2020-11-11 11:00:54.362 - Thread: 1 -> Log Started 2020-11-11 11:00:54.362 - Thread: 1 -> Timezone (local - UTC): 1h 2020-11-11 11:00:54.362 - Thread: 1 -> App Version: 01_196_018 2020-11-11 11:00:54.378 - Thread: 1 -> Steam build: Always true 2020-11-11 11:00:54.378 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-11-11 11:00:54.378 - Thread: 1 -> Environment.ProcessorCount: 4 2020-11-11 11:00:54.511 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Home Premium (Microsoft Windows NT 6.1.7601 Service Pack 1) 2020-11-11 11:00:54.511 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-11-11 11:00:54.511 - Thread: 1 -> Environment.Is64BitProcess: True 2020-11-11 11:00:54.511 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-11-11 11:00:54.511 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4110.0 2020-11-11 11:00:54.511 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-11-11 11:00:54.511 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2020-11-11 11:00:54.511 - Thread: 1 -> IntPtr.Size: 8 2020-11-11 11:00:54.511 - Thread: 1 -> Default Culture: 2020-11-11 11:00:54.511 - Thread: 1 -> Default UI Culture: 2020-11-11 11:00:54.511 - Thread: 1 -> MyConfig.Load() - START 2020-11-11 11:00:54.511 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-11-11 11:00:54.714 - Thread: 1 -> EnableDamageEffects: True 2020-11-11 11:00:54.714 - Thread: 1 -> VegetationViewDistance: 100 2020-11-11 11:00:54.714 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-11-11 11:00:54.714 - Thread: 1 -> EnableReverb: False 2020-11-11 11:00:54.714 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-11-11 11:00:54.714 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-11-11 11:00:54.714 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-11-11 11:00:54.714 - Thread: 1 -> FirstTimeRun: False 2020-11-11 11:00:54.714 - Thread: 1 -> ExperimentalMode: True 2020-11-11 11:00:54.714 - Thread: 1 -> VideoAdapter: 0 2020-11-11 11:00:54.714 - Thread: 1 -> ScreenWidth: 1280 2020-11-11 11:00:54.714 - Thread: 1 -> ScreenHeight: 960 2020-11-11 11:00:54.714 - Thread: 1 -> RefreshRate: 60020 2020-11-11 11:00:54.714 - Thread: 1 -> WindowMode: 1 2020-11-11 11:00:54.714 - Thread: 1 -> VerticalSync: 1 2020-11-11 11:00:54.714 - Thread: 1 -> FieldOfView: 70 2020-11-11 11:00:54.714 - Thread: 1 -> PostProcessingEnabled: False 2020-11-11 11:00:54.714 - Thread: 1 -> FlaresIntensity: 0.0000001 2020-11-11 11:00:54.714 - Thread: 1 -> GrassDensity: 1 2020-11-11 11:00:54.714 - Thread: 1 -> GrassDrawDistance: 159 2020-11-11 11:00:54.714 - Thread: 1 -> AntialiasingMode: 1 2020-11-11 11:00:54.714 - Thread: 1 -> ShadowMapResolution: 1 2020-11-11 11:00:54.714 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-11-11 11:00:54.714 - Thread: 1 -> TextureQuality: 1 2020-11-11 11:00:54.714 - Thread: 1 -> AnisotropicFiltering: 0 2020-11-11 11:00:54.714 - Thread: 1 -> ModelQuality: 1 2020-11-11 11:00:54.714 - Thread: 1 -> VoxelQuality: 1 2020-11-11 11:00:54.714 - Thread: 1 -> ShaderQuality: 1 2020-11-11 11:00:54.714 - Thread: 1 -> LowMemSwitchToLow: 0 2020-11-11 11:00:54.714 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-11-11 11:00:54.714 - Thread: 1 -> GDPRConsent: True 2020-11-11 11:00:54.714 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-11-11 11:00:54.714 - Thread: 1 -> FirstTimeTutorials: False 2020-11-11 11:00:54.714 - Thread: 1 -> HudState: 1 2020-11-11 11:00:54.714 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-11-11 11:00:54.714 - Thread: 1 -> MutedPlayers: 2020-11-11 11:00:54.714 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-11-11 11:00:54.714 - Thread: 1 -> ShowCrosshair2: 0 2020-11-11 11:00:54.714 - Thread: 1 -> EnableTrading: True 2020-11-11 11:00:54.714 - Thread: 1 -> EnableSteamCloud: False 2020-11-11 11:00:54.714 - Thread: 1 -> UiTransparency: 1 2020-11-11 11:00:54.714 - Thread: 1 -> UiBkTransparency: 0.8 2020-11-11 11:00:54.714 - Thread: 1 -> HUDBkTransparency: 0.6 2020-11-11 11:00:54.714 - Thread: 1 -> AreaInteraction: True 2020-11-11 11:00:54.714 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-11-11 11:00:54.714 - Thread: 1 -> ControlsHints: True 2020-11-11 11:00:54.714 - Thread: 1 -> GoodBotHints: True 2020-11-11 11:00:54.714 - Thread: 1 -> RotationHints: True 2020-11-11 11:00:54.714 - Thread: 1 -> ZoomMultiplier: 0.2 2020-11-11 11:00:54.714 - Thread: 1 -> GamepadScheme: 0 2020-11-11 11:00:54.714 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-11-11 11:00:54.714 - Thread: 1 -> TreeViewDistance: 1000 2020-11-11 11:00:54.714 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-11-11 11:00:54.714 - Thread: 1 -> MyConfig.Load() - END 2020-11-11 11:00:56.241 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-11-11 11:00:56.552 - Thread: 1 -> Found processor count: 4 2020-11-11 11:00:56.552 - Thread: 1 -> Using processor count: 4 2020-11-11 11:00:56.754 - Thread: 1 -> All detected adapters: 2020-11-11 11:00:56.754 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=-1936321438, DeviceID=7298 2020-11-11 11:00:57.667 - Thread: 1 -> AdapterInfo = { 2020-11-11 11:00:57.667 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2020-11-11 11:00:57.667 - Thread: 1 -> Description = dev id: 7298, mem: 4192665600, shared mem: 3992485888, Luid: 39687, rev: 161, subsys id: -1936321438, vendor id: 4318, feature_level 11.1: False 2020-11-11 11:00:57.667 - Thread: 1 -> Driver version = 26.21.14.4250 2020-11-11 11:00:57.667 - Thread: 1 -> Driver date = 20200224000000.000000-000 2020-11-11 11:00:57.667 - Thread: 1 -> DriverUpdateNecessary = False 2020-11-11 11:00:57.667 - Thread: 1 -> AftermathSupported = False 2020-11-11 11:00:57.667 - Thread: 1 -> Adapter id = 0 2020-11-11 11:00:57.667 - Thread: 1 -> Supported = True 2020-11-11 11:00:57.667 - Thread: 1 -> RAM = 4192665600 2020-11-11 11:00:57.667 - Thread: 1 -> Priority = 2 2020-11-11 11:00:57.667 - Thread: 1 -> Multithreaded rendering supported = True 2020-11-11 11:00:57.667 - Thread: 1 -> Output is attached = True 2020-11-11 11:00:57.667 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:1024} 2020-11-11 11:00:57.667 - Thread: 1 -> Display modes = { 2020-11-11 11:00:57.667 - Thread: 1 -> DXGIOutput id = 0 2020-11-11 11:00:57.667 - Thread: 1 -> 640x480@60Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 640x480@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 800x600@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 800x600@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1024x768@60.004Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1024x768@75.029Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1152x864@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x1024@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x1024@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> } 2020-11-11 11:00:57.667 - Thread: 1 -> } 2020-11-11 11:00:57.667 - Thread: 1 -> AdapterInfo = { 2020-11-11 11:00:57.667 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2020-11-11 11:00:57.667 - Thread: 1 -> Description = dev id: 7298, mem: 4192665600, shared mem: 3992485888, Luid: 39687, rev: 161, subsys id: -1936321438, vendor id: 4318, feature_level 11.1: False 2020-11-11 11:00:57.667 - Thread: 1 -> Driver version = 26.21.14.4250 2020-11-11 11:00:57.667 - Thread: 1 -> Driver date = 20200224000000.000000-000 2020-11-11 11:00:57.667 - Thread: 1 -> DriverUpdateNecessary = False 2020-11-11 11:00:57.667 - Thread: 1 -> AftermathSupported = False 2020-11-11 11:00:57.667 - Thread: 1 -> Adapter id = 0 2020-11-11 11:00:57.667 - Thread: 1 -> Supported = True 2020-11-11 11:00:57.667 - Thread: 1 -> RAM = 4192665600 2020-11-11 11:00:57.667 - Thread: 1 -> Priority = 2 2020-11-11 11:00:57.667 - Thread: 1 -> Multithreaded rendering supported = True 2020-11-11 11:00:57.667 - Thread: 1 -> Output is attached = True 2020-11-11 11:00:57.667 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:1024} 2020-11-11 11:00:57.667 - Thread: 1 -> Display modes = { 2020-11-11 11:00:57.667 - Thread: 1 -> DXGIOutput id = 0 2020-11-11 11:00:57.667 - Thread: 1 -> 640x480@60Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 640x480@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x480@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 720x576@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 800x600@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 800x600@60.317Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1024x768@60.004Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1024x768@75.029Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1152x864@75Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x720@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x768@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x800@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x960@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x1024@60.02Hz 2020-11-11 11:00:57.667 - Thread: 1 -> 1280x1024@75.025Hz 2020-11-11 11:00:57.667 - Thread: 1 -> } 2020-11-11 11:00:57.667 - Thread: 1 -> } 2020-11-11 11:00:57.667 - Thread: 1 -> Steam.IsActive: True 2020-11-11 11:00:57.667 - Thread: 1 -> Steam.IsOnline: False 2020-11-11 11:00:57.667 - Thread: 1 -> Steam.OwnsGame: False 2020-11-11 11:00:57.667 - Thread: 1 -> Steam.UserId: 1234567891011 2020-11-11 11:00:57.667 - Thread: 1 -> Steam.UserName: Tairon96 2020-11-11 11:00:57.683 - Thread: 1 -> Steam.Branch: default 2020-11-11 11:00:57.683 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-11-11 11:00:57.683 - Thread: 1 -> Build version: 0.1.1.0 2020-11-11 11:00:57.698 - Thread: 1 -> MyScreenManager() 2020-11-11 11:00:57.792 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-11-11 11:00:57.792 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-11-11 11:00:57.792 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-11-11 11:00:57.792 - Thread: 15 -> CreateDeviceInternal - Create device 2020-11-11 11:00:57.917 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-11-11 11:00:58.057 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-11-11 11:00:58.057 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-11-11 11:00:59.976 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-11-11 11:00:59.976 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-11-11 11:00:59.976 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-11-11 11:01:01.259 - Thread: 1 -> Preallocate - START 2020-11-11 11:01:01.259 - Thread: 1 -> MySpaceWorldGenerator - START 2020-11-11 11:01:01.275 - Thread: 1 -> MySpaceWorldGenerator - END 2020-11-11 11:01:01.275 - Thread: 1 -> MySpaceBuildComponent - START 2020-11-11 11:01:01.275 - Thread: 1 -> MySpaceBuildComponent - END 2020-11-11 11:01:01.275 - Thread: 1 -> MyEntities - START 2020-11-11 11:01:01.290 - Thread: 1 -> MyEntities - END 2020-11-11 11:01:01.290 - Thread: 1 -> MyObjectBuilder_Base - START 2020-11-11 11:01:01.290 - Thread: 