0.465246388888889 2020-04-15 00:10:28.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:10:28.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:10:28.680 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:10:28.680 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:10:37.368 - Thread: 1 -> GC Memory: 2,909,546,920 B 2020-04-15 00:10:40.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:10:40.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:10:41.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:10:41.030 - Thread: 1 -> STATISTICS,1312.1,0.006894112,0.02255726,0.03416157,0.8776503,5.448896,18.51168,41.03059,105.1703,2,0,2778.268,12554.08,148578,-148578,276,41.42035,58.96268,0.1581814,17544,8.333007,0,16.68029,3.451561,4.913364,100 2020-04-15 00:10:53.197 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:10:53.197 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:10:53.352 - Thread: 1 -> GUI Stats: Update 0.224446277777777, Draw 0.614104222222223 2020-04-15 00:11:07.369 - Thread: 1 -> GC Memory: 2,889,970,672 B 2020-04-15 00:11:11.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:11:11.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:11:20.863 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:11:20.863 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:11:22.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:11:22.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:11:23.353 - Thread: 1 -> GUI Stats: Update 0.227778055555555, Draw 0.657272222222222 2020-04-15 00:11:36.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:11:36.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:11:36.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:11:36.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:11:37.388 - Thread: 1 -> GC Memory: 2,901,924,056 B 2020-04-15 00:11:41.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:11:41.047 - Thread: 1 -> STATISTICS,1372.1166667,0.006893158,0.02083111,0.03416157,0.8776503,5.862767,19.70785,43.81898,209.5783,2,0,2764.836,12585.58,148578,-148578,276,52.48435,75.08182,0.2198512,17535,8.33301,0,16.68029,4.373526,6.256575,100 2020-04-15 00:11:41.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:11:41.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:11:53.355 - Thread: 1 -> GUI Stats: Update 0.228775222222222, Draw 0.604678833333334 2020-04-15 00:11:57.430 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:11:57.430 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:12:06.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:12:06.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:12:07.402 - Thread: 1 -> GC Memory: 2,911,521,152 B 2020-04-15 00:12:23.354 - Thread: 1 -> GUI Stats: Update 0.233137611111111, Draw 0.649891333333332 2020-04-15 00:12:23.903 - Thread: 1 -> Autosave initiated 2020-04-15 00:12:23.903 - Thread: 1 -> Character state: True 2020-04-15 00:12:23.903 - Thread: 1 -> IsServer: True 2020-04-15 00:12:23.903 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:12:23.903 - Thread: 1 -> Autosave 2020-04-15 00:12:23.903 - Thread: 1 -> Saving world - START 2020-04-15 00:12:23.903 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:12:23.903 - Thread: 1 -> Before snapshot.: GC Memory: 2,926,634,728 B 2020-04-15 00:12:24.045 - Thread: 1 -> After snapshot.: GC Memory: 2,947,369,376 B 2020-04-15 00:12:24.046 - Thread: 1 -> Directory cleanup: GC Memory: 2,947,369,376 B 2020-04-15 00:12:24.046 - Thread: 1 -> Saving world - END 2020-04-15 00:12:24.046 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:12:24.047 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:12:25.443 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:12:25.631 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:12:37.404 - Thread: 1 -> GC Memory: 3,001,635,560 B 2020-04-15 00:12:41.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:12:41.198 - Thread: 1 -> STATISTICS,1432.1333333,0.006780624,0.02206516,0.03416157,0.8776503,6.275709,20.89352,48.86422,259.8188,2,0,2753.092,12626.74,148578,-148578,276,58.87437,75.9637,0.297273,17503,8.333017,0,16.68029,4.906012,6.330069,100 2020-04-15 00:12:51.586 - Thread: 1 -> Error: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Lite.sbcB5 failed to serialize. 2020-04-15 00:12:51.587 - Thread: 1 -> System.IO.IOException: Cannot create "D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode) at VRage.ObjectBuilders.MyObjectBuilderSerializer.SerializePB(String path, Boolean compress, MyObjectBuilder_Base objectBuilder, UInt64& sizeInBytes) 2020-04-15 00:12:51.600 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-RCE)Gremlin Lite 2020-04-15 00:12:54.166 - Thread: 1 -> GUI Stats: Update 0.238434388888889, Draw 0.748206555555555 2020-04-15 00:13:07.415 - Thread: 1 -> GC Memory: 2,908,114,392 B 2020-04-15 00:13:21.626 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - Mining1 2020-04-15 00:13:24.166 - Thread: 1 -> GUI Stats: Update 0.244433888888889, Draw 0.754600888888891 2020-04-15 00:13:37.431 - Thread: 1 -> GC Memory: 2,937,276,848 B 2020-04-15 00:13:42.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:13:42.141 - Thread: 1 -> STATISTICS,1492.15,0.006892204,0.01954269,0.03416157,0.8776503,6.693483,22.02405,48.26817,290.9981,2,0,2804.718,12828.62,148578,-148578,278,47.12393,98.91073,0.3398398,17415,11.2303,0,16.68029,5.292156,11.10797,100 2020-04-15 00:13:54.414 - Thread: 1 -> GUI Stats: Update 0.241628888888889, Draw 0.757799722222222 2020-04-15 00:14:07.449 - Thread: 1 -> GC Memory: 2,952,157,032 B 2020-04-15 00:14:24.504 - Thread: 1 -> GUI Stats: Update 0.295924722222222, Draw 0.858567666666666 2020-04-15 00:14:37.458 - Thread: 1 -> GC Memory: 2,903,681,160 B 2020-04-15 00:14:42.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:14:42.248 - Thread: 1 -> STATISTICS,1552.1666667,0.006806374,0.01819611,0.03416157,0.8776503,7.120031,23.07503,45.03027,176.2648,2,0,2771.438,12875.33,148578,-148578,278,41.70089,98.92838,0.3150278,17394,10.34879,0,16.68029,4.315537,10.23789,100 2020-04-15 00:14:54.505 - Thread: 1 -> GUI Stats: Update 0.382716611111112, Draw 0.576732944444444 2020-04-15 00:14:55.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:14:55.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:15:06.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:15:06.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:15:07.471 - Thread: 1 -> GC Memory: 2,922,685,248 B 2020-04-15 00:15:24.505 - Thread: 1 -> GUI Stats: Update 0.328543666666667, Draw 0.670103444444445 2020-04-15 00:15:37.472 - Thread: 1 -> GC Memory: 2,938,091,112 B 2020-04-15 00:15:42.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:15:42.265 - Thread: 1 -> STATISTICS,1612.1833333,0.01000881,0.0202713,0.03416157,0.8776503,7.566421,24.2198,49.90711,195.7364,2,0,2801.756,12897.97,148578,-148578,278,46.10728,98.42105,0.3019197,17378,9.228623,0,16.68029,4.255067,9.082909,100 2020-04-15 00:15:51.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:15:51.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:15:54.508 - Thread: 1 -> GUI Stats: Update 0.296769555555555, Draw 0.620831555555556 2020-04-15 00:15:56.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:15:56.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:16:07.488 - Thread: 1 -> GC Memory: 2,910,514,784 B 2020-04-15 00:16:24.508 - Thread: 1 -> GUI Stats: Update 0.282179, Draw 0.548683999999999 2020-04-15 00:16:37.492 - Thread: 1 -> GC Memory: 2,933,668,504 B 2020-04-15 00:16:38.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:16:38.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:16:42.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:16:42.282 - Thread: 1 -> STATISTICS,1672.2,0.007246971,0.0183115,0.03416157,0.8776503,7.988969,25.39339,48.94225,287.6771,2,0,2798.592,12924.03,148590,-148590,278,59.32735,98.92599,0.3178985,17354,10.38401,0,16.68029,6.160556,10.27248,100 2020-04-15 00:16:54.510 - Thread: 1 -> GUI Stats: Update 0.266874444444445, Draw 0.531308666666667 2020-04-15 00:17:07.504 - Thread: 1 -> GC Memory: 2,943,956,280 B 2020-04-15 00:17:23.906 - Thread: 1 -> Autosave initiated 2020-04-15 00:17:23.907 - Thread: 1 -> Character state: True 2020-04-15 00:17:23.907 - Thread: 1 -> IsServer: True 2020-04-15 00:17:23.907 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:17:23.907 - Thread: 1 -> Autosave 2020-04-15 00:17:23.907 - Thread: 1 -> Saving world - START 2020-04-15 00:17:23.907 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:17:23.907 - Thread: 1 -> Before snapshot.: GC Memory: 2,951,405,736 B 2020-04-15 00:17:24.037 - Thread: 1 -> After snapshot.: GC Memory: 2,965,404,520 B 2020-04-15 00:17:24.037 - Thread: 1 -> Directory cleanup: GC Memory: 2,965,404,520 B 2020-04-15 00:17:24.037 - Thread: 1 -> Saving world - END 2020-04-15 00:17:24.038 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:17:24.038 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:17:24.629 - Thread: 1 -> GUI Stats: Update 0.246896555555555, Draw 0.3904335 2020-04-15 00:17:25.427 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:17:25.602 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:17:37.517 - Thread: 1 -> GC Memory: 2,993,564,648 B 2020-04-15 00:17:42.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:17:42.425 - Thread: 1 -> STATISTICS,1732.2166667,0.01006889,0.02071857,0.03416157,0.8776503,8.570062,26.54193,49.95031,232.1318,2,0,2778.24,12989.86,148590,-148590,278,60.62374,98.64092,0.3077544,17350,8.584268,0,16.68029,5.204104,8.467601,100 2020-04-15 00:17:52.090 - Thread: 1 -> Modular Encounters Spawner: Boss Encounter GPS Created with Spawngroup: (CPC)BOSS_VENGEANCE_DRONE 2020-04-15 00:17:54.631 - Thread: 1 -> GUI Stats: Update 0.253559277777778, Draw 0.402647888888889 2020-04-15 00:17:59.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:17:59.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:18:07.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:18:07.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:18:07.529 - Thread: 1 -> GC Memory: 2,930,211,040 B 2020-04-15 00:18:08.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:18:08.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:18:24.634 - Thread: 1 -> GUI Stats: Update 0.38799138888889, Draw 1.03726616666667 2020-04-15 00:18:35.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:18:35.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:18:37.529 - Thread: 1 -> GC Memory: 2,943,105,000 B 2020-04-15 00:18:42.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:18:42.452 - Thread: 1 -> STATISTICS,1792.2333333,0.006863594,0.02345562,0.03416157,0.8776503,9.009525,27.7293,49.39528,268.1078,2,0,2808.787,13007.92,148614,-148614,279,57.09794,98.94102,0.3178907,17342,10.79125,0,16.68029,6.161582,10.67697,100 2020-04-15 00:18:54.628 - Thread: 1 -> GUI Stats: Update 0.275805166666667, Draw 0.434035333333333 2020-04-15 00:19:07.547 - Thread: 1 -> GC Memory: 2,952,834,160 B 2020-04-15 00:19:17.475 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:19:17.475 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:19:17.475 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:19:17.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:19:24.629 - Thread: 1 -> GUI Stats: Update 0.2718755, Draw 0.443359888888889 2020-04-15 00:19:31.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:19:31.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:19:36.209 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-15 00:19:36.209 - Thread: 1 -> Next activation in 00:06:34.9680162 2020-04-15 00:19:37.548 - Thread: 1 -> GC Memory: 2,947,061,400 B 2020-04-15 00:19:42.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:19:42.456 - Thread: 1 -> STATISTICS,1852.25,0.007035255,0.01724052,0.03416157,0.8776503,9.426398,28.77355,45.55126,201.2204,2,0,2810.1,12932.88,148616,-148616,279,46.19658,98.79089,0.3016762,17408,9.631561,0,16.68029,4.449452,9.515105,100 2020-04-15 00:19:54.628 - Thread: 1 -> GUI Stats: Update 0.268431611111111, Draw 0.443194944444445 2020-04-15 00:20:07.549 - Thread: 1 -> GC Memory: 2,955,738,624 B 2020-04-15 00:20:24.629 - Thread: 1 -> GUI Stats: Update 0.2544035, Draw 0.434488777777777 2020-04-15 00:20:35.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:20:35.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:20:37.563 - Thread: 1 -> GC Memory: 2,972,791,320 B 2020-04-15 00:20:42.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:20:42.473 - Thread: 1 -> STATISTICS,1912.2666667,0.00675106,0.02207088,0.03416157,0.8776503,9.846068,29.85643,46.95782,244.4716,2,0,2837.654,12979.33,148615,-148615,279,46.71939,98.97216,0.3117508,17354,11.42405,0,16.68029,5.337248,11.30663,100 2020-04-15 00:20:54.631 - Thread: 1 -> GUI Stats: Update 0.261897055555555, Draw 0.501823888888889 2020-04-15 00:21:07.580 - Thread: 1 -> GC Memory: 2,939,682,544 B 2020-04-15 00:21:22.293 - Thread: 1 -> Player character died. Id : 76561198081677274 2020-04-15 00:21:23.873 - Thread: 1 -> CrushFromGod's action was blocked. 2020-04-15 00:21:23.873 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-04-15 00:21:24.630 - Thread: 1 -> GUI Stats: Update 0.235539222222222, Draw 0.371102611111112 2020-04-15 00:21:30.059 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship CargoShip_Mining1 Has Reached End Of Travel Path And Has Been Despawned. 2020-04-15 00:21:30.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Mining1 / 129739000140607581 /// [NPC Owner: SODE/144115188075855907] /// 2020-04-15 00:21:30.063 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : CargoShip_Mining1 / 129739000140607581 2020-04-15 00:21:37.580 - Thread: 1 -> GC Memory: 2,954,873,248 B 2020-04-15 00:21:42.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:21:42.489 - Thread: 1 -> STATISTICS,1972.2833333,0.006748199,0.01893425,0.03416157,0.8776503,10.25091,31.2078,47.43852,236.8469,2,0,2818.075,12946.43,148664,-148664,278,52.11518,98.88997,0.3165192,17376,9.707245,0,16.68029,5.058949,9.599491,100 2020-04-15 00:21:54.630 - Thread: 1 -> GUI Stats: Update 0.252017444444445, Draw 0.396460444444445 2020-04-15 00:22:07.583 - Thread: 1 -> GC Memory: 2,964,438,936 B 2020-04-15 00:22:23.912 - Thread: 1 -> Autosave initiated 2020-04-15 00:22:23.912 - Thread: 1 -> Character state: True 2020-04-15 00:22:23.912 - Thread: 1 -> IsServer: True 2020-04-15 00:22:23.912 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:22:23.912 - Thread: 1 -> Autosave 2020-04-15 00:22:23.912 - Thread: 1 -> Saving world - START 2020-04-15 00:22:23.913 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:22:23.913 - Thread: 1 -> Before snapshot.: GC Memory: 2,970,715,432 B 2020-04-15 00:22:24.053 - Thread: 1 -> After snapshot.: GC Memory: 2,986,163,264 B 2020-04-15 00:22:24.053 - Thread: 1 -> Directory cleanup: GC Memory: 2,986,163,264 B 2020-04-15 00:22:24.053 - Thread: 1 -> Saving world - END 2020-04-15 00:22:24.053 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:22:24.054 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:22:24.761 - Thread: 1 -> GUI Stats: Update 0.247215722222222, Draw 0.405110944444443 2020-04-15 00:22:25.526 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:22:25.729 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:22:37.595 - Thread: 1 -> GC Memory: 3,014,945,696 B 2020-04-15 00:22:42.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:22:42.638 - Thread: 1 -> STATISTICS,2032.3,0.009079933,0.06843948,0.03416157,0.8776503,10.66481,32.00928,49.13841,266.951,2,0,2794.343,12939.45,148563,-148563,278,51.17593,99.01778,0.3079456,17368,11.22514,0,16.68029,5.74457,11.11488,100 2020-04-15 00:22:54.761 - Thread: 1 -> GUI Stats: Update 0.265434444444444, Draw 0.45848488888889 2020-04-15 00:23:04.294 - Thread: 1 -> Player character died. Id : 76561198081677274 2020-04-15 00:23:07.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:23:07.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:23:07.615 - Thread: 1 -> GC Memory: 2,954,730,176 B 2020-04-15 00:23:08.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:23:08.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:23:22.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:23:22.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:23:24.762 - Thread: 1 -> GUI Stats: Update 0.315480333333333, Draw 0.707717722222222 2020-04-15 00:23:37.627 - Thread: 1 -> GC Memory: 2,972,369,064 B 2020-04-15 00:23:42.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:23:42.655 - Thread: 1 -> STATISTICS,2092.3166667,0.00674057,0.01391602,0.03859043,0.8776503,11.10439,34.07455,45.80311,232.9918,2,0,2834.787,12961.38,148564,-148564,277,52.45902,98.73546,0.337136,17371,9.682034,0,16.68029,5.0791,9.5596,100 2020-04-15 00:23:54.762 - Thread: 1 -> GUI Stats: Update 0.257958444444444, Draw 0.410353277777778 2020-04-15 00:24:01.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:24:01.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:24:07.629 - Thread: 1 -> GC Memory: 2,983,580,528 B 2020-04-15 00:24:14.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:24:14.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:24:24.761 - Thread: 1 -> GUI Stats: Update 0.317683444444445, Draw 0.716196888888888 2020-04-15 00:24:37.644 - Thread: 1 -> GC Memory: 2,946,993,872 B 2020-04-15 00:24:42.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:24:42.671 - Thread: 1 -> STATISTICS,2152.3333333,0.006627083,0.01425266,0.03859043,0.8776503,11.51846,34.99589,42.73593,126.7265,2,0,2811.532,12937.57,148565,-148565,278,32.7543,90.91592,0.3003404,17385,8.019497,0,16.68029,2.62673,7.291,100 2020-04-15 00:24:54.762 - Thread: 1 -> GUI Stats: Update 0.261722888888889, Draw 0.431210444444445 2020-04-15 00:25:07.645 - Thread: 1 -> GC Memory: 2,957,959,608 B 2020-04-15 00:25:23.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:25:23.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:25:24.762 - Thread: 1 -> GUI Stats: Update 0.288835444444445, Draw 0.593034277777777 2020-04-15 00:25:37.645 - Thread: 1 -> GC Memory: 2,979,327,488 B 2020-04-15 00:25:42.