1 -> MyObjectBuilder_Base - END 2020-11-11 11:01:01.290 - Thread: 1 -> MyTransparentGeometry - START 2020-11-11 11:01:01.290 - Thread: 1 -> MyTransparentGeometry - END 2020-11-11 11:01:01.290 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-11-11 11:01:01.290 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-11-11 11:01:01.290 - Thread: 1 -> MyMath - START 2020-11-11 11:01:01.290 - Thread: 1 -> MyMath - END 2020-11-11 11:01:01.290 - Thread: 1 -> MySimpleObjectDraw - START 2020-11-11 11:01:01.290 - Thread: 1 -> MySimpleObjectDraw - END 2020-11-11 11:01:01.306 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-11-11 11:01:01.306 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-11-11 11:01:01.306 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-11-11 11:01:01.322 - Thread: 1 -> MySyncDestructions - START 2020-11-11 11:01:01.322 - Thread: 1 -> MySyncDestructions - END 2020-11-11 11:01:01.322 - Thread: 1 -> MySyncEntity - START 2020-11-11 11:01:01.322 - Thread: 1 -> MySyncEntity - END 2020-11-11 11:01:01.322 - Thread: 1 -> MySyncScenario - START 2020-11-11 11:01:01.322 - Thread: 1 -> MySyncScenario - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyCommandCharacter - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyCommandCharacter - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyCommandConsole - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyCommandConsole - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyCommandEntity - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyCommandEntity - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyAiTargetManager - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyAiTargetManager - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyClientDebugCommands - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyClientDebugCommands - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyDedicatedServer - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyDedicatedServer - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyDedicatedServerBase - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyDedicatedServerBase - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerBase - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerBase - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerClient - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerClient - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerClientBase - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerClientBase - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerLobby - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerLobby - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerServerBase - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyMultiplayerServerBase - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyServerDebugCommands - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyServerDebugCommands - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyAIActionsParser - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyAIActionsParser - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyCubeGridDefinitions - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyCubeGridDefinitions - END 2020-11-11 11:01:01.322 - Thread: 1 -> MyDefinitionManager - START 2020-11-11 11:01:01.322 - Thread: 1 -> MyDefinitionManager - END 2020-11-11 11:01:01.322 - Thread: 1 -> Preallocate - END 2020-11-11 11:01:01.337 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-11-11 11:01:01.618 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-11-11 11:01:01.618 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-11-11 11:01:01.634 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-11-11 11:01:01.634 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-11-11 11:01:01.634 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-11-11 11:01:01.634 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-11-11 11:01:01.634 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-11-11 11:01:01.634 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-11-11 11:01:01.634 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-11-11 11:01:01.649 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-11-11 11:01:01.649 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-11-11 11:01:01.649 - Thread: 1 -> Virtualized: False 2020-11-11 11:01:01.649 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2020-11-11 11:01:01.649 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,521,842,688 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,218,481,664 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,773,250,453,504 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> Drive C: | Capacity: 249,952,202,752 bytes | Free space: 11,516,923,904 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> Drive E: | Capacity: 104,853,504 bytes | Free space: 68,579,328 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> Drive F: | Capacity: 985,346,863,104 bytes | Free space: 7,508,336,640 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> Drive G: | Capacity: 14,750,314,496 bytes | Free space: 2,729,684,992 bytes 2020-11-11 11:01:01.649 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-11-11 11:01:01.649 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-11-11 11:01:01.649 - Thread: 1 -> Installed DLCs: 2020-11-11 11:01:01.649 - Thread: 1 -> Decorative Blocks (1049790) 2020-11-11 11:01:01.649 - Thread: 1 -> Economy Deluxe (1135960) 2020-11-11 11:01:01.649 - Thread: 1 -> Style Pack (1084680) 2020-11-11 11:01:01.649 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-11-11 11:01:01.649 - Thread: 1 -> Frostbite (1241550) 2020-11-11 11:01:01.649 - Thread: 1 -> Sparks Of The Future (1307680) 2020-11-11 11:01:01.665 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-11-11 11:01:01.727 - Thread: 1 -> Havok: Physics.Init 2020-11-11 11:01:01.899 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-11-11 11:01:01.930 - Thread: 1 -> HkGameName: SpaceEngineers 2020-11-11 11:01:01.946 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-11-11 11:01:01.946 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-11-11 11:01:01.946 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-11-11 11:01:02.133 - Thread: 1 -> Loading scenarios 2020-11-11 11:01:02.164 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-11-11 11:01:02.164 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-11-11 11:01:02.414 - Thread: 1 -> Loading sound definitions 2020-11-11 11:01:02.726 - Thread: 1 -> Loading OffensiveWords definitions 2020-11-11 11:01:02.726 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-11-11 11:01:02.726 - Thread: 1 -> Loading shadow textures definitions 2020-11-11 11:01:02.726 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-11-11 11:01:02.726 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-11-11 11:01:02.741 - Thread: 1 -> MyAudio.LoadData - START 2020-11-11 11:01:02.819 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-11-11 11:01:02.981 - Thread: 1 -> MyAudio.LoadData - END 2020-11-11 11:01:02.985 - Thread: 1 -> MyGuiManager() 2020-11-11 11:01:02.985 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-11-11 11:01:02.989 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-11-11 11:01:03.065 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-11-11 11:01:03.191 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-11-11 11:01:03.192 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-11-11 11:01:03.193 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-11-11 11:01:03.237 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-11-11 11:01:03.240 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-11-11 11:01:03.253 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-11-11 11:01:03.255 - Thread: 9 -> ReloadVoxelMaterials 2020-11-11 11:01:03.333 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-11-11 11:01:03.333 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-11-11 11:01:03.334 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-11-11 11:01:03.334 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-11-11 11:01:03.493 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-11-11 11:01:03.494 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-11-11 11:01:03.496 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-11-11 11:01:03.523 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-11-11 11:01:03.531 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-11-11 11:01:03.570 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-11-11 11:01:03.578 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-11-11 11:01:03.578 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-11-11 11:01:03.579 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-11-11 11:01:03.582 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-11-11 11:01:03.585 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-11-11 11:01:03.600 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-11-11 11:01:03.600 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-11-11 11:01:03.600 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-11-11 11:01:03.651 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-11-11 11:01:03.661 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-11-11 11:01:03.696 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-11-11 11:01:03.704 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-11-11 11:01:03.720 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-11-11 11:01:03.723 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-11-11 11:01:03.723 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-11-11 11:01:03.748 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-11-11 11:01:03.748 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-11-11 11:01:03.749 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-11-11 11:01:03.766 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-11-11 11:01:03.772 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-11-11 11:01:03.779 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-11-11 11:01:03.780 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-11-11 11:01:03.784 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-11-11 11:01:03.789 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-11-11 11:01:03.803 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-11-11 11:01:03.804 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-11-11 11:01:03.805 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-11-11 11:01:03.810 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-11-11 11:01:03.811 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-11-11 11:01:03.812 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-11-11 11:01:03.816 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-11-11 