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:25:42.688 - Thread: 1 -> STATISTICS,2212.35,0.006746292,0.01772594,0.03859043,0.8776503,11.93789,36.31926,47.94597,240.294,2,0,2841.08,12972.44,148714,-148714,278,50.99458,98.89751,0.3011249,17354,10.31003,0,16.68029,5.257554,10.19636,100 2020-04-15 00:25:54.765 - Thread: 1 -> GUI Stats: Update 0.255504333333333, Draw 0.404691111111112 2020-04-15 00:26:07.661 - Thread: 1 -> GC Memory: 2,945,817,272 B 2020-04-15 00:26:12.373 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-15 00:26:12.373 - Thread: 1 -> Next activation in 00:32:49.0794340 2020-04-15 00:26:24.761 - Thread: 1 -> GUI Stats: Update 0.251827888888889, Draw 0.410080833333334 2020-04-15 00:26:37.678 - Thread: 1 -> GC Memory: 2,952,984,520 B 2020-04-15 00:26:42.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:26:42.708 - Thread: 1 -> STATISTICS,2272.3666667,0.006822586,0.01870823,0.03859043,0.8776503,12.34166,37.44563,46.53875,255.06,2,0,2818.14,12983.32,148715,-148715,278,48.76432,98.93797,0.3174215,17369,11.26622,0,16.68029,5.493898,11.14657,100 2020-04-15 00:26:50.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:26:50.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:26:54.763 - Thread: 1 -> GUI Stats: Update 0.270987888888888, Draw 0.531806666666667 2020-04-15 00:27:07.679 - Thread: 1 -> GC Memory: 2,966,392,336 B 2020-04-15 00:27:23.927 - Thread: 1 -> Autosave initiated 2020-04-15 00:27:23.927 - Thread: 1 -> Character state: True 2020-04-15 00:27:23.927 - Thread: 1 -> IsServer: True 2020-04-15 00:27:23.927 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:27:23.927 - Thread: 1 -> Autosave 2020-04-15 00:27:23.927 - Thread: 1 -> Saving world - START 2020-04-15 00:27:23.928 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:27:23.928 - Thread: 1 -> Before snapshot.: GC Memory: 2,971,531,800 B 2020-04-15 00:27:24.050 - Thread: 1 -> After snapshot.: GC Memory: 2,987,410,856 B 2020-04-15 00:27:24.051 - Thread: 1 -> Directory cleanup: GC Memory: 2,987,410,856 B 2020-04-15 00:27:24.051 - Thread: 1 -> Saving world - END 2020-04-15 00:27:24.051 - Thread: 15 -> Session snapshot save - START 2020-04-15 00:27:24.052 - Thread: 15 -> Checking file access for files in target dir. 2020-04-15 00:27:24.876 - Thread: 1 -> GUI Stats: Update 0.246664333333333, Draw 0.406823888888889 2020-04-15 00:27:25.416 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:27:25.596 - Thread: 15 -> Session snapshot save - END 2020-04-15 00:27:37.691 - Thread: 1 -> GC Memory: 3,012,884,672 B 2020-04-15 00:27:42.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:27:42.836 - Thread: 1 -> STATISTICS,2332.3833333,0.006745338,0.0204668,0.03859043,0.8776503,12.74282,38.61091,43.99957,195.0576,2,0,2809.553,12960.73,148719,-148719,278,43.32056,98.81023,0.3126351,17357,10.42991,0,16.68029,4.518294,10.30581,100 2020-04-15 00:27:54.878 - Thread: 1 -> GUI Stats: Update 0.238755055555555, Draw 0.388803666666666 2020-04-15 00:28:07.693 - Thread: 1 -> GC Memory: 2,955,321,616 B 2020-04-15 00:28:30.910 - Thread: 1 -> GUI Stats: Update 0.241574, Draw 3.74773361111111 2020-04-15 00:28:37.694 - Thread: 1 -> GC Memory: 2,958,576,744 B 2020-04-15 00:28:48.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:28:48.887 - Thread: 1 -> STATISTICS,2392.4,0.006877899,0.02423191,0.04048157,0.8776503,13.18152,39.72168,45.39922,184.8733,2,0,2826.439,12970.65,148719,-148719,278,41.23703,98.94735,0.2632631,17347,10.33732,0,16.68029,4.262804,10.22851,100 2020-04-15 00:29:00.909 - Thread: 1 -> GUI Stats: Update 0.245802055555556, Draw 0.401551222222223 2020-04-15 00:29:07.709 - Thread: 1 -> GC Memory: 2,968,158,232 B 2020-04-15 00:29:30.912 - Thread: 1 -> GUI Stats: Update 0.309759555555556, Draw 0.482500111111111 2020-04-15 00:29:37.711 - Thread: 1 -> GC Memory: 2,951,584,400 B 2020-04-15 00:29:41.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:29:41.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:29:48.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:29:48.904 - Thread: 1 -> STATISTICS,2452.4166667,0.006745338,0.01750946,0.04048157,0.8776503,13.58945,40.80497,45.07008,150.1808,2,0,2816.186,12959.91,148719,-148719,278,36.96725,94.32877,0.2759703,17345,8.333024,0,16.68029,3.08049,7.860439,100 2020-04-15 00:30:00.910 - Thread: 1 -> GUI Stats: Update 0.276194055555555, Draw 0.455159333333333 2020-04-15 00:30:07.729 - Thread: 1 -> GC Memory: 2,959,908,968 B 2020-04-15 00:30:30.911 - Thread: 1 -> GUI Stats: Update 0.297497277777778, Draw 0.449038722222221 2020-04-15 00:30:37.744 - Thread: 1 -> GC Memory: 2,972,526,504 B 2020-04-15 00:30:48.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:30:48.921 - Thread: 1 -> STATISTICS,2512.4333333,0.006859779,0.0212574,0.04048157,0.8776503,14.01822,41.8644,45.82764,137.1589,2,0,2833.621,12971.14,148719,-148719,279,33.64384,98.63992,0.2277438,17374,8.41287,0,16.68029,2.830413,8.29845,100 2020-04-15 00:31:00.912 - Thread: 1 -> GUI Stats: Update 0.312471444444445, Draw 0.485977055555556 2020-04-15 00:31:07.745 - Thread: 1 -> GC Memory: 2,951,362,200 B 2020-04-15 00:31:30.910 - Thread: 1 -> GUI Stats: Update 0.303793222222222, Draw 0.4621765 2020-04-15 00:31:37.761 - Thread: 1 -> GC Memory: 2,963,968,456 B 2020-04-15 00:31:48.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:31:48.937 - Thread: 1 -> STATISTICS,2572.45,0.006896019,0.01839352,0.04048157,0.8776503,14.43377,42.8983,46.02369,140.5377,2,0,2829.704,12970.16,148731,-148731,279,33.87682,98.5872,0.2211448,17378,8.333025,0,16.68029,2.822964,8.215297,100 2020-04-15 00:32:00.910 - Thread: 1 -> GUI Stats: Update 0.304211500000001, Draw 0.453563611111111 2020-04-15 00:32:07.776 - Thread: 1 -> GC Memory: 2,973,520,736 B 2020-04-15 00:32:23.944 - Thread: 1 -> Autosave initiated 2020-04-15 00:32:23.944 - Thread: 1 -> Character state: True 2020-04-15 00:32:23.944 - Thread: 1 -> IsServer: True 2020-04-15 00:32:23.944 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:32:23.944 - Thread: 1 -> Autosave 2020-04-15 00:32:23.944 - Thread: 1 -> Saving world - START 2020-04-15 00:32:23.944 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:32:23.944 - Thread: 1 -> Before snapshot.: GC Memory: 2,984,938,592 B 2020-04-15 00:32:24.076 - Thread: 1 -> After snapshot.: GC Memory: 2,997,059,736 B 2020-04-15 00:32:24.076 - Thread: 1 -> Directory cleanup: GC Memory: 2,997,076,040 B 2020-04-15 00:32:24.076 - Thread: 1 -> Saving world - END 2020-04-15 00:32:24.077 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:32:24.078 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:32:25.412 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:32:25.584 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:32:31.035 - Thread: 1 -> GUI Stats: Update 0.307277111111111, Draw 0.476770444444444 2020-04-15 00:32:37.785 - Thread: 1 -> GC Memory: 3,025,540,328 B 2020-04-15 00:32:41.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:32:41.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:32:41.981 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:32:41.981 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:32:44.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:32:44.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:32:47.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:32:47.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:32:49.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:32:49.217 - Thread: 1 -> STATISTICS,2632.4666667,0.006926537,0.0177536,0.04048157,0.8776503,14.85042,43.94503,46.57905,144.2014,2,0,2820.921,12969.38,148731,-148731,279,34.99108,98.60988,0.2252444,17375,8.333075,0,16.68029,2.915833,8.217235,100 2020-04-15 00:33:01.173 - Thread: 1 -> GUI Stats: Update 0.361344222222222, Draw 0.442994444444446 2020-04-15 00:33:07.789 - Thread: 1 -> GC Memory: 2,967,303,408 B 2020-04-15 00:33:31.173 - Thread: 1 -> GUI Stats: Update 0.298774222222222, Draw 0.470622833333334 2020-04-15 00:33:37.793 - Thread: 1 -> GC Memory: 2,980,259,960 B 2020-04-15 00:33:43.602 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-RCE)Gremlin Lite Has Reached End Of Travel Path And Has Been Despawned. 2020-04-15 00:33:43.602 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Gremlin Lite / 97858681213580396 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-15 00:33:43.602 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-RCE)Gremlin Lite / 97858681213580396 2020-04-15 00:33:49.122 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (B) AnIn 'Columbus' 01 2020-04-15 00:33:49.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:33:49.746 - Thread: 1 -> STATISTICS,2692.4833333,0.009851456,0.02150822,0.04048157,0.8776503,15.28398,45.0099,72.74198,130.8792,2,0,2923.946,13005.55,148738,-148738,279,40.17059,95.3707,0.2087743,17351,9.384174,0,16.68029,3.769678,8.949752,100 2020-04-15 00:34:03.794 - Thread: 1 -> GUI Stats: Update 0.316375555555556, Draw 0.4654505 2020-04-15 00:34:07.793 - Thread: 1 -> GC Memory: 3,439,481,072 B 2020-04-15 00:34:28.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:34:28.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:34:29.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:34:29.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:34:33.794 - Thread: 1 -> GUI Stats: Update 0.337030444444444, Draw 0.450491 2020-04-15 00:34:37.796 - Thread: 1 -> GC Memory: 2,967,482,752 B 2020-04-15 00:34:51.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:34:51.870 - Thread: 1 -> STATISTICS,2752.5,0.007045746,0.0202179,0.04048157,0.8776503,15.70568,46.06306,49.14019,176.6295,2,0,2837.458,13427.8,148745,-148745,279,40.49125,98.69969,0.245987,17339,8.418478,0,16.68029,3.408747,8.309011,100 2020-04-15 00:35:03.795 - Thread: 1 -> GUI Stats: Update 0.246317111111111, Draw 0.421292166666667 2020-04-15 00:35:07.811 - Thread: 1 -> GC Memory: 2,989,692,280 B 2020-04-15 00:35:27.104 - Thread: 1 -> CrushFromGod's action was blocked. 2020-04-15 00:35:27.104 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-04-15 00:35:33.794 - Thread: 1 -> GUI Stats: Update 0.249616944444444, Draw 0.398018555555556 2020-04-15 00:35:37.827 - Thread: 1 -> GC Memory: 3,010,356,304 B 2020-04-15 00:35:47.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:35:47.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:35:51.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:35:51.887 - Thread: 1 -> STATISTICS,2812.5166667,0.007529259,0.01636505,0.04048157,0.8776503,16.13036,47.08647,53.21935,282.6898,2,0,2886.038,13416.86,148773,-148773,279,58.37132,99.02642,0.2891698,17349,11.47723,0,16.68029,6.69941,11.36549,100 2020-04-15 00:35:54.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:35:54.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:36:03.879 - Thread: 1 -> GUI Stats: Update 0.315612222222223, Draw 0.759749722222223 2020-04-15 00:36:07.828 - Thread: 1 -> GC Memory: 2,967,165,328 B 2020-04-15 00:36:33.878 - Thread: 1 -> GUI Stats: Update 0.251560055555555, Draw 0.360136833333334 2020-04-15 00:36:37.829 - Thread: 1 -> GC Memory: 2,996,226,256 B 2020-04-15 00:36:51.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:36:51.987 - Thread: 1 -> STATISTICS,2872.5333333,0.006926537,0.0176897,0.04048157,0.8776503,16.54393,48.17558,41.85671,98.87643,2,0,2866.017,13232.78,150494,-150494,280,40.25493,48.49792,0.2788663,17420,8.332969,0,16.68029,3.354431,4.041316,100 2020-04-15 00:37:02.875 - Thread: 1 -> Steam TriggerItemDrop: 2 2020-04-15 00:37:03.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:37:03.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:37:03.878 - Thread: 1 -> GUI Stats: Update 0.241061777777778, Draw 0.349072555555555 2020-04-15 00:37:04.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:37:04.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:37:07.844 - Thread: 1 -> GC Memory: 3,016,292,712 B 2020-04-15 00:37:13.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:37:13.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:37:20.587 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:37:20.587 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:37:23.943 - Thread: 1 -> Autosave initiated 2020-04-15 00:37:23.944 - Thread: 1 -> Character state: True 2020-04-15 00:37:23.944 - Thread: 1 -> IsServer: True 2020-04-15 00:37:23.944 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:37:23.944 - Thread: 1 -> Autosave 2020-04-15 00:37:23.944 - Thread: 1 -> Saving world - START 2020-04-15 00:37:23.944 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:37:23.944 - Thread: 1 -> Before snapshot.: GC Memory: 3,033,668,640 B 2020-04-15 00:37:24.054 - Thread: 1 -> After snapshot.: GC Memory: 3,049,809,512 B 2020-04-15 00:37:24.054 - Thread: 1 -> Directory cleanup: GC Memory: 3,049,809,512 B 2020-04-15 00:37:24.054 - Thread: 1 -> Saving world - END 2020-04-15 00:37:24.054 - Thread: 15 -> Session snapshot save - START 2020-04-15 00:37:24.055 - Thread: 15 -> Checking file access for files in target dir. 2020-04-15 00:37:25.636 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:37:25.831 - Thread: 15 -> Session snapshot save - END 2020-04-15 00:37:29.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:37:29.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:37:31.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:37:31.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:37:33.979 - Thread: 1 -> GUI Stats: Update 0.257253833333333, Draw 0.422818166666667 2020-04-15 00:37:36.665 - Thread: 1 -> Info: Trash collector removed grid '135626171958025599:Container MK-18' with entity id '135626171958025599' 2020-04-15 00:37:37.849 - Thread: 1 -> GC Memory: 3,091,258,688 B 2020-04-15 00:37:39.628 - Thread: 1 -> Info: Trash collector removed grid '134424183598488488:Small Grid 8488' with entity id '134424183598488488' 2020-04-15 00:37:39.646 - Thread: 1 -> Info: Trash collector removed grid '114716213588576780:Small Grid 6780' with entity id '114716213588576780' 2020-04-15 00:37:39.662 - Thread: 1 -> Info: Trash collector removed grid '141053482953513564:Small Grid 3564' with entity id '141053482953513564' 2020-04-15 00:37:39.682 - Thread: 1 -> Info: Trash collector removed grid '85811521403623499:Small Grid 3499' with entity id '85811521403623499' 2020-04-15 00:37:41.299 - Thread: 1 -> Info: Trash collector removed grid '73322339453051301:Small Grid 1301' with entity id '73322339453051301' 2020-04-15 00:37:41.314 - Thread: 1 -> Info: Trash collector removed grid '73160676755682148:Small Grid 2148' with entity id '73160676755682148' 2020-04-15 00:37:42.961 - Thread: 1 -> Info: Trash collector removed grid '87529656471147280:Small Grid 7280' with entity id '87529656471147280' 2020-04-15 00:37:52.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:37:52.105 - Thread: 1 -> STATISTICS,2932.55,0.005105019,0.01630878,0.04048157,0.8776503,16.95483,49.66112,51.79042,255.0091,2,0,2845.164,13428.64,148733,-148733,279,49.02786,98.47235,0.2882241,17358,10.64147,0,16.68029,5.217285,10.4789,100 2020-04-15 00:37:54.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:37:54.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:38:03.978 - Thread: 1 -> GUI Stats: Update 0.298429555555556, Draw 0.460202444444443 2020-04-15 00:38:07.863 - Thread: 1 -> GC Memory: 3,000,297,752 B 2020-04-15 00:38:25.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:38:25.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:38:31.410 - Thread: 1 -> Modular Encounters Spawner: Boss Encounter GPS Created with Spawngroup: (CPC)BOSS_VENGEANCE_DRONE 2020-04-15 00:38:33.979 - Thread: 1 -> GUI Stats: Update 0.269037166666667, Draw 0.434621444444445 2020-04-15 00:38:37.880 - Thread: 1 -> GC Memory: 3,022,191,448 B 2020-04-15 00:38:39.668 - Thread: 1 -> Info: Trash collector removed grid '72703902355471106:Small Grid 1106' with entity id '72703902355471106' 2020-04-15 00:38:39.685 - Thread: 1 -> Info: Trash collector removed grid '94416329450065035:Small Grid 5035' with entity id '94416329450065035' 2020-04-15 00:38:41.333 - Thread: 1 -> Info: Trash collector removed grid '86577479354128944:Small Grid 8944' with entity id '86577479354128944' 2020-04-15 00:38:43.003 - Thread: 1 -> Info: Trash collector removed grid '98214736318349402:Small Grid 9402' with entity id '98214736318349402' 2020-04-15 00:38:51.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:38:51.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:38:52.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:38:52.122 - Thread: 1 -> STATISTICS,2992.5666667,0.004634857,0.02975941,0.04048157,0.8776503,17.29684,51.09837,50.69073,264.7262,2,0,2903.412,13422.89,149098,-149098,291,52.19149,98.9774,0.334432,17325,10.94964,0,16.68029,5.714778,10.83767,100 2020-04-15 00:38:53.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:38:53.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:38:53.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 00:38:53.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 00:39:03.980 - Thread: 1 -> GUI Stats: Update 0.272535888888889, Draw 0.432782333333335 2020-04-15 00:39:04.678 - Thread: 1 -> Info: Trash collector removed grid '143345022506265503:Small Grid 5503' with entity id '143345022506265503' 2020-04-15 00:39:04.747 - Thread: 1 -> Info: Trash collector removed grid '118531171013175801:Small Grid 5801' with entity id '118531171013175801' 2020-04-15 00:39:07.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:39:07.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:39:07.881 - Thread: 1 -> GC Memory: 3,052,510,680 B 2020-04-15 00:39:08.130 - Thread: 1 -> Info: Trash collector removed grid '141499755971294787:Small Grid 4787' with entity id '141499755971294787' 2020-04-15 00:39:11.412 - Thread: 1 -> Info: Trash collector removed grid '86535222274636476:Small Grid 6476' with entity id '86535222274636476' 2020-04-15 00:39:19.681 - Thread: 1 -> Info: Trash collector removed grid '80260971591306637:Small Grid 6637' with entity id '80260971591306637' 2020-04-15 00:39:24.678 - Thread: 1 -> Info: Trash collector removed grid '80051791209835950:Small Grid 5950' with entity id '80051791209835950' 2020-04-15 00:39:28.046 - Thread: 1 -> Info: Trash collector removed grid '86001800113399079:Small Grid 9079' with entity id '86001800113399079' 2020-04-15 00:39:31.394 - Thread: 1 -> Info: Trash collector removed grid '119757758836278233:Large Grid 8233' with entity id '119757758836278233' 2020-04-15 00:39:33.061 - Thread: 1 -> Info: Trash collector removed grid '75737338795151030:Large Grid 1030' with entity id '75737338795151030' 2020-04-15 00:39:33.978 - Thread: 1 -> GUI Stats: Update 0.2355365, Draw 0.384285833333334 2020-04-15 00:39:34.645 - Thread: 1 -> Info: Trash collector removed grid '126712458390398820:Small Grid 8820' with entity id '126712458390398820' 2020-04-15 00:39:36.312 - Thread: 1 -> Info: Trash collector removed grid '116905409661675318:Small Grid 5318' with entity id '116905409661675318' 2020-04-15 00:39:37.894 - Thread: 1 -> GC Memory: 3,012,703,184 B 2020-04-15 00:39:40.622 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:39:40.622 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:39:42.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:39:42.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:39:42.475 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:39:42.475 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:39:50.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:39:50.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:39:52.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:39:52.139 - Thread: 1 -> STATISTICS,3052.5833333,0.006771088,0.01074219,0.04048157,0.8776503,17.63911,54.14865,41.93988,62.09459,2,0,2878.245,13269.63,150363,-150363,283,32.8743,42.28568,0.269159,17389,8.333123,0,16.68029,2.739456,3.523718,100 2020-04-15 00:39:52.977 - Thread: 1 -> Info: Trash collector removed grid '118913331619810324:Small Grid 324' with entity id '118913331619810324' 2020-04-15 00:40:03.980 - Thread: 1 -> GUI Stats: Update 0.209317555555556, Draw 0.346792111111111 2020-04-15 00:40:06.293 - Thread: 1 -> Info: Trash collector removed grid '79935144376627166:Small Grid 7166' with entity id '79935144376627166' 2020-04-15 00:40:07.911 - Thread: 1 -> GC Memory: 3,028,902,280 B 2020-04-15 00:40:07.995 - Thread: 1 -> Info: Trash collector removed grid '96843813383573760:Small Grid 3760' with entity id '96843813383573760' 2020-04-15 00:40:09.664 - Thread: 1 -> Info: Trash collector removed grid '126310788884084015:Small Grid 4015' with entity id '126310788884084015' 2020-04-15 00:40:14.660 - Thread: 1 -> Info: Trash collector removed grid '103557419003713418:Small Grid 3418' with entity id '103557419003713418' 2020-04-15 00:40:16.327 - Thread: 1 -> Info: Trash collector removed grid '86293367757398750:Small Grid 8750' with entity id '86293367757398750' 2020-04-15 00:40:17.996 - Thread: 1 -> Info: Trash collector removed grid '98062517963563209:Small Grid 3209' with entity id '98062517963563209' 2020-04-15 00:40:19.660 - Thread: 1 -> Info: Trash collector removed grid '89236495374077737:Small Grid 7737' with entity id '89236495374077737' 2020-04-15 00:40:19.678 - Thread: 1 -> Info: Trash collector removed grid '125732964909855568:Small Grid 5568' with entity id '125732964909855568' 2020-04-15 00:40:21.327 - Thread: 1 -> Info: Trash collector removed grid '132148313475184715:Small Grid 4715' with entity id '132148313475184715' 2020-04-15 00:40:22.994 - Thread: 1 -> Info: Trash collector removed grid '136956439411673848:Small Grid 3848' with entity id '136956439411673848' 2020-04-15 00:40:23.027 - Thread: 1 -> Info: Trash collector removed grid '141995621771357760:Small Grid 7760' with entity id '141995621771357760' 2020-04-15 00:40:24.661 - Thread: 1 -> Info: Trash collector removed grid '111578581742168227:Small Grid 8227' with entity id '111578581742168227' 2020-04-15 00:40:24.678 - Thread: 1 -> Info: Trash collector removed grid '129625287621146865:Small Grid 6865' with entity id '129625287621146865' 2020-04-15 00:40:26.347 - Thread: 1 -> Info: Trash collector removed grid '117685925471817867:Small Grid 7867' with entity id '117685925471817867' 2020-04-15 00:40:28.012 - Thread: 1 -> Info: Trash collector removed grid '107643579176544452:Small Grid 4452' with entity id '107643579176544452' 2020-04-15 00:40:28.030 - Thread: 1 -> Info: Trash collector removed grid '79834337077954460:Large Grid 4460' with entity id '79834337077954460' 2020-04-15 00:40:28.057 - Thread: 1 -> Info: Trash collector removed grid '97866107342838736:Large Grid 8736' with entity id '97866107342838736' 2020-04-15 00:40:28.065 - Thread: 1 -> Info: Trash collector removed grid '84008806189623586:Large Grid 3586' with entity id '84008806189623586' 2020-04-15 00:40:28.408 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (B) AnIn 'Columbus' 01 Has Reached End Of Travel Path And Has Been Despawned. 2020-04-15 00:40:28.408 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (B) AnIn 'Columbus' 01 / 110288919464021229 /// [NPC Owner: ASSERT/144115188075855914] /// 2020-04-15 00:40:28.408 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (B) AnIn 'Columbus' 01 / 110288919464021229 2020-04-15 00:40:28.889 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:40:28.889 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:40:29.161 - Thread: 1 -> Info: Trash collector removed grid '116482884970979904:Missile 001' with entity id '116482884970979904' 2020-04-15 00:40:29.660 - Thread: 1 -> Info: Trash collector removed grid '124905915216659708:Large Grid 9708' with entity id '124905915216659708' 2020-04-15 00:40:31.327 - Thread: 1 -> Info: Trash collector removed grid '135973165043296198:Large Grid 6198' with entity id '135973165043296198' 2020-04-15 00:40:33.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:40:33.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:40:33.979 - Thread: 1 -> GUI Stats: Update 0.218233388888889, Draw 0.330816222222222 2020-04-15 00:40:34.855 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:40:34.855 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:40:37.911 - Thread: 1 -> GC Memory: 3,052,387,384 B 2020-04-15 00:40:38.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:40:38.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:40:52.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:40:52.155 - Thread: 1 -> STATISTICS,3112.6,0.006624222,0.009638786,0.04048157,0.8776503,18.04205,54.89628,51.34864,236.1683,2,0,2917.834,13448.67,149937,-149937,281,74.76727,72.93675,0.2211619,17304,8.331995,0,16.68029,6.229605,6.077087,100 2020-04-15 00:40:56.211 - Thread: 1 -> Info: Trash collector removed grid '85265397566773699:Container MK-3' with entity id '85265397566773699' 2020-04-15 00:41:03.981 - Thread: 1 -> GUI Stats: Update 0.242173111111111, Draw 0.381515611111112 2020-04-15 00:41:07.911 - Thread: 1 -> GC Memory: 2,991,879,224 B 2020-04-15 00:41:09.644 - Thread: 1 -> Info: Trash collector removed grid '117642449592396342:Small Grid 6342' with entity id '117642449592396342' 2020-04-15 00:41:26.311 - Thread: 1 -> Info: Trash collector removed grid '131346911772959944:Small Grid 9944' with entity id '131346911772959944' 2020-04-15 00:41:26.329 - Thread: 1 -> Info: Trash collector removed grid '112674819799138480:Small Grid 8480' with entity id '112674819799138480' 2020-04-15 00:41:26.346 - Thread: 1 -> Info: Trash collector removed grid '122432109612652056:Small Grid 2056' with entity id '122432109612652056' 2020-04-15 00:41:27.978 - Thread: 1 -> Info: Trash collector removed grid '107512897520107562:Small Grid 7562' with entity id '107512897520107562' 2020-04-15 00:41:29.644 - Thread: 1 -> Info: Trash collector removed grid '105050039804502741:Small Grid 2741' with entity id '105050039804502741' 2020-04-15 00:41:33.980 - Thread: 1 -> GUI Stats: Update 0.222829722222223, Draw 0.364914777777778 2020-04-15 00:41:34.645 - Thread: 1 -> Info: Trash collector removed grid '76104838133371367:Small Grid 1367' with entity id '76104838133371367' 2020-04-15 00:41:36.315 - Thread: 1 -> Info: Trash collector removed grid '141609884546241354:Small Grid 1354' with entity id '141609884546241354' 2020-04-15 00:41:36.332 - Thread: 1 -> Info: Trash collector removed grid '139265888307258706:Small Grid 8706' with entity id '139265888307258706' 2020-04-15 00:41:37.914 - Thread: 1 -> GC Memory: 3,009,610,472 B 2020-04-15 00:41:52.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:41:52.172 - Thread: 1 -> STATISTICS,3172.6166667,0.006752014,0.03757858,0.04048157,0.8776503,18.45478,56.5323,43.81957,80.86816,2,0,2875.101,13301.91,148559,-148559,288,47.68462,46.64422,0.1886075,17354,8.334973,0,16.68029,3.974501,3.887784,100 2020-04-15 00:41:54.923 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:41:54.923 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:42:01.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:42:01.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:42:03.981 - Thread: 1 -> GUI Stats: Update 0.219447388888889, Draw 0.351000722222223 2020-04-15 00:42:07.544 - Thread: 1 -> Clusters reordered 2020-04-15 00:42:07.930 - Thread: 1 -> GC Memory: 3,020,824,472 B 2020-04-15 00:42:14.645 - Thread: 1 -> Info: Trash collector removed grid '107039184718765622:Small Grid 5622' with entity id '107039184718765622' 2020-04-15 00:42:17.155 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:42:17.155 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:42:23.044 - Thread: 1 -> Info: Trash collector removed grid '131781074596202266:Small Grid 2266' with entity id '131781074596202266' 2020-04-15 00:42:23.944 - Thread: 1 -> Autosave initiated 2020-04-15 00:42:23.944 - Thread: 1 -> Character state: True 2020-04-15 00:42:23.944 - Thread: 1 -> IsServer: True 2020-04-15 00:42:23.944 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:42:23.944 - Thread: 1 -> Autosave 2020-04-15 00:42:23.944 - Thread: 1 -> Saving world - START 2020-04-15 00:42:23.945 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:42:23.945 - Thread: 1 -> Before snapshot.: GC Memory: 3,024,175,912 B 2020-04-15 00:42:24.058 - Thread: 1 -> After snapshot.: GC Memory: 3,043,965,496 B 2020-04-15 00:42:24.058 - Thread: 1 -> Directory cleanup: GC Memory: 3,043,965,496 B 2020-04-15 00:42:24.058 - Thread: 1 -> Saving world - END 2020-04-15 00:42:24.058 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:42:24.059 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:42:25.358 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:42:25.530 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:42:31.498 - Thread: 1 -> Info: Trash collector removed grid '85801955615834066:Small Grid 4066' with entity id '85801955615834066' 2020-04-15 00:42:32.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:42:32.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:42:34.082 - Thread: 1 -> GUI Stats: Update 0.223933666666667, Draw 0.338631111111111 2020-04-15 00:42:37.932 - Thread: 1 -> GC Memory: 3,076,771,288 B 2020-04-15 00:42:46.432 - Thread: 1 -> Info: Trash collector removed grid '81988730630887038:Small Grid 7038' with entity id '81988730630887038' 2020-04-15 00:42:52.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:42:52.293 - Thread: 1 -> STATISTICS,3232.6333333,0.006745338,0.01090622,0.04048157,0.8776503,18.86341,58.41525,41.72142,87.01709,2,0,2861.962,13272,148555,-148555,284,44.73168,50.44303,0.1558703,17369,8.333054,0,16.68029,3.727515,4.203445,100 2020-04-15 00:43:04.088 - Thread: 1 -> GUI Stats: Update 0.234693777777778, Draw 0.307802888888889 2020-04-15 00:43:07.934 - Thread: 1 -> GC Memory: 3,002,471,616 B 2020-04-15 00:43:34.083 - Thread: 1 -> GUI Stats: Update 0.233123666666666, Draw 0.314036944444445 2020-04-15 00:43:37.948 - Thread: 1 -> GC Memory: 3,010,668,376 B 2020-04-15 00:43:41.466 - Thread: 1 -> Info: Trash collector removed grid '106753523100398996:Small Grid 8996' with entity id '106753523100398996' 2020-04-15 00:43:51.514 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Gamma Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 00:43:52.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:43:52.309 - Thread: 1 -> STATISTICS,3292.65,0.006745338,0.01161861,0.04048157,0.8776503,19.26865,59.16896,41.65824,93.11704,2,0,2876.24,13344.9,148548,-148548,283,35.11729,78.33123,0.1658253,17373,8.333049,0,16.68029,2.926341,6.52738,100 2020-04-15 00:43:52.512 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Gamma Has Been Despawned. 2020-04-15 00:43:52.512 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 112553171590961807 /// 2020-04-15 00:43:52.512 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Gamma / 112553171590961807 2020-04-15 00:43:59.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:43:59.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:44:01.547 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - Military1 2020-04-15 00:44:04.083 - Thread: 1 -> GUI Stats: Update 0.2699735, Draw 0.364672777777777 2020-04-15 00:44:07.949 - Thread: 1 -> GC Memory: 3,029,581,312 B 2020-04-15 00:44:21.909 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:44:21.909 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:44:22.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:44:22.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:44:34.084 - Thread: 1 -> GUI Stats: Update 0.246627888888889, Draw 0.386752777777778 2020-04-15 00:44:37.949 - Thread: 1 -> GC Memory: 3,006,202,400 B 2020-04-15 00:44:52.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:44:52.326 - Thread: 1 -> STATISTICS,3352.6666667,0.006745338,0.01272392,0.04048157,0.8776503,19.67489,59.97968,49.13927,319.4991,2,0,2915.85,13437.8,148096,-148096,283,64.10561,98.59917,0.3059253,17312,9.268487,0,16.68029,5.94162,9.138651,100 2020-04-15 00:45:01.226 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:45:01.226 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:45:04.083 - Thread: 1 -> GUI Stats: Update 0.244745111111111, Draw 0.399161833333333 2020-04-15 00:45:07.951 - Thread: 1 -> GC Memory: 3,061,793,856 B 2020-04-15 00:45:21.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:45:21.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:45:32.626 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:45:32.626 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:45:34.083 - Thread: 1 -> GUI Stats: Update 0.237799388888889, Draw 0.379570888888888 2020-04-15 00:45:37.970 - Thread: 1 -> GC Memory: 3,070,082,984 B 2020-04-15 00:45:38.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:45:38.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:45:43.098 - Thread: 1 -> Info: Trash collector removed grid '106651804636122329:Small Grid 2329' with entity id '106651804636122329' 2020-04-15 00:45:43.694 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:45:43.694 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:45:52.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:45:52.344 - Thread: 1 -> STATISTICS,3412.6833333,0.006748199,0.0130434,0.04048157,0.8776503,20.08224,60.83175,45.40563,260.7964,2,0,2932.493,13463.09,148095,-148095,282,48.23448,98.92036,0.3298743,17312,11.62847,0,16.68029,5.608933,11.50293,100 2020-04-15 00:46:04.082 - Thread: 1 -> GUI Stats: Update 0.23192, Draw 0.368756444444445 2020-04-15 00:46:07.981 - Thread: 1 -> GC Memory: 3,045,129,600 B 2020-04-15 00:46:24.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:46:24.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:46:34.085 - Thread: 1 -> GUI Stats: Update 0.239096888888889, Draw 0.365512944444444 2020-04-15 00:46:37.983 - Thread: 1 -> GC Memory: 3,054,160,672 B 2020-04-15 00:46:52.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:46:52.360 - Thread: 1 -> STATISTICS,3472.7,0.006629944,0.01173306,0.04048157,0.8776503,20.48858,61.59224,47.94893,220.6131,2,0,2917.615,13480.81,148096,-148096,283,44.59976,98.87325,0.3120001,17316,11.53236,0,16.68029,5.143404,11.40242,100 2020-04-15 00:46:53.393 - Thread: 1 -> CrushFromGod's action was blocked. 2020-04-15 00:46:53.393 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-04-15 00:47:02.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:47:02.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:47:04.174 - Thread: 1 -> GUI Stats: Update 0.292942777777778, Draw 0.644070944444444 2020-04-15 00:47:06.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:47:06.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:47:07.988 - Thread: 1 -> GC Memory: 3,074,821,864 B 2020-04-15 00:47:23.954 - Thread: 1 -> Autosave initiated 2020-04-15 00:47:23.954 - Thread: 1 -> Character state: True 2020-04-15 00:47:23.954 - Thread: 1 -> IsServer: True 2020-04-15 00:47:23.954 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:47:23.954 - Thread: 1 -> Autosave 2020-04-15 00:47:23.954 - Thread: 1 -> Saving world - START 2020-04-15 00:47:23.954 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:47:23.954 - Thread: 1 -> Before snapshot.: GC Memory: 3,080,356,160 B 2020-04-15 00:47:24.076 - Thread: 1 -> After snapshot.: GC Memory: 3,095,319,568 B 2020-04-15 00:47:24.076 - Thread: 1 -> Directory cleanup: GC Memory: 3,095,319,568 B 2020-04-15 00:47:24.076 - Thread: 1 -> Saving world - END 2020-04-15 00:47:24.076 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:47:24.077 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:47:25.485 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:47:25.659 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:47:34.283 - Thread: 1 -> GUI Stats: Update 0.311309111111111, Draw 0.589484333333334 2020-04-15 00:47:38.000 - Thread: 1 -> GC Memory: 3,124,132,104 B 2020-04-15 00:47:46.483 - Thread: 1 -> Clusters reordered 2020-04-15 00:47:50.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:47:50.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:47:52.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:47:52.578 - Thread: 1 -> STATISTICS,3532.7166667,0.006741524,0.01137066,0.04048157,0.8776503,20.89388,62.33023,45.19096,150.4751,2,0,2911.2,13474.09,148145,-148145,284,38.27689,98.67001,0.2957546,17318,8.423627,0,16.68029,3.224302,8.311594,100 2020-04-15 00:47:55.493 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:47:55.494 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:47:57.