11:01:03.831 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-11-11 11:01:03.835 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-11-11 11:01:03.841 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-11-11 11:01:03.867 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-11-11 11:01:03.867 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-11-11 11:01:03.869 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-11-11 11:01:03.882 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-11-11 11:01:03.903 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-11-11 11:01:04.502 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-11-11 11:01:04.524 - Thread: 1 -> Timer Frequency: 2648623 2020-11-11 11:01:04.524 - Thread: 1 -> Ticks per frame: 44144 2020-11-11 11:01:04.728 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-11-11 11:01:04.734 - Thread: 1 -> Flares Intensity: 1E-07 2020-11-11 11:01:04.734 - Thread: 1 -> Field of view: 1.22173 2020-11-11 11:01:04.734 - Thread: 1 -> PostProcessingEnabled: False 2020-11-11 11:01:04.734 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-11-11 11:01:04.734 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-11-11 11:01:04.734 - Thread: 1 -> Render.DistanceFade: 1000 2020-11-11 11:01:04.734 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-11-11 11:01:04.734 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-11-11 11:01:04.734 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-11-11 11:01:04.734 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-11-11 11:01:04.734 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-11-11 11:01:04.734 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-11-11 11:01:04.734 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-11-11 11:01:04.734 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-11-11 11:01:04.734 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-11-11 11:01:04.734 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-11-11 11:01:04.748 - Thread: 1 -> Analytics uuid: 4cd4f0d3-2084-4f01-2275-e71825facd12 2020-11-11 11:01:04.868 - Thread: 1 -> Analytics session error 2020-11-11 11:01:04.869 - Thread: 1 -> Analytics helper process start reported 2020-11-11 11:01:04.873 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-11-11 11:01:05.169 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-11-11 11:01:05.771 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-11-11 11:01:06.438 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-11-11 11:01:06.439 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-11-11 11:01:06.445 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-11-11 11:01:06.454 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-11-11 11:01:06.469 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-11-11 11:01:06.525 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-11-11 11:01:06.534 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-11-11 11:01:06.538 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-11-11 11:01:06.550 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-11-11 11:01:06.726 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-11-11 11:01:06.743 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-11-11 11:01:06.768 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-11-11 11:01:06.795 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-11-11 11:01:06.846 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-11-11 11:01:06.878 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-11-11 11:01:06.938 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-11-11 11:01:07.205 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-11-11 11:01:07.278 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-11-11 11:01:07.468 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-11-11 11:01:07.534 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-11-11 11:01:07.669 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-11-11 11:01:07.875 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-11-11 11:01:07.911 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-11-11 11:01:07.935 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-11-11 11:01:08.041 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-11-11 11:01:08.143 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-11-11 11:01:08.145 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-11-11 11:01:08.197 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-11-11 11:01:08.300 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-11-11 11:01:08.360 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-11-11 11:01:08.388 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-11-11 11:01:08.446 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-11-11 11:01:08.470 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-11-11 11:01:08.487 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-11-11 11:01:08.586 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-11-11 11:01:08.596 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-11-11 11:01:08.657 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-11-11 11:01:08.682 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-11-11 11:01:08.963 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-11-11 11:01:09.163 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-11-11 11:01:09.178 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-11-11 11:01:09.308 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-11-11 11:01:09.