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:47:57.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:48:04.285 - Thread: 1 -> GUI Stats: Update 0.300420722222222, Draw 0.452543444444444 2020-04-15 00:48:08.000 - Thread: 1 -> GC Memory: 3,055,938,024 B 2020-04-15 00:48:20.711 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:48:20.711 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:48:21.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:48:21.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:48:34.283 - Thread: 1 -> GUI Stats: Update 0.242058222222222, Draw 0.418047333333333 2020-04-15 00:48:38.004 - Thread: 1 -> GC Memory: 3,069,301,280 B 2020-04-15 00:48:49.744 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:48:49.744 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:48:51.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:48:51.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:48:51.713 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Large Grid 5799 Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 00:48:52.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:48:52.606 - Thread: 1 -> STATISTICS,3592.7333333,0.006891251,0.01078033,0.04048157,0.8776503,21.3024,63.06391,43.08508,93.63059,2,0,2935.158,13308.87,148145,-148145,284,39.80456,46.92868,0.2697046,17333,8.33302,0,16.68029,3.316922,3.910577,100 2020-04-15 00:48:52.713 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Large Grid 5799 Has Been Despawned. 2020-04-15 00:48:52.713 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 5799 / 101892221817555799 /// 2020-04-15 00:48:52.713 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Large Grid 5799 / 101892221817555799 2020-04-15 00:49:04.283 - Thread: 1 -> GUI Stats: Update 0.237494555555555, Draw 0.363804222222222 2020-04-15 00:49:04.794 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:49:04.794 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:49:08.016 - Thread: 1 -> GC Memory: 3,085,340,360 B 2020-04-15 00:49:14.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:49:14.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:49:28.511 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:49:28.511 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:49:34.283 - Thread: 1 -> GUI Stats: Update 0.236635277777778, Draw 0.338735388888888 2020-04-15 00:49:38.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:49:38.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:49:38.016 - Thread: 1 -> GC Memory: 3,064,186,440 B 2020-04-15 00:49:41.628 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:49:41.628 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:49:48.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:49:48.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:49:52.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:49:52.611 - Thread: 1 -> STATISTICS,3652.75,0.007000923,0.009103775,0.04048157,0.8776503,21.72071,63.74656,38.49212,52.0135,2,0,2925.789,13311.38,148157,-148157,283,23.79165,38.75112,0.1310877,17322,8.333062,0,16.68029,1.982573,3.229155,100 2020-04-15 00:49:56.811 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:49:56.811 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:50:04.283 - Thread: 1 -> GUI Stats: Update 0.234765833333333, Draw 0.3413245 2020-04-15 00:50:08.034 - Thread: 1 -> GC Memory: 3,080,318,864 B 2020-04-15 00:50:13.853 - Thread: 1 -> Error: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Atom Heart I.sbcB5 failed to serialize. 2020-04-15 00:50:13.853 - Thread: 1 -> System.IO.IOException: Cannot create "D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode) at VRage.ObjectBuilders.MyObjectBuilderSerializer.SerializePB(String path, Boolean compress, MyObjectBuilder_Base objectBuilder, UInt64& sizeInBytes) 2020-04-15 00:50:13.869 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-RCE)Atom Heart I 2020-04-15 00:50:14.498 - Thread: 1 -> Clusters reordered 2020-04-15 00:50:19.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:50:19.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:50:27.546 - Thread: 1 -> Clusters reordered 2020-04-15 00:50:33.028 - Thread: 1 -> Clusters reordered 2020-04-15 00:50:34.840 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:50:34.840 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:50:36.612 - Thread: 1 -> GUI Stats: Update 0.222420833333333, Draw 0.351185111111111 2020-04-15 00:50:38.048 - Thread: 1 -> GC Memory: 3,165,586,432 B 2020-04-15 00:50:40.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:50:40.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:50:54.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:50:54.956 - Thread: 1 -> STATISTICS,3712.7666667,0.007527351,0.007990837,0.04048157,0.8776503,22.12323,64.29606,40.66043,54.24271,2,0,3027.847,13355.07,148206,-148206,284,29.6013,39.38975,0.1328985,17276,8.333052,0,16.68029,2.466692,3.282368,100 2020-04-15 00:51:00.089 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:51:00.089 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:51:01.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:51:01.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:51:06.613 - Thread: 1 -> GUI Stats: Update 0.2195085, Draw 0.314560833333333 2020-04-15 00:51:08.062 - Thread: 1 -> GC Memory: 3,125,035,584 B 2020-04-15 00:51:13.042 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship CargoShip_Military1 Has Reached End Of Travel Path And Has Been Despawned. 2020-04-15 00:51:13.042 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): CargoShip_Military1 / 105651001262527164 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-15 00:51:13.042 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : CargoShip_Military1 / 105651001262527164 2020-04-15 00:51:13.947 - Thread: 1 -> Steam TriggerItemDrop: 1 2020-04-15 00:51:14.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:51:14.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:51:16.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:51:16.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:51:18.454 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:51:18.454 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:51:22.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:51:22.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:51:31.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:51:31.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:51:36.744 - Thread: 1 -> GUI Stats: Update 0.240150111111111, Draw 0.316601333333334 2020-04-15 00:51:38.076 - Thread: 1 -> GC Memory: 3,140,101,728 B 2020-04-15 00:51:55.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:51:55.104 - Thread: 1 -> STATISTICS,3772.7833333,7.629395E-05,0.004564285,0.04048157,0.8776503,22.46123,64.77571,40.72187,69.30487,2,0,2993.525,13429.25,148206,-148206,283,33.90955,45.85177,0.1345145,17248,8.333012,0,16.68029,2.825687,3.820833,100 2020-04-15 00:52:06.744 - Thread: 1 -> GUI Stats: Update 0.2320535, Draw 0.314753499999999 2020-04-15 00:52:08.077 - Thread: 1 -> GC Memory: 3,142,538,168 B 2020-04-15 00:52:23.960 - Thread: 1 -> Autosave initiated 2020-04-15 00:52:23.960 - Thread: 1 -> Character state: True 2020-04-15 00:52:23.960 - Thread: 1 -> IsServer: True 2020-04-15 00:52:23.960 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:52:23.960 - Thread: 1 -> Autosave 2020-04-15 00:52:23.960 - Thread: 1 -> Saving world - START 2020-04-15 00:52:23.960 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:52:23.960 - Thread: 1 -> Before snapshot.: GC Memory: 3,150,940,056 B 2020-04-15 00:52:24.070 - Thread: 1 -> After snapshot.: GC Memory: 3,165,557,912 B 2020-04-15 00:52:24.070 - Thread: 1 -> Directory cleanup: GC Memory: 3,165,566,072 B 2020-04-15 00:52:24.070 - Thread: 1 -> Saving world - END 2020-04-15 00:52:24.071 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:52:24.071 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:52:25.515 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:52:25.706 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:52:36.846 - Thread: 1 -> GUI Stats: Update 0.234161166666667, Draw 0.316855444444445 2020-04-15 00:52:38.077 - Thread: 1 -> GC Memory: 3,221,207,688 B 2020-04-15 00:52:53.060 - Thread: 1 -> Clusters reordered 2020-04-15 00:52:55.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:52:55.222 - Thread: 1 -> STATISTICS,3832.8,0.007656097,0.008172035,0.1362801,0.8776503,22.94268,65.1815,42.11196,70.34941,2,0,2993.079,13427.83,148206,-148206,284,39.755,49.11837,0.1441674,17241,8.333021,0,16.68029,3.312793,4.093044,100 2020-04-15 00:52:58.660 - Thread: 1 -> Clusters reordered 2020-04-15 00:53:06.847 - Thread: 1 -> GUI Stats: Update 0.224178888888888, Draw 0.3353485 2020-04-15 00:53:08.093 - Thread: 1 -> GC Memory: 3,146,163,920 B 2020-04-15 00:53:36.845 - Thread: 1 -> GUI Stats: Update 0.231206888888889, Draw 0.324231000000001 2020-04-15 00:53:38.095 - Thread: 1 -> GC Memory: 3,160,169,800 B 2020-04-15 00:53:55.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:53:55.240 - Thread: 1 -> STATISTICS,3892.8166667,0.004612923,0.004772186,0.1362801,0.8776503,23.26846,65.53773,41.99258,94.3748,2,0,3022.881,13424.78,148206,-148206,283,46.00134,52.76468,0.1379297,17241,8.333028,0,16.68029,3.833305,4.396895,100 2020-04-15 00:54:06.853 - Thread: 1 -> GUI Stats: Update 0.232873888888889, Draw 0.360333277777778 2020-04-15 00:54:08.095 - Thread: 1 -> GC Memory: 3,176,245,960 B 2020-04-15 00:54:36.846 - Thread: 1 -> GUI Stats: Update 0.2908935, Draw 0.483519166666668 2020-04-15 00:54:38.112 - Thread: 1 -> GC Memory: 3,141,531,576 B 2020-04-15 00:54:53.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:54:53.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:54:54.275 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Large Grid 9808 Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 00:54:55.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:54:55.255 - Thread: 1 -> STATISTICS,3952.8333333,0.004624367,0.006287575,0.1362801,0.8776503,23.54532,65.9519,46.08618,149.8497,2,0,3001.242,13628.45,148206,-148206,283,40.79834,98.70309,0.2846049,17185,8.525158,0,16.68029,3.478122,8.414595,100 2020-04-15 00:54:55.274 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Large Grid 9808 Has Been Despawned. 2020-04-15 00:54:55.274 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 9808 / 90348623576079808 /// [NPC Owner: ASSERT/144115188075855914] /// 2020-04-15 00:54:55.274 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Large Grid 9808 / 90348623576079808 2020-04-15 00:55:04.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:55:04.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:55:06.845 - Thread: 1 -> GUI Stats: Update 0.304438333333334, Draw 0.473530666666666 2020-04-15 00:55:08.113 - Thread: 1 -> GC Memory: 3,154,043,408 B 2020-04-15 00:55:22.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:55:22.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:55:33.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:55:33.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:55:36.848 - Thread: 1 -> GUI Stats: Update 0.291432277777778, Draw 0.50241211111111 2020-04-15 00:55:38.116 - Thread: 1 -> GC Memory: 3,183,320,512 B 2020-04-15 00:55:41.859 - Thread: 1 -> Clusters reordered 2020-04-15 00:55:43.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:55:43.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:55:55.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:55:55.271 - Thread: 1 -> STATISTICS,4012.85,0.004629135,0.005707741,0.1362801,0.8776503,23.91238,66.41887,46.90232,186.7963,2,0,3048.316,13643.8,148206,-148206,282,52.30085,98.59949,0.3117295,17153,8.774062,0,16.68029,4.588909,8.651181,100 2020-04-15 00:56:02.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:56:02.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:56:06.845 - Thread: 1 -> GUI Stats: Update 0.293564555555555, Draw 0.451681722222222 2020-04-15 00:56:08.128 - Thread: 1 -> GC Memory: 3,139,978,272 B 2020-04-15 00:56:16.238 - Thread: 1 -> Error: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Instinct - Frigate.sbcB5 failed to serialize. 2020-04-15 00:56:16.238 - Thread: 1 -> System.IO.IOException: Cannot create "D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode) at VRage.ObjectBuilders.MyObjectBuilderSerializer.SerializePB(String path, Boolean compress, MyObjectBuilder_Base objectBuilder, UInt64& sizeInBytes) 2020-04-15 00:56:16.251 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-RCE)Instinct - Frigate 2020-04-15 00:56:35.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:56:35.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:56:38.132 - Thread: 1 -> GC Memory: 3,198,199,032 B 2020-04-15 00:56:38.815 - Thread: 1 -> GUI Stats: Update 0.270689222222223, Draw 0.422170666666666 2020-04-15 00:56:49.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:56:49.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:56:57.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:56:57.256 - Thread: 1 -> STATISTICS,4072.8666667,0.007529259,0.009607315,0.1362801,0.8776503,24.32879,67.01944,49.14437,224.3725,2,0,3062.81,13691.31,148145,-148145,283,46.15091,99.02015,0.2851739,17161,11.59259,0,16.68029,5.350086,11.479,100 2020-04-15 00:57:03.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:57:03.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:57:08.148 - Thread: 1 -> GC Memory: 3,210,327,016 B 2020-04-15 00:57:08.813 - Thread: 1 -> GUI Stats: Update 0.275465111111111, Draw 0.413435944444445 2020-04-15 00:57:16.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:57:16.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:57:23.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:57:23.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:57:23.963 - Thread: 1 -> Autosave initiated 2020-04-15 00:57:23.963 - Thread: 1 -> Character state: True 2020-04-15 00:57:23.963 - Thread: 1 -> IsServer: True 2020-04-15 00:57:23.963 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 00:57:23.963 - Thread: 1 -> Autosave 2020-04-15 00:57:23.963 - Thread: 1 -> Saving world - START 2020-04-15 00:57:23.964 - Thread: 1 -> Making world state snapshot. 2020-04-15 00:57:23.964 - Thread: 1 -> Before snapshot.: GC Memory: 3,218,385,840 B 2020-04-15 00:57:24.102 - Thread: 1 -> After snapshot.: GC Memory: 3,236,342,888 B 2020-04-15 00:57:24.103 - Thread: 1 -> Directory cleanup: GC Memory: 3,236,351,032 B 2020-04-15 00:57:24.103 - Thread: 1 -> Saving world - END 2020-04-15 00:57:24.103 - Thread: 14 -> Session snapshot save - START 2020-04-15 00:57:24.104 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 00:57:25.661 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 00:57:25.846 - Thread: 14 -> Session snapshot save - END 2020-04-15 00:57:32.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:57:32.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:57:38.160 - Thread: 1 -> GC Memory: 3,264,459,104 B 2020-04-15 00:57:38.943 - Thread: 1 -> GUI Stats: Update 0.277963722222222, Draw 0.441516222222222 2020-04-15 00:57:57.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:57:57.407 - Thread: 1 -> STATISTICS,4132.8833333,0.007033348,0.01126575,0.1362801,0.8776503,24.76628,67.7536,49.9577,222.4659,2,0,3032.843,13662.35,148145,-148145,283,54.45563,98.67001,0.2694994,17135,9.442144,0,16.68029,5.141779,9.316565,100 2020-04-15 00:58:02.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:58:02.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:58:08.162 - Thread: 1 -> GC Memory: 3,180,133,080 B 2020-04-15 00:58:08.945 - Thread: 1 -> GUI Stats: Update 0.246374166666667, Draw 0.389515388888889 2020-04-15 00:58:17.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:58:17.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:58:22.754 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:58:22.754 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:58:38.177 - Thread: 1 -> GC Memory: 3,194,439,568 B 2020-04-15 00:58:38.944 - Thread: 1 -> GUI Stats: Update 0.256336, Draw 0.402615166666666 2020-04-15 00:58:45.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:58:45.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:58:46.321 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:58:46.321 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:58:57.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:58:57.420 - Thread: 1 -> STATISTICS,4192.9,0.00686264,0.01040077,0.1362801,0.8776503,25.17223,68.52243,48.75209,208.1421,2,0,3049.457,13652.17,148145,-148145,283,48.11005,98.75978,0.2973954,17124,9.351512,0,16.68029,4.499017,9.235533,100 2020-04-15 00:59:01.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:59:01.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:59:04.737 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 00:59:04.737 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 00:59:08.177 - Thread: 1 -> GC Memory: 3,204,002,856 B 2020-04-15 00:59:08.944 - Thread: 1 -> GUI Stats: Update 0.240461166666666, Draw 0.383361111111111 2020-04-15 00:59:16.756 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-15 00:59:16.756 - Thread: 1 -> Next activation in -00:34:10.0317610 2020-04-15 00:59:16.756 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-15 00:59:16.756 - Thread: 1 -> Next activation in -00:14:55.8328208 2020-04-15 00:59:16.756 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-15 00:59:16.756 - Thread: 1 -> Next activation in 00:24:43.5694486 2020-04-15 00:59:18.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 00:59:18.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 00:59:38.180 - Thread: 1 -> GC Memory: 3,178,490,728 B 2020-04-15 00:59:38.944 - Thread: 1 -> GUI Stats: Update 0.261626222222222, Draw 0.407752 2020-04-15 00:59:57.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 00:59:57.438 - Thread: 1 -> STATISTICS,4252.9166667,0.007829666,0.01377392,0.1362801,0.8776503,25.58703,69.30188,49.05419,189.6202,2,0,3042.502,13691.67,148170,-148170,284,52.00503,98.77464,0.2949636,17148,10.42752,0,16.68029,5.422834,10.29974,100 2020-04-15 01:00:00.071 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-15 01:00:08.181 - Thread: 1 -> GC Memory: 3,188,347,288 B 2020-04-15 01:00:08.946 - Thread: 1 -> GUI Stats: Update 0.318823222222222, Draw 0.490545055555556 2020-04-15 01:00:28.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:00:28.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:00:30.506 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:00:30.506 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:00:31.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:00:31.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:00:38.195 - Thread: 1 -> GC Memory: 3,199,577,528 B 2020-04-15 01:00:38.945 - Thread: 1 -> GUI Stats: Update 0.307447666666666, Draw 0.493918166666667 2020-04-15 01:00:57.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:00:57.454 - Thread: 1 -> STATISTICS,4312.9333333,0.007352829,0.0125246,0.1362801,0.8776503,26.02334,70.05837,50.26199,179.1349,2,0,3162.227,13782.45,148170,-148170,285,48.50164,98.77847,0.2933501,17162,9.780509,0,16.68029,4.743707,9.661037,100 2020-04-15 01:01:08.212 - Thread: 1 -> GC Memory: 3,184,676,624 B 2020-04-15 01:01:08.946 - Thread: 1 -> GUI Stats: Update 0.270960500000001, Draw 0.444726499999999 2020-04-15 01:01:11.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:01:11.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:01:38.227 - Thread: 1 -> GC Memory: 3,195,439,168 B 2020-04-15 01:01:38.945 - Thread: 1 -> GUI Stats: Update 0.27654, Draw 0.440264333333333 2020-04-15 01:01:42.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:01:42.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:01:57.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:01:57.471 - Thread: 1 -> STATISTICS,4372.95,0.0073452,0.009525299,0.1362801,0.8776503,26.45564,70.83714,46.91563,277.5072,2,0,3059.987,13775.59,148194,-148194,284,59.0446,98.77439,0.2872114,17150,9.693644,0,16.68029,5.723573,9.574838,100 2020-04-15 01:02:07.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:02:07.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:02:08.228 - Thread: 1 -> GC Memory: 3,206,789,968 B 2020-04-15 01:02:08.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:02:08.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:02:08.947 - Thread: 1 -> GUI Stats: Update 0.3320885, Draw 0.484608888888889 2020-04-15 01:02:22.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:02:22.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:02:23.981 - Thread: 1 -> Autosave initiated 2020-04-15 01:02:23.981 - Thread: 1 -> Character state: True 2020-04-15 01:02:23.981 - Thread: 1 -> IsServer: True 2020-04-15 01:02:23.981 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:02:23.981 - Thread: 1 -> Autosave 2020-04-15 01:02:23.981 - Thread: 1 -> Saving world - START 2020-04-15 01:02:23.982 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:02:23.982 - Thread: 1 -> Before snapshot.: GC Memory: 3,215,829,280 B 2020-04-15 01:02:24.126 - Thread: 1 -> After snapshot.: GC Memory: 3,234,209,624 B 2020-04-15 01:02:24.126 - Thread: 1 -> Directory cleanup: GC Memory: 3,234,226,008 B 2020-04-15 01:02:24.127 - Thread: 1 -> Saving world - END 2020-04-15 01:02:24.127 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:02:24.128 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:02:25.785 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:02:25.966 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:02:32.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:02:32.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:02:38.239 - Thread: 1 -> GC Memory: 3,263,842,552 B 2020-04-15 01:02:39.085 - Thread: 1 -> GUI Stats: Update 0.270749722222222, Draw 0.432282944444443 2020-04-15 01:02:46.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:02:46.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:02:57.047 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (CPC)EXPERIMENTAL_DRONE 2020-04-15 01:02:58.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:02:58.242 - Thread: 1 -> STATISTICS,4432.9666667,0.005854607,0.01132107,0.1362801,0.8776503,26.88428,71.59129,67.60435,263.0431,2,0,3048.68,13785.1,148194,-148194,284,55.84899,98.76524,0.2989719,17135,10.67871,1,16.68029,5.963949,10.54685,100 2020-04-15 01:02:58.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:02:58.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:03:08.249 - Thread: 1 -> GC Memory: 3,202,750,152 B 2020-04-15 01:03:09.703 - Thread: 1 -> GUI Stats: Update 0.291587944444445, Draw 0.452732833333334 2020-04-15 01:03:19.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:03:19.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:03:36.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:03:36.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:03:38.250 - Thread: 1 -> GC Memory: 3,213,763,784 B 2020-04-15 01:03:39.700 - Thread: 1 -> GUI Stats: Update 0.307147888888889, Draw 0.473594944444444 2020-04-15 01:03:46.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:03:46.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:03:50.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:03:50.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:03:58.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:03:58.259 - Thread: 1 -> STATISTICS,4492.9833333,0.006897926,0.01211929,0.1362801,0.8776503,27.27848,72.38009,50.7501,175.7466,2,0,3069.866,13804.32,148194,-148194,284,44.68018,98.58155,0.3092766,17121,10.28839,0,16.68029,4.596872,10.14246,100 2020-04-15 01:03:58.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:03:58.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:04:04.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:04:04.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:04:08.267 - Thread: 1 -> GC Memory: 3,229,170,016 B 2020-04-15 01:04:09.700 - Thread: 1 -> GUI Stats: Update 0.273664222222223, Draw 0.437920222222223 2020-04-15 01:04:19.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:04:19.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:04:22.105 - Thread: 1 -> Info: Trash collector removed grid '119387021784857172:Small Grid 7172' with entity id '119387021784857172' 2020-04-15 01:04:22.119 - Thread: 1 -> Info: Trash collector removed grid '118273118306940188:Small Grid 188' with entity id '118273118306940188' 2020-04-15 01:04:22.138 - Thread: 1 -> Info: Trash collector removed grid '116018979422778342:Small Grid 8342' with entity id '116018979422778342' 2020-04-15 01:04:22.155 - Thread: 1 -> Info: Trash collector removed grid '105895774048443090:Small Grid 3090' with entity id '105895774048443090' 2020-04-15 01:04:23.767 - Thread: 1 -> Info: Trash collector removed grid '112015581581080875:Small Grid 875' with entity id '112015581581080875' 2020-04-15 01:04:23.785 - Thread: 1 -> Info: Trash collector removed grid '110021825928269404:Small Grid 9404' with entity id '110021825928269404' 2020-04-15 01:04:23.804 - Thread: 1 -> Info: Trash collector removed grid '115640813810889454:Small Grid 9454' with entity id '115640813810889454' 2020-04-15 01:04:23.818 - Thread: 1 -> Info: Trash collector removed grid '132030833915838199:Small Grid 8199' with entity id '132030833915838199' 2020-04-15 01:04:23.836 - Thread: 1 -> Info: Trash collector removed grid '81842774537378037:Small Grid 8037' with entity id '81842774537378037' 2020-04-15 01:04:23.857 - Thread: 1 -> Info: Trash collector removed grid '141668694686901310:Small Grid 1310' with entity id '141668694686901310' 2020-04-15 01:04:23.869 - Thread: 1 -> Info: Trash collector removed grid '79405078203772128:Small Grid 2128' with entity id '79405078203772128' 2020-04-15 01:04:25.433 - Thread: 1 -> Info: Trash collector removed grid '121101809850066916:Small Grid 6916' with entity id '121101809850066916' 2020-04-15 01:04:25.454 - Thread: 1 -> Info: Trash collector removed grid '99052107912517059:Small Grid 7059' with entity id '99052107912517059' 2020-04-15 01:04:25.469 - Thread: 1 -> Info: Trash collector removed grid '94808463130359441:Small Grid 9441' with entity id '94808463130359441' 2020-04-15 01:04:25.501 - Thread: 1 -> Info: Trash collector removed grid '138547490378581065:Small Grid 1065' with entity id '138547490378581065' 2020-04-15 01:04:27.084 - Thread: 1 -> Info: Trash collector removed grid '106006190414659214:(NPC-CPC) Experimental Drone' with entity id '106006190414659214' 2020-04-15 01:04:27.102 - Thread: 1 -> Info: Trash collector removed grid '91500393882513849:Small Grid 3849' with entity id '91500393882513849' 2020-04-15 01:04:27.118 - Thread: 1 -> Info: Trash collector removed grid '142388410235233179:Small Grid 3179' with entity id '142388410235233179' 2020-04-15 01:04:27.224 - Thread: 1 -> Info: Trash collector removed grid '111203844648807636:Small Grid 7636' with entity id '111203844648807636' 2020-04-15 01:04:38.282 - Thread: 1 -> GC Memory: 3,200,671,696 B 2020-04-15 01:04:39.699 - Thread: 1 -> GUI Stats: Update 0.258542777777777, Draw 0.436068888888889 2020-04-15 01:04:43.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:04:43.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:04:58.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:04:58.276 - Thread: 1 -> STATISTICS,4553,0.006899834,0.0282917,0.1362801,0.8776503,27.69573,74.17165,53.32295,204.4506,2,0,3062.675,13786.57,148194,-148194,296,54.39486,98.72051,0.2843675,17135,10.64642,0,16.68029,5.791105,10.5102,100 2020-04-15 01:05:08.286 - Thread: 1 -> GC Memory: 3,213,629,760 B 2020-04-15 01:05:08.801 - Thread: 1 -> Info: Trash collector removed grid '84284266617047346:Small Grid 7346' with entity id '84284266617047346' 2020-04-15 01:05:09.700 - Thread: 1 -> GUI Stats: Update 0.281222666666667, Draw 0.457069833333334 2020-04-15 01:05:10.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:05:10.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:05:13.870 - Thread: 1 -> Info: Trash collector removed grid '80837528656110984:Small Grid 984' with entity id '80837528656110984' 2020-04-15 01:05:19.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:05:19.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:05:23.782 - Thread: 1 -> Info: Trash collector removed grid '72489133195402213:Small Grid 2213' with entity id '72489133195402213' 2020-04-15 01:05:25.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:05:25.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:05:27.134 - Thread: 1 -> Info: Trash collector removed grid '104856789409854585:Small Grid 4585' with entity id '104856789409854585' 2020-04-15 01:05:38.299 - Thread: 1 -> GC Memory: 3,228,168,360 B 2020-04-15 01:05:39.699 - Thread: 1 -> GUI Stats: Update 0.256458388888889, Draw 0.397754833333334 2020-04-15 01:05:53.784 - Thread: 1 -> Info: Trash collector removed grid '115049973275806415:Small Grid 6415' with entity id '115049973275806415' 2020-04-15 01:05:55.449 - Thread: 1 -> Info: Trash collector removed grid '127217581802285156:Small Grid 5156' with entity id '127217581802285156' 2020-04-15 01:05:57.129 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Small Grid 3559 Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 01:05:58.128 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Small Grid 3559 Has Been Despawned. 2020-04-15 01:05:58.128 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3559 / 99929582381333559 /// 2020-04-15 01:05:58.128 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Small Grid 3559 / 99929582381333559 2020-04-15 01:05:58.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:05:58.292 - Thread: 1 -> STATISTICS,4613.0166667,0.007523537,0.009403229,0.1362801,0.8776503,28.10744,75.64595,48.01487,212.2244,2,0,3088.499,13743.8,148194,-148194,290,51.43239,98.68905,0.2885599,17141,8.680453,0,16.68029,4.464564,8.566656,100 2020-04-15 01:06:03.194 - Thread: 15 -> DEFINITION_ERROR: 2020-04-15 01:06:03.194 - Thread: 15 -> in file: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2020-04-15 01:06:03.194 - Thread: 15 -> There was error during loading of model, please check log file. 2020-04-15 01:06:08.301 - Thread: 1 -> GC Memory: 3,189,137,536 B 2020-04-15 01:06:09.704 - Thread: 1 -> GUI Stats: Update 0.2561035, Draw 0.418464777777778 2020-04-15 01:06:10.433 - Thread: 1 -> Info: Trash collector removed grid '110930163702338867:Small Grid 8867' with entity id '110930163702338867' 2020-04-15 01:06:25.129 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7915 / 102823095456527915 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-04-15 01:06:29.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:06:29.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:06:35.433 - Thread: 1 -> Info: Trash collector removed grid '79974393344578954:Small Grid 8954' with entity id '79974393344578954' 2020-04-15 01:06:38.319 - Thread: 1 -> GC Memory: 3,199,045,832 B 2020-04-15 01:06:39.699 - Thread: 1 -> GUI Stats: Update 0.300934888888889, Draw 0.467788888888888 2020-04-15 01:06:58.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:06:58.309 - Thread: 1 -> STATISTICS,4673.0333333,0.006860733,0.01276588,0.1362801,0.8776503,28.53128,76.51195,46.86463,152.1329,2,0,3061.901,13744.49,148135,-148135,288,39.42768,97.06167,0.2815641,17132,8.332992,0,16.68029,3.285506,8.08814,100 2020-04-15 01:07:02.180 - Thread: 1 -> Clusters reordered 2020-04-15 01:07:08.331 - Thread: 1 -> GC Memory: 3,209,720,296 B 2020-04-15 01:07:09.699 - Thread: 1 -> GUI Stats: Update 0.25925, Draw 0.428380722222223 2020-04-15 01:07:23.982 - Thread: 1 -> Autosave initiated 2020-04-15 01:07:23.982 - Thread: 1 -> Character state: True 2020-04-15 01:07:23.982 - Thread: 1 -> IsServer: True 2020-04-15 01:07:23.982 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:07:23.982 - Thread: 1 -> Autosave 2020-04-15 01:07:23.982 - Thread: 1 -> Saving world - START 2020-04-15 01:07:23.983 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:07:23.983 - Thread: 1 -> Before snapshot.: GC Memory: 3,219,122,816 B 2020-04-15 01:07:24.119 - Thread: 1 -> After snapshot.: GC Memory: 3,233,168,656 B 2020-04-15 01:07:24.120 - Thread: 1 -> Directory cleanup: GC Memory: 3,233,168,656 B 2020-04-15 01:07:24.120 - Thread: 1 -> Saving world - END 2020-04-15 01:07:24.120 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:07:24.121 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:07:25.733 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:07:25.935 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:07:38.345 - Thread: 1 -> GC Memory: 3,264,125,248 B 2020-04-15 01:07:39.829 - Thread: 1 -> GUI Stats: Update 0.266116111111111, Draw 0.457823555555555 2020-04-15 01:07:44.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:07:44.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:07:49.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:07:49.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:07:52.211 - Thread: 1 -> Info: Trash collector removed grid '141463951520654228:Small Grid 4228' with entity id '141463951520654228' 2020-04-15 01:07:57.257 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Small Grid 2315 Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 01:07:58.257 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Small Grid 2315 Has Been Despawned. 2020-04-15 01:07:58.257 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 2315 / 125548938713012315 /// 2020-04-15 01:07:58.257 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Small Grid 2315 / 125548938713012315 2020-04-15 01:07:58.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:07:58.456 - Thread: 1 -> STATISTICS,4733.05,0.007005692,0.01292229,0.1362801,0.8776503,28.94832,77.36758,51.11315,219.5155,2,0,3048.475,13816.39,147984,-147984,287,46.85773,98.72934,0.2946298,17102,9.80922,0,16.68029,4.596378,9.684578,100 2020-04-15 01:08:06.259 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 4800 / 126737521763004800 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-04-15 01:08:08.352 - Thread: 1 -> GC Memory: 3,203,638,136 B 2020-04-15 01:08:09.829 - Thread: 1 -> GUI Stats: Update 0.290967777777777, Draw 0.468153777777778 2020-04-15 01:08:20.545 - Thread: 1 -> Info: Trash collector removed grid '110452152038569787:Small Grid 9787' with entity id '110452152038569787' 2020-04-15 01:08:27.672 - Thread: 1 -> CrushFromGod's action was blocked. 2020-04-15 01:08:27.672 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-04-15 01:08:38.362 - Thread: 1 -> GC Memory: 3,223,785,952 B 2020-04-15 01:08:39.830 - Thread: 1 -> GUI Stats: Update 0.263036388888888, Draw 0.442348444444445 2020-04-15 01:08:58.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:08:58.471 - Thread: 1 -> STATISTICS,4793.0666667,0.00697422,0.01398945,0.1362801,0.8776503,29.35997,78.21792,49.14957,207.4323,2,0,3076.306,13776.3,148094,-148094,286,50.13439,98.64529,0.2997732,17119,8.6212,0,16.68029,4.322186,8.504408,100 2020-04-15 01:08:58.862 - Thread: 1 -> Info: Trash collector removed grid '74415722550046433:Small Grid 6433' with entity id '74415722550046433' 2020-04-15 01:09:08.379 - Thread: 1 -> GC Memory: 3,229,719,064 B 2020-04-15 01:09:09.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:09:09.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:09:09.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:09:09.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:09:09.829 - Thread: 1 -> GUI Stats: Update 0.242680333333333, Draw 0.388262055555557 2020-04-15 01:09:18.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:09:18.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:09:21.259 - Thread: 1 -> CrushFromGod's action was blocked. 2020-04-15 01:09:21.259 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-04-15 01:09:37.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:09:37.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:09:38.383 - Thread: 1 -> GC Memory: 3,198,744,312 B 2020-04-15 01:09:38.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:09:38.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:09:40.349 - Thread: 1 -> GUI Stats: Update 0.2903745, Draw 0.425730111111111 2020-04-15 01:09:41.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:09:41.