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:09.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:09.395 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-11-11 11:01:09.453 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-11-11 11:01:09.754 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-11-11 11:01:09.770 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-11-11 11:01:09.873 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-11-11 11:01:13.360 - Thread: 8 -> Loading available saves - START 2020-11-11 11:01:13.363 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\1234567891011' 2020-11-11 11:01:14.013 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-11-11 11:01:14.857 - Thread: 8 -> Loading available saves - END 2020-11-11 11:01:15.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:15.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:20.959 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-11-11 11:01:20.959 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-11-11 11:01:20.959 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-11-11 11:01:20.984 - Thread: 3 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Checkpoint 2020-11-11 11:01:20.998 - Thread: 3 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1278_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1279_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1280_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1351_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6401_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2020-11-11 11:01:20.998 - Thread: 3 -> InnerException: 2020-11-11 11:01:20.998 - Thread: 3 -> Exception occured: System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1278_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1279_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1280_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1351_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6401_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-11-11 11:01:20.998 - Thread: 3 -> Failed to deserialize file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\1234567891011\Blowfish - 1\Sandbox.sbc' 2020-11-11 11:01:21.000 - Thread: 3 -> LoadSandbox() - Start 2020-11-11 11:01:21.002 - Thread: 3 -> LoadSession() - Start 2020-11-11 11:01:21.002 - Thread: 3 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\1234567891011\Blowfish - 1 2020-11-11 11:01:21.003 - Thread: 3 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Checkpoint 2020-11-11 11:01:21.004 - Thread: 3 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1278_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1279_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1280_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1351_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6401_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2020-11-11 11:01:21.004 - Thread: 3 -> InnerException: 2020-11-11 11:01:21.004 - Thread: 3 -> Exception occured: System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1278_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1279_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1280_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1351_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6401_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2020-11-11 11:01:21.004 - Thread: 3 -> Failed to deserialize file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\1234567891011\Blowfish - 1\Sandbox.sbc' 2020-11-11 11:01:21.004 - Thread: 3 -> There was an error while loading the world! Check the log for more information. 2020-11-11 11:01:21.004 - Thread: 3 -> LoadSession() - End 2020-11-11 11:01:21.004 - Thread: 3 -> LoadSandbox() - End 2020-11-11 11:01:21.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:21.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:24.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:24.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:27.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:27.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:31.305 - Thread: 1 -> Application closed by user 2020-11-11 11:01:31.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:31.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:31.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:31.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:31.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-11-11 11:01:31.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-11-11 11:01:31.343 - Thread: 1 -> Exiting.. 2020-11-11 11:01:31.355 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-11-11 11:01:31.376 - Thread: 1 -> MyAudio.UnloadData - START 2020-11-11 11:01:31.392 - Thread: 1 -> MyAudio.UnloadData - END 2020-11-11 11:01:31.395 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-11-11 11:01:31.495 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 17216504 computed total 17216504 reported total Heap usage: 74448 (16%) unused in thread local freelists 149432 (34%) unused in main heap 214832 (48%) used in main heap ------- 438712 allocated by heap Peak usage: 360928 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2020-11-11 11:01:31.821 - Thread: 1 -> Steam closed 2020-11-11 11:01:31.829 - Thread: 1 -> Log Closed