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:09:54.525 - Thread: 1 -> CrushFromGod's action was blocked. 2020-04-15 01:09:54.525 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2020-04-15 01:09:59.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:09:59.009 - Thread: 1 -> STATISTICS,4853.0833333,0.006893158,0.01228714,0.1362801,0.8776503,29.78412,79.05502,50.38531,210.594,2,0,3058.858,13822.91,148213,-148213,285,49.8433,98.66497,0.3044731,17105,8.902352,0,16.68029,4.437226,8.783504,100 2020-04-15 01:10:08.385 - Thread: 1 -> GC Memory: 3,208,724,024 B 2020-04-15 01:10:10.349 - Thread: 1 -> GUI Stats: Update 0.274787222222222, Draw 0.485565944444444 2020-04-15 01:10:38.399 - Thread: 1 -> GC Memory: 3,223,879,400 B 2020-04-15 01:10:40.349 - Thread: 1 -> GUI Stats: Update 0.323741777777778, Draw 0.456691 2020-04-15 01:10:58.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:10:58.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:10:59.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:10:59.028 - Thread: 1 -> STATISTICS,4913.1,0.006892204,0.01181889,0.1362801,0.8776503,30.20146,79.88327,47.87164,188.4636,2,0,3076.667,13804.15,148362,-148362,285,47.81073,98.69588,0.292268,17113,9.048244,0,16.68029,4.326031,8.930244,100 2020-04-15 01:11:08.399 - Thread: 1 -> GC Memory: 3,195,733,808 B 2020-04-15 01:11:10.350 - Thread: 1 -> GUI Stats: Update 0.313602055555555, Draw 0.46178188888889 2020-04-15 01:11:37.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:11:37.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:11:38.399 - Thread: 1 -> GC Memory: 3,208,635,464 B 2020-04-15 01:11:39.382 - Thread: 1 -> Info: Trash collector removed grid '142259468346212220:Small Grid 2220' with entity id '142259468346212220' 2020-04-15 01:11:40.350 - Thread: 1 -> GUI Stats: Update 0.309303944444445, Draw 0.503683666666667 2020-04-15 01:11:59.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:11:59.042 - Thread: 1 -> STATISTICS,4973.1166667,0.006892204,0.01161003,0.1362801,0.8776503,30.6158,80.71415,50.76395,153.7725,2,0,3062.624,13819.6,148364,-148364,284,40.56587,98.70463,0.3043299,17081,9.193495,0,16.68029,3.729421,9.074405,100 2020-04-15 01:12:08.416 - Thread: 1 -> GC Memory: 3,215,886,800 B 2020-04-15 01:12:10.349 - Thread: 1 -> GUI Stats: Update 0.281283333333333, Draw 0.428552222222222 2020-04-15 01:12:23.998 - Thread: 1 -> Autosave initiated 2020-04-15 01:12:23.998 - Thread: 1 -> Character state: True 2020-04-15 01:12:23.998 - Thread: 1 -> IsServer: True 2020-04-15 01:12:23.998 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:12:23.998 - Thread: 1 -> Autosave 2020-04-15 01:12:23.998 - Thread: 1 -> Saving world - START 2020-04-15 01:12:23.999 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:12:23.999 - Thread: 1 -> Before snapshot.: GC Memory: 3,221,702,512 B 2020-04-15 01:12:24.139 - Thread: 1 -> After snapshot.: GC Memory: 3,237,287,216 B 2020-04-15 01:12:24.140 - Thread: 1 -> Directory cleanup: GC Memory: 3,237,287,216 B 2020-04-15 01:12:24.140 - Thread: 1 -> Saving world - END 2020-04-15 01:12:24.140 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:12:24.141 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:12:25.653 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:12:25.832 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:12:33.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:12:33.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:12:38.434 - Thread: 1 -> GC Memory: 3,264,384,488 B 2020-04-15 01:12:40.482 - Thread: 1 -> GUI Stats: Update 0.315615444444445, Draw 0.485739944444444 2020-04-15 01:12:59.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:12:59.191 - Thread: 1 -> STATISTICS,5033.1333333,0.006929398,0.01268387,0.1362801,0.8776503,31.02737,81.53655,49.02703,183.8707,2,0,3052.949,13804.36,148367,-148367,284,41.54401,98.84947,0.2923967,17081,10.12004,0,16.68029,4.20427,10.00361,100 2020-04-15 01:13:02.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:13:02.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:13:08.450 - Thread: 1 -> GC Memory: 3,205,314,008 B 2020-04-15 01:13:10.483 - Thread: 1 -> GUI Stats: Update 0.298347722222222, Draw 0.479433111111112 2020-04-15 01:13:38.466 - Thread: 1 -> GC Memory: 3,212,949,184 B 2020-04-15 01:13:40.485 - Thread: 1 -> GUI Stats: Update 0.242356388888889, Draw 0.389613333333334 2020-04-15 01:13:59.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:13:59.209 - Thread: 1 -> STATISTICS,5093.15,0.006731033,0.01117516,0.1362801,0.8776503,31.44027,82.34541,49.67596,241.8942,2,0,3072.194,13790.67,148361,-148361,284,50.41794,98.89324,0.3242114,17068,10.4322,0,16.68029,5.259702,10.31674,100 2020-04-15 01:14:08.466 - Thread: 1 -> GC Memory: 3,228,684,824 B 2020-04-15 01:14:10.481 - Thread: 1 -> GUI Stats: Update 0.240712333333334, Draw 0.391143555555556 2020-04-15 01:14:28.989 - Thread: 1 -> Clusters reordered 2020-04-15 01:14:38.466 - Thread: 1 -> GC Memory: 3,198,979,304 B 2020-04-15 01:14:40.484 - Thread: 1 -> GUI Stats: Update 0.256920333333334, Draw 0.440806111111112 2020-04-15 01:14:44.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:14:44.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:14:59.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:14:59.225 - Thread: 1 -> STATISTICS,5153.1666667,0.006893158,0.01224232,0.1362801,0.8776503,31.85769,83.15584,50.65062,211.5067,2,0,3060.215,13794.2,148377,-148377,283,45.54955,98.91267,0.3312163,17084,10.80939,0,16.68029,4.923629,10.69186,100 2020-04-15 01:15:08.467 - Thread: 1 -> GC Memory: 3,214,462,024 B 2020-04-15 01:15:10.482 - Thread: 1 -> GUI Stats: Update 0.295245388888889, Draw 0.632694333333333 2020-04-15 01:15:15.808 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:15:15.808 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:15:27.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:15:27.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:15:27.816 - Thread: 1 -> Info: Trash collector removed grid '122027860218986592:Small Grid 6592' with entity id '122027860218986592' 2020-04-15 01:15:37.809 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:15:37.809 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:15:38.482 - Thread: 1 -> GC Memory: 3,225,226,576 B 2020-04-15 01:15:40.482 - Thread: 1 -> GUI Stats: Update 0.243979111111111, Draw 0.410652666666667 2020-04-15 01:15:59.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:15:59.242 - Thread: 1 -> STATISTICS,5213.1833333,0.006741524,0.01426792,0.1362801,0.8776503,32.26533,83.933,48.67123,215.0156,2,0,3084.401,13814.73,148385,-148385,282,43.58764,98.85992,0.3212124,17094,11.21895,0,16.68029,4.890075,11.09105,100 2020-04-15 01:16:06.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:16:06.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:16:08.483 - Thread: 1 -> GC Memory: 3,192,977,128 B 2020-04-15 01:16:10.482 - Thread: 1 -> GUI Stats: Update 0.238361944444444, Draw 0.401599555555556 2020-04-15 01:16:27.792 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:16:27.792 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:16:32.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:16:32.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:16:38.502 - Thread: 1 -> GC Memory: 3,203,773,208 B 2020-04-15 01:16:40.483 - Thread: 1 -> GUI Stats: Update 0.248043222222223, Draw 0.392566277777778 2020-04-15 01:16:57.911 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Upsilon Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 01:16:58.912 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Upsilon Has Been Despawned. 2020-04-15 01:16:58.912 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Upsilon / 113365691399099934 /// 2020-04-15 01:16:58.912 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Upsilon / 113365691399099934 2020-04-15 01:16:59.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:16:59.259 - Thread: 1 -> STATISTICS,5273.2,0.006742477,0.01420498,0.1362801,0.8776503,32.67667,84.7037,53.39444,257.1526,2,0,3062.69,13813.37,148279,-148279,281,53.00997,98.6243,0.3420138,17098,9.538218,0,16.68029,5.056206,9.407001,100 2020-04-15 01:17:01.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:17:01.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:17:08.516 - Thread: 1 -> GC Memory: 3,214,064,152 B 2020-04-15 01:17:10.484 - Thread: 1 -> GUI Stats: Update 0.327223944444444, Draw 0.597768722222222 2020-04-15 01:17:22.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:17:22.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:17:24.015 - Thread: 1 -> Autosave initiated 2020-04-15 01:17:24.015 - Thread: 1 -> Character state: True 2020-04-15 01:17:24.015 - Thread: 1 -> IsServer: True 2020-04-15 01:17:24.015 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:17:24.015 - Thread: 1 -> Autosave 2020-04-15 01:17:24.015 - Thread: 1 -> Saving world - START 2020-04-15 01:17:24.016 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:17:24.016 - Thread: 1 -> Before snapshot.: GC Memory: 3,218,803,152 B 2020-04-15 01:17:24.171 - Thread: 1 -> After snapshot.: GC Memory: 3,237,370,888 B 2020-04-15 01:17:24.171 - Thread: 1 -> Directory cleanup: GC Memory: 3,237,370,888 B 2020-04-15 01:17:24.171 - Thread: 1 -> Saving world - END 2020-04-15 01:17:24.171 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:17:24.172 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:17:25.905 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:17:26.104 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:17:38.532 - Thread: 1 -> GC Memory: 3,267,870,288 B 2020-04-15 01:17:40.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:17:40.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:17:40.631 - Thread: 1 -> GUI Stats: Update 0.333054, Draw 0.570265888888889 2020-04-15 01:17:54.240 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:17:54.240 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:17:58.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:17:58.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:17:59.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:17:59.423 - Thread: 1 -> STATISTICS,5333.2166667,0.006614685,0.01401997,0.1362801,0.8776503,33.08149,85.47491,48.29643,244.3719,2,0,3051.993,13778.99,148279,-148279,281,53.69032,98.73923,0.3372495,17077,9.2017,0,16.68029,4.940422,9.085689,100 2020-04-15 01:18:08.546 - Thread: 1 -> GC Memory: 3,201,383,808 B 2020-04-15 01:18:10.636 - Thread: 1 -> GUI Stats: Update 0.238501222222222, Draw 0.393240333333334 2020-04-15 01:18:24.089 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:18:24.089 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:18:36.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:18:36.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:18:38.547 - Thread: 1 -> GC Memory: 3,208,209,704 B 2020-04-15 01:18:40.638 - Thread: 1 -> GUI Stats: Update 0.239372555555555, Draw 0.384999611111111 2020-04-15 01:18:46.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:18:46.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:18:55.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:18:55.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:18:59.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:18:59.453 - Thread: 1 -> STATISTICS,5393.2333333,0.007961273,0.01550007,0.1362801,0.8776503,33.48772,86.23392,48.92952,225.4277,2,0,3073.295,13827.73,148279,-148279,281,49.50671,98.78436,0.3271321,17077,9.827282,0,16.68029,4.865164,9.707817,100 2020-04-15 01:19:02.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:19:02.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:19:03.156 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:19:03.156 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:19:05.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:19:05.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:19:08.564 - Thread: 1 -> GC Memory: 3,226,082,784 B 2020-04-15 01:19:09.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:19:09.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:19:10.631 - Thread: 1 -> GUI Stats: Update 0.33752, Draw 0.82981688888889 2020-04-15 01:19:16.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:19:16.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:19:16.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:19:16.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:19:37.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:19:37.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:19:38.568 - Thread: 1 -> GC Memory: 3,196,472,776 B 2020-04-15 01:19:41.200 - Thread: 1 -> GUI Stats: Update 0.330534277777778, Draw 0.799014555555555 2020-04-15 01:20:00.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:20:00.027 - Thread: 1 -> STATISTICS,5453.25,0.006779671,0.01491356,0.1362801,0.8776503,33.90906,87.02144,49.50884,183.1726,2,0,3060.42,13756.72,148279,-148279,281,45.48669,98.00025,0.2830122,17045,8.705033,0,16.68029,3.959631,8.530954,100 2020-04-15 01:20:08.584 - Thread: 1 -> GC Memory: 3,212,732,448 B 2020-04-15 01:20:11.201 - Thread: 1 -> GUI Stats: Update 0.263264055555556, Draw 0.409538444444445 2020-04-15 01:20:14.377 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:20:14.377 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:20:24.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:20:24.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:20:38.600 - Thread: 1 -> GC Memory: 3,222,507,736 B 2020-04-15 01:20:41.201 - Thread: 1 -> GUI Stats: Update 0.236433222222222, Draw 0.355967333333333 2020-04-15 01:20:57.896 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:20:57.897 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:20:57.897 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:20:57.922 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:21:00.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:21:00.043 - Thread: 1 -> STATISTICS,5513.2666667,0.006883621,0.01081753,0.1362801,0.8776503,34.32342,87.80025,50.56086,140.2901,2,0,3080.388,13769.74,148279,-148279,282,40.30265,95.58809,0.219855,17102,8.33302,0,16.68029,3.358428,7.965375,100 2020-04-15 01:21:01.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:21:01.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:21:08.600 - Thread: 1 -> GC Memory: 3,202,272,704 B 2020-04-15 01:21:11.200 - Thread: 1 -> GUI Stats: Update 0.272187166666667, Draw 0.453409111111111 2020-04-15 01:21:38.602 - Thread: 1 -> GC Memory: 3,217,424,952 B 2020-04-15 01:21:41.201 - Thread: 1 -> GUI Stats: Update 0.263307833333333, Draw 0.431449777777778 2020-04-15 01:22:00.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:22:00.059 - Thread: 1 -> STATISTICS,5573.2833333,0.006743431,0.01442242,0.1362801,0.8776503,34.77195,89.53883,49.47048,167.2126,2,0,3080.268,13782.72,148279,-148279,282,45.76482,92.78713,0.2381652,17072,8.331242,0,16.68029,3.812778,7.73032,100 2020-04-15 01:22:08.603 - Thread: 1 -> GC Memory: 3,227,594,368 B 2020-04-15 01:22:11.200 - Thread: 1 -> GUI Stats: Update 0.228602388888889, Draw 0.341741166666667 2020-04-15 01:22:24.015 - Thread: 1 -> Autosave initiated 2020-04-15 01:22:24.016 - Thread: 1 -> Character state: True 2020-04-15 01:22:24.016 - Thread: 1 -> IsServer: True 2020-04-15 01:22:24.016 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:22:24.016 - Thread: 1 -> Autosave 2020-04-15 01:22:24.016 - Thread: 1 -> Saving world - START 2020-04-15 01:22:24.016 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:22:24.016 - Thread: 1 -> Before snapshot.: GC Memory: 3,235,263,120 B 2020-04-15 01:22:24.171 - Thread: 1 -> After snapshot.: GC Memory: 3,251,127,744 B 2020-04-15 01:22:24.171 - Thread: 1 -> Directory cleanup: GC Memory: 3,251,127,744 B 2020-04-15 01:22:24.171 - Thread: 1 -> Saving world - END 2020-04-15 01:22:24.172 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:22:24.172 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:22:25.838 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:22:26.027 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:22:38.613 - Thread: 1 -> GC Memory: 3,310,675,552 B 2020-04-15 01:22:41.346 - Thread: 1 -> GUI Stats: Update 0.236779722222222, Draw 0.358197555555555 2020-04-15 01:23:00.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:23:00.223 - Thread: 1 -> STATISTICS,5633.3,0.00673008,0.01297283,0.1362801,0.8776503,35.16972,90.3055,48.87465,252.1405,2,0,3051.391,13821.12,148279,-148279,282,60.05981,98.07788,0.2998111,17055,8.879574,0,16.68029,5.333055,8.708898,100 2020-04-15 01:23:08.614 - Thread: 1 -> GC Memory: 3,252,804,336 B 2020-04-15 01:23:11.348 - Thread: 1 -> GUI Stats: Update 0.240911388888889, Draw 0.387279722222221 2020-04-15 01:23:38.619 - Thread: 1 -> GC Memory: 3,260,929,192 B 2020-04-15 01:23:41.348 - Thread: 1 -> GUI Stats: Update 0.241856277777778, Draw 0.378502277777777 2020-04-15 01:23:49.594 - Thread: 1 -> Error: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Military Version.sbcB5 failed to serialize. 2020-04-15 01:23:49.594 - Thread: 1 -> System.IO.IOException: Cannot create "D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode) at VRage.ObjectBuilders.MyObjectBuilderSerializer.SerializePB(String path, Boolean compress, MyObjectBuilder_Base objectBuilder, UInt64& sizeInBytes) 2020-04-15 01:23:49.596 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-RCE)Gremlin Military Version 2020-04-15 01:23:53.106 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:23:53.106 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:23:58.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:23:58.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:24:01.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:24:01.060 - Thread: 1 -> STATISTICS,5693.3166667,0.006778717,0.01453495,0.1362801,0.8776503,35.58334,91.06017,51.67517,264.7131,2,0,3136.726,13896.6,148279,-148279,283,57.13992,98.55512,0.3431293,17061,8.398455,0,16.68029,4.79887,8.277107,100 2020-04-15 01:24:02.305 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:24:02.305 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:24:04.124 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-15 01:24:04.124 - Thread: 1 -> Next activation in 00:57:36.5968485 2020-04-15 01:24:05.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:24:05.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:24:08.629 - Thread: 1 -> GC Memory: 3,287,765,120 B 2020-04-15 01:24:12.164 - Thread: 1 -> GUI Stats: Update 0.259051277777778, Draw 0.414753666666667 2020-04-15 01:24:20.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:24:20.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:24:24.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:24:24.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:24:38.646 - Thread: 1 -> GC Memory: 3,210,214,720 B 2020-04-15 01:24:39.706 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:24:39.706 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:24:42.164 - Thread: 1 -> GUI Stats: Update 0.333173444444445, Draw 0.81158038888889 2020-04-15 01:24:42.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:24:42.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:25:01.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:25:01.072 - Thread: 1 -> STATISTICS,5753.3333333,0.006892204,0.01187706,0.1362801,0.8776503,35.99368,91.76351,45.0257,122.9234,2,0,3069.066,13811.83,148278,-148278,283,48.75619,45.24952,0.28622,17095,8.36296,0,16.68029,4.077461,3.784199,100 2020-04-15 01:25:08.661 - Thread: 1 -> GC Memory: 3,222,600,544 B 2020-04-15 01:25:12.163 - Thread: 1 -> GUI Stats: Update 0.263389166666667, Draw 0.473231055555556 2020-04-15 01:25:36.572 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:25:36.572 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:25:38.663 - Thread: 1 -> GC Memory: 3,238,167,112 B 2020-04-15 01:25:42.162 - Thread: 1 -> GUI Stats: Update 0.2555735, Draw 0.409975055555556 2020-04-15 01:25:48.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:25:48.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:26:01.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:26:01.089 - Thread: 1 -> STATISTICS,5813.35,0.006889343,0.01245403,0.1362801,0.8776503,36.41523,92.44601,52.79858,262.097,2,0,3097.554,13851.08,148273,-148273,283,74.17569,93.90545,0.1904289,17098,8.333025,0,16.68029,6.181078,7.825165,100 2020-04-15 01:26:08.684 - Thread: 1 -> GC Memory: 3,201,040,040 B 2020-04-15 01:26:12.165 - Thread: 1 -> GUI Stats: Update 0.275255055555556, Draw 0.487936722222223 2020-04-15 01:26:38.696 - Thread: 1 -> GC Memory: 3,212,770,824 B 2020-04-15 01:26:42.164 - Thread: 1 -> GUI Stats: Update 0.256202944444444, Draw 0.421402777777778 2020-04-15 01:26:48.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:26:48.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:26:48.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:26:48.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:26:54.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:26:54.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:27:01.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:27:01.106 - Thread: 1 -> STATISTICS,5873.3666667,0.006920815,0.01492596,0.1362801,0.8776503,36.83404,93.24568,50.54936,162.9022,2,0,3073.148,13921.2,148274,-148274,283,39.77299,98.71228,0.2991361,17091,9.645762,0,16.68029,3.836409,9.521552,100 2020-04-15 01:27:01.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:27:01.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:27:08.697 - Thread: 1 -> GC Memory: 3,228,948,200 B 2020-04-15 01:27:09.523 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:27:09.523 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:27:12.163 - Thread: 1 -> GUI Stats: Update 0.314656444444444, Draw 0.430489611111111 2020-04-15 01:27:24.029 - Thread: 1 -> Autosave initiated 2020-04-15 01:27:24.029 - Thread: 1 -> Character state: True 2020-04-15 01:27:24.029 - Thread: 1 -> IsServer: True 2020-04-15 01:27:24.029 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:27:24.029 - Thread: 1 -> Autosave 2020-04-15 01:27:24.029 - Thread: 1 -> Saving world - START 2020-04-15 01:27:24.030 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:27:24.030 - Thread: 1 -> Before snapshot.: GC Memory: 3,229,309,400 B 2020-04-15 01:27:24.177 - Thread: 1 -> After snapshot.: GC Memory: 3,248,115,576 B 2020-04-15 01:27:24.177 - Thread: 1 -> Directory cleanup: GC Memory: 3,248,115,576 B 2020-04-15 01:27:24.177 - Thread: 1 -> Saving world - END 2020-04-15 01:27:24.177 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:27:24.178 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:27:24.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:27:24.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:27:25.788 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:27:25.974 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:27:38.704 - Thread: 1 -> GC Memory: 3,279,117,336 B 2020-04-15 01:27:42.304 - Thread: 1 -> GUI Stats: Update 0.266809222222222, Draw 0.453713055555557 2020-04-15 01:27:48.712 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:27:48.712 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:27:49.732 - Thread: 1 -> Modular Encounters Spawner: Boss Encounter GPS Created with Spawngroup: (CPC)BOSS_VENGEANCE_DRONE 2020-04-15 01:28:01.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:28:01.263 - Thread: 1 -> STATISTICS,5933.3833333,0.006892204,0.01365185,0.1362801,0.8776503,37.25413,94.05791,54.24257,276.2841,2,0,3058.949,13896.51,148274,-148274,283,72.16521,98.5216,0.3085603,17091,8.336458,0,16.68029,6.016023,8.213212,100 2020-04-15 01:28:08.719 - Thread: 1 -> GC Memory: 3,214,382,496 B 2020-04-15 01:28:09.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:28:09.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:28:12.303 - Thread: 1 -> GUI Stats: Update 0.262426055555556, Draw 0.467780166666667 2020-04-15 01:28:19.579 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:28:19.579 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:28:22.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:28:22.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:28:22.596 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:28:22.596 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:28:31.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:28:31.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:28:38.721 - Thread: 1 -> GC Memory: 3,224,101,384 B 2020-04-15 01:28:42.304 - Thread: 1 -> GUI Stats: Update 0.271048444444445, Draw 0.48739638888889 2020-04-15 01:29:01.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:29:01.280 - Thread: 1 -> STATISTICS,5993.4,0.006886482,0.01392651,0.1362801,0.8776503,37.67117,94.84214,49.87926,204.6475,2,0,3084.323,13910.38,148277,-148277,283,46.73476,98.68423,0.3292311,17083,9.699041,0,16.68029,4.532824,9.571424,100 2020-04-15 01:29:02.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:29:02.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:29:02.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-15 01:29:02.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-15 01:29:08.738 - Thread: 1 -> GC Memory: 3,241,830,992 B 2020-04-15 01:29:09.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:29:09.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:29:12.307 - Thread: 1 -> GUI Stats: Update 0.299903722222223, Draw 0.598971055555555 2020-04-15 01:29:14.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:29:14.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:29:38.752 - Thread: 1 -> GC Memory: 3,206,330,912 B 2020-04-15 01:29:42.304 - Thread: 1 -> GUI Stats: Update 0.284052833333334, Draw 0.570264333333334 2020-04-15 01:29:59.731 - Thread: 1 -> Modular Encounters Spawner: Cleanup: Other/Gamma Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 01:30:00.732 - Thread: 1 -> Modular Encounters Spawner: NPC Grid Gamma Has Been Despawned. 2020-04-15 01:30:00.732 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Gamma / 97252110727673444 /// 2020-04-15 01:30:00.732 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : Gamma / 97252110727673444 2020-04-15 01:30:01.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:30:01.296 - Thread: 1 -> STATISTICS,6053.4166667,0.006864548,0.01918602,0.1362801,0.8776503,38.09185,95.83656,50.78953,188.1378,2,0,3069.611,13938.95,147959,-147959,282,39.73124,98.97142,0.3105467,17084,10.52119,0,16.68029,4.180197,10.41297,100 2020-04-15 01:30:08.753 - Thread: 1 -> GC Memory: 3,224,891,840 B 2020-04-15 01:30:12.303 - Thread: 1 -> GUI Stats: Update 0.257624, Draw 0.470047166666666 2020-04-15 01:30:32.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:30:32.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:30:38.753 - Thread: 1 -> GC Memory: 3,236,705,576 B 2020-04-15 01:30:42.303 - Thread: 1 -> GUI Stats: Update 0.319040333333334, Draw 0.490052888888889 2020-04-15 01:31:01.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:31:01.313 - Thread: 1 -> STATISTICS,6113.4333333,0.007458687,0.01743412,0.1362801,0.8776503,38.51072,96.8647,55.43612,273.0246,2,0,3094.697,13910.59,147959,-147959,282,71.6316,96.78323,0.3074395,17086,8.332942,0,16.68029,5.96902,8.064891,100 2020-04-15 01:31:08.770 - Thread: 1 -> GC Memory: 3,201,888,072 B 2020-04-15 01:31:12.302 - Thread: 1 -> GUI Stats: Update 0.247509555555555, Draw 0.423529722222222 2020-04-15 01:31:38.774 - Thread: 1 -> GC Memory: 3,215,908,584 B 2020-04-15 01:31:42.303 - Thread: 1 -> GUI Stats: Update 0.241496722222222, Draw 0.426051166666667 2020-04-15 01:31:59.349 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-04-15 01:31:59.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:31:59.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:32:00.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:32:00.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:32:01.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:32:01.458 - Thread: 1 -> STATISTICS,6173.45,0.006766319,0.01660347,0.1362801,0.8776503,38.92825,97.84216,44.4619,73.60755,2,0,3074.658,13877.7,147963,-147963,283,35.49592,57.90517,0.2370364,17120,8.333005,0,16.68029,2.957877,4.825241,100 2020-04-15 01:32:06.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:32:06.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:32:08.781 - Thread: 1 -> GC Memory: 3,231,635,216 B 2020-04-15 01:32:12.432 - Thread: 1 -> GUI Stats: Update 0.227687166666666, Draw 0.371606055555556 2020-04-15 01:32:24.031 - Thread: 1 -> Autosave initiated 2020-04-15 01:32:24.031 - Thread: 1 -> Character state: True 2020-04-15 01:32:24.031 - Thread: 1 -> IsServer: True 2020-04-15 01:32:24.031 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:32:24.031 - Thread: 1 -> Autosave 2020-04-15 01:32:24.031 - Thread: 1 -> Saving world - START 2020-04-15 01:32:24.032 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:32:24.032 - Thread: 1 -> Before snapshot.: GC Memory: 3,245,746,896 B 2020-04-15 01:32:24.161 - Thread: 1 -> After snapshot.: GC Memory: 3,263,992,160 B 2020-04-15 01:32:24.161 - Thread: 1 -> Directory cleanup: GC Memory: 3,263,992,160 B 2020-04-15 01:32:24.161 - Thread: 1 -> Saving world - END 2020-04-15 01:32:24.161 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:32:24.162 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:32:25.728 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:32:25.905 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:32:28.253 - Thread: 1 -> Info: Trash collector removed grid '98344882678588647:Container MK-15' with entity id '98344882678588647' 2020-04-15 01:32:29.919 - Thread: 1 -> Info: Trash collector removed grid '80103792243550544:Small Grid 544' with entity id '80103792243550544' 2020-04-15 01:32:38.791 - Thread: 1 -> GC Memory: 3,291,552,256 B 2020-04-15 01:32:42.554 - Thread: 1 -> GUI Stats: Update 0.2458135, Draw 0.439349166666667 2020-04-15 01:33:01.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:33:01.600 - Thread: 1 -> STATISTICS,6233.4666667,0.006965637,0.01406765,0.1362801,0.8776503,39.35206,98.68405,51.53262,241.7534,2,0,3063.981,13959.48,147967,-147967,282,63.1436,98.6302,0.2484816,17063,8.460787,0,16.68029,5.342446,8.344891,100 2020-04-15 01:33:08.803 - Thread: 1 -> GC Memory: 3,216,076,784 B 2020-04-15 01:33:09.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:33:09.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:33:12.553 - Thread: 1 -> GUI Stats: Update 0.282996722222222, Draw 0.490774222222222 2020-04-15 01:33:32.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:33:32.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:33:38.820 - Thread: 1 -> GC Memory: 3,224,380,816 B 2020-04-15 01:33:42.556 - Thread: 1 -> GUI Stats: Update 0.283403111111111, Draw 0.440092944444445 2020-04-15 01:33:59.981 - Thread: 1 -> Modular Encounters Spawner: Cleanup: SpaceCargoShip/(NPC-CPC) Sniper Drone Mk.II Is Further Than Allowed Distance From Player. Grid Marked For Despawn. 2020-04-15 01:34:00.981 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-CPC) Sniper Drone Mk.II Has Reached End Of Travel Path And Has Been Despawned. 2020-04-15 01:34:00.981 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-CPC) Sniper Drone Mk.II / 133975131775505602 /// [NPC Owner: CORRUPT/144115188075855917] /// 2020-04-15 01:34:00.981 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-CPC) Sniper Drone Mk.II / 133975131775505602 2020-04-15 01:34:01.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:34:01.612 - Thread: 1 -> STATISTICS,6293.4833333,0.006861687,0.01432419,0.1362801,0.8776503,39.76642,99.48824,53.17673,214.993,2,0,3097.441,13908.43,148563,-148563,281,51.98968,98.30295,0.258853,17098,8.332985,0,16.68029,4.332292,8.19157,100 2020-04-15 01:34:08.841 - Thread: 1 -> GC Memory: 3,247,223,232 B 2020-04-15 01:34:12.553 - Thread: 1 -> GUI Stats: Update 0.263494111111111, Draw 0.460172666666667 2020-04-15 01:34:38.853 - Thread: 1 -> GC Memory: 3,208,392,064 B 2020-04-15 01:34:42.554 - Thread: 1 -> GUI Stats: Update 0.253576111111112, Draw 0.433629499999999 2020-04-15 01:35:01.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:35:01.629 - Thread: 1 -> STATISTICS,6353.5,0.007184982,0.01598167,0.1362801,0.8776503,40.18414,100.3022,49.4943,142.3804,2,0,3155.372,14003.84,149818,-149818,281,40.51993,92.73417,0.2685132,17056,8.332936,0,16.68029,3.3765,7.727479,100 2020-04-15 01:35:08.869 - Thread: 1 -> GC Memory: 3,310,694,280 B 2020-04-15 01:35:12.553 - Thread: 1 -> GUI Stats: Update 0.301914555555556, Draw 0.397556944444445 2020-04-15 01:35:38.885 - Thread: 1 -> GC Memory: 3,319,074,832 B 2020-04-15 01:35:42.552 - Thread: 1 -> GUI Stats: Update 0.421162555555556, Draw 0.230411444444445 2020-04-15 01:36:01.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:36:01.646 - Thread: 1 -> STATISTICS,6413.5166667,0.007040977,0.01507664,0.1362801,0.8776503,40.60409,101.124,50.25266,140.167,2,0,3173.933,13972.22,149830,-149830,281,39.32696,94.43127,0.208887,17014,8.333081,0,16.68029,3.277147,7.869035,100 2020-04-15 01:36:03.734 - Thread: 1 -> Clusters reordered 2020-04-15 01:36:08.885 - Thread: 1 -> GC Memory: 3,290,250,680 B 2020-04-15 01:36:12.553 - Thread: 1 -> GUI Stats: Update 0.336430888888889, Draw 0.237641 2020-04-15 01:36:20.022 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (CPC)HORSEFLY_DRONE_1 2020-04-15 01:36:38.886 - Thread: 1 -> GC Memory: 3,303,509,048 B 2020-04-15 01:36:42.554 - Thread: 1 -> GUI Stats: Update 0.434811833333334, Draw 0.237477777777778 2020-04-15 01:37:01.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:37:01.663 - Thread: 1 -> STATISTICS,6473.5333333,0.006886482,0.01320267,0.1362801,0.8776503,41.01618,101.9167,47.69681,140.9323,2,0,3158.569,13962.16,149834,-149834,282,39.43079,97.2143,0.206999,17051,8.332989,0,16.68029,3.285763,8.100857,100 2020-04-15 01:37:08.905 - Thread: 1 -> GC Memory: 3,311,906,200 B 2020-04-15 01:37:12.553 - Thread: 1 -> GUI Stats: Update 0.393944833333333, Draw 0.2421915 2020-04-15 01:37:24.035 - Thread: 1 -> Autosave initiated 2020-04-15 01:37:24.036 - Thread: 1 -> Character state: True 2020-04-15 01:37:24.036 - Thread: 1 -> IsServer: True 2020-04-15 01:37:24.036 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:37:24.036 - Thread: 1 -> Autosave 2020-04-15 01:37:24.036 - Thread: 1 -> Saving world - START 2020-04-15 01:37:24.036 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:37:24.036 - Thread: 1 -> Before snapshot.: GC Memory: 3,316,455,016 B 2020-04-15 01:37:24.159 - Thread: 1 -> After snapshot.: GC Memory: 3,334,889,368 B 2020-04-15 01:37:24.159 - Thread: 1 -> Directory cleanup: GC Memory: 3,334,889,368 B 2020-04-15 01:37:24.159 - Thread: 1 -> Saving world - END 2020-04-15 01:37:24.160 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:37:24.160 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:37:36.517 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:37:36.708 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:37:38.919 - Thread: 1 -> GC Memory: 3,359,919,288 B 2020-04-15 01:37:45.872 - Thread: 1 -> Info: Trash collector removed grid '84350551617268810:Small Grid 8810' with entity id '84350551617268810' 2020-04-15 01:37:45.890 - Thread: 1 -> Info: Trash collector removed grid '109030617233688099:Small Grid 8099' with entity id '109030617233688099' 2020-04-15 01:37:47.535 - Thread: 1 -> Info: Trash collector removed grid '139733775077741213:Small Grid 1213' with entity id '139733775077741213' 2020-04-15 01:37:47.556 - Thread: 1 -> Info: Trash collector removed grid '85629126547818992:Small Grid 8992' with entity id '85629126547818992' 2020-04-15 01:37:47.573 - Thread: 1 -> Info: Trash collector removed grid '81248518935967219:Small Grid 7219' with entity id '81248518935967219' 2020-04-15 01:37:47.593 - Thread: 1 -> Info: Trash collector removed grid '123969520624481519:Small Grid 1519' with entity id '123969520624481519' 2020-04-15 01:37:49.203 - Thread: 1 -> Info: Trash collector removed grid '78896742538392326:Small Grid 2326' with entity id '78896742538392326' 2020-04-15 01:37:49.221 - Thread: 1 -> Info: Trash collector removed grid '99455015208368298:Small Grid 8298' with entity id '99455015208368298' 2020-04-15 01:37:50.869 - Thread: 1 -> Info: Trash collector removed grid '100632224919692959:Small Grid 2959' with entity id '100632224919692959' 2020-04-15 01:37:50.889 - Thread: 1 -> Info: Trash collector removed grid '90419188667834395:Small Grid 4395' with entity id '90419188667834395' 2020-04-15 01:37:50.905 - Thread: 1 -> Info: Trash collector removed grid '114311280435771092:Small Grid 1092' with entity id '114311280435771092' 2020-04-15 01:37:52.536 - Thread: 1 -> Info: Trash collector removed grid '72332435146903495:Small Grid 3495' with entity id '72332435146903495' 2020-04-15 01:37:52.556 - Thread: 1 -> Info: Trash collector removed grid '140082248796284954:Small Grid 4954' with entity id '140082248796284954' 2020-04-15 01:37:53.502 - Thread: 1 -> GUI Stats: Update 0.385237222222221, Draw 0.225418611111111 2020-04-15 01:37:54.207 - Thread: 1 -> Info: Trash collector removed grid '127215153701874084:Small Grid 4084' with entity id '127215153701874084' 2020-04-15 01:37:54.224 - Thread: 1 -> Info: Trash collector removed grid '85069363017720134:Small Grid 134' with entity id '85069363017720134' 2020-04-15 01:37:54.239 - Thread: 1 -> Info: Trash collector removed grid '109519660940502141:Small Grid 2141' with entity id '109519660940502141' 2020-04-15 01:37:54.270 - Thread: 1 -> Info: Trash collector removed grid '94291052657171644:Small Grid 1644' with entity id '94291052657171644' 2020-04-15 01:37:55.856 - Thread: 1 -> Info: Trash collector removed grid '77259291782716213:(NPC-CPC) Horsefly Gatling Drone Mk.II' with entity id '77259291782716213' 2020-04-15 01:37:55.869 - Thread: 1 -> Info: Trash collector removed grid '136457546291457723:Small Grid 7723' with entity id '136457546291457723' 2020-04-15 01:37:55.886 - Thread: 1 -> Info: Trash collector removed grid '136606790356777365:Small Grid 7365' with entity id '136606790356777365' 2020-04-15 01:37:55.902 - Thread: 1 -> Info: Trash collector removed grid '131666132012053578:Small Grid 3578' with entity id '131666132012053578' 2020-04-15 01:37:55.919 - Thread: 1 -> Info: Trash collector removed grid '76859710146177710:Small Grid 7710' with entity id '76859710146177710' 2020-04-15 01:38:08.936 - Thread: 1 -> GC Memory: 3,305,071,304 B 2020-04-15 01:38:12.517 - Thread: 1 -> Info: Trash collector removed grid '79218173002610149:Small Grid 149' with entity id '79218173002610149' 2020-04-15 01:38:12.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:38:12.628 - Thread: 1 -> STATISTICS,6533.55,0.00689888,0.02764225,0.1362801,0.8776503,41.4666,103.202,48.77447,127.4319,2,0,3153.424,13980.85,149841,-149841,284,38.26362,92.73299,0.1929654,17042,8.332791,0,16.68029,3.188427,7.727247,100 2020-04-15 01:38:14.185 - Thread: 1 -> Info: Trash collector removed grid '105606438927936060:Small Grid 6060' with entity id '105606438927936060' 2020-04-15 01:38:14.203 - Thread: 1 -> Info: Trash collector removed grid '79165923042912036:Small Grid 2036' with entity id '79165923042912036' 2020-04-15 01:38:15.851 - Thread: 1 -> Info: Trash collector removed grid '131381019952355124:Small Grid 5124' with entity id '131381019952355124' 2020-04-15 01:38:23.500 - Thread: 1 -> GUI Stats: Update 0.365266944444444, Draw 0.201154166666667 2020-04-15 01:38:38.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:38:38.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:38:38.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:38:38.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:38:38.952 - Thread: 1 -> GC Memory: 3,385,267,440 B 2020-04-15 01:38:39.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:38:39.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:38:53.502 - Thread: 1 -> GUI Stats: Update 0.2841245, Draw 0.289156611111111 2020-04-15 01:39:08.970 - Thread: 1 -> GC Memory: 3,398,280,072 B 2020-04-15 01:39:09.931 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-RCE)Gremlin Military Version Has Reached End Of Travel Path And Has Been Despawned. 2020-04-15 01:39:09.931 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-RCE)Gremlin Military Version / 138823823399502835 /// [NPC Owner: SPRT/144115188075855894] /// 2020-04-15 01:39:09.931 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-RCE)Gremlin Military Version / 138823823399502835 2020-04-15 01:39:12.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:39:12.650 - Thread: 1 -> STATISTICS,6593.5666667,0.006860733,0.01290512,0.1362801,0.8776503,41.88789,104.6154,49.23035,293.5677,2,0,3242.226,13972.75,149861,-149861,280,72.33218,98.39925,0.2354479,17029,8.511474,0,16.68029,6.156535,8.375226,100 2020-04-15 01:39:23.504 - Thread: 1 -> GUI Stats: Update 0.229858222222223, Draw 0.411552833333333 2020-04-15 01:39:38.989 - Thread: 1 -> GC Memory: 3,291,182,768 B 2020-04-15 01:39:53.502 - Thread: 1 -> GUI Stats: Update 0.250169444444444, Draw 0.444933222222222 2020-04-15 01:39:56.128 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:39:56.128 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:40:03.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:40:03.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:40:09.001 - Thread: 1 -> GC Memory: 3,309,909,504 B 2020-04-15 01:40:12.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:40:12.661 - Thread: 1 -> STATISTICS,6653.5833333,0.006999969,0.01237679,0.1362801,0.8776503,42.30359,105.3912,49.49414,251.8074,2,0,3156.002,14011.06,149848,-149848,281,65.30728,98.14462,0.298231,16996,8.332998,0,16.68029,5.442054,8.17839,100 2020-04-15 01:40:18.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:40:18.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:40:22.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:40:22.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:40:23.503 - Thread: 1 -> GUI Stats: Update 0.260610777777778, Draw 0.447394333333332 2020-04-15 01:40:39.001 - Thread: 1 -> GC Memory: 3,323,013,840 B 2020-04-15 01:40:44.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:40:44.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:40:53.503 - Thread: 1 -> GUI Stats: Update 0.277571166666666, Draw 0.451566555555555 2020-04-15 01:40:55.214 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:40:55.214 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:41:04.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:41:04.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:41:09.001 - Thread: 1 -> GC Memory: 3,289,150,304 B 2020-04-15 01:41:12.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:41:12.678 - Thread: 1 -> STATISTICS,6713.6,0.006887436,0.01416206,0.1362801,0.8776503,42.71972,106.1603,47.96267,215.9214,2,0,3141.431,13977.63,149844,-149844,281,51.66204,84.01017,0.2916727,17000,8.333007,0,16.68029,4.305002,7.000573,100 2020-04-15 01:41:23.502 - Thread: 1 -> GUI Stats: Update 0.274112944444445, Draw 0.459564166666666 2020-04-15 01:41:38.828 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:41:38.828 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:41:39.002 - Thread: 1 -> GC Memory: 3,306,962,776 B 2020-04-15 01:41:53.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:41:53.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:41:53.502 - Thread: 1 -> GUI Stats: Update 0.259616888888888, Draw 0.452986944444445 2020-04-15 01:42:09.018 - Thread: 1 -> GC Memory: 3,312,256,424 B 2020-04-15 01:42:12.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:42:12.695 - Thread: 1 -> STATISTICS,6773.6166667,0.006750107,0.01230431,0.1362801,0.8776503,43.13382,106.9311,46.97475,217.0796,2,0,3165.708,13978.3,149835,-149835,281,50.1861,95.29185,0.2926139,17014,8.336882,0,16.68029,4.183956,7.944368,100 2020-04-15 01:42:23.503 - Thread: 1 -> GUI Stats: Update 0.206823666666666, Draw 0.446973277777778 2020-04-15 01:42:24.051 - Thread: 1 -> Autosave initiated 2020-04-15 01:42:24.051 - Thread: 1 -> Character state: True 2020-04-15 01:42:24.051 - Thread: 1 -> IsServer: True 2020-04-15 01:42:24.051 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-15 01:42:24.051 - Thread: 1 -> Autosave 2020-04-15 01:42:24.051 - Thread: 1 -> Saving world - START 2020-04-15 01:42:24.052 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:42:24.052 - Thread: 1 -> Before snapshot.: GC Memory: 3,324,416,360 B 2020-04-15 01:42:24.195 - Thread: 1 -> After snapshot.: GC Memory: 3,336,522,888 B 2020-04-15 01:42:24.195 - Thread: 1 -> Directory cleanup: GC Memory: 3,336,522,888 B 2020-04-15 01:42:24.196 - Thread: 1 -> Saving world - END 2020-04-15 01:42:24.196 - Thread: 15 -> Session snapshot save - START 2020-04-15 01:42:24.197 - Thread: 15 -> Checking file access for files in target dir. 2020-04-15 01:42:25.800 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:42:25.985 - Thread: 15 -> Session snapshot save - END 2020-04-15 01:42:39.022 - Thread: 1 -> GC Memory: 3,368,631,024 B 2020-04-15 01:42:53.637 - Thread: 1 -> GUI Stats: Update 0.226619666666667, Draw 0.386943666666667 2020-04-15 01:43:09.037 - Thread: 1 -> GC Memory: 3,296,858,384 B 2020-04-15 01:43:12.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:43:12.847 - Thread: 1 -> STATISTICS,6833.6333333,0.006858826,0.012887,0.1362801,0.8776503,43.54777,107.6916,48.53049,261.1746,2,0,3146.707,13994.67,149834,-149834,281,60.93745,97.94122,0.2956115,16975,8.32792,0,16.68029,5.074822,8.156466,100 2020-04-15 01:43:23.637 - Thread: 1 -> GUI Stats: Update 0.236476111111111, Draw 0.413581833333333 2020-04-15 01:43:39.037 - Thread: 1 -> GC Memory: 3,311,622,200 B 2020-04-15 01:43:53.637 - Thread: 1 -> GUI Stats: Update 0.246219333333333, Draw 0.399160611111112 2020-04-15 01:44:09.038 - Thread: 1 -> GC Memory: 3,322,936,688 B 2020-04-15 01:44:12.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:44:12.864 - Thread: 1 -> STATISTICS,6893.65,0.006855011,0.01296329,0.1362801,0.8776503,43.96165,108.4567,50.58009,281.0062,2,0,3168.182,14002.26,149834,-149834,281,68.91496,97.07234,0.2929773,16976,8.332964,0,16.68029,5.742658,8.089004,100 2020-04-15 01:44:23.640 - Thread: 1 -> GUI Stats: Update 0.246335777777778, Draw 0.409105055555556 2020-04-15 01:44:34.863 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:44:34.863 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:44:39.055 - Thread: 1 -> GC Memory: 3,296,095,248 B 2020-04-15 01:44:46.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:44:46.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:44:53.639 - Thread: 1 -> GUI Stats: Update 0.239464333333333, Draw 0.423020944444444 2020-04-15 01:44:58.113 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:44:58.113 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:45:09.072 - Thread: 1 -> GC Memory: 3,308,326,672 B 2020-04-15 01:45:10.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:45:10.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:45:12.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:45:12.880 - Thread: 1 -> STATISTICS,6953.6666667,0.006745338,0.01300526,0.1362801,0.8776503,44.38159,109.2247,46.77415,253.3419,2,0,3154.502,14004.57,149834,-149834,281,52.11895,98.56336,0.3357975,16995,8.470425,0,16.68029,4.414696,8.348736,100 2020-04-15 01:45:23.637 - Thread: 1 -> GUI Stats: Update 0.2442155, Draw 0.417797 2020-04-15 01:45:29.263 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:45:29.263 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:45:39.087 - Thread: 1 -> GC Memory: 3,315,570,632 B 2020-04-15 01:45:53.637 - Thread: 1 -> GUI Stats: Update 0.241742333333334, Draw 0.422419611111112 2020-04-15 01:46:06.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:06.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:07.647 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:46:07.647 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:46:09.087 - Thread: 1 -> GC Memory: 3,294,628,832 B 2020-04-15 01:46:12.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-15 01:46:12.897 - Thread: 1 -> STATISTICS,7013.6833333,0.006856918,0.01245689,0.1362801,0.8776503,44.79448,109.9863,47.18066,263.8493,2,0,3140.285,14006.61,149834,-149834,282,54.00312,98.68215,0.3331878,17001,8.697615,0,16.68029,4.696984,8.582994,100 2020-04-15 01:46:18.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:18.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:23.645 - Thread: 1 -> GUI Stats: Update 0.238679166666666, Draw 0.421863388888888 2020-04-15 01:46:34.697 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-04-15 01:46:34.697 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-04-15 01:46:39.103 - Thread: 1 -> GC Memory: 3,303,115,160 B 2020-04-15 01:46:39.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:39.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:44.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:44.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:45.697 - Thread: 1 -> Saving world - START 2020-04-15 01:46:45.697 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:46:45.697 - Thread: 1 -> Before snapshot.: GC Memory: 3,305,453,736 B 2020-04-15 01:46:45.823 - Thread: 1 -> After snapshot.: GC Memory: 3,323,145,496 B 2020-04-15 01:46:45.823 - Thread: 1 -> Directory cleanup: GC Memory: 3,323,145,496 B 2020-04-15 01:46:45.823 - Thread: 1 -> Saving world - END 2020-04-15 01:46:45.823 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:46:45.824 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:46:45.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:45.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:47.496 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:46:47.678 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:46:48.864 - Thread: 1 -> Saving world - START 2020-04-15 01:46:48.864 - Thread: 1 -> Making world state snapshot. 2020-04-15 01:46:48.864 - Thread: 1 -> Before snapshot.: GC Memory: 3,345,845,960 B 2020-04-15 01:46:48.987 - Thread: 1 -> After snapshot.: GC Memory: 3,365,128,464 B 2020-04-15 01:46:48.988 - Thread: 1 -> Directory cleanup: GC Memory: 3,365,128,464 B 2020-04-15 01:46:48.988 - Thread: 1 -> Saving world - END 2020-04-15 01:46:48.988 - Thread: 14 -> Session snapshot save - START 2020-04-15 01:46:48.989 - Thread: 14 -> Checking file access for files in target dir. 2020-04-15 01:46:49.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:49.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:49.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:49.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:49.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:49.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:49.064 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-15 01:46:49.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:49.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:50.038 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-15 01:46:50.038 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-15 01:46:50.039 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-15 01:46:51.670 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Andrey\AppData\Roaming\SpaceEngineers\Saves\76561198018124881\Star System Economy MEC Sniper\.new\Sandbox_config.sbc 2020-04-15 01:46:51.844 - Thread: 14 -> Session snapshot save - END 2020-04-15 01:46:51.844 - Thread: 1 -> Used namespaces in scripts: 2020-04-15 01:46:51.844 - Thread: 1 -> MySession::Unload START 2020-04-15 01:46:51.844 - Thread: 1 -> AutoSaveInMinutes: 5 2020-04-15 01:46:51.844 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-15 01:46:51.844 - Thread: 1 -> IsServer: True 2020-04-15 01:46:51.845 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-15 01:46:51.850 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-15 01:46:51.851 - Thread: 1 -> MyAudio.LoadData - START 2020-04-15 01:46:51.891 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-15 01:46:52.000 - Thread: 1 -> MyAudio.LoadData - END 2020-04-15 01:46:52.002 - Thread: 1 -> MyConfig.Save() - START 2020-04-15 01:46:52.003 - Thread: 1 -> Path: C:\Users\Andrey\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-15 01:46:52.004 - Thread: 1 -> MyConfig.Save() - END 2020-04-15 01:46:52.012 - Thread: 1 -> Unloading Procedural World Generator 2020-04-15 01:46:53.537 - Thread: 1 -> Info: MyLights Unloading data. 2020-04-15 01:46:53.543 - Thread: 1 -> Network readers disposed 2020-04-15 01:46:53.544 - Thread: 1 -> Network readers disposed 2020-04-15 01:46:53.544 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-15 01:46:53.743 - Thread: 1 -> Loading sound definitions 2020-04-15 01:46:53.752 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-15 01:46:53.752 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-15 01:46:53.752 - Thread: 1 -> Loading shadow textures definitions 2020-04-15 01:46:53.752 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-15 01:46:53.753 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-15 01:46:55.356 - Thread: 1 -> MySession::Unload END 2020-04-15 01:46:57.744 - Thread: 1 -> Application closed by user 2020-04-15 01:46:57.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:57.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:57.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:57.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:57.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-15 01:46:57.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-15 01:46:57.778 - Thread: 1 -> Exiting.. 2020-04-15 01:46:57.784 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-04-15 01:46:57.785 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-15 01:46:57.792 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-15 01:46:57.795 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-04-15 01:46:57.895 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 162730976 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 179509792 computed total 179509792 reported total Heap usage: 1674928 ( 1%) unused in thread local freelists 158136448 (97%) unused in main heap 2919600 ( 1%) used in main heap ------- 162730976 allocated by heap Peak usage: 156260912 ( 1%) peak heap used (versus current) 219584 ( 1%) peak solver used (versus available) 2020-04-15 01:46:59.280 - Thread: 73 -> External debugger: interrupted. 2020-04-15 01:46:59.281 - Thread: 1 -> Steam closed 2020-04-15 01:46:59.286 - Thread: 1 -